diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/csg/csg_gizmos.cpp | 4 | ||||
-rw-r--r-- | modules/csg/csg_gizmos.h | 1 | ||||
-rw-r--r-- | modules/gdscript/gdscript_compiler.cpp | 5 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 4 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 3 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_editor.cpp | 12 |
6 files changed, 17 insertions, 12 deletions
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index 3044887ef5..d4069b901f 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -283,6 +283,10 @@ String CSGShapeSpatialGizmoPlugin::get_name() const { return "CSGShapes"; } +int CSGShapeSpatialGizmoPlugin::get_priority() const { + return -1; +} + bool CSGShapeSpatialGizmoPlugin::is_selectable_when_hidden() const { return true; } diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h index b208c39938..0915d05111 100644 --- a/modules/csg/csg_gizmos.h +++ b/modules/csg/csg_gizmos.h @@ -42,6 +42,7 @@ class CSGShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { public: bool has_gizmo(Spatial *p_spatial); String get_name() const; + int get_priority() const; bool is_selectable_when_hidden() const; void redraw(EditorSpatialGizmo *p_gizmo); diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index b2b7b1c260..5f521c682a 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -1396,11 +1396,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo case GDScriptParser::ControlFlowNode::CF_IF: { -#ifdef DEBUG_ENABLED - codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE); - codegen.opcodes.push_back(cf->line); - codegen.current_line = cf->line; -#endif int ret2 = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); if (ret2 < 0) return ERR_PARSE_ERROR; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index f005f88d2e..da69181a43 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -2741,6 +2741,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { } break; case GDScriptTokenizer::TK_NEWLINE: { + int line = tokenizer->get_token_line(); + if (!_parse_newline()) { if (!error_set) { p_block->end_line = tokenizer->get_token_line(); @@ -2750,7 +2752,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { } NewLineNode *nl2 = alloc_node<NewLineNode>(); - nl2->line = tokenizer->get_token_line(); + nl2->line = line; p_block->statements.push_back(nl2); } break; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 04405e0c1d..e33b238f45 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -1933,6 +1933,9 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List bool CSharpScript::_update_exports() { #ifdef TOOLS_ENABLED + if (!Engine::get_singleton()->is_editor_hint()) + return false; + placeholder_fallback_enabled = true; // until proven otherwise if (!valid) diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index c7bb72c1fb..921b9f987b 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -457,12 +457,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { about_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); about_label->set_autowrap(true); String about_text = - String("C# support in Godot Engine is a brand new feature and a work in progress.\n") + - "It is currently in an alpha stage and is not suitable for use in production.\n\n" + - "As of Godot 3.1, C# support is not feature-complete and may crash in some situations. " + - "Bugs and usability issues will be addressed gradually over future 3.x releases, " + - "including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + - "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc:\n\n" + + String("C# support in Godot Engine is in late alpha stage and, while already usable, ") + + "it is not meant for use in production.\n\n" + + "Projects can be exported to Linux, macOS and Windows, but not yet to mobile or web platforms. " + + "Bugs and usability issues will be addressed gradually over future releases, " + + "potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + + "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" + " https://github.com/godotengine/godot/issues\n\n" + "Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!"; about_label->set_text(about_text); |