diff options
Diffstat (limited to 'platform/android/display_server_android.cpp')
-rw-r--r-- | platform/android/display_server_android.cpp | 593 |
1 files changed, 181 insertions, 412 deletions
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 5f7e5eaa83..3be220d110 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +30,11 @@ #include "display_server_android.h" -#include "android_keys_utils.h" #include "core/config/project_settings.h" #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" #include "os_android.h" - -#include <android/input.h> +#include "tts_android.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" @@ -45,13 +43,12 @@ #endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { - return (DisplayServerAndroid *)DisplayServer::get_singleton(); + return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton()); } bool DisplayServerAndroid::has_feature(Feature p_feature) const { switch (p_feature) { - //case FEATURE_CONSOLE_WINDOW: - //case FEATURE_CURSOR_SHAPE: + case FEATURE_CURSOR_SHAPE: //case FEATURE_CUSTOM_CURSOR_SHAPE: //case FEATURE_GLOBAL_MENU: //case FEATURE_HIDPI: @@ -61,13 +58,13 @@ bool DisplayServerAndroid::has_feature(Feature p_feature) const { //case FEATURE_MOUSE_WARP: //case FEATURE_NATIVE_DIALOG: //case FEATURE_NATIVE_ICON: - //case FEATURE_NATIVE_VIDEO: //case FEATURE_WINDOW_TRANSPARENCY: case FEATURE_CLIPBOARD: case FEATURE_KEEP_SCREEN_ON: case FEATURE_ORIENTATION: case FEATURE_TOUCHSCREEN: case FEATURE_VIRTUAL_KEYBOARD: + case FEATURE_TEXT_TO_SPEECH: return true; default: return false; @@ -78,9 +75,37 @@ String DisplayServerAndroid::get_name() const { return "Android"; } +bool DisplayServerAndroid::tts_is_speaking() const { + return TTS_Android::is_speaking(); +} + +bool DisplayServerAndroid::tts_is_paused() const { + return TTS_Android::is_paused(); +} + +Array DisplayServerAndroid::tts_get_voices() const { + return TTS_Android::get_voices(); +} + +void DisplayServerAndroid::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { + TTS_Android::speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt); +} + +void DisplayServerAndroid::tts_pause() { + TTS_Android::pause(); +} + +void DisplayServerAndroid::tts_resume() { + TTS_Android::resume(); +} + +void DisplayServerAndroid::tts_stop() { + TTS_Android::stop(); +} + void DisplayServerAndroid::clipboard_set(const String &p_text) { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND(!godot_java); + ERR_FAIL_NULL(godot_java); if (godot_java->has_set_clipboard()) { godot_java->set_clipboard(p_text); @@ -91,7 +116,7 @@ void DisplayServerAndroid::clipboard_set(const String &p_text) { String DisplayServerAndroid::clipboard_get() const { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND_V(!godot_java, String()); + ERR_FAIL_NULL_V(godot_java, String()); if (godot_java->has_get_clipboard()) { return godot_java->get_clipboard(); @@ -100,9 +125,32 @@ String DisplayServerAndroid::clipboard_get() const { } } +bool DisplayServerAndroid::clipboard_has() const { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_NULL_V(godot_java, false); + + if (godot_java->has_has_clipboard()) { + return godot_java->has_clipboard(); + } else { + return DisplayServer::clipboard_has(); + } +} + +Array DisplayServerAndroid::get_display_cutouts() const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_NULL_V(godot_io_java, Array()); + return godot_io_java->get_display_cutouts(); +} + +Rect2i DisplayServerAndroid::get_display_safe_area() const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_NULL_V(godot_io_java, Rect2i()); + return godot_io_java->get_display_safe_area(); +} + void DisplayServerAndroid::screen_set_keep_on(bool p_enable) { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND(!godot_java); + ERR_FAIL_NULL(godot_java); godot_java->set_keep_screen_on(p_enable); keep_screen_on = p_enable; @@ -114,16 +162,18 @@ bool DisplayServerAndroid::screen_is_kept_on() const { void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND(!godot_io_java); + ERR_FAIL_NULL(godot_io_java); godot_io_java->set_screen_orientation(p_orientation); } DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); + ERR_FAIL_NULL_V(godot_io_java, SCREEN_LANDSCAPE); - return (ScreenOrientation)godot_io_java->get_screen_orientation(); + const int orientation = godot_io_java->get_screen_orientation(); + ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation"); + return (ScreenOrientation)orientation; } int DisplayServerAndroid::get_screen_count() const { @@ -139,27 +189,41 @@ Size2i DisplayServerAndroid::screen_get_size(int p_screen) const { } Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const { - GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, Rect2i()); - int xywh[4]; - godot_io_java->screen_get_usable_rect(xywh); - return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]); + Size2i display_size = OS_Android::get_singleton()->get_display_size(); + return Rect2i(0, 0, display_size.width, display_size.height); } int DisplayServerAndroid::screen_get_dpi(int p_screen) const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, 0); + ERR_FAIL_NULL_V(godot_io_java, 0); return godot_io_java->get_screen_dpi(); } +float DisplayServerAndroid::screen_get_scale(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_NULL_V(godot_io_java, 1.0f); + + return godot_io_java->get_scaled_density(); +} + +float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + if (!godot_io_java) { + ERR_PRINT("An error occurred while trying to get the screen refresh rate."); + return SCREEN_REFRESH_RATE_FALLBACK; + } + + return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK); +} + bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { return true; } void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND(!godot_io_java); + ERR_FAIL_NULL(godot_io_java); if (godot_io_java->has_vk()) { godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end); @@ -170,7 +234,7 @@ void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, void DisplayServerAndroid::virtual_keyboard_hide() { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND(!godot_io_java); + ERR_FAIL_NULL(godot_io_java); if (godot_io_java->has_vk()) { godot_io_java->hide_vk(); @@ -181,7 +245,7 @@ void DisplayServerAndroid::virtual_keyboard_hide() { int DisplayServerAndroid::virtual_keyboard_get_height() const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, 0); + ERR_FAIL_NULL_V(godot_io_java, 0); return godot_io_java->get_vk_height(); } @@ -199,24 +263,28 @@ void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_call } void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { - // Not supported on Android. + rect_changed_callback = p_callable; } void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { // Not supported on Android. } -void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const { +void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred) const { if (!p_callable.is_null()) { const Variant *argp = &p_arg; Variant ret; Callable::CallError ce; - p_callable.call((const Variant **)&argp, 1, ret, ce); + if (p_deferred) { + p_callable.call((const Variant **)&argp, 1, ret, ce); + } else { + p_callable.call_deferred((const Variant **)&argp, 1); + } } } -void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const { - _window_callback(window_event_callback, int(p_event)); +void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event, bool p_deferred) const { + _window_callback(window_event_callback, int(p_event), p_deferred); } void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const { @@ -241,6 +309,24 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons return MAIN_WINDOW_ID; } +int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { + ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0); + switch (p_handle_type) { + case DISPLAY_HANDLE: { + return 0; // Not supported. + } + case WINDOW_HANDLE: { + return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity()); + } + case WINDOW_VIEW: { + return 0; // Not supported. + } + default: { + return 0; + } + } +} + void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) { window_attached_instance_id = p_instance; } @@ -337,22 +423,15 @@ bool DisplayServerAndroid::can_any_window_draw() const { return true; } -void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) { - GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND(!godot_java); - - godot_java->alert(p_alert, p_title); -} - void DisplayServerAndroid::process_events() { - Input::get_singleton()->flush_accumulated_events(); + Input::get_singleton()->flush_buffered_events(); } Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { Vector<String> drivers; -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); @@ -361,10 +440,10 @@ Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { return drivers; } -DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { - ds->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); + OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); } return ds; } @@ -377,13 +456,14 @@ void DisplayServerAndroid::reset_window() { #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window(); - ERR_FAIL_COND(!native_window); + ERR_FAIL_NULL(native_window); - ERR_FAIL_COND(!context_vulkan); + ERR_FAIL_NULL(context_vulkan); + VSyncMode last_vsync_mode = context_vulkan->get_vsync_mode(MAIN_WINDOW_ID); context_vulkan->window_destroy(MAIN_WINDOW_ID); Size2i display_size = OS_Android::get_singleton()->get_display_size(); - if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) { + if (context_vulkan->window_create(native_window, last_vsync_mode, display_size.width, display_size.height) == -1) { memdelete(context_vulkan); context_vulkan = nullptr; ERR_FAIL_MSG("Failed to reset Vulkan window."); @@ -392,7 +472,20 @@ void DisplayServerAndroid::reset_window() { #endif } -DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) { + if (rect_changed_callback.is_null()) { + return; + } + + const Variant size = Rect2i(0, 0, p_width, p_height); + const Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + + rect_changed_callback.call(reinterpret_cast<const Variant **>(&sizep), 1, ret, ce); +} + +DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { rendering_driver = p_rendering_driver; // TODO: rendering_driver is broken, change when different drivers are supported again @@ -400,15 +493,13 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); - buttons_state = 0; - -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { bool gl_initialization_error = false; - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + if (RasterizerGLES3::is_viable() == OK) { + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { gl_initialization_error = true; } @@ -428,7 +519,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis if (rendering_driver == "vulkan") { ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window(); - ERR_FAIL_COND(!native_window); + ERR_FAIL_NULL(native_window); context_vulkan = memnew(VulkanContextAndroid); if (context_vulkan->initialize() != OK) { @@ -438,7 +529,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis } Size2i display_size = OS_Android::get_singleton()->get_display_size(); - if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) { + if (context_vulkan->window_create(native_window, p_vsync_mode, display_size.width, display_size.height) == -1) { memdelete(context_vulkan); context_vulkan = nullptr; ERR_FAIL_MSG("Failed to create Vulkan window."); @@ -452,6 +543,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis #endif Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + Input::get_singleton()->set_use_input_buffering(true); // Needed because events will come directly from the UI thread r_error = OK; } @@ -471,344 +563,6 @@ DisplayServerAndroid::~DisplayServerAndroid() { #endif } -void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) { - switch (p_event.type) { - case JOY_EVENT_BUTTON: - Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); - break; - case JOY_EVENT_AXIS: - Input::JoyAxis value; - value.min = -1; - value.value = p_event.value; - Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); - break; - case JOY_EVENT_HAT: - Input::get_singleton()->joy_hat(p_event.device, p_event.hat); - break; - default: - return; - } -} - -void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) { - ev->set_shift(shift_mem); - ev->set_alt(alt_mem); - ev->set_metakey(meta_mem); - ev->set_control(control_mem); -} - -void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { - static char32_t prev_wc = 0; - char32_t unicode = p_unicode_char; - if ((p_unicode_char & 0xfffffc00) == 0xd800) { - if (prev_wc != 0) { - ERR_PRINT("invalid utf16 surrogate input"); - } - prev_wc = unicode; - return; // Skip surrogate. - } else if ((unicode & 0xfffffc00) == 0xdc00) { - if (prev_wc == 0) { - ERR_PRINT("invalid utf16 surrogate input"); - return; // Skip invalid surrogate. - } - unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); - prev_wc = 0; - } else { - prev_wc = 0; - } - - Ref<InputEventKey> ev; - ev.instance(); - int val = unicode; - int keycode = android_get_keysym(p_keycode); - int phy_keycode = android_get_keysym(p_scancode); - - if (keycode == KEY_SHIFT) { - shift_mem = p_pressed; - } - if (keycode == KEY_ALT) { - alt_mem = p_pressed; - } - if (keycode == KEY_CONTROL) { - control_mem = p_pressed; - } - if (keycode == KEY_META) { - meta_mem = p_pressed; - } - - ev->set_keycode(keycode); - ev->set_physical_keycode(phy_keycode); - ev->set_unicode(val); - ev->set_pressed(p_pressed); - - _set_key_modifier_state(ev); - - if (val == '\n') { - ev->set_keycode(KEY_ENTER); - } else if (val == 61448) { - ev->set_keycode(KEY_BACKSPACE); - ev->set_unicode(KEY_BACKSPACE); - } else if (val == 61453) { - ev->set_keycode(KEY_ENTER); - ev->set_unicode(KEY_ENTER); - } else if (p_keycode == 4) { - OS_Android::get_singleton()->main_loop_request_go_back(); - } - - Input::get_singleton()->accumulate_input_event(ev); -} - -void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { - switch (p_event) { - case AMOTION_EVENT_ACTION_DOWN: { //gesture begin - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - } - } - - touch.resize(p_points.size()); - for (int i = 0; i < p_points.size(); i++) { - touch.write[i].id = p_points[i].id; - touch.write[i].pos = p_points[i].pos; - } - - //send touch - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(true); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - } - - } break; - case AMOTION_EVENT_ACTION_MOVE: { //motion - ERR_FAIL_COND(touch.size() != p_points.size()); - - for (int i = 0; i < touch.size(); i++) { - int idx = -1; - for (int j = 0; j < p_points.size(); j++) { - if (touch[i].id == p_points[j].id) { - idx = j; - break; - } - } - - ERR_CONTINUE(idx == -1); - - if (touch[i].pos == p_points[idx].pos) - continue; //no move unncesearily - - Ref<InputEventScreenDrag> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_position(p_points[idx].pos); - ev->set_relative(p_points[idx].pos - touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - touch.write[i].pos = p_points[idx].pos; - } - - } break; - case AMOTION_EVENT_ACTION_CANCEL: - case AMOTION_EVENT_ACTION_UP: { //release - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - } - touch.clear(); - } - } break; - case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch - for (int i = 0; i < p_points.size(); i++) { - if (p_points[i].id == p_pointer) { - TouchPos tp = p_points[i]; - touch.push_back(tp); - - Ref<InputEventScreenTouch> ev; - ev.instance(); - - ev->set_index(tp.id); - ev->set_pressed(true); - ev->set_position(tp.pos); - Input::get_singleton()->accumulate_input_event(ev); - - break; - } - } - } break; - case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch - for (int i = 0; i < touch.size(); i++) { - if (touch[i].id == p_pointer) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - touch.remove(i); - - break; - } - } - } break; - } -} - -void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { - // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER - switch (p_type) { - case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move - case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter - case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit - Ref<InputEventMouseMotion> ev; - ev.instance(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_relative(p_pos - hover_prev_pos); - Input::get_singleton()->accumulate_input_event(ev); - hover_prev_pos = p_pos; - } break; - } -} - -void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { - int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); - switch (event_action) { - case AMOTION_EVENT_ACTION_BUTTON_PRESS: - case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { - Ref<InputEventMouseButton> ev; - ev.instance(); - _set_key_modifier_state(ev); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - } else { - ev->set_position(hover_prev_pos); - ev->set_global_position(hover_prev_pos); - } - ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); - int changed_button_mask = buttons_state ^ event_buttons_mask; - - buttons_state = event_buttons_mask; - - ev->set_button_index(_button_index_from_mask(changed_button_mask)); - ev->set_button_mask(event_buttons_mask); - Input::get_singleton()->accumulate_input_event(ev); - } break; - - case AMOTION_EVENT_ACTION_MOVE: { - Ref<InputEventMouseMotion> ev; - ev.instance(); - _set_key_modifier_state(ev); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - ev->set_relative(event_pos - hover_prev_pos); - hover_prev_pos = event_pos; - } else { - ev->set_position(hover_prev_pos); - ev->set_global_position(hover_prev_pos); - ev->set_relative(event_pos); - } - ev->set_button_mask(event_buttons_mask); - Input::get_singleton()->accumulate_input_event(ev); - } break; - case AMOTION_EVENT_ACTION_SCROLL: { - Ref<InputEventMouseButton> ev; - ev.instance(); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - } else { - ev->set_position(hover_prev_pos); - ev->set_global_position(hover_prev_pos); - } - ev->set_pressed(true); - buttons_state = event_buttons_mask; - if (event_vertical_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor); - } else if (event_vertical_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor); - } - - if (event_horizontal_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor); - } else if (event_horizontal_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor); - } - } break; - } -} - -void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { - Ref<InputEventMouseButton> evd = ev->duplicate(); - _set_key_modifier_state(evd); - evd->set_button_index(wheel_button); - evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); - evd->set_factor(factor); - Input::get_singleton()->accumulate_input_event(evd); - Ref<InputEventMouseButton> evdd = evd->duplicate(); - evdd->set_pressed(false); - evdd->set_button_mask(event_buttons_mask); - Input::get_singleton()->accumulate_input_event(evdd); -} - -void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { - int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); - Ref<InputEventMouseButton> ev; - ev.instance(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_pressed(event_button_mask != 0); - ev->set_button_index(_button_index_from_mask(event_button_mask)); - ev->set_button_mask(event_button_mask); - ev->set_doubleclick(true); - Input::get_singleton()->accumulate_input_event(ev); -} - -int DisplayServerAndroid::_button_index_from_mask(int button_mask) { - switch (button_mask) { - case BUTTON_MASK_LEFT: - return BUTTON_LEFT; - case BUTTON_MASK_RIGHT: - return BUTTON_RIGHT; - case BUTTON_MASK_MIDDLE: - return BUTTON_MIDDLE; - case BUTTON_MASK_XBUTTON1: - return BUTTON_XBUTTON1; - case BUTTON_MASK_XBUTTON2: - return BUTTON_XBUTTON2; - default: - return 0; - } -} - -void DisplayServerAndroid::process_scroll(Point2 p_pos) { - Ref<InputEventPanGesture> ev; - ev.instance(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_delta(p_pos - scroll_prev_pos); - Input::get_singleton()->accumulate_input_event(ev); - scroll_prev_pos = p_pos; -} - void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) { Input::get_singleton()->set_accelerometer(p_accelerometer); } @@ -830,6 +584,12 @@ void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) { return; } + if (p_mode == MouseMode::MOUSE_MODE_HIDDEN) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(CURSOR_TYPE_NULL); + } else { + cursor_set_shape(cursor_shape); + } + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture(); } else { @@ -844,30 +604,39 @@ DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const { } Point2i DisplayServerAndroid::mouse_get_position() const { - return hover_prev_pos; + return Input::get_singleton()->get_mouse_position(); } -int DisplayServerAndroid::mouse_get_button_state() const { - return buttons_state; +MouseButton DisplayServerAndroid::mouse_get_button_state() const { + return (MouseButton)Input::get_singleton()->get_mouse_button_mask(); } -int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { - int godot_button_mask = 0; - if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { - godot_button_mask |= BUTTON_MASK_LEFT; - } - if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= BUTTON_MASK_RIGHT; - } - if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { - godot_button_mask |= BUTTON_MASK_MIDDLE; - } - if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { - godot_button_mask |= BUTTON_MASK_XBUTTON1; +void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) { + if (cursor_shape == p_shape) { + return; } - if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= BUTTON_MASK_XBUTTON2; + + cursor_shape = p_shape; + + if (mouse_mode == MouseMode::MOUSE_MODE_VISIBLE || mouse_mode == MouseMode::MOUSE_MODE_CONFINED) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(android_cursors[cursor_shape]); } +} + +DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const { + return cursor_shape; +} - return godot_button_mask; +void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { +#if defined(VULKAN_ENABLED) + context_vulkan->set_vsync_mode(p_window, p_vsync_mode); +#endif +} + +DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const { +#if defined(VULKAN_ENABLED) + return context_vulkan->get_vsync_mode(p_window); +#else + return DisplayServer::VSYNC_ENABLED; +#endif } |