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-rw-r--r--platform/android/java/AndroidManifest.xml9
1 files changed, 6 insertions, 3 deletions
diff --git a/platform/android/java/AndroidManifest.xml b/platform/android/java/AndroidManifest.xml
index 9997950137..a7e6db4059 100644
--- a/platform/android/java/AndroidManifest.xml
+++ b/platform/android/java/AndroidManifest.xml
@@ -13,7 +13,7 @@
<!--glEsVersion is modified by the exporter, changing this value here has no effect-->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
-<!--Adding custom text to manifest is fine, but do it outside the custom user and application BEGIN/ENDregions, as that gets rewritten-->
+<!--Adding custom text to manifest is fine, but do it outside the custom user and application BEGIN/END regions, as that gets rewritten-->
<!--Custom permissions XML added by add-ons. It's recommended to add them from the export preset, though-->
<!--CHUNK_USER_PERMISSIONS_BEGIN-->
@@ -25,12 +25,15 @@
<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the-->
<!--export preset. Adding new ones is fine.-->
+<!-- Metadata for VR app detection on Oculus devices. This is modified by the exporter based on the selected xr mode. Changing this value here has no effect. -->
+ <meta-data android:name="com.samsung.android.vr.application.mode" android:value=""/>
+
<activity android:name="org.godotengine.godot.Godot"
android:label="@string/godot_project_name_string"
- android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+ android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
- android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize"
+ android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
android:resizeableActivity="false"
tools:ignore="UnusedAttribute">