diff options
Diffstat (limited to 'platform/android/display_server_android.cpp')
-rw-r--r-- | platform/android/display_server_android.cpp | 101 |
1 files changed, 89 insertions, 12 deletions
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 720752d28f..2eb7056a36 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,7 @@ #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" #include "os_android.h" +#include "tts_android.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" @@ -42,12 +43,11 @@ #endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { - return (DisplayServerAndroid *)DisplayServer::get_singleton(); + return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton()); } bool DisplayServerAndroid::has_feature(Feature p_feature) const { switch (p_feature) { - //case FEATURE_CONSOLE_WINDOW: case FEATURE_CURSOR_SHAPE: //case FEATURE_CUSTOM_CURSOR_SHAPE: //case FEATURE_GLOBAL_MENU: @@ -64,6 +64,7 @@ bool DisplayServerAndroid::has_feature(Feature p_feature) const { case FEATURE_ORIENTATION: case FEATURE_TOUCHSCREEN: case FEATURE_VIRTUAL_KEYBOARD: + case FEATURE_TEXT_TO_SPEECH: return true; default: return false; @@ -74,6 +75,34 @@ String DisplayServerAndroid::get_name() const { return "Android"; } +bool DisplayServerAndroid::tts_is_speaking() const { + return TTS_Android::is_speaking(); +} + +bool DisplayServerAndroid::tts_is_paused() const { + return TTS_Android::is_paused(); +} + +Array DisplayServerAndroid::tts_get_voices() const { + return TTS_Android::get_voices(); +} + +void DisplayServerAndroid::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { + TTS_Android::speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt); +} + +void DisplayServerAndroid::tts_pause() { + TTS_Android::pause(); +} + +void DisplayServerAndroid::tts_resume() { + TTS_Android::resume(); +} + +void DisplayServerAndroid::tts_stop() { + TTS_Android::stop(); +} + void DisplayServerAndroid::clipboard_set(const String &p_text) { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); ERR_FAIL_COND(!godot_java); @@ -96,6 +125,17 @@ String DisplayServerAndroid::clipboard_get() const { } } +bool DisplayServerAndroid::clipboard_has() const { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND_V(!godot_java, false); + + if (godot_java->has_has_clipboard()) { + return godot_java->has_clipboard(); + } else { + return DisplayServer::clipboard_has(); + } +} + void DisplayServerAndroid::screen_set_keep_on(bool p_enable) { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); ERR_FAIL_COND(!godot_java); @@ -119,7 +159,9 @@ DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(in GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); - return (ScreenOrientation)godot_io_java->get_screen_orientation(); + const int orientation = godot_io_java->get_screen_orientation(); + ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation"); + return (ScreenOrientation)orientation; } int DisplayServerAndroid::get_screen_count() const { @@ -149,6 +191,23 @@ int DisplayServerAndroid::screen_get_dpi(int p_screen) const { return godot_io_java->get_screen_dpi(); } +float DisplayServerAndroid::screen_get_scale(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, 1.0f); + + return godot_io_java->get_scaled_density(); +} + +float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + if (!godot_io_java) { + ERR_PRINT("An error occurred while trying to get the screen refresh rate."); + return SCREEN_REFRESH_RATE_FALLBACK; + } + + return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK); +} + bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { return true; } @@ -241,6 +300,24 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons return MAIN_WINDOW_ID; } +int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { + ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0); + switch (p_handle_type) { + case DISPLAY_HANDLE: { + return 0; // Not supported. + } + case WINDOW_HANDLE: { + return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity()); + } + case WINDOW_VIEW: { + return 0; // Not supported. + } + default: { + return 0; + } + } +} + void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) { window_attached_instance_id = p_instance; } @@ -344,8 +421,8 @@ void DisplayServerAndroid::process_events() { Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { Vector<String> drivers; -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); @@ -407,13 +484,13 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { bool gl_initialization_error = false; - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + if (RasterizerGLES3::is_viable() == OK) { + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { gl_initialization_error = true; } |