diff options
Diffstat (limited to 'platform/android/java/app')
| -rw-r--r-- | platform/android/java/app/AndroidManifest.xml | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 8c8608cbbb..ce4a2ecfe4 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -31,29 +31,6 @@ android:name="org.godotengine.editor.version" android:value="${godotEditorVersion}" /> - <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> - <!-- Do these changes in the export preset. Adding new ones is fine. --> - - <!-- XR hand tracking metadata --> - <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> - <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. --> - <meta-data - android:name="xr_hand_tracking_metadata_name" - android:value="xr_hand_tracking_metadata_value"/> - - <!-- XR hand tracking version --> - <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> - <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. --> - <meta-data - android:name="xr_hand_tracking_version_name" - android:value="xr_hand_tracking_version_value"/> - - <!-- Supported Meta devices --> - <!-- This is removed by the exporter if the xr mode is not VR. --> - <meta-data - android:name="com.oculus.supportedDevices" - android:value="all" /> - <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" @@ -66,16 +43,9 @@ android:resizeableActivity="false" tools:ignore="UnusedAttribute" > - <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. --> - <meta-data android:name="com.oculus.vr.focusaware" android:value="true" /> - <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> - - <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android - platforms. --> - <category android:name="com.oculus.intent.category.VR" /> </intent-filter> </activity> |