diff options
Diffstat (limited to 'platform/android/android_input_handler.h')
-rw-r--r-- | platform/android/android_input_handler.h | 102 |
1 files changed, 59 insertions, 43 deletions
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h index 2b237c4006..2badd32636 100644 --- a/platform/android/android_input_handler.h +++ b/platform/android/android_input_handler.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* android_input_handler.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* android_input_handler.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_INPUT_HANDLER_H #define ANDROID_INPUT_HANDLER_H @@ -44,6 +44,11 @@ public: Point2 pos; }; + struct MouseEventInfo { + bool valid = false; + Point2 pos; + }; + enum { JOY_EVENT_BUTTON = 0, JOY_EVENT_AXIS = 1, @@ -56,7 +61,7 @@ public: int index = 0; // Can be either JoyAxis or JoyButton. bool pressed = false; float value = 0; - HatMask hat = HatMask::CENTER; + BitField<HatMask> hat; }; private: @@ -65,27 +70,38 @@ private: bool control_mem = false; bool meta_mem = false; - MouseButton buttons_state = MouseButton::NONE; + BitField<MouseButtonMask> buttons_state; Vector<TouchPos> touch; + MouseEventInfo mouse_event_info; Point2 hover_prev_pos; // needed to calculate the relative position on hover events - Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events - void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); + void _set_key_modifier_state(Ref<InputEventWithModifiers> ev, Key p_keycode); + + static MouseButton _button_index_from_mask(BitField<MouseButtonMask> button_mask); + static BitField<MouseButtonMask> _android_button_mask_to_godot_button_mask(int android_button_mask); + + void _wheel_button_click(BitField<MouseButtonMask> event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor); + + void _parse_mouse_event_info(BitField<MouseButtonMask> event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative); + + void _release_mouse_event_info(bool p_source_mouse_relative = false); + + void _cancel_mouse_event_info(bool p_source_mouse_relative = false); + + void _parse_all_touch(bool p_pressed, bool p_double_tap, bool reset_index = false); - static MouseButton _button_index_from_mask(MouseButton button_mask); - static MouseButton _android_button_mask_to_godot_button_mask(int android_button_mask); + void _release_all_touch(); - void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor); + void _cancel_all_touch(); public: - void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); - void process_hover(int p_type, Point2 p_pos); - void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); - void process_double_tap(int event_android_button_mask, Point2 p_pos); - void process_scroll(Point2 p_pos); + void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative); + void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap); + void process_magnify(Point2 p_pos, float p_factor); + void process_pan(Point2 p_pos, Vector2 p_delta); void process_joy_event(JoypadEvent p_event); - void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); + void process_key_event(int p_physical_keycode, int p_unicode, int p_key_label, bool p_pressed); }; -#endif +#endif // ANDROID_INPUT_HANDLER_H |