summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs4
-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp4
-rw-r--r--modules/multiplayer/multiplayer_spawner.h2
-rw-r--r--modules/multiplayer/multiplayer_synchronizer.cpp4
-rw-r--r--modules/multiplayer/multiplayer_synchronizer.h2
5 files changed, 8 insertions, 8 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 44f951e314..d77baab24b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -1245,12 +1245,12 @@ namespace Godot
/// <summary>
/// If the string is a path, this concatenates <paramref name="file"/>
/// at the end of the string as a subpath.
- /// E.g. <c>"this/is".PlusFile("path") == "this/is/path"</c>.
+ /// E.g. <c>"this/is".PathJoin("path") == "this/is/path"</c>.
/// </summary>
/// <param name="instance">The path that will be concatenated.</param>
/// <param name="file">File name to concatenate with the path.</param>
/// <returns>The concatenated path with the given file name.</returns>
- public static string PlusFile(this string instance, string file)
+ public static string PathJoin(this string instance, string file)
{
if (instance.Length > 0 && instance[instance.Length - 1] == '/')
return instance + file;
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
index c68e2e5a99..9d28feef09 100644
--- a/modules/multiplayer/multiplayer_spawner.cpp
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -87,8 +87,8 @@ void MultiplayerSpawner::_get_property_list(List<PropertyInfo> *p_list) const {
}
#endif
-TypedArray<String> MultiplayerSpawner::get_configuration_warnings() const {
- TypedArray<String> warnings = Node::get_configuration_warnings();
+PackedStringArray MultiplayerSpawner::get_configuration_warnings() const {
+ PackedStringArray warnings = Node::get_configuration_warnings();
if (spawn_path.is_empty() || !has_node(spawn_path)) {
warnings.push_back(RTR("A valid NodePath must be set in the \"Spawn Path\" property in order for MultiplayerSpawner to be able to spawn Nodes."));
diff --git a/modules/multiplayer/multiplayer_spawner.h b/modules/multiplayer/multiplayer_spawner.h
index f038c3b2f9..587c99efd1 100644
--- a/modules/multiplayer/multiplayer_spawner.h
+++ b/modules/multiplayer/multiplayer_spawner.h
@@ -91,7 +91,7 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
#endif
public:
- TypedArray<String> get_configuration_warnings() const override;
+ PackedStringArray get_configuration_warnings() const override;
Node *get_spawn_node() const {
return spawn_node.is_valid() ? Object::cast_to<Node>(ObjectDB::get_instance(spawn_node)) : nullptr;
diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp
index 01ecd1a7de..2c3ebccaeb 100644
--- a/modules/multiplayer/multiplayer_synchronizer.cpp
+++ b/modules/multiplayer/multiplayer_synchronizer.cpp
@@ -94,8 +94,8 @@ void MultiplayerSynchronizer::_update_process() {
}
}
-TypedArray<String> MultiplayerSynchronizer::get_configuration_warnings() const {
- TypedArray<String> warnings = Node::get_configuration_warnings();
+PackedStringArray MultiplayerSynchronizer::get_configuration_warnings() const {
+ PackedStringArray warnings = Node::get_configuration_warnings();
if (root_path.is_empty() || !has_node(root_path)) {
warnings.push_back(RTR("A valid NodePath must be set in the \"Root Path\" property in order for MultiplayerSynchronizer to be able to synchronize properties."));
diff --git a/modules/multiplayer/multiplayer_synchronizer.h b/modules/multiplayer/multiplayer_synchronizer.h
index 9b9067a910..f10a95a1d4 100644
--- a/modules/multiplayer/multiplayer_synchronizer.h
+++ b/modules/multiplayer/multiplayer_synchronizer.h
@@ -66,7 +66,7 @@ public:
static Error get_state(const List<NodePath> &p_properties, Object *p_obj, Vector<Variant> &r_variant, Vector<const Variant *> &r_variant_ptrs);
static Error set_state(const List<NodePath> &p_properties, Object *p_obj, const Vector<Variant> &p_state);
- TypedArray<String> get_configuration_warnings() const override;
+ PackedStringArray get_configuration_warnings() const override;
void set_replication_interval(double p_interval);
double get_replication_interval() const;