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-rw-r--r--platform/android/godot_android.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp
index 6fbd42d7b3..5933b83d06 100644
--- a/platform/android/godot_android.cpp
+++ b/platform/android/godot_android.cpp
@@ -616,7 +616,6 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) {
//do initialization here, when there's OpenGL! hackish but the only way
engine->os = new OS_Android(_gfx_init, engine);
- //char *args[]={"-test","gui",NULL};
__android_log_print(ANDROID_LOG_INFO, "godot", "pre asdasd setup...");
#if 0
Error err = Main::setup("apk",2,args);