diff options
Diffstat (limited to 'platform/android/.old/java')
15 files changed, 0 insertions, 882 deletions
diff --git a/platform/android/.old/java/AndroidManifest.xml b/platform/android/.old/java/AndroidManifest.xml deleted file mode 100644 index c05a681fe3..0000000000 --- a/platform/android/.old/java/AndroidManifest.xml +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<manifest xmlns:android="http://schemas.android.com/apk/res/android" - package="com.android.godot" - android:versionCode="1" - android:versionName="1.0"> - <application android:label="@string/godot" android:icon="@drawable/icon"> - <activity android:name="Godot" - android:label="@string/godot" - android:theme="@android:style/Theme.NoTitleBar.Fullscreen" - android:launchMode="singleTask" - android:configChanges="orientation|keyboardHidden"> - - <intent-filter> - <action android:name="android.intent.action.MAIN" /> - <category android:name="android.intent.category.LAUNCHER" /> - </intent-filter> - </activity> - </application> - <uses-feature android:glEsVersion="0x00020000"/> - <uses-sdk android:minSdkVersion="8"/> - -</manifest> diff --git a/platform/android/.old/java/build.properties b/platform/android/.old/java/build.properties deleted file mode 100644 index ee52d86d94..0000000000 --- a/platform/android/.old/java/build.properties +++ /dev/null @@ -1,17 +0,0 @@ -# This file is used to override default values used by the Ant build system. -# -# This file must be checked in Version Control Systems, as it is -# integral to the build system of your project. - -# This file is only used by the Ant script. - -# You can use this to override default values such as -# 'source.dir' for the location of your java source folder and -# 'out.dir' for the location of your output folder. - -# You can also use it define how the release builds are signed by declaring -# the following properties: -# 'key.store' for the location of your keystore and -# 'key.alias' for the name of the key to use. -# The password will be asked during the build when you use the 'release' target. - diff --git a/platform/android/.old/java/build.xml b/platform/android/.old/java/build.xml deleted file mode 100644 index 6dc5eb874c..0000000000 --- a/platform/android/.old/java/build.xml +++ /dev/null @@ -1,79 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<project name="Godot" default="help"> - -<!-- The local.properties file is created and updated by the 'android' - tool. - It contains the path to the SDK. It should *NOT* be checked into - Version Control Systems. --> - <property file="local.properties" /> - <property name="asset-dir" value="assets" /> - <!-- The build.properties file can be created by you and is never touched - by the 'android' tool. This is the place to change some of the - default property values used by the Ant rules. - Here are some properties you may want to change/update: - - source.dir - The name of the source directory. Default is 'src'. - out.dir - The name of the output directory. Default is 'bin'. - - Properties related to the SDK location or the project target should - be updated using the 'android' tool with the 'update' action. - - This file is an integral part of the build system for your - application and should be checked into Version Control Systems. - - --> - <property file="build.properties" /> - - <!-- The default.properties file is created and updated by the 'android' - tool, as well as ADT. - This file is an integral part of the build system for your - application and should be checked into Version Control Systems. --> - <property file="default.properties" /> - - - <!-- Required pre-setup import --> - <import file="${sdk.dir}/tools/ant/pre_setup.xml" /> - - -<!-- extension targets. Uncomment the ones where you want to do custom work - in between standard targets --> -<!-- - <target name="-pre-build"> - </target> - <target name="-pre-compile"> - </target> - - [This is typically used for code obfuscation. - Compiled code location: ${out.classes.absolute.dir} - If this is not done in place, override ${out.dex.input.absolute.dir}] - <target name="-post-compile"> - </target> ---> - - <!-- Execute the Android Setup task that will setup some properties - specific to the target, and import the build rules files. - - The rules file is imported from - <SDK>/tools/ant/ - Depending on the project type it can be either: - - main_rules.xml - - lib_rules.xml - - test_rules.xml - - To customize existing targets, there are two options: - - Customize only one target: - - copy/paste the target into this file, *before* the - <setup> task. - - customize it to your needs. - - Customize the whole script. - - copy/paste the content of the rules files (minus the top node) - into this file, *after* the <setup> task - - disable the import of the rules by changing the setup task - below to <setup import="false" />. - - customize to your needs. - --> - <setup /> - -</project> diff --git a/platform/android/.old/java/default.properties b/platform/android/.old/java/default.properties deleted file mode 100644 index e2e8061f26..0000000000 --- a/platform/android/.old/java/default.properties +++ /dev/null @@ -1,11 +0,0 @@ -# This file is automatically generated by Android Tools. -# Do not modify this file -- YOUR CHANGES WILL BE ERASED! -# -# This file must be checked in Version Control Systems. -# -# To customize properties used by the Ant build system use, -# "build.properties", and override values to adapt the script to your -# project structure. - -# Project target. -target=android-8 diff --git a/platform/android/.old/java/libs/armeabi/gdbserver b/platform/android/.old/java/libs/armeabi/gdbserver Binary files differdeleted file mode 100755 index 39634a8147..0000000000 --- a/platform/android/.old/java/libs/armeabi/gdbserver +++ /dev/null diff --git a/platform/android/.old/java/local.properties b/platform/android/.old/java/local.properties deleted file mode 100644 index 18e2b6b0cb..0000000000 --- a/platform/android/.old/java/local.properties +++ /dev/null @@ -1,10 +0,0 @@ -# This file is automatically generated by Android Tools. -# Do not modify this file -- YOUR CHANGES WILL BE ERASED! -# -# This file must *NOT* be checked in Version Control Systems, -# as it contains information specific to your local configuration. - -# location of the SDK. This is only used by Ant -# For customization when using a Version Control System, please read the -# header note. -sdk.dir=/home/red/bin/android-sdk-linux_x86 diff --git a/platform/android/.old/java/proguard.cfg b/platform/android/.old/java/proguard.cfg deleted file mode 100644 index 12dd0392c0..0000000000 --- a/platform/android/.old/java/proguard.cfg +++ /dev/null @@ -1,36 +0,0 @@ --optimizationpasses 5 --dontusemixedcaseclassnames --dontskipnonpubliclibraryclasses --dontpreverify --verbose --optimizations !code/simplification/arithmetic,!field/*,!class/merging/* - --keep public class * extends android.app.Activity --keep public class * extends android.app.Application --keep public class * extends android.app.Service --keep public class * extends android.content.BroadcastReceiver --keep public class * extends android.content.ContentProvider --keep public class * extends android.app.backup.BackupAgentHelper --keep public class * extends android.preference.Preference --keep public class com.android.vending.licensing.ILicensingService - --keepclasseswithmembernames class * { - native <methods>; -} - --keepclasseswithmembernames class * { - public <init>(android.content.Context, android.util.AttributeSet); -} - --keepclasseswithmembernames class * { - public <init>(android.content.Context, android.util.AttributeSet, int); -} - --keepclassmembers enum * { - public static **[] values(); - public static ** valueOf(java.lang.String); -} - --keep class * implements android.os.Parcelable { - public static final android.os.Parcelable$Creator *; -} diff --git a/platform/android/.old/java/res/drawable-hdpi/icon.png b/platform/android/.old/java/res/drawable-hdpi/icon.png Binary files differdeleted file mode 100644 index 8074c4c571..0000000000 --- a/platform/android/.old/java/res/drawable-hdpi/icon.png +++ /dev/null diff --git a/platform/android/.old/java/res/drawable-ldpi/icon.png b/platform/android/.old/java/res/drawable-ldpi/icon.png Binary files differdeleted file mode 100644 index 1095584ec2..0000000000 --- a/platform/android/.old/java/res/drawable-ldpi/icon.png +++ /dev/null diff --git a/platform/android/.old/java/res/drawable-mdpi/icon.png b/platform/android/.old/java/res/drawable-mdpi/icon.png Binary files differdeleted file mode 100644 index a07c69fa5a..0000000000 --- a/platform/android/.old/java/res/drawable-mdpi/icon.png +++ /dev/null diff --git a/platform/android/.old/java/res/values/strings.xml b/platform/android/.old/java/res/values/strings.xml deleted file mode 100644 index f92332ad4c..0000000000 --- a/platform/android/.old/java/res/values/strings.xml +++ /dev/null @@ -1,4 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<resources> - <string name="godot">Godot</string> -</resources> diff --git a/platform/android/.old/java/src/com/android/godot/Godot.java b/platform/android/.old/java/src/com/android/godot/Godot.java deleted file mode 100644 index 475caf3362..0000000000 --- a/platform/android/.old/java/src/com/android/godot/Godot.java +++ /dev/null @@ -1,85 +0,0 @@ -package com.android.godot; - -import android.app.Activity; -import android.os.Bundle; -import android.view.MotionEvent; - -public class Godot extends Activity -{ - - - GodotView mView; - - static public GodotIO io; - - - @Override protected void onCreate(Bundle icicle) { - super.onCreate(icicle); - io = new GodotIO(getAssets()); - GodotLib.io=io; - mView = new GodotView(getApplication(),io); - setContentView(mView); - } - - @Override protected void onPause() { - super.onPause(); - mView.onPause(); - } - - @Override protected void onResume() { - super.onResume(); - mView.onResume(); - } - - @Override public boolean dispatchTouchEvent (MotionEvent event) { - - super.onTouchEvent(event); - int evcount=event.getPointerCount(); - if (evcount==0) - return true; - - int[] arr = new int[event.getPointerCount()*3]; - - for(int i=0;i<event.getPointerCount();i++) { - - arr[i*3+0]=(int)event.getPointerId(i); - arr[i*3+1]=(int)event.getX(i); - arr[i*3+2]=(int)event.getY(i); - } - - //System.out.printf("gaction: %d\n",event.getAction()); - switch(event.getAction()&MotionEvent.ACTION_MASK) { - - case MotionEvent.ACTION_DOWN: { - GodotLib.touch(0,0,evcount,arr); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); - } break; - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(1,0,evcount,arr); - //for(int i=0;i<event.getPointerCount();i++) { - // System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - //} - } break; - case MotionEvent.ACTION_POINTER_UP: { - int pointer_idx = event.getActionIndex(); - GodotLib.touch(4,pointer_idx,evcount,arr); - //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_POINTER_DOWN: { - int pointer_idx = event.getActionIndex(); - GodotLib.touch(3,pointer_idx,evcount,arr); - //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: { - GodotLib.touch(2,0,evcount,arr); - //for(int i=0;i<event.getPointerCount();i++) { - // System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - //} - } break; - - } - return true; - } - -} diff --git a/platform/android/.old/java/src/com/android/godot/GodotIO.java b/platform/android/.old/java/src/com/android/godot/GodotIO.java deleted file mode 100644 index a673f79b8d..0000000000 --- a/platform/android/.old/java/src/com/android/godot/GodotIO.java +++ /dev/null @@ -1,277 +0,0 @@ - -package com.android.godot; -import java.util.HashMap; - -import android.content.res.AssetManager; -import java.io.InputStream; -import java.io.IOException; - -// Wrapper for native library - -public class GodotIO { - - - AssetManager am; - - - /// FILES - - public int last_file_id=1; - - class AssetData { - - - public boolean eof=false; - public String path; - public InputStream is; - public int len; - public int pos; - } - - - HashMap<Integer,AssetData> streams; - - - public int file_open(String path,boolean write) { - - System.out.printf("file_open: Attempt to Open %s\n",path); - - if (write) - return -1; - - - AssetData ad = new AssetData(); - - try { - ad.is = am.open(path); - - } catch (Exception e) { - - System.out.printf("Exception on file_open: %s\n",e); - return -1; - } - - try { - ad.len=ad.is.available(); - } catch (Exception e) { - - System.out.printf("Exception availabling on file_open: %s\n",e); - return -1; - } - - ad.path=path; - ad.pos=0; - ++last_file_id; - streams.put(last_file_id,ad); - - return last_file_id; - } - public int file_get_size(int id) { - - if (!streams.containsKey(id)) { - System.out.printf("file_get_size: Invalid file id: %d\n",id); - return -1; - } - - return streams.get(id).len; - - } - public void file_seek(int id,int bytes) { - - if (!streams.containsKey(id)) { - System.out.printf("file_get_size: Invalid file id: %d\n",id); - return; - } - //seek sucks - AssetData ad = streams.get(id); - if (bytes>ad.len) - bytes=ad.len; - if (bytes<0) - bytes=0; - - try { - - if (bytes > (int)ad.pos) { - int todo=bytes-(int)ad.pos; - while(todo>0) { - todo-=ad.is.skip(todo); - } - ad.pos=bytes; - } else if (bytes<(int)ad.pos) { - - ad.is=am.open(ad.path); - - ad.pos=bytes; - int todo=bytes; - while(todo>0) { - todo-=ad.is.skip(todo); - } - } - - ad.eof=false; - } catch (IOException e) { - - System.out.printf("Exception on file_seek: %s\n",e); - return; - } - - - } - - public int file_tell(int id) { - - if (!streams.containsKey(id)) { - System.out.printf("file_read: Can't tell eof for invalid file id: %d\n",id); - return 0; - } - - AssetData ad = streams.get(id); - return ad.pos; - } - public boolean file_eof(int id) { - - if (!streams.containsKey(id)) { - System.out.printf("file_read: Can't check eof for invalid file id: %d\n",id); - return false; - } - - AssetData ad = streams.get(id); - return ad.eof; - } - - public byte[] file_read(int id, int bytes) { - - if (!streams.containsKey(id)) { - System.out.printf("file_read: Can't read invalid file id: %d\n",id); - return new byte[0]; - } - - - AssetData ad = streams.get(id); - - if (ad.pos + bytes > ad.len) { - - bytes=ad.len-ad.pos; - ad.eof=true; - } - - - if (bytes==0) { - - return new byte[0]; - } - - - - byte[] buf1=new byte[bytes]; - int r=0; - try { - r = ad.is.read(buf1); - } catch (IOException e) { - - System.out.printf("Exception on file_read: %s\n",e); - return new byte[bytes]; - } - - if (r==0) { - return new byte[0]; - } - - ad.pos+=r; - - if (r<bytes) { - - byte[] buf2=new byte[r]; - for(int i=0;i<r;i++) - buf2[i]=buf1[i]; - return buf2; - } else { - - return buf1; - } - - } - - public void file_close(int id) { - - if (!streams.containsKey(id)) { - System.out.printf("file_close: Can't close invalid file id: %d\n",id); - return; - } - - streams.remove(id); - - } - - - /// DIRECTORIES - - - class AssetDir { - - public String[] files; - public int current; - } - - public int last_dir_id=1; - - HashMap<Integer,AssetDir> dirs; - - public int dir_open(String path) { - - AssetDir ad = new AssetDir(); - ad.current=0; - - try { - ad.files = am.list(path); - } catch (IOException e) { - - System.out.printf("Exception on dir_open: %s\n",e); - return -1; - } - - ++last_dir_id; - dirs.put(last_dir_id,ad); - - return last_dir_id; - - } - - public String dir_next(int id) { - - if (!dirs.containsKey(id)) { - System.out.printf("dir_next: invalid dir id: %d\n",id); - return ""; - } - - AssetDir ad = dirs.get(id); - if (ad.current>=ad.files.length) - return ""; - String r = ad.files[ad.current]; - ad.current++; - return r; - - } - - public void dir_close(int id) { - - if (!dirs.containsKey(id)) { - System.out.printf("dir_close: invalid dir id: %d\n",id); - return; - } - - dirs.remove(id); - } - - - GodotIO(AssetManager p_am) { - - am=p_am; - streams=new HashMap<Integer,AssetData>(); - dirs=new HashMap<Integer,AssetDir>(); - - - } - - -} diff --git a/platform/android/.old/java/src/com/android/godot/GodotLib.java b/platform/android/.old/java/src/com/android/godot/GodotLib.java deleted file mode 100644 index 2ef49a5222..0000000000 --- a/platform/android/.old/java/src/com/android/godot/GodotLib.java +++ /dev/null @@ -1,22 +0,0 @@ -package com.android.godot; - -// Wrapper for native library - -public class GodotLib { - - - public static GodotIO io; - - static { - System.loadLibrary("godot_android"); - } - - /** - * @param width the current view width - * @param height the current view height - */ - - public static native void init(int width, int height); - public static native void step(); - public static native void touch(int what,int pointer,int howmany, int[] arr); -} diff --git a/platform/android/.old/java/src/com/android/godot/GodotView.java b/platform/android/.old/java/src/com/android/godot/GodotView.java deleted file mode 100644 index c5eb3d17ad..0000000000 --- a/platform/android/.old/java/src/com/android/godot/GodotView.java +++ /dev/null @@ -1,319 +0,0 @@ -package com.android.godot; -import android.content.Context; -import android.graphics.PixelFormat; -import android.opengl.GLSurfaceView; -import android.util.AttributeSet; -import android.util.Log; -import android.view.KeyEvent; -import android.view.MotionEvent; -import android.content.ContextWrapper; - -import java.io.File; -import javax.microedition.khronos.egl.EGL10; -import javax.microedition.khronos.egl.EGLConfig; -import javax.microedition.khronos.egl.EGLContext; -import javax.microedition.khronos.egl.EGLDisplay; -import javax.microedition.khronos.opengles.GL10; - -/** - * A simple GLSurfaceView sub-class that demonstrate how to perform - * OpenGL ES 2.0 rendering into a GL Surface. Note the following important - * details: - * - * - The class must use a custom context factory to enable 2.0 rendering. - * See ContextFactory class definition below. - * - * - The class must use a custom EGLConfigChooser to be able to select - * an EGLConfig that supports 2.0. This is done by providing a config - * specification to eglChooseConfig() that has the attribute - * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag - * set. See ConfigChooser class definition below. - * - * - The class must select the surface's format, then choose an EGLConfig - * that matches it exactly (with regards to red/green/blue/alpha channels - * bit depths). Failure to do so would result in an EGL_BAD_MATCH error. - */ -class GodotView extends GLSurfaceView { - private static String TAG = "GodotView"; - private static final boolean DEBUG = false; - private static Context ctx; - - private static GodotIO io; - - public GodotView(Context context,GodotIO p_io) { - super(context); - ctx=context; - io=p_io; - - init(false, 0, 0); - } - - public GodotView(Context context, boolean translucent, int depth, int stencil) { - super(context); - init(translucent, depth, stencil); - } - - private void init(boolean translucent, int depth, int stencil) { - - /* By default, GLSurfaceView() creates a RGB_565 opaque surface. - * If we want a translucent one, we should change the surface's - * format here, using PixelFormat.TRANSLUCENT for GL Surfaces - * is interpreted as any 32-bit surface with alpha by SurfaceFlinger. - */ - if (translucent) { - this.getHolder().setFormat(PixelFormat.TRANSLUCENT); - } - - /* Setup the context factory for 2.0 rendering. - * See ContextFactory class definition below - */ - setEGLContextFactory(new ContextFactory()); - - /* We need to choose an EGLConfig that matches the format of - * our surface exactly. This is going to be done in our - * custom config chooser. See ConfigChooser class definition - * below. - */ - setEGLConfigChooser( translucent ? - new ConfigChooser(8, 8, 8, 8, depth, stencil) : - new ConfigChooser(5, 6, 5, 0, depth, stencil) ); - - /* Set the renderer responsible for frame rendering */ - setRenderer(new Renderer()); - } - - private static class ContextFactory implements GLSurfaceView.EGLContextFactory { - private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; - public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { - Log.w(TAG, "creating OpenGL ES 2.0 context"); - checkEglError("Before eglCreateContext", egl); - int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; - EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); - checkEglError("After eglCreateContext", egl); - return context; - } - - public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { - egl.eglDestroyContext(display, context); - } - } - - private static void checkEglError(String prompt, EGL10 egl) { - int error; - while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { - Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); - } - } - - private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { - - public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { - mRedSize = r; - mGreenSize = g; - mBlueSize = b; - mAlphaSize = a; - mDepthSize = depth; - mStencilSize = stencil; - } - - /* This EGL config specification is used to specify 2.0 rendering. - * We use a minimum size of 4 bits for red/green/blue, but will - * perform actual matching in chooseConfig() below. - */ - private static int EGL_OPENGL_ES2_BIT = 4; - private static int[] s_configAttribs2 = - { - EGL10.EGL_RED_SIZE, 4, - EGL10.EGL_GREEN_SIZE, 4, - EGL10.EGL_BLUE_SIZE, 4, - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, - EGL10.EGL_NONE - }; - - public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { - - /* Get the number of minimally matching EGL configurations - */ - int[] num_config = new int[1]; - egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); - - int numConfigs = num_config[0]; - - if (numConfigs <= 0) { - throw new IllegalArgumentException("No configs match configSpec"); - } - - /* Allocate then read the array of minimally matching EGL configs - */ - EGLConfig[] configs = new EGLConfig[numConfigs]; - egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); - - if (DEBUG) { - printConfigs(egl, display, configs); - } - /* Now return the "best" one - */ - return chooseConfig(egl, display, configs); - } - - public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, - EGLConfig[] configs) { - for(EGLConfig config : configs) { - int d = findConfigAttrib(egl, display, config, - EGL10.EGL_DEPTH_SIZE, 0); - int s = findConfigAttrib(egl, display, config, - EGL10.EGL_STENCIL_SIZE, 0); - - // We need at least mDepthSize and mStencilSize bits - if (d < mDepthSize || s < mStencilSize) - continue; - - // We want an *exact* match for red/green/blue/alpha - int r = findConfigAttrib(egl, display, config, - EGL10.EGL_RED_SIZE, 0); - int g = findConfigAttrib(egl, display, config, - EGL10.EGL_GREEN_SIZE, 0); - int b = findConfigAttrib(egl, display, config, - EGL10.EGL_BLUE_SIZE, 0); - int a = findConfigAttrib(egl, display, config, - EGL10.EGL_ALPHA_SIZE, 0); - - if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize) - return config; - } - return null; - } - - private int findConfigAttrib(EGL10 egl, EGLDisplay display, - EGLConfig config, int attribute, int defaultValue) { - - if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { - return mValue[0]; - } - return defaultValue; - } - - private void printConfigs(EGL10 egl, EGLDisplay display, - EGLConfig[] configs) { - int numConfigs = configs.length; - Log.w(TAG, String.format("%d configurations", numConfigs)); - for (int i = 0; i < numConfigs; i++) { - Log.w(TAG, String.format("Configuration %d:\n", i)); - printConfig(egl, display, configs[i]); - } - } - - private void printConfig(EGL10 egl, EGLDisplay display, - EGLConfig config) { - int[] attributes = { - EGL10.EGL_BUFFER_SIZE, - EGL10.EGL_ALPHA_SIZE, - EGL10.EGL_BLUE_SIZE, - EGL10.EGL_GREEN_SIZE, - EGL10.EGL_RED_SIZE, - EGL10.EGL_DEPTH_SIZE, - EGL10.EGL_STENCIL_SIZE, - EGL10.EGL_CONFIG_CAVEAT, - EGL10.EGL_CONFIG_ID, - EGL10.EGL_LEVEL, - EGL10.EGL_MAX_PBUFFER_HEIGHT, - EGL10.EGL_MAX_PBUFFER_PIXELS, - EGL10.EGL_MAX_PBUFFER_WIDTH, - EGL10.EGL_NATIVE_RENDERABLE, - EGL10.EGL_NATIVE_VISUAL_ID, - EGL10.EGL_NATIVE_VISUAL_TYPE, - 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, - EGL10.EGL_SAMPLES, - EGL10.EGL_SAMPLE_BUFFERS, - EGL10.EGL_SURFACE_TYPE, - EGL10.EGL_TRANSPARENT_TYPE, - EGL10.EGL_TRANSPARENT_RED_VALUE, - EGL10.EGL_TRANSPARENT_GREEN_VALUE, - EGL10.EGL_TRANSPARENT_BLUE_VALUE, - 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, - 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, - 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, - 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, - EGL10.EGL_LUMINANCE_SIZE, - EGL10.EGL_ALPHA_MASK_SIZE, - EGL10.EGL_COLOR_BUFFER_TYPE, - EGL10.EGL_RENDERABLE_TYPE, - 0x3042 // EGL10.EGL_CONFORMANT - }; - String[] names = { - "EGL_BUFFER_SIZE", - "EGL_ALPHA_SIZE", - "EGL_BLUE_SIZE", - "EGL_GREEN_SIZE", - "EGL_RED_SIZE", - "EGL_DEPTH_SIZE", - "EGL_STENCIL_SIZE", - "EGL_CONFIG_CAVEAT", - "EGL_CONFIG_ID", - "EGL_LEVEL", - "EGL_MAX_PBUFFER_HEIGHT", - "EGL_MAX_PBUFFER_PIXELS", - "EGL_MAX_PBUFFER_WIDTH", - "EGL_NATIVE_RENDERABLE", - "EGL_NATIVE_VISUAL_ID", - "EGL_NATIVE_VISUAL_TYPE", - "EGL_PRESERVED_RESOURCES", - "EGL_SAMPLES", - "EGL_SAMPLE_BUFFERS", - "EGL_SURFACE_TYPE", - "EGL_TRANSPARENT_TYPE", - "EGL_TRANSPARENT_RED_VALUE", - "EGL_TRANSPARENT_GREEN_VALUE", - "EGL_TRANSPARENT_BLUE_VALUE", - "EGL_BIND_TO_TEXTURE_RGB", - "EGL_BIND_TO_TEXTURE_RGBA", - "EGL_MIN_SWAP_INTERVAL", - "EGL_MAX_SWAP_INTERVAL", - "EGL_LUMINANCE_SIZE", - "EGL_ALPHA_MASK_SIZE", - "EGL_COLOR_BUFFER_TYPE", - "EGL_RENDERABLE_TYPE", - "EGL_CONFORMANT" - }; - int[] value = new int[1]; - for (int i = 0; i < attributes.length; i++) { - int attribute = attributes[i]; - String name = names[i]; - if ( egl.eglGetConfigAttrib(display, config, attribute, value)) { - Log.w(TAG, String.format(" %s: %d\n", name, value[0])); - } else { - // Log.w(TAG, String.format(" %s: failed\n", name)); - while (egl.eglGetError() != EGL10.EGL_SUCCESS); - } - } - } - - // Subclasses can adjust these values: - protected int mRedSize; - protected int mGreenSize; - protected int mBlueSize; - protected int mAlphaSize; - protected int mDepthSize; - protected int mStencilSize; - private int[] mValue = new int[1]; - } - - private static class Renderer implements GLSurfaceView.Renderer { - - - public void onDrawFrame(GL10 gl) { - GodotLib.step(); - } - - public void onSurfaceChanged(GL10 gl, int width, int height) { - - - System.out.printf("** CONTENT DIR %s\n",ctx.getFilesDir().getPath()); - GodotLib.init(width, height); - } - - public void onSurfaceCreated(GL10 gl, EGLConfig config) { - // Do nothing. - } - } -} |