diff options
Diffstat (limited to 'platform/android/display_server_android.cpp')
-rw-r--r-- | platform/android/display_server_android.cpp | 54 |
1 files changed, 26 insertions, 28 deletions
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index ff61eeaee1..66a2013c4e 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -410,8 +410,6 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); - buttons_state = 0; - #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl") { bool gl_initialization_error = false; @@ -484,16 +482,16 @@ DisplayServerAndroid::~DisplayServerAndroid() { void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) { switch (p_event.type) { case JOY_EVENT_BUTTON: - Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); + Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed); break; case JOY_EVENT_AXIS: Input::JoyAxisValue value; value.min = -1; value.value = p_event.value; - Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); + Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value); break; case JOY_EVENT_HAT: - Input::get_singleton()->joy_hat(p_event.device, p_event.hat); + Input::get_singleton()->joy_hat(p_event.device, (HatMask)p_event.hat); break; default: return; @@ -528,7 +526,7 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int } Ref<InputEventKey> ev; - ev.instance(); + ev.instantiate(); int val = unicode; int keycode = android_get_keysym(p_keycode); int phy_keycode = android_get_keysym(p_scancode); @@ -575,7 +573,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto //end all if exist for (int i = 0; i < touch.size(); i++) { Ref<InputEventScreenTouch> ev; - ev.instance(); + ev.instantiate(); ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); @@ -592,7 +590,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto //send touch for (int i = 0; i < touch.size(); i++) { Ref<InputEventScreenTouch> ev; - ev.instance(); + ev.instantiate(); ev->set_index(touch[i].id); ev->set_pressed(true); ev->set_position(touch[i].pos); @@ -618,7 +616,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto continue; //no move unncesearily Ref<InputEventScreenDrag> ev; - ev.instance(); + ev.instantiate(); ev->set_index(touch[i].id); ev->set_position(p_points[idx].pos); ev->set_relative(p_points[idx].pos - touch[i].pos); @@ -633,7 +631,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto //end all if exist for (int i = 0; i < touch.size(); i++) { Ref<InputEventScreenTouch> ev; - ev.instance(); + ev.instantiate(); ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); @@ -649,7 +647,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto touch.push_back(tp); Ref<InputEventScreenTouch> ev; - ev.instance(); + ev.instantiate(); ev->set_index(tp.id); ev->set_pressed(true); @@ -664,7 +662,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto for (int i = 0; i < touch.size(); i++) { if (touch[i].id == p_pointer) { Ref<InputEventScreenTouch> ev; - ev.instance(); + ev.instantiate(); ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); @@ -685,7 +683,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit Ref<InputEventMouseMotion> ev; - ev.instance(); + ev.instantiate(); _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); @@ -697,12 +695,12 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { } void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { - int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); + MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); switch (event_action) { case AMOTION_EVENT_ACTION_BUTTON_PRESS: case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { Ref<InputEventMouseButton> ev; - ev.instance(); + ev.instantiate(); _set_key_modifier_state(ev); if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { ev->set_position(event_pos); @@ -712,7 +710,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio ev->set_global_position(hover_prev_pos); } ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); - int changed_button_mask = buttons_state ^ event_buttons_mask; + MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask); buttons_state = event_buttons_mask; @@ -723,7 +721,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio case AMOTION_EVENT_ACTION_MOVE: { Ref<InputEventMouseMotion> ev; - ev.instance(); + ev.instantiate(); _set_key_modifier_state(ev); if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { ev->set_position(event_pos); @@ -740,7 +738,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio } break; case AMOTION_EVENT_ACTION_SCROLL: { Ref<InputEventMouseButton> ev; - ev.instance(); + ev.instantiate(); if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { ev->set_position(event_pos); ev->set_global_position(event_pos); @@ -765,11 +763,11 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio } } -void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { +void DisplayServerAndroid::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) { Ref<InputEventMouseButton> evd = ev->duplicate(); _set_key_modifier_state(evd); evd->set_button_index(wheel_button); - evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); + evd->set_button_mask(MouseButton(event_buttons_mask ^ (1 << (wheel_button - 1)))); evd->set_factor(factor); Input::get_singleton()->accumulate_input_event(evd); Ref<InputEventMouseButton> evdd = evd->duplicate(); @@ -779,9 +777,9 @@ void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref } void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { - int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); + MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); Ref<InputEventMouseButton> ev; - ev.instance(); + ev.instantiate(); _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); @@ -792,7 +790,7 @@ void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Poi Input::get_singleton()->accumulate_input_event(ev); } -int DisplayServerAndroid::_button_index_from_mask(int button_mask) { +MouseButton DisplayServerAndroid::_button_index_from_mask(MouseButton button_mask) { switch (button_mask) { case MOUSE_BUTTON_MASK_LEFT: return MOUSE_BUTTON_LEFT; @@ -805,13 +803,13 @@ int DisplayServerAndroid::_button_index_from_mask(int button_mask) { case MOUSE_BUTTON_MASK_XBUTTON2: return MOUSE_BUTTON_XBUTTON2; default: - return 0; + return MOUSE_BUTTON_NONE; } } void DisplayServerAndroid::process_scroll(Point2 p_pos) { Ref<InputEventPanGesture> ev; - ev.instance(); + ev.instantiate(); _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_delta(p_pos - scroll_prev_pos); @@ -863,12 +861,12 @@ Point2i DisplayServerAndroid::mouse_get_position() const { return hover_prev_pos; } -int DisplayServerAndroid::mouse_get_button_state() const { +MouseButton DisplayServerAndroid::mouse_get_button_state() const { return buttons_state; } -int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { - int godot_button_mask = 0; +MouseButton DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { + MouseButton godot_button_mask = MOUSE_BUTTON_NONE; if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { godot_button_mask |= MOUSE_BUTTON_MASK_LEFT; } |