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Diffstat (limited to 'platform/android/display_server_android.cpp')
-rw-r--r--platform/android/display_server_android.cpp54
1 files changed, 26 insertions, 28 deletions
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index ff61eeaee1..66a2013c4e 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -410,8 +410,6 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
- buttons_state = 0;
-
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl") {
bool gl_initialization_error = false;
@@ -484,16 +482,16 @@ DisplayServerAndroid::~DisplayServerAndroid() {
void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) {
switch (p_event.type) {
case JOY_EVENT_BUTTON:
- Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed);
+ Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed);
break;
case JOY_EVENT_AXIS:
Input::JoyAxisValue value;
value.min = -1;
value.value = p_event.value;
- Input::get_singleton()->joy_axis(p_event.device, p_event.index, value);
+ Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value);
break;
case JOY_EVENT_HAT:
- Input::get_singleton()->joy_hat(p_event.device, p_event.hat);
+ Input::get_singleton()->joy_hat(p_event.device, (HatMask)p_event.hat);
break;
default:
return;
@@ -528,7 +526,7 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int
}
Ref<InputEventKey> ev;
- ev.instance();
+ ev.instantiate();
int val = unicode;
int keycode = android_get_keysym(p_keycode);
int phy_keycode = android_get_keysym(p_scancode);
@@ -575,7 +573,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
//end all if exist
for (int i = 0; i < touch.size(); i++) {
Ref<InputEventScreenTouch> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
@@ -592,7 +590,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
//send touch
for (int i = 0; i < touch.size(); i++) {
Ref<InputEventScreenTouch> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(touch[i].id);
ev->set_pressed(true);
ev->set_position(touch[i].pos);
@@ -618,7 +616,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
continue; //no move unncesearily
Ref<InputEventScreenDrag> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(touch[i].id);
ev->set_position(p_points[idx].pos);
ev->set_relative(p_points[idx].pos - touch[i].pos);
@@ -633,7 +631,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
//end all if exist
for (int i = 0; i < touch.size(); i++) {
Ref<InputEventScreenTouch> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
@@ -649,7 +647,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
touch.push_back(tp);
Ref<InputEventScreenTouch> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(tp.id);
ev->set_pressed(true);
@@ -664,7 +662,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
for (int i = 0; i < touch.size(); i++) {
if (touch[i].id == p_pointer) {
Ref<InputEventScreenTouch> ev;
- ev.instance();
+ ev.instantiate();
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
@@ -685,7 +683,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
Ref<InputEventMouseMotion> ev;
- ev.instance();
+ ev.instantiate();
_set_key_modifier_state(ev);
ev->set_position(p_pos);
ev->set_global_position(p_pos);
@@ -697,12 +695,12 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
}
void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
- int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
+ MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
switch (event_action) {
case AMOTION_EVENT_ACTION_BUTTON_PRESS:
case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
Ref<InputEventMouseButton> ev;
- ev.instance();
+ ev.instantiate();
_set_key_modifier_state(ev);
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_position(event_pos);
@@ -712,7 +710,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
ev->set_global_position(hover_prev_pos);
}
ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
- int changed_button_mask = buttons_state ^ event_buttons_mask;
+ MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
buttons_state = event_buttons_mask;
@@ -723,7 +721,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
case AMOTION_EVENT_ACTION_MOVE: {
Ref<InputEventMouseMotion> ev;
- ev.instance();
+ ev.instantiate();
_set_key_modifier_state(ev);
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_position(event_pos);
@@ -740,7 +738,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
} break;
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
- ev.instance();
+ ev.instantiate();
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_position(event_pos);
ev->set_global_position(event_pos);
@@ -765,11 +763,11 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
}
}
-void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) {
+void DisplayServerAndroid::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) {
Ref<InputEventMouseButton> evd = ev->duplicate();
_set_key_modifier_state(evd);
evd->set_button_index(wheel_button);
- evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1)));
+ evd->set_button_mask(MouseButton(event_buttons_mask ^ (1 << (wheel_button - 1))));
evd->set_factor(factor);
Input::get_singleton()->accumulate_input_event(evd);
Ref<InputEventMouseButton> evdd = evd->duplicate();
@@ -779,9 +777,9 @@ void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref
}
void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) {
- int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
+ MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
Ref<InputEventMouseButton> ev;
- ev.instance();
+ ev.instantiate();
_set_key_modifier_state(ev);
ev->set_position(p_pos);
ev->set_global_position(p_pos);
@@ -792,7 +790,7 @@ void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Poi
Input::get_singleton()->accumulate_input_event(ev);
}
-int DisplayServerAndroid::_button_index_from_mask(int button_mask) {
+MouseButton DisplayServerAndroid::_button_index_from_mask(MouseButton button_mask) {
switch (button_mask) {
case MOUSE_BUTTON_MASK_LEFT:
return MOUSE_BUTTON_LEFT;
@@ -805,13 +803,13 @@ int DisplayServerAndroid::_button_index_from_mask(int button_mask) {
case MOUSE_BUTTON_MASK_XBUTTON2:
return MOUSE_BUTTON_XBUTTON2;
default:
- return 0;
+ return MOUSE_BUTTON_NONE;
}
}
void DisplayServerAndroid::process_scroll(Point2 p_pos) {
Ref<InputEventPanGesture> ev;
- ev.instance();
+ ev.instantiate();
_set_key_modifier_state(ev);
ev->set_position(p_pos);
ev->set_delta(p_pos - scroll_prev_pos);
@@ -863,12 +861,12 @@ Point2i DisplayServerAndroid::mouse_get_position() const {
return hover_prev_pos;
}
-int DisplayServerAndroid::mouse_get_button_state() const {
+MouseButton DisplayServerAndroid::mouse_get_button_state() const {
return buttons_state;
}
-int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) {
- int godot_button_mask = 0;
+MouseButton DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) {
+ MouseButton godot_button_mask = MOUSE_BUTTON_NONE;
if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) {
godot_button_mask |= MOUSE_BUTTON_MASK_LEFT;
}