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-rw-r--r--platform/android/.old/os_android.cpp426
1 files changed, 426 insertions, 0 deletions
diff --git a/platform/android/.old/os_android.cpp b/platform/android/.old/os_android.cpp
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+++ b/platform/android/.old/os_android.cpp
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+
+#include "os_android.h"
+#include "java_glue.h"
+#include "drivers/gles2/rasterizer_gles2.h"
+#include "servers/visual/visual_server_raster.h"
+
+#include "file_access_jandroid.h"
+#include "dir_access_jandroid.h"
+#include "core/io/file_access_buffered_fa.h"
+#include "main/main.h"
+int OS_Android::get_video_driver_count() const {
+
+ return 1;
+}
+const char * OS_Android::get_video_driver_name(int p_driver) const {
+
+ return "GLES2";
+}
+
+OS::VideoMode OS_Android::get_default_video_mode() const {
+
+ return OS::VideoMode();
+}
+
+int OS_Android::get_audio_driver_count() const {
+
+ return 1;
+}
+const char * OS_Android::get_audio_driver_name(int p_driver) const {
+
+ return "Android";
+}
+
+void OS_Android::initialize_core() {
+
+ OS_Unix::initialize_core();
+ //FileAccessJAndroid::make_default();
+ DirAccessJAndroid::make_default();
+ FileAccessBufferedFA<FileAccessJAndroid>::make_default();
+
+
+}
+
+void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
+
+ AudioDriverManagerSW::add_driver(&audio_driver_android);
+
+ rasterizer = memnew( RasterizerGLES2 );
+ visual_server = memnew( VisualServerRaster(rasterizer) );
+ visual_server->init();
+ visual_server->cursor_set_visible(false, 0);
+
+ AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
+
+ if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
+
+ ERR_PRINT("Initializing audio failed.");
+ }
+
+ sample_manager = memnew( SampleManagerMallocSW );
+ audio_server = memnew( AudioServerSW(sample_manager) );
+
+ audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
+ audio_server->init();
+
+ spatial_sound_server = memnew( SpatialSoundServerSW );
+ spatial_sound_server->init();
+
+ spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
+ spatial_sound_2d_server->init();
+
+ //
+ physics_server = memnew( PhysicsServerSW );
+ physics_server->init();
+ physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server->init();
+
+ input = memnew( InputDefault );
+
+
+}
+
+void OS_Android::set_main_loop( MainLoop * p_main_loop ) {
+
+
+
+ main_loop=p_main_loop;
+}
+
+void OS_Android::delete_main_loop() {
+
+ memdelete( main_loop );
+}
+
+void OS_Android::finalize() {
+
+ memdelete(input);
+
+}
+
+
+void OS_Android::vprint(const char* p_format, va_list p_list, bool p_stderr) {
+
+ __android_log_vprint(p_stderr?ANDROID_LOG_ERROR:ANDROID_LOG_INFO,"godot",p_format,p_list);
+}
+
+void OS_Android::print(const char *p_format, ... ) {
+
+ va_list argp;
+ va_start(argp, p_format);
+ __android_log_vprint(ANDROID_LOG_INFO,"godot",p_format,argp);
+ va_end(argp);
+
+}
+
+void OS_Android::alert(const String& p_alert) {
+
+ print("ALERT: %s\n",p_alert.utf8().get_data());
+}
+
+
+void OS_Android::set_mouse_show(bool p_show) {
+
+ //android has no mouse...
+}
+
+void OS_Android::set_mouse_grab(bool p_grab) {
+
+ //it really has no mouse...!
+}
+
+bool OS_Android::is_mouse_grab_enabled() const {
+
+ //*sigh* technology has evolved so much since i was a kid..
+ return false;
+}
+Point2 OS_Android::get_mouse_pos() const {
+
+ return Point2();
+}
+int OS_Android::get_mouse_button_state() const {
+
+ return 0;
+}
+void OS_Android::set_window_title(const String& p_title) {
+
+
+}
+
+//interesting byt not yet
+//void set_clipboard(const String& p_text);
+//String get_clipboard() const;
+
+void OS_Android::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
+
+
+}
+
+OS::VideoMode OS_Android::get_video_mode(int p_screen) const {
+
+ return default_videomode;
+}
+void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
+
+ p_list->push_back(default_videomode);
+}
+
+String OS_Android::get_name() {
+
+ return "Android";
+}
+
+MainLoop *OS_Android::get_main_loop() const {
+
+ return main_loop;
+}
+
+bool OS_Android::can_draw() const {
+
+ return true; //always?
+}
+
+void OS_Android::set_cursor_shape(CursorShape p_shape) {
+
+ //android really really really has no mouse.. how amazing..
+}
+
+void OS_Android::main_loop_begin() {
+
+ if (main_loop)
+ main_loop->init();
+}
+bool OS_Android::main_loop_iterate() {
+
+ if (!main_loop)
+ return false;
+ return Main::iteration();
+}
+
+void OS_Android::main_loop_end() {
+
+ if (main_loop)
+ main_loop->finish();
+
+}
+
+void OS_Android::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {
+
+
+
+ switch(p_what) {
+ case 0: { //gesture begin
+
+ if (touch.size()) {
+ //end all if exist
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_BUTTON;
+ ev.ID=++last_id;
+ ev.mouse_button.button_index=BUTTON_LEFT;
+ ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_button.pressed=false;
+ ev.mouse_button.x=touch[0].pos.x;
+ ev.mouse_button.y=touch[0].pos.y;
+ ev.mouse_button.global_x=touch[0].pos.x;
+ ev.mouse_button.global_y=touch[0].pos.y;
+ main_loop->input_event(ev);
+
+
+ for(int i=0;i<touch.size();i++) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=++last_id;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=false;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ main_loop->input_event(ev);
+
+ }
+ }
+
+ touch.resize(p_points.size());
+ for(int i=0;i<p_points.size();i++) {
+ touch[i].id=p_points[i].id;
+ touch[i].pos=p_points[i].pos;
+ }
+
+ {
+ //send mouse
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_BUTTON;
+ ev.ID=++last_id;
+ ev.mouse_button.button_index=BUTTON_LEFT;
+ ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_button.pressed=true;
+ ev.mouse_button.x=touch[0].pos.x;
+ ev.mouse_button.y=touch[0].pos.y;
+ ev.mouse_button.global_x=touch[0].pos.x;
+ ev.mouse_button.global_y=touch[0].pos.y;
+ last_mouse=touch[0].pos;
+ main_loop->input_event(ev);
+ }
+
+
+ //send touch
+ for(int i=0;i<touch.size();i++) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=++last_id;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=true;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ main_loop->input_event(ev);
+ }
+
+ } break;
+ case 1: { //motion
+
+
+ if (p_points.size()) {
+ //send mouse, should look for point 0?
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_MOTION;
+ ev.ID=++last_id;
+ ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_motion.x=p_points[0].pos.x;
+ ev.mouse_motion.y=p_points[0].pos.y;
+ input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
+ ev.mouse_motion.speed_x=input->get_mouse_speed().x;
+ ev.mouse_motion.speed_y=input->get_mouse_speed().y;
+ ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;
+ ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;
+ last_mouse=p_points[0].pos;
+ main_loop->input_event(ev);
+ }
+
+ ERR_FAIL_COND(touch.size()!=p_points.size());
+
+ for(int i=0;i<touch.size();i++) {
+
+ int idx=-1;
+ for(int j=0;j<p_points.size();j++) {
+
+ if (touch[i].id==p_points[j].id) {
+ idx=j;
+ break;
+ }
+
+ }
+
+ ERR_CONTINUE(idx==-1);
+
+ if (touch[i].pos==p_points[idx].pos)
+ continue; //no move unncesearily
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_DRAG;
+ ev.ID=++last_id;
+ ev.screen_drag.index=touch[i].id;
+ ev.screen_drag.x=p_points[idx].pos.x;
+ ev.screen_drag.y=p_points[idx].pos.y;
+ ev.screen_drag.x=p_points[idx].pos.x - touch[i].pos.x;
+ ev.screen_drag.y=p_points[idx].pos.y - touch[i].pos.y;
+ main_loop->input_event(ev);
+ touch[i].pos=p_points[idx].pos;
+ }
+
+
+ } break;
+ case 2: { //release
+
+
+
+ if (touch.size()) {
+ //end all if exist
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_BUTTON;
+ ev.ID=++last_id;
+ ev.mouse_button.button_index=BUTTON_LEFT;
+ ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_button.pressed=false;
+ ev.mouse_button.x=touch[0].pos.x;
+ ev.mouse_button.y=touch[0].pos.y;
+ ev.mouse_button.global_x=touch[0].pos.x;
+ ev.mouse_button.global_y=touch[0].pos.y;
+ main_loop->input_event(ev);
+
+
+ for(int i=0;i<touch.size();i++) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=++last_id;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=false;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ main_loop->input_event(ev);
+
+ }
+ }
+
+ } break;
+ case 3: { // add tuchi
+
+
+
+
+
+ ERR_FAIL_INDEX(p_pointer,p_points.size());
+
+ TouchPos tp=p_points[p_pointer];
+ touch.push_back(tp);
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=++last_id;
+ ev.screen_touch.index=tp.id;
+ ev.screen_touch.pressed=true;
+ ev.screen_touch.x=tp.pos.x;
+ ev.screen_touch.y=tp.pos.y;
+ main_loop->input_event(ev);
+
+ } break;
+ case 4: {
+
+
+ for(int i=0;i<touch.size();i++) {
+ if (touch[i].id==p_pointer) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=++last_id;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=false;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ main_loop->input_event(ev);
+ touch.remove(i);
+ i--;
+ }
+ }
+
+ } break;
+
+ }
+
+}
+
+OS_Android::OS_Android(int p_video_width,int p_video_height) {
+
+ default_videomode.width=p_video_width;
+ default_videomode.height=p_video_height;
+ default_videomode.fullscreen=true;
+ default_videomode.resizable=false;
+ main_loop=NULL;
+ last_id=1;
+}
+
+OS_Android::~OS_Android() {
+
+
+}