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Diffstat (limited to 'platform/android/godot_android.cpp')
-rw-r--r--platform/android/godot_android.cpp48
1 files changed, 26 insertions, 22 deletions
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp
index c4d1a85c5f..3c7f7f5854 100644
--- a/platform/android/godot_android.cpp
+++ b/platform/android/godot_android.cpp
@@ -535,29 +535,33 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
case AMOTION_EVENT_ACTION_DOWN: {
engine->os->process_touch(0,0,touchvec);
- //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
+ //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
} break;
case AMOTION_EVENT_ACTION_MOVE: {
engine->os->process_touch(1,0,touchvec);
- //for(int i=0;i<event.getPointerCount();i++) {
- // System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
- //}
+ /*
+ for(int i=0;i<event.getPointerCount();i++) {
+ System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
+ }
+ */
} break;
case AMOTION_EVENT_ACTION_POINTER_UP: {
engine->os->process_touch(4,pidx,touchvec);
- //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
+ //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
} break;
case AMOTION_EVENT_ACTION_POINTER_DOWN: {
engine->os->process_touch(3,pidx,touchvec);
- //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
+ //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
} break;
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_UP: {
engine->os->process_touch(2,0,touchvec);
- //for(int i=0;i<event.getPointerCount();i++) {
- // System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
- //}
+ /*
+ for(int i=0;i<event.getPointerCount();i++) {
+ System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
+ }
+ */
} break;
}
@@ -638,8 +642,8 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
} break;
case APP_CMD_INIT_WINDOW:
- //The window is being shown, get it ready.
- // LOGI("INIT WINDOW");
+ //The window is being shown, get it ready.
+ //LOGI("INIT WINDOW");
if (engine->app->window != NULL) {
if (engine->os==NULL) {
@@ -647,7 +651,7 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
//do initialization here, when there's OpenGL! hackish but the only way
engine->os = new OS_Android(_gfx_init,engine);
- // char *args[]={"-test","gui",NULL};
+ //char *args[]={"-test","gui",NULL};
__android_log_print(ANDROID_LOG_INFO,"godot","pre asdasd setup...");
#if 0
Error err = Main::setup("apk",2,args);
@@ -722,15 +726,15 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
engine->animating=1;
engine_draw_frame(engine);
}
- break;
+ break;
case APP_CMD_TERM_WINDOW:
- // The window is being hidden or closed, clean it up.
- // LOGI("TERM WINDOW");
- engine_term_display(engine);
- break;
+ // The window is being hidden or closed, clean it up.
+ //LOGI("TERM WINDOW");
+ engine_term_display(engine);
+ break;
case APP_CMD_GAINED_FOCUS:
- // When our app gains focus, we start monitoring the accelerometer.
- if (engine->accelerometerSensor != NULL) {
+ // When our app gains focus, we start monitoring the accelerometer.
+ if (engine->accelerometerSensor != NULL) {
ASensorEventQueue_enableSensor(engine->sensorEventQueue,
engine->accelerometerSensor);
// We'd like to get 60 events per second (in us).
@@ -833,7 +837,7 @@ void android_main(struct android_app* state) {
// Process this event.
if (source != NULL) {
- // LOGI("process\n");
+ // LOGI("process\n");
source->process(state, source);
} else {
nullmax--;
@@ -883,12 +887,12 @@ void android_main(struct android_app* state) {
return;
}
-// LOGI("end\n");
+ // LOGI("end\n");
}
-// LOGI("engine animating? %i\n",engine.animating);
+ // LOGI("engine animating? %i\n",engine.animating);
if (engine.animating) {
//do os render