summaryrefslogtreecommitdiff
path: root/platform/android/java/app/AndroidManifest.xml
diff options
context:
space:
mode:
Diffstat (limited to 'platform/android/java/app/AndroidManifest.xml')
-rw-r--r--platform/android/java/app/AndroidManifest.xml25
1 files changed, 10 insertions, 15 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 4d2eb1ef65..cc480d1c84 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -6,9 +6,6 @@
android:versionName="1.0"
android:installLocation="auto" >
- <!-- Adding custom text to the manifest is fine, but do it outside the custom USER and APPLICATION BEGIN/END comments, -->
- <!-- as that gets rewritten. -->
-
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
@@ -19,14 +16,11 @@
android:glEsVersion="0x00020000"
android:required="true" />
-<!-- Custom user permissions XML added by add-ons. It's recommended to add them from the export preset, though. -->
-<!--CHUNK_USER_PERMISSIONS_BEGIN-->
-<!--CHUNK_USER_PERMISSIONS_END-->
-
- <!-- Any tag in this line after android:icon will be erased when doing custom builds. -->
- <!-- If you want to add tags manually, do before it. -->
- <!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. -->
- <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" >
+ <application
+ android:label="@string/godot_project_name_string"
+ android:allowBackup="false"
+ tools:ignore="GoogleAppIndexingWarning"
+ android:icon="@mipmap/icon" >
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
@@ -36,6 +30,11 @@
android:name="xr_mode_metadata_name"
android:value="xr_mode_metadata_value" />
+ <!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. -->
+ <meta-data
+ android:name="custom_template_plugins"
+ android:value="custom_template_plugins_value"/>
+
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
@@ -52,10 +51,6 @@
</intent-filter>
</activity>
-<!-- Custom application XML added by add-ons. -->
-<!--CHUNK_APPLICATION_BEGIN-->
-<!--CHUNK_APPLICATION_END-->
-
</application>
</manifest>