diff options
Diffstat (limited to 'platform/android/android_input_handler.cpp')
-rw-r--r-- | platform/android/android_input_handler.cpp | 395 |
1 files changed, 395 insertions, 0 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp new file mode 100644 index 0000000000..e03375e8d9 --- /dev/null +++ b/platform/android/android_input_handler.cpp @@ -0,0 +1,395 @@ +/*************************************************************************/ +/* android_input_handler.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "android_input_handler.h" + +#include "android_keys_utils.h" +#include "display_server_android.h" + +void AndroidInputHandler::process_joy_event(AndroidInputHandler::JoypadEvent p_event) { + switch (p_event.type) { + case JOY_EVENT_BUTTON: + Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed); + break; + case JOY_EVENT_AXIS: + Input::JoyAxisValue value; + value.min = -1; + value.value = p_event.value; + Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value); + break; + case JOY_EVENT_HAT: + Input::get_singleton()->joy_hat(p_event.device, (HatMask)p_event.hat); + break; + default: + return; + } +} + +void AndroidInputHandler::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) { + ev->set_shift_pressed(shift_mem); + ev->set_alt_pressed(alt_mem); + ev->set_meta_pressed(meta_mem); + ev->set_ctrl_pressed(control_mem); +} + +void AndroidInputHandler::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { + static char32_t prev_wc = 0; + char32_t unicode = p_unicode_char; + if ((p_unicode_char & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + return; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + return; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } + + Ref<InputEventKey> ev; + ev.instantiate(); + int val = unicode; + int keycode = android_get_keysym(p_keycode); + int phy_keycode = android_get_keysym(p_scancode); + + if (keycode == KEY_SHIFT) { + shift_mem = p_pressed; + } + if (keycode == KEY_ALT) { + alt_mem = p_pressed; + } + if (keycode == KEY_CTRL) { + control_mem = p_pressed; + } + if (keycode == KEY_META) { + meta_mem = p_pressed; + } + + ev->set_keycode((Key)keycode); + ev->set_physical_keycode((Key)phy_keycode); + ev->set_unicode(val); + ev->set_pressed(p_pressed); + + _set_key_modifier_state(ev); + + if (val == '\n') { + ev->set_keycode(KEY_ENTER); + } else if (val == 61448) { + ev->set_keycode(KEY_BACKSPACE); + ev->set_unicode(KEY_BACKSPACE); + } else if (val == 61453) { + ev->set_keycode(KEY_ENTER); + ev->set_unicode(KEY_ENTER); + } else if (p_keycode == 4) { + if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) { + dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST, true); + } + } + + Input::get_singleton()->parse_input_event(ev); +} + +void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector<AndroidInputHandler::TouchPos> &p_points) { + switch (p_event) { + case AMOTION_EVENT_ACTION_DOWN: { //gesture begin + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + } + } + + touch.resize(p_points.size()); + for (int i = 0; i < p_points.size(); i++) { + touch.write[i].id = p_points[i].id; + touch.write[i].pos = p_points[i].pos; + } + + //send touch + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(true); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + } + + } break; + case AMOTION_EVENT_ACTION_MOVE: { //motion + ERR_FAIL_COND(touch.size() != p_points.size()); + + for (int i = 0; i < touch.size(); i++) { + int idx = -1; + for (int j = 0; j < p_points.size(); j++) { + if (touch[i].id == p_points[j].id) { + idx = j; + break; + } + } + + ERR_CONTINUE(idx == -1); + + if (touch[i].pos == p_points[idx].pos) + continue; //no move unncesearily + + Ref<InputEventScreenDrag> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_position(p_points[idx].pos); + ev->set_relative(p_points[idx].pos - touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + touch.write[i].pos = p_points[idx].pos; + } + + } break; + case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_UP: { //release + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + } + touch.clear(); + } + } break; + case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch + for (int i = 0; i < p_points.size(); i++) { + if (p_points[i].id == p_pointer) { + TouchPos tp = p_points[i]; + touch.push_back(tp); + + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + + ev->set_index(tp.id); + ev->set_pressed(true); + ev->set_position(tp.pos); + Input::get_singleton()->parse_input_event(ev); + + break; + } + } + } break; + case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch + for (int i = 0; i < touch.size(); i++) { + if (touch[i].id == p_pointer) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + touch.remove(i); + + break; + } + } + } break; + } +} + +void AndroidInputHandler::process_hover(int p_type, Point2 p_pos) { + // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER + switch (p_type) { + case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move + case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter + case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit + Ref<InputEventMouseMotion> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_relative(p_pos - hover_prev_pos); + Input::get_singleton()->parse_input_event(ev); + hover_prev_pos = p_pos; + } break; + } +} + +void AndroidInputHandler::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { + MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); + switch (event_action) { + case AMOTION_EVENT_ACTION_BUTTON_PRESS: + case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { + Ref<InputEventMouseButton> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); + MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask); + + buttons_state = event_buttons_mask; + + ev->set_button_index(_button_index_from_mask(changed_button_mask)); + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->parse_input_event(ev); + } break; + + case AMOTION_EVENT_ACTION_MOVE: { + Ref<InputEventMouseMotion> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_relative(event_pos - hover_prev_pos); + hover_prev_pos = event_pos; + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + ev->set_relative(event_pos); + } + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->parse_input_event(ev); + } break; + case AMOTION_EVENT_ACTION_SCROLL: { + Ref<InputEventMouseButton> ev; + ev.instantiate(); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(true); + buttons_state = event_buttons_mask; + if (event_vertical_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_UP, event_vertical_factor); + } else if (event_vertical_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_DOWN, -event_vertical_factor); + } + + if (event_horizontal_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_RIGHT, event_horizontal_factor); + } else if (event_horizontal_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_LEFT, -event_horizontal_factor); + } + } break; + } +} + +void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) { + Ref<InputEventMouseButton> evd = ev->duplicate(); + _set_key_modifier_state(evd); + evd->set_button_index(wheel_button); + evd->set_button_mask(MouseButton(event_buttons_mask ^ (1 << (wheel_button - 1)))); + evd->set_factor(factor); + Input::get_singleton()->parse_input_event(evd); + Ref<InputEventMouseButton> evdd = evd->duplicate(); + evdd->set_pressed(false); + evdd->set_button_mask(event_buttons_mask); + Input::get_singleton()->parse_input_event(evdd); +} + +void AndroidInputHandler::process_double_tap(int event_android_button_mask, Point2 p_pos) { + MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); + Ref<InputEventMouseButton> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_pressed(event_button_mask != 0); + ev->set_button_index(_button_index_from_mask(event_button_mask)); + ev->set_button_mask(event_button_mask); + ev->set_double_click(true); + Input::get_singleton()->parse_input_event(ev); +} + +MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) { + switch (button_mask) { + case MOUSE_BUTTON_MASK_LEFT: + return MOUSE_BUTTON_LEFT; + case MOUSE_BUTTON_MASK_RIGHT: + return MOUSE_BUTTON_RIGHT; + case MOUSE_BUTTON_MASK_MIDDLE: + return MOUSE_BUTTON_MIDDLE; + case MOUSE_BUTTON_MASK_XBUTTON1: + return MOUSE_BUTTON_XBUTTON1; + case MOUSE_BUTTON_MASK_XBUTTON2: + return MOUSE_BUTTON_XBUTTON2; + default: + return MOUSE_BUTTON_NONE; + } +} + +MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) { + MouseButton godot_button_mask = MOUSE_BUTTON_NONE; + if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { + godot_button_mask |= MOUSE_BUTTON_MASK_LEFT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= MOUSE_BUTTON_MASK_RIGHT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { + godot_button_mask |= MOUSE_BUTTON_MASK_MIDDLE; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { + godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON1; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) { + godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON2; + } + + return godot_button_mask; +} + +void AndroidInputHandler::process_scroll(Point2 p_pos) { + Ref<InputEventPanGesture> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_delta(p_pos - scroll_prev_pos); + Input::get_singleton()->parse_input_event(ev); + scroll_prev_pos = p_pos; +} |