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-rw-r--r--modules/gdnative/nativescript/SCsub2
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp4
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp3
3 files changed, 6 insertions, 3 deletions
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
index 92c9d6630d..c28a1c8659 100644
--- a/modules/gdnative/nativescript/SCsub
+++ b/modules/gdnative/nativescript/SCsub
@@ -5,5 +5,5 @@ Import('env_gdnative')
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
-if "platform" in env and env["platform"] in ["x11", "iphone"]:
+if "platform" in env and env["platform"] in ["linuxbsd", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index d5723fd20f..fbf8ef2f8f 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -35,6 +35,7 @@
#include "editor/plugins/script_text_editor.h"
#include "gdscript_extend_parser.h"
#include "gdscript_language_protocol.h"
+#include "servers/display_server.h"
void GDScriptTextDocument::_bind_methods() {
ClassDB::bind_method(D_METHOD("didOpen"), &GDScriptTextDocument::didOpen);
@@ -419,7 +420,8 @@ void GDScriptTextDocument::sync_script_content(const String &p_path, const Strin
void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_id) {
ScriptEditor::get_singleton()->call_deferred("_help_class_goto", p_symbol_id);
- OS::get_singleton()->move_window_to_foreground();
+
+ DisplayServer::get_singleton()->window_move_to_foreground();
}
Array GDScriptTextDocument::find_symbols(const lsp::TextDocumentPositionParams &p_location, List<const lsp::DocumentSymbol *> &r_list) {
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index af429eadd5..2a4b761b73 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -31,6 +31,7 @@
#include "mobile_vr_interface.h"
#include "core/input/input.h"
#include "core/os/os.h"
+#include "servers/display_server.h"
#include "servers/visual/visual_server_globals.h"
StringName MobileVRInterface::get_name() const {
@@ -339,7 +340,7 @@ Size2 MobileVRInterface::get_render_targetsize() {
_THREAD_SAFE_METHOD_
// we use half our window size
- Size2 target_size = OS::get_singleton()->get_window_size();
+ Size2 target_size = DisplayServer::get_singleton()->window_get_size();
target_size.x *= 0.5 * oversample;
target_size.y *= oversample;