summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
Diffstat (limited to 'modules')
-rw-r--r--modules/fbx/editor_scene_importer_fbx.cpp12
-rw-r--r--modules/fbx/editor_scene_importer_fbx.h2
-rw-r--r--modules/fbx/fbx_parser/ByteSwapper.h3
-rw-r--r--modules/fbx/fbx_parser/FBXAnimation.cpp2
-rw-r--r--modules/fbx/fbx_parser/FBXDocument.cpp4
-rw-r--r--modules/fbx/fbx_parser/FBXDocument.h2
-rw-r--r--modules/fbx/fbx_parser/FBXImportSettings.h71
-rw-r--r--modules/fbx/fbx_parser/FBXMaterial.cpp8
-rw-r--r--modules/fbx/fbx_parser/FBXMeshGeometry.cpp2
-rw-r--r--modules/fbx/fbx_parser/FBXParseTools.h2
-rw-r--r--modules/fbx/fbx_parser/FBXParser.cpp2
-rw-r--r--modules/fbx/fbx_parser/FBXProperties.cpp9
-rw-r--r--modules/fbx/fbx_parser/FBXUtil.cpp6
-rw-r--r--modules/fbx/tools/validation_tools.h3
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp2
-rw-r--r--modules/gdscript/gdscript.cpp2
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp81
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h30
-rw-r--r--modules/gdscript/gdscript_compiler.cpp4
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp72
-rw-r--r--modules/gdscript/gdscript_editor.cpp8
-rw-r--r--modules/gdscript/gdscript_function.h4
-rw-r--r--modules/gdscript/gdscript_vm.cpp192
-rw-r--r--modules/gltf/editor_scene_importer_gltf.h6
-rw-r--r--modules/gltf/gltf_document.cpp138
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp3
-rw-r--r--modules/text_server_adv/dynamic_font_adv.cpp8
-rw-r--r--modules/text_server_adv/script_iterator.cpp6
-rw-r--r--modules/text_server_adv/text_server_adv.cpp3
-rw-r--r--modules/visual_script/visual_script.cpp17
-rw-r--r--modules/visual_script/visual_script_editor.cpp6
31 files changed, 544 insertions, 166 deletions
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp
index e18ebe3930..4d15ca93c1 100644
--- a/modules/fbx/editor_scene_importer_fbx.cpp
+++ b/modules/fbx/editor_scene_importer_fbx.cpp
@@ -94,7 +94,7 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl
Error err;
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V(!f, NULL);
+ ERR_FAIL_COND_V(!f, nullptr);
{
PackedByteArray data;
@@ -260,8 +260,9 @@ T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const
//could use binary search, worth it?
int idx = -1;
for (int i = 0; i < p_times.size(); i++) {
- if (p_times[i] > p_time)
+ if (p_times[i] > p_time) {
break;
+ }
idx++;
}
@@ -334,7 +335,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
ImportState state;
state.is_blender_fbx = p_is_blender_fbx;
state.path = p_path;
- state.animation_player = NULL;
+ state.animation_player = nullptr;
// create new root node for scene
Node3D *scene_root = memnew(Node3D);
@@ -610,8 +611,9 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
for (const FBXDocParser::Geometry *mesh : geometry) {
print_verbose("[doc] [" + itos(mesh->ID()) + "] mesh: " + fbx_node->node_name);
- if (mesh == nullptr)
+ if (mesh == nullptr) {
continue;
+ }
const FBXDocParser::MeshGeometry *mesh_geometry = dynamic_cast<const FBXDocParser::MeshGeometry *>(mesh);
if (mesh_geometry) {
@@ -628,7 +630,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
mesh_data_precached->mesh_node = fbx_node;
// mesh node, mesh id
- mesh_node = mesh_data_precached->create_fbx_mesh(state, mesh_geometry, fbx_node->fbx_model, 0);
+ mesh_node = mesh_data_precached->create_fbx_mesh(state, mesh_geometry, fbx_node->fbx_model, false);
if (!state.MeshNodes.has(mesh_id)) {
state.MeshNodes.insert(mesh_id, fbx_node);
}
diff --git a/modules/fbx/editor_scene_importer_fbx.h b/modules/fbx/editor_scene_importer_fbx.h
index 39f8648b0f..4bb2c9d21b 100644
--- a/modules/fbx/editor_scene_importer_fbx.h
+++ b/modules/fbx/editor_scene_importer_fbx.h
@@ -128,7 +128,7 @@ public:
virtual void get_extensions(List<String> *r_extensions) const override;
virtual uint32_t get_import_flags() const override;
- virtual Node3D *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = NULL) override;
+ virtual Node3D *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override;
};
#endif // TOOLS_ENABLED
diff --git a/modules/fbx/fbx_parser/ByteSwapper.h b/modules/fbx/fbx_parser/ByteSwapper.h
index f759c9117c..5c16383974 100644
--- a/modules/fbx/fbx_parser/ByteSwapper.h
+++ b/modules/fbx/fbx_parser/ByteSwapper.h
@@ -264,8 +264,9 @@ struct Getter {
le = !le;
if (le) {
ByteSwapper<T, (sizeof(T) > 1 ? true : false)>()(inout);
- } else
+ } else {
ByteSwapper<T, false>()(inout);
+ }
}
};
diff --git a/modules/fbx/fbx_parser/FBXAnimation.cpp b/modules/fbx/fbx_parser/FBXAnimation.cpp
index b11e2c7f55..4ab5edebb1 100644
--- a/modules/fbx/fbx_parser/FBXAnimation.cpp
+++ b/modules/fbx/fbx_parser/FBXAnimation.cpp
@@ -130,7 +130,7 @@ AnimationCurve::~AnimationCurve() {
AnimationCurveNode::AnimationCurveNode(uint64_t id, const ElementPtr element, const std::string &name,
const Document &doc, const char *const *target_prop_whitelist /*= NULL*/,
size_t whitelist_size /*= 0*/) :
- Object(id, element, name), target(), doc(doc) {
+ Object(id, element, name), doc(doc) {
const ScopePtr sc = GetRequiredScope(element);
// find target node
diff --git a/modules/fbx/fbx_parser/FBXDocument.cpp b/modules/fbx/fbx_parser/FBXDocument.cpp
index bcf7fa1565..d156db201b 100644
--- a/modules/fbx/fbx_parser/FBXDocument.cpp
+++ b/modules/fbx/fbx_parser/FBXDocument.cpp
@@ -93,7 +93,7 @@ using namespace Util;
// ------------------------------------------------------------------------------------------------
LazyObject::LazyObject(uint64_t id, const ElementPtr element, const Document &doc) :
- doc(doc), element(element), id(id), flags() {
+ doc(doc), element(element), id(id) {
// empty
}
@@ -252,7 +252,7 @@ FileGlobalSettings::~FileGlobalSettings() {
// ------------------------------------------------------------------------------------------------
Document::Document(const Parser &parser, const ImportSettings &settings) :
- settings(settings), parser(parser), SafeToImport(false) {
+ settings(settings), parser(parser) {
// Cannot use array default initialization syntax because vc8 fails on it
for (unsigned int &timeStamp : creationTimeStamp) {
timeStamp = 0;
diff --git a/modules/fbx/fbx_parser/FBXDocument.h b/modules/fbx/fbx_parser/FBXDocument.h
index b810197d7e..20e635a6a4 100644
--- a/modules/fbx/fbx_parser/FBXDocument.h
+++ b/modules/fbx/fbx_parser/FBXDocument.h
@@ -670,7 +670,7 @@ public:
uint8_t *RelinquishContent() {
uint8_t *ptr = content;
- content = 0;
+ content = nullptr;
return ptr;
}
diff --git a/modules/fbx/fbx_parser/FBXImportSettings.h b/modules/fbx/fbx_parser/FBXImportSettings.h
index 97ce496eaf..b016db174b 100644
--- a/modules/fbx/fbx_parser/FBXImportSettings.h
+++ b/modules/fbx/fbx_parser/FBXImportSettings.h
@@ -80,60 +80,52 @@ namespace FBXDocParser {
/** FBX import settings, parts of which are publicly accessible via their corresponding AI_CONFIG constants */
struct ImportSettings {
- ImportSettings() :
- strictMode(true), readAllLayers(true), readAllMaterials(true), readMaterials(true), readTextures(true), readCameras(true), readLights(true), readAnimations(true), readWeights(true), preservePivots(true), optimizeEmptyAnimationCurves(true), useLegacyEmbeddedTextureNaming(false), removeEmptyBones(true), convertToMeters(false) {
- // empty
- }
-
/** enable strict mode:
* - only accept fbx 2012, 2013 files
* - on the slightest error, give up.
*
* Basically, strict mode means that the fbx file will actually
- * be validated. Strict mode is off by default. */
- bool strictMode;
+ * be validated.*/
+ bool strictMode = true;
/** specifies whether all geometry layers are read and scanned for
* usable data channels. The FBX spec indicates that many readers
* will only read the first channel and that this is in some way
* the recommended way- in reality, however, it happens a lot that
- * vertex data is spread among multiple layers. The default
- * value for this option is true.*/
- bool readAllLayers;
+ * vertex data is spread among multiple layers.*/
+ bool readAllLayers = true;
/** specifies whether all materials are read, or only those that
* are referenced by at least one mesh. Reading all materials
* may make FBX reading a lot slower since all objects
- * need to be processed .
- * This bit is ignored unless readMaterials=true*/
- bool readAllMaterials;
+ * need to be processed.
+ * This bit is ignored unless readMaterials=true.*/
+ bool readAllMaterials = true;
/** import materials (true) or skip them and assign a default
- * material. The default value is true.*/
- bool readMaterials;
+ * material.*/
+ bool readMaterials = true;
- /** import embedded textures? Default value is true.*/
- bool readTextures;
+ /** import embedded textures?*/
+ bool readTextures = true;
- /** import cameras? Default value is true.*/
- bool readCameras;
+ /** import cameras?*/
+ bool readCameras = true;
- /** import light sources? Default value is true.*/
- bool readLights;
+ /** import light sources?*/
+ bool readLights = true;
/** import animations (i.e. animation curves, the node
- * skeleton is always imported). Default value is true. */
- bool readAnimations;
+ * skeleton is always imported).*/
+ bool readAnimations = true;
- /** read bones (vertex weights and deform info).
- * Default value is true. */
- bool readWeights;
+ /** read bones (vertex weights and deform info).*/
+ bool readWeights = true;
/** preserve transformation pivots and offsets. Since these can
* not directly be represented in assimp, additional dummy
* nodes will be generated. Note that settings this to false
- * can make animation import a lot slower. The default value
- * is true.
+ * can make animation import a lot slower.
*
* The naming scheme for the generated nodes is:
* <OriginalName>_$AssimpFbx$_<TransformName>
@@ -149,24 +141,21 @@ struct ImportSettings {
* Scaling
* Rotation
**/
- bool preservePivots;
+ bool preservePivots = true;
/** do not import animation curves that specify a constant
- * values matching the corresponding node transformation.
- * The default value is true. */
- bool optimizeEmptyAnimationCurves;
+ * values matching the corresponding node transformation.*/
+ bool optimizeEmptyAnimationCurves = true;
- /** use legacy naming for embedded textures eg: (*0, *1, *2)
- */
- bool useLegacyEmbeddedTextureNaming;
+ /** use legacy naming for embedded textures eg: (*0, *1, *2).*/
+ bool useLegacyEmbeddedTextureNaming = false;
- /** Empty bones shall be removed
- */
- bool removeEmptyBones;
+ /** Empty bones shall be removed.*/
+ bool removeEmptyBones = true;
- /** Set to true to perform a conversion from cm to meter after the import
- */
- bool convertToMeters;
+ /** Set to true to perform a conversion from cm to meter after
+ * the import.*/
+ bool convertToMeters = false;
};
} // namespace FBXDocParser
diff --git a/modules/fbx/fbx_parser/FBXMaterial.cpp b/modules/fbx/fbx_parser/FBXMaterial.cpp
index 9970a2b0b1..219da1b2f4 100644
--- a/modules/fbx/fbx_parser/FBXMaterial.cpp
+++ b/modules/fbx/fbx_parser/FBXMaterial.cpp
@@ -171,7 +171,7 @@ Material::~Material() {
// ------------------------------------------------------------------------------------------------
Texture::Texture(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
- Object(id, element, name), uvScaling(1.0f, 1.0f), media(nullptr) {
+ Object(id, element, name), uvScaling(1.0f, 1.0f) {
const ScopePtr sc = GetRequiredScope(element);
const ElementPtr Type = sc->GetElement("Type");
@@ -267,10 +267,10 @@ LayeredTexture::LayeredTexture(uint64_t id, const ElementPtr element, const Docu
ElementPtr BlendModes = sc->GetElement("BlendModes");
ElementPtr Alphas = sc->GetElement("Alphas");
- if (BlendModes != 0) {
+ if (BlendModes != nullptr) {
blendMode = (BlendMode)ParseTokenAsInt(GetRequiredToken(BlendModes, 0));
}
- if (Alphas != 0) {
+ if (Alphas != nullptr) {
alpha = ParseTokenAsFloat(GetRequiredToken(Alphas, 0));
}
}
@@ -297,7 +297,7 @@ void LayeredTexture::fillTexture(const Document &doc) {
// ------------------------------------------------------------------------------------------------
Video::Video(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
- Object(id, element, name), contentLength(0), content(0) {
+ Object(id, element, name) {
const ScopePtr sc = GetRequiredScope(element);
const ElementPtr Type = sc->GetElement("Type");
diff --git a/modules/fbx/fbx_parser/FBXMeshGeometry.cpp b/modules/fbx/fbx_parser/FBXMeshGeometry.cpp
index ccc06550fe..a28e7565c6 100644
--- a/modules/fbx/fbx_parser/FBXMeshGeometry.cpp
+++ b/modules/fbx/fbx_parser/FBXMeshGeometry.cpp
@@ -88,7 +88,7 @@ using namespace Util;
// ------------------------------------------------------------------------------------------------
Geometry::Geometry(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc) :
- Object(id, element, name), skin() {
+ Object(id, element, name) {
const std::vector<const Connection *> &conns = doc.GetConnectionsByDestinationSequenced(ID(), "Deformer");
for (const Connection *con : conns) {
const Skin *sk = ProcessSimpleConnection<Skin>(*con, false, "Skin -> Geometry", element);
diff --git a/modules/fbx/fbx_parser/FBXParseTools.h b/modules/fbx/fbx_parser/FBXParseTools.h
index 21472f5b7b..b4003bbec5 100644
--- a/modules/fbx/fbx_parser/FBXParseTools.h
+++ b/modules/fbx/fbx_parser/FBXParseTools.h
@@ -61,7 +61,7 @@ inline bool IsLineEnd(char_t c) {
// Special version of the function, providing higher accuracy and safety
// It is mainly used by fast_atof to prevent ugly and unwanted integer overflows.
// ------------------------------------------------------------------------------------
-inline uint64_t strtoul10_64(const char *in, bool &errored, const char **out = 0, unsigned int *max_inout = 0) {
+inline uint64_t strtoul10_64(const char *in, bool &errored, const char **out = nullptr, unsigned int *max_inout = nullptr) {
unsigned int cur = 0;
uint64_t value = 0;
diff --git a/modules/fbx/fbx_parser/FBXParser.cpp b/modules/fbx/fbx_parser/FBXParser.cpp
index 44c24ff926..166d98bb8c 100644
--- a/modules/fbx/fbx_parser/FBXParser.cpp
+++ b/modules/fbx/fbx_parser/FBXParser.cpp
@@ -216,7 +216,7 @@ Scope::~Scope() {
// ------------------------------------------------------------------------------------------------
Parser::Parser(const TokenList &tokens, bool is_binary) :
- tokens(tokens), last(), current(), cursor(tokens.begin()), is_binary(is_binary) {
+ tokens(tokens), cursor(tokens.begin()), is_binary(is_binary) {
root = new_Scope(*this, true);
scopes.push_back(root);
}
diff --git a/modules/fbx/fbx_parser/FBXProperties.cpp b/modules/fbx/fbx_parser/FBXProperties.cpp
index 8ab94e1ef4..ea023b2629 100644
--- a/modules/fbx/fbx_parser/FBXProperties.cpp
+++ b/modules/fbx/fbx_parser/FBXProperties.cpp
@@ -145,8 +145,7 @@ std::string PeekPropertyName(const Element &element) {
} // namespace
// ------------------------------------------------------------------------------------------------
-PropertyTable::PropertyTable() :
- templateProps(), element() {
+PropertyTable::PropertyTable() {
}
// ------------------------------------------------------------------------------------------------
@@ -216,8 +215,9 @@ DirectPropertyMap PropertyTable::GetUnparsedProperties() const {
// Loop through all the lazy properties (which is all the properties)
for (const LazyPropertyMap::value_type &element : lazyProps) {
// Skip parsed properties
- if (props.end() != props.find(element.first))
+ if (props.end() != props.find(element.first)) {
continue;
+ }
// Read the element's value.
// Wrap the naked pointer (since the call site is required to acquire ownership)
@@ -225,8 +225,9 @@ DirectPropertyMap PropertyTable::GetUnparsedProperties() const {
Property *prop = ReadTypedProperty(element.second);
// Element could not be read. Skip it.
- if (!prop)
+ if (!prop) {
continue;
+ }
// Add to result
result[element.first] = prop;
diff --git a/modules/fbx/fbx_parser/FBXUtil.cpp b/modules/fbx/fbx_parser/FBXUtil.cpp
index 80ea5fab4c..4295cb6f5e 100644
--- a/modules/fbx/fbx_parser/FBXUtil.cpp
+++ b/modules/fbx/fbx_parser/FBXUtil.cpp
@@ -122,8 +122,9 @@ static const uint8_t base64DecodeTable[128] = {
uint8_t DecodeBase64(char ch) {
const auto idx = static_cast<uint8_t>(ch);
- if (idx > 127)
+ if (idx > 127) {
return 255;
+ }
return base64DecodeTable[idx];
}
@@ -211,8 +212,9 @@ std::string EncodeBase64(const char *data, size_t length) {
EncodeByteBlock(&finalBytes[0], encoded_string, iEncodedByte);
// add '=' at the end
- for (size_t i = 0; i < 4 * extraBytes / 3; i++)
+ for (size_t i = 0; i < 4 * extraBytes / 3; i++) {
encoded_string[encodedBytes - i - 1] = '=';
+ }
}
return encoded_string;
}
diff --git a/modules/fbx/tools/validation_tools.h b/modules/fbx/tools/validation_tools.h
index ced100aed2..fe0c92b22f 100644
--- a/modules/fbx/tools/validation_tools.h
+++ b/modules/fbx/tools/validation_tools.h
@@ -65,8 +65,9 @@ protected:
Error err;
FileAccess *file = FileAccess::open(path, FileAccess::WRITE, &err);
if (!file || err) {
- if (file)
+ if (file) {
memdelete(file);
+ }
print_error("ValidationTracker Error - failed to create file - path: %s\n" + path);
return;
}
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 5d2117d76c..2a3202c0b8 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -1759,6 +1759,8 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
C->get().destroy_func.free_func(C->get().destroy_func.method_data);
}
}
+
+ library_classes.erase(script->lib_path);
}
Map<String, Ref<GDNative>>::Element *G = library_gdnatives.find(script->lib_path);
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 3721550d71..c9c5d00aa5 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2301,7 +2301,7 @@ GDScriptLanguage::~GDScriptLanguage() {
script->unreference();
}
- singleton = NULL;
+ singleton = nullptr;
}
void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) {
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index dc77eb89df..ec1116197e 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -1286,8 +1286,85 @@ void GDScriptByteCodeGenerator::write_newline(int p_line) {
}
void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
- append(GDScriptFunction::OPCODE_RETURN, 1);
- append(p_return_value);
+ if (!function->return_type.has_type || p_return_value.type.has_type) {
+ // Either the function is untyped or the return value is also typed.
+
+ // If this is a typed function, then we need to check for potential conversions.
+ if (function->return_type.has_type) {
+ if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
+ // Typed array.
+ const GDScriptDataType &element_type = function->return_type.get_container_element_type();
+
+ Variant script = function->return_type.script_type;
+ int script_idx = get_constant_pos(script);
+ script_idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
+ append(p_return_value);
+ append(script_idx);
+ append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
+ append(element_type.native_type);
+ } else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) {
+ // Add conversion.
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);
+ append(p_return_value);
+ append(function->return_type.builtin_type);
+ } else {
+ // Just assign.
+ append(GDScriptFunction::OPCODE_RETURN, 1);
+ append(p_return_value);
+ }
+ } else {
+ append(GDScriptFunction::OPCODE_RETURN, 1);
+ append(p_return_value);
+ }
+ } else {
+ switch (function->return_type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
+ const GDScriptDataType &element_type = function->return_type.get_container_element_type();
+
+ Variant script = function->return_type.script_type;
+ int script_idx = get_constant_pos(script);
+ script_idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
+ append(p_return_value);
+ append(script_idx);
+ append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
+ append(element_type.native_type);
+ } else {
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);
+ append(p_return_value);
+ append(function->return_type.builtin_type);
+ }
+ } break;
+ case GDScriptDataType::NATIVE: {
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_NATIVE, 2);
+ append(p_return_value);
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[function->return_type.native_type];
+ class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ append(class_idx);
+ } break;
+ case GDScriptDataType::GDSCRIPT:
+ case GDScriptDataType::SCRIPT: {
+ Variant script = function->return_type.script_type;
+ int script_idx = get_constant_pos(script);
+ script_idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+
+ append(GDScriptFunction::OPCODE_RETURN_TYPED_SCRIPT, 2);
+ append(p_return_value);
+ append(script_idx);
+ } break;
+ default: {
+ ERR_PRINT("Compiler bug: unresolved return.");
+
+ // Shouldn't get here, but fail-safe to a regular return;
+ append(GDScriptFunction::OPCODE_RETURN, 1);
+ append(p_return_value);
+ } break;
+ }
+ }
}
void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index 52d631c430..6eaec91504 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -163,64 +163,72 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
}
int get_constant_pos(const Variant &p_constant) {
- if (constant_map.has(p_constant))
+ if (constant_map.has(p_constant)) {
return constant_map[p_constant];
+ }
int pos = constant_map.size();
constant_map[p_constant] = pos;
return pos;
}
int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) {
- if (operator_func_map.has(p_operation))
+ if (operator_func_map.has(p_operation)) {
return operator_func_map[p_operation];
+ }
int pos = operator_func_map.size();
operator_func_map[p_operation] = pos;
return pos;
}
int get_setter_pos(const Variant::ValidatedSetter p_setter) {
- if (setters_map.has(p_setter))
+ if (setters_map.has(p_setter)) {
return setters_map[p_setter];
+ }
int pos = setters_map.size();
setters_map[p_setter] = pos;
return pos;
}
int get_getter_pos(const Variant::ValidatedGetter p_getter) {
- if (getters_map.has(p_getter))
+ if (getters_map.has(p_getter)) {
return getters_map[p_getter];
+ }
int pos = getters_map.size();
getters_map[p_getter] = pos;
return pos;
}
int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) {
- if (keyed_setters_map.has(p_keyed_setter))
+ if (keyed_setters_map.has(p_keyed_setter)) {
return keyed_setters_map[p_keyed_setter];
+ }
int pos = keyed_setters_map.size();
keyed_setters_map[p_keyed_setter] = pos;
return pos;
}
int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) {
- if (keyed_getters_map.has(p_keyed_getter))
+ if (keyed_getters_map.has(p_keyed_getter)) {
return keyed_getters_map[p_keyed_getter];
+ }
int pos = keyed_getters_map.size();
keyed_getters_map[p_keyed_getter] = pos;
return pos;
}
int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) {
- if (indexed_setters_map.has(p_indexed_setter))
+ if (indexed_setters_map.has(p_indexed_setter)) {
return indexed_setters_map[p_indexed_setter];
+ }
int pos = indexed_setters_map.size();
indexed_setters_map[p_indexed_setter] = pos;
return pos;
}
int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) {
- if (indexed_getters_map.has(p_indexed_getter))
+ if (indexed_getters_map.has(p_indexed_getter)) {
return indexed_getters_map[p_indexed_getter];
+ }
int pos = indexed_getters_map.size();
indexed_getters_map[p_indexed_getter] = pos;
return pos;
@@ -272,8 +280,9 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
}
void alloc_stack(int p_level) {
- if (p_level >= stack_max)
+ if (p_level >= stack_max) {
stack_max = p_level + 1;
+ }
}
int increase_stack() {
@@ -283,8 +292,9 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
}
void alloc_ptrcall(int p_params) {
- if (p_params >= ptrcall_max)
+ if (p_params >= ptrcall_max) {
ptrcall_max = p_params;
+ }
}
int address_of(const Address &p_address) {
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 62bb6a9f9e..1c7a168eba 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -778,6 +778,10 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
gen->pop_temporary();
}
}
+
+ if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
} break;
default: {
GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index 32adca29ed..33acbb2a35 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -393,8 +393,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += Variant::get_type_name(t) + "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(i + 1);
}
text += ")";
@@ -410,8 +411,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "<unkown type>(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(i + 1);
}
text += ")";
@@ -425,8 +427,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += " = [";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
@@ -458,8 +461,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += " = [";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
@@ -474,8 +478,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += " = {";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i * 2 + 0);
text += ": ";
text += DADDR(1 + i * 2 + 1);
@@ -509,8 +514,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -539,8 +545,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -559,8 +566,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -636,8 +644,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -654,8 +663,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -672,8 +682,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -690,8 +701,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -708,8 +720,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "(";
for (int i = 0; i < argc; i++) {
- if (i > 0)
+ if (i > 0) {
text += ", ";
+ }
text += DADDR(1 + i);
}
text += ")";
@@ -761,6 +774,39 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr = 2;
} break;
+ case OPCODE_RETURN_TYPED_BUILTIN: {
+ text += "return typed builtin (";
+ text += Variant::get_type_name((Variant::Type)_code_ptr[ip + 2]);
+ text += ") ";
+ text += DADDR(1);
+
+ incr += 3;
+ } break;
+ case OPCODE_RETURN_TYPED_ARRAY: {
+ text += "return typed array ";
+ text += DADDR(1);
+
+ incr += 5;
+ } break;
+ case OPCODE_RETURN_TYPED_NATIVE: {
+ text += "return typed native (";
+ text += DADDR(2);
+ text += ") ";
+ text += DADDR(1);
+
+ incr += 3;
+ } break;
+ case OPCODE_RETURN_TYPED_SCRIPT: {
+ Variant script = _constants_ptr[_code_ptr[ip + 2]];
+ Script *sc = Object::cast_to<Script>(script.operator Object *());
+
+ text += "return typed script (";
+ text += sc->get_path();
+ text += ") ";
+ text += DADDR(1);
+
+ incr += 3;
+ } break;
#define DISASSEMBLE_ITERATE(m_type) \
case OPCODE_ITERATE_##m_type: { \
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index d560718dda..9856a1a98a 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1037,7 +1037,7 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
static const char *_keywords[] = {
"false", "PI", "TAU", "INF", "NAN", "self", "true", "breakpoint", "tool", "super",
"break", "continue", "pass", "return",
- 0
+ nullptr
};
const char **kw = _keywords;
@@ -1050,7 +1050,7 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
static const char *_keywords_with_space[] = {
"and", "in", "not", "or", "as", "class", "extends", "is", "func", "signal", "await",
"const", "enum", "static", "var", "if", "elif", "else", "for", "match", "while",
- 0
+ nullptr
};
const char **kws = _keywords_with_space;
@@ -1063,7 +1063,7 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
static const char *_keywords_with_args[] = {
"assert", "preload",
- 0
+ nullptr
};
const char **kwa = _keywords_with_args;
@@ -2892,7 +2892,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
v = v_ref;
} else {
Callable::CallError err;
- Variant::construct(base_type.builtin_type, v, NULL, 0, err);
+ Variant::construct(base_type.builtin_type, v, nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
break;
}
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 41080ef371..9fc75b66ce 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -306,6 +306,10 @@ public:
OPCODE_JUMP_IF_NOT,
OPCODE_JUMP_TO_DEF_ARGUMENT,
OPCODE_RETURN,
+ OPCODE_RETURN_TYPED_BUILTIN,
+ OPCODE_RETURN_TYPED_ARRAY,
+ OPCODE_RETURN_TYPED_NATIVE,
+ OPCODE_RETURN_TYPED_SCRIPT,
OPCODE_ITERATE_BEGIN,
OPCODE_ITERATE_BEGIN_INT,
OPCODE_ITERATE_BEGIN_FLOAT,
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index ffc871bdcb..6b7da4a467 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -128,7 +128,10 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
#ifdef DEBUG_ENABLED
static String _get_script_name(const Ref<Script> p_script) {
- if (p_script->get_name().is_empty()) {
+ Ref<GDScript> gdscript = p_script;
+ if (gdscript.is_valid()) {
+ return gdscript->get_script_class_name();
+ } else if (p_script->get_name().is_empty()) {
return p_script->get_path().get_file();
} else {
return p_script->get_name();
@@ -293,6 +296,10 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const
&&OPCODE_JUMP_IF_NOT, \
&&OPCODE_JUMP_TO_DEF_ARGUMENT, \
&&OPCODE_RETURN, \
+ &&OPCODE_RETURN_TYPED_BUILTIN, \
+ &&OPCODE_RETURN_TYPED_ARRAY, \
+ &&OPCODE_RETURN_TYPED_NATIVE, \
+ &&OPCODE_RETURN_TYPED_SCRIPT, \
&&OPCODE_ITERATE_BEGIN, \
&&OPCODE_ITERATE_BEGIN_INT, \
&&OPCODE_ITERATE_BEGIN_FLOAT, \
@@ -569,7 +576,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
OPCODE_WHILE(ip < _code_size) {
- int last_opcode = _code_ptr[ip];
+ int last_opcode = _code_ptr[ip] & INSTR_MASK;
#else
OPCODE_WHILE(true) {
#endif
@@ -1113,14 +1120,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#ifdef DEBUG_ENABLED
err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
"' to a variable of type '" + +"'.";
- OPCODE_BREAK;
#endif
+ OPCODE_BREAK;
}
if (!dst_arr->typed_assign(*src)) {
#ifdef DEBUG_ENABLED
err_text = "Trying to assign a typed array with an array of different type.'";
- OPCODE_BREAK;
#endif
+ OPCODE_BREAK;
}
ip += 3;
@@ -2143,6 +2150,183 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE_BREAK;
}
+ OPCODE(OPCODE_RETURN_TYPED_BUILTIN) {
+ CHECK_SPACE(3);
+ GET_INSTRUCTION_ARG(r, 0);
+
+ Variant::Type ret_type = (Variant::Type)_code_ptr[ip + 2];
+ GD_ERR_BREAK(ret_type < 0 || ret_type >= Variant::VARIANT_MAX);
+
+ if (r->get_type() != ret_type) {
+ if (Variant::can_convert_strict(r->get_type(), ret_type)) {
+ Callable::CallError ce;
+ Variant::construct(ret_type, retvalue, const_cast<const Variant **>(&r), 1, ce);
+ } else {
+#ifdef DEBUG_ENABLED
+ err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ Variant::get_type_name(r->get_type()), Variant::get_type_name(ret_type));
+#endif // DEBUG_ENABLED
+
+ // Construct a base type anyway so type constraints are met.
+ Callable::CallError ce;
+ Variant::construct(ret_type, retvalue, nullptr, 0, ce);
+ OPCODE_BREAK;
+ }
+ } else {
+ retvalue = *r;
+ }
+#ifdef DEBUG_ENABLED
+ exit_ok = true;
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+
+ OPCODE(OPCODE_RETURN_TYPED_ARRAY) {
+ CHECK_SPACE(5);
+ GET_INSTRUCTION_ARG(r, 0);
+
+ GET_INSTRUCTION_ARG(script_type, 1);
+ Variant::Type builtin_type = (Variant::Type)_code_ptr[ip + 3];
+ int native_type_idx = _code_ptr[ip + 4];
+ GD_ERR_BREAK(native_type_idx < 0 || native_type_idx >= _global_names_count);
+ const StringName native_type = _global_names_ptr[native_type_idx];
+
+ if (r->get_type() != Variant::ARRAY) {
+#ifdef DEBUG_ENABLED
+ err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "Array[%s]".)",
+ Variant::get_type_name(r->get_type()), Variant::get_type_name(builtin_type));
+#endif
+ OPCODE_BREAK;
+ }
+
+ Array array;
+ array.set_typed(builtin_type, native_type, script_type);
+
+#ifdef DEBUG_ENABLED
+ bool valid = array.typed_assign(*VariantInternal::get_array(r));
+#else
+ array.typed_assign(*VariantInternal::get_array(r));
+#endif // DEBUG_ENABLED
+
+ // Assign the return value anyway since we want it to be the valid type.
+ retvalue = array;
+
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ err_text = "Trying to return a typed array with an array of different type.'";
+ OPCODE_BREAK;
+ }
+
+ exit_ok = true;
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+
+ OPCODE(OPCODE_RETURN_TYPED_NATIVE) {
+ CHECK_SPACE(3);
+ GET_INSTRUCTION_ARG(r, 0);
+
+ GET_INSTRUCTION_ARG(type, 1);
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *());
+ GD_ERR_BREAK(!nc);
+
+ if (r->get_type() != Variant::OBJECT && r->get_type() != Variant::NIL) {
+ err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ Variant::get_type_name(r->get_type()), nc->get_name());
+ OPCODE_BREAK;
+ }
+
+#ifdef DEBUG_ENABLED
+ bool freed = false;
+ Object *ret_obj = r->get_validated_object_with_check(freed);
+
+ if (freed) {
+ err_text = "Trying to return a previously freed instance.";
+ OPCODE_BREAK;
+ }
+#else
+ Object *ret_obj = r->operator Object *();
+#endif // DEBUG_ENABLED
+ if (ret_obj && !ClassDB::is_parent_class(ret_obj->get_class_name(), nc->get_name())) {
+#ifdef DEBUG_ENABLED
+ err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ ret_obj->get_class_name(), nc->get_name());
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+ retvalue = *r;
+
+#ifdef DEBUG_ENABLED
+ exit_ok = true;
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+
+ OPCODE(OPCODE_RETURN_TYPED_SCRIPT) {
+ CHECK_SPACE(3);
+ GET_INSTRUCTION_ARG(r, 0);
+
+ GET_INSTRUCTION_ARG(type, 1);
+ Script *base_type = Object::cast_to<Script>(type->operator Object *());
+ GD_ERR_BREAK(!base_type);
+
+ if (r->get_type() != Variant::OBJECT && r->get_type() != Variant::NIL) {
+#ifdef DEBUG_ENABLED
+ err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ Variant::get_type_name(r->get_type()), _get_script_name(Ref<Script>(base_type)));
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+
+#ifdef DEBUG_ENABLED
+ bool freed = false;
+ Object *ret_obj = r->get_validated_object_with_check(freed);
+
+ if (freed) {
+ err_text = "Trying to return a previously freed instance.";
+ OPCODE_BREAK;
+ }
+#else
+ Object *ret_obj = r->operator Object *();
+#endif // DEBUG_ENABLED
+
+ if (ret_obj) {
+ ScriptInstance *ret_inst = ret_obj->get_script_instance();
+ if (!ret_inst) {
+#ifdef DEBUG_ENABLED
+ err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ ret_obj->get_class_name(), _get_script_name(Ref<GDScript>(base_type)));
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+
+ Script *ret_type = ret_obj->get_script_instance()->get_script().ptr();
+ bool valid = false;
+
+ while (ret_type) {
+ if (ret_type == base_type) {
+ valid = true;
+ break;
+ }
+ ret_type = ret_type->get_base_script().ptr();
+ }
+
+ if (!valid) {
+#ifdef DEBUG_ENABLED
+ err_text = vformat(R"(Trying to return value of type "%s" from a function which the return type is "%s".)",
+ _get_script_name(ret_obj->get_script_instance()->get_script()), _get_script_name(Ref<GDScript>(base_type)));
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+ }
+ retvalue = *r;
+
+#ifdef DEBUG_ENABLED
+ exit_ok = true;
+#endif // DEBUG_ENABLED
+ OPCODE_BREAK;
+ }
+
OPCODE(OPCODE_ITERATE_BEGIN) {
CHECK_SPACE(8); // Space for this and a regular iterate.
diff --git a/modules/gltf/editor_scene_importer_gltf.h b/modules/gltf/editor_scene_importer_gltf.h
index db961e591d..af1a885f2b 100644
--- a/modules/gltf/editor_scene_importer_gltf.h
+++ b/modules/gltf/editor_scene_importer_gltf.h
@@ -64,8 +64,8 @@ public:
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
int p_bake_fps,
- List<String> *r_missing_deps = NULL,
- Error *r_err = NULL) override;
+ List<String> *r_missing_deps = nullptr,
+ Error *r_err = nullptr) override;
virtual Ref<Animation> import_animation(const String &p_path,
uint32_t p_flags, int p_bake_fps) override;
};
@@ -80,7 +80,7 @@ protected:
public:
virtual void save_scene(Node *p_node, const String &p_path, const String &p_src_path,
uint32_t p_flags, int p_bake_fps,
- List<String> *r_missing_deps, Error *r_err = NULL);
+ List<String> *r_missing_deps, Error *r_err = nullptr);
virtual void _build_parent_hierachy(Ref<GLTFState> state);
virtual Error export_gltf(Node *p_root, String p_path, int32_t p_flags = 0,
real_t p_bake_fps = 1000.0f);
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 8fe83436e0..0b70175a24 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -940,22 +940,29 @@ String GLTFDocument::_get_accessor_type_name(const GLTFDocument::GLTFType p_type
}
GLTFDocument::GLTFType GLTFDocument::_get_type_from_str(const String &p_string) {
- if (p_string == "SCALAR")
+ if (p_string == "SCALAR") {
return GLTFDocument::TYPE_SCALAR;
+ }
- if (p_string == "VEC2")
+ if (p_string == "VEC2") {
return GLTFDocument::TYPE_VEC2;
- if (p_string == "VEC3")
+ }
+ if (p_string == "VEC3") {
return GLTFDocument::TYPE_VEC3;
- if (p_string == "VEC4")
+ }
+ if (p_string == "VEC4") {
return GLTFDocument::TYPE_VEC4;
+ }
- if (p_string == "MAT2")
+ if (p_string == "MAT2") {
return GLTFDocument::TYPE_MAT2;
- if (p_string == "MAT3")
+ }
+ if (p_string == "MAT3") {
return GLTFDocument::TYPE_MAT3;
- if (p_string == "MAT4")
+ }
+ if (p_string == "MAT4") {
return GLTFDocument::TYPE_MAT4;
+ }
ERR_FAIL_V(GLTFDocument::TYPE_SCALAR);
}
@@ -1434,8 +1441,9 @@ Vector<double> GLTFDocument::_decode_accessor(Ref<GLTFState> state, const GLTFAc
ERR_FAIL_INDEX_V(a->buffer_view, state->buffer_views.size(), Vector<double>());
const Error err = _decode_buffer_view(state, dst, a->buffer_view, skip_every, skip_bytes, element_size, a->count, a->type, component_count, a->component_type, component_size, a->normalized, a->byte_offset, p_for_vertex);
- if (err != OK)
+ if (err != OK) {
return Vector<double>();
+ }
} else {
//fill with zeros, as bufferview is not defined.
for (int i = 0; i < (a->count * component_count); i++) {
@@ -1450,14 +1458,16 @@ Vector<double> GLTFDocument::_decode_accessor(Ref<GLTFState> state, const GLTFAc
const int indices_component_size = _get_component_type_size(a->sparse_indices_component_type);
Error err = _decode_buffer_view(state, indices.ptrw(), a->sparse_indices_buffer_view, 0, 0, indices_component_size, a->sparse_count, TYPE_SCALAR, 1, a->sparse_indices_component_type, indices_component_size, false, a->sparse_indices_byte_offset, false);
- if (err != OK)
+ if (err != OK) {
return Vector<double>();
+ }
Vector<double> data;
data.resize(component_count * a->sparse_count);
err = _decode_buffer_view(state, data.ptrw(), a->sparse_values_buffer_view, skip_every, skip_bytes, element_size, a->sparse_count, a->type, component_count, a->component_type, component_size, a->normalized, a->sparse_values_byte_offset, p_for_vertex);
- if (err != OK)
+ if (err != OK) {
return Vector<double>();
+ }
for (int i = 0; i < indices.size(); i++) {
const int write_offset = int(indices[i]) * component_count;
@@ -1528,8 +1538,9 @@ Vector<int> GLTFDocument::_decode_accessor_as_ints(Ref<GLTFState> state, const G
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<int> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
const double *attribs_ptr = attribs.ptr();
const int ret_size = attribs.size();
@@ -1546,8 +1557,9 @@ Vector<float> GLTFDocument::_decode_accessor_as_floats(Ref<GLTFState> state, con
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<float> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
const double *attribs_ptr = attribs.ptr();
const int ret_size = attribs.size();
@@ -1820,8 +1832,9 @@ Vector<Vector2> GLTFDocument::_decode_accessor_as_vec2(Ref<GLTFState> state, con
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<Vector2> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
ERR_FAIL_COND_V(attribs.size() % 2 != 0, ret);
const double *attribs_ptr = attribs.ptr();
@@ -1998,8 +2011,9 @@ Vector<Vector3> GLTFDocument::_decode_accessor_as_vec3(Ref<GLTFState> state, con
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<Vector3> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
ERR_FAIL_COND_V(attribs.size() % 3 != 0, ret);
const double *attribs_ptr = attribs.ptr();
@@ -2017,8 +2031,9 @@ Vector<Color> GLTFDocument::_decode_accessor_as_color(Ref<GLTFState> state, cons
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<Color> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
const int type = state->accessors[p_accessor]->type;
ERR_FAIL_COND_V(!(type == TYPE_VEC3 || type == TYPE_VEC4), ret);
@@ -2042,8 +2057,9 @@ Vector<Quat> GLTFDocument::_decode_accessor_as_quat(Ref<GLTFState> state, const
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<Quat> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
ERR_FAIL_COND_V(attribs.size() % 4 != 0, ret);
const double *attribs_ptr = attribs.ptr();
@@ -2060,8 +2076,9 @@ Vector<Transform2D> GLTFDocument::_decode_accessor_as_xform2d(Ref<GLTFState> sta
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<Transform2D> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
ERR_FAIL_COND_V(attribs.size() % 4 != 0, ret);
ret.resize(attribs.size() / 4);
@@ -2076,8 +2093,9 @@ Vector<Basis> GLTFDocument::_decode_accessor_as_basis(Ref<GLTFState> state, cons
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<Basis> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
ERR_FAIL_COND_V(attribs.size() % 9 != 0, ret);
ret.resize(attribs.size() / 9);
@@ -2093,8 +2111,9 @@ Vector<Transform> GLTFDocument::_decode_accessor_as_xform(Ref<GLTFState> state,
const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex);
Vector<Transform> ret;
- if (attribs.size() == 0)
+ if (attribs.size() == 0) {
return ret;
+ }
ERR_FAIL_COND_V(attribs.size() % 16 != 0, ret);
ret.resize(attribs.size() / 16);
@@ -3046,8 +3065,9 @@ Error GLTFDocument::_serialize_textures(Ref<GLTFState> state) {
}
Error GLTFDocument::_parse_textures(Ref<GLTFState> state) {
- if (!state->json.has("textures"))
+ if (!state->json.has("textures")) {
return OK;
+ }
const Array &textures = state->json["textures"];
for (GLTFTextureIndex i = 0; i < textures.size(); i++) {
@@ -3340,8 +3360,9 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
}
Error GLTFDocument::_parse_materials(Ref<GLTFState> state) {
- if (!state->json.has("materials"))
+ if (!state->json.has("materials")) {
return OK;
+ }
const Array &materials = state->json["materials"];
for (GLTFMaterialIndex i = 0; i < materials.size(); i++) {
@@ -3858,8 +3879,9 @@ Error GLTFDocument::_verify_skin(Ref<GLTFState> state, Ref<GLTFSkin> skin) {
}
Error GLTFDocument::_parse_skins(Ref<GLTFState> state) {
- if (!state->json.has("skins"))
+ if (!state->json.has("skins")) {
return OK;
+ }
const Array &skins = state->json["skins"];
@@ -4108,8 +4130,9 @@ Error GLTFDocument::_reparent_to_fake_joint(Ref<GLTFState> state, Ref<GLTFSkelet
state->nodes.push_back(fake_joint);
// We better not be a joint, or we messed up in our logic
- if (node->joint)
+ if (node->joint) {
return FAILED;
+ }
fake_joint->translation = node->translation;
fake_joint->rotation = node->rotation;
@@ -4528,8 +4551,9 @@ Error GLTFDocument::_parse_lights(Ref<GLTFState> state) {
}
Error GLTFDocument::_parse_cameras(Ref<GLTFState> state) {
- if (!state->json.has("cameras"))
+ if (!state->json.has("cameras")) {
return OK;
+ }
const Array cameras = state->json["cameras"];
@@ -4730,8 +4754,9 @@ Error GLTFDocument::_serialize_animations(Ref<GLTFState> state) {
}
Error GLTFDocument::_parse_animations(Ref<GLTFState> state) {
- if (!state->json.has("animations"))
+ if (!state->json.has("animations")) {
return OK;
+ }
const Array &animations = state->json["animations"];
@@ -4741,8 +4766,9 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) {
Ref<GLTFAnimation> animation;
animation.instance();
- if (!d.has("channels") || !d.has("samplers"))
+ if (!d.has("channels") || !d.has("samplers")) {
continue;
+ }
Array channels = d["channels"];
Array samplers = d["samplers"];
@@ -4757,8 +4783,9 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) {
for (int j = 0; j < channels.size(); j++) {
const Dictionary &c = channels[j];
- if (!c.has("target"))
+ if (!c.has("target")) {
continue;
+ }
const Dictionary &t = c["target"];
if (!t.has("node") || !t.has("path")) {
@@ -4868,8 +4895,9 @@ void GLTFDocument::_assign_scene_names(Ref<GLTFState> state) {
Ref<GLTFNode> n = state->nodes[i];
// Any joints get unique names generated when the skeleton is made, unique to the skeleton
- if (n->skeleton >= 0)
+ if (n->skeleton >= 0) {
continue;
+ }
if (n->get_name().is_empty()) {
if (n->mesh >= 0) {
@@ -5515,8 +5543,9 @@ T GLTFDocument::_interpolate_track(const Vector<float> &p_times, const Vector<T>
//could use binary search, worth it?
int idx = -1;
for (int i = 0; i < p_times.size(); i++) {
- if (p_times[i] > p_time)
+ if (p_times[i] > p_time) {
break;
+ }
idx++;
}
@@ -6356,13 +6385,15 @@ Error GLTFDocument::parse(Ref<GLTFState> state, String p_path, bool p_read_binar
//binary file
//text file
err = _parse_glb(p_path, state);
- if (err)
+ if (err) {
return FAILED;
+ }
} else {
//text file
err = _parse_json(p_path, state);
- if (err)
+ if (err) {
return FAILED;
+ }
}
f->close();
@@ -6382,68 +6413,81 @@ Error GLTFDocument::parse(Ref<GLTFState> state, String p_path, bool p_read_binar
/* STEP 0 PARSE SCENE */
err = _parse_scenes(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 1 PARSE NODES */
err = _parse_nodes(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 2 PARSE BUFFERS */
err = _parse_buffers(state, p_path.get_base_dir());
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 3 PARSE BUFFER VIEWS */
err = _parse_buffer_views(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 4 PARSE ACCESSORS */
err = _parse_accessors(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 5 PARSE IMAGES */
err = _parse_images(state, p_path.get_base_dir());
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 6 PARSE TEXTURES */
err = _parse_textures(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 7 PARSE TEXTURES */
err = _parse_materials(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 9 PARSE SKINS */
err = _parse_skins(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 10 DETERMINE SKELETONS */
err = _determine_skeletons(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 11 CREATE SKELETONS */
err = _create_skeletons(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 12 CREATE SKINS */
err = _create_skins(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 13 PARSE MESHES (we have enough info now) */
err = _parse_meshes(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 14 PARSE LIGHTS */
err = _parse_lights(state);
@@ -6453,13 +6497,15 @@ Error GLTFDocument::parse(Ref<GLTFState> state, String p_path, bool p_read_binar
/* STEP 15 PARSE CAMERAS */
err = _parse_cameras(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 16 PARSE ANIMATIONS */
err = _parse_animations(state);
- if (err != OK)
+ if (err != OK) {
return Error::FAILED;
+ }
/* STEP 17 ASSIGN SCENE NAMES */
_assign_scene_names(state);
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
index b128b81000..aaa05a910c 100644
--- a/modules/minimp3/audio_stream_mp3.cpp
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -99,8 +99,9 @@ float AudioStreamPlaybackMP3::get_playback_position() const {
}
void AudioStreamPlaybackMP3::seek(float p_time) {
- if (!active)
+ if (!active) {
return;
+ }
if (p_time >= mp3_stream->get_length()) {
p_time = 0;
diff --git a/modules/text_server_adv/dynamic_font_adv.cpp b/modules/text_server_adv/dynamic_font_adv.cpp
index 19d04bdb02..326af7f0ee 100644
--- a/modules/text_server_adv/dynamic_font_adv.cpp
+++ b/modules/text_server_adv/dynamic_font_adv.cpp
@@ -231,7 +231,7 @@ Dictionary DynamicFontDataAdvanced::get_feature_list() const {
Dictionary out;
// Read feature flags.
- unsigned int count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, NULL, NULL);
+ unsigned int count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, &count, feature_tags);
@@ -240,7 +240,7 @@ Dictionary DynamicFontDataAdvanced::get_feature_list() const {
}
memfree(feature_tags);
}
- count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, NULL, NULL);
+ count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, &count, feature_tags);
@@ -639,7 +639,7 @@ bool DynamicFontDataAdvanced::is_script_supported(uint32_t p_script) const {
DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
ERR_FAIL_COND_V(fds == nullptr, false);
- unsigned int count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, NULL, NULL);
+ unsigned int count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, &count, script_tags);
@@ -651,7 +651,7 @@ bool DynamicFontDataAdvanced::is_script_supported(uint32_t p_script) const {
}
memfree(script_tags);
}
- count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, NULL, NULL);
+ count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, &count, script_tags);
diff --git a/modules/text_server_adv/script_iterator.cpp b/modules/text_server_adv/script_iterator.cpp
index 8f23bb9e02..f9bbd25a5f 100644
--- a/modules/text_server_adv/script_iterator.cpp
+++ b/modules/text_server_adv/script_iterator.cpp
@@ -75,10 +75,12 @@ ScriptIterator::ScriptIterator(const String &p_string, int p_start, int p_length
while (paren_sp >= 0 && paren_stack[paren_sp].pair_index != paired_ch) {
paren_sp -= 1;
}
- if (paren_sp < start_sp)
+ if (paren_sp < start_sp) {
start_sp = paren_sp;
- if (paren_sp >= 0)
+ }
+ if (paren_sp >= 0) {
sc = paren_stack[paren_sp].script_code;
+ }
}
}
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 9007c696eb..8b8b6b7cd3 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -1832,8 +1832,9 @@ _FORCE_INLINE_ int _generate_kashida_justification_opportunies(const String &p_d
}
}
}
- if (!is_transparent(c))
+ if (!is_transparent(c)) {
pc = c;
+ }
i++;
}
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index e91ae46a57..6d5fff88d9 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -784,8 +784,9 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
variables.get_key_list(&keys);
for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- if (!variables[E->get()]._export)
+ if (!variables[E->get()]._export) {
continue;
+ }
PropertyInfo p = variables[E->get()].info;
p.name = String(E->get());
@@ -2050,12 +2051,12 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
instance->id = F->get();
instance->input_port_count = node->get_input_value_port_count();
- instance->input_ports = NULL;
+ instance->input_ports = nullptr;
instance->output_port_count = node->get_output_value_port_count();
- instance->output_ports = NULL;
+ instance->output_ports = nullptr;
instance->sequence_output_count = node->get_output_sequence_port_count();
instance->sequence_index = function.node_count++;
- instance->sequence_outputs = NULL;
+ instance->sequence_outputs = nullptr;
instance->pass_idx = -1;
if (instance->input_port_count) {
@@ -2075,7 +2076,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
if (instance->sequence_output_count) {
instance->sequence_outputs = memnew_arr(VisualScriptNodeInstance *, instance->sequence_output_count);
for (int i = 0; i < instance->sequence_output_count; i++) {
- instance->sequence_outputs[i] = NULL; // If it remains null, flow ends here.
+ instance->sequence_outputs[i] = nullptr; // If it remains null, flow ends here.
}
}
@@ -2085,10 +2086,11 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
StringName var_name;
- if (Object::cast_to<VisualScriptLocalVar>(*node))
+ if (Object::cast_to<VisualScriptLocalVar>(*node)) {
var_name = String(Object::cast_to<VisualScriptLocalVar>(*node)->get_var_name()).strip_edges();
- else
+ } else {
var_name = String(Object::cast_to<VisualScriptLocalVarSet>(*node)->get_var_name()).strip_edges();
+ }
if (!local_var_indices.has(var_name)) {
local_var_indices[var_name] = function.max_stack;
@@ -2252,6 +2254,7 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int
}
void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p_signal, Array p_binds) {
+ ERR_FAIL_NULL(p_obj);
Vector<Variant> binds;
for (int i = 0; i < p_binds.size(); i++) {
binds.push_back(p_binds[i]);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index d520837d43..3cdf60708b 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -1826,6 +1826,8 @@ void VisualScriptEditor::_generic_search(String p_base_type, Vector2 pos, bool n
}
void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
// GUI input for VS Editor Plugin
Ref<InputEventMouseButton> key = p_event;
@@ -3015,9 +3017,9 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro
if (!vsn.is_valid()) {
return;
}
- if (vsn->get_output_value_port_count())
-
+ if (vsn->get_output_value_port_count()) {
port_action_pos = p_release_pos;
+ }
if (p_from_slot < vsn->get_output_sequence_port_count()) {
port_action_node = p_from.to_int();