diff options
Diffstat (limited to 'platform/android/android_input_handler.cpp')
-rw-r--r-- | platform/android/android_input_handler.cpp | 129 |
1 files changed, 58 insertions, 71 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp index e03375e8d9..6427346365 100644 --- a/platform/android/android_input_handler.cpp +++ b/platform/android/android_input_handler.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,13 +39,10 @@ void AndroidInputHandler::process_joy_event(AndroidInputHandler::JoypadEvent p_e Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed); break; case JOY_EVENT_AXIS: - Input::JoyAxisValue value; - value.min = -1; - value.value = p_event.value; - Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value); + Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, p_event.value); break; case JOY_EVENT_HAT: - Input::get_singleton()->joy_hat(p_event.device, (HatMask)p_event.hat); + Input::get_singleton()->joy_hat(p_event.device, p_event.hat); break; default: return; @@ -59,10 +56,10 @@ void AndroidInputHandler::_set_key_modifier_state(Ref<InputEventWithModifiers> e ev->set_ctrl_pressed(control_mem); } -void AndroidInputHandler::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { +void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed) { static char32_t prev_wc = 0; - char32_t unicode = p_unicode_char; - if ((p_unicode_char & 0xfffffc00) == 0xd800) { + char32_t unicode = p_unicode; + if ((p_unicode & 0xfffffc00) == 0xd800) { if (prev_wc != 0) { ERR_PRINT("invalid utf16 surrogate input"); } @@ -81,39 +78,38 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_scancode, int p Ref<InputEventKey> ev; ev.instantiate(); - int val = unicode; - int keycode = android_get_keysym(p_keycode); - int phy_keycode = android_get_keysym(p_scancode); - if (keycode == KEY_SHIFT) { - shift_mem = p_pressed; + Key physical_keycode = godot_code_from_android_code(p_physical_keycode); + Key keycode = physical_keycode; + if (p_keycode != 0) { + keycode = godot_code_from_unicode(p_keycode); } - if (keycode == KEY_ALT) { - alt_mem = p_pressed; - } - if (keycode == KEY_CTRL) { - control_mem = p_pressed; - } - if (keycode == KEY_META) { - meta_mem = p_pressed; + + switch (physical_keycode) { + case Key::SHIFT: { + shift_mem = p_pressed; + } break; + case Key::ALT: { + alt_mem = p_pressed; + } break; + case Key::CTRL: { + control_mem = p_pressed; + } break; + case Key::META: { + meta_mem = p_pressed; + } break; + default: + break; } - ev->set_keycode((Key)keycode); - ev->set_physical_keycode((Key)phy_keycode); - ev->set_unicode(val); + ev->set_keycode(keycode); + ev->set_physical_keycode(physical_keycode); + ev->set_unicode(unicode); ev->set_pressed(p_pressed); _set_key_modifier_state(ev); - if (val == '\n') { - ev->set_keycode(KEY_ENTER); - } else if (val == 61448) { - ev->set_keycode(KEY_BACKSPACE); - ev->set_unicode(KEY_BACKSPACE); - } else if (val == 61453) { - ev->set_keycode(KEY_ENTER); - ev->set_unicode(KEY_ENTER); - } else if (p_keycode == 4) { + if (p_physical_keycode == AKEYCODE_BACK) { if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) { dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST, true); } @@ -168,8 +164,9 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector ERR_CONTINUE(idx == -1); - if (touch[i].pos == p_points[idx].pos) - continue; //no move unncesearily + if (touch[i].pos == p_points[idx].pos) { + continue; // Don't move unnecessarily. + } Ref<InputEventScreenDrag> ev; ev.instantiate(); @@ -223,7 +220,7 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector ev->set_pressed(false); ev->set_position(touch[i].pos); Input::get_singleton()->parse_input_event(ev); - touch.remove(i); + touch.remove_at(i); break; } @@ -305,15 +302,15 @@ void AndroidInputHandler::process_mouse_event(int input_device, int event_action ev->set_pressed(true); buttons_state = event_buttons_mask; if (event_vertical_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_UP, event_vertical_factor); + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, event_vertical_factor); } else if (event_vertical_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_DOWN, -event_vertical_factor); + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -event_vertical_factor); } if (event_horizontal_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_RIGHT, event_horizontal_factor); + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, event_horizontal_factor); } else if (event_horizontal_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_LEFT, -event_horizontal_factor); + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -event_horizontal_factor); } } break; } @@ -323,7 +320,7 @@ void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, co Ref<InputEventMouseButton> evd = ev->duplicate(); _set_key_modifier_state(evd); evd->set_button_index(wheel_button); - evd->set_button_mask(MouseButton(event_buttons_mask ^ (1 << (wheel_button - 1)))); + evd->set_button_mask(MouseButton(event_buttons_mask ^ mouse_button_to_mask(wheel_button))); evd->set_factor(factor); Input::get_singleton()->parse_input_event(evd); Ref<InputEventMouseButton> evdd = evd->duplicate(); @@ -339,7 +336,7 @@ void AndroidInputHandler::process_double_tap(int event_android_button_mask, Poin _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); - ev->set_pressed(event_button_mask != 0); + ev->set_pressed(event_button_mask != MouseButton::NONE); ev->set_button_index(_button_index_from_mask(event_button_mask)); ev->set_button_mask(event_button_mask); ev->set_double_click(true); @@ -348,48 +345,38 @@ void AndroidInputHandler::process_double_tap(int event_android_button_mask, Poin MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) { switch (button_mask) { - case MOUSE_BUTTON_MASK_LEFT: - return MOUSE_BUTTON_LEFT; - case MOUSE_BUTTON_MASK_RIGHT: - return MOUSE_BUTTON_RIGHT; - case MOUSE_BUTTON_MASK_MIDDLE: - return MOUSE_BUTTON_MIDDLE; - case MOUSE_BUTTON_MASK_XBUTTON1: - return MOUSE_BUTTON_XBUTTON1; - case MOUSE_BUTTON_MASK_XBUTTON2: - return MOUSE_BUTTON_XBUTTON2; + case MouseButton::MASK_LEFT: + return MouseButton::LEFT; + case MouseButton::MASK_RIGHT: + return MouseButton::RIGHT; + case MouseButton::MASK_MIDDLE: + return MouseButton::MIDDLE; + case MouseButton::MASK_XBUTTON1: + return MouseButton::MB_XBUTTON1; + case MouseButton::MASK_XBUTTON2: + return MouseButton::MB_XBUTTON2; default: - return MOUSE_BUTTON_NONE; + return MouseButton::NONE; } } MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) { - MouseButton godot_button_mask = MOUSE_BUTTON_NONE; + MouseButton godot_button_mask = MouseButton::NONE; if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { - godot_button_mask |= MOUSE_BUTTON_MASK_LEFT; + godot_button_mask |= MouseButton::MASK_LEFT; } if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= MOUSE_BUTTON_MASK_RIGHT; + godot_button_mask |= MouseButton::MASK_RIGHT; } if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { - godot_button_mask |= MOUSE_BUTTON_MASK_MIDDLE; + godot_button_mask |= MouseButton::MASK_MIDDLE; } if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { - godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON1; + godot_button_mask |= MouseButton::MASK_XBUTTON1; } if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) { - godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON2; + godot_button_mask |= MouseButton::MASK_XBUTTON2; } return godot_button_mask; } - -void AndroidInputHandler::process_scroll(Point2 p_pos) { - Ref<InputEventPanGesture> ev; - ev.instantiate(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_delta(p_pos - scroll_prev_pos); - Input::get_singleton()->parse_input_event(ev); - scroll_prev_pos = p_pos; -} |