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-rw-r--r--platform/android/.old/java/AndroidManifest.xml22
-rw-r--r--platform/android/.old/java/build.properties17
-rw-r--r--platform/android/.old/java/build.xml79
-rw-r--r--platform/android/.old/java/default.properties11
-rwxr-xr-xplatform/android/.old/java/libs/armeabi/gdbserverbin125208 -> 0 bytes
-rw-r--r--platform/android/.old/java/local.properties10
-rw-r--r--platform/android/.old/java/proguard.cfg36
-rw-r--r--platform/android/.old/java/res/drawable-hdpi/icon.pngbin4147 -> 0 bytes
-rw-r--r--platform/android/.old/java/res/drawable-ldpi/icon.pngbin1723 -> 0 bytes
-rw-r--r--platform/android/.old/java/res/drawable-mdpi/icon.pngbin2574 -> 0 bytes
-rw-r--r--platform/android/.old/java/res/values/strings.xml4
-rw-r--r--platform/android/.old/java/src/com/android/godot/Godot.java85
-rw-r--r--platform/android/.old/java/src/com/android/godot/GodotIO.java277
-rw-r--r--platform/android/.old/java/src/com/android/godot/GodotLib.java22
-rw-r--r--platform/android/.old/java/src/com/android/godot/GodotView.java319
15 files changed, 0 insertions, 882 deletions
diff --git a/platform/android/.old/java/AndroidManifest.xml b/platform/android/.old/java/AndroidManifest.xml
deleted file mode 100644
index c05a681fe3..0000000000
--- a/platform/android/.old/java/AndroidManifest.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<manifest xmlns:android="http://schemas.android.com/apk/res/android"
- package="com.android.godot"
- android:versionCode="1"
- android:versionName="1.0">
- <application android:label="@string/godot" android:icon="@drawable/icon">
- <activity android:name="Godot"
- android:label="@string/godot"
- android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
- android:launchMode="singleTask"
- android:configChanges="orientation|keyboardHidden">
-
- <intent-filter>
- <action android:name="android.intent.action.MAIN" />
- <category android:name="android.intent.category.LAUNCHER" />
- </intent-filter>
- </activity>
- </application>
- <uses-feature android:glEsVersion="0x00020000"/>
- <uses-sdk android:minSdkVersion="8"/>
-
-</manifest>
diff --git a/platform/android/.old/java/build.properties b/platform/android/.old/java/build.properties
deleted file mode 100644
index ee52d86d94..0000000000
--- a/platform/android/.old/java/build.properties
+++ /dev/null
@@ -1,17 +0,0 @@
-# This file is used to override default values used by the Ant build system.
-#
-# This file must be checked in Version Control Systems, as it is
-# integral to the build system of your project.
-
-# This file is only used by the Ant script.
-
-# You can use this to override default values such as
-# 'source.dir' for the location of your java source folder and
-# 'out.dir' for the location of your output folder.
-
-# You can also use it define how the release builds are signed by declaring
-# the following properties:
-# 'key.store' for the location of your keystore and
-# 'key.alias' for the name of the key to use.
-# The password will be asked during the build when you use the 'release' target.
-
diff --git a/platform/android/.old/java/build.xml b/platform/android/.old/java/build.xml
deleted file mode 100644
index 6dc5eb874c..0000000000
--- a/platform/android/.old/java/build.xml
+++ /dev/null
@@ -1,79 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<project name="Godot" default="help">
-
-<!-- The local.properties file is created and updated by the 'android'
- tool.
- It contains the path to the SDK. It should *NOT* be checked into
- Version Control Systems. -->
- <property file="local.properties" />
- <property name="asset-dir" value="assets" />
- <!-- The build.properties file can be created by you and is never touched
- by the 'android' tool. This is the place to change some of the
- default property values used by the Ant rules.
- Here are some properties you may want to change/update:
-
- source.dir
- The name of the source directory. Default is 'src'.
- out.dir
- The name of the output directory. Default is 'bin'.
-
- Properties related to the SDK location or the project target should
- be updated using the 'android' tool with the 'update' action.
-
- This file is an integral part of the build system for your
- application and should be checked into Version Control Systems.
-
- -->
- <property file="build.properties" />
-
- <!-- The default.properties file is created and updated by the 'android'
- tool, as well as ADT.
- This file is an integral part of the build system for your
- application and should be checked into Version Control Systems. -->
- <property file="default.properties" />
-
-
- <!-- Required pre-setup import -->
- <import file="${sdk.dir}/tools/ant/pre_setup.xml" />
-
-
-<!-- extension targets. Uncomment the ones where you want to do custom work
- in between standard targets -->
-<!--
- <target name="-pre-build">
- </target>
- <target name="-pre-compile">
- </target>
-
- [This is typically used for code obfuscation.
- Compiled code location: ${out.classes.absolute.dir}
- If this is not done in place, override ${out.dex.input.absolute.dir}]
- <target name="-post-compile">
- </target>
--->
-
- <!-- Execute the Android Setup task that will setup some properties
- specific to the target, and import the build rules files.
-
- The rules file is imported from
- <SDK>/tools/ant/
- Depending on the project type it can be either:
- - main_rules.xml
- - lib_rules.xml
- - test_rules.xml
-
- To customize existing targets, there are two options:
- - Customize only one target:
- - copy/paste the target into this file, *before* the
- <setup> task.
- - customize it to your needs.
- - Customize the whole script.
- - copy/paste the content of the rules files (minus the top node)
- into this file, *after* the <setup> task
- - disable the import of the rules by changing the setup task
- below to <setup import="false" />.
- - customize to your needs.
- -->
- <setup />
-
-</project>
diff --git a/platform/android/.old/java/default.properties b/platform/android/.old/java/default.properties
deleted file mode 100644
index e2e8061f26..0000000000
--- a/platform/android/.old/java/default.properties
+++ /dev/null
@@ -1,11 +0,0 @@
-# This file is automatically generated by Android Tools.
-# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
-#
-# This file must be checked in Version Control Systems.
-#
-# To customize properties used by the Ant build system use,
-# "build.properties", and override values to adapt the script to your
-# project structure.
-
-# Project target.
-target=android-8
diff --git a/platform/android/.old/java/libs/armeabi/gdbserver b/platform/android/.old/java/libs/armeabi/gdbserver
deleted file mode 100755
index 39634a8147..0000000000
--- a/platform/android/.old/java/libs/armeabi/gdbserver
+++ /dev/null
Binary files differ
diff --git a/platform/android/.old/java/local.properties b/platform/android/.old/java/local.properties
deleted file mode 100644
index 18e2b6b0cb..0000000000
--- a/platform/android/.old/java/local.properties
+++ /dev/null
@@ -1,10 +0,0 @@
-# This file is automatically generated by Android Tools.
-# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
-#
-# This file must *NOT* be checked in Version Control Systems,
-# as it contains information specific to your local configuration.
-
-# location of the SDK. This is only used by Ant
-# For customization when using a Version Control System, please read the
-# header note.
-sdk.dir=/home/red/bin/android-sdk-linux_x86
diff --git a/platform/android/.old/java/proguard.cfg b/platform/android/.old/java/proguard.cfg
deleted file mode 100644
index 12dd0392c0..0000000000
--- a/platform/android/.old/java/proguard.cfg
+++ /dev/null
@@ -1,36 +0,0 @@
--optimizationpasses 5
--dontusemixedcaseclassnames
--dontskipnonpubliclibraryclasses
--dontpreverify
--verbose
--optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
-
--keep public class * extends android.app.Activity
--keep public class * extends android.app.Application
--keep public class * extends android.app.Service
--keep public class * extends android.content.BroadcastReceiver
--keep public class * extends android.content.ContentProvider
--keep public class * extends android.app.backup.BackupAgentHelper
--keep public class * extends android.preference.Preference
--keep public class com.android.vending.licensing.ILicensingService
-
--keepclasseswithmembernames class * {
- native <methods>;
-}
-
--keepclasseswithmembernames class * {
- public <init>(android.content.Context, android.util.AttributeSet);
-}
-
--keepclasseswithmembernames class * {
- public <init>(android.content.Context, android.util.AttributeSet, int);
-}
-
--keepclassmembers enum * {
- public static **[] values();
- public static ** valueOf(java.lang.String);
-}
-
--keep class * implements android.os.Parcelable {
- public static final android.os.Parcelable$Creator *;
-}
diff --git a/platform/android/.old/java/res/drawable-hdpi/icon.png b/platform/android/.old/java/res/drawable-hdpi/icon.png
deleted file mode 100644
index 8074c4c571..0000000000
--- a/platform/android/.old/java/res/drawable-hdpi/icon.png
+++ /dev/null
Binary files differ
diff --git a/platform/android/.old/java/res/drawable-ldpi/icon.png b/platform/android/.old/java/res/drawable-ldpi/icon.png
deleted file mode 100644
index 1095584ec2..0000000000
--- a/platform/android/.old/java/res/drawable-ldpi/icon.png
+++ /dev/null
Binary files differ
diff --git a/platform/android/.old/java/res/drawable-mdpi/icon.png b/platform/android/.old/java/res/drawable-mdpi/icon.png
deleted file mode 100644
index a07c69fa5a..0000000000
--- a/platform/android/.old/java/res/drawable-mdpi/icon.png
+++ /dev/null
Binary files differ
diff --git a/platform/android/.old/java/res/values/strings.xml b/platform/android/.old/java/res/values/strings.xml
deleted file mode 100644
index f92332ad4c..0000000000
--- a/platform/android/.old/java/res/values/strings.xml
+++ /dev/null
@@ -1,4 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<resources>
- <string name="godot">Godot</string>
-</resources>
diff --git a/platform/android/.old/java/src/com/android/godot/Godot.java b/platform/android/.old/java/src/com/android/godot/Godot.java
deleted file mode 100644
index 475caf3362..0000000000
--- a/platform/android/.old/java/src/com/android/godot/Godot.java
+++ /dev/null
@@ -1,85 +0,0 @@
-package com.android.godot;
-
-import android.app.Activity;
-import android.os.Bundle;
-import android.view.MotionEvent;
-
-public class Godot extends Activity
-{
-
-
- GodotView mView;
-
- static public GodotIO io;
-
-
- @Override protected void onCreate(Bundle icicle) {
- super.onCreate(icicle);
- io = new GodotIO(getAssets());
- GodotLib.io=io;
- mView = new GodotView(getApplication(),io);
- setContentView(mView);
- }
-
- @Override protected void onPause() {
- super.onPause();
- mView.onPause();
- }
-
- @Override protected void onResume() {
- super.onResume();
- mView.onResume();
- }
-
- @Override public boolean dispatchTouchEvent (MotionEvent event) {
-
- super.onTouchEvent(event);
- int evcount=event.getPointerCount();
- if (evcount==0)
- return true;
-
- int[] arr = new int[event.getPointerCount()*3];
-
- for(int i=0;i<event.getPointerCount();i++) {
-
- arr[i*3+0]=(int)event.getPointerId(i);
- arr[i*3+1]=(int)event.getX(i);
- arr[i*3+2]=(int)event.getY(i);
- }
-
- //System.out.printf("gaction: %d\n",event.getAction());
- switch(event.getAction()&MotionEvent.ACTION_MASK) {
-
- case MotionEvent.ACTION_DOWN: {
- GodotLib.touch(0,0,evcount,arr);
- //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
- } break;
- case MotionEvent.ACTION_MOVE: {
- GodotLib.touch(1,0,evcount,arr);
- //for(int i=0;i<event.getPointerCount();i++) {
- // System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
- //}
- } break;
- case MotionEvent.ACTION_POINTER_UP: {
- int pointer_idx = event.getActionIndex();
- GodotLib.touch(4,pointer_idx,evcount,arr);
- //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_POINTER_DOWN: {
- int pointer_idx = event.getActionIndex();
- GodotLib.touch(3,pointer_idx,evcount,arr);
- //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP: {
- GodotLib.touch(2,0,evcount,arr);
- //for(int i=0;i<event.getPointerCount();i++) {
- // System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
- //}
- } break;
-
- }
- return true;
- }
-
-}
diff --git a/platform/android/.old/java/src/com/android/godot/GodotIO.java b/platform/android/.old/java/src/com/android/godot/GodotIO.java
deleted file mode 100644
index a673f79b8d..0000000000
--- a/platform/android/.old/java/src/com/android/godot/GodotIO.java
+++ /dev/null
@@ -1,277 +0,0 @@
-
-package com.android.godot;
-import java.util.HashMap;
-
-import android.content.res.AssetManager;
-import java.io.InputStream;
-import java.io.IOException;
-
-// Wrapper for native library
-
-public class GodotIO {
-
-
- AssetManager am;
-
-
- /// FILES
-
- public int last_file_id=1;
-
- class AssetData {
-
-
- public boolean eof=false;
- public String path;
- public InputStream is;
- public int len;
- public int pos;
- }
-
-
- HashMap<Integer,AssetData> streams;
-
-
- public int file_open(String path,boolean write) {
-
- System.out.printf("file_open: Attempt to Open %s\n",path);
-
- if (write)
- return -1;
-
-
- AssetData ad = new AssetData();
-
- try {
- ad.is = am.open(path);
-
- } catch (Exception e) {
-
- System.out.printf("Exception on file_open: %s\n",e);
- return -1;
- }
-
- try {
- ad.len=ad.is.available();
- } catch (Exception e) {
-
- System.out.printf("Exception availabling on file_open: %s\n",e);
- return -1;
- }
-
- ad.path=path;
- ad.pos=0;
- ++last_file_id;
- streams.put(last_file_id,ad);
-
- return last_file_id;
- }
- public int file_get_size(int id) {
-
- if (!streams.containsKey(id)) {
- System.out.printf("file_get_size: Invalid file id: %d\n",id);
- return -1;
- }
-
- return streams.get(id).len;
-
- }
- public void file_seek(int id,int bytes) {
-
- if (!streams.containsKey(id)) {
- System.out.printf("file_get_size: Invalid file id: %d\n",id);
- return;
- }
- //seek sucks
- AssetData ad = streams.get(id);
- if (bytes>ad.len)
- bytes=ad.len;
- if (bytes<0)
- bytes=0;
-
- try {
-
- if (bytes > (int)ad.pos) {
- int todo=bytes-(int)ad.pos;
- while(todo>0) {
- todo-=ad.is.skip(todo);
- }
- ad.pos=bytes;
- } else if (bytes<(int)ad.pos) {
-
- ad.is=am.open(ad.path);
-
- ad.pos=bytes;
- int todo=bytes;
- while(todo>0) {
- todo-=ad.is.skip(todo);
- }
- }
-
- ad.eof=false;
- } catch (IOException e) {
-
- System.out.printf("Exception on file_seek: %s\n",e);
- return;
- }
-
-
- }
-
- public int file_tell(int id) {
-
- if (!streams.containsKey(id)) {
- System.out.printf("file_read: Can't tell eof for invalid file id: %d\n",id);
- return 0;
- }
-
- AssetData ad = streams.get(id);
- return ad.pos;
- }
- public boolean file_eof(int id) {
-
- if (!streams.containsKey(id)) {
- System.out.printf("file_read: Can't check eof for invalid file id: %d\n",id);
- return false;
- }
-
- AssetData ad = streams.get(id);
- return ad.eof;
- }
-
- public byte[] file_read(int id, int bytes) {
-
- if (!streams.containsKey(id)) {
- System.out.printf("file_read: Can't read invalid file id: %d\n",id);
- return new byte[0];
- }
-
-
- AssetData ad = streams.get(id);
-
- if (ad.pos + bytes > ad.len) {
-
- bytes=ad.len-ad.pos;
- ad.eof=true;
- }
-
-
- if (bytes==0) {
-
- return new byte[0];
- }
-
-
-
- byte[] buf1=new byte[bytes];
- int r=0;
- try {
- r = ad.is.read(buf1);
- } catch (IOException e) {
-
- System.out.printf("Exception on file_read: %s\n",e);
- return new byte[bytes];
- }
-
- if (r==0) {
- return new byte[0];
- }
-
- ad.pos+=r;
-
- if (r<bytes) {
-
- byte[] buf2=new byte[r];
- for(int i=0;i<r;i++)
- buf2[i]=buf1[i];
- return buf2;
- } else {
-
- return buf1;
- }
-
- }
-
- public void file_close(int id) {
-
- if (!streams.containsKey(id)) {
- System.out.printf("file_close: Can't close invalid file id: %d\n",id);
- return;
- }
-
- streams.remove(id);
-
- }
-
-
- /// DIRECTORIES
-
-
- class AssetDir {
-
- public String[] files;
- public int current;
- }
-
- public int last_dir_id=1;
-
- HashMap<Integer,AssetDir> dirs;
-
- public int dir_open(String path) {
-
- AssetDir ad = new AssetDir();
- ad.current=0;
-
- try {
- ad.files = am.list(path);
- } catch (IOException e) {
-
- System.out.printf("Exception on dir_open: %s\n",e);
- return -1;
- }
-
- ++last_dir_id;
- dirs.put(last_dir_id,ad);
-
- return last_dir_id;
-
- }
-
- public String dir_next(int id) {
-
- if (!dirs.containsKey(id)) {
- System.out.printf("dir_next: invalid dir id: %d\n",id);
- return "";
- }
-
- AssetDir ad = dirs.get(id);
- if (ad.current>=ad.files.length)
- return "";
- String r = ad.files[ad.current];
- ad.current++;
- return r;
-
- }
-
- public void dir_close(int id) {
-
- if (!dirs.containsKey(id)) {
- System.out.printf("dir_close: invalid dir id: %d\n",id);
- return;
- }
-
- dirs.remove(id);
- }
-
-
- GodotIO(AssetManager p_am) {
-
- am=p_am;
- streams=new HashMap<Integer,AssetData>();
- dirs=new HashMap<Integer,AssetDir>();
-
-
- }
-
-
-}
diff --git a/platform/android/.old/java/src/com/android/godot/GodotLib.java b/platform/android/.old/java/src/com/android/godot/GodotLib.java
deleted file mode 100644
index 2ef49a5222..0000000000
--- a/platform/android/.old/java/src/com/android/godot/GodotLib.java
+++ /dev/null
@@ -1,22 +0,0 @@
-package com.android.godot;
-
-// Wrapper for native library
-
-public class GodotLib {
-
-
- public static GodotIO io;
-
- static {
- System.loadLibrary("godot_android");
- }
-
- /**
- * @param width the current view width
- * @param height the current view height
- */
-
- public static native void init(int width, int height);
- public static native void step();
- public static native void touch(int what,int pointer,int howmany, int[] arr);
-}
diff --git a/platform/android/.old/java/src/com/android/godot/GodotView.java b/platform/android/.old/java/src/com/android/godot/GodotView.java
deleted file mode 100644
index c5eb3d17ad..0000000000
--- a/platform/android/.old/java/src/com/android/godot/GodotView.java
+++ /dev/null
@@ -1,319 +0,0 @@
-package com.android.godot;
-import android.content.Context;
-import android.graphics.PixelFormat;
-import android.opengl.GLSurfaceView;
-import android.util.AttributeSet;
-import android.util.Log;
-import android.view.KeyEvent;
-import android.view.MotionEvent;
-import android.content.ContextWrapper;
-
-import java.io.File;
-import javax.microedition.khronos.egl.EGL10;
-import javax.microedition.khronos.egl.EGLConfig;
-import javax.microedition.khronos.egl.EGLContext;
-import javax.microedition.khronos.egl.EGLDisplay;
-import javax.microedition.khronos.opengles.GL10;
-
-/**
- * A simple GLSurfaceView sub-class that demonstrate how to perform
- * OpenGL ES 2.0 rendering into a GL Surface. Note the following important
- * details:
- *
- * - The class must use a custom context factory to enable 2.0 rendering.
- * See ContextFactory class definition below.
- *
- * - The class must use a custom EGLConfigChooser to be able to select
- * an EGLConfig that supports 2.0. This is done by providing a config
- * specification to eglChooseConfig() that has the attribute
- * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag
- * set. See ConfigChooser class definition below.
- *
- * - The class must select the surface's format, then choose an EGLConfig
- * that matches it exactly (with regards to red/green/blue/alpha channels
- * bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
- */
-class GodotView extends GLSurfaceView {
- private static String TAG = "GodotView";
- private static final boolean DEBUG = false;
- private static Context ctx;
-
- private static GodotIO io;
-
- public GodotView(Context context,GodotIO p_io) {
- super(context);
- ctx=context;
- io=p_io;
-
- init(false, 0, 0);
- }
-
- public GodotView(Context context, boolean translucent, int depth, int stencil) {
- super(context);
- init(translucent, depth, stencil);
- }
-
- private void init(boolean translucent, int depth, int stencil) {
-
- /* By default, GLSurfaceView() creates a RGB_565 opaque surface.
- * If we want a translucent one, we should change the surface's
- * format here, using PixelFormat.TRANSLUCENT for GL Surfaces
- * is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
- */
- if (translucent) {
- this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
- }
-
- /* Setup the context factory for 2.0 rendering.
- * See ContextFactory class definition below
- */
- setEGLContextFactory(new ContextFactory());
-
- /* We need to choose an EGLConfig that matches the format of
- * our surface exactly. This is going to be done in our
- * custom config chooser. See ConfigChooser class definition
- * below.
- */
- setEGLConfigChooser( translucent ?
- new ConfigChooser(8, 8, 8, 8, depth, stencil) :
- new ConfigChooser(5, 6, 5, 0, depth, stencil) );
-
- /* Set the renderer responsible for frame rendering */
- setRenderer(new Renderer());
- }
-
- private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
- private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
- public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
- Log.w(TAG, "creating OpenGL ES 2.0 context");
- checkEglError("Before eglCreateContext", egl);
- int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
- checkEglError("After eglCreateContext", egl);
- return context;
- }
-
- public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
- egl.eglDestroyContext(display, context);
- }
- }
-
- private static void checkEglError(String prompt, EGL10 egl) {
- int error;
- while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
- Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
- }
- }
-
- private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
-
- public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
- mRedSize = r;
- mGreenSize = g;
- mBlueSize = b;
- mAlphaSize = a;
- mDepthSize = depth;
- mStencilSize = stencil;
- }
-
- /* This EGL config specification is used to specify 2.0 rendering.
- * We use a minimum size of 4 bits for red/green/blue, but will
- * perform actual matching in chooseConfig() below.
- */
- private static int EGL_OPENGL_ES2_BIT = 4;
- private static int[] s_configAttribs2 =
- {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL10.EGL_NONE
- };
-
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
-
- /* Get the number of minimally matching EGL configurations
- */
- int[] num_config = new int[1];
- egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
-
- int numConfigs = num_config[0];
-
- if (numConfigs <= 0) {
- throw new IllegalArgumentException("No configs match configSpec");
- }
-
- /* Allocate then read the array of minimally matching EGL configs
- */
- EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
-
- if (DEBUG) {
- printConfigs(egl, display, configs);
- }
- /* Now return the "best" one
- */
- return chooseConfig(egl, display, configs);
- }
-
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
- for(EGLConfig config : configs) {
- int d = findConfigAttrib(egl, display, config,
- EGL10.EGL_DEPTH_SIZE, 0);
- int s = findConfigAttrib(egl, display, config,
- EGL10.EGL_STENCIL_SIZE, 0);
-
- // We need at least mDepthSize and mStencilSize bits
- if (d < mDepthSize || s < mStencilSize)
- continue;
-
- // We want an *exact* match for red/green/blue/alpha
- int r = findConfigAttrib(egl, display, config,
- EGL10.EGL_RED_SIZE, 0);
- int g = findConfigAttrib(egl, display, config,
- EGL10.EGL_GREEN_SIZE, 0);
- int b = findConfigAttrib(egl, display, config,
- EGL10.EGL_BLUE_SIZE, 0);
- int a = findConfigAttrib(egl, display, config,
- EGL10.EGL_ALPHA_SIZE, 0);
-
- if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
- return config;
- }
- return null;
- }
-
- private int findConfigAttrib(EGL10 egl, EGLDisplay display,
- EGLConfig config, int attribute, int defaultValue) {
-
- if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
- return mValue[0];
- }
- return defaultValue;
- }
-
- private void printConfigs(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
- int numConfigs = configs.length;
- Log.w(TAG, String.format("%d configurations", numConfigs));
- for (int i = 0; i < numConfigs; i++) {
- Log.w(TAG, String.format("Configuration %d:\n", i));
- printConfig(egl, display, configs[i]);
- }
- }
-
- private void printConfig(EGL10 egl, EGLDisplay display,
- EGLConfig config) {
- int[] attributes = {
- EGL10.EGL_BUFFER_SIZE,
- EGL10.EGL_ALPHA_SIZE,
- EGL10.EGL_BLUE_SIZE,
- EGL10.EGL_GREEN_SIZE,
- EGL10.EGL_RED_SIZE,
- EGL10.EGL_DEPTH_SIZE,
- EGL10.EGL_STENCIL_SIZE,
- EGL10.EGL_CONFIG_CAVEAT,
- EGL10.EGL_CONFIG_ID,
- EGL10.EGL_LEVEL,
- EGL10.EGL_MAX_PBUFFER_HEIGHT,
- EGL10.EGL_MAX_PBUFFER_PIXELS,
- EGL10.EGL_MAX_PBUFFER_WIDTH,
- EGL10.EGL_NATIVE_RENDERABLE,
- EGL10.EGL_NATIVE_VISUAL_ID,
- EGL10.EGL_NATIVE_VISUAL_TYPE,
- 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
- EGL10.EGL_SAMPLES,
- EGL10.EGL_SAMPLE_BUFFERS,
- EGL10.EGL_SURFACE_TYPE,
- EGL10.EGL_TRANSPARENT_TYPE,
- EGL10.EGL_TRANSPARENT_RED_VALUE,
- EGL10.EGL_TRANSPARENT_GREEN_VALUE,
- EGL10.EGL_TRANSPARENT_BLUE_VALUE,
- 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
- 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
- 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
- 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
- EGL10.EGL_LUMINANCE_SIZE,
- EGL10.EGL_ALPHA_MASK_SIZE,
- EGL10.EGL_COLOR_BUFFER_TYPE,
- EGL10.EGL_RENDERABLE_TYPE,
- 0x3042 // EGL10.EGL_CONFORMANT
- };
- String[] names = {
- "EGL_BUFFER_SIZE",
- "EGL_ALPHA_SIZE",
- "EGL_BLUE_SIZE",
- "EGL_GREEN_SIZE",
- "EGL_RED_SIZE",
- "EGL_DEPTH_SIZE",
- "EGL_STENCIL_SIZE",
- "EGL_CONFIG_CAVEAT",
- "EGL_CONFIG_ID",
- "EGL_LEVEL",
- "EGL_MAX_PBUFFER_HEIGHT",
- "EGL_MAX_PBUFFER_PIXELS",
- "EGL_MAX_PBUFFER_WIDTH",
- "EGL_NATIVE_RENDERABLE",
- "EGL_NATIVE_VISUAL_ID",
- "EGL_NATIVE_VISUAL_TYPE",
- "EGL_PRESERVED_RESOURCES",
- "EGL_SAMPLES",
- "EGL_SAMPLE_BUFFERS",
- "EGL_SURFACE_TYPE",
- "EGL_TRANSPARENT_TYPE",
- "EGL_TRANSPARENT_RED_VALUE",
- "EGL_TRANSPARENT_GREEN_VALUE",
- "EGL_TRANSPARENT_BLUE_VALUE",
- "EGL_BIND_TO_TEXTURE_RGB",
- "EGL_BIND_TO_TEXTURE_RGBA",
- "EGL_MIN_SWAP_INTERVAL",
- "EGL_MAX_SWAP_INTERVAL",
- "EGL_LUMINANCE_SIZE",
- "EGL_ALPHA_MASK_SIZE",
- "EGL_COLOR_BUFFER_TYPE",
- "EGL_RENDERABLE_TYPE",
- "EGL_CONFORMANT"
- };
- int[] value = new int[1];
- for (int i = 0; i < attributes.length; i++) {
- int attribute = attributes[i];
- String name = names[i];
- if ( egl.eglGetConfigAttrib(display, config, attribute, value)) {
- Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
- } else {
- // Log.w(TAG, String.format(" %s: failed\n", name));
- while (egl.eglGetError() != EGL10.EGL_SUCCESS);
- }
- }
- }
-
- // Subclasses can adjust these values:
- protected int mRedSize;
- protected int mGreenSize;
- protected int mBlueSize;
- protected int mAlphaSize;
- protected int mDepthSize;
- protected int mStencilSize;
- private int[] mValue = new int[1];
- }
-
- private static class Renderer implements GLSurfaceView.Renderer {
-
-
- public void onDrawFrame(GL10 gl) {
- GodotLib.step();
- }
-
- public void onSurfaceChanged(GL10 gl, int width, int height) {
-
-
- System.out.printf("** CONTENT DIR %s\n",ctx.getFilesDir().getPath());
- GodotLib.init(width, height);
- }
-
- public void onSurfaceCreated(GL10 gl, EGLConfig config) {
- // Do nothing.
- }
- }
-}