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-rw-r--r--modules/gridmap/grid_map.cpp4
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp139
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h3
3 files changed, 76 insertions, 70 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index b36afd4386..47ac0de7f9 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -227,10 +227,10 @@ Ref<MeshLibrary> GridMap::get_mesh_library() const {
}
void GridMap::set_cell_size(const Vector3 &p_size) {
-
ERR_FAIL_COND(p_size.x < 0.001 || p_size.y < 0.001 || p_size.z < 0.001);
cell_size = p_size;
_recreate_octant_data();
+ emit_signal("cell_size_changed", cell_size);
}
Vector3 GridMap::get_cell_size() const {
@@ -902,6 +902,8 @@ void GridMap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
BIND_CONSTANT(INVALID_CELL_ITEM);
+
+ ADD_SIGNAL(MethodInfo("cell_size_changed", PropertyInfo(Variant::VECTOR3, "cell_size")));
}
void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) {
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index c97524a54d..bd375d07e8 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -279,6 +279,7 @@ void GridMapEditor::_update_cursor_transform() {
cursor_transform = Transform();
cursor_transform.origin = cursor_origin;
cursor_transform.basis.set_orthogonal_index(cursor_rot);
+ cursor_transform.basis *= node->get_cell_scale();
cursor_transform = node->get_global_transform() * cursor_transform;
if (cursor_instance.is_valid()) {
@@ -301,7 +302,7 @@ void GridMapEditor::_update_selection_transform() {
}
Transform xf;
- xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
+ xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
xf.origin = selection.begin * node->get_cell_size();
VisualServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
@@ -591,7 +592,7 @@ void GridMapEditor::_update_paste_indicator() {
Basis item_rot;
item_rot.set_orthogonal_index(item.orientation);
- xf.basis = item_rot * xf.basis;
+ xf.basis = item_rot * xf.basis * node->get_cell_scale();
VisualServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf);
}
@@ -929,9 +930,10 @@ void GridMapEditor::update_palette() {
}
void GridMapEditor::edit(GridMap *p_gridmap) {
+ if (!p_gridmap && node)
+ node->disconnect("cell_size_changed", this, "_draw_grids");
node = p_gridmap;
- VS *vs = VS::get_singleton();
input_action = INPUT_NONE;
selection.active = false;
@@ -957,75 +959,13 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
set_process(true);
- Vector3 edited_floor = p_gridmap->has_meta("_editor_floor_") ? p_gridmap->get_meta("_editor_floor_") : Variant();
clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED;
- for (int i = 0; i < 3; i++) {
- if (vs->mesh_get_surface_count(grid[i]) > 0)
- vs->mesh_remove_surface(grid[i], 0);
- edit_floor[i] = edited_floor[i];
- }
-
- {
-
- // Update grids.
- indicator_mat.instance();
- indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
-
- Vector<Vector3> grid_points[3];
- Vector<Color> grid_colors[3];
-
- float cell_size[3] = { p_gridmap->get_cell_size().x, p_gridmap->get_cell_size().y, p_gridmap->get_cell_size().z };
-
- for (int i = 0; i < 3; i++) {
-
- Vector3 axis;
- axis[i] = 1;
- Vector3 axis_n1;
- axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
- Vector3 axis_n2;
- axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
-
- for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
-
- for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
-
- Vector3 p = axis_n1 * j + axis_n2 * k;
- float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
-
- Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
- float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
-
- Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
- float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
-
- grid_points[i].push_back(p);
- grid_points[i].push_back(pk);
- grid_colors[i].push_back(Color(1, 1, 1, trans));
- grid_colors[i].push_back(Color(1, 1, 1, transk));
-
- grid_points[i].push_back(p);
- grid_points[i].push_back(pj);
- grid_colors[i].push_back(Color(1, 1, 1, trans));
- grid_colors[i].push_back(Color(1, 1, 1, transj));
- }
- }
-
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[VS::ARRAY_VERTEX] = grid_points[i];
- d[VS::ARRAY_COLOR] = grid_colors[i];
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
- }
- }
-
+ _draw_grids(node->get_cell_size());
update_grid();
_update_clip();
+
+ node->connect("cell_size_changed", this, "_draw_grids");
}
void GridMapEditor::_update_clip() {
@@ -1055,6 +995,61 @@ void GridMapEditor::update_grid() {
updating = false;
}
+void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
+ Vector3 edited_floor = node->has_meta("_editor_floor_") ? node->get_meta("_editor_floor_") : Variant();
+
+ for (int i = 0; i < 3; i++) {
+ if (VS::get_singleton()->mesh_get_surface_count(grid[i]) > 0)
+ VS::get_singleton()->mesh_remove_surface(grid[i], 0);
+ edit_floor[i] = edited_floor[i];
+ }
+
+ Vector<Vector3> grid_points[3];
+ Vector<Color> grid_colors[3];
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 axis;
+ axis[i] = 1;
+ Vector3 axis_n1;
+ axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
+ Vector3 axis_n2;
+ axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
+
+ for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
+
+ for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
+
+ Vector3 p = axis_n1 * j + axis_n2 * k;
+ float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
+
+ Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
+ float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
+
+ Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
+ float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
+
+ grid_points[i].push_back(p);
+ grid_points[i].push_back(pk);
+ grid_colors[i].push_back(Color(1, 1, 1, trans));
+ grid_colors[i].push_back(Color(1, 1, 1, transk));
+
+ grid_points[i].push_back(p);
+ grid_points[i].push_back(pj);
+ grid_colors[i].push_back(Color(1, 1, 1, trans));
+ grid_colors[i].push_back(Color(1, 1, 1, transj));
+ }
+ }
+
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[VS::ARRAY_VERTEX] = grid_points[i];
+ d[VS::ARRAY_COLOR] = grid_colors[i];
+ VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d);
+ VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
+ }
+}
+
void GridMapEditor::_notification(int p_what) {
switch (p_what) {
@@ -1193,6 +1188,7 @@ void GridMapEditor::_bind_methods() {
ClassDB::bind_method("_node_removed", &GridMapEditor::_node_removed);
ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
+ ClassDB::bind_method("_draw_grids", &GridMapEditor::_draw_grids);
}
GridMapEditor::GridMapEditor(EditorNode *p_editor) {
@@ -1468,6 +1464,13 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
selection.active = false;
updating = false;
accumulated_floor_delta = 0.0;
+
+ indicator_mat.instance();
+ indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+ indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
}
GridMapEditor::~GridMapEditor() {
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 48a07e9c7f..42e62f2842 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -201,7 +201,8 @@ class GridMapEditor : public VBoxContainer {
EditorNode *editor;
- void update_grid();
+ void update_grid(); // Change which and where the grid is displayed
+ void _draw_grids(const Vector3 &cell_size);
void _configure();
void _menu_option(int);
void update_palette();