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Diffstat (limited to 'platform/android/audio_driver_opensl.cpp')
-rw-r--r--platform/android/audio_driver_opensl.cpp163
1 files changed, 69 insertions, 94 deletions
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 2ec80f23c3..bba98dd623 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -35,48 +35,45 @@
/* Structure for passing information to callback function */
-
void AudioDriverOpenSL::_buffer_callback(
- SLAndroidSimpleBufferQueueItf queueItf
- /* SLuint32 eventFlags,
+ SLAndroidSimpleBufferQueueItf queueItf
+ /* SLuint32 eventFlags,
const void * pBuffer,
SLuint32 bufferSize,
SLuint32 dataUsed*/) {
- bool mix=true;
+ bool mix = true;
if (pause) {
- mix=false;
+ mix = false;
} else if (mutex) {
- mix = mutex->try_lock()==OK;
+ mix = mutex->try_lock() == OK;
}
if (mix) {
- audio_server_process(buffer_size,mixdown_buffer);
+ audio_server_process(buffer_size, mixdown_buffer);
} else {
- int32_t* src_buff=mixdown_buffer;
- for(int i=0;i<buffer_size*2;i++) {
- src_buff[i]=0;
+ int32_t *src_buff = mixdown_buffer;
+ for (int i = 0; i < buffer_size * 2; i++) {
+ src_buff[i] = 0;
}
}
if (mutex && mix)
mutex->unlock();
+ const int32_t *src_buff = mixdown_buffer;
- const int32_t* src_buff=mixdown_buffer;
-
- int16_t *ptr = (int16_t*)buffers[last_free];
- last_free=(last_free+1)%BUFFER_COUNT;
+ int16_t *ptr = (int16_t *)buffers[last_free];
+ last_free = (last_free + 1) % BUFFER_COUNT;
- for(int i=0;i<buffer_size*2;i++) {
+ for (int i = 0; i < buffer_size * 2; i++) {
- ptr[i]=src_buff[i]>>16;
+ ptr[i] = src_buff[i] >> 16;
}
- (*queueItf)->Enqueue(queueItf, ptr, 4 * buffer_size);
-
+ (*queueItf)->Enqueue(queueItf, ptr, 4 * buffer_size);
#if 0
SLresult res;
@@ -95,25 +92,22 @@ void AudioDriverOpenSL::_buffer_callback(
}
void AudioDriverOpenSL::_buffer_callbacks(
- SLAndroidSimpleBufferQueueItf queueItf,
- /*SLuint32 eventFlags,
+ SLAndroidSimpleBufferQueueItf queueItf,
+ /*SLuint32 eventFlags,
const void * pBuffer,
SLuint32 bufferSize,
SLuint32 dataUsed,*/
- void *pContext) {
-
+ void *pContext) {
- AudioDriverOpenSL *ad = (AudioDriverOpenSL*)pContext;
+ AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext;
//ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed);
ad->_buffer_callback(queueItf);
-
}
+AudioDriverOpenSL *AudioDriverOpenSL::s_ad = NULL;
-AudioDriverOpenSL* AudioDriverOpenSL::s_ad=NULL;
-
-const char* AudioDriverOpenSL::get_name() const {
+const char *AudioDriverOpenSL::get_name() const {
return "Android";
}
@@ -177,23 +171,23 @@ int AudioDriverOpenSL::thread_func(SceSize args, void *argp) {
}
#endif
-Error AudioDriverOpenSL::init(){
+Error AudioDriverOpenSL::init() {
SLresult
- res;
+ res;
SLEngineOption EngineOption[] = {
- (SLuint32) SL_ENGINEOPTION_THREADSAFE,
- (SLuint32) SL_BOOLEAN_TRUE
+ (SLuint32)SL_ENGINEOPTION_THREADSAFE,
+ (SLuint32)SL_BOOLEAN_TRUE
};
- res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
- if (res!=SL_RESULT_SUCCESS) {
+ res = slCreateEngine(&sl, 1, EngineOption, 0, NULL, NULL);
+ if (res != SL_RESULT_SUCCESS) {
ERR_EXPLAIN("Could not Initialize OpenSL");
ERR_FAIL_V(ERR_INVALID_PARAMETER);
}
res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
- if (res!=SL_RESULT_SUCCESS) {
+ if (res != SL_RESULT_SUCCESS) {
ERR_EXPLAIN("Could not Realize OpenSL");
ERR_FAIL_V(ERR_INVALID_PARAMETER);
@@ -202,37 +196,33 @@ Error AudioDriverOpenSL::init(){
print_line("OpenSL Init OK!");
return OK;
-
}
-void AudioDriverOpenSL::start(){
-
+void AudioDriverOpenSL::start() {
mutex = Mutex::create();
- active=false;
-
+ active = false;
SLint32 numOutputs = 0;
SLuint32 deviceID = 0;
SLresult res;
-
buffer_size = 1024;
- for(int i=0;i<BUFFER_COUNT;i++) {
+ for (int i = 0; i < BUFFER_COUNT; i++) {
- buffers[i]=memnew_arr( int16_t,buffer_size*2 );
- memset(buffers[i],0,buffer_size*4);
+ buffers[i] = memnew_arr(int16_t, buffer_size * 2);
+ memset(buffers[i], 0, buffer_size * 4);
}
- mixdown_buffer = memnew_arr( int32_t,buffer_size* 2);
+ mixdown_buffer = memnew_arr(int32_t, buffer_size * 2);
/* Callback context for the buffer queue callback function */
/* Get the SL Engine Interface which is implicit */
- res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
+ res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void *)&EngineItf);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
/* Initialize arrays required[] and iidArray[] */
SLboolean required[MAX_NUMBER_INTERFACES];
SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
@@ -254,20 +244,18 @@ void AudioDriverOpenSL::start(){
#else
{
- const SLInterfaceID ids[1] = {SL_IID_ENVIRONMENTALREVERB};
- const SLboolean req[1] = {SL_BOOLEAN_FALSE};
- res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0,
- ids, req);
+ const SLInterfaceID ids[1] = { SL_IID_ENVIRONMENTALREVERB };
+ const SLboolean req[1] = { SL_BOOLEAN_FALSE };
+ res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0, ids, req);
}
-
#endif
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
- // Realizing the Output Mix object in synchronous mode.
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
+ // Realizing the Output Mix object in synchronous mode.
res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
- SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, BUFFER_COUNT};
+ SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, BUFFER_COUNT };
//bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
//bufferQueue.numBuffers = BUFFER_COUNT; /* Four buffers in our buffer queue */
/* Setup the format of the content in the buffer queue */
@@ -285,10 +273,9 @@ void AudioDriverOpenSL::start(){
audioSource.pFormat = (void *)&pcm;
audioSource.pLocator = (void *)&loc_bufq;
-
/* Setup the data sink structure */
locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
- locator_outputmix.outputMix= OutputMix;
+ locator_outputmix.outputMix = OutputMix;
audioSink.pLocator = (void *)&locator_outputmix;
audioSink.pFormat = NULL;
/* Initialize the context for Buffer queue callbacks */
@@ -302,27 +289,25 @@ void AudioDriverOpenSL::start(){
/* Create the music player */
{
- const SLInterfaceID ids[2] = {SL_IID_BUFFERQUEUE, SL_IID_EFFECTSEND};
- const SLboolean req[2] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
+ const SLInterfaceID ids[2] = { SL_IID_BUFFERQUEUE, SL_IID_EFFECTSEND };
+ const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
- res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player,
- &audioSource, &audioSink, 1, ids, req);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
+ res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 1, ids, req);
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
}
/* Realizing the player in synchronous mode. */
res = (*player)->Realize(player, SL_BOOLEAN_FALSE);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
/* Get seek and play interfaces */
- res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
+ res = (*player)->GetInterface(player, SL_IID_PLAY, (void *)&playItf);
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
res = (*player)->GetInterface(player, SL_IID_BUFFERQUEUE,
- (void*)&bufferQueueItf);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
+ (void *)&bufferQueueItf);
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
/* Setup to receive buffer queue event callbacks */
- res = (*bufferQueueItf)->RegisterCallback(bufferQueueItf,
- _buffer_callbacks, this);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
- /* Before we start set volume to -3dB (-300mB) */
+ res = (*bufferQueueItf)->RegisterCallback(bufferQueueItf, _buffer_callbacks, this);
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
+/* Before we start set volume to -3dB (-300mB) */
#if 0
res = (*OutputMix)->GetInterface(OutputMix, SL_IID_VOLUME,
(void*)&volumeItf);
@@ -332,19 +317,17 @@ void AudioDriverOpenSL::start(){
res = (*volumeItf)->SetVolumeLevel(volumeItf, -300);
ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
#endif
- last_free=0;
+ last_free = 0;
#if 1
//fill up buffers
- for(int i=0;i<BUFFER_COUNT;i++) {
+ for (int i = 0; i < BUFFER_COUNT; i++) {
/* Enqueue a few buffers to get the ball rolling */
- res = (*bufferQueueItf)->Enqueue(bufferQueueItf, buffers[i],
- 4 * buffer_size); /* Size given in */
-
+ res = (*bufferQueueItf)->Enqueue(bufferQueueItf, buffers[i], 4 * buffer_size); /* Size given in */
}
#endif
res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING);
- ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
#if 0
res = (*bufferQueueItf)->GetState(bufferQueueItf, &state);
@@ -362,7 +345,7 @@ void AudioDriverOpenSL::start(){
(*OutputMix)->Destroy(OutputMix);
#endif
- active=true;
+ active = true;
}
int AudioDriverOpenSL::get_mix_rate() const {
@@ -370,34 +353,31 @@ int AudioDriverOpenSL::get_mix_rate() const {
return 44100;
}
-AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const{
+AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const {
return SPEAKER_MODE_STEREO;
}
-void AudioDriverOpenSL::lock(){
+void AudioDriverOpenSL::lock() {
if (active && mutex)
mutex->lock();
-
}
void AudioDriverOpenSL::unlock() {
if (active && mutex)
mutex->unlock();
-
}
-void AudioDriverOpenSL::finish(){
+void AudioDriverOpenSL::finish() {
(*sl)->Destroy(sl);
-
}
void AudioDriverOpenSL::set_pause(bool p_pause) {
- pause=p_pause;
+ pause = p_pause;
if (active) {
if (pause) {
@@ -408,13 +388,8 @@ void AudioDriverOpenSL::set_pause(bool p_pause) {
}
}
-
-AudioDriverOpenSL::AudioDriverOpenSL()
-{
- s_ad=this;
- mutex=Mutex::create();//NULL;
- pause=false;
+AudioDriverOpenSL::AudioDriverOpenSL() {
+ s_ad = this;
+ mutex = Mutex::create(); //NULL;
+ pause = false;
}
-
-
-