diff options
Diffstat (limited to 'platform/android/display_server_android.h')
-rw-r--r-- | platform/android/display_server_android.h | 39 |
1 files changed, 28 insertions, 11 deletions
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index 5cdc69ee83..b9d1641656 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ class RenderingDeviceVulkan; class DisplayServerAndroid : public DisplayServer { public: struct TouchPos { - int id; + int id = 0; Point2 pos; }; @@ -52,12 +52,12 @@ public: }; struct JoypadEvent { - int device; - int type; - int index; - bool pressed; - float value; - int hat; + int device = 0; + int type = 0; + int index = 0; + bool pressed = false; + float value = 0; + int hat = 0; }; private: @@ -68,6 +68,10 @@ private: bool control_mem = false; bool meta_mem = false; + int buttons_state; + + MouseMode mouse_mode; + bool keep_screen_on; Vector<TouchPos> touch; @@ -91,6 +95,12 @@ private: void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); + static int _button_index_from_mask(int button_mask); + + static int _android_button_mask_to_godot_button_mask(int android_button_mask); + + void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); + public: static DisplayServerAndroid *get_singleton(); @@ -162,19 +172,26 @@ public: void process_gravity(const Vector3 &p_gravity); void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); - void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); + void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); void process_hover(int p_type, Point2 p_pos); - void process_double_tap(Point2 p_pos); + void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); + void process_double_tap(int event_android_button_mask, Point2 p_pos); void process_scroll(Point2 p_pos); void process_joy_event(JoypadEvent p_event); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); + void mouse_set_mode(MouseMode p_mode); + MouseMode mouse_get_mode() const; + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_android_driver(); void reset_window(); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); ~DisplayServerAndroid(); }; |