summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
Diffstat (limited to 'modules')
-rw-r--r--modules/SCsub9
-rw-r--r--modules/arkit/arkit.gdip18
-rw-r--r--modules/arkit/arkit_interface.h13
-rw-r--r--modules/arkit/arkit_interface.mm16
-rw-r--r--modules/arkit/arkit_module.cpp (renamed from modules/arkit/register_types.cpp)4
-rw-r--r--modules/arkit/arkit_module.h (renamed from modules/arkit/register_types.h)2
-rw-r--r--modules/assimp/SCsub30
-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp19
-rw-r--r--modules/assimp/editor_scene_importer_assimp.h4
-rw-r--r--modules/assimp/import_state.h4
-rw-r--r--modules/basis_universal/SCsub17
-rw-r--r--modules/basis_universal/texture_basisu.cpp14
-rw-r--r--modules/basis_universal/texture_basisu.h2
-rw-r--r--modules/bmp/image_loader_bmp.cpp20
-rw-r--r--modules/bullet/SCsub14
-rw-r--r--modules/bullet/area_bullet.cpp27
-rw-r--r--modules/bullet/area_bullet.h24
-rw-r--r--modules/bullet/bullet_physics_server.cpp25
-rw-r--r--modules/bullet/bullet_physics_server.h10
-rw-r--r--modules/bullet/bullet_types_converter.cpp59
-rw-r--r--modules/bullet/collision_object_bullet.cpp76
-rw-r--r--modules/bullet/collision_object_bullet.h54
-rw-r--r--modules/bullet/generic_6dof_joint_bullet.cpp8
-rw-r--r--modules/bullet/generic_6dof_joint_bullet.h3
-rw-r--r--modules/bullet/godot_collision_dispatcher.h2
-rw-r--r--modules/bullet/register_types.cpp4
-rw-r--r--modules/bullet/rid_bullet.h2
-rw-r--r--modules/bullet/rigid_body_bullet.cpp129
-rw-r--r--modules/bullet/rigid_body_bullet.h54
-rw-r--r--modules/bullet/shape_bullet.cpp57
-rw-r--r--modules/bullet/shape_bullet.h30
-rw-r--r--modules/bullet/soft_body_bullet.cpp24
-rw-r--r--modules/bullet/soft_body_bullet.h20
-rw-r--r--modules/bullet/space_bullet.cpp123
-rw-r--r--modules/bullet/space_bullet.h22
-rw-r--r--modules/camera/SCsub12
-rw-r--r--modules/camera/config.py2
-rw-r--r--modules/camera/register_types.cpp6
-rw-r--r--modules/camera_iphone/SCsub15
-rw-r--r--modules/camera_iphone/camera.gdip18
-rw-r--r--modules/camera_iphone/camera_ios.h (renamed from modules/camera/camera_ios.h)0
-rw-r--r--modules/camera_iphone/camera_ios.mm (renamed from modules/camera/camera_ios.mm)24
-rw-r--r--modules/camera_iphone/camera_module.cpp40
-rw-r--r--modules/camera_iphone/camera_module.h32
-rw-r--r--modules/camera_iphone/config.py6
-rw-r--r--modules/csg/csg.cpp2
-rw-r--r--modules/csg/csg.h10
-rw-r--r--modules/csg/csg_gizmos.cpp2
-rw-r--r--modules/csg/csg_gizmos.h2
-rw-r--r--modules/csg/icons/CSGBox3D.svg7
-rw-r--r--modules/csg/icons/CSGCapsule3D.svg7
-rw-r--r--modules/csg/icons/CSGCombiner3D.svg9
-rw-r--r--modules/csg/icons/CSGCylinder3D.svg7
-rw-r--r--modules/csg/icons/CSGMesh3D.svg7
-rw-r--r--modules/csg/icons/CSGPolygon3D.svg7
-rw-r--r--modules/csg/icons/CSGSphere3D.svg7
-rw-r--r--modules/csg/icons/CSGTorus3D.svg7
-rw-r--r--modules/cvtt/SCsub15
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp2
-rw-r--r--modules/cvtt/image_compress_cvtt.h2
-rw-r--r--modules/dds/texture_loader_dds.cpp2
-rw-r--r--modules/denoise/SCsub17
-rw-r--r--modules/denoise/lightmap_denoiser.h2
-rw-r--r--modules/denoise/register_types.cpp2
-rw-r--r--modules/enet/SCsub16
-rw-r--r--modules/enet/register_types.cpp2
-rw-r--r--modules/etc/SCsub15
-rw-r--r--modules/etc/image_compress_etc.cpp (renamed from modules/etc/image_etc.cpp)16
-rw-r--r--modules/etc/image_compress_etc.h (renamed from modules/etc/image_etc.h)8
-rw-r--r--modules/etc/register_types.cpp2
-rw-r--r--modules/freetype/SCsub14
-rw-r--r--modules/gamecenter/SCsub15
-rw-r--r--modules/gamecenter/config.py6
-rw-r--r--modules/gamecenter/game_center.h71
-rw-r--r--modules/gamecenter/game_center.mm380
-rw-r--r--modules/gamecenter/game_center_delegate.h35
-rw-r--r--modules/gamecenter/game_center_delegate.mm45
-rw-r--r--modules/gamecenter/game_center_module.cpp48
-rw-r--r--modules/gamecenter/game_center_module.h32
-rw-r--r--modules/gamecenter/gamecenter.gdip17
-rw-r--r--modules/gdnative/SCsub3
-rw-r--r--modules/gdnative/config.py2
-rw-r--r--modules/gdnative/gdnative.cpp4
-rw-r--r--modules/gdnative/gdnative.h2
-rw-r--r--modules/gdnative/gdnative/aabb.cpp2
-rw-r--r--modules/gdnative/gdnative/array.cpp18
-rw-r--r--modules/gdnative/gdnative/basis.cpp2
-rw-r--r--modules/gdnative/gdnative/callable.cpp6
-rw-r--r--modules/gdnative/gdnative/color.cpp11
-rw-r--r--modules/gdnative/gdnative/dictionary.cpp6
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp16
-rw-r--r--modules/gdnative/gdnative/node_path.cpp4
-rw-r--r--modules/gdnative/gdnative/packed_arrays.cpp119
-rw-r--r--modules/gdnative/gdnative/plane.cpp2
-rw-r--r--modules/gdnative/gdnative/quat.cpp2
-rw-r--r--modules/gdnative/gdnative/rect2.cpp10
-rw-r--r--modules/gdnative/gdnative/rid.cpp6
-rw-r--r--modules/gdnative/gdnative/string.cpp6
-rw-r--r--modules/gdnative/gdnative/string_name.cpp4
-rw-r--r--modules/gdnative/gdnative/transform.cpp2
-rw-r--r--modules/gdnative/gdnative/transform2d.cpp2
-rw-r--r--modules/gdnative/gdnative/variant.cpp8
-rw-r--r--modules/gdnative/gdnative/vector2.cpp2
-rw-r--r--modules/gdnative/gdnative/vector3.cpp4
-rw-r--r--modules/gdnative/gdnative_api.json465
-rw-r--r--modules/gdnative/gdnative_builders.py1
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp13
-rw-r--r--modules/gdnative/icons/GDNativeLibrary.svg6
-rw-r--r--modules/gdnative/icons/NativeScript.svg6
-rw-r--r--modules/gdnative/include/gdnative/array.h1
-rw-r--r--modules/gdnative/include/gdnative/color.h2
-rw-r--r--modules/gdnative/include/gdnative/packed_arrays.h47
-rw-r--r--modules/gdnative/include/gdnative/rect2.h4
-rw-r--r--modules/gdnative/include/gdnative/string.h7
-rw-r--r--modules/gdnative/include/gdnative/variant.h2
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h1
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h2
-rw-r--r--modules/gdnative/include/text/godot_text.h231
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp20
-rw-r--r--modules/gdnative/nativescript/api_generator.h2
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp10
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp4
-rw-r--r--modules/gdnative/nativescript/nativescript.h18
-rw-r--r--modules/gdnative/net/webrtc_gdnative.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp32
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h13
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp1
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h20
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp2
-rw-r--r--modules/gdnative/register_types.cpp4
-rw-r--r--modules/gdnative/tests/test_string.h1
-rw-r--r--modules/gdnative/text/SCsub6
-rw-r--r--modules/gdnative/text/config.py (renamed from modules/gdnative/xr/config.py)0
-rw-r--r--modules/gdnative/text/register_types.cpp36
-rw-r--r--modules/gdnative/text/register_types.h37
-rw-r--r--modules/gdnative/text/text_server_gdnative.cpp853
-rw-r--r--modules/gdnative/text/text_server_gdnative.h187
-rw-r--r--modules/gdnative/videodecoder/register_types.cpp2
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp2
-rw-r--r--modules/gdnavigation/SCsub31
-rw-r--r--modules/gdnavigation/gd_navigation_server.h4
-rw-r--r--modules/gdnavigation/nav_map.cpp2
-rw-r--r--modules/gdnavigation/nav_rid.h2
-rw-r--r--modules/gdnavigation/navigation_mesh_generator.cpp8
-rw-r--r--modules/gdnavigation/register_types.cpp2
-rw-r--r--modules/gdnavigation/rvo_agent.h3
-rw-r--r--modules/gdscript/config.py1
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml162
-rw-r--r--modules/gdscript/doc_classes/GDScriptFunctionState.xml45
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp7
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.h2
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.h2
-rw-r--r--modules/gdscript/gdscript.cpp315
-rw-r--r--modules/gdscript/gdscript.h39
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp361
-rw-r--r--modules/gdscript/gdscript_analyzer.h12
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp803
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h234
-rw-r--r--modules/gdscript/gdscript_cache.cpp2
-rw-r--r--modules/gdscript/gdscript_cache.h6
-rw-r--r--modules/gdscript/gdscript_codegen.h22
-rw-r--r--modules/gdscript/gdscript_compiler.cpp276
-rw-r--r--modules/gdscript/gdscript_compiler.h20
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp842
-rw-r--r--modules/gdscript/gdscript_editor.cpp130
-rw-r--r--modules/gdscript/gdscript_function.cpp2081
-rw-r--r--modules/gdscript/gdscript_function.h215
-rw-r--r--modules/gdscript/gdscript_functions.cpp1964
-rw-r--r--modules/gdscript/gdscript_parser.cpp350
-rw-r--r--modules/gdscript/gdscript_parser.h62
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp24
-rw-r--r--modules/gdscript/gdscript_tokenizer.h28
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp718
-rw-r--r--modules/gdscript/gdscript_utility_functions.h58
-rw-r--r--modules/gdscript/gdscript_vm.cpp2922
-rw-r--r--modules/gdscript/gdscript_warning.cpp2
-rw-r--r--modules/gdscript/gdscript_warning.h4
-rw-r--r--modules/gdscript/icons/GDScript.svg6
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.h2
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.cpp5
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.h2
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp7
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h2
-rw-r--r--modules/gdscript/language_server/lsp.hpp7
-rw-r--r--modules/gdscript/register_types.cpp7
-rw-r--r--modules/gdscript/tests/test_gdscript.cpp79
-rw-r--r--modules/gdscript/tests/test_gdscript.h1
-rw-r--r--modules/glslang/SCsub24
-rw-r--r--modules/glslang/register_types.cpp111
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml2
-rw-r--r--modules/gridmap/grid_map.cpp4
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp4
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h6
-rw-r--r--modules/gridmap/icons/GridMap.svg6
-rw-r--r--modules/gridmap/register_types.cpp2
-rw-r--r--modules/hdr/image_loader_hdr.cpp2
-rw-r--r--modules/icloud/SCsub15
-rw-r--r--modules/icloud/config.py6
-rw-r--r--modules/icloud/icloud.gdip17
-rw-r--r--modules/icloud/icloud.h60
-rw-r--r--modules/icloud/icloud.mm345
-rw-r--r--modules/icloud/icloud_module.cpp48
-rw-r--r--modules/icloud/icloud_module.h32
-rw-r--r--modules/inappstore/SCsub15
-rw-r--r--modules/inappstore/config.py6
-rw-r--r--modules/inappstore/in_app_store.h77
-rw-r--r--modules/inappstore/in_app_store.mm411
-rw-r--r--modules/inappstore/in_app_store_module.cpp48
-rw-r--r--modules/inappstore/in_app_store_module.h32
-rw-r--r--modules/inappstore/inappstore.gdip17
-rw-r--r--modules/jpg/SCsub17
-rw-r--r--modules/jpg/image_loader_jpegd.cpp2
-rw-r--r--modules/jsonrpc/jsonrpc.cpp4
-rw-r--r--modules/jsonrpc/jsonrpc.h4
-rw-r--r--modules/jsonrpc/register_types.cpp2
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp77
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h2
-rw-r--r--modules/lightmapper_rd/register_types.cpp2
-rwxr-xr-xmodules/mbedtls/SCsub25
-rw-r--r--modules/mbedtls/crypto_mbedtls.cpp75
-rw-r--r--modules/mbedtls/crypto_mbedtls.h24
-rw-r--r--modules/mbedtls/register_types.cpp4
-rw-r--r--modules/mbedtls/ssl_context_mbedtls.h2
-rw-r--r--modules/mbedtls/tests/test_crypto_mbedtls.cpp62
-rw-r--r--modules/mbedtls/tests/test_crypto_mbedtls.h61
-rw-r--r--modules/meshoptimizer/SCsub45
-rw-r--r--modules/meshoptimizer/config.py7
-rw-r--r--modules/meshoptimizer/register_types.cpp43
-rw-r--r--modules/meshoptimizer/register_types.h37
-rw-r--r--modules/minimp3/SCsub17
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp228
-rw-r--r--modules/minimp3/audio_stream_mp3.h110
-rw-r--r--modules/minimp3/config.py16
-rw-r--r--modules/minimp3/doc_classes/AudioStreamMP3.xml26
-rw-r--r--modules/minimp3/register_types.cpp52
-rw-r--r--modules/minimp3/register_types.h37
-rw-r--r--modules/minimp3/resource_importer_mp3.cpp104
-rw-r--r--modules/minimp3/resource_importer_mp3.h58
-rw-r--r--modules/mono/SCsub5
-rw-r--r--modules/mono/build_scripts/godot_net_sdk_build.py45
-rw-r--r--modules/mono/build_scripts/make_android_mono_config.py5
-rw-r--r--modules/mono/build_scripts/mono_configure.py13
-rw-r--r--modules/mono/class_db_api_json.cpp2
-rw-r--r--modules/mono/class_db_api_json.h8
-rw-r--r--modules/mono/config.py19
-rw-r--r--modules/mono/csharp_script.cpp215
-rw-r--r--modules/mono/csharp_script.h16
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj19
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt1
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props16
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs65
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets36
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.sln6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs339
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs (renamed from modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs)10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs (renamed from modules/mono/editor/GodotTools/GodotTools/BuildManager.cs)132
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs417
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs42
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs185
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs296
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BuildTab.cs267
-rwxr-xr-xmodules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs58
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs79
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs12
-rw-r--r--modules/mono/editor/bindings_generator.cpp93
-rw-r--r--modules/mono/editor/bindings_generator.h15
-rw-r--r--modules/mono/editor/code_completion.cpp15
-rw-r--r--modules/mono/editor/code_completion.h6
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp139
-rw-r--r--modules/mono/editor/godotsharp_export.cpp11
-rw-r--r--modules/mono/editor/godotsharp_export.h7
-rw-r--r--modules/mono/editor/script_class_parser.cpp2
-rw-r--r--modules/mono/editor/script_class_parser.h16
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs75
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs19
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs148
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs3
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs12
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs5
-rw-r--r--modules/mono/glue/base_object_glue.cpp35
-rw-r--r--modules/mono/glue/collections_glue.cpp111
-rw-r--r--modules/mono/glue/gd_glue.cpp66
-rw-r--r--modules/mono/glue/glue_header.h17
-rw-r--r--modules/mono/glue/nodepath_glue.cpp26
-rw-r--r--modules/mono/glue/rid_glue.cpp12
-rw-r--r--modules/mono/glue/scene_tree_glue.cpp8
-rw-r--r--modules/mono/glue/string_glue.cpp18
-rw-r--r--modules/mono/glue/string_name_glue.cpp12
-rw-r--r--modules/mono/godotsharp_dirs.cpp5
-rw-r--r--modules/mono/godotsharp_dirs.h3
-rw-r--r--modules/mono/icons/CSharpScript.svg6
-rw-r--r--modules/mono/managed_callable.h4
-rw-r--r--modules/mono/mono_gc_handle.h3
-rw-r--r--modules/mono/mono_gd/android_mono_config.h2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp3
-rw-r--r--modules/mono/mono_gd/gd_mono.h1
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.cpp1
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.h1
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h15
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp323
-rw-r--r--modules/mono/mono_gd/gd_mono_header.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp3
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp955
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h45
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp25
-rw-r--r--modules/mono/mono_gd/gd_mono_method.h11
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp5
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp12
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h24
-rw-r--r--modules/mono/mono_gd/gd_mono_wasm_m2n.cpp79
-rw-r--r--modules/mono/mono_gd/gd_mono_wasm_m2n.h263
-rw-r--r--modules/mono/mono_gd/support/android_support.cpp7
-rwxr-xr-xmodules/mono/mono_gd/support/android_support.h3
-rwxr-xr-xmodules/mono/mono_gd/support/ios_support.h3
-rw-r--r--modules/mono/mono_gd/support/ios_support.mm4
-rw-r--r--modules/mono/register_types.cpp2
-rw-r--r--modules/mono/signal_awaiter_utils.cpp24
-rw-r--r--modules/mono/signal_awaiter_utils.h2
-rw-r--r--modules/mono/utils/macros.h1
-rw-r--r--modules/mono/utils/mono_reg_utils.cpp1
-rw-r--r--modules/mono/utils/mono_reg_utils.h2
-rw-r--r--modules/mono/utils/osx_utils.cpp2
-rw-r--r--modules/mono/utils/osx_utils.h2
-rw-r--r--modules/mono/utils/path_utils.cpp3
-rw-r--r--modules/mono/utils/path_utils.h5
-rw-r--r--modules/mono/utils/string_utils.cpp1
-rw-r--r--modules/mono/utils/string_utils.h4
-rw-r--r--modules/ogg/SCsub16
-rw-r--r--modules/opensimplex/SCsub17
-rw-r--r--modules/opensimplex/doc_classes/OpenSimplexNoise.xml16
-rw-r--r--modules/opensimplex/icons/NoiseTexture.svg4
-rw-r--r--modules/opensimplex/noise_texture.h4
-rw-r--r--modules/opensimplex/open_simplex_noise.cpp14
-rw-r--r--modules/opensimplex/open_simplex_noise.h28
-rw-r--r--modules/opus/SCsub19
-rw-r--r--modules/pvr/SCsub15
-rw-r--r--modules/pvr/image_compress_pvrtc.cpp84
-rw-r--r--modules/pvr/image_compress_pvrtc.h36
-rw-r--r--modules/pvr/register_types.cpp3
-rw-r--r--modules/pvr/texture_loader_pvr.cpp58
-rw-r--r--modules/regex/SCsub18
-rw-r--r--modules/regex/regex.h13
-rw-r--r--modules/regex/register_types.cpp2
-rw-r--r--modules/regex/tests/test_regex.h164
-rw-r--r--modules/squish/SCsub16
-rw-r--r--modules/squish/image_compress_squish.h2
-rw-r--r--modules/stb_vorbis/SCsub17
-rw-r--r--modules/stb_vorbis/register_types.cpp2
-rw-r--r--modules/svg/SCsub17
-rw-r--r--modules/svg/image_loader_svg.h2
-rw-r--r--modules/text_server_adv/SCsub501
-rw-r--r--modules/text_server_adv/bitmap_font_adv.cpp580
-rw-r--r--modules/text_server_adv/bitmap_font_adv.h118
-rw-r--r--modules/text_server_adv/config.py6
-rw-r--r--modules/text_server_adv/dynamic_font_adv.cpp1003
-rw-r--r--modules/text_server_adv/dynamic_font_adv.h191
-rw-r--r--modules/text_server_adv/font_adv.h94
-rw-r--r--modules/text_server_adv/icu_data/icudata_stub.cpp63
-rw-r--r--modules/text_server_adv/register_types.cpp43
-rw-r--r--modules/text_server_adv/register_types.h40
-rw-r--r--modules/text_server_adv/script_iterator.cpp110
-rw-r--r--modules/text_server_adv/script_iterator.h61
-rw-r--r--modules/text_server_adv/text_server_adv.cpp2571
-rw-r--r--modules/text_server_adv/text_server_adv.h248
-rw-r--r--modules/text_server_fb/SCsub13
-rw-r--r--modules/text_server_fb/bitmap_font_fb.cpp356
-rw-r--r--modules/text_server_fb/bitmap_font_fb.h107
-rw-r--r--modules/text_server_fb/config.py11
-rw-r--r--modules/text_server_fb/dynamic_font_fb.cpp685
-rw-r--r--modules/text_server_fb/dynamic_font_fb.h169
-rw-r--r--modules/text_server_fb/font_fb.h (renamed from modules/gdscript/gdscript_functions.h)155
-rw-r--r--modules/text_server_fb/register_types.cpp43
-rw-r--r--modules/text_server_fb/register_types.h40
-rw-r--r--modules/text_server_fb/text_server_fb.cpp1383
-rw-r--r--modules/text_server_fb/text_server_fb.h193
-rw-r--r--modules/tga/image_loader_tga.cpp8
-rw-r--r--modules/theora/SCsub16
-rw-r--r--modules/theora/doc_classes/VideoStreamTheora.xml5
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/theora/video_stream_theora.h2
-rw-r--r--modules/tinyexr/SCsub17
-rw-r--r--modules/tinyexr/image_loader_tinyexr.cpp2
-rw-r--r--modules/upnp/SCsub15
-rw-r--r--modules/upnp/register_types.cpp2
-rw-r--r--modules/upnp/upnp.h3
-rw-r--r--modules/upnp/upnp_device.h3
-rw-r--r--modules/vhacd/SCsub17
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml40
-rw-r--r--modules/visual_script/doc_classes/VisualScriptLists.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPropertyGet.xml2
-rw-r--r--modules/visual_script/icons/VisualScript.svg7
-rw-r--r--modules/visual_script/register_types.cpp2
-rw-r--r--modules/visual_script/visual_script.cpp9
-rw-r--r--modules/visual_script/visual_script.h10
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp94
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h6
-rw-r--r--modules/visual_script/visual_script_editor.cpp54
-rw-r--r--modules/visual_script/visual_script_editor.h2
-rw-r--r--modules/visual_script/visual_script_expression.cpp6
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp2
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp71
-rw-r--r--modules/visual_script/visual_script_nodes.cpp27
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp11
-rw-r--r--modules/vorbis/SCsub20
-rw-r--r--modules/webm/SCsub15
-rw-r--r--modules/webm/doc_classes/VideoStreamWebm.xml4
-rw-r--r--modules/webm/libvpx/SCsub2
-rw-r--r--modules/webm/video_stream_webm.cpp2
-rw-r--r--modules/webp/SCsub16
-rw-r--r--modules/webp/image_loader_webp.cpp2
-rw-r--r--modules/webrtc/SCsub6
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnection.xml2
-rw-r--r--modules/webrtc/library_godot_webrtc.js433
-rw-r--r--modules/webrtc/register_types.cpp2
-rw-r--r--modules/webrtc/webrtc_data_channel.cpp2
-rw-r--r--modules/webrtc/webrtc_data_channel_js.cpp245
-rw-r--r--modules/webrtc/webrtc_data_channel_js.h10
-rw-r--r--modules/webrtc/webrtc_peer_connection_js.cpp244
-rw-r--r--modules/webrtc/webrtc_peer_connection_js.h23
-rw-r--r--modules/websocket/SCsub40
-rw-r--r--modules/websocket/editor_debugger_server_websocket.cpp2
-rw-r--r--modules/websocket/emws_client.cpp146
-rw-r--r--modules/websocket/emws_client.h12
-rw-r--r--modules/websocket/emws_peer.cpp38
-rw-r--r--modules/websocket/emws_peer.h18
-rw-r--r--modules/websocket/emws_server.h2
-rw-r--r--modules/websocket/library_godot_websocket.js188
-rw-r--r--modules/websocket/packet_buffer.h2
-rw-r--r--modules/websocket/register_types.cpp4
-rw-r--r--modules/websocket/remote_debugger_peer_websocket.cpp2
-rw-r--r--modules/websocket/websocket_client.h2
-rw-r--r--modules/websocket/websocket_multiplayer_peer.h4
-rw-r--r--modules/websocket/websocket_peer.h2
-rw-r--r--modules/websocket/websocket_server.h2
-rw-r--r--modules/websocket/wsl_client.cpp2
-rw-r--r--modules/websocket/wsl_client.h2
-rw-r--r--modules/websocket/wsl_peer.h4
-rw-r--r--modules/websocket/wsl_server.cpp2
-rw-r--r--modules/xatlas_unwrap/SCsub16
-rw-r--r--modules/xatlas_unwrap/register_types.cpp8
464 files changed, 26128 insertions, 8874 deletions
diff --git a/modules/SCsub b/modules/SCsub
index edfc4ed9c6..24598f4b28 100644
--- a/modules/SCsub
+++ b/modules/SCsub
@@ -47,7 +47,14 @@ for name, path in env.module_list.items():
# Some modules are not linked automatically but can be enabled optionally
# on iOS, so we handle those specially.
- if env["platform"] == "iphone" and name in ["arkit", "camera"]:
+ if env["platform"] == "iphone" and name in [
+ "arkit",
+ "camera",
+ "camera_iphone",
+ "gamecenter",
+ "inappstore",
+ "icloud",
+ ]:
continue
lib = env_modules.add_library("module_%s" % name, env.modules_sources)
diff --git a/modules/arkit/arkit.gdip b/modules/arkit/arkit.gdip
new file mode 100644
index 0000000000..22c0a07e26
--- /dev/null
+++ b/modules/arkit/arkit.gdip
@@ -0,0 +1,18 @@
+[config]
+name="ARKit"
+binary="arkit_lib.a"
+
+initialization="register_arkit_types"
+deinitialization="unregister_arkit_types"
+
+[dependencies]
+linked=[]
+embedded=[]
+system=["AVFoundation.framework", "ARKit.framework"]
+
+capabilities=["arkit"]
+
+files=[]
+
+[plist]
+NSCameraUsageDescription="Device camera is used for some functionality"
diff --git a/modules/arkit/arkit_interface.h b/modules/arkit/arkit_interface.h
index 5a2c50e213..29e09411ff 100644
--- a/modules/arkit/arkit_interface.h
+++ b/modules/arkit/arkit_interface.h
@@ -44,6 +44,15 @@
// forward declaration for some needed objects
class ARKitShader;
+#ifdef __OBJC__
+
+typedef ARAnchor GodotARAnchor;
+
+#else
+
+typedef void GodotARAnchor;
+#endif
+
class ARKitInterface : public XRInterface {
GDCLASS(ARKitInterface, XRInterface);
@@ -115,8 +124,8 @@ public:
virtual void process() override;
// called by delegate (void * because C++ and Obj-C don't always mix, should really change all platform/iphone/*.cpp files to .mm)
- void _add_or_update_anchor(void *p_anchor);
- void _remove_anchor(void *p_anchor);
+ void _add_or_update_anchor(GodotARAnchor *p_anchor);
+ void _remove_anchor(GodotARAnchor *p_anchor);
ARKitInterface();
~ARKitInterface();
diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm
index 3fb2cc933d..6d69f4a2f4 100644
--- a/modules/arkit/arkit_interface.mm
+++ b/modules/arkit/arkit_interface.mm
@@ -306,12 +306,10 @@ void ARKitInterface::uninitialize() {
remove_all_anchors();
if (@available(iOS 11.0, *)) {
- [ar_session release];
- ar_session = NULL;
+ ar_session = nil;
}
- [ar_delegate release];
- ar_delegate = NULL;
+ ar_delegate = nil;
initialized = false;
session_was_started = false;
}
@@ -687,7 +685,7 @@ void ARKitInterface::process() {
}
}
-void ARKitInterface::_add_or_update_anchor(void *p_anchor) {
+void ARKitInterface::_add_or_update_anchor(GodotARAnchor *p_anchor) {
// _THREAD_SAFE_METHOD_
if (@available(iOS 11.0, *)) {
@@ -714,8 +712,8 @@ void ARKitInterface::_add_or_update_anchor(void *p_anchor) {
int16_t index = planeAnchor.geometry.triangleIndices[j];
simd_float3 vrtx = planeAnchor.geometry.vertices[index];
simd_float2 textcoord = planeAnchor.geometry.textureCoordinates[index];
- surftool->add_uv(Vector2(textcoord[0], textcoord[1]));
- surftool->add_color(Color(0.8, 0.8, 0.8));
+ surftool->set_uv(Vector2(textcoord[0], textcoord[1]));
+ surftool->set_color(Color(0.8, 0.8, 0.8));
surftool->add_vertex(Vector3(vrtx[0], vrtx[1], vrtx[2]));
}
@@ -749,7 +747,7 @@ void ARKitInterface::_add_or_update_anchor(void *p_anchor) {
}
}
-void ARKitInterface::_remove_anchor(void *p_anchor) {
+void ARKitInterface::_remove_anchor(GodotARAnchor *p_anchor) {
// _THREAD_SAFE_METHOD_
if (@available(iOS 11.0, *)) {
@@ -768,7 +766,7 @@ ARKitInterface::ARKitInterface() {
plane_detection_is_enabled = false;
light_estimation_is_enabled = false;
if (@available(iOS 11.0, *)) {
- ar_session = NULL;
+ ar_session = nil;
}
z_near = 0.01;
z_far = 1000.0;
diff --git a/modules/arkit/register_types.cpp b/modules/arkit/arkit_module.cpp
index 91069ab364..87ee3b87a5 100644
--- a/modules/arkit/register_types.cpp
+++ b/modules/arkit/arkit_module.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* register_types.cpp */
+/* arkit_module.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "register_types.h"
+#include "arkit_module.h"
#include "arkit_interface.h"
diff --git a/modules/arkit/register_types.h b/modules/arkit/arkit_module.h
index f8939a1e3f..8aa8175ed5 100644
--- a/modules/arkit/register_types.h
+++ b/modules/arkit/arkit_module.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* register_types.h */
+/* arkit_module.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
diff --git a/modules/assimp/SCsub b/modules/assimp/SCsub
index f1d0c742b4..7213efb74d 100644
--- a/modules/assimp/SCsub
+++ b/modules/assimp/SCsub
@@ -5,8 +5,13 @@ Import("env_modules")
env_assimp = env_modules.Clone()
+# Thirdparty source files
+
+thirdparty_obj = []
+
# Force bundled version for now, there's no released version of Assimp with
# support for ArmaturePopulate which we use from their master branch.
+
if True: # env['builtin_assimp']:
thirdparty_dir = "#thirdparty/assimp"
@@ -84,11 +89,20 @@ if True: # env['builtin_assimp']:
env_thirdparty = env_assimp.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/CApi/*.cpp"))
- env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Common/*.cpp"))
- env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/PostProcessing/*.cpp"))
- env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Material/*.cpp"))
- env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/FBX/*.cpp"))
-
-# Godot's own source files
-env_assimp.add_source_files(env.modules_sources, "*.cpp")
+ env_thirdparty.add_source_files(thirdparty_obj, Glob("#thirdparty/assimp/code/CApi/*.cpp"))
+ env_thirdparty.add_source_files(thirdparty_obj, Glob("#thirdparty/assimp/code/Common/*.cpp"))
+ env_thirdparty.add_source_files(thirdparty_obj, Glob("#thirdparty/assimp/code/PostProcessing/*.cpp"))
+ env_thirdparty.add_source_files(thirdparty_obj, Glob("#thirdparty/assimp/code/Material/*.cpp"))
+ env_thirdparty.add_source_files(thirdparty_obj, Glob("#thirdparty/assimp/code/FBX/*.cpp"))
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_assimp.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index e5becfd559..796ee27a7d 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -827,8 +827,7 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
Ref<ArrayMesh> mesh;
mesh.instance();
bool has_uvs = false;
- bool compress_vert_data = state.import_flags & IMPORT_USE_COMPRESSION;
- uint32_t mesh_flags = compress_vert_data ? Mesh::ARRAY_COMPRESS_DEFAULT : 0;
+ uint32_t mesh_flags = 0;
Map<String, uint32_t> morph_mesh_string_lookup;
@@ -839,7 +838,7 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
String ai_anim_mesh_name = AssimpUtils::get_assimp_string(ai_mesh->mAnimMeshes[j]->mName);
if (!morph_mesh_string_lookup.has(ai_anim_mesh_name)) {
morph_mesh_string_lookup.insert(ai_anim_mesh_name, j);
- mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED);
+ mesh->set_blend_shape_mode(ArrayMesh::BLEND_SHAPE_MODE_NORMALIZED);
if (ai_anim_mesh_name.empty()) {
ai_anim_mesh_name = String("morph_") + itos(j);
}
@@ -904,33 +903,33 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
// Get the texture coordinates if they exist
if (ai_mesh->HasTextureCoords(0)) {
has_uvs = true;
- st->add_uv(Vector2(ai_mesh->mTextureCoords[0][j].x, 1.0f - ai_mesh->mTextureCoords[0][j].y));
+ st->set_uv(Vector2(ai_mesh->mTextureCoords[0][j].x, 1.0f - ai_mesh->mTextureCoords[0][j].y));
}
if (ai_mesh->HasTextureCoords(1)) {
has_uvs = true;
- st->add_uv2(Vector2(ai_mesh->mTextureCoords[1][j].x, 1.0f - ai_mesh->mTextureCoords[1][j].y));
+ st->set_uv2(Vector2(ai_mesh->mTextureCoords[1][j].x, 1.0f - ai_mesh->mTextureCoords[1][j].y));
}
// Assign vertex colors
if (ai_mesh->HasVertexColors(0)) {
Color color = Color(ai_mesh->mColors[0]->r, ai_mesh->mColors[0]->g, ai_mesh->mColors[0]->b,
ai_mesh->mColors[0]->a);
- st->add_color(color);
+ st->set_color(color);
}
// Work out normal calculations? - this needs work it doesn't work properly on huestos
if (ai_mesh->mNormals != nullptr) {
const aiVector3D normals = ai_mesh->mNormals[j];
const Vector3 godot_normal = Vector3(normals.x, normals.y, normals.z);
- st->add_normal(godot_normal);
+ st->set_normal(godot_normal);
if (ai_mesh->HasTangentsAndBitangents()) {
const aiVector3D tangents = ai_mesh->mTangents[j];
const Vector3 godot_tangent = Vector3(tangents.x, tangents.y, tangents.z);
const aiVector3D bitangent = ai_mesh->mBitangents[j];
const Vector3 godot_bitangent = Vector3(bitangent.x, bitangent.y, bitangent.z);
float d = godot_normal.cross(godot_tangent).dot(godot_bitangent) > 0.0f ? 1.0f : -1.0f;
- st->add_tangent(Plane(tangents.x, tangents.y, tangents.z, d));
+ st->set_tangent(Plane(tangents.x, tangents.y, tangents.z, d));
}
}
@@ -948,8 +947,8 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
weights.write[k] = bone_info[k].weight;
}
- st->add_bones(bones);
- st->add_weights(weights);
+ st->set_bones(bones);
+ st->set_weights(weights);
}
// Assign vertex
diff --git a/modules/assimp/editor_scene_importer_assimp.h b/modules/assimp/editor_scene_importer_assimp.h
index 7be80c4ad0..80bba6ad66 100644
--- a/modules/assimp/editor_scene_importer_assimp.h
+++ b/modules/assimp/editor_scene_importer_assimp.h
@@ -32,9 +32,9 @@
#define EDITOR_SCENE_IMPORTER_ASSIMP_H
#ifdef TOOLS_ENABLED
-#include "core/bind/core_bind.h"
+#include "core/core_bind.h"
#include "core/io/resource_importer.h"
-#include "core/vector.h"
+#include "core/templates/vector.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/project_settings_editor.h"
#include "scene/3d/mesh_instance_3d.h"
diff --git a/modules/assimp/import_state.h b/modules/assimp/import_state.h
index ee22800ac4..a1cce6968b 100644
--- a/modules/assimp/import_state.h
+++ b/modules/assimp/import_state.h
@@ -31,9 +31,9 @@
#ifndef EDITOR_SCENE_IMPORT_STATE_H
#define EDITOR_SCENE_IMPORT_STATE_H
-#include "core/bind/core_bind.h"
+#include "core/core_bind.h"
#include "core/io/resource_importer.h"
-#include "core/vector.h"
+#include "core/templates/vector.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/project_settings_editor.h"
#include "scene/3d/mesh_instance_3d.h"
diff --git a/modules/basis_universal/SCsub b/modules/basis_universal/SCsub
index dc7b176d24..351628a0e3 100644
--- a/modules/basis_universal/SCsub
+++ b/modules/basis_universal/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_basisu = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
# Not unbundled so far since not widespread as shared library
thirdparty_dir = "#thirdparty/basis_universal/"
tool_sources = [
@@ -41,8 +44,16 @@ if env["target"] == "debug":
env_thirdparty = env_basisu.Clone()
env_thirdparty.disable_warnings()
if env["tools"]:
- env_thirdparty.add_source_files(env.modules_sources, tool_sources)
-env_thirdparty.add_source_files(env.modules_sources, transcoder_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, tool_sources)
+env_thirdparty.add_source_files(thirdparty_obj, transcoder_sources)
+env.modules_sources += thirdparty_obj
# Godot source files
-env_basisu.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_basisu.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/basis_universal/texture_basisu.cpp b/modules/basis_universal/texture_basisu.cpp
index 2ed0340927..5831d3de2a 100644
--- a/modules/basis_universal/texture_basisu.cpp
+++ b/modules/basis_universal/texture_basisu.cpp
@@ -39,44 +39,36 @@
#include <transcoder/basisu_transcoder.h>
void TextureBasisU::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_basisu_data", "data"), &TextureBasisU::set_basisu_data);
ClassDB::bind_method(D_METHOD("get_basisu_data"), &TextureBasisU::get_data);
ClassDB::bind_method(D_METHOD("import"), &TextureBasisU::import);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "basisu_data"), "set_basisu_data", "get_basisu_data");
-
};
int TextureBasisU::get_width() const {
-
return tex_size.x;
};
int TextureBasisU::get_height() const {
-
return tex_size.y;
};
RID TextureBasisU::get_rid() const {
-
return texture;
};
bool TextureBasisU::has_alpha() const {
-
return false;
};
void TextureBasisU::set_flags(uint32_t p_flags) {
-
flags = p_flags;
RenderingServer::get_singleton()->texture_set_flags(texture, p_flags);
};
uint32_t TextureBasisU::get_flags() const {
-
return flags;
};
@@ -95,12 +87,10 @@ void TextureBasisU::set_basisu_data(const Vector<uint8_t>& p_data) {
Image::Format imgfmt;
if (OS::get_singleton()->has_feature("s3tc")) {
-
format = basist::cTFBC3; // get this from renderer
imgfmt = Image::FORMAT_DXT5;
} else if (OS::get_singleton()->has_feature("etc2")) {
-
format = basist::cTFETC2;
imgfmt = Image::FORMAT_ETC2_RGBA8;
};
@@ -126,7 +116,6 @@ void TextureBasisU::set_basisu_data(const Vector<uint8_t>& p_data) {
int ofs = 0;
tr.start_transcoding(ptr, size);
for (int i=0; i<info.m_total_levels; i++) {
-
basist::basisu_image_level_info level;
tr.get_image_level_info(ptr, size, level, 0, i);
@@ -214,19 +203,16 @@ Error TextureBasisU::import(const Ref<Image>& p_img) {
Vector<uint8_t> TextureBasisU::get_basisu_data() const {
-
return data;
};
TextureBasisU::TextureBasisU() {
-
flags = FLAGS_DEFAULT;
texture = RenderingServer::get_singleton()->texture_create();
};
TextureBasisU::~TextureBasisU() {
-
RenderingServer::get_singleton()->free(texture);
};
diff --git a/modules/basis_universal/texture_basisu.h b/modules/basis_universal/texture_basisu.h
index 20ecf15a59..99248f9162 100644
--- a/modules/basis_universal/texture_basisu.h
+++ b/modules/basis_universal/texture_basisu.h
@@ -41,7 +41,6 @@
#if 0
class TextureBasisU : public Texture {
-
GDCLASS(TextureBasisU, Texture);
RES_BASE_EXTENSION("butex");
@@ -74,7 +73,6 @@ public:
TextureBasisU();
~TextureBasisU();
-
};
#endif
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp
index 757afeb9e3..b08970d110 100644
--- a/modules/bmp/image_loader_bmp.cpp
+++ b/modules/bmp/image_loader_bmp.cpp
@@ -30,6 +30,8 @@
#include "image_loader_bmp.h"
+#include "core/io/file_access_memory.h"
+
Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
const uint8_t *p_buffer,
const uint8_t *p_color_buffer,
@@ -293,9 +295,21 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
return err;
}
-void ImageLoaderBMP::get_recognized_extensions(
- List<String> *p_extensions) const {
+void ImageLoaderBMP::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("bmp");
}
-ImageLoaderBMP::ImageLoaderBMP() {}
+static Ref<Image> _bmp_mem_loader_func(const uint8_t *p_bmp, int p_size) {
+ FileAccessMemory memfile;
+ Error open_memfile_error = memfile.open_custom(p_bmp, p_size);
+ ERR_FAIL_COND_V_MSG(open_memfile_error, Ref<Image>(), "Could not create memfile for BMP image buffer.");
+ Ref<Image> img;
+ img.instance();
+ Error load_error = ImageLoaderBMP().load_image(img, &memfile, false, 1.0f);
+ ERR_FAIL_COND_V_MSG(load_error, Ref<Image>(), "Failed to load BMP image.");
+ return img;
+}
+
+ImageLoaderBMP::ImageLoaderBMP() {
+ Image::_bmp_mem_loader_func = _bmp_mem_loader_func;
+}
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub
index 21bdcca18e..bfac0df5b0 100644
--- a/modules/bullet/SCsub
+++ b/modules/bullet/SCsub
@@ -7,6 +7,8 @@ env_bullet = env_modules.Clone()
# Thirdparty source files
+thirdparty_obj = []
+
if env["builtin_bullet"]:
# Build only version 2 for now (as of 2.89)
# Sync file list with relevant upstream CMakeLists.txt for each folder.
@@ -208,8 +210,16 @@ if env["builtin_bullet"]:
env_thirdparty = env_bullet.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
# Godot source files
-env_bullet.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_bullet.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp
index b35019bea3..f8f7d79a11 100644
--- a/modules/bullet/area_bullet.cpp
+++ b/modules/bullet/area_bullet.cpp
@@ -65,11 +65,14 @@ AreaBullet::~AreaBullet() {
}
void AreaBullet::dispatch_callbacks() {
- RigidCollisionObjectBullet::dispatch_callbacks();
+ if (!isScratched) {
+ return;
+ }
+ isScratched = false;
// Reverse order because I've to remove EXIT objects
for (int i = overlappingObjects.size() - 1; 0 <= i; --i) {
- OverlappingObjectData &otherObj = overlappingObjects[i];
+ OverlappingObjectData &otherObj = overlappingObjects.write[i];
switch (otherObj.state) {
case OVERLAP_STATE_ENTER:
@@ -109,9 +112,10 @@ void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3
}
void AreaBullet::scratch() {
- if (space != nullptr) {
- space->add_to_pre_flush_queue(this);
+ if (isScratched) {
+ return;
}
+ isScratched = true;
}
void AreaBullet::clear_overlaps(bool p_notify) {
@@ -160,7 +164,7 @@ void AreaBullet::main_shape_changed() {
btGhost->setCollisionShape(get_main_shape());
}
-void AreaBullet::do_reload_body() {
+void AreaBullet::reload_body() {
if (space) {
space->remove_area(this);
space->add_area(this);
@@ -169,25 +173,22 @@ void AreaBullet::do_reload_body() {
void AreaBullet::set_space(SpaceBullet *p_space) {
// Clear the old space if there is one
-
if (space) {
clear_overlaps(false);
+ isScratched = false;
// Remove this object form the physics world
- space->unregister_collision_object(this);
space->remove_area(this);
}
space = p_space;
if (space) {
- space->register_collision_object(this);
- reload_body();
- scratch();
+ space->add_area(this);
}
}
-void AreaBullet::do_reload_collision_filters() {
+void AreaBullet::on_collision_filters_change() {
if (space) {
space->reload_collision_filters(this);
}
@@ -201,13 +202,13 @@ void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) {
void AreaBullet::put_overlap_as_exit(int p_index) {
scratch();
- overlappingObjects[p_index].state = OVERLAP_STATE_EXIT;
+ overlappingObjects.write[p_index].state = OVERLAP_STATE_EXIT;
}
void AreaBullet::put_overlap_as_inside(int p_index) {
// This check is required to be sure this body was inside
if (OVERLAP_STATE_DIRTY == overlappingObjects[p_index].state) {
- overlappingObjects[p_index].state = OVERLAP_STATE_INSIDE;
+ overlappingObjects.write[p_index].state = OVERLAP_STATE_INSIDE;
}
}
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index 51fbc1f71d..152fd785c0 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -32,7 +32,7 @@
#define AREABULLET_H
#include "collision_object_bullet.h"
-#include "core/local_vector.h"
+#include "core/templates/vector.h"
#include "servers/physics_server_3d.h"
#include "space_bullet.h"
@@ -83,7 +83,7 @@ private:
Variant *call_event_res_ptr[5];
btGhostObject *btGhost;
- LocalVector<OverlappingObjectData> overlappingObjects;
+ Vector<OverlappingObjectData> overlappingObjects;
bool monitorable = true;
PhysicsServer3D::AreaSpaceOverrideMode spOv_mode = PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED;
@@ -96,6 +96,8 @@ private:
real_t spOv_angularDump = 0.1;
int spOv_priority = 0;
+ bool isScratched = false;
+
InOutEventCallback eventsCallbacks[2];
public:
@@ -137,11 +139,11 @@ public:
_FORCE_INLINE_ void set_spOv_priority(int p_priority) { spOv_priority = p_priority; }
_FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; }
- virtual void main_shape_changed() override;
- virtual void do_reload_body() override;
- virtual void set_space(SpaceBullet *p_space) override;
+ virtual void main_shape_changed();
+ virtual void reload_body();
+ virtual void set_space(SpaceBullet *p_space);
- virtual void dispatch_callbacks() override;
+ virtual void dispatch_callbacks();
void call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status);
void set_on_state_change(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
void scratch();
@@ -150,9 +152,9 @@ public:
// Dispatch the callbacks and removes from overlapping list
void remove_overlap(CollisionObjectBullet *p_object, bool p_notify);
- virtual void do_reload_collision_filters() override;
- virtual void on_collision_checker_start() override {}
- virtual void on_collision_checker_end() override { isTransformChanged = false; }
+ virtual void on_collision_filters_change();
+ virtual void on_collision_checker_start() {}
+ virtual void on_collision_checker_end() { isTransformChanged = false; }
void add_overlap(CollisionObjectBullet *p_otherObject);
void put_overlap_as_exit(int p_index);
@@ -164,8 +166,8 @@ public:
void set_event_callback(Type p_callbackObjectType, ObjectID p_id, const StringName &p_method);
bool has_event_callback(Type p_callbackObjectType);
- virtual void on_enter_area(AreaBullet *p_area) override;
- virtual void on_exit_area(AreaBullet *p_area) override;
+ virtual void on_enter_area(AreaBullet *p_area);
+ virtual void on_exit_area(AreaBullet *p_area);
};
#endif
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 8f64c11867..3b548b7faa 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -32,9 +32,9 @@
#include "bullet_utilities.h"
#include "cone_twist_joint_bullet.h"
-#include "core/class_db.h"
-#include "core/error_macros.h"
-#include "core/ustring.h"
+#include "core/error/error_macros.h"
+#include "core/object/class_db.h"
+#include "core/string/ustring.h"
#include "generic_6dof_joint_bullet.h"
#include "hinge_joint_bullet.h"
#include "pin_joint_bullet.h"
@@ -1463,22 +1463,6 @@ bool BulletPhysicsServer3D::generic_6dof_joint_get_flag(RID p_joint, Vector3::Ax
return generic_6dof_joint->get_flag(p_axis, p_flag);
}
-void BulletPhysicsServer3D::generic_6dof_joint_set_precision(RID p_joint, int p_precision) {
- JointBullet *joint = joint_owner.getornull(p_joint);
- ERR_FAIL_COND(!joint);
- ERR_FAIL_COND(joint->get_type() != JOINT_6DOF);
- Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint);
- generic_6dof_joint->set_precision(p_precision);
-}
-
-int BulletPhysicsServer3D::generic_6dof_joint_get_precision(RID p_joint) {
- JointBullet *joint = joint_owner.getornull(p_joint);
- ERR_FAIL_COND_V(!joint, 0);
- ERR_FAIL_COND_V(joint->get_type() != JOINT_6DOF, 0);
- Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint);
- return generic_6dof_joint->get_precision();
-}
-
void BulletPhysicsServer3D::free(RID p_rid) {
if (shape_owner.owns(p_rid)) {
ShapeBullet *shape = shape_owner.getornull(p_rid);
@@ -1553,9 +1537,6 @@ void BulletPhysicsServer3D::step(float p_deltaTime) {
}
}
-void BulletPhysicsServer3D::sync() {
-}
-
void BulletPhysicsServer3D::flush_queries() {
if (!active) {
return;
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index eb95120f74..07a32e510c 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -32,8 +32,8 @@
#define BULLET_PHYSICS_SERVER_H
#include "area_bullet.h"
-#include "core/rid.h"
-#include "core/rid_owner.h"
+#include "core/templates/rid.h"
+#include "core/templates/rid_owner.h"
#include "joint_bullet.h"
#include "rigid_body_bullet.h"
#include "servers/physics_server_3d.h"
@@ -52,7 +52,7 @@ class BulletPhysicsServer3D : public PhysicsServer3D {
bool active = true;
char active_spaces_count = 0;
- LocalVector<SpaceBullet *> active_spaces;
+ Vector<SpaceBullet *> active_spaces;
mutable RID_PtrOwner<SpaceBullet> space_owner;
mutable RID_PtrOwner<ShapeBullet> shape_owner;
@@ -376,9 +376,6 @@ public:
virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag, bool p_enable) override;
virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag) override;
- virtual void generic_6dof_joint_set_precision(RID p_joint, int precision) override;
- virtual int generic_6dof_joint_get_precision(RID p_joint) override;
-
/* MISC */
virtual void free(RID p_rid) override;
@@ -397,7 +394,6 @@ public:
virtual void init() override;
virtual void step(float p_deltaTime) override;
- virtual void sync() override;
virtual void flush_queries() override;
virtual void finish() override;
diff --git a/modules/bullet/bullet_types_converter.cpp b/modules/bullet/bullet_types_converter.cpp
index c9493d8892..09b90fe09e 100644
--- a/modules/bullet/bullet_types_converter.cpp
+++ b/modules/bullet/bullet_types_converter.cpp
@@ -95,12 +95,61 @@ void G_TO_B(Transform const &inVal, btTransform &outVal) {
}
void UNSCALE_BT_BASIS(btTransform &scaledBasis) {
- btMatrix3x3 &m(scaledBasis.getBasis());
- btVector3 column0(m[0][0], m[1][0], m[2][0]);
- btVector3 column1(m[0][1], m[1][1], m[2][1]);
- btVector3 column2(m[0][2], m[1][2], m[2][2]);
+ btMatrix3x3 &basis(scaledBasis.getBasis());
+ btVector3 column0 = basis.getColumn(0);
+ btVector3 column1 = basis.getColumn(1);
+ btVector3 column2 = basis.getColumn(2);
+
+ // Check for zero scaling.
+ if (column0.fuzzyZero()) {
+ if (column1.fuzzyZero()) {
+ if (column2.fuzzyZero()) {
+ // All dimensions are fuzzy zero. Create a default basis.
+ column0 = btVector3(1, 0, 0);
+ column1 = btVector3(0, 1, 0);
+ column2 = btVector3(0, 0, 1);
+ } else { // Column 2 scale not fuzzy zero.
+ // Create two vectors orthogonal to row 2.
+ // Ensure that a default basis is created if row 2 = <0, 0, 1>
+ column1 = btVector3(0, column2[2], -column2[1]);
+ column0 = column1.cross(column2);
+ }
+ } else { // Column 1 scale not fuzzy zero.
+ if (column2.fuzzyZero()) {
+ // Create two vectors othogonal to column 1.
+ // Ensure that a default basis is created if column 1 = <0, 1, 0>
+ column0 = btVector3(column1[1], -column1[0], 0);
+ column2 = column0.cross(column1);
+ } else { // Column 1 and column 2 scales not fuzzy zero.
+ // Create column 0 orthogonal to column 1 and column 2.
+ column0 = column1.cross(column2);
+ }
+ }
+ } else { // Column 0 scale not fuzzy zero.
+ if (column1.fuzzyZero()) {
+ if (column2.fuzzyZero()) {
+ // Create two vectors orthogonal to column 0.
+ // Ensure that a default basis is created if column 0 = <1, 0, 0>
+ column2 = btVector3(-column0[2], 0, column0[0]);
+ column1 = column2.cross(column0);
+ } else { // Column 0 and column 2 scales not fuzzy zero.
+ // Create column 1 orthogonal to column 0 and column 2.
+ column1 = column2.cross(column0);
+ }
+ } else { // Column 0 and column 1 scales not fuzzy zero.
+ if (column2.fuzzyZero()) {
+ // Create column 2 orthogonal to column 0 and column 1.
+ column2 = column0.cross(column1);
+ }
+ }
+ }
+
+ // Normalize
column0.normalize();
column1.normalize();
column2.normalize();
- m.setValue(column0[0], column1[0], column2[0], column0[1], column1[1], column2[1], column0[2], column1[2], column2[2]);
+
+ basis.setValue(column0[0], column1[0], column2[0],
+ column0[1], column1[1], column2[1],
+ column0[2], column1[2], column2[2]);
}
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index 660e9afc5e..a3158a15e5 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -79,7 +79,7 @@ btTransform CollisionObjectBullet::ShapeWrapper::get_adjusted_transform() const
}
void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_scale) {
- if (bt_shape == nullptr) {
+ if (!bt_shape) {
if (active) {
bt_shape = shape->create_bt_shape(scale * body_scale);
} else {
@@ -88,13 +88,6 @@ void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_s
}
}
-void CollisionObjectBullet::ShapeWrapper::release_bt_shape() {
- if (bt_shape != nullptr) {
- shape->destroy_bt_shape(bt_shape);
- bt_shape = nullptr;
- }
-}
-
CollisionObjectBullet::CollisionObjectBullet(Type p_type) :
RIDBullet(),
type(p_type) {}
@@ -165,22 +158,6 @@ bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet
return !bt_collision_object->checkCollideWith(p_otherCollisionObject->bt_collision_object);
}
-void CollisionObjectBullet::reload_body() {
- needs_body_reload = true;
-}
-
-void CollisionObjectBullet::dispatch_callbacks() {}
-
-void CollisionObjectBullet::pre_process() {
- if (needs_body_reload) {
- do_reload_body();
- } else if (needs_collision_filters_reload) {
- do_reload_collision_filters();
- }
- needs_body_reload = false;
- needs_collision_filters_reload = false;
-}
-
void CollisionObjectBullet::set_collision_enabled(bool p_enabled) {
collisionsEnabled = p_enabled;
if (collisionsEnabled) {
@@ -254,7 +231,7 @@ void RigidCollisionObjectBullet::add_shape(ShapeBullet *p_shape, const Transform
}
void RigidCollisionObjectBullet::set_shape(int p_index, ShapeBullet *p_shape) {
- ShapeWrapper &shp = shapes[p_index];
+ ShapeWrapper &shp = shapes.write[p_index];
shp.shape->remove_owner(this);
p_shape->add_owner(this);
shp.shape = p_shape;
@@ -316,7 +293,7 @@ void RigidCollisionObjectBullet::remove_all_shapes(bool p_permanentlyFromThisBod
void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transform &p_transform) {
ERR_FAIL_INDEX(p_index, get_shape_count());
- shapes[p_index].set_transform(p_transform);
+ shapes.write[p_index].set_transform(p_transform);
shape_changed(p_index);
}
@@ -334,7 +311,7 @@ void RigidCollisionObjectBullet::set_shape_disabled(int p_index, bool p_disabled
if (shapes[p_index].active != p_disabled) {
return;
}
- shapes[p_index].active = !p_disabled;
+ shapes.write[p_index].active = !p_disabled;
shape_changed(p_index);
}
@@ -342,28 +319,16 @@ bool RigidCollisionObjectBullet::is_shape_disabled(int p_index) {
return !shapes[p_index].active;
}
-void RigidCollisionObjectBullet::pre_process() {
- if (need_shape_reload) {
- do_reload_shapes();
- need_shape_reload = false;
- }
- CollisionObjectBullet::pre_process();
-}
-
void RigidCollisionObjectBullet::shape_changed(int p_shape_index) {
- ShapeWrapper &shp = shapes[p_shape_index];
+ ShapeWrapper &shp = shapes.write[p_shape_index];
if (shp.bt_shape == mainShape) {
mainShape = nullptr;
}
- shp.release_bt_shape();
+ bulletdelete(shp.bt_shape);
reload_shapes();
}
void RigidCollisionObjectBullet::reload_shapes() {
- need_shape_reload = true;
-}
-
-void RigidCollisionObjectBullet::do_reload_shapes() {
if (mainShape && mainShape->isCompound()) {
// Destroy compound
bulletdelete(mainShape);
@@ -371,38 +336,41 @@ void RigidCollisionObjectBullet::do_reload_shapes() {
mainShape = nullptr;
+ ShapeWrapper *shpWrapper;
const int shape_count = shapes.size();
- // Reset all shapes if required
+ // Reset shape if required
if (force_shape_reset) {
for (int i(0); i < shape_count; ++i) {
- shapes[i].release_bt_shape();
+ shpWrapper = &shapes.write[i];
+ bulletdelete(shpWrapper->bt_shape);
}
force_shape_reset = false;
}
const btVector3 body_scale(get_bt_body_scale());
+ // Try to optimize by not using compound
if (1 == shape_count) {
- // Is it possible to optimize by not using compound?
- btTransform transform = shapes[0].get_adjusted_transform();
+ shpWrapper = &shapes.write[0];
+ btTransform transform = shpWrapper->get_adjusted_transform();
if (transform.getOrigin().isZero() && transform.getBasis() == transform.getBasis().getIdentity()) {
- shapes[0].claim_bt_shape(body_scale);
- mainShape = shapes[0].bt_shape;
+ shpWrapper->claim_bt_shape(body_scale);
+ mainShape = shpWrapper->bt_shape;
main_shape_changed();
- // Nothing more to do
return;
}
}
- // Optimization not possible use a compound shape.
+ // Optimization not possible use a compound shape
btCompoundShape *compoundShape = bulletnew(btCompoundShape(enableDynamicAabbTree, shape_count));
for (int i(0); i < shape_count; ++i) {
- shapes[i].claim_bt_shape(body_scale);
- btTransform scaled_shape_transform(shapes[i].get_adjusted_transform());
+ shpWrapper = &shapes.write[i];
+ shpWrapper->claim_bt_shape(body_scale);
+ btTransform scaled_shape_transform(shpWrapper->get_adjusted_transform());
scaled_shape_transform.getOrigin() *= body_scale;
- compoundShape->addChildShape(scaled_shape_transform, shapes[i].bt_shape);
+ compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape);
}
compoundShape->recalculateLocalAabb();
@@ -416,10 +384,10 @@ void RigidCollisionObjectBullet::body_scale_changed() {
}
void RigidCollisionObjectBullet::internal_shape_destroy(int p_index, bool p_permanentlyFromThisBody) {
- ShapeWrapper &shp = shapes[p_index];
+ ShapeWrapper &shp = shapes.write[p_index];
shp.shape->remove_owner(this, p_permanentlyFromThisBody);
if (shp.bt_shape == mainShape) {
mainShape = nullptr;
}
- shp.release_bt_shape();
+ bulletdelete(shp.bt_shape);
}
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h
index 920d80af23..e2d05f2c38 100644
--- a/modules/bullet/collision_object_bullet.h
+++ b/modules/bullet/collision_object_bullet.h
@@ -31,11 +31,10 @@
#ifndef COLLISION_OBJECT_BULLET_H
#define COLLISION_OBJECT_BULLET_H
-#include "core/local_vector.h"
#include "core/math/transform.h"
#include "core/math/vector3.h"
-#include "core/object.h"
-#include "core/vset.h"
+#include "core/object/class_db.h"
+#include "core/templates/vset.h"
#include "shape_owner_bullet.h"
#include <LinearMath/btTransform.h>
@@ -71,12 +70,11 @@ public:
struct ShapeWrapper {
ShapeBullet *shape = nullptr;
+ btCollisionShape *bt_shape = nullptr;
btTransform transform;
btVector3 scale;
bool active = true;
- btCollisionShape *bt_shape = nullptr;
- public:
ShapeWrapper() {}
ShapeWrapper(ShapeBullet *p_shape, const btTransform &p_transform, bool p_active) :
@@ -109,7 +107,6 @@ public:
btTransform get_adjusted_transform() const;
void claim_bt_shape(const btVector3 &body_scale);
- void release_bt_shape();
};
protected:
@@ -127,20 +124,13 @@ protected:
VSet<RID> exceptions;
- bool needs_body_reload = true;
- bool needs_collision_filters_reload = true;
-
/// This array is used to know all areas where this Object is overlapped in
/// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea)
/// This array is used mainly to know which area hold the pointer of this object
- LocalVector<AreaBullet *> areasOverlapped;
+ Vector<AreaBullet *> areasOverlapped;
bool isTransformChanged = false;
public:
- bool is_in_world = false;
- bool is_in_flush_queue = false;
-
-public:
CollisionObjectBullet(Type p_type);
virtual ~CollisionObjectBullet();
@@ -174,7 +164,7 @@ public:
_FORCE_INLINE_ void set_collision_layer(uint32_t p_layer) {
if (collisionLayer != p_layer) {
collisionLayer = p_layer;
- needs_collision_filters_reload = true;
+ on_collision_filters_change();
}
}
_FORCE_INLINE_ uint32_t get_collision_layer() const { return collisionLayer; }
@@ -182,32 +172,25 @@ public:
_FORCE_INLINE_ void set_collision_mask(uint32_t p_mask) {
if (collisionMask != p_mask) {
collisionMask = p_mask;
- needs_collision_filters_reload = true;
+ on_collision_filters_change();
}
}
_FORCE_INLINE_ uint32_t get_collision_mask() const { return collisionMask; }
- virtual void do_reload_collision_filters() = 0;
+ virtual void on_collision_filters_change() = 0;
_FORCE_INLINE_ bool test_collision_mask(CollisionObjectBullet *p_other) const {
return collisionLayer & p_other->collisionMask || p_other->collisionLayer & collisionMask;
}
- bool need_reload_body() const {
- return needs_body_reload;
- }
-
- void reload_body();
-
- virtual void do_reload_body() = 0;
+ virtual void reload_body() = 0;
virtual void set_space(SpaceBullet *p_space) = 0;
_FORCE_INLINE_ SpaceBullet *get_space() const { return space; }
virtual void on_collision_checker_start() = 0;
virtual void on_collision_checker_end() = 0;
- virtual void dispatch_callbacks();
- virtual void pre_process();
+ virtual void dispatch_callbacks() = 0;
void set_collision_enabled(bool p_enabled);
bool is_collisions_response_enabled();
@@ -231,15 +214,14 @@ public:
class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet {
protected:
btCollisionShape *mainShape = nullptr;
- LocalVector<ShapeWrapper> shapes;
- bool need_shape_reload = true;
+ Vector<ShapeWrapper> shapes;
public:
RigidCollisionObjectBullet(Type p_type) :
CollisionObjectBullet(p_type) {}
~RigidCollisionObjectBullet();
- _FORCE_INLINE_ const LocalVector<ShapeWrapper> &get_shapes_wrappers() const { return shapes; }
+ _FORCE_INLINE_ const Vector<ShapeWrapper> &get_shapes_wrappers() const { return shapes; }
_FORCE_INLINE_ btCollisionShape *get_main_shape() const { return mainShape; }
@@ -250,9 +232,9 @@ public:
ShapeBullet *get_shape(int p_index) const;
btCollisionShape *get_bt_shape(int p_index) const;
- virtual int find_shape(ShapeBullet *p_shape) const override;
+ int find_shape(ShapeBullet *p_shape) const;
- virtual void remove_shape_full(ShapeBullet *p_shape) override;
+ virtual void remove_shape_full(ShapeBullet *p_shape);
void remove_shape_full(int p_index);
void remove_all_shapes(bool p_permanentlyFromThisBody = false, bool p_force_not_reload = false);
@@ -264,15 +246,11 @@ public:
void set_shape_disabled(int p_index, bool p_disabled);
bool is_shape_disabled(int p_index);
- virtual void pre_process() override;
-
- virtual void shape_changed(int p_shape_index) override;
- virtual void reload_shapes() override;
- bool need_reload_shapes() const { return need_shape_reload; }
- virtual void do_reload_shapes();
+ virtual void shape_changed(int p_shape_index);
+ virtual void reload_shapes();
virtual void main_shape_changed() = 0;
- virtual void body_scale_changed() override;
+ virtual void body_scale_changed();
private:
void internal_shape_destroy(int p_index, bool p_permanentlyFromThisBody = false);
diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp
index 56a66dba45..d75bf1fb98 100644
--- a/modules/bullet/generic_6dof_joint_bullet.cpp
+++ b/modules/bullet/generic_6dof_joint_bullet.cpp
@@ -273,11 +273,3 @@ bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6D
ERR_FAIL_INDEX_V(p_axis, 3, false);
return flags[p_axis][p_flag];
}
-
-void Generic6DOFJointBullet::set_precision(int p_precision) {
- sixDOFConstraint->setOverrideNumSolverIterations(MAX(1, p_precision));
-}
-
-int Generic6DOFJointBullet::get_precision() const {
- return sixDOFConstraint->getOverrideNumSolverIterations();
-}
diff --git a/modules/bullet/generic_6dof_joint_bullet.h b/modules/bullet/generic_6dof_joint_bullet.h
index 316708bb11..ed25337745 100644
--- a/modules/bullet/generic_6dof_joint_bullet.h
+++ b/modules/bullet/generic_6dof_joint_bullet.h
@@ -68,9 +68,6 @@ public:
void set_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag, bool p_value);
bool get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag) const;
-
- void set_precision(int p_precision);
- int get_precision() const;
};
#endif
diff --git a/modules/bullet/godot_collision_dispatcher.h b/modules/bullet/godot_collision_dispatcher.h
index 5a96268ee9..13e7255abf 100644
--- a/modules/bullet/godot_collision_dispatcher.h
+++ b/modules/bullet/godot_collision_dispatcher.h
@@ -31,7 +31,7 @@
#ifndef GODOT_COLLISION_DISPATCHER_H
#define GODOT_COLLISION_DISPATCHER_H
-#include "core/int_types.h"
+#include <cstdint>
#include <btBulletDynamicsCommon.h>
diff --git a/modules/bullet/register_types.cpp b/modules/bullet/register_types.cpp
index 009d0dff63..d29b699ecd 100644
--- a/modules/bullet/register_types.cpp
+++ b/modules/bullet/register_types.cpp
@@ -31,8 +31,8 @@
#include "register_types.h"
#include "bullet_physics_server.h"
-#include "core/class_db.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
+#include "core/object/class_db.h"
/**
@author AndreaCatania
diff --git a/modules/bullet/rid_bullet.h b/modules/bullet/rid_bullet.h
index 3551ca05f9..0db09b2b78 100644
--- a/modules/bullet/rid_bullet.h
+++ b/modules/bullet/rid_bullet.h
@@ -31,7 +31,7 @@
#ifndef RID_BULLET_H
#define RID_BULLET_H
-#include "core/rid.h"
+#include "core/templates/rid.h"
/**
@author AndreaCatania
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index f517eecf64..284a22717b 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -51,7 +51,9 @@
BulletPhysicsDirectBodyState3D *BulletPhysicsDirectBodyState3D::singleton = nullptr;
Vector3 BulletPhysicsDirectBodyState3D::get_total_gravity() const {
- return body->total_gravity;
+ Vector3 gVec;
+ B_TO_G(body->btBody->getGravity(), gVec);
+ return gVec;
}
float BulletPhysicsDirectBodyState3D::get_total_angular_damp() const {
@@ -181,7 +183,7 @@ int BulletPhysicsDirectBodyState3D::get_contact_collider_shape(int p_contact_idx
}
Vector3 BulletPhysicsDirectBodyState3D::get_contact_collider_velocity_at_position(int p_contact_idx) const {
- RigidBodyBullet::CollisionData &colDat = body->collisions[p_contact_idx];
+ RigidBodyBullet::CollisionData &colDat = body->collisions.write[p_contact_idx];
btVector3 hitLocation;
G_TO_B(colDat.hitLocalLocation, hitLocation);
@@ -211,7 +213,7 @@ void RigidBodyBullet::KinematicUtilities::setSafeMargin(btScalar p_margin) {
}
void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
- const LocalVector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(owner->get_shapes_wrappers());
+ const Vector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(owner->get_shapes_wrappers());
const int shapes_count = shapes_wrappers.size();
just_delete_shapes(shapes_count);
@@ -226,8 +228,8 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
continue;
}
- shapes[i].transform = shape_wrapper->transform;
- shapes[i].transform.getOrigin() *= owner_scale;
+ shapes.write[i].transform = shape_wrapper->transform;
+ shapes.write[i].transform.getOrigin() *= owner_scale;
switch (shape_wrapper->shape->get_type()) {
case PhysicsServer3D::SHAPE_SPHERE:
case PhysicsServer3D::SHAPE_BOX:
@@ -235,11 +237,11 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
case PhysicsServer3D::SHAPE_CYLINDER:
case PhysicsServer3D::SHAPE_CONVEX_POLYGON:
case PhysicsServer3D::SHAPE_RAY: {
- shapes[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->internal_create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin));
+ shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin));
} break;
default:
WARN_PRINT("This shape is not supported for kinematic collision.");
- shapes[i].shape = nullptr;
+ shapes.write[i].shape = nullptr;
}
}
}
@@ -247,7 +249,7 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
void RigidBodyBullet::KinematicUtilities::just_delete_shapes(int new_size) {
for (int i = shapes.size() - 1; 0 <= i; --i) {
if (shapes[i].shape) {
- bulletdelete(shapes[i].shape);
+ bulletdelete(shapes.write[i].shape);
}
}
shapes.resize(new_size);
@@ -262,6 +264,7 @@ RigidBodyBullet::RigidBodyBullet() :
btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, nullptr, localInertia);
btBody = bulletnew(btRigidBody(cInfo));
+ btBody->setFriction(1.0);
reload_shapes();
setupBulletCollisionObject(btBody);
@@ -269,8 +272,8 @@ RigidBodyBullet::RigidBodyBullet() :
reload_axis_lock();
areasWhereIam.resize(maxAreasWhereIam);
- for (uint32_t i = 0; i < areasWhereIam.size(); i += 1) {
- areasWhereIam[i] = nullptr;
+ for (int i = areasWhereIam.size() - 1; 0 <= i; --i) {
+ areasWhereIam.write[i] = nullptr;
}
btBody->setSleepingThresholds(0.2, 0.2);
@@ -305,7 +308,7 @@ void RigidBodyBullet::main_shape_changed() {
set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset
}
-void RigidBodyBullet::do_reload_body() {
+void RigidBodyBullet::reload_body() {
if (space) {
space->remove_rigid_body(this);
if (get_main_shape()) {
@@ -320,28 +323,24 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) {
can_integrate_forces = false;
isScratchedSpaceOverrideModificator = false;
- // Remove all eventual constraints
- assert_no_constraints();
-
// Remove this object form the physics world
- space->unregister_collision_object(this);
space->remove_rigid_body(this);
}
space = p_space;
if (space) {
- space->register_collision_object(this);
- reload_body();
- space->add_to_flush_queue(this);
+ space->add_rigid_body(this);
}
}
void RigidBodyBullet::dispatch_callbacks() {
- RigidCollisionObjectBullet::dispatch_callbacks();
-
/// The check isFirstTransformChanged is necessary in order to call integrated forces only when the first transform is sent
if ((btBody->isKinematicObject() || btBody->isActive() || previousActiveState != btBody->isActive()) && force_integration_callback && can_integrate_forces) {
+ if (omit_forces_integration) {
+ btBody->clearForces();
+ }
+
BulletPhysicsDirectBodyState3D *bodyDirect = BulletPhysicsDirectBodyState3D::get_singleton(this);
Variant variantBodyDirect = bodyDirect;
@@ -359,22 +358,16 @@ void RigidBodyBullet::dispatch_callbacks() {
}
}
- previousActiveState = btBody->isActive();
-}
-
-void RigidBodyBullet::pre_process() {
- RigidCollisionObjectBullet::pre_process();
-
if (isScratchedSpaceOverrideModificator || 0 < countGravityPointSpaces) {
isScratchedSpaceOverrideModificator = false;
reload_space_override_modificator();
}
- if (is_active()) {
- /// Lock axis
- btBody->setLinearVelocity(btBody->getLinearVelocity() * btBody->getLinearFactor());
- btBody->setAngularVelocity(btBody->getAngularVelocity() * btBody->getAngularFactor());
- }
+ /// Lock axis
+ btBody->setLinearVelocity(btBody->getLinearVelocity() * btBody->getLinearFactor());
+ btBody->setAngularVelocity(btBody->getAngularVelocity() * btBody->getAngularFactor());
+
+ previousActiveState = btBody->isActive();
}
void RigidBodyBullet::set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata) {
@@ -395,7 +388,7 @@ void RigidBodyBullet::scratch_space_override_modificator() {
isScratchedSpaceOverrideModificator = true;
}
-void RigidBodyBullet::do_reload_collision_filters() {
+void RigidBodyBullet::on_collision_filters_change() {
if (space) {
space->reload_collision_filters(this);
}
@@ -408,15 +401,14 @@ void RigidBodyBullet::on_collision_checker_start() {
collisionsCount = 0;
// Swap array
- SWAP(prev_collision_traces, curr_collision_traces);
+ Vector<RigidBodyBullet *> *s = prev_collision_traces;
+ prev_collision_traces = curr_collision_traces;
+ curr_collision_traces = s;
}
void RigidBodyBullet::on_collision_checker_end() {
// Always true if active and not a static or kinematic body
isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject();
- if (isTransformChanged && space != nullptr) {
- space->add_to_flush_queue(this);
- }
}
bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) {
@@ -424,7 +416,7 @@ bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const
return false;
}
- CollisionData &cd = collisions[collisionsCount];
+ CollisionData &cd = collisions.write[collisionsCount];
cd.hitLocalLocation = p_hitLocalLocation;
cd.otherObject = p_otherObject;
cd.hitWorldLocation = p_hitWorldLocation;
@@ -433,7 +425,7 @@ bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const
cd.other_object_shape = p_other_shape_index;
cd.local_shape = p_local_shape_index;
- (*curr_collision_traces)[collisionsCount] = p_otherObject;
+ curr_collision_traces->write[collisionsCount] = p_otherObject;
++collisionsCount;
return true;
@@ -448,12 +440,6 @@ bool RigidBodyBullet::was_colliding(RigidBodyBullet *p_other_object) {
return false;
}
-void RigidBodyBullet::assert_no_constraints() {
- if (btBody->getNumConstraintRefs()) {
- WARN_PRINT("A body with a joints is destroyed. Please check the implementation in order to destroy the joint before the body.");
- }
-}
-
void RigidBodyBullet::set_activation_state(bool p_active) {
if (p_active) {
btBody->activate();
@@ -468,7 +454,6 @@ bool RigidBodyBullet::is_active() const {
void RigidBodyBullet::set_omit_forces_integration(bool p_omit) {
omit_forces_integration = p_omit;
- scratch_space_override_modificator();
}
void RigidBodyBullet::set_param(PhysicsServer3D::BodyParameter p_param, real_t p_value) {
@@ -750,7 +735,7 @@ void RigidBodyBullet::set_continuous_collision_detection(bool p_enable) {
}
btBody->setCcdSweptSphereRadius(radius * 0.2);
} else {
- btBody->setCcdMotionThreshold(10000.0);
+ btBody->setCcdMotionThreshold(0.);
btBody->setCcdSweptSphereRadius(0.);
}
}
@@ -811,8 +796,8 @@ const btTransform &RigidBodyBullet::get_transform__bullet() const {
}
}
-void RigidBodyBullet::do_reload_shapes() {
- RigidCollisionObjectBullet::do_reload_shapes();
+void RigidBodyBullet::reload_shapes() {
+ RigidCollisionObjectBullet::reload_shapes();
const btScalar invMass = btBody->getInvMass();
const btScalar mass = invMass == 0 ? 0 : 1 / invMass;
@@ -830,7 +815,7 @@ void RigidBodyBullet::do_reload_shapes() {
btBody->updateInertiaTensor();
reload_kinematic_shapes();
- set_continuous_collision_detection(btBody->getCcdMotionThreshold() < 9998.0);
+ set_continuous_collision_detection(is_continuous_collision_detection_enabled());
reload_body();
}
@@ -844,15 +829,15 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) {
for (int i = 0; i < areaWhereIamCount; ++i) {
if (nullptr == areasWhereIam[i]) {
// This area has the highest priority
- areasWhereIam[i] = p_area;
+ areasWhereIam.write[i] = p_area;
break;
} else {
if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) {
// The position was found, just shift all elements
for (int j = areaWhereIamCount; j > i; j--) {
- areasWhereIam[j] = areasWhereIam[j - 1];
+ areasWhereIam.write[j] = areasWhereIam[j - 1];
}
- areasWhereIam[i] = p_area;
+ areasWhereIam.write[i] = p_area;
break;
}
}
@@ -876,7 +861,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) {
if (p_area == areasWhereIam[i]) {
// The area was found, just shift down all elements
for (int j = i; j < areaWhereIamCount; ++j) {
- areasWhereIam[j] = areasWhereIam[j + 1];
+ areasWhereIam.write[j] = areasWhereIam[j + 1];
}
wasTheAreaFound = true;
break;
@@ -889,7 +874,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) {
}
--areaWhereIamCount;
- areasWhereIam[areaWhereIamCount] = nullptr; // Even if this is not required, I clear the last element to be safe
+ areasWhereIam.write[areaWhereIamCount] = nullptr; // Even if this is not required, I clear the last element to be safe
if (PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED != p_area->get_spOv_mode()) {
scratch_space_override_modificator();
}
@@ -901,31 +886,36 @@ void RigidBodyBullet::reload_space_override_modificator() {
return;
}
- Vector3 newGravity;
+ Vector3 newGravity(0.0, 0.0, 0.0);
real_t newLinearDamp = MAX(0.0, linearDamp);
real_t newAngularDamp = MAX(0.0, angularDamp);
+ AreaBullet *currentArea;
+ // Variable used to calculate new gravity for gravity point areas, it is pointed by currentGravity pointer
+ Vector3 support_gravity(0, 0, 0);
+
bool stopped = false;
- for (int i = 0; i < areaWhereIamCount && !stopped; i += 1) {
- AreaBullet *currentArea = areasWhereIam[i];
+ for (int i = areaWhereIamCount - 1; (0 <= i) && !stopped; --i) {
+ currentArea = areasWhereIam[i];
if (!currentArea || PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED == currentArea->get_spOv_mode()) {
continue;
}
- Vector3 support_gravity;
-
/// Here is calculated the gravity
if (currentArea->is_spOv_gravityPoint()) {
/// It calculates the direction of new gravity
support_gravity = currentArea->get_transform().xform(currentArea->get_spOv_gravityVec()) - get_transform().get_origin();
-
- const real_t distanceMag = support_gravity.length();
+ real_t distanceMag = support_gravity.length();
// Normalized in this way to avoid the double call of function "length()"
if (distanceMag == 0) {
- support_gravity = Vector3();
+ support_gravity.x = 0;
+ support_gravity.y = 0;
+ support_gravity.z = 0;
} else {
- support_gravity /= distanceMag;
+ support_gravity.x /= distanceMag;
+ support_gravity.y /= distanceMag;
+ support_gravity.z /= distanceMag;
}
/// Here is calculated the final gravity
@@ -987,17 +977,10 @@ void RigidBodyBullet::reload_space_override_modificator() {
newAngularDamp += space->get_angular_damp();
}
- total_gravity = newGravity;
-
- if (omit_forces_integration) {
- // Custom behaviour.
- btBody->setGravity(btVector3(0, 0, 0));
- } else {
- btVector3 newBtGravity;
- G_TO_B(newGravity * gravity_scale, newBtGravity);
- btBody->setGravity(newBtGravity);
- }
+ btVector3 newBtGravity;
+ G_TO_B(newGravity * gravity_scale, newBtGravity);
+ btBody->setGravity(newBtGravity);
btBody->setDamping(newLinearDamp, newAngularDamp);
}
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index 047645677b..8ff96577b6 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -171,7 +171,7 @@ public:
struct KinematicUtilities {
RigidBodyBullet *owner;
btScalar safe_margin;
- LocalVector<KinematicShape> shapes;
+ Vector<KinematicShape> shapes;
KinematicUtilities(RigidBodyBullet *p_owner);
~KinematicUtilities();
@@ -193,7 +193,6 @@ private:
PhysicsServer3D::BodyMode mode;
GodotMotionState *godotMotionState;
btRigidBody *btBody;
- Vector3 total_gravity;
uint16_t locked_axis = 0;
real_t mass = 1;
real_t gravity_scale = 1;
@@ -203,18 +202,18 @@ private:
bool omit_forces_integration = false;
bool can_integrate_forces = false;
- LocalVector<CollisionData> collisions;
- LocalVector<RigidBodyBullet *> collision_traces_1;
- LocalVector<RigidBodyBullet *> collision_traces_2;
- LocalVector<RigidBodyBullet *> *prev_collision_traces;
- LocalVector<RigidBodyBullet *> *curr_collision_traces;
+ Vector<CollisionData> collisions;
+ Vector<RigidBodyBullet *> collision_traces_1;
+ Vector<RigidBodyBullet *> collision_traces_2;
+ Vector<RigidBodyBullet *> *prev_collision_traces;
+ Vector<RigidBodyBullet *> *curr_collision_traces;
// these parameters are used to avoid vector resize
- uint32_t maxCollisionsDetection = 0;
- uint32_t collisionsCount = 0;
- uint32_t prev_collision_count = 0;
+ int maxCollisionsDetection = 0;
+ int collisionsCount = 0;
+ int prev_collision_count = 0;
- LocalVector<AreaBullet *> areasWhereIam;
+ Vector<AreaBullet *> areasWhereIam;
// these parameters are used to avoid vector resize
int maxAreasWhereIam = 10;
int areaWhereIamCount = 0;
@@ -236,20 +235,21 @@ public:
_FORCE_INLINE_ btRigidBody *get_bt_rigid_body() { return btBody; }
- virtual void main_shape_changed() override;
- virtual void do_reload_body() override;
- virtual void set_space(SpaceBullet *p_space) override;
+ virtual void main_shape_changed();
+ virtual void reload_body();
+ virtual void set_space(SpaceBullet *p_space);
- virtual void dispatch_callbacks() override;
- virtual void pre_process() override;
+ virtual void dispatch_callbacks();
void set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
void scratch_space_override_modificator();
- virtual void do_reload_collision_filters() override;
- virtual void on_collision_checker_start() override;
- virtual void on_collision_checker_end() override;
+ virtual void on_collision_filters_change();
+ virtual void on_collision_checker_start();
+ virtual void on_collision_checker_end();
+
+ void set_max_collisions_detection(int p_maxCollisionsDetection) {
+ ERR_FAIL_COND(0 > p_maxCollisionsDetection);
- void set_max_collisions_detection(uint32_t p_maxCollisionsDetection) {
maxCollisionsDetection = p_maxCollisionsDetection;
collisions.resize(p_maxCollisionsDetection);
@@ -267,8 +267,6 @@ public:
bool add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index);
bool was_colliding(RigidBodyBullet *p_other_object);
- void assert_no_constraints();
-
void set_activation_state(bool p_active);
bool is_active() const;
@@ -312,19 +310,19 @@ public:
void set_angular_velocity(const Vector3 &p_velocity);
Vector3 get_angular_velocity() const;
- virtual void set_transform__bullet(const btTransform &p_global_transform) override;
- virtual const btTransform &get_transform__bullet() const override;
+ virtual void set_transform__bullet(const btTransform &p_global_transform);
+ virtual const btTransform &get_transform__bullet() const;
- virtual void do_reload_shapes() override;
+ virtual void reload_shapes();
- virtual void on_enter_area(AreaBullet *p_area) override;
- virtual void on_exit_area(AreaBullet *p_area) override;
+ virtual void on_enter_area(AreaBullet *p_area);
+ virtual void on_exit_area(AreaBullet *p_area);
void reload_space_override_modificator();
/// Kinematic
void reload_kinematic_shapes();
- virtual void notify_transform_changed() override;
+ virtual void notify_transform_changed();
private:
void _internal_set_mass(real_t p_mass);
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 74d6e073b3..c7b761e92a 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -34,7 +34,7 @@
#include "bullet_physics_server.h"
#include "bullet_types_converter.h"
#include "bullet_utilities.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "shape_owner_bullet.h"
#include <BulletCollision/CollisionDispatch/btInternalEdgeUtility.h>
@@ -46,15 +46,9 @@
@author AndreaCatania
*/
-ShapeBullet::ShapeBullet() {
-}
+ShapeBullet::ShapeBullet() {}
-ShapeBullet::~ShapeBullet() {
- if (default_shape != nullptr) {
- bulletdelete(default_shape);
- default_shape = nullptr;
- }
-}
+ShapeBullet::~ShapeBullet() {}
btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 s;
@@ -62,22 +56,6 @@ btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale,
return create_bt_shape(s, p_extra_edge);
}
-btCollisionShape *ShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
- if (p_extra_edge == 0.0 && (p_implicit_scale - btVector3(1, 1, 1)).length2() <= CMP_EPSILON) {
- return default_shape;
- }
-
- return internal_create_bt_shape(p_implicit_scale, p_extra_edge);
-}
-
-void ShapeBullet::destroy_bt_shape(btCollisionShape *p_shape) const {
- if (p_shape != default_shape && p_shape != old_default_shape) {
- if (likely(p_shape != nullptr)) {
- bulletdelete(p_shape);
- }
- }
-}
-
btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
p_btShape->setUserPointer(const_cast<ShapeBullet *>(this));
p_btShape->setMargin(margin);
@@ -85,21 +63,10 @@ btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
}
void ShapeBullet::notifyShapeChanged() {
- // Store the old shape ptr so to not lose the reference pointer.
- old_default_shape = default_shape;
- // Create the new default shape with the new data.
- default_shape = internal_create_bt_shape(btVector3(1, 1, 1));
-
for (Map<ShapeOwnerBullet *, int>::Element *E = owners.front(); E; E = E->next()) {
ShapeOwnerBullet *owner = static_cast<ShapeOwnerBullet *>(E->key());
owner->shape_changed(owner->find_shape(this));
}
-
- if (old_default_shape) {
- // At this point now one has the old default shape; just delete it.
- bulletdelete(old_default_shape);
- old_default_shape = nullptr;
- }
}
void ShapeBullet::add_owner(ShapeOwnerBullet *p_owner) {
@@ -219,7 +186,7 @@ void PlaneShapeBullet::setup(const Plane &p_plane) {
notifyShapeChanged();
}
-btCollisionShape *PlaneShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 btPlaneNormal;
G_TO_B(plane.normal, btPlaneNormal);
return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d));
@@ -247,7 +214,7 @@ void SphereShapeBullet::setup(real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *SphereShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge));
}
@@ -274,7 +241,7 @@ void BoxShapeBullet::setup(const Vector3 &p_half_extents) {
notifyShapeChanged();
}
-btCollisionShape *BoxShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge)));
}
@@ -307,7 +274,7 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *CapsuleShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1]));
}
@@ -340,7 +307,7 @@ void CylinderShapeBullet::setup(real_t p_height, real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *CylinderShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *CylinderShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
return prepare(ShapeBullet::create_shape_cylinder(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin));
}
@@ -382,7 +349,7 @@ void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) {
notifyShapeChanged();
}
-btCollisionShape *ConvexPolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
if (!vertices.size()) {
// This is necessary since 0 vertices
return prepare(ShapeBullet::create_shape_empty());
@@ -464,7 +431,7 @@ void ConcavePolygonShapeBullet::setup(Vector<Vector3> p_faces) {
notifyShapeChanged();
}
-btCollisionShape *ConcavePolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape);
if (!cs) {
// This is necessary since if 0 faces the creation of concave return null
@@ -591,7 +558,7 @@ void HeightMapShapeBullet::setup(Vector<real_t> &p_heights, int p_width, int p_d
notifyShapeChanged();
}
-btCollisionShape *HeightMapShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height));
cs->setLocalScaling(p_implicit_scale);
prepare(cs);
@@ -624,6 +591,6 @@ void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) {
notifyShapeChanged();
}
-btCollisionShape *RayShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope));
}
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index 6ca4d36a23..1c29dc1b1f 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -32,7 +32,7 @@
#define SHAPE_BULLET_H
#include "core/math/geometry_3d.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "rid_bullet.h"
#include "servers/physics_server_3d.h"
@@ -53,10 +53,6 @@ class ShapeBullet : public RIDBullet {
Map<ShapeOwnerBullet *, int> owners;
real_t margin = 0.04;
- // Contains the default shape.
- btCollisionShape *default_shape = nullptr;
- btCollisionShape *old_default_shape = nullptr;
-
protected:
/// return self
btCollisionShape *prepare(btCollisionShape *p_btShape) const;
@@ -67,11 +63,7 @@ public:
virtual ~ShapeBullet();
btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0);
- btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
-
- void destroy_bt_shape(btCollisionShape *p_shape) const;
-
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
void add_owner(ShapeOwnerBullet *p_owner);
void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false);
@@ -110,7 +102,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Plane &p_plane);
@@ -126,7 +118,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_radius);
@@ -142,7 +134,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector3 &p_half_extents);
@@ -160,7 +152,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_height, real_t p_radius);
@@ -178,7 +170,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
private:
void setup(real_t p_height, real_t p_radius);
@@ -194,7 +186,7 @@ public:
void get_vertices(Vector<Vector3> &out_vertices);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector<Vector3> &p_vertices);
@@ -212,7 +204,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(Vector<Vector3> p_faces);
@@ -231,7 +223,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
@@ -247,7 +239,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_length, bool p_slips_on_slope);
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index ee48b3c5f0..6794d6c313 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -41,7 +41,7 @@ SoftBodyBullet::SoftBodyBullet() :
SoftBodyBullet::~SoftBodyBullet() {
}
-void SoftBodyBullet::do_reload_body() {
+void SoftBodyBullet::reload_body() {
if (space) {
space->remove_soft_body(this);
space->add_soft_body(this);
@@ -51,15 +51,13 @@ void SoftBodyBullet::do_reload_body() {
void SoftBodyBullet::set_space(SpaceBullet *p_space) {
if (space) {
isScratched = false;
- space->unregister_collision_object(this);
space->remove_soft_body(this);
}
space = p_space;
if (space) {
- space->register_collision_object(this);
- reload_body();
+ space->add_soft_body(this);
}
}
@@ -346,14 +344,14 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
indices_table.push_back(Vector<int>());
}
- indices_table[vertex_id].push_back(vs_vertex_index);
+ indices_table.write[vertex_id].push_back(vs_vertex_index);
vs_indices_to_physics_table.push_back(vertex_id);
}
}
const int indices_map_size(indices_table.size());
- LocalVector<btScalar> bt_vertices;
+ Vector<btScalar> bt_vertices;
{ // Parse vertices to bullet
@@ -361,13 +359,13 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
const Vector3 *p_vertices_read = p_vertices.ptr();
for (int i = 0; i < indices_map_size; ++i) {
- bt_vertices[3 * i + 0] = p_vertices_read[indices_table[i][0]].x;
- bt_vertices[3 * i + 1] = p_vertices_read[indices_table[i][0]].y;
- bt_vertices[3 * i + 2] = p_vertices_read[indices_table[i][0]].z;
+ bt_vertices.write[3 * i + 0] = p_vertices_read[indices_table[i][0]].x;
+ bt_vertices.write[3 * i + 1] = p_vertices_read[indices_table[i][0]].y;
+ bt_vertices.write[3 * i + 2] = p_vertices_read[indices_table[i][0]].z;
}
}
- LocalVector<int> bt_triangles;
+ Vector<int> bt_triangles;
const int triangles_size(p_indices.size() / 3);
{ // Parse indices
@@ -377,9 +375,9 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
const int *p_indices_read = p_indices.ptr();
for (int i = 0; i < triangles_size; ++i) {
- bt_triangles[3 * i + 0] = vs_indices_to_physics_table[p_indices_read[3 * i + 2]];
- bt_triangles[3 * i + 1] = vs_indices_to_physics_table[p_indices_read[3 * i + 1]];
- bt_triangles[3 * i + 2] = vs_indices_to_physics_table[p_indices_read[3 * i + 0]];
+ bt_triangles.write[3 * i + 0] = vs_indices_to_physics_table[p_indices_read[3 * i + 2]];
+ bt_triangles.write[3 * i + 1] = vs_indices_to_physics_table[p_indices_read[3 * i + 1]];
+ bt_triangles.write[3 * i + 2] = vs_indices_to_physics_table[p_indices_read[3 * i + 0]];
}
}
diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h
index 229204b539..da8a2412ed 100644
--- a/modules/bullet/soft_body_bullet.h
+++ b/modules/bullet/soft_body_bullet.h
@@ -32,6 +32,7 @@
#define SOFT_BODY_BULLET_H
#include "collision_object_bullet.h"
+#include "scene/resources/material.h" // TODO remove this please
#ifdef None
/// This is required to remove the macro None defined by x11 compiler because this word "None" is used internally by Bullet
@@ -57,7 +58,7 @@
class SoftBodyBullet : public CollisionObjectBullet {
private:
btSoftBody *bt_soft_body = nullptr;
- LocalVector<Vector<int>> indices_table;
+ Vector<Vector<int>> indices_table;
btSoftBody::Material *mat0; // This is just a copy of pointer managed by btSoftBody
bool isScratched = false;
@@ -72,7 +73,7 @@ private:
real_t pose_matching_coefficient = 0.; // [0,1]
real_t damping_coefficient = 0.01; // [0,1]
real_t drag_coefficient = 0.; // [0,1]
- LocalVector<int> pinned_nodes;
+ Vector<int> pinned_nodes;
// Other property to add
//btScalar kVC; // Volume conversation coefficient [0,+inf]
@@ -86,14 +87,15 @@ public:
SoftBodyBullet();
~SoftBodyBullet();
- virtual void do_reload_body() override;
- virtual void set_space(SpaceBullet *p_space) override;
+ virtual void reload_body();
+ virtual void set_space(SpaceBullet *p_space);
- virtual void do_reload_collision_filters() override {}
- virtual void on_collision_checker_start() override {}
- virtual void on_collision_checker_end() override {}
- virtual void on_enter_area(AreaBullet *p_area) override;
- virtual void on_exit_area(AreaBullet *p_area) override;
+ virtual void dispatch_callbacks() {}
+ virtual void on_collision_filters_change() {}
+ virtual void on_collision_checker_start() {}
+ virtual void on_collision_checker_end() {}
+ virtual void on_enter_area(AreaBullet *p_area);
+ virtual void on_exit_area(AreaBullet *p_area);
_FORCE_INLINE_ btSoftBody *get_bt_soft_body() const { return bt_soft_body; }
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index d0515e7c97..3bfcd83606 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -34,8 +34,8 @@
#include "bullet_types_converter.h"
#include "bullet_utilities.h"
#include "constraint_bullet.h"
-#include "core/project_settings.h"
-#include "core/ustring.h"
+#include "core/config/project_settings.h"
+#include "core/string/ustring.h"
#include "godot_collision_configuration.h"
#include "godot_collision_dispatcher.h"
#include "rigid_body_bullet.h"
@@ -127,7 +127,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return 0;
}
@@ -147,7 +147,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
btQuery.m_closestDistanceThreshold = 0;
space->dynamicsWorld->contactTest(&collision_object, btQuery);
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btConvex);
return btQuery.m_count;
}
@@ -163,7 +163,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -177,7 +177,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
bt_xform_to.getOrigin() += bt_motion;
if ((bt_xform_to.getOrigin() - bt_xform_from.getOrigin()).fuzzyZero()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
return false;
}
@@ -207,7 +207,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
r_closest_unsafe = 1.0f;
}
- shape->destroy_bt_shape(btShape);
+ bulletdelete(bt_convex_shape);
return true; // Mean success
}
@@ -222,7 +222,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -243,7 +243,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
space->dynamicsWorld->contactTest(&collision_object, btQuery);
r_result_count = btQuery.m_count;
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btConvex);
return btQuery.m_count;
}
@@ -254,7 +254,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -274,7 +274,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
btQuery.m_closestDistanceThreshold = 0;
space->dynamicsWorld->contactTest(&collision_object, btQuery);
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btConvex);
if (btQuery.m_collided) {
if (btCollisionObject::CO_RIGID_BODY == btQuery.m_rest_info_collision_object->getInternalType()) {
@@ -349,46 +349,14 @@ SpaceBullet::~SpaceBullet() {
destroy_world();
}
-void SpaceBullet::add_to_pre_flush_queue(CollisionObjectBullet *p_co) {
- if (p_co->is_in_flush_queue == false) {
- p_co->is_in_flush_queue = true;
- queue_pre_flush.push_back(p_co);
- }
-}
-
-void SpaceBullet::add_to_flush_queue(CollisionObjectBullet *p_co) {
- if (p_co->is_in_flush_queue == false) {
- p_co->is_in_flush_queue = true;
- queue_flush.push_back(p_co);
- }
-}
-
-void SpaceBullet::remove_from_any_queue(CollisionObjectBullet *p_co) {
- if (p_co->is_in_flush_queue) {
- p_co->is_in_flush_queue = false;
- queue_pre_flush.erase(p_co);
- queue_flush.erase(p_co);
- }
-}
-
void SpaceBullet::flush_queries() {
- for (uint32_t i = 0; i < queue_pre_flush.size(); i += 1) {
- queue_pre_flush[i]->dispatch_callbacks();
- queue_pre_flush[i]->is_in_flush_queue = false;
- }
- for (uint32_t i = 0; i < queue_flush.size(); i += 1) {
- queue_flush[i]->dispatch_callbacks();
- queue_flush[i]->is_in_flush_queue = false;
+ const btCollisionObjectArray &colObjArray = dynamicsWorld->getCollisionObjectArray();
+ for (int i = colObjArray.size() - 1; 0 <= i; --i) {
+ static_cast<CollisionObjectBullet *>(colObjArray[i]->getUserPointer())->dispatch_callbacks();
}
- queue_pre_flush.clear();
- queue_flush.clear();
}
void SpaceBullet::step(real_t p_delta_time) {
- for (uint32_t i = 0; i < collision_objects.size(); i += 1) {
- collision_objects[i]->pre_process();
- }
-
delta_time = p_delta_time;
dynamicsWorld->stepSimulation(p_delta_time, 0, 0);
}
@@ -481,30 +449,16 @@ real_t SpaceBullet::get_param(PhysicsServer3D::SpaceParameter p_param) {
}
void SpaceBullet::add_area(AreaBullet *p_area) {
-#ifdef TOOLS_ENABLED
- // This never happen, and there is no way for the user to trigger it.
- // If in future a bug is introduced into this bullet integration and this
- // function is called twice, the crash will notify the developer that will
- // fix it even before do the eventual PR.
- CRASH_COND(p_area->is_in_world);
-#endif
areas.push_back(p_area);
dynamicsWorld->addCollisionObject(p_area->get_bt_ghost(), p_area->get_collision_layer(), p_area->get_collision_mask());
- p_area->is_in_world = true;
}
void SpaceBullet::remove_area(AreaBullet *p_area) {
- if (p_area->is_in_world) {
- areas.erase(p_area);
- dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost());
- p_area->is_in_world = false;
- }
+ areas.erase(p_area);
+ dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost());
}
void SpaceBullet::reload_collision_filters(AreaBullet *p_area) {
- if (p_area->is_in_world == false) {
- return;
- }
btGhostObject *ghost_object = p_area->get_bt_ghost();
btBroadphaseProxy *ghost_proxy = ghost_object->getBroadphaseHandle();
@@ -514,47 +468,34 @@ void SpaceBullet::reload_collision_filters(AreaBullet *p_area) {
dynamicsWorld->refreshBroadphaseProxy(ghost_object);
}
-void SpaceBullet::register_collision_object(CollisionObjectBullet *p_object) {
- collision_objects.push_back(p_object);
-}
-
-void SpaceBullet::unregister_collision_object(CollisionObjectBullet *p_object) {
- remove_from_any_queue(p_object);
- collision_objects.erase(p_object);
-}
-
void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) {
-#ifdef TOOLS_ENABLED
- // This never happen, and there is no way for the user to trigger it.
- // If in future a bug is introduced into this bullet integration and this
- // function is called twice, the crash will notify the developer that will
- // fix it even before do the eventual PR.
- CRASH_COND(p_body->is_in_world);
-#endif
if (p_body->is_static()) {
dynamicsWorld->addCollisionObject(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
} else {
dynamicsWorld->addRigidBody(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
p_body->scratch_space_override_modificator();
}
- p_body->is_in_world = true;
}
void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) {
- if (p_body->is_in_world) {
- if (p_body->is_static()) {
- dynamicsWorld->removeCollisionObject(p_body->get_bt_rigid_body());
- } else {
- dynamicsWorld->removeRigidBody(p_body->get_bt_rigid_body());
+ btRigidBody *btBody = p_body->get_bt_rigid_body();
+
+ int constraints = btBody->getNumConstraintRefs();
+ if (constraints > 0) {
+ WARN_PRINT("A body connected to joints was removed. Ensure bodies are disconnected from joints before removing them.");
+ for (int i = 0; i < constraints; i++) {
+ dynamicsWorld->removeConstraint(btBody->getConstraintRef(i));
}
- p_body->is_in_world = false;
+ }
+
+ if (p_body->is_static()) {
+ dynamicsWorld->removeCollisionObject(btBody);
+ } else {
+ dynamicsWorld->removeRigidBody(btBody);
}
}
void SpaceBullet::reload_collision_filters(RigidBodyBullet *p_body) {
- if (p_body->is_in_world == false) {
- return;
- }
btRigidBody *rigid_body = p_body->get_bt_rigid_body();
btBroadphaseProxy *body_proxy = rigid_body->getBroadphaseProxy();
@@ -734,7 +675,7 @@ void SpaceBullet::check_ghost_overlaps() {
/// 1. Reset all states
for (i = area->overlappingObjects.size() - 1; 0 <= i; --i) {
- AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects[i];
+ AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects.write[i];
// This check prevent the overwrite of ENTER state
// if this function is called more times before dispatchCallbacks
if (otherObj.state != AreaBullet::OVERLAP_STATE_ENTER) {
@@ -959,8 +900,8 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f
SceneTree::get_singleton()->get_current_scene()->add_child(motionVec);
SceneTree::get_singleton()->get_current_scene()->add_child(normalLine);
- motionVec->set_as_toplevel(true);
- normalLine->set_as_toplevel(true);
+ motionVec->set_as_top_level(true);
+ normalLine->set_as_top_level(true);
red_mat = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
red_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index 897f902fe1..e362f27d39 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -31,8 +31,8 @@
#ifndef SPACE_BULLET_H
#define SPACE_BULLET_H
-#include "core/local_vector.h"
-#include "core/variant.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
#include "godot_result_callbacks.h"
#include "rid_bullet.h"
#include "servers/physics_server_3d.h"
@@ -110,23 +110,16 @@ class SpaceBullet : public RIDBullet {
real_t linear_damp = 0.0;
real_t angular_damp = 0.0;
- LocalVector<CollisionObjectBullet *> queue_pre_flush;
- LocalVector<CollisionObjectBullet *> queue_flush;
- LocalVector<CollisionObjectBullet *> collision_objects;
- LocalVector<AreaBullet *> areas;
+ Vector<AreaBullet *> areas;
- LocalVector<Vector3> contactDebug;
- uint32_t contactDebugCount = 0;
+ Vector<Vector3> contactDebug;
+ int contactDebugCount = 0;
real_t delta_time = 0.;
public:
SpaceBullet();
virtual ~SpaceBullet();
- void add_to_flush_queue(CollisionObjectBullet *p_co);
- void add_to_pre_flush_queue(CollisionObjectBullet *p_co);
- void remove_from_any_queue(CollisionObjectBullet *p_co);
-
void flush_queries();
real_t get_delta_time() { return delta_time; }
void step(real_t p_delta_time);
@@ -157,9 +150,6 @@ public:
void remove_area(AreaBullet *p_area);
void reload_collision_filters(AreaBullet *p_area);
- void register_collision_object(CollisionObjectBullet *p_object);
- void unregister_collision_object(CollisionObjectBullet *p_object);
-
void add_rigid_body(RigidBodyBullet *p_body);
void remove_rigid_body(RigidBodyBullet *p_body);
void reload_collision_filters(RigidBodyBullet *p_body);
@@ -183,7 +173,7 @@ public:
}
_FORCE_INLINE_ void add_debug_contact(const Vector3 &p_contact) {
if (contactDebugCount < contactDebug.size()) {
- contactDebug[contactDebugCount++] = p_contact;
+ contactDebug.write[contactDebugCount++] = p_contact;
}
}
_FORCE_INLINE_ Vector<Vector3> get_debug_contacts() { return contactDebug; }
diff --git a/modules/camera/SCsub b/modules/camera/SCsub
index 631a65bde2..de97724d09 100644
--- a/modules/camera/SCsub
+++ b/modules/camera/SCsub
@@ -5,17 +5,7 @@ Import("env_modules")
env_camera = env_modules.Clone()
-if env["platform"] == "iphone":
- # (iOS) Enable module support
- env_camera.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
-
- # (iOS) Build as separate static library
- modules_sources = []
- env_camera.add_source_files(modules_sources, "register_types.cpp")
- env_camera.add_source_files(modules_sources, "camera_ios.mm")
- mod_lib = env_modules.add_library("#bin/libgodot_camera_module" + env["LIBSUFFIX"], modules_sources)
-
-elif env["platform"] == "windows":
+if env["platform"] == "windows":
env_camera.add_source_files(env.modules_sources, "register_types.cpp")
env_camera.add_source_files(env.modules_sources, "camera_win.cpp")
diff --git a/modules/camera/config.py b/modules/camera/config.py
index 87d7542741..8a22751aa7 100644
--- a/modules/camera/config.py
+++ b/modules/camera/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return platform == "iphone" or platform == "osx" or platform == "windows"
+ return platform == "osx" or platform == "windows"
def configure(env):
diff --git a/modules/camera/register_types.cpp b/modules/camera/register_types.cpp
index 3b6c916914..9479310a13 100644
--- a/modules/camera/register_types.cpp
+++ b/modules/camera/register_types.cpp
@@ -33,9 +33,6 @@
#if defined(WINDOWS_ENABLED)
#include "camera_win.h"
#endif
-#if defined(IPHONE_ENABLED)
-#include "camera_ios.h"
-#endif
#if defined(OSX_ENABLED)
#include "camera_osx.h"
#endif
@@ -44,9 +41,6 @@ void register_camera_types() {
#if defined(WINDOWS_ENABLED)
CameraServer::make_default<CameraWindows>();
#endif
-#if defined(IPHONE_ENABLED)
- CameraServer::make_default<CameraIOS>();
-#endif
#if defined(OSX_ENABLED)
CameraServer::make_default<CameraOSX>();
#endif
diff --git a/modules/camera_iphone/SCsub b/modules/camera_iphone/SCsub
new file mode 100644
index 0000000000..0a37d9a6f5
--- /dev/null
+++ b/modules/camera_iphone/SCsub
@@ -0,0 +1,15 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_camera = env_modules.Clone()
+
+# (iOS) Enable module support
+env_camera.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
+
+# (iOS) Build as separate static library
+modules_sources = []
+env_camera.add_source_files(modules_sources, "*.cpp")
+env_camera.add_source_files(modules_sources, "*.mm")
+mod_lib = env_modules.add_library("#bin/libgodot_camera_module" + env["LIBSUFFIX"], modules_sources)
diff --git a/modules/camera_iphone/camera.gdip b/modules/camera_iphone/camera.gdip
new file mode 100644
index 0000000000..09017b8d27
--- /dev/null
+++ b/modules/camera_iphone/camera.gdip
@@ -0,0 +1,18 @@
+[config]
+name="Camera"
+binary="camera_lib.a"
+
+initialization="register_camera_types"
+deinitialization="unregister_camera_types"
+
+[dependencies]
+linked=[]
+embedded=[]
+system=["AVFoundation.framework"]
+
+capabilities=[]
+
+files=[]
+
+[plist]
+NSCameraUsageDescription="Device camera is used for some functionality"
diff --git a/modules/camera/camera_ios.h b/modules/camera_iphone/camera_ios.h
index 7da43e4851..7da43e4851 100644
--- a/modules/camera/camera_ios.h
+++ b/modules/camera_iphone/camera_ios.h
diff --git a/modules/camera/camera_ios.mm b/modules/camera_iphone/camera_ios.mm
index c10b13b2af..e4cb928805 100644
--- a/modules/camera/camera_ios.mm
+++ b/modules/camera_iphone/camera_ios.mm
@@ -124,18 +124,12 @@
if (output) {
[self removeOutput:output];
[output setSampleBufferDelegate:nil queue:NULL];
- [output release];
output = nil;
}
[self commitConfiguration];
}
-- (void)dealloc {
- // bye bye
- [super dealloc];
-}
-
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
// This gets called every time our camera has a new image for us to process.
// May need to investigate in a way to throttle this if we get more images then we're rendering frames..
@@ -272,7 +266,6 @@ CameraFeedIOS::CameraFeedIOS() {
void CameraFeedIOS::set_device(AVCaptureDevice *p_device) {
device = p_device;
- [device retain];
// get some info
NSString *device_name = p_device.localizedName;
@@ -286,14 +279,12 @@ void CameraFeedIOS::set_device(AVCaptureDevice *p_device) {
};
CameraFeedIOS::~CameraFeedIOS() {
- if (capture_session != NULL) {
- [capture_session release];
- capture_session = NULL;
+ if (capture_session) {
+ capture_session = nil;
};
- if (device != NULL) {
- [device release];
- device = NULL;
+ if (device) {
+ device = nil;
};
};
@@ -312,8 +303,7 @@ void CameraFeedIOS::deactivate_feed() {
// end camera capture if we have one
if (capture_session) {
[capture_session cleanup];
- [capture_session release];
- capture_session = NULL;
+ capture_session = nil;
};
};
@@ -347,8 +337,6 @@ void CameraFeedIOS::deactivate_feed() {
// remove notifications
[[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];
-
- [super dealloc];
}
@end
@@ -453,5 +441,5 @@ CameraIOS::CameraIOS() {
};
CameraIOS::~CameraIOS() {
- [device_notifications release];
+ device_notifications = nil;
};
diff --git a/modules/camera_iphone/camera_module.cpp b/modules/camera_iphone/camera_module.cpp
new file mode 100644
index 0000000000..f3d00be204
--- /dev/null
+++ b/modules/camera_iphone/camera_module.cpp
@@ -0,0 +1,40 @@
+/*************************************************************************/
+/* camera_module.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "camera_module.h"
+
+#include "camera_ios.h"
+
+void register_camera_types() {
+ CameraServer::make_default<CameraIOS>();
+}
+
+void unregister_camera_types() {
+}
diff --git a/modules/camera_iphone/camera_module.h b/modules/camera_iphone/camera_module.h
new file mode 100644
index 0000000000..d123071a70
--- /dev/null
+++ b/modules/camera_iphone/camera_module.h
@@ -0,0 +1,32 @@
+/*************************************************************************/
+/* camera_module.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+void register_camera_types();
+void unregister_camera_types();
diff --git a/modules/camera_iphone/config.py b/modules/camera_iphone/config.py
new file mode 100644
index 0000000000..e68603fc93
--- /dev/null
+++ b/modules/camera_iphone/config.py
@@ -0,0 +1,6 @@
+def can_build(env, platform):
+ return platform == "iphone"
+
+
+def configure(env):
+ pass
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 47982d519a..04e1c4de35 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -32,7 +32,7 @@
#include "core/math/geometry_2d.h"
#include "core/math/math_funcs.h"
-#include "core/sort_array.h"
+#include "core/templates/sort_array.h"
// Static helper functions.
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index 34ee239c17..ef1103e1ac 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -31,16 +31,16 @@
#ifndef CSG_H
#define CSG_H
-#include "core/list.h"
-#include "core/map.h"
#include "core/math/aabb.h"
#include "core/math/plane.h"
#include "core/math/transform.h"
#include "core/math/vector2.h"
#include "core/math/vector3.h"
-#include "core/oa_hash_map.h"
-#include "core/reference.h"
-#include "core/vector.h"
+#include "core/object/reference.h"
+#include "core/templates/list.h"
+#include "core/templates/map.h"
+#include "core/templates/oa_hash_map.h"
+#include "core/templates/vector.h"
#include "scene/resources/material.h"
struct CSGBrush {
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp
index cce72770f5..f8c05761bb 100644
--- a/modules/csg/csg_gizmos.cpp
+++ b/modules/csg/csg_gizmos.cpp
@@ -319,7 +319,7 @@ bool CSGShape3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<CSGSphere3D>(p_spatial) || Object::cast_to<CSGBox3D>(p_spatial) || Object::cast_to<CSGCylinder3D>(p_spatial) || Object::cast_to<CSGTorus3D>(p_spatial) || Object::cast_to<CSGMesh3D>(p_spatial) || Object::cast_to<CSGPolygon3D>(p_spatial);
}
-String CSGShape3DGizmoPlugin::get_name() const {
+String CSGShape3DGizmoPlugin::get_gizmo_name() const {
return "CSGShape3D";
}
diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h
index 83ee847caf..cf44f76f37 100644
--- a/modules/csg/csg_gizmos.h
+++ b/modules/csg/csg_gizmos.h
@@ -40,7 +40,7 @@ class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin {
public:
bool has_gizmo(Node3D *p_spatial) override;
- String get_name() const override;
+ String get_gizmo_name() const override;
int get_priority() const override;
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
diff --git a/modules/csg/icons/CSGBox3D.svg b/modules/csg/icons/CSGBox3D.svg
index 67e34df444..ceef9196a7 100644
--- a/modules/csg/icons/CSGBox3D.svg
+++ b/modules/csg/icons/CSGBox3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-<path transform="translate(0 1036.4)" d="m8 0.94531-7 3.5v7.2227l7 3.5 0.29492-0.14844c-0.18282-0.30101-0.29492-0.64737-0.29492-1.0195v-2c0-0.72651 0.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c0.36419 0 0.70336 0.10754 1 0.2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc9c9c" stroke-width="1.0667"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/><path d="m8 .94531-7 3.5v7.2227l7 3.5.29492-.14844c-.18282-.30101-.29492-.64737-.29492-1.0195v-2c0-.72651.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c.36419 0 .70336.10754 1 .2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc9c9c" stroke-width="1.0667"/></svg>
diff --git a/modules/csg/icons/CSGCapsule3D.svg b/modules/csg/icons/CSGCapsule3D.svg
index 92a7b5a870..14e582ee84 100644
--- a/modules/csg/icons/CSGCapsule3D.svg
+++ b/modules/csg/icons/CSGCapsule3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m8 1c-2.7527 0-5 2.2418-5 4.9902v4.0176c0 2.7484 2.2473 4.9922 5 4.9922 0.092943 0 0.18367-0.008623 0.27539-0.013672-0.17055-0.29341-0.27539-0.62792-0.27539-0.98633v-2c0-0.72887 0.41095-1.3691 1.0059-1.7188v-0.28125c0.34771-0.034464 0.68259-0.10691 1.0156-0.19922 0.10394-0.99856 0.95603-1.8008 1.9785-1.8008h1v-2.0098c0-2.7484-2.2473-4.9902-5-4.9902zm-1.0059 2.127v4.8574c-0.66556-0.1047-1.2974-0.37231-1.9941-0.66211v-1.3223c0-1.3474 0.79841-2.4642 1.9941-2.873zm2.0117 0c1.1957 0.4088 1.9941 1.5256 1.9941 2.873v1.3457c-0.68406 0.3054-1.3142 0.57292-1.9941 0.66602v-4.8848zm-4.0059 6.334c0.67836 0.2231 1.3126 0.44599 1.9941 0.52539v2.8848c-1.1957-0.4092-1.9941-1.5237-1.9941-2.8711v-0.53906z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-2.7527 0-5 2.2418-5 4.9902v4.0176c0 2.7484 2.2473 4.9922 5 4.9922.092943 0 .18367-.008623.27539-.013672-.17055-.29341-.27539-.62792-.27539-.98633v-2c0-.72887.41095-1.3691 1.0059-1.7188v-.28125c.34771-.034464.68259-.10691 1.0156-.19922.10394-.99856.95603-1.8008 1.9785-1.8008h1v-2.0098c0-2.7484-2.2473-4.9902-5-4.9902zm-1.0059 2.127v4.8574c-.66556-.1047-1.2974-.37231-1.9941-.66211v-1.3223c0-1.3474.79841-2.4642 1.9941-2.873zm2.0117 0c1.1957.4088 1.9941 1.5256 1.9941 2.873v1.3457c-.68406.3054-1.3142.57292-1.9941.66602v-4.8848zm-4.0059 6.334c.67836.2231 1.3126.44599 1.9941.52539v2.8848c-1.1957-.4092-1.9941-1.5237-1.9941-2.8711v-.53906z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGCombiner3D.svg b/modules/csg/icons/CSGCombiner3D.svg
index cce2902e24..50ce4179d9 100644
--- a/modules/csg/icons/CSGCombiner3D.svg
+++ b/modules/csg/icons/CSGCombiner3D.svg
@@ -1,8 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-<g fill="#fc9c9c">
-<path transform="translate(0 1036.4)" d="m3 1c-1.1046 0-2 0.89543-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.1046-0.89543-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm0 4c0 1.1046 0.89543 2 2 2v-2zm4 0v2h2v-2z" fill="#fc9c9c"/>
-</g>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/><path d="m3 1c-1.1046 0-2 .89543-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.1046-.89543-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm0 4c0 1.1046.89543 2 2 2v-2zm4 0v2h2v-2z" fill="#fc9c9c"/></svg>
diff --git a/modules/csg/icons/CSGCylinder3D.svg b/modules/csg/icons/CSGCylinder3D.svg
index 645a74c79b..c84594928a 100644
--- a/modules/csg/icons/CSGCylinder3D.svg
+++ b/modules/csg/icons/CSGCylinder3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 14.999999 14.999999" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path transform="scale(.9375)" d="m8 1c-1.7469 0-3.328 0.22648-4.5586 0.63672-0.61528 0.20512-1.1471 0.45187-1.5898 0.80078-0.44272 0.34891-0.85156 0.88101-0.85156 1.5625v8c0 0.68149 0.40884 1.2155 0.85156 1.5645 0.44272 0.34891 0.97457 0.59577 1.5898 0.80078 1.2306 0.41024 2.8117 0.63477 4.5586 0.63477 0.095648 0 0.18467-0.008426 0.2793-0.009766-0.1722-0.29446-0.2793-0.62995-0.2793-0.99023v-1c-1.5668 0-2.9867-0.2195-3.9277-0.5332-0.46329-0.15435-0.90474-0.33752-1.0723-0.4668v-5.8125c0.1468 0.058667 0.2835 0.12515 0.44141 0.17773 1.2306 0.41024 2.8117 0.63477 4.5586 0.63477s3.328-0.22453 4.5586-0.63477c0.15791-0.052267 0.29461-0.11864 0.44141-0.17773v1.8125h1c0.36396 0 0.70348 0.10774 1 0.2832v-4.2832c0-0.68149-0.40884-1.2136-0.85156-1.5625-0.44272-0.34891-0.97457-0.59566-1.5898-0.80078-1.2306-0.41024-2.8117-0.63672-4.5586-0.63672zm0 2c1.5668 0 2.9867 0.22145 3.9277 0.53516 0.46368 0.15456 0.80138 0.33741 0.96875 0.4668-0.16752 0.12928-0.50546 0.3105-0.96875 0.46484-0.94102 0.31371-2.361 0.5332-3.9277 0.5332s-2.9867-0.2195-3.9277-0.5332c-0.46329-0.15435-0.80123-0.33556-0.96875-0.46484 0.16737-0.12939 0.50507-0.31224 0.96875-0.4668 0.94102-0.31371 2.361-0.53516 3.9277-0.53516z" fill="#fc9c9c" stroke-width="1.0667"/>
-<path d="m11.25 8.4375c-0.51938 0-0.9375 0.41812-0.9375 0.9375v0.9375h1.875v1.875h0.9375c0.51938 0 0.9375-0.41812 0.9375-0.9375v-1.875c0-0.51938-0.41812-0.9375-0.9375-0.9375zm0.9375 3.75h-1.875v-1.875h-0.9375c-0.51938 0-0.9375 0.41812-0.9375 0.9375v1.875c0 0.51938 0.41812 0.9375 0.9375 0.9375h1.875c0.51938 0 0.9375-0.41812 0.9375-0.9375z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 14.999999 14.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-1.7469 0-3.328.22648-4.5586.63672-.61528.20512-1.1471.45187-1.5898.80078-.44272.34891-.85156.88101-.85156 1.5625v8c0 .68149.40884 1.2155.85156 1.5645.44272.34891.97457.59577 1.5898.80078 1.2306.41024 2.8117.63477 4.5586.63477.095648 0 .18467-.008426.2793-.009766-.1722-.29446-.2793-.62995-.2793-.99023v-1c-1.5668 0-2.9867-.2195-3.9277-.5332-.46329-.15435-.90474-.33752-1.0723-.4668v-5.8125c.1468.058667.2835.12515.44141.17773 1.2306.41024 2.8117.63477 4.5586.63477s3.328-.22453 4.5586-.63477c.15791-.052267.29461-.11864.44141-.17773v1.8125h1c.36396 0 .70348.10774 1 .2832v-4.2832c0-.68149-.40884-1.2136-.85156-1.5625-.44272-.34891-.97457-.59566-1.5898-.80078-1.2306-.41024-2.8117-.63672-4.5586-.63672zm0 2c1.5668 0 2.9867.22145 3.9277.53516.46368.15456.80138.33741.96875.4668-.16752.12928-.50546.3105-.96875.46484-.94102.31371-2.361.5332-3.9277.5332s-2.9867-.2195-3.9277-.5332c-.46329-.15435-.80123-.33556-.96875-.46484.16737-.12939.50507-.31224.96875-.4668.94102-.31371 2.361-.53516 3.9277-.53516z" fill="#fc9c9c" stroke-width="1.0667" transform="scale(.9375)"/><path d="m11.25 8.4375c-.51938 0-.9375.41812-.9375.9375v.9375h1.875v1.875h.9375c.51938 0 .9375-.41812.9375-.9375v-1.875c0-.51938-.41812-.9375-.9375-.9375zm.9375 3.75h-1.875v-1.875h-.9375c-.51938 0-.9375.41812-.9375.9375v1.875c0 .51938.41812.9375.9375.9375h1.875c.51938 0 .9375-.41812.9375-.9375z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGMesh3D.svg b/modules/csg/icons/CSGMesh3D.svg
index 6e940a4aa5..962e71f6ae 100644
--- a/modules/csg/icons/CSGMesh3D.svg
+++ b/modules/csg/icons/CSGMesh3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m3 1c-1.1046 0-2 0.89543-2 2 5.649e-4 0.71397 0.38169 1.3735 1 1.7305v6.541c-0.61771 0.35663-0.99874 1.0152-1 1.7285 0 1.1046 0.89543 2 2 2 0.71397-5.65e-4 1.3735-0.38169 1.7305-1h3.2695v-2h-3.2715c-0.17478-0.30301-0.42598-0.55488-0.72852-0.73047v-5.8555l4.916 4.916c0.31428-0.20669 0.68609-0.33008 1.084-0.33008 0-0.3979 0.12338-0.76971 0.33008-1.084l-4.916-4.916h5.8574c0.17478 0.30301 0.42598 0.55488 0.72852 0.73047v3.2695h2v-3.2715c0.61771-0.35663 0.99874-1.0152 1-1.7285 0-1.1046-0.89543-2-2-2-0.71397 5.648e-4 -1.3735 0.38169-1.7305 1h-6.541c-0.35663-0.61771-1.0152-0.99874-1.7285-1z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1c-1.1046 0-2 .89543-2 2 .0005649.71397.38169 1.3735 1 1.7305v6.541c-.61771.35663-.99874 1.0152-1 1.7285 0 1.1046.89543 2 2 2 .71397-.000565 1.3735-.38169 1.7305-1h3.2695v-2h-3.2715c-.17478-.30301-.42598-.55488-.72852-.73047v-5.8555l4.916 4.916c.31428-.20669.68609-.33008 1.084-.33008 0-.3979.12338-.76971.33008-1.084l-4.916-4.916h5.8574c.17478.30301.42598.55488.72852.73047v3.2695h2v-3.2715c.61771-.35663.99874-1.0152 1-1.7285 0-1.1046-.89543-2-2-2-.71397.0005648-1.3735.38169-1.7305 1h-6.541c-.35663-.61771-1.0152-.99874-1.7285-1z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGPolygon3D.svg b/modules/csg/icons/CSGPolygon3D.svg
index 71b03cb8e6..1d496e5fd9 100644
--- a/modules/csg/icons/CSGPolygon3D.svg
+++ b/modules/csg/icons/CSGPolygon3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7.9629 1.002c-0.14254 0.00487-0.28238 0.04016-0.41016 0.10352l-6 3c-0.33878 0.16944-0.55276 0.51574-0.55273 0.89453v5.832c-0.105 0.61631 0.37487 1.1768 1 1.168h5v2c2.16e-5 0.67546 0.64487 1.1297 1.2617 0.95898-0.16118-0.28721-0.26172-0.61135-0.26172-0.95898v-2c0-0.72673 0.40794-1.3664 1-1.7168v-1.666l4-2v1.3828h1c0.36397 0 0.70348 0.10774 1 0.2832v-3.2773c6e-6 -0.00195 6e-6 -0.0039094 0-0.0058594 2.6e-5 -0.37879-0.21395-0.72509-0.55273-0.89453l-6-3c-0.15022-0.074574-0.31679-0.11017-0.48438-0.10352zm0.037109 2.1172l3.7637 1.8809-2.7637 1.3809v-1.3809c-5.52e-5 -0.55226-0.44774-0.99994-1-1h-1.7617l1.7617-0.88086zm-5 2.8809h4v4h-4v-4z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#fc9c9c" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7.9629 1.002c-.14254.00487-.28238.04016-.41016.10352l-6 3c-.33878.16944-.55276.51574-.55273.89453v5.832c-.105.61631.37487 1.1768 1 1.168h5v2c.0000216.67546.64487 1.1297 1.2617.95898-.16118-.28721-.26172-.61135-.26172-.95898v-2c0-.72673.40794-1.3664 1-1.7168v-1.666l4-2v1.3828h1c.36397 0 .70348.10774 1 .2832v-3.2773c.000006-.00195.000006-.0039094 0-.0058594.000026-.37879-.21395-.72509-.55273-.89453l-6-3c-.15022-.074574-.31679-.11017-.48438-.10352zm.037109 2.1172 3.7637 1.8809-2.7637 1.3809v-1.3809c-.0000552-.55226-.44774-.99994-1-1h-1.7617l1.7617-.88086zm-5 2.8809h4v4h-4z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGSphere3D.svg b/modules/csg/icons/CSGSphere3D.svg
index f81b566993..639e38f49f 100644
--- a/modules/csg/icons/CSGSphere3D.svg
+++ b/modules/csg/icons/CSGSphere3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m8 1c-3.8541 0-7 3.1459-7 7 0 3.8542 3.1459 7 7 7 0.093042 0 0.18321-0.01004 0.27539-0.013672-0.17055-0.29341-0.27539-0.62792-0.27539-0.98633v-2c0-0.72673 0.40794-1.3664 1-1.7168v-0.33398c0.34074-0.019259 0.67728-0.069097 1.0156-0.10547 0.083091-1.0187 0.94713-1.8438 1.9844-1.8438h2c0.35841 0 0.69292 0.10484 0.98633 0.27539 0.003633-0.092184 0.013672-0.18235 0.013672-0.27539 0-3.8541-3.1459-7-7-7zm-1 2.0977v4.8711c-1.2931-0.071342-2.6061-0.29819-3.9434-0.69141 0.30081-2.0978 1.8852-3.7665 3.9434-4.1797zm2 0c2.0549 0.41253 3.637 2.0767 3.9414 4.1699-1.3046 0.36677-2.6158 0.60259-3.9414 0.6875v-4.8574zm-5.7793 6.2988c1.2733 0.31892 2.5337 0.50215 3.7793 0.5625v2.9414c-1.8291-0.36719-3.266-1.7339-3.7793-3.5039z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-3.8541 0-7 3.1459-7 7 0 3.8542 3.1459 7 7 7 .093042 0 .18321-.01004.27539-.013672-.17055-.29341-.27539-.62792-.27539-.98633v-2c0-.72673.40794-1.3664 1-1.7168v-.33398c.34074-.019259.67728-.069097 1.0156-.10547.083091-1.0187.94713-1.8438 1.9844-1.8438h2c.35841 0 .69292.10484.98633.27539.003633-.092184.013672-.18235.013672-.27539 0-3.8541-3.1459-7-7-7zm-1 2.0977v4.8711c-1.2931-.071342-2.6061-.29819-3.9434-.69141.30081-2.0978 1.8852-3.7665 3.9434-4.1797zm2 0c2.0549.41253 3.637 2.0767 3.9414 4.1699-1.3046.36677-2.6158.60259-3.9414.6875zm-5.7793 6.2988c1.2733.31892 2.5337.50215 3.7793.5625v2.9414c-1.8291-.36719-3.266-1.7339-3.7793-3.5039z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGTorus3D.svg b/modules/csg/icons/CSGTorus3D.svg
index 3d30aa47b2..eb8c0f37cb 100644
--- a/modules/csg/icons/CSGTorus3D.svg
+++ b/modules/csg/icons/CSGTorus3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m8 3c-1.8145 0-3.4691 0.41721-4.7461 1.1621-1.277 0.745-2.2539 1.9082-2.2539 3.3379 0 1.4298 0.9769 2.5949 2.2539 3.3398 1.277 0.7449 2.9316 1.1602 4.7461 1.1602 0-1.0907 0.90931-2 2-2 0-0.080836 0.013744-0.15778 0.023438-0.23633-0.61769 0.14673-1.3008 0.23633-2.0234 0.23633-1.4992 0-2.8437-0.36687-3.7383-0.88867-0.89456-0.5219-1.2617-1.108-1.2617-1.6113 0-0.5032 0.36716-1.0876 1.2617-1.6094 0.89456-0.5219 2.2391-0.89062 3.7383-0.89062s2.8437 0.36872 3.7383 0.89062c0.89456 0.5218 1.2617 1.1062 1.2617 1.6094 0 0.15978-0.053679 0.32822-0.13281 0.5h1.1328c0.32481 0 0.62893 0.088408 0.90234 0.23047 0.057552-0.23582 0.097656-0.47718 0.097656-0.73047 0-1.4297-0.9769-2.5929-2.2539-3.3379-1.277-0.7449-2.9316-1.1621-4.7461-1.1621z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#fc9c9c" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3c-1.8145 0-3.4691.41721-4.7461 1.1621-1.277.745-2.2539 1.9082-2.2539 3.3379 0 1.4298.9769 2.5949 2.2539 3.3398s2.9316 1.1602 4.7461 1.1602c0-1.0907.90931-2 2-2 0-.080836.013744-.15778.023438-.23633-.61769.14673-1.3008.23633-2.0234.23633-1.4992 0-2.8437-.36687-3.7383-.88867-.89456-.5219-1.2617-1.108-1.2617-1.6113 0-.5032.36716-1.0876 1.2617-1.6094.89456-.5219 2.2391-.89062 3.7383-.89062s2.8437.36872 3.7383.89062c.89456.5218 1.2617 1.1062 1.2617 1.6094 0 .15978-.053679.32822-.13281.5h1.1328c.32481 0 .62893.088408.90234.23047.057552-.23582.097656-.47718.097656-.73047 0-1.4297-.9769-2.5929-2.2539-3.3379-1.277-.7449-2.9316-1.1621-4.7461-1.1621z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/cvtt/SCsub b/modules/cvtt/SCsub
index 5438f7ebac..e56177d6e9 100644
--- a/modules/cvtt/SCsub
+++ b/modules/cvtt/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_cvtt = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
thirdparty_dir = "#thirdparty/cvtt/"
thirdparty_sources = [
"ConvectionKernels.cpp",
@@ -17,7 +20,15 @@ env_cvtt.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_cvtt.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
# Godot source files
-env_cvtt.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_cvtt.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
index 2a4f836478..5d97164dbf 100644
--- a/modules/cvtt/image_compress_cvtt.cpp
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -32,7 +32,7 @@
#include "core/os/os.h"
#include "core/os/thread.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include <ConvectionKernels.h>
diff --git a/modules/cvtt/image_compress_cvtt.h b/modules/cvtt/image_compress_cvtt.h
index c1772199af..483fb876a6 100644
--- a/modules/cvtt/image_compress_cvtt.h
+++ b/modules/cvtt/image_compress_cvtt.h
@@ -31,7 +31,7 @@
#ifndef IMAGE_COMPRESS_CVTT_H
#define IMAGE_COMPRESS_CVTT_H
-#include "core/image.h"
+#include "core/io/image.h"
void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChannels p_channels);
void image_decompress_cvtt(Image *p_image);
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index 2f4f7d7a4c..627153fbc8 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -373,7 +373,6 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
int colcount = size/4;
for(int i=0;i<colcount;i++) {
-
uint8_t r = wb[i*4+1];
uint8_t g = wb[i*4+2];
uint8_t b = wb[i*4+3];
@@ -392,7 +391,6 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
int colcount = size/3;
for(int i=0;i<colcount;i++) {
-
SWAP( wb[i*3+0],wb[i*3+2] );
}*/
} break;
diff --git a/modules/denoise/SCsub b/modules/denoise/SCsub
index bf3bd7d073..97feea2b44 100644
--- a/modules/denoise/SCsub
+++ b/modules/denoise/SCsub
@@ -8,6 +8,9 @@ Import("env_modules")
env_oidn = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
thirdparty_dir = "#thirdparty/oidn/"
thirdparty_sources = [
"core/api.cpp",
@@ -106,7 +109,8 @@ env_oidn.Append(
env_thirdparty = env_oidn.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
weights_in_path = thirdparty_dir + "weights/rtlightmap_hdr.tza"
weights_out_path = thirdparty_dir + "weights/rtlightmap_hdr.gen.cpp"
@@ -114,5 +118,12 @@ weights_out_path = thirdparty_dir + "weights/rtlightmap_hdr.gen.cpp"
env_thirdparty.Depends(weights_out_path, weights_in_path)
env_thirdparty.CommandNoCache(weights_out_path, weights_in_path, resource_to_cpp.tza_to_cpp)
-env_oidn.add_source_files(env.modules_sources, "denoise_wrapper.cpp")
-env_modules.add_source_files(env.modules_sources, ["register_types.cpp", "lightmap_denoiser.cpp"])
+# Godot source files
+
+module_obj = []
+
+env_oidn.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/denoise/lightmap_denoiser.h b/modules/denoise/lightmap_denoiser.h
index d01bbd10a5..f4e4335d9b 100644
--- a/modules/denoise/lightmap_denoiser.h
+++ b/modules/denoise/lightmap_denoiser.h
@@ -31,7 +31,7 @@
#ifndef LIGHTMAP_DENOISER_H
#define LIGHTMAP_DENOISER_H
-#include "core/object.h"
+#include "core/object/class_db.h"
#include "scene/3d/lightmapper.h"
struct OIDNDeviceImpl;
diff --git a/modules/denoise/register_types.cpp b/modules/denoise/register_types.cpp
index b78734a531..552495ed87 100644
--- a/modules/denoise/register_types.cpp
+++ b/modules/denoise/register_types.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "register_types.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "lightmap_denoiser.h"
void register_denoise_types() {
diff --git a/modules/enet/SCsub b/modules/enet/SCsub
index c8f4b3885e..580e5a3eb0 100644
--- a/modules/enet/SCsub
+++ b/modules/enet/SCsub
@@ -7,6 +7,8 @@ env_enet = env_modules.Clone()
# Thirdparty source files
+thirdparty_obj = []
+
if env["builtin_enet"]:
thirdparty_dir = "#thirdparty/enet/"
thirdparty_sources = [
@@ -26,6 +28,16 @@ if env["builtin_enet"]:
env_thirdparty = env_enet.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_enet.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-env_enet.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/enet/register_types.cpp b/modules/enet/register_types.cpp
index 18051f756a..2683f3155b 100644
--- a/modules/enet/register_types.cpp
+++ b/modules/enet/register_types.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "register_types.h"
-#include "core/error_macros.h"
+#include "core/error/error_macros.h"
#include "networked_multiplayer_enet.h"
static bool enet_ok = false;
diff --git a/modules/etc/SCsub b/modules/etc/SCsub
index 383bbf83c3..9b46f17916 100644
--- a/modules/etc/SCsub
+++ b/modules/etc/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_etc = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
# Not unbundled so far since not widespread as shared library
thirdparty_dir = "#thirdparty/etc2comp/"
thirdparty_sources = [
@@ -31,7 +34,15 @@ env_etc.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_etc.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
# Godot source files
-env_etc.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_etc.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_compress_etc.cpp
index d1ba3dc355..bcdea41b43 100644
--- a/modules/etc/image_etc.cpp
+++ b/modules/etc/image_compress_etc.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* image_etc.cpp */
+/* image_compress_etc.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "image_etc.h"
-#include "Etc.h"
-#include "EtcFilter.h"
-#include "core/image.h"
+#include "image_compress_etc.h"
+
+#include "core/io/image.h"
#include "core/os/copymem.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
+
+#include <Etc.h>
+#include <EtcFilter.h>
static Image::Format _get_etc2_mode(Image::UsedChannels format) {
switch (format) {
@@ -106,7 +108,6 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
// If VRAM compression is using ETC, but image has alpha, convert to RGBA4444 or LA8
// This saves space while maintaining the alpha channel
if (detected_channels == Image::USED_CHANNELS_RGBA) {
-
if (p_img->has_mipmaps()) {
// Image doesn't support mipmaps with RGBA4444 textures
p_img->clear_mipmaps();
@@ -114,7 +115,6 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
p_img->convert(Image::FORMAT_RGBA4444);
return;
} else if (detected_channels == Image::USE_CHANNELS_LA) {
-
p_img->convert(Image::FORMAT_LA8);
return;
}
diff --git a/modules/etc/image_etc.h b/modules/etc/image_compress_etc.h
index 7b4f26e127..016e64e4fc 100644
--- a/modules/etc/image_etc.h
+++ b/modules/etc/image_compress_etc.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* image_etc.h */
+/* image_compress_etc.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef IMAGE_ETC1_H
-#define IMAGE_ETC1_H
+#ifndef IMAGE_COMPRESS_ETC_H
+#define IMAGE_COMPRESS_ETC_H
void _register_etc_compress_func();
-#endif // IMAGE_ETC_H
+#endif // IMAGE_COMPRESS_ETC_H
diff --git a/modules/etc/register_types.cpp b/modules/etc/register_types.cpp
index 0972857808..225ba6b954 100644
--- a/modules/etc/register_types.cpp
+++ b/modules/etc/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "image_etc.h"
+#include "image_compress_etc.h"
#include "texture_loader_pkm.h"
static Ref<ResourceFormatPKM> resource_loader_pkm;
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index bfc1658bb4..fc2535a6ca 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_freetype = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_freetype"]:
thirdparty_dir = "#thirdparty/freetype/"
thirdparty_sources = [
@@ -84,6 +87,7 @@ if env["builtin_freetype"]:
env_thirdparty = env_freetype.Clone()
env_thirdparty.disable_warnings()
lib = env_thirdparty.add_library("freetype_builtin", thirdparty_sources)
+ thirdparty_obj += lib
# Needs to be appended to arrive after libscene in the linker call,
# but we don't want it to arrive *after* system libs, so manual hack
@@ -98,5 +102,13 @@ if env["builtin_freetype"]:
if not inserted:
env.Append(LIBS=[lib])
+
# Godot source files
-env_freetype.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_freetype.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/gamecenter/SCsub b/modules/gamecenter/SCsub
new file mode 100644
index 0000000000..72fbf7ab0e
--- /dev/null
+++ b/modules/gamecenter/SCsub
@@ -0,0 +1,15 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_gamecenter = env_modules.Clone()
+
+# (iOS) Enable module support
+env_gamecenter.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
+
+# (iOS) Build as separate static library
+modules_sources = []
+env_gamecenter.add_source_files(modules_sources, "*.cpp")
+env_gamecenter.add_source_files(modules_sources, "*.mm")
+mod_lib = env_modules.add_library("#bin/libgodot_gamecenter_module" + env["LIBSUFFIX"], modules_sources)
diff --git a/modules/gamecenter/config.py b/modules/gamecenter/config.py
new file mode 100644
index 0000000000..e68603fc93
--- /dev/null
+++ b/modules/gamecenter/config.py
@@ -0,0 +1,6 @@
+def can_build(env, platform):
+ return platform == "iphone"
+
+
+def configure(env):
+ pass
diff --git a/modules/gamecenter/game_center.h b/modules/gamecenter/game_center.h
new file mode 100644
index 0000000000..76fd295460
--- /dev/null
+++ b/modules/gamecenter/game_center.h
@@ -0,0 +1,71 @@
+/*************************************************************************/
+/* game_center.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GAME_CENTER_H
+#define GAME_CENTER_H
+
+#include "core/object/class_db.h"
+
+class GameCenter : public Object {
+ GDCLASS(GameCenter, Object);
+
+ static GameCenter *instance;
+ static void _bind_methods();
+
+ List<Variant> pending_events;
+
+ bool authenticated;
+
+ void return_connect_error(const char *p_error_description);
+
+public:
+ Error authenticate();
+ bool is_authenticated();
+
+ Error post_score(Dictionary p_score);
+ Error award_achievement(Dictionary p_params);
+ void reset_achievements();
+ void request_achievements();
+ void request_achievement_descriptions();
+ Error show_game_center(Dictionary p_params);
+ Error request_identity_verification_signature();
+
+ void game_center_closed();
+
+ int get_pending_event_count();
+ Variant pop_pending_event();
+
+ static GameCenter *get_singleton();
+
+ GameCenter();
+ ~GameCenter();
+};
+
+#endif
diff --git a/modules/gamecenter/game_center.mm b/modules/gamecenter/game_center.mm
new file mode 100644
index 0000000000..114f639a32
--- /dev/null
+++ b/modules/gamecenter/game_center.mm
@@ -0,0 +1,380 @@
+/*************************************************************************/
+/* game_center.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "game_center.h"
+#import "platform/iphone/app_delegate.h"
+
+#import "game_center_delegate.h"
+#import "platform/iphone/view_controller.h"
+#import <GameKit/GameKit.h>
+
+GameCenter *GameCenter::instance = NULL;
+GodotGameCenterDelegate *gameCenterDelegate = nil;
+
+void GameCenter::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate);
+ ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated);
+
+ ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score);
+ ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement);
+ ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements);
+ ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements);
+ ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions);
+ ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center);
+ ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature);
+
+ ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count);
+ ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event);
+};
+
+Error GameCenter::authenticate() {
+ //if this class isn't available, game center isn't implemented
+ if ((NSClassFromString(@"GKLocalPlayer")) == nil) {
+ return ERR_UNAVAILABLE;
+ }
+
+ GKLocalPlayer *player = [GKLocalPlayer localPlayer];
+ ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE);
+
+ UIViewController *root_controller = [[UIApplication sharedApplication] delegate].window.rootViewController;
+ ERR_FAIL_COND_V(!root_controller, FAILED);
+
+ // This handler is called several times. First when the view needs to be shown, then again
+ // after the view is cancelled or the user logs in. Or if the user's already logged in, it's
+ // called just once to confirm they're authenticated. This is why no result needs to be specified
+ // in the presentViewController phase. In this case, more calls to this function will follow.
+ _weakify(root_controller);
+ _weakify(player);
+ player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
+ _strongify(root_controller);
+ _strongify(player);
+
+ if (controller) {
+ [root_controller presentViewController:controller animated:YES completion:nil];
+ } else {
+ Dictionary ret;
+ ret["type"] = "authentication";
+ if (player.isAuthenticated) {
+ ret["result"] = "ok";
+ if (@available(iOS 13, *)) {
+ ret["player_id"] = [player.teamPlayerID UTF8String];
+#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
+ } else {
+ ret["player_id"] = [player.playerID UTF8String];
+#endif
+ }
+
+ GameCenter::get_singleton()->authenticated = true;
+ } else {
+ ret["result"] = "error";
+ ret["error_code"] = (int64_t)error.code;
+ ret["error_description"] = [error.localizedDescription UTF8String];
+ GameCenter::get_singleton()->authenticated = false;
+ };
+
+ pending_events.push_back(ret);
+ };
+ });
+
+ return OK;
+};
+
+bool GameCenter::is_authenticated() {
+ return authenticated;
+};
+
+Error GameCenter::post_score(Dictionary p_score) {
+ ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER);
+ float score = p_score["score"];
+ String category = p_score["category"];
+
+ NSString *cat_str = [[NSString alloc] initWithUTF8String:category.utf8().get_data()];
+ GKScore *reporter = [[GKScore alloc] initWithLeaderboardIdentifier:cat_str];
+ reporter.value = score;
+
+ ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE);
+
+ [GKScore reportScores:@[ reporter ]
+ withCompletionHandler:^(NSError *error) {
+ Dictionary ret;
+ ret["type"] = "post_score";
+ if (error == nil) {
+ ret["result"] = "ok";
+ } else {
+ ret["result"] = "error";
+ ret["error_code"] = (int64_t)error.code;
+ ret["error_description"] = [error.localizedDescription UTF8String];
+ };
+
+ pending_events.push_back(ret);
+ }];
+
+ return OK;
+};
+
+Error GameCenter::award_achievement(Dictionary p_params) {
+ ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER);
+ String name = p_params["name"];
+ float progress = p_params["progress"];
+
+ NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()];
+ GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier:name_str];
+ ERR_FAIL_COND_V(!achievement, FAILED);
+
+ ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE);
+
+ achievement.percentComplete = progress;
+ achievement.showsCompletionBanner = NO;
+ if (p_params.has("show_completion_banner")) {
+ achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO;
+ }
+
+ [GKAchievement reportAchievements:@[ achievement ]
+ withCompletionHandler:^(NSError *error) {
+ Dictionary ret;
+ ret["type"] = "award_achievement";
+ if (error == nil) {
+ ret["result"] = "ok";
+ } else {
+ ret["result"] = "error";
+ ret["error_code"] = (int64_t)error.code;
+ };
+
+ pending_events.push_back(ret);
+ }];
+
+ return OK;
+};
+
+void GameCenter::request_achievement_descriptions() {
+ [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) {
+ Dictionary ret;
+ ret["type"] = "achievement_descriptions";
+ if (error == nil) {
+ ret["result"] = "ok";
+ PackedStringArray names;
+ PackedStringArray titles;
+ PackedStringArray unachieved_descriptions;
+ PackedStringArray achieved_descriptions;
+ PackedInt32Array maximum_points;
+ Array hidden;
+ Array replayable;
+
+ for (NSUInteger i = 0; i < [descriptions count]; i++) {
+ GKAchievementDescription *description = [descriptions objectAtIndex:i];
+
+ const char *str = [description.identifier UTF8String];
+ names.push_back(String::utf8(str != NULL ? str : ""));
+
+ str = [description.title UTF8String];
+ titles.push_back(String::utf8(str != NULL ? str : ""));
+
+ str = [description.unachievedDescription UTF8String];
+ unachieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
+
+ str = [description.achievedDescription UTF8String];
+ achieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
+
+ maximum_points.push_back(description.maximumPoints);
+
+ hidden.push_back(description.hidden == YES);
+
+ replayable.push_back(description.replayable == YES);
+ }
+
+ ret["names"] = names;
+ ret["titles"] = titles;
+ ret["unachieved_descriptions"] = unachieved_descriptions;
+ ret["achieved_descriptions"] = achieved_descriptions;
+ ret["maximum_points"] = maximum_points;
+ ret["hidden"] = hidden;
+ ret["replayable"] = replayable;
+
+ } else {
+ ret["result"] = "error";
+ ret["error_code"] = (int64_t)error.code;
+ };
+
+ pending_events.push_back(ret);
+ }];
+};
+
+void GameCenter::request_achievements() {
+ [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) {
+ Dictionary ret;
+ ret["type"] = "achievements";
+ if (error == nil) {
+ ret["result"] = "ok";
+ PackedStringArray names;
+ PackedFloat32Array percentages;
+
+ for (NSUInteger i = 0; i < [achievements count]; i++) {
+ GKAchievement *achievement = [achievements objectAtIndex:i];
+ const char *str = [achievement.identifier UTF8String];
+ names.push_back(String::utf8(str != NULL ? str : ""));
+
+ percentages.push_back(achievement.percentComplete);
+ }
+
+ ret["names"] = names;
+ ret["progress"] = percentages;
+
+ } else {
+ ret["result"] = "error";
+ ret["error_code"] = (int64_t)error.code;
+ };
+
+ pending_events.push_back(ret);
+ }];
+};
+
+void GameCenter::reset_achievements() {
+ [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) {
+ Dictionary ret;
+ ret["type"] = "reset_achievements";
+ if (error == nil) {
+ ret["result"] = "ok";
+ } else {
+ ret["result"] = "error";
+ ret["error_code"] = (int64_t)error.code;
+ };
+
+ pending_events.push_back(ret);
+ }];
+};
+
+Error GameCenter::show_game_center(Dictionary p_params) {
+ ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED);
+
+ GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault;
+ if (p_params.has("view")) {
+ String view_name = p_params["view"];
+ if (view_name == "default") {
+ view_state = GKGameCenterViewControllerStateDefault;
+ } else if (view_name == "leaderboards") {
+ view_state = GKGameCenterViewControllerStateLeaderboards;
+ } else if (view_name == "achievements") {
+ view_state = GKGameCenterViewControllerStateAchievements;
+ } else if (view_name == "challenges") {
+ view_state = GKGameCenterViewControllerStateChallenges;
+ } else {
+ return ERR_INVALID_PARAMETER;
+ }
+ }
+
+ GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init];
+ ERR_FAIL_COND_V(!controller, FAILED);
+
+ UIViewController *root_controller = [[UIApplication sharedApplication] delegate].window.rootViewController;
+ ERR_FAIL_COND_V(!root_controller, FAILED);
+
+ controller.gameCenterDelegate = gameCenterDelegate;
+ controller.viewState = view_state;
+ if (view_state == GKGameCenterViewControllerStateLeaderboards) {
+ controller.leaderboardIdentifier = nil;
+ if (p_params.has("leaderboard_name")) {
+ String name = p_params["leaderboard_name"];
+ NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()];
+ controller.leaderboardIdentifier = name_str;
+ }
+ }
+
+ [root_controller presentViewController:controller animated:YES completion:nil];
+
+ return OK;
+};
+
+Error GameCenter::request_identity_verification_signature() {
+ ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED);
+
+ GKLocalPlayer *player = [GKLocalPlayer localPlayer];
+ [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) {
+ Dictionary ret;
+ ret["type"] = "identity_verification_signature";
+ if (error == nil) {
+ ret["result"] = "ok";
+ ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String];
+ ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String];
+ ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String];
+ ret["timestamp"] = timestamp;
+ if (@available(iOS 13, *)) {
+ ret["player_id"] = [player.teamPlayerID UTF8String];
+#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
+ } else {
+ ret["player_id"] = [player.playerID UTF8String];
+#endif
+ }
+ } else {
+ ret["result"] = "error";
+ ret["error_code"] = (int64_t)error.code;
+ ret["error_description"] = [error.localizedDescription UTF8String];
+ };
+
+ pending_events.push_back(ret);
+ }];
+
+ return OK;
+};
+
+void GameCenter::game_center_closed() {
+ Dictionary ret;
+ ret["type"] = "show_game_center";
+ ret["result"] = "ok";
+ pending_events.push_back(ret);
+}
+
+int GameCenter::get_pending_event_count() {
+ return pending_events.size();
+};
+
+Variant GameCenter::pop_pending_event() {
+ Variant front = pending_events.front()->get();
+ pending_events.pop_front();
+
+ return front;
+};
+
+GameCenter *GameCenter::get_singleton() {
+ return instance;
+};
+
+GameCenter::GameCenter() {
+ ERR_FAIL_COND(instance != NULL);
+ instance = this;
+ authenticated = false;
+
+ gameCenterDelegate = [[GodotGameCenterDelegate alloc] init];
+};
+
+GameCenter::~GameCenter() {
+ if (gameCenterDelegate) {
+ gameCenterDelegate = nil;
+ }
+}
diff --git a/modules/gamecenter/game_center_delegate.h b/modules/gamecenter/game_center_delegate.h
new file mode 100644
index 0000000000..1b7025f915
--- /dev/null
+++ b/modules/gamecenter/game_center_delegate.h
@@ -0,0 +1,35 @@
+/*************************************************************************/
+/* game_center_delegate.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import <GameKit/GameKit.h>
+
+@interface GodotGameCenterDelegate : NSObject <GKGameCenterControllerDelegate>
+
+@end
diff --git a/modules/gamecenter/game_center_delegate.mm b/modules/gamecenter/game_center_delegate.mm
new file mode 100644
index 0000000000..9a10c439c6
--- /dev/null
+++ b/modules/gamecenter/game_center_delegate.mm
@@ -0,0 +1,45 @@
+/*************************************************************************/
+/* game_center_delegate.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "game_center_delegate.h"
+
+#include "game_center.h"
+
+@implementation GodotGameCenterDelegate
+
+- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController {
+ //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
+ if (GameCenter::get_singleton()) {
+ GameCenter::get_singleton()->game_center_closed();
+ }
+ [gameCenterViewController dismissViewControllerAnimated:YES completion:nil];
+}
+
+@end
diff --git a/modules/gamecenter/game_center_module.cpp b/modules/gamecenter/game_center_module.cpp
new file mode 100644
index 0000000000..6c5157345f
--- /dev/null
+++ b/modules/gamecenter/game_center_module.cpp
@@ -0,0 +1,48 @@
+/*************************************************************************/
+/* game_center_module.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "game_center_module.h"
+
+#include "core/config/engine.h"
+
+#include "game_center.h"
+
+GameCenter *game_center;
+
+void register_gamecenter_types() {
+ game_center = memnew(GameCenter);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
+}
+
+void unregister_gamecenter_types() {
+ if (game_center) {
+ memdelete(game_center);
+ }
+}
diff --git a/modules/gamecenter/game_center_module.h b/modules/gamecenter/game_center_module.h
new file mode 100644
index 0000000000..8da3ae02ee
--- /dev/null
+++ b/modules/gamecenter/game_center_module.h
@@ -0,0 +1,32 @@
+/*************************************************************************/
+/* game_center_module.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+void register_gamecenter_types();
+void unregister_gamecenter_types();
diff --git a/modules/gamecenter/gamecenter.gdip b/modules/gamecenter/gamecenter.gdip
new file mode 100644
index 0000000000..eb44effbdd
--- /dev/null
+++ b/modules/gamecenter/gamecenter.gdip
@@ -0,0 +1,17 @@
+[config]
+name="GameCenter"
+binary="gamecenter_lib.a"
+
+initialization="register_gamecenter_types"
+deinitialization="unregister_gamecenter_types"
+
+[dependencies]
+linked=[]
+embedded=[]
+system=["GameKit.framework"]
+
+capabilities=["gamekit"]
+
+files=[]
+
+[plist]
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 0e2291c1f9..45354ce692 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -20,6 +20,7 @@ SConscript("net/SCsub")
SConscript("xr/SCsub")
SConscript("pluginscript/SCsub")
SConscript("videodecoder/SCsub")
+SConscript("text/SCsub")
import gdnative_builders
@@ -30,5 +31,3 @@ _, gensource = env_gdnative.CommandNoCache(
env.Run(gdnative_builders.build_gdnative_api_struct, "Generating GDNative API."),
)
env_gdnative.add_source_files(env.modules_sources, [gensource])
-
-env.use_ptrcall = True
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index 7603e7d69d..fd860e9763 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -3,7 +3,7 @@ def can_build(env, platform):
def configure(env):
- env.use_ptrcall = True
+ pass
def get_doc_classes():
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index bb2da70c3a..f397ee96c5 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -30,11 +30,11 @@
#include "gdnative.h"
-#include "core/global_constants.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/scene_tree.h"
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 6d26c2141d..bba2c04a2a 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -31,10 +31,10 @@
#ifndef GDNATIVE_H
#define GDNATIVE_H
+#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/thread_safe.h"
-#include "core/resource.h"
#include "gdnative/gdnative.h"
#include "gdnative_api_struct.gen.h"
diff --git a/modules/gdnative/gdnative/aabb.cpp b/modules/gdnative/gdnative/aabb.cpp
index d5970e8004..dc1b79b9e5 100644
--- a/modules/gdnative/gdnative/aabb.cpp
+++ b/modules/gdnative/gdnative/aabb.cpp
@@ -31,7 +31,7 @@
#include "gdnative/aabb.h"
#include "core/math/aabb.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index 59953f5182..863889acbc 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -30,12 +30,12 @@
#include "gdnative/array.h"
-#include "core/array.h"
#include "core/os/memory.h"
+#include "core/variant/array.h"
-#include "core/color.h"
+#include "core/math/color.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
@@ -90,6 +90,18 @@ void GDAPI godot_array_new_packed_vector2_array(godot_array *r_dest, const godot
}
}
+void GDAPI godot_array_new_packed_vector2i_array(godot_array *r_dest, const godot_packed_vector2i_array *p_pv2a) {
+ Array *dest = (Array *)r_dest;
+ Vector<Vector2i> *pca = (Vector<Vector2i> *)p_pv2a;
+ memnew_placement(dest, Array);
+ dest->resize(pca->size());
+
+ for (int i = 0; i < dest->size(); i++) {
+ Variant v = pca->operator[](i);
+ dest->operator[](i) = v;
+ }
+}
+
void GDAPI godot_array_new_packed_string_array(godot_array *r_dest, const godot_packed_string_array *p_psa) {
Array *dest = (Array *)r_dest;
Vector<String> *pca = (Vector<String> *)p_psa;
diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp
index 990fd3795d..e5891562a1 100644
--- a/modules/gdnative/gdnative/basis.cpp
+++ b/modules/gdnative/gdnative/basis.cpp
@@ -31,7 +31,7 @@
#include "gdnative/basis.h"
#include "core/math/basis.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/callable.cpp b/modules/gdnative/gdnative/callable.cpp
index 868b324227..f200e9f171 100644
--- a/modules/gdnative/gdnative/callable.cpp
+++ b/modules/gdnative/gdnative/callable.cpp
@@ -30,9 +30,9 @@
#include "gdnative/callable.h"
-#include "core/callable.h"
-#include "core/resource.h"
-#include "core/variant.h"
+#include "core/io/resource.h"
+#include "core/variant/callable.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp
index c75e74daba..a93181e142 100644
--- a/modules/gdnative/gdnative/color.cpp
+++ b/modules/gdnative/gdnative/color.cpp
@@ -30,8 +30,8 @@
#include "gdnative/color.h"
-#include "core/color.h"
-#include "core/variant.h"
+#include "core/math/color.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
@@ -148,13 +148,6 @@ godot_color GDAPI godot_color_inverted(const godot_color *p_self) {
return dest;
}
-godot_color GDAPI godot_color_contrasted(const godot_color *p_self) {
- godot_color dest;
- const Color *self = (const Color *)p_self;
- *((Color *)&dest) = self->contrasted();
- return dest;
-}
-
godot_color GDAPI godot_color_lerp(const godot_color *p_self, const godot_color *p_b, const godot_real p_t) {
godot_color dest;
const Color *self = (const Color *)p_self;
diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp
index a126974815..b6900b28bb 100644
--- a/modules/gdnative/gdnative/dictionary.cpp
+++ b/modules/gdnative/gdnative/dictionary.cpp
@@ -30,10 +30,10 @@
#include "gdnative/dictionary.h"
-#include "core/variant.h"
-// core/variant.h before to avoid compile errors with MSVC
-#include "core/dictionary.h"
+#include "core/variant/variant.h"
+// core/variant/variant.h before to avoid compile errors with MSVC
#include "core/io/json.h"
+#include "core/variant/dictionary.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index e94190b07b..4142ea892b 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -30,12 +30,12 @@
#include "gdnative/gdnative.h"
-#include "core/class_db.h"
-#include "core/engine.h"
-#include "core/error_macros.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
+#include "core/error/error_macros.h"
+#include "core/object/class_db.h"
#include "core/os/os.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "modules/gdnative/gdnative.h"
@@ -101,10 +101,10 @@ godot_dictionary GDAPI godot_get_global_constants() {
godot_dictionary constants;
godot_dictionary_new(&constants);
Dictionary *p_constants = (Dictionary *)&constants;
- const int constants_count = GlobalConstants::get_global_constant_count();
+ const int constants_count = CoreConstants::get_global_constant_count();
for (int i = 0; i < constants_count; ++i) {
- const char *name = GlobalConstants::get_global_constant_name(i);
- int value = GlobalConstants::get_global_constant_value(i);
+ const char *name = CoreConstants::get_global_constant_name(i);
+ int value = CoreConstants::get_global_constant_value(i);
(*p_constants)[name] = value;
}
return constants;
diff --git a/modules/gdnative/gdnative/node_path.cpp b/modules/gdnative/gdnative/node_path.cpp
index 88ed650ebe..c031498612 100644
--- a/modules/gdnative/gdnative/node_path.cpp
+++ b/modules/gdnative/gdnative/node_path.cpp
@@ -30,8 +30,8 @@
#include "gdnative/node_path.h"
-#include "core/node_path.h"
-#include "core/variant.h"
+#include "core/string/node_path.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/packed_arrays.cpp b/modules/gdnative/gdnative/packed_arrays.cpp
index de93c1d9b3..cc1e05b8a4 100644
--- a/modules/gdnative/gdnative/packed_arrays.cpp
+++ b/modules/gdnative/gdnative/packed_arrays.cpp
@@ -30,11 +30,11 @@
#include "gdnative/packed_arrays.h"
-#include "core/array.h"
+#include "core/variant/array.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
-#include "core/color.h"
+#include "core/math/color.h"
#include "core/math/vector2.h"
#include "core/math/vector3.h"
@@ -49,6 +49,7 @@ static_assert(sizeof(godot_packed_float32_array) == sizeof(Vector<float>), "Vect
static_assert(sizeof(godot_packed_float64_array) == sizeof(Vector<double>), "Vector<double> size mismatch");
static_assert(sizeof(godot_packed_string_array) == sizeof(Vector<String>), "Vector<String> size mismatch");
static_assert(sizeof(godot_packed_vector2_array) == sizeof(Vector<Vector2>), "Vector<Vector2> size mismatch");
+static_assert(sizeof(godot_packed_vector2i_array) == sizeof(Vector<Vector2i>), "Vector<Vector2i> size mismatch");
static_assert(sizeof(godot_packed_vector3_array) == sizeof(Vector<Vector3>), "Vector<Vector3> size mismatch");
static_assert(sizeof(godot_packed_color_array) == sizeof(Vector<Color>), "Vector<Color> size mismatch");
@@ -799,6 +800,118 @@ void GDAPI godot_packed_vector2_array_destroy(godot_packed_vector2_array *p_self
((Vector<Vector2> *)p_self)->~Vector();
}
+// vector2i
+
+void GDAPI godot_packed_vector2i_array_new(godot_packed_vector2i_array *r_dest) {
+ Vector<Vector2i> *dest = (Vector<Vector2i> *)r_dest;
+ memnew_placement(dest, Vector<Vector2i>);
+}
+
+void GDAPI godot_packed_vector2i_array_new_copy(godot_packed_vector2i_array *r_dest, const godot_packed_vector2i_array *p_src) {
+ Vector<Vector2i> *dest = (Vector<Vector2i> *)r_dest;
+ const Vector<Vector2i> *src = (const Vector<Vector2i> *)p_src;
+ memnew_placement(dest, Vector<Vector2i>(*src));
+}
+
+void GDAPI godot_packed_vector2i_array_new_with_array(godot_packed_vector2i_array *r_dest, const godot_array *p_a) {
+ Vector<Vector2i> *dest = (Vector<Vector2i> *)r_dest;
+ Array *a = (Array *)p_a;
+ memnew_placement(dest, Vector<Vector2i>);
+
+ dest->resize(a->size());
+ for (int i = 0; i < a->size(); i++) {
+ dest->set(i, (*a)[i]);
+ }
+}
+
+const godot_vector2i GDAPI *godot_packed_vector2i_array_ptr(const godot_packed_vector2i_array *p_self) {
+ const Vector<Vector2i> *self = (const Vector<Vector2i> *)p_self;
+ return (const godot_vector2i *)self->ptr();
+}
+
+godot_vector2i GDAPI *godot_packed_vector2i_array_ptrw(godot_packed_vector2i_array *p_self) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ return (godot_vector2i *)self->ptrw();
+}
+
+void GDAPI godot_packed_vector2i_array_append(godot_packed_vector2i_array *p_self, const godot_vector2i *p_data) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ Vector2i &s = *(Vector2i *)p_data;
+ self->push_back(s);
+}
+
+void GDAPI godot_packed_vector2i_array_append_array(godot_packed_vector2i_array *p_self, const godot_packed_vector2i_array *p_array) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ Vector<Vector2i> *array = (Vector<Vector2i> *)p_array;
+ self->append_array(*array);
+}
+
+godot_error GDAPI godot_packed_vector2i_array_insert(godot_packed_vector2i_array *p_self, const godot_int p_idx, const godot_vector2i *p_data) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ Vector2i &s = *(Vector2i *)p_data;
+ return (godot_error)self->insert(p_idx, s);
+}
+
+godot_bool GDAPI godot_packed_vector2i_array_has(godot_packed_vector2i_array *p_self, const godot_vector2i *p_value) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ Vector2i &v = *(Vector2i *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_vector2i_array_sort(godot_packed_vector2i_array *p_self) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ self->sort();
+}
+
+void GDAPI godot_packed_vector2i_array_invert(godot_packed_vector2i_array *p_self) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ self->invert();
+}
+
+void GDAPI godot_packed_vector2i_array_push_back(godot_packed_vector2i_array *p_self, const godot_vector2i *p_data) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ Vector2i &s = *(Vector2i *)p_data;
+ self->push_back(s);
+}
+
+void GDAPI godot_packed_vector2i_array_remove(godot_packed_vector2i_array *p_self, const godot_int p_idx) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ self->remove(p_idx);
+}
+
+void GDAPI godot_packed_vector2i_array_resize(godot_packed_vector2i_array *p_self, const godot_int p_size) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ self->resize(p_size);
+}
+
+void GDAPI godot_packed_vector2i_array_set(godot_packed_vector2i_array *p_self, const godot_int p_idx, const godot_vector2i *p_data) {
+ Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
+ Vector2i &s = *(Vector2i *)p_data;
+ self->set(p_idx, s);
+}
+
+godot_vector2i GDAPI godot_packed_vector2i_array_get(const godot_packed_vector2i_array *p_self, const godot_int p_idx) {
+ const Vector<Vector2i> *self = (const Vector<Vector2i> *)p_self;
+ godot_vector2i v;
+ Vector2i *s = (Vector2i *)&v;
+ *s = self->get(p_idx);
+ return v;
+}
+
+godot_int GDAPI godot_packed_vector2i_array_size(const godot_packed_vector2i_array *p_self) {
+ const Vector<Vector2i> *self = (const Vector<Vector2i> *)p_self;
+ return self->size();
+}
+
+godot_bool GDAPI godot_packed_vector2i_array_empty(const godot_packed_vector2i_array *p_self) {
+ const Vector<Vector2i> *self = (const Vector<Vector2i> *)p_self;
+ return self->empty();
+}
+
+void GDAPI godot_packed_vector2i_array_destroy(godot_packed_vector2i_array *p_self) {
+ ((Vector<Vector2i> *)p_self)->~Vector();
+}
+
// vector3
void GDAPI godot_packed_vector3_array_new(godot_packed_vector3_array *r_dest) {
diff --git a/modules/gdnative/gdnative/plane.cpp b/modules/gdnative/gdnative/plane.cpp
index d4ed8d00f4..99fb5ff10a 100644
--- a/modules/gdnative/gdnative/plane.cpp
+++ b/modules/gdnative/gdnative/plane.cpp
@@ -31,7 +31,7 @@
#include "gdnative/plane.h"
#include "core/math/plane.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp
index de6308ad2a..a41886e780 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quat.cpp
@@ -31,7 +31,7 @@
#include "gdnative/quat.h"
#include "core/math/quat.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp
index 516f4d75ce..0576fb569f 100644
--- a/modules/gdnative/gdnative/rect2.cpp
+++ b/modules/gdnative/gdnative/rect2.cpp
@@ -31,7 +31,7 @@
#include "gdnative/rect2.h"
#include "core/math/transform_2d.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
@@ -90,11 +90,11 @@ godot_bool GDAPI godot_rect2_has_no_area(const godot_rect2 *p_self) {
return self->has_no_area();
}
-godot_rect2 GDAPI godot_rect2_clip(const godot_rect2 *p_self, const godot_rect2 *p_b) {
+godot_rect2 GDAPI godot_rect2_intersection(const godot_rect2 *p_self, const godot_rect2 *p_b) {
godot_rect2 dest;
const Rect2 *self = (const Rect2 *)p_self;
const Rect2 *b = (const Rect2 *)p_b;
- *((Rect2 *)&dest) = self->clip(*b);
+ *((Rect2 *)&dest) = self->intersection(*b);
return dest;
}
@@ -233,11 +233,11 @@ godot_bool GDAPI godot_rect2i_has_no_area(const godot_rect2i *p_self) {
return self->has_no_area();
}
-godot_rect2i GDAPI godot_rect2i_clip(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+godot_rect2i GDAPI godot_rect2i_intersection(const godot_rect2i *p_self, const godot_rect2i *p_b) {
godot_rect2i dest;
const Rect2i *self = (const Rect2i *)p_self;
const Rect2i *b = (const Rect2i *)p_b;
- *((Rect2i *)&dest) = self->clip(*b);
+ *((Rect2i *)&dest) = self->intersection(*b);
return dest;
}
diff --git a/modules/gdnative/gdnative/rid.cpp b/modules/gdnative/gdnative/rid.cpp
index d7a63f33a7..24af04558b 100644
--- a/modules/gdnative/gdnative/rid.cpp
+++ b/modules/gdnative/gdnative/rid.cpp
@@ -30,9 +30,9 @@
#include "gdnative/rid.h"
-#include "core/resource.h"
-#include "core/rid.h"
-#include "core/variant.h"
+#include "core/io/resource.h"
+#include "core/templates/rid.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 1fa19f4ff5..47c7f7b6e7 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -30,9 +30,9 @@
#include "gdnative/string.h"
-#include "core/string_name.h"
-#include "core/ustring.h"
-#include "core/variant.h"
+#include "core/string/string_name.h"
+#include "core/string/ustring.h"
+#include "core/variant/variant.h"
#include <string.h>
diff --git a/modules/gdnative/gdnative/string_name.cpp b/modules/gdnative/gdnative/string_name.cpp
index 7bbaaeeaa0..a840d74e18 100644
--- a/modules/gdnative/gdnative/string_name.cpp
+++ b/modules/gdnative/gdnative/string_name.cpp
@@ -30,8 +30,8 @@
#include "gdnative/string_name.h"
-#include "core/string_name.h"
-#include "core/ustring.h"
+#include "core/string/string_name.h"
+#include "core/string/ustring.h"
#include <string.h>
diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform.cpp
index d19de93e9b..b17d6f8d4c 100644
--- a/modules/gdnative/gdnative/transform.cpp
+++ b/modules/gdnative/gdnative/transform.cpp
@@ -31,7 +31,7 @@
#include "gdnative/transform.h"
#include "core/math/transform.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/transform2d.cpp b/modules/gdnative/gdnative/transform2d.cpp
index c0f7878eb0..3c1105e323 100644
--- a/modules/gdnative/gdnative/transform2d.cpp
+++ b/modules/gdnative/gdnative/transform2d.cpp
@@ -31,7 +31,7 @@
#include "gdnative/transform2d.h"
#include "core/math/transform_2d.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index dac4feb0e5..417abeaad3 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -30,8 +30,8 @@
#include "gdnative/variant.h"
-#include "core/reference.h"
-#include "core/variant.h"
+#include "core/object/reference.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
@@ -576,7 +576,9 @@ godot_variant GDAPI godot_variant_call(godot_variant *p_self, const godot_string
godot_variant raw_dest;
Variant *dest = (Variant *)&raw_dest;
Callable::CallError error;
- memnew_placement_custom(dest, Variant, Variant(self->call(*method, args, p_argcount, error)));
+ Variant ret;
+ self->call(*method, args, p_argcount, ret, error);
+ memnew_placement_custom(dest, Variant, Variant(ret));
if (r_error) {
r_error->error = (godot_variant_call_error_error)error.error;
r_error->argument = error.argument;
diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp
index 1ee716df86..1ba846d315 100644
--- a/modules/gdnative/gdnative/vector2.cpp
+++ b/modules/gdnative/gdnative/vector2.cpp
@@ -31,7 +31,7 @@
#include "gdnative/vector2.h"
#include "core/math/vector2.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative/vector3.cpp b/modules/gdnative/gdnative/vector3.cpp
index 32cad30c17..3284afdc31 100644
--- a/modules/gdnative/gdnative/vector3.cpp
+++ b/modules/gdnative/gdnative/vector3.cpp
@@ -30,8 +30,8 @@
#include "gdnative/vector3.h"
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 82bfbd23de..b3fd033e6c 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -260,6 +260,14 @@
]
},
{
+ "name": "godot_array_new_packed_vector2i_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_vector2i_array *", "p_pv2a"]
+ ]
+ },
+ {
"name": "godot_array_new_packed_string_array",
"return_type": "void",
"arguments": [
@@ -1255,13 +1263,6 @@
]
},
{
- "name": "godot_color_contrasted",
- "return_type": "godot_color",
- "arguments": [
- ["const godot_color *", "p_self"]
- ]
- },
- {
"name": "godot_color_lerp",
"return_type": "godot_color",
"arguments": [
@@ -2645,6 +2646,152 @@
]
},
{
+ "name": "godot_packed_vector2i_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "r_dest"],
+ ["const godot_packed_vector2i_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_vector2i_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_vector2i *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_packed_vector2i_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2i *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_vector2i *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_vector2i *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_ptr",
+ "return_type": "const godot_vector2i *",
+ "arguments": [
+ ["const godot_packed_vector2i_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_ptrw",
+ "return_type": "godot_vector2i *",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2i *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_get",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_packed_vector2i_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_packed_vector2i_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2i_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2i_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector3_array_new",
"return_type": "void",
"arguments": [
@@ -3426,7 +3573,7 @@
]
},
{
- "name": "godot_rect2_clip",
+ "name": "godot_rect2_intersection",
"return_type": "godot_rect2",
"arguments": [
["const godot_rect2 *", "p_self"],
@@ -3568,7 +3715,7 @@
]
},
{
- "name": "godot_rect2i_clip",
+ "name": "godot_rect2i_intersection",
"return_type": "godot_rect2i",
"arguments": [
["const godot_rect2i *", "p_self"],
@@ -7622,6 +7769,306 @@
]
}
]
+ },
+ {
+ "name": "text",
+ "type": "TEXT",
+ "version": {
+ "major": 1,
+ "minor": 0
+ },
+ "next": null,
+ "api": [
+ {
+ "name": "godot_text_register_interface",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_text_interface_gdnative *", "p_interface"],
+ ["const godot_string *", "p_name"],
+ ["uint32_t", "p_features"]
+ ]
+ },
+ {
+ "name": "godot_glyph_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_range",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_range",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["const godot_vector2i *", "p_range"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_count",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_count",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["godot_int", "p_count"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_repeat",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_repeat",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["godot_int", "p_repeat"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_flags",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_flags",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["godot_int", "p_flags"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_offset",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_offset",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["const godot_vector2 *", "p_offset"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_advance",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_advance",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["godot_real", "p_advance"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_font",
+ "return_type": "godot_rid",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_font",
+ "return_type": "void ",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["godot_rid *", "p_font"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_font_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_font_size",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_glyph_get_index",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_glyph *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_glyph_set_index",
+ "return_type": "void",
+ "arguments": [
+ ["godot_glyph *", "p_self"],
+ ["godot_int", "p_index"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "r_dest"],
+ ["const godot_packed_glyph_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_empty",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_packed_glyph_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_glyph *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_packed_glyph_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_glyph *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_glyph *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_glyph *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_ptr",
+ "return_type": "const godot_glyph *",
+ "arguments": [
+ ["const godot_packed_glyph_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_ptrw",
+ "return_type": "godot_glyph *",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_glyph *", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_get",
+ "return_type": "godot_glyph",
+ "arguments": [
+ ["const godot_packed_glyph_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_packed_glyph_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_glyph_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_glyph_array *", "p_self"]
+ ]
+ }
+ ]
}
]
}
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index 28e4957b2f..d03298d7a9 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -24,6 +24,7 @@ def _build_gdnative_api_struct_header(api):
"#include <net/godot_net.h>",
"#include <pluginscript/godot_pluginscript.h>",
"#include <videodecoder/godot_videodecoder.h>",
+ "#include <text/godot_text.h>",
"",
"#ifdef __cplusplus",
'extern "C" {',
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index fdd755845f..52f8c837c4 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -308,16 +308,17 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_android.library_extension = "*.so";
platforms["Android"] = platform_android;
- // TODO: Javascript platform is not supported yet
- // NativePlatformConfig platform_html5;
- // platform_html5.name = "HTML5";
- // platform_html5.library_extension = "*.wasm";
- // platforms["Javascript"] = platform_html5;
+ NativePlatformConfig platform_html5;
+ platform_html5.name = "HTML5";
+ platform_html5.entries.push_back("wasm32");
+ platform_html5.library_extension = "*.wasm";
+ platforms["HTML5"] = platform_html5;
NativePlatformConfig platform_ios;
platform_ios.name = "iOS";
platform_ios.entries.push_back("armv7");
platform_ios.entries.push_back("arm64");
+ platform_ios.entries.push_back("x86_64");
// iOS can use both Static and Dynamic libraries.
// Frameworks is actually a folder with files.
platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";
@@ -381,7 +382,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
new_architecture_dialog->add_child(new_architecture_input);
// new_architecture_dialog->set_custom_minimum_size(Vector2(300, 80) * EDSCALE);
new_architecture_input->set_anchors_and_margins_preset(PRESET_HCENTER_WIDE, PRESET_MODE_MINSIZE, 5 * EDSCALE);
- new_architecture_dialog->get_ok()->connect("pressed", callable_mp(this, &GDNativeLibraryEditor::_on_create_new_entry));
+ new_architecture_dialog->get_ok_button()->connect("pressed", callable_mp(this, &GDNativeLibraryEditor::_on_create_new_entry));
}
void GDNativeLibraryEditorPlugin::edit(Object *p_node) {
diff --git a/modules/gdnative/icons/GDNativeLibrary.svg b/modules/gdnative/icons/GDNativeLibrary.svg
index b494c7af6e..0ddfd4e6f2 100644
--- a/modules/gdnative/icons/GDNativeLibrary.svg
+++ b/modules/gdnative/icons/GDNativeLibrary.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539v-5.2695a2 2 0 0 1 -1 -1.7305 2 2 0 0 1 1 -1.7285v-0.27148h1 4.5762a5 5 0 0 0 -0.11328 -0.25195l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm2 7v1 5 1h5c0.55228 0 1-0.4477 1-1v-5c0-0.5523-0.44772-1-1-1v4l-1-1-1 1v-4h-3z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2l2.2578.56445a5 5 0 0 0 .2793.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 .68555.28516l.5625 2.2539v-5.2695a2 2 0 0 1 -1-1.7305 2 2 0 0 1 1-1.7285v-.27148h1 4.5762a5 5 0 0 0 -.11328-.25195l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm2 7v1 5 1h5c.55228 0 1-.4477 1-1v-5c0-.5523-.44772-1-1-1v4l-1-1-1 1v-4z" fill="#e0e0e0"/></svg>
diff --git a/modules/gdnative/icons/NativeScript.svg b/modules/gdnative/icons/NativeScript.svg
index fb9e135627..2224b36b29 100644
--- a/modules/gdnative/icons/NativeScript.svg
+++ b/modules/gdnative/icons/NativeScript.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625h3v1 1h2v-0.95117a2 2 0 0 1 0 -0.048828 2 2 0 0 1 2 -2 2 2 0 0 1 2 2v1h5v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-6 7v4 4h2a3 3 0 0 0 3 -3 3 3 0 0 0 -3 -3v-2h-2zm6 0v2h2v-2h-2zm3 2v6h2v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3 -3h-2zm-7 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1v-2zm4 0v4h2v-4h-2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625h3v1 1h2v-.95117a2 2 0 0 1 0-.048828 2 2 0 0 1 2-2 2 2 0 0 1 2 2v1h5v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-6 7v4 4h2a3 3 0 0 0 3-3 3 3 0 0 0 -3-3v-2zm6 0v2h2v-2zm3 2v6h2v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3-3zm-7 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1zm4 0v4h2v-4z" fill="#e0e0e0"/></svg>
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index 4db685873f..7a59493b7d 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -65,6 +65,7 @@ void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src);
void GDAPI godot_array_new_packed_color_array(godot_array *r_dest, const godot_packed_color_array *p_pca);
void GDAPI godot_array_new_packed_vector3_array(godot_array *r_dest, const godot_packed_vector3_array *p_pv3a);
void GDAPI godot_array_new_packed_vector2_array(godot_array *r_dest, const godot_packed_vector2_array *p_pv2a);
+void GDAPI godot_array_new_packed_vector2i_array(godot_array *r_dest, const godot_packed_vector2i_array *p_pv2a);
void GDAPI godot_array_new_packed_string_array(godot_array *r_dest, const godot_packed_string_array *p_psa);
void GDAPI godot_array_new_packed_float32_array(godot_array *r_dest, const godot_packed_float32_array *p_pra);
void GDAPI godot_array_new_packed_float64_array(godot_array *r_dest, const godot_packed_float64_array *p_pra);
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index e7737bf8e1..e64097ef57 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -93,8 +93,6 @@ godot_int GDAPI godot_color_to_argb32(const godot_color *p_self);
godot_color GDAPI godot_color_inverted(const godot_color *p_self);
-godot_color GDAPI godot_color_contrasted(const godot_color *p_self);
-
godot_color GDAPI godot_color_lerp(const godot_color *p_self, const godot_color *p_b, const godot_real p_t);
godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over);
diff --git a/modules/gdnative/include/gdnative/packed_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h
index 6a1727d76f..ce9579f307 100644
--- a/modules/gdnative/include/gdnative/packed_arrays.h
+++ b/modules/gdnative/include/gdnative/packed_arrays.h
@@ -114,6 +114,17 @@ typedef struct {
} godot_packed_vector2_array;
#endif
+/////// PackedVector2iArray
+
+#define GODOT_PACKED_VECTOR2I_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR2I_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_VECTOR2I_ARRAY_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_PACKED_VECTOR2I_ARRAY_SIZE];
+} godot_packed_vector2i_array;
+#endif
+
/////// PackedVector3Array
#define GODOT_PACKED_VECTOR3_ARRAY_SIZE (2 * sizeof(void *))
@@ -404,6 +415,42 @@ godot_bool GDAPI godot_packed_vector2_array_empty(const godot_packed_vector2_arr
void GDAPI godot_packed_vector2_array_destroy(godot_packed_vector2_array *p_self);
+// vector2i
+
+void GDAPI godot_packed_vector2i_array_new(godot_packed_vector2i_array *r_dest);
+void GDAPI godot_packed_vector2i_array_new_copy(godot_packed_vector2i_array *r_dest, const godot_packed_vector2i_array *p_src);
+void GDAPI godot_packed_vector2i_array_new_with_array(godot_packed_vector2i_array *r_dest, const godot_array *p_a);
+
+const godot_vector2i GDAPI *godot_packed_vector2i_array_ptr(const godot_packed_vector2i_array *p_self);
+godot_vector2i GDAPI *godot_packed_vector2i_array_ptrw(godot_packed_vector2i_array *p_self);
+
+void GDAPI godot_packed_vector2i_array_append(godot_packed_vector2i_array *p_self, const godot_vector2i *p_data);
+
+void GDAPI godot_packed_vector2i_array_append_array(godot_packed_vector2i_array *p_self, const godot_packed_vector2i_array *p_array);
+
+godot_error GDAPI godot_packed_vector2i_array_insert(godot_packed_vector2i_array *p_self, const godot_int p_idx, const godot_vector2i *p_data);
+
+godot_bool GDAPI godot_packed_vector2i_array_has(godot_packed_vector2i_array *p_self, const godot_vector2i *p_value);
+
+void GDAPI godot_packed_vector2i_array_sort(godot_packed_vector2i_array *p_self);
+
+void GDAPI godot_packed_vector2i_array_invert(godot_packed_vector2i_array *p_self);
+
+void GDAPI godot_packed_vector2i_array_push_back(godot_packed_vector2i_array *p_self, const godot_vector2i *p_data);
+
+void GDAPI godot_packed_vector2i_array_remove(godot_packed_vector2i_array *p_self, const godot_int p_idx);
+
+void GDAPI godot_packed_vector2i_array_resize(godot_packed_vector2i_array *p_self, const godot_int p_size);
+
+void GDAPI godot_packed_vector2i_array_set(godot_packed_vector2i_array *p_self, const godot_int p_idx, const godot_vector2i *p_data);
+godot_vector2i GDAPI godot_packed_vector2i_array_get(const godot_packed_vector2i_array *p_self, const godot_int p_idx);
+
+godot_int GDAPI godot_packed_vector2i_array_size(const godot_packed_vector2i_array *p_self);
+
+godot_bool GDAPI godot_packed_vector2i_array_empty(const godot_packed_vector2i_array *p_self);
+
+void GDAPI godot_packed_vector2i_array_destroy(godot_packed_vector2i_array *p_self);
+
// vector3
void GDAPI godot_packed_vector3_array_new(godot_packed_vector3_array *r_dest);
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index f317afc9da..2c8f836d16 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -80,7 +80,7 @@ godot_bool GDAPI godot_rect2_encloses(const godot_rect2 *p_self, const godot_rec
godot_bool GDAPI godot_rect2_has_no_area(const godot_rect2 *p_self);
-godot_rect2 GDAPI godot_rect2_clip(const godot_rect2 *p_self, const godot_rect2 *p_b);
+godot_rect2 GDAPI godot_rect2_intersection(const godot_rect2 *p_self, const godot_rect2 *p_b);
godot_rect2 GDAPI godot_rect2_merge(const godot_rect2 *p_self, const godot_rect2 *p_b);
@@ -123,7 +123,7 @@ godot_bool GDAPI godot_rect2i_encloses(const godot_rect2i *p_self, const godot_r
godot_bool GDAPI godot_rect2i_has_no_area(const godot_rect2i *p_self);
-godot_rect2i GDAPI godot_rect2i_clip(const godot_rect2i *p_self, const godot_rect2i *p_b);
+godot_rect2i GDAPI godot_rect2i_intersection(const godot_rect2i *p_self, const godot_rect2i *p_b);
godot_rect2i GDAPI godot_rect2i_merge(const godot_rect2i *p_self, const godot_rect2i *p_b);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 0582d95f63..6043351e84 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -35,8 +35,13 @@
extern "C" {
#endif
+#include <stddef.h>
#include <stdint.h>
-#include <wchar.h>
+
+#ifndef __cplusplus
+typedef uint32_t char32_t;
+typedef uint16_t char16_t;
+#endif
typedef char32_t godot_char_type;
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 0a611b76e9..2e803d602b 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -52,7 +52,7 @@ typedef enum godot_variant_type {
// atomic types
GODOT_VARIANT_TYPE_BOOL,
GODOT_VARIANT_TYPE_INT,
- GODOT_VARIANT_TYPE_REAL,
+ GODOT_VARIANT_TYPE_FLOAT,
GODOT_VARIANT_TYPE_STRING,
// math types
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 825033c99c..cc12d58037 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -85,7 +85,6 @@ typedef enum {
} godot_nativescript_property_hint;
typedef enum {
-
GODOT_PROPERTY_USAGE_STORAGE = 1,
GODOT_PROPERTY_USAGE_EDITOR = 2,
GODOT_PROPERTY_USAGE_NETWORK = 4,
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index 406c3ba663..e4b1fd5eb0 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -72,6 +72,7 @@ typedef struct {
godot_string_name name;
godot_bool is_tool;
godot_string_name base;
+ godot_string icon_path;
// Member lines format: {<string>: <int>}
godot_dictionary member_lines;
@@ -127,6 +128,7 @@ typedef struct {
const char **string_delimiters; // nullptr terminated array
godot_bool has_named_classes;
godot_bool supports_builtin_mode;
+ godot_bool can_inherit_from_file;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_packed_string_array *r_functions);
diff --git a/modules/gdnative/include/text/godot_text.h b/modules/gdnative/include/text/godot_text.h
new file mode 100644
index 0000000000..6885f2463d
--- /dev/null
+++ b/modules/gdnative/include/text/godot_text.h
@@ -0,0 +1,231 @@
+/*************************************************************************/
+/* godot_text.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_NATIVETEXT_H
+#define GODOT_NATIVETEXT_H
+
+#include <gdnative/gdnative.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define GODOT_TEXT_API_MAJOR 1
+#define GODOT_TEXT_API_MINOR 0
+
+#define GODOT_GLYPH_SIZE 40
+
+#ifndef GODOT_TEXT_API_GODOT_GLYPH_TYPE_DEFINED
+#define GODOT_TEXT_API_GODOT_GLYPH_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_GLYPH_SIZE];
+} godot_glyph;
+#endif
+
+#define GODOT_PACKED_GLYPH_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_TEXT_API_GODOT_PACKED_GLYPH_ARRAY_TYPE_DEFINED
+#define GODOT_TEXT_API_GODOT_PACKED_GLYPH_ARRAY_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_PACKED_GLYPH_ARRAY_SIZE];
+} godot_packed_glyph_array;
+#endif
+
+typedef struct {
+ godot_gdnative_api_version version;
+ void *(*constructor)(godot_object *);
+ void (*destructor)(void *);
+ godot_string (*get_name)(const void *);
+ godot_bool (*has_feature)(const void *, godot_int);
+ bool (*load_support_data)(void *, const godot_string *);
+ godot_string (*get_support_data_filename)(const void *);
+ godot_string (*get_support_data_info)(const void *);
+ bool (*save_support_data)(void *, const godot_string *);
+ bool (*is_locale_right_to_left)(void *, const godot_string *);
+ void (*free)(void *, godot_rid *);
+ bool (*has)(void *, godot_rid *);
+ godot_rid (*create_font_system)(void *, const godot_string *, int);
+ godot_rid (*create_font_resource)(void *, const godot_string *, int);
+ godot_rid (*create_font_memory)(void *, const uint8_t *, size_t, godot_string *, int);
+ float (*font_get_height)(void *, godot_rid *, int);
+ float (*font_get_ascent)(void *, godot_rid *, int);
+ float (*font_get_descent)(void *, godot_rid *, int);
+ float (*font_get_underline_position)(void *, godot_rid *, int);
+ float (*font_get_underline_thickness)(void *, godot_rid *, int);
+ void (*font_set_antialiased)(void *, godot_rid *, bool);
+ bool (*font_get_antialiased)(void *, godot_rid *);
+ godot_dictionary (*font_get_feature_list)(void *, godot_rid *);
+ godot_dictionary (*font_get_variation_list)(void *, godot_rid *);
+ void (*font_set_variation)(void *, godot_rid *, const godot_string *, double);
+ double (*font_get_variation)(void *, godot_rid *, const godot_string *);
+ void (*font_set_distance_field_hint)(void *, godot_rid *, bool);
+ bool (*font_get_distance_field_hint)(void *, godot_rid *);
+ void (*font_set_hinting)(void *, godot_rid *, godot_int);
+ godot_int (*font_get_hinting)(void *, godot_rid *);
+ void (*font_set_force_autohinter)(void *, godot_rid *, bool);
+ bool (*font_get_force_autohinter)(void *, godot_rid *);
+ bool (*font_has_char)(void *, godot_rid *, char32_t);
+ godot_string (*font_get_supported_chars)(void *, godot_rid *);
+ bool (*font_has_outline)(void *, godot_rid *);
+ int (*font_get_base_size)(void *, godot_rid *);
+ bool (*font_is_language_supported)(void *, godot_rid *, const godot_string *);
+ void (*font_set_language_support_override)(void *, godot_rid *, const godot_string *, bool);
+ bool (*font_get_language_support_override)(void *, godot_rid *, const godot_string *);
+ void (*font_remove_language_support_override)(void *, godot_rid *, const godot_string *);
+ godot_packed_string_array (*font_get_language_support_overrides)(void *, godot_rid *);
+ bool (*font_is_script_supported)(void *, godot_rid *, const godot_string *);
+ void (*font_set_script_support_override)(void *, godot_rid *, const godot_string *, bool);
+ bool (*font_get_script_support_override)(void *, godot_rid *, const godot_string *);
+ void (*font_remove_script_support_override)(void *, godot_rid *, const godot_string *);
+ godot_packed_string_array (*font_get_script_support_overrides)(void *, godot_rid *);
+ uint32_t (*font_get_glyph_index)(void *, godot_rid *, char32_t, char32_t);
+ godot_vector2 (*font_get_glyph_advance)(void *, godot_rid *, uint32_t, int);
+ godot_vector2 (*font_get_glyph_kerning)(void *, godot_rid *, uint32_t, uint32_t, int);
+ godot_vector2 (*font_draw_glyph)(void *, godot_rid *, godot_rid *, int, const godot_vector2 *, uint32_t, const godot_color *);
+ godot_vector2 (*font_draw_glyph_outline)(void *, godot_rid *, godot_rid *, int, int, const godot_vector2 *, uint32_t, const godot_color *);
+ float (*font_get_oversampling)(void *);
+ void (*font_set_oversampling)(void *, float);
+ godot_packed_string_array (*get_system_fonts)(void *);
+ godot_rid (*create_shaped_text)(void *, godot_int, godot_int);
+ void (*shaped_text_clear)(void *, godot_rid *);
+ void (*shaped_text_set_direction)(void *, godot_rid *, godot_int);
+ godot_int (*shaped_text_get_direction)(void *, godot_rid *);
+ void (*shaped_text_set_bidi_override)(void *, godot_rid *, const godot_packed_vector2i_array *);
+ void (*shaped_text_set_orientation)(void *, godot_rid *, godot_int);
+ godot_int (*shaped_text_get_orientation)(void *, godot_rid *);
+ void (*shaped_text_set_preserve_invalid)(void *, godot_rid *, bool);
+ bool (*shaped_text_get_preserve_invalid)(void *, godot_rid *);
+ void (*shaped_text_set_preserve_control)(void *, godot_rid *, bool);
+ bool (*shaped_text_get_preserve_control)(void *, godot_rid *);
+ bool (*shaped_text_add_string)(void *, godot_rid *, const godot_string *, const godot_rid **, int, const godot_dictionary *, const godot_string *);
+ bool (*shaped_text_add_object)(void *, godot_rid *, const godot_variant *, const godot_vector2 *, godot_int, godot_int);
+ bool (*shaped_text_resize_object)(void *, godot_rid *, const godot_variant *, const godot_vector2 *, godot_int);
+ godot_rid (*shaped_text_substr)(void *, godot_rid *, godot_int, godot_int);
+ godot_rid (*shaped_text_get_parent)(void *, godot_rid *);
+ float (*shaped_text_fit_to_width)(void *, godot_rid *, float, uint8_t);
+ float (*shaped_text_tab_align)(void *, godot_rid *, godot_packed_float32_array *);
+ bool (*shaped_text_shape)(void *, godot_rid *);
+ bool (*shaped_text_update_breaks)(void *, godot_rid *);
+ bool (*shaped_text_update_justification_ops)(void *, godot_rid *);
+ bool (*shaped_text_is_ready)(void *, godot_rid *);
+ godot_packed_glyph_array (*shaped_text_get_glyphs)(void *, godot_rid *);
+ godot_vector2i (*shaped_text_get_range)(void *, godot_rid *);
+ godot_packed_glyph_array (*shaped_text_sort_logical)(void *, godot_rid *);
+ godot_packed_vector2i_array (*shaped_text_get_line_breaks_adv)(void *, godot_rid *, godot_packed_float32_array *, int, bool, uint8_t);
+ godot_packed_vector2i_array (*shaped_text_get_line_breaks)(void *, godot_rid *, float, int, uint8_t);
+ godot_packed_vector2i_array (*shaped_text_get_word_breaks)(void *, godot_rid *);
+ godot_array (*shaped_text_get_objects)(void *, godot_rid *);
+ godot_rect2 (*shaped_text_get_object_rect)(void *, godot_rid *, const godot_variant *);
+ godot_vector2 (*shaped_text_get_size)(void *, godot_rid *);
+ float (*shaped_text_get_ascent)(void *, godot_rid *);
+ float (*shaped_text_get_descent)(void *, godot_rid *);
+ float (*shaped_text_get_width)(void *, godot_rid *);
+ float (*shaped_text_get_underline_position)(void *, godot_rid *);
+ float (*shaped_text_get_underline_thickness)(void *, godot_rid *);
+ godot_string (*format_number)(void *, const godot_string *, const godot_string *);
+ godot_string (*parse_number)(void *, const godot_string *, const godot_string *);
+ godot_string (*percent_sign)(void *, const godot_string *);
+} godot_text_interface_gdnative;
+
+void GDAPI godot_text_register_interface(const godot_text_interface_gdnative *p_interface, const godot_string *p_name, uint32_t p_features);
+
+// Glyph
+
+void GDAPI godot_glyph_new(godot_glyph *r_dest);
+
+godot_vector2i GDAPI godot_glyph_get_range(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_range(godot_glyph *p_self, const godot_vector2i *p_range);
+
+godot_int GDAPI godot_glyph_get_count(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_count(godot_glyph *p_self, godot_int p_count);
+
+godot_int GDAPI godot_glyph_get_repeat(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_repeat(godot_glyph *p_self, godot_int p_repeat);
+
+godot_int GDAPI godot_glyph_get_flags(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_flags(godot_glyph *p_self, godot_int p_flags);
+
+godot_vector2 GDAPI godot_glyph_get_offset(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_offset);
+
+godot_real GDAPI godot_glyph_get_advance(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real p_advance);
+
+godot_rid GDAPI godot_glyph_get_font(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_font(godot_glyph *p_self, godot_rid *p_font);
+
+godot_int GDAPI godot_glyph_get_font_size(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_font_size(godot_glyph *p_self, godot_int p_size);
+
+godot_int GDAPI godot_glyph_get_index(const godot_glyph *p_self);
+void GDAPI godot_glyph_set_index(godot_glyph *p_self, godot_int p_index);
+
+// GlyphArray
+
+void GDAPI godot_packed_glyph_array_new(godot_packed_glyph_array *r_dest);
+void GDAPI godot_packed_glyph_array_new_copy(godot_packed_glyph_array *r_dest, const godot_packed_glyph_array *p_src);
+
+const godot_glyph GDAPI *godot_packed_glyph_array_ptr(const godot_packed_glyph_array *p_self);
+godot_glyph GDAPI *godot_packed_glyph_array_ptrw(godot_packed_glyph_array *p_self);
+
+void GDAPI godot_packed_glyph_array_append(godot_packed_glyph_array *p_self, const godot_glyph *p_data);
+
+void GDAPI godot_packed_glyph_array_append_array(godot_packed_glyph_array *p_self, const godot_packed_glyph_array *p_array);
+
+godot_error GDAPI godot_packed_glyph_array_insert(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data);
+
+godot_bool GDAPI godot_packed_glyph_array_has(godot_packed_glyph_array *p_self, const godot_glyph *p_value);
+
+void GDAPI godot_packed_glyph_array_sort(godot_packed_glyph_array *p_self);
+
+void GDAPI godot_packed_glyph_array_invert(godot_packed_glyph_array *p_self);
+
+void GDAPI godot_packed_glyph_array_push_back(godot_packed_glyph_array *p_self, const godot_glyph *p_data);
+
+void GDAPI godot_packed_glyph_array_remove(godot_packed_glyph_array *p_self, godot_int p_idx);
+
+void GDAPI godot_packed_glyph_array_resize(godot_packed_glyph_array *p_self, godot_int p_size);
+
+void GDAPI godot_packed_glyph_array_set(godot_packed_glyph_array *p_self, godot_int p_idx, const godot_glyph *p_data);
+godot_glyph GDAPI godot_packed_glyph_array_get(const godot_packed_glyph_array *p_self, godot_int p_idx);
+
+godot_int GDAPI godot_packed_glyph_array_size(const godot_packed_glyph_array *p_self);
+
+godot_bool GDAPI godot_packed_glyph_array_empty(const godot_packed_glyph_array *p_self);
+
+void GDAPI godot_packed_glyph_array_destroy(godot_packed_glyph_array *p_self);
+
+// Grapheme
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !GODOT_NATIVETEXT_H */
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 8dbaec4e75..6f2f9bfea9 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -32,11 +32,11 @@
#ifdef TOOLS_ENABLED
-#include "core/class_db.h"
-#include "core/engine.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
+#include "core/object/class_db.h"
#include "core/os/file_access.h"
-#include "core/pair.h"
+#include "core/templates/pair.h"
// helper stuff
@@ -173,19 +173,19 @@ List<ClassAPI> generate_c_api_classes() {
ClassDB::get_class_list(&classes);
classes.sort_custom<StringName::AlphCompare>();
- // Register global constants as a fake GlobalConstants singleton class
+ // Register global constants as a fake CoreConstants singleton class
{
ClassAPI global_constants_api;
- global_constants_api.class_name = "GlobalConstants";
+ global_constants_api.class_name = "CoreConstants";
global_constants_api.api_type = ClassDB::API_CORE;
global_constants_api.is_singleton = true;
- global_constants_api.singleton_name = "GlobalConstants";
+ global_constants_api.singleton_name = "CoreConstants";
global_constants_api.is_instanciable = false;
- const int constants_count = GlobalConstants::get_global_constant_count();
+ const int constants_count = CoreConstants::get_global_constant_count();
for (int i = 0; i < constants_count; ++i) {
ConstantAPI constant_api;
- constant_api.constant_name = GlobalConstants::get_global_constant_name(i);
- constant_api.constant_value = GlobalConstants::get_global_constant_value(i);
+ constant_api.constant_name = CoreConstants::get_global_constant_name(i);
+ constant_api.constant_value = CoreConstants::get_global_constant_value(i);
global_constants_api.constants.push_back(constant_api);
}
global_constants_api.constants.sort_custom<ConstantAPIComparator>();
diff --git a/modules/gdnative/nativescript/api_generator.h b/modules/gdnative/nativescript/api_generator.h
index edbb1d1f23..8555af5215 100644
--- a/modules/gdnative/nativescript/api_generator.h
+++ b/modules/gdnative/nativescript/api_generator.h
@@ -31,8 +31,8 @@
#ifndef API_GENERATOR_H
#define API_GENERATOR_H
+#include "core/string/ustring.h"
#include "core/typedefs.h"
-#include "core/ustring.h"
Error generate_c_api(const String &p_path);
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index e47548f3e9..411acbe1ad 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -30,11 +30,11 @@
#include "nativescript/godot_nativescript.h"
-#include "core/class_db.h"
-#include "core/error_macros.h"
-#include "core/global_constants.h"
-#include "core/project_settings.h"
-#include "core/variant.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
+#include "core/error/error_macros.h"
+#include "core/object/class_db.h"
+#include "core/variant/variant.h"
#include "gdnative/gdnative.h"
#include <stdint.h>
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 632f4e5fee..0939cfd06a 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -34,12 +34,12 @@
#include "gdnative/gdnative.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
#include "core/core_string_names.h"
-#include "core/global_constants.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/scene_tree.h"
#include "scene/resources/resource_format_text.h"
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 145bf7dcb6..e91d9b7bfb 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -31,15 +31,16 @@
#ifndef NATIVE_SCRIPT_H
#define NATIVE_SCRIPT_H
+#include "core/doc_data.h"
+#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/oa_hash_map.h"
-#include "core/ordered_hash_map.h"
+#include "core/object/script_language.h"
#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
-#include "core/resource.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
+#include "core/templates/oa_hash_map.h"
+#include "core/templates/ordered_hash_map.h"
+#include "core/templates/self_list.h"
#include "scene/main/node.h"
#include "modules/gdnative/gdnative.h"
@@ -152,6 +153,13 @@ public:
virtual void set_source_code(const String &p_code) override;
virtual Error reload(bool p_keep_state = false) override;
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ static Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
virtual bool has_method(const StringName &p_method) const override;
virtual MethodInfo get_method_info(const StringName &p_method) const override;
diff --git a/modules/gdnative/net/webrtc_gdnative.cpp b/modules/gdnative/net/webrtc_gdnative.cpp
index a7355e4d12..d8c3ddc5f8 100644
--- a/modules/gdnative/net/webrtc_gdnative.cpp
+++ b/modules/gdnative/net/webrtc_gdnative.cpp
@@ -54,7 +54,7 @@ godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p
#ifdef WEBRTC_GDNATIVE_ENABLED
return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib);
#else
- return ERR_UNAVAILABLE;
+ return (godot_error)ERR_UNAVAILABLE;
#endif
}
}
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
index 7d17a7d5ab..0942fb40a8 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -32,7 +32,7 @@
// Godot imports
#include "core/os/os.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
// PluginScript imports
#include "pluginscript_language.h"
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index 690d1a0432..76ff9f7097 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -32,7 +32,7 @@
#define PLUGINSCRIPT_INSTANCE_H
// Godot imports
-#include "core/script_language.h"
+#include "core/object/script_language.h"
// PluginScript imports
#include <pluginscript/godot_pluginscript.h>
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index bccbe95033..df685e716f 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -29,9 +29,9 @@
/*************************************************************************/
// Godot imports
+#include "core/config/project_settings.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
// PluginScript imports
#include "pluginscript_language.h"
#include "pluginscript_script.h"
@@ -142,6 +142,10 @@ bool PluginScriptLanguage::supports_builtin_mode() const {
return _desc.supports_builtin_mode;
}
+bool PluginScriptLanguage::can_inherit_from_file() const {
+ return _desc.can_inherit_from_file;
+}
+
int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
if (_desc.find_function) {
return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
@@ -398,6 +402,32 @@ void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool
#endif
}
+bool PluginScriptLanguage::handles_global_class_type(const String &p_type) const {
+ return p_type == "PluginScript";
+}
+
+String PluginScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
+ if (!p_path.empty()) {
+ Ref<PluginScript> script = ResourceLoader::load(p_path, "PluginScript");
+ if (script.is_valid()) {
+ if (r_base_type) {
+ *r_base_type = script->get_instance_base_type();
+ }
+ if (r_icon_path) {
+ *r_icon_path = script->get_script_class_icon_path();
+ }
+ return script->get_script_class_name();
+ }
+ if (r_base_type) {
+ *r_base_type = String();
+ }
+ if (r_icon_path) {
+ *r_icon_path = String();
+ }
+ }
+ return String();
+}
+
void PluginScriptLanguage::lock() {
_lock.lock();
}
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index dd6758713f..7548eba4a0 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -34,9 +34,9 @@
// Godot imports
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/map.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
+#include "core/object/script_language.h"
+#include "core/templates/map.h"
+#include "core/templates/self_list.h"
// PluginScript imports
#include "pluginscript_loader.h"
#include <pluginscript/godot_pluginscript.h>
@@ -78,7 +78,7 @@ public:
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
- virtual bool can_inherit_from_file() { return true; }
+ virtual bool can_inherit_from_file() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_force, String &r_call_hint);
@@ -122,6 +122,11 @@ public:
virtual void frame();
+ /* GLOBAL CLASSES */
+
+ virtual bool handles_global_class_type(const String &p_type) const;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const;
+
void lock();
void unlock();
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
index 35fc79c2ca..7d80f4c733 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.h
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -34,7 +34,7 @@
// Godot imports
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/script_language.h"
+#include "core/object/script_language.h"
class PluginScriptLanguage;
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 87c6288806..d69ab2fcb7 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -302,6 +302,7 @@ Error PluginScript::reload(bool p_keep_state) {
_data = manifest.data;
_name = *(StringName *)&manifest.name;
_tool = manifest.is_tool;
+ _icon_path = *(String *)&manifest.icon_path;
Dictionary *members = (Dictionary *)&manifest.member_lines;
for (const Variant *key = members->next(); key != nullptr; key = members->next(key)) {
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index 9cd38cd4b4..12d93cc407 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -32,7 +32,9 @@
#define PLUGINSCRIPT_SCRIPT_H
// Godot imports
-#include "core/script_language.h"
+
+#include "core/doc_data.h"
+#include "core/object/script_language.h"
// PluginScript imports
#include "pluginscript_language.h"
#include <pluginscript/godot_pluginscript.h>
@@ -67,6 +69,7 @@ private:
String _source;
String _path;
StringName _name;
+ String _icon_path;
protected:
static void _bind_methods();
@@ -82,6 +85,14 @@ protected:
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
public:
+ String get_script_class_name() const {
+ return _name;
+ }
+
+ String get_script_class_icon_path() const {
+ return _icon_path;
+ }
+
virtual bool can_instance() const override;
virtual Ref<Script> get_base_script() const override; //for script inheritance
@@ -97,6 +108,13 @@ public:
// TODO: load_source_code only allow utf-8 file, should handle bytecode as well ?
virtual Error load_source_code(const String &p_path);
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ static Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
virtual bool has_method(const StringName &p_method) const override;
virtual MethodInfo get_method_info(const StringName &p_method) const override;
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
index 97a48b0e89..b354c23a9e 100644
--- a/modules/gdnative/pluginscript/register_types.cpp
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -30,11 +30,11 @@
#include "register_types.h"
+#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/scene_tree.h"
#include "pluginscript_language.h"
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 3a2d0b09a3..b88bf58256 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -40,11 +40,11 @@
#include "videodecoder/register_types.h"
#include "xr/register_types.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_export.h"
diff --git a/modules/gdnative/tests/test_string.h b/modules/gdnative/tests/test_string.h
index aeb855a1c4..2b1aa5bf28 100644
--- a/modules/gdnative/tests/test_string.h
+++ b/modules/gdnative/tests/test_string.h
@@ -1974,7 +1974,6 @@ TEST_CASE("[GDNative String] humanize_size") {
CHECK(u32scmp(godot_string_get_data(&s), U"4.97 GiB") == 0);
godot_string_destroy(&s);
}
-
} // namespace TestGDNativeString
#endif // TEST_GDNATIVE_STRING_H
diff --git a/modules/gdnative/text/SCsub b/modules/gdnative/text/SCsub
new file mode 100644
index 0000000000..0b2db3b504
--- /dev/null
+++ b/modules/gdnative/text/SCsub
@@ -0,0 +1,6 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_gdnative")
+
+env_gdnative.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gdnative/xr/config.py b/modules/gdnative/text/config.py
index d22f9454ed..d22f9454ed 100644
--- a/modules/gdnative/xr/config.py
+++ b/modules/gdnative/text/config.py
diff --git a/modules/gdnative/text/register_types.cpp b/modules/gdnative/text/register_types.cpp
new file mode 100644
index 0000000000..e1d4547aa0
--- /dev/null
+++ b/modules/gdnative/text/register_types.cpp
@@ -0,0 +1,36 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+#include "text_server_gdnative.h"
+
+void register_text_server_gdn_types() {}
+
+void unregister_text_server_gdn_types() {}
diff --git a/modules/gdnative/text/register_types.h b/modules/gdnative/text/register_types.h
new file mode 100644
index 0000000000..027653e58e
--- /dev/null
+++ b/modules/gdnative/text/register_types.h
@@ -0,0 +1,37 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEXT_REGISTER_TYPES_H
+#define TEXT_REGISTER_TYPES_H
+
+void register_text_server_gdn_types();
+void unregister_text_server_gdn_types();
+
+#endif // TEXT_REGISTER_TYPES_H
diff --git a/modules/gdnative/text/text_server_gdnative.cpp b/modules/gdnative/text/text_server_gdnative.cpp
new file mode 100644
index 0000000000..cb87adafe8
--- /dev/null
+++ b/modules/gdnative/text/text_server_gdnative.cpp
@@ -0,0 +1,853 @@
+/*************************************************************************/
+/* text_server_gdnative.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "text_server_gdnative.h"
+
+bool TextServerGDNative::has_feature(Feature p_feature) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->has_feature(data, (godot_int)p_feature);
+}
+
+String TextServerGDNative::get_name() const {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ godot_string result = interface->get_name(data);
+ String name = *(String *)&result;
+ godot_string_destroy(&result);
+ return name;
+}
+
+void TextServerGDNative::free(RID p_rid) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->free(data, (godot_rid *)&p_rid);
+}
+
+bool TextServerGDNative::has(RID p_rid) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->has(data, (godot_rid *)&p_rid);
+}
+
+bool TextServerGDNative::load_support_data(const String &p_filename) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->load_support_data(data, (godot_string *)&p_filename);
+}
+
+#ifdef TOOLS_ENABLED
+
+String TextServerGDNative::get_support_data_filename() {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ godot_string result = interface->get_support_data_filename(data);
+ String name = *(String *)&result;
+ godot_string_destroy(&result);
+ return name;
+}
+
+String TextServerGDNative::get_support_data_info() {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ godot_string result = interface->get_support_data_info(data);
+ String info = *(String *)&result;
+ godot_string_destroy(&result);
+ return info;
+}
+
+bool TextServerGDNative::save_support_data(const String &p_filename) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->save_support_data(data, (godot_string *)&p_filename);
+}
+
+#endif
+
+bool TextServerGDNative::is_locale_right_to_left(const String &p_locale) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->is_locale_right_to_left(data, (godot_string *)&p_locale);
+}
+
+/*************************************************************************/
+/* Font interface */
+/*************************************************************************/
+
+RID TextServerGDNative::create_font_system(const String &p_name, int p_base_size) {
+ ERR_FAIL_COND_V(interface == nullptr, RID());
+ godot_rid result = interface->create_font_system(data, (const godot_string *)&p_name, p_base_size);
+ RID rid = *(RID *)&result;
+ return rid;
+}
+
+RID TextServerGDNative::create_font_resource(const String &p_filename, int p_base_size) {
+ ERR_FAIL_COND_V(interface == nullptr, RID());
+ godot_rid result = interface->create_font_resource(data, (const godot_string *)&p_filename, p_base_size);
+ RID rid = *(RID *)&result;
+ return rid;
+}
+
+RID TextServerGDNative::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) {
+ ERR_FAIL_COND_V(interface == nullptr, RID());
+ godot_rid result = interface->create_font_memory(data, p_data, p_size, (godot_string *)&p_type, p_base_size);
+ RID rid = *(RID *)&result;
+ return rid;
+}
+
+float TextServerGDNative::font_get_height(RID p_font, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->font_get_height(data, (godot_rid *)&p_font, p_size);
+}
+
+float TextServerGDNative::font_get_ascent(RID p_font, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->font_get_ascent(data, (godot_rid *)&p_font, p_size);
+}
+
+float TextServerGDNative::font_get_descent(RID p_font, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->font_get_descent(data, (godot_rid *)&p_font, p_size);
+}
+
+float TextServerGDNative::font_get_underline_position(RID p_font, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->font_get_underline_position(data, (godot_rid *)&p_font, p_size);
+}
+
+float TextServerGDNative::font_get_underline_thickness(RID p_font, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->font_get_underline_thickness(data, (godot_rid *)&p_font, p_size);
+}
+
+void TextServerGDNative::font_set_antialiased(RID p_font, bool p_antialiased) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_antialiased(data, (godot_rid *)&p_font, p_antialiased);
+}
+
+bool TextServerGDNative::font_get_antialiased(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_get_antialiased(data, (godot_rid *)&p_font);
+}
+
+Dictionary TextServerGDNative::font_get_variation_list(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, Dictionary());
+ godot_dictionary result = interface->font_get_variation_list(data, (godot_rid *)&p_font);
+ Dictionary info = *(Dictionary *)&result;
+ godot_dictionary_destroy(&result);
+
+ return info;
+}
+
+void TextServerGDNative::font_set_variation(RID p_font, const String &p_name, double p_value) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name, p_value);
+}
+
+double TextServerGDNative::font_get_variation(RID p_font, const String &p_name) const {
+ return interface->font_get_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name);
+}
+
+void TextServerGDNative::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_hinting(data, (godot_rid *)&p_font, (godot_int)p_hinting);
+}
+
+TextServer::Hinting TextServerGDNative::font_get_hinting(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, TextServer::HINTING_NONE);
+ return (TextServer::Hinting)interface->font_get_hinting(data, (godot_rid *)&p_font);
+}
+
+Dictionary TextServerGDNative::font_get_feature_list(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, Dictionary());
+ godot_dictionary result = interface->font_get_feature_list(data, (godot_rid *)&p_font);
+ Dictionary info = *(Dictionary *)&result;
+ godot_dictionary_destroy(&result);
+
+ return info;
+}
+
+void TextServerGDNative::font_set_distance_field_hint(RID p_font, bool p_distance_field) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_distance_field_hint(data, (godot_rid *)&p_font, p_distance_field);
+}
+
+bool TextServerGDNative::font_get_distance_field_hint(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_get_distance_field_hint(data, (godot_rid *)&p_font);
+}
+
+void TextServerGDNative::font_set_force_autohinter(RID p_font, bool p_enabeld) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_set_force_autohinter(data, (godot_rid *)&p_font, p_enabeld);
+}
+
+bool TextServerGDNative::font_get_force_autohinter(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_get_force_autohinter(data, (godot_rid *)&p_font);
+}
+
+bool TextServerGDNative::font_has_char(RID p_font, char32_t p_char) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_has_char(data, (godot_rid *)&p_font, p_char);
+}
+
+String TextServerGDNative::font_get_supported_chars(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ godot_string result = interface->font_get_supported_chars(data, (godot_rid *)&p_font);
+ String ret = *(String *)&result;
+ godot_string_destroy(&result);
+ return ret;
+}
+
+bool TextServerGDNative::font_has_outline(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_has_outline(data, (godot_rid *)&p_font);
+}
+
+float TextServerGDNative::font_get_base_size(RID p_font) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->font_get_base_size(data, (godot_rid *)&p_font);
+}
+
+bool TextServerGDNative::font_is_language_supported(RID p_font, const String &p_language) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_is_language_supported(data, (godot_rid *)&p_font, (godot_string *)&p_language);
+}
+
+void TextServerGDNative::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) {
+ ERR_FAIL_COND(interface == nullptr);
+ return interface->font_set_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language, p_supported);
+}
+
+bool TextServerGDNative::font_get_language_support_override(RID p_font, const String &p_language) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_get_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language);
+}
+
+void TextServerGDNative::font_remove_language_support_override(RID p_font, const String &p_language) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_remove_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language);
+}
+
+Vector<String> TextServerGDNative::font_get_language_support_overrides(RID p_font) {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<String>());
+ godot_packed_string_array result = interface->font_get_language_support_overrides(data, (godot_rid *)&p_font);
+ Vector<String> ret = *(Vector<String> *)&result;
+ godot_packed_string_array_destroy(&result);
+ return ret;
+}
+
+bool TextServerGDNative::font_is_script_supported(RID p_font, const String &p_script) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_is_script_supported(data, (godot_rid *)&p_font, (godot_string *)&p_script);
+}
+
+void TextServerGDNative::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) {
+ ERR_FAIL_COND(interface == nullptr);
+ return interface->font_set_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script, p_supported);
+}
+
+bool TextServerGDNative::font_get_script_support_override(RID p_font, const String &p_script) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->font_get_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script);
+}
+
+void TextServerGDNative::font_remove_script_support_override(RID p_font, const String &p_script) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->font_remove_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script);
+}
+
+Vector<String> TextServerGDNative::font_get_script_support_overrides(RID p_font) {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<String>());
+ godot_packed_string_array result = interface->font_get_script_support_overrides(data, (godot_rid *)&p_font);
+ Vector<String> ret = *(Vector<String> *)&result;
+ godot_packed_string_array_destroy(&result);
+ return ret;
+}
+
+uint32_t TextServerGDNative::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0);
+ return interface->font_get_glyph_index(data, (godot_rid *)&p_font, p_char, p_variation_selector);
+}
+
+Vector2 TextServerGDNative::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_get_glyph_advance(data, (godot_rid *)&p_font, p_index, p_size);
+ Vector2 advance = *(Vector2 *)&result;
+ return advance;
+}
+
+Vector2 TextServerGDNative::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_get_glyph_kerning(data, (godot_rid *)&p_font, p_index_a, p_index_b, p_size);
+ Vector2 kerning = *(Vector2 *)&result;
+ return kerning;
+}
+
+Vector2 TextServerGDNative::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_draw_glyph(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color);
+ Vector2 advance = *(Vector2 *)&result;
+ return advance;
+}
+
+Vector2 TextServerGDNative::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2());
+ godot_vector2 result = interface->font_draw_glyph_outline(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, p_outline_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color);
+ Vector2 advance = *(Vector2 *)&result;
+ return advance;
+}
+
+float TextServerGDNative::font_get_oversampling() const {
+ ERR_FAIL_COND_V(interface == nullptr, 1.f);
+ return interface->font_get_oversampling(data);
+}
+
+void TextServerGDNative::font_set_oversampling(float p_oversampling) {
+ ERR_FAIL_COND(interface == nullptr);
+ return interface->font_set_oversampling(data, p_oversampling);
+}
+
+Vector<String> TextServerGDNative::get_system_fonts() const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<String>());
+ godot_packed_string_array result = interface->get_system_fonts(data);
+ Vector<String> fonts = *(Vector<String> *)&result;
+ godot_packed_string_array_destroy(&result);
+ return fonts;
+}
+
+/*************************************************************************/
+/* Shaped text buffer interface */
+/*************************************************************************/
+
+RID TextServerGDNative::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
+ ERR_FAIL_COND_V(interface == nullptr, RID());
+ godot_rid result = interface->create_shaped_text(data, (godot_int)p_direction, (godot_int)p_orientation);
+ RID rid = *(RID *)&result;
+ return rid;
+}
+
+void TextServerGDNative::shaped_text_clear(RID p_shaped) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->shaped_text_clear(data, (godot_rid *)&p_shaped);
+}
+
+void TextServerGDNative::shaped_text_set_direction(RID p_shaped, TextServer::Direction p_direction) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->shaped_text_set_direction(data, (godot_rid *)&p_shaped, (godot_int)p_direction);
+}
+
+TextServer::Direction TextServerGDNative::shaped_text_get_direction(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, TextServer::DIRECTION_LTR);
+ return (TextServer::Direction)interface->shaped_text_get_direction(data, (godot_rid *)&p_shaped);
+}
+
+void TextServerGDNative::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->shaped_text_set_orientation(data, (godot_rid *)&p_shaped, (godot_int)p_orientation);
+}
+
+TextServer::Orientation TextServerGDNative::shaped_text_get_orientation(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, TextServer::ORIENTATION_HORIZONTAL);
+ return (TextServer::Orientation)interface->shaped_text_get_orientation(data, (godot_rid *)&p_shaped);
+}
+
+void TextServerGDNative::shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->shaped_text_set_bidi_override(data, (godot_rid *)&p_shaped, (const godot_packed_vector2i_array *)&p_override);
+}
+
+void TextServerGDNative::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->shaped_text_set_preserve_invalid(data, (godot_rid *)&p_shaped, p_enabled);
+}
+
+bool TextServerGDNative::shaped_text_get_preserve_invalid(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return (TextServer::Orientation)interface->shaped_text_get_preserve_invalid(data, (godot_rid *)&p_shaped);
+}
+
+void TextServerGDNative::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) {
+ ERR_FAIL_COND(interface == nullptr);
+ interface->shaped_text_set_preserve_control(data, (godot_rid *)&p_shaped, p_enabled);
+}
+
+bool TextServerGDNative::shaped_text_get_preserve_control(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return (TextServer::Orientation)interface->shaped_text_get_preserve_control(data, (godot_rid *)&p_shaped);
+}
+
+bool TextServerGDNative::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->shaped_text_add_string(data, (godot_rid *)&p_shaped, (const godot_string *)&p_text, (const godot_rid **)p_fonts.ptr(), p_size, (const godot_dictionary *)&p_opentype_features, (const godot_string *)&p_language);
+}
+
+bool TextServerGDNative::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align, int p_length) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->shaped_text_add_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align, p_length);
+}
+
+bool TextServerGDNative::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->shaped_text_resize_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align);
+}
+
+RID TextServerGDNative::shaped_text_substr(RID p_shaped, int p_start, int p_length) const {
+ ERR_FAIL_COND_V(interface == nullptr, RID());
+ godot_rid result = interface->shaped_text_substr(data, (godot_rid *)&p_shaped, (godot_int)p_start, (godot_int)p_length);
+ RID rid = *(RID *)&result;
+ return rid;
+}
+
+RID TextServerGDNative::shaped_text_get_parent(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, RID());
+ godot_rid result = interface->shaped_text_get_parent(data, (godot_rid *)&p_shaped);
+ RID rid = *(RID *)&result;
+ return rid;
+}
+
+float TextServerGDNative::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t p_jst_flags) {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->shaped_text_fit_to_width(data, (godot_rid *)&p_shaped, p_width, p_jst_flags);
+}
+
+float TextServerGDNative::shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->shaped_text_tab_align(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_tab_stops);
+}
+
+bool TextServerGDNative::shaped_text_shape(RID p_shaped) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->shaped_text_shape(data, (godot_rid *)&p_shaped);
+}
+
+bool TextServerGDNative::shaped_text_update_breaks(RID p_shaped) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->shaped_text_update_breaks(data, (godot_rid *)&p_shaped);
+}
+
+bool TextServerGDNative::shaped_text_update_justification_ops(RID p_shaped) {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->shaped_text_update_justification_ops(data, (godot_rid *)&p_shaped);
+}
+
+bool TextServerGDNative::shaped_text_is_ready(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, false);
+ return interface->shaped_text_is_ready(data, (godot_rid *)&p_shaped);
+}
+
+Vector<TextServer::Glyph> TextServerGDNative::shaped_text_get_glyphs(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<TextServer::Glyph>());
+ godot_packed_glyph_array result = interface->shaped_text_get_glyphs(data, (godot_rid *)&p_shaped);
+ Vector<TextServer::Glyph> glyphs = *(Vector<TextServer::Glyph> *)&result;
+ godot_packed_glyph_array_destroy(&result);
+ return glyphs;
+}
+
+Vector2i TextServerGDNative::shaped_text_get_range(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector2i());
+ godot_vector2i result = interface->shaped_text_get_range(data, (godot_rid *)&p_shaped);
+ Vector2i range = *(Vector2i *)&result;
+ return range;
+}
+
+Vector<TextServer::Glyph> TextServerGDNative::shaped_text_sort_logical(RID p_shaped) {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<TextServer::Glyph>());
+ godot_packed_glyph_array result = interface->shaped_text_sort_logical(data, (godot_rid *)&p_shaped);
+ Vector<TextServer::Glyph> glyphs = *(Vector<TextServer::Glyph> *)&result;
+ godot_packed_glyph_array_destroy(&result);
+ return glyphs;
+}
+
+Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start, bool p_once, uint8_t p_break_flags) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>());
+ if (interface->shaped_text_get_line_breaks_adv != nullptr) {
+ godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks_adv(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_width, p_start, p_once, p_break_flags);
+ Vector<Vector2i> breaks = *(Vector<Vector2i> *)&result;
+ godot_packed_vector2i_array_destroy(&result);
+ return breaks;
+ } else {
+ return TextServer::shaped_text_get_line_breaks_adv(p_shaped, p_width, p_break_flags);
+ }
+}
+
+Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>());
+ if (interface->shaped_text_get_line_breaks != nullptr) {
+ godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks(data, (godot_rid *)&p_shaped, p_width, p_start, p_break_flags);
+ Vector<Vector2i> breaks = *(Vector<Vector2i> *)&result;
+ godot_packed_vector2i_array_destroy(&result);
+ return breaks;
+ } else {
+ return TextServer::shaped_text_get_line_breaks(p_shaped, p_width, p_break_flags);
+ }
+}
+
+Vector<Vector2i> TextServerGDNative::shaped_text_get_word_breaks(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>());
+ if (interface->shaped_text_get_word_breaks != nullptr) {
+ godot_packed_vector2i_array result = interface->shaped_text_get_word_breaks(data, (godot_rid *)&p_shaped);
+ Vector<Vector2i> breaks = *(Vector<Vector2i> *)&result;
+ godot_packed_vector2i_array_destroy(&result);
+ return breaks;
+ } else {
+ return TextServer::shaped_text_get_word_breaks(p_shaped);
+ }
+}
+
+Array TextServerGDNative::shaped_text_get_objects(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, Array());
+ godot_array result = interface->shaped_text_get_objects(data, (godot_rid *)&p_shaped);
+ Array rect = *(Array *)&result;
+ return rect;
+}
+
+Rect2 TextServerGDNative::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const {
+ ERR_FAIL_COND_V(interface == nullptr, Rect2());
+ godot_rect2 result = interface->shaped_text_get_object_rect(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key);
+ Rect2 rect = *(Rect2 *)&result;
+ return rect;
+}
+
+Size2 TextServerGDNative::shaped_text_get_size(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, Size2());
+ godot_vector2 result = interface->shaped_text_get_size(data, (godot_rid *)&p_shaped);
+ Size2 size = *(Size2 *)&result;
+ return size;
+}
+
+float TextServerGDNative::shaped_text_get_ascent(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->shaped_text_get_ascent(data, (godot_rid *)&p_shaped);
+}
+
+float TextServerGDNative::shaped_text_get_descent(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->shaped_text_get_descent(data, (godot_rid *)&p_shaped);
+}
+
+float TextServerGDNative::shaped_text_get_width(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->shaped_text_get_width(data, (godot_rid *)&p_shaped);
+}
+
+float TextServerGDNative::shaped_text_get_underline_position(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->shaped_text_get_underline_position(data, (godot_rid *)&p_shaped);
+}
+
+float TextServerGDNative::shaped_text_get_underline_thickness(RID p_shaped) const {
+ ERR_FAIL_COND_V(interface == nullptr, 0.f);
+ return interface->shaped_text_get_underline_thickness(data, (godot_rid *)&p_shaped);
+}
+
+String TextServerGDNative::format_number(const String &p_string, const String &p_language) const {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ godot_string result = interface->format_number(data, (const godot_string *)&p_string, (const godot_string *)&p_language);
+ if (interface->format_number == nullptr) {
+ return p_string;
+ }
+ String ret = *(String *)&result;
+ godot_string_destroy(&result);
+ return ret;
+}
+
+String TextServerGDNative::parse_number(const String &p_string, const String &p_language) const {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ if (interface->parse_number == nullptr) {
+ return p_string;
+ }
+ godot_string result = interface->parse_number(data, (const godot_string *)&p_string, (const godot_string *)&p_language);
+ String ret = *(String *)&result;
+ godot_string_destroy(&result);
+ return ret;
+}
+
+String TextServerGDNative::percent_sign(const String &p_language) const {
+ ERR_FAIL_COND_V(interface == nullptr, String());
+ if (interface->percent_sign == nullptr) {
+ return "%";
+ }
+ godot_string result = interface->percent_sign(data, (const godot_string *)&p_language);
+ String ret = *(String *)&result;
+ godot_string_destroy(&result);
+ return ret;
+}
+
+TextServer *TextServerGDNative::create_func(Error &r_error, void *p_user_data) {
+ const godot_text_interface_gdnative *interface = (const godot_text_interface_gdnative *)p_user_data;
+ r_error = OK;
+
+ TextServerGDNative *server = memnew(TextServerGDNative());
+ server->interface = interface;
+ server->data = interface->constructor((godot_object *)server);
+
+ return server;
+}
+
+TextServerGDNative::TextServerGDNative() {
+ data = nullptr;
+ interface = nullptr;
+}
+
+TextServerGDNative::~TextServerGDNative() {
+ if (interface != nullptr) {
+ interface->destructor(data);
+ data = nullptr;
+ interface = nullptr;
+ }
+}
+
+/*************************************************************************/
+/* GDNative functions */
+/*************************************************************************/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static_assert(sizeof(godot_glyph) == sizeof(TextServer::Glyph), "Glyph size mismatch");
+static_assert(sizeof(godot_packed_glyph_array) == sizeof(Vector<TextServer::Glyph>), "Vector<Glyph> size mismatch");
+
+void GDAPI godot_text_register_interface(const godot_text_interface_gdnative *p_interface, const godot_string *p_name, uint32_t p_features) {
+ ERR_FAIL_COND(p_interface->version.major != 1);
+ String name = *(String *)p_name;
+ TextServerManager::register_create_function(name + "(GDNative)", p_features, TextServerGDNative::create_func, (void *)p_interface);
+}
+
+// Glyph
+
+void GDAPI godot_glyph_new(godot_glyph *r_dest) {
+ TextServer::Glyph *dest = (TextServer::Glyph *)r_dest;
+ *dest = TextServer::Glyph();
+}
+
+godot_vector2i GDAPI godot_glyph_get_range(const godot_glyph *p_self) {
+ godot_vector2i dest;
+ Vector2i *d = (Vector2i *)&dest;
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ d->x = self->start;
+ d->y = self->end;
+ return dest;
+}
+
+void GDAPI godot_glyph_set_range(godot_glyph *p_self, const godot_vector2i *p_range) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ const Vector2i *range = (const Vector2i *)p_range;
+ self->start = range->x;
+ self->end = range->y;
+}
+
+godot_int GDAPI godot_glyph_get_count(const godot_glyph *p_self) {
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ return self->count;
+}
+
+void GDAPI godot_glyph_set_count(godot_glyph *p_self, godot_int p_count) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ self->count = p_count;
+}
+
+godot_int GDAPI godot_glyph_get_repeat(const godot_glyph *p_self) {
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ return self->repeat;
+}
+
+void GDAPI godot_glyph_set_repeat(godot_glyph *p_self, godot_int p_repeat) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ self->repeat = p_repeat;
+}
+
+godot_int GDAPI godot_glyph_get_flags(const godot_glyph *p_self) {
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ return self->flags;
+}
+
+void GDAPI godot_glyph_set_flags(godot_glyph *p_self, godot_int p_flags) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ self->flags = p_flags;
+}
+
+godot_vector2 GDAPI godot_glyph_get_offset(const godot_glyph *p_self) {
+ godot_vector2 dest;
+ Vector2 *d = (Vector2 *)&dest;
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ d->x = self->x_off;
+ d->y = self->y_off;
+ return dest;
+}
+
+void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_offset) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ const Vector2 *offset = (const Vector2 *)p_offset;
+ self->x_off = offset->x;
+ self->y_off = offset->y;
+}
+
+godot_real GDAPI godot_glyph_get_advance(const godot_glyph *p_self) {
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ return self->advance;
+}
+
+void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real p_advance) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ self->advance = p_advance;
+}
+
+godot_rid GDAPI godot_glyph_get_font(const godot_glyph *p_self) {
+ godot_rid dest;
+ RID *d = (RID *)&dest;
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ *d = self->font_rid;
+ return dest;
+}
+
+void GDAPI godot_glyph_set_font(godot_glyph *p_self, godot_rid *p_font) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ const RID *font = (const RID *)p_font;
+ self->font_rid = *font;
+}
+
+godot_int GDAPI godot_glyph_get_font_size(const godot_glyph *p_self) {
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ return self->font_size;
+}
+
+void GDAPI godot_glyph_set_font_size(godot_glyph *p_self, godot_int p_size) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ self->font_size = p_size;
+}
+
+godot_int GDAPI godot_glyph_get_index(const godot_glyph *p_self) {
+ const TextServer::Glyph *self = (const TextServer::Glyph *)p_self;
+ return self->index;
+}
+
+void GDAPI godot_glyph_set_index(godot_glyph *p_self, godot_int p_index) {
+ TextServer::Glyph *self = (TextServer::Glyph *)p_self;
+ self->index = p_index;
+}
+
+// GlyphArray
+
+void GDAPI godot_packed_glyph_array_new(godot_packed_glyph_array *r_dest) {
+ Vector<TextServer::Glyph> *dest = (Vector<TextServer::Glyph> *)r_dest;
+ memnew_placement(dest, Vector<TextServer::Glyph>);
+}
+
+void GDAPI godot_packed_glyph_array_new_copy(godot_packed_glyph_array *r_dest, const godot_packed_glyph_array *p_src) {
+ Vector<TextServer::Glyph> *dest = (Vector<TextServer::Glyph> *)r_dest;
+ const Vector<TextServer::Glyph> *src = (const Vector<TextServer::Glyph> *)p_src;
+ memnew_placement(dest, Vector<TextServer::Glyph>(*src));
+}
+
+const godot_glyph GDAPI *godot_packed_glyph_array_ptr(const godot_packed_glyph_array *p_self) {
+ const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self;
+ return (const godot_glyph *)self->ptr();
+}
+
+godot_glyph GDAPI *godot_packed_glyph_array_ptrw(godot_packed_glyph_array *p_self) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ return (godot_glyph *)self->ptrw();
+}
+
+void GDAPI godot_packed_glyph_array_append(godot_packed_glyph_array *p_self, const godot_glyph *p_data) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ TextServer::Glyph &s = *(TextServer::Glyph *)p_data;
+ self->push_back(s);
+}
+
+void GDAPI godot_packed_glyph_array_append_array(godot_packed_glyph_array *p_self, const godot_packed_glyph_array *p_array) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ Vector<TextServer::Glyph> *array = (Vector<TextServer::Glyph> *)p_array;
+ self->append_array(*array);
+}
+
+godot_error GDAPI godot_packed_glyph_array_insert(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ TextServer::Glyph &s = *(TextServer::Glyph *)p_data;
+ return (godot_error)self->insert(p_idx, s);
+}
+
+godot_bool GDAPI godot_packed_glyph_array_has(godot_packed_glyph_array *p_self, const godot_glyph *p_value) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ TextServer::Glyph &v = *(TextServer::Glyph *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_glyph_array_sort(godot_packed_glyph_array *p_self) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ self->sort();
+}
+
+void GDAPI godot_packed_glyph_array_invert(godot_packed_glyph_array *p_self) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ self->invert();
+}
+
+void GDAPI godot_packed_glyph_array_push_back(godot_packed_glyph_array *p_self, const godot_glyph *p_data) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ TextServer::Glyph &s = *(TextServer::Glyph *)p_data;
+ self->push_back(s);
+}
+
+void GDAPI godot_packed_glyph_array_remove(godot_packed_glyph_array *p_self, const godot_int p_idx) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ self->remove(p_idx);
+}
+
+void GDAPI godot_packed_glyph_array_resize(godot_packed_glyph_array *p_self, const godot_int p_size) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ self->resize(p_size);
+}
+
+void GDAPI godot_packed_glyph_array_set(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data) {
+ Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
+ TextServer::Glyph &s = *(TextServer::Glyph *)p_data;
+ self->set(p_idx, s);
+}
+
+godot_glyph GDAPI godot_packed_glyph_array_get(const godot_packed_glyph_array *p_self, const godot_int p_idx) {
+ const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self;
+ godot_glyph v;
+ TextServer::Glyph *s = (TextServer::Glyph *)&v;
+ *s = self->get(p_idx);
+ return v;
+}
+
+godot_int GDAPI godot_packed_glyph_array_size(const godot_packed_glyph_array *p_self) {
+ const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self;
+ return self->size();
+}
+
+godot_bool GDAPI godot_packed_glyph_array_empty(const godot_packed_glyph_array *p_self) {
+ const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self;
+ return self->empty();
+}
+
+void GDAPI godot_packed_glyph_array_destroy(godot_packed_glyph_array *p_self) {
+ ((Vector<TextServer::Glyph> *)p_self)->~Vector();
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/modules/gdnative/text/text_server_gdnative.h b/modules/gdnative/text/text_server_gdnative.h
new file mode 100644
index 0000000000..959302aaf4
--- /dev/null
+++ b/modules/gdnative/text/text_server_gdnative.h
@@ -0,0 +1,187 @@
+/*************************************************************************/
+/* text_server_gdnative.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEXT_SERVER_GDNATIVE_H
+#define TEXT_SERVER_GDNATIVE_H
+
+#include "modules/gdnative/gdnative.h"
+
+#include "servers/text_server.h"
+
+class TextServerGDNative : public TextServer {
+ GDCLASS(TextServerGDNative, TextServer);
+
+ const godot_text_interface_gdnative *interface = nullptr;
+ void *data = nullptr;
+
+protected:
+ static void _bind_methods(){};
+
+public:
+ virtual bool has_feature(Feature p_feature) override;
+ virtual String get_name() const override;
+
+ virtual void free(RID p_rid) override;
+ virtual bool has(RID p_rid) override;
+ virtual bool load_support_data(const String &p_filename) override;
+
+#ifdef TOOLS_ENABLED
+ virtual String get_support_data_filename() override;
+ virtual String get_support_data_info() override;
+ virtual bool save_support_data(const String &p_filename) override;
+#endif
+
+ virtual bool is_locale_right_to_left(const String &p_locale) override;
+
+ /* Font interface */
+ virtual RID create_font_system(const String &p_name, int p_base_size = 16) override;
+ virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override;
+ virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override;
+
+ virtual float font_get_height(RID p_font, int p_size) const override;
+ virtual float font_get_ascent(RID p_font, int p_size) const override;
+ virtual float font_get_descent(RID p_font, int p_size) const override;
+
+ virtual float font_get_underline_position(RID p_font, int p_size) const override;
+ virtual float font_get_underline_thickness(RID p_font, int p_size) const override;
+
+ virtual void font_set_antialiased(RID p_font, bool p_antialiased) override;
+ virtual bool font_get_antialiased(RID p_font) const override;
+
+ virtual Dictionary font_get_feature_list(RID p_font) const override;
+ virtual Dictionary font_get_variation_list(RID p_font) const override;
+
+ virtual void font_set_variation(RID p_font, const String &p_name, double p_value) override;
+ virtual double font_get_variation(RID p_font, const String &p_name) const override;
+
+ virtual void font_set_hinting(RID p_font, Hinting p_hinting) override;
+ virtual Hinting font_get_hinting(RID p_font) const override;
+
+ virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override;
+ virtual bool font_get_distance_field_hint(RID p_font) const override;
+
+ virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override;
+ virtual bool font_get_force_autohinter(RID p_font) const override;
+
+ virtual bool font_has_char(RID p_font, char32_t p_char) const override;
+ virtual String font_get_supported_chars(RID p_font) const override;
+
+ virtual bool font_has_outline(RID p_font) const override;
+ virtual float font_get_base_size(RID p_font) const override;
+
+ virtual bool font_is_language_supported(RID p_font, const String &p_language) const override;
+ virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override;
+ virtual bool font_get_language_support_override(RID p_font, const String &p_language) override;
+ virtual void font_remove_language_support_override(RID p_font, const String &p_language) override;
+ Vector<String> font_get_language_support_overrides(RID p_font) override;
+
+ virtual bool font_is_script_supported(RID p_font, const String &p_script) const override;
+ virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override;
+ virtual bool font_get_script_support_override(RID p_font, const String &p_script) override;
+ virtual void font_remove_script_support_override(RID p_font, const String &p_script) override;
+ Vector<String> font_get_script_support_overrides(RID p_font) override;
+
+ virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override;
+ virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override;
+ virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override;
+
+ virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+ virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+
+ virtual float font_get_oversampling() const override;
+ virtual void font_set_oversampling(float p_oversampling) override;
+
+ virtual Vector<String> get_system_fonts() const override;
+
+ /* Shaped text buffer interface */
+
+ virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
+
+ virtual void shaped_text_clear(RID p_shaped) override;
+
+ virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) override;
+ virtual Direction shaped_text_get_direction(RID p_shaped) const override;
+
+ virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) override;
+
+ virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
+ virtual Orientation shaped_text_get_orientation(RID p_shaped) const override;
+
+ virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) override;
+ virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const override;
+
+ virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) override;
+ virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
+
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1) override;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER) override;
+
+ virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
+ virtual RID shaped_text_get_parent(RID p_shaped) const override;
+
+ virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) override;
+
+ virtual bool shaped_text_shape(RID p_shaped) override;
+ virtual bool shaped_text_update_breaks(RID p_shaped) override;
+ virtual bool shaped_text_update_justification_ops(RID p_shaped) override;
+
+ virtual bool shaped_text_is_ready(RID p_shaped) const override;
+
+ virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const override;
+
+ virtual Vector2i shaped_text_get_range(RID p_shaped) const override;
+
+ virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override;
+ virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<float> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
+ virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start = 0, uint8_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
+ virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped) const override;
+ virtual Array shaped_text_get_objects(RID p_shaped) const override;
+ virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override;
+
+ virtual Size2 shaped_text_get_size(RID p_shaped) const override;
+ virtual float shaped_text_get_ascent(RID p_shaped) const override;
+ virtual float shaped_text_get_descent(RID p_shaped) const override;
+ virtual float shaped_text_get_width(RID p_shaped) const override;
+ virtual float shaped_text_get_underline_position(RID p_shaped) const override;
+ virtual float shaped_text_get_underline_thickness(RID p_shaped) const override;
+
+ virtual String format_number(const String &p_string, const String &p_language = "") const override;
+ virtual String parse_number(const String &p_string, const String &p_language = "") const override;
+ virtual String percent_sign(const String &p_language = "") const override;
+
+ static TextServer *create_func(Error &r_error, void *p_user_data);
+
+ TextServerGDNative();
+ ~TextServerGDNative();
+};
+
+#endif // TEXT_SERVER_GDNATIVE_H
diff --git a/modules/gdnative/videodecoder/register_types.cpp b/modules/gdnative/videodecoder/register_types.cpp
index 4181d8813f..8ee1c8d183 100644
--- a/modules/gdnative/videodecoder/register_types.cpp
+++ b/modules/gdnative/videodecoder/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/class_db.h"
+#include "core/object/class_db.h"
#include "video_stream_gdnative.h"
static Ref<ResourceFormatLoaderVideoStreamGDNative> resource_loader_vsgdnative;
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index fe7c10cad9..61e882f2fe 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -30,7 +30,7 @@
#include "video_stream_gdnative.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "servers/audio_server.h"
VideoDecoderServer *VideoDecoderServer::instance = nullptr;
diff --git a/modules/gdnavigation/SCsub b/modules/gdnavigation/SCsub
index 877d601c6a..22b5509b32 100644
--- a/modules/gdnavigation/SCsub
+++ b/modules/gdnavigation/SCsub
@@ -5,6 +5,10 @@ Import("env_modules")
env_navigation = env_modules.Clone()
+# Thirdparty source files
+
+thirdparty_obj = []
+
# Recast Thirdparty source files
if env["builtin_recast"]:
thirdparty_dir = "#thirdparty/recastnavigation/Recast/"
@@ -23,28 +27,37 @@ if env["builtin_recast"]:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_navigation.Prepend(CPPPATH=[thirdparty_dir + "/Include"])
+ env_navigation.Prepend(CPPPATH=[thirdparty_dir + "Include"])
env_thirdparty = env_navigation.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
-
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
# RVO Thirdparty source files
if env["builtin_rvo2"]:
- thirdparty_dir = "#thirdparty/rvo2"
+ thirdparty_dir = "#thirdparty/rvo2/"
thirdparty_sources = [
- "/src/Agent.cpp",
- "/src/KdTree.cpp",
+ "Agent.cpp",
+ "KdTree.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_navigation.Prepend(CPPPATH=[thirdparty_dir + "/src"])
+ env_navigation.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_navigation.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+
+
+env.modules_sources += thirdparty_obj
# Godot source files
-env_navigation.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_navigation.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/gdnavigation/gd_navigation_server.h b/modules/gdnavigation/gd_navigation_server.h
index e3e02f3d7c..c00d60ced7 100644
--- a/modules/gdnavigation/gd_navigation_server.h
+++ b/modules/gdnavigation/gd_navigation_server.h
@@ -31,8 +31,8 @@
#ifndef GD_NAVIGATION_SERVER_H
#define GD_NAVIGATION_SERVER_H
-#include "core/rid.h"
-#include "core/rid_owner.h"
+#include "core/templates/rid.h"
+#include "core/templates/rid_owner.h"
#include "servers/navigation_server_3d.h"
#include "nav_map.h"
diff --git a/modules/gdnavigation/nav_map.cpp b/modules/gdnavigation/nav_map.cpp
index 7919e6a01f..c8c1b422e8 100644
--- a/modules/gdnavigation/nav_map.cpp
+++ b/modules/gdnavigation/nav_map.cpp
@@ -707,7 +707,7 @@ void NavMap::sync() {
}
if (regenerate_links) {
- map_update_id = map_update_id + 1 % 9999999;
+ map_update_id = (map_update_id + 1) % 9999999;
}
if (agents_dirty) {
diff --git a/modules/gdnavigation/nav_rid.h b/modules/gdnavigation/nav_rid.h
index c119ecc5e0..b727fceb04 100644
--- a/modules/gdnavigation/nav_rid.h
+++ b/modules/gdnavigation/nav_rid.h
@@ -31,7 +31,7 @@
#ifndef NAV_RID_H
#define NAV_RID_H
-#include "core/rid.h"
+#include "core/templates/rid.h"
/**
@author AndreaCatania
diff --git a/modules/gdnavigation/navigation_mesh_generator.cpp b/modules/gdnavigation/navigation_mesh_generator.cpp
index 5329600e39..3310123ca9 100644
--- a/modules/gdnavigation/navigation_mesh_generator.cpp
+++ b/modules/gdnavigation/navigation_mesh_generator.cpp
@@ -176,10 +176,10 @@ void NavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform,
BoxShape3D *box = Object::cast_to<BoxShape3D>(*s);
if (box) {
- Ref<CubeMesh> cube_mesh;
- cube_mesh.instance();
- cube_mesh->set_size(box->get_extents() * 2.0);
- mesh = cube_mesh;
+ Ref<BoxMesh> box_mesh;
+ box_mesh.instance();
+ box_mesh->set_size(box->get_extents() * 2.0);
+ mesh = box_mesh;
}
CapsuleShape3D *capsule = Object::cast_to<CapsuleShape3D>(*s);
diff --git a/modules/gdnavigation/register_types.cpp b/modules/gdnavigation/register_types.cpp
index 088b26bf17..1ae19ebe47 100644
--- a/modules/gdnavigation/register_types.cpp
+++ b/modules/gdnavigation/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "gd_navigation_server.h"
#include "servers/navigation_server_3d.h"
diff --git a/modules/gdnavigation/rvo_agent.h b/modules/gdnavigation/rvo_agent.h
index f5c579ba84..de36508edb 100644
--- a/modules/gdnavigation/rvo_agent.h
+++ b/modules/gdnavigation/rvo_agent.h
@@ -31,8 +31,9 @@
#ifndef RVO_AGENT_H
#define RVO_AGENT_H
-#include "core/object.h"
+#include "core/object/class_db.h"
#include "nav_rid.h"
+
#include <Agent.h>
/**
diff --git a/modules/gdscript/config.py b/modules/gdscript/config.py
index 6fc227e7f5..61ce6185a5 100644
--- a/modules/gdscript/config.py
+++ b/modules/gdscript/config.py
@@ -10,7 +10,6 @@ def get_doc_classes():
return [
"@GDScript",
"GDScript",
- "GDScriptFunctionState",
]
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 918581bc9b..4ed129b3ff 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -7,6 +7,7 @@
List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.)
</description>
<tutorials>
+ <link title="Random number generation">https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html</link>
</tutorials>
<methods>
<method name="Color8">
@@ -54,8 +55,7 @@
<description>
Returns the absolute value of parameter [code]s[/code] (i.e. positive value).
[codeblock]
- # a is 1
- a = abs(-1)
+ a = abs(-1) # a is 1
[/codeblock]
</description>
</method>
@@ -93,14 +93,15 @@
<argument index="1" name="message" type="String" default="&quot;&quot;">
</argument>
<description>
- Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated and the program is halted until you resume it. Only executes in debug builds, or when running the game from the editor. Use it for debugging purposes, to make sure a statement is [code]true[/code] during development.
+ Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method push_error] for reporting errors to project developers or add-on users.
+ [b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode.
The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. You can use this to provide additional details about why the assertion failed.
[codeblock]
- # Imagine we always want speed to be between 0 and 20
- speed = -10
+ # Imagine we always want speed to be between 0 and 20.
+ var speed = -10
assert(speed &lt; 20) # True, the program will continue
assert(speed &gt;= 0) # False, the program will stop
- assert(speed &gt;= 0 &amp;&amp; speed &lt; 20) # You can also combine the two conditional statements in one check
+ assert(speed &gt;= 0 and speed &lt; 20) # You can also combine the two conditional statements in one check
assert(speed &lt; 20, "speed = %f, but the speed limit is 20" % speed) # Show a message with clarifying details
[/codeblock]
</description>
@@ -164,10 +165,10 @@
<description>
Rounds [code]s[/code] upward (towards positive infinity), returning the smallest whole number that is not less than [code]s[/code].
[codeblock]
- i = ceil(1.45) # i is 2
- i = ceil(1.001) # i is 2
+ a = ceil(1.45) # a is 2.0
+ a = ceil(1.001) # a is 2.0
[/codeblock]
- See also [method floor], [method round], and [method stepify].
+ See also [method floor], [method round], [method stepify], and [int].
</description>
</method>
<method name="char">
@@ -197,13 +198,9 @@
<description>
Clamps [code]value[/code] and returns a value not less than [code]min[/code] and not more than [code]max[/code].
[codeblock]
- speed = 1000
- # a is 20
- a = clamp(speed, 1, 20)
-
- speed = -10
- # a is 1
- a = clamp(speed, 1, 20)
+ a = clamp(1000, 1, 20) # a is 20
+ a = clamp(-10, 1, 20) # a is 1
+ a = clamp(15, 1, 20) # a is 15
[/codeblock]
</description>
</method>
@@ -234,9 +231,8 @@
<description>
Returns the cosine of angle [code]s[/code] in radians.
[codeblock]
- # Prints 1 then -1
- print(cos(PI * 2))
- print(cos(PI))
+ a = cos(TAU) # a is 1.0
+ a = cos(PI) # a is -1.0
[/codeblock]
</description>
</method>
@@ -248,8 +244,7 @@
<description>
Returns the hyperbolic cosine of [code]s[/code] in radians.
[codeblock]
- # Prints 1.543081
- print(cosh(1))
+ print(cosh(1)) # Prints 1.543081
[/codeblock]
</description>
</method>
@@ -274,8 +269,7 @@
<description>
Returns the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code].
[codeblock]
- # a = 59
- a = dectime(60, 10, 0.1))
+ a = dectime(60, 10, 0.1)) # a is 59.0
[/codeblock]
</description>
</method>
@@ -287,8 +281,7 @@
<description>
Converts an angle expressed in degrees to radians.
[codeblock]
- # r is 3.141593
- r = deg2rad(180)
+ r = deg2rad(180) # r is 3.141593
[/codeblock]
</description>
</method>
@@ -298,7 +291,7 @@
<argument index="0" name="dict" type="Dictionary">
</argument>
<description>
- Converts a previously converted instance to a dictionary, back into an instance. Useful for deserializing.
+ Converts a dictionary (previously created with [method inst2dict]) back to an instance. Useful for deserializing.
</description>
</method>
<method name="ease">
@@ -334,13 +327,12 @@
<description>
Rounds [code]s[/code] downward (towards negative infinity), returning the largest whole number that is not more than [code]s[/code].
[codeblock]
- # a is 2.0
- a = floor(2.99)
- # a is -3.0
- a = floor(-2.99)
+ a = floor(2.45) # a is 2.0
+ a = floor(2.99) # a is 2.0
+ a = floor(-2.99) # a is -3.0
[/codeblock]
- See also [method ceil], [method round], and [method stepify].
- [b]Note:[/b] This method returns a float. If you need an integer, you can use [code]int(s)[/code] directly.
+ See also [method ceil], [method round], [method stepify], and [int].
+ [b]Note:[/b] This method returns a float. If you need an integer and [code]s[/code] is a non-negative number, you can use [code]int(s)[/code] directly.
</description>
</method>
<method name="fmod">
@@ -353,8 +345,7 @@
<description>
Returns the floating-point remainder of [code]a/b[/code], keeping the sign of [code]a[/code].
[codeblock]
- # Remainder is 1.5
- var remainder = fmod(7, 5.5)
+ r = fmod(7, 5.5) # r is 1.5
[/codeblock]
For the integer remainder operation, use the % operator.
</description>
@@ -385,24 +376,6 @@
[/codeblock]
</description>
</method>
- <method name="funcref">
- <return type="FuncRef">
- </return>
- <argument index="0" name="instance" type="Object">
- </argument>
- <argument index="1" name="funcname" type="String">
- </argument>
- <description>
- Returns a reference to the specified function [code]funcname[/code] in the [code]instance[/code] node. As functions aren't first-class objects in GDscript, use [code]funcref[/code] to store a [FuncRef] in a variable and call it later.
- [codeblock]
- func foo():
- return("bar")
-
- a = funcref(self, "foo")
- print(a.call_func()) # Prints bar
- [/codeblock]
- </description>
- </method>
<method name="get_stack">
<return type="Array">
</return>
@@ -627,6 +600,7 @@
var main = load("res://main.tscn") # main will contain a PackedScene resource.
[/codeblock]
[b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
+ This method is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
</description>
</method>
<method name="log">
@@ -767,7 +741,7 @@
Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative.
[codeblock]
for i in range(-3, 4):
- print("%2.0f %2.0f %2.0f" % [i, i % 3, posmod(i, 3)])
+ print("%2d %2d %2d" % [i, i % 3, posmod(i, 3)])
[/codeblock]
Produces:
[codeblock]
@@ -789,9 +763,9 @@
<argument index="1" name="exp" type="float">
</argument>
<description>
- Returns the result of [code]x[/code] raised to the power of [code]y[/code].
+ Returns the result of [code]base[/code] raised to the power of [code]exp[/code].
[codeblock]
- pow(2, 5) # Returns 32
+ pow(2, 5) # Returns 32.0
[/codeblock]
</description>
</method>
@@ -816,8 +790,9 @@
Converts one or more arguments to strings in the best way possible and prints them to the console.
[codeblock]
a = [1, 2, 3]
- print("a", "b", a) # Prints ab[1, 2, 3]
+ print("a", "=", a) # Prints a=[1, 2, 3]
[/codeblock]
+ [b]Note:[/b] Consider using [method push_error] and [method push_warning] to print error and warning messages instead of [method print]. This distinguishes them from print messages used for debugging purposes, while also displaying a stack trace when an error or warning is printed.
</description>
</method>
<method name="print_debug" qualifiers="vararg">
@@ -891,6 +866,7 @@
[codeblock]
push_error("test error") # Prints "test error" to debugger and terminal as error call
[/codeblock]
+ [b]Note:[/b] Errors printed this way will not pause project execution. To print an error message and pause project execution in debug builds, use [code]assert(false, "test error")[/code] instead.
</description>
</method>
<method name="push_warning">
@@ -913,21 +889,7 @@
<description>
Converts an angle expressed in radians to degrees.
[codeblock]
- rad2deg(0.523599) # Returns 30
- [/codeblock]
- </description>
- </method>
- <method name="rand_range">
- <return type="float">
- </return>
- <argument index="0" name="from" type="float">
- </argument>
- <argument index="1" name="to" type="float">
- </argument>
- <description>
- Random range, any floating point value between [code]from[/code] and [code]to[/code].
- [codeblock]
- prints(rand_range(0, 1), rand_range(0, 1)) # Prints e.g. 0.135591 0.405263
+ rad2deg(0.523599) # Returns 30.0
[/codeblock]
</description>
</method>
@@ -950,6 +912,20 @@
[/codeblock]
</description>
</method>
+ <method name="randf_range">
+ <return type="float">
+ </return>
+ <argument index="0" name="from" type="float">
+ </argument>
+ <argument index="1" name="to" type="float">
+ </argument>
+ <description>
+ Random range, any floating point value between [code]from[/code] and [code]to[/code].
+ [codeblock]
+ prints(randf_range(-10, 10), randf_range(-10, 10)) # Prints e.g. -3.844535 7.45315
+ [/codeblock]
+ </description>
+ </method>
<method name="randi">
<return type="int">
</return>
@@ -963,6 +939,21 @@
[/codeblock]
</description>
</method>
+ <method name="randi_range">
+ <return type="int">
+ </return>
+ <argument index="0" name="from" type="int">
+ </argument>
+ <argument index="1" name="to" type="int">
+ </argument>
+ <description>
+ Random range, any 32-bit integer value between [code]from[/code] and [code]to[/code] (inclusive). If [code]to[/code] is lesser than [code]from[/code] they are swapped.
+ [codeblock]
+ print(randi_range(0, 1)) # Prints 0 or 1
+ print(randi_range(-10, 1000)) # Prints any number from -10 to 1000
+ [/codeblock]
+ </description>
+ </method>
<method name="randomize">
<return type="void">
</return>
@@ -1020,9 +1011,11 @@
<description>
Rounds [code]s[/code] to the nearest whole number, with halfway cases rounded away from zero.
[codeblock]
- round(2.6) # Returns 3
+ a = round(2.49) # a is 2.0
+ a = round(2.5) # a is 3.0
+ a = round(2.51) # a is 3.0
[/codeblock]
- See also [method floor], [method ceil], and [method stepify].
+ See also [method floor], [method ceil], [method stepify], and [int].
</description>
</method>
<method name="seed">
@@ -1092,9 +1085,9 @@
This S-shaped curve is the cubic Hermite interpolator, given by [code]f(s) = 3*s^2 - 2*s^3[/code].
[codeblock]
smoothstep(0, 2, -5.0) # Returns 0.0
- smoothstep(0, 2, 0.5) # Returns 0.15625
- smoothstep(0, 2, 1.0) # Returns 0.5
- smoothstep(0, 2, 2.0) # Returns 1.0
+ smoothstep(0, 2, 0.5) # Returns 0.15625
+ smoothstep(0, 2, 1.0) # Returns 0.5
+ smoothstep(0, 2, 2.0) # Returns 1.0
[/codeblock]
</description>
</method>
@@ -1119,12 +1112,9 @@
<description>
Returns the position of the first non-zero digit, after the decimal point. Note that the maximum return value is 10, which is a design decision in the implementation.
[codeblock]
- # n is 0
- n = step_decimals(5)
- # n is 4
- n = step_decimals(1.0005)
- # n is 9
- n = step_decimals(0.000000005)
+ n = step_decimals(5) # n is 0
+ n = step_decimals(1.0005) # n is 4
+ n = step_decimals(0.000000005) # n is 9
[/codeblock]
</description>
</method>
@@ -1138,10 +1128,10 @@
<description>
Snaps float value [code]s[/code] to a given [code]step[/code]. This can also be used to round a floating point number to an arbitrary number of decimals.
[codeblock]
- stepify(100, 32) # Returns 96
+ stepify(100, 32) # Returns 96.0
stepify(3.14159, 0.01) # Returns 3.14
[/codeblock]
- See also [method ceil], [method floor], and [method round].
+ See also [method ceil], [method floor], [method round], and [int].
</description>
</method>
<method name="str" qualifiers="vararg">
@@ -1191,8 +1181,8 @@
<description>
Returns the hyperbolic tangent of [code]s[/code].
[codeblock]
- a = log(2.0) # Returns 0.693147
- tanh(a) # Returns 0.6
+ a = log(2.0) # a is 0.693147
+ b = tanh(a) # b is 0.6
[/codeblock]
</description>
</method>
diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml
deleted file mode 100644
index 5e369b32d9..0000000000
--- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml
+++ /dev/null
@@ -1,45 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDScriptFunctionState" inherits="Reference" version="4.0">
- <brief_description>
- State of a function call after yielding.
- </brief_description>
- <description>
- FIXME: Outdated docs as of GDScript rewrite in 4.0.
- Calling [code]yield[/code] within a function will cause that function to yield and return its current state as an object of this type. The yielded function call can then be resumed later by calling [method resume] on this state object.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="is_valid" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="extended_check" type="bool" default="false">
- </argument>
- <description>
- Check whether the function call may be resumed. This is not the case if the function state was already resumed.
- If [code]extended_check[/code] is enabled, it also checks if the associated script and object still exist. The extended check is done in debug mode as part of [method GDScriptFunctionState.resume], but you can use this if you know you may be trying to resume without knowing for sure the object and/or script have survived up to that point.
- </description>
- </method>
- <method name="resume">
- <return type="Variant">
- </return>
- <argument index="0" name="arg" type="Variant" default="null">
- </argument>
- <description>
- Resume execution of the yielded function call.
- If handed an argument, return the argument from the [code]yield[/code] call in the yielded function call. You can pass e.g. an [Array] to hand multiple arguments.
- This function returns what the resumed function call returns, possibly another function state if yielded again.
- </description>
- </method>
- </methods>
- <signals>
- <signal name="completed">
- <argument index="0" name="result" type="Variant">
- </argument>
- <description>
- </description>
- </signal>
- </signals>
- <constants>
- </constants>
-</class>
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 9a3273d201..7f7410a92c 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -73,6 +73,13 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
color_region_cache[p_line] = -1;
int in_region = -1;
if (p_line != 0) {
+ int prev_region_line = p_line - 1;
+ while (prev_region_line > 0 && !color_region_cache.has(prev_region_line)) {
+ prev_region_line--;
+ }
+ for (int i = prev_region_line; i < p_line - 1; i++) {
+ get_line_syntax_highlighting(i);
+ }
if (!color_region_cache.has(p_line - 1)) {
get_line_syntax_highlighting(p_line - 1);
}
diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h
index 49357f3d2e..e38647eaab 100644
--- a/modules/gdscript/editor/gdscript_highlighter.h
+++ b/modules/gdscript/editor/gdscript_highlighter.h
@@ -42,7 +42,7 @@ private:
Color color;
String start_key;
String end_key;
- bool line_only;
+ bool line_only = false;
};
Vector<ColorRegion> color_regions;
Map<int, int> color_region_cache;
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.h b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
index 5ea416d4cc..d763df01f5 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.h
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
-#include "core/set.h"
+#include "core/templates/set.h"
#include "editor/editor_translation_parser.h"
#include "modules/gdscript/gdscript_parser.h"
#include "modules/regex/regex.h"
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 0263e32c5b..8fa2de7063 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -32,13 +32,13 @@
#include <stdint.h>
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
#include "core/core_string_names.h"
-#include "core/engine.h"
-#include "core/global_constants.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "gdscript_analyzer.h"
#include "gdscript_cache.h"
#include "gdscript_compiler.h"
@@ -231,7 +231,7 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
}
#endif
-void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
+void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const {
const GDScript *current = this;
while (current) {
for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) {
@@ -239,18 +239,29 @@ void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
MethodInfo mi;
mi.name = E->key();
for (int i = 0; i < func->get_argument_count(); i++) {
- mi.arguments.push_back(func->get_argument_type(i));
+ PropertyInfo arginfo = func->get_argument_type(i);
+#ifdef TOOLS_ENABLED
+ arginfo.name = func->get_argument_name(i);
+#endif
+ mi.arguments.push_back(arginfo);
}
mi.return_val = func->get_return_type();
- p_list->push_back(mi);
+ r_list->push_back(mi);
+ }
+ if (!p_include_base) {
+ return;
}
current = current->_base;
}
}
-void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const {
+void GDScript::get_script_method_list(List<MethodInfo> *r_list) const {
+ _get_script_method_list(r_list, true);
+}
+
+void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const {
const GDScript *sptr = this;
List<PropertyInfo> props;
@@ -269,15 +280,22 @@ void GDScript::get_script_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < msort.size(); i++) {
props.push_front(sptr->member_info[msort[i].name]);
}
+ if (!p_include_base) {
+ break;
+ }
sptr = sptr->_base;
}
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- p_list->push_back(E->get());
+ r_list->push_back(E->get());
}
}
+void GDScript::get_script_property_list(List<PropertyInfo> *r_list) const {
+ _get_script_property_list(r_list, true);
+}
+
bool GDScript::has_method(const StringName &p_method) const {
return member_functions.has(p_method);
}
@@ -383,6 +401,183 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro
propnames.push_back(E->get());
}
}
+
+void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) {
+ if (_owner) {
+ _owner->_add_doc(p_inner_class);
+ } else {
+ for (int i = 0; i < docs.size(); i++) {
+ if (docs[i].name == p_inner_class.name) {
+ docs.remove(i);
+ break;
+ }
+ }
+ docs.append(p_inner_class);
+ }
+}
+
+void GDScript::_clear_doc() {
+ docs.clear();
+ doc = DocData::ClassDoc();
+}
+
+void GDScript::_update_doc() {
+ _clear_doc();
+
+ doc.script_path = "\"" + get_path().get_slice("://", 1) + "\"";
+ if (!name.empty()) {
+ doc.name = name;
+ } else {
+ doc.name = doc.script_path;
+ }
+
+ if (_owner) {
+ doc.name = _owner->doc.name + "." + doc.name;
+ doc.script_path = doc.script_path + "." + doc.name;
+ }
+
+ doc.is_script_doc = true;
+
+ if (base.is_valid() && base->is_valid()) {
+ if (base->doc.name != String()) {
+ doc.inherits = base->doc.name;
+ } else {
+ doc.inherits = base->get_instance_base_type();
+ }
+ } else if (native.is_valid()) {
+ doc.inherits = native->get_name();
+ }
+
+ doc.brief_description = doc_brief_description;
+ doc.description = doc_description;
+ doc.tutorials = doc_tutorials;
+
+ for (Map<String, DocData::EnumDoc>::Element *E = doc_enums.front(); E; E = E->next()) {
+ if (E->value().description != "") {
+ doc.enums[E->key()] = E->value().description;
+ }
+ }
+
+ List<MethodInfo> methods;
+ _get_script_method_list(&methods, false);
+ for (int i = 0; i < methods.size(); i++) {
+ // Ignore internal methods.
+ if (methods[i].name[0] == '@') {
+ continue;
+ }
+
+ DocData::MethodDoc method_doc;
+ const String &class_name = methods[i].name;
+ if (member_functions.has(class_name)) {
+ GDScriptFunction *fn = member_functions[class_name];
+
+ // Change class name if return type is script reference.
+ GDScriptDataType return_type = fn->get_return_type();
+ if (return_type.kind == GDScriptDataType::GDSCRIPT) {
+ methods[i].return_val.class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(return_type.script_type));
+ }
+
+ // Change class name if argumetn is script reference.
+ for (int j = 0; j < fn->get_argument_count(); j++) {
+ GDScriptDataType arg_type = fn->get_argument_type(j);
+ if (arg_type.kind == GDScriptDataType::GDSCRIPT) {
+ methods[i].arguments[j].class_name = _get_gdscript_reference_class_name(Object::cast_to<GDScript>(arg_type.script_type));
+ }
+ }
+ }
+ if (doc_functions.has(methods[i].name)) {
+ DocData::method_doc_from_methodinfo(method_doc, methods[i], doc_functions[methods[i].name]);
+ } else {
+ DocData::method_doc_from_methodinfo(method_doc, methods[i], String());
+ }
+ doc.methods.push_back(method_doc);
+ }
+
+ List<PropertyInfo> props;
+ _get_script_property_list(&props, false);
+ for (int i = 0; i < props.size(); i++) {
+ ScriptMemberInfo scr_member_info;
+ scr_member_info.propinfo = props[i];
+ scr_member_info.propinfo.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ if (member_indices.has(props[i].name)) {
+ const MemberInfo &mi = member_indices[props[i].name];
+ scr_member_info.setter = mi.setter;
+ scr_member_info.getter = mi.getter;
+ if (mi.data_type.kind == GDScriptDataType::GDSCRIPT) {
+ scr_member_info.propinfo.class_name = _get_gdscript_reference_class_name(
+ Object::cast_to<GDScript>(mi.data_type.script_type));
+ }
+ }
+ if (member_default_values.has(props[i].name)) {
+ scr_member_info.has_default_value = true;
+ scr_member_info.default_value = member_default_values[props[i].name];
+ }
+ if (doc_variables.has(props[i].name)) {
+ scr_member_info.doc_string = doc_variables[props[i].name];
+ }
+
+ DocData::PropertyDoc prop_doc;
+ DocData::property_doc_from_scriptmemberinfo(prop_doc, scr_member_info);
+ doc.properties.push_back(prop_doc);
+ }
+
+ List<MethodInfo> signals;
+ _get_script_signal_list(&signals, false);
+ for (int i = 0; i < signals.size(); i++) {
+ DocData::MethodDoc signal_doc;
+ if (doc_signals.has(signals[i].name)) {
+ DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name);
+ } else {
+ DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String());
+ }
+ doc.signals.push_back(signal_doc);
+ }
+
+ for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) {
+ if (subclasses.has(E->key())) {
+ continue;
+ }
+
+ // Enums.
+ bool is_enum = false;
+ if (E->value().get_type() == Variant::DICTIONARY) {
+ if (doc_enums.has(E->key())) {
+ is_enum = true;
+ for (int i = 0; i < doc_enums[E->key()].values.size(); i++) {
+ doc_enums[E->key()].values.write[i].enumeration = E->key();
+ doc.constants.push_back(doc_enums[E->key()].values[i]);
+ }
+ }
+ }
+ if (!is_enum && doc_enums.has("@unnamed_enums")) {
+ for (int i = 0; i < doc_enums["@unnamed_enums"].values.size(); i++) {
+ if (E->key() == doc_enums["@unnamed_enums"].values[i].name) {
+ is_enum = true;
+ DocData::ConstantDoc constant_doc;
+ constant_doc.enumeration = "@unnamed_enums";
+ DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_enums["@unnamed_enums"].values[i].description);
+ doc.constants.push_back(constant_doc);
+ break;
+ }
+ }
+ }
+ if (!is_enum) {
+ DocData::ConstantDoc constant_doc;
+ String doc_description;
+ if (doc_constants.has(E->key())) {
+ doc_description = doc_constants[E->key()];
+ }
+ DocData::constant_doc_from_variant(constant_doc, E->key(), E->value(), doc_description);
+ doc.constants.push_back(constant_doc);
+ }
+ }
+
+ for (Map<StringName, Ref<GDScript>>::Element *E = subclasses.front(); E; E = E->next()) {
+ E->get()->_update_doc();
+ }
+
+ _add_doc(doc);
+}
#endif
bool GDScript::_update_exports(bool *r_err, bool p_recursive_call) {
@@ -628,8 +823,12 @@ Error GDScript::reload(bool p_keep_state) {
if (EngineDebugger::is_active()) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
- // TODO: Show all error messages.
- _err_print_error("GDScript::reload", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+
+ const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front();
+ while (e != nullptr) {
+ _err_print_error("GDScript::reload", path.empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ e = e->next();
+ }
ERR_FAIL_V(ERR_PARSE_ERROR);
}
@@ -638,6 +837,10 @@ Error GDScript::reload(bool p_keep_state) {
GDScriptCompiler compiler;
err = compiler.compile(&parser, this, p_keep_state);
+#ifdef TOOLS_ENABLED
+ _update_doc();
+#endif
+
if (err) {
if (can_run) {
if (EngineDebugger::is_active()) {
@@ -911,7 +1114,7 @@ bool GDScript::has_script_signal(const StringName &p_signal) const {
return false;
}
-void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
+void GDScript::_get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const {
for (const Map<StringName, Vector<StringName>>::Element *E = _signals.front(); E; E = E->next()) {
MethodInfo mi;
mi.name = E->key();
@@ -920,20 +1123,43 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
arg.name = E->get()[i];
mi.arguments.push_back(arg);
}
- r_signals->push_back(mi);
+ r_list->push_back(mi);
+ }
+
+ if (!p_include_base) {
+ return;
}
if (base.is_valid()) {
- base->get_script_signal_list(r_signals);
+ base->get_script_signal_list(r_list);
}
#ifdef TOOLS_ENABLED
else if (base_cache.is_valid()) {
- base_cache->get_script_signal_list(r_signals);
+ base_cache->get_script_signal_list(r_list);
}
#endif
}
+void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
+ _get_script_signal_list(r_signals, true);
+}
+
+String GDScript::_get_gdscript_reference_class_name(const GDScript *p_gdscript) {
+ ERR_FAIL_NULL_V(p_gdscript, String());
+
+ String class_name;
+ while (p_gdscript) {
+ if (class_name == "") {
+ class_name = p_gdscript->get_script_class_name();
+ } else {
+ class_name = p_gdscript->get_script_class_name() + "." + class_name;
+ }
+ p_gdscript = p_gdscript->_owner;
+ }
+ return class_name;
+}
+
GDScript::GDScript() :
script_list(this) {
valid = false;
@@ -1044,8 +1270,10 @@ GDScript::~GDScript() {
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) {
- E->self()->_clear_stack();
+ // Order matters since clearing the stack may already cause
+ // the GDSCriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
+ E->self()->_clear_stack();
}
}
@@ -1053,10 +1281,19 @@ GDScript::~GDScript() {
memdelete(E->get());
}
- GDScriptCache::remove_script(get_path());
+ if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown.
+ GDScriptCache::remove_script(get_path());
+ }
_save_orphaned_subclasses();
+#ifdef TOOLS_ENABLED
+ // Clearing inner class doc, script doc only cleared when the script source deleted.
+ if (_owner) {
+ _clear_doc();
+ }
+#endif
+
#ifdef DEBUG_ENABLED
{
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
@@ -1088,7 +1325,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
// Try conversion
Callable::CallError ce;
const Variant *value = &p_value;
- Variant converted = Variant::construct(member->data_type.builtin_type, &value, 1, ce);
+ Variant converted;
+ Variant::construct(member->data_type.builtin_type, converted, &value, 1, ce);
if (ce.error == Callable::CallError::CALL_OK) {
members.write[member->index] = converted;
return true;
@@ -1449,8 +1687,10 @@ GDScriptInstance::~GDScriptInstance() {
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) {
- E->self()->_clear_stack();
+ // Order matters since clearing the stack may already cause
+ // the GDSCriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
+ E->self()->_clear_stack();
}
if (script.is_valid() && owner) {
@@ -1494,9 +1734,9 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
void GDScriptLanguage::init() {
//populate global constants
- int gcc = GlobalConstants::get_global_constant_count();
+ int gcc = CoreConstants::get_global_constant_count();
for (int i = 0; i < gcc; i++) {
- _add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)), GlobalConstants::get_global_constant_value(i));
+ _add_global(StaticCString::create(CoreConstants::get_global_constant_name(i)), CoreConstants::get_global_constant_value(i));
}
_add_global(StaticCString::create("PI"), Math_PI);
@@ -1882,8 +2122,11 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
w++;
}
- for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
- p_words->push_back(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i)));
+ List<StringName> functions;
+ GDScriptUtilityFunctions::get_function_list(&functions);
+
+ for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
+ p_words->push_back(String(E->get()));
}
}
@@ -2035,7 +2278,33 @@ GDScriptLanguage::~GDScriptLanguage() {
if (_call_stack) {
memdelete_arr(_call_stack);
}
- singleton = nullptr;
+
+ // Clear dependencies between scripts, to ensure cyclic references are broken (to avoid leaks at exit).
+ SelfList<GDScript> *s = script_list.first();
+ while (s) {
+ GDScript *script = s->self();
+ // This ensures the current script is not released before we can check what's the next one
+ // in the list (we can't get the next upfront because we don't know if the reference breaking
+ // will cause it -or any other after it, for that matter- to be released so the next one
+ // is not the same as before).
+ script->reference();
+
+ for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) {
+ GDScriptFunction *func = E->get();
+ for (int i = 0; i < func->argument_types.size(); i++) {
+ func->argument_types.write[i].script_type_ref = Ref<Script>();
+ }
+ func->return_type.script_type_ref = Ref<Script>();
+ }
+ for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
+ E->get().data_type.script_type_ref = Ref<Script>();
+ }
+
+ s = s->next();
+ script->unreference();
+ }
+
+ singleton = NULL;
}
void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) {
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 79317ff846..11c449c5f2 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -33,9 +33,10 @@
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
+#include "core/doc_data.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/script_language.h"
+#include "core/object/script_language.h"
#include "gdscript_function.h"
class GDScriptNativeClass : public Reference {
@@ -71,8 +72,8 @@ class GDScript : public Script {
friend class GDScriptFunction;
friend class GDScriptAnalyzer;
friend class GDScriptCompiler;
- friend class GDScriptFunctions;
friend class GDScriptLanguage;
+ friend struct GDScriptUtilityFunctionsDefinitions;
Ref<GDScriptNativeClass> native;
Ref<GDScript> base;
@@ -91,9 +92,7 @@ class GDScript : public Script {
#ifdef TOOLS_ENABLED
Map<StringName, int> member_lines;
-
Map<StringName, Variant> member_default_values;
-
List<PropertyInfo> members_cache;
Map<StringName, Variant> member_default_values_cache;
Ref<GDScript> base_cache;
@@ -102,6 +101,20 @@ class GDScript : public Script {
bool placeholder_fallback_enabled;
void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
+ DocData::ClassDoc doc;
+ Vector<DocData::ClassDoc> docs;
+ String doc_brief_description;
+ String doc_description;
+ Vector<DocData::TutorialDoc> doc_tutorials;
+ Map<String, String> doc_functions;
+ Map<String, String> doc_variables;
+ Map<String, String> doc_constants;
+ Map<String, String> doc_signals;
+ Map<String, DocData::EnumDoc> doc_enums;
+ void _clear_doc();
+ void _update_doc();
+ void _add_doc(const DocData::ClassDoc &p_inner_class);
+
#endif
Map<StringName, PropertyInfo> member_info;
@@ -141,6 +154,13 @@ class GDScript : public Script {
void _save_orphaned_subclasses();
void _init_rpc_methods_properties();
+ void _get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const;
+ void _get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const;
+ void _get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const;
+
+ // This method will map the class name from "Reference" to "MyClass.InnerClass".
+ static String _get_gdscript_reference_class_name(const GDScript *p_gdscript);
+
protected:
bool _get(const StringName &p_name, Variant &r_ret) const;
bool _set(const StringName &p_name, const Variant &p_value);
@@ -191,6 +211,12 @@ public:
virtual void set_source_code(const String &p_code) override;
virtual void update_exports() override;
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
virtual Error reload(bool p_keep_state = false) override;
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
@@ -244,8 +270,8 @@ public:
class GDScriptInstance : public ScriptInstance {
friend class GDScript;
friend class GDScriptFunction;
- friend class GDScriptFunctions;
friend class GDScriptCompiler;
+ friend struct GDScriptUtilityFunctionsDefinitions;
ObjectID owner_id;
Object *owner;
@@ -444,7 +470,8 @@ public:
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
- virtual bool can_inherit_from_file() { return true; }
+ virtual bool supports_documentation() const;
+ virtual bool can_inherit_from_file() const { return true; }
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint);
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index b4ede55f0a..19951ff17d 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -30,13 +30,14 @@
#include "gdscript_analyzer.h"
-#include "core/class_db.h"
-#include "core/hash_map.h"
+#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
+#include "core/object/class_db.h"
+#include "core/object/script_language.h"
#include "core/os/file_access.h"
-#include "core/project_settings.h"
-#include "core/script_language.h"
+#include "core/templates/hash_map.h"
#include "gdscript.h"
+#include "gdscript_utility_functions.h"
// TODO: Move this to a central location (maybe core?).
static HashMap<StringName, StringName> underscore_map;
@@ -72,6 +73,39 @@ static StringName get_real_class_name(const StringName &p_source) {
return p_source;
}
+static MethodInfo info_from_utility_func(const StringName &p_function) {
+ ERR_FAIL_COND_V(!Variant::has_utility_function(p_function), MethodInfo());
+
+ MethodInfo info(p_function);
+
+ if (Variant::has_utility_function_return_value(p_function)) {
+ info.return_val.type = Variant::get_utility_function_return_type(p_function);
+ if (info.return_val.type == Variant::NIL) {
+ info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ }
+ }
+
+ if (Variant::is_utility_function_vararg(p_function)) {
+ info.flags |= METHOD_FLAG_VARARG;
+ } else {
+ for (int i = 0; i < Variant::get_utility_function_argument_count(p_function); i++) {
+ PropertyInfo pi;
+#ifdef DEBUG_METHODS_ENABLED
+ pi.name = Variant::get_utility_function_argument_name(p_function, i);
+#else
+ pi.name = "arg" + itos(i + 1);
+#endif
+ pi.type = Variant::get_utility_function_argument_type(p_function, i);
+ if (pi.type == Variant::NIL) {
+ pi.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ }
+ info.arguments.push_back(pi);
+ }
+ }
+
+ return info;
+}
+
void GDScriptAnalyzer::cleanup() {
underscore_map.clear();
}
@@ -577,6 +611,12 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
GDScriptParser::DataType datatype = member.constant->get_datatype();
if (member.constant->initializer) {
+ if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) {
+ const_fold_array(static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer));
+ } else if (member.constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
+ const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(member.constant->initializer));
+ }
+
if (!member.constant->initializer->is_constant) {
push_error(R"(Initializer for a constant must be a constant expression.)", member.constant->initializer);
}
@@ -854,7 +894,12 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
parser->push_warning(p_function->parameters[i]->identifier, GDScriptWarning::UNUSED_PARAMETER, p_function->identifier->name, p_function->parameters[i]->identifier->name);
}
is_shadowing(p_function->parameters[i]->identifier, "function parameter");
-#endif
+#endif // DEBUG_ENABLED
+#ifdef TOOLS_ENABLED
+ if (p_function->parameters[i]->default_value && p_function->parameters[i]->default_value->is_constant) {
+ p_function->default_arg_values.push_back(p_function->parameters[i]->default_value->reduced_value);
+ }
+#endif // TOOLS_ENABLED
}
if (p_function->identifier->name == "_init") {
@@ -972,17 +1017,19 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
if (!call->arguments[i]->is_constant) {
all_is_constant = false;
- } else {
+ } else if (all_is_constant) {
args.write[i] = call->arguments[i]->reduced_value;
}
GDScriptParser::DataType arg_type = call->arguments[i]->get_datatype();
- if (arg_type.kind != GDScriptParser::DataType::BUILTIN) {
- all_is_constant = false;
- push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
- } else if (arg_type.builtin_type != Variant::INT && arg_type.builtin_type != Variant::FLOAT) {
- all_is_constant = false;
- push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
+ if (!arg_type.is_variant()) {
+ if (arg_type.kind != GDScriptParser::DataType::BUILTIN) {
+ all_is_constant = false;
+ push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
+ } else if (arg_type.builtin_type != Variant::INT && arg_type.builtin_type != Variant::FLOAT) {
+ all_is_constant = false;
+ push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
+ }
}
}
@@ -1005,11 +1052,15 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
}
}
- GDScriptParser::DataType list_type;
- list_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
- list_type.kind = GDScriptParser::DataType::BUILTIN;
- list_type.builtin_type = Variant::ARRAY;
- p_for->list->set_datatype(list_type);
+ if (p_for->list->is_constant) {
+ p_for->list->set_datatype(type_from_variant(p_for->list->reduced_value, p_for->list));
+ } else {
+ GDScriptParser::DataType list_type;
+ list_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ list_type.kind = GDScriptParser::DataType::BUILTIN;
+ list_type.builtin_type = Variant::ARRAY;
+ p_for->list->set_datatype(list_type);
+ }
}
}
}
@@ -1113,6 +1164,11 @@ void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant
GDScriptParser::DataType type;
reduce_expression(p_constant->initializer);
+ if (p_constant->initializer->type == GDScriptParser::Node::ARRAY) {
+ const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_constant->initializer));
+ } else if (p_constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
+ const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_constant->initializer));
+ }
if (!p_constant->initializer->is_constant) {
push_error(vformat(R"(Assigned value for constant "%s" isn't a constant expression.)", p_constant->identifier->name), p_constant->initializer);
@@ -1286,7 +1342,7 @@ void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parame
if (p_parameter->default_value != nullptr) {
if (!is_type_compatible(result, p_parameter->default_value->get_datatype())) {
- push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with paremeter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
+ push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with parameter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
} else if (p_parameter->default_value->get_datatype().is_variant()) {
mark_node_unsafe(p_parameter);
}
@@ -1422,22 +1478,9 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
}
void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) {
- bool all_is_constant = true;
-
for (int i = 0; i < p_array->elements.size(); i++) {
GDScriptParser::ExpressionNode *element = p_array->elements[i];
reduce_expression(element);
- all_is_constant = all_is_constant && element->is_constant;
- }
-
- if (all_is_constant) {
- Array array;
- array.resize(p_array->elements.size());
- for (int i = 0; i < p_array->elements.size(); i++) {
- array[i] = p_array->elements[i]->reduced_value;
- }
- p_array->is_constant = true;
- p_array->reduced_value = array;
}
// It's array in any case.
@@ -1607,7 +1650,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
if (p_binary_op->reduced_value.get_type() == Variant::STRING) {
push_error(vformat(R"(%s in operator %s.)", p_binary_op->reduced_value, Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
} else {
- push_error(vformat(R"(Invalid operands to operator %s, %s and %s.".)",
+ push_error(vformat(R"(Invalid operands to operator %s, %s and %s.)",
Variant::get_operator_name(p_binary_op->variant_op),
Variant::get_type_name(p_binary_op->left_operand->reduced_value.get_type()),
Variant::get_type_name(p_binary_op->right_operand->reduced_value.get_type())),
@@ -1692,7 +1735,6 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
// Call to name directly.
StringName function_name = p_call->function_name;
Variant::Type builtin_type = GDScriptParser::get_builtin_type(function_name);
- GDScriptFunctions::Function builtin_function = GDScriptParser::get_builtin_function(function_name);
if (builtin_type < Variant::VARIANT_MAX) {
// Is a builtin constructor.
@@ -1705,7 +1747,27 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
call_type.native_type = function_name; // "Object".
}
- if (all_is_constant) {
+ bool safe_to_fold = true;
+ switch (builtin_type) {
+ // Those are stored by reference so not suited for compile-time construction.
+ // Because in this case they would be the same reference in all constructed values.
+ case Variant::OBJECT:
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
+ safe_to_fold = false;
+ break;
+ default:
+ break;
+ }
+
+ if (all_is_constant && safe_to_fold) {
// Construct here.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {
@@ -1713,7 +1775,8 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
}
Callable::CallError err;
- Variant value = Variant::construct(builtin_type, (const Variant **)args.ptr(), args.size(), err);
+ Variant value;
+ Variant::construct(builtin_type, value, (const Variant **)args.ptr(), args.size(), err);
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
@@ -1813,10 +1876,10 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
}
p_call->set_datatype(call_type);
return;
- } else if (builtin_function < GDScriptFunctions::FUNC_MAX) {
- MethodInfo function_info = GDScriptFunctions::get_info(builtin_function);
+ } else if (GDScriptUtilityFunctions::function_exists(function_name)) {
+ MethodInfo function_info = GDScriptUtilityFunctions::get_function_info(function_name);
- if (all_is_constant && GDScriptFunctions::is_deterministic(builtin_function)) {
+ if (all_is_constant && GDScriptUtilityFunctions::is_function_constant(function_name)) {
// Can call on compilation.
Vector<const Variant *> args;
for (int i = 0; i < p_call->arguments.size(); i++) {
@@ -1825,23 +1888,65 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
Variant value;
Callable::CallError err;
- GDScriptFunctions::call(builtin_function, (const Variant **)args.ptr(), args.size(), value, err);
+ GDScriptUtilityFunctions::get_function(function_name)(&value, (const Variant **)args.ptr(), args.size(), err);
switch (err.error) {
case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
PropertyInfo wrong_arg = function_info.arguments[err.argument];
- push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", GDScriptFunctions::get_func_name(builtin_function), err.argument + 1,
+ push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1,
type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
p_call->arguments[err.argument]);
} break;
case Callable::CallError::CALL_ERROR_INVALID_METHOD:
- push_error(vformat(R"(Invalid call for function "%s".)", GDScriptFunctions::get_func_name(builtin_function)), p_call);
+ push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
- push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call);
+ push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
- push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call);
+ push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
+ break; // Can't happen in a builtin constructor.
+ case Callable::CallError::CALL_OK:
+ p_call->is_constant = true;
+ p_call->reduced_value = value;
+ break;
+ }
+ } else {
+ validate_call_arg(function_info, p_call);
+ }
+ p_call->set_datatype(type_from_property(function_info.return_val));
+ return;
+ } else if (Variant::has_utility_function(function_name)) {
+ MethodInfo function_info = info_from_utility_func(function_name);
+
+ if (all_is_constant && Variant::get_utility_function_type(function_name) == Variant::UTILITY_FUNC_TYPE_MATH) {
+ // Can call on compilation.
+ Vector<const Variant *> args;
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ args.push_back(&(p_call->arguments[i]->reduced_value));
+ }
+
+ Variant value;
+ Callable::CallError err;
+ Variant::call_utility_function(function_name, &value, (const Variant **)args.ptr(), args.size(), err);
+
+ switch (err.error) {
+ case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
+ PropertyInfo wrong_arg = function_info.arguments[err.argument];
+ push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", function_name, err.argument + 1,
+ type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
+ p_call->arguments[err.argument]);
+ } break;
+ case Callable::CallError::CALL_ERROR_INVALID_METHOD:
+ push_error(vformat(R"(Invalid call for function "%s".)", function_name), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
+ push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
+ push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", function_name, err.expected, p_call->arguments.size()), p_call);
break;
case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
break; // Can't happen in a builtin constructor.
@@ -1984,8 +2089,6 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
}
void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
- bool all_is_constant = true;
-
HashMap<Variant, GDScriptParser::ExpressionNode *, VariantHasher, VariantComparator> elements;
for (int i = 0; i < p_dictionary->elements.size(); i++) {
@@ -1994,7 +2097,6 @@ void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dicti
reduce_expression(element.key);
}
reduce_expression(element.value);
- all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
if (element.key->is_constant) {
if (elements.has(element.key->reduced_value)) {
@@ -2005,16 +2107,6 @@ void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dicti
}
}
- if (all_is_constant) {
- Dictionary dict;
- for (int i = 0; i < p_dictionary->elements.size(); i++) {
- const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
- dict[element.key->reduced_value] = element.value->reduced_value;
- }
- p_dictionary->is_constant = true;
- p_dictionary->reduced_value = dict;
- }
-
// It's dictionary in any case.
GDScriptParser::DataType dict_type;
dict_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
@@ -2039,9 +2131,17 @@ void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node)
p_get_node->set_datatype(result);
}
-GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name) {
+GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source) {
Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(p_class_name));
- ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+ Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+
+ if (err) {
+ push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source);
+ GDScriptParser::DataType type;
+ type.type_source = GDScriptParser::DataType::UNDETECTED;
+ type.kind = GDScriptParser::DataType::VARIANT;
+ return type;
+ }
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
@@ -2090,7 +2190,8 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
}
default: {
Callable::CallError temp;
- Variant dummy = Variant::construct(base.builtin_type, nullptr, 0, temp);
+ Variant dummy;
+ Variant::construct(base.builtin_type, dummy, nullptr, 0, temp);
List<PropertyInfo> properties;
dummy.get_property_list(&properties);
for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
@@ -2294,10 +2395,12 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
StringName name = p_identifier->name;
p_identifier->source = GDScriptParser::IdentifierNode::UNDEFINED_SOURCE;
- // Check globals.
- if (GDScriptParser::get_builtin_type(name) < Variant::VARIANT_MAX) {
+ // Check globals. We make an exception for Variant::OBJECT because it's the base class for
+ // non-builtin types so we allow doing e.g. Object.new()
+ Variant::Type builtin_type = GDScriptParser::get_builtin_type(name);
+ if (builtin_type != Variant::OBJECT && builtin_type < Variant::VARIANT_MAX) {
if (can_be_builtin) {
- p_identifier->set_datatype(make_builtin_meta_type(GDScriptParser::get_builtin_type(name)));
+ p_identifier->set_datatype(make_builtin_meta_type(builtin_type));
return;
} else {
push_error(R"(Builtin type cannot be used as a name on its own.)", p_identifier);
@@ -2310,7 +2413,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}
if (ScriptServer::is_global_class(name)) {
- p_identifier->set_datatype(make_global_class_meta_type(name));
+ p_identifier->set_datatype(make_global_class_meta_type(name, p_identifier));
return;
}
@@ -2357,7 +2460,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
// Not found.
// Check if it's a builtin function.
- if (parser->get_builtin_function(name) < GDScriptFunctions::FUNC_MAX) {
+ if (GDScriptUtilityFunctions::function_exists(name)) {
push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier);
} else {
push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
@@ -2451,7 +2554,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
if (p_subscript->base->is_constant) {
// Just try to get it.
bool valid = false;
- Variant value = p_subscript->base->reduced_value.get_named(p_subscript->attribute->name, &valid);
+ Variant value = p_subscript->base->reduced_value.get_named(p_subscript->attribute->name, valid);
if (!valid) {
push_error(vformat(R"(Cannot get member "%s" from "%s".)", p_subscript->attribute->name, p_subscript->base->reduced_value), p_subscript->index);
} else {
@@ -2552,7 +2655,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::STRING;
break;
// Don't support indexing, but we will check it later.
- case Variant::_RID:
+ case Variant::RID:
case Variant::BOOL:
case Variant::CALLABLE:
case Variant::FLOAT:
@@ -2585,7 +2688,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
switch (base_type.builtin_type) {
// Can't index at all.
- case Variant::_RID:
+ case Variant::RID:
case Variant::BOOL:
case Variant::CALLABLE:
case Variant::FLOAT:
@@ -2727,7 +2830,7 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
mark_node_unsafe(p_unary_op);
} else {
bool valid = false;
- result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid, p_unary_op);
+ result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), valid, p_unary_op);
if (!valid) {
push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", p_unary_op->operand->get_datatype().to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op->operand);
@@ -2737,6 +2840,46 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
p_unary_op->set_datatype(result);
}
+void GDScriptAnalyzer::const_fold_array(GDScriptParser::ArrayNode *p_array) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ GDScriptParser::ExpressionNode *element = p_array->elements[i];
+ all_is_constant = all_is_constant && element->is_constant;
+ if (!all_is_constant) {
+ return;
+ }
+ }
+
+ Array array;
+ array.resize(p_array->elements.size());
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ array[i] = p_array->elements[i]->reduced_value;
+ }
+ p_array->is_constant = true;
+ p_array->reduced_value = array;
+}
+
+void GDScriptAnalyzer::const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
+ if (!all_is_constant) {
+ return;
+ }
+ }
+
+ Dictionary dict;
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ dict[element.key->reduced_value] = element.value->reduced_value;
+ }
+ p_dictionary->is_constant = true;
+ p_dictionary->reduced_value = dict;
+}
+
GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.is_constant = true;
@@ -2842,7 +2985,8 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, GD
if (p_base_type.kind == GDScriptParser::DataType::BUILTIN) {
// Construct a base type to get methods.
Callable::CallError err;
- Variant dummy = Variant::construct(p_base_type.builtin_type, nullptr, 0, err);
+ Variant dummy;
+ Variant::construct(p_base_type.builtin_type, dummy, nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
ERR_FAIL_V_MSG(false, "Could not construct base Variant type.");
}
@@ -3052,81 +3196,31 @@ bool GDScriptAnalyzer::is_shadowing(GDScriptParser::IdentifierNode *p_local, con
}
#endif
-GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source) {
- // This function creates dummy variant values and apply the operation to those. Less error-prone than keeping a table of valid operations.
+GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source) {
+ // Unary version.
+ GDScriptParser::DataType nil_type;
+ nil_type.builtin_type = Variant::NIL;
+ return get_operation_type(p_operation, p_a, nil_type, r_valid, p_source);
+}
+GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.kind = GDScriptParser::DataType::VARIANT;
Variant::Type a_type = p_a.builtin_type;
Variant::Type b_type = p_b.builtin_type;
- Variant a;
- REF a_ref;
- if (a_type == Variant::OBJECT) {
- a_ref.instance();
- a = a_ref;
- } else {
- Callable::CallError err;
- a = Variant::construct(a_type, nullptr, 0, err);
- if (err.error != Callable::CallError::CALL_OK) {
- r_valid = false;
- ERR_FAIL_V_MSG(result, vformat("Could not construct value of type %s", Variant::get_type_name(a_type)));
- }
- }
- Variant b;
- REF b_ref;
- if (b_type == Variant::OBJECT) {
- b_ref.instance();
- b = b_ref;
- } else {
- Callable::CallError err;
- b = Variant::construct(b_type, nullptr, 0, err);
- if (err.error != Callable::CallError::CALL_OK) {
- r_valid = false;
- ERR_FAIL_V_MSG(result, vformat("Could not construct value of type %s", Variant::get_type_name(b_type)));
- }
- }
-
- // Avoid division by zero.
- switch (b_type) {
- case Variant::INT:
- b = 1;
- break;
- case Variant::FLOAT:
- b = 1.0;
- break;
- case Variant::VECTOR2:
- b = Vector2(1.0, 1.0);
- break;
- case Variant::VECTOR2I:
- b = Vector2i(1, 1);
- break;
- case Variant::VECTOR3:
- b = Vector3(1.0, 1.0, 1.0);
- break;
- case Variant::VECTOR3I:
- b = Vector3i(1, 1, 1);
- break;
- case Variant::COLOR:
- b = Color(1.0, 1.0, 1.0, 1.0);
- break;
- default:
- // No change needed.
- break;
- }
+ Variant::ValidatedOperatorEvaluator op_eval = Variant::get_validated_operator_evaluator(p_operation, a_type, b_type);
- // Avoid error in formatting operator (%) where it doesn't find a placeholder.
- if (a_type == Variant::STRING && b_type != Variant::ARRAY) {
- a = String("%s");
+ if (op_eval == nullptr) {
+ r_valid = false;
+ return result;
}
- Variant ret;
- Variant::evaluate(p_operation, a, b, ret, r_valid);
+ r_valid = true;
- if (r_valid) {
- return type_from_variant(ret, p_source);
- }
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::get_operator_return_type(p_operation, a_type, b_type);
return result;
}
@@ -3328,7 +3422,6 @@ Error GDScriptAnalyzer::resolve_program() {
}
depended_parsers[E->get()]->raise_status(GDScriptParserRef::FULLY_SOLVED);
}
- depended_parsers.clear();
return parser->errors.empty() ? OK : ERR_PARSE_ERROR;
}
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index c3911cce76..9925167856 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -31,9 +31,9 @@
#ifndef GDSCRIPT_ANALYZER_H
#define GDSCRIPT_ANALYZER_H
-#include "core/object.h"
-#include "core/reference.h"
-#include "core/set.h"
+#include "core/object/object.h"
+#include "core/object/reference.h"
+#include "core/templates/set.h"
#include "gdscript_cache.h"
#include "gdscript_parser.h"
@@ -89,16 +89,20 @@ class GDScriptAnalyzer {
void reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op);
void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
+ void const_fold_array(GDScriptParser::ArrayNode *p_array);
+ void const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
+
// Helpers.
GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
GDScriptParser::DataType type_from_property(const PropertyInfo &p_property) const;
- GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name);
+ GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source);
bool get_function_signature(GDScriptParser::Node *p_source, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
+ GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source);
bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
void mark_node_unsafe(const GDScriptParser::Node *p_node);
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 8f0ce99de6..a5d96077d9 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -40,10 +40,6 @@ uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool
function->_argument_count++;
function->argument_types.push_back(p_type);
if (p_is_optional) {
- if (function->_default_arg_count == 0) {
- append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
- }
- function->default_arguments.push_back(opcodes.size());
function->_default_arg_count++;
}
@@ -77,15 +73,31 @@ uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
uint32_t GDScriptByteCodeGenerator::add_temporary() {
current_temporaries++;
- return increase_stack();
+ int idx = increase_stack();
+#ifdef DEBUG_ENABLED
+ temp_stack.push_back(idx);
+#endif
+ return idx;
}
void GDScriptByteCodeGenerator::pop_temporary() {
+ ERR_FAIL_COND(current_temporaries == 0);
current_stack_size--;
+#ifdef DEBUG_ENABLED
+ if (temp_stack.back()->get() != current_stack_size) {
+ ERR_PRINT("Mismatched popping of temporary value");
+ }
+ temp_stack.pop_back();
+#endif
current_temporaries--;
}
-void GDScriptByteCodeGenerator::start_parameters() {}
+void GDScriptByteCodeGenerator::start_parameters() {
+ if (function->_default_arg_count > 0) {
+ append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
+ function->default_arguments.push_back(opcodes.size());
+ }
+}
void GDScriptByteCodeGenerator::end_parameters() {
function->default_arguments.invert();
@@ -111,7 +123,12 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
}
GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
- append(GDScriptFunction::OPCODE_END);
+#ifdef DEBUG_ENABLED
+ if (current_temporaries != 0) {
+ ERR_PRINT("Non-zero temporary variables at end of function: " + itos(current_temporaries));
+ }
+#endif
+ append(GDScriptFunction::OPCODE_END, 0);
if (constant_map.size()) {
function->_constant_count = constant_map.size();
@@ -151,18 +168,163 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
}
if (function->default_arguments.size()) {
- function->_default_arg_count = function->default_arguments.size();
+ function->_default_arg_count = function->default_arguments.size() - 1;
function->_default_arg_ptr = &function->default_arguments[0];
} else {
function->_default_arg_count = 0;
function->_default_arg_ptr = nullptr;
}
+ if (operator_func_map.size()) {
+ function->operator_funcs.resize(operator_func_map.size());
+ function->_operator_funcs_count = function->operator_funcs.size();
+ function->_operator_funcs_ptr = function->operator_funcs.ptr();
+ for (const Map<Variant::ValidatedOperatorEvaluator, int>::Element *E = operator_func_map.front(); E; E = E->next()) {
+ function->operator_funcs.write[E->get()] = E->key();
+ }
+ } else {
+ function->_operator_funcs_count = 0;
+ function->_operator_funcs_ptr = nullptr;
+ }
+
+ if (setters_map.size()) {
+ function->setters.resize(setters_map.size());
+ function->_setters_count = function->setters.size();
+ function->_setters_ptr = function->setters.ptr();
+ for (const Map<Variant::ValidatedSetter, int>::Element *E = setters_map.front(); E; E = E->next()) {
+ function->setters.write[E->get()] = E->key();
+ }
+ } else {
+ function->_setters_count = 0;
+ function->_setters_ptr = nullptr;
+ }
+
+ if (getters_map.size()) {
+ function->getters.resize(getters_map.size());
+ function->_getters_count = function->getters.size();
+ function->_getters_ptr = function->getters.ptr();
+ for (const Map<Variant::ValidatedGetter, int>::Element *E = getters_map.front(); E; E = E->next()) {
+ function->getters.write[E->get()] = E->key();
+ }
+ } else {
+ function->_getters_count = 0;
+ function->_getters_ptr = nullptr;
+ }
+
+ if (keyed_setters_map.size()) {
+ function->keyed_setters.resize(keyed_setters_map.size());
+ function->_keyed_setters_count = function->keyed_setters.size();
+ function->_keyed_setters_ptr = function->keyed_setters.ptr();
+ for (const Map<Variant::ValidatedKeyedSetter, int>::Element *E = keyed_setters_map.front(); E; E = E->next()) {
+ function->keyed_setters.write[E->get()] = E->key();
+ }
+ } else {
+ function->_keyed_setters_count = 0;
+ function->_keyed_setters_ptr = nullptr;
+ }
+
+ if (keyed_getters_map.size()) {
+ function->keyed_getters.resize(keyed_getters_map.size());
+ function->_keyed_getters_count = function->keyed_getters.size();
+ function->_keyed_getters_ptr = function->keyed_getters.ptr();
+ for (const Map<Variant::ValidatedKeyedGetter, int>::Element *E = keyed_getters_map.front(); E; E = E->next()) {
+ function->keyed_getters.write[E->get()] = E->key();
+ }
+ } else {
+ function->_keyed_getters_count = 0;
+ function->_keyed_getters_ptr = nullptr;
+ }
+
+ if (indexed_setters_map.size()) {
+ function->indexed_setters.resize(indexed_setters_map.size());
+ function->_indexed_setters_count = function->indexed_setters.size();
+ function->_indexed_setters_ptr = function->indexed_setters.ptr();
+ for (const Map<Variant::ValidatedIndexedSetter, int>::Element *E = indexed_setters_map.front(); E; E = E->next()) {
+ function->indexed_setters.write[E->get()] = E->key();
+ }
+ } else {
+ function->_indexed_setters_count = 0;
+ function->_indexed_setters_ptr = nullptr;
+ }
+
+ if (indexed_getters_map.size()) {
+ function->indexed_getters.resize(indexed_getters_map.size());
+ function->_indexed_getters_count = function->indexed_getters.size();
+ function->_indexed_getters_ptr = function->indexed_getters.ptr();
+ for (const Map<Variant::ValidatedIndexedGetter, int>::Element *E = indexed_getters_map.front(); E; E = E->next()) {
+ function->indexed_getters.write[E->get()] = E->key();
+ }
+ } else {
+ function->_indexed_getters_count = 0;
+ function->_indexed_getters_ptr = nullptr;
+ }
+
+ if (builtin_method_map.size()) {
+ function->builtin_methods.resize(builtin_method_map.size());
+ function->_builtin_methods_ptr = function->builtin_methods.ptr();
+ function->_builtin_methods_count = builtin_method_map.size();
+ for (const Map<Variant::ValidatedBuiltInMethod, int>::Element *E = builtin_method_map.front(); E; E = E->next()) {
+ function->builtin_methods.write[E->get()] = E->key();
+ }
+ } else {
+ function->_builtin_methods_ptr = nullptr;
+ function->_builtin_methods_count = 0;
+ }
+
+ if (constructors_map.size()) {
+ function->constructors.resize(constructors_map.size());
+ function->_constructors_ptr = function->constructors.ptr();
+ function->_constructors_count = constructors_map.size();
+ for (const Map<Variant::ValidatedConstructor, int>::Element *E = constructors_map.front(); E; E = E->next()) {
+ function->constructors.write[E->get()] = E->key();
+ }
+ } else {
+ function->_constructors_ptr = nullptr;
+ function->_constructors_count = 0;
+ }
+
+ if (utilities_map.size()) {
+ function->utilities.resize(utilities_map.size());
+ function->_utilities_ptr = function->utilities.ptr();
+ function->_utilities_count = utilities_map.size();
+ for (const Map<Variant::ValidatedUtilityFunction, int>::Element *E = utilities_map.front(); E; E = E->next()) {
+ function->utilities.write[E->get()] = E->key();
+ }
+ } else {
+ function->_utilities_ptr = nullptr;
+ function->_utilities_count = 0;
+ }
+
+ if (gds_utilities_map.size()) {
+ function->gds_utilities.resize(gds_utilities_map.size());
+ function->_gds_utilities_ptr = function->gds_utilities.ptr();
+ function->_gds_utilities_count = gds_utilities_map.size();
+ for (const Map<GDScriptUtilityFunctions::FunctionPtr, int>::Element *E = gds_utilities_map.front(); E; E = E->next()) {
+ function->gds_utilities.write[E->get()] = E->key();
+ }
+ } else {
+ function->_gds_utilities_ptr = nullptr;
+ function->_gds_utilities_count = 0;
+ }
+
+ if (method_bind_map.size()) {
+ function->methods.resize(method_bind_map.size());
+ function->_methods_ptr = function->methods.ptrw();
+ function->_methods_count = method_bind_map.size();
+ for (const Map<MethodBind *, int>::Element *E = method_bind_map.front(); E; E = E->next()) {
+ function->methods.write[E->get()] = E->key();
+ }
+ } else {
+ function->_methods_ptr = nullptr;
+ function->_methods_count = 0;
+ }
+
if (debug_stack) {
function->stack_debug = stack_debug;
}
function->_stack_size = stack_max;
- function->_call_size = call_max;
+ function->_instruction_args_size = instr_args_max;
+ function->_ptrcall_args_size = ptrcall_max;
ended = true;
return function;
@@ -178,37 +340,77 @@ void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
function->_initial_line = p_line;
}
-void GDScriptByteCodeGenerator::write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
- append(GDScriptFunction::OPCODE_OPERATOR);
+#define HAS_BUILTIN_TYPE(m_var) \
+ (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN)
+
+#define IS_BUILTIN_TYPE(m_var, m_type) \
+ (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type)
+
+void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) {
+ if (HAS_BUILTIN_TYPE(p_left_operand)) {
+ // Gather specific operator.
+ Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, Variant::NIL);
+
+ append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);
+ append(p_left_operand);
+ append(Address());
+ append(p_target);
+ append(op_func);
+ return;
+ }
+
+ // No specific types, perform variant evaluation.
+ append(GDScriptFunction::OPCODE_OPERATOR, 3);
+ append(p_left_operand);
+ append(Address());
+ append(p_target);
append(p_operator);
+}
+
+void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
+ if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand)) {
+ // Gather specific operator.
+ Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
+
+ append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);
+ append(p_left_operand);
+ append(p_right_operand);
+ append(p_target);
+ append(op_func);
+ return;
+ }
+
+ // No specific types, perform variant evaluation.
+ append(GDScriptFunction::OPCODE_OPERATOR, 3);
append(p_left_operand);
append(p_right_operand);
append(p_target);
+ append(p_operator);
}
void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) {
- append(GDScriptFunction::OPCODE_EXTENDS_TEST);
+ append(GDScriptFunction::OPCODE_EXTENDS_TEST, 3);
append(p_source);
append(p_type);
append(p_target);
}
void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {
- append(GDScriptFunction::OPCODE_IS_BUILTIN);
+ append(GDScriptFunction::OPCODE_IS_BUILTIN, 3);
append(p_source);
- append(p_type);
append(p_target);
+ append(p_type);
}
void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_left_operand);
logic_op_jump_pos1.push_back(opcodes.size());
append(0); // Jump target, will be patched.
}
void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_right_operand);
logic_op_jump_pos2.push_back(opcodes.size());
append(0); // Jump target, will be patched.
@@ -216,29 +418,29 @@ void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_o
void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
// If here means both operands are true.
- append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
append(p_target);
// Jump away from the fail condition.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(opcodes.size() + 3);
// Here it means one of operands is false.
patch_jump(logic_op_jump_pos1.back()->get());
patch_jump(logic_op_jump_pos2.back()->get());
logic_op_jump_pos1.pop_back();
logic_op_jump_pos2.pop_back();
- append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
append(p_target);
}
void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(GDScriptFunction::OPCODE_JUMP_IF, 1);
append(p_left_operand);
logic_op_jump_pos1.push_back(opcodes.size());
append(0); // Jump target, will be patched.
}
void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) {
- append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(GDScriptFunction::OPCODE_JUMP_IF, 1);
append(p_right_operand);
logic_op_jump_pos2.push_back(opcodes.size());
append(0); // Jump target, will be patched.
@@ -246,17 +448,17 @@ void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_op
void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {
// If here means both operands are false.
- append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
append(p_target);
// Jump away from the success condition.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(opcodes.size() + 3);
- // Here it means one of operands is false.
+ // Here it means one of operands is true.
patch_jump(logic_op_jump_pos1.back()->get());
patch_jump(logic_op_jump_pos2.back()->get());
logic_op_jump_pos1.pop_back();
logic_op_jump_pos2.pop_back();
- append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
append(p_target);
}
@@ -265,18 +467,18 @@ void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) {
}
void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_condition);
ternary_jump_fail_pos.push_back(opcodes.size());
append(0); // Jump target, will be patched.
}
void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
- append(GDScriptFunction::OPCODE_ASSIGN);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(ternary_result.back()->get());
append(p_expr);
// Jump away from the false path.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
ternary_jump_skip_pos.push_back(opcodes.size());
append(0);
// Fail must jump here.
@@ -285,7 +487,7 @@ void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
}
void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) {
- append(GDScriptFunction::OPCODE_ASSIGN);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(ternary_result.back()->get());
append(p_expr);
}
@@ -296,43 +498,100 @@ void GDScriptByteCodeGenerator::write_end_ternary() {
}
void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
- append(GDScriptFunction::OPCODE_SET);
+ if (HAS_BUILTIN_TYPE(p_target)) {
+ if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type)) {
+ // Use indexed setter instead.
+ Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type);
+ append(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED, 3);
+ append(p_target);
+ append(p_index);
+ append(p_source);
+ append(setter);
+ return;
+ } else if (Variant::get_member_validated_keyed_setter(p_target.type.builtin_type)) {
+ Variant::ValidatedKeyedSetter setter = Variant::get_member_validated_keyed_setter(p_target.type.builtin_type);
+ append(GDScriptFunction::OPCODE_SET_KEYED_VALIDATED, 3);
+ append(p_target);
+ append(p_index);
+ append(p_source);
+ append(setter);
+ return;
+ }
+ }
+
+ append(GDScriptFunction::OPCODE_SET_KEYED, 3);
append(p_target);
append(p_index);
append(p_source);
}
void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) {
- append(GDScriptFunction::OPCODE_GET);
+ if (HAS_BUILTIN_TYPE(p_source)) {
+ if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_getter(p_source.type.builtin_type)) {
+ // Use indexed getter instead.
+ Variant::ValidatedIndexedGetter getter = Variant::get_member_validated_indexed_getter(p_source.type.builtin_type);
+ append(GDScriptFunction::OPCODE_GET_INDEXED_VALIDATED, 3);
+ append(p_source);
+ append(p_index);
+ append(p_target);
+ append(getter);
+ return;
+ } else if (Variant::get_member_validated_keyed_getter(p_source.type.builtin_type)) {
+ Variant::ValidatedKeyedGetter getter = Variant::get_member_validated_keyed_getter(p_source.type.builtin_type);
+ append(GDScriptFunction::OPCODE_GET_KEYED_VALIDATED, 3);
+ append(p_source);
+ append(p_index);
+ append(p_target);
+ append(getter);
+ return;
+ }
+ }
+ append(GDScriptFunction::OPCODE_GET_KEYED, 3);
append(p_source);
append(p_index);
append(p_target);
}
void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
- append(GDScriptFunction::OPCODE_SET_NAMED);
+ if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name)) {
+ Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name);
+ append(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED, 2);
+ append(p_target);
+ append(p_source);
+ append(setter);
+ return;
+ }
+ append(GDScriptFunction::OPCODE_SET_NAMED, 2);
append(p_target);
- append(p_name);
append(p_source);
+ append(p_name);
}
void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
- append(GDScriptFunction::OPCODE_GET_NAMED);
+ if (HAS_BUILTIN_TYPE(p_source) && Variant::get_member_validated_getter(p_source.type.builtin_type, p_name)) {
+ Variant::ValidatedGetter getter = Variant::get_member_validated_getter(p_source.type.builtin_type, p_name);
+ append(GDScriptFunction::OPCODE_GET_NAMED_VALIDATED, 2);
+ append(p_source);
+ append(p_target);
+ append(getter);
+ return;
+ }
+ append(GDScriptFunction::OPCODE_GET_NAMED, 2);
append(p_source);
- append(p_name);
append(p_target);
+ append(p_name);
}
void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) {
- append(GDScriptFunction::OPCODE_SET_MEMBER);
- append(p_name);
+ append(GDScriptFunction::OPCODE_SET_MEMBER, 1);
append(p_value);
+ append(p_name);
}
void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) {
- append(GDScriptFunction::OPCODE_GET_MEMBER);
- append(p_name);
+ append(GDScriptFunction::OPCODE_GET_MEMBER, 1);
append(p_target);
+ append(p_name);
}
void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
@@ -340,34 +599,35 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr
// Typed assignment.
switch (p_target.type.kind) {
case GDScriptDataType::BUILTIN: {
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
- append(p_target.type.builtin_type);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
append(p_target);
append(p_source);
+ append(p_target.type.builtin_type);
} break;
case GDScriptDataType::NATIVE: {
int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE);
- append(class_idx);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3);
append(p_target);
append(p_source);
+ append(class_idx);
} break;
case GDScriptDataType::SCRIPT:
case GDScriptDataType::GDSCRIPT: {
Variant script = p_target.type.script_type;
int idx = get_constant_pos(script);
+ idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT);
- append(idx);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3);
append(p_target);
append(p_source);
+ append(idx);
} break;
default: {
ERR_PRINT("Compiler bug: unresolved assign.");
// Shouldn't get here, but fail-safe to a regular assignment
- append(GDScriptFunction::OPCODE_ASSIGN);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(p_target);
append(p_source);
}
@@ -375,13 +635,13 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr
} else {
if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
// Need conversion..
- append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
- append(p_target.type.builtin_type);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
append(p_target);
append(p_source);
+ append(p_target.type.builtin_type);
} else {
// Either untyped assignment or already type-checked by the parser
- append(GDScriptFunction::OPCODE_ASSIGN);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(p_target);
append(p_source);
}
@@ -389,34 +649,42 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr
}
void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {
- append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
append(p_target);
}
void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {
- append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
append(p_target);
}
+void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_dst, const Address &p_src) {
+ write_assign(p_dst, p_src);
+ function->default_arguments.push_back(opcodes.size());
+}
+
void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
+ int index = 0;
+
switch (p_type.kind) {
case GDScriptDataType::BUILTIN: {
- append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
- append(p_type.builtin_type);
+ append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN, 2);
+ index = p_type.builtin_type;
} break;
case GDScriptDataType::NATIVE: {
int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];
class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
- append(GDScriptFunction::OPCODE_CAST_TO_NATIVE);
- append(class_idx);
+ append(GDScriptFunction::OPCODE_CAST_TO_NATIVE, 3);
+ index = class_idx;
} break;
case GDScriptDataType::SCRIPT:
case GDScriptDataType::GDSCRIPT: {
Variant script = p_type.script_type;
int idx = get_constant_pos(script);
+ idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
- append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT);
- append(idx);
+ append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT, 3);
+ index = idx;
} break;
default: {
return;
@@ -425,146 +693,307 @@ void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Addres
append(p_source);
append(p_target);
+ append(index);
}
void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
- append(p_base);
- append(p_function_name);
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CALL_SELF_BASE);
- append(p_function_name);
- append(p_arguments.size());
+ append(GDScriptFunction::OPCODE_CALL_SELF_BASE, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CALL_ASYNC);
- append(p_arguments.size());
- append(p_base);
- append(p_function_name);
+ append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
-void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- append(p_function);
- append(p_arguments.size());
+void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function);
}
-void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
- append(p_base);
- append(p_method->get_name());
+void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {
+ bool is_validated = true;
+ if (Variant::is_utility_function_vararg(p_function)) {
+ is_validated = true; // Vararg works fine with any argument, since they can be any type.
+ } else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) {
+ bool all_types_exact = true;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) {
+ all_types_exact = false;
+ break;
+ }
+ }
+
+ is_validated = all_types_exact;
+ }
+
+ if (is_validated) {
+ append(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_arguments.size());
+ append(Variant::get_validated_utility_function(p_function));
+ } else {
+ append(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_arguments.size());
+ append(p_function);
+ }
+}
+
+void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
+ bool is_validated = false;
+
+ // Check if all types are correct.
+ if (Variant::is_builtin_method_vararg(p_type, p_method)) {
+ is_validated = true; // Vararg works fine with any argument, since they can be any type.
+ } else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {
+ bool all_types_exact = true;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {
+ all_types_exact = false;
+ break;
+ }
+ }
+
+ is_validated = all_types_exact;
+ }
+
+ if (!is_validated) {
+ // Perform regular call.
+ write_call(p_target, p_base, p_method, p_arguments);
+ return;
+ }
+
+ append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
+
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(Variant::get_validated_builtin_method(p_type, p_method));
}
-void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
+void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
append(p_base);
- append(p_method->get_name());
+ append(p_target);
+ append(p_arguments.size());
+ append(p_method);
+}
+
+void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
+#define CASE_TYPE(m_type) \
+ case Variant::m_type: \
+ append(GDScriptFunction::OPCODE_CALL_PTRCALL_##m_type, 2 + p_arguments.size()); \
+ break
+
+ bool is_ptrcall = true;
+
+ if (p_method->has_return()) {
+ MethodInfo info;
+ ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
+ switch (info.return_val.type) {
+ CASE_TYPE(BOOL);
+ CASE_TYPE(INT);
+ CASE_TYPE(FLOAT);
+ CASE_TYPE(STRING);
+ CASE_TYPE(VECTOR2);
+ CASE_TYPE(VECTOR2I);
+ CASE_TYPE(RECT2);
+ CASE_TYPE(RECT2I);
+ CASE_TYPE(VECTOR3);
+ CASE_TYPE(VECTOR3I);
+ CASE_TYPE(TRANSFORM2D);
+ CASE_TYPE(PLANE);
+ CASE_TYPE(AABB);
+ CASE_TYPE(BASIS);
+ CASE_TYPE(TRANSFORM);
+ CASE_TYPE(COLOR);
+ CASE_TYPE(STRING_NAME);
+ CASE_TYPE(NODE_PATH);
+ CASE_TYPE(RID);
+ CASE_TYPE(QUAT);
+ CASE_TYPE(OBJECT);
+ CASE_TYPE(CALLABLE);
+ CASE_TYPE(SIGNAL);
+ CASE_TYPE(DICTIONARY);
+ CASE_TYPE(ARRAY);
+ CASE_TYPE(PACKED_BYTE_ARRAY);
+ CASE_TYPE(PACKED_INT32_ARRAY);
+ CASE_TYPE(PACKED_INT64_ARRAY);
+ CASE_TYPE(PACKED_FLOAT32_ARRAY);
+ CASE_TYPE(PACKED_FLOAT64_ARRAY);
+ CASE_TYPE(PACKED_STRING_ARRAY);
+ CASE_TYPE(PACKED_VECTOR2_ARRAY);
+ CASE_TYPE(PACKED_VECTOR3_ARRAY);
+ CASE_TYPE(PACKED_COLOR_ARRAY);
+ default:
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
+ is_ptrcall = false;
+ break;
+ }
+ } else {
+ append(GDScriptFunction::OPCODE_CALL_PTRCALL_NO_RETURN, 2 + p_arguments.size());
+ }
+
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_method);
+ if (is_ptrcall) {
+ alloc_ptrcall(p_arguments.size());
+ }
+
+#undef CASE_TYPE
}
void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
- append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
- append(p_function_name);
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
- append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- append(p_arguments.size());
- append(p_base);
- append(p_function_name);
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
+ append(p_base);
append(p_target);
- alloc_call(p_arguments.size());
+ append(p_arguments.size());
+ append(p_function_name);
}
void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CONSTRUCT);
- append(p_type);
- append(p_arguments.size());
+ // Try to find an appropriate constructor.
+ bool all_have_type = true;
+ Vector<Variant::Type> arg_types;
+ for (int i = 0; i < p_arguments.size(); i++) {
+ if (!HAS_BUILTIN_TYPE(p_arguments[i])) {
+ all_have_type = false;
+ break;
+ }
+ arg_types.push_back(p_arguments[i].type.builtin_type);
+ }
+ if (all_have_type) {
+ int valid_constructor = -1;
+ for (int i = 0; i < Variant::get_constructor_count(p_type); i++) {
+ if (Variant::get_constructor_argument_count(p_type, i) != p_arguments.size()) {
+ continue;
+ }
+ int types_correct = true;
+ for (int j = 0; j < arg_types.size(); j++) {
+ if (arg_types[j] != Variant::get_constructor_argument_type(p_type, i, j)) {
+ types_correct = false;
+ break;
+ }
+ }
+ if (types_correct) {
+ valid_constructor = i;
+ break;
+ }
+ }
+ if (valid_constructor >= 0) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT_VALIDATED, 1 + p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ append(p_arguments.size());
+ append(Variant::get_validated_constructor(p_type, valid_constructor));
+ return;
+ }
+ }
+
+ append(GDScriptFunction::OPCODE_CONSTRUCT, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
+ append(p_arguments.size());
+ append(p_type);
}
void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
- append(p_arguments.size());
+ append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
+ append(p_arguments.size());
}
void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) {
- append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
- append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
+ append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY, 1 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(p_target);
+ append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
}
void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) {
- append(GDScriptFunction::OPCODE_AWAIT);
+ append(GDScriptFunction::OPCODE_AWAIT, 1);
append(p_operand);
- append(GDScriptFunction::OPCODE_AWAIT_RESUME);
+ append(GDScriptFunction::OPCODE_AWAIT_RESUME, 1);
append(p_target);
}
void GDScriptByteCodeGenerator::write_if(const Address &p_condition) {
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_condition);
if_jmp_addrs.push_back(opcodes.size());
append(0); // Jump destination, will be patched.
}
void GDScriptByteCodeGenerator::write_else() {
- append(GDScriptFunction::OPCODE_JUMP); // Jump from true if block;
+ append(GDScriptFunction::OPCODE_JUMP, 0); // Jump from true if block;
int else_jmp_addr = opcodes.size();
append(0); // Jump destination, will be patched.
@@ -578,41 +1007,144 @@ void GDScriptByteCodeGenerator::write_endif() {
if_jmp_addrs.pop_back();
}
-void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
- int counter_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int container_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) {
+ Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type);
+ Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type);
- current_breaks_to_patch.push_back(List<int>());
+ // Store state.
+ for_counter_variables.push_back(counter);
+ for_container_variables.push_back(container);
+}
+
+void GDScriptByteCodeGenerator::write_for_assignment(const Address &p_variable, const Address &p_list) {
+ const Address &container = for_container_variables.back()->get();
// Assign container.
- append(GDScriptFunction::OPCODE_ASSIGN);
- append(container_pos);
+ append(GDScriptFunction::OPCODE_ASSIGN, 2);
+ append(container);
append(p_list);
+ for_iterator_variables.push_back(p_variable);
+}
+
+void GDScriptByteCodeGenerator::write_for() {
+ const Address &iterator = for_iterator_variables.back()->get();
+ const Address &counter = for_counter_variables.back()->get();
+ const Address &container = for_container_variables.back()->get();
+
+ current_breaks_to_patch.push_back(List<int>());
+
+ GDScriptFunction::Opcode begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN;
+ GDScriptFunction::Opcode iterate_opcode = GDScriptFunction::OPCODE_ITERATE;
+
+ if (container.type.has_type) {
+ if (container.type.kind == GDScriptDataType::BUILTIN) {
+ switch (container.type.builtin_type) {
+ case Variant::INT:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_INT;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_INT;
+ break;
+ case Variant::FLOAT:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_FLOAT;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_FLOAT;
+ break;
+ case Variant::VECTOR2:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2;
+ break;
+ case Variant::VECTOR2I:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2I;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2I;
+ break;
+ case Variant::VECTOR3:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3;
+ break;
+ case Variant::VECTOR3I:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3I;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3I;
+ break;
+ case Variant::STRING:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_STRING;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_STRING;
+ break;
+ case Variant::DICTIONARY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_DICTIONARY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_DICTIONARY;
+ break;
+ case Variant::ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_ARRAY;
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_BYTE_ARRAY;
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT32_ARRAY;
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT64_ARRAY;
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT32_ARRAY;
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT64_ARRAY;
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_STRING_ARRAY;
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR2_ARRAY;
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR3_ARRAY;
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_COLOR_ARRAY;
+ break;
+ default:
+ break;
+ }
+ } else {
+ begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_OBJECT;
+ iterate_opcode = GDScriptFunction::OPCODE_ITERATE_OBJECT;
+ }
+ }
+
// Begin loop.
- append(GDScriptFunction::OPCODE_ITERATE_BEGIN);
- append(counter_pos);
- append(container_pos);
+ append(begin_opcode, 3);
+ append(counter);
+ append(container);
+ append(iterator);
for_jmp_addrs.push_back(opcodes.size());
append(0); // End of loop address, will be patched.
- append(p_variable);
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(opcodes.size() + 6); // Skip over 'continue' code.
// Next iteration.
int continue_addr = opcodes.size();
continue_addrs.push_back(continue_addr);
- append(GDScriptFunction::OPCODE_ITERATE);
- append(counter_pos);
- append(container_pos);
+ append(iterate_opcode, 3);
+ append(counter);
+ append(container);
+ append(iterator);
for_jmp_addrs.push_back(opcodes.size());
append(0); // Jump destination, will be patched.
- append(p_variable);
}
void GDScriptByteCodeGenerator::write_endfor() {
// Jump back to loop check.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(continue_addrs.back()->get());
continue_addrs.pop_back();
@@ -628,7 +1160,10 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
current_breaks_to_patch.pop_back();
- current_stack_size -= 2; // Remove loop temporaries.
+ // Pop state.
+ for_iterator_variables.pop_back();
+ for_counter_variables.pop_back();
+ for_container_variables.pop_back();
}
void GDScriptByteCodeGenerator::start_while_condition() {
@@ -638,7 +1173,7 @@ void GDScriptByteCodeGenerator::start_while_condition() {
void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
// Condition check.
- append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
append(p_condition);
while_jmp_addrs.push_back(opcodes.size());
append(0); // End of loop address, will be patched.
@@ -646,7 +1181,7 @@ void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
void GDScriptByteCodeGenerator::write_endwhile() {
// Jump back to loop check.
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(continue_addrs.back()->get());
continue_addrs.pop_back();
@@ -684,39 +1219,39 @@ void GDScriptByteCodeGenerator::end_match() {
}
void GDScriptByteCodeGenerator::write_break() {
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
current_breaks_to_patch.back()->get().push_back(opcodes.size());
append(0);
}
void GDScriptByteCodeGenerator::write_continue() {
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
append(continue_addrs.back()->get());
}
void GDScriptByteCodeGenerator::write_continue_match() {
- append(GDScriptFunction::OPCODE_JUMP);
+ append(GDScriptFunction::OPCODE_JUMP, 0);
match_continues_to_patch.back()->get().push_back(opcodes.size());
append(0);
}
void GDScriptByteCodeGenerator::write_breakpoint() {
- append(GDScriptFunction::OPCODE_BREAKPOINT);
+ append(GDScriptFunction::OPCODE_BREAKPOINT, 0);
}
void GDScriptByteCodeGenerator::write_newline(int p_line) {
- append(GDScriptFunction::OPCODE_LINE);
+ append(GDScriptFunction::OPCODE_LINE, 0);
append(p_line);
current_line = p_line;
}
void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
- append(GDScriptFunction::OPCODE_RETURN);
+ append(GDScriptFunction::OPCODE_RETURN, 1);
append(p_return_value);
}
void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {
- append(GDScriptFunction::OPCODE_ASSERT);
+ append(GDScriptFunction::OPCODE_ASSERT, 2);
append(p_test);
append(p_message);
}
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index 62438b6dd2..21576b08a4 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -33,6 +33,9 @@
#include "gdscript_codegen.h"
+#include "gdscript_function.h"
+#include "gdscript_utility_functions.h"
+
class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
bool ended = false;
GDScriptFunction *function = nullptr;
@@ -41,6 +44,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
Vector<int> opcodes;
List<Map<StringName, int>> stack_id_stack;
Map<StringName, int> stack_identifiers;
+ List<int> stack_identifiers_counts;
Map<StringName, int> local_constants;
List<GDScriptFunction::StackDebug> stack_debug;
@@ -49,18 +53,40 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
int current_stack_size = 0;
int current_temporaries = 0;
+ int current_locals = 0;
+ int current_line = 0;
+ int stack_max = 0;
+ int instr_args_max = 0;
+ int ptrcall_max = 0;
+
+#ifdef DEBUG_ENABLED
+ List<int> temp_stack;
+#endif
HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
Map<StringName, int> name_map;
#ifdef TOOLS_ENABLED
Vector<StringName> named_globals;
#endif
- int current_line = 0;
- int stack_max = 0;
- int call_max = 0;
-
- List<int> if_jmp_addrs; // List since this can be nested.
+ Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map;
+ Map<Variant::ValidatedSetter, int> setters_map;
+ Map<Variant::ValidatedGetter, int> getters_map;
+ Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map;
+ Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map;
+ Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map;
+ Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map;
+ Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map;
+ Map<Variant::ValidatedConstructor, int> constructors_map;
+ Map<Variant::ValidatedUtilityFunction, int> utilities_map;
+ Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map;
+ Map<MethodBind *, int> method_bind_map;
+
+ // Lists since these can be nested.
+ List<int> if_jmp_addrs;
List<int> for_jmp_addrs;
+ List<Address> for_iterator_variables;
+ List<Address> for_counter_variables;
+ List<Address> for_container_variables;
List<int> while_jmp_addrs;
List<int> continue_addrs;
@@ -76,6 +102,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
List<List<int>> match_continues_to_patch;
void add_stack_identifier(const StringName &p_id, int p_stackpos) {
+ current_locals++;
stack_identifiers[p_id] = p_stackpos;
if (debug_stack) {
block_identifiers[p_id] = p_stackpos;
@@ -89,17 +116,26 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
}
void push_stack_identifiers() {
+ stack_identifiers_counts.push_back(current_locals);
stack_id_stack.push_back(stack_identifiers);
if (debug_stack) {
- block_identifier_stack.push_back(block_identifiers);
+ Map<StringName, int> block_ids(block_identifiers);
+ block_identifier_stack.push_back(block_ids);
block_identifiers.clear();
}
}
void pop_stack_identifiers() {
+ current_locals = stack_identifiers_counts.back()->get();
+ stack_identifiers_counts.pop_back();
stack_identifiers = stack_id_stack.back()->get();
- current_stack_size = stack_identifiers.size() + current_temporaries;
stack_id_stack.pop_back();
+#ifdef DEBUG_ENABLED
+ if (current_temporaries != 0) {
+ ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(current_temporaries));
+ }
+#endif
+ current_stack_size = current_locals;
if (debug_stack) {
for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
@@ -134,22 +170,123 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
return pos;
}
+ int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) {
+ if (operator_func_map.has(p_operation))
+ return operator_func_map[p_operation];
+ int pos = operator_func_map.size();
+ operator_func_map[p_operation] = pos;
+ return pos;
+ }
+
+ int get_setter_pos(const Variant::ValidatedSetter p_setter) {
+ if (setters_map.has(p_setter))
+ return setters_map[p_setter];
+ int pos = setters_map.size();
+ setters_map[p_setter] = pos;
+ return pos;
+ }
+
+ int get_getter_pos(const Variant::ValidatedGetter p_getter) {
+ if (getters_map.has(p_getter))
+ return getters_map[p_getter];
+ int pos = getters_map.size();
+ getters_map[p_getter] = pos;
+ return pos;
+ }
+
+ int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) {
+ if (keyed_setters_map.has(p_keyed_setter))
+ return keyed_setters_map[p_keyed_setter];
+ int pos = keyed_setters_map.size();
+ keyed_setters_map[p_keyed_setter] = pos;
+ return pos;
+ }
+
+ int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) {
+ if (keyed_getters_map.has(p_keyed_getter))
+ return keyed_getters_map[p_keyed_getter];
+ int pos = keyed_getters_map.size();
+ keyed_getters_map[p_keyed_getter] = pos;
+ return pos;
+ }
+
+ int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) {
+ if (indexed_setters_map.has(p_indexed_setter))
+ return indexed_setters_map[p_indexed_setter];
+ int pos = indexed_setters_map.size();
+ indexed_setters_map[p_indexed_setter] = pos;
+ return pos;
+ }
+
+ int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) {
+ if (indexed_getters_map.has(p_indexed_getter))
+ return indexed_getters_map[p_indexed_getter];
+ int pos = indexed_getters_map.size();
+ indexed_getters_map[p_indexed_getter] = pos;
+ return pos;
+ }
+
+ int get_builtin_method_pos(const Variant::ValidatedBuiltInMethod p_method) {
+ if (builtin_method_map.has(p_method)) {
+ return builtin_method_map[p_method];
+ }
+ int pos = builtin_method_map.size();
+ builtin_method_map[p_method] = pos;
+ return pos;
+ }
+
+ int get_constructor_pos(const Variant::ValidatedConstructor p_constructor) {
+ if (constructors_map.has(p_constructor)) {
+ return constructors_map[p_constructor];
+ }
+ int pos = constructors_map.size();
+ constructors_map[p_constructor] = pos;
+ return pos;
+ }
+
+ int get_utility_pos(const Variant::ValidatedUtilityFunction p_utility) {
+ if (utilities_map.has(p_utility)) {
+ return utilities_map[p_utility];
+ }
+ int pos = utilities_map.size();
+ utilities_map[p_utility] = pos;
+ return pos;
+ }
+
+ int get_gds_utility_pos(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {
+ if (gds_utilities_map.has(p_gds_utility)) {
+ return gds_utilities_map[p_gds_utility];
+ }
+ int pos = gds_utilities_map.size();
+ gds_utilities_map[p_gds_utility] = pos;
+ return pos;
+ }
+
+ int get_method_bind_pos(MethodBind *p_method) {
+ if (method_bind_map.has(p_method)) {
+ return method_bind_map[p_method];
+ }
+ int pos = method_bind_map.size();
+ method_bind_map[p_method] = pos;
+ return pos;
+ }
+
void alloc_stack(int p_level) {
if (p_level >= stack_max)
stack_max = p_level + 1;
}
- void alloc_call(int p_params) {
- if (p_params >= call_max)
- call_max = p_params;
- }
-
int increase_stack() {
int top = current_stack_size++;
alloc_stack(current_stack_size);
return top;
}
+ void alloc_ptrcall(int p_params) {
+ if (p_params >= ptrcall_max)
+ ptrcall_max = p_params;
+ }
+
int address_of(const Address &p_address) {
switch (p_address.mode) {
case Address::SELF:
@@ -177,8 +314,13 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
return -1; // Unreachable.
}
- void append(int code) {
- opcodes.push_back(code);
+ void append(GDScriptFunction::Opcode p_code, int p_argument_count) {
+ opcodes.push_back((p_code & GDScriptFunction::INSTR_MASK) | (p_argument_count << GDScriptFunction::INSTR_BITS));
+ instr_args_max = MAX(instr_args_max, p_argument_count);
+ }
+
+ void append(int p_code) {
+ opcodes.push_back(p_code);
}
void append(const Address &p_address) {
@@ -189,6 +331,54 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
opcodes.push_back(get_name_map_pos(p_name));
}
+ void append(const Variant::ValidatedOperatorEvaluator p_operation) {
+ opcodes.push_back(get_operation_pos(p_operation));
+ }
+
+ void append(const Variant::ValidatedSetter p_setter) {
+ opcodes.push_back(get_setter_pos(p_setter));
+ }
+
+ void append(const Variant::ValidatedGetter p_getter) {
+ opcodes.push_back(get_getter_pos(p_getter));
+ }
+
+ void append(const Variant::ValidatedKeyedSetter p_keyed_setter) {
+ opcodes.push_back(get_keyed_setter_pos(p_keyed_setter));
+ }
+
+ void append(const Variant::ValidatedKeyedGetter p_keyed_getter) {
+ opcodes.push_back(get_keyed_getter_pos(p_keyed_getter));
+ }
+
+ void append(const Variant::ValidatedIndexedSetter p_indexed_setter) {
+ opcodes.push_back(get_indexed_setter_pos(p_indexed_setter));
+ }
+
+ void append(const Variant::ValidatedIndexedGetter p_indexed_getter) {
+ opcodes.push_back(get_indexed_getter_pos(p_indexed_getter));
+ }
+
+ void append(const Variant::ValidatedBuiltInMethod p_method) {
+ opcodes.push_back(get_builtin_method_pos(p_method));
+ }
+
+ void append(const Variant::ValidatedConstructor p_constructor) {
+ opcodes.push_back(get_constructor_pos(p_constructor));
+ }
+
+ void append(const Variant::ValidatedUtilityFunction p_utility) {
+ opcodes.push_back(get_utility_pos(p_utility));
+ }
+
+ void append(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {
+ opcodes.push_back(get_gds_utility_pos(p_gds_utility));
+ }
+
+ void append(MethodBind *p_method) {
+ opcodes.push_back(get_method_bind_pos(p_method));
+ }
+
void patch_jump(int p_address) {
opcodes.write[p_address] = opcodes.size();
}
@@ -216,7 +406,8 @@ public:
#endif
virtual void set_initial_line(int p_line) override;
- virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
+ virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) override;
+ virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;
virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override;
virtual void write_and_left_operand(const Address &p_left_operand) override;
@@ -239,13 +430,16 @@ public:
virtual void write_assign(const Address &p_target, const Address &p_source) override;
virtual void write_assign_true(const Address &p_target) override;
virtual void write_assign_false(const Address &p_target) override;
+ virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
- virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override;
- virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
- virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
+ virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) override;
+ virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override;
+ virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
+ virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
+ virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;
@@ -255,7 +449,9 @@ public:
virtual void write_if(const Address &p_condition) override;
virtual void write_else() override;
virtual void write_endif() override;
- virtual void write_for(const Address &p_variable, const Address &p_list) override;
+ virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) override;
+ virtual void write_for_assignment(const Address &p_variable, const Address &p_list) override;
+ virtual void write_for() override;
virtual void write_endfor() override;
virtual void start_while_condition() override;
virtual void write_while(const Address &p_condition) override;
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 57b95f5b21..95d24a8b08 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -31,7 +31,7 @@
#include "gdscript_cache.h"
#include "core/os/file_access.h"
-#include "core/vector.h"
+#include "core/templates/vector.h"
#include "gdscript.h"
#include "gdscript_analyzer.h"
#include "gdscript_parser.h"
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 865df34051..90c5884985 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -31,10 +31,10 @@
#ifndef GDSCRIPT_CACHE_H
#define GDSCRIPT_CACHE_H
-#include "core/hash_map.h"
+#include "core/object/reference.h"
#include "core/os/mutex.h"
-#include "core/reference.h"
-#include "core/set.h"
+#include "core/templates/hash_map.h"
+#include "core/templates/set.h"
#include "gdscript.h"
class GDScriptAnalyzer;
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
index 31e1e6ba23..e776007bd7 100644
--- a/modules/gdscript/gdscript_codegen.h
+++ b/modules/gdscript/gdscript_codegen.h
@@ -32,10 +32,10 @@
#define GDSCRIPT_CODEGEN
#include "core/io/multiplayer_api.h"
-#include "core/string_name.h"
-#include "core/variant.h"
+#include "core/string/string_name.h"
+#include "core/variant/variant.h"
#include "gdscript_function.h"
-#include "gdscript_functions.h"
+#include "gdscript_utility_functions.h"
class GDScriptCodeGenerator {
public:
@@ -98,7 +98,8 @@ public:
// virtual void alloc_stack(int p_level) = 0; // Is this needed?
// virtual void alloc_call(int p_arg_count) = 0; // This might be automatic from other functions.
- virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) = 0;
+ virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) = 0;
+ virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) = 0;
virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) = 0;
virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) = 0;
virtual void write_and_left_operand(const Address &p_left_operand) = 0;
@@ -121,13 +122,16 @@ public:
virtual void write_assign(const Address &p_target, const Address &p_source) = 0;
virtual void write_assign_true(const Address &p_target) = 0;
virtual void write_assign_false(const Address &p_target) = 0;
+ virtual void write_assign_default_parameter(const Address &dst, const Address &src) = 0;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
- virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) = 0;
- virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
- virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) = 0;
@@ -138,7 +142,9 @@ public:
// virtual void write_elseif(const Address &p_condition) = 0; This kind of makes things more difficult for no real benefit.
virtual void write_else() = 0;
virtual void write_endif() = 0;
- virtual void write_for(const Address &p_variable, const Address &p_list) = 0;
+ virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) = 0;
+ virtual void write_for_assignment(const Address &p_variable, const Address &p_list) = 0;
+ virtual void write_for() = 0;
virtual void write_endfor() = 0;
virtual void start_while_condition() = 0; // Used to allow a jump to the expression evaluation.
virtual void write_while(const Address &p_condition) = 0;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index c3d651ee79..af6991041e 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -33,6 +33,7 @@
#include "gdscript.h"
#include "gdscript_byte_codegen.h"
#include "gdscript_cache.h"
+#include "gdscript_utility_functions.h"
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
if (codegen.function_node && codegen.function_node->is_static) {
@@ -76,7 +77,7 @@ void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::N
}
}
-GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const {
+GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) const {
if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
return GDScriptDataType();
}
@@ -98,7 +99,8 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
} break;
case GDScriptParser::DataType::SCRIPT: {
result.kind = GDScriptDataType::SCRIPT;
- result.script_type = p_datatype.script_type;
+ result.script_type_ref = Ref<Script>(p_datatype.script_type);
+ result.script_type = result.script_type_ref.ptr();
result.native_type = result.script_type->get_instance_base_type();
} break;
case GDScriptParser::DataType::CLASS: {
@@ -124,11 +126,13 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
names.pop_back();
}
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = script;
+ result.script_type_ref = script;
+ result.script_type = result.script_type_ref.ptr();
result.native_type = script->get_instance_base_type();
} else {
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ result.script_type = result.script_type_ref.ptr();
result.native_type = p_datatype.native_type;
}
}
@@ -149,9 +153,57 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
}
}
+ // Only hold strong reference to the script if it's not the owner of the
+ // element qualified with this type, to avoid cyclic references (leaks).
+ if (result.script_type && result.script_type == p_owner) {
+ result.script_type_ref = Ref<Script>();
+ }
+
return result;
}
+static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
+ if (!p_arg_type.has_type) {
+ return false;
+ }
+ if (p_par_type.type == Variant::NIL) {
+ return false;
+ }
+ if (p_par_type.type == Variant::OBJECT) {
+ if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
+ return false;
+ }
+ StringName class_name;
+ if (p_arg_type.kind == GDScriptDataType::NATIVE) {
+ class_name = p_arg_type.native_type;
+ } else {
+ class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
+ }
+ return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
+ } else {
+ if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
+ return false;
+ }
+ return p_par_type.type == p_arg_type.builtin_type;
+ }
+}
+
+static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
+ if (p_method->get_argument_count() != p_arguments.size()) {
+ // ptrcall won't work with default arguments.
+ return false;
+ }
+ MethodInfo info;
+ ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ const PropertyInfo &prop = info.arguments[i];
+ if (!_is_exact_type(prop, p_arguments[i].type)) {
+ return false;
+ }
+ }
+ return true;
+}
+
GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
if (p_expression->is_constant) {
return codegen.add_constant(p_expression->reduced_value);
@@ -389,7 +441,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
gen->pop_temporary();
}
- return source;
+ return result;
} break;
case GDScriptParser::Node::CALL: {
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
@@ -405,15 +457,17 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
arguments.push_back(arg);
}
- if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
+ if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
// Construct a built-in type.
Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
gen->write_construct(result, vtype, arguments);
- } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != GDScriptFunctions::FUNC_MAX) {
- // Built-in function.
- GDScriptFunctions::Function func = GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
- gen->write_call_builtin(result, func, arguments);
+ } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
+ // Variant utility function.
+ gen->write_call_utility(result, call->function_name, arguments);
+ } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
+ // GDScript utility function.
+ gen->write_call_gdscript_utility(result, GDScriptUtilityFunctions::get_function(call->function_name), arguments);
} else {
// Regular function.
const GDScriptParser::ExpressionNode *callee = call->callee;
@@ -424,7 +478,20 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} else {
if (callee->type == GDScriptParser::Node::IDENTIFIER) {
// Self function call.
- if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
+ if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
+ // Native method, use faster path.
+ GDScriptCodeGenerator::Address self;
+ self.mode = GDScriptCodeGenerator::Address::SELF;
+ MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
+
+ if (_have_exact_arguments(method, arguments)) {
+ // Exact arguments, use ptrcall.
+ gen->write_call_ptrcall(result, self, method, arguments);
+ } else {
+ // Not exact arguments, but still can use method bind call.
+ gen->write_call_method_bind(result, self, method, arguments);
+ }
+ } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
GDScriptCodeGenerator::Address self;
self.mode = GDScriptCodeGenerator::Address::CLASS;
gen->write_call(result, self, call->function_name, arguments);
@@ -441,6 +508,28 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
if (within_await) {
gen->write_call_async(result, base, call->function_name, arguments);
+ } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
+ // Native method, use faster path.
+ StringName class_name;
+ if (base.type.kind == GDScriptDataType::NATIVE) {
+ class_name = base.type.native_type;
+ } else {
+ class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
+ }
+ if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
+ MethodBind *method = ClassDB::get_method(class_name, call->function_name);
+ if (_have_exact_arguments(method, arguments)) {
+ // Exact arguments, use ptrcall.
+ gen->write_call_ptrcall(result, base, method, arguments);
+ } else {
+ // Not exact arguments, but still can use method bind call.
+ gen->write_call_method_bind(result, base, method, arguments);
+ }
+ } else {
+ gen->write_call(result, base, call->function_name, arguments);
+ }
+ } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
+ gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
} else {
gen->write_call(result, base, call->function_name, arguments);
}
@@ -487,7 +576,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype()));
MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
- gen->write_call_method_bind(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
+ gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
return result;
} break;
@@ -594,7 +683,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
return GDScriptCodeGenerator::Address();
}
- gen->write_operator(result, unary->variant_op, operand, GDScriptCodeGenerator::Address());
+ gen->write_unary_operator(result, unary->variant_op, operand);
if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
gen->pop_temporary();
@@ -662,7 +751,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
- gen->write_operator(result, binary->variant_op, left_operand, right_operand);
+ gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
gen->pop_temporary();
@@ -825,7 +914,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} else {
gen->write_get(value, key, prev_base);
}
- gen->write_operator(value, assignment->variant_op, value, assigned);
+ gen->write_binary_operator(value, assignment->variant_op, value, assigned);
if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
gen->pop_temporary();
}
@@ -883,7 +972,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
GDScriptCodeGenerator::Address member = codegen.add_temporary();
gen->write_get_member(member, name);
- gen->write_operator(assigned, assignment->variant_op, member, assigned);
+ gen->write_binary_operator(assigned, assignment->variant_op, member, assigned);
gen->pop_temporary();
}
@@ -933,7 +1022,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
// Perform operation.
op_result = codegen.add_temporary();
- gen->write_operator(op_result, assignment->variant_op, target, assigned);
+ gen->write_binary_operator(op_result, assignment->variant_op, target, assigned);
} else {
op_result = assigned;
assigned = GDScriptCodeGenerator::Address();
@@ -989,7 +1078,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Check type equality.
GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
- codegen.generator->write_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
+ codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
codegen.generator->write_and_left_operand(type_equality_addr);
// Get literal.
@@ -1000,7 +1089,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Check value equality.
GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
- codegen.generator->write_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
+ codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
codegen.generator->write_and_right_operand(equality_addr);
// AND both together (reuse temporary location).
@@ -1049,14 +1138,14 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Evaluate expression type.
Vector<GDScriptCodeGenerator::Address> typeof_args;
typeof_args.push_back(expr_addr);
- codegen.generator->write_call_builtin(result_addr, GDScriptFunctions::TYPE_OF, typeof_args);
+ codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
// Check type equality.
- codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
+ codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
codegen.generator->write_and_left_operand(result_addr);
// Check value equality.
- codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
+ codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
codegen.generator->write_and_right_operand(equality_test_addr);
// AND both type and value equality.
@@ -1102,7 +1191,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Check type equality.
GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
- codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
+ codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
codegen.generator->write_and_left_operand(result_addr);
// Store pattern length in constant map.
@@ -1113,12 +1202,12 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
Vector<GDScriptCodeGenerator::Address> len_args;
len_args.push_back(p_value_addr);
- codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, len_args);
+ codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), len_args);
// Test length compatibility.
temp_type.builtin_type = Variant::BOOL;
GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
- codegen.generator->write_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
+ codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
codegen.generator->write_and_right_operand(length_compat_addr);
// AND type and length check.
@@ -1167,7 +1256,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Also get type of element.
Vector<GDScriptCodeGenerator::Address> typeof_args;
typeof_args.push_back(element_addr);
- codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, typeof_args);
+ codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
// Try the pattern inside the element.
test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true);
@@ -1201,7 +1290,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Check type equality.
GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
- codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
+ codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
codegen.generator->write_and_left_operand(result_addr);
// Store pattern length in constant map.
@@ -1212,12 +1301,12 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
Vector<GDScriptCodeGenerator::Address> func_args;
func_args.push_back(p_value_addr);
- codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, func_args);
+ codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), func_args);
// Test length compatibility.
temp_type.builtin_type = Variant::BOOL;
GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
- codegen.generator->write_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
+ codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
codegen.generator->write_and_right_operand(length_compat_addr);
// AND type and length check.
@@ -1281,7 +1370,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
// Also get type of value.
func_args.clear();
func_args.push_back(element_addr);
- codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, func_args);
+ codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
// Try the pattern inside the value.
test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true);
@@ -1391,16 +1480,30 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
codegen.start_block();
// Evaluate the match expression.
+ GDScriptCodeGenerator::Address value_local = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype()));
GDScriptCodeGenerator::Address value = _parse_expression(codegen, error, match->test);
if (error) {
return error;
}
+ // Assign to local.
+ // TODO: This can be improved by passing the target to parse_expression().
+ gen->write_assign(value_local, value);
+
+ if (value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+
// Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
- GDScriptCodeGenerator::Address type = codegen.add_temporary();
+ GDScriptDataType typeof_type;
+ typeof_type.has_type = true;
+ typeof_type.kind = GDScriptDataType::BUILTIN;
+ typeof_type.builtin_type = Variant::INT;
+ GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
+
Vector<GDScriptCodeGenerator::Address> typeof_args;
typeof_args.push_back(value);
- gen->write_call_builtin(type, GDScriptFunctions::TYPE_OF, typeof_args);
+ gen->write_call_utility(type, "typeof", typeof_args);
// Now we can actually start testing.
// For each branch.
@@ -1451,12 +1554,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
gen->write_endif();
}
- gen->pop_temporary();
-
- if (value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- codegen.generator->pop_temporary();
- }
-
gen->end_match();
} break;
case GDScriptParser::Node::IF: {
@@ -1494,12 +1591,20 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
codegen.start_block();
GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype()));
+ gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype()));
+
GDScriptCodeGenerator::Address list = _parse_expression(codegen, error, for_n->list);
if (error) {
return error;
}
- gen->write_for(iterator, list);
+ gen->write_for_assignment(iterator, list);
+
+ if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+
+ gen->write_for();
error = _parse_block(codegen, for_n->loop);
if (error) {
@@ -1508,10 +1613,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
gen->write_endfor();
- if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- codegen.generator->pop_temporary();
- }
-
codegen.end_block();
} break;
case GDScriptParser::Node::WHILE: {
@@ -1668,7 +1769,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
func_name = p_func->identifier->name;
is_static = p_func->is_static;
rpc_mode = p_func->rpc_mode;
- return_type = _gdtype_from_datatype(p_func->get_datatype());
+ return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
} else {
if (p_for_ready) {
func_name = "_ready";
@@ -1685,7 +1786,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
if (p_func) {
for (int i = 0; i < p_func->parameters.size(); i++) {
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
- GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype());
+ GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
@@ -1743,7 +1844,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
return error;
}
GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
- codegen.generator->write_assign(dst_addr, src_addr);
+ codegen.generator->write_assign_default_parameter(dst_addr, src_addr);
if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
codegen.generator->pop_temporary();
}
@@ -1788,6 +1889,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
codegen.generator->set_initial_line(p_func->start_line);
#ifdef TOOLS_ENABLED
p_script->member_lines[func_name] = p_func->start_line;
+ p_script->doc_functions[func_name] = p_func->doc_description;
#endif
} else {
codegen.generator->set_initial_line(0);
@@ -1801,6 +1903,21 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
p_script->implicit_initializer = gd_function;
}
+ if (p_func) {
+ // if no return statement -> return type is void not unresolved Variant
+ if (p_func->body->has_return) {
+ gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype());
+ } else {
+ gd_function->return_type = GDScriptDataType();
+ gd_function->return_type.has_type = true;
+ gd_function->return_type.kind = GDScriptDataType::BUILTIN;
+ gd_function->return_type.builtin_type = Variant::NIL;
+ }
+#ifdef TOOLS_ENABLED
+ gd_function->default_arg_values = p_func->default_arg_values;
+#endif
+ }
+
p_script->member_functions[func_name] = gd_function;
memdelete(codegen.generator);
@@ -1830,7 +1947,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
return_type.kind = GDScriptDataType::BUILTIN;
return_type.builtin_type = Variant::NIL;
} else {
- return_type = _gdtype_from_datatype(p_variable->get_datatype());
+ return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
}
codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
@@ -1898,6 +2015,24 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
}
+#ifdef TOOLS_ENABLED
+ p_script->doc_functions.clear();
+ p_script->doc_variables.clear();
+ p_script->doc_constants.clear();
+ p_script->doc_enums.clear();
+ p_script->doc_signals.clear();
+ p_script->doc_tutorials.clear();
+
+ p_script->doc_brief_description = p_class->doc_brief_description;
+ p_script->doc_description = p_class->doc_description;
+ for (int i = 0; i < p_class->doc_tutorials.size(); i++) {
+ DocData::TutorialDoc td;
+ td.title = p_class->doc_tutorials[i].first;
+ td.link = p_class->doc_tutorials[i].second;
+ p_script->doc_tutorials.append(td);
+ }
+#endif
+
p_script->native = Ref<GDScriptNativeClass>();
p_script->base = Ref<GDScript>();
p_script->_base = nullptr;
@@ -1927,7 +2062,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->native = native;
} break;
case GDScriptDataType::GDSCRIPT: {
- Ref<GDScript> base = base_type.script_type;
+ Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
p_script->base = base;
p_script->_base = base.ptr();
@@ -1957,6 +2092,8 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
p_script->member_indices = base->member_indices;
+ native = base->native;
+ p_script->native = native;
} break;
default: {
_set_error("Parser bug: invalid inheritance.", p_class);
@@ -1994,7 +2131,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
break;
}
minfo.rpc_mode = variable->rpc_mode;
- minfo.data_type = _gdtype_from_datatype(variable->get_datatype());
+ minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
PropertyInfo prop_info = minfo.data_type;
prop_info.name = name;
@@ -2008,20 +2145,23 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
prop_info.hint = export_info.hint;
prop_info.hint_string = export_info.hint_string;
prop_info.usage = export_info.usage;
-#ifdef TOOLS_ENABLED
- if (variable->initializer != nullptr && variable->initializer->type == GDScriptParser::Node::LITERAL) {
- p_script->member_default_values[name] = static_cast<const GDScriptParser::LiteralNode *>(variable->initializer)->value;
- }
-#endif
} else {
prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
}
+#ifdef TOOLS_ENABLED
+ p_script->doc_variables[name] = variable->doc_description;
+#endif
p_script->member_info[name] = prop_info;
p_script->member_indices[name] = minfo;
p_script->members.insert(name);
#ifdef TOOLS_ENABLED
+ if (variable->initializer != nullptr && variable->initializer->is_constant) {
+ p_script->member_default_values[name] = variable->initializer->reduced_value;
+ } else {
+ p_script->member_default_values.erase(name);
+ }
p_script->member_lines[name] = variable->start_line;
#endif
} break;
@@ -2032,8 +2172,10 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->constants.insert(name, constant->initializer->reduced_value);
#ifdef TOOLS_ENABLED
-
p_script->member_lines[name] = constant->start_line;
+ if (constant->doc_description != String()) {
+ p_script->doc_constants[name] = constant->doc_description;
+ }
#endif
} break;
@@ -2044,6 +2186,15 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->constants.insert(name, enum_value.value);
#ifdef TOOLS_ENABLED
p_script->member_lines[name] = enum_value.identifier->start_line;
+ if (!p_script->doc_enums.has("@unnamed_enums")) {
+ p_script->doc_enums["@unnamed_enums"] = DocData::EnumDoc();
+ p_script->doc_enums["@unnamed_enums"].name = "@unnamed_enums";
+ }
+ DocData::ConstantDoc const_doc;
+ const_doc.name = enum_value.identifier->name;
+ const_doc.value = Variant(enum_value.value).operator String(); // TODO-DOC: enum value currently is int.
+ const_doc.description = enum_value.doc_description;
+ p_script->doc_enums["@unnamed_enums"].values.push_back(const_doc);
#endif
} break;
@@ -2079,6 +2230,11 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
parameters_names.write[j] = signal->parameters[j]->identifier->name;
}
p_script->_signals[name] = parameters_names;
+#ifdef TOOLS_ENABLED
+ if (!signal->doc_description.empty()) {
+ p_script->doc_signals[name] = signal->doc_description;
+ }
+#endif
} break;
case GDScriptParser::ClassNode::Member::ENUM: {
@@ -2095,6 +2251,16 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->constants.insert(enum_n->identifier->name, new_enum);
#ifdef TOOLS_ENABLED
p_script->member_lines[enum_n->identifier->name] = enum_n->start_line;
+ p_script->doc_enums[enum_n->identifier->name] = DocData::EnumDoc();
+ p_script->doc_enums[enum_n->identifier->name].name = enum_n->identifier->name;
+ p_script->doc_enums[enum_n->identifier->name].description = enum_n->doc_description;
+ for (int j = 0; j < enum_n->values.size(); j++) {
+ DocData::ConstantDoc const_doc;
+ const_doc.name = enum_n->values[j].identifier->name;
+ const_doc.value = Variant(enum_n->values[j].value).operator String();
+ const_doc.description = enum_n->values[j].doc_description;
+ p_script->doc_enums[enum_n->identifier->name].values.push_back(const_doc);
+ }
#endif
} break;
default:
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 80fba6a934..157c801f56 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_COMPILER_H
#define GDSCRIPT_COMPILER_H
-#include "core/set.h"
+#include "core/templates/set.h"
#include "gdscript.h"
#include "gdscript_codegen.h"
#include "gdscript_function.h"
@@ -51,12 +51,11 @@ class GDScriptCompiler {
GDScriptCodeGenerator *generator = nullptr;
Map<StringName, GDScriptCodeGenerator::Address> parameters;
Map<StringName, GDScriptCodeGenerator::Address> locals;
- List<Set<StringName>> locals_in_scope;
+ List<Map<StringName, GDScriptCodeGenerator::Address>> locals_stack;
GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
uint32_t addr = generator->add_local(p_name, p_type);
locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
- locals_in_scope.back()->get().insert(p_name);
return locals[p_name];
}
@@ -84,7 +83,7 @@ class GDScriptCompiler {
Ref<Script> script = obj->get_script();
if (script.is_valid()) {
- type.script_type = script;
+ type.script_type = script.ptr();
Ref<GDScript> gdscript = script;
if (gdscript.is_valid()) {
type.kind = GDScriptDataType::GDSCRIPT;
@@ -102,17 +101,14 @@ class GDScriptCompiler {
}
void start_block() {
- Set<StringName> scope;
- locals_in_scope.push_back(scope);
+ Map<StringName, GDScriptCodeGenerator::Address> old_locals = locals;
+ locals_stack.push_back(old_locals);
generator->start_block();
}
void end_block() {
- Set<StringName> &scope = locals_in_scope.back()->get();
- for (Set<StringName>::Element *E = scope.front(); E; E = E->next()) {
- locals.erase(E->get());
- }
- locals_in_scope.pop_back();
+ locals = locals_stack.back()->get();
+ locals_stack.pop_back();
generator->end_block();
}
};
@@ -125,7 +121,7 @@ class GDScriptCompiler {
Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
- GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
+ GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner = nullptr) const;
GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
new file mode 100644
index 0000000000..5938cfd7b2
--- /dev/null
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -0,0 +1,842 @@
+/*************************************************************************/
+/* gdscript_disassembler.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef DEBUG_ENABLED
+
+#include "gdscript_function.h"
+
+#include "core/string/string_builder.h"
+#include "gdscript.h"
+
+static String _get_variant_string(const Variant &p_variant) {
+ String txt;
+ if (p_variant.get_type() == Variant::STRING) {
+ txt = "\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::STRING_NAME) {
+ txt = "&\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::NODE_PATH) {
+ txt = "^\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::OBJECT) {
+ Object *obj = p_variant;
+ if (!obj) {
+ txt = "null";
+ } else {
+ GDScriptNativeClass *cls = Object::cast_to<GDScriptNativeClass>(obj);
+ if (cls) {
+ txt += cls->get_name();
+ txt += " (class)";
+ } else {
+ txt = obj->get_class();
+ if (obj->get_script_instance()) {
+ txt += "(" + obj->get_script_instance()->get_script()->get_path() + ")";
+ }
+ }
+ }
+ } else {
+ txt = p_variant;
+ }
+ return txt;
+}
+
+static String _disassemble_address(const GDScript *p_script, const GDScriptFunction &p_function, int p_address) {
+ int addr = p_address & GDScriptFunction::ADDR_MASK;
+
+ switch (p_address >> GDScriptFunction::ADDR_BITS) {
+ case GDScriptFunction::ADDR_TYPE_SELF: {
+ return "self";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_CLASS: {
+ return "class";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_MEMBER: {
+ return "member(" + p_script->debug_get_member_by_index(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT: {
+ return "class_const(" + p_function.get_global_name(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT: {
+ return "const(" + _get_variant_string(p_function.get_constant(addr)) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_STACK: {
+ return "stack(" + itos(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_STACK_VARIABLE: {
+ return "var_stack(" + itos(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_GLOBAL: {
+ return "global(" + _get_variant_string(GDScriptLanguage::get_singleton()->get_global_array()[addr]) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL: {
+ return "named_global(" + p_function.get_global_name(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_NIL: {
+ return "nil";
+ } break;
+ }
+
+ return "<err>";
+}
+
+void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
+#define DADDR(m_ip) (_disassemble_address(_script, *this, _code_ptr[ip + m_ip]))
+
+ for (int ip = 0; ip < _code_size;) {
+ StringBuilder text;
+ int incr = 0;
+
+ text += " ";
+ text += itos(ip);
+ text += ": ";
+
+ // This makes the compiler complain if some opcode is unchecked in the switch.
+ Opcode code = Opcode(_code_ptr[ip] & INSTR_MASK);
+ int instr_var_args = (_code_ptr[ip] & INSTR_ARGS_MASK) >> INSTR_BITS;
+
+ switch (code) {
+ case OPCODE_OPERATOR: {
+ int operation = _code_ptr[ip + 4];
+
+ text += "operator ";
+
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += " ";
+ text += Variant::get_operator_name(Variant::Operator(operation));
+ text += " ";
+ text += DADDR(2);
+
+ incr += 5;
+ } break;
+ case OPCODE_OPERATOR_VALIDATED: {
+ text += "validated operator ";
+
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += " <operator function> ";
+ text += DADDR(2);
+
+ incr += 5;
+ } break;
+ case OPCODE_EXTENDS_TEST: {
+ text += "is object ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += " is ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_IS_BUILTIN: {
+ text += "is builtin ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(1);
+ text += " is ";
+ text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 3]));
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_KEYED: {
+ text += "set keyed ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "] = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_KEYED_VALIDATED: {
+ text += "set keyed validated ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "] = ";
+ text += DADDR(3);
+
+ incr += 5;
+ } break;
+ case OPCODE_SET_INDEXED_VALIDATED: {
+ text += "set indexed validated ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "] = ";
+ text += DADDR(3);
+
+ incr += 5;
+ } break;
+ case OPCODE_GET_KEYED: {
+ text += "get keyed ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "]";
+
+ incr += 4;
+ } break;
+ case OPCODE_GET_KEYED_VALIDATED: {
+ text += "get keyed validated ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "]";
+
+ incr += 5;
+ } break;
+ case OPCODE_GET_INDEXED_VALIDATED: {
+ text += "get indexed validated ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "]";
+
+ incr += 5;
+ } break;
+ case OPCODE_SET_NAMED: {
+ text += "set_named ";
+ text += DADDR(1);
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 3]];
+ text += "\"] = ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_NAMED_VALIDATED: {
+ text += "set_named validated ";
+ text += DADDR(1);
+ text += "[\"";
+ text += "<unknown name>";
+ text += "\"] = ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_GET_NAMED: {
+ text += "get_named ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(1);
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 3]];
+ text += "\"]";
+
+ incr += 4;
+ } break;
+ case OPCODE_GET_NAMED_VALIDATED: {
+ text += "get_named validated ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(1);
+ text += "[\"";
+ text += "<unknown name>";
+ text += "\"]";
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_MEMBER: {
+ text += "set_member ";
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 2]];
+ text += "\"] = ";
+ text += DADDR(1);
+
+ incr += 3;
+ } break;
+ case OPCODE_GET_MEMBER: {
+ text += "get_member ";
+ text += DADDR(1);
+ text += " = ";
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 2]];
+ text += "\"]";
+
+ incr += 3;
+ } break;
+ case OPCODE_ASSIGN: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = ";
+ text += DADDR(2);
+
+ incr += 3;
+ } break;
+ case OPCODE_ASSIGN_TRUE: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = true";
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSIGN_FALSE: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = false";
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSIGN_TYPED_BUILTIN: {
+ text += "assign typed builtin (";
+ text += Variant::get_type_name((Variant::Type)_code_ptr[ip + 3]);
+ text += ") ";
+ text += DADDR(1);
+ text += " = ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_ASSIGN_TYPED_NATIVE: {
+ text += "assign typed native (";
+ text += DADDR(3);
+ text += ") ";
+ text += DADDR(1);
+ text += " = ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_ASSIGN_TYPED_SCRIPT: {
+ Variant script = _constants_ptr[_code_ptr[ip + 3]];
+ Script *sc = Object::cast_to<Script>(script.operator Object *());
+
+ text += "assign typed script (";
+ text += sc->get_path();
+ text += ") ";
+ text += DADDR(1);
+ text += " = ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_BUILTIN: {
+ text += "cast builtin ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(1);
+ text += " as ";
+ text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 1]));
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_NATIVE: {
+ text += "cast native ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(1);
+ text += " as ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_SCRIPT: {
+ text += "cast ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(1);
+ text += " as ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_CONSTRUCT: {
+ Variant::Type t = Variant::Type(_code_ptr[ip + 3 + instr_var_args]);
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+
+ text += "construct ";
+ text += DADDR(1 + argc);
+ text += " = ";
+
+ text += Variant::get_type_name(t) + "(";
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(i + 1);
+ }
+ text += ")";
+
+ incr = 3 + instr_var_args;
+ } break;
+ case OPCODE_CONSTRUCT_VALIDATED: {
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+
+ text += "construct validated ";
+ text += DADDR(1 + argc);
+ text += " = ";
+
+ text += "<unkown type>(";
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(i + 1);
+ }
+ text += ")";
+
+ incr = 3 + instr_var_args;
+ } break;
+ case OPCODE_CONSTRUCT_ARRAY: {
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ text += " make_array ";
+ text += DADDR(1 + argc);
+ text += " = [";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+
+ text += "]";
+
+ incr += 3 + argc;
+ } break;
+ case OPCODE_CONSTRUCT_DICTIONARY: {
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ text += "make_dict ";
+ text += DADDR(1 + argc * 2);
+ text += " = {";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i * 2 + 0);
+ text += ": ";
+ text += DADDR(1 + i * 2 + 1);
+ }
+
+ text += "}";
+
+ incr += 3 + argc * 2;
+ } break;
+ case OPCODE_CALL:
+ case OPCODE_CALL_RETURN:
+ case OPCODE_CALL_ASYNC: {
+ bool ret = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_RETURN;
+ bool async = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_ASYNC;
+
+ if (ret) {
+ text += "call-ret ";
+ } else if (async) {
+ text += "call-async ";
+ } else {
+ text += "call ";
+ }
+
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ if (ret || async) {
+ text += DADDR(2 + argc) + " = ";
+ }
+
+ text += DADDR(1 + argc) + ".";
+ text += String(_global_names_ptr[_code_ptr[ip + 2 + instr_var_args]]);
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 5 + argc;
+ } break;
+ case OPCODE_CALL_METHOD_BIND:
+ case OPCODE_CALL_METHOD_BIND_RET: {
+ bool ret = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_METHOD_BIND_RET;
+
+ if (ret) {
+ text += "call-method_bind-ret ";
+ } else {
+ text += "call-method_bind ";
+ }
+
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];
+
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ if (ret) {
+ text += DADDR(2 + argc) + " = ";
+ }
+
+ text += DADDR(1 + argc) + ".";
+ text += method->get_name();
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 5 + argc;
+ } break;
+ case OPCODE_CALL_PTRCALL_NO_RETURN: {
+ text += "call-ptrcall (no return) ";
+
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];
+
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+
+ text += DADDR(1 + argc) + ".";
+ text += method->get_name();
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 5 + argc;
+ } break;
+
+#define DISASSEMBLE_PTRCALL(m_type) \
+ case OPCODE_CALL_PTRCALL_##m_type: { \
+ text += "call-ptrcall (return "; \
+ text += #m_type; \
+ text += ") "; \
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]]; \
+ int argc = _code_ptr[ip + 1 + instr_var_args]; \
+ text += DADDR(2 + argc) + " = "; \
+ text += DADDR(1 + argc) + "."; \
+ text += method->get_name(); \
+ text += "("; \
+ for (int i = 0; i < argc; i++) { \
+ if (i > 0) \
+ text += ", "; \
+ text += DADDR(1 + i); \
+ } \
+ text += ")"; \
+ incr = 5 + argc; \
+ } break
+
+ DISASSEMBLE_PTRCALL(BOOL);
+ DISASSEMBLE_PTRCALL(INT);
+ DISASSEMBLE_PTRCALL(FLOAT);
+ DISASSEMBLE_PTRCALL(STRING);
+ DISASSEMBLE_PTRCALL(VECTOR2);
+ DISASSEMBLE_PTRCALL(VECTOR2I);
+ DISASSEMBLE_PTRCALL(RECT2);
+ DISASSEMBLE_PTRCALL(RECT2I);
+ DISASSEMBLE_PTRCALL(VECTOR3);
+ DISASSEMBLE_PTRCALL(VECTOR3I);
+ DISASSEMBLE_PTRCALL(TRANSFORM2D);
+ DISASSEMBLE_PTRCALL(PLANE);
+ DISASSEMBLE_PTRCALL(AABB);
+ DISASSEMBLE_PTRCALL(BASIS);
+ DISASSEMBLE_PTRCALL(TRANSFORM);
+ DISASSEMBLE_PTRCALL(COLOR);
+ DISASSEMBLE_PTRCALL(STRING_NAME);
+ DISASSEMBLE_PTRCALL(NODE_PATH);
+ DISASSEMBLE_PTRCALL(RID);
+ DISASSEMBLE_PTRCALL(QUAT);
+ DISASSEMBLE_PTRCALL(OBJECT);
+ DISASSEMBLE_PTRCALL(CALLABLE);
+ DISASSEMBLE_PTRCALL(SIGNAL);
+ DISASSEMBLE_PTRCALL(DICTIONARY);
+ DISASSEMBLE_PTRCALL(ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_BYTE_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_INT32_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_INT64_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_FLOAT32_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_FLOAT64_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_STRING_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_VECTOR2_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_VECTOR3_ARRAY);
+ DISASSEMBLE_PTRCALL(PACKED_COLOR_ARRAY);
+
+ case OPCODE_CALL_BUILTIN_TYPE_VALIDATED: {
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+
+ text += "call-builtin-method validated ";
+
+ text += DADDR(2 + argc) + " = ";
+
+ text += DADDR(1) + ".";
+ text += "<unknown method>";
+
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 5 + argc;
+ } break;
+ case OPCODE_CALL_UTILITY: {
+ text += "call-utility ";
+
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ text += DADDR(1 + argc) + " = ";
+
+ text += _global_names_ptr[_code_ptr[ip + 2 + instr_var_args]];
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_CALL_UTILITY_VALIDATED: {
+ text += "call-utility ";
+
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ text += DADDR(1 + argc) + " = ";
+
+ text += "<unkown function>";
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_CALL_GDSCRIPT_UTILITY: {
+ text += "call-gscript-utility ";
+
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ text += DADDR(1 + argc) + " = ";
+
+ text += "<unknown function>";
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_CALL_SELF_BASE: {
+ text += "call-self-base ";
+
+ int argc = _code_ptr[ip + 1 + instr_var_args];
+ text += DADDR(2 + argc) + " = ";
+
+ text += _global_names_ptr[_code_ptr[ip + 2 + instr_var_args]];
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_AWAIT: {
+ text += "await ";
+ text += DADDR(1);
+
+ incr += 2;
+ } break;
+ case OPCODE_AWAIT_RESUME: {
+ text += "await resume ";
+ text += DADDR(1);
+
+ incr = 2;
+ } break;
+ case OPCODE_JUMP: {
+ text += "jump ";
+ text += itos(_code_ptr[ip + 1]);
+
+ incr = 2;
+ } break;
+ case OPCODE_JUMP_IF: {
+ text += "jump-if ";
+ text += DADDR(1);
+ text += " to ";
+ text += itos(_code_ptr[ip + 2]);
+
+ incr = 3;
+ } break;
+ case OPCODE_JUMP_IF_NOT: {
+ text += "jump-if-not ";
+ text += DADDR(1);
+ text += " to ";
+ text += itos(_code_ptr[ip + 2]);
+
+ incr = 3;
+ } break;
+ case OPCODE_JUMP_TO_DEF_ARGUMENT: {
+ text += "jump-to-default-argument ";
+
+ incr = 1;
+ } break;
+ case OPCODE_RETURN: {
+ text += "return ";
+ text += DADDR(1);
+
+ incr = 2;
+ } break;
+
+#define DISASSEMBLE_ITERATE(m_type) \
+ case OPCODE_ITERATE_##m_type: { \
+ text += "for-loop (typed "; \
+ text += #m_type; \
+ text += ") "; \
+ text += DADDR(3); \
+ text += " in "; \
+ text += DADDR(2); \
+ text += " counter "; \
+ text += DADDR(1); \
+ text += " end "; \
+ text += itos(_code_ptr[ip + 4]); \
+ incr += 5; \
+ } break
+
+#define DISASSEMBLE_ITERATE_BEGIN(m_type) \
+ case OPCODE_ITERATE_BEGIN_##m_type: { \
+ text += "for-init (typed "; \
+ text += #m_type; \
+ text += ") "; \
+ text += DADDR(3); \
+ text += " in "; \
+ text += DADDR(2); \
+ text += " counter "; \
+ text += DADDR(1); \
+ text += " end "; \
+ text += itos(_code_ptr[ip + 4]); \
+ incr += 5; \
+ } break
+
+#define DISASSEMBLE_ITERATE_TYPES(m_macro) \
+ m_macro(INT); \
+ m_macro(FLOAT); \
+ m_macro(VECTOR2); \
+ m_macro(VECTOR2I); \
+ m_macro(VECTOR3); \
+ m_macro(VECTOR3I); \
+ m_macro(STRING); \
+ m_macro(DICTIONARY); \
+ m_macro(ARRAY); \
+ m_macro(PACKED_BYTE_ARRAY); \
+ m_macro(PACKED_INT32_ARRAY); \
+ m_macro(PACKED_INT64_ARRAY); \
+ m_macro(PACKED_FLOAT32_ARRAY); \
+ m_macro(PACKED_FLOAT64_ARRAY); \
+ m_macro(PACKED_STRING_ARRAY); \
+ m_macro(PACKED_VECTOR2_ARRAY); \
+ m_macro(PACKED_VECTOR3_ARRAY); \
+ m_macro(PACKED_COLOR_ARRAY); \
+ m_macro(OBJECT)
+
+ case OPCODE_ITERATE_BEGIN: {
+ text += "for-init ";
+ text += DADDR(3);
+ text += " in ";
+ text += DADDR(2);
+ text += " counter ";
+ text += DADDR(1);
+ text += " end ";
+ text += itos(_code_ptr[ip + 4]);
+
+ incr += 5;
+ } break;
+ DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE_BEGIN);
+ case OPCODE_ITERATE: {
+ text += "for-loop ";
+ text += DADDR(2);
+ text += " in ";
+ text += DADDR(2);
+ text += " counter ";
+ text += DADDR(1);
+ text += " end ";
+ text += itos(_code_ptr[ip + 4]);
+
+ incr += 5;
+ } break;
+ DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE);
+ case OPCODE_LINE: {
+ int line = _code_ptr[ip + 1] - 1;
+ if (line >= 0 && line < p_code_lines.size()) {
+ text += "line ";
+ text += itos(line + 1);
+ text += ": ";
+ text += p_code_lines[line];
+ } else {
+ text += "";
+ }
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSERT: {
+ text += "assert (";
+ text += DADDR(1);
+ text += ", ";
+ text += DADDR(2);
+ text += ")";
+
+ incr += 3;
+ } break;
+ case OPCODE_BREAKPOINT: {
+ text += "breakpoint";
+
+ incr += 1;
+ } break;
+ case OPCODE_END: {
+ text += "== END ==";
+
+ incr += 1;
+ } break;
+ }
+
+ ip += incr;
+ if (text.get_string_length() > 0) {
+ print_line(text.as_string());
+ }
+ }
+}
+
+#endif
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 2e372575da..2181d17cf0 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -30,16 +30,17 @@
#include "gdscript.h"
-#include "core/engine.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
#include "core/os/file_access.h"
#include "gdscript_analyzer.h"
#include "gdscript_compiler.h"
#include "gdscript_parser.h"
#include "gdscript_tokenizer.h"
+#include "gdscript_utility_functions.h"
#ifdef TOOLS_ENABLED
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "editor/editor_file_system.h"
#include "editor/editor_settings.h"
#endif
@@ -193,6 +194,10 @@ bool GDScriptLanguage::supports_builtin_mode() const {
return true;
}
+bool GDScriptLanguage::supports_documentation() const {
+ return true;
+}
+
int GDScriptLanguage::find_function(const String &p_function, const String &p_code) const {
GDScriptTokenizer tokenizer;
tokenizer.set_source_code(p_code);
@@ -383,8 +388,8 @@ void GDScriptLanguage::debug_get_globals(List<String> *p_globals, List<Variant>
}
bool skip = false;
- for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
- if (E->key() == GlobalConstants::get_global_constant_name(i)) {
+ for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
+ if (E->key() == CoreConstants::get_global_constant_name(i)) {
skip = true;
break;
}
@@ -407,11 +412,14 @@ void GDScriptLanguage::get_recognized_extensions(List<String> *p_extensions) con
}
void GDScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
- for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
- p_functions->push_back(GDScriptFunctions::get_info(GDScriptFunctions::Function(i)));
+ List<StringName> functions;
+ GDScriptUtilityFunctions::get_function_list(&functions);
+
+ for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
+ p_functions->push_back(GDScriptUtilityFunctions::get_function_info(E->get()));
}
- //not really "functions", but..
+ // Not really "functions", but show in documentation.
{
MethodInfo mi;
mi.name = "preload";
@@ -792,6 +800,9 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
continue;
}
option = ScriptCodeCompletionOption(member.constant->identifier->name, ScriptCodeCompletionOption::KIND_CONSTANT);
+ if (member.constant->initializer) {
+ option.default_value = member.constant->initializer->reduced_value;
+ }
break;
case GDScriptParser::ClassNode::Member::CLASS:
if (p_only_functions) {
@@ -970,7 +981,8 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
} break;
case GDScriptParser::DataType::BUILTIN: {
Callable::CallError err;
- Variant tmp = Variant::construct(base_type.builtin_type, nullptr, 0, err);
+ Variant tmp;
+ Variant::construct(base_type.builtin_type, tmp, nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
return;
}
@@ -1022,9 +1034,12 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
_find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result, p_recursion_depth + 1);
}
- for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
- MethodInfo function = GDScriptFunctions::get_info(GDScriptFunctions::Function(i));
- ScriptCodeCompletionOption option(String(GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))), ScriptCodeCompletionOption::KIND_FUNCTION);
+ List<StringName> functions;
+ GDScriptUtilityFunctions::get_function_list(&functions);
+
+ for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
+ MethodInfo function = GDScriptUtilityFunctions::get_function_info(E->get());
+ ScriptCodeCompletionOption option(String(E->get()), ScriptCodeCompletionOption::KIND_FUNCTION);
if (function.arguments.size() || (function.flags & METHOD_FLAG_VARARG)) {
option.insert_text += "(";
} else {
@@ -1050,10 +1065,8 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
}
static const char *_keywords[] = {
- "and", "in", "not", "or", "false", "PI", "TAU", "INF", "NAN", "self", "true", "as", "assert",
- "breakpoint", "class", "extends", "is", "func", "preload", "signal", "tool", "await",
- "const", "enum", "static", "super", "var", "break", "continue", "if", "elif",
- "else", "for", "pass", "return", "match", "while",
+ "false", "PI", "TAU", "INF", "NAN", "self", "true", "breakpoint", "tool", "super",
+ "break", "continue", "pass", "return",
0
};
@@ -1064,6 +1077,33 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
kw++;
}
+ static const char *_keywords_with_space[] = {
+ "and", "in", "not", "or", "as", "class", "extends", "is", "func", "signal", "await",
+ "const", "enum", "static", "var", "if", "elif", "else", "for", "match", "while",
+ 0
+ };
+
+ const char **kws = _keywords_with_space;
+ while (*kws) {
+ ScriptCodeCompletionOption option(*kws, ScriptCodeCompletionOption::KIND_PLAIN_TEXT);
+ option.insert_text += " ";
+ r_result.insert(option.display, option);
+ kws++;
+ }
+
+ static const char *_keywords_with_args[] = {
+ "assert", "preload",
+ 0
+ };
+
+ const char **kwa = _keywords_with_args;
+ while (*kwa) {
+ ScriptCodeCompletionOption option(*kwa, ScriptCodeCompletionOption::KIND_FUNCTION);
+ option.insert_text += "(";
+ r_result.insert(option.display, option);
+ kwa++;
+ }
+
Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
for (const Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E != nullptr; E = E->next()) {
if (!E->value().is_singleton) {
@@ -1255,8 +1295,8 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
r_type.type.builtin_type = GDScriptParser::get_builtin_type(call->function_name);
found = true;
break;
- } else if (GDScriptParser::get_builtin_function(call->function_name) < GDScriptFunctions::FUNC_MAX) {
- MethodInfo mi = GDScriptFunctions::get_info(GDScriptParser::get_builtin_function(call->function_name));
+ } else if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
+ MethodInfo mi = GDScriptUtilityFunctions::get_function_info(call->function_name);
r_type = _type_from_property(mi.return_val);
found = true;
break;
@@ -1520,7 +1560,8 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
found = _guess_identifier_type_from_base(c, base, id, r_type);
} else if (!found && index.type.kind == GDScriptParser::DataType::BUILTIN) {
Callable::CallError err;
- Variant base_val = Variant::construct(base.type.builtin_type, nullptr, 0, err);
+ Variant base_val;
+ Variant::construct(base.type.builtin_type, base_val, nullptr, 0, err);
bool valid = false;
Variant res = base_val.get(index.value, &valid);
if (valid) {
@@ -1557,9 +1598,14 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
Callable::CallError ce;
bool v1_use_value = p1.value.get_type() != Variant::NIL && p1.value.get_type() != Variant::OBJECT;
- Variant v1 = (v1_use_value) ? p1.value : Variant::construct(p1.type.builtin_type, nullptr, 0, ce);
+ Variant d1;
+ Variant::construct(p1.type.builtin_type, d1, nullptr, 0, ce);
+ Variant d2;
+ Variant::construct(p2.type.builtin_type, d2, nullptr, 0, ce);
+
+ Variant v1 = (v1_use_value) ? p1.value : d1;
bool v2_use_value = p2.value.get_type() != Variant::NIL && p2.value.get_type() != Variant::OBJECT;
- Variant v2 = (v2_use_value) ? p2.value : Variant::construct(p2.type.builtin_type, nullptr, 0, ce);
+ Variant v2 = (v2_use_value) ? p2.value : d2;
// avoid potential invalid ops
if ((op->variant_op == Variant::OP_DIVIDE || op->variant_op == Variant::OP_MODULE) && v2.get_type() == Variant::INT) {
v2 = 1;
@@ -1949,7 +1995,8 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
} break;
case GDScriptParser::DataType::BUILTIN: {
Callable::CallError err;
- Variant tmp = Variant::construct(base_type.builtin_type, nullptr, 0, err);
+ Variant tmp;
+ Variant::construct(base_type.builtin_type, tmp, nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
return false;
@@ -2099,7 +2146,8 @@ static bool _guess_method_return_type_from_base(GDScriptParser::CompletionContex
} break;
case GDScriptParser::DataType::BUILTIN: {
Callable::CallError err;
- Variant tmp = Variant::construct(base_type.builtin_type, nullptr, 0, err);
+ Variant tmp;
+ Variant::construct(base_type.builtin_type, tmp, nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
return false;
}
@@ -2136,9 +2184,9 @@ static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_co
r_result.insert(option.display, option);
}
} else {
- for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
- if (GlobalConstants::get_global_constant_enum(i) == current_enum) {
- ScriptCodeCompletionOption option(GlobalConstants::get_global_constant_name(i), ScriptCodeCompletionOption::KIND_ENUM);
+ for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
+ if (CoreConstants::get_global_constant_enum(i) == current_enum) {
+ ScriptCodeCompletionOption option(CoreConstants::get_global_constant_name(i), ScriptCodeCompletionOption::KIND_ENUM);
r_result.insert(option.display, option);
}
}
@@ -2254,7 +2302,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
case GDScriptParser::DataType::BUILTIN: {
if (base.get_type() == Variant::NIL) {
Callable::CallError err;
- base = Variant::construct(base_type.builtin_type, nullptr, 0, err);
+ Variant::construct(base_type.builtin_type, base, nullptr, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
return;
}
@@ -2301,13 +2349,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
GDScriptCompletionIdentifier connect_base;
- if (GDScriptParser::get_builtin_function(call->function_name) < GDScriptFunctions::FUNC_MAX) {
- MethodInfo info = GDScriptFunctions::get_info(GDScriptParser::get_builtin_function(call->function_name));
-
- if ((info.name == "load" || info.name == "preload") && bool(EditorSettings::get_singleton()->get("text_editor/completion/complete_file_paths"))) {
- _get_directory_contents(EditorFileSystem::get_singleton()->get_filesystem(), r_result);
- }
-
+ if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
+ MethodInfo info = GDScriptUtilityFunctions::get_function_info(call->function_name);
r_arghint = _make_arguments_hint(info, p_argidx);
return;
} else if (GDScriptParser::get_builtin_type(call->function_name) < Variant::VARIANT_MAX) {
@@ -2404,6 +2447,11 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
Variant::get_constants_for_type(completion_context.builtin_type, &constants);
for (const List<StringName>::Element *E = constants.front(); E != nullptr; E = E->next()) {
ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CONSTANT);
+ bool valid = false;
+ Variant default_value = Variant::get_constant_value(completion_context.builtin_type, E->get(), &valid);
+ if (valid) {
+ option.default_value = default_value;
+ }
options.insert(option.display, option);
}
} break;
@@ -2875,7 +2923,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
v = v_ref;
} else {
Callable::CallError err;
- v = Variant::construct(base_type.builtin_type, NULL, 0, err);
+ Variant::construct(base_type.builtin_type, v, NULL, 0, err);
if (err.error != Callable::CallError::CALL_OK) {
break;
}
@@ -2930,13 +2978,11 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
}
}
- for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
- if (GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i)) == p_symbol) {
- r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_METHOD;
- r_result.class_name = "@GDScript";
- r_result.class_member = p_symbol;
- return OK;
- }
+ if (GDScriptUtilityFunctions::function_exists(p_symbol)) {
+ r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_METHOD;
+ r_result.class_name = "@GDScript";
+ r_result.class_member = p_symbol;
+ return OK;
}
if ("PI" == p_symbol || "TAU" == p_symbol || "INF" == p_symbol || "NAN" == p_symbol) {
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index e59f99fc56..32372439c5 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -30,1565 +30,7 @@
#include "gdscript_function.h"
-#include "core/os/os.h"
#include "gdscript.h"
-#include "gdscript_functions.h"
-
-#ifdef DEBUG_ENABLED
-#include "core/string_builder.h"
-#endif
-
-Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const {
- int address = p_address & ADDR_MASK;
-
- //sequential table (jump table generated by compiler)
- switch ((p_address & ADDR_TYPE_MASK) >> ADDR_BITS) {
- case ADDR_TYPE_SELF: {
-#ifdef DEBUG_ENABLED
- if (unlikely(!p_instance)) {
- r_error = "Cannot access self without instance.";
- return nullptr;
- }
-#endif
- return &self;
- } break;
- case ADDR_TYPE_CLASS: {
- return &static_ref;
- } break;
- case ADDR_TYPE_MEMBER: {
-#ifdef DEBUG_ENABLED
- if (unlikely(!p_instance)) {
- r_error = "Cannot access member without instance.";
- return nullptr;
- }
-#endif
- //member indexing is O(1)
- return &p_instance->members.write[address];
- } break;
- case ADDR_TYPE_CLASS_CONSTANT: {
- //todo change to index!
- GDScript *s = p_script;
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
-#endif
- const StringName *sn = &_global_names_ptr[address];
-
- while (s) {
- GDScript *o = s;
- while (o) {
- Map<StringName, Variant>::Element *E = o->constants.find(*sn);
- if (E) {
- return &E->get();
- }
- o = o->_owner;
- }
- s = s->_base;
- }
-
- ERR_FAIL_V_MSG(nullptr, "GDScriptCompiler bug.");
- } break;
- case ADDR_TYPE_LOCAL_CONSTANT: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _constant_count, nullptr);
-#endif
- return &_constants_ptr[address];
- } break;
- case ADDR_TYPE_STACK:
- case ADDR_TYPE_STACK_VARIABLE: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _stack_size, nullptr);
-#endif
- return &p_stack[address];
- } break;
- case ADDR_TYPE_GLOBAL: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), nullptr);
-#endif
- return &GDScriptLanguage::get_singleton()->get_global_array()[address];
- } break;
-#ifdef TOOLS_ENABLED
- case ADDR_TYPE_NAMED_GLOBAL: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
-#endif
- StringName id = _global_names_ptr[address];
-
- if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) {
- return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id];
- } else {
- r_error = "Autoload singleton '" + String(id) + "' has been removed.";
- return nullptr;
- }
- } break;
-#endif
- case ADDR_TYPE_NIL: {
- return &nil;
- } break;
- }
-
- ERR_FAIL_V_MSG(nullptr, "Bad code! (unknown addressing mode).");
- return nullptr;
-}
-
-#ifdef DEBUG_ENABLED
-static String _get_var_type(const Variant *p_var) {
- String basestr;
-
- if (p_var->get_type() == Variant::OBJECT) {
- bool was_freed;
- Object *bobj = p_var->get_validated_object_with_check(was_freed);
- if (!bobj) {
- if (was_freed) {
- basestr = "null instance";
- } else {
- basestr = "previously freed";
- }
- } else {
- if (bobj->get_script_instance()) {
- basestr = bobj->get_class() + " (" + bobj->get_script_instance()->get_script()->get_path().get_file() + ")";
- } else {
- basestr = bobj->get_class();
- }
- }
-
- } else {
- basestr = Variant::get_type_name(p_var->get_type());
- }
-
- return basestr;
-}
-#endif // DEBUG_ENABLED
-
-String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const {
- String err_text;
-
- if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- int errorarg = p_err.argument;
- // Handle the Object to Object case separately as we don't have further class details.
-#ifdef DEBUG_ENABLED
- if (p_err.expected == Variant::OBJECT && argptrs[errorarg]->get_type() == p_err.expected) {
- err_text = "Invalid type in " + p_where + ". The Object-derived class of argument " + itos(errorarg + 1) + " (" + _get_var_type(argptrs[errorarg]) + ") is not a subclass of the expected argument class.";
- } else
-#endif // DEBUG_ENABLED
- {
- err_text = "Invalid type in " + p_where + ". Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(p_err.expected)) + ".";
- }
- } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
- err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments.";
- } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
- err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments.";
- } else if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- err_text = "Invalid call. Nonexistent " + p_where + ".";
- } else if (p_err.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
- err_text = "Attempt to call " + p_where + " on a null instance.";
- } else {
- err_text = "Bug, call error: #" + itos(p_err.error);
- }
-
- return err_text;
-}
-
-#if defined(__GNUC__)
-#define OPCODES_TABLE \
- static const void *switch_table_ops[] = { \
- &&OPCODE_OPERATOR, \
- &&OPCODE_EXTENDS_TEST, \
- &&OPCODE_IS_BUILTIN, \
- &&OPCODE_SET, \
- &&OPCODE_GET, \
- &&OPCODE_SET_NAMED, \
- &&OPCODE_GET_NAMED, \
- &&OPCODE_SET_MEMBER, \
- &&OPCODE_GET_MEMBER, \
- &&OPCODE_ASSIGN, \
- &&OPCODE_ASSIGN_TRUE, \
- &&OPCODE_ASSIGN_FALSE, \
- &&OPCODE_ASSIGN_TYPED_BUILTIN, \
- &&OPCODE_ASSIGN_TYPED_NATIVE, \
- &&OPCODE_ASSIGN_TYPED_SCRIPT, \
- &&OPCODE_CAST_TO_BUILTIN, \
- &&OPCODE_CAST_TO_NATIVE, \
- &&OPCODE_CAST_TO_SCRIPT, \
- &&OPCODE_CONSTRUCT, \
- &&OPCODE_CONSTRUCT_ARRAY, \
- &&OPCODE_CONSTRUCT_DICTIONARY, \
- &&OPCODE_CALL, \
- &&OPCODE_CALL_RETURN, \
- &&OPCODE_CALL_ASYNC, \
- &&OPCODE_CALL_BUILT_IN, \
- &&OPCODE_CALL_SELF_BASE, \
- &&OPCODE_AWAIT, \
- &&OPCODE_AWAIT_RESUME, \
- &&OPCODE_JUMP, \
- &&OPCODE_JUMP_IF, \
- &&OPCODE_JUMP_IF_NOT, \
- &&OPCODE_JUMP_TO_DEF_ARGUMENT, \
- &&OPCODE_RETURN, \
- &&OPCODE_ITERATE_BEGIN, \
- &&OPCODE_ITERATE, \
- &&OPCODE_ASSERT, \
- &&OPCODE_BREAKPOINT, \
- &&OPCODE_LINE, \
- &&OPCODE_END \
- }; \
- static_assert((sizeof(switch_table_ops) / sizeof(switch_table_ops[0]) == (OPCODE_END + 1)), "Opcodes in jump table aren't the same as opcodes in enum.");
-
-#define OPCODE(m_op) \
- m_op:
-#define OPCODE_WHILE(m_test)
-#define OPCODES_END \
- OPSEXIT:
-#define OPCODES_OUT \
- OPSOUT:
-#define DISPATCH_OPCODE goto *switch_table_ops[_code_ptr[ip]]
-#define OPCODE_SWITCH(m_test) DISPATCH_OPCODE;
-#define OPCODE_BREAK goto OPSEXIT
-#define OPCODE_OUT goto OPSOUT
-#else
-#define OPCODES_TABLE
-#define OPCODE(m_op) case m_op:
-#define OPCODE_WHILE(m_test) while (m_test)
-#define OPCODES_END
-#define OPCODES_OUT
-#define DISPATCH_OPCODE continue
-#define OPCODE_SWITCH(m_test) switch (m_test)
-#define OPCODE_BREAK break
-#define OPCODE_OUT break
-#endif
-
-Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state) {
- OPCODES_TABLE;
-
- if (!_code_ptr) {
- return Variant();
- }
-
- r_err.error = Callable::CallError::CALL_OK;
-
- Variant self;
- Variant static_ref;
- Variant retvalue;
- Variant *stack = nullptr;
- Variant **call_args;
- int defarg = 0;
-
-#ifdef DEBUG_ENABLED
-
- //GDScriptLanguage::get_singleton()->calls++;
-
-#endif
-
- uint32_t alloca_size = 0;
- GDScript *script;
- int ip = 0;
- int line = _initial_line;
-
- if (p_state) {
- //use existing (supplied) state (awaited)
- stack = (Variant *)p_state->stack.ptr();
- call_args = (Variant **)&p_state->stack.ptr()[sizeof(Variant) * p_state->stack_size]; //ptr() to avoid bounds check
- line = p_state->line;
- ip = p_state->ip;
- alloca_size = p_state->stack.size();
- script = p_state->script;
- p_instance = p_state->instance;
- defarg = p_state->defarg;
- self = p_state->self;
-
- } else {
- if (p_argcount != _argument_count) {
- if (p_argcount > _argument_count) {
- r_err.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_err.argument = _argument_count;
-
- return Variant();
- } else if (p_argcount < _argument_count - _default_arg_count) {
- r_err.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_err.argument = _argument_count - _default_arg_count;
- return Variant();
- } else {
- defarg = _argument_count - p_argcount;
- }
- }
-
- alloca_size = sizeof(Variant *) * _call_size + sizeof(Variant) * _stack_size;
-
- if (alloca_size) {
- uint8_t *aptr = (uint8_t *)alloca(alloca_size);
-
- if (_stack_size) {
- stack = (Variant *)aptr;
- for (int i = 0; i < p_argcount; i++) {
- if (!argument_types[i].has_type) {
- memnew_placement(&stack[i], Variant(*p_args[i]));
- continue;
- }
-
- if (!argument_types[i].is_type(*p_args[i], true)) {
- r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_err.argument = i;
- r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
- return Variant();
- }
- if (argument_types[i].kind == GDScriptDataType::BUILTIN) {
- Variant arg = Variant::construct(argument_types[i].builtin_type, &p_args[i], 1, r_err);
- memnew_placement(&stack[i], Variant(arg));
- } else {
- memnew_placement(&stack[i], Variant(*p_args[i]));
- }
- }
- for (int i = p_argcount; i < _stack_size; i++) {
- memnew_placement(&stack[i], Variant);
- }
- } else {
- stack = nullptr;
- }
-
- if (_call_size) {
- call_args = (Variant **)&aptr[sizeof(Variant) * _stack_size];
- } else {
- call_args = nullptr;
- }
-
- } else {
- stack = nullptr;
- call_args = nullptr;
- }
-
- if (p_instance) {
- if (p_instance->base_ref && static_cast<Reference *>(p_instance->owner)->is_referenced()) {
- self = REF(static_cast<Reference *>(p_instance->owner));
- } else {
- self = p_instance->owner;
- }
- script = p_instance->script.ptr();
- } else {
- script = _script;
- }
- }
-
- static_ref = script;
-
- String err_text;
-
-#ifdef DEBUG_ENABLED
-
- if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->enter_function(p_instance, this, stack, &ip, &line);
- }
-
-#define GD_ERR_BREAK(m_cond) \
- { \
- if (unlikely(m_cond)) { \
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \
- OPCODE_BREAK; \
- } \
- }
-
-#define CHECK_SPACE(m_space) \
- GD_ERR_BREAK((ip + m_space) > _code_size)
-
-#define GET_VARIANT_PTR(m_v, m_code_ofs) \
- Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); \
- if (unlikely(!m_v)) \
- OPCODE_BREAK;
-
-#else
-#define GD_ERR_BREAK(m_cond)
-#define CHECK_SPACE(m_space)
-#define GET_VARIANT_PTR(m_v, m_code_ofs) \
- Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text);
-
-#endif
-
-#ifdef DEBUG_ENABLED
-
- uint64_t function_start_time = 0;
- uint64_t function_call_time = 0;
-
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_start_time = OS::get_singleton()->get_ticks_usec();
- function_call_time = 0;
- profile.call_count++;
- profile.frame_call_count++;
- }
- bool exit_ok = false;
- bool awaited = false;
-#endif
-
-#ifdef DEBUG_ENABLED
- OPCODE_WHILE(ip < _code_size) {
- int last_opcode = _code_ptr[ip];
-#else
- OPCODE_WHILE(true) {
-#endif
-
- OPCODE_SWITCH(_code_ptr[ip]) {
- OPCODE(OPCODE_OPERATOR) {
- CHECK_SPACE(5);
-
- bool valid;
- Variant::Operator op = (Variant::Operator)_code_ptr[ip + 1];
- GD_ERR_BREAK(op >= Variant::OP_MAX);
-
- GET_VARIANT_PTR(a, 2);
- GET_VARIANT_PTR(b, 3);
- GET_VARIANT_PTR(dst, 4);
-
-#ifdef DEBUG_ENABLED
-
- Variant ret;
- Variant::evaluate(op, *a, *b, ret, valid);
-#else
- Variant::evaluate(op, *a, *b, *dst, valid);
-#endif
-#ifdef DEBUG_ENABLED
- if (!valid) {
- if (ret.get_type() == Variant::STRING) {
- //return a string when invalid with the error
- err_text = ret;
- err_text += " in operator '" + Variant::get_operator_name(op) + "'.";
- } else {
- err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'.";
- }
- OPCODE_BREAK;
- }
- *dst = ret;
-#endif
- ip += 5;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_EXTENDS_TEST) {
- CHECK_SPACE(4);
-
- GET_VARIANT_PTR(a, 1);
- GET_VARIANT_PTR(b, 2);
- GET_VARIANT_PTR(dst, 3);
-
-#ifdef DEBUG_ENABLED
- if (b->get_type() != Variant::OBJECT || b->operator Object *() == nullptr) {
- err_text = "Right operand of 'is' is not a class.";
- OPCODE_BREAK;
- }
-#endif
-
- bool extends_ok = false;
- if (a->get_type() == Variant::OBJECT && a->operator Object *() != nullptr) {
-#ifdef DEBUG_ENABLED
- bool was_freed;
- Object *obj_A = a->get_validated_object_with_check(was_freed);
-
- if (was_freed) {
- err_text = "Left operand of 'is' is a previously freed instance.";
- OPCODE_BREAK;
- }
-
- Object *obj_B = b->get_validated_object_with_check(was_freed);
-
- if (was_freed) {
- err_text = "Right operand of 'is' is a previously freed instance.";
- OPCODE_BREAK;
- }
-#else
-
- Object *obj_A = *a;
- Object *obj_B = *b;
-#endif // DEBUG_ENABLED
-
- GDScript *scr_B = Object::cast_to<GDScript>(obj_B);
-
- if (scr_B) {
- //if B is a script, the only valid condition is that A has an instance which inherits from the script
- //in other situation, this shoul return false.
-
- if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) {
- GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr());
- //bool found=false;
- while (cmp) {
- if (cmp == scr_B) {
- //inherits from script, all ok
- extends_ok = true;
- break;
- }
-
- cmp = cmp->_base;
- }
- }
-
- } else {
- GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B);
-
-#ifdef DEBUG_ENABLED
- if (!nc) {
- err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
- OPCODE_BREAK;
- }
-#endif
- extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
- }
- }
-
- *dst = extends_ok;
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_IS_BUILTIN) {
- CHECK_SPACE(4);
-
- GET_VARIANT_PTR(value, 1);
- Variant::Type var_type = (Variant::Type)_code_ptr[ip + 2];
- GET_VARIANT_PTR(dst, 3);
-
- GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX);
-
- *dst = value->get_type() == var_type;
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_SET) {
- CHECK_SPACE(3);
-
- GET_VARIANT_PTR(dst, 1);
- GET_VARIANT_PTR(index, 2);
- GET_VARIANT_PTR(value, 3);
-
- bool valid;
- dst->set(*index, *value, &valid);
-
-#ifdef DEBUG_ENABLED
- if (!valid) {
- String v = index->operator String();
- if (v != "") {
- v = "'" + v + "'";
- } else {
- v = "of type '" + _get_var_type(index) + "'";
- }
- err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'";
- OPCODE_BREAK;
- }
-#endif
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_GET) {
- CHECK_SPACE(3);
-
- GET_VARIANT_PTR(src, 1);
- GET_VARIANT_PTR(index, 2);
- GET_VARIANT_PTR(dst, 3);
-
- bool valid;
-#ifdef DEBUG_ENABLED
- //allow better error message in cases where src and dst are the same stack position
- Variant ret = src->get(*index, &valid);
-#else
- *dst = src->get(*index, &valid);
-
-#endif
-#ifdef DEBUG_ENABLED
- if (!valid) {
- String v = index->operator String();
- if (v != "") {
- v = "'" + v + "'";
- } else {
- v = "of type '" + _get_var_type(index) + "'";
- }
- err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "').";
- OPCODE_BREAK;
- }
- *dst = ret;
-#endif
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_SET_NAMED) {
- CHECK_SPACE(3);
-
- GET_VARIANT_PTR(dst, 1);
- GET_VARIANT_PTR(value, 3);
-
- int indexname = _code_ptr[ip + 2];
-
- GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
- const StringName *index = &_global_names_ptr[indexname];
-
- bool valid;
- dst->set_named(*index, *value, &valid);
-
-#ifdef DEBUG_ENABLED
- if (!valid) {
- String err_type;
- err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'.";
- OPCODE_BREAK;
- }
-#endif
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_GET_NAMED) {
- CHECK_SPACE(4);
-
- GET_VARIANT_PTR(src, 1);
- GET_VARIANT_PTR(dst, 3);
-
- int indexname = _code_ptr[ip + 2];
-
- GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
- const StringName *index = &_global_names_ptr[indexname];
-
- bool valid;
-#ifdef DEBUG_ENABLED
- //allow better error message in cases where src and dst are the same stack position
- Variant ret = src->get_named(*index, &valid);
-
-#else
- *dst = src->get_named(*index, &valid);
-#endif
-#ifdef DEBUG_ENABLED
- if (!valid) {
- if (src->has_method(*index)) {
- err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "'). Did you mean '." + index->operator String() + "()' or funcref(obj, \"" + index->operator String() + "\") ?";
- } else {
- err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
- }
- OPCODE_BREAK;
- }
- *dst = ret;
-#endif
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_SET_MEMBER) {
- CHECK_SPACE(3);
- int indexname = _code_ptr[ip + 1];
- GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
- const StringName *index = &_global_names_ptr[indexname];
- GET_VARIANT_PTR(src, 2);
-
- bool valid;
-#ifndef DEBUG_ENABLED
- ClassDB::set_property(p_instance->owner, *index, *src, &valid);
-#else
- bool ok = ClassDB::set_property(p_instance->owner, *index, *src, &valid);
- if (!ok) {
- err_text = "Internal error setting property: " + String(*index);
- OPCODE_BREAK;
- } else if (!valid) {
- err_text = "Error setting property '" + String(*index) + "' with value of type " + Variant::get_type_name(src->get_type()) + ".";
- OPCODE_BREAK;
- }
-#endif
- ip += 3;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_GET_MEMBER) {
- CHECK_SPACE(3);
- int indexname = _code_ptr[ip + 1];
- GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
- const StringName *index = &_global_names_ptr[indexname];
- GET_VARIANT_PTR(dst, 2);
-
-#ifndef DEBUG_ENABLED
- ClassDB::get_property(p_instance->owner, *index, *dst);
-#else
- bool ok = ClassDB::get_property(p_instance->owner, *index, *dst);
- if (!ok) {
- err_text = "Internal error getting property: " + String(*index);
- OPCODE_BREAK;
- }
-#endif
- ip += 3;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ASSIGN) {
- CHECK_SPACE(3);
- GET_VARIANT_PTR(dst, 1);
- GET_VARIANT_PTR(src, 2);
-
- *dst = *src;
-
- ip += 3;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ASSIGN_TRUE) {
- CHECK_SPACE(2);
- GET_VARIANT_PTR(dst, 1);
-
- *dst = true;
-
- ip += 2;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ASSIGN_FALSE) {
- CHECK_SPACE(2);
- GET_VARIANT_PTR(dst, 1);
-
- *dst = false;
-
- ip += 2;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ASSIGN_TYPED_BUILTIN) {
- CHECK_SPACE(4);
- GET_VARIANT_PTR(dst, 2);
- GET_VARIANT_PTR(src, 3);
-
- Variant::Type var_type = (Variant::Type)_code_ptr[ip + 1];
- GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX);
-
- if (src->get_type() != var_type) {
-#ifdef DEBUG_ENABLED
- if (Variant::can_convert_strict(src->get_type(), var_type)) {
-#endif // DEBUG_ENABLED
- Callable::CallError ce;
- *dst = Variant::construct(var_type, const_cast<const Variant **>(&src), 1, ce);
- } else {
-#ifdef DEBUG_ENABLED
- err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
- "' to a variable of type '" + Variant::get_type_name(var_type) + "'.";
- OPCODE_BREAK;
- }
- } else {
-#endif // DEBUG_ENABLED
- *dst = *src;
- }
-
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ASSIGN_TYPED_NATIVE) {
- CHECK_SPACE(4);
- GET_VARIANT_PTR(dst, 2);
- GET_VARIANT_PTR(src, 3);
-
-#ifdef DEBUG_ENABLED
- GET_VARIANT_PTR(type, 1);
- GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *());
- GD_ERR_BREAK(!nc);
- if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
- err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
- "' to a variable of type '" + nc->get_name() + "'.";
- OPCODE_BREAK;
- }
- Object *src_obj = src->operator Object *();
-
- if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) {
- err_text = "Trying to assign value of type '" + src_obj->get_class_name() +
- "' to a variable of type '" + nc->get_name() + "'.";
- OPCODE_BREAK;
- }
-#endif // DEBUG_ENABLED
- *dst = *src;
-
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ASSIGN_TYPED_SCRIPT) {
- CHECK_SPACE(4);
- GET_VARIANT_PTR(dst, 2);
- GET_VARIANT_PTR(src, 3);
-
-#ifdef DEBUG_ENABLED
- GET_VARIANT_PTR(type, 1);
- Script *base_type = Object::cast_to<Script>(type->operator Object *());
-
- GD_ERR_BREAK(!base_type);
-
- if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
- err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'.";
- OPCODE_BREAK;
- }
-
- if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) {
- ScriptInstance *scr_inst = src->operator Object *()->get_script_instance();
- if (!scr_inst) {
- err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() +
- "' to a variable of type '" + base_type->get_path().get_file() + "'.";
- OPCODE_BREAK;
- }
-
- Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr();
- bool valid = false;
-
- while (src_type) {
- if (src_type == base_type) {
- valid = true;
- break;
- }
- src_type = src_type->get_base_script().ptr();
- }
-
- if (!valid) {
- err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() +
- "' to a variable of type '" + base_type->get_path().get_file() + "'.";
- OPCODE_BREAK;
- }
- }
-#endif // DEBUG_ENABLED
-
- *dst = *src;
-
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CAST_TO_BUILTIN) {
- CHECK_SPACE(4);
- Variant::Type to_type = (Variant::Type)_code_ptr[ip + 1];
- GET_VARIANT_PTR(src, 2);
- GET_VARIANT_PTR(dst, 3);
-
- GD_ERR_BREAK(to_type < 0 || to_type >= Variant::VARIANT_MAX);
-
- Callable::CallError err;
- *dst = Variant::construct(to_type, (const Variant **)&src, 1, err);
-
-#ifdef DEBUG_ENABLED
- if (err.error != Callable::CallError::CALL_OK) {
- err_text = "Invalid cast: could not convert value to '" + Variant::get_type_name(to_type) + "'.";
- OPCODE_BREAK;
- }
-#endif
-
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CAST_TO_NATIVE) {
- CHECK_SPACE(4);
- GET_VARIANT_PTR(to_type, 1);
- GET_VARIANT_PTR(src, 2);
- GET_VARIANT_PTR(dst, 3);
-
- GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(to_type->operator Object *());
- GD_ERR_BREAK(!nc);
-
-#ifdef DEBUG_ENABLED
- if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
- err_text = "Invalid cast: can't convert a non-object value to an object type.";
- OPCODE_BREAK;
- }
-#endif
- Object *src_obj = src->operator Object *();
-
- if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) {
- *dst = Variant(); // invalid cast, assign NULL
- } else {
- *dst = *src;
- }
-
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CAST_TO_SCRIPT) {
- CHECK_SPACE(4);
- GET_VARIANT_PTR(to_type, 1);
- GET_VARIANT_PTR(src, 2);
- GET_VARIANT_PTR(dst, 3);
-
- Script *base_type = Object::cast_to<Script>(to_type->operator Object *());
-
- GD_ERR_BREAK(!base_type);
-
-#ifdef DEBUG_ENABLED
- if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
- err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'.";
- OPCODE_BREAK;
- }
-#endif
-
- bool valid = false;
-
- if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) {
- ScriptInstance *scr_inst = src->operator Object *()->get_script_instance();
-
- if (scr_inst) {
- Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr();
-
- while (src_type) {
- if (src_type == base_type) {
- valid = true;
- break;
- }
- src_type = src_type->get_base_script().ptr();
- }
- }
- }
-
- if (valid) {
- *dst = *src; // Valid cast, copy the source object
- } else {
- *dst = Variant(); // invalid cast, assign NULL
- }
-
- ip += 4;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CONSTRUCT) {
- CHECK_SPACE(2);
- Variant::Type t = Variant::Type(_code_ptr[ip + 1]);
- int argc = _code_ptr[ip + 2];
- CHECK_SPACE(argc + 2);
- Variant **argptrs = call_args;
- for (int i = 0; i < argc; i++) {
- GET_VARIANT_PTR(v, 3 + i);
- argptrs[i] = v;
- }
-
- GET_VARIANT_PTR(dst, 3 + argc);
- Callable::CallError err;
- *dst = Variant::construct(t, (const Variant **)argptrs, argc, err);
-
-#ifdef DEBUG_ENABLED
- if (err.error != Callable::CallError::CALL_OK) {
- err_text = _get_call_error(err, "'" + Variant::get_type_name(t) + "' constructor", (const Variant **)argptrs);
- OPCODE_BREAK;
- }
-#endif
-
- ip += 4 + argc;
- //construct a basic type
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CONSTRUCT_ARRAY) {
- CHECK_SPACE(1);
- int argc = _code_ptr[ip + 1];
- Array array; //arrays are always shared
- array.resize(argc);
- CHECK_SPACE(argc + 2);
-
- for (int i = 0; i < argc; i++) {
- GET_VARIANT_PTR(v, 2 + i);
- array[i] = *v;
- }
-
- GET_VARIANT_PTR(dst, 2 + argc);
-
- *dst = array;
-
- ip += 3 + argc;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CONSTRUCT_DICTIONARY) {
- CHECK_SPACE(1);
- int argc = _code_ptr[ip + 1];
- Dictionary dict; //arrays are always shared
-
- CHECK_SPACE(argc * 2 + 2);
-
- for (int i = 0; i < argc; i++) {
- GET_VARIANT_PTR(k, 2 + i * 2 + 0);
- GET_VARIANT_PTR(v, 2 + i * 2 + 1);
- dict[*k] = *v;
- }
-
- GET_VARIANT_PTR(dst, 2 + argc * 2);
-
- *dst = dict;
-
- ip += 3 + argc * 2;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CALL_ASYNC)
- OPCODE(OPCODE_CALL_RETURN)
- OPCODE(OPCODE_CALL) {
- CHECK_SPACE(4);
- bool call_ret = _code_ptr[ip] != OPCODE_CALL;
-#ifdef DEBUG_ENABLED
- bool call_async = _code_ptr[ip] == OPCODE_CALL_ASYNC;
-#endif
-
- int argc = _code_ptr[ip + 1];
- GET_VARIANT_PTR(base, 2);
- int nameg = _code_ptr[ip + 3];
-
- GD_ERR_BREAK(nameg < 0 || nameg >= _global_names_count);
- const StringName *methodname = &_global_names_ptr[nameg];
-
- GD_ERR_BREAK(argc < 0);
- ip += 4;
- CHECK_SPACE(argc + 1);
- Variant **argptrs = call_args;
-
- for (int i = 0; i < argc; i++) {
- GET_VARIANT_PTR(v, i);
- argptrs[i] = v;
- }
-
-#ifdef DEBUG_ENABLED
- uint64_t call_time = 0;
-
- if (GDScriptLanguage::get_singleton()->profiling) {
- call_time = OS::get_singleton()->get_ticks_usec();
- }
-
-#endif
- Callable::CallError err;
- if (call_ret) {
- GET_VARIANT_PTR(ret, argc);
- base->call_ptr(*methodname, (const Variant **)argptrs, argc, ret, err);
-#ifdef DEBUG_ENABLED
- if (!call_async && ret->get_type() == Variant::OBJECT) {
- // Check if getting a function state without await.
- bool was_freed = false;
- Object *obj = ret->get_validated_object_with_check(was_freed);
-
- if (was_freed) {
- err_text = "Got a freed object as a result of the call.";
- OPCODE_BREAK;
- }
- if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
- err_text = R"(Trying to call an async function without "await".)";
- OPCODE_BREAK;
- }
- }
-#endif
- } else {
- base->call_ptr(*methodname, (const Variant **)argptrs, argc, nullptr, err);
- }
-#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
- }
-
- if (err.error != Callable::CallError::CALL_OK) {
- String methodstr = *methodname;
- String basestr = _get_var_type(base);
-
- if (methodstr == "call") {
- if (argc >= 1) {
- methodstr = String(*argptrs[0]) + " (via call)";
- if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- err.argument += 1;
- }
- }
- } else if (methodstr == "free") {
- if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- if (base->is_ref()) {
- err_text = "Attempted to free a reference.";
- OPCODE_BREAK;
- } else if (base->get_type() == Variant::OBJECT) {
- err_text = "Attempted to free a locked object (calling or emitting).";
- OPCODE_BREAK;
- }
- }
- }
- err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs);
- OPCODE_BREAK;
- }
-#endif
-
- //_call_func(nullptr,base,*methodname,ip,argc,p_instance,stack);
- ip += argc + 1;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CALL_BUILT_IN) {
- CHECK_SPACE(4);
-
- GDScriptFunctions::Function func = GDScriptFunctions::Function(_code_ptr[ip + 1]);
- int argc = _code_ptr[ip + 2];
- GD_ERR_BREAK(argc < 0);
-
- ip += 3;
- CHECK_SPACE(argc + 1);
- Variant **argptrs = call_args;
-
- for (int i = 0; i < argc; i++) {
- GET_VARIANT_PTR(v, i);
- argptrs[i] = v;
- }
-
- GET_VARIANT_PTR(dst, argc);
-
- Callable::CallError err;
-
- GDScriptFunctions::call(func, (const Variant **)argptrs, argc, *dst, err);
-
-#ifdef DEBUG_ENABLED
- if (err.error != Callable::CallError::CALL_OK) {
- String methodstr = GDScriptFunctions::get_func_name(func);
- if (dst->get_type() == Variant::STRING) {
- //call provided error string
- err_text = "Error calling built-in function '" + methodstr + "': " + String(*dst);
- } else {
- err_text = _get_call_error(err, "built-in function '" + methodstr + "'", (const Variant **)argptrs);
- }
- OPCODE_BREAK;
- }
-#endif
- ip += argc + 1;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_CALL_SELF_BASE) {
- CHECK_SPACE(2);
- int self_fun = _code_ptr[ip + 1];
-
-#ifdef DEBUG_ENABLED
- if (self_fun < 0 || self_fun >= _global_names_count) {
- err_text = "compiler bug, function name not found";
- OPCODE_BREAK;
- }
-#endif
- const StringName *methodname = &_global_names_ptr[self_fun];
-
- int argc = _code_ptr[ip + 2];
-
- CHECK_SPACE(2 + argc + 1);
-
- Variant **argptrs = call_args;
-
- for (int i = 0; i < argc; i++) {
- GET_VARIANT_PTR(v, i + 3);
- argptrs[i] = v;
- }
-
- GET_VARIANT_PTR(dst, argc + 3);
-
- const GDScript *gds = _script;
-
- const Map<StringName, GDScriptFunction *>::Element *E = nullptr;
- while (gds->base.ptr()) {
- gds = gds->base.ptr();
- E = gds->member_functions.find(*methodname);
- if (E) {
- break;
- }
- }
-
- Callable::CallError err;
-
- if (E) {
- *dst = E->get()->call(p_instance, (const Variant **)argptrs, argc, err);
- } else if (gds->native.ptr()) {
- if (*methodname != GDScriptLanguage::get_singleton()->strings._init) {
- MethodBind *mb = ClassDB::get_method(gds->native->get_name(), *methodname);
- if (!mb) {
- err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- } else {
- *dst = mb->call(p_instance->owner, (const Variant **)argptrs, argc, err);
- }
- } else {
- err.error = Callable::CallError::CALL_OK;
- }
- } else {
- if (*methodname != GDScriptLanguage::get_singleton()->strings._init) {
- err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- } else {
- err.error = Callable::CallError::CALL_OK;
- }
- }
-
- if (err.error != Callable::CallError::CALL_OK) {
- String methodstr = *methodname;
- err_text = _get_call_error(err, "function '" + methodstr + "'", (const Variant **)argptrs);
-
- OPCODE_BREAK;
- }
-
- ip += 4 + argc;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_AWAIT) {
- CHECK_SPACE(2);
-
- //do the oneshot connect
- GET_VARIANT_PTR(argobj, 1);
-
- Signal sig;
- bool is_signal = true;
-
- {
- Variant result = *argobj;
-
- if (argobj->get_type() == Variant::OBJECT) {
- bool was_freed = false;
- Object *obj = argobj->get_validated_object_with_check(was_freed);
-
- if (was_freed) {
- err_text = "Trying to await on a freed object.";
- OPCODE_BREAK;
- }
-
- // Is this even possible to be null at this point?
- if (obj) {
- if (obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
- static StringName completed = _scs_create("completed");
- result = Signal(obj, completed);
- }
- }
- }
-
- if (result.get_type() != Variant::SIGNAL) {
- ip += 4; // Skip OPCODE_AWAIT_RESUME and its data.
- // The stack pointer should be the same, so we don't need to set a return value.
- is_signal = false;
- } else {
- sig = result;
- }
- }
-
- if (is_signal) {
- Ref<GDScriptFunctionState> gdfs = memnew(GDScriptFunctionState);
- gdfs->function = this;
-
- gdfs->state.stack.resize(alloca_size);
- //copy variant stack
- for (int i = 0; i < _stack_size; i++) {
- memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i]));
- }
- gdfs->state.stack_size = _stack_size;
- gdfs->state.self = self;
- gdfs->state.alloca_size = alloca_size;
- gdfs->state.ip = ip + 2;
- gdfs->state.line = line;
- gdfs->state.script = _script;
- {
- MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- _script->pending_func_states.add(&gdfs->scripts_list);
- if (p_instance) {
- gdfs->state.instance = p_instance;
- p_instance->pending_func_states.add(&gdfs->instances_list);
- } else {
- gdfs->state.instance = nullptr;
- }
- }
-#ifdef DEBUG_ENABLED
- gdfs->state.function_name = name;
- gdfs->state.script_path = _script->get_path();
-#endif
- gdfs->state.defarg = defarg;
- gdfs->function = this;
-
- retvalue = gdfs;
-
- Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback"), varray(gdfs), Object::CONNECT_ONESHOT);
- if (err != OK) {
- err_text = "Error connecting to signal: " + sig.get_name() + " during await.";
- OPCODE_BREAK;
- }
-
-#ifdef DEBUG_ENABLED
- exit_ok = true;
- awaited = true;
-#endif
- OPCODE_BREAK;
- }
- }
- DISPATCH_OPCODE; // Needed for synchronous calls (when result is immediately available).
-
- OPCODE(OPCODE_AWAIT_RESUME) {
- CHECK_SPACE(2);
-#ifdef DEBUG_ENABLED
- if (!p_state) {
- err_text = ("Invalid Resume (bug?)");
- OPCODE_BREAK;
- }
-#endif
- GET_VARIANT_PTR(result, 1);
- *result = p_state->result;
- ip += 2;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_JUMP) {
- CHECK_SPACE(2);
- int to = _code_ptr[ip + 1];
-
- GD_ERR_BREAK(to < 0 || to > _code_size);
- ip = to;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_JUMP_IF) {
- CHECK_SPACE(3);
-
- GET_VARIANT_PTR(test, 1);
-
- bool result = test->booleanize();
-
- if (result) {
- int to = _code_ptr[ip + 2];
- GD_ERR_BREAK(to < 0 || to > _code_size);
- ip = to;
- } else {
- ip += 3;
- }
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_JUMP_IF_NOT) {
- CHECK_SPACE(3);
-
- GET_VARIANT_PTR(test, 1);
-
- bool result = test->booleanize();
-
- if (!result) {
- int to = _code_ptr[ip + 2];
- GD_ERR_BREAK(to < 0 || to > _code_size);
- ip = to;
- } else {
- ip += 3;
- }
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_JUMP_TO_DEF_ARGUMENT) {
- CHECK_SPACE(2);
- ip = _default_arg_ptr[defarg];
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_RETURN) {
- CHECK_SPACE(2);
- GET_VARIANT_PTR(r, 1);
- retvalue = *r;
-#ifdef DEBUG_ENABLED
- exit_ok = true;
-#endif
- OPCODE_BREAK;
- }
-
- OPCODE(OPCODE_ITERATE_BEGIN) {
- CHECK_SPACE(8); //space for this a regular iterate
-
- GET_VARIANT_PTR(counter, 1);
- GET_VARIANT_PTR(container, 2);
-
- bool valid;
- if (!container->iter_init(*counter, valid)) {
-#ifdef DEBUG_ENABLED
- if (!valid) {
- err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "'.";
- OPCODE_BREAK;
- }
-#endif
- int jumpto = _code_ptr[ip + 3];
- GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
- ip = jumpto;
- } else {
- GET_VARIANT_PTR(iterator, 4);
-
- *iterator = container->iter_get(*counter, valid);
-#ifdef DEBUG_ENABLED
- if (!valid) {
- err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "'.";
- OPCODE_BREAK;
- }
-#endif
- ip += 5; //skip regular iterate which is always next
- }
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ITERATE) {
- CHECK_SPACE(4);
-
- GET_VARIANT_PTR(counter, 1);
- GET_VARIANT_PTR(container, 2);
-
- bool valid;
- if (!container->iter_next(*counter, valid)) {
-#ifdef DEBUG_ENABLED
- if (!valid) {
- err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?).";
- OPCODE_BREAK;
- }
-#endif
- int jumpto = _code_ptr[ip + 3];
- GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
- ip = jumpto;
- } else {
- GET_VARIANT_PTR(iterator, 4);
-
- *iterator = container->iter_get(*counter, valid);
-#ifdef DEBUG_ENABLED
- if (!valid) {
- err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?).";
- OPCODE_BREAK;
- }
-#endif
- ip += 5; //loop again
- }
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_ASSERT) {
- CHECK_SPACE(3);
-
-#ifdef DEBUG_ENABLED
- GET_VARIANT_PTR(test, 1);
- bool result = test->booleanize();
-
- if (!result) {
- String message_str;
- if (_code_ptr[ip + 2] != 0) {
- GET_VARIANT_PTR(message, 2);
- message_str = *message;
- }
- if (message_str.empty()) {
- err_text = "Assertion failed.";
- } else {
- err_text = "Assertion failed: " + message_str;
- }
- OPCODE_BREAK;
- }
-
-#endif
- ip += 3;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_BREAKPOINT) {
-#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement", true);
- }
-#endif
- ip += 1;
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_LINE) {
- CHECK_SPACE(2);
-
- line = _code_ptr[ip + 1];
- ip += 2;
-
- if (EngineDebugger::is_active()) {
- // line
- bool do_break = false;
-
- if (EngineDebugger::get_script_debugger()->get_lines_left() > 0) {
- if (EngineDebugger::get_script_debugger()->get_depth() <= 0) {
- EngineDebugger::get_script_debugger()->set_lines_left(EngineDebugger::get_script_debugger()->get_lines_left() - 1);
- }
- if (EngineDebugger::get_script_debugger()->get_lines_left() <= 0) {
- do_break = true;
- }
- }
-
- if (EngineDebugger::get_script_debugger()->is_breakpoint(line, source)) {
- do_break = true;
- }
-
- if (do_break) {
- GDScriptLanguage::get_singleton()->debug_break("Breakpoint", true);
- }
-
- EngineDebugger::get_singleton()->line_poll();
- }
- }
- DISPATCH_OPCODE;
-
- OPCODE(OPCODE_END) {
-#ifdef DEBUG_ENABLED
- exit_ok = true;
-#endif
- OPCODE_BREAK;
- }
-
-#if 0 // Enable for debugging.
- default: {
- err_text = "Illegal opcode " + itos(_code_ptr[ip]) + " at address " + itos(ip);
- OPCODE_BREAK;
- }
-#endif
- }
-
- OPCODES_END
-#ifdef DEBUG_ENABLED
- if (exit_ok) {
- OPCODE_OUT;
- }
- //error
- // function, file, line, error, explanation
- String err_file;
- if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->path != "") {
- err_file = p_instance->script->path;
- } else if (script) {
- err_file = script->path;
- }
- if (err_file == "") {
- err_file = "<built-in>";
- }
- String err_func = name;
- if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->name != "") {
- err_func = p_instance->script->name + "." + err_func;
- }
- int err_line = line;
- if (err_text == "") {
- err_text = "Internal Script Error! - opcode #" + itos(last_opcode) + " (report please).";
- }
-
- if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) {
- // debugger break did not happen
-
- _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT);
- }
-
-#endif
- OPCODE_OUT;
- }
-
- OPCODES_OUT
-#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->profiling) {
- uint64_t time_taken = OS::get_singleton()->get_ticks_usec() - function_start_time;
- profile.total_time += time_taken;
- profile.self_time += time_taken - function_call_time;
- profile.frame_total_time += time_taken;
- profile.frame_self_time += time_taken - function_call_time;
- GDScriptLanguage::get_singleton()->script_frame_time += time_taken - function_call_time;
- }
-
- // Check if this is the last time the function is resuming from await
- // Will be true if never awaited as well
- // When it's the last resume it will postpone the exit from stack,
- // so the debugger knows which function triggered the resume of the next function (if any)
- if (!p_state || awaited) {
- if (EngineDebugger::is_active()) {
- GDScriptLanguage::get_singleton()->exit_function();
- }
-#endif
-
- if (_stack_size) {
- //free stack
- for (int i = 0; i < _stack_size; i++) {
- stack[i].~Variant();
- }
- }
-
-#ifdef DEBUG_ENABLED
- }
-#endif
-
- return retvalue;
-}
const int *GDScriptFunction::get_code() const {
return _code_ptr;
@@ -1697,31 +139,13 @@ void GDScriptFunction::debug_get_stack_member_state(int p_line, List<Pair<String
}
}
-GDScriptFunction::GDScriptFunction() :
- function_list(this) {
- _stack_size = 0;
- _call_size = 0;
- rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+GDScriptFunction::GDScriptFunction() {
name = "<anonymous>";
#ifdef DEBUG_ENABLED
- _func_cname = nullptr;
-
{
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
-
GDScriptLanguage::get_singleton()->function_list.add(&function_list);
}
-
- profile.call_count = 0;
- profile.self_time = 0;
- profile.total_time = 0;
- profile.frame_call_count = 0;
- profile.frame_self_time = 0;
- profile.frame_total_time = 0;
- profile.last_frame_call_count = 0;
- profile.last_frame_self_time = 0;
- profile.last_frame_total_time = 0;
-
#endif
}
@@ -1882,506 +306,3 @@ GDScriptFunctionState::~GDScriptFunctionState() {
instances_list.remove_from_list();
}
}
-
-#ifdef DEBUG_ENABLED
-static String _get_variant_string(const Variant &p_variant) {
- String txt;
- if (p_variant.get_type() == Variant::STRING) {
- txt = "\"" + String(p_variant) + "\"";
- } else if (p_variant.get_type() == Variant::STRING_NAME) {
- txt = "&\"" + String(p_variant) + "\"";
- } else if (p_variant.get_type() == Variant::NODE_PATH) {
- txt = "^\"" + String(p_variant) + "\"";
- } else if (p_variant.get_type() == Variant::OBJECT) {
- Object *obj = p_variant;
- if (!obj) {
- txt = "null";
- } else {
- GDScriptNativeClass *cls = Object::cast_to<GDScriptNativeClass>(obj);
- if (cls) {
- txt += cls->get_name();
- txt += " (class)";
- } else {
- txt = obj->get_class();
- if (obj->get_script_instance()) {
- txt += "(" + obj->get_script_instance()->get_script()->get_path() + ")";
- }
- }
- }
- } else {
- txt = p_variant;
- }
- return txt;
-}
-
-static String _disassemble_address(const GDScript *p_script, const GDScriptFunction &p_function, int p_address) {
- int addr = p_address & GDScriptFunction::ADDR_MASK;
-
- switch (p_address >> GDScriptFunction::ADDR_BITS) {
- case GDScriptFunction::ADDR_TYPE_SELF: {
- return "self";
- } break;
- case GDScriptFunction::ADDR_TYPE_CLASS: {
- return "class";
- } break;
- case GDScriptFunction::ADDR_TYPE_MEMBER: {
- return "member(" + p_script->debug_get_member_by_index(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT: {
- return "class_const(" + p_function.get_global_name(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT: {
- return "const(" + _get_variant_string(p_function.get_constant(addr)) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_STACK: {
- return "stack(" + itos(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_STACK_VARIABLE: {
- return "var_stack(" + itos(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_GLOBAL: {
- return "global(" + _get_variant_string(GDScriptLanguage::get_singleton()->get_global_array()[addr]) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL: {
- return "named_global(" + p_function.get_global_name(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_NIL: {
- return "nil";
- } break;
- }
-
- return "<err>";
-}
-
-void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
-#define DADDR(m_ip) (_disassemble_address(_script, *this, _code_ptr[ip + m_ip]))
-
- for (int ip = 0; ip < _code_size;) {
- StringBuilder text;
- int incr = 0;
-
- text += " ";
- text += itos(ip);
- text += ": ";
-
- // This makes the compiler complain if some opcode is unchecked in the switch.
- Opcode code = Opcode(_code_ptr[ip]);
-
- switch (code) {
- case OPCODE_OPERATOR: {
- int operation = _code_ptr[ip + 1];
-
- text += "operator ";
-
- text += DADDR(4);
- text += " = ";
- text += DADDR(2);
- text += " ";
- text += Variant::get_operator_name(Variant::Operator(operation));
- text += " ";
- text += DADDR(3);
-
- incr += 5;
- } break;
- case OPCODE_EXTENDS_TEST: {
- text += "is object ";
- text += DADDR(3);
- text += " = ";
- text += DADDR(1);
- text += " is ";
- text += DADDR(2);
-
- incr += 4;
- } break;
- case OPCODE_IS_BUILTIN: {
- text += "is builtin ";
- text += DADDR(3);
- text += " = ";
- text += DADDR(1);
- text += " is ";
- text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 2]));
-
- incr += 4;
- } break;
- case OPCODE_SET: {
- text += "set ";
- text += DADDR(1);
- text += "[";
- text += DADDR(2);
- text += "] = ";
- text += DADDR(3);
-
- incr += 4;
- } break;
- case OPCODE_GET: {
- text += "get ";
- text += DADDR(3);
- text += " = ";
- text += DADDR(1);
- text += "[";
- text += DADDR(2);
- text += "]";
-
- incr += 4;
- } break;
- case OPCODE_SET_NAMED: {
- text += "set_named ";
- text += DADDR(1);
- text += "[\"";
- text += _global_names_ptr[_code_ptr[ip + 2]];
- text += "\"] = ";
- text += DADDR(3);
-
- incr += 4;
- } break;
- case OPCODE_GET_NAMED: {
- text += "get_named ";
- text += DADDR(3);
- text += " = ";
- text += DADDR(1);
- text += "[\"";
- text += _global_names_ptr[_code_ptr[ip + 2]];
- text += "\"]";
-
- incr += 4;
- } break;
- case OPCODE_SET_MEMBER: {
- text += "set_member ";
- text += "[\"";
- text += _global_names_ptr[_code_ptr[ip + 1]];
- text += "\"] = ";
- text += DADDR(2);
-
- incr += 3;
- } break;
- case OPCODE_GET_MEMBER: {
- text += "get_member ";
- text += DADDR(2);
- text += " = ";
- text += "[\"";
- text += _global_names_ptr[_code_ptr[ip + 1]];
- text += "\"]";
-
- incr += 3;
- } break;
- case OPCODE_ASSIGN: {
- text += "assign ";
- text += DADDR(1);
- text += " = ";
- text += DADDR(2);
-
- incr += 3;
- } break;
- case OPCODE_ASSIGN_TRUE: {
- text += "assign ";
- text += DADDR(1);
- text += " = true";
-
- incr += 2;
- } break;
- case OPCODE_ASSIGN_FALSE: {
- text += "assign ";
- text += DADDR(1);
- text += " = false";
-
- incr += 2;
- } break;
- case OPCODE_ASSIGN_TYPED_BUILTIN: {
- text += "assign typed builtin (";
- text += Variant::get_type_name((Variant::Type)_code_ptr[ip + 1]);
- text += ") ";
- text += DADDR(2);
- text += " = ";
- text += DADDR(3);
-
- incr += 4;
- } break;
- case OPCODE_ASSIGN_TYPED_NATIVE: {
- Variant class_name = _constants_ptr[_code_ptr[ip + 1]];
- GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *());
-
- text += "assign typed native (";
- text += nc->get_name().operator String();
- text += ") ";
- text += DADDR(2);
- text += " = ";
- text += DADDR(3);
-
- incr += 4;
- } break;
- case OPCODE_ASSIGN_TYPED_SCRIPT: {
- Variant script = _constants_ptr[_code_ptr[ip + 1]];
- Script *sc = Object::cast_to<Script>(script.operator Object *());
-
- text += "assign typed script (";
- text += sc->get_path();
- text += ") ";
- text += DADDR(2);
- text += " = ";
- text += DADDR(3);
-
- incr += 4;
- } break;
- case OPCODE_CAST_TO_BUILTIN: {
- text += "cast builtin ";
- text += DADDR(3);
- text += " = ";
- text += DADDR(2);
- text += " as ";
- text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 1]));
-
- incr += 4;
- } break;
- case OPCODE_CAST_TO_NATIVE: {
- Variant class_name = _constants_ptr[_code_ptr[ip + 1]];
- GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *());
-
- text += "cast native ";
- text += DADDR(3);
- text += " = ";
- text += DADDR(2);
- text += " as ";
- text += nc->get_name();
-
- incr += 4;
- } break;
- case OPCODE_CAST_TO_SCRIPT: {
- text += "cast ";
- text += DADDR(3);
- text += " = ";
- text += DADDR(2);
- text += " as ";
- text += DADDR(1);
-
- incr += 4;
- } break;
- case OPCODE_CONSTRUCT: {
- Variant::Type t = Variant::Type(_code_ptr[ip + 1]);
- int argc = _code_ptr[ip + 2];
-
- text += "construct ";
- text += DADDR(3 + argc);
- text += " = ";
-
- text += Variant::get_type_name(t) + "(";
- for (int i = 0; i < argc; i++) {
- if (i > 0)
- text += ", ";
- text += DADDR(i + 3);
- }
- text += ")";
-
- incr = 4 + argc;
- } break;
- case OPCODE_CONSTRUCT_ARRAY: {
- int argc = _code_ptr[ip + 1];
- text += " make_array ";
- text += DADDR(2 + argc);
- text += " = [";
-
- for (int i = 0; i < argc; i++) {
- if (i > 0)
- text += ", ";
- text += DADDR(2 + i);
- }
-
- text += "]";
-
- incr += 3 + argc;
- } break;
- case OPCODE_CONSTRUCT_DICTIONARY: {
- int argc = _code_ptr[ip + 1];
- text += "make_dict ";
- text += DADDR(2 + argc * 2);
- text += " = {";
-
- for (int i = 0; i < argc; i++) {
- if (i > 0)
- text += ", ";
- text += DADDR(2 + i * 2 + 0);
- text += ": ";
- text += DADDR(2 + i * 2 + 1);
- }
-
- text += "}";
-
- incr += 3 + argc * 2;
- } break;
- case OPCODE_CALL:
- case OPCODE_CALL_RETURN:
- case OPCODE_CALL_ASYNC: {
- bool ret = _code_ptr[ip] == OPCODE_CALL_RETURN;
- bool async = _code_ptr[ip] == OPCODE_CALL_ASYNC;
-
- if (ret) {
- text += "call-ret ";
- } else if (async) {
- text += "call-async ";
- } else {
- text += "call ";
- }
-
- int argc = _code_ptr[ip + 1];
- if (ret || async) {
- text += DADDR(4 + argc) + " = ";
- }
-
- text += DADDR(2) + ".";
- text += String(_global_names_ptr[_code_ptr[ip + 3]]);
- text += "(";
-
- for (int i = 0; i < argc; i++) {
- if (i > 0)
- text += ", ";
- text += DADDR(4 + i);
- }
- text += ")";
-
- incr = 5 + argc;
- } break;
- case OPCODE_CALL_BUILT_IN: {
- text += "call-built-in ";
-
- int argc = _code_ptr[ip + 2];
- text += DADDR(3 + argc) + " = ";
-
- text += GDScriptFunctions::get_func_name(GDScriptFunctions::Function(_code_ptr[ip + 1]));
- text += "(";
-
- for (int i = 0; i < argc; i++) {
- if (i > 0)
- text += ", ";
- text += DADDR(3 + i);
- }
- text += ")";
-
- incr = 4 + argc;
- } break;
- case OPCODE_CALL_SELF_BASE: {
- text += "call-self-base ";
-
- int argc = _code_ptr[ip + 2];
- text += DADDR(3 + argc) + " = ";
-
- text += _global_names_ptr[_code_ptr[ip + 1]];
- text += "(";
-
- for (int i = 0; i < argc; i++) {
- if (i > 0)
- text += ", ";
- text += DADDR(3 + i);
- }
- text += ")";
-
- incr = 4 + argc;
- } break;
- case OPCODE_AWAIT: {
- text += "await ";
- text += DADDR(1);
-
- incr += 2;
- } break;
- case OPCODE_AWAIT_RESUME: {
- text += "await resume ";
- text += DADDR(1);
-
- incr = 2;
- } break;
- case OPCODE_JUMP: {
- text += "jump ";
- text += itos(_code_ptr[ip + 1]);
-
- incr = 2;
- } break;
- case OPCODE_JUMP_IF: {
- text += "jump-if ";
- text += DADDR(1);
- text += " to ";
- text += itos(_code_ptr[ip + 2]);
-
- incr = 3;
- } break;
- case OPCODE_JUMP_IF_NOT: {
- text += "jump-if-not ";
- text += DADDR(1);
- text += " to ";
- text += itos(_code_ptr[ip + 2]);
-
- incr = 3;
- } break;
- case OPCODE_JUMP_TO_DEF_ARGUMENT: {
- text += "jump-to-default-argument ";
-
- incr = 1;
- } break;
- case OPCODE_RETURN: {
- text += "return ";
- text += DADDR(1);
-
- incr = 2;
- } break;
- case OPCODE_ITERATE_BEGIN: {
- text += "for-init ";
- text += DADDR(4);
- text += " in ";
- text += DADDR(2);
- text += " counter ";
- text += DADDR(1);
- text += " end ";
- text += itos(_code_ptr[ip + 3]);
-
- incr += 5;
- } break;
- case OPCODE_ITERATE: {
- text += "for-loop ";
- text += DADDR(4);
- text += " in ";
- text += DADDR(2);
- text += " counter ";
- text += DADDR(1);
- text += " end ";
- text += itos(_code_ptr[ip + 3]);
-
- incr += 5;
- } break;
- case OPCODE_LINE: {
- int line = _code_ptr[ip + 1] - 1;
- if (line >= 0 && line < p_code_lines.size()) {
- text += "line ";
- text += itos(line + 1);
- text += ": ";
- text += p_code_lines[line];
- } else {
- text += "";
- }
-
- incr += 2;
- } break;
- case OPCODE_ASSERT: {
- text += "assert (";
- text += DADDR(1);
- text += ", ";
- text += DADDR(2);
- text += ")";
-
- incr += 3;
- } break;
- case OPCODE_BREAKPOINT: {
- text += "breakpoint";
-
- incr += 1;
- } break;
- case OPCODE_END: {
- text += "== END ==";
-
- incr += 1;
- } break;
- }
-
- ip += incr;
- if (text.get_string_length() > 0) {
- print_line(text.as_string());
- }
- }
-}
-#endif
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index d1c98a5456..b669870b51 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -31,13 +31,14 @@
#ifndef GDSCRIPT_FUNCTION_H
#define GDSCRIPT_FUNCTION_H
+#include "core/object/reference.h"
+#include "core/object/script_language.h"
#include "core/os/thread.h"
-#include "core/pair.h"
-#include "core/reference.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
-#include "core/string_name.h"
-#include "core/variant.h"
+#include "core/string/string_name.h"
+#include "core/templates/pair.h"
+#include "core/templates/self_list.h"
+#include "core/variant/variant.h"
+#include "gdscript_utility_functions.h"
class GDScriptInstance;
class GDScript;
@@ -56,7 +57,8 @@ struct GDScriptDataType {
bool has_type = false;
Variant::Type builtin_type = Variant::NIL;
StringName native_type;
- Ref<Script> script_type;
+ Script *script_type = nullptr;
+ Ref<Script> script_type_ref;
bool is_type(const Variant &p_variant, bool p_allow_implicit_conversion = false) const {
if (!has_type) {
@@ -158,12 +160,19 @@ class GDScriptFunction {
public:
enum Opcode {
OPCODE_OPERATOR,
+ OPCODE_OPERATOR_VALIDATED,
OPCODE_EXTENDS_TEST,
OPCODE_IS_BUILTIN,
- OPCODE_SET,
- OPCODE_GET,
+ OPCODE_SET_KEYED,
+ OPCODE_SET_KEYED_VALIDATED,
+ OPCODE_SET_INDEXED_VALIDATED,
+ OPCODE_GET_KEYED,
+ OPCODE_GET_KEYED_VALIDATED,
+ OPCODE_GET_INDEXED_VALIDATED,
OPCODE_SET_NAMED,
+ OPCODE_SET_NAMED_VALIDATED,
OPCODE_GET_NAMED,
+ OPCODE_GET_NAMED_VALIDATED,
OPCODE_SET_MEMBER,
OPCODE_GET_MEMBER,
OPCODE_ASSIGN,
@@ -175,14 +184,56 @@ public:
OPCODE_CAST_TO_BUILTIN,
OPCODE_CAST_TO_NATIVE,
OPCODE_CAST_TO_SCRIPT,
- OPCODE_CONSTRUCT, //only for basic types!!
+ OPCODE_CONSTRUCT, // Only for basic types!
+ OPCODE_CONSTRUCT_VALIDATED, // Only for basic types!
OPCODE_CONSTRUCT_ARRAY,
OPCODE_CONSTRUCT_DICTIONARY,
OPCODE_CALL,
OPCODE_CALL_RETURN,
OPCODE_CALL_ASYNC,
- OPCODE_CALL_BUILT_IN,
+ OPCODE_CALL_UTILITY,
+ OPCODE_CALL_UTILITY_VALIDATED,
+ OPCODE_CALL_GDSCRIPT_UTILITY,
+ OPCODE_CALL_BUILTIN_TYPE_VALIDATED,
OPCODE_CALL_SELF_BASE,
+ OPCODE_CALL_METHOD_BIND,
+ OPCODE_CALL_METHOD_BIND_RET,
+ // ptrcall have one instruction per return type.
+ OPCODE_CALL_PTRCALL_NO_RETURN,
+ OPCODE_CALL_PTRCALL_BOOL,
+ OPCODE_CALL_PTRCALL_INT,
+ OPCODE_CALL_PTRCALL_FLOAT,
+ OPCODE_CALL_PTRCALL_STRING,
+ OPCODE_CALL_PTRCALL_VECTOR2,
+ OPCODE_CALL_PTRCALL_VECTOR2I,
+ OPCODE_CALL_PTRCALL_RECT2,
+ OPCODE_CALL_PTRCALL_RECT2I,
+ OPCODE_CALL_PTRCALL_VECTOR3,
+ OPCODE_CALL_PTRCALL_VECTOR3I,
+ OPCODE_CALL_PTRCALL_TRANSFORM2D,
+ OPCODE_CALL_PTRCALL_PLANE,
+ OPCODE_CALL_PTRCALL_QUAT,
+ OPCODE_CALL_PTRCALL_AABB,
+ OPCODE_CALL_PTRCALL_BASIS,
+ OPCODE_CALL_PTRCALL_TRANSFORM,
+ OPCODE_CALL_PTRCALL_COLOR,
+ OPCODE_CALL_PTRCALL_STRING_NAME,
+ OPCODE_CALL_PTRCALL_NODE_PATH,
+ OPCODE_CALL_PTRCALL_RID,
+ OPCODE_CALL_PTRCALL_OBJECT,
+ OPCODE_CALL_PTRCALL_CALLABLE,
+ OPCODE_CALL_PTRCALL_SIGNAL,
+ OPCODE_CALL_PTRCALL_DICTIONARY,
+ OPCODE_CALL_PTRCALL_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_BYTE_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_INT32_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_INT64_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_FLOAT32_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_FLOAT64_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_STRING_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_VECTOR2_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_VECTOR3_ARRAY,
+ OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY,
OPCODE_AWAIT,
OPCODE_AWAIT_RESUME,
OPCODE_JUMP,
@@ -191,7 +242,45 @@ public:
OPCODE_JUMP_TO_DEF_ARGUMENT,
OPCODE_RETURN,
OPCODE_ITERATE_BEGIN,
+ OPCODE_ITERATE_BEGIN_INT,
+ OPCODE_ITERATE_BEGIN_FLOAT,
+ OPCODE_ITERATE_BEGIN_VECTOR2,
+ OPCODE_ITERATE_BEGIN_VECTOR2I,
+ OPCODE_ITERATE_BEGIN_VECTOR3,
+ OPCODE_ITERATE_BEGIN_VECTOR3I,
+ OPCODE_ITERATE_BEGIN_STRING,
+ OPCODE_ITERATE_BEGIN_DICTIONARY,
+ OPCODE_ITERATE_BEGIN_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY,
+ OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY,
+ OPCODE_ITERATE_BEGIN_OBJECT,
OPCODE_ITERATE,
+ OPCODE_ITERATE_INT,
+ OPCODE_ITERATE_FLOAT,
+ OPCODE_ITERATE_VECTOR2,
+ OPCODE_ITERATE_VECTOR2I,
+ OPCODE_ITERATE_VECTOR3,
+ OPCODE_ITERATE_VECTOR3I,
+ OPCODE_ITERATE_STRING,
+ OPCODE_ITERATE_DICTIONARY,
+ OPCODE_ITERATE_ARRAY,
+ OPCODE_ITERATE_PACKED_BYTE_ARRAY,
+ OPCODE_ITERATE_PACKED_INT32_ARRAY,
+ OPCODE_ITERATE_PACKED_INT64_ARRAY,
+ OPCODE_ITERATE_PACKED_FLOAT32_ARRAY,
+ OPCODE_ITERATE_PACKED_FLOAT64_ARRAY,
+ OPCODE_ITERATE_PACKED_STRING_ARRAY,
+ OPCODE_ITERATE_PACKED_VECTOR2_ARRAY,
+ OPCODE_ITERATE_PACKED_VECTOR3_ARRAY,
+ OPCODE_ITERATE_PACKED_COLOR_ARRAY,
+ OPCODE_ITERATE_OBJECT,
OPCODE_ASSERT,
OPCODE_BREAKPOINT,
OPCODE_LINE,
@@ -214,6 +303,12 @@ public:
ADDR_TYPE_NIL = 9
};
+ enum Instruction {
+ INSTR_BITS = 20,
+ INSTR_MASK = ((1 << INSTR_BITS) - 1),
+ INSTR_ARGS_MASK = ~INSTR_MASK,
+ };
+
struct StackDebug {
int line;
int pos;
@@ -228,33 +323,72 @@ private:
StringName source;
mutable Variant nil;
- mutable Variant *_constants_ptr;
- int _constant_count;
- const StringName *_global_names_ptr;
- int _global_names_count;
- const int *_default_arg_ptr;
- int _default_arg_count;
- const int *_code_ptr;
- int _code_size;
- int _argument_count;
- int _stack_size;
- int _call_size;
- int _initial_line;
- bool _static;
- MultiplayerAPI::RPCMode rpc_mode;
-
- GDScript *_script;
+ mutable Variant *_constants_ptr = nullptr;
+ int _constant_count = 0;
+ const StringName *_global_names_ptr = nullptr;
+ int _global_names_count = 0;
+ const int *_default_arg_ptr = nullptr;
+ int _default_arg_count = 0;
+ int _operator_funcs_count = 0;
+ const Variant::ValidatedOperatorEvaluator *_operator_funcs_ptr = nullptr;
+ int _setters_count = 0;
+ const Variant::ValidatedSetter *_setters_ptr = nullptr;
+ int _getters_count = 0;
+ const Variant::ValidatedGetter *_getters_ptr = nullptr;
+ int _keyed_setters_count = 0;
+ const Variant::ValidatedKeyedSetter *_keyed_setters_ptr = nullptr;
+ int _keyed_getters_count = 0;
+ const Variant::ValidatedKeyedGetter *_keyed_getters_ptr = nullptr;
+ int _indexed_setters_count = 0;
+ const Variant::ValidatedIndexedSetter *_indexed_setters_ptr = nullptr;
+ int _indexed_getters_count = 0;
+ const Variant::ValidatedIndexedGetter *_indexed_getters_ptr = nullptr;
+ int _builtin_methods_count = 0;
+ const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr;
+ int _constructors_count = 0;
+ const Variant::ValidatedConstructor *_constructors_ptr = nullptr;
+ int _utilities_count = 0;
+ const Variant::ValidatedUtilityFunction *_utilities_ptr = nullptr;
+ int _gds_utilities_count = 0;
+ const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr;
+ int _methods_count = 0;
+ MethodBind **_methods_ptr = nullptr;
+ const int *_code_ptr = nullptr;
+ int _code_size = 0;
+ int _argument_count = 0;
+ int _stack_size = 0;
+ int _instruction_args_size = 0;
+ int _ptrcall_args_size = 0;
+
+ int _initial_line = 0;
+ bool _static = false;
+ MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+
+ GDScript *_script = nullptr;
StringName name;
Vector<Variant> constants;
Vector<StringName> global_names;
Vector<int> default_arguments;
+ Vector<Variant::ValidatedOperatorEvaluator> operator_funcs;
+ Vector<Variant::ValidatedSetter> setters;
+ Vector<Variant::ValidatedGetter> getters;
+ Vector<Variant::ValidatedKeyedSetter> keyed_setters;
+ Vector<Variant::ValidatedKeyedGetter> keyed_getters;
+ Vector<Variant::ValidatedIndexedSetter> indexed_setters;
+ Vector<Variant::ValidatedIndexedGetter> indexed_getters;
+ Vector<Variant::ValidatedBuiltInMethod> builtin_methods;
+ Vector<Variant::ValidatedConstructor> constructors;
+ Vector<Variant::ValidatedUtilityFunction> utilities;
+ Vector<GDScriptUtilityFunctions::FunctionPtr> gds_utilities;
+ Vector<MethodBind *> methods;
Vector<int> code;
Vector<GDScriptDataType> argument_types;
GDScriptDataType return_type;
#ifdef TOOLS_ENABLED
Vector<StringName> arg_names;
+ Vector<Variant> default_arg_values;
#endif
List<StackDebug> stack_debug;
@@ -264,22 +398,22 @@ private:
friend class GDScriptLanguage;
- SelfList<GDScriptFunction> function_list;
+ SelfList<GDScriptFunction> function_list{ this };
#ifdef DEBUG_ENABLED
CharString func_cname;
- const char *_func_cname;
+ const char *_func_cname = nullptr;
struct Profile {
StringName signature;
- uint64_t call_count;
- uint64_t self_time;
- uint64_t total_time;
- uint64_t frame_call_count;
- uint64_t frame_self_time;
- uint64_t frame_total_time;
- uint64_t last_frame_call_count;
- uint64_t last_frame_self_time;
- uint64_t last_frame_total_time;
+ uint64_t call_count = 0;
+ uint64_t self_time = 0;
+ uint64_t total_time = 0;
+ uint64_t frame_call_count = 0;
+ uint64_t frame_self_time = 0;
+ uint64_t frame_total_time = 0;
+ uint64_t last_frame_call_count = 0;
+ uint64_t last_frame_self_time = 0;
+ uint64_t last_frame_total_time = 0;
} profile;
#endif
@@ -334,6 +468,11 @@ public:
ERR_FAIL_INDEX_V(p_idx, default_arguments.size(), Variant());
return default_arguments[p_idx];
}
+#ifdef TOOLS_ENABLED
+ const Vector<Variant> &get_default_arg_values() const {
+ return default_arg_values;
+ }
+#endif // TOOLS_ENABLED
Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = nullptr);
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
deleted file mode 100644
index 31ce63bc6e..0000000000
--- a/modules/gdscript/gdscript_functions.cpp
+++ /dev/null
@@ -1,1964 +0,0 @@
-/*************************************************************************/
-/* gdscript_functions.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "gdscript_functions.h"
-
-#include "core/class_db.h"
-#include "core/func_ref.h"
-#include "core/io/json.h"
-#include "core/io/marshalls.h"
-#include "core/math/math_funcs.h"
-#include "core/os/os.h"
-#include "core/reference.h"
-#include "core/variant_parser.h"
-#include "gdscript.h"
-
-const char *GDScriptFunctions::get_func_name(Function p_func) {
- ERR_FAIL_INDEX_V(p_func, FUNC_MAX, "");
-
- static const char *_names[FUNC_MAX] = {
- "sin",
- "cos",
- "tan",
- "sinh",
- "cosh",
- "tanh",
- "asin",
- "acos",
- "atan",
- "atan2",
- "sqrt",
- "fmod",
- "fposmod",
- "posmod",
- "floor",
- "ceil",
- "round",
- "abs",
- "sign",
- "pow",
- "log",
- "exp",
- "is_nan",
- "is_inf",
- "is_equal_approx",
- "is_zero_approx",
- "ease",
- "step_decimals",
- "stepify",
- "lerp",
- "lerp_angle",
- "inverse_lerp",
- "range_lerp",
- "smoothstep",
- "move_toward",
- "dectime",
- "randomize",
- "randi",
- "randf",
- "rand_range",
- "seed",
- "rand_seed",
- "deg2rad",
- "rad2deg",
- "linear2db",
- "db2linear",
- "polar2cartesian",
- "cartesian2polar",
- "wrapi",
- "wrapf",
- "max",
- "min",
- "clamp",
- "nearest_po2",
- "weakref",
- "funcref",
- "convert",
- "typeof",
- "type_exists",
- "char",
- "ord",
- "str",
- "print",
- "printt",
- "prints",
- "printerr",
- "printraw",
- "print_debug",
- "push_error",
- "push_warning",
- "var2str",
- "str2var",
- "var2bytes",
- "bytes2var",
- "range",
- "load",
- "inst2dict",
- "dict2inst",
- "validate_json",
- "parse_json",
- "to_json",
- "hash",
- "Color8",
- "ColorN",
- "print_stack",
- "get_stack",
- "instance_from_id",
- "len",
- "is_instance_valid",
- };
-
- return _names[p_func];
-}
-
-void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_count, Variant &r_ret, Callable::CallError &r_error) {
- r_error.error = Callable::CallError::CALL_OK;
-#ifdef DEBUG_ENABLED
-
-#define VALIDATE_ARG_COUNT(m_count) \
- if (p_arg_count < m_count) { \
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \
- r_error.argument = m_count; \
- r_error.expected = m_count; \
- r_ret = Variant(); \
- return; \
- } \
- if (p_arg_count > m_count) { \
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \
- r_error.argument = m_count; \
- r_error.expected = m_count; \
- r_ret = Variant(); \
- return; \
- }
-
-#define VALIDATE_ARG_NUM(m_arg) \
- if (!p_args[m_arg]->is_num()) { \
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
- r_error.argument = m_arg; \
- r_error.expected = Variant::FLOAT; \
- r_ret = Variant(); \
- return; \
- }
-
-#else
-
-#define VALIDATE_ARG_COUNT(m_count)
-#define VALIDATE_ARG_NUM(m_arg)
-#endif
-
- //using a switch, so the compiler generates a jumptable
-
- switch (p_func) {
- case MATH_SIN: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::sin((double)*p_args[0]);
- } break;
- case MATH_COS: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::cos((double)*p_args[0]);
- } break;
- case MATH_TAN: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::tan((double)*p_args[0]);
- } break;
- case MATH_SINH: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::sinh((double)*p_args[0]);
- } break;
- case MATH_COSH: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::cosh((double)*p_args[0]);
- } break;
- case MATH_TANH: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::tanh((double)*p_args[0]);
- } break;
- case MATH_ASIN: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::asin((double)*p_args[0]);
- } break;
- case MATH_ACOS: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::acos((double)*p_args[0]);
- } break;
- case MATH_ATAN: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::atan((double)*p_args[0]);
- } break;
- case MATH_ATAN2: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::atan2((double)*p_args[0], (double)*p_args[1]);
- } break;
- case MATH_SQRT: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::sqrt((double)*p_args[0]);
- } break;
- case MATH_FMOD: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::fmod((double)*p_args[0], (double)*p_args[1]);
- } break;
- case MATH_FPOSMOD: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::fposmod((double)*p_args[0], (double)*p_args[1]);
- } break;
- case MATH_POSMOD: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::posmod((int)*p_args[0], (int)*p_args[1]);
- } break;
- case MATH_FLOOR: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::floor((double)*p_args[0]);
- } break;
- case MATH_CEIL: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::ceil((double)*p_args[0]);
- } break;
- case MATH_ROUND: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::round((double)*p_args[0]);
- } break;
- case MATH_ABS: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() == Variant::INT) {
- int64_t i = *p_args[0];
- r_ret = ABS(i);
- } else if (p_args[0]->get_type() == Variant::FLOAT) {
- double r = *p_args[0];
- r_ret = Math::abs(r);
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::FLOAT;
- r_ret = Variant();
- }
- } break;
- case MATH_SIGN: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() == Variant::INT) {
- int64_t i = *p_args[0];
- r_ret = i < 0 ? -1 : (i > 0 ? +1 : 0);
- } else if (p_args[0]->get_type() == Variant::FLOAT) {
- real_t r = *p_args[0];
- r_ret = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::FLOAT;
- r_ret = Variant();
- }
- } break;
- case MATH_POW: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::pow((double)*p_args[0], (double)*p_args[1]);
- } break;
- case MATH_LOG: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::log((double)*p_args[0]);
- } break;
- case MATH_EXP: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::exp((double)*p_args[0]);
- } break;
- case MATH_ISNAN: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::is_nan((double)*p_args[0]);
- } break;
- case MATH_ISINF: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::is_inf((double)*p_args[0]);
- } break;
- case MATH_ISEQUALAPPROX: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::is_equal_approx((real_t)*p_args[0], (real_t)*p_args[1]);
- } break;
- case MATH_ISZEROAPPROX: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::is_zero_approx((real_t)*p_args[0]);
- } break;
- case MATH_EASE: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::ease((double)*p_args[0], (double)*p_args[1]);
- } break;
- case MATH_STEP_DECIMALS: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::step_decimals((double)*p_args[0]);
- } break;
- case MATH_STEPIFY: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::stepify((double)*p_args[0], (double)*p_args[1]);
- } break;
- case MATH_LERP: {
- VALIDATE_ARG_COUNT(3);
- VALIDATE_ARG_NUM(2);
- const double t = (double)*p_args[2];
- switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::FLOAT) {
- case Variant::VECTOR2: {
- r_ret = ((Vector2)*p_args[0]).lerp((Vector2)*p_args[1], t);
- } break;
- case Variant::VECTOR3: {
- r_ret = (p_args[0]->operator Vector3()).lerp(p_args[1]->operator Vector3(), t);
- } break;
- case Variant::COLOR: {
- r_ret = ((Color)*p_args[0]).lerp((Color)*p_args[1], t);
- } break;
- default: {
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::lerp((double)*p_args[0], (double)*p_args[1], t);
- } break;
- }
- } break;
- case MATH_LERP_ANGLE: {
- VALIDATE_ARG_COUNT(3);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
- r_ret = Math::lerp_angle((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]);
- } break;
- case MATH_INVERSE_LERP: {
- VALIDATE_ARG_COUNT(3);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
- r_ret = Math::inverse_lerp((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]);
- } break;
- case MATH_RANGE_LERP: {
- VALIDATE_ARG_COUNT(5);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
- VALIDATE_ARG_NUM(3);
- VALIDATE_ARG_NUM(4);
- r_ret = Math::range_lerp((double)*p_args[0], (double)*p_args[1], (double)*p_args[2], (double)*p_args[3], (double)*p_args[4]);
- } break;
- case MATH_SMOOTHSTEP: {
- VALIDATE_ARG_COUNT(3);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
- r_ret = Math::smoothstep((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]);
- } break;
- case MATH_MOVE_TOWARD: {
- VALIDATE_ARG_COUNT(3);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
- r_ret = Math::move_toward((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]);
- } break;
- case MATH_DECTIME: {
- VALIDATE_ARG_COUNT(3);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
- r_ret = Math::dectime((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]);
- } break;
- case MATH_RANDOMIZE: {
- VALIDATE_ARG_COUNT(0);
- Math::randomize();
- r_ret = Variant();
- } break;
- case MATH_RAND: {
- VALIDATE_ARG_COUNT(0);
- r_ret = Math::rand();
- } break;
- case MATH_RANDF: {
- VALIDATE_ARG_COUNT(0);
- r_ret = Math::randf();
- } break;
- case MATH_RANDOM: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- r_ret = Math::random((double)*p_args[0], (double)*p_args[1]);
- } break;
- case MATH_SEED: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- uint64_t seed = *p_args[0];
- Math::seed(seed);
- r_ret = Variant();
- } break;
- case MATH_RANDSEED: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- uint64_t seed = *p_args[0];
- int ret = Math::rand_from_seed(&seed);
- Array reta;
- reta.push_back(ret);
- reta.push_back(seed);
- r_ret = reta;
-
- } break;
- case MATH_DEG2RAD: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::deg2rad((double)*p_args[0]);
- } break;
- case MATH_RAD2DEG: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::rad2deg((double)*p_args[0]);
- } break;
- case MATH_LINEAR2DB: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::linear2db((double)*p_args[0]);
- } break;
- case MATH_DB2LINEAR: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- r_ret = Math::db2linear((double)*p_args[0]);
- } break;
- case MATH_POLAR2CARTESIAN: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- double r = *p_args[0];
- double th = *p_args[1];
- r_ret = Vector2(r * Math::cos(th), r * Math::sin(th));
- } break;
- case MATH_CARTESIAN2POLAR: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- double x = *p_args[0];
- double y = *p_args[1];
- r_ret = Vector2(Math::sqrt(x * x + y * y), Math::atan2(y, x));
- } break;
- case MATH_WRAP: {
- VALIDATE_ARG_COUNT(3);
- r_ret = Math::wrapi((int64_t)*p_args[0], (int64_t)*p_args[1], (int64_t)*p_args[2]);
- } break;
- case MATH_WRAPF: {
- VALIDATE_ARG_COUNT(3);
- r_ret = Math::wrapf((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]);
- } break;
- case LOGIC_MAX: {
- VALIDATE_ARG_COUNT(2);
- if (p_args[0]->get_type() == Variant::INT && p_args[1]->get_type() == Variant::INT) {
- int64_t a = *p_args[0];
- int64_t b = *p_args[1];
- r_ret = MAX(a, b);
- } else {
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
-
- real_t a = *p_args[0];
- real_t b = *p_args[1];
-
- r_ret = MAX(a, b);
- }
-
- } break;
- case LOGIC_MIN: {
- VALIDATE_ARG_COUNT(2);
- if (p_args[0]->get_type() == Variant::INT && p_args[1]->get_type() == Variant::INT) {
- int64_t a = *p_args[0];
- int64_t b = *p_args[1];
- r_ret = MIN(a, b);
- } else {
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
-
- real_t a = *p_args[0];
- real_t b = *p_args[1];
-
- r_ret = MIN(a, b);
- }
- } break;
- case LOGIC_CLAMP: {
- VALIDATE_ARG_COUNT(3);
- if (p_args[0]->get_type() == Variant::INT && p_args[1]->get_type() == Variant::INT && p_args[2]->get_type() == Variant::INT) {
- int64_t a = *p_args[0];
- int64_t b = *p_args[1];
- int64_t c = *p_args[2];
- r_ret = CLAMP(a, b, c);
- } else {
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
-
- real_t a = *p_args[0];
- real_t b = *p_args[1];
- real_t c = *p_args[2];
-
- r_ret = CLAMP(a, b, c);
- }
- } break;
- case LOGIC_NEAREST_PO2: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- int64_t num = *p_args[0];
- r_ret = next_power_of_2(num);
- } break;
- case OBJ_WEAKREF: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() == Variant::OBJECT) {
- if (p_args[0]->is_ref()) {
- Ref<WeakRef> wref = memnew(WeakRef);
- REF r = *p_args[0];
- if (r.is_valid()) {
- wref->set_ref(r);
- }
- r_ret = wref;
- } else {
- Ref<WeakRef> wref = memnew(WeakRef);
- Object *obj = *p_args[0];
- if (obj) {
- wref->set_obj(obj);
- }
- r_ret = wref;
- }
- } else if (p_args[0]->get_type() == Variant::NIL) {
- Ref<WeakRef> wref = memnew(WeakRef);
- r_ret = wref;
- } else {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- r_ret = Variant();
- return;
- }
- } break;
- case FUNC_FUNCREF: {
- VALIDATE_ARG_COUNT(2);
- if (p_args[0]->get_type() != Variant::OBJECT) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- r_ret = Variant();
- return;
- }
- if (p_args[1]->get_type() != Variant::STRING && p_args[1]->get_type() != Variant::NODE_PATH) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- return;
- }
-
- Ref<FuncRef> fr = memnew(FuncRef);
-
- fr->set_instance(*p_args[0]);
- fr->set_function(*p_args[1]);
-
- r_ret = fr;
-
- } break;
- case TYPE_CONVERT: {
- VALIDATE_ARG_COUNT(2);
- VALIDATE_ARG_NUM(1);
- int type = *p_args[1];
- if (type < 0 || type >= Variant::VARIANT_MAX) {
- r_ret = RTR("Invalid type argument to convert(), use TYPE_* constants.");
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::INT;
- return;
-
- } else {
- r_ret = Variant::construct(Variant::Type(type), p_args, 1, r_error);
- }
- } break;
- case TYPE_OF: {
- VALIDATE_ARG_COUNT(1);
- r_ret = p_args[0]->get_type();
-
- } break;
- case TYPE_EXISTS: {
- VALIDATE_ARG_COUNT(1);
- r_ret = ClassDB::class_exists(*p_args[0]);
-
- } break;
- case TEXT_CHAR: {
- VALIDATE_ARG_COUNT(1);
- VALIDATE_ARG_NUM(0);
- char32_t result[2] = { *p_args[0], 0 };
- r_ret = String(result);
- } break;
- case TEXT_ORD: {
- VALIDATE_ARG_COUNT(1);
-
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- return;
- }
-
- String str = p_args[0]->operator String();
-
- if (str.length() != 1) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = RTR("Expected a string of length 1 (a character).");
- return;
- }
-
- r_ret = str.get(0);
-
- } break;
- case TEXT_STR: {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- r_ret = Variant();
-
- return;
- }
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- String os = p_args[i]->operator String();
-
- if (i == 0) {
- str = os;
- } else {
- str += os;
- }
- }
-
- r_ret = str;
-
- } break;
- case TEXT_PRINT: {
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- str += p_args[i]->operator String();
- }
-
- print_line(str);
- r_ret = Variant();
-
- } break;
- case TEXT_PRINT_TABBED: {
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- if (i) {
- str += "\t";
- }
- str += p_args[i]->operator String();
- }
-
- print_line(str);
- r_ret = Variant();
-
- } break;
- case TEXT_PRINT_SPACED: {
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- if (i) {
- str += " ";
- }
- str += p_args[i]->operator String();
- }
-
- print_line(str);
- r_ret = Variant();
-
- } break;
-
- case TEXT_PRINTERR: {
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- str += p_args[i]->operator String();
- }
-
- print_error(str);
- r_ret = Variant();
-
- } break;
- case TEXT_PRINTRAW: {
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- str += p_args[i]->operator String();
- }
-
- OS::get_singleton()->print("%s", str.utf8().get_data());
- r_ret = Variant();
-
- } break;
- case TEXT_PRINT_DEBUG: {
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- str += p_args[i]->operator String();
- }
-
- ScriptLanguage *script = GDScriptLanguage::get_singleton();
- if (script->debug_get_stack_level_count() > 0) {
- str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()";
- }
-
- print_line(str);
- r_ret = Variant();
- } break;
- case PUSH_ERROR: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- break;
- }
-
- String message = *p_args[0];
- ERR_PRINT(message);
- r_ret = Variant();
- } break;
- case PUSH_WARNING: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- break;
- }
-
- String message = *p_args[0];
- WARN_PRINT(message);
- r_ret = Variant();
- } break;
- case VAR_TO_STR: {
- VALIDATE_ARG_COUNT(1);
- String vars;
- VariantWriter::write_to_string(*p_args[0], vars);
- r_ret = vars;
- } break;
- case STR_TO_VAR: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- return;
- }
- r_ret = *p_args[0];
-
- VariantParser::StreamString ss;
- ss.s = *p_args[0];
-
- String errs;
- int line;
- (void)VariantParser::parse(&ss, r_ret, errs, line);
- } break;
- case VAR_TO_BYTES: {
- bool full_objects = false;
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- r_ret = Variant();
- return;
- } else if (p_arg_count > 2) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = 2;
- r_ret = Variant();
- } else if (p_arg_count == 2) {
- if (p_args[1]->get_type() != Variant::BOOL) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::BOOL;
- r_ret = Variant();
- return;
- }
- full_objects = *p_args[1];
- }
-
- PackedByteArray barr;
- int len;
- Error err = encode_variant(*p_args[0], nullptr, len, full_objects);
- if (err) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::NIL;
- r_ret = "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).";
- return;
- }
-
- barr.resize(len);
- {
- uint8_t *w = barr.ptrw();
- encode_variant(*p_args[0], w, len, full_objects);
- }
- r_ret = barr;
- } break;
- case BYTES_TO_VAR: {
- bool allow_objects = false;
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- r_ret = Variant();
- return;
- } else if (p_arg_count > 2) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = 2;
- r_ret = Variant();
- } else if (p_arg_count == 2) {
- if (p_args[1]->get_type() != Variant::BOOL) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::BOOL;
- r_ret = Variant();
- return;
- }
- allow_objects = *p_args[1];
- }
-
- if (p_args[0]->get_type() != Variant::PACKED_BYTE_ARRAY) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::PACKED_BYTE_ARRAY;
- r_ret = Variant();
- return;
- }
-
- PackedByteArray varr = *p_args[0];
- Variant ret;
- {
- const uint8_t *r = varr.ptr();
- Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects);
- if (err != OK) {
- r_ret = RTR("Not enough bytes for decoding bytes, or invalid format.");
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::PACKED_BYTE_ARRAY;
- return;
- }
- }
-
- r_ret = ret;
-
- } break;
- case GEN_RANGE: {
- switch (p_arg_count) {
- case 0: {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- r_error.expected = 1;
- r_ret = Variant();
-
- } break;
- case 1: {
- VALIDATE_ARG_NUM(0);
- int count = *p_args[0];
- Array arr;
- if (count <= 0) {
- r_ret = arr;
- return;
- }
- Error err = arr.resize(count);
- if (err != OK) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- r_ret = Variant();
- return;
- }
-
- for (int i = 0; i < count; i++) {
- arr[i] = i;
- }
-
- r_ret = arr;
- } break;
- case 2: {
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
-
- int from = *p_args[0];
- int to = *p_args[1];
-
- Array arr;
- if (from >= to) {
- r_ret = arr;
- return;
- }
- Error err = arr.resize(to - from);
- if (err != OK) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- r_ret = Variant();
- return;
- }
- for (int i = from; i < to; i++) {
- arr[i - from] = i;
- }
- r_ret = arr;
- } break;
- case 3: {
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
-
- int from = *p_args[0];
- int to = *p_args[1];
- int incr = *p_args[2];
- if (incr == 0) {
- r_ret = RTR("Step argument is zero!");
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- return;
- }
-
- Array arr;
- if (from >= to && incr > 0) {
- r_ret = arr;
- return;
- }
- if (from <= to && incr < 0) {
- r_ret = arr;
- return;
- }
-
- //calculate how many
- int count = 0;
- if (incr > 0) {
- count = ((to - from - 1) / incr) + 1;
- } else {
- count = ((from - to - 1) / -incr) + 1;
- }
-
- Error err = arr.resize(count);
-
- if (err != OK) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- r_ret = Variant();
- return;
- }
-
- if (incr > 0) {
- int idx = 0;
- for (int i = from; i < to; i += incr) {
- arr[idx++] = i;
- }
- } else {
- int idx = 0;
- for (int i = from; i > to; i += incr) {
- arr[idx++] = i;
- }
- }
-
- r_ret = arr;
- } break;
- default: {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = 3;
- r_error.expected = 3;
- r_ret = Variant();
-
- } break;
- }
-
- } break;
- case RESOURCE_LOAD: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- } else {
- r_ret = ResourceLoader::load(*p_args[0]);
- }
-
- } break;
- case INST2DICT: {
- VALIDATE_ARG_COUNT(1);
-
- if (p_args[0]->get_type() == Variant::NIL) {
- r_ret = Variant();
- } else if (p_args[0]->get_type() != Variant::OBJECT) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_ret = Variant();
- } else {
- Object *obj = *p_args[0];
- if (!obj) {
- r_ret = Variant();
-
- } else if (!obj->get_script_instance() || obj->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::DICTIONARY;
- r_ret = RTR("Not a script with an instance");
- return;
- } else {
- GDScriptInstance *ins = static_cast<GDScriptInstance *>(obj->get_script_instance());
- Ref<GDScript> base = ins->get_script();
- if (base.is_null()) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::DICTIONARY;
- r_ret = RTR("Not based on a script");
- return;
- }
-
- GDScript *p = base.ptr();
- Vector<StringName> sname;
-
- while (p->_owner) {
- sname.push_back(p->name);
- p = p->_owner;
- }
- sname.invert();
-
- if (!p->path.is_resource_file()) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::DICTIONARY;
- r_ret = Variant();
-
- r_ret = RTR("Not based on a resource file");
-
- return;
- }
-
- NodePath cp(sname, Vector<StringName>(), false);
-
- Dictionary d;
- d["@subpath"] = cp;
- d["@path"] = p->get_path();
-
- for (Map<StringName, GDScript::MemberInfo>::Element *E = base->member_indices.front(); E; E = E->next()) {
- if (!d.has(E->key())) {
- d[E->key()] = ins->members[E->get().index];
- }
- }
- r_ret = d;
- }
- }
-
- } break;
- case DICT2INST: {
- VALIDATE_ARG_COUNT(1);
-
- if (p_args[0]->get_type() != Variant::DICTIONARY) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::DICTIONARY;
- r_ret = Variant();
-
- return;
- }
-
- Dictionary d = *p_args[0];
-
- if (!d.has("@path")) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- r_ret = RTR("Invalid instance dictionary format (missing @path)");
-
- return;
- }
-
- Ref<Script> scr = ResourceLoader::load(d["@path"]);
- if (!scr.is_valid()) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- r_ret = RTR("Invalid instance dictionary format (can't load script at @path)");
- return;
- }
-
- Ref<GDScript> gdscr = scr;
-
- if (!gdscr.is_valid()) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- r_ret = Variant();
- r_ret = RTR("Invalid instance dictionary format (invalid script at @path)");
- return;
- }
-
- NodePath sub;
- if (d.has("@subpath")) {
- sub = d["@subpath"];
- }
-
- for (int i = 0; i < sub.get_name_count(); i++) {
- gdscr = gdscr->subclasses[sub.get_name(i)];
- if (!gdscr.is_valid()) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- r_ret = Variant();
- r_ret = RTR("Invalid instance dictionary (invalid subclasses)");
- return;
- }
- }
- r_ret = gdscr->_new(nullptr, -1 /*skip initializer*/, r_error);
-
- if (r_error.error != Callable::CallError::CALL_OK) {
- r_ret = Variant();
- return;
- }
-
- GDScriptInstance *ins = static_cast<GDScriptInstance *>(static_cast<Object *>(r_ret)->get_script_instance());
- Ref<GDScript> gd_ref = ins->get_script();
-
- for (Map<StringName, GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) {
- if (d.has(E->key())) {
- ins->members.write[E->get().index] = d[E->key()];
- }
- }
-
- } break;
- case VALIDATE_JSON: {
- VALIDATE_ARG_COUNT(1);
-
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- return;
- }
-
- String errs;
- int errl;
-
- Error err = JSON::parse(*p_args[0], r_ret, errs, errl);
-
- if (err != OK) {
- r_ret = itos(errl) + ":" + errs;
- } else {
- r_ret = "";
- }
-
- } break;
- case PARSE_JSON: {
- VALIDATE_ARG_COUNT(1);
-
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- r_ret = Variant();
- return;
- }
-
- String errs;
- int errl;
-
- Error err = JSON::parse(*p_args[0], r_ret, errs, errl);
-
- if (err != OK) {
- r_ret = Variant();
- ERR_PRINT(vformat("Error parsing JSON at line %s: %s", errl, errs));
- }
-
- } break;
- case TO_JSON: {
- VALIDATE_ARG_COUNT(1);
-
- r_ret = JSON::print(*p_args[0]);
- } break;
- case HASH: {
- VALIDATE_ARG_COUNT(1);
- r_ret = p_args[0]->hash();
-
- } break;
- case COLOR8: {
- if (p_arg_count < 3) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 3;
- r_ret = Variant();
-
- return;
- }
- if (p_arg_count > 4) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = 4;
- r_ret = Variant();
-
- return;
- }
-
- VALIDATE_ARG_NUM(0);
- VALIDATE_ARG_NUM(1);
- VALIDATE_ARG_NUM(2);
-
- Color color((float)*p_args[0] / 255.0f, (float)*p_args[1] / 255.0f, (float)*p_args[2] / 255.0f);
-
- if (p_arg_count == 4) {
- VALIDATE_ARG_NUM(3);
- color.a = (float)*p_args[3] / 255.0f;
- }
-
- r_ret = color;
-
- } break;
- case COLORN: {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- r_ret = Variant();
- return;
- }
-
- if (p_arg_count > 2) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = 2;
- r_ret = Variant();
- return;
- }
-
- if (p_args[0]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_ret = Variant();
- } else {
- Color color = Color::named(*p_args[0]);
- if (p_arg_count == 2) {
- VALIDATE_ARG_NUM(1);
- color.a = *p_args[1];
- }
- r_ret = color;
- }
-
- } break;
-
- case PRINT_STACK: {
- VALIDATE_ARG_COUNT(0);
-
- ScriptLanguage *script = GDScriptLanguage::get_singleton();
- for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
- print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'");
- };
- } break;
-
- case GET_STACK: {
- VALIDATE_ARG_COUNT(0);
-
- ScriptLanguage *script = GDScriptLanguage::get_singleton();
- Array ret;
- for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
- Dictionary frame;
- frame["source"] = script->debug_get_stack_level_source(i);
- frame["function"] = script->debug_get_stack_level_function(i);
- frame["line"] = script->debug_get_stack_level_line(i);
- ret.push_back(frame);
- };
- r_ret = ret;
- } break;
-
- case INSTANCE_FROM_ID: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::FLOAT) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::INT;
- r_ret = Variant();
- break;
- }
-
- ObjectID id = *p_args[0];
- r_ret = ObjectDB::get_instance(id);
-
- } break;
- case LEN: {
- VALIDATE_ARG_COUNT(1);
- switch (p_args[0]->get_type()) {
- case Variant::STRING: {
- String d = *p_args[0];
- r_ret = d.length();
- } break;
- case Variant::DICTIONARY: {
- Dictionary d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::ARRAY: {
- Array d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_BYTE_ARRAY: {
- Vector<uint8_t> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_INT32_ARRAY: {
- Vector<int32_t> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_INT64_ARRAY: {
- Vector<int64_t> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_FLOAT32_ARRAY: {
- Vector<float> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_FLOAT64_ARRAY: {
- Vector<double> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_STRING_ARRAY: {
- Vector<String> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_VECTOR2_ARRAY: {
- Vector<Vector2> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_VECTOR3_ARRAY: {
- Vector<Vector3> d = *p_args[0];
- r_ret = d.size();
- } break;
- case Variant::PACKED_COLOR_ARRAY: {
- Vector<Color> d = *p_args[0];
- r_ret = d.size();
- } break;
- default: {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- r_ret = Variant();
- r_ret = RTR("Object can't provide a length.");
- }
- }
-
- } break;
- case IS_INSTANCE_VALID: {
- VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::OBJECT) {
- r_ret = false;
- } else {
- Object *obj = p_args[0]->get_validated_object();
- r_ret = obj != nullptr;
- }
-
- } break;
- case FUNC_MAX: {
- ERR_FAIL();
- } break;
- }
-}
-
-bool GDScriptFunctions::is_deterministic(Function p_func) {
- //man i couldn't have chosen a worse function name,
- //way too controversial..
-
- switch (p_func) {
- case MATH_SIN:
- case MATH_COS:
- case MATH_TAN:
- case MATH_SINH:
- case MATH_COSH:
- case MATH_TANH:
- case MATH_ASIN:
- case MATH_ACOS:
- case MATH_ATAN:
- case MATH_ATAN2:
- case MATH_SQRT:
- case MATH_FMOD:
- case MATH_FPOSMOD:
- case MATH_POSMOD:
- case MATH_FLOOR:
- case MATH_CEIL:
- case MATH_ROUND:
- case MATH_ABS:
- case MATH_SIGN:
- case MATH_POW:
- case MATH_LOG:
- case MATH_EXP:
- case MATH_ISNAN:
- case MATH_ISINF:
- case MATH_EASE:
- case MATH_STEP_DECIMALS:
- case MATH_STEPIFY:
- case MATH_LERP:
- case MATH_INVERSE_LERP:
- case MATH_RANGE_LERP:
- case MATH_SMOOTHSTEP:
- case MATH_MOVE_TOWARD:
- case MATH_DECTIME:
- case MATH_DEG2RAD:
- case MATH_RAD2DEG:
- case MATH_LINEAR2DB:
- case MATH_DB2LINEAR:
- case MATH_POLAR2CARTESIAN:
- case MATH_CARTESIAN2POLAR:
- case MATH_WRAP:
- case MATH_WRAPF:
- case LOGIC_MAX:
- case LOGIC_MIN:
- case LOGIC_CLAMP:
- case LOGIC_NEAREST_PO2:
- case TYPE_CONVERT:
- case TYPE_OF:
- case TYPE_EXISTS:
- case TEXT_CHAR:
- case TEXT_ORD:
- case TEXT_STR:
- case COLOR8:
- case LEN:
- // enable for debug only, otherwise not desirable - case GEN_RANGE:
- return true;
- default:
- return false;
- }
-
- return false;
-}
-
-MethodInfo GDScriptFunctions::get_info(Function p_func) {
-#ifdef DEBUG_ENABLED
- //using a switch, so the compiler generates a jumptable
-
- switch (p_func) {
- case MATH_SIN: {
- MethodInfo mi("sin", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
-
- } break;
- case MATH_COS: {
- MethodInfo mi("cos", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_TAN: {
- MethodInfo mi("tan", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_SINH: {
- MethodInfo mi("sinh", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_COSH: {
- MethodInfo mi("cosh", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_TANH: {
- MethodInfo mi("tanh", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_ASIN: {
- MethodInfo mi("asin", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_ACOS: {
- MethodInfo mi("acos", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_ATAN: {
- MethodInfo mi("atan", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_ATAN2: {
- MethodInfo mi("atan2", PropertyInfo(Variant::FLOAT, "y"), PropertyInfo(Variant::FLOAT, "x"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_SQRT: {
- MethodInfo mi("sqrt", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_FMOD: {
- MethodInfo mi("fmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_FPOSMOD: {
- MethodInfo mi("fposmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_POSMOD: {
- MethodInfo mi("posmod", PropertyInfo(Variant::INT, "a"), PropertyInfo(Variant::INT, "b"));
- mi.return_val.type = Variant::INT;
- return mi;
- } break;
- case MATH_FLOOR: {
- MethodInfo mi("floor", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_CEIL: {
- MethodInfo mi("ceil", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_ROUND: {
- MethodInfo mi("round", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_ABS: {
- MethodInfo mi("abs", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_SIGN: {
- MethodInfo mi("sign", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_POW: {
- MethodInfo mi("pow", PropertyInfo(Variant::FLOAT, "base"), PropertyInfo(Variant::FLOAT, "exp"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_LOG: {
- MethodInfo mi("log", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_EXP: {
- MethodInfo mi("exp", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_ISNAN: {
- MethodInfo mi("is_nan", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::BOOL;
- return mi;
- } break;
- case MATH_ISINF: {
- MethodInfo mi("is_inf", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::BOOL;
- return mi;
- } break;
- case MATH_ISEQUALAPPROX: {
- MethodInfo mi("is_equal_approx", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
- mi.return_val.type = Variant::BOOL;
- return mi;
- } break;
- case MATH_ISZEROAPPROX: {
- MethodInfo mi("is_zero_approx", PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::BOOL;
- return mi;
- } break;
- case MATH_EASE: {
- MethodInfo mi("ease", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "curve"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_STEP_DECIMALS: {
- MethodInfo mi("step_decimals", PropertyInfo(Variant::FLOAT, "step"));
- mi.return_val.type = Variant::INT;
- return mi;
- } break;
- case MATH_STEPIFY: {
- MethodInfo mi("stepify", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "step"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_LERP: {
- MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::FLOAT, "weight"));
- mi.return_val.type = Variant::NIL;
- mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- return mi;
- } break;
- case MATH_LERP_ANGLE: {
- MethodInfo mi("lerp_angle", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_INVERSE_LERP: {
- MethodInfo mi("inverse_lerp", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_RANGE_LERP: {
- MethodInfo mi("range_lerp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "istart"), PropertyInfo(Variant::FLOAT, "istop"), PropertyInfo(Variant::FLOAT, "ostart"), PropertyInfo(Variant::FLOAT, "ostop"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_SMOOTHSTEP: {
- MethodInfo mi("smoothstep", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "s"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_MOVE_TOWARD: {
- MethodInfo mi("move_toward", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "delta"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_DECTIME: {
- MethodInfo mi("dectime", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "amount"), PropertyInfo(Variant::FLOAT, "step"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_RANDOMIZE: {
- MethodInfo mi("randomize");
- mi.return_val.type = Variant::NIL;
- return mi;
- } break;
- case MATH_RAND: {
- MethodInfo mi("randi");
- mi.return_val.type = Variant::INT;
- return mi;
- } break;
- case MATH_RANDF: {
- MethodInfo mi("randf");
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_RANDOM: {
- MethodInfo mi("rand_range", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_SEED: {
- MethodInfo mi("seed", PropertyInfo(Variant::INT, "seed"));
- mi.return_val.type = Variant::NIL;
- return mi;
- } break;
- case MATH_RANDSEED: {
- MethodInfo mi("rand_seed", PropertyInfo(Variant::INT, "seed"));
- mi.return_val.type = Variant::ARRAY;
- return mi;
- } break;
- case MATH_DEG2RAD: {
- MethodInfo mi("deg2rad", PropertyInfo(Variant::FLOAT, "deg"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_RAD2DEG: {
- MethodInfo mi("rad2deg", PropertyInfo(Variant::FLOAT, "rad"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_LINEAR2DB: {
- MethodInfo mi("linear2db", PropertyInfo(Variant::FLOAT, "nrg"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_DB2LINEAR: {
- MethodInfo mi("db2linear", PropertyInfo(Variant::FLOAT, "db"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case MATH_POLAR2CARTESIAN: {
- MethodInfo mi("polar2cartesian", PropertyInfo(Variant::FLOAT, "r"), PropertyInfo(Variant::FLOAT, "th"));
- mi.return_val.type = Variant::VECTOR2;
- return mi;
- } break;
- case MATH_CARTESIAN2POLAR: {
- MethodInfo mi("cartesian2polar", PropertyInfo(Variant::FLOAT, "x"), PropertyInfo(Variant::FLOAT, "y"));
- mi.return_val.type = Variant::VECTOR2;
- return mi;
- } break;
- case MATH_WRAP: {
- MethodInfo mi("wrapi", PropertyInfo(Variant::INT, "value"), PropertyInfo(Variant::INT, "min"), PropertyInfo(Variant::INT, "max"));
- mi.return_val.type = Variant::INT;
- return mi;
- } break;
- case MATH_WRAPF: {
- MethodInfo mi("wrapf", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case LOGIC_MAX: {
- MethodInfo mi("max", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
-
- } break;
- case LOGIC_MIN: {
- MethodInfo mi("min", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case LOGIC_CLAMP: {
- MethodInfo mi("clamp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"));
- mi.return_val.type = Variant::FLOAT;
- return mi;
- } break;
- case LOGIC_NEAREST_PO2: {
- MethodInfo mi("nearest_po2", PropertyInfo(Variant::INT, "value"));
- mi.return_val.type = Variant::INT;
- return mi;
- } break;
- case OBJ_WEAKREF: {
- MethodInfo mi("weakref", PropertyInfo(Variant::OBJECT, "obj"));
- mi.return_val.type = Variant::OBJECT;
- mi.return_val.class_name = "WeakRef";
-
- return mi;
-
- } break;
- case FUNC_FUNCREF: {
- MethodInfo mi("funcref", PropertyInfo(Variant::OBJECT, "instance"), PropertyInfo(Variant::STRING, "funcname"));
- mi.return_val.type = Variant::OBJECT;
- mi.return_val.class_name = "FuncRef";
- return mi;
-
- } break;
- case TYPE_CONVERT: {
- MethodInfo mi("convert", PropertyInfo(Variant::NIL, "what", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::INT, "type"));
- mi.return_val.type = Variant::NIL;
- mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- return mi;
- } break;
- case TYPE_OF: {
- MethodInfo mi("typeof", PropertyInfo(Variant::NIL, "what", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
- mi.return_val.type = Variant::INT;
- return mi;
-
- } break;
- case TYPE_EXISTS: {
- MethodInfo mi("type_exists", PropertyInfo(Variant::STRING, "type"));
- mi.return_val.type = Variant::BOOL;
- return mi;
-
- } break;
- case TEXT_CHAR: {
- MethodInfo mi("char", PropertyInfo(Variant::INT, "code"));
- mi.return_val.type = Variant::STRING;
- return mi;
-
- } break;
- case TEXT_ORD: {
- MethodInfo mi("ord", PropertyInfo(Variant::STRING, "char"));
- mi.return_val.type = Variant::INT;
- return mi;
-
- } break;
- case TEXT_STR: {
- MethodInfo mi("str");
- mi.return_val.type = Variant::STRING;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
-
- } break;
- case TEXT_PRINT: {
- MethodInfo mi("print");
- mi.return_val.type = Variant::NIL;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
-
- } break;
- case TEXT_PRINT_TABBED: {
- MethodInfo mi("printt");
- mi.return_val.type = Variant::NIL;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
-
- } break;
- case TEXT_PRINT_SPACED: {
- MethodInfo mi("prints");
- mi.return_val.type = Variant::NIL;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
-
- } break;
- case TEXT_PRINTERR: {
- MethodInfo mi("printerr");
- mi.return_val.type = Variant::NIL;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
-
- } break;
- case TEXT_PRINTRAW: {
- MethodInfo mi("printraw");
- mi.return_val.type = Variant::NIL;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
-
- } break;
- case TEXT_PRINT_DEBUG: {
- MethodInfo mi("print_debug");
- mi.return_val.type = Variant::NIL;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
-
- } break;
- case PUSH_ERROR: {
- MethodInfo mi(Variant::NIL, "push_error", PropertyInfo(Variant::STRING, "message"));
- mi.return_val.type = Variant::NIL;
- return mi;
-
- } break;
- case PUSH_WARNING: {
- MethodInfo mi(Variant::NIL, "push_warning", PropertyInfo(Variant::STRING, "message"));
- mi.return_val.type = Variant::NIL;
- return mi;
-
- } break;
- case VAR_TO_STR: {
- MethodInfo mi("var2str", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
- mi.return_val.type = Variant::STRING;
- return mi;
- } break;
- case STR_TO_VAR: {
- MethodInfo mi(Variant::NIL, "str2var", PropertyInfo(Variant::STRING, "string"));
- mi.return_val.type = Variant::NIL;
- mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- return mi;
- } break;
- case VAR_TO_BYTES: {
- MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "full_objects"));
- mi.default_arguments.push_back(false);
- mi.return_val.type = Variant::PACKED_BYTE_ARRAY;
- return mi;
- } break;
- case BYTES_TO_VAR: {
- MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytes"), PropertyInfo(Variant::BOOL, "allow_objects"));
- mi.default_arguments.push_back(false);
- mi.return_val.type = Variant::NIL;
- mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- return mi;
- } break;
- case GEN_RANGE: {
- MethodInfo mi("range");
- mi.return_val.type = Variant::ARRAY;
- mi.flags |= METHOD_FLAG_VARARG;
- return mi;
- } break;
- case RESOURCE_LOAD: {
- MethodInfo mi("load", PropertyInfo(Variant::STRING, "path"));
- mi.return_val.type = Variant::OBJECT;
- mi.return_val.class_name = "Resource";
- return mi;
- } break;
- case INST2DICT: {
- MethodInfo mi("inst2dict", PropertyInfo(Variant::OBJECT, "inst"));
- mi.return_val.type = Variant::DICTIONARY;
- return mi;
- } break;
- case DICT2INST: {
- MethodInfo mi("dict2inst", PropertyInfo(Variant::DICTIONARY, "dict"));
- mi.return_val.type = Variant::OBJECT;
- return mi;
- } break;
- case VALIDATE_JSON: {
- MethodInfo mi("validate_json", PropertyInfo(Variant::STRING, "json"));
- mi.return_val.type = Variant::STRING;
- return mi;
- } break;
- case PARSE_JSON: {
- MethodInfo mi(Variant::NIL, "parse_json", PropertyInfo(Variant::STRING, "json"));
- mi.return_val.type = Variant::NIL;
- mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- return mi;
- } break;
- case TO_JSON: {
- MethodInfo mi("to_json", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
- mi.return_val.type = Variant::STRING;
- return mi;
- } break;
- case HASH: {
- MethodInfo mi("hash", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
- mi.return_val.type = Variant::INT;
- return mi;
- } break;
- case COLOR8: {
- MethodInfo mi("Color8", PropertyInfo(Variant::INT, "r8"), PropertyInfo(Variant::INT, "g8"), PropertyInfo(Variant::INT, "b8"), PropertyInfo(Variant::INT, "a8"));
- mi.default_arguments.push_back(255);
- mi.return_val.type = Variant::COLOR;
- return mi;
- } break;
- case COLORN: {
- MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "alpha"));
- mi.default_arguments.push_back(1.0f);
- mi.return_val.type = Variant::COLOR;
- return mi;
- } break;
-
- case PRINT_STACK: {
- MethodInfo mi("print_stack");
- mi.return_val.type = Variant::NIL;
- return mi;
- } break;
- case GET_STACK: {
- MethodInfo mi("get_stack");
- mi.return_val.type = Variant::ARRAY;
- return mi;
- } break;
-
- case INSTANCE_FROM_ID: {
- MethodInfo mi("instance_from_id", PropertyInfo(Variant::INT, "instance_id"));
- mi.return_val.type = Variant::OBJECT;
- return mi;
- } break;
- case LEN: {
- MethodInfo mi("len", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT));
- mi.return_val.type = Variant::INT;
- return mi;
- } break;
- case IS_INSTANCE_VALID: {
- MethodInfo mi("is_instance_valid", PropertyInfo(Variant::OBJECT, "instance"));
- mi.return_val.type = Variant::BOOL;
- return mi;
- } break;
- default: {
- ERR_FAIL_V(MethodInfo());
- } break;
- }
-#endif
- MethodInfo mi;
- mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- return mi;
-}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index e8dea8180a..2c735049b6 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -30,15 +30,15 @@
#include "gdscript_parser.h"
+#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/math/math_defs.h"
#include "core/os/file_access.h"
-#include "core/project_settings.h"
#include "gdscript.h"
#ifdef DEBUG_ENABLED
#include "core/os/os.h"
-#include "core/string_builder.h"
+#include "core/string/string_builder.h"
#endif // DEBUG_ENABLED
#ifdef TOOLS_ENABLED
@@ -65,7 +65,7 @@ Variant::Type GDScriptParser::get_builtin_type(const StringName &p_type) {
builtin_types["Basis"] = Variant::BASIS;
builtin_types["Transform"] = Variant::TRANSFORM;
builtin_types["Color"] = Variant::COLOR;
- builtin_types["RID"] = Variant::_RID;
+ builtin_types["RID"] = Variant::RID;
builtin_types["Object"] = Variant::OBJECT;
builtin_types["StringName"] = Variant::STRING_NAME;
builtin_types["NodePath"] = Variant::NODE_PATH;
@@ -98,15 +98,6 @@ void GDScriptParser::cleanup() {
builtin_types.clear();
}
-GDScriptFunctions::Function GDScriptParser::get_builtin_function(const StringName &p_name) {
- for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
- if (p_name == GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))) {
- return GDScriptFunctions::Function(i);
- }
- }
- return GDScriptFunctions::FUNC_MAX;
-}
-
void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const {
List<StringName> keys;
valid_annotations.get_key_list(&keys);
@@ -184,6 +175,7 @@ void GDScriptParser::push_error(const String &p_message, const Node *p_origin) {
#ifdef DEBUG_ENABLED
void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_code, const String &p_symbol1, const String &p_symbol2, const String &p_symbol3, const String &p_symbol4) {
+ ERR_FAIL_COND(p_source == nullptr);
Vector<String> symbols;
if (!p_symbol1.empty()) {
symbols.push_back(p_symbol1);
@@ -201,6 +193,7 @@ void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_
}
void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Vector<String> &p_symbols) {
+ ERR_FAIL_COND(p_source == nullptr);
if (is_ignoring_warnings) {
return;
}
@@ -556,6 +549,17 @@ void GDScriptParser::parse_program() {
parse_class_body();
+#ifdef TOOLS_ENABLED
+ for (Map<int, GDScriptTokenizer::CommentData>::Element *E = tokenizer.get_comments().front(); E; E = E->next()) {
+ if (E->get().new_line && E->get().comment.begins_with("##")) {
+ class_doc_line = MIN(class_doc_line, E->key());
+ }
+ }
+ if (has_comment(class_doc_line)) {
+ get_class_doc_comment(class_doc_line, head->doc_brief_description, head->doc_description, head->doc_tutorials, false);
+ }
+#endif // TOOLS_ENABLED
+
if (!check(GDScriptTokenizer::Token::TK_EOF)) {
push_error("Expected end of file.");
}
@@ -666,6 +670,10 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)()
if (member == nullptr) {
return;
}
+#ifdef TOOLS_ENABLED
+ int doc_comment_line = member->start_line - 1;
+#endif // TOOLS_ENABLED
+
// Consume annotations.
while (!annotation_stack.empty()) {
AnnotationNode *last_annotation = annotation_stack.back()->get();
@@ -678,7 +686,25 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)()
clear_unused_annotations();
return;
}
+#ifdef TOOLS_ENABLED
+ if (last_annotation->start_line == doc_comment_line) {
+ doc_comment_line--;
+ }
+#endif // TOOLS_ENABLED
+ }
+
+#ifdef TOOLS_ENABLED
+ // Consume doc comments.
+ class_doc_line = MIN(class_doc_line, doc_comment_line - 1);
+ if (has_comment(doc_comment_line)) {
+ if constexpr (std::is_same_v<T, ClassNode>) {
+ get_class_doc_comment(doc_comment_line, member->doc_brief_description, member->doc_description, member->doc_tutorials, true);
+ } else {
+ member->doc_description = get_doc_comment(doc_comment_line);
+ }
}
+#endif // TOOLS_ENABLED
+
if (member->identifier != nullptr) {
// Enums may be unnamed.
// TODO: Consider names in outer scope too, for constants and classes (and static functions?)
@@ -1042,12 +1068,13 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) {
break; // Allow trailing comma.
}
- if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifer for enum key.)")) {
+ if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) {
EnumNode::Value item;
item.identifier = parse_identifier();
item.parent_enum = enum_node;
item.line = previous.start_line;
item.leftmost_column = previous.leftmost_column;
+ item.rightmost_column = previous.rightmost_column;
if (elements.has(item.identifier->name)) {
push_error(vformat(R"(Name "%s" was already in this enum (at line %d).)", item.identifier->name, elements[item.identifier->name]), item.identifier);
@@ -1086,6 +1113,31 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
pop_multiline();
consume(GDScriptTokenizer::Token::BRACE_CLOSE, R"(Expected closing "}" for enum.)");
+#ifdef TOOLS_ENABLED
+ // Enum values documentaion.
+ for (int i = 0; i < enum_node->values.size(); i++) {
+ if (i == enum_node->values.size() - 1) {
+ // If close bracket is same line as last value.
+ if (enum_node->values[i].line != previous.start_line && has_comment(enum_node->values[i].line)) {
+ if (named) {
+ enum_node->values.write[i].doc_description = get_doc_comment(enum_node->values[i].line, true);
+ } else {
+ current_class->set_enum_value_doc(enum_node->values[i].identifier->name, get_doc_comment(enum_node->values[i].line, true));
+ }
+ }
+ } else {
+ // If two values are same line.
+ if (enum_node->values[i].line != enum_node->values[i + 1].line && has_comment(enum_node->values[i].line)) {
+ if (named) {
+ enum_node->values.write[i].doc_description = get_doc_comment(enum_node->values[i].line, true);
+ } else {
+ current_class->set_enum_value_doc(enum_node->values[i].identifier->name, get_doc_comment(enum_node->values[i].line, true));
+ }
+ }
+ }
+ }
+#endif // TOOLS_ENABLED
+
end_statement("enum");
return enum_node;
@@ -1419,9 +1471,13 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
}
#ifdef DEBUG_ENABLED
- if (unreachable) {
+ if (unreachable && result != nullptr) {
current_suite->has_unreachable_code = true;
- push_warning(result, GDScriptWarning::UNREACHABLE_CODE, current_function->identifier->name);
+ if (current_function) {
+ push_warning(result, GDScriptWarning::UNREACHABLE_CODE, current_function->identifier->name);
+ } else {
+ // TODO: Properties setters and getters with unreachable code are not being warned
+ }
}
#endif
@@ -2486,26 +2542,28 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
}
}
- if (!check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) {
- // Arguments.
- push_completion_call(call);
- make_completion_context(COMPLETION_CALL_ARGUMENTS, call, 0, true);
- int argument_index = 0;
- do {
- make_completion_context(COMPLETION_CALL_ARGUMENTS, call, argument_index++, true);
- if (check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) {
- // Allow for trailing comma.
- break;
- }
- ExpressionNode *argument = parse_expression(false);
- if (argument == nullptr) {
- push_error(R"(Expected expression as the function argument.)");
- } else {
- call->arguments.push_back(argument);
- }
- } while (match(GDScriptTokenizer::Token::COMMA));
- pop_completion_call();
+ // Arguments.
+ CompletionType ct = COMPLETION_CALL_ARGUMENTS;
+ if (call->function_name == "load") {
+ ct = COMPLETION_RESOURCE_PATH;
}
+ push_completion_call(call);
+ int argument_index = 0;
+ do {
+ make_completion_context(ct, call, argument_index++, true);
+ if (check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) {
+ // Allow for trailing comma.
+ break;
+ }
+ ExpressionNode *argument = parse_expression(false);
+ if (argument == nullptr) {
+ push_error(R"(Expected expression as the function argument.)");
+ } else {
+ call->arguments.push_back(argument);
+ }
+ ct = COMPLETION_CALL_ARGUMENTS;
+ } while (match(GDScriptTokenizer::Token::COMMA));
+ pop_completion_call();
pop_multiline();
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after call arguments.)*");
@@ -2516,7 +2574,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign) {
if (match(GDScriptTokenizer::Token::LITERAL)) {
if (previous.literal.get_type() != Variant::STRING) {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
GetNodeNode *get_node = alloc_node<GetNodeNode>();
@@ -2539,7 +2597,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
} while (match(GDScriptTokenizer::Token::SLASH));
return get_node;
} else {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
}
@@ -2616,6 +2674,218 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
return type;
}
+#ifdef TOOLS_ENABLED
+static bool _in_codeblock(String p_line, bool p_already_in, int *r_block_begins = nullptr) {
+ int start_block = p_line.rfind("[codeblock]");
+ int end_block = p_line.rfind("[/codeblock]");
+
+ if (start_block != -1 && r_block_begins) {
+ *r_block_begins = start_block;
+ }
+
+ if (p_already_in) {
+ if (end_block == -1) {
+ return true;
+ } else if (start_block == -1) {
+ return false;
+ } else {
+ return start_block > end_block;
+ }
+ } else {
+ if (start_block == -1) {
+ return false;
+ } else if (end_block == -1) {
+ return true;
+ } else {
+ return start_block > end_block;
+ }
+ }
+}
+
+bool GDScriptParser::has_comment(int p_line) {
+ return tokenizer.get_comments().has(p_line);
+}
+
+String GDScriptParser::get_doc_comment(int p_line, bool p_single_line) {
+ const Map<int, GDScriptTokenizer::CommentData> &comments = tokenizer.get_comments();
+ ERR_FAIL_COND_V(!comments.has(p_line), String());
+
+ if (p_single_line) {
+ if (comments[p_line].comment.begins_with("##")) {
+ return comments[p_line].comment.trim_prefix("##").strip_edges();
+ }
+ return "";
+ }
+
+ String doc;
+
+ int line = p_line;
+ bool in_codeblock = false;
+
+ while (comments.has(line - 1)) {
+ if (!comments[line - 1].new_line || !comments[line - 1].comment.begins_with("##")) {
+ break;
+ }
+ line--;
+ }
+
+ int codeblock_begins = 0;
+ while (comments.has(line)) {
+ if (!comments[line].new_line || !comments[line].comment.begins_with("##")) {
+ break;
+ }
+ String doc_line = comments[line].comment.trim_prefix("##");
+
+ in_codeblock = _in_codeblock(doc_line, in_codeblock, &codeblock_begins);
+
+ if (in_codeblock) {
+ int i = 0;
+ for (; i < codeblock_begins; i++) {
+ if (doc_line[i] != ' ') {
+ break;
+ }
+ }
+ doc_line = doc_line.substr(i);
+ } else {
+ doc_line = doc_line.strip_edges();
+ }
+ String line_join = (in_codeblock) ? "\n" : " ";
+
+ doc = (doc.empty()) ? doc_line : doc + line_join + doc_line;
+ line++;
+ }
+
+ return doc;
+}
+
+void GDScriptParser::get_class_doc_comment(int p_line, String &p_brief, String &p_desc, Vector<Pair<String, String>> &p_tutorials, bool p_inner_class) {
+ const Map<int, GDScriptTokenizer::CommentData> &comments = tokenizer.get_comments();
+ if (!comments.has(p_line)) {
+ return;
+ }
+ ERR_FAIL_COND(p_brief != "" || p_desc != "" || p_tutorials.size() != 0);
+
+ int line = p_line;
+ bool in_codeblock = false;
+ enum Mode {
+ BRIEF,
+ DESC,
+ TUTORIALS,
+ DONE,
+ };
+ Mode mode = BRIEF;
+
+ if (p_inner_class) {
+ while (comments.has(line - 1)) {
+ if (!comments[line - 1].new_line || !comments[line - 1].comment.begins_with("##")) {
+ break;
+ }
+ line--;
+ }
+ }
+
+ int codeblock_begins = 0;
+ while (comments.has(line)) {
+ if (!comments[line].new_line || !comments[line].comment.begins_with("##")) {
+ break;
+ }
+
+ String title, link; // For tutorials.
+ String doc_line = comments[line++].comment.trim_prefix("##");
+ String striped_line = doc_line.strip_edges();
+
+ // Set the read mode.
+ if (striped_line.begins_with("@desc:") && p_desc == "") {
+ mode = DESC;
+ striped_line = striped_line.trim_prefix("@desc:");
+ in_codeblock = _in_codeblock(doc_line, in_codeblock);
+
+ } else if (striped_line.begins_with("@tutorial")) {
+ int begin_scan = String("@tutorial").length();
+ if (begin_scan >= striped_line.length()) {
+ continue; // invalid syntax.
+ }
+
+ if (striped_line[begin_scan] == ':') { // No title.
+ // Syntax: ## @tutorial: https://godotengine.org/ // The title argument is optional.
+ title = "";
+ link = striped_line.trim_prefix("@tutorial:").strip_edges();
+
+ } else {
+ /* Syntax:
+ @tutorial ( The Title Here ) : http://the.url/
+ ^ open ^ close ^ colon ^ url
+ */
+ int open_bracket_pos = begin_scan, close_bracket_pos = 0;
+ while (open_bracket_pos < striped_line.length() && (striped_line[open_bracket_pos] == ' ' || striped_line[open_bracket_pos] == '\t')) {
+ open_bracket_pos++;
+ }
+ if (open_bracket_pos == striped_line.length() || striped_line[open_bracket_pos++] != '(') {
+ continue; // invalid syntax.
+ }
+ close_bracket_pos = open_bracket_pos;
+ while (close_bracket_pos < striped_line.length() && striped_line[close_bracket_pos] != ')') {
+ close_bracket_pos++;
+ }
+ if (close_bracket_pos == striped_line.length()) {
+ continue; // invalid syntax.
+ }
+
+ int colon_pos = close_bracket_pos + 1;
+ while (colon_pos < striped_line.length() && (striped_line[colon_pos] == ' ' || striped_line[colon_pos] == '\t')) {
+ colon_pos++;
+ }
+ if (colon_pos == striped_line.length() || striped_line[colon_pos++] != ':') {
+ continue; // invalid syntax.
+ }
+
+ title = striped_line.substr(open_bracket_pos, close_bracket_pos - open_bracket_pos).strip_edges();
+ link = striped_line.substr(colon_pos).strip_edges();
+ }
+
+ mode = TUTORIALS;
+ in_codeblock = false;
+ } else if (striped_line.empty()) {
+ continue;
+ } else {
+ // Tutorial docs are single line, we need a @tag after it.
+ if (mode == TUTORIALS) {
+ mode = DONE;
+ }
+
+ in_codeblock = _in_codeblock(doc_line, in_codeblock, &codeblock_begins);
+ }
+
+ if (in_codeblock) {
+ int i = 0;
+ for (; i < codeblock_begins; i++) {
+ if (doc_line[i] != ' ') {
+ break;
+ }
+ }
+ doc_line = doc_line.substr(i);
+ } else {
+ doc_line = striped_line;
+ }
+ String line_join = (in_codeblock) ? "\n" : " ";
+
+ switch (mode) {
+ case BRIEF:
+ p_brief = (p_brief.length() == 0) ? doc_line : p_brief + line_join + doc_line;
+ break;
+ case DESC:
+ p_desc = (p_desc.length() == 0) ? doc_line : p_desc + line_join + doc_line;
+ break;
+ case TUTORIALS:
+ p_tutorials.append(Pair<String, String>(title, link));
+ break;
+ case DONE:
+ return;
+ }
+ }
+}
+#endif // TOOLS_ENABLED
+
GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Type p_token_type) {
// Function table for expression parsing.
// clang-format destroys the alignment here, so turn off for the table.
@@ -2802,7 +3072,9 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
Callable::CallError error;
Vector<Variant> args = varray(string->name);
const Variant *name = args.ptr();
- p_annotation->resolved_arguments.push_back(Variant::construct(parameter.type, &(name), 1, error));
+ Variant r;
+ Variant::construct(parameter.type, r, &(name), 1, error);
+ p_annotation->resolved_arguments.push_back(r);
if (error.error != Callable::CallError::CALL_OK) {
push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
p_annotation->resolved_arguments.remove(p_annotation->resolved_arguments.size() - 1);
@@ -2824,7 +3096,9 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
}
Callable::CallError error;
const Variant *args = &value;
- p_annotation->resolved_arguments.push_back(Variant::construct(parameter.type, &(args), 1, error));
+ Variant r;
+ Variant::construct(parameter.type, r, &(args), 1, error);
+ p_annotation->resolved_arguments.push_back(r);
if (error.error != Callable::CallError::CALL_OK) {
push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
p_annotation->resolved_arguments.remove(p_annotation->resolved_arguments.size() - 1);
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 4c9473c7bd..4cecdc6970 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -31,23 +31,22 @@
#ifndef GDSCRIPT_PARSER_H
#define GDSCRIPT_PARSER_H
-#include "core/hash_map.h"
#include "core/io/multiplayer_api.h"
-#include "core/list.h"
-#include "core/map.h"
-#include "core/reference.h"
-#include "core/resource.h"
-#include "core/script_language.h"
-#include "core/string_name.h"
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/io/resource.h"
+#include "core/object/reference.h"
+#include "core/object/script_language.h"
+#include "core/string/string_name.h"
+#include "core/string/ustring.h"
+#include "core/templates/hash_map.h"
+#include "core/templates/list.h"
+#include "core/templates/map.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
#include "gdscript_cache.h"
-#include "gdscript_functions.h"
#include "gdscript_tokenizer.h"
#ifdef DEBUG_ENABLED
-#include "core/string_builder.h"
+#include "core/string/string_builder.h"
#include "gdscript_warning.h"
#endif // DEBUG_ENABLED
@@ -413,9 +412,16 @@ public:
int line = 0;
int leftmost_column = 0;
int rightmost_column = 0;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
};
+
IdentifierNode *identifier = nullptr;
Vector<Value> values;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
EnumNode() {
type = ENUM;
@@ -568,6 +574,17 @@ public:
Vector<StringName> extends; // List for indexing: extends A.B.C
DataType base_type;
String fqcn; // Fully-qualified class name. Identifies uniquely any class in the project.
+#ifdef TOOLS_ENABLED
+ String doc_description;
+ String doc_brief_description;
+ Vector<Pair<String, String>> doc_tutorials;
+
+ // EnumValue docs are parsed after itself, so we need a method to add/modify the doc property later.
+ void set_enum_value_doc(const StringName &p_name, const String &p_doc_description) {
+ ERR_FAIL_INDEX(members_indices[p_name], members.size());
+ members.write[members_indices[p_name]].enum_value.doc_description = p_doc_description;
+ }
+#endif // TOOLS_ENABLED
bool resolved_interface = false;
bool resolved_body = false;
@@ -602,6 +619,9 @@ public:
TypeNode *datatype_specifier = nullptr;
bool infer_datatype = false;
int usages = 0;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
ConstantNode() {
type = CONSTANT;
@@ -653,6 +673,10 @@ public:
bool is_coroutine = false;
MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
MethodInfo info;
+#ifdef TOOLS_ENABLED
+ Vector<Variant> default_arg_values;
+ String doc_description;
+#endif // TOOLS_ENABLED
bool resolved_signature = false;
bool resolved_body = false;
@@ -820,6 +844,9 @@ public:
IdentifierNode *identifier = nullptr;
Vector<ParameterNode *> parameters;
HashMap<StringName, int> parameters_indices;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
SignalNode() {
type = SIGNAL;
@@ -1012,6 +1039,9 @@ public:
MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
int assignments = 0;
int usages = 0;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
VariableNode() {
type = VARIABLE;
@@ -1270,13 +1300,19 @@ private:
ExpressionNode *parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign);
TypeNode *parse_type(bool p_allow_void = false);
+#ifdef TOOLS_ENABLED
+ // Doc comments.
+ int class_doc_line = 0x7FFFFFFF;
+ bool has_comment(int p_line);
+ String get_doc_comment(int p_line, bool p_single_line = false);
+ void get_class_doc_comment(int p_line, String &p_brief, String &p_desc, Vector<Pair<String, String>> &p_tutorials, bool p_inner_class);
+#endif // TOOLS_ENABLED
public:
Error parse(const String &p_source_code, const String &p_script_path, bool p_for_completion);
ClassNode *get_tree() const { return head; }
bool is_tool() const { return _is_tool; }
static Variant::Type get_builtin_type(const StringName &p_type);
- static GDScriptFunctions::Function get_builtin_function(const StringName &p_name);
CompletionContext get_completion_context() const { return completion_context; }
CompletionCall get_completion_call() const { return completion_call; }
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index ed27604aec..ac43105254 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -30,7 +30,7 @@
#include "gdscript_tokenizer.h"
-#include "core/error_macros.h"
+#include "core/error/error_macros.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
@@ -578,7 +578,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() {
}
void GDScriptTokenizer::newline(bool p_make_token) {
- // Don't overwrite previous newline, nor create if we want a line contination.
+ // Don't overwrite previous newline, nor create if we want a line continuation.
if (p_make_token && !pending_newline && !line_continuation) {
Token newline(Token::NEWLINE);
newline.start_line = line;
@@ -1014,9 +1014,17 @@ void GDScriptTokenizer::check_indent() {
}
if (_peek() == '#') {
// Comment. Advance to the next line.
+#ifdef TOOLS_ENABLED
+ String comment;
+ while (_peek() != '\n' && !_is_at_end()) {
+ comment += _advance();
+ }
+ comments[line] = CommentData(comment, true);
+#else
while (_peek() != '\n' && !_is_at_end()) {
_advance();
}
+#endif // TOOLS_ENABLED
if (_is_at_end()) {
// Reached the end with an empty line, so just dedent as much as needed.
pending_indents -= indent_level();
@@ -1125,18 +1133,26 @@ void GDScriptTokenizer::_skip_whitespace() {
newline(!is_bol); // Don't create new line token if line is empty.
check_indent();
break;
- case '#':
+ case '#': {
// Comment.
+#ifdef TOOLS_ENABLED
+ String comment;
+ while (_peek() != '\n' && !_is_at_end()) {
+ comment += _advance();
+ }
+ comments[line] = CommentData(comment, is_bol);
+#else
while (_peek() != '\n' && !_is_at_end()) {
_advance();
}
+#endif // TOOLS_ENABLED
if (_is_at_end()) {
return;
}
_advance(); // Consume '\n'
newline(!is_bol);
check_indent();
- break;
+ } break;
default:
return;
}
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 4453982d08..f236c86f9f 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -31,10 +31,11 @@
#ifndef GDSCRIPT_TOKENIZER_H
#define GDSCRIPT_TOKENIZER_H
-#include "core/list.h"
-#include "core/set.h"
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/templates/list.h"
+#include "core/templates/map.h"
+#include "core/templates/set.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
class GDScriptTokenizer {
public:
@@ -181,6 +182,21 @@ public:
}
};
+#ifdef TOOLS_ENABLED
+ struct CommentData {
+ String comment;
+ bool new_line = false;
+ CommentData() {}
+ CommentData(const String &p_comment, bool p_new_line) {
+ comment = p_comment;
+ new_line = p_new_line;
+ }
+ };
+ const Map<int, CommentData> &get_comments() const {
+ return comments;
+ }
+#endif // TOOLS_ENABLED
+
private:
String source;
const char32_t *_source = nullptr;
@@ -207,6 +223,10 @@ private:
int position = 0;
int length = 0;
+#ifdef TOOLS_ENABLED
+ Map<int, CommentData> comments;
+#endif // TOOLS_ENABLED
+
_FORCE_INLINE_ bool _is_at_end() { return position >= length; }
_FORCE_INLINE_ char32_t _peek(int p_offset = 0) { return position + p_offset >= 0 && position + p_offset < length ? _current[p_offset] : '\0'; }
int indent_level() const { return indent_stack.size(); }
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
new file mode 100644
index 0000000000..b1780446d0
--- /dev/null
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -0,0 +1,718 @@
+/*************************************************************************/
+/* gdscript_utility_functions.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_utility_functions.h"
+
+#include "core/io/resource_loader.h"
+#include "core/object/class_db.h"
+#include "core/object/method_bind.h"
+#include "core/object/object.h"
+#include "core/templates/oa_hash_map.h"
+#include "core/templates/vector.h"
+#include "gdscript.h"
+
+#ifdef DEBUG_ENABLED
+
+#define VALIDATE_ARG_COUNT(m_count) \
+ if (p_arg_count < m_count) { \
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \
+ r_error.argument = m_count; \
+ r_error.expected = m_count; \
+ *r_ret = Variant(); \
+ return; \
+ } \
+ if (p_arg_count > m_count) { \
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \
+ r_error.argument = m_count; \
+ r_error.expected = m_count; \
+ *r_ret = Variant(); \
+ return; \
+ }
+
+#define VALIDATE_ARG_INT(m_arg) \
+ if (p_args[m_arg]->get_type() != Variant::INT) { \
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
+ r_error.argument = m_arg; \
+ r_error.expected = Variant::INT; \
+ *r_ret = Variant(); \
+ return; \
+ }
+
+#define VALIDATE_ARG_NUM(m_arg) \
+ if (!p_args[m_arg]->is_num()) { \
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
+ r_error.argument = m_arg; \
+ r_error.expected = Variant::FLOAT; \
+ *r_ret = Variant(); \
+ return; \
+ }
+
+#else
+
+#define VALIDATE_ARG_COUNT(m_count)
+#define VALIDATE_ARG_INT(m_arg)
+#define VALIDATE_ARG_NUM(m_arg)
+
+#endif
+
+struct GDScriptUtilityFunctionsDefinitions {
+ static inline void convert(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(2);
+ VALIDATE_ARG_INT(1);
+ int type = *p_args[1];
+ if (type < 0 || type >= Variant::VARIANT_MAX) {
+ *r_ret = RTR("Invalid type argument to convert(), use TYPE_* constants.");
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::INT;
+ return;
+
+ } else {
+ Variant::construct(Variant::Type(type), *r_ret, p_args, 1, r_error);
+ }
+ }
+
+ static inline void type_exists(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(1);
+ *r_ret = ClassDB::class_exists(*p_args[0]);
+ }
+
+ static inline void _char(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(1);
+ VALIDATE_ARG_INT(0);
+ char32_t result[2] = { *p_args[0], 0 };
+ *r_ret = String(result);
+ }
+
+ static inline void str(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ if (p_arg_count < 1) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 1;
+ *r_ret = Variant();
+ return;
+ }
+
+ String str;
+ for (int i = 0; i < p_arg_count; i++) {
+ String os = p_args[i]->operator String();
+
+ if (i == 0) {
+ str = os;
+ } else {
+ str += os;
+ }
+ }
+ *r_ret = str;
+ }
+
+ static inline void range(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ switch (p_arg_count) {
+ case 0: {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 1;
+ r_error.expected = 1;
+ *r_ret = Variant();
+ } break;
+ case 1: {
+ VALIDATE_ARG_NUM(0);
+ int count = *p_args[0];
+ Array arr;
+ if (count <= 0) {
+ *r_ret = arr;
+ return;
+ }
+ Error err = arr.resize(count);
+ if (err != OK) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ *r_ret = Variant();
+ return;
+ }
+
+ for (int i = 0; i < count; i++) {
+ arr[i] = i;
+ }
+
+ *r_ret = arr;
+ } break;
+ case 2: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+
+ int from = *p_args[0];
+ int to = *p_args[1];
+
+ Array arr;
+ if (from >= to) {
+ *r_ret = arr;
+ return;
+ }
+ Error err = arr.resize(to - from);
+ if (err != OK) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ *r_ret = Variant();
+ return;
+ }
+ for (int i = from; i < to; i++) {
+ arr[i - from] = i;
+ }
+ *r_ret = arr;
+ } break;
+ case 3: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+
+ int from = *p_args[0];
+ int to = *p_args[1];
+ int incr = *p_args[2];
+ if (incr == 0) {
+ *r_ret = RTR("Step argument is zero!");
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ return;
+ }
+
+ Array arr;
+ if (from >= to && incr > 0) {
+ *r_ret = arr;
+ return;
+ }
+ if (from <= to && incr < 0) {
+ *r_ret = arr;
+ return;
+ }
+
+ // Calculate how many.
+ int count = 0;
+ if (incr > 0) {
+ count = ((to - from - 1) / incr) + 1;
+ } else {
+ count = ((from - to - 1) / -incr) + 1;
+ }
+
+ Error err = arr.resize(count);
+
+ if (err != OK) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ *r_ret = Variant();
+ return;
+ }
+
+ if (incr > 0) {
+ int idx = 0;
+ for (int i = from; i < to; i += incr) {
+ arr[idx++] = i;
+ }
+ } else {
+ int idx = 0;
+ for (int i = from; i > to; i += incr) {
+ arr[idx++] = i;
+ }
+ }
+
+ *r_ret = arr;
+ } break;
+ default: {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = 3;
+ r_error.expected = 3;
+ *r_ret = Variant();
+
+ } break;
+ }
+ }
+
+ static inline void load(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(1);
+ if (p_args[0]->get_type() != Variant::STRING) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::STRING;
+ *r_ret = Variant();
+ } else {
+ *r_ret = ResourceLoader::load(*p_args[0]);
+ }
+ }
+
+ static inline void inst2dict(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(1);
+
+ if (p_args[0]->get_type() == Variant::NIL) {
+ *r_ret = Variant();
+ } else if (p_args[0]->get_type() != Variant::OBJECT) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ *r_ret = Variant();
+ } else {
+ Object *obj = *p_args[0];
+ if (!obj) {
+ *r_ret = Variant();
+
+ } else if (!obj->get_script_instance() || obj->get_script_instance()->get_language() != GDScriptLanguage::get_singleton()) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::DICTIONARY;
+ *r_ret = RTR("Not a script with an instance");
+ return;
+ } else {
+ GDScriptInstance *ins = static_cast<GDScriptInstance *>(obj->get_script_instance());
+ Ref<GDScript> base = ins->get_script();
+ if (base.is_null()) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::DICTIONARY;
+ *r_ret = RTR("Not based on a script");
+ return;
+ }
+
+ GDScript *p = base.ptr();
+ Vector<StringName> sname;
+
+ while (p->_owner) {
+ sname.push_back(p->name);
+ p = p->_owner;
+ }
+ sname.invert();
+
+ if (!p->path.is_resource_file()) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::DICTIONARY;
+ *r_ret = Variant();
+
+ *r_ret = RTR("Not based on a resource file");
+
+ return;
+ }
+
+ NodePath cp(sname, Vector<StringName>(), false);
+
+ Dictionary d;
+ d["@subpath"] = cp;
+ d["@path"] = p->get_path();
+
+ for (Map<StringName, GDScript::MemberInfo>::Element *E = base->member_indices.front(); E; E = E->next()) {
+ if (!d.has(E->key())) {
+ d[E->key()] = ins->members[E->get().index];
+ }
+ }
+ *r_ret = d;
+ }
+ }
+ }
+
+ static inline void dict2inst(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(1);
+
+ if (p_args[0]->get_type() != Variant::DICTIONARY) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::DICTIONARY;
+ *r_ret = Variant();
+
+ return;
+ }
+
+ Dictionary d = *p_args[0];
+
+ if (!d.has("@path")) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+ *r_ret = RTR("Invalid instance dictionary format (missing @path)");
+
+ return;
+ }
+
+ Ref<Script> scr = ResourceLoader::load(d["@path"]);
+ if (!scr.is_valid()) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+ *r_ret = RTR("Invalid instance dictionary format (can't load script at @path)");
+ return;
+ }
+
+ Ref<GDScript> gdscr = scr;
+
+ if (!gdscr.is_valid()) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+ *r_ret = Variant();
+ *r_ret = RTR("Invalid instance dictionary format (invalid script at @path)");
+ return;
+ }
+
+ NodePath sub;
+ if (d.has("@subpath")) {
+ sub = d["@subpath"];
+ }
+
+ for (int i = 0; i < sub.get_name_count(); i++) {
+ gdscr = gdscr->subclasses[sub.get_name(i)];
+ if (!gdscr.is_valid()) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::OBJECT;
+ *r_ret = Variant();
+ *r_ret = RTR("Invalid instance dictionary (invalid subclasses)");
+ return;
+ }
+ }
+ *r_ret = gdscr->_new(nullptr, -1 /*skip initializer*/, r_error);
+
+ if (r_error.error != Callable::CallError::CALL_OK) {
+ *r_ret = Variant();
+ return;
+ }
+
+ GDScriptInstance *ins = static_cast<GDScriptInstance *>(static_cast<Object *>(*r_ret)->get_script_instance());
+ Ref<GDScript> gd_ref = ins->get_script();
+
+ for (Map<StringName, GDScript::MemberInfo>::Element *E = gd_ref->member_indices.front(); E; E = E->next()) {
+ if (d.has(E->key())) {
+ ins->members.write[E->get().index] = d[E->key()];
+ }
+ }
+ }
+
+ static inline void Color8(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ if (p_arg_count < 3) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 3;
+ *r_ret = Variant();
+ return;
+ }
+ if (p_arg_count > 4) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = 4;
+ *r_ret = Variant();
+ return;
+ }
+
+ VALIDATE_ARG_INT(0);
+ VALIDATE_ARG_INT(1);
+ VALIDATE_ARG_INT(2);
+
+ Color color((int64_t)*p_args[0] / 255.0f, (int64_t)*p_args[1] / 255.0f, (int64_t)*p_args[2] / 255.0f);
+
+ if (p_arg_count == 4) {
+ VALIDATE_ARG_INT(3);
+ color.a = (int64_t)*p_args[3] / 255.0f;
+ }
+
+ *r_ret = color;
+ }
+
+ static inline void print_debug(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ String str;
+ for (int i = 0; i < p_arg_count; i++) {
+ str += p_args[i]->operator String();
+ }
+
+ ScriptLanguage *script = GDScriptLanguage::get_singleton();
+ if (script->debug_get_stack_level_count() > 0) {
+ str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()";
+ }
+
+ print_line(str);
+ *r_ret = Variant();
+ }
+
+ static inline void print_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(0);
+
+ ScriptLanguage *script = GDScriptLanguage::get_singleton();
+ for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
+ print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'");
+ };
+ }
+
+ static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(0);
+
+ ScriptLanguage *script = GDScriptLanguage::get_singleton();
+ Array ret;
+ for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
+ Dictionary frame;
+ frame["source"] = script->debug_get_stack_level_source(i);
+ frame["function"] = script->debug_get_stack_level_function(i);
+ frame["line"] = script->debug_get_stack_level_line(i);
+ ret.push_back(frame);
+ };
+ *r_ret = ret;
+ }
+
+ static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ VALIDATE_ARG_COUNT(1);
+ switch (p_args[0]->get_type()) {
+ case Variant::STRING: {
+ String d = *p_args[0];
+ *r_ret = d.length();
+ } break;
+ case Variant::DICTIONARY: {
+ Dictionary d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::ARRAY: {
+ Array d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_BYTE_ARRAY: {
+ Vector<uint8_t> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_INT32_ARRAY: {
+ Vector<int32_t> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_INT64_ARRAY: {
+ Vector<int64_t> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
+ Vector<float> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+ Vector<double> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_STRING_ARRAY: {
+ Vector<String> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_VECTOR2_ARRAY: {
+ Vector<Vector2> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_VECTOR3_ARRAY: {
+ Vector<Vector3> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ case Variant::PACKED_COLOR_ARRAY: {
+ Vector<Color> d = *p_args[0];
+ *r_ret = d.size();
+ } break;
+ default: {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = 0;
+ r_error.expected = Variant::NIL;
+ *r_ret = vformat(RTR("Value of type '%s' can't provide a length."), Variant::get_type_name(p_args[0]->get_type()));
+ }
+ }
+ }
+};
+
+struct GDScriptUtilityFunctionInfo {
+ GDScriptUtilityFunctions::FunctionPtr function;
+ MethodInfo info;
+ bool is_constant = false;
+};
+
+static OAHashMap<StringName, GDScriptUtilityFunctionInfo> utility_function_table;
+static List<StringName> utility_function_name_table;
+
+static void _register_function(const String &p_name, const MethodInfo &p_method_info, GDScriptUtilityFunctions::FunctionPtr p_function, bool p_is_const) {
+ StringName sname(p_name);
+
+ ERR_FAIL_COND(utility_function_table.has(sname));
+
+ GDScriptUtilityFunctionInfo function;
+ function.function = p_function;
+ function.info = p_method_info;
+ function.is_constant = p_is_const;
+
+ utility_function_table.insert(sname, function);
+ utility_function_name_table.push_back(sname);
+}
+
+#define REGISTER_FUNC(m_func, m_is_const, m_return_type, ...) \
+ { \
+ String name(#m_func); \
+ if (name.begins_with("_")) { \
+ name = name.substr(1, name.length() - 1); \
+ } \
+ MethodInfo info = MethodInfo(name, __VA_ARGS__); \
+ info.return_val.type = m_return_type; \
+ _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
+ }
+
+#define REGISTER_FUNC_NO_ARGS(m_func, m_is_const, m_return_type) \
+ { \
+ String name(#m_func); \
+ if (name.begins_with("_")) { \
+ name = name.substr(1, name.length() - 1); \
+ } \
+ MethodInfo info = MethodInfo(name); \
+ info.return_val.type = m_return_type; \
+ _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
+ }
+
+#define REGISTER_VARARG_FUNC(m_func, m_is_const, m_return_type) \
+ { \
+ String name(#m_func); \
+ if (name.begins_with("_")) { \
+ name = name.substr(1, name.length() - 1); \
+ } \
+ MethodInfo info = MethodInfo(name); \
+ info.return_val.type = m_return_type; \
+ info.flags |= METHOD_FLAG_VARARG; \
+ _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
+ }
+
+#define REGISTER_VARIANT_FUNC(m_func, m_is_const, ...) \
+ { \
+ String name(#m_func); \
+ if (name.begins_with("_")) { \
+ name = name.substr(1, name.length() - 1); \
+ } \
+ MethodInfo info = MethodInfo(name, __VA_ARGS__); \
+ info.return_val.type = Variant::NIL; \
+ info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; \
+ _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
+ }
+
+#define REGISTER_CLASS_FUNC(m_func, m_is_const, m_return_type, ...) \
+ { \
+ String name(#m_func); \
+ if (name.begins_with("_")) { \
+ name = name.substr(1, name.length() - 1); \
+ } \
+ MethodInfo info = MethodInfo(name, __VA_ARGS__); \
+ info.return_val.type = Variant::OBJECT; \
+ info.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE; \
+ info.return_val.class_name = m_return_type; \
+ _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
+ }
+
+#define REGISTER_FUNC_DEF(m_func, m_is_const, m_default, m_return_type, ...) \
+ { \
+ String name(#m_func); \
+ if (name.begins_with("_")) { \
+ name = name.substr(1, name.length() - 1); \
+ } \
+ MethodInfo info = MethodInfo(name, __VA_ARGS__); \
+ info.return_val.type = m_return_type; \
+ info.default_arguments.push_back(m_default); \
+ _register_function(name, info, GDScriptUtilityFunctionsDefinitions::m_func, m_is_const); \
+ }
+
+#define ARG(m_name, m_type) \
+ PropertyInfo(m_type, m_name)
+
+#define VARARG(m_name) \
+ PropertyInfo(Variant::NIL, m_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)
+
+void GDScriptUtilityFunctions::register_functions() {
+ REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
+ REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
+ REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
+ REGISTER_VARARG_FUNC(str, true, Variant::STRING);
+ REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);
+ REGISTER_CLASS_FUNC(load, false, "Resource", ARG("path", Variant::STRING));
+ REGISTER_FUNC(inst2dict, false, Variant::DICTIONARY, ARG("instance", Variant::OBJECT));
+ REGISTER_FUNC(dict2inst, false, Variant::OBJECT, ARG("dictionary", Variant::DICTIONARY));
+ REGISTER_FUNC_DEF(Color8, true, 255, Variant::COLOR, ARG("r8", Variant::INT), ARG("g8", Variant::INT), ARG("b8", Variant::INT), ARG("a8", Variant::INT));
+ REGISTER_VARARG_FUNC(print_debug, false, Variant::NIL);
+ REGISTER_FUNC_NO_ARGS(print_stack, false, Variant::NIL);
+ REGISTER_FUNC_NO_ARGS(get_stack, false, Variant::ARRAY);
+ REGISTER_FUNC(len, true, Variant::INT, VARARG("var"));
+}
+
+void GDScriptUtilityFunctions::unregister_functions() {
+ utility_function_name_table.clear();
+ utility_function_table.clear();
+}
+
+GDScriptUtilityFunctions::FunctionPtr GDScriptUtilityFunctions::get_function(const StringName &p_function) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, nullptr);
+ return info->function;
+}
+
+bool GDScriptUtilityFunctions::has_function_return_value(const StringName &p_function) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, false);
+ return info->info.return_val.type != Variant::NIL || bool(info->info.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT);
+}
+
+Variant::Type GDScriptUtilityFunctions::get_function_return_type(const StringName &p_function) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, Variant::NIL);
+ return info->info.return_val.type;
+}
+
+StringName GDScriptUtilityFunctions::get_function_return_class(const StringName &p_function) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, StringName());
+ return info->info.return_val.class_name;
+}
+
+Variant::Type GDScriptUtilityFunctions::get_function_argument_type(const StringName &p_function, int p_arg) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, Variant::NIL);
+ ERR_FAIL_COND_V(p_arg >= info->info.arguments.size(), Variant::NIL);
+ return info->info.arguments[p_arg].type;
+}
+
+int GDScriptUtilityFunctions::get_function_argument_count(const StringName &p_function, int p_arg) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, 0);
+ return info->info.arguments.size();
+}
+
+bool GDScriptUtilityFunctions::is_function_vararg(const StringName &p_function) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, false);
+ return (bool)(info->info.flags & METHOD_FLAG_VARARG);
+}
+
+bool GDScriptUtilityFunctions::is_function_constant(const StringName &p_function) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, false);
+ return info->is_constant;
+}
+
+bool GDScriptUtilityFunctions::function_exists(const StringName &p_function) {
+ return utility_function_table.has(p_function);
+}
+
+void GDScriptUtilityFunctions::get_function_list(List<StringName> *r_functions) {
+ for (const List<StringName>::Element *E = utility_function_name_table.front(); E; E = E->next()) {
+ r_functions->push_back(E->get());
+ }
+}
+
+MethodInfo GDScriptUtilityFunctions::get_function_info(const StringName &p_function) {
+ GDScriptUtilityFunctionInfo *info = utility_function_table.lookup_ptr(p_function);
+ ERR_FAIL_COND_V(!info, MethodInfo());
+ return info->info;
+}
diff --git a/modules/gdscript/gdscript_utility_functions.h b/modules/gdscript/gdscript_utility_functions.h
new file mode 100644
index 0000000000..50867438d9
--- /dev/null
+++ b/modules/gdscript/gdscript_utility_functions.h
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* gdscript_utility_functions.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_UTILITY_FUNCTIONS_H
+#define GDSCRIPT_UTILITY_FUNCTIONS_H
+
+#include "core/string/string_name.h"
+#include "core/variant/variant.h"
+
+class GDScriptUtilityFunctions {
+public:
+ typedef void (*FunctionPtr)(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error);
+
+ static FunctionPtr get_function(const StringName &p_function);
+ static bool has_function_return_value(const StringName &p_function);
+ static Variant::Type get_function_return_type(const StringName &p_function);
+ static StringName get_function_return_class(const StringName &p_function);
+ static Variant::Type get_function_argument_type(const StringName &p_function, int p_arg);
+ static int get_function_argument_count(const StringName &p_function, int p_arg);
+ static bool is_function_vararg(const StringName &p_function);
+ static bool is_function_constant(const StringName &p_function);
+
+ static bool function_exists(const StringName &p_function);
+ static void get_function_list(List<StringName> *r_functions);
+ static MethodInfo get_function_info(const StringName &p_function);
+
+ static void register_functions();
+ static void unregister_functions();
+};
+
+#endif // GDSCRIPT_UTILITY_FUNCTIONS_H
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
new file mode 100644
index 0000000000..b8e1791467
--- /dev/null
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -0,0 +1,2922 @@
+/*************************************************************************/
+/* gdscript_vm.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_function.h"
+
+#include "core/core_string_names.h"
+#include "core/os/os.h"
+#include "gdscript.h"
+
+Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const {
+ int address = p_address & ADDR_MASK;
+
+ //sequential table (jump table generated by compiler)
+ switch ((p_address & ADDR_TYPE_MASK) >> ADDR_BITS) {
+ case ADDR_TYPE_SELF: {
+#ifdef DEBUG_ENABLED
+ if (unlikely(!p_instance)) {
+ r_error = "Cannot access self without instance.";
+ return nullptr;
+ }
+#endif
+ return &self;
+ } break;
+ case ADDR_TYPE_CLASS: {
+ return &static_ref;
+ } break;
+ case ADDR_TYPE_MEMBER: {
+#ifdef DEBUG_ENABLED
+ if (unlikely(!p_instance)) {
+ r_error = "Cannot access member without instance.";
+ return nullptr;
+ }
+#endif
+ //member indexing is O(1)
+ return &p_instance->members.write[address];
+ } break;
+ case ADDR_TYPE_CLASS_CONSTANT: {
+ //todo change to index!
+ GDScript *s = p_script;
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
+#endif
+ const StringName *sn = &_global_names_ptr[address];
+
+ while (s) {
+ GDScript *o = s;
+ while (o) {
+ Map<StringName, Variant>::Element *E = o->constants.find(*sn);
+ if (E) {
+ return &E->get();
+ }
+ o = o->_owner;
+ }
+ s = s->_base;
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "GDScriptCompiler bug.");
+ } break;
+ case ADDR_TYPE_LOCAL_CONSTANT: {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_INDEX_V(address, _constant_count, nullptr);
+#endif
+ return &_constants_ptr[address];
+ } break;
+ case ADDR_TYPE_STACK:
+ case ADDR_TYPE_STACK_VARIABLE: {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_INDEX_V(address, _stack_size, nullptr);
+#endif
+ return &p_stack[address];
+ } break;
+ case ADDR_TYPE_GLOBAL: {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), nullptr);
+#endif
+ return &GDScriptLanguage::get_singleton()->get_global_array()[address];
+ } break;
+#ifdef TOOLS_ENABLED
+ case ADDR_TYPE_NAMED_GLOBAL: {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
+#endif
+ StringName id = _global_names_ptr[address];
+
+ if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) {
+ return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id];
+ } else {
+ r_error = "Autoload singleton '" + String(id) + "' has been removed.";
+ return nullptr;
+ }
+ } break;
+#endif
+ case ADDR_TYPE_NIL: {
+ return &nil;
+ } break;
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Bad code! (unknown addressing mode).");
+ return nullptr;
+}
+
+#ifdef DEBUG_ENABLED
+static String _get_var_type(const Variant *p_var) {
+ String basestr;
+
+ if (p_var->get_type() == Variant::OBJECT) {
+ bool was_freed;
+ Object *bobj = p_var->get_validated_object_with_check(was_freed);
+ if (!bobj) {
+ if (was_freed) {
+ basestr = "null instance";
+ } else {
+ basestr = "previously freed";
+ }
+ } else {
+ if (bobj->get_script_instance()) {
+ basestr = bobj->get_class() + " (" + bobj->get_script_instance()->get_script()->get_path().get_file() + ")";
+ } else {
+ basestr = bobj->get_class();
+ }
+ }
+
+ } else {
+ basestr = Variant::get_type_name(p_var->get_type());
+ }
+
+ return basestr;
+}
+#endif // DEBUG_ENABLED
+
+String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const {
+ String err_text;
+
+ if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
+ int errorarg = p_err.argument;
+ // Handle the Object to Object case separately as we don't have further class details.
+#ifdef DEBUG_ENABLED
+ if (p_err.expected == Variant::OBJECT && argptrs[errorarg]->get_type() == p_err.expected) {
+ err_text = "Invalid type in " + p_where + ". The Object-derived class of argument " + itos(errorarg + 1) + " (" + _get_var_type(argptrs[errorarg]) + ") is not a subclass of the expected argument class.";
+ } else
+#endif // DEBUG_ENABLED
+ {
+ err_text = "Invalid type in " + p_where + ". Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(p_err.expected)) + ".";
+ }
+ } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
+ err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments.";
+ } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
+ err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments.";
+ } else if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
+ err_text = "Invalid call. Nonexistent " + p_where + ".";
+ } else if (p_err.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
+ err_text = "Attempt to call " + p_where + " on a null instance.";
+ } else {
+ err_text = "Bug, call error: #" + itos(p_err.error);
+ }
+
+ return err_text;
+}
+
+#if defined(__GNUC__)
+#define OPCODES_TABLE \
+ static const void *switch_table_ops[] = { \
+ &&OPCODE_OPERATOR, \
+ &&OPCODE_OPERATOR_VALIDATED, \
+ &&OPCODE_EXTENDS_TEST, \
+ &&OPCODE_IS_BUILTIN, \
+ &&OPCODE_SET_KEYED, \
+ &&OPCODE_SET_KEYED_VALIDATED, \
+ &&OPCODE_SET_INDEXED_VALIDATED, \
+ &&OPCODE_GET_KEYED, \
+ &&OPCODE_GET_KEYED_VALIDATED, \
+ &&OPCODE_GET_INDEXED_VALIDATED, \
+ &&OPCODE_SET_NAMED, \
+ &&OPCODE_SET_NAMED_VALIDATED, \
+ &&OPCODE_GET_NAMED, \
+ &&OPCODE_GET_NAMED_VALIDATED, \
+ &&OPCODE_SET_MEMBER, \
+ &&OPCODE_GET_MEMBER, \
+ &&OPCODE_ASSIGN, \
+ &&OPCODE_ASSIGN_TRUE, \
+ &&OPCODE_ASSIGN_FALSE, \
+ &&OPCODE_ASSIGN_TYPED_BUILTIN, \
+ &&OPCODE_ASSIGN_TYPED_NATIVE, \
+ &&OPCODE_ASSIGN_TYPED_SCRIPT, \
+ &&OPCODE_CAST_TO_BUILTIN, \
+ &&OPCODE_CAST_TO_NATIVE, \
+ &&OPCODE_CAST_TO_SCRIPT, \
+ &&OPCODE_CONSTRUCT, \
+ &&OPCODE_CONSTRUCT_VALIDATED, \
+ &&OPCODE_CONSTRUCT_ARRAY, \
+ &&OPCODE_CONSTRUCT_DICTIONARY, \
+ &&OPCODE_CALL, \
+ &&OPCODE_CALL_RETURN, \
+ &&OPCODE_CALL_ASYNC, \
+ &&OPCODE_CALL_UTILITY, \
+ &&OPCODE_CALL_UTILITY_VALIDATED, \
+ &&OPCODE_CALL_GDSCRIPT_UTILITY, \
+ &&OPCODE_CALL_BUILTIN_TYPE_VALIDATED, \
+ &&OPCODE_CALL_SELF_BASE, \
+ &&OPCODE_CALL_METHOD_BIND, \
+ &&OPCODE_CALL_METHOD_BIND_RET, \
+ &&OPCODE_CALL_PTRCALL_NO_RETURN, \
+ &&OPCODE_CALL_PTRCALL_BOOL, \
+ &&OPCODE_CALL_PTRCALL_INT, \
+ &&OPCODE_CALL_PTRCALL_FLOAT, \
+ &&OPCODE_CALL_PTRCALL_STRING, \
+ &&OPCODE_CALL_PTRCALL_VECTOR2, \
+ &&OPCODE_CALL_PTRCALL_VECTOR2I, \
+ &&OPCODE_CALL_PTRCALL_RECT2, \
+ &&OPCODE_CALL_PTRCALL_RECT2I, \
+ &&OPCODE_CALL_PTRCALL_VECTOR3, \
+ &&OPCODE_CALL_PTRCALL_VECTOR3I, \
+ &&OPCODE_CALL_PTRCALL_TRANSFORM2D, \
+ &&OPCODE_CALL_PTRCALL_PLANE, \
+ &&OPCODE_CALL_PTRCALL_QUAT, \
+ &&OPCODE_CALL_PTRCALL_AABB, \
+ &&OPCODE_CALL_PTRCALL_BASIS, \
+ &&OPCODE_CALL_PTRCALL_TRANSFORM, \
+ &&OPCODE_CALL_PTRCALL_COLOR, \
+ &&OPCODE_CALL_PTRCALL_STRING_NAME, \
+ &&OPCODE_CALL_PTRCALL_NODE_PATH, \
+ &&OPCODE_CALL_PTRCALL_RID, \
+ &&OPCODE_CALL_PTRCALL_OBJECT, \
+ &&OPCODE_CALL_PTRCALL_CALLABLE, \
+ &&OPCODE_CALL_PTRCALL_SIGNAL, \
+ &&OPCODE_CALL_PTRCALL_DICTIONARY, \
+ &&OPCODE_CALL_PTRCALL_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_BYTE_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_INT32_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_INT64_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_FLOAT32_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_FLOAT64_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_STRING_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_VECTOR2_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_VECTOR3_ARRAY, \
+ &&OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY, \
+ &&OPCODE_AWAIT, \
+ &&OPCODE_AWAIT_RESUME, \
+ &&OPCODE_JUMP, \
+ &&OPCODE_JUMP_IF, \
+ &&OPCODE_JUMP_IF_NOT, \
+ &&OPCODE_JUMP_TO_DEF_ARGUMENT, \
+ &&OPCODE_RETURN, \
+ &&OPCODE_ITERATE_BEGIN, \
+ &&OPCODE_ITERATE_BEGIN_INT, \
+ &&OPCODE_ITERATE_BEGIN_FLOAT, \
+ &&OPCODE_ITERATE_BEGIN_VECTOR2, \
+ &&OPCODE_ITERATE_BEGIN_VECTOR2I, \
+ &&OPCODE_ITERATE_BEGIN_VECTOR3, \
+ &&OPCODE_ITERATE_BEGIN_VECTOR3I, \
+ &&OPCODE_ITERATE_BEGIN_STRING, \
+ &&OPCODE_ITERATE_BEGIN_DICTIONARY, \
+ &&OPCODE_ITERATE_BEGIN_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY, \
+ &&OPCODE_ITERATE_BEGIN_OBJECT, \
+ &&OPCODE_ITERATE, \
+ &&OPCODE_ITERATE_INT, \
+ &&OPCODE_ITERATE_FLOAT, \
+ &&OPCODE_ITERATE_VECTOR2, \
+ &&OPCODE_ITERATE_VECTOR2I, \
+ &&OPCODE_ITERATE_VECTOR3, \
+ &&OPCODE_ITERATE_VECTOR3I, \
+ &&OPCODE_ITERATE_STRING, \
+ &&OPCODE_ITERATE_DICTIONARY, \
+ &&OPCODE_ITERATE_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_BYTE_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_INT32_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_INT64_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_FLOAT32_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_FLOAT64_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_STRING_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_VECTOR2_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, \
+ &&OPCODE_ITERATE_PACKED_COLOR_ARRAY, \
+ &&OPCODE_ITERATE_OBJECT, \
+ &&OPCODE_ASSERT, \
+ &&OPCODE_BREAKPOINT, \
+ &&OPCODE_LINE, \
+ &&OPCODE_END \
+ }; \
+ static_assert((sizeof(switch_table_ops) / sizeof(switch_table_ops[0]) == (OPCODE_END + 1)), "Opcodes in jump table aren't the same as opcodes in enum.");
+
+#define OPCODE(m_op) \
+ m_op:
+#define OPCODE_WHILE(m_test) \
+ OPSWHILE:
+#define OPCODES_END \
+ OPSEXIT:
+#define OPCODES_OUT \
+ OPSOUT:
+#define DISPATCH_OPCODE goto OPSWHILE
+#define OPCODE_SWITCH(m_test) goto *switch_table_ops[m_test];
+#define OPCODE_BREAK goto OPSEXIT
+#define OPCODE_OUT goto OPSOUT
+#else
+#define OPCODES_TABLE
+#define OPCODE(m_op) case m_op:
+#define OPCODE_WHILE(m_test) while (m_test)
+#define OPCODES_END
+#define OPCODES_OUT
+#define DISPATCH_OPCODE continue
+#define OPCODE_SWITCH(m_test) switch (m_test)
+#define OPCODE_BREAK break
+#define OPCODE_OUT break
+#endif
+
+// Helpers for VariantInternal methods in macros.
+#define OP_GET_BOOL get_bool
+#define OP_GET_INT get_int
+#define OP_GET_FLOAT get_float
+#define OP_GET_VECTOR2 get_vector2
+#define OP_GET_VECTOR2I get_vector2i
+#define OP_GET_VECTOR3 get_vector3
+#define OP_GET_VECTOR3I get_vector3i
+#define OP_GET_RECT2 get_rect2
+#define OP_GET_RECT2I get_rect2i
+#define OP_GET_QUAT get_quat
+#define OP_GET_COLOR get_color
+#define OP_GET_STRING get_string
+#define OP_GET_STRING_NAME get_string_name
+#define OP_GET_NODE_PATH get_node_path
+#define OP_GET_CALLABLE get_callable
+#define OP_GET_SIGNAL get_signal
+#define OP_GET_ARRAY get_array
+#define OP_GET_DICTIONARY get_dictionary
+#define OP_GET_PACKED_BYTE_ARRAY get_byte_array
+#define OP_GET_PACKED_INT32_ARRAY get_int32_array
+#define OP_GET_PACKED_INT64_ARRAY get_int64_array
+#define OP_GET_PACKED_FLOAT32_ARRAY get_float32_array
+#define OP_GET_PACKED_FLOAT64_ARRAY get_float64_array
+#define OP_GET_PACKED_STRING_ARRAY get_string_array
+#define OP_GET_PACKED_VECTOR2_ARRAY get_vector2_array
+#define OP_GET_PACKED_VECTOR3_ARRAY get_vector3_array
+#define OP_GET_PACKED_COLOR_ARRAY get_color_array
+#define OP_GET_TRANSFORM get_transform
+#define OP_GET_TRANSFORM2D get_transform2d
+#define OP_GET_PLANE get_plane
+#define OP_GET_AABB get_aabb
+#define OP_GET_BASIS get_basis
+#define OP_GET_RID get_rid
+
+Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state) {
+ OPCODES_TABLE;
+
+ if (!_code_ptr) {
+ return Variant();
+ }
+
+ r_err.error = Callable::CallError::CALL_OK;
+
+ Variant self;
+ Variant static_ref;
+ Variant retvalue;
+ Variant *stack = nullptr;
+ Variant **instruction_args;
+ const void **call_args_ptr = nullptr;
+ int defarg = 0;
+
+#ifdef DEBUG_ENABLED
+
+ //GDScriptLanguage::get_singleton()->calls++;
+
+#endif
+
+ uint32_t alloca_size = 0;
+ GDScript *script;
+ int ip = 0;
+ int line = _initial_line;
+
+ if (p_state) {
+ //use existing (supplied) state (awaited)
+ stack = (Variant *)p_state->stack.ptr();
+ instruction_args = (Variant **)&p_state->stack.ptr()[sizeof(Variant) * p_state->stack_size]; //ptr() to avoid bounds check
+ line = p_state->line;
+ ip = p_state->ip;
+ alloca_size = p_state->stack.size();
+ script = p_state->script;
+ p_instance = p_state->instance;
+ defarg = p_state->defarg;
+ self = p_state->self;
+
+ } else {
+ if (p_argcount != _argument_count) {
+ if (p_argcount > _argument_count) {
+ r_err.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_err.argument = _argument_count;
+
+ return Variant();
+ } else if (p_argcount < _argument_count - _default_arg_count) {
+ r_err.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_err.argument = _argument_count - _default_arg_count;
+ return Variant();
+ } else {
+ defarg = _argument_count - p_argcount;
+ }
+ }
+
+ alloca_size = sizeof(Variant *) * _instruction_args_size + sizeof(Variant) * _stack_size;
+
+ if (alloca_size) {
+ uint8_t *aptr = (uint8_t *)alloca(alloca_size);
+
+ if (_stack_size) {
+ stack = (Variant *)aptr;
+ for (int i = 0; i < p_argcount; i++) {
+ if (!argument_types[i].has_type) {
+ memnew_placement(&stack[i], Variant(*p_args[i]));
+ continue;
+ }
+
+ if (!argument_types[i].is_type(*p_args[i], true)) {
+ r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_err.argument = i;
+ r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
+ return Variant();
+ }
+ if (argument_types[i].kind == GDScriptDataType::BUILTIN) {
+ Variant arg;
+ Variant::construct(argument_types[i].builtin_type, arg, &p_args[i], 1, r_err);
+ memnew_placement(&stack[i], Variant(arg));
+ } else {
+ memnew_placement(&stack[i], Variant(*p_args[i]));
+ }
+ }
+ for (int i = p_argcount; i < _stack_size; i++) {
+ memnew_placement(&stack[i], Variant);
+ }
+ } else {
+ stack = nullptr;
+ }
+
+ if (_instruction_args_size) {
+ instruction_args = (Variant **)&aptr[sizeof(Variant) * _stack_size];
+ } else {
+ instruction_args = nullptr;
+ }
+
+ } else {
+ stack = nullptr;
+ instruction_args = nullptr;
+ }
+
+ if (p_instance) {
+ if (p_instance->base_ref && static_cast<Reference *>(p_instance->owner)->is_referenced()) {
+ self = REF(static_cast<Reference *>(p_instance->owner));
+ } else {
+ self = p_instance->owner;
+ }
+ script = p_instance->script.ptr();
+ } else {
+ script = _script;
+ }
+ }
+ if (_ptrcall_args_size) {
+ call_args_ptr = (const void **)alloca(_ptrcall_args_size * sizeof(void *));
+ } else {
+ call_args_ptr = nullptr;
+ }
+
+ static_ref = script;
+
+ String err_text;
+
+#ifdef DEBUG_ENABLED
+
+ if (EngineDebugger::is_active()) {
+ GDScriptLanguage::get_singleton()->enter_function(p_instance, this, stack, &ip, &line);
+ }
+
+#define GD_ERR_BREAK(m_cond) \
+ { \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \
+ OPCODE_BREAK; \
+ } \
+ }
+
+#define CHECK_SPACE(m_space) \
+ GD_ERR_BREAK((ip + m_space) > _code_size)
+
+#define GET_VARIANT_PTR(m_v, m_code_ofs) \
+ Variant *m_v; \
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); \
+ if (unlikely(!m_v)) \
+ OPCODE_BREAK;
+
+#else
+#define GD_ERR_BREAK(m_cond)
+#define CHECK_SPACE(m_space)
+#define GET_VARIANT_PTR(m_v, m_code_ofs) \
+ Variant *m_v; \
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text);
+
+#endif
+
+#define GET_INSTRUCTION_ARG(m_v, m_idx) \
+ Variant *m_v = instruction_args[m_idx]
+
+#ifdef DEBUG_ENABLED
+
+ uint64_t function_start_time = 0;
+ uint64_t function_call_time = 0;
+
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ function_start_time = OS::get_singleton()->get_ticks_usec();
+ function_call_time = 0;
+ profile.call_count++;
+ profile.frame_call_count++;
+ }
+ bool exit_ok = false;
+ bool awaited = false;
+#endif
+
+#ifdef DEBUG_ENABLED
+ OPCODE_WHILE(ip < _code_size) {
+ int last_opcode = _code_ptr[ip];
+#else
+ OPCODE_WHILE(true) {
+#endif
+ // Load arguments for the instruction before each instruction.
+ int instr_arg_count = ((_code_ptr[ip]) & INSTR_ARGS_MASK) >> INSTR_BITS;
+ for (int i = 0; i < instr_arg_count; i++) {
+ GET_VARIANT_PTR(v, i + 1);
+ instruction_args[i] = v;
+ }
+
+ OPCODE_SWITCH(_code_ptr[ip] & INSTR_MASK) {
+ OPCODE(OPCODE_OPERATOR) {
+ CHECK_SPACE(5);
+
+ bool valid;
+ Variant::Operator op = (Variant::Operator)_code_ptr[ip + 4];
+ GD_ERR_BREAK(op >= Variant::OP_MAX);
+
+ GET_INSTRUCTION_ARG(a, 0);
+ GET_INSTRUCTION_ARG(b, 1);
+ GET_INSTRUCTION_ARG(dst, 2);
+
+#ifdef DEBUG_ENABLED
+
+ Variant ret;
+ Variant::evaluate(op, *a, *b, ret, valid);
+#else
+ Variant::evaluate(op, *a, *b, *dst, valid);
+#endif
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ if (ret.get_type() == Variant::STRING) {
+ //return a string when invalid with the error
+ err_text = ret;
+ err_text += " in operator '" + Variant::get_operator_name(op) + "'.";
+ } else {
+ err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'.";
+ }
+ OPCODE_BREAK;
+ }
+ *dst = ret;
+#endif
+ ip += 5;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_OPERATOR_VALIDATED) {
+ CHECK_SPACE(5);
+
+ int operator_idx = _code_ptr[ip + 4];
+ GD_ERR_BREAK(operator_idx < 0 || operator_idx >= _operator_funcs_count);
+ Variant::ValidatedOperatorEvaluator operator_func = _operator_funcs_ptr[operator_idx];
+
+ GET_INSTRUCTION_ARG(a, 0);
+ GET_INSTRUCTION_ARG(b, 1);
+ GET_INSTRUCTION_ARG(dst, 2);
+
+ operator_func(a, b, dst);
+
+ ip += 5;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_EXTENDS_TEST) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(a, 0);
+ GET_INSTRUCTION_ARG(b, 1);
+ GET_INSTRUCTION_ARG(dst, 2);
+
+#ifdef DEBUG_ENABLED
+ if (b->get_type() != Variant::OBJECT || b->operator Object *() == nullptr) {
+ err_text = "Right operand of 'is' is not a class.";
+ OPCODE_BREAK;
+ }
+#endif
+
+ bool extends_ok = false;
+ if (a->get_type() == Variant::OBJECT && a->operator Object *() != nullptr) {
+#ifdef DEBUG_ENABLED
+ bool was_freed;
+ Object *obj_A = a->get_validated_object_with_check(was_freed);
+
+ if (was_freed) {
+ err_text = "Left operand of 'is' is a previously freed instance.";
+ OPCODE_BREAK;
+ }
+
+ Object *obj_B = b->get_validated_object_with_check(was_freed);
+
+ if (was_freed) {
+ err_text = "Right operand of 'is' is a previously freed instance.";
+ OPCODE_BREAK;
+ }
+#else
+
+ Object *obj_A = *a;
+ Object *obj_B = *b;
+#endif // DEBUG_ENABLED
+
+ GDScript *scr_B = Object::cast_to<GDScript>(obj_B);
+
+ if (scr_B) {
+ //if B is a script, the only valid condition is that A has an instance which inherits from the script
+ //in other situation, this shoul return false.
+
+ if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) {
+ GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr());
+ //bool found=false;
+ while (cmp) {
+ if (cmp == scr_B) {
+ //inherits from script, all ok
+ extends_ok = true;
+ break;
+ }
+
+ cmp = cmp->_base;
+ }
+ }
+
+ } else {
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B);
+
+#ifdef DEBUG_ENABLED
+ if (!nc) {
+ err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
+ OPCODE_BREAK;
+ }
+#endif
+ extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
+ }
+ }
+
+ *dst = extends_ok;
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_IS_BUILTIN) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(value, 0);
+ GET_INSTRUCTION_ARG(dst, 1);
+ Variant::Type var_type = (Variant::Type)_code_ptr[ip + 3];
+
+ GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX);
+
+ *dst = value->get_type() == var_type;
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_SET_KEYED) {
+ CHECK_SPACE(3);
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(index, 1);
+ GET_INSTRUCTION_ARG(value, 2);
+
+ bool valid;
+ dst->set(*index, *value, &valid);
+
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ String v = index->operator String();
+ if (v != "") {
+ v = "'" + v + "'";
+ } else {
+ v = "of type '" + _get_var_type(index) + "'";
+ }
+ err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_SET_KEYED_VALIDATED) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(index, 1);
+ GET_INSTRUCTION_ARG(value, 2);
+
+ int index_setter = _code_ptr[ip + 4];
+ GD_ERR_BREAK(index_setter < 0 || index_setter >= _keyed_setters_count);
+ const Variant::ValidatedKeyedSetter setter = _keyed_setters_ptr[index_setter];
+
+ bool valid;
+ setter(dst, index, value, &valid);
+
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ String v = index->operator String();
+ if (v != "") {
+ v = "'" + v + "'";
+ } else {
+ v = "of type '" + _get_var_type(index) + "'";
+ }
+ err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 5;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_SET_INDEXED_VALIDATED) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(index, 1);
+ GET_INSTRUCTION_ARG(value, 2);
+
+ int index_setter = _code_ptr[ip + 4];
+ GD_ERR_BREAK(index_setter < 0 || index_setter >= _indexed_setters_count);
+ const Variant::ValidatedIndexedSetter setter = _indexed_setters_ptr[index_setter];
+
+ int64_t int_index = *VariantInternal::get_int(index);
+
+ bool oob;
+ setter(dst, int_index, value, &oob);
+
+#ifdef DEBUG_ENABLED
+ if (oob) {
+ String v = index->operator String();
+ if (v != "") {
+ v = "'" + v + "'";
+ } else {
+ v = "of type '" + _get_var_type(index) + "'";
+ }
+ err_text = "Out of bounds set index " + v + " (on base: '" + _get_var_type(dst) + "')";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 5;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_GET_KEYED) {
+ CHECK_SPACE(3);
+
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(index, 1);
+ GET_INSTRUCTION_ARG(dst, 2);
+
+ bool valid;
+#ifdef DEBUG_ENABLED
+ // Allow better error message in cases where src and dst are the same stack position.
+ Variant ret = src->get(*index, &valid);
+#else
+ *dst = src->get(*index, &valid);
+
+#endif
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ String v = index->operator String();
+ if (v != "") {
+ v = "'" + v + "'";
+ } else {
+ v = "of type '" + _get_var_type(index) + "'";
+ }
+ err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "').";
+ OPCODE_BREAK;
+ }
+ *dst = ret;
+#endif
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_GET_KEYED_VALIDATED) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(key, 1);
+ GET_INSTRUCTION_ARG(dst, 2);
+
+ int index_getter = _code_ptr[ip + 4];
+ GD_ERR_BREAK(index_getter < 0 || index_getter >= _keyed_getters_count);
+ const Variant::ValidatedKeyedGetter getter = _keyed_getters_ptr[index_getter];
+
+ bool valid;
+#ifdef DEBUG_ENABLED
+ // Allow better error message in cases where src and dst are the same stack position.
+ Variant ret;
+ getter(src, key, &ret, &valid);
+#else
+ getter(src, key, dst, &valid);
+#endif
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ String v = key->operator String();
+ if (v != "") {
+ v = "'" + v + "'";
+ } else {
+ v = "of type '" + _get_var_type(key) + "'";
+ }
+ err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "').";
+ OPCODE_BREAK;
+ }
+ *dst = ret;
+#endif
+ ip += 5;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_GET_INDEXED_VALIDATED) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(index, 1);
+ GET_INSTRUCTION_ARG(dst, 2);
+
+ int index_getter = _code_ptr[ip + 4];
+ GD_ERR_BREAK(index_getter < 0 || index_getter >= _indexed_getters_count);
+ const Variant::ValidatedIndexedGetter getter = _indexed_getters_ptr[index_getter];
+
+ int64_t int_index = *VariantInternal::get_int(index);
+
+ bool oob;
+ getter(src, int_index, dst, &oob);
+
+#ifdef DEBUG_ENABLED
+ if (oob) {
+ String v = index->operator String();
+ if (v != "") {
+ v = "'" + v + "'";
+ } else {
+ v = "of type '" + _get_var_type(index) + "'";
+ }
+ err_text = "Out of bounds get index " + v + " (on base: '" + _get_var_type(src) + "')";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 5;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_SET_NAMED) {
+ CHECK_SPACE(3);
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(value, 1);
+
+ int indexname = _code_ptr[ip + 3];
+
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ const StringName *index = &_global_names_ptr[indexname];
+
+ bool valid;
+ dst->set_named(*index, *value, valid);
+
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ String err_type;
+ err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'.";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_SET_NAMED_VALIDATED) {
+ CHECK_SPACE(3);
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(value, 1);
+
+ int index_setter = _code_ptr[ip + 3];
+ GD_ERR_BREAK(index_setter < 0 || index_setter >= _setters_count);
+ const Variant::ValidatedSetter setter = _setters_ptr[index_setter];
+
+ setter(dst, value);
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_GET_NAMED) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(dst, 1);
+
+ int indexname = _code_ptr[ip + 3];
+
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ const StringName *index = &_global_names_ptr[indexname];
+
+ bool valid;
+#ifdef DEBUG_ENABLED
+ //allow better error message in cases where src and dst are the same stack position
+ Variant ret = src->get_named(*index, valid);
+
+#else
+ *dst = src->get_named(*index, valid);
+#endif
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ if (src->has_method(*index)) {
+ err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "'). Did you mean '." + index->operator String() + "()' or funcref(obj, \"" + index->operator String() + "\") ?";
+ } else {
+ err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
+ }
+ OPCODE_BREAK;
+ }
+ *dst = ret;
+#endif
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_GET_NAMED_VALIDATED) {
+ CHECK_SPACE(3);
+
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(dst, 1);
+
+ int index_getter = _code_ptr[ip + 3];
+ GD_ERR_BREAK(index_getter < 0 || index_getter >= _getters_count);
+ const Variant::ValidatedGetter getter = _getters_ptr[index_getter];
+
+ getter(src, dst);
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_SET_MEMBER) {
+ CHECK_SPACE(3);
+ GET_INSTRUCTION_ARG(src, 0);
+ int indexname = _code_ptr[ip + 2];
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ const StringName *index = &_global_names_ptr[indexname];
+
+ bool valid;
+#ifndef DEBUG_ENABLED
+ ClassDB::set_property(p_instance->owner, *index, *src, &valid);
+#else
+ bool ok = ClassDB::set_property(p_instance->owner, *index, *src, &valid);
+ if (!ok) {
+ err_text = "Internal error setting property: " + String(*index);
+ OPCODE_BREAK;
+ } else if (!valid) {
+ err_text = "Error setting property '" + String(*index) + "' with value of type " + Variant::get_type_name(src->get_type()) + ".";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_GET_MEMBER) {
+ CHECK_SPACE(3);
+ GET_INSTRUCTION_ARG(dst, 0);
+ int indexname = _code_ptr[ip + 2];
+ GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count);
+ const StringName *index = &_global_names_ptr[indexname];
+#ifndef DEBUG_ENABLED
+ ClassDB::get_property(p_instance->owner, *index, *dst);
+#else
+ bool ok = ClassDB::get_property(p_instance->owner, *index, *dst);
+ if (!ok) {
+ err_text = "Internal error getting property: " + String(*index);
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ASSIGN) {
+ CHECK_SPACE(3);
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(src, 1);
+
+ *dst = *src;
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ASSIGN_TRUE) {
+ CHECK_SPACE(2);
+ GET_INSTRUCTION_ARG(dst, 0);
+
+ *dst = true;
+
+ ip += 2;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ASSIGN_FALSE) {
+ CHECK_SPACE(2);
+ GET_INSTRUCTION_ARG(dst, 0);
+
+ *dst = false;
+
+ ip += 2;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ASSIGN_TYPED_BUILTIN) {
+ CHECK_SPACE(4);
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(src, 1);
+
+ Variant::Type var_type = (Variant::Type)_code_ptr[ip + 3];
+ GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX);
+
+ if (src->get_type() != var_type) {
+#ifdef DEBUG_ENABLED
+ if (Variant::can_convert_strict(src->get_type(), var_type)) {
+#endif // DEBUG_ENABLED
+ Callable::CallError ce;
+ Variant::construct(var_type, *dst, const_cast<const Variant **>(&src), 1, ce);
+ } else {
+#ifdef DEBUG_ENABLED
+ err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
+ "' to a variable of type '" + Variant::get_type_name(var_type) + "'.";
+ OPCODE_BREAK;
+ }
+ } else {
+#endif // DEBUG_ENABLED
+ *dst = *src;
+ }
+
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ASSIGN_TYPED_NATIVE) {
+ CHECK_SPACE(4);
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(src, 1);
+
+#ifdef DEBUG_ENABLED
+ GET_INSTRUCTION_ARG(type, 2);
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *());
+ GD_ERR_BREAK(!nc);
+ if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
+ err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
+ "' to a variable of type '" + nc->get_name() + "'.";
+ OPCODE_BREAK;
+ }
+ Object *src_obj = src->operator Object *();
+
+ if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) {
+ err_text = "Trying to assign value of type '" + src_obj->get_class_name() +
+ "' to a variable of type '" + nc->get_name() + "'.";
+ OPCODE_BREAK;
+ }
+#endif // DEBUG_ENABLED
+ *dst = *src;
+
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ASSIGN_TYPED_SCRIPT) {
+ CHECK_SPACE(4);
+ GET_INSTRUCTION_ARG(dst, 0);
+ GET_INSTRUCTION_ARG(src, 1);
+
+#ifdef DEBUG_ENABLED
+ GET_INSTRUCTION_ARG(type, 2);
+ Script *base_type = Object::cast_to<Script>(type->operator Object *());
+
+ GD_ERR_BREAK(!base_type);
+
+ if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
+ err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'.";
+ OPCODE_BREAK;
+ }
+
+ if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) {
+ ScriptInstance *scr_inst = src->operator Object *()->get_script_instance();
+ if (!scr_inst) {
+ err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() +
+ "' to a variable of type '" + base_type->get_path().get_file() + "'.";
+ OPCODE_BREAK;
+ }
+
+ Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr();
+ bool valid = false;
+
+ while (src_type) {
+ if (src_type == base_type) {
+ valid = true;
+ break;
+ }
+ src_type = src_type->get_base_script().ptr();
+ }
+
+ if (!valid) {
+ err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() +
+ "' to a variable of type '" + base_type->get_path().get_file() + "'.";
+ OPCODE_BREAK;
+ }
+ }
+#endif // DEBUG_ENABLED
+
+ *dst = *src;
+
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CAST_TO_BUILTIN) {
+ CHECK_SPACE(4);
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(dst, 1);
+ Variant::Type to_type = (Variant::Type)_code_ptr[ip + 3];
+
+ GD_ERR_BREAK(to_type < 0 || to_type >= Variant::VARIANT_MAX);
+
+ Callable::CallError err;
+ Variant::construct(to_type, *dst, (const Variant **)&src, 1, err);
+
+#ifdef DEBUG_ENABLED
+ if (err.error != Callable::CallError::CALL_OK) {
+ err_text = "Invalid cast: could not convert value to '" + Variant::get_type_name(to_type) + "'.";
+ OPCODE_BREAK;
+ }
+#endif
+
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CAST_TO_NATIVE) {
+ CHECK_SPACE(4);
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(dst, 1);
+ GET_INSTRUCTION_ARG(to_type, 2);
+
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(to_type->operator Object *());
+ GD_ERR_BREAK(!nc);
+
+#ifdef DEBUG_ENABLED
+ if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
+ err_text = "Invalid cast: can't convert a non-object value to an object type.";
+ OPCODE_BREAK;
+ }
+#endif
+ Object *src_obj = src->operator Object *();
+
+ if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) {
+ *dst = Variant(); // invalid cast, assign NULL
+ } else {
+ *dst = *src;
+ }
+
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CAST_TO_SCRIPT) {
+ CHECK_SPACE(4);
+ GET_INSTRUCTION_ARG(src, 0);
+ GET_INSTRUCTION_ARG(dst, 1);
+ GET_INSTRUCTION_ARG(to_type, 2);
+
+ Script *base_type = Object::cast_to<Script>(to_type->operator Object *());
+
+ GD_ERR_BREAK(!base_type);
+
+#ifdef DEBUG_ENABLED
+ if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
+ err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'.";
+ OPCODE_BREAK;
+ }
+#endif
+
+ bool valid = false;
+
+ if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) {
+ ScriptInstance *scr_inst = src->operator Object *()->get_script_instance();
+
+ if (scr_inst) {
+ Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr();
+
+ while (src_type) {
+ if (src_type == base_type) {
+ valid = true;
+ break;
+ }
+ src_type = src_type->get_base_script().ptr();
+ }
+ }
+ }
+
+ if (valid) {
+ *dst = *src; // Valid cast, copy the source object
+ } else {
+ *dst = Variant(); // invalid cast, assign NULL
+ }
+
+ ip += 4;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CONSTRUCT) {
+ CHECK_SPACE(2 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+
+ Variant::Type t = Variant::Type(_code_ptr[ip + 2]);
+ Variant **argptrs = instruction_args;
+
+ GET_INSTRUCTION_ARG(dst, argc);
+
+ Callable::CallError err;
+ Variant::construct(t, *dst, (const Variant **)argptrs, argc, err);
+
+#ifdef DEBUG_ENABLED
+ if (err.error != Callable::CallError::CALL_OK) {
+ err_text = _get_call_error(err, "'" + Variant::get_type_name(t) + "' constructor", (const Variant **)argptrs);
+ OPCODE_BREAK;
+ }
+#endif
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CONSTRUCT_VALIDATED) {
+ CHECK_SPACE(2 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+
+ int constructor_idx = _code_ptr[ip + 2];
+ GD_ERR_BREAK(constructor_idx < 0 || constructor_idx >= _constructors_count);
+ Variant::ValidatedConstructor constructor = _constructors_ptr[constructor_idx];
+
+ Variant **argptrs = instruction_args;
+
+ GET_INSTRUCTION_ARG(dst, argc);
+
+ constructor(dst, (const Variant **)argptrs);
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CONSTRUCT_ARRAY) {
+ CHECK_SPACE(1 + instr_arg_count);
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ Array array;
+ array.resize(argc);
+
+ for (int i = 0; i < argc; i++) {
+ array[i] = *(instruction_args[i]);
+ }
+
+ GET_INSTRUCTION_ARG(dst, argc);
+
+ *dst = array;
+
+ ip += 2;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CONSTRUCT_DICTIONARY) {
+ CHECK_SPACE(2 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ Dictionary dict;
+
+ for (int i = 0; i < argc; i++) {
+ GET_INSTRUCTION_ARG(k, i * 2 + 0);
+ GET_INSTRUCTION_ARG(v, i * 2 + 1);
+ dict[*k] = *v;
+ }
+
+ GET_INSTRUCTION_ARG(dst, argc * 2);
+
+ *dst = dict;
+
+ ip += 2;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CALL_ASYNC)
+ OPCODE(OPCODE_CALL_RETURN)
+ OPCODE(OPCODE_CALL) {
+ CHECK_SPACE(3 + instr_arg_count);
+ bool call_ret = (_code_ptr[ip] & INSTR_MASK) != OPCODE_CALL;
+#ifdef DEBUG_ENABLED
+ bool call_async = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_ASYNC;
+#endif
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+
+ int methodname_idx = _code_ptr[ip + 2];
+ GD_ERR_BREAK(methodname_idx < 0 || methodname_idx >= _global_names_count);
+ const StringName *methodname = &_global_names_ptr[methodname_idx];
+
+ GET_INSTRUCTION_ARG(base, argc);
+ Variant **argptrs = instruction_args;
+
+#ifdef DEBUG_ENABLED
+ uint64_t call_time = 0;
+
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ call_time = OS::get_singleton()->get_ticks_usec();
+ }
+
+#endif
+ Callable::CallError err;
+ if (call_ret) {
+ GET_INSTRUCTION_ARG(ret, argc + 1);
+ base->call(*methodname, (const Variant **)argptrs, argc, *ret, err);
+#ifdef DEBUG_ENABLED
+ if (!call_async && ret->get_type() == Variant::OBJECT) {
+ // Check if getting a function state without await.
+ bool was_freed = false;
+ Object *obj = ret->get_validated_object_with_check(was_freed);
+
+ if (was_freed) {
+ err_text = "Got a freed object as a result of the call.";
+ OPCODE_BREAK;
+ }
+ if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
+ err_text = R"(Trying to call an async function without "await".)";
+ OPCODE_BREAK;
+ }
+ }
+#endif
+ } else {
+ Variant ret;
+ base->call(*methodname, (const Variant **)argptrs, argc, ret, err);
+ }
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ }
+
+ if (err.error != Callable::CallError::CALL_OK) {
+ String methodstr = *methodname;
+ String basestr = _get_var_type(base);
+
+ if (methodstr == "call") {
+ if (argc >= 1) {
+ methodstr = String(*argptrs[0]) + " (via call)";
+ if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
+ err.argument += 1;
+ }
+ }
+ } else if (methodstr == "free") {
+ if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
+ if (base->is_ref()) {
+ err_text = "Attempted to free a reference.";
+ OPCODE_BREAK;
+ } else if (base->get_type() == Variant::OBJECT) {
+ err_text = "Attempted to free a locked object (calling or emitting).";
+ OPCODE_BREAK;
+ }
+ }
+ } else if (methodstr == "call_recursive" && basestr == "TreeItem") {
+ if (argc >= 1) {
+ methodstr = String(*argptrs[0]) + " (via TreeItem.call_recursive)";
+ if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
+ err.argument += 1;
+ }
+ }
+ }
+ err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs);
+ OPCODE_BREAK;
+ }
+#endif
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CALL_METHOD_BIND)
+ OPCODE(OPCODE_CALL_METHOD_BIND_RET) {
+ CHECK_SPACE(3 + instr_arg_count);
+ bool call_ret = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_METHOD_BIND_RET;
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count);
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2]];
+
+ GET_INSTRUCTION_ARG(base, argc);
+
+#ifdef DEBUG_ENABLED
+ bool freed = false;
+ Object *base_obj = base->get_validated_object_with_check(freed);
+ if (freed) {
+ err_text = "Trying to call a function on a previously freed instance.";
+ OPCODE_BREAK;
+ } else if (!base_obj) {
+ err_text = "Trying to call a function on a null value.";
+ OPCODE_BREAK;
+ }
+#else
+ Object *base_obj = base->operator Object *();
+#endif
+ Variant **argptrs = instruction_args;
+
+#ifdef DEBUG_ENABLED
+ uint64_t call_time = 0;
+
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ call_time = OS::get_singleton()->get_ticks_usec();
+ }
+#endif
+
+ Callable::CallError err;
+ if (call_ret) {
+ GET_INSTRUCTION_ARG(ret, argc + 1);
+ *ret = method->call(base_obj, (const Variant **)argptrs, argc, err);
+ } else {
+ method->call(base_obj, (const Variant **)argptrs, argc, err);
+ }
+
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ }
+
+ if (err.error != Callable::CallError::CALL_OK) {
+ String methodstr = method->get_name();
+ String basestr = _get_var_type(base);
+
+ if (methodstr == "call") {
+ if (argc >= 1) {
+ methodstr = String(*argptrs[0]) + " (via call)";
+ if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
+ err.argument += 1;
+ }
+ }
+ } else if (methodstr == "free") {
+ if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
+ if (base->is_ref()) {
+ err_text = "Attempted to free a reference.";
+ OPCODE_BREAK;
+ } else if (base->get_type() == Variant::OBJECT) {
+ err_text = "Attempted to free a locked object (calling or emitting).";
+ OPCODE_BREAK;
+ }
+ }
+ }
+ err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs);
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+#ifdef DEBUG_ENABLED
+#define OPCODE_CALL_PTR(m_type) \
+ OPCODE(OPCODE_CALL_PTRCALL_##m_type) { \
+ CHECK_SPACE(3 + instr_arg_count); \
+ ip += instr_arg_count; \
+ int argc = _code_ptr[ip + 1]; \
+ GD_ERR_BREAK(argc < 0); \
+ GET_INSTRUCTION_ARG(base, argc); \
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count); \
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; \
+ bool freed = false; \
+ Object *base_obj = base->get_validated_object_with_check(freed); \
+ if (freed) { \
+ err_text = "Trying to call a function on a previously freed instance."; \
+ OPCODE_BREAK; \
+ } else if (!base_obj) { \
+ err_text = "Trying to call a function on a null value."; \
+ OPCODE_BREAK; \
+ } \
+ const void **argptrs = call_args_ptr; \
+ for (int i = 0; i < argc; i++) { \
+ GET_INSTRUCTION_ARG(v, i); \
+ argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v); \
+ } \
+ uint64_t call_time = 0; \
+ if (GDScriptLanguage::get_singleton()->profiling) { \
+ call_time = OS::get_singleton()->get_ticks_usec(); \
+ } \
+ GET_INSTRUCTION_ARG(ret, argc + 1); \
+ VariantInternal::initialize(ret, Variant::m_type); \
+ void *ret_opaque = VariantInternal::OP_GET_##m_type(ret); \
+ method->ptrcall(base_obj, argptrs, ret_opaque); \
+ if (GDScriptLanguage::get_singleton()->profiling) { \
+ function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; \
+ } \
+ ip += 3; \
+ } \
+ DISPATCH_OPCODE
+#else
+#define OPCODE_CALL_PTR(m_type) \
+ OPCODE(OPCODE_CALL_PTRCALL_##m_type) { \
+ CHECK_SPACE(3 + instr_arg_count); \
+ int argc = _code_ptr[ip + 1]; \
+ GET_INSTRUCTION_ARG(base, argc); \
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; \
+ Object *base_obj = *VariantInternal::get_object(base); \
+ const void **argptrs = call_args_ptr; \
+ for (int i = 0; i < argc; i++) { \
+ GET_INSTRUCTION_ARG(v, i); \
+ argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v); \
+ } \
+ GET_INSTRUCTION_ARG(ret, argc + 1); \
+ VariantInternal::initialize(ret, Variant::m_type); \
+ void *ret_opaque = VariantInternal::OP_GET_##m_type(ret); \
+ method->ptrcall(base_obj, argptrs, ret_opaque); \
+ ip += 3; \
+ } \
+ DISPATCH_OPCODE
+#endif
+
+ OPCODE_CALL_PTR(BOOL);
+ OPCODE_CALL_PTR(INT);
+ OPCODE_CALL_PTR(FLOAT);
+ OPCODE_CALL_PTR(STRING);
+ OPCODE_CALL_PTR(VECTOR2);
+ OPCODE_CALL_PTR(VECTOR2I);
+ OPCODE_CALL_PTR(RECT2);
+ OPCODE_CALL_PTR(RECT2I);
+ OPCODE_CALL_PTR(VECTOR3);
+ OPCODE_CALL_PTR(VECTOR3I);
+ OPCODE_CALL_PTR(TRANSFORM2D);
+ OPCODE_CALL_PTR(PLANE);
+ OPCODE_CALL_PTR(QUAT);
+ OPCODE_CALL_PTR(AABB);
+ OPCODE_CALL_PTR(BASIS);
+ OPCODE_CALL_PTR(TRANSFORM);
+ OPCODE_CALL_PTR(COLOR);
+ OPCODE_CALL_PTR(STRING_NAME);
+ OPCODE_CALL_PTR(NODE_PATH);
+ OPCODE_CALL_PTR(RID);
+ OPCODE_CALL_PTR(CALLABLE);
+ OPCODE_CALL_PTR(SIGNAL);
+ OPCODE_CALL_PTR(DICTIONARY);
+ OPCODE_CALL_PTR(ARRAY);
+ OPCODE_CALL_PTR(PACKED_BYTE_ARRAY);
+ OPCODE_CALL_PTR(PACKED_INT32_ARRAY);
+ OPCODE_CALL_PTR(PACKED_INT64_ARRAY);
+ OPCODE_CALL_PTR(PACKED_FLOAT32_ARRAY);
+ OPCODE_CALL_PTR(PACKED_FLOAT64_ARRAY);
+ OPCODE_CALL_PTR(PACKED_STRING_ARRAY);
+ OPCODE_CALL_PTR(PACKED_VECTOR2_ARRAY);
+ OPCODE_CALL_PTR(PACKED_VECTOR3_ARRAY);
+ OPCODE_CALL_PTR(PACKED_COLOR_ARRAY);
+ OPCODE(OPCODE_CALL_PTRCALL_OBJECT) {
+ CHECK_SPACE(3 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count);
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2]];
+
+ GET_INSTRUCTION_ARG(base, argc);
+#ifdef DEBUG_ENABLED
+ bool freed = false;
+ Object *base_obj = base->get_validated_object_with_check(freed);
+ if (freed) {
+ err_text = "Trying to call a function on a previously freed instance.";
+ OPCODE_BREAK;
+ } else if (!base_obj) {
+ err_text = "Trying to call a function on a null value.";
+ OPCODE_BREAK;
+ }
+#else
+ Object *base_obj = *VariantInternal::get_object(base);
+#endif
+
+ const void **argptrs = call_args_ptr;
+
+ for (int i = 0; i < argc; i++) {
+ GET_INSTRUCTION_ARG(v, i);
+ argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v);
+ }
+#ifdef DEBUG_ENABLED
+ uint64_t call_time = 0;
+
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ call_time = OS::get_singleton()->get_ticks_usec();
+ }
+#endif
+
+ GET_INSTRUCTION_ARG(ret, argc + 1);
+ VariantInternal::initialize(ret, Variant::OBJECT);
+ Object **ret_opaque = VariantInternal::get_object(ret);
+ method->ptrcall(base_obj, argptrs, ret_opaque);
+ VariantInternal::object_assign(ret, *ret_opaque); // Set so ID is correct too.
+
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ }
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+ OPCODE(OPCODE_CALL_PTRCALL_NO_RETURN) {
+ CHECK_SPACE(3 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count);
+ MethodBind *method = _methods_ptr[_code_ptr[ip + 2]];
+
+ GET_INSTRUCTION_ARG(base, argc);
+#ifdef DEBUG_ENABLED
+ bool freed = false;
+ Object *base_obj = base->get_validated_object_with_check(freed);
+ if (freed) {
+ err_text = "Trying to call a function on a previously freed instance.";
+ OPCODE_BREAK;
+ } else if (!base_obj) {
+ err_text = "Trying to call a function on a null value.";
+ OPCODE_BREAK;
+ }
+#else
+ Object *base_obj = *VariantInternal::get_object(base);
+#endif
+ const void **argptrs = call_args_ptr;
+
+ for (int i = 0; i < argc; i++) {
+ GET_INSTRUCTION_ARG(v, i);
+ argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v);
+ }
+#ifdef DEBUG_ENABLED
+ uint64_t call_time = 0;
+
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ call_time = OS::get_singleton()->get_ticks_usec();
+ }
+#endif
+
+ GET_INSTRUCTION_ARG(ret, argc + 1);
+ VariantInternal::initialize(ret, Variant::NIL);
+ method->ptrcall(base_obj, argptrs, nullptr);
+
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ }
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CALL_BUILTIN_TYPE_VALIDATED) {
+ CHECK_SPACE(3 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+
+ GET_INSTRUCTION_ARG(base, argc);
+
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _builtin_methods_count);
+ Variant::ValidatedBuiltInMethod method = _builtin_methods_ptr[_code_ptr[ip + 2]];
+ Variant **argptrs = instruction_args;
+
+#ifdef DEBUG_ENABLED
+ uint64_t call_time = 0;
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ call_time = OS::get_singleton()->get_ticks_usec();
+ }
+#endif
+
+ GET_INSTRUCTION_ARG(ret, argc + 1);
+ method(base, (const Variant **)argptrs, argc, ret);
+
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ function_call_time += OS::get_singleton()->get_ticks_usec() - call_time;
+ }
+#endif
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CALL_UTILITY) {
+ CHECK_SPACE(3 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _global_names_count);
+ StringName function = _global_names_ptr[_code_ptr[ip + 2]];
+
+ Variant **argptrs = instruction_args;
+
+ GET_INSTRUCTION_ARG(dst, argc);
+
+ Callable::CallError err;
+ Variant::call_utility_function(function, dst, (const Variant **)argptrs, argc, err);
+
+#ifdef DEBUG_ENABLED
+ if (err.error != Callable::CallError::CALL_OK) {
+ String methodstr = function;
+ if (dst->get_type() == Variant::STRING) {
+ // Call provided error string.
+ err_text = "Error calling utility function '" + methodstr + "': " + String(*dst);
+ } else {
+ err_text = _get_call_error(err, "utility function '" + methodstr + "'", (const Variant **)argptrs);
+ }
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CALL_UTILITY_VALIDATED) {
+ CHECK_SPACE(3 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _utilities_count);
+ Variant::ValidatedUtilityFunction function = _utilities_ptr[_code_ptr[ip + 2]];
+
+ Variant **argptrs = instruction_args;
+
+ GET_INSTRUCTION_ARG(dst, argc);
+
+ function(dst, (const Variant **)argptrs, argc);
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CALL_GDSCRIPT_UTILITY) {
+ CHECK_SPACE(3 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int argc = _code_ptr[ip + 1];
+ GD_ERR_BREAK(argc < 0);
+
+ GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _gds_utilities_count);
+ GDScriptUtilityFunctions::FunctionPtr function = _gds_utilities_ptr[_code_ptr[ip + 2]];
+
+ Variant **argptrs = instruction_args;
+
+ GET_INSTRUCTION_ARG(dst, argc);
+
+ Callable::CallError err;
+ function(dst, (const Variant **)argptrs, argc, err);
+
+#ifdef DEBUG_ENABLED
+ if (err.error != Callable::CallError::CALL_OK) {
+ // TODO: Add this information in debug.
+ String methodstr = "<unkown function>";
+ if (dst->get_type() == Variant::STRING) {
+ // Call provided error string.
+ err_text = "Error calling GDScript utility function '" + methodstr + "': " + String(*dst);
+ } else {
+ err_text = _get_call_error(err, "GDScript utility function '" + methodstr + "'", (const Variant **)argptrs);
+ }
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_CALL_SELF_BASE) {
+ CHECK_SPACE(3 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int self_fun = _code_ptr[ip + 1];
+#ifdef DEBUG_ENABLED
+ if (self_fun < 0 || self_fun >= _global_names_count) {
+ err_text = "compiler bug, function name not found";
+ OPCODE_BREAK;
+ }
+#endif
+ const StringName *methodname = &_global_names_ptr[self_fun];
+
+ int argc = _code_ptr[ip + 2];
+ GD_ERR_BREAK(argc < 0);
+
+ Variant **argptrs = instruction_args;
+
+ GET_INSTRUCTION_ARG(dst, argc);
+
+ const GDScript *gds = _script;
+
+ const Map<StringName, GDScriptFunction *>::Element *E = nullptr;
+ while (gds->base.ptr()) {
+ gds = gds->base.ptr();
+ E = gds->member_functions.find(*methodname);
+ if (E) {
+ break;
+ }
+ }
+
+ Callable::CallError err;
+
+ if (E) {
+ *dst = E->get()->call(p_instance, (const Variant **)argptrs, argc, err);
+ } else if (gds->native.ptr()) {
+ if (*methodname != GDScriptLanguage::get_singleton()->strings._init) {
+ MethodBind *mb = ClassDB::get_method(gds->native->get_name(), *methodname);
+ if (!mb) {
+ err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ } else {
+ *dst = mb->call(p_instance->owner, (const Variant **)argptrs, argc, err);
+ }
+ } else {
+ err.error = Callable::CallError::CALL_OK;
+ }
+ } else {
+ if (*methodname != GDScriptLanguage::get_singleton()->strings._init) {
+ err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ } else {
+ err.error = Callable::CallError::CALL_OK;
+ }
+ }
+
+ if (err.error != Callable::CallError::CALL_OK) {
+ String methodstr = *methodname;
+ err_text = _get_call_error(err, "function '" + methodstr + "'", (const Variant **)argptrs);
+
+ OPCODE_BREAK;
+ }
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_AWAIT) {
+ CHECK_SPACE(2);
+
+ // Do the oneshot connect.
+ GET_INSTRUCTION_ARG(argobj, 0);
+
+ Signal sig;
+ bool is_signal = true;
+
+ {
+ Variant result = *argobj;
+
+ if (argobj->get_type() == Variant::OBJECT) {
+ bool was_freed = false;
+ Object *obj = argobj->get_validated_object_with_check(was_freed);
+
+ if (was_freed) {
+ err_text = "Trying to await on a freed object.";
+ OPCODE_BREAK;
+ }
+
+ // Is this even possible to be null at this point?
+ if (obj) {
+ if (obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
+ static StringName completed = _scs_create("completed");
+ result = Signal(obj, completed);
+ }
+ }
+ }
+
+ if (result.get_type() != Variant::SIGNAL) {
+ ip += 4; // Skip OPCODE_AWAIT_RESUME and its data.
+ // The stack pointer should be the same, so we don't need to set a return value.
+ is_signal = false;
+ } else {
+ sig = result;
+ }
+ }
+
+ if (is_signal) {
+ Ref<GDScriptFunctionState> gdfs = memnew(GDScriptFunctionState);
+ gdfs->function = this;
+
+ gdfs->state.stack.resize(alloca_size);
+ //copy variant stack
+ for (int i = 0; i < _stack_size; i++) {
+ memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i]));
+ }
+ gdfs->state.stack_size = _stack_size;
+ gdfs->state.self = self;
+ gdfs->state.alloca_size = alloca_size;
+ gdfs->state.ip = ip + 2;
+ gdfs->state.line = line;
+ gdfs->state.script = _script;
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
+ _script->pending_func_states.add(&gdfs->scripts_list);
+ if (p_instance) {
+ gdfs->state.instance = p_instance;
+ p_instance->pending_func_states.add(&gdfs->instances_list);
+ } else {
+ gdfs->state.instance = nullptr;
+ }
+ }
+#ifdef DEBUG_ENABLED
+ gdfs->state.function_name = name;
+ gdfs->state.script_path = _script->get_path();
+#endif
+ gdfs->state.defarg = defarg;
+ gdfs->function = this;
+
+ retvalue = gdfs;
+
+ Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback"), varray(gdfs), Object::CONNECT_ONESHOT);
+ if (err != OK) {
+ err_text = "Error connecting to signal: " + sig.get_name() + " during await.";
+ OPCODE_BREAK;
+ }
+
+#ifdef DEBUG_ENABLED
+ exit_ok = true;
+ awaited = true;
+#endif
+ OPCODE_BREAK;
+ }
+ }
+ DISPATCH_OPCODE; // Needed for synchronous calls (when result is immediately available).
+
+ OPCODE(OPCODE_AWAIT_RESUME) {
+ CHECK_SPACE(2);
+#ifdef DEBUG_ENABLED
+ if (!p_state) {
+ err_text = ("Invalid Resume (bug?)");
+ OPCODE_BREAK;
+ }
+#endif
+ GET_INSTRUCTION_ARG(result, 0);
+ *result = p_state->result;
+ ip += 2;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_JUMP) {
+ CHECK_SPACE(2);
+ int to = _code_ptr[ip + 1];
+
+ GD_ERR_BREAK(to < 0 || to > _code_size);
+ ip = to;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_JUMP_IF) {
+ CHECK_SPACE(3);
+
+ GET_INSTRUCTION_ARG(test, 0);
+
+ bool result = test->booleanize();
+
+ if (result) {
+ int to = _code_ptr[ip + 2];
+ GD_ERR_BREAK(to < 0 || to > _code_size);
+ ip = to;
+ } else {
+ ip += 3;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_JUMP_IF_NOT) {
+ CHECK_SPACE(3);
+
+ GET_INSTRUCTION_ARG(test, 0);
+
+ bool result = test->booleanize();
+
+ if (!result) {
+ int to = _code_ptr[ip + 2];
+ GD_ERR_BREAK(to < 0 || to > _code_size);
+ ip = to;
+ } else {
+ ip += 3;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_JUMP_TO_DEF_ARGUMENT) {
+ CHECK_SPACE(2);
+ ip = _default_arg_ptr[defarg];
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_RETURN) {
+ CHECK_SPACE(2);
+ GET_INSTRUCTION_ARG(r, 0);
+ retvalue = *r;
+#ifdef DEBUG_ENABLED
+ exit_ok = true;
+#endif
+ OPCODE_BREAK;
+ }
+
+ OPCODE(OPCODE_ITERATE_BEGIN) {
+ CHECK_SPACE(8); // Space for this and a regular iterate.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ bool valid;
+ if (!container->iter_init(*counter, valid)) {
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "'.";
+ OPCODE_BREAK;
+ }
+#endif
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+
+ *iterator = container->iter_get(*counter, valid);
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "'.";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 5; // Skip regular iterate which is always next.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_INT) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ int64_t size = *VariantInternal::get_int(container);
+
+ VariantInternal::initialize(counter, Variant::INT);
+ *VariantInternal::get_int(counter) = 0;
+
+ if (size > 0) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ VariantInternal::initialize(iterator, Variant::INT);
+ *VariantInternal::get_int(iterator) = 0;
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_FLOAT) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ double size = *VariantInternal::get_float(container);
+
+ VariantInternal::initialize(counter, Variant::FLOAT);
+ *VariantInternal::get_float(counter) = 0.0;
+
+ if (size > 0) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ VariantInternal::initialize(iterator, Variant::FLOAT);
+ *VariantInternal::get_float(iterator) = 0;
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_VECTOR2) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ Vector2 *bounds = VariantInternal::get_vector2(container);
+
+ VariantInternal::initialize(counter, Variant::FLOAT);
+ *VariantInternal::get_float(counter) = bounds->x;
+
+ if (bounds->x < bounds->y) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ VariantInternal::initialize(iterator, Variant::FLOAT);
+ *VariantInternal::get_float(iterator) = bounds->x;
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_VECTOR2I) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ Vector2i *bounds = VariantInternal::get_vector2i(container);
+
+ VariantInternal::initialize(counter, Variant::FLOAT);
+ *VariantInternal::get_int(counter) = bounds->x;
+
+ if (bounds->x < bounds->y) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ VariantInternal::initialize(iterator, Variant::INT);
+ *VariantInternal::get_int(iterator) = bounds->x;
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_VECTOR3) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ Vector3 *bounds = VariantInternal::get_vector3(container);
+ double from = bounds->x;
+ double to = bounds->y;
+ double step = bounds->z;
+
+ VariantInternal::initialize(counter, Variant::FLOAT);
+ *VariantInternal::get_float(counter) = from;
+
+ bool do_continue = from == to ? false : (from < to ? step > 0 : step < 0);
+
+ if (do_continue) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ VariantInternal::initialize(iterator, Variant::FLOAT);
+ *VariantInternal::get_float(iterator) = from;
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_VECTOR3I) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ Vector3i *bounds = VariantInternal::get_vector3i(container);
+ int64_t from = bounds->x;
+ int64_t to = bounds->y;
+ int64_t step = bounds->z;
+
+ VariantInternal::initialize(counter, Variant::INT);
+ *VariantInternal::get_int(counter) = from;
+
+ bool do_continue = from == to ? false : (from < to ? step > 0 : step < 0);
+
+ if (do_continue) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ VariantInternal::initialize(iterator, Variant::INT);
+ *VariantInternal::get_int(iterator) = from;
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_STRING) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ String *str = VariantInternal::get_string(container);
+
+ VariantInternal::initialize(counter, Variant::INT);
+ *VariantInternal::get_int(counter) = 0;
+
+ if (!str->empty()) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ VariantInternal::initialize(iterator, Variant::STRING);
+ *VariantInternal::get_string(iterator) = str->substr(0, 1);
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_DICTIONARY) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ Dictionary *dict = VariantInternal::get_dictionary(container);
+ const Variant *next = dict->next(nullptr);
+ *counter = *next;
+
+ if (!dict->empty()) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *iterator = *next;
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_BEGIN_ARRAY) {
+ CHECK_SPACE(8); // Check space for iterate instruction too.
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ Array *array = VariantInternal::get_array(container);
+
+ VariantInternal::initialize(counter, Variant::INT);
+ *VariantInternal::get_int(counter) = 0;
+
+ if (!array->empty()) {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *iterator = array->get(0);
+
+ // Skip regular iterate.
+ ip += 5;
+ } else {
+ // Jump to end of loop.
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ }
+ }
+ DISPATCH_OPCODE;
+
+#define OPCODE_ITERATE_BEGIN_PACKED_ARRAY(m_var_type, m_elem_type, m_get_func, m_var_ret_type, m_ret_type, m_ret_get_func) \
+ OPCODE(OPCODE_ITERATE_BEGIN_PACKED_##m_var_type##_ARRAY) { \
+ CHECK_SPACE(8); \
+ GET_INSTRUCTION_ARG(counter, 0); \
+ GET_INSTRUCTION_ARG(container, 1); \
+ Vector<m_elem_type> *array = VariantInternal::m_get_func(container); \
+ VariantInternal::initialize(counter, Variant::INT); \
+ *VariantInternal::get_int(counter) = 0; \
+ if (!array->empty()) { \
+ GET_INSTRUCTION_ARG(iterator, 2); \
+ VariantInternal::initialize(iterator, Variant::m_var_ret_type); \
+ m_ret_type *it = VariantInternal::m_ret_get_func(iterator); \
+ *it = array->get(0); \
+ ip += 5; \
+ } else { \
+ int jumpto = _code_ptr[ip + 4]; \
+ GD_ERR_BREAK(jumpto<0 || jumpto> _code_size); \
+ ip = jumpto; \
+ } \
+ } \
+ DISPATCH_OPCODE
+
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(BYTE, uint8_t, get_byte_array, INT, int64_t, get_int);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(INT32, int32_t, get_int32_array, INT, int64_t, get_int);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(INT64, int64_t, get_int64_array, INT, int64_t, get_int);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(FLOAT32, float, get_float32_array, FLOAT, double, get_float);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(FLOAT64, double, get_float64_array, FLOAT, double, get_float);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(STRING, String, get_string_array, STRING, String, get_string);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(VECTOR2, Vector2, get_vector2_array, VECTOR2, Vector2, get_vector2);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(VECTOR3, Vector3, get_vector3_array, VECTOR3, Vector3, get_vector3);
+ OPCODE_ITERATE_BEGIN_PACKED_ARRAY(COLOR, Color, get_color_array, COLOR, Color, get_color);
+
+ OPCODE(OPCODE_ITERATE_BEGIN_OBJECT) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+#ifdef DEBUG_ENABLED
+ bool freed = false;
+ Object *obj = container->get_validated_object_with_check(freed);
+ if (freed) {
+ err_text = "Trying to iterate on a previously freed object.";
+ OPCODE_BREAK;
+ } else if (!obj) {
+ err_text = "Trying to iterate on a null value.";
+ OPCODE_BREAK;
+ }
+#else
+ Object *obj = *VariantInternal::get_object(container);
+#endif
+ Array ref;
+ ref.push_back(*counter);
+ Variant vref;
+ VariantInternal::initialize(&vref, Variant::ARRAY);
+ *VariantInternal::get_array(&vref) = ref;
+
+ Variant **args = instruction_args; // Overriding an instruction argument, but we don't need access to that anymore.
+ args[0] = &vref;
+
+ Callable::CallError ce;
+ Variant has_next = obj->call(CoreStringNames::get_singleton()->_iter_init, (const Variant **)args, 1, ce);
+
+#ifdef DEBUG_ENABLED
+ if (ce.error != Callable::CallError::CALL_OK) {
+ err_text = vformat(R"(There was an error calling "_iter_next" on iterator object of type %s.)", *container);
+ OPCODE_BREAK;
+ }
+#endif
+ if (!has_next.booleanize()) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *iterator = obj->call(CoreStringNames::get_singleton()->_iter_get, (const Variant **)args, 1, ce);
+#ifdef DEBUG_ENABLED
+ if (ce.error != Callable::CallError::CALL_OK) {
+ err_text = vformat(R"(There was an error calling "_iter_get" on iterator object of type %s.)", *container);
+ OPCODE_BREAK;
+ }
+#endif
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ bool valid;
+ if (!container->iter_next(*counter, valid)) {
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?).";
+ OPCODE_BREAK;
+ }
+#endif
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+
+ *iterator = container->iter_get(*counter, valid);
+#ifdef DEBUG_ENABLED
+ if (!valid) {
+ err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?).";
+ OPCODE_BREAK;
+ }
+#endif
+ ip += 5; //loop again
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_INT) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ int64_t size = *VariantInternal::get_int(container);
+ int64_t *count = VariantInternal::get_int(counter);
+
+ (*count)++;
+
+ if (*count >= size) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *VariantInternal::get_int(iterator) = *count;
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_FLOAT) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ double size = *VariantInternal::get_float(container);
+ double *count = VariantInternal::get_float(counter);
+
+ (*count)++;
+
+ if (*count >= size) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *VariantInternal::get_float(iterator) = *count;
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_VECTOR2) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ const Vector2 *bounds = VariantInternal::get_vector2((const Variant *)container);
+ double *count = VariantInternal::get_float(counter);
+
+ (*count)++;
+
+ if (*count >= bounds->y) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *VariantInternal::get_float(iterator) = *count;
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_VECTOR2I) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ const Vector2i *bounds = VariantInternal::get_vector2i((const Variant *)container);
+ int64_t *count = VariantInternal::get_int(counter);
+
+ (*count)++;
+
+ if (*count >= bounds->y) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *VariantInternal::get_int(iterator) = *count;
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_VECTOR3) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ const Vector3 *bounds = VariantInternal::get_vector3((const Variant *)container);
+ double *count = VariantInternal::get_float(counter);
+
+ *count += bounds->z;
+
+ if ((bounds->z < 0 && *count <= bounds->y) || (bounds->z > 0 && *count >= bounds->y)) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *VariantInternal::get_float(iterator) = *count;
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_VECTOR3I) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ const Vector3i *bounds = VariantInternal::get_vector3i((const Variant *)container);
+ int64_t *count = VariantInternal::get_int(counter);
+
+ *count += bounds->z;
+
+ if ((bounds->z < 0 && *count <= bounds->y) || (bounds->z > 0 && *count >= bounds->y)) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *VariantInternal::get_int(iterator) = *count;
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_STRING) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ const String *str = VariantInternal::get_string((const Variant *)container);
+ int64_t *idx = VariantInternal::get_int(counter);
+ (*idx)++;
+
+ if (*idx >= str->length()) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *VariantInternal::get_string(iterator) = str->substr(*idx, 1);
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_DICTIONARY) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ const Dictionary *dict = VariantInternal::get_dictionary((const Variant *)container);
+ const Variant *next = dict->next(counter);
+
+ if (!next) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *counter = *next;
+ *iterator = *next;
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ITERATE_ARRAY) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+ const Array *array = VariantInternal::get_array((const Variant *)container);
+ int64_t *idx = VariantInternal::get_int(counter);
+ (*idx)++;
+
+ if (*idx >= array->size()) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *iterator = array->get(*idx);
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+#define OPCODE_ITERATE_PACKED_ARRAY(m_var_type, m_elem_type, m_get_func, m_ret_get_func) \
+ OPCODE(OPCODE_ITERATE_PACKED_##m_var_type##_ARRAY) { \
+ CHECK_SPACE(4); \
+ GET_INSTRUCTION_ARG(counter, 0); \
+ GET_INSTRUCTION_ARG(container, 1); \
+ const Vector<m_elem_type> *array = VariantInternal::m_get_func((const Variant *)container); \
+ int64_t *idx = VariantInternal::get_int(counter); \
+ (*idx)++; \
+ if (*idx >= array->size()) { \
+ int jumpto = _code_ptr[ip + 4]; \
+ GD_ERR_BREAK(jumpto<0 || jumpto> _code_size); \
+ ip = jumpto; \
+ } else { \
+ GET_INSTRUCTION_ARG(iterator, 2); \
+ *VariantInternal::m_ret_get_func(iterator) = array->get(*idx); \
+ ip += 5; \
+ } \
+ } \
+ DISPATCH_OPCODE
+
+ OPCODE_ITERATE_PACKED_ARRAY(BYTE, uint8_t, get_byte_array, get_int);
+ OPCODE_ITERATE_PACKED_ARRAY(INT32, int32_t, get_int32_array, get_int);
+ OPCODE_ITERATE_PACKED_ARRAY(INT64, int64_t, get_int64_array, get_int);
+ OPCODE_ITERATE_PACKED_ARRAY(FLOAT32, float, get_float32_array, get_float);
+ OPCODE_ITERATE_PACKED_ARRAY(FLOAT64, double, get_float64_array, get_float);
+ OPCODE_ITERATE_PACKED_ARRAY(STRING, String, get_string_array, get_string);
+ OPCODE_ITERATE_PACKED_ARRAY(VECTOR2, Vector2, get_vector2_array, get_vector2);
+ OPCODE_ITERATE_PACKED_ARRAY(VECTOR3, Vector3, get_vector3_array, get_vector3);
+ OPCODE_ITERATE_PACKED_ARRAY(COLOR, Color, get_color_array, get_color);
+
+ OPCODE(OPCODE_ITERATE_OBJECT) {
+ CHECK_SPACE(4);
+
+ GET_INSTRUCTION_ARG(counter, 0);
+ GET_INSTRUCTION_ARG(container, 1);
+
+#ifdef DEBUG_ENABLED
+ bool freed = false;
+ Object *obj = container->get_validated_object_with_check(freed);
+ if (freed) {
+ err_text = "Trying to iterate on a previously freed object.";
+ OPCODE_BREAK;
+ } else if (!obj) {
+ err_text = "Trying to iterate on a null value.";
+ OPCODE_BREAK;
+ }
+#else
+ Object *obj = *VariantInternal::get_object(container);
+#endif
+ Array ref;
+ ref.push_back(*counter);
+ Variant vref;
+ VariantInternal::initialize(&vref, Variant::ARRAY);
+ *VariantInternal::get_array(&vref) = ref;
+
+ Variant **args = instruction_args; // Overriding an instruction argument, but we don't need access to that anymore.
+ args[0] = &vref;
+
+ Callable::CallError ce;
+ Variant has_next = obj->call(CoreStringNames::get_singleton()->_iter_next, (const Variant **)args, 1, ce);
+
+#ifdef DEBUG_ENABLED
+ if (ce.error != Callable::CallError::CALL_OK) {
+ err_text = vformat(R"(There was an error calling "_iter_next" on iterator object of type %s.)", *container);
+ OPCODE_BREAK;
+ }
+#endif
+ if (!has_next.booleanize()) {
+ int jumpto = _code_ptr[ip + 4];
+ GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
+ ip = jumpto;
+ } else {
+ GET_INSTRUCTION_ARG(iterator, 2);
+ *iterator = obj->call(CoreStringNames::get_singleton()->_iter_get, (const Variant **)args, 1, ce);
+#ifdef DEBUG_ENABLED
+ if (ce.error != Callable::CallError::CALL_OK) {
+ err_text = vformat(R"(There was an error calling "_iter_get" on iterator object of type %s.)", *container);
+ OPCODE_BREAK;
+ }
+#endif
+
+ ip += 5; // Loop again.
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_ASSERT) {
+ CHECK_SPACE(3);
+
+#ifdef DEBUG_ENABLED
+ GET_INSTRUCTION_ARG(test, 0);
+ bool result = test->booleanize();
+
+ if (!result) {
+ String message_str;
+ if (_code_ptr[ip + 2] != 0) {
+ GET_INSTRUCTION_ARG(message, 1);
+ message_str = *message;
+ }
+ if (message_str.empty()) {
+ err_text = "Assertion failed.";
+ } else {
+ err_text = "Assertion failed: " + message_str;
+ }
+ OPCODE_BREAK;
+ }
+
+#endif
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_BREAKPOINT) {
+#ifdef DEBUG_ENABLED
+ if (EngineDebugger::is_active()) {
+ GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement", true);
+ }
+#endif
+ ip += 1;
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_LINE) {
+ CHECK_SPACE(2);
+
+ line = _code_ptr[ip + 1];
+ ip += 2;
+
+ if (EngineDebugger::is_active()) {
+ // line
+ bool do_break = false;
+
+ if (EngineDebugger::get_script_debugger()->get_lines_left() > 0) {
+ if (EngineDebugger::get_script_debugger()->get_depth() <= 0) {
+ EngineDebugger::get_script_debugger()->set_lines_left(EngineDebugger::get_script_debugger()->get_lines_left() - 1);
+ }
+ if (EngineDebugger::get_script_debugger()->get_lines_left() <= 0) {
+ do_break = true;
+ }
+ }
+
+ if (EngineDebugger::get_script_debugger()->is_breakpoint(line, source)) {
+ do_break = true;
+ }
+
+ if (do_break) {
+ GDScriptLanguage::get_singleton()->debug_break("Breakpoint", true);
+ }
+
+ EngineDebugger::get_singleton()->line_poll();
+ }
+ }
+ DISPATCH_OPCODE;
+
+ OPCODE(OPCODE_END) {
+#ifdef DEBUG_ENABLED
+ exit_ok = true;
+#endif
+ OPCODE_BREAK;
+ }
+
+#if 0 // Enable for debugging.
+ default: {
+ err_text = "Illegal opcode " + itos(_code_ptr[ip]) + " at address " + itos(ip);
+ OPCODE_BREAK;
+ }
+#endif
+ }
+
+ OPCODES_END
+#ifdef DEBUG_ENABLED
+ if (exit_ok) {
+ OPCODE_OUT;
+ }
+ //error
+ // function, file, line, error, explanation
+ String err_file;
+ if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->path != "") {
+ err_file = p_instance->script->path;
+ } else if (script) {
+ err_file = script->path;
+ }
+ if (err_file == "") {
+ err_file = "<built-in>";
+ }
+ String err_func = name;
+ if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->name != "") {
+ err_func = p_instance->script->name + "." + err_func;
+ }
+ int err_line = line;
+ if (err_text == "") {
+ err_text = "Internal Script Error! - opcode #" + itos(last_opcode) + " (report please).";
+ }
+
+ if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) {
+ // debugger break did not happen
+
+ _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT);
+ }
+
+#endif
+ OPCODE_OUT;
+ }
+
+ OPCODES_OUT
+#ifdef DEBUG_ENABLED
+ if (GDScriptLanguage::get_singleton()->profiling) {
+ uint64_t time_taken = OS::get_singleton()->get_ticks_usec() - function_start_time;
+ profile.total_time += time_taken;
+ profile.self_time += time_taken - function_call_time;
+ profile.frame_total_time += time_taken;
+ profile.frame_self_time += time_taken - function_call_time;
+ GDScriptLanguage::get_singleton()->script_frame_time += time_taken - function_call_time;
+ }
+
+ // Check if this is the last time the function is resuming from await
+ // Will be true if never awaited as well
+ // When it's the last resume it will postpone the exit from stack,
+ // so the debugger knows which function triggered the resume of the next function (if any)
+ if (!p_state || awaited) {
+ if (EngineDebugger::is_active()) {
+ GDScriptLanguage::get_singleton()->exit_function();
+ }
+#endif
+
+ if (_stack_size) {
+ //free stack
+ for (int i = 0; i < _stack_size; i++) {
+ stack[i].~Variant();
+ }
+ }
+
+#ifdef DEBUG_ENABLED
+ }
+#endif
+
+ return retvalue;
+}
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index 105facd9d0..56704d3e0a 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -30,7 +30,7 @@
#include "gdscript_warning.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#ifdef DEBUG_ENABLED
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index e183d6f302..e0857703d8 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -33,8 +33,8 @@
#ifdef DEBUG_ENABLED
-#include "core/ustring.h"
-#include "core/vector.h"
+#include "core/string/ustring.h"
+#include "core/templates/vector.h"
class GDScriptWarning {
public:
diff --git a/modules/gdscript/icons/GDScript.svg b/modules/gdscript/icons/GDScript.svg
index 953bb9ae9e..aa59125ea9 100644
--- a/modules/gdscript/icons/GDScript.svg
+++ b/modules/gdscript/icons/GDScript.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539h2l0.56445-2.2578a5 5 0 0 0 0.6875 -0.2793l1.9902 1.1934 1.4141-1.4141-1.1953-1.9941a5 5 0 0 0 0.28516 -0.68555l2.2539-0.5625v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm1 5a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2 -2 2 2 0 0 1 2 -2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2l2.2578.56445a5 5 0 0 0 .2793.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 .68555.28516l.5625 2.2539h2l.56445-2.2578a5 5 0 0 0 .6875-.2793l1.9902 1.1934 1.4141-1.4141-1.1953-1.9941a5 5 0 0 0 .28516-.68555l2.2539-.5625v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm1 5a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2-2 2 2 0 0 1 2-2z" fill="#e0e0e0"/></svg>
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 668dfd4835..bd2d170e52 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -723,8 +723,8 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
} break;
case ClassNode::Member::ENUM: {
Dictionary enum_dict;
- for (int j = 0; j < m.m_enum->values.size(); i++) {
- enum_dict[m.m_enum->values[i].identifier->name] = m.m_enum->values[i].value;
+ for (int j = 0; j < m.m_enum->values.size(); j++) {
+ enum_dict[m.m_enum->values[j].identifier->name] = m.m_enum->values[j].value;
}
Dictionary api;
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h
index 0c031d7883..bb02d3dc99 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.h
+++ b/modules/gdscript/language_server/gdscript_extend_parser.h
@@ -32,7 +32,7 @@
#define GDSCRIPT_EXTEND_PARSER_H
#include "../gdscript_parser.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "lsp.hpp"
#ifndef LINE_NUMBER_TO_INDEX
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp
index 2a67d2ff4f..729be237ec 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.cpp
+++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp
@@ -30,9 +30,10 @@
#include "gdscript_language_protocol.h"
+#include "core/config/project_settings.h"
#include "core/io/json.h"
#include "core/os/copymem.h"
-#include "core/project_settings.h"
+#include "editor/doc_tools.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
@@ -212,7 +213,7 @@ Dictionary GDScriptLanguageProtocol::initialize(const Dictionary &p_params) {
void GDScriptLanguageProtocol::initialized(const Variant &p_params) {
lsp::GodotCapabilities capabilities;
- DocData *doc = EditorHelp::get_doc_data();
+ DocTools *doc = EditorHelp::get_doc_data();
for (Map<String, DocData::ClassDoc>::Element *E = doc->class_list.front(); E; E = E->next()) {
lsp::GodotNativeClassInfo gdclass;
gdclass.name = E->get().name;
diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h
index b2fd0c31f9..2a5755bec6 100644
--- a/modules/gdscript/language_server/gdscript_text_document.h
+++ b/modules/gdscript/language_server/gdscript_text_document.h
@@ -31,8 +31,8 @@
#ifndef GDSCRIPT_TEXT_DOCUMENT_H
#define GDSCRIPT_TEXT_DOCUMENT_H
+#include "core/object/reference.h"
#include "core/os/file_access.h"
-#include "core/reference.h"
#include "lsp.hpp"
class GDScriptTextDocument : public Reference {
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 776193e37c..60668e7b31 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -32,8 +32,9 @@
#include "../gdscript.h"
#include "../gdscript_parser.h"
-#include "core/project_settings.h"
-#include "core/script_language.h"
+#include "core/config/project_settings.h"
+#include "core/object/script_language.h"
+#include "editor/doc_tools.h"
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
#include "editor/editor_node.h"
@@ -189,7 +190,7 @@ Error GDScriptWorkspace::initialize() {
return OK;
}
- DocData *doc = EditorHelp::get_doc_data();
+ DocTools *doc = EditorHelp::get_doc_data();
for (Map<String, DocData::ClassDoc>::Element *E = doc->class_list.front(); E; E = E->next()) {
const DocData::ClassDoc &class_data = E->value();
lsp::DocumentSymbol class_symbol;
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index e45b06747d..fc244c6357 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -32,7 +32,7 @@
#define GDSCRIPT_WORKSPACE_H
#include "../gdscript_parser.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "editor/editor_file_system.h"
#include "gdscript_extend_parser.h"
#include "lsp.hpp"
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp
index cf27a1578c..1029c53bbf 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/lsp.hpp
@@ -31,9 +31,9 @@
#ifndef GODOT_LSP_H
#define GODOT_LSP_H
-#include "core/class_db.h"
-#include "core/list.h"
-#include "editor/doc_data.h"
+#include "core/doc_data.h"
+#include "core/object/class_db.h"
+#include "core/templates/list.h"
namespace lsp {
@@ -1781,7 +1781,6 @@ static String marked_documentation(const String &p_bbcode) {
}
return markdown;
}
-
} // namespace lsp
#endif
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index da4cbe34c7..0c4996e9bb 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -38,6 +38,7 @@
#include "gdscript_analyzer.h"
#include "gdscript_cache.h"
#include "gdscript_tokenizer.h"
+#include "gdscript_utility_functions.h"
#ifdef TESTS_ENABLED
#include "tests/test_gdscript.h"
@@ -59,7 +60,7 @@ GDScriptCache *gdscript_cache = nullptr;
#include "editor/gdscript_translation_parser_plugin.h"
#ifndef GDSCRIPT_NO_LSP
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "language_server/gdscript_language_server.h"
#endif // !GDSCRIPT_NO_LSP
@@ -112,7 +113,6 @@ static void _editor_init() {
void register_gdscript_types() {
ClassDB::register_class<GDScript>();
- ClassDB::register_virtual_class<GDScriptFunctionState>();
script_language_gd = memnew(GDScriptLanguage);
ScriptServer::register_language(script_language_gd);
@@ -131,6 +131,8 @@ void register_gdscript_types() {
gdscript_translation_parser_plugin.instance();
EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
#endif // TOOLS_ENABLED
+
+ GDScriptUtilityFunctions::register_functions();
}
void unregister_gdscript_types() {
@@ -157,6 +159,7 @@ void unregister_gdscript_types() {
GDScriptParser::cleanup();
GDScriptAnalyzer::cleanup();
+ GDScriptUtilityFunctions::unregister_functions();
}
#ifdef TESTS_ENABLED
diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp
index 68d9984b43..643c2f10a2 100644
--- a/modules/gdscript/tests/test_gdscript.cpp
+++ b/modules/gdscript/tests/test_gdscript.cpp
@@ -30,10 +30,13 @@
#include "test_gdscript.h"
+#include "core/config/project_settings.h"
+#include "core/io/file_access_pack.h"
#include "core/os/file_access.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
-#include "core/string_builder.h"
+#include "core/string/string_builder.h"
+#include "scene/resources/packed_scene.h"
#include "modules/gdscript/gdscript_analyzer.h"
#include "modules/gdscript/gdscript_compiler.h"
@@ -179,6 +182,60 @@ static void test_compiler(const String &p_code, const String &p_script_path, con
}
}
+void init_autoloads() {
+ Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+
+ // First pass, add the constants so they exist before any script is loaded.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (info.is_singleton) {
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
+ }
+ }
+ }
+
+ // Second pass, load into global constants.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (!info.is_singleton) {
+ // Skip non-singletons since we don't have a scene tree here anyway.
+ continue;
+ }
+
+ RES res = ResourceLoader::load(info.path);
+ ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
+ Node *n = nullptr;
+ if (res->is_class("PackedScene")) {
+ Ref<PackedScene> ps = res;
+ n = ps->instance();
+ } else if (res->is_class("Script")) {
+ Ref<Script> script_res = res;
+ StringName ibt = script_res->get_instance_base_type();
+ bool valid_type = ClassDB::is_parent_class(ibt, "Node");
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
+
+ Object *obj = ClassDB::instance(ibt);
+
+ ERR_CONTINUE_MSG(obj == nullptr,
+ "Cannot instance script for autoload, expected 'Node' inheritance, got: " +
+ String(ibt));
+
+ n = Object::cast_to<Node>(obj);
+ n->set_script(script_res);
+ }
+
+ ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
+ n->set_name(info.name);
+
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, n);
+ }
+ }
+}
+
void test(TestType p_type) {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
@@ -195,6 +252,21 @@ void test(TestType p_type) {
FileAccessRef fa = FileAccess::open(test, FileAccess::READ);
ERR_FAIL_COND_MSG(!fa, "Could not open file: " + test);
+ // Init PackedData since it's used by ProjectSettings.
+ PackedData *packed_data = memnew(PackedData);
+
+ // Setup project settings since it's needed by the languages to get the global scripts.
+ // This also sets up the base resource path.
+ Error err = ProjectSettings::get_singleton()->setup(fa->get_path_absolute().get_base_dir(), String(), true);
+ if (err) {
+ print_line("Could not load project settings.");
+ // Keep going since some scripts still work without this.
+ }
+
+ // Initialize the language for the test routine.
+ ScriptServer::init_languages();
+ init_autoloads();
+
Vector<uint8_t> buf;
int flen = fa->get_len();
buf.resize(fa->get_len() + 1);
@@ -226,6 +298,9 @@ void test(TestType p_type) {
case TEST_BYTECODE:
print_line("Not implemented.");
}
-}
+ // Destroy stuff we set up earlier.
+ ScriptServer::finish_languages();
+ memdelete(packed_data);
+}
} // namespace TestGDScript
diff --git a/modules/gdscript/tests/test_gdscript.h b/modules/gdscript/tests/test_gdscript.h
index 5aa962dcf8..6182629802 100644
--- a/modules/gdscript/tests/test_gdscript.h
+++ b/modules/gdscript/tests/test_gdscript.h
@@ -41,7 +41,6 @@ enum TestType {
};
void test(TestType p_type);
-
} // namespace TestGDScript
#endif // TEST_GDSCRIPT_H
diff --git a/modules/glslang/SCsub b/modules/glslang/SCsub
index c1d23a138b..182272ffc7 100644
--- a/modules/glslang/SCsub
+++ b/modules/glslang/SCsub
@@ -6,9 +6,13 @@ Import("env_modules")
env_glslang = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_glslang"]:
thirdparty_dir = "#thirdparty/glslang/"
thirdparty_sources = [
+ "glslang/CInterface/glslang_c_interface.cpp",
"glslang/MachineIndependent/RemoveTree.cpp",
"glslang/MachineIndependent/ParseHelper.cpp",
"glslang/MachineIndependent/iomapper.cpp",
@@ -30,7 +34,6 @@ if env["builtin_glslang"]:
"glslang/MachineIndependent/intermOut.cpp",
"glslang/MachineIndependent/SymbolTable.cpp",
"glslang/MachineIndependent/glslang_tab.cpp",
- "glslang/MachineIndependent/pch.cpp",
"glslang/MachineIndependent/Versions.cpp",
"glslang/MachineIndependent/ShaderLang.cpp",
"glslang/MachineIndependent/parseConst.cpp",
@@ -40,6 +43,7 @@ if env["builtin_glslang"]:
"glslang/GenericCodeGen/Link.cpp",
"glslang/GenericCodeGen/CodeGen.cpp",
"OGLCompilersDLL/InitializeDll.cpp",
+ "SPIRV/CInterface/spirv_c_interface.cpp",
"SPIRV/InReadableOrder.cpp",
"SPIRV/GlslangToSpv.cpp",
"SPIRV/SpvBuilder.cpp",
@@ -49,6 +53,7 @@ if env["builtin_glslang"]:
"SPIRV/SPVRemapper.cpp",
"SPIRV/SpvPostProcess.cpp",
"SPIRV/Logger.cpp",
+ "StandAlone/ResourceLimits.cpp",
]
if env["platform"] == "windows":
@@ -64,9 +69,20 @@ if env["builtin_glslang"]:
else:
env_glslang.Prepend(CPPPATH=[thirdparty_dir])
+ env_glslang.Append(CPPDEFINES=["ENABLE_OPT=0"])
+
env_thirdparty = env_glslang.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_glslang.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Godot's own source files
-env_glslang.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index dd28c4ad4a..3238e0108e 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -33,115 +33,10 @@
#include "servers/rendering/rendering_device.h"
#include <SPIRV/GlslangToSpv.h>
+#include <StandAlone/ResourceLimits.h>
#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>
-static const TBuiltInResource default_builtin_resource = {
- /*maxLights*/ 32,
- /*maxClipPlanes*/ 6,
- /*maxTextureUnits*/ 32,
- /*maxTextureCoords*/ 32,
- /*maxVertexAttribs*/ 64,
- /*maxVertexUniformComponents*/ 4096,
- /*maxVaryingFloats*/ 64,
- /*maxVertexTextureImageUnits*/ 32,
- /*maxCombinedTextureImageUnits*/ 80,
- /*maxTextureImageUnits*/ 32,
- /*maxFragmentUniformComponents*/ 4096,
- /*maxDrawBuffers*/ 32,
- /*maxVertexUniformVectors*/ 128,
- /*maxVaryingVectors*/ 8,
- /*maxFragmentUniformVectors*/ 16,
- /*maxVertexOutputVectors*/ 16,
- /*maxFragmentInputVectors*/ 15,
- /*minProgramTexelOffset*/ -8,
- /*maxProgramTexelOffset*/ 7,
- /*maxClipDistances*/ 8,
- /*maxComputeWorkGroupCountX*/ 65535,
- /*maxComputeWorkGroupCountY*/ 65535,
- /*maxComputeWorkGroupCountZ*/ 65535,
- /*maxComputeWorkGroupSizeX*/ 1024,
- /*maxComputeWorkGroupSizeY*/ 1024,
- /*maxComputeWorkGroupSizeZ*/ 64,
- /*maxComputeUniformComponents*/ 1024,
- /*maxComputeTextureImageUnits*/ 16,
- /*maxComputeImageUniforms*/ 8,
- /*maxComputeAtomicCounters*/ 8,
- /*maxComputeAtomicCounterBuffers*/ 1,
- /*maxVaryingComponents*/ 60,
- /*maxVertexOutputComponents*/ 64,
- /*maxGeometryInputComponents*/ 64,
- /*maxGeometryOutputComponents*/ 128,
- /*maxFragmentInputComponents*/ 128,
- /*maxImageUnits*/ 8,
- /*maxCombinedImageUnitsAndFragmentOutputs*/ 8,
- /*maxCombinedShaderOutputResources*/ 8,
- /*maxImageSamples*/ 0,
- /*maxVertexImageUniforms*/ 0,
- /*maxTessControlImageUniforms*/ 0,
- /*maxTessEvaluationImageUniforms*/ 0,
- /*maxGeometryImageUniforms*/ 0,
- /*maxFragmentImageUniforms*/ 8,
- /*maxCombinedImageUniforms*/ 8,
- /*maxGeometryTextureImageUnits*/ 16,
- /*maxGeometryOutputVertices*/ 256,
- /*maxGeometryTotalOutputComponents*/ 1024,
- /*maxGeometryUniformComponents*/ 1024,
- /*maxGeometryVaryingComponents*/ 64,
- /*maxTessControlInputComponents*/ 128,
- /*maxTessControlOutputComponents*/ 128,
- /*maxTessControlTextureImageUnits*/ 16,
- /*maxTessControlUniformComponents*/ 1024,
- /*maxTessControlTotalOutputComponents*/ 4096,
- /*maxTessEvaluationInputComponents*/ 128,
- /*maxTessEvaluationOutputComponents*/ 128,
- /*maxTessEvaluationTextureImageUnits*/ 16,
- /*maxTessEvaluationUniformComponents*/ 1024,
- /*maxTessPatchComponents*/ 120,
- /*maxPatchVertices*/ 32,
- /*maxTessGenLevel*/ 64,
- /*maxViewports*/ 16,
- /*maxVertexAtomicCounters*/ 0,
- /*maxTessControlAtomicCounters*/ 0,
- /*maxTessEvaluationAtomicCounters*/ 0,
- /*maxGeometryAtomicCounters*/ 0,
- /*maxFragmentAtomicCounters*/ 8,
- /*maxCombinedAtomicCounters*/ 8,
- /*maxAtomicCounterBindings*/ 1,
- /*maxVertexAtomicCounterBuffers*/ 0,
- /*maxTessControlAtomicCounterBuffers*/ 0,
- /*maxTessEvaluationAtomicCounterBuffers*/ 0,
- /*maxGeometryAtomicCounterBuffers*/ 0,
- /*maxFragmentAtomicCounterBuffers*/ 1,
- /*maxCombinedAtomicCounterBuffers*/ 1,
- /*maxAtomicCounterBufferSize*/ 16384,
- /*maxTransformFeedbackBuffers*/ 4,
- /*maxTransformFeedbackInterleavedComponents*/ 64,
- /*maxCullDistances*/ 8,
- /*maxCombinedClipAndCullDistances*/ 8,
- /*maxSamples*/ 4,
- /*maxMeshOutputVerticesNV*/ 0,
- /*maxMeshOutputPrimitivesNV*/ 0,
- /*maxMeshWorkGroupSizeX_NV*/ 0,
- /*maxMeshWorkGroupSizeY_NV*/ 0,
- /*maxMeshWorkGroupSizeZ_NV*/ 0,
- /*maxTaskWorkGroupSizeX_NV*/ 0,
- /*maxTaskWorkGroupSizeY_NV*/ 0,
- /*maxTaskWorkGroupSizeZ_NV*/ 0,
- /*maxMeshViewCountNV*/ 0,
- /*limits*/ {
- /*nonInductiveForLoops*/ true,
- /*whileLoops*/ true,
- /*doWhileLoops*/ true,
- /*generalUniformIndexing*/ true,
- /*generalAttributeMatrixVectorIndexing*/ true,
- /*generalVaryingIndexing*/ true,
- /*generalSamplerIndexing*/ true,
- /*generalVariableIndexing*/ true,
- /*generalConstantMatrixVectorIndexing*/ true,
- }
-};
-
static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error) {
Vector<uint8_t> ret;
@@ -175,7 +70,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
std::string pre_processed_code;
//preprocess
- if (!shader.preprocess(&default_builtin_resource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
+ if (!shader.preprocess(&glslang::DefaultTBuiltInResource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
if (r_error) {
(*r_error) = "Failed pre-process:\n";
(*r_error) += shader.getInfoLog();
@@ -190,7 +85,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
shader.setStrings(&cs_strings, 1);
//parse
- if (!shader.parse(&default_builtin_resource, DefaultVersion, false, messages)) {
+ if (!shader.parse(&glslang::DefaultTBuiltInResource, DefaultVersion, false, messages)) {
if (r_error) {
(*r_error) = "Failed parse:\n";
(*r_error) += shader.getInfoLog();
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 57fbc5bfc0..4dccb03369 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -11,6 +11,8 @@
</description>
<tutorials>
<link title="Using gridmaps">https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link>
+ <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
+ <link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
</tutorials>
<methods>
<method name="clear">
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index ccf1e49693..633b209f0f 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -31,7 +31,7 @@
#include "grid_map.h"
#include "core/io/marshalls.h"
-#include "core/message_queue.h"
+#include "core/object/message_queue.h"
#include "scene/3d/light_3d.h"
#include "scene/resources/mesh_library.h"
#include "scene/resources/surface_tool.h"
@@ -706,7 +706,7 @@ void GridMap::_update_visibility() {
Octant *octant = e->value();
for (int i = 0; i < octant->multimesh_instances.size(); i++) {
const Octant::MultimeshInstance &mi = octant->multimesh_instances[i];
- RS::get_singleton()->instance_set_visible(mi.instance, is_visible());
+ RS::get_singleton()->instance_set_visible(mi.instance, is_visible_in_tree());
}
}
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 0e6ec7f520..cda217acf0 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -1030,11 +1030,15 @@ void GridMapEditor::_notification(int p_what) {
for (int i = 0; i < 3; i++) {
grid[i] = RS::get_singleton()->mesh_create();
grid_instance[i] = RS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
selection_level_instance[i] = RenderingServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
}
selection_instance = RenderingServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(selection_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
paste_instance = RenderingServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(paste_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
_update_selection_transform();
_update_paste_indicator();
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 7e136ff9bb..69c8d999fd 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -41,12 +41,10 @@ class GridMapEditor : public VBoxContainer {
GDCLASS(GridMapEditor, VBoxContainer);
enum {
-
GRID_CURSOR_SIZE = 50
};
enum InputAction {
-
INPUT_NONE,
INPUT_PAINT,
INPUT_ERASE,
@@ -56,7 +54,6 @@ class GridMapEditor : public VBoxContainer {
};
enum ClipMode {
-
CLIP_DISABLED,
CLIP_ABOVE,
CLIP_BELOW
@@ -93,7 +90,7 @@ class GridMapEditor : public VBoxContainer {
List<SetItem> set_items;
- GridMap *node;
+ GridMap *node = nullptr;
MeshLibrary *last_mesh_library;
ClipMode clip_mode;
@@ -158,7 +155,6 @@ class GridMapEditor : public VBoxContainer {
int cursor_rot;
enum Menu {
-
MENU_OPTION_NEXT_LEVEL,
MENU_OPTION_PREV_LEVEL,
MENU_OPTION_LOCK_VIEW,
diff --git a/modules/gridmap/icons/GridMap.svg b/modules/gridmap/icons/GridMap.svg
index eafe1211f2..7a36fd888c 100644
--- a/modules/gridmap/icons/GridMap.svg
+++ b/modules/gridmap/icons/GridMap.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/></svg>
diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp
index 906e506b62..ab384fa942 100644
--- a/modules/gridmap/register_types.cpp
+++ b/modules/gridmap/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
#ifndef _3D_DISABLED
-#include "core/class_db.h"
+#include "core/object/class_db.h"
#include "grid_map.h"
#include "grid_map_editor_plugin.h"
#endif
diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp
index 333b1cf377..af3741bae9 100644
--- a/modules/hdr/image_loader_hdr.cpp
+++ b/modules/hdr/image_loader_hdr.cpp
@@ -31,7 +31,7 @@
#include "image_loader_hdr.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
String header = f->get_token();
diff --git a/modules/icloud/SCsub b/modules/icloud/SCsub
new file mode 100644
index 0000000000..805a484600
--- /dev/null
+++ b/modules/icloud/SCsub
@@ -0,0 +1,15 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_icloud = env_modules.Clone()
+
+# (iOS) Enable module support
+env_icloud.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
+
+# (iOS) Build as separate static library
+modules_sources = []
+env_icloud.add_source_files(modules_sources, "*.cpp")
+env_icloud.add_source_files(modules_sources, "*.mm")
+mod_lib = env_modules.add_library("#bin/libgodot_icloud_module" + env["LIBSUFFIX"], modules_sources)
diff --git a/modules/icloud/config.py b/modules/icloud/config.py
new file mode 100644
index 0000000000..e68603fc93
--- /dev/null
+++ b/modules/icloud/config.py
@@ -0,0 +1,6 @@
+def can_build(env, platform):
+ return platform == "iphone"
+
+
+def configure(env):
+ pass
diff --git a/modules/icloud/icloud.gdip b/modules/icloud/icloud.gdip
new file mode 100644
index 0000000000..9f81be8a34
--- /dev/null
+++ b/modules/icloud/icloud.gdip
@@ -0,0 +1,17 @@
+[config]
+name="iCloud"
+binary="icloud_lib.a"
+
+initialization="register_icloud_types"
+deinitialization="unregister_icloud_types"
+
+[dependencies]
+linked=[]
+embedded=[]
+system=[]
+
+capabilities=[]
+
+files=[]
+
+[plist]
diff --git a/modules/icloud/icloud.h b/modules/icloud/icloud.h
new file mode 100644
index 0000000000..35eede0bf9
--- /dev/null
+++ b/modules/icloud/icloud.h
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* icloud.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ICLOUD_H
+#define ICLOUD_H
+
+#include "core/object/class_db.h"
+
+class ICloud : public Object {
+ GDCLASS(ICloud, Object);
+
+ static ICloud *instance;
+ static void _bind_methods();
+
+ List<Variant> pending_events;
+
+public:
+ Error remove_key(String p_param);
+ Array set_key_values(Dictionary p_params);
+ Variant get_key_value(String p_param);
+ Error synchronize_key_values();
+ Variant get_all_key_values();
+
+ int get_pending_event_count();
+ Variant pop_pending_event();
+
+ static ICloud *get_singleton();
+
+ ICloud();
+ ~ICloud();
+};
+
+#endif
diff --git a/modules/icloud/icloud.mm b/modules/icloud/icloud.mm
new file mode 100644
index 0000000000..8a8ddbefe9
--- /dev/null
+++ b/modules/icloud/icloud.mm
@@ -0,0 +1,345 @@
+/*************************************************************************/
+/* icloud.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "icloud.h"
+
+#import "platform/iphone/app_delegate.h"
+
+#import <Foundation/Foundation.h>
+
+ICloud *ICloud::instance = NULL;
+
+void ICloud::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key);
+
+ ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values);
+ ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value);
+
+ ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values);
+ ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values);
+
+ ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count);
+ ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event);
+};
+
+int ICloud::get_pending_event_count() {
+ return pending_events.size();
+};
+
+Variant ICloud::pop_pending_event() {
+ Variant front = pending_events.front()->get();
+ pending_events.pop_front();
+
+ return front;
+};
+
+ICloud *ICloud::get_singleton() {
+ return instance;
+};
+
+//convert from apple's abstract type to godot's abstract type....
+Variant nsobject_to_variant(NSObject *object) {
+ if ([object isKindOfClass:[NSString class]]) {
+ const char *str = [(NSString *)object UTF8String];
+ return String::utf8(str != NULL ? str : "");
+ } else if ([object isKindOfClass:[NSData class]]) {
+ PackedByteArray ret;
+ NSData *data = (NSData *)object;
+ if ([data length] > 0) {
+ ret.resize([data length]);
+ {
+ // PackedByteArray::Write w = ret.write();
+ copymem((void *)ret.ptr(), [data bytes], [data length]);
+ }
+ }
+ return ret;
+ } else if ([object isKindOfClass:[NSArray class]]) {
+ Array result;
+ NSArray *array = (NSArray *)object;
+ for (NSUInteger i = 0; i < [array count]; ++i) {
+ NSObject *value = [array objectAtIndex:i];
+ result.push_back(nsobject_to_variant(value));
+ }
+ return result;
+ } else if ([object isKindOfClass:[NSDictionary class]]) {
+ Dictionary result;
+ NSDictionary *dic = (NSDictionary *)object;
+
+ NSArray *keys = [dic allKeys];
+ int count = [keys count];
+ for (int i = 0; i < count; ++i) {
+ NSObject *k = [keys objectAtIndex:i];
+ NSObject *v = [dic objectForKey:k];
+
+ result[nsobject_to_variant(k)] = nsobject_to_variant(v);
+ }
+ return result;
+ } else if ([object isKindOfClass:[NSNumber class]]) {
+ //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
+ //To avoid errors, we'll cast as broadly as possible, and only return int or float.
+ //bool, char, int, uint, longlong -> int
+ //float, double -> float
+ NSNumber *num = (NSNumber *)object;
+ if (strcmp([num objCType], @encode(BOOL)) == 0) {
+ return Variant((int)[num boolValue]);
+ } else if (strcmp([num objCType], @encode(char)) == 0) {
+ return Variant((int)[num charValue]);
+ } else if (strcmp([num objCType], @encode(int)) == 0) {
+ return Variant([num intValue]);
+ } else if (strcmp([num objCType], @encode(unsigned int)) == 0) {
+ return Variant((int)[num unsignedIntValue]);
+ } else if (strcmp([num objCType], @encode(long long)) == 0) {
+ return Variant((int)[num longValue]);
+ } else if (strcmp([num objCType], @encode(float)) == 0) {
+ return Variant([num floatValue]);
+ } else if (strcmp([num objCType], @encode(double)) == 0) {
+ return Variant((float)[num doubleValue]);
+ } else {
+ return Variant();
+ }
+ } else if ([object isKindOfClass:[NSDate class]]) {
+ //this is a type that icloud supports...but how did you submit it in the first place?
+ //I guess this is a type that *might* show up, if you were, say, trying to make your game
+ //compatible with existing cloud data written by another engine's version of your game
+ WARN_PRINT("NSDate unsupported, returning null Variant");
+ return Variant();
+ } else if ([object isKindOfClass:[NSNull class]] or object == nil) {
+ return Variant();
+ } else {
+ WARN_PRINT("Trying to convert unknown NSObject type to Variant");
+ return Variant();
+ }
+}
+
+NSObject *variant_to_nsobject(Variant v) {
+ if (v.get_type() == Variant::STRING) {
+ return [[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()];
+ } else if (v.get_type() == Variant::FLOAT) {
+ return [NSNumber numberWithDouble:(double)v];
+ } else if (v.get_type() == Variant::INT) {
+ return [NSNumber numberWithLongLong:(long)(int)v];
+ } else if (v.get_type() == Variant::BOOL) {
+ return [NSNumber numberWithBool:BOOL((bool)v)];
+ } else if (v.get_type() == Variant::DICTIONARY) {
+ NSMutableDictionary *result = [[NSMutableDictionary alloc] init];
+ Dictionary dic = v;
+ Array keys = dic.keys();
+ for (int i = 0; i < keys.size(); ++i) {
+ NSString *key = [[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()];
+ NSObject *value = variant_to_nsobject(dic[keys[i]]);
+
+ if (key == NULL || value == NULL) {
+ return NULL;
+ }
+
+ [result setObject:value forKey:key];
+ }
+ return result;
+ } else if (v.get_type() == Variant::ARRAY) {
+ NSMutableArray *result = [[NSMutableArray alloc] init];
+ Array arr = v;
+ for (int i = 0; i < arr.size(); ++i) {
+ NSObject *value = variant_to_nsobject(arr[i]);
+ if (value == NULL) {
+ //trying to add something unsupported to the array. cancel the whole array
+ return NULL;
+ }
+ [result addObject:value];
+ }
+ return result;
+ } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) {
+ PackedByteArray arr = v;
+ // PackedByteArray::Read r = arr.read();
+ NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()];
+ return result;
+ }
+ WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data());
+ return NULL;
+}
+
+Error ICloud::remove_key(String p_param) {
+ NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()];
+
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+
+ if (![[store dictionaryRepresentation] objectForKey:key]) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ [store removeObjectForKey:key];
+ return OK;
+}
+
+//return an array of the keys that could not be set
+Array ICloud::set_key_values(Dictionary p_params) {
+ Array keys = p_params.keys();
+
+ Array error_keys;
+
+ for (int i = 0; i < keys.size(); ++i) {
+ String variant_key = keys[i];
+ Variant variant_value = p_params[variant_key];
+
+ NSString *key = [[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()];
+ if (key == NULL) {
+ error_keys.push_back(variant_key);
+ continue;
+ }
+
+ NSObject *value = variant_to_nsobject(variant_value);
+
+ if (value == NULL) {
+ error_keys.push_back(variant_key);
+ continue;
+ }
+
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+ [store setObject:value forKey:key];
+ }
+
+ return error_keys;
+}
+
+Variant ICloud::get_key_value(String p_param) {
+ NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()];
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+
+ if (![[store dictionaryRepresentation] objectForKey:key]) {
+ return Variant();
+ }
+
+ Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]);
+
+ return result;
+}
+
+Variant ICloud::get_all_key_values() {
+ Dictionary result;
+
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+ NSDictionary *store_dictionary = [store dictionaryRepresentation];
+
+ NSArray *keys = [store_dictionary allKeys];
+ int count = [keys count];
+ for (int i = 0; i < count; ++i) {
+ NSString *k = [keys objectAtIndex:i];
+ NSObject *v = [store_dictionary objectForKey:k];
+
+ const char *str = [k UTF8String];
+ if (str != NULL) {
+ result[String::utf8(str)] = nsobject_to_variant(v);
+ }
+ }
+
+ return result;
+}
+
+Error ICloud::synchronize_key_values() {
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+ BOOL result = [store synchronize];
+ if (result == YES) {
+ return OK;
+ } else {
+ return FAILED;
+ }
+}
+
+/*
+Error ICloud::initial_sync() {
+ //you sometimes have to write something to the store to get it to download new data. go apple!
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+ if ([store boolForKey:@"isb"])
+ {
+ [store setBool:NO forKey:@"isb"];
+ }
+ else
+ {
+ [store setBool:YES forKey:@"isb"];
+ }
+ return synchronize();
+}
+
+*/
+ICloud::ICloud() {
+ ERR_FAIL_COND(instance != NULL);
+ instance = this;
+ //connected = false;
+
+ [[NSNotificationCenter defaultCenter]
+ addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification
+ object:[NSUbiquitousKeyValueStore defaultStore]
+ queue:nil
+ usingBlock:^(NSNotification *notification) {
+ NSDictionary *userInfo = [notification userInfo];
+ NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue];
+
+ Dictionary ret;
+ ret["type"] = "key_value_changed";
+
+ //PackedStringArray result_keys;
+ //Array result_values;
+ Dictionary keyValues;
+ String reason = "";
+
+ if (change == NSUbiquitousKeyValueStoreServerChange) {
+ reason = "server";
+ } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
+ reason = "initial_sync";
+ } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
+ reason = "quota_violation";
+ } else if (change == NSUbiquitousKeyValueStoreAccountChange) {
+ reason = "account";
+ }
+
+ ret["reason"] = reason;
+
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+
+ NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey];
+ for (NSString *key in keys) {
+ const char *str = [key UTF8String];
+ if (str == NULL) {
+ continue;
+ }
+
+ NSObject *object = [store objectForKey:key];
+
+ //figure out what kind of object it is
+ Variant value = nsobject_to_variant(object);
+
+ keyValues[String::utf8(str)] = value;
+ }
+
+ ret["changed_values"] = keyValues;
+ pending_events.push_back(ret);
+ }];
+}
+
+ICloud::~ICloud() {}
diff --git a/modules/icloud/icloud_module.cpp b/modules/icloud/icloud_module.cpp
new file mode 100644
index 0000000000..43fdc7d45e
--- /dev/null
+++ b/modules/icloud/icloud_module.cpp
@@ -0,0 +1,48 @@
+/*************************************************************************/
+/* icloud_module.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "icloud_module.h"
+
+#include "core/config/engine.h"
+
+#include "icloud.h"
+
+ICloud *icloud;
+
+void register_icloud_types() {
+ icloud = memnew(ICloud);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud));
+}
+
+void unregister_icloud_types() {
+ if (icloud) {
+ memdelete(icloud);
+ }
+}
diff --git a/modules/icloud/icloud_module.h b/modules/icloud/icloud_module.h
new file mode 100644
index 0000000000..7fd057525e
--- /dev/null
+++ b/modules/icloud/icloud_module.h
@@ -0,0 +1,32 @@
+/*************************************************************************/
+/* icloud_module.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+void register_icloud_types();
+void unregister_icloud_types();
diff --git a/modules/inappstore/SCsub b/modules/inappstore/SCsub
new file mode 100644
index 0000000000..cee6a256d5
--- /dev/null
+++ b/modules/inappstore/SCsub
@@ -0,0 +1,15 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_inappstore = env_modules.Clone()
+
+# (iOS) Enable module support
+env_inappstore.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
+
+# (iOS) Build as separate static library
+modules_sources = []
+env_inappstore.add_source_files(modules_sources, "*.cpp")
+env_inappstore.add_source_files(modules_sources, "*.mm")
+mod_lib = env_modules.add_library("#bin/libgodot_inappstore_module" + env["LIBSUFFIX"], modules_sources)
diff --git a/modules/inappstore/config.py b/modules/inappstore/config.py
new file mode 100644
index 0000000000..e68603fc93
--- /dev/null
+++ b/modules/inappstore/config.py
@@ -0,0 +1,6 @@
+def can_build(env, platform):
+ return platform == "iphone"
+
+
+def configure(env):
+ pass
diff --git a/modules/inappstore/in_app_store.h b/modules/inappstore/in_app_store.h
new file mode 100644
index 0000000000..c8e5d17cec
--- /dev/null
+++ b/modules/inappstore/in_app_store.h
@@ -0,0 +1,77 @@
+/*************************************************************************/
+/* in_app_store.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IN_APP_STORE_H
+#define IN_APP_STORE_H
+
+#include "core/object/class_db.h"
+
+#ifdef __OBJC__
+@class GodotProductsDelegate;
+@class GodotTransactionsObserver;
+
+typedef GodotProductsDelegate InAppStoreProductDelegate;
+typedef GodotTransactionsObserver InAppStoreTransactionObserver;
+#else
+typedef void InAppStoreProductDelegate;
+typedef void InAppStoreTransactionObserver;
+#endif
+
+class InAppStore : public Object {
+ GDCLASS(InAppStore, Object);
+
+ static InAppStore *instance;
+ static void _bind_methods();
+
+ List<Variant> pending_events;
+
+ InAppStoreProductDelegate *products_request_delegate;
+ InAppStoreTransactionObserver *transactions_observer;
+
+public:
+ Error request_product_info(Dictionary p_params);
+ Error restore_purchases();
+ Error purchase(Dictionary p_params);
+
+ int get_pending_event_count();
+ Variant pop_pending_event();
+ void finish_transaction(String product_id);
+ void set_auto_finish_transaction(bool b);
+
+ void _post_event(Variant p_event);
+ void _record_purchase(String product_id);
+
+ static InAppStore *get_singleton();
+
+ InAppStore();
+ ~InAppStore();
+};
+
+#endif
diff --git a/modules/inappstore/in_app_store.mm b/modules/inappstore/in_app_store.mm
new file mode 100644
index 0000000000..62977318c1
--- /dev/null
+++ b/modules/inappstore/in_app_store.mm
@@ -0,0 +1,411 @@
+/*************************************************************************/
+/* in_app_store.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "in_app_store.h"
+
+#import <Foundation/Foundation.h>
+#import <StoreKit/StoreKit.h>
+
+InAppStore *InAppStore::instance = NULL;
+
+@interface SKProduct (LocalizedPrice)
+
+@property(nonatomic, readonly) NSString *localizedPrice;
+
+@end
+
+//----------------------------------//
+// SKProduct extension
+//----------------------------------//
+@implementation SKProduct (LocalizedPrice)
+
+- (NSString *)localizedPrice {
+ NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
+ [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
+ [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
+ [numberFormatter setLocale:self.priceLocale];
+ NSString *formattedString = [numberFormatter stringFromNumber:self.price];
+ return formattedString;
+}
+
+@end
+
+@interface GodotProductsDelegate : NSObject <SKProductsRequestDelegate>
+
+@property(nonatomic, strong) NSMutableArray *loadedProducts;
+@property(nonatomic, strong) NSMutableArray *pendingRequests;
+
+- (void)performRequestWithProductIDs:(NSSet *)productIDs;
+- (Error)purchaseProductWithProductID:(NSString *)productID;
+- (void)reset;
+
+@end
+
+@implementation GodotProductsDelegate
+
+- (instancetype)init {
+ self = [super init];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.loadedProducts = [NSMutableArray new];
+ self.pendingRequests = [NSMutableArray new];
+}
+
+- (void)performRequestWithProductIDs:(NSSet *)productIDs {
+ SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:productIDs];
+
+ request.delegate = self;
+ [self.pendingRequests addObject:request];
+ [request start];
+}
+
+- (Error)purchaseProductWithProductID:(NSString *)productID {
+ SKProduct *product = nil;
+
+ NSLog(@"searching for product!");
+
+ if (self.loadedProducts) {
+ for (SKProduct *storedProduct in self.loadedProducts) {
+ if ([storedProduct.productIdentifier isEqualToString:productID]) {
+ product = storedProduct;
+ break;
+ }
+ }
+ }
+
+ if (!product) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ NSLog(@"product found!");
+
+ SKPayment *payment = [SKPayment paymentWithProduct:product];
+ [[SKPaymentQueue defaultQueue] addPayment:payment];
+
+ NSLog(@"purchase sent!");
+
+ return OK;
+}
+
+- (void)reset {
+ [self.loadedProducts removeAllObjects];
+ [self.pendingRequests removeAllObjects];
+}
+
+- (void)request:(SKRequest *)request didFailWithError:(NSError *)error {
+ [self.pendingRequests removeObject:request];
+
+ Dictionary ret;
+ ret["type"] = "product_info";
+ ret["result"] = "error";
+ ret["error"] = String::utf8([error.localizedDescription UTF8String]);
+
+ InAppStore::get_singleton()->_post_event(ret);
+}
+
+- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
+ [self.pendingRequests removeObject:request];
+
+ NSArray *products = response.products;
+ [self.loadedProducts addObjectsFromArray:products];
+
+ Dictionary ret;
+ ret["type"] = "product_info";
+ ret["result"] = "ok";
+ PackedStringArray titles;
+ PackedStringArray descriptions;
+ PackedFloat32Array prices;
+ PackedStringArray ids;
+ PackedStringArray localized_prices;
+ PackedStringArray currency_codes;
+
+ for (NSUInteger i = 0; i < [products count]; i++) {
+ SKProduct *product = [products objectAtIndex:i];
+
+ const char *str = [product.localizedTitle UTF8String];
+ titles.push_back(String::utf8(str != NULL ? str : ""));
+
+ str = [product.localizedDescription UTF8String];
+ descriptions.push_back(String::utf8(str != NULL ? str : ""));
+ prices.push_back([product.price doubleValue]);
+ ids.push_back(String::utf8([product.productIdentifier UTF8String]));
+ localized_prices.push_back(String::utf8([product.localizedPrice UTF8String]));
+ currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String]));
+ }
+
+ ret["titles"] = titles;
+ ret["descriptions"] = descriptions;
+ ret["prices"] = prices;
+ ret["ids"] = ids;
+ ret["localized_prices"] = localized_prices;
+ ret["currency_codes"] = currency_codes;
+
+ PackedStringArray invalid_ids;
+
+ for (NSString *ipid in response.invalidProductIdentifiers) {
+ invalid_ids.push_back(String::utf8([ipid UTF8String]));
+ }
+
+ ret["invalid_ids"] = invalid_ids;
+
+ InAppStore::get_singleton()->_post_event(ret);
+}
+
+@end
+
+@interface GodotTransactionsObserver : NSObject <SKPaymentTransactionObserver>
+
+@property(nonatomic, assign) BOOL shouldAutoFinishTransactions;
+@property(nonatomic, strong) NSMutableDictionary *pendingTransactions;
+
+- (void)finishTransactionWithProductID:(NSString *)productID;
+- (void)reset;
+
+@end
+
+@implementation GodotTransactionsObserver
+
+- (instancetype)init {
+ self = [super init];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.pendingTransactions = [NSMutableDictionary new];
+}
+
+- (void)finishTransactionWithProductID:(NSString *)productID {
+ SKPaymentTransaction *transaction = self.pendingTransactions[productID];
+
+ if (transaction) {
+ [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
+ }
+
+ self.pendingTransactions[productID] = nil;
+}
+
+- (void)reset {
+ [self.pendingTransactions removeAllObjects];
+}
+
+- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
+ printf("transactions updated!\n");
+ for (SKPaymentTransaction *transaction in transactions) {
+ switch (transaction.transactionState) {
+ case SKPaymentTransactionStatePurchased: {
+ printf("status purchased!\n");
+ String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
+ String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]);
+ InAppStore::get_singleton()->_record_purchase(pid);
+ Dictionary ret;
+ ret["type"] = "purchase";
+ ret["result"] = "ok";
+ ret["product_id"] = pid;
+ ret["transaction_id"] = transactionId;
+
+ NSData *receipt = nil;
+ int sdk_version = [[[UIDevice currentDevice] systemVersion] intValue];
+
+ NSBundle *bundle = [NSBundle mainBundle];
+ // Get the transaction receipt file path location in the app bundle.
+ NSURL *receiptFileURL = [bundle appStoreReceiptURL];
+
+ // Read in the contents of the transaction file.
+ receipt = [NSData dataWithContentsOfURL:receiptFileURL];
+
+ NSString *receipt_to_send = nil;
+
+ if (receipt != nil) {
+ receipt_to_send = [receipt base64EncodedStringWithOptions:0];
+ }
+ Dictionary receipt_ret;
+ receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : "");
+ receipt_ret["sdk"] = sdk_version;
+ ret["receipt"] = receipt_ret;
+
+ InAppStore::get_singleton()->_post_event(ret);
+
+ if (self.shouldAutoFinishTransactions) {
+ [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
+ } else {
+ self.pendingTransactions[transaction.payment.productIdentifier] = transaction;
+ }
+
+ } break;
+ case SKPaymentTransactionStateFailed: {
+ printf("status transaction failed!\n");
+ String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
+ Dictionary ret;
+ ret["type"] = "purchase";
+ ret["result"] = "error";
+ ret["product_id"] = pid;
+ ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]);
+ InAppStore::get_singleton()->_post_event(ret);
+ [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
+ } break;
+ case SKPaymentTransactionStateRestored: {
+ printf("status transaction restored!\n");
+ String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]);
+ InAppStore::get_singleton()->_record_purchase(pid);
+ Dictionary ret;
+ ret["type"] = "restore";
+ ret["result"] = "ok";
+ ret["product_id"] = pid;
+ InAppStore::get_singleton()->_post_event(ret);
+ [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
+ } break;
+ default: {
+ printf("status default %i!\n", (int)transaction.transactionState);
+ } break;
+ }
+ }
+}
+
+@end
+
+void InAppStore::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info);
+ ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases);
+ ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase);
+
+ ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count);
+ ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event);
+ ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction);
+ ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction);
+}
+
+Error InAppStore::request_product_info(Dictionary p_params) {
+ ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER);
+
+ PackedStringArray pids = p_params["product_ids"];
+ printf("************ request product info! %i\n", pids.size());
+
+ NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()];
+ for (int i = 0; i < pids.size(); i++) {
+ printf("******** adding %s to product list\n", pids[i].utf8().get_data());
+ NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()];
+ [array addObject:pid];
+ };
+
+ NSSet *products = [[NSSet alloc] initWithArray:array];
+
+ [products_request_delegate performRequestWithProductIDs:products];
+
+ return OK;
+}
+
+Error InAppStore::restore_purchases() {
+ printf("restoring purchases!\n");
+ [[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
+
+ return OK;
+}
+
+Error InAppStore::purchase(Dictionary p_params) {
+ ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE);
+ if (![SKPaymentQueue canMakePayments]) {
+ return ERR_UNAVAILABLE;
+ }
+
+ printf("purchasing!\n");
+ Dictionary params = p_params;
+ ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER);
+
+ NSString *pid = [[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()];
+
+ return [products_request_delegate purchaseProductWithProductID:pid];
+}
+
+int InAppStore::get_pending_event_count() {
+ return pending_events.size();
+}
+
+Variant InAppStore::pop_pending_event() {
+ Variant front = pending_events.front()->get();
+ pending_events.pop_front();
+
+ return front;
+}
+
+void InAppStore::_post_event(Variant p_event) {
+ pending_events.push_back(p_event);
+}
+
+void InAppStore::_record_purchase(String product_id) {
+ String skey = "purchased/" + product_id;
+ NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()];
+ [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key];
+ [[NSUserDefaults standardUserDefaults] synchronize];
+}
+
+InAppStore *InAppStore::get_singleton() {
+ return instance;
+}
+
+InAppStore::InAppStore() {
+ ERR_FAIL_COND(instance != NULL);
+ instance = this;
+
+ products_request_delegate = [[GodotProductsDelegate alloc] init];
+ transactions_observer = [[GodotTransactionsObserver alloc] init];
+
+ [[SKPaymentQueue defaultQueue] addTransactionObserver:transactions_observer];
+}
+
+void InAppStore::finish_transaction(String product_id) {
+ NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding];
+
+ [transactions_observer finishTransactionWithProductID:prod_id];
+}
+
+void InAppStore::set_auto_finish_transaction(bool b) {
+ transactions_observer.shouldAutoFinishTransactions = b;
+}
+
+InAppStore::~InAppStore() {
+ [products_request_delegate reset];
+ [transactions_observer reset];
+
+ products_request_delegate = nil;
+ [[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer];
+ transactions_observer = nil;
+}
diff --git a/modules/inappstore/in_app_store_module.cpp b/modules/inappstore/in_app_store_module.cpp
new file mode 100644
index 0000000000..039bdd4f83
--- /dev/null
+++ b/modules/inappstore/in_app_store_module.cpp
@@ -0,0 +1,48 @@
+/*************************************************************************/
+/* in_app_store_module.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "in_app_store_module.h"
+
+#include "core/config/engine.h"
+
+#include "in_app_store.h"
+
+InAppStore *store_kit;
+
+void register_inappstore_types() {
+ store_kit = memnew(InAppStore);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit));
+}
+
+void unregister_inappstore_types() {
+ if (store_kit) {
+ memdelete(store_kit);
+ }
+}
diff --git a/modules/inappstore/in_app_store_module.h b/modules/inappstore/in_app_store_module.h
new file mode 100644
index 0000000000..44673e58bc
--- /dev/null
+++ b/modules/inappstore/in_app_store_module.h
@@ -0,0 +1,32 @@
+/*************************************************************************/
+/* in_app_store_module.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+void register_inappstore_types();
+void unregister_inappstore_types();
diff --git a/modules/inappstore/inappstore.gdip b/modules/inappstore/inappstore.gdip
new file mode 100644
index 0000000000..7a5efb8ad3
--- /dev/null
+++ b/modules/inappstore/inappstore.gdip
@@ -0,0 +1,17 @@
+[config]
+name="InAppStore"
+binary="inappstore_lib.a"
+
+initialization="register_inappstore_types"
+deinitialization="unregister_inappstore_types"
+
+[dependencies]
+linked=[]
+embedded=[]
+system=["StoreKit.framework"]
+
+capabilities=[]
+
+files=[]
+
+[plist]
diff --git a/modules/jpg/SCsub b/modules/jpg/SCsub
index 8ee8e6dd6e..7c6ceeea29 100644
--- a/modules/jpg/SCsub
+++ b/modules/jpg/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_jpg = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
# Not unbundled for now as they are not commonly available as shared library
thirdparty_dir = "#thirdparty/jpeg-compressor/"
thirdparty_sources = [
@@ -17,7 +20,15 @@ env_jpg.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_jpg.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_jpg.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Godot's own source files
-env_jpg.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp
index 9c7ace5cf2..e5f041c618 100644
--- a/modules/jpg/image_loader_jpegd.cpp
+++ b/modules/jpg/image_loader_jpegd.cpp
@@ -31,7 +31,7 @@
#include "image_loader_jpegd.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include <jpgd.h>
#include <string.h>
diff --git a/modules/jsonrpc/jsonrpc.cpp b/modules/jsonrpc/jsonrpc.cpp
index 7bb70b098f..320da182f8 100644
--- a/modules/jsonrpc/jsonrpc.cpp
+++ b/modules/jsonrpc/jsonrpc.cpp
@@ -98,6 +98,10 @@ Variant JSONRPC::process_action(const Variant &p_action, bool p_process_arr_elem
if (p_action.get_type() == Variant::DICTIONARY) {
Dictionary dict = p_action;
String method = dict.get("method", "");
+ if (method.begins_with("$/")) {
+ return ret;
+ }
+
Array args;
if (dict.has("params")) {
Variant params = dict.get("params", Variant());
diff --git a/modules/jsonrpc/jsonrpc.h b/modules/jsonrpc/jsonrpc.h
index e2b7ab0975..c2acf84515 100644
--- a/modules/jsonrpc/jsonrpc.h
+++ b/modules/jsonrpc/jsonrpc.h
@@ -31,8 +31,8 @@
#ifndef GODOT_JSON_RPC_H
#define GODOT_JSON_RPC_H
-#include "core/object.h"
-#include "core/variant.h"
+#include "core/object/class_db.h"
+#include "core/variant/variant.h"
class JSONRPC : public Object {
GDCLASS(JSONRPC, Object)
diff --git a/modules/jsonrpc/register_types.cpp b/modules/jsonrpc/register_types.cpp
index 0d3e446e3e..e6affaee41 100644
--- a/modules/jsonrpc/register_types.cpp
+++ b/modules/jsonrpc/register_types.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "register_types.h"
-#include "core/class_db.h"
+#include "core/object/class_db.h"
#include "jsonrpc.h"
void register_jsonrpc_types() {
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 4de523baa0..66995382e7 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "lightmapper_rd.h"
+#include "core/config/project_settings.h"
#include "core/math/geometry_2d.h"
-#include "core/project_settings.h"
#include "lm_blendseams.glsl.gen.h"
#include "lm_compute.glsl.gen.h"
#include "lm_raster.glsl.gen.h"
@@ -447,7 +447,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
if (cell != last_cell) {
//cell changed, update pointer to indices
giw[cell * 2 + 1] = i;
- last_cell = cell;
solidw[cell] = true;
}
tiw[i] = triangle_sort[i].triangle_index;
@@ -543,7 +542,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
tf.width = grid_size;
tf.height = grid_size;
tf.depth = grid_size;
- tf.type = RD::TEXTURE_TYPE_3D;
+ tf.texture_type = RD::TEXTURE_TYPE_3D;
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
Vector<Vector<uint8_t>> texdata;
@@ -695,7 +694,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
tf.width = atlas_size.width;
tf.height = atlas_size.height;
tf.array_layers = atlas_slices;
- tf.type = RD::TEXTURE_TYPE_2D_ARRAY;
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
tf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
@@ -826,84 +825,84 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
{
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 1;
u.ids.push_back(vertex_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 2;
u.ids.push_back(triangle_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 3;
u.ids.push_back(box_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 4;
u.ids.push_back(triangle_cell_indices_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 5;
u.ids.push_back(lights_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 6;
u.ids.push_back(seams_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 7;
u.ids.push_back(probe_positions_buffer);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 8;
u.ids.push_back(grid_texture);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 9;
u.ids.push_back(grid_texture_sdf);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 10;
u.ids.push_back(albedo_array_tex);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 11;
u.ids.push_back(emission_array_tex);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_SAMPLER;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
u.binding = 12;
u.ids.push_back(sampler);
base_uniforms.push_back(u);
@@ -917,7 +916,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
tf.width = atlas_size.width;
tf.height = atlas_size.height;
tf.depth = 1;
- tf.type = RD::TEXTURE_TYPE_2D;
+ tf.texture_type = RD::TEXTURE_TYPE_2D;
tf.usage_bits = RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
tf.format = RD::DATA_FORMAT_D32_SFLOAT;
@@ -1049,14 +1048,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
{
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 0;
u.ids.push_back(position_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 1;
u.ids.push_back(unocclude_tex); //will be unused
uniforms.push_back(u);
@@ -1089,42 +1088,42 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
{
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 0;
u.ids.push_back(light_source_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1;
u.ids.push_back(light_dest_tex); //will be unused
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 2;
u.ids.push_back(position_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 3;
u.ids.push_back(normal_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 4;
u.ids.push_back(light_accum_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 5;
u.ids.push_back(light_primary_dynamic_tex);
uniforms.push_back(u);
@@ -1169,49 +1168,49 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
{
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 0;
u.ids.push_back(light_dest_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1;
u.ids.push_back(light_source_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 2;
u.ids.push_back(position_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 3;
u.ids.push_back(normal_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 4;
u.ids.push_back(light_accum_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 5;
u.ids.push_back(unocclude_tex); //reuse unocclude tex
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 6;
u.ids.push_back(light_environment_tex); //reuse unocclude tex
uniforms.push_back(u);
@@ -1317,28 +1316,28 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
{
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 0;
u.ids.push_back(light_probe_buffer);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1;
u.ids.push_back(light_dest_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 2;
u.ids.push_back(light_primary_dynamic_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 3;
u.ids.push_back(light_environment_tex);
uniforms.push_back(u);
@@ -1463,14 +1462,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
{
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 0;
u.ids.push_back(light_accum_tex);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 1;
u.ids.push_back(light_accum_tex2);
uniforms.push_back(u);
@@ -1554,7 +1553,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
{
{
RD::Uniform u;
- u.type = RD::UNIFORM_TYPE_TEXTURE;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 0;
u.ids.push_back(light_accum_tex2);
uniforms.push_back(u);
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index cd000414cf..e17b5473a8 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -31,7 +31,7 @@
#ifndef LIGHTMAPPER_RD_H
#define LIGHTMAPPER_RD_H
-#include "core/local_vector.h"
+#include "core/templates/local_vector.h"
#include "scene/3d/lightmapper.h"
#include "scene/resources/mesh.h"
#include "servers/rendering/rendering_device.h"
diff --git a/modules/lightmapper_rd/register_types.cpp b/modules/lightmapper_rd/register_types.cpp
index 0e6d7590cc..b16adaf5d6 100644
--- a/modules/lightmapper_rd/register_types.cpp
+++ b/modules/lightmapper_rd/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "lightmapper_rd.h"
#include "scene/3d/lightmapper.h"
diff --git a/modules/mbedtls/SCsub b/modules/mbedtls/SCsub
index 5f5d25a3ee..4fcbe8fb43 100755
--- a/modules/mbedtls/SCsub
+++ b/modules/mbedtls/SCsub
@@ -5,8 +5,11 @@ Import("env_modules")
env_mbed_tls = env_modules.Clone()
+# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_mbedtls"]:
- # Thirdparty source files
thirdparty_sources = [
"aes.c",
"aesni.c",
@@ -96,7 +99,21 @@ if env["builtin_mbedtls"]:
env_thirdparty = env_mbed_tls.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_mbed_tls.add_source_files(module_obj, "*.cpp")
+
+if env["tests"]:
+ env_mbed_tls.Append(CPPDEFINES=["TESTS_ENABLED"])
+ env_mbed_tls.add_source_files(module_obj, "./tests/*.cpp")
+
+env.modules_sources += module_obj
-# Module sources
-env_mbed_tls.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp
index 12a982df6e..4ea38ebd60 100644
--- a/modules/mbedtls/crypto_mbedtls.cpp
+++ b/modules/mbedtls/crypto_mbedtls.cpp
@@ -32,10 +32,10 @@
#include "core/os/file_access.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
#include "core/io/certs_compressed.gen.h"
#include "core/io/compression.h"
-#include "core/project_settings.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
@@ -44,6 +44,7 @@
#define PEM_END_CRT "-----END CERTIFICATE-----\n"
#include <mbedtls/debug.h>
+#include <mbedtls/md.h>
#include <mbedtls/pem.h>
CryptoKey *CryptoKeyMbedTLS::create() {
@@ -186,6 +187,68 @@ Error X509CertificateMbedTLS::save(String p_path) {
return OK;
}
+bool HMACContextMbedTLS::is_md_type_allowed(mbedtls_md_type_t p_md_type) {
+ switch (p_md_type) {
+ case MBEDTLS_MD_SHA1:
+ case MBEDTLS_MD_SHA256:
+ return true;
+ default:
+ return false;
+ }
+}
+
+HMACContext *HMACContextMbedTLS::create() {
+ return memnew(HMACContextMbedTLS);
+}
+
+Error HMACContextMbedTLS::start(HashingContext::HashType p_hash_type, PackedByteArray p_key) {
+ ERR_FAIL_COND_V_MSG(ctx != nullptr, ERR_FILE_ALREADY_IN_USE, "HMACContext already started.");
+
+ // HMAC keys can be any size.
+ ERR_FAIL_COND_V_MSG(p_key.empty(), ERR_INVALID_PARAMETER, "Key must not be empty.");
+
+ hash_type = p_hash_type;
+ mbedtls_md_type_t ht = CryptoMbedTLS::md_type_from_hashtype(p_hash_type, hash_len);
+
+ bool allowed = HMACContextMbedTLS::is_md_type_allowed(ht);
+ ERR_FAIL_COND_V_MSG(!allowed, ERR_INVALID_PARAMETER, "Unsupported hash type.");
+
+ ctx = memalloc(sizeof(mbedtls_md_context_t));
+ mbedtls_md_init((mbedtls_md_context_t *)ctx);
+
+ mbedtls_md_setup((mbedtls_md_context_t *)ctx, mbedtls_md_info_from_type((mbedtls_md_type_t)ht), 1);
+ int ret = mbedtls_md_hmac_starts((mbedtls_md_context_t *)ctx, (const uint8_t *)p_key.ptr(), (size_t)p_key.size());
+ return ret ? FAILED : OK;
+}
+
+Error HMACContextMbedTLS::update(PackedByteArray p_data) {
+ ERR_FAIL_COND_V_MSG(ctx == nullptr, ERR_INVALID_DATA, "Start must be called before update.");
+
+ ERR_FAIL_COND_V_MSG(p_data.empty(), ERR_INVALID_PARAMETER, "Src must not be empty.");
+
+ int ret = mbedtls_md_hmac_update((mbedtls_md_context_t *)ctx, (const uint8_t *)p_data.ptr(), (size_t)p_data.size());
+ return ret ? FAILED : OK;
+}
+
+PackedByteArray HMACContextMbedTLS::finish() {
+ ERR_FAIL_COND_V_MSG(ctx == nullptr, PackedByteArray(), "Start must be called before finish.");
+ ERR_FAIL_COND_V_MSG(hash_len == 0, PackedByteArray(), "Unsupported hash type.");
+
+ PackedByteArray out;
+ out.resize(hash_len);
+
+ unsigned char *out_ptr = (unsigned char *)out.ptrw();
+ int ret = mbedtls_md_hmac_finish((mbedtls_md_context_t *)ctx, out_ptr);
+
+ mbedtls_md_free((mbedtls_md_context_t *)ctx);
+ memfree((mbedtls_md_context_t *)ctx);
+ ctx = nullptr;
+ hash_len = 0;
+
+ ERR_FAIL_COND_V_MSG(ret, PackedByteArray(), "Error received while finishing HMAC");
+ return out;
+}
+
Crypto *CryptoMbedTLS::create() {
return memnew(CryptoMbedTLS);
}
@@ -199,6 +262,7 @@ void CryptoMbedTLS::initialize_crypto() {
Crypto::_load_default_certificates = load_default_certificates;
X509CertificateMbedTLS::make_default();
CryptoKeyMbedTLS::make_default();
+ HMACContextMbedTLS::make_default();
}
void CryptoMbedTLS::finalize_crypto() {
@@ -210,6 +274,7 @@ void CryptoMbedTLS::finalize_crypto() {
}
X509CertificateMbedTLS::finalize();
CryptoKeyMbedTLS::finalize();
+ HMACContextMbedTLS::finalize();
}
CryptoMbedTLS::CryptoMbedTLS() {
@@ -313,7 +378,7 @@ PackedByteArray CryptoMbedTLS::generate_random_bytes(int p_bytes) {
return out;
}
-mbedtls_md_type_t CryptoMbedTLS::_md_type_from_hashtype(HashingContext::HashType p_hash_type, int &r_size) {
+mbedtls_md_type_t CryptoMbedTLS::md_type_from_hashtype(HashingContext::HashType p_hash_type, int &r_size) {
switch (p_hash_type) {
case HashingContext::HASH_MD5:
r_size = 16;
@@ -332,7 +397,7 @@ mbedtls_md_type_t CryptoMbedTLS::_md_type_from_hashtype(HashingContext::HashType
Vector<uint8_t> CryptoMbedTLS::sign(HashingContext::HashType p_hash_type, Vector<uint8_t> p_hash, Ref<CryptoKey> p_key) {
int size;
- mbedtls_md_type_t type = _md_type_from_hashtype(p_hash_type, size);
+ mbedtls_md_type_t type = CryptoMbedTLS::md_type_from_hashtype(p_hash_type, size);
ERR_FAIL_COND_V_MSG(type == MBEDTLS_MD_NONE, Vector<uint8_t>(), "Invalid hash type.");
ERR_FAIL_COND_V_MSG(p_hash.size() != size, Vector<uint8_t>(), "Invalid hash provided. Size must be " + itos(size));
Ref<CryptoKeyMbedTLS> key = static_cast<Ref<CryptoKeyMbedTLS>>(p_key);
@@ -350,7 +415,7 @@ Vector<uint8_t> CryptoMbedTLS::sign(HashingContext::HashType p_hash_type, Vector
bool CryptoMbedTLS::verify(HashingContext::HashType p_hash_type, Vector<uint8_t> p_hash, Vector<uint8_t> p_signature, Ref<CryptoKey> p_key) {
int size;
- mbedtls_md_type_t type = _md_type_from_hashtype(p_hash_type, size);
+ mbedtls_md_type_t type = CryptoMbedTLS::md_type_from_hashtype(p_hash_type, size);
ERR_FAIL_COND_V_MSG(type == MBEDTLS_MD_NONE, false, "Invalid hash type.");
ERR_FAIL_COND_V_MSG(p_hash.size() != size, false, "Invalid hash provided. Size must be " + itos(size));
Ref<CryptoKeyMbedTLS> key = static_cast<Ref<CryptoKeyMbedTLS>>(p_key);
diff --git a/modules/mbedtls/crypto_mbedtls.h b/modules/mbedtls/crypto_mbedtls.h
index 2a446f9d48..990f8ae578 100644
--- a/modules/mbedtls/crypto_mbedtls.h
+++ b/modules/mbedtls/crypto_mbedtls.h
@@ -32,7 +32,7 @@
#define CRYPTO_MBEDTLS_H
#include "core/crypto/crypto.h"
-#include "core/resource.h"
+#include "core/io/resource.h"
#include <mbedtls/ctr_drbg.h>
#include <mbedtls/entropy.h>
@@ -101,12 +101,31 @@ public:
friend class SSLContextMbedTLS;
};
+class HMACContextMbedTLS : public HMACContext {
+private:
+ HashingContext::HashType hash_type;
+ int hash_len = 0;
+ void *ctx = nullptr;
+
+public:
+ static HMACContext *create();
+ static void make_default() { HMACContext::_create = create; }
+ static void finalize() { HMACContext::_create = nullptr; }
+
+ static bool is_md_type_allowed(mbedtls_md_type_t p_md_type);
+
+ virtual Error start(HashingContext::HashType p_hash_type, PackedByteArray p_key);
+ virtual Error update(PackedByteArray p_data);
+ virtual PackedByteArray finish();
+
+ HMACContextMbedTLS() {}
+};
+
class CryptoMbedTLS : public Crypto {
private:
mbedtls_entropy_context entropy;
mbedtls_ctr_drbg_context ctr_drbg;
static X509CertificateMbedTLS *default_certs;
- mbedtls_md_type_t _md_type_from_hashtype(HashingContext::HashType p_hash_type, int &r_size);
public:
static Crypto *create();
@@ -114,6 +133,7 @@ public:
static void finalize_crypto();
static X509CertificateMbedTLS *get_default_certificates();
static void load_default_certificates(String p_path);
+ static mbedtls_md_type_t md_type_from_hashtype(HashingContext::HashType p_hash_type, int &r_size);
virtual PackedByteArray generate_random_bytes(int p_bytes);
virtual Ref<CryptoKey> generate_rsa(int p_bytes);
diff --git a/modules/mbedtls/register_types.cpp b/modules/mbedtls/register_types.cpp
index 84a27c29bd..59abbac8ec 100644
--- a/modules/mbedtls/register_types.cpp
+++ b/modules/mbedtls/register_types.cpp
@@ -35,6 +35,10 @@
#include "packet_peer_mbed_dtls.h"
#include "stream_peer_mbedtls.h"
+#ifdef TESTS_ENABLED
+#include "tests/test_crypto_mbedtls.h"
+#endif
+
void register_mbedtls_types() {
CryptoMbedTLS::initialize_crypto();
StreamPeerMbedTLS::initialize_ssl();
diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h
index baaeb6eb85..96703a7eb7 100644
--- a/modules/mbedtls/ssl_context_mbedtls.h
+++ b/modules/mbedtls/ssl_context_mbedtls.h
@@ -35,7 +35,7 @@
#include "core/os/file_access.h"
-#include "core/reference.h"
+#include "core/object/reference.h"
#include <mbedtls/config.h>
#include <mbedtls/ctr_drbg.h>
diff --git a/modules/mbedtls/tests/test_crypto_mbedtls.cpp b/modules/mbedtls/tests/test_crypto_mbedtls.cpp
new file mode 100644
index 0000000000..c5a27aa794
--- /dev/null
+++ b/modules/mbedtls/tests/test_crypto_mbedtls.cpp
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* test_crypto_mbedtls.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "modules/mbedtls/tests/test_crypto_mbedtls.h"
+
+#include "modules/mbedtls/crypto_mbedtls.h"
+#include "tests/test_macros.h"
+
+namespace TestCryptoMbedTLS {
+
+void hmac_digest_test(HashingContext::HashType ht, String expected_hex) {
+ CryptoMbedTLS crypto;
+ PackedByteArray key = String("supersecretkey").to_utf8_buffer();
+ PackedByteArray msg = String("Return of the MAC!").to_utf8_buffer();
+ PackedByteArray digest = crypto.hmac_digest(ht, key, msg);
+ String hex = String::hex_encode_buffer(digest.ptr(), digest.size());
+ CHECK(hex == expected_hex);
+}
+
+void hmac_context_digest_test(HashingContext::HashType ht, String expected_hex) {
+ HMACContextMbedTLS ctx;
+ PackedByteArray key = String("supersecretkey").to_utf8_buffer();
+ PackedByteArray msg1 = String("Return of ").to_utf8_buffer();
+ PackedByteArray msg2 = String("the MAC!").to_utf8_buffer();
+ Error err = ctx.start(ht, key);
+ CHECK(err == OK);
+ err = ctx.update(msg1);
+ CHECK(err == OK);
+ err = ctx.update(msg2);
+ CHECK(err == OK);
+ PackedByteArray digest = ctx.finish();
+ String hex = String::hex_encode_buffer(digest.ptr(), digest.size());
+ CHECK(hex == expected_hex);
+}
+} // namespace TestCryptoMbedTLS
diff --git a/modules/mbedtls/tests/test_crypto_mbedtls.h b/modules/mbedtls/tests/test_crypto_mbedtls.h
new file mode 100644
index 0000000000..7b1e062239
--- /dev/null
+++ b/modules/mbedtls/tests/test_crypto_mbedtls.h
@@ -0,0 +1,61 @@
+/*************************************************************************/
+/* test_crypto_mbedtls.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_CRYPTO_MBEDTLS_H
+#define TEST_CRYPTO_MBEDTLS_H
+
+#include "core/crypto/hashing_context.h"
+
+#include "tests/test_macros.h"
+
+namespace TestCryptoMbedTLS {
+
+void hmac_digest_test(HashingContext::HashType ht, String expected_hex);
+
+TEST_CASE("[CryptoMbedTLS] HMAC digest") {
+ // SHA-256
+ hmac_digest_test(HashingContext::HashType::HASH_SHA256, "fe442023f8a7d36a810e1e7cd8a8e2816457f350a008fbf638296afa12085e59");
+
+ // SHA-1
+ hmac_digest_test(HashingContext::HashType::HASH_SHA1, "a0ac4cd68a2f4812c355983d94e8d025afe7dddf");
+}
+
+void hmac_context_digest_test(HashingContext::HashType ht, String expected_hex);
+
+TEST_CASE("[HMACContext] HMAC digest") {
+ // SHA-256
+ hmac_context_digest_test(HashingContext::HashType::HASH_SHA256, "fe442023f8a7d36a810e1e7cd8a8e2816457f350a008fbf638296afa12085e59");
+
+ // SHA-1
+ hmac_context_digest_test(HashingContext::HashType::HASH_SHA1, "a0ac4cd68a2f4812c355983d94e8d025afe7dddf");
+}
+} // namespace TestCryptoMbedTLS
+
+#endif // TEST_CRYPTO_MBEDTLS_H
diff --git a/modules/meshoptimizer/SCsub b/modules/meshoptimizer/SCsub
new file mode 100644
index 0000000000..3f86bb4f00
--- /dev/null
+++ b/modules/meshoptimizer/SCsub
@@ -0,0 +1,45 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_meshoptimizer = env_modules.Clone()
+
+# Thirdparty source files
+
+thirdparty_obj = []
+
+thirdparty_dir = "#thirdparty/meshoptimizer/"
+thirdparty_sources = [
+ "allocator.cpp",
+ "clusterizer.cpp",
+ "indexcodec.cpp",
+ "indexgenerator.cpp",
+ "overdrawanalyzer.cpp",
+ "overdrawoptimizer.cpp",
+ "simplifier.cpp",
+ "spatialorder.cpp",
+ "stripifier.cpp",
+ "vcacheanalyzer.cpp",
+ "vcacheoptimizer.cpp",
+ "vertexcodec.cpp",
+ "vertexfilter.cpp",
+ "vfetchanalyzer.cpp",
+ "vfetchoptimizer.cpp",
+]
+thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+env_thirdparty = env_meshoptimizer.Clone()
+env_thirdparty.disable_warnings()
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_meshoptimizer.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/meshoptimizer/config.py b/modules/meshoptimizer/config.py
new file mode 100644
index 0000000000..82e4e43397
--- /dev/null
+++ b/modules/meshoptimizer/config.py
@@ -0,0 +1,7 @@
+def can_build(env, platform):
+ # Having this on release by default, it's small and a lot of users like to do procedural stuff
+ return True
+
+
+def configure(env):
+ pass
diff --git a/modules/meshoptimizer/register_types.cpp b/modules/meshoptimizer/register_types.cpp
new file mode 100644
index 0000000000..26c8c6ab72
--- /dev/null
+++ b/modules/meshoptimizer/register_types.cpp
@@ -0,0 +1,43 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+#include "scene/resources/surface_tool.h"
+#include "thirdparty/meshoptimizer/meshoptimizer.h"
+
+void register_meshoptimizer_types() {
+ SurfaceTool::optimize_vertex_cache_func = meshopt_optimizeVertexCache;
+ SurfaceTool::simplify_func = meshopt_simplify;
+}
+
+void unregister_meshoptimizer_types() {
+ SurfaceTool::optimize_vertex_cache_func = nullptr;
+ SurfaceTool::simplify_func = nullptr;
+}
diff --git a/modules/meshoptimizer/register_types.h b/modules/meshoptimizer/register_types.h
new file mode 100644
index 0000000000..42b3a76a85
--- /dev/null
+++ b/modules/meshoptimizer/register_types.h
@@ -0,0 +1,37 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MESHOPTIMIZER_REGISTER_TYPES_H
+#define MESHOPTIMIZER_REGISTER_TYPES_H
+
+void register_meshoptimizer_types();
+void unregister_meshoptimizer_types();
+
+#endif // PVR_REGISTER_TYPES_H
diff --git a/modules/minimp3/SCsub b/modules/minimp3/SCsub
new file mode 100644
index 0000000000..f4d1605d55
--- /dev/null
+++ b/modules/minimp3/SCsub
@@ -0,0 +1,17 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_minimp3 = env_modules.Clone()
+
+thirdparty_dir = "#thirdparty/minimp3/"
+
+# Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
+if not env.msvc:
+ env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
+else:
+ env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
+
+# Godot's own source files
+env_minimp3.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
new file mode 100644
index 0000000000..b20c043e0c
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -0,0 +1,228 @@
+/*************************************************************************/
+/* audio_stream_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#define MINIMP3_ONLY_MP3
+#define MINIMP3_FLOAT_OUTPUT
+#define MINIMP3_IMPLEMENTATION
+#define MINIMP3_NO_STDIO
+
+#include "audio_stream_mp3.h"
+
+#include "core/os/file_access.h"
+
+void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+ ERR_FAIL_COND(!active);
+
+ int todo = p_frames;
+
+ while (todo && active) {
+ mp3dec_frame_info_t frame_info;
+ mp3d_sample_t *buf_frame = nullptr;
+
+ int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
+
+ if (samples_mixed) {
+ p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ --todo;
+ ++frames_mixed;
+ }
+
+ else {
+ //EOF
+ if (mp3_stream->loop) {
+ seek(mp3_stream->loop_offset);
+ loops++;
+ } else {
+ //fill remainder with silence
+ for (int i = p_frames - todo; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+ active = false;
+ todo = 0;
+ }
+ }
+ }
+}
+
+float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
+ return mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::start(float p_from_pos) {
+ active = true;
+ seek(p_from_pos);
+ loops = 0;
+ _begin_resample();
+}
+
+void AudioStreamPlaybackMP3::stop() {
+ active = false;
+}
+
+bool AudioStreamPlaybackMP3::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackMP3::get_loop_count() const {
+ return loops;
+}
+
+float AudioStreamPlaybackMP3::get_playback_position() const {
+ return float(frames_mixed) / mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::seek(float p_time) {
+ if (!active)
+ return;
+
+ if (p_time >= mp3_stream->get_length()) {
+ p_time = 0;
+ }
+
+ frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
+ mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels);
+}
+
+AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
+ if (mp3d) {
+ mp3dec_ex_close(mp3d);
+ memfree(mp3d);
+ }
+}
+
+Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
+ Ref<AudioStreamPlaybackMP3> mp3s;
+
+ ERR_FAIL_COND_V(data == nullptr, mp3s);
+
+ mp3s.instance();
+ mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
+ mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t));
+
+ int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, (const uint8_t *)data, data_len, MP3D_SEEK_TO_SAMPLE);
+
+ mp3s->frames_mixed = 0;
+ mp3s->active = false;
+ mp3s->loops = 0;
+
+ if (errorcode) {
+ ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
+ }
+
+ return mp3s;
+}
+
+String AudioStreamMP3::get_stream_name() const {
+ return ""; //return stream_name;
+}
+
+void AudioStreamMP3::clear_data() {
+ if (data) {
+ memfree(data);
+ data = nullptr;
+ data_len = 0;
+ }
+}
+
+void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
+ int src_data_len = p_data.size();
+ const uint8_t *src_datar = p_data.ptr();
+
+ mp3dec_ex_t mp3d;
+ mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
+
+ channels = mp3d.info.channels;
+ sample_rate = mp3d.info.hz;
+ length = float(mp3d.samples) / (sample_rate * float(channels));
+
+ mp3dec_ex_close(&mp3d);
+
+ clear_data();
+
+ data = memalloc(src_data_len);
+ copymem(data, src_datar, src_data_len);
+ data_len = src_data_len;
+}
+
+Vector<uint8_t> AudioStreamMP3::get_data() const {
+ Vector<uint8_t> vdata;
+
+ if (data_len && data) {
+ vdata.resize(data_len);
+ {
+ uint8_t *w = vdata.ptrw();
+ copymem(w, data, data_len);
+ }
+ }
+
+ return vdata;
+}
+
+void AudioStreamMP3::set_loop(bool p_enable) {
+ loop = p_enable;
+}
+
+bool AudioStreamMP3::has_loop() const {
+ return loop;
+}
+
+void AudioStreamMP3::set_loop_offset(float p_seconds) {
+ loop_offset = p_seconds;
+}
+
+float AudioStreamMP3::get_loop_offset() const {
+ return loop_offset;
+}
+
+float AudioStreamMP3::get_length() const {
+ return length;
+}
+
+void AudioStreamMP3::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
+
+ ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
+ ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
+
+ ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
+ ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset");
+}
+
+AudioStreamMP3::AudioStreamMP3() {
+}
+
+AudioStreamMP3::~AudioStreamMP3() {
+ clear_data();
+}
diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h
new file mode 100644
index 0000000000..8d67190ac5
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.h
@@ -0,0 +1,110 @@
+/*************************************************************************/
+/* audio_stream_mp3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef AUDIO_STREAM_MP3_H
+#define AUDIO_STREAM_MP3_H
+
+#include "core/io/resource_loader.h"
+#include "servers/audio/audio_stream.h"
+
+#include "minimp3_ex.h"
+
+class AudioStreamMP3;
+
+class AudioStreamPlaybackMP3 : public AudioStreamPlaybackResampled {
+ GDCLASS(AudioStreamPlaybackMP3, AudioStreamPlaybackResampled);
+
+ mp3dec_ex_t *mp3d = nullptr;
+ uint32_t frames_mixed = 0;
+ bool active = false;
+ int loops = 0;
+
+ friend class AudioStreamMP3;
+
+ Ref<AudioStreamMP3> mp3_stream;
+
+protected:
+ virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) override;
+ virtual float get_stream_sampling_rate() override;
+
+public:
+ virtual void start(float p_from_pos = 0.0) override;
+ virtual void stop() override;
+ virtual bool is_playing() const override;
+
+ virtual int get_loop_count() const override; //times it looped
+
+ virtual float get_playback_position() const override;
+ virtual void seek(float p_time) override;
+
+ AudioStreamPlaybackMP3() {}
+ ~AudioStreamPlaybackMP3();
+};
+
+class AudioStreamMP3 : public AudioStream {
+ GDCLASS(AudioStreamMP3, AudioStream);
+ OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged
+ RES_BASE_EXTENSION("mp3str");
+
+ friend class AudioStreamPlaybackMP3;
+
+ void *data = nullptr;
+ uint32_t data_len = 0;
+
+ float sample_rate = 1;
+ int channels = 1;
+ float length = 0;
+ bool loop = false;
+ float loop_offset = 0;
+ void clear_data();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_loop(bool p_enable);
+ bool has_loop() const;
+
+ void set_loop_offset(float p_seconds);
+ float get_loop_offset() const;
+
+ virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual String get_stream_name() const override;
+
+ void set_data(const Vector<uint8_t> &p_data);
+ Vector<uint8_t> get_data() const;
+
+ virtual float get_length() const override;
+
+ AudioStreamMP3();
+ virtual ~AudioStreamMP3();
+};
+
+#endif // AUDIO_STREAM_MP3_H
diff --git a/modules/minimp3/config.py b/modules/minimp3/config.py
new file mode 100644
index 0000000000..bd35d099b9
--- /dev/null
+++ b/modules/minimp3/config.py
@@ -0,0 +1,16 @@
+def can_build(env, platform):
+ return True
+
+
+def configure(env):
+ pass
+
+
+def get_doc_classes():
+ return [
+ "AudioStreamMP3",
+ ]
+
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml
new file mode 100644
index 0000000000..92e777ca0f
--- /dev/null
+++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AudioStreamMP3" inherits="AudioStream" version="4.0">
+ <brief_description>
+ MP3 audio stream driver.
+ </brief_description>
+ <description>
+ MP3 audio stream driver.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray( )">
+ Contains the audio data in bytes.
+ </member>
+ <member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
+ If [code]true[/code], the stream will automatically loop when it reaches the end.
+ </member>
+ <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0">
+ Time in seconds at which the stream starts after being looped.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/minimp3/register_types.cpp b/modules/minimp3/register_types.cpp
new file mode 100644
index 0000000000..2c648b8efe
--- /dev/null
+++ b/modules/minimp3/register_types.cpp
@@ -0,0 +1,52 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "audio_stream_mp3.h"
+
+#ifdef TOOLS_ENABLED
+#include "core/config/engine.h"
+#include "resource_importer_mp3.h"
+#endif
+
+void register_minimp3_types() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ Ref<ResourceImporterMP3> mp3_import;
+ mp3_import.instance();
+ ResourceFormatImporter::get_singleton()->add_importer(mp3_import);
+ }
+#endif
+ ClassDB::register_class<AudioStreamMP3>();
+}
+
+void unregister_minimp3_types() {
+}
diff --git a/modules/minimp3/register_types.h b/modules/minimp3/register_types.h
new file mode 100644
index 0000000000..0d841e4987
--- /dev/null
+++ b/modules/minimp3/register_types.h
@@ -0,0 +1,37 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MINIMP3_REGISTER_TYPES_H
+#define MINIMP3_REGISTER_TYPES_H
+
+void register_minimp3_types();
+void unregister_minimp3_types();
+
+#endif // MINIMP3_REGISTER_TYPES_H
diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp
new file mode 100644
index 0000000000..82e536a755
--- /dev/null
+++ b/modules/minimp3/resource_importer_mp3.cpp
@@ -0,0 +1,104 @@
+/*************************************************************************/
+/* resource_importer_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "resource_importer_mp3.h"
+
+#include "core/io/resource_saver.h"
+#include "core/os/file_access.h"
+#include "scene/resources/texture.h"
+
+String ResourceImporterMP3::get_importer_name() const {
+ return "mp3";
+}
+
+String ResourceImporterMP3::get_visible_name() const {
+ return "MP3";
+}
+
+void ResourceImporterMP3::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("mp3");
+}
+
+String ResourceImporterMP3::get_save_extension() const {
+ return "mp3str";
+}
+
+String ResourceImporterMP3::get_resource_type() const {
+ return "AudioStreamMP3";
+}
+
+bool ResourceImporterMP3::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+ return true;
+}
+
+int ResourceImporterMP3::get_preset_count() const {
+ return 0;
+}
+
+String ResourceImporterMP3::get_preset_name(int p_idx) const {
+ return String();
+}
+
+void ResourceImporterMP3::get_import_options(List<ImportOption> *r_options, int p_preset) const {
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+}
+
+Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+
+ FileAccess *f = FileAccess::open(p_source_file, FileAccess::READ);
+
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+
+ size_t len = f->get_len();
+
+ Vector<uint8_t> data;
+ data.resize(len);
+ uint8_t *w = data.ptrw();
+
+ f->get_buffer(w, len);
+
+ memdelete(f);
+
+ Ref<AudioStreamMP3> mp3_stream;
+ mp3_stream.instance();
+
+ mp3_stream->set_data(data);
+ ERR_FAIL_COND_V(!mp3_stream->get_data().size(), ERR_FILE_CORRUPT);
+ mp3_stream->set_loop(loop);
+ mp3_stream->set_loop_offset(loop_offset);
+
+ return ResourceSaver::save(p_save_path + ".mp3str", mp3_stream);
+}
+
+ResourceImporterMP3::ResourceImporterMP3() {
+}
diff --git a/modules/minimp3/resource_importer_mp3.h b/modules/minimp3/resource_importer_mp3.h
new file mode 100644
index 0000000000..c1e8315e21
--- /dev/null
+++ b/modules/minimp3/resource_importer_mp3.h
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* resource_importer_mp3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RESOURCE_IMPORTER_MP3_H
+#define RESOURCE_IMPORTER_MP3_H
+
+#include "audio_stream_mp3.h"
+#include "core/io/resource_importer.h"
+
+class ResourceImporterMP3 : public ResourceImporter {
+ GDCLASS(ResourceImporterMP3, ResourceImporter);
+
+public:
+ virtual String get_importer_name() const override;
+ virtual String get_visible_name() const override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual String get_save_extension() const override;
+ virtual String get_resource_type() const override;
+
+ virtual int get_preset_count() const override;
+ virtual String get_preset_name(int p_idx) const override;
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
+
+ ResourceImporterMP3();
+};
+
+#endif // RESOURCE_IMPORTER_MP3_H
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index e8f3174a0a..3b94949470 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -40,6 +40,11 @@ if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]:
godot_tools_build.build(env_mono, api_sln_cmd)
+ # Build Godot.NET.Sdk
+ import build_scripts.godot_net_sdk_build as godot_net_sdk_build
+
+ godot_net_sdk_build.build(env_mono)
+
# Add sources
env_mono.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/mono/build_scripts/godot_net_sdk_build.py b/modules/mono/build_scripts/godot_net_sdk_build.py
new file mode 100644
index 0000000000..3bfba0f0f6
--- /dev/null
+++ b/modules/mono/build_scripts/godot_net_sdk_build.py
@@ -0,0 +1,45 @@
+# Build Godot.NET.Sdk solution
+
+import os
+
+from SCons.Script import Dir
+
+
+def build_godot_net_sdk(source, target, env):
+ # source and target elements are of type SCons.Node.FS.File, hence why we convert them to str
+
+ module_dir = env["module_dir"]
+
+ solution_path = os.path.join(module_dir, "editor/Godot.NET.Sdk/Godot.NET.Sdk.sln")
+ build_config = "Release"
+
+ from .solution_builder import build_solution
+
+ extra_msbuild_args = ["/p:GodotPlatform=" + env["platform"]]
+
+ build_solution(env, solution_path, build_config, extra_msbuild_args)
+ # No need to copy targets. The Godot.NET.Sdk csproj takes care of copying them.
+
+
+def build(env_mono):
+ assert env_mono["tools"]
+
+ output_dir = Dir("#bin").abspath
+ editor_tools_dir = os.path.join(output_dir, "GodotSharp", "Tools")
+ nupkgs_dir = os.path.join(editor_tools_dir, "nupkgs")
+
+ module_dir = os.getcwd()
+
+ package_version_file = os.path.join(
+ module_dir, "editor", "Godot.NET.Sdk", "Godot.NET.Sdk", "Godot.NET.Sdk_PackageVersion.txt"
+ )
+
+ with open(package_version_file, mode="r") as f:
+ version = f.read().strip()
+
+ target_filenames = ["Godot.NET.Sdk.%s.nupkg" % version]
+
+ targets = [os.path.join(nupkgs_dir, filename) for filename in target_filenames]
+
+ cmd = env_mono.CommandNoCache(targets, [], build_godot_net_sdk, module_dir=module_dir)
+ env_mono.AlwaysBuild(cmd)
diff --git a/modules/mono/build_scripts/make_android_mono_config.py b/modules/mono/build_scripts/make_android_mono_config.py
index d276d7d886..28494bff6e 100644
--- a/modules/mono/build_scripts/make_android_mono_config.py
+++ b/modules/mono/build_scripts/make_android_mono_config.py
@@ -32,17 +32,16 @@ namespace {
static const int config_compressed_size = %d;
static const int config_uncompressed_size = %d;
static const unsigned char config_compressed_data[] = { %s };
-
} // namespace
String get_godot_android_mono_config() {
Vector<uint8_t> data;
data.resize(config_uncompressed_size);
uint8_t* w = data.ptrw();
- Compression::decompress(w.ptr(), config_uncompressed_size, config_compressed_data,
+ Compression::decompress(w, config_uncompressed_size, config_compressed_data,
config_compressed_size, Compression::MODE_DEFLATE);
String s;
- if (s.parse_utf8((const char *)w.ptr(), data.size())) {
+ if (s.parse_utf8((const char *)w, data.size())) {
ERR_FAIL_V(String());
}
return s;
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index e959312393..309abfbff7 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -97,6 +97,7 @@ def configure(env, env_mono):
copy_mono_root = env["copy_mono_root"]
mono_prefix = env["mono_prefix"]
+ mono_bcl = env["mono_bcl"]
mono_lib_names = ["mono-2.0-sgen", "monosgen-2.0"]
@@ -262,7 +263,8 @@ def configure(env, env_mono):
env_mono.Append(CPPDEFINES=["_REENTRANT"])
if mono_static:
- env.Append(LINKFLAGS=["-rdynamic"])
+ if not is_javascript:
+ env.Append(LINKFLAGS=["-rdynamic"])
mono_lib_file = os.path.join(mono_lib_path, "lib" + mono_lib + ".a")
@@ -396,9 +398,8 @@ def configure(env, env_mono):
mono_root = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
if tools_enabled:
- copy_mono_root_files(env, mono_root)
- else:
- print("Ignoring option: 'copy_mono_root'; only available for builds with 'tools' enabled.")
+ # Only supported for editor builds.
+ copy_mono_root_files(env, mono_root, mono_bcl)
def make_template_dir(env, mono_root):
@@ -431,7 +432,7 @@ def make_template_dir(env, mono_root):
copy_mono_shared_libs(env, mono_root, template_mono_root_dir)
-def copy_mono_root_files(env, mono_root):
+def copy_mono_root_files(env, mono_root, mono_bcl):
from glob import glob
from shutil import copy
from shutil import rmtree
@@ -456,7 +457,7 @@ def copy_mono_root_files(env, mono_root):
# Copy framework assemblies
- mono_framework_dir = os.path.join(mono_root, "lib", "mono", "4.5")
+ mono_framework_dir = mono_bcl or os.path.join(mono_root, "lib", "mono", "4.5")
mono_framework_facades_dir = os.path.join(mono_framework_dir, "Facades")
editor_mono_framework_dir = os.path.join(editor_mono_root_dir, "lib", "mono", "4.5")
diff --git a/modules/mono/class_db_api_json.cpp b/modules/mono/class_db_api_json.cpp
index d7b2028204..e3119a8da7 100644
--- a/modules/mono/class_db_api_json.cpp
+++ b/modules/mono/class_db_api_json.cpp
@@ -32,9 +32,9 @@
#ifdef DEBUG_METHODS_ENABLED
+#include "core/config/project_settings.h"
#include "core/io/json.h"
#include "core/os/file_access.h"
-#include "core/project_settings.h"
#include "core/version.h"
void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
diff --git a/modules/mono/class_db_api_json.h b/modules/mono/class_db_api_json.h
index 7f016ac3d6..6b7f5a4d88 100644
--- a/modules/mono/class_db_api_json.h
+++ b/modules/mono/class_db_api_json.h
@@ -31,13 +31,13 @@
#ifndef CLASS_DB_API_JSON_H
#define CLASS_DB_API_JSON_H
-// 'core/method_bind.h' defines DEBUG_METHODS_ENABLED, but it looks like we
-// cannot include it here. That's why we include it through 'core/class_db.h'.
-#include "core/class_db.h"
+// 'core/object/method_bind.h' defines DEBUG_METHODS_ENABLED, but it looks like we
+// cannot include it here. That's why we include it through 'core/object/class_db.h'.
+#include "core/object/class_db.h"
#ifdef DEBUG_METHODS_ENABLED
-#include "core/ustring.h"
+#include "core/string/ustring.h"
void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api);
diff --git a/modules/mono/config.py b/modules/mono/config.py
index cd659057ef..4c851a2989 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -11,7 +11,6 @@ def configure(env):
if platform not in supported_platforms:
raise RuntimeError("This module does not currently support building for this platform")
- env.use_ptrcall = True
env.add_module_version_string("mono")
from SCons.Script import BoolVariable, PathVariable, Variables, Help
@@ -23,19 +22,25 @@ def configure(env):
envvars.Add(
PathVariable(
"mono_prefix",
- "Path to the mono installation directory for the target platform and architecture",
+ "Path to the Mono installation directory for the target platform and architecture",
"",
PathVariable.PathAccept,
)
)
- envvars.Add(BoolVariable("mono_static", "Statically link mono", default_mono_static))
- envvars.Add(BoolVariable("mono_glue", "Build with the mono glue sources", True))
- envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
envvars.Add(
- BoolVariable(
- "copy_mono_root", "Make a copy of the mono installation directory to bundle with the editor", False
+ PathVariable(
+ "mono_bcl",
+ "Path to a custom Mono BCL (Base Class Library) directory for the target platform",
+ "",
+ PathVariable.PathAccept,
)
)
+ envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
+ envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
+ envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
+ envvars.Add(
+ BoolVariable("copy_mono_root", "Make a copy of the Mono installation directory to bundle with the editor", True)
+ )
# TODO: It would be great if this could be detected automatically instead
envvars.Add(
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index bbdec224f0..63ac0956f4 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -33,6 +33,7 @@
#include <mono/metadata/threads.h>
#include <stdint.h>
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
#include "core/io/json.h"
@@ -40,7 +41,6 @@
#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/os/thread.h"
-#include "core/project_settings.h"
#ifdef TOOLS_ENABLED
#include "editor/bindings_generator.h"
@@ -477,7 +477,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
Variant::COLOR,
Variant::STRING_NAME,
Variant::NODE_PATH,
- Variant::_RID,
+ Variant::RID,
Variant::CALLABLE
};
@@ -940,8 +940,6 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Use a placeholder for now to avoid losing the state when saving a scene
- obj->set_script(scr);
-
PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj);
obj->set_script_instance(placeholder);
@@ -968,14 +966,13 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (List<Ref<CSharpScript>>::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> script = E->get();
- if (!script->get_path().empty()) {
#ifdef TOOLS_ENABLED
- script->exports_invalidated = true;
+ script->exports_invalidated = true;
#endif
- script->signals_invalidated = true;
+ script->signals_invalidated = true;
+ if (!script->get_path().empty()) {
script->reload(p_soft_reload);
- script->update_exports();
if (!script->valid) {
script->pending_reload_instances.clear();
@@ -1950,6 +1947,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
}
void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
+ // Must make sure event signals are not left dangling
disconnect_event_signals();
#ifdef DEBUG_ENABLED
@@ -1965,6 +1963,9 @@ void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_f
CRASH_COND(gchandle.is_released());
#endif
+ // Must make sure event signals are not left dangling
+ disconnect_event_signals();
+
r_remove_script_instance = false;
if (_unreference_owner_unsafe()) {
@@ -2224,6 +2225,9 @@ CSharpInstance::~CSharpInstance() {
destructing_script_instance = true;
+ // Must make sure event signals are not left dangling
+ disconnect_event_signals();
+
if (!gchandle.is_released()) {
if (!predelete_notified && !ref_dying) {
// This destructor is not called from the owners destructor.
@@ -2702,7 +2706,7 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
if (!property->has_getter()) {
#ifdef TOOLS_ENABLED
if (exported) {
- ERR_PRINT("Read-only property cannot be exported: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
+ ERR_PRINT("Cannot export a property without a getter: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
}
#endif
return false;
@@ -2710,7 +2714,7 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
if (!property->has_setter()) {
#ifdef TOOLS_ENABLED
if (exported) {
- ERR_PRINT("Write-only property (without getter) cannot be exported: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
+ ERR_PRINT("Cannot export a property without a setter: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
}
#endif
return false;
@@ -2955,13 +2959,24 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
CRASH_COND(p_script->native == nullptr);
+ p_script->valid = true;
+
+ update_script_class_info(p_script);
+
+#ifdef TOOLS_ENABLED
+ p_script->_update_member_info_no_exports();
+#endif
+}
+
+// Extract information about the script using the mono class.
+void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) {
GDMonoClass *base = p_script->script_class->get_parent_class();
+ // `base` should only be set if the script is a user defined type.
if (base != p_script->native) {
p_script->base = base;
}
- p_script->valid = true;
p_script->tool = p_script->script_class->has_attribute(CACHED_CLASS(ToolAttribute));
if (!p_script->tool) {
@@ -2969,7 +2984,7 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
p_script->tool = nesting_class && nesting_class->has_attribute(CACHED_CLASS(ToolAttribute));
}
-#if TOOLS_ENABLED
+#ifdef TOOLS_ENABLED
if (!p_script->tool) {
p_script->tool = p_script->script_class->get_assembly() == GDMono::get_singleton()->get_tools_assembly();
}
@@ -2996,17 +3011,74 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
p_script->script_class->fetch_methods_with_godot_api_checks(p_script->native);
- // Need to fetch method from base classes as well
+ p_script->rpc_functions.clear();
+ p_script->rpc_variables.clear();
+
GDMonoClass *top = p_script->script_class;
while (top && top != p_script->native) {
+ // Fetch methods from base classes as well
top->fetch_methods_with_godot_api_checks(p_script->native);
+
+ // Update RPC info
+ {
+ Vector<GDMonoMethod *> methods = top->get_all_methods();
+ for (int i = 0; i < methods.size(); i++) {
+ if (!methods[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = p_script->_member_get_rpc_mode(methods[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = methods[i]->get_name();
+ nd.mode = mode;
+ if (-1 == p_script->rpc_functions.find(nd)) {
+ p_script->rpc_functions.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
+ {
+ Vector<GDMonoField *> fields = top->get_all_fields();
+ for (int i = 0; i < fields.size(); i++) {
+ if (!fields[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = p_script->_member_get_rpc_mode(fields[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = fields[i]->get_name();
+ nd.mode = mode;
+ if (-1 == p_script->rpc_variables.find(nd)) {
+ p_script->rpc_variables.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
+ {
+ Vector<GDMonoProperty *> properties = top->get_all_properties();
+ for (int i = 0; i < properties.size(); i++) {
+ if (!properties[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = p_script->_member_get_rpc_mode(properties[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = properties[i]->get_name();
+ nd.mode = mode;
+ if (-1 == p_script->rpc_variables.find(nd)) {
+ p_script->rpc_variables.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
top = top->get_parent_class();
}
+ // Sort so we are 100% that they are always the same.
+ p_script->rpc_functions.sort_custom<SortNetData>();
+ p_script->rpc_variables.sort_custom<SortNetData>();
+
p_script->load_script_signals(p_script->script_class, p_script->native);
-#ifdef TOOLS_ENABLED
- p_script->_update_member_info_no_exports();
-#endif
}
bool CSharpScript::can_instance() const {
@@ -3305,124 +3377,15 @@ Error CSharpScript::reload(bool p_keep_state) {
print_verbose("Found class " + script_class->get_full_name() + " for script " + get_path());
#endif
- tool = script_class->has_attribute(CACHED_CLASS(ToolAttribute));
-
- if (!tool) {
- GDMonoClass *nesting_class = script_class->get_nesting_class();
- tool = nesting_class && nesting_class->has_attribute(CACHED_CLASS(ToolAttribute));
- }
-
-#if TOOLS_ENABLED
- if (!tool) {
- tool = script_class->get_assembly() == GDMono::get_singleton()->get_tools_assembly();
- }
-#endif
-
native = GDMonoUtils::get_class_native_base(script_class);
CRASH_COND(native == nullptr);
- GDMonoClass *base_class = script_class->get_parent_class();
-
- if (base_class != native) {
- base = base_class;
- }
-
-#ifdef DEBUG_ENABLED
- // For debug builds, we must fetch from all native base methods as well.
- // Native base methods must be fetched before the current class.
- // Not needed if the script class itself is a native class.
-
- if (script_class != native) {
- GDMonoClass *native_top = native;
- while (native_top) {
- native_top->fetch_methods_with_godot_api_checks(native);
-
- if (native_top == CACHED_CLASS(GodotObject)) {
- break;
- }
-
- native_top = native_top->get_parent_class();
- }
- }
-#endif
-
- script_class->fetch_methods_with_godot_api_checks(native);
+ update_script_class_info(this);
- // Need to fetch method from base classes as well
- GDMonoClass *top = script_class;
- while (top && top != native) {
- top->fetch_methods_with_godot_api_checks(native);
- top = top->get_parent_class();
- }
-
- load_script_signals(script_class, native);
_update_exports();
}
- rpc_functions.clear();
- rpc_variables.clear();
-
- GDMonoClass *top = script_class;
- while (top && top != native) {
- {
- Vector<GDMonoMethod *> methods = top->get_all_methods();
- for (int i = 0; i < methods.size(); i++) {
- if (!methods[i]->is_static()) {
- MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(methods[i]);
- if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
- ScriptNetData nd;
- nd.name = methods[i]->get_name();
- nd.mode = mode;
- if (-1 == rpc_functions.find(nd)) {
- rpc_functions.push_back(nd);
- }
- }
- }
- }
- }
-
- {
- Vector<GDMonoField *> fields = top->get_all_fields();
- for (int i = 0; i < fields.size(); i++) {
- if (!fields[i]->is_static()) {
- MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(fields[i]);
- if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
- ScriptNetData nd;
- nd.name = fields[i]->get_name();
- nd.mode = mode;
- if (-1 == rpc_variables.find(nd)) {
- rpc_variables.push_back(nd);
- }
- }
- }
- }
- }
-
- {
- Vector<GDMonoProperty *> properties = top->get_all_properties();
- for (int i = 0; i < properties.size(); i++) {
- if (!properties[i]->is_static()) {
- MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(properties[i]);
- if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
- ScriptNetData nd;
- nd.name = properties[i]->get_name();
- nd.mode = mode;
- if (-1 == rpc_variables.find(nd)) {
- rpc_variables.push_back(nd);
- }
- }
- }
- }
- }
-
- top = top->get_parent_class();
- }
-
- // Sort so we are 100% that they are always the same.
- rpc_functions.sort_custom<SortNetData>();
- rpc_variables.sort_custom<SortNetData>();
-
return OK;
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index f0b43a40f9..f482cc21f0 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -31,10 +31,11 @@
#ifndef CSHARP_SCRIPT_H
#define CSHARP_SCRIPT_H
+#include "core/doc_data.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
+#include "core/object/script_language.h"
+#include "core/templates/self_list.h"
#include "mono_gc_handle.h"
#include "mono_gd/gd_mono.h"
@@ -164,6 +165,7 @@ private:
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
+ static void update_script_class_info(Ref<CSharpScript> p_script);
static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
@@ -188,6 +190,14 @@ public:
String get_source_code() const override;
void set_source_code(const String &p_code) override;
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ // TODO
+ static Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
Error reload(bool p_keep_state = false) override;
bool has_script_signal(const StringName &p_signal) const override;
@@ -287,7 +297,7 @@ public:
void mono_object_disposed(MonoObject *p_obj);
/*
- * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, ifevent_signal
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
* 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
*/
void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
index 86a0a4393e..8304d9e321 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
@@ -1,13 +1,13 @@
<Project Sdk="Microsoft.Build.NoTargets/2.0.1">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
+ <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<Description>MSBuild .NET Sdk for Godot projects.</Description>
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
<Version>4.0.0</Version>
- <PackageVersion>4.0.0-dev2</PackageVersion>
<PackageProjectUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</PackageProjectUrl>
<PackageType>MSBuildSdk</PackageType>
<PackageTags>MSBuildSdk</PackageTags>
@@ -19,7 +19,13 @@
<GenerateNuspecDependsOn>$(GenerateNuspecDependsOn);SetNuSpecProperties</GenerateNuspecDependsOn>
</PropertyGroup>
- <Target Name="SetNuSpecProperties" Condition=" Exists('$(NuspecFile)') ">
+ <Target Name="ReadGodotNETSdkVersion" BeforeTargets="BeforeBuild;BeforeRebuild;CoreCompile">
+ <PropertyGroup>
+ <PackageVersion>$([System.IO.File]::ReadAllText('$(ProjectDir)Godot.NET.Sdk_PackageVersion.txt').Trim())</PackageVersion>
+ </PropertyGroup>
+ </Target>
+
+ <Target Name="SetNuSpecProperties" Condition=" Exists('$(NuspecFile)') " DependsOnTargets="ReadGodotNETSdkVersion">
<PropertyGroup>
<NuspecProperties>
id=$(PackageId);
@@ -32,4 +38,13 @@
</NuspecProperties>
</PropertyGroup>
</Target>
+
+ <Target Name="CopyNupkgToSConsOutputDir" AfterTargets="Pack">
+ <PropertyGroup>
+ <GodotSourceRootPath>$(SolutionDir)\..\..\..\..\</GodotSourceRootPath>
+ <GodotOutputDataDir>$(GodotSourceRootPath)\bin\GodotSharp\</GodotOutputDataDir>
+ </PropertyGroup>
+ <Copy SourceFiles="$(OutputPath)$(PackageId).$(PackageVersion).nupkg"
+ DestinationFolder="$(GodotOutputDataDir)Tools\nupkgs\" />
+ </Target>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
index 5b5cefe80e..ba68a4da43 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
@@ -17,6 +17,6 @@
<repository url="$projecturl$" />
</metadata>
<files>
- <file src="Sdk\**" target="Sdk" />\
+ <file src="Sdk\**" target="Sdk" />
</files>
</package>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt
new file mode 100644
index 0000000000..34749489b9
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt
@@ -0,0 +1 @@
+4.0.0-dev3
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index dfc59e6ccb..5febcf3175 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -14,15 +14,15 @@
<GodotProjectDir Condition=" '$(SolutionDir)' == '' ">$(MSBuildProjectDirectory)</GodotProjectDir>
<GodotProjectDir>$([MSBuild]::EnsureTrailingSlash('$(GodotProjectDir)'))</GodotProjectDir>
- <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.mono\temp\'. -->
- <BaseOutputPath>$(GodotProjectDir).mono\temp\bin\</BaseOutputPath>
- <OutputPath>$(GodotProjectDir).mono\temp\bin\$(Configuration)\</OutputPath>
+ <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.godot\mono\temp\'. -->
+ <BaseOutputPath>$(GodotProjectDir).godot\mono\temp\bin\</BaseOutputPath>
+ <OutputPath>$(GodotProjectDir).godot\mono\temp\bin\$(Configuration)\</OutputPath>
<!--
Use custom IntermediateOutputPath and BaseIntermediateOutputPath only if it wasn't already set.
Otherwise the old values may have already been changed by MSBuild which can cause problems with NuGet.
-->
- <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\$(Configuration)\</IntermediateOutputPath>
- <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\</BaseIntermediateOutputPath>
+ <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\$(Configuration)\</IntermediateOutputPath>
+ <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\</BaseIntermediateOutputPath>
<!-- Do not append the target framework name to the output path. -->
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
@@ -88,7 +88,7 @@
<PropertyGroup>
<!-- ExportDebug also defines DEBUG like Debug does. -->
<DefineConstants Condition=" '$(Configuration)' == 'ExportDebug' ">$(DefineConstants);DEBUG</DefineConstants>
- <!-- Debug defines TOOLS to differenciate between Debug and ExportDebug configurations. -->
+ <!-- Debug defines TOOLS to differentiate between Debug and ExportDebug configurations. -->
<DefineConstants Condition=" '$(Configuration)' == 'Debug' ">$(DefineConstants);TOOLS</DefineConstants>
<DefineConstants>$(GodotDefineConstants);$(DefineConstants)</DefineConstants>
@@ -102,11 +102,11 @@
-->
<Reference Include="GodotSharp">
<Private>false</Private>
- <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath>
+ <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath>
</Reference>
<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Debug' ">
<Private>false</Private>
- <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath>
+ <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath>
</Reference>
</ItemGroup>
</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
index 5edf72d63e..9b7b422276 100644
--- a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
@@ -15,14 +15,14 @@ namespace GodotTools.BuildLogger
public void Initialize(IEventSource eventSource)
{
if (null == Parameters)
- throw new LoggerException("Log directory was not set.");
+ throw new LoggerException("Log directory parameter not specified.");
var parameters = Parameters.Split(new[] { ';' });
string logDir = parameters[0];
if (string.IsNullOrEmpty(logDir))
- throw new LoggerException("Log directory was not set.");
+ throw new LoggerException("Log directory parameter is empty.");
if (parameters.Length > 1)
throw new LoggerException("Too many parameters passed.");
@@ -51,22 +51,31 @@ namespace GodotTools.BuildLogger
{
throw new LoggerException("Failed to create log file: " + ex.Message);
}
- else
- {
- // Unexpected failure
- throw;
- }
+
+ // Unexpected failure
+ throw;
}
eventSource.ProjectStarted += eventSource_ProjectStarted;
- eventSource.TaskStarted += eventSource_TaskStarted;
+ eventSource.ProjectFinished += eventSource_ProjectFinished;
eventSource.MessageRaised += eventSource_MessageRaised;
eventSource.WarningRaised += eventSource_WarningRaised;
eventSource.ErrorRaised += eventSource_ErrorRaised;
- eventSource.ProjectFinished += eventSource_ProjectFinished;
}
- void eventSource_ErrorRaised(object sender, BuildErrorEventArgs e)
+ private void eventSource_ProjectStarted(object sender, ProjectStartedEventArgs e)
+ {
+ WriteLine(e.Message);
+ indent++;
+ }
+
+ private void eventSource_ProjectFinished(object sender, ProjectFinishedEventArgs e)
+ {
+ indent--;
+ WriteLine(e.Message);
+ }
+
+ private void eventSource_ErrorRaised(object sender, BuildErrorEventArgs e)
{
string line = $"{e.File}({e.LineNumber},{e.ColumnNumber}): error {e.Code}: {e.Message}";
@@ -81,7 +90,7 @@ namespace GodotTools.BuildLogger
issuesStreamWriter.WriteLine(errorLine);
}
- void eventSource_WarningRaised(object sender, BuildWarningEventArgs e)
+ private void eventSource_WarningRaised(object sender, BuildWarningEventArgs e)
{
string line = $"{e.File}({e.LineNumber},{e.ColumnNumber}): warning {e.Code}: {e.Message}";
@@ -108,40 +117,6 @@ namespace GodotTools.BuildLogger
}
}
- private void eventSource_TaskStarted(object sender, TaskStartedEventArgs e)
- {
- // TaskStartedEventArgs adds ProjectFile, TaskFile, TaskName
- // To keep this log clean, this logger will ignore these events.
- }
-
- private void eventSource_ProjectStarted(object sender, ProjectStartedEventArgs e)
- {
- WriteLine(e.Message);
- indent++;
- }
-
- private void eventSource_ProjectFinished(object sender, ProjectFinishedEventArgs e)
- {
- indent--;
- WriteLine(e.Message);
- }
-
- /// <summary>
- /// Write a line to the log, adding the SenderName
- /// </summary>
- private void WriteLineWithSender(string line, BuildEventArgs e)
- {
- if (0 == string.Compare(e.SenderName, "MSBuild", StringComparison.OrdinalIgnoreCase))
- {
- // Well, if the sender name is MSBuild, let's leave it out for prettiness
- WriteLine(line);
- }
- else
- {
- WriteLine(e.SenderName + ": " + line);
- }
- }
-
/// <summary>
/// Write a line to the log, adding the SenderName and Message
/// (these parameters are on all MSBuild event argument objects)
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
index 572c541412..0f50c90531 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
@@ -121,7 +121,7 @@ namespace GodotTools.IdeMessaging
this.messageHandler = messageHandler;
this.logger = logger;
- string projectMetadataDir = Path.Combine(godotProjectDir, ".mono", "metadata");
+ string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata");
MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
index e4d6b2e010..37123ba2b2 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
@@ -10,6 +10,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
+ <ProjectReference Include="..\GodotTools.Shared\GodotTools.Shared.csproj" />
</ItemGroup>
<!--
The Microsoft.Build.Runtime package is too problematic so we create a MSBuild.exe stub. The workaround described
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index 01d7c99662..7d49d251dd 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -3,14 +3,13 @@ using System.IO;
using System.Text;
using Microsoft.Build.Construction;
using Microsoft.Build.Evaluation;
+using GodotTools.Shared;
namespace GodotTools.ProjectEditor
{
public static class ProjectGenerator
{
- public const string GodotSdkVersionToUse = "4.0.0-dev2";
-
- public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GodotSdkVersionToUse}";
+ public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GeneratedGodotNupkgsVersions.GodotNETSdk}";
public static ProjectRootElement GenGameProject(string name)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
new file mode 100644
index 0000000000..1d382dcb43
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
@@ -0,0 +1,36 @@
+<Project>
+ <!-- Generate C# file with the version of all the nupkgs bundled with Godot -->
+
+ <Target Name="SetPropertiesForGenerateGodotNupkgsVersions">
+ <PropertyGroup>
+ <GodotNETSdkPackageVersionFile>$(SolutionDir)..\Godot.NET.Sdk\Godot.NET.Sdk\Godot.NET.Sdk_PackageVersion.txt</GodotNETSdkPackageVersionFile>
+ <GeneratedGodotNupkgsVersionsFile>$(IntermediateOutputPath)GodotNupkgsVersions.g.cs</GeneratedGodotNupkgsVersionsFile>
+ </PropertyGroup>
+ </Target>
+
+ <Target Name="GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="PrepareForBuild;_GenerateGodotNupkgsVersionsFile"
+ BeforeTargets="BeforeCompile;CoreCompile">
+ <ItemGroup>
+ <Compile Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ <FileWrites Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ </ItemGroup>
+ </Target>
+ <Target Name="_GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="SetPropertiesForGenerateGodotNupkgsVersions"
+ Inputs="$(MSBuildProjectFile);@(GodotNETSdkPackageVersionFile)"
+ Outputs="$(GeneratedGodotNupkgsVersionsFile)">
+ <PropertyGroup>
+ <GenerateGodotNupkgsVersionsCode><![CDATA[
+namespace $(RootNamespace) {
+ public class GeneratedGodotNupkgsVersions {
+ public const string GodotNETSdk = "$([System.IO.File]::ReadAllText('$(GodotNETSdkPackageVersionFile)').Trim())"%3b
+ }
+}
+]]></GenerateGodotNupkgsVersionsCode>
+ </PropertyGroup>
+ <WriteLinesToFile Lines="$(GenerateGodotNupkgsVersionsCode)"
+ File="$(GeneratedGodotNupkgsVersionsFile)"
+ Overwrite="True" WriteOnlyWhenDifferent="True" />
+ </Target>
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
new file mode 100644
index 0000000000..3bc1698c15
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
@@ -0,0 +1,6 @@
+<Project Sdk="Microsoft.NET.Sdk">
+ <PropertyGroup>
+ <TargetFramework>netstandard2.0</TargetFramework>
+ </PropertyGroup>
+ <Import Project="GenerateGodotNupkgsVersions.targets" />
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.sln b/modules/mono/editor/GodotTools/GodotTools.sln
index ba5379e562..d3107a69db 100644
--- a/modules/mono/editor/GodotTools/GodotTools.sln
+++ b/modules/mono/editor/GodotTools/GodotTools.sln
@@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.IdeMessaging", "
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.OpenVisualStudio", "GodotTools.OpenVisualStudio\GodotTools.OpenVisualStudio.csproj", "{EAFFF236-FA96-4A4D-BD23-0E51EF988277}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.Shared", "GodotTools.Shared\GodotTools.Shared.csproj", "{2758FFAF-8237-4CF2-B569-66BF8B3587BB}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -43,5 +45,9 @@ Global
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.Build.0 = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
diff --git a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
deleted file mode 100644
index 3ab669a9f3..0000000000
--- a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
+++ /dev/null
@@ -1,339 +0,0 @@
-using Godot;
-using System;
-using System.IO;
-using Godot.Collections;
-using GodotTools.Internals;
-using static GodotTools.Internals.Globals;
-using File = GodotTools.Utils.File;
-using Path = System.IO.Path;
-
-namespace GodotTools
-{
- public class BottomPanel : VBoxContainer
- {
- private EditorInterface editorInterface;
-
- private TabContainer panelTabs;
-
- private VBoxContainer panelBuildsTab;
-
- private ItemList buildTabsList;
- private TabContainer buildTabs;
-
- private Button warningsBtn;
- private Button errorsBtn;
- private Button viewLogBtn;
-
- private void _UpdateBuildTab(int index, int? currentTab)
- {
- var tab = (BuildTab)buildTabs.GetChild(index);
-
- string itemName = Path.GetFileNameWithoutExtension(tab.BuildInfo.Solution);
- itemName += " [" + tab.BuildInfo.Configuration + "]";
-
- buildTabsList.AddItem(itemName, tab.IconTexture);
-
- string itemTooltip = "Solution: " + tab.BuildInfo.Solution;
- itemTooltip += "\nConfiguration: " + tab.BuildInfo.Configuration;
- itemTooltip += "\nStatus: ";
-
- if (tab.BuildExited)
- itemTooltip += tab.BuildResult == BuildTab.BuildResults.Success ? "Succeeded" : "Errored";
- else
- itemTooltip += "Running";
-
- if (!tab.BuildExited || tab.BuildResult == BuildTab.BuildResults.Error)
- itemTooltip += $"\nErrors: {tab.ErrorCount}";
-
- itemTooltip += $"\nWarnings: {tab.WarningCount}";
-
- buildTabsList.SetItemTooltip(index, itemTooltip);
-
- // If this tab was already selected before the changes or if no tab was selected
- if (currentTab == null || currentTab == index)
- {
- buildTabsList.Select(index);
- _BuildTabsItemSelected(index);
- }
- }
-
- private void _UpdateBuildTabsList()
- {
- buildTabsList.Clear();
-
- int? currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- currentTab = null;
-
- for (int i = 0; i < buildTabs.GetChildCount(); i++)
- _UpdateBuildTab(i, currentTab);
- }
-
- public BuildTab GetBuildTabFor(BuildInfo buildInfo)
- {
- foreach (var buildTab in new Array<BuildTab>(buildTabs.GetChildren()))
- {
- if (buildTab.BuildInfo.Equals(buildInfo))
- return buildTab;
- }
-
- var newBuildTab = new BuildTab(buildInfo);
- AddBuildTab(newBuildTab);
-
- return newBuildTab;
- }
-
- private void _BuildTabsItemSelected(int idx)
- {
- if (idx < 0 || idx >= buildTabs.GetTabCount())
- throw new IndexOutOfRangeException();
-
- buildTabs.CurrentTab = idx;
- if (!buildTabs.Visible)
- buildTabs.Visible = true;
-
- warningsBtn.Visible = true;
- errorsBtn.Visible = true;
- viewLogBtn.Visible = true;
- }
-
- private void _BuildTabsNothingSelected()
- {
- if (buildTabs.GetTabCount() != 0)
- {
- // just in case
- buildTabs.Visible = false;
-
- // This callback is called when clicking on the empty space of the list.
- // ItemList won't deselect the items automatically, so we must do it ourselves.
- buildTabsList.UnselectAll();
- }
-
- warningsBtn.Visible = false;
- errorsBtn.Visible = false;
- viewLogBtn.Visible = false;
- }
-
- private void _WarningsToggled(bool pressed)
- {
- int currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- throw new InvalidOperationException("No tab selected");
-
- var buildTab = (BuildTab)buildTabs.GetChild(currentTab);
- buildTab.WarningsVisible = pressed;
- buildTab.UpdateIssuesList();
- }
-
- private void _ErrorsToggled(bool pressed)
- {
- int currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- throw new InvalidOperationException("No tab selected");
-
- var buildTab = (BuildTab)buildTabs.GetChild(currentTab);
- buildTab.ErrorsVisible = pressed;
- buildTab.UpdateIssuesList();
- }
-
- public void BuildProjectPressed()
- {
- if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
- return; // No solution to build
-
- string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
- string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
-
- CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
-
- if (File.Exists(editorScriptsMetadataPath))
- {
- try
- {
- File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
- }
- catch (IOException e)
- {
- GD.PushError($"Failed to copy scripts metadata file. Exception message: {e.Message}");
- return;
- }
- }
-
- bool buildSuccess = BuildManager.BuildProjectBlocking("Debug");
-
- if (!buildSuccess)
- return;
-
- // Notify running game for hot-reload
- Internal.EditorDebuggerNodeReloadScripts();
-
- // Hot-reload in the editor
- GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
-
- if (Internal.IsAssembliesReloadingNeeded())
- Internal.ReloadAssemblies(softReload: false);
- }
-
- private void _ViewLogPressed()
- {
- if (!buildTabsList.IsAnythingSelected())
- return;
-
- var selectedItems = buildTabsList.GetSelectedItems();
-
- if (selectedItems.Length != 1)
- throw new InvalidOperationException($"Expected 1 selected item, got {selectedItems.Length}");
-
- int selectedItem = selectedItems[0];
-
- var buildTab = (BuildTab)buildTabs.GetTabControl(selectedItem);
-
- OS.ShellOpen(Path.Combine(buildTab.BuildInfo.LogsDirPath, BuildManager.MsBuildLogFileName));
- }
-
- public override void _Notification(int what)
- {
- base._Notification(what);
-
- if (what == EditorSettings.NotificationEditorSettingsChanged)
- {
- var editorBaseControl = editorInterface.GetBaseControl();
- panelTabs.AddThemeStyleboxOverride("panel", editorBaseControl.GetThemeStylebox("DebuggerPanel", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_fg", editorBaseControl.GetThemeStylebox("DebuggerTabFG", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_bg", editorBaseControl.GetThemeStylebox("DebuggerTabBG", "EditorStyles"));
- }
- }
-
- public void AddBuildTab(BuildTab buildTab)
- {
- buildTabs.AddChild(buildTab);
- RaiseBuildTab(buildTab);
- }
-
- public void RaiseBuildTab(BuildTab buildTab)
- {
- if (buildTab.GetParent() != buildTabs)
- throw new InvalidOperationException("Build tab is not in the tabs list");
-
- buildTabs.MoveChild(buildTab, 0);
- _UpdateBuildTabsList();
- }
-
- public void ShowBuildTab()
- {
- for (int i = 0; i < panelTabs.GetTabCount(); i++)
- {
- if (panelTabs.GetTabControl(i) == panelBuildsTab)
- {
- panelTabs.CurrentTab = i;
- GodotSharpEditor.Instance.MakeBottomPanelItemVisible(this);
- return;
- }
- }
-
- GD.PushError("Builds tab not found");
- }
-
- public override void _Ready()
- {
- base._Ready();
-
- editorInterface = GodotSharpEditor.Instance.GetEditorInterface();
-
- var editorBaseControl = editorInterface.GetBaseControl();
-
- SizeFlagsVertical = (int)SizeFlags.ExpandFill;
- SetAnchorsAndMarginsPreset(LayoutPreset.Wide);
-
- panelTabs = new TabContainer
- {
- TabAlign = TabContainer.TabAlignEnum.Left,
- RectMinSize = new Vector2(0, 228) * EditorScale,
- SizeFlagsVertical = (int)SizeFlags.ExpandFill
- };
- panelTabs.AddThemeStyleboxOverride("panel", editorBaseControl.GetThemeStylebox("DebuggerPanel", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_fg", editorBaseControl.GetThemeStylebox("DebuggerTabFG", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_bg", editorBaseControl.GetThemeStylebox("DebuggerTabBG", "EditorStyles"));
- AddChild(panelTabs);
-
- {
- // Builds tab
- panelBuildsTab = new VBoxContainer
- {
- Name = "Builds".TTR(),
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill
- };
- panelTabs.AddChild(panelBuildsTab);
-
- var toolBarHBox = new HBoxContainer {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
- panelBuildsTab.AddChild(toolBarHBox);
-
- var buildProjectBtn = new Button
- {
- Text = "Build Project".TTR(),
- FocusMode = FocusModeEnum.None
- };
- buildProjectBtn.PressedSignal += BuildProjectPressed;
- toolBarHBox.AddChild(buildProjectBtn);
-
- toolBarHBox.AddSpacer(begin: false);
-
- warningsBtn = new Button
- {
- Text = "Warnings".TTR(),
- ToggleMode = true,
- Pressed = true,
- Visible = false,
- FocusMode = FocusModeEnum.None
- };
- warningsBtn.Toggled += _WarningsToggled;
- toolBarHBox.AddChild(warningsBtn);
-
- errorsBtn = new Button
- {
- Text = "Errors".TTR(),
- ToggleMode = true,
- Pressed = true,
- Visible = false,
- FocusMode = FocusModeEnum.None
- };
- errorsBtn.Toggled += _ErrorsToggled;
- toolBarHBox.AddChild(errorsBtn);
-
- toolBarHBox.AddSpacer(begin: false);
-
- viewLogBtn = new Button
- {
- Text = "View log".TTR(),
- FocusMode = FocusModeEnum.None,
- Visible = false
- };
- viewLogBtn.PressedSignal += _ViewLogPressed;
- toolBarHBox.AddChild(viewLogBtn);
-
- var hsc = new HSplitContainer
- {
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
- SizeFlagsVertical = (int)SizeFlags.ExpandFill
- };
- panelBuildsTab.AddChild(hsc);
-
- buildTabsList = new ItemList {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
- buildTabsList.ItemSelected += _BuildTabsItemSelected;
- buildTabsList.NothingSelected += _BuildTabsNothingSelected;
- hsc.AddChild(buildTabsList);
-
- buildTabs = new TabContainer
- {
- TabAlign = TabContainer.TabAlignEnum.Left,
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
- TabsVisible = false
- };
- hsc.AddChild(buildTabs);
- }
- }
- }
-}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
index ab090c46e7..51055dc9b9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
@@ -4,7 +4,7 @@ using Godot.Collections;
using GodotTools.Internals;
using Path = System.IO.Path;
-namespace GodotTools
+namespace GodotTools.Build
{
[Serializable]
public sealed class BuildInfo : Reference // TODO Remove Reference once we have proper serialization
@@ -20,7 +20,9 @@ namespace GodotTools
public override bool Equals(object obj)
{
if (obj is BuildInfo other)
- return other.Solution == Solution && other.Configuration == Configuration;
+ return other.Solution == Solution && other.Targets == Targets &&
+ other.Configuration == Configuration && other.Restore == Restore &&
+ other.CustomProperties == CustomProperties && other.LogsDirPath == LogsDirPath;
return false;
}
@@ -31,7 +33,11 @@ namespace GodotTools
{
int hash = 17;
hash = hash * 29 + Solution.GetHashCode();
+ hash = hash * 29 + Targets.GetHashCode();
hash = hash * 29 + Configuration.GetHashCode();
+ hash = hash * 29 + Restore.GetHashCode();
+ hash = hash * 29 + CustomProperties.GetHashCode();
+ hash = hash * 29 + LogsDirPath.GetHashCode();
return hash;
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
index ff7ce97c47..b96b0c8175 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
@@ -1,20 +1,18 @@
using System;
-using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
-using GodotTools.Build;
using GodotTools.Ides.Rider;
using GodotTools.Internals;
-using GodotTools.Utils;
using JetBrains.Annotations;
using static GodotTools.Internals.Globals;
using File = GodotTools.Utils.File;
+using OS = GodotTools.Utils.OS;
-namespace GodotTools
+namespace GodotTools.Build
{
public static class BuildManager
{
- private static readonly List<BuildInfo> BuildsInProgress = new List<BuildInfo>();
+ private static BuildInfo _buildInProgress;
public const string PropNameMSBuildMono = "MSBuild (Mono)";
public const string PropNameMSBuildVs = "MSBuild (VS Build Tools)";
@@ -24,6 +22,14 @@ namespace GodotTools
public const string MsBuildIssuesFileName = "msbuild_issues.csv";
public const string MsBuildLogFileName = "msbuild_log.txt";
+ public delegate void BuildLaunchFailedEventHandler(BuildInfo buildInfo, string reason);
+
+ public static event BuildLaunchFailedEventHandler BuildLaunchFailed;
+ public static event Action<BuildInfo> BuildStarted;
+ public static event Action<BuildResult> BuildFinished;
+ public static event Action<string> StdOutputReceived;
+ public static event Action<string> StdErrorReceived;
+
private static void RemoveOldIssuesFile(BuildInfo buildInfo)
{
var issuesFile = GetIssuesFilePath(buildInfo);
@@ -36,12 +42,13 @@ namespace GodotTools
private static void ShowBuildErrorDialog(string message)
{
- GodotSharpEditor.Instance.ShowErrorDialog(message, "Build error");
- GodotSharpEditor.Instance.BottomPanel.ShowBuildTab();
+ var plugin = GodotSharpEditor.Instance;
+ plugin.ShowErrorDialog(message, "Build error");
+ plugin.MakeBottomPanelItemVisible(plugin.MSBuildPanel);
}
- public static void RestartBuild(BuildTab buildTab) => throw new NotImplementedException();
- public static void StopBuild(BuildTab buildTab) => throw new NotImplementedException();
+ public static void RestartBuild(BuildOutputView buildOutputView) => throw new NotImplementedException();
+ public static void StopBuild(BuildOutputView buildOutputView) => throw new NotImplementedException();
private static string GetLogFilePath(BuildInfo buildInfo)
{
@@ -61,15 +68,14 @@ namespace GodotTools
public static bool Build(BuildInfo buildInfo)
{
- if (BuildsInProgress.Contains(buildInfo))
+ if (_buildInProgress != null)
throw new InvalidOperationException("A build is already in progress");
- BuildsInProgress.Add(buildInfo);
+ _buildInProgress = buildInfo;
try
{
- BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
- buildTab.OnBuildStart();
+ BuildStarted?.Invoke(buildInfo);
// Required in order to update the build tasks list
Internal.GodotMainIteration();
@@ -80,44 +86,44 @@ namespace GodotTools
}
catch (IOException e)
{
- buildTab.OnBuildExecFailed($"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
Console.Error.WriteLine(e);
}
try
{
- int exitCode = BuildSystem.Build(buildInfo);
+ int exitCode = BuildSystem.Build(buildInfo, StdOutputReceived, StdErrorReceived);
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
+ BuildFinished?.Invoke(exitCode == 0 ? BuildResult.Success : BuildResult.Error);
return exitCode == 0;
}
catch (Exception e)
{
- buildTab.OnBuildExecFailed($"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
Console.Error.WriteLine(e);
return false;
}
}
finally
{
- BuildsInProgress.Remove(buildInfo);
+ _buildInProgress = null;
}
}
public static async Task<bool> BuildAsync(BuildInfo buildInfo)
{
- if (BuildsInProgress.Contains(buildInfo))
+ if (_buildInProgress != null)
throw new InvalidOperationException("A build is already in progress");
- BuildsInProgress.Add(buildInfo);
+ _buildInProgress = buildInfo;
try
{
- BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
+ BuildStarted?.Invoke(buildInfo);
try
{
@@ -125,43 +131,57 @@ namespace GodotTools
}
catch (IOException e)
{
- buildTab.OnBuildExecFailed($"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
Console.Error.WriteLine(e);
}
try
{
- int exitCode = await BuildSystem.BuildAsync(buildInfo);
+ int exitCode = await BuildSystem.BuildAsync(buildInfo, StdOutputReceived, StdErrorReceived);
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
+ BuildFinished?.Invoke(exitCode == 0 ? BuildResult.Success : BuildResult.Error);
return exitCode == 0;
}
catch (Exception e)
{
- buildTab.OnBuildExecFailed($"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
Console.Error.WriteLine(e);
return false;
}
}
finally
{
- BuildsInProgress.Remove(buildInfo);
+ _buildInProgress = null;
}
}
- public static bool BuildProjectBlocking(string config, [CanBeNull] string platform = null)
+ public static bool BuildProjectBlocking(string config, [CanBeNull] string[] targets = null, [CanBeNull] string platform = null)
{
- if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, targets ?? new[] {"Build"}, config, restore: true);
+
+ // If a platform was not specified, try determining the current one. If that fails, let MSBuild auto-detect it.
+ if (platform != null || OS.PlatformNameMap.TryGetValue(Godot.OS.GetName(), out platform))
+ buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
+
+ if (Internal.GodotIsRealTDouble())
+ buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
+
+ return BuildProjectBlocking(buildInfo);
+ }
+
+ private static bool BuildProjectBlocking(BuildInfo buildInfo)
+ {
+ if (!File.Exists(buildInfo.Solution))
return true; // No solution to build
// Make sure the API assemblies are up to date before building the project.
// We may not have had the chance to update the release API assemblies, and the debug ones
// may have been deleted by the user at some point after they were loaded by the Godot editor.
- string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(config == "ExportRelease" ? "Release" : "Debug");
+ string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(buildInfo.Configuration == "ExportRelease" ? "Release" : "Debug");
if (!string.IsNullOrEmpty(apiAssembliesUpdateError))
{
@@ -173,15 +193,6 @@ namespace GodotTools
{
pr.Step("Building project solution", 0);
- var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, targets: new[] {"Build"}, config, restore: true);
-
- // If a platform was not specified, try determining the current one. If that fails, let MSBuild auto-detect it.
- if (platform != null || OS.PlatformNameMap.TryGetValue(Godot.OS.GetName(), out platform))
- buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
-
- if (Internal.GodotIsRealTDouble())
- buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
-
if (!Build(buildInfo))
{
ShowBuildErrorDialog("Failed to build project solution");
@@ -197,18 +208,51 @@ namespace GodotTools
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return true; // No solution to build
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ Godot.GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ GenerateEditorScriptMetadata();
+
+ if (GodotSharpEditor.Instance.SkipBuildBeforePlaying)
+ return true; // Requested play from an external editor/IDE which already built the project
+
+ return BuildProjectBlocking("Debug");
+ }
+
+ // NOTE: This will be replaced with C# source generators in 4.0
+ public static void GenerateEditorScriptMetadata()
+ {
string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
- if (File.Exists(editorScriptsMetadataPath))
- File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
+ if (!File.Exists(editorScriptsMetadataPath))
+ return;
- if (GodotSharpEditor.Instance.SkipBuildBeforePlaying)
- return true; // Requested play from an external editor/IDE which already built the project
+ try
+ {
+ File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
+ }
+ catch (IOException e)
+ {
+ throw new IOException("Failed to copy scripts metadata file.", innerException: e);
+ }
+ }
- return BuildProjectBlocking("Debug");
+ // NOTE: This will be replaced with C# source generators in 4.0
+ public static string GenerateExportedGameScriptMetadata(bool isDebug)
+ {
+ string scriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, $"scripts_metadata.{(isDebug ? "debug" : "release")}");
+ CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, scriptsMetadataPath);
+ return scriptsMetadataPath;
}
public static void Initialize()
@@ -254,8 +298,6 @@ namespace GodotTools
["hint"] = Godot.PropertyHint.Enum,
["hint_string"] = hintString
});
-
- EditorDef("mono/builds/print_build_output", false);
}
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
new file mode 100644
index 0000000000..1a1639aac7
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -0,0 +1,417 @@
+using Godot;
+using System;
+using Godot.Collections;
+using GodotTools.Internals;
+using JetBrains.Annotations;
+using File = GodotTools.Utils.File;
+using Path = System.IO.Path;
+
+namespace GodotTools.Build
+{
+ public class BuildOutputView : VBoxContainer, ISerializationListener
+ {
+ [Serializable]
+ private class BuildIssue : Reference // TODO Remove Reference once we have proper serialization
+ {
+ public bool Warning { get; set; }
+ public string File { get; set; }
+ public int Line { get; set; }
+ public int Column { get; set; }
+ public string Code { get; set; }
+ public string Message { get; set; }
+ public string ProjectFile { get; set; }
+ }
+
+ private readonly Array<BuildIssue> issues = new Array<BuildIssue>(); // TODO Use List once we have proper serialization
+ private ItemList issuesList;
+ private TextEdit buildLog;
+ private PopupMenu issuesListContextMenu;
+
+ private readonly object pendingBuildLogTextLock = new object();
+ [NotNull] private string pendingBuildLogText = string.Empty;
+
+ [Signal] public event Action BuildStateChanged;
+
+ public bool HasBuildExited { get; private set; } = false;
+
+ public BuildResult? BuildResult { get; private set; } = null;
+
+ public int ErrorCount { get; private set; } = 0;
+
+ public int WarningCount { get; private set; } = 0;
+
+ public bool ErrorsVisible { get; set; } = true;
+ public bool WarningsVisible { get; set; } = true;
+
+ public Texture2D BuildStateIcon
+ {
+ get
+ {
+ if (!HasBuildExited)
+ return GetThemeIcon("Stop", "EditorIcons");
+
+ if (BuildResult == Build.BuildResult.Error)
+ return GetThemeIcon("Error", "EditorIcons");
+
+ if (WarningCount > 1)
+ return GetThemeIcon("Warning", "EditorIcons");
+
+ return null;
+ }
+ }
+
+ private BuildInfo BuildInfo { get; set; }
+
+ public bool LogVisible
+ {
+ set => buildLog.Visible = value;
+ }
+
+ private void LoadIssuesFromFile(string csvFile)
+ {
+ using (var file = new Godot.File())
+ {
+ try
+ {
+ Error openError = file.Open(csvFile, Godot.File.ModeFlags.Read);
+
+ if (openError != Error.Ok)
+ return;
+
+ while (!file.EofReached())
+ {
+ string[] csvColumns = file.GetCsvLine();
+
+ if (csvColumns.Length == 1 && string.IsNullOrEmpty(csvColumns[0]))
+ return;
+
+ if (csvColumns.Length != 7)
+ {
+ GD.PushError($"Expected 7 columns, got {csvColumns.Length}");
+ continue;
+ }
+
+ var issue = new BuildIssue
+ {
+ Warning = csvColumns[0] == "warning",
+ File = csvColumns[1],
+ Line = int.Parse(csvColumns[2]),
+ Column = int.Parse(csvColumns[3]),
+ Code = csvColumns[4],
+ Message = csvColumns[5],
+ ProjectFile = csvColumns[6]
+ };
+
+ if (issue.Warning)
+ WarningCount += 1;
+ else
+ ErrorCount += 1;
+
+ issues.Add(issue);
+ }
+ }
+ finally
+ {
+ file.Close(); // Disposing it is not enough. We need to call Close()
+ }
+ }
+ }
+
+ private void IssueActivated(int idx)
+ {
+ if (idx < 0 || idx >= issuesList.GetItemCount())
+ throw new IndexOutOfRangeException("Item list index out of range");
+
+ // Get correct issue idx from issue list
+ int issueIndex = (int)(long)issuesList.GetItemMetadata(idx);
+
+ if (issueIndex < 0 || issueIndex >= issues.Count)
+ throw new IndexOutOfRangeException("Issue index out of range");
+
+ BuildIssue issue = issues[issueIndex];
+
+ if (string.IsNullOrEmpty(issue.ProjectFile) && string.IsNullOrEmpty(issue.File))
+ return;
+
+ string projectDir = issue.ProjectFile.Length > 0 ? issue.ProjectFile.GetBaseDir() : BuildInfo.Solution.GetBaseDir();
+
+ string file = Path.Combine(projectDir.SimplifyGodotPath(), issue.File.SimplifyGodotPath());
+
+ if (!File.Exists(file))
+ return;
+
+ file = ProjectSettings.LocalizePath(file);
+
+ if (file.StartsWith("res://"))
+ {
+ var script = (Script)ResourceLoader.Load(file, typeHint: Internal.CSharpLanguageType);
+
+ if (script != null && Internal.ScriptEditorEdit(script, issue.Line, issue.Column))
+ Internal.EditorNodeShowScriptScreen();
+ }
+ }
+
+ public void UpdateIssuesList()
+ {
+ issuesList.Clear();
+
+ using (var warningIcon = GetThemeIcon("Warning", "EditorIcons"))
+ using (var errorIcon = GetThemeIcon("Error", "EditorIcons"))
+ {
+ for (int i = 0; i < issues.Count; i++)
+ {
+ BuildIssue issue = issues[i];
+
+ if (!(issue.Warning ? WarningsVisible : ErrorsVisible))
+ continue;
+
+ string tooltip = string.Empty;
+ tooltip += $"Message: {issue.Message}";
+
+ if (!string.IsNullOrEmpty(issue.Code))
+ tooltip += $"\nCode: {issue.Code}";
+
+ tooltip += $"\nType: {(issue.Warning ? "warning" : "error")}";
+
+ string text = string.Empty;
+
+ if (!string.IsNullOrEmpty(issue.File))
+ {
+ text += $"{issue.File}({issue.Line},{issue.Column}): ";
+
+ tooltip += $"\nFile: {issue.File}";
+ tooltip += $"\nLine: {issue.Line}";
+ tooltip += $"\nColumn: {issue.Column}";
+ }
+
+ if (!string.IsNullOrEmpty(issue.ProjectFile))
+ tooltip += $"\nProject: {issue.ProjectFile}";
+
+ text += issue.Message;
+
+ int lineBreakIdx = text.IndexOf("\n", StringComparison.Ordinal);
+ string itemText = lineBreakIdx == -1 ? text : text.Substring(0, lineBreakIdx);
+ issuesList.AddItem(itemText, issue.Warning ? warningIcon : errorIcon);
+
+ int index = issuesList.GetItemCount() - 1;
+ issuesList.SetItemTooltip(index, tooltip);
+ issuesList.SetItemMetadata(index, i);
+ }
+ }
+ }
+
+ private void BuildLaunchFailed(BuildInfo buildInfo, string cause)
+ {
+ HasBuildExited = true;
+ BuildResult = Build.BuildResult.Error;
+
+ issuesList.Clear();
+
+ var issue = new BuildIssue {Message = cause, Warning = false};
+
+ ErrorCount += 1;
+ issues.Add(issue);
+
+ UpdateIssuesList();
+
+ EmitSignal(nameof(BuildStateChanged));
+ }
+
+ private void BuildStarted(BuildInfo buildInfo)
+ {
+ BuildInfo = buildInfo;
+ HasBuildExited = false;
+
+ issues.Clear();
+ WarningCount = 0;
+ ErrorCount = 0;
+ buildLog.Text = string.Empty;
+
+ UpdateIssuesList();
+
+ EmitSignal(nameof(BuildStateChanged));
+ }
+
+ private void BuildFinished(BuildResult result)
+ {
+ HasBuildExited = true;
+ BuildResult = result;
+
+ LoadIssuesFromFile(Path.Combine(BuildInfo.LogsDirPath, BuildManager.MsBuildIssuesFileName));
+
+ UpdateIssuesList();
+
+ EmitSignal(nameof(BuildStateChanged));
+ }
+
+ private void UpdateBuildLogText()
+ {
+ lock (pendingBuildLogTextLock)
+ {
+ buildLog.Text += pendingBuildLogText;
+ pendingBuildLogText = string.Empty;
+ ScrollToLastNonEmptyLogLine();
+ }
+ }
+
+ private void StdOutputReceived(string text)
+ {
+ lock (pendingBuildLogTextLock)
+ {
+ if (pendingBuildLogText.Length == 0)
+ CallDeferred(nameof(UpdateBuildLogText));
+ pendingBuildLogText += text + "\n";
+ }
+ }
+
+ private void StdErrorReceived(string text)
+ {
+ lock (pendingBuildLogTextLock)
+ {
+ if (pendingBuildLogText.Length == 0)
+ CallDeferred(nameof(UpdateBuildLogText));
+ pendingBuildLogText += text + "\n";
+ }
+ }
+
+ private void ScrollToLastNonEmptyLogLine()
+ {
+ int line;
+ for (line = buildLog.GetLineCount(); line > 0; line--)
+ {
+ string lineText = buildLog.GetLine(line);
+
+ if (!string.IsNullOrEmpty(lineText) || !string.IsNullOrEmpty(lineText?.Trim()))
+ break;
+ }
+
+ buildLog.CursorSetLine(line);
+ }
+
+ public void RestartBuild()
+ {
+ if (!HasBuildExited)
+ throw new InvalidOperationException("Build already started");
+
+ BuildManager.RestartBuild(this);
+ }
+
+ public void StopBuild()
+ {
+ if (!HasBuildExited)
+ throw new InvalidOperationException("Build is not in progress");
+
+ BuildManager.StopBuild(this);
+ }
+
+ private enum IssuesContextMenuOption
+ {
+ Copy
+ }
+
+ private void IssuesListContextOptionPressed(int id)
+ {
+ switch ((IssuesContextMenuOption)id)
+ {
+ case IssuesContextMenuOption.Copy:
+ {
+ // We don't allow multi-selection but just in case that changes later...
+ string text = null;
+
+ foreach (int issueIndex in issuesList.GetSelectedItems())
+ {
+ if (text != null)
+ text += "\n";
+ text += issuesList.GetItemText(issueIndex);
+ }
+
+ if (text != null)
+ DisplayServer.ClipboardSet(text);
+ break;
+ }
+ default:
+ throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid issue context menu option");
+ }
+ }
+
+ private void IssuesListRmbSelected(int index, Vector2 atPosition)
+ {
+ _ = index; // Unused
+
+ issuesListContextMenu.Clear();
+ issuesListContextMenu.Size = new Vector2i(1, 1);
+
+ if (issuesList.IsAnythingSelected())
+ {
+ // Add menu entries for the selected item
+ issuesListContextMenu.AddIconItem(GetThemeIcon("ActionCopy", "EditorIcons"),
+ label: "Copy Error".TTR(), (int)IssuesContextMenuOption.Copy);
+ }
+
+ if (issuesListContextMenu.GetItemCount() > 0)
+ {
+ issuesListContextMenu.Position = (Vector2i)(issuesList.RectGlobalPosition + atPosition);
+ issuesListContextMenu.Popup();
+ }
+ }
+
+ public override void _Ready()
+ {
+ base._Ready();
+
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill;
+
+ var hsc = new HSplitContainer
+ {
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill
+ };
+ AddChild(hsc);
+
+ issuesList = new ItemList
+ {
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill,
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill // Avoid being squashed by the build log
+ };
+ issuesList.ItemActivated += IssueActivated;
+ issuesList.AllowRmbSelect = true;
+ issuesList.ItemRmbSelected += IssuesListRmbSelected;
+ hsc.AddChild(issuesList);
+
+ issuesListContextMenu = new PopupMenu();
+ issuesListContextMenu.IdPressed += IssuesListContextOptionPressed;
+ issuesList.AddChild(issuesListContextMenu);
+
+ buildLog = new TextEdit
+ {
+ Readonly = true,
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill,
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill // Avoid being squashed by the issues list
+ };
+ hsc.AddChild(buildLog);
+
+ AddBuildEventListeners();
+ }
+
+ private void AddBuildEventListeners()
+ {
+ BuildManager.BuildLaunchFailed += BuildLaunchFailed;
+ BuildManager.BuildStarted += BuildStarted;
+ BuildManager.BuildFinished += BuildFinished;
+ // StdOutput/Error can be received from different threads, so we need to use CallDeferred
+ BuildManager.StdOutputReceived += StdOutputReceived;
+ BuildManager.StdErrorReceived += StdErrorReceived;
+ }
+
+ public void OnBeforeSerialize()
+ {
+ // In case it didn't update yet. We don't want to have to serialize any pending output.
+ UpdateBuildLogText();
+ }
+
+ public void OnAfterDeserialize()
+ {
+ AddBuildEventListeners(); // Re-add them
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs
new file mode 100644
index 0000000000..59055b60c3
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs
@@ -0,0 +1,8 @@
+namespace GodotTools.Build
+{
+ public enum BuildResult
+ {
+ Error,
+ Success
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index d9862ae361..bac7a2e6db 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -44,10 +44,7 @@ namespace GodotTools.Build
}
}
- private static bool PrintBuildOutput =>
- (bool)EditorSettings.GetSetting("mono/builds/print_build_output");
-
- private static Process LaunchBuild(BuildInfo buildInfo)
+ private static Process LaunchBuild(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
(string msbuildPath, BuildTool buildTool) = MsBuildFinder.FindMsBuild();
@@ -58,13 +55,13 @@ namespace GodotTools.Build
var startInfo = new ProcessStartInfo(msbuildPath, compilerArgs);
- bool redirectOutput = !IsDebugMsBuildRequested() && !PrintBuildOutput;
-
- if (!redirectOutput || Godot.OS.IsStdoutVerbose())
- Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}");
+ string launchMessage = $"Running: \"{startInfo.FileName}\" {startInfo.Arguments}";
+ stdOutHandler?.Invoke(launchMessage);
+ if (Godot.OS.IsStdoutVerbose())
+ Console.WriteLine(launchMessage);
- startInfo.RedirectStandardOutput = redirectOutput;
- startInfo.RedirectStandardError = redirectOutput;
+ startInfo.RedirectStandardOutput = true;
+ startInfo.RedirectStandardError = true;
startInfo.UseShellExecute = false;
if (UsingMonoMsBuildOnWindows)
@@ -82,20 +79,22 @@ namespace GodotTools.Build
var process = new Process {StartInfo = startInfo};
+ if (stdOutHandler != null)
+ process.OutputDataReceived += (s, e) => stdOutHandler.Invoke(e.Data);
+ if (stdErrHandler != null)
+ process.ErrorDataReceived += (s, e) => stdErrHandler.Invoke(e.Data);
+
process.Start();
- if (redirectOutput)
- {
- process.BeginOutputReadLine();
- process.BeginErrorReadLine();
- }
+ process.BeginOutputReadLine();
+ process.BeginErrorReadLine();
return process;
}
- public static int Build(BuildInfo buildInfo)
+ public static int Build(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
- using (var process = LaunchBuild(buildInfo))
+ using (var process = LaunchBuild(buildInfo, stdOutHandler, stdErrHandler))
{
process.WaitForExit();
@@ -103,9 +102,9 @@ namespace GodotTools.Build
}
}
- public static async Task<int> BuildAsync(BuildInfo buildInfo)
+ public static async Task<int> BuildAsync(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
- using (var process = LaunchBuild(buildInfo))
+ using (var process = LaunchBuild(buildInfo, stdOutHandler, stdErrHandler))
{
await process.WaitForExitAsync();
@@ -152,10 +151,5 @@ namespace GodotTools.Build
foreach (string env in platformEnvironmentVariables)
environmentVariables.Remove(env);
}
-
- private static bool IsDebugMsBuildRequested()
- {
- return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD")?.Trim() == "1";
- }
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
new file mode 100644
index 0000000000..708ec73454
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -0,0 +1,185 @@
+using System;
+using Godot;
+using GodotTools.Internals;
+using JetBrains.Annotations;
+using static GodotTools.Internals.Globals;
+using File = GodotTools.Utils.File;
+
+namespace GodotTools.Build
+{
+ public class MSBuildPanel : VBoxContainer
+ {
+ public BuildOutputView BuildOutputView { get; private set; }
+
+ private Button errorsBtn;
+ private Button warningsBtn;
+ private Button viewLogBtn;
+
+ private void WarningsToggled(bool pressed)
+ {
+ BuildOutputView.WarningsVisible = pressed;
+ BuildOutputView.UpdateIssuesList();
+ }
+
+ private void ErrorsToggled(bool pressed)
+ {
+ BuildOutputView.ErrorsVisible = pressed;
+ BuildOutputView.UpdateIssuesList();
+ }
+
+ [UsedImplicitly]
+ public void BuildSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ BuildManager.GenerateEditorScriptMetadata();
+
+ if (!BuildManager.BuildProjectBlocking("Debug"))
+ return; // Build failed
+
+ // Notify running game for hot-reload
+ Internal.EditorDebuggerNodeReloadScripts();
+
+ // Hot-reload in the editor
+ GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
+
+ if (Internal.IsAssembliesReloadingNeeded())
+ Internal.ReloadAssemblies(softReload: false);
+ }
+
+ [UsedImplicitly]
+ private void RebuildSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ BuildManager.GenerateEditorScriptMetadata();
+
+ if (!BuildManager.BuildProjectBlocking("Debug", targets: new[] {"Rebuild"}))
+ return; // Build failed
+
+ // Notify running game for hot-reload
+ Internal.EditorDebuggerNodeReloadScripts();
+
+ // Hot-reload in the editor
+ GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
+
+ if (Internal.IsAssembliesReloadingNeeded())
+ Internal.ReloadAssemblies(softReload: false);
+ }
+
+ [UsedImplicitly]
+ private void CleanSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ BuildManager.BuildProjectBlocking("Debug", targets: new[] {"Clean"});
+ }
+
+ private void ViewLogToggled(bool pressed) => BuildOutputView.LogVisible = pressed;
+
+ private void BuildMenuOptionPressed(int id)
+ {
+ switch ((BuildMenuOptions)id)
+ {
+ case BuildMenuOptions.BuildSolution:
+ BuildSolution();
+ break;
+ case BuildMenuOptions.RebuildSolution:
+ RebuildSolution();
+ break;
+ case BuildMenuOptions.CleanSolution:
+ CleanSolution();
+ break;
+ default:
+ throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid build menu option");
+ }
+ }
+
+ private enum BuildMenuOptions
+ {
+ BuildSolution,
+ RebuildSolution,
+ CleanSolution
+ }
+
+ public override void _Ready()
+ {
+ base._Ready();
+
+ RectMinSize = new Vector2(0, 228) * EditorScale;
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill;
+
+ var toolBarHBox = new HBoxContainer {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
+ AddChild(toolBarHBox);
+
+ var buildMenuBtn = new MenuButton {Text = "Build", Icon = GetThemeIcon("Play", "EditorIcons")};
+ toolBarHBox.AddChild(buildMenuBtn);
+
+ var buildMenu = buildMenuBtn.GetPopup();
+ buildMenu.AddItem("Build Solution".TTR(), (int)BuildMenuOptions.BuildSolution);
+ buildMenu.AddItem("Rebuild Solution".TTR(), (int)BuildMenuOptions.RebuildSolution);
+ buildMenu.AddItem("Clean Solution".TTR(), (int)BuildMenuOptions.CleanSolution);
+ buildMenu.IdPressed += BuildMenuOptionPressed;
+
+ errorsBtn = new Button
+ {
+ HintTooltip = "Show Errors".TTR(),
+ Icon = GetThemeIcon("StatusError", "EditorIcons"),
+ ExpandIcon = false,
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ errorsBtn.Toggled += ErrorsToggled;
+ toolBarHBox.AddChild(errorsBtn);
+
+ warningsBtn = new Button
+ {
+ HintTooltip = "Show Warnings".TTR(),
+ Icon = GetThemeIcon("NodeWarning", "EditorIcons"),
+ ExpandIcon = false,
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ warningsBtn.Toggled += WarningsToggled;
+ toolBarHBox.AddChild(warningsBtn);
+
+ viewLogBtn = new Button
+ {
+ Text = "Show Output".TTR(),
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ viewLogBtn.Toggled += ViewLogToggled;
+ toolBarHBox.AddChild(viewLogBtn);
+
+ BuildOutputView = new BuildOutputView();
+ AddChild(BuildOutputView);
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index 7bfba779fb..e2feb66e35 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -31,7 +31,7 @@ namespace GodotTools.Build
string dotnetCliPath = OS.PathWhich("dotnet");
if (!string.IsNullOrEmpty(dotnetCliPath))
return (dotnetCliPath, BuildTool.DotnetCli);
- GD.PushError("Cannot find dotnet CLI executable. Fallback to MSBuild from Visual Studio.");
+ GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Visual Studio.");
goto case BuildTool.MsBuildVs;
}
case BuildTool.MsBuildVs:
@@ -89,7 +89,7 @@ namespace GodotTools.Build
string dotnetCliPath = OS.PathWhich("dotnet");
if (!string.IsNullOrEmpty(dotnetCliPath))
return (dotnetCliPath, BuildTool.DotnetCli);
- GD.PushError("Cannot find dotnet CLI executable. Fallback to MSBuild from Mono.");
+ GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Mono.");
goto case BuildTool.MsBuildMono;
}
case BuildTool.MsBuildMono:
@@ -119,7 +119,7 @@ namespace GodotTools.Build
{
var result = new List<string>();
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
result.Add("/Library/Frameworks/Mono.framework/Versions/Current/bin/");
result.Add("/usr/local/var/homebrew/linked/mono/bin/");
@@ -161,7 +161,7 @@ namespace GodotTools.Build
// Try to find 15.0 with vswhere
- var envNames = Internal.GodotIs32Bits() ? new[] { "ProgramFiles", "ProgramW6432" } : new[] { "ProgramFiles(x86)", "ProgramFiles" };
+ var envNames = Internal.GodotIs32Bits() ? new[] {"ProgramFiles", "ProgramW6432"} : new[] {"ProgramFiles(x86)", "ProgramFiles"};
string vsWherePath = null;
foreach (var envName in envNames)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
new file mode 100644
index 0000000000..793ef7fd71
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
@@ -0,0 +1,296 @@
+using System;
+using System.IO;
+using System.IO.Compression;
+using System.Linq;
+using System.Security.Cryptography;
+using System.Text;
+using System.Xml;
+using Godot;
+using GodotTools.Internals;
+using GodotTools.Shared;
+using Directory = GodotTools.Utils.Directory;
+using Environment = System.Environment;
+using File = GodotTools.Utils.File;
+
+namespace GodotTools.Build
+{
+ public static class NuGetUtils
+ {
+ public const string GodotFallbackFolderName = "Godot Offline Packages";
+
+ public static string GodotFallbackFolderPath
+ => Path.Combine(GodotSharpDirs.MonoUserDir, "GodotNuGetFallbackFolder");
+
+ private static void AddFallbackFolderToNuGetConfig(string nuGetConfigPath, string name, string path)
+ {
+ var xmlDoc = new XmlDocument();
+ xmlDoc.Load(nuGetConfigPath);
+
+ const string nuGetConfigRootName = "configuration";
+
+ var rootNode = xmlDoc.DocumentElement;
+
+ if (rootNode == null)
+ {
+ // No root node, create it
+ rootNode = xmlDoc.CreateElement(nuGetConfigRootName);
+ xmlDoc.AppendChild(rootNode);
+
+ // Since this can be considered pretty much a new NuGet.Config, add the default nuget.org source as well
+ XmlElement nugetOrgSourceEntry = xmlDoc.CreateElement("add");
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = "nuget.org";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = "https://api.nuget.org/v3/index.json";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("protocolVersion")).Value = "3";
+ rootNode.AppendChild(xmlDoc.CreateElement("packageSources")).AppendChild(nugetOrgSourceEntry);
+ }
+ else
+ {
+ // Check that the root node is the expected one
+ if (rootNode.Name != nuGetConfigRootName)
+ throw new Exception("Invalid root Xml node for NuGet.Config. " +
+ $"Expected '{nuGetConfigRootName}' got '{rootNode.Name}'.");
+ }
+
+ var fallbackFoldersNode = rootNode["fallbackPackageFolders"] ??
+ rootNode.AppendChild(xmlDoc.CreateElement("fallbackPackageFolders"));
+
+ // Check if it already has our fallback package folder
+ for (var xmlNode = fallbackFoldersNode.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling)
+ {
+ if (xmlNode.NodeType != XmlNodeType.Element)
+ continue;
+
+ var xmlElement = (XmlElement)xmlNode;
+ if (xmlElement.Name == "add" &&
+ xmlElement.Attributes["key"]?.Value == name &&
+ xmlElement.Attributes["value"]?.Value == path)
+ {
+ return;
+ }
+ }
+
+ XmlElement newEntry = xmlDoc.CreateElement("add");
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = name;
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = path;
+
+ fallbackFoldersNode.AppendChild(newEntry);
+
+ xmlDoc.Save(nuGetConfigPath);
+ }
+
+ /// <summary>
+ /// Returns all the paths where the user NuGet.Config files can be found.
+ /// Does not determine whether the returned files exist or not.
+ /// </summary>
+ private static string[] GetAllUserNuGetConfigFilePaths()
+ {
+ // Where to find 'NuGet/NuGet.Config':
+ //
+ // - Mono/.NETFramework (standalone NuGet):
+ // Uses Environment.SpecialFolder.ApplicationData
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$HOME/.config'
+ // - CoreCLR (dotnet CLI NuGet):
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$DOTNET_CLI_HOME/.nuget' otherwise '$HOME/.nuget'
+
+ string applicationData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
+
+ if (Utils.OS.IsWindows)
+ {
+ // %APPDATA% for both
+ return new[] {Path.Combine(applicationData, "NuGet", "NuGet.Config")};
+ }
+
+ var paths = new string[2];
+
+ // CoreCLR (dotnet CLI NuGet)
+
+ string dotnetCliHome = Environment.GetEnvironmentVariable("DOTNET_CLI_HOME");
+ if (!string.IsNullOrEmpty(dotnetCliHome))
+ {
+ paths[0] = Path.Combine(dotnetCliHome, ".nuget", "NuGet", "NuGet.Config");
+ }
+ else
+ {
+ string home = Environment.GetEnvironmentVariable("HOME");
+ if (string.IsNullOrEmpty(home))
+ throw new InvalidOperationException("Required environment variable 'HOME' is not set.");
+ paths[0] = Path.Combine(home, ".nuget", "NuGet", "NuGet.Config");
+ }
+
+ // Mono/.NETFramework (standalone NuGet)
+
+ // ApplicationData is $HOME/.config on Linux/macOS
+ paths[1] = Path.Combine(applicationData, "NuGet", "NuGet.Config");
+
+ return paths;
+ }
+
+ // nupkg extraction
+ //
+ // Exclude: (NuGet.Client -> NuGet.Packaging.PackageHelper.ExcludePaths)
+ // package/
+ // _rels/
+ // [Content_Types].xml
+ //
+ // Don't ignore files that begin with a dot (.)
+ //
+ // The nuspec is not lower case inside the nupkg but must be made lower case when extracted.
+
+ /// <summary>
+ /// Adds the specified fallback folder to the user NuGet.Config files,
+ /// for both standalone NuGet (Mono/.NETFramework) and dotnet CLI NuGet.
+ /// </summary>
+ public static void AddFallbackFolderToUserNuGetConfigs(string name, string path)
+ {
+ foreach (string nuGetConfigPath in GetAllUserNuGetConfigFilePaths())
+ {
+ if (!System.IO.File.Exists(nuGetConfigPath))
+ {
+ // It doesn't exist, so we create a default one
+ const string defaultConfig = @"<?xml version=""1.0"" encoding=""utf-8""?>
+<configuration>
+ <packageSources>
+ <add key=""nuget.org"" value=""https://api.nuget.org/v3/index.json"" protocolVersion=""3"" />
+ </packageSources>
+</configuration>
+";
+ System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM
+ }
+
+ AddFallbackFolderToNuGetConfig(nuGetConfigPath, name, path);
+ }
+ }
+
+ private static void AddPackageToFallbackFolder(string fallbackFolder,
+ string nupkgPath, string packageId, string packageVersion)
+ {
+ // dotnet CLI provides no command for this, but we can do it manually.
+ //
+ // - The expected structure is as follows:
+ // fallback_folder/
+ // <package.name>/<version>/
+ // <package.name>.<version>.nupkg
+ // <package.name>.<version>.nupkg.sha512
+ // <package.name>.nuspec
+ // ... extracted nupkg files (check code for excluded files) ...
+ //
+ // - <package.name> and <version> must be in lower case.
+ // - The sha512 of the nupkg is base64 encoded.
+ // - We can get the nuspec from the nupkg which is a Zip file.
+
+ string packageIdLower = packageId.ToLower();
+ string packageVersionLower = packageVersion.ToLower();
+
+ string destDir = Path.Combine(fallbackFolder, packageIdLower, packageVersionLower);
+ string nupkgDestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg");
+ string nupkgSha512DestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg.sha512");
+
+ if (File.Exists(nupkgDestPath) && File.Exists(nupkgSha512DestPath))
+ return; // Already added (for speed we don't check if every file is properly extracted)
+
+ Directory.CreateDirectory(destDir);
+
+ // Generate .nupkg.sha512 file
+
+ using (var alg = SHA512.Create())
+ {
+ alg.ComputeHash(File.ReadAllBytes(nupkgPath));
+ string base64Hash = Convert.ToBase64String(alg.Hash);
+ File.WriteAllText(nupkgSha512DestPath, base64Hash);
+ }
+
+ // Extract nupkg
+ ExtractNupkg(destDir, nupkgPath, packageId, packageVersion);
+
+ // Copy .nupkg
+ File.Copy(nupkgPath, nupkgDestPath);
+ }
+
+ private static readonly string[] NupkgExcludePaths =
+ {
+ "_rels/",
+ "package/",
+ "[Content_Types].xml"
+ };
+
+ private static void ExtractNupkg(string destDir, string nupkgPath, string packageId, string packageVersion)
+ {
+ // NOTE: Must use SimplifyGodotPath to make sure we don't extract files outside the destination directory.
+
+ using (var archive = ZipFile.OpenRead(nupkgPath))
+ {
+ // Extract .nuspec manually as it needs to be in lower case
+
+ var nuspecEntry = archive.GetEntry(packageId + ".nuspec");
+
+ if (nuspecEntry == null)
+ throw new InvalidOperationException($"Failed to extract package {packageId}.{packageVersion}. Could not find the nuspec file.");
+
+ nuspecEntry.ExtractToFile(Path.Combine(destDir, nuspecEntry.Name.ToLower().SimplifyGodotPath()));
+
+ // Extract the other package files
+
+ foreach (var entry in archive.Entries)
+ {
+ // NOTE: SimplifyGodotPath() removes trailing slash and backslash,
+ // so we can't use the result to check if the entry is a directory.
+
+ string entryFullName = entry.FullName.Replace('\\', '/');
+
+ // Check if the file must be ignored
+ if ( // Excluded files.
+ NupkgExcludePaths.Any(e => entryFullName.StartsWith(e, StringComparison.OrdinalIgnoreCase)) ||
+ // Nupkg hash files and nupkg metadata files on all directory.
+ entryFullName.EndsWith(".nupkg.sha512", StringComparison.OrdinalIgnoreCase) ||
+ entryFullName.EndsWith(".nupkg.metadata", StringComparison.OrdinalIgnoreCase) ||
+ // Nuspec at root level. We already extracted it previously but in lower case.
+ entryFullName.IndexOf('/') == -1 && entryFullName.EndsWith(".nuspec"))
+ {
+ continue;
+ }
+
+ string entryFullNameSimplified = entryFullName.SimplifyGodotPath();
+ string destFilePath = Path.Combine(destDir, entryFullNameSimplified);
+ bool isDir = entryFullName.EndsWith("/");
+
+ if (isDir)
+ {
+ Directory.CreateDirectory(destFilePath);
+ }
+ else
+ {
+ Directory.CreateDirectory(Path.GetDirectoryName(destFilePath));
+ entry.ExtractToFile(destFilePath, overwrite: true);
+ }
+ }
+ }
+ }
+
+ /// <summary>
+ /// Copies and extracts all the Godot bundled packages to the Godot NuGet fallback folder.
+ /// Does nothing if the packages were already copied.
+ /// </summary>
+ public static void AddBundledPackagesToFallbackFolder(string fallbackFolder)
+ {
+ GD.Print("Copying Godot Offline Packages...");
+
+ string nupkgsLocation = Path.Combine(GodotSharpDirs.DataEditorToolsDir, "nupkgs");
+
+ void AddPackage(string packageId, string packageVersion)
+ {
+ string nupkgPath = Path.Combine(nupkgsLocation, $"{packageId}.{packageVersion}.nupkg");
+ AddPackageToFallbackFolder(fallbackFolder, nupkgPath, packageId, packageVersion);
+ }
+
+ foreach (var (packageId, packageVersion) in PackagesToAdd)
+ AddPackage(packageId, packageVersion);
+ }
+
+ private static readonly (string packageId, string packageVersion)[] PackagesToAdd =
+ {
+ ("Godot.NET.Sdk", GeneratedGodotNupkgsVersions.GodotNETSdk)
+ };
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs b/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
deleted file mode 100644
index 8596cd24af..0000000000
--- a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
+++ /dev/null
@@ -1,267 +0,0 @@
-using Godot;
-using System;
-using Godot.Collections;
-using GodotTools.Internals;
-using File = GodotTools.Utils.File;
-using Path = System.IO.Path;
-
-namespace GodotTools
-{
- public class BuildTab : VBoxContainer
- {
- public enum BuildResults
- {
- Error,
- Success
- }
-
- [Serializable]
- private class BuildIssue : Reference // TODO Remove Reference once we have proper serialization
- {
- public bool Warning { get; set; }
- public string File { get; set; }
- public int Line { get; set; }
- public int Column { get; set; }
- public string Code { get; set; }
- public string Message { get; set; }
- public string ProjectFile { get; set; }
- }
-
- private readonly Array<BuildIssue> issues = new Array<BuildIssue>(); // TODO Use List once we have proper serialization
- private ItemList issuesList;
-
- public bool BuildExited { get; private set; } = false;
-
- public BuildResults? BuildResult { get; private set; } = null;
-
- public int ErrorCount { get; private set; } = 0;
-
- public int WarningCount { get; private set; } = 0;
-
- public bool ErrorsVisible { get; set; } = true;
- public bool WarningsVisible { get; set; } = true;
-
- public Texture2D IconTexture
- {
- get
- {
- if (!BuildExited)
- return GetThemeIcon("Stop", "EditorIcons");
-
- if (BuildResult == BuildResults.Error)
- return GetThemeIcon("StatusError", "EditorIcons");
-
- return GetThemeIcon("StatusSuccess", "EditorIcons");
- }
- }
-
- public BuildInfo BuildInfo { get; private set; }
-
- private void _LoadIssuesFromFile(string csvFile)
- {
- using (var file = new Godot.File())
- {
- try
- {
- Error openError = file.Open(csvFile, Godot.File.ModeFlags.Read);
-
- if (openError != Error.Ok)
- return;
-
- while (!file.EofReached())
- {
- string[] csvColumns = file.GetCsvLine();
-
- if (csvColumns.Length == 1 && string.IsNullOrEmpty(csvColumns[0]))
- return;
-
- if (csvColumns.Length != 7)
- {
- GD.PushError($"Expected 7 columns, got {csvColumns.Length}");
- continue;
- }
-
- var issue = new BuildIssue
- {
- Warning = csvColumns[0] == "warning",
- File = csvColumns[1],
- Line = int.Parse(csvColumns[2]),
- Column = int.Parse(csvColumns[3]),
- Code = csvColumns[4],
- Message = csvColumns[5],
- ProjectFile = csvColumns[6]
- };
-
- if (issue.Warning)
- WarningCount += 1;
- else
- ErrorCount += 1;
-
- issues.Add(issue);
- }
- }
- finally
- {
- file.Close(); // Disposing it is not enough. We need to call Close()
- }
- }
- }
-
- private void _IssueActivated(int idx)
- {
- if (idx < 0 || idx >= issuesList.GetItemCount())
- throw new IndexOutOfRangeException("Item list index out of range");
-
- // Get correct issue idx from issue list
- int issueIndex = (int)(long)issuesList.GetItemMetadata(idx);
-
- if (issueIndex < 0 || issueIndex >= issues.Count)
- throw new IndexOutOfRangeException("Issue index out of range");
-
- BuildIssue issue = issues[issueIndex];
-
- if (string.IsNullOrEmpty(issue.ProjectFile) && string.IsNullOrEmpty(issue.File))
- return;
-
- string projectDir = issue.ProjectFile.Length > 0 ? issue.ProjectFile.GetBaseDir() : BuildInfo.Solution.GetBaseDir();
-
- string file = Path.Combine(projectDir.SimplifyGodotPath(), issue.File.SimplifyGodotPath());
-
- if (!File.Exists(file))
- return;
-
- file = ProjectSettings.LocalizePath(file);
-
- if (file.StartsWith("res://"))
- {
- var script = (Script)ResourceLoader.Load(file, typeHint: Internal.CSharpLanguageType);
-
- if (script != null && Internal.ScriptEditorEdit(script, issue.Line, issue.Column))
- Internal.EditorNodeShowScriptScreen();
- }
- }
-
- public void UpdateIssuesList()
- {
- issuesList.Clear();
-
- using (var warningIcon = GetThemeIcon("Warning", "EditorIcons"))
- using (var errorIcon = GetThemeIcon("Error", "EditorIcons"))
- {
- for (int i = 0; i < issues.Count; i++)
- {
- BuildIssue issue = issues[i];
-
- if (!(issue.Warning ? WarningsVisible : ErrorsVisible))
- continue;
-
- string tooltip = string.Empty;
- tooltip += $"Message: {issue.Message}";
-
- if (!string.IsNullOrEmpty(issue.Code))
- tooltip += $"\nCode: {issue.Code}";
-
- tooltip += $"\nType: {(issue.Warning ? "warning" : "error")}";
-
- string text = string.Empty;
-
- if (!string.IsNullOrEmpty(issue.File))
- {
- text += $"{issue.File}({issue.Line},{issue.Column}): ";
-
- tooltip += $"\nFile: {issue.File}";
- tooltip += $"\nLine: {issue.Line}";
- tooltip += $"\nColumn: {issue.Column}";
- }
-
- if (!string.IsNullOrEmpty(issue.ProjectFile))
- tooltip += $"\nProject: {issue.ProjectFile}";
-
- text += issue.Message;
-
- int lineBreakIdx = text.IndexOf("\n", StringComparison.Ordinal);
- string itemText = lineBreakIdx == -1 ? text : text.Substring(0, lineBreakIdx);
- issuesList.AddItem(itemText, issue.Warning ? warningIcon : errorIcon);
-
- int index = issuesList.GetItemCount() - 1;
- issuesList.SetItemTooltip(index, tooltip);
- issuesList.SetItemMetadata(index, i);
- }
- }
- }
-
- public void OnBuildStart()
- {
- BuildExited = false;
-
- issues.Clear();
- WarningCount = 0;
- ErrorCount = 0;
- UpdateIssuesList();
-
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
- }
-
- public void OnBuildExit(BuildResults result)
- {
- BuildExited = true;
- BuildResult = result;
-
- _LoadIssuesFromFile(Path.Combine(BuildInfo.LogsDirPath, BuildManager.MsBuildIssuesFileName));
- UpdateIssuesList();
-
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
- }
-
- public void OnBuildExecFailed(string cause)
- {
- BuildExited = true;
- BuildResult = BuildResults.Error;
-
- issuesList.Clear();
-
- var issue = new BuildIssue { Message = cause, Warning = false };
-
- ErrorCount += 1;
- issues.Add(issue);
-
- UpdateIssuesList();
-
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
- }
-
- public void RestartBuild()
- {
- if (!BuildExited)
- throw new InvalidOperationException("Build already started");
-
- BuildManager.RestartBuild(this);
- }
-
- public void StopBuild()
- {
- if (!BuildExited)
- throw new InvalidOperationException("Build is not in progress");
-
- BuildManager.StopBuild(this);
- }
-
- public override void _Ready()
- {
- base._Ready();
-
- issuesList = new ItemList { SizeFlagsVertical = (int)SizeFlags.ExpandFill };
- issuesList.ItemActivated += _IssueActivated;
- AddChild(issuesList);
- }
-
- private BuildTab()
- {
- }
-
- public BuildTab(BuildInfo buildInfo)
- {
- BuildInfo = buildInfo;
- }
- }
-}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index f60e469503..5bb8d444c2 100755
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -120,7 +120,7 @@ namespace GodotTools.Export
string assemblyPath = assembly.Value;
string outputFileExtension = platform == OS.Platforms.Windows ? ".dll" :
- platform == OS.Platforms.OSX ? ".dylib" :
+ platform == OS.Platforms.MacOS ? ".dylib" :
".so";
string outputFileName = assemblyName + ".dll" + outputFileExtension;
@@ -132,7 +132,7 @@ namespace GodotTools.Export
ExecuteCompiler(FindCrossCompiler(compilerDirPath), compilerArgs, bclDir);
- if (platform == OS.Platforms.OSX)
+ if (platform == OS.Platforms.MacOS)
{
exporter.AddSharedObject(tempOutputFilePath, tags: null);
}
@@ -328,7 +328,7 @@ MONO_AOT_MODE_LAST = 1000,
if (lipoExitCode != 0)
throw new Exception($"Command 'lipo' exited with code: {lipoExitCode}");
- // TODO: Add the AOT lib and interpreter libs as device only to supress warnings when targeting the simulator
+ // TODO: Add the AOT lib and interpreter libs as device only to suppress warnings when targeting the simulator
// Add the fat AOT static library to the Xcode project
exporter.AddIosProjectStaticLib(fatOutputFilePath);
@@ -581,7 +581,7 @@ MONO_AOT_MODE_LAST = 1000,
string arch = bits == "64" ? "x86_64" : "i686";
return $"windows-{arch}";
}
- case OS.Platforms.OSX:
+ case OS.Platforms.MacOS:
{
Debug.Assert(bits == null || bits == "64");
string arch = "x86_64";
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 599ca94699..e9bb701562 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -5,6 +5,7 @@ using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
+using GodotTools.Build;
using GodotTools.Core;
using GodotTools.Internals;
using JetBrains.Annotations;
@@ -143,6 +144,8 @@ namespace GodotTools.Export
private void _ExportBeginImpl(string[] features, bool isDebug, string path, int flags)
{
+ _ = flags; // Unused
+
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return;
@@ -154,12 +157,10 @@ namespace GodotTools.Export
string buildConfig = isDebug ? "ExportDebug" : "ExportRelease";
- string scriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, $"scripts_metadata.{(isDebug ? "debug" : "release")}");
- CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, scriptsMetadataPath);
-
+ string scriptsMetadataPath = BuildManager.GenerateExportedGameScriptMetadata(isDebug);
AddFile(scriptsMetadataPath, scriptsMetadataPath);
- if (!BuildManager.BuildProjectBlocking(buildConfig, platform))
+ if (!BuildManager.BuildProjectBlocking(buildConfig, platform: platform))
throw new Exception("Failed to build project");
// Add dependency assemblies
@@ -172,6 +173,8 @@ namespace GodotTools.Export
assemblies[projectDllName] = projectDllSrcPath;
+ string bclDir = DeterminePlatformBclDir(platform);
+
if (platform == OS.Platforms.Android)
{
string godotAndroidExtProfileDir = GetBclProfileDir("godot_android_ext");
@@ -182,8 +185,49 @@ namespace GodotTools.Export
assemblies["Mono.Android"] = monoAndroidAssemblyPath;
}
+ else if (platform == OS.Platforms.HTML5)
+ {
+ // Ideally these would be added automatically since they're referenced by the wasm BCL assemblies.
+ // However, at least in the case of 'WebAssembly.Net.Http' for some reason the BCL assemblies
+ // reference a different version even though the assembly is the same, for some weird reason.
- string bclDir = DeterminePlatformBclDir(platform);
+ var wasmFrameworkAssemblies = new[] {"WebAssembly.Bindings", "WebAssembly.Net.WebSockets"};
+
+ foreach (string thisWasmFrameworkAssemblyName in wasmFrameworkAssemblies)
+ {
+ string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName + ".dll");
+ if (!File.Exists(thisWasmFrameworkAssemblyPath))
+ throw new FileNotFoundException($"Assembly not found: '{thisWasmFrameworkAssemblyName}'", thisWasmFrameworkAssemblyPath);
+ assemblies[thisWasmFrameworkAssemblyName] = thisWasmFrameworkAssemblyPath;
+ }
+
+ // Assemblies that can have a different name in a newer version. Newer version must come first and it has priority.
+ (string newName, string oldName)[] wasmFrameworkAssembliesOneOf = new[]
+ {
+ ("System.Net.Http.WebAssemblyHttpHandler", "WebAssembly.Net.Http")
+ };
+
+ foreach (var thisWasmFrameworkAssemblyName in wasmFrameworkAssembliesOneOf)
+ {
+ string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.newName + ".dll");
+ if (File.Exists(thisWasmFrameworkAssemblyPath))
+ {
+ assemblies[thisWasmFrameworkAssemblyName.newName] = thisWasmFrameworkAssemblyPath;
+ }
+ else
+ {
+ thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.oldName + ".dll");
+ if (!File.Exists(thisWasmFrameworkAssemblyPath))
+ {
+ throw new FileNotFoundException("Expected one of the following assemblies but none were found: " +
+ $"'{thisWasmFrameworkAssemblyName.newName}' / '{thisWasmFrameworkAssemblyName.oldName}'",
+ thisWasmFrameworkAssemblyPath);
+ }
+
+ assemblies[thisWasmFrameworkAssemblyName.oldName] = thisWasmFrameworkAssemblyPath;
+ }
+ }
+ }
var initialAssemblies = assemblies.Duplicate();
internal_GetExportedAssemblyDependencies(initialAssemblies, buildConfig, bclDir, assemblies);
@@ -340,7 +384,7 @@ namespace GodotTools.Export
private static bool PlatformHasTemplateDir(string platform)
{
// OSX export templates are contained in a zip, so we place our custom template inside it and let Godot do the rest.
- return !new[] {OS.Platforms.OSX, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform);
+ return !new[] {OS.Platforms.MacOS, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform);
}
private static bool DeterminePlatformFromFeatures(IEnumerable<string> features, out string platform)
@@ -411,7 +455,7 @@ namespace GodotTools.Export
case OS.Platforms.Windows:
case OS.Platforms.UWP:
return "net_4_x_win";
- case OS.Platforms.OSX:
+ case OS.Platforms.MacOS:
case OS.Platforms.LinuxBSD:
case OS.Platforms.Server:
case OS.Platforms.Haiku:
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 2a450c5b87..58561c5097 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -4,9 +4,9 @@ using GodotTools.Export;
using GodotTools.Utils;
using System;
using System.Collections.Generic;
-using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
+using GodotTools.Build;
using GodotTools.Ides;
using GodotTools.Ides.Rider;
using GodotTools.Internals;
@@ -19,7 +19,6 @@ using Path = System.IO.Path;
namespace GodotTools
{
- [SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
public class GodotSharpEditor : EditorPlugin, ISerializationListener
{
private EditorSettings editorSettings;
@@ -37,7 +36,7 @@ namespace GodotTools
private WeakRef exportPluginWeak; // TODO Use WeakReference once we have proper serialization
- public BottomPanel BottomPanel { get; private set; }
+ public MSBuildPanel MSBuildPanel { get; private set; }
public bool SkipBuildBeforePlaying { get; set; } = false;
@@ -148,12 +147,27 @@ namespace GodotTools
case MenuOptions.AboutCSharp:
_ShowAboutDialog();
break;
+ case MenuOptions.SetupGodotNugetFallbackFolder:
+ {
+ try
+ {
+ string fallbackFolder = NuGetUtils.GodotFallbackFolderPath;
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, fallbackFolder);
+ NuGetUtils.AddBundledPackagesToFallbackFolder(fallbackFolder);
+ }
+ catch (Exception e)
+ {
+ ShowErrorDialog("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ break;
+ }
default:
throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid menu option");
}
}
- private void _BuildSolutionPressed()
+ private void BuildSolutionPressed()
{
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
{
@@ -161,23 +175,22 @@ namespace GodotTools
return; // Failed to create solution
}
- Instance.BottomPanel.BuildProjectPressed();
+ Instance.MSBuildPanel.BuildSolution();
}
- public override void _Notification(int what)
+ public override void _Ready()
{
- base._Notification(what);
+ base._Ready();
- if (what == NotificationReady)
+ MSBuildPanel.BuildOutputView.BuildStateChanged += BuildStateChanged;
+
+ bool showInfoDialog = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
+ if (showInfoDialog)
{
- bool showInfoDialog = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
- if (showInfoDialog)
- {
- aboutDialog.Exclusive = true;
- _ShowAboutDialog();
- // Once shown a first time, it can be seen again via the Mono menu - it doesn't have to be exclusive from that time on.
- aboutDialog.Exclusive = false;
- }
+ aboutDialog.Exclusive = true;
+ _ShowAboutDialog();
+ // Once shown a first time, it can be seen again via the Mono menu - it doesn't have to be exclusive from that time on.
+ aboutDialog.Exclusive = false;
}
}
@@ -185,6 +198,7 @@ namespace GodotTools
{
CreateSln,
AboutCSharp,
+ SetupGodotNugetFallbackFolder,
}
public void ShowErrorDialog(string message, string title = "Error")
@@ -272,7 +286,7 @@ namespace GodotTools
bool osxAppBundleInstalled = false;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
// The package path is '/Applications/Visual Studio Code.app'
const string vscodeBundleId = "com.microsoft.VSCode";
@@ -312,7 +326,7 @@ namespace GodotTools
string command;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
if (!osxAppBundleInstalled && string.IsNullOrEmpty(_vsCodePath))
{
@@ -393,6 +407,12 @@ namespace GodotTools
}
}
+ private void BuildStateChanged()
+ {
+ if (bottomPanelBtn != null)
+ bottomPanelBtn.Icon = MSBuildPanel.BuildOutputView.BuildStateIcon;
+ }
+
public override void EnablePlugin()
{
base.EnablePlugin();
@@ -409,20 +429,20 @@ namespace GodotTools
errorDialog = new AcceptDialog();
editorBaseControl.AddChild(errorDialog);
- BottomPanel = new BottomPanel();
-
- bottomPanelBtn = AddControlToBottomPanel(BottomPanel, "Mono".TTR());
+ MSBuildPanel = new MSBuildPanel();
+ bottomPanelBtn = AddControlToBottomPanel(MSBuildPanel, "MSBuild".TTR());
AddChild(new HotReloadAssemblyWatcher {Name = "HotReloadAssemblyWatcher"});
menuPopup = new PopupMenu();
menuPopup.Hide();
- AddToolSubmenuItem("Mono", menuPopup);
+ AddToolSubmenuItem("C#", menuPopup);
// TODO: Remove or edit this info dialog once Mono support is no longer in alpha
{
menuPopup.AddItem("About C# support".TTR(), (int)MenuOptions.AboutCSharp);
+ menuPopup.AddItem("Setup Godot NuGet Offline Packages".TTR(), (int)MenuOptions.SetupGodotNugetFallbackFolder);
aboutDialog = new AcceptDialog();
editorBaseControl.AddChild(aboutDialog);
aboutDialog.Title = "Important: C# support is not feature-complete";
@@ -476,7 +496,7 @@ namespace GodotTools
HintTooltip = "Build solution",
FocusMode = Control.FocusModeEnum.None
};
- toolBarBuildButton.PressedSignal += _BuildSolutionPressed;
+ toolBarBuildButton.PressedSignal += BuildSolutionPressed;
AddControlToContainer(CustomControlContainer.Toolbar, toolBarBuildButton);
if (File.Exists(GodotSharpDirs.ProjectSlnPath) && File.Exists(GodotSharpDirs.ProjectCsProjPath))
@@ -504,7 +524,7 @@ namespace GodotTools
$",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
$",JetBrains Rider:{(int)ExternalEditorId.Rider}";
}
- else if (OS.IsOSX)
+ else if (OS.IsMacOS)
{
settingsHintStr += $",Visual Studio:{(int)ExternalEditorId.VisualStudioForMac}" +
$",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
@@ -532,6 +552,16 @@ namespace GodotTools
exportPlugin.RegisterExportSettings();
exportPluginWeak = WeakRef(exportPlugin);
+ try
+ {
+ // At startup we make sure NuGet.Config files have our Godot NuGet fallback folder included
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to add Godot NuGet Offline Packages to NuGet.Config: " + e.Message);
+ }
+
BuildManager.Initialize();
RiderPathManager.Initialize();
@@ -570,6 +600,7 @@ namespace GodotTools
public static GodotSharpEditor Instance { get; private set; }
+ [UsedImplicitly]
private GodotSharpEditor()
{
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
index e4932ca217..451ce39f5c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -111,7 +111,7 @@ namespace GodotTools.Ides
{
MonoDevelop.Instance GetMonoDevelopInstance(string solutionPath)
{
- if (Utils.OS.IsOSX && editorId == ExternalEditorId.VisualStudioForMac)
+ if (Utils.OS.IsMacOS && editorId == ExternalEditorId.VisualStudioForMac)
{
vsForMacInstance = (vsForMacInstance?.IsDisposed ?? true ? null : vsForMacInstance) ??
new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
index d6fa2eeba7..fd7bbd5578 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
@@ -26,7 +26,7 @@ namespace GodotTools.Ides.MonoDevelop
string command;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
string bundleId = BundleIds[editorId];
@@ -85,7 +85,7 @@ namespace GodotTools.Ides.MonoDevelop
public Instance(string solutionFile, EditorId editorId)
{
- if (editorId == EditorId.VisualStudioForMac && !OS.IsOSX)
+ if (editorId == EditorId.VisualStudioForMac && !OS.IsMacOS)
throw new InvalidOperationException($"{nameof(EditorId.VisualStudioForMac)} not supported on this platform");
this.solutionFile = solutionFile;
@@ -103,7 +103,7 @@ namespace GodotTools.Ides.MonoDevelop
static Instance()
{
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
ExecutableNames = new Dictionary<EditorId, string>
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
index e22e9af919..94fc5da425 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
@@ -32,7 +32,7 @@ namespace GodotTools.Ides.Rider
{
return CollectRiderInfosWindows();
}
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
return CollectRiderInfosMac();
}
@@ -138,7 +138,7 @@ namespace GodotTools.Ides.Rider
return GetToolboxRiderRootPath(localAppData);
}
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
var home = Environment.GetEnvironmentVariable("HOME");
if (string.IsNullOrEmpty(home))
@@ -211,7 +211,7 @@ namespace GodotTools.Ides.Rider
{
if (OS.IsWindows || OS.IsUnixLike)
return "../../build.txt";
- if (OS.IsOSX)
+ if (OS.IsMacOS)
return "Contents/Resources/build.txt";
throw new Exception("Unknown OS.");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index 6c05891f2c..e745966435 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -21,7 +21,7 @@ namespace GodotTools.Utils
public static class Names
{
public const string Windows = "Windows";
- public const string OSX = "OSX";
+ public const string MacOS = "macOS";
public const string Linux = "Linux";
public const string FreeBSD = "FreeBSD";
public const string NetBSD = "NetBSD";
@@ -37,7 +37,7 @@ namespace GodotTools.Utils
public static class Platforms
{
public const string Windows = "windows";
- public const string OSX = "osx";
+ public const string MacOS = "osx";
public const string LinuxBSD = "linuxbsd";
public const string Server = "server";
public const string UWP = "uwp";
@@ -50,7 +50,7 @@ namespace GodotTools.Utils
public static readonly Dictionary<string, string> PlatformNameMap = new Dictionary<string, string>
{
[Names.Windows] = Platforms.Windows,
- [Names.OSX] = Platforms.OSX,
+ [Names.MacOS] = Platforms.MacOS,
[Names.Linux] = Platforms.LinuxBSD,
[Names.FreeBSD] = Platforms.LinuxBSD,
[Names.NetBSD] = Platforms.LinuxBSD,
@@ -77,11 +77,11 @@ namespace GodotTools.Utils
new[] {Names.Linux, Names.FreeBSD, Names.NetBSD, Names.BSD};
private static readonly IEnumerable<string> UnixLikePlatforms =
- new[] {Names.OSX, Names.Server, Names.Haiku, Names.Android, Names.iOS}
+ new[] {Names.MacOS, Names.Server, Names.Haiku, Names.Android, Names.iOS}
.Concat(LinuxBSDPlatforms).ToArray();
private static readonly Lazy<bool> _isWindows = new Lazy<bool>(() => IsOS(Names.Windows));
- private static readonly Lazy<bool> _isOSX = new Lazy<bool>(() => IsOS(Names.OSX));
+ private static readonly Lazy<bool> _isMacOS = new Lazy<bool>(() => IsOS(Names.MacOS));
private static readonly Lazy<bool> _isLinuxBSD = new Lazy<bool>(() => IsAnyOS(LinuxBSDPlatforms));
private static readonly Lazy<bool> _isServer = new Lazy<bool>(() => IsOS(Names.Server));
private static readonly Lazy<bool> _isUWP = new Lazy<bool>(() => IsOS(Names.UWP));
@@ -92,7 +92,7 @@ namespace GodotTools.Utils
private static readonly Lazy<bool> _isUnixLike = new Lazy<bool>(() => IsAnyOS(UnixLikePlatforms));
public static bool IsWindows => _isWindows.Value || IsUWP;
- public static bool IsOSX => _isOSX.Value;
+ public static bool IsMacOS => _isMacOS.Value;
public static bool IsLinuxBSD => _isLinuxBSD.Value;
public static bool IsServer => _isServer.Value;
public static bool IsUWP => _isUWP.Value;
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index a17c371117..ad7e5d4200 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -32,13 +32,13 @@
#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
-#include "core/engine.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
#include "core/io/compression.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/ucaps.h"
+#include "core/string/ucaps.h"
#include "../glue/cs_glue_version.gen.h"
#include "../godotsharp_defs.h"
@@ -97,7 +97,7 @@
#define C_METHOD_MANAGED_TO_SIGNAL C_NS_MONOMARSHAL "::signal_info_to_callable"
#define C_METHOD_MANAGED_FROM_SIGNAL C_NS_MONOMARSHAL "::callable_to_signal_info"
-#define BINDINGS_GENERATOR_VERSION UINT32_C(11)
+#define BINDINGS_GENERATOR_VERSION UINT32_C(13)
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n");
@@ -185,7 +185,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
return String();
}
- DocData *doc = EditorHelp::get_doc_data();
+ DocTools *doc = EditorHelp::get_doc_data();
String bbcode = p_bbcode;
@@ -1368,7 +1368,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = ");
output.append(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS);
output.append("." + ctor_method);
- output.append("(this);\n" CLOSE_BLOCK_L2);
+ output.append("(this);\n" INDENT3 "_InitializeGodotScriptInstanceInternals();\n" CLOSE_BLOCK_L2);
} else {
// Hide the constructor
output.append(MEMBER_BEGIN "internal ");
@@ -1999,12 +1999,12 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \
{ \
- output.append("\tmono_add_internal_call("); \
+ output.append("\tGDMonoUtils::add_internal_call("); \
output.append("\"" BINDINGS_NAMESPACE "."); \
output.append(m_icall.editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); \
output.append("::"); \
output.append(m_icall.name); \
- output.append("\", (void*)"); \
+ output.append("\", "); \
output.append(m_icall.name); \
output.append(");\n"); \
}
@@ -2426,7 +2426,7 @@ bool BindingsGenerator::_arg_default_value_is_assignable_to_type(const Variant &
case Variant::VECTOR2:
case Variant::RECT2:
case Variant::VECTOR3:
- case Variant::_RID:
+ case Variant::RID:
case Variant::ARRAY:
case Variant::DICTIONARY:
case Variant::PACKED_BYTE_ARRAY:
@@ -2979,7 +2979,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "new %s()";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
break;
- case Variant::_RID:
+ case Variant::RID:
ERR_FAIL_COND_V_MSG(r_iarg.type.cname != name_cache.type_RID, false,
"Parameter of type '" + String(r_iarg.type.cname) + "' cannot have a default value of type '" + String(name_cache.type_RID) + "'.");
@@ -3100,44 +3100,11 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
INSERT_INT_TYPE("sbyte", int8_t, int64_t);
INSERT_INT_TYPE("short", int16_t, int64_t);
INSERT_INT_TYPE("int", int32_t, int64_t);
+ INSERT_INT_TYPE("long", int64_t, int64_t);
INSERT_INT_TYPE("byte", uint8_t, int64_t);
INSERT_INT_TYPE("ushort", uint16_t, int64_t);
INSERT_INT_TYPE("uint", uint32_t, int64_t);
-
- itype = TypeInterface::create_value_type(String("long"));
- {
- itype.c_out = "\treturn (%0)%1;\n";
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
- itype.c_type = "int64_t";
- itype.c_arg_in = "&%s_in";
- }
- itype.c_type_in = "int64_t*";
- itype.c_type_out = "int64_t";
- itype.im_type_in = "ref " + itype.name;
- itype.im_type_out = "out " + itype.name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
- builtin_types.insert(itype.cname, itype);
-
- itype = TypeInterface::create_value_type(String("ulong"));
- {
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
- itype.c_type = "int64_t";
- itype.c_arg_in = "&%s_in";
- }
- itype.c_type_in = "uint64_t*";
- itype.c_type_out = "uint64_t";
- itype.im_type_in = "ref " + itype.name;
- itype.im_type_out = "out " + itype.name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
- builtin_types.insert(itype.cname, itype);
+ INSERT_INT_TYPE("ulong", uint64_t, int64_t);
}
// Floating point types
@@ -3149,20 +3116,16 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
itype.proxy_name = "float";
{
// The expected type for 'float' in ptrcall is 'double'
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
+ itype.c_in = "\t%0 %1_in = (%0)%1;\n";
+ itype.c_out = "\treturn (%0)%1;\n";
itype.c_type = "double";
- itype.c_type_in = "float*";
+ itype.c_type_in = "float";
itype.c_type_out = "float";
itype.c_arg_in = "&%s_in";
}
itype.cs_type = itype.proxy_name;
- itype.im_type_in = "ref " + itype.proxy_name;
- itype.im_type_out = "out " + itype.proxy_name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
+ itype.im_type_in = itype.proxy_name;
+ itype.im_type_out = itype.proxy_name;
builtin_types.insert(itype.cname, itype);
// double
@@ -3171,20 +3134,14 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
itype.cname = itype.name;
itype.proxy_name = "double";
{
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
itype.c_type = "double";
- itype.c_type_in = "double*";
+ itype.c_type_in = "double";
itype.c_type_out = "double";
- itype.c_arg_in = "&%s_in";
+ itype.c_arg_in = "&%s";
}
itype.cs_type = itype.proxy_name;
- itype.im_type_in = "ref " + itype.proxy_name;
- itype.im_type_out = "out " + itype.proxy_name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
+ itype.im_type_in = itype.proxy_name;
+ itype.im_type_out = itype.proxy_name;
builtin_types.insert(itype.cname, itype);
}
@@ -3399,7 +3356,7 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
}
void BindingsGenerator::_populate_global_constants() {
- int global_constants_count = GlobalConstants::get_global_constant_count();
+ int global_constants_count = CoreConstants::get_global_constant_count();
if (global_constants_count > 0) {
Map<String, DocData::ClassDoc>::Element *match = EditorHelp::get_doc_data()->class_list.find("@GlobalScope");
@@ -3409,7 +3366,7 @@ void BindingsGenerator::_populate_global_constants() {
const DocData::ClassDoc &global_scope_doc = match->value();
for (int i = 0; i < global_constants_count; i++) {
- String constant_name = GlobalConstants::get_global_constant_name(i);
+ String constant_name = CoreConstants::get_global_constant_name(i);
const DocData::ConstantDoc *const_doc = nullptr;
for (int j = 0; j < global_scope_doc.constants.size(); j++) {
@@ -3421,8 +3378,8 @@ void BindingsGenerator::_populate_global_constants() {
}
}
- int constant_value = GlobalConstants::get_global_constant_value(i);
- StringName enum_name = GlobalConstants::get_global_constant_enum(i);
+ int constant_value = CoreConstants::get_global_constant_value(i);
+ StringName enum_name = CoreConstants::get_global_constant_enum(i);
ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), constant_value);
iconstant.const_doc = const_doc;
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 90c1c9f3ee..0cc1bb5f46 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -31,20 +31,21 @@
#ifndef BINDINGS_GENERATOR_H
#define BINDINGS_GENERATOR_H
-#include "core/class_db.h"
-#include "core/string_builder.h"
-#include "editor/doc_data.h"
+#include "core/doc_data.h"
+#include "core/object/class_db.h"
+#include "core/string/string_builder.h"
+#include "editor/doc_tools.h"
#include "editor/editor_help.h"
#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
-#include "core/ustring.h"
+#include "core/string/ustring.h"
class BindingsGenerator {
struct ConstantInterface {
String name;
String proxy_name;
- int value;
+ int value = 0;
const DocData::ConstantDoc *const_doc;
ConstantInterface() {}
@@ -74,7 +75,7 @@ class BindingsGenerator {
struct PropertyInterface {
StringName cname;
String proxy_name;
- int index;
+ int index = 0;
StringName setter;
StringName getter;
@@ -479,7 +480,7 @@ class BindingsGenerator {
String im_type_out; // Return type for the C# method declaration. Also used as companion of [unique_siq]
String im_sig; // Signature for the C# method declaration
String unique_sig; // Unique signature to avoid duplicates in containers
- bool editor_only;
+ bool editor_only = false;
InternalCall() {}
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index 942c6d26a6..2d37b1306c 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -30,7 +30,7 @@
#include "code_completion.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "editor/editor_file_system.h"
#include "editor/editor_settings.h"
#include "scene/gui/control.h"
@@ -228,6 +228,18 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
}
}
} break;
+ case CompletionKind::THEME_FONT_SIZES: {
+ Ref<Script> script = ResourceLoader::load(p_script_file.simplify_path());
+ Node *base = _try_find_owner_node_in_tree(script);
+ if (base && Object::cast_to<Control>(base)) {
+ List<StringName> sn;
+ Theme::get_default()->get_font_size_list(base->get_class(), &sn);
+
+ for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
+ suggestions.push_back(quoted(E->get()));
+ }
+ }
+ } break;
case CompletionKind::THEME_STYLES: {
Ref<Script> script = ResourceLoader::load(p_script_file.simplify_path());
Node *base = _try_find_owner_node_in_tree(script);
@@ -246,5 +258,4 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
return suggestions;
}
-
} // namespace gdmono
diff --git a/modules/mono/editor/code_completion.h b/modules/mono/editor/code_completion.h
index 77673b766f..e38768612b 100644
--- a/modules/mono/editor/code_completion.h
+++ b/modules/mono/editor/code_completion.h
@@ -31,8 +31,8 @@
#ifndef CODE_COMPLETION_H
#define CODE_COMPLETION_H
-#include "core/ustring.h"
-#include "core/variant.h"
+#include "core/string/ustring.h"
+#include "core/variant/variant.h"
namespace gdmono {
@@ -46,11 +46,11 @@ enum class CompletionKind {
THEME_COLORS,
THEME_CONSTANTS,
THEME_FONTS,
+ THEME_FONT_SIZES,
THEME_STYLES
};
PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_script_file);
-
} // namespace gdmono
#endif // CODE_COMPLETION_H
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index 68fc372959..f9be19bbe2 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -47,7 +47,6 @@
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/osx_utils.h"
-#include "bindings_generator.h"
#include "code_completion.h"
#include "godotsharp_export.h"
#include "script_class_parser.h"
@@ -173,35 +172,6 @@ MonoBoolean godot_icall_EditorProgress_Step(MonoString *p_task, MonoString *p_st
return EditorNode::progress_task_step(task, state, p_step, (bool)p_force_refresh);
}
-BindingsGenerator *godot_icall_BindingsGenerator_Ctor() {
- return memnew(BindingsGenerator);
-}
-
-void godot_icall_BindingsGenerator_Dtor(BindingsGenerator *p_handle) {
- memdelete(p_handle);
-}
-
-MonoBoolean godot_icall_BindingsGenerator_LogPrintEnabled(BindingsGenerator *p_handle) {
- return p_handle->is_log_print_enabled();
-}
-
-void godot_icall_BindingsGenerator_SetLogPrintEnabled(BindingsGenerator p_handle, MonoBoolean p_enabled) {
- p_handle.set_log_print_enabled(p_enabled);
-}
-
-int32_t godot_icall_BindingsGenerator_GenerateCsApi(BindingsGenerator *p_handle, MonoString *p_output_dir) {
- String output_dir = GDMonoMarshal::mono_string_to_godot(p_output_dir);
- return p_handle->generate_cs_api(output_dir);
-}
-
-uint32_t godot_icall_BindingsGenerator_Version() {
- return BindingsGenerator::get_version();
-}
-
-uint32_t godot_icall_BindingsGenerator_CsGlueVersion() {
- return CS_GLUE_VERSION;
-}
-
int32_t godot_icall_ScriptClassParser_ParseFile(MonoString *p_filepath, MonoObject *p_classes, MonoString **r_error_str) {
*r_error_str = nullptr;
@@ -400,75 +370,66 @@ MonoBoolean godot_icall_Utils_OS_UnixFileHasExecutableAccess(MonoString *p_file_
void register_editor_internal_calls() {
// GodotSharpDirs
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", (void *)godot_icall_GodotSharpDirs_ResDataDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", (void *)godot_icall_GodotSharpDirs_ResMetadataDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesBaseDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", (void *)godot_icall_GodotSharpDirs_ResConfigDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", (void *)godot_icall_GodotSharpDirs_ResTempDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", (void *)godot_icall_GodotSharpDirs_MonoUserDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", (void *)godot_icall_GodotSharpDirs_MonoLogsDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", (void *)godot_icall_GodotSharpDirs_MonoSolutionsDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", (void *)godot_icall_GodotSharpDirs_BuildLogsDirs);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", (void *)godot_icall_GodotSharpDirs_ProjectSlnPath);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", (void *)godot_icall_GodotSharpDirs_ProjectCsProjPath);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", (void *)godot_icall_GodotSharpDirs_DataEditorToolsDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", (void *)godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", (void *)godot_icall_GodotSharpDirs_DataMonoEtcDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", (void *)godot_icall_GodotSharpDirs_DataMonoLibDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", (void *)godot_icall_GodotSharpDirs_DataMonoBinDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", godot_icall_GodotSharpDirs_ResDataDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", godot_icall_GodotSharpDirs_ResMetadataDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", godot_icall_GodotSharpDirs_ResAssembliesBaseDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", godot_icall_GodotSharpDirs_ResAssembliesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", godot_icall_GodotSharpDirs_ResConfigDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", godot_icall_GodotSharpDirs_ResTempDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", godot_icall_GodotSharpDirs_ResTempAssembliesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", godot_icall_GodotSharpDirs_MonoUserDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", godot_icall_GodotSharpDirs_MonoLogsDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", godot_icall_GodotSharpDirs_MonoSolutionsDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", godot_icall_GodotSharpDirs_BuildLogsDirs);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", godot_icall_GodotSharpDirs_ProjectSlnPath);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", godot_icall_GodotSharpDirs_ProjectCsProjPath);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", godot_icall_GodotSharpDirs_DataEditorToolsDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", godot_icall_GodotSharpDirs_DataMonoEtcDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", godot_icall_GodotSharpDirs_DataMonoLibDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", godot_icall_GodotSharpDirs_DataMonoBinDir);
// EditorProgress
- mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", (void *)godot_icall_EditorProgress_Create);
- mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", (void *)godot_icall_EditorProgress_Dispose);
- mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", (void *)godot_icall_EditorProgress_Step);
-
- // BiningsGenerator
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Ctor", (void *)godot_icall_BindingsGenerator_Ctor);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Dtor", (void *)godot_icall_BindingsGenerator_Dtor);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_LogPrintEnabled", (void *)godot_icall_BindingsGenerator_LogPrintEnabled);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_SetLogPrintEnabled", (void *)godot_icall_BindingsGenerator_SetLogPrintEnabled);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_GenerateCsApi", (void *)godot_icall_BindingsGenerator_GenerateCsApi);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Version", (void *)godot_icall_BindingsGenerator_Version);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_CsGlueVersion", (void *)godot_icall_BindingsGenerator_CsGlueVersion);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", godot_icall_EditorProgress_Create);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", godot_icall_EditorProgress_Dispose);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", godot_icall_EditorProgress_Step);
// ScriptClassParser
- mono_add_internal_call("GodotTools.Internals.ScriptClassParser::internal_ParseFile", (void *)godot_icall_ScriptClassParser_ParseFile);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.ScriptClassParser::internal_ParseFile", godot_icall_ScriptClassParser_ParseFile);
// ExportPlugin
- mono_add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", (void *)godot_icall_ExportPlugin_GetExportedAssemblyDependencies);
+ GDMonoUtils::add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", godot_icall_ExportPlugin_GetExportedAssemblyDependencies);
// Internals
- mono_add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", (void *)godot_icall_Internal_UpdateApiAssembliesFromPrebuilt);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", (void *)godot_icall_Internal_FullTemplatesDir);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", (void *)godot_icall_Internal_SimplifyGodotPath);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", (void *)godot_icall_Internal_IsOsxAppBundleInstalled);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", (void *)godot_icall_Internal_GodotIs32Bits);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", (void *)godot_icall_Internal_GodotIsRealTDouble);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", (void *)godot_icall_Internal_GodotMainIteration);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", (void *)godot_icall_Internal_GetCoreApiHash);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", (void *)godot_icall_Internal_GetEditorApiHash);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", (void *)godot_icall_Internal_IsAssembliesReloadingNeeded);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", (void *)godot_icall_Internal_ReloadAssemblies);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", (void *)godot_icall_Internal_EditorDebuggerNodeReloadScripts);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", (void *)godot_icall_Internal_MonoWindowsInstallRoot);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", (void *)godot_icall_Internal_EditorRunPlay);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", (void *)godot_icall_Internal_EditorRunStop);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", (void *)godot_icall_Internal_CodeCompletionRequest);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", godot_icall_Internal_UpdateApiAssembliesFromPrebuilt);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", godot_icall_Internal_FullTemplatesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", godot_icall_Internal_SimplifyGodotPath);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", godot_icall_Internal_IsOsxAppBundleInstalled);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", godot_icall_Internal_GodotIs32Bits);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", godot_icall_Internal_GodotIsRealTDouble);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", godot_icall_Internal_GodotMainIteration);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", godot_icall_Internal_GetCoreApiHash);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", godot_icall_Internal_GetEditorApiHash);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", godot_icall_Internal_IsAssembliesReloadingNeeded);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", godot_icall_Internal_ReloadAssemblies);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", godot_icall_Internal_EditorDebuggerNodeReloadScripts);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", godot_icall_Internal_ScriptEditorEdit);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", godot_icall_Internal_EditorNodeShowScriptScreen);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", godot_icall_Internal_GetScriptsMetadataOrNothing);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", godot_icall_Internal_MonoWindowsInstallRoot);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", godot_icall_Internal_EditorRunPlay);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", godot_icall_Internal_EditorRunStop);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", godot_icall_Internal_ScriptEditorDebugger_ReloadScripts);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", godot_icall_Internal_CodeCompletionRequest);
// Globals
- mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", (void *)godot_icall_Globals_EditorScale);
- mono_add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", (void *)godot_icall_Globals_GlobalDef);
- mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", (void *)godot_icall_Globals_EditorDef);
- mono_add_internal_call("GodotTools.Internals.Globals::internal_TTR", (void *)godot_icall_Globals_TTR);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", godot_icall_Globals_EditorScale);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", godot_icall_Globals_GlobalDef);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", godot_icall_Globals_EditorDef);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_TTR", godot_icall_Globals_TTR);
// Utils.OS
- mono_add_internal_call("GodotTools.Utils.OS::GetPlatformName", (void *)godot_icall_Utils_OS_GetPlatformName);
- mono_add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", (void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess);
+ GDMonoUtils::add_internal_call("GodotTools.Utils.OS::GetPlatformName", godot_icall_Utils_OS_GetPlatformName);
+ GDMonoUtils::add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", godot_icall_Utils_OS_UnixFileHasExecutableAccess);
}
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 2edd8c87dc..b006eed69f 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -32,9 +32,9 @@
#include <mono/metadata/image.h>
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "../mono_gd/gd_mono.h"
#include "../mono_gd/gd_mono_assembly.h"
@@ -55,10 +55,10 @@ MonoAssemblyName *new_mono_assembly_name() {
struct AssemblyRefInfo {
String name;
- uint16_t major;
- uint16_t minor;
- uint16_t build;
- uint16_t revision;
+ uint16_t major = 0;
+ uint16_t minor = 0;
+ uint16_t build = 0;
+ uint16_t revision = 0;
};
AssemblyRefInfo get_assemblyref_name(MonoImage *p_image, int index) {
@@ -141,5 +141,4 @@ Error get_exported_assembly_dependencies(const Dictionary &p_initial_assemblies,
return OK;
}
-
} // namespace GodotSharpExport
diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h
index 9ab57755de..586d4e5a0c 100644
--- a/modules/mono/editor/godotsharp_export.h
+++ b/modules/mono/editor/godotsharp_export.h
@@ -31,9 +31,9 @@
#ifndef GODOTSHARP_EXPORT_H
#define GODOTSHARP_EXPORT_H
-#include "core/dictionary.h"
-#include "core/error_list.h"
-#include "core/ustring.h"
+#include "core/error/error_list.h"
+#include "core/string/ustring.h"
+#include "core/variant/dictionary.h"
#include "../mono_gd/gd_mono_header.h"
@@ -43,7 +43,6 @@ Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String>
Error get_exported_assembly_dependencies(const Dictionary &p_initial_assemblies,
const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_assembly_dependencies);
-
} // namespace GodotSharpExport
#endif // GODOTSHARP_EXPORT_H
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index f7d6e7e302..70940c279e 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -30,8 +30,8 @@
#include "script_class_parser.h"
-#include "core/map.h"
#include "core/os/os.h"
+#include "core/templates/map.h"
#include "../utils/string_utils.h"
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
index d611e8fb74..deb6061191 100644
--- a/modules/mono/editor/script_class_parser.h
+++ b/modules/mono/editor/script_class_parser.h
@@ -31,9 +31,9 @@
#ifndef SCRIPT_CLASS_PARSER_H
#define SCRIPT_CLASS_PARSER_H
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/string/ustring.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
class ScriptClassParser {
public:
@@ -45,22 +45,22 @@ public:
};
String name;
- Type type;
+ Type type = NAMESPACE_DECL;
};
struct ClassDecl {
String name;
String namespace_;
Vector<String> base;
- bool nested;
+ bool nested = false;
};
private:
String code;
- int idx;
- int line;
+ int idx = 0;
+ int line = 0;
String error_str;
- bool error;
+ bool error = false;
Variant value;
Vector<ClassDecl> classes;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index f77d3052f4..ce613f7ef9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -81,6 +81,11 @@ namespace Godot.Collections
return godot_icall_Array_Resize(GetPtr(), newSize);
}
+ public void Shuffle()
+ {
+ godot_icall_Array_Shuffle(GetPtr());
+ }
+
public static Array operator +(Array left, Array right)
{
return new Array(godot_icall_Array_Concatenate(left.GetPtr(), right.GetPtr()));
@@ -220,6 +225,9 @@ namespace Godot.Collections
internal extern static Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static Error godot_icall_Array_Shuffle(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -295,6 +303,11 @@ namespace Godot.Collections
return objectArray.Resize(newSize);
}
+ public void Shuffle()
+ {
+ objectArray.Shuffle();
+ }
+
public static Array<T> operator +(Array<T> left, Array<T> right)
{
return new Array<T>(left.objectArray + right.objectArray);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 5aba31c622..3f1120575f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -207,7 +207,7 @@ namespace Godot
}
}
- internal Quat RotationQuat()
+ public Quat RotationQuat()
{
Basis orthonormalizedBasis = Orthonormalized();
real_t det = orthonormalizedBasis.Determinant();
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 3700a6194f..90141928ca 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -257,20 +257,6 @@ namespace Godot
}
/// <summary>
- /// Returns the most contrasting color.
- /// </summary>
- /// <returns>The most contrasting color</returns>
- public Color Contrasted()
- {
- return new Color(
- (r + 0.5f) % 1.0f,
- (g + 0.5f) % 1.0f,
- (b + 0.5f) % 1.0f,
- a
- );
- }
-
- /// <summary>
/// Returns a new color resulting from making this color darker
/// by the specified ratio (on the range of 0 to 1).
/// </summary>
@@ -351,8 +337,8 @@ namespace Godot
}
/// <summary>
- /// Returns the color's 32-bit integer in ABGR format
- /// (each byte represents a component of the ABGR profile).
+ /// Returns the color converted to an unsigned 32-bit integer in ABGR
+ /// format (each byte represents a color channel).
/// ABGR is the reversed version of the default format.
/// </summary>
/// <returns>A uint representing this color in ABGR32 format.</returns>
@@ -370,8 +356,8 @@ namespace Godot
}
/// <summary>
- /// Returns the color's 64-bit integer in ABGR format
- /// (each word represents a component of the ABGR profile).
+ /// Returns the color converted to an unsigned 64-bit integer in ABGR
+ /// format (each word represents a color channel).
/// ABGR is the reversed version of the default format.
/// </summary>
/// <returns>A ulong representing this color in ABGR64 format.</returns>
@@ -389,8 +375,8 @@ namespace Godot
}
/// <summary>
- /// Returns the color's 32-bit integer in ARGB format
- /// (each byte represents a component of the ARGB profile).
+ /// Returns the color converted to an unsigned 32-bit integer in ARGB
+ /// format (each byte represents a color channel).
/// ARGB is more compatible with DirectX, but not used much in Godot.
/// </summary>
/// <returns>A uint representing this color in ARGB32 format.</returns>
@@ -408,8 +394,8 @@ namespace Godot
}
/// <summary>
- /// Returns the color's 64-bit integer in ARGB format
- /// (each word represents a component of the ARGB profile).
+ /// Returns the color converted to an unsigned 64-bit integer in ARGB
+ /// format (each word represents a color channel).
/// ARGB is more compatible with DirectX, but not used much in Godot.
/// </summary>
/// <returns>A ulong representing this color in ARGB64 format.</returns>
@@ -427,8 +413,8 @@ namespace Godot
}
/// <summary>
- /// Returns the color's 32-bit integer in RGBA format
- /// (each byte represents a component of the RGBA profile).
+ /// Returns the color converted to an unsigned 32-bit integer in RGBA
+ /// format (each byte represents a color channel).
/// RGBA is Godot's default and recommended format.
/// </summary>
/// <returns>A uint representing this color in RGBA32 format.</returns>
@@ -446,8 +432,8 @@ namespace Godot
}
/// <summary>
- /// Returns the color's 64-bit integer in RGBA format
- /// (each word represents a component of the RGBA profile).
+ /// Returns the color converted to an unsigned 64-bit integer in RGBA
+ /// format (each word represents a color channel).
/// RGBA is Godot's default and recommended format.
/// </summary>
/// <returns>A ulong representing this color in RGBA64 format.</returns>
@@ -486,7 +472,7 @@ namespace Godot
}
/// <summary>
- /// Constructs a color from RGBA values on the range of 0 to 1.
+ /// Constructs a color from RGBA values, typically on the range of 0 to 1.
/// </summary>
/// <param name="r">The color's red component, typically on the range of 0 to 1.</param>
/// <param name="g">The color's green component, typically on the range of 0 to 1.</param>
@@ -514,8 +500,8 @@ namespace Godot
}
/// <summary>
- /// Constructs a color from a 32-bit integer
- /// (each byte represents a component of the RGBA profile).
+ /// Constructs a color from an unsigned 32-bit integer in RGBA format
+ /// (each byte represents a color channel).
/// </summary>
/// <param name="rgba">The uint representing the color.</param>
public Color(uint rgba)
@@ -530,8 +516,8 @@ namespace Godot
}
/// <summary>
- /// Constructs a color from a 64-bit integer
- /// (each word represents a component of the RGBA profile).
+ /// Constructs a color from an unsigned 64-bit integer in RGBA format
+ /// (each word represents a color channel).
/// </summary>
/// <param name="rgba">The ulong representing the color.</param>
public Color(ulong rgba)
@@ -791,31 +777,10 @@ namespace Godot
return ParseCol4(str, ofs) * 16 + ParseCol4(str, ofs + 1);
}
- private String ToHex32(float val)
+ private string ToHex32(float val)
{
- int v = Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255));
-
- var ret = string.Empty;
-
- for (int i = 0; i < 2; i++)
- {
- char c;
- int lv = v & 0xF;
-
- if (lv < 10)
- {
- c = (char)('0' + lv);
- }
- else
- {
- c = (char)('a' + lv - 10);
- }
-
- v >>= 4;
- ret = c + ret;
- }
-
- return ret;
+ byte b = (byte)Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255));
+ return b.HexEncode();
}
internal static bool HtmlIsValid(string color)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
index e050d1fdd1..6699c5992c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
@@ -39,14 +39,6 @@ namespace Godot
return val * sgn;
}
- public static FuncRef FuncRef(Object instance, StringName funcName)
- {
- var ret = new FuncRef();
- ret.SetInstance(instance);
- ret.SetFunction(funcName);
- return ret;
- }
-
public static int Hash(object var)
{
return godot_icall_GD_hash(var);
@@ -129,7 +121,12 @@ namespace Godot
public static double RandRange(double from, double to)
{
- return godot_icall_GD_rand_range(from, to);
+ return godot_icall_GD_randf_range(from, to);
+ }
+
+ public static int RandRange(int from, int to)
+ {
+ return godot_icall_GD_randi_range(from, to);
}
public static uint RandSeed(ulong seed, out ulong newSeed)
@@ -238,9 +235,11 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_GD_randomize();
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static double godot_icall_GD_randf_range(double from, double to);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static double godot_icall_GD_rand_range(double from, double to);
+ internal extern static int godot_icall_GD_randi_range(int from, int to);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
index 42610c5ef7..48582d5ad8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
@@ -15,14 +15,13 @@ namespace Godot
public Object() : this(false)
{
if (ptr == IntPtr.Zero)
- {
ptr = godot_icall_Object_Ctor(this);
- }
- else
- {
- // This is called inside godot_icall_Object_Ctor, so we must call it as well in this case.
- godot_icall_Object_ConnectEventSignals(ptr);
- }
+ _InitializeGodotScriptInstanceInternals();
+ }
+
+ internal void _InitializeGodotScriptInstanceInternals()
+ {
+ godot_icall_Object_ConnectEventSignals(ptr);
}
internal Object(bool memoryOwn)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
index b33490f9cb..bd3bcb0c58 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
@@ -120,13 +120,13 @@ namespace Godot
/// <param name="b">The destination quaternion.</param>
/// <param name="preA">A quaternion before this quaternion.</param>
/// <param name="postB">A quaternion after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated quaternion.</returns>
- public Quat CubicSlerp(Quat b, Quat preA, Quat postB, real_t t)
+ public Quat CubicSlerp(Quat b, Quat preA, Quat postB, real_t weight)
{
- real_t t2 = (1.0f - t) * t * 2f;
- Quat sp = Slerp(b, t);
- Quat sq = preA.Slerpni(postB, t);
+ real_t t2 = (1.0f - weight) * weight * 2f;
+ Quat sp = Slerp(b, weight);
+ Quat sq = preA.Slerpni(postB, weight);
return sp.Slerpni(sq, t2);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 9421a24b34..0700f197ff 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -322,6 +322,15 @@ namespace Godot
return instance.IndexOf(what, from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase);
}
+ /// <summary>Find the first occurrence of a char. Optionally, the search starting position can be passed.</summary>
+ /// <returns>The first instance of the char, or -1 if not found.</returns>
+ public static int Find(this string instance, char what, int from = 0, bool caseSensitive = true)
+ {
+ // TODO: Could be more efficient if we get a char version of `IndexOf`.
+ // See https://github.com/dotnet/runtime/issues/44116
+ return instance.IndexOf(what.ToString(), from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase);
+ }
+
/// <summary>Find the last occurrence of a substring.</summary>
/// <returns>The starting position of the substring, or -1 if not found.</returns>
public static int FindLast(this string instance, string what, bool caseSensitive = true)
@@ -393,6 +402,35 @@ namespace Godot
return instance.Substring(sep + 1);
}
+ /// <summary>
+ /// Converts the given byte array of ASCII encoded text to a string.
+ /// Faster alternative to <see cref="GetStringFromUTF8"/> if the
+ /// content is ASCII-only. Unlike the UTF-8 function this function
+ /// maps every byte to a character in the array. Multibyte sequences
+ /// will not be interpreted correctly. For parsing user input always
+ /// use <see cref="GetStringFromUTF8"/>.
+ /// </summary>
+ /// <param name="bytes">A byte array of ASCII characters (on the range of 0-127).</param>
+ /// <returns>A string created from the bytes.</returns>
+ public static string GetStringFromASCII(this byte[] bytes)
+ {
+ return Encoding.ASCII.GetString(bytes);
+ }
+
+ /// <summary>
+ /// Converts the given byte array of UTF-8 encoded text to a string.
+ /// Slower than <see cref="GetStringFromASCII"/> but supports UTF-8
+ /// encoded data. Use this function if you are unsure about the
+ /// source of the data. For user input this function
+ /// should always be preferred.
+ /// </summary>
+ /// <param name="bytes">A byte array of UTF-8 characters (a character may take up multiple bytes).</param>
+ /// <returns>A string created from the bytes.</returns>
+ public static string GetStringFromUTF8(this byte[] bytes)
+ {
+ return Encoding.UTF8.GetString(bytes);
+ }
+
// <summary>
// Hash the string and return a 32 bits integer.
// </summary>
@@ -408,6 +446,53 @@ namespace Godot
return hashv;
}
+ /// <summary>
+ /// Returns a hexadecimal representation of this byte as a string.
+ /// </summary>
+ /// <param name="bytes">The byte to encode.</param>
+ /// <returns>The hexadecimal representation of this byte.</returns>
+ internal static string HexEncode(this byte b)
+ {
+ var ret = string.Empty;
+
+ for (int i = 0; i < 2; i++)
+ {
+ char c;
+ int lv = b & 0xF;
+
+ if (lv < 10)
+ {
+ c = (char)('0' + lv);
+ }
+ else
+ {
+ c = (char)('a' + lv - 10);
+ }
+
+ b >>= 4;
+ ret = c + ret;
+ }
+
+ return ret;
+ }
+
+ /// <summary>
+ /// Returns a hexadecimal representation of this byte array as a string.
+ /// </summary>
+ /// <param name="bytes">The byte array to encode.</param>
+ /// <returns>The hexadecimal representation of this byte array.</returns>
+ public static string HexEncode(this byte[] bytes)
+ {
+ var ret = string.Empty;
+
+ foreach (byte b in bytes)
+ {
+ ret += b.HexEncode();
+ }
+
+ return ret;
+ }
+
// <summary>
// Convert a string containing an hexadecimal number into an int.
// </summary>
@@ -440,7 +525,12 @@ namespace Godot
// </summary>
public static bool IsAbsPath(this string instance)
{
- return System.IO.Path.IsPathRooted(instance);
+ if (string.IsNullOrEmpty(instance))
+ return false;
+ else if (instance.Length > 1)
+ return instance[0] == '/' || instance[0] == '\\' || instance.Contains(":/") || instance.Contains(":\\");
+ else
+ return instance[0] == '/' || instance[0] == '\\';
}
// <summary>
@@ -448,7 +538,7 @@ namespace Godot
// </summary>
public static bool IsRelPath(this string instance)
{
- return !System.IO.Path.IsPathRooted(instance);
+ return !IsAbsPath(instance);
}
// <summary>
@@ -625,6 +715,33 @@ namespace Godot
}
/// <summary>
+ /// Returns a copy of the string with characters removed from the left.
+ /// </summary>
+ /// <param name="instance">The string to remove characters from.</param>
+ /// <param name="chars">The characters to be removed.</param>
+ /// <returns>A copy of the string with characters removed from the left.</returns>
+ public static string LStrip(this string instance, string chars)
+ {
+ int len = instance.Length;
+ int beg;
+
+ for (beg = 0; beg < len; beg++)
+ {
+ if (chars.Find(instance[beg]) == -1)
+ {
+ break;
+ }
+ }
+
+ if (beg == 0)
+ {
+ return instance;
+ }
+
+ return instance.Substr(beg, len - beg);
+ }
+
+ /// <summary>
/// Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
/// </summary>
private static bool ExprMatch(this string instance, string expr, bool caseSensitive)
@@ -852,6 +969,33 @@ namespace Godot
return instance.Substring(pos, instance.Length - pos);
}
+ /// <summary>
+ /// Returns a copy of the string with characters removed from the right.
+ /// </summary>
+ /// <param name="instance">The string to remove characters from.</param>
+ /// <param name="chars">The characters to be removed.</param>
+ /// <returns>A copy of the string with characters removed from the right.</returns>
+ public static string RStrip(this string instance, string chars)
+ {
+ int len = instance.Length;
+ int end;
+
+ for (end = len - 1; end >= 0; end--)
+ {
+ if (chars.Find(instance[end]) == -1)
+ {
+ break;
+ }
+ }
+
+ if (end == len - 1)
+ {
+ return instance;
+ }
+
+ return instance.Substr(0, end + 1);
+ }
+
public static byte[] SHA256Buffer(this string instance)
{
return godot_icall_String_sha256_buffer(instance);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index 06bbe98497..bc0f81b2a7 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -221,8 +221,7 @@ namespace Godot
real_t dot = v1.Dot(v2);
- // Clamp dot to [-1, 1]
- dot = dot < -1.0f ? -1.0f : (dot > 1.0f ? 1.0f : dot);
+ dot = Mathf.Clamp(dot, -1.0f, 1.0f);
Vector2 v;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 3dff37279b..b74dd6f4f4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -194,15 +194,16 @@ namespace Godot
/// <param name="b">The destination vector.</param>
/// <param name="preA">A vector before this vector.</param>
/// <param name="postB">A vector after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated vector.</returns>
- public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t t)
+ public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t weight)
{
Vector2 p0 = preA;
Vector2 p1 = this;
Vector2 p2 = b;
Vector2 p3 = postB;
+ real_t t = weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
@@ -437,8 +438,11 @@ namespace Godot
/// <returns>The rotated vector.</returns>
public Vector2 Rotated(real_t phi)
{
- real_t rads = Angle() + phi;
- return new Vector2(Mathf.Cos(rads), Mathf.Sin(rads)) * Length();
+ real_t sine = Mathf.Sin(phi);
+ real_t cosi = Mathf.Cos(phi);
+ return new Vector2(
+ x * cosi - y * sine,
+ x * sine + y * cosi);
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 4a4a2a43cd..07f5b3c38e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -161,15 +161,16 @@ namespace Godot
/// <param name="b">The destination vector.</param>
/// <param name="preA">A vector before this vector.</param>
/// <param name="postB">A vector after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated vector.</returns>
- public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t t)
+ public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t weight)
{
Vector3 p0 = preA;
Vector3 p1 = this;
Vector3 p2 = b;
Vector3 p3 = postB;
+ real_t t = weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index ebcd6d5e9c..afcc75395b 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -30,10 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/class_db.h"
-#include "core/object.h"
-#include "core/reference.h"
-#include "core/string_name.h"
+#include "core/object/class_db.h"
+#include "core/object/reference.h"
+#include "core/string/string_name.h"
#include "../csharp_script.h"
#include "../mono_gd/gd_mono_cache.h"
@@ -164,9 +163,9 @@ MonoObject *godot_icall_Object_weakref(Object *p_ptr) {
return GDMonoUtils::unmanaged_get_managed(wref.ptr());
}
-Error godot_icall_SignalAwaiter_connect(Object *p_source, StringName *p_signal, Object *p_target, MonoObject *p_awaiter) {
+int32_t godot_icall_SignalAwaiter_connect(Object *p_source, StringName *p_signal, Object *p_target, MonoObject *p_awaiter) {
StringName signal = p_signal ? *p_signal : StringName();
- return gd_mono_connect_signal_awaiter(p_source, signal, p_target, p_awaiter);
+ return (int32_t)gd_mono_connect_signal_awaiter(p_source, signal, p_target, p_awaiter);
}
MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) {
@@ -241,18 +240,18 @@ MonoString *godot_icall_Object_ToString(Object *p_ptr) {
}
void godot_register_object_icalls() {
- mono_add_internal_call("Godot.Object::godot_icall_Object_Ctor", (void *)godot_icall_Object_Ctor);
- mono_add_internal_call("Godot.Object::godot_icall_Object_Disposed", (void *)godot_icall_Object_Disposed);
- mono_add_internal_call("Godot.Object::godot_icall_Reference_Disposed", (void *)godot_icall_Reference_Disposed);
- mono_add_internal_call("Godot.Object::godot_icall_Object_ConnectEventSignals", (void *)godot_icall_Object_ConnectEventSignals);
- mono_add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", (void *)godot_icall_Object_ClassDB_get_method);
- mono_add_internal_call("Godot.Object::godot_icall_Object_ToString", (void *)godot_icall_Object_ToString);
- mono_add_internal_call("Godot.Object::godot_icall_Object_weakref", (void *)godot_icall_Object_weakref);
- mono_add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", (void *)godot_icall_SignalAwaiter_connect);
- mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", (void *)godot_icall_DynamicGodotObject_SetMemberList);
- mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", (void *)godot_icall_DynamicGodotObject_InvokeMember);
- mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", (void *)godot_icall_DynamicGodotObject_GetMember);
- mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", (void *)godot_icall_DynamicGodotObject_SetMember);
+ GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_Ctor", godot_icall_Object_Ctor);
+ GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_Disposed", godot_icall_Object_Disposed);
+ GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Reference_Disposed", godot_icall_Reference_Disposed);
+ GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ConnectEventSignals", godot_icall_Object_ConnectEventSignals);
+ GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", godot_icall_Object_ClassDB_get_method);
+ GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ToString", godot_icall_Object_ToString);
+ GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_weakref", godot_icall_Object_weakref);
+ GDMonoUtils::add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", godot_icall_SignalAwaiter_connect);
+ GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", godot_icall_DynamicGodotObject_SetMemberList);
+ GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", godot_icall_DynamicGodotObject_InvokeMember);
+ GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", godot_icall_DynamicGodotObject_GetMember);
+ GDMonoUtils::add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", godot_icall_DynamicGodotObject_SetMember);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 3313e8cb77..dedb5b9f75 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -32,7 +32,7 @@
#include <mono/metadata/exception.h>
-#include "core/array.h"
+#include "core/variant/array.h"
#include "../mono_gd/gd_mono_cache.h"
#include "../mono_gd/gd_mono_class.h"
@@ -47,7 +47,7 @@ void godot_icall_Array_Dtor(Array *ptr) {
memdelete(ptr);
}
-MonoObject *godot_icall_Array_At(Array *ptr, int index) {
+MonoObject *godot_icall_Array_At(Array *ptr, int32_t index) {
if (index < 0 || index >= ptr->size()) {
GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
return nullptr;
@@ -55,7 +55,7 @@ MonoObject *godot_icall_Array_At(Array *ptr, int index) {
return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index));
}
-MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_encoding, GDMonoClass *type_class) {
+MonoObject *godot_icall_Array_At_Generic(Array *ptr, int32_t index, uint32_t type_encoding, GDMonoClass *type_class) {
if (index < 0 || index >= ptr->size()) {
GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
return nullptr;
@@ -63,7 +63,7 @@ MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_en
return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index), ManagedType(type_encoding, type_class));
}
-void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) {
+void godot_icall_Array_SetAt(Array *ptr, int32_t index, MonoObject *value) {
if (index < 0 || index >= ptr->size()) {
GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
return;
@@ -71,11 +71,11 @@ void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) {
ptr->operator[](index) = GDMonoMarshal::mono_object_to_variant(value);
}
-int godot_icall_Array_Count(Array *ptr) {
+int32_t godot_icall_Array_Count(Array *ptr) {
return ptr->size();
}
-int godot_icall_Array_Add(Array *ptr, MonoObject *item) {
+int32_t godot_icall_Array_Add(Array *ptr, MonoObject *item) {
ptr->append(GDMonoMarshal::mono_object_to_variant(item));
return ptr->size();
}
@@ -88,7 +88,7 @@ MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item) {
return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1;
}
-void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
+void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int32_t array_index) {
unsigned int count = ptr->size();
if (mono_array_length(array) < (array_index + count)) {
@@ -129,11 +129,11 @@ Array *godot_icall_Array_Concatenate(Array *left, Array *right) {
return new_array;
}
-int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
+int32_t godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
}
-void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) {
+void godot_icall_Array_Insert(Array *ptr, int32_t index, MonoObject *item) {
if (index < 0 || index > ptr->size()) {
GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
return;
@@ -150,7 +150,7 @@ MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) {
return false;
}
-void godot_icall_Array_RemoveAt(Array *ptr, int index) {
+void godot_icall_Array_RemoveAt(Array *ptr, int32_t index) {
if (index < 0 || index >= ptr->size()) {
GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
return;
@@ -158,8 +158,12 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) {
ptr->remove(index);
}
-Error godot_icall_Array_Resize(Array *ptr, int new_size) {
- return ptr->resize(new_size);
+int32_t godot_icall_Array_Resize(Array *ptr, int32_t new_size) {
+ return (int32_t)ptr->resize(new_size);
+}
+
+void godot_icall_Array_Shuffle(Array *ptr) {
+ ptr->shuffle();
}
void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
@@ -222,7 +226,7 @@ Array *godot_icall_Dictionary_Values(Dictionary *ptr) {
return memnew(Array(ptr->values()));
}
-int godot_icall_Dictionary_Count(Dictionary *ptr) {
+int32_t godot_icall_Dictionary_Count(Dictionary *ptr) {
return ptr->size();
}
@@ -304,46 +308,47 @@ MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr) {
}
void godot_register_collections_icalls() {
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", (void *)godot_icall_Array_Ctor_MonoArray);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", (void *)godot_icall_Array_At_Generic);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", (void *)godot_icall_Array_Concatenate);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", (void *)godot_icall_Array_Duplicate);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_IndexOf", (void *)godot_icall_Array_IndexOf);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", (void *)godot_icall_Array_ToString);
-
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue_Generic", (void *)godot_icall_Dictionary_GetValue_Generic);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Count", (void *)godot_icall_Dictionary_Count);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Add", (void *)godot_icall_Dictionary_Add);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Clear", (void *)godot_icall_Dictionary_Clear);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Contains", (void *)godot_icall_Dictionary_Contains);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ContainsKey", (void *)godot_icall_Dictionary_ContainsKey);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Duplicate", (void *)godot_icall_Dictionary_Duplicate);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", (void *)godot_icall_Dictionary_TryGetValue_Generic);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", (void *)godot_icall_Dictionary_Generic_GetValueTypeInfo);
- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ToString", (void *)godot_icall_Dictionary_ToString);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", godot_icall_Array_Ctor);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", godot_icall_Array_Ctor_MonoArray);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", godot_icall_Array_Dtor);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_At", godot_icall_Array_At);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", godot_icall_Array_At_Generic);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", godot_icall_Array_SetAt);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", godot_icall_Array_Count);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", godot_icall_Array_Add);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", godot_icall_Array_Clear);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", godot_icall_Array_Concatenate);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", godot_icall_Array_Contains);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", godot_icall_Array_CopyTo);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", godot_icall_Array_Duplicate);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_IndexOf", godot_icall_Array_IndexOf);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", godot_icall_Array_Insert);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", godot_icall_Array_Remove);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", godot_icall_Array_RemoveAt);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", godot_icall_Array_Resize);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Shuffle", godot_icall_Array_Shuffle);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", godot_icall_Array_Generic_GetElementTypeInfo);
+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", godot_icall_Array_ToString);
+
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", godot_icall_Dictionary_Ctor);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", godot_icall_Dictionary_Dtor);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", godot_icall_Dictionary_GetValue);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue_Generic", godot_icall_Dictionary_GetValue_Generic);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", godot_icall_Dictionary_SetValue);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", godot_icall_Dictionary_Keys);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", godot_icall_Dictionary_Values);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Count", godot_icall_Dictionary_Count);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Add", godot_icall_Dictionary_Add);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Clear", godot_icall_Dictionary_Clear);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Contains", godot_icall_Dictionary_Contains);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ContainsKey", godot_icall_Dictionary_ContainsKey);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Duplicate", godot_icall_Dictionary_Duplicate);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", godot_icall_Dictionary_RemoveKey);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", godot_icall_Dictionary_Remove);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", godot_icall_Dictionary_TryGetValue);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", godot_icall_Dictionary_TryGetValue_Generic);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", godot_icall_Dictionary_Generic_GetValueTypeInfo);
+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ToString", godot_icall_Dictionary_ToString);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index 5e892b616b..a4566b82fb 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -30,12 +30,12 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/array.h"
#include "core/io/marshalls.h"
#include "core/os/os.h"
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/variant_parser.h"
+#include "core/string/ustring.h"
+#include "core/variant/array.h"
+#include "core/variant/variant.h"
+#include "core/variant/variant_parser.h"
#include "../mono_gd/gd_mono_cache.h"
#include "../mono_gd/gd_mono_marshal.h"
@@ -55,7 +55,8 @@ MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) {
Variant what = GDMonoMarshal::mono_object_to_variant(p_what);
const Variant *args[1] = { &what };
Callable::CallError ce;
- Variant ret = Variant::construct(Variant::Type(p_type), args, 1, ce);
+ Variant ret;
+ Variant::construct(Variant::Type(p_type), ret, args, 1, ce);
ERR_FAIL_COND_V(ce.error != Callable::CallError::CALL_OK, nullptr);
return GDMonoMarshal::variant_to_mono_object(ret);
}
@@ -193,7 +194,11 @@ void godot_icall_GD_randomize() {
Math::randomize();
}
-double godot_icall_GD_rand_range(double from, double to) {
+double godot_icall_GD_randf_range(double from, double to) {
+ return Math::random(from, to);
+}
+
+int32_t godot_icall_GD_randi_range(int32_t from, int32_t to) {
return Math::random(from, to);
}
@@ -284,32 +289,33 @@ MonoObject *godot_icall_DefaultGodotTaskScheduler() {
}
void godot_register_gd_icalls() {
- mono_add_internal_call("Godot.GD::godot_icall_GD_bytes2var", (void *)godot_icall_GD_bytes2var);
- mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert);
- mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash);
- mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id);
- mono_add_internal_call("Godot.GD::godot_icall_GD_pusherror", (void *)godot_icall_GD_pusherror);
- mono_add_internal_call("Godot.GD::godot_icall_GD_pushwarning", (void *)godot_icall_GD_pushwarning);
- mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print);
- mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr);
- mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);
- mono_add_internal_call("Godot.GD::godot_icall_GD_prints", (void *)godot_icall_GD_prints);
- mono_add_internal_call("Godot.GD::godot_icall_GD_printt", (void *)godot_icall_GD_printt);
- mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf);
- mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi);
- mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize);
- mono_add_internal_call("Godot.GD::godot_icall_GD_rand_range", (void *)godot_icall_GD_rand_range);
- mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed);
- mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed);
- mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str);
- mono_add_internal_call("Godot.GD::godot_icall_GD_str2var", (void *)godot_icall_GD_str2var);
- mono_add_internal_call("Godot.GD::godot_icall_GD_type_exists", (void *)godot_icall_GD_type_exists);
- mono_add_internal_call("Godot.GD::godot_icall_GD_var2bytes", (void *)godot_icall_GD_var2bytes);
- mono_add_internal_call("Godot.GD::godot_icall_GD_var2str", (void *)godot_icall_GD_var2str);
- mono_add_internal_call("Godot.GD::godot_icall_TypeToVariantType", (void *)godot_icall_TypeToVariantType);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_bytes2var", godot_icall_GD_bytes2var);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_convert", godot_icall_GD_convert);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_hash", godot_icall_GD_hash);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", godot_icall_GD_instance_from_id);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_pusherror", godot_icall_GD_pusherror);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_pushwarning", godot_icall_GD_pushwarning);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_print", godot_icall_GD_print);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printerr", godot_icall_GD_printerr);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printraw", godot_icall_GD_printraw);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_prints", godot_icall_GD_prints);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printt", godot_icall_GD_printt);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf", godot_icall_GD_randf);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi", godot_icall_GD_randi);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randomize", godot_icall_GD_randomize);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf_range", godot_icall_GD_randf_range);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi_range", godot_icall_GD_randi_range);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_rand_seed", godot_icall_GD_rand_seed);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_seed", godot_icall_GD_seed);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_str", godot_icall_GD_str);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_str2var", godot_icall_GD_str2var);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_type_exists", godot_icall_GD_type_exists);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_var2bytes", godot_icall_GD_var2bytes);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_var2str", godot_icall_GD_var2str);
+ GDMonoUtils::add_internal_call("Godot.GD::godot_icall_TypeToVariantType", godot_icall_TypeToVariantType);
// Dispatcher
- mono_add_internal_call("Godot.Dispatcher::godot_icall_DefaultGodotTaskScheduler", (void *)godot_icall_DefaultGodotTaskScheduler);
+ GDMonoUtils::add_internal_call("Godot.Dispatcher::godot_icall_DefaultGodotTaskScheduler", godot_icall_DefaultGodotTaskScheduler);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index c1f1936711..f4263e286e 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -58,16 +58,15 @@ void godot_register_glue_header_icalls() {
// Used by the generated glue
-#include "core/array.h"
-#include "core/class_db.h"
-#include "core/dictionary.h"
-#include "core/engine.h"
-#include "core/method_bind.h"
-#include "core/node_path.h"
-#include "core/object.h"
-#include "core/reference.h"
+#include "core/config/engine.h"
+#include "core/object/class_db.h"
+#include "core/object/method_bind.h"
+#include "core/object/reference.h"
+#include "core/string/node_path.h"
+#include "core/string/ustring.h"
#include "core/typedefs.h"
-#include "core/ustring.h"
+#include "core/variant/array.h"
+#include "core/variant/dictionary.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_internals.h"
diff --git a/modules/mono/glue/nodepath_glue.cpp b/modules/mono/glue/nodepath_glue.cpp
index 2aa75dd309..9405360c6c 100644
--- a/modules/mono/glue/nodepath_glue.cpp
+++ b/modules/mono/glue/nodepath_glue.cpp
@@ -30,8 +30,8 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/node_path.h"
-#include "core/ustring.h"
+#include "core/string/node_path.h"
+#include "core/string/ustring.h"
#include "../mono_gd/gd_mono_marshal.h"
@@ -81,17 +81,17 @@ MonoBoolean godot_icall_NodePath_is_empty(NodePath *p_ptr) {
}
void godot_register_nodepath_icalls() {
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_Ctor", (void *)godot_icall_NodePath_Ctor);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_Dtor", (void *)godot_icall_NodePath_Dtor);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_operator_String", (void *)godot_icall_NodePath_operator_String);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_as_property_path", (void *)godot_icall_NodePath_get_as_property_path);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_subnames", (void *)godot_icall_NodePath_get_concatenated_subnames);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name", (void *)godot_icall_NodePath_get_name);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name_count", (void *)godot_icall_NodePath_get_name_count);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname", (void *)godot_icall_NodePath_get_subname);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname_count", (void *)godot_icall_NodePath_get_subname_count);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_is_absolute", (void *)godot_icall_NodePath_is_absolute);
- mono_add_internal_call("Godot.NodePath::godot_icall_NodePath_is_empty", (void *)godot_icall_NodePath_is_empty);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_Ctor", godot_icall_NodePath_Ctor);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_Dtor", godot_icall_NodePath_Dtor);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_operator_String", godot_icall_NodePath_operator_String);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_as_property_path", godot_icall_NodePath_get_as_property_path);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_subnames", godot_icall_NodePath_get_concatenated_subnames);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name", godot_icall_NodePath_get_name);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name_count", godot_icall_NodePath_get_name_count);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname", godot_icall_NodePath_get_subname);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_subname_count", godot_icall_NodePath_get_subname_count);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_is_absolute", godot_icall_NodePath_is_absolute);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_is_empty", godot_icall_NodePath_is_empty);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/rid_glue.cpp b/modules/mono/glue/rid_glue.cpp
index 6d2e6b559f..410a98aa84 100644
--- a/modules/mono/glue/rid_glue.cpp
+++ b/modules/mono/glue/rid_glue.cpp
@@ -30,9 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/object.h"
-#include "core/resource.h"
-#include "core/rid.h"
+#include "core/io/resource.h"
+#include "core/object/class_db.h"
+#include "core/templates/rid.h"
#include "../mono_gd/gd_mono_marshal.h"
@@ -56,9 +56,9 @@ uint32_t godot_icall_RID_get_id(RID *p_ptr) {
}
void godot_register_rid_icalls() {
- mono_add_internal_call("Godot.RID::godot_icall_RID_Ctor", (void *)godot_icall_RID_Ctor);
- mono_add_internal_call("Godot.RID::godot_icall_RID_Dtor", (void *)godot_icall_RID_Dtor);
- mono_add_internal_call("Godot.RID::godot_icall_RID_get_id", (void *)godot_icall_RID_get_id);
+ GDMonoUtils::add_internal_call("Godot.RID::godot_icall_RID_Ctor", godot_icall_RID_Ctor);
+ GDMonoUtils::add_internal_call("Godot.RID::godot_icall_RID_Dtor", godot_icall_RID_Dtor);
+ GDMonoUtils::add_internal_call("Godot.RID::godot_icall_RID_get_id", godot_icall_RID_get_id);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/scene_tree_glue.cpp b/modules/mono/glue/scene_tree_glue.cpp
index b43daccc1b..88695201a3 100644
--- a/modules/mono/glue/scene_tree_glue.cpp
+++ b/modules/mono/glue/scene_tree_glue.cpp
@@ -30,9 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/array.h"
-#include "core/class_db.h"
-#include "core/string_name.h"
+#include "core/object/class_db.h"
+#include "core/string/string_name.h"
+#include "core/variant/array.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
@@ -80,7 +80,7 @@ Array *godot_icall_SceneTree_get_nodes_in_group_Generic(SceneTree *ptr, StringNa
}
void godot_register_scene_tree_icalls() {
- mono_add_internal_call("Godot.SceneTree::godot_icall_SceneTree_get_nodes_in_group_Generic", (void *)godot_icall_SceneTree_get_nodes_in_group_Generic);
+ GDMonoUtils::add_internal_call("Godot.SceneTree::godot_icall_SceneTree_get_nodes_in_group_Generic", godot_icall_SceneTree_get_nodes_in_group_Generic);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp
index 595b8d71f1..d71d175418 100644
--- a/modules/mono/glue/string_glue.cpp
+++ b/modules/mono/glue/string_glue.cpp
@@ -30,9 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/string/ustring.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
#include "../mono_gd/gd_mono_marshal.h"
@@ -68,12 +68,12 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) {
}
void godot_register_string_icalls() {
- mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", (void *)godot_icall_String_md5_buffer);
- mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", (void *)godot_icall_String_md5_text);
- mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", (void *)godot_icall_String_rfind);
- mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", (void *)godot_icall_String_rfindn);
- mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", (void *)godot_icall_String_sha256_buffer);
- mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", (void *)godot_icall_String_sha256_text);
+ GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", godot_icall_String_md5_buffer);
+ GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", godot_icall_String_md5_text);
+ GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", godot_icall_String_rfind);
+ GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", godot_icall_String_rfindn);
+ GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", godot_icall_String_sha256_buffer);
+ GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", godot_icall_String_sha256_text);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/string_name_glue.cpp b/modules/mono/glue/string_name_glue.cpp
index 4b2e88569b..fc2bf32b95 100644
--- a/modules/mono/glue/string_name_glue.cpp
+++ b/modules/mono/glue/string_name_glue.cpp
@@ -30,8 +30,8 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/string_name.h"
-#include "core/ustring.h"
+#include "core/string/string_name.h"
+#include "core/string/ustring.h"
#include "../mono_gd/gd_mono_marshal.h"
@@ -53,10 +53,10 @@ MonoBoolean godot_icall_StringName_is_empty(StringName *p_ptr) {
}
void godot_register_string_name_icalls() {
- mono_add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", (void *)godot_icall_StringName_Ctor);
- mono_add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", (void *)godot_icall_StringName_Dtor);
- mono_add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", (void *)godot_icall_StringName_operator_String);
- mono_add_internal_call("Godot.StringName::godot_icall_StringName_is_empty", (void *)godot_icall_StringName_is_empty);
+ GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", godot_icall_StringName_Ctor);
+ GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", godot_icall_StringName_Dtor);
+ GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", godot_icall_StringName_operator_String);
+ GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_is_empty", godot_icall_StringName_is_empty);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 692da991c7..093a935288 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -30,9 +30,9 @@
#include "godotsharp_dirs.h"
+#include "core/config/project_settings.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#ifdef TOOLS_ENABLED
#include "core/version.h"
@@ -122,7 +122,7 @@ public:
private:
_GodotSharpDirs() {
- res_data_dir = "res://.mono";
+ res_data_dir = "res://.godot/mono";
res_metadata_dir = res_data_dir.plus_file("metadata");
res_assemblies_base_dir = res_data_dir.plus_file("assemblies");
res_assemblies_dir = res_assemblies_base_dir.plus_file(GDMono::get_expected_api_build_config());
@@ -322,5 +322,4 @@ String get_data_mono_bin_dir() {
return _GodotSharpDirs::get_singleton().data_mono_bin_dir;
}
#endif
-
} // namespace GodotSharpDirs
diff --git a/modules/mono/godotsharp_dirs.h b/modules/mono/godotsharp_dirs.h
index 2ab4b0e309..85be506c28 100644
--- a/modules/mono/godotsharp_dirs.h
+++ b/modules/mono/godotsharp_dirs.h
@@ -31,7 +31,7 @@
#ifndef GODOTSHARP_DIRS_H
#define GODOTSHARP_DIRS_H
-#include "core/ustring.h"
+#include "core/string/ustring.h"
namespace GodotSharpDirs {
@@ -66,7 +66,6 @@ String get_data_mono_lib_dir();
#ifdef WINDOWS_ENABLED
String get_data_mono_bin_dir();
#endif
-
} // namespace GodotSharpDirs
#endif // GODOTSHARP_DIRS_H
diff --git a/modules/mono/icons/CSharpScript.svg b/modules/mono/icons/CSharpScript.svg
index 69664ca553..0b2cc840f8 100644
--- a/modules/mono/icons/CSharpScript.svg
+++ b/modules/mono/icons/CSharpScript.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path d="m6 1046.4c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-0.55228 0-1-0.4478-1-1 0-0.5523 0.44772-1 1-1h1v-2zm1-9-0.56445 2.2578c-0.23643 0.076-0.46689 0.1692-0.68945 0.2793l-1.9883-1.1933-1.4141 1.414 1.1953 1.9942c-0.11191 0.2211-0.20723 0.4502-0.28516 0.6855l-2.2539 0.5625v2h5.2715c-0.17677-0.3037-0.27041-0.6486-0.27148-1 9.6e-6 -1.1046 0.89543-2 2-2s2 0.8954 2 2c-4.817e-4 0.3512-0.093442 0.6961-0.26953 1h5.2695v-2l-2.2578-0.5645c-0.07594-0.2357-0.1693-0.4655-0.2793-0.6875l1.1934-1.9902-1.4141-1.414-1.9941 1.1953c-0.22113-0.1119-0.45028-0.2073-0.68555-0.2852l-0.5625-2.2539zm4 9c-0.71466-1e-4 -1.3751 0.3811-1.7324 1-0.35727 0.6188-0.35727 1.3812 0 2 0.35733 0.6189 1.0178 1.0001 1.7324 1h-2v2h2c0.71466 1e-4 1.3751-0.3811 1.7324-1 0.35727-0.6188 0.35727-1.3812 0-2-0.35733-0.6189-1.0178-1.0001-1.7324-1h2v-2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m6 1046.4c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-.55228 0-1-.4478-1-1 0-.5523.44772-1 1-1h1v-2zm1-9-.56445 2.2578c-.23643.076-.46689.1692-.68945.2793l-1.9883-1.1933-1.4141 1.414 1.1953 1.9942c-.11191.2211-.20723.4502-.28516.6855l-2.2539.5625v2h5.2715c-.17677-.3037-.27041-.6486-.27148-1 .0000096-1.1046.89543-2 2-2s2 .8954 2 2c-.0004817.3512-.093442.6961-.26953 1h5.2695v-2l-2.2578-.5645c-.07594-.2357-.1693-.4655-.2793-.6875l1.1934-1.9902-1.4141-1.414-1.9941 1.1953c-.22113-.1119-.45028-.2073-.68555-.2852l-.5625-2.2539zm4 9c-.71466-.0001-1.3751.3811-1.7324 1-.35727.6188-.35727 1.3812 0 2 .35733.6189 1.0178 1.0001 1.7324 1h-2v2h2c.71466.0001 1.3751-.3811 1.7324-1 .35727-.6188.35727-1.3812 0-2-.35733-.6189-1.0178-1.0001-1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 -1036.4)"/></svg>
diff --git a/modules/mono/managed_callable.h b/modules/mono/managed_callable.h
index 4f71e14a2f..bde1b41781 100644
--- a/modules/mono/managed_callable.h
+++ b/modules/mono/managed_callable.h
@@ -33,9 +33,9 @@
#include <mono/metadata/object.h>
-#include "core/callable.h"
#include "core/os/mutex.h"
-#include "core/self_list.h"
+#include "core/templates/self_list.h"
+#include "core/variant/callable.h"
#include "mono_gc_handle.h"
#include "mono_gd/gd_mono_method.h"
diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h
index 13cfad4654..b85dc70af3 100644
--- a/modules/mono/mono_gc_handle.h
+++ b/modules/mono/mono_gc_handle.h
@@ -33,7 +33,7 @@
#include <mono/jit/jit.h>
-#include "core/reference.h"
+#include "core/object/reference.h"
namespace gdmono {
@@ -42,7 +42,6 @@ enum class GCHandleType : char {
STRONG_HANDLE,
WEAK_HANDLE
};
-
}
// Manual release of the GC handle must be done when using this struct
diff --git a/modules/mono/mono_gd/android_mono_config.h b/modules/mono/mono_gd/android_mono_config.h
index 93f708bba0..9e304939b2 100644
--- a/modules/mono/mono_gd/android_mono_config.h
+++ b/modules/mono/mono_gd/android_mono_config.h
@@ -33,7 +33,7 @@
#ifdef ANDROID_ENABLED
-#include "core/ustring.h"
+#include "core/string/ustring.h"
// This function is defined in an auto-generated source file
String get_godot_android_mono_config();
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index cf5ac33d20..772961291c 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -37,12 +37,12 @@
#include <mono/metadata/mono-gc.h>
#include <mono/metadata/profiler.h>
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/thread.h"
-#include "core/project_settings.h"
#include "../csharp_script.h"
#include "../godotsharp_dirs.h"
@@ -201,7 +201,6 @@ MonoDomain *gd_initialize_mono_runtime() {
return mono_jit_init_version("GodotEngine.RootDomain", runtime_version);
}
#endif
-
} // namespace
void GDMono::add_mono_shared_libs_dir_to_path() {
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 18f7418049..969296c44d 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -283,7 +283,6 @@ public:
}
}
};
-
} // namespace gdmono
#define _GDMONO_SCOPE_DOMAIN_(m_mono_domain) \
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 6e351001d4..33628b3ce3 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -33,11 +33,11 @@
#include <mono/metadata/mono-debug.h>
#include <mono/metadata/tokentype.h>
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
-#include "core/list.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
+#include "core/templates/list.h"
#include "../godotsharp_dirs.h"
#include "gd_mono_cache.h"
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 63899dc9be..fc10480e07 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -34,9 +34,9 @@
#include <mono/jit/jit.h>
#include <mono/metadata/assembly.h>
-#include "core/hash_map.h"
-#include "core/map.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
+#include "core/templates/hash_map.h"
+#include "core/templates/map.h"
#include "gd_mono_utils.h"
class GDMonoAssembly {
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp
index 29aef6e609..3f51c6523b 100644
--- a/modules/mono/mono_gd/gd_mono_cache.cpp
+++ b/modules/mono/mono_gd/gd_mono_cache.cpp
@@ -316,5 +316,4 @@ void update_godot_api_cache() {
cached_data.godot_api_cache_updated = true;
}
-
} // namespace GDMonoCache
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index a7bbc763a7..9dfa5769be 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -181,7 +181,6 @@ inline void clear_corlib_cache() {
inline void clear_godot_api_cache() {
cached_data.clear_godot_api_cache();
}
-
} // namespace GDMonoCache
#define CACHED_CLASS(m_class) (GDMonoCache::cached_data.class_##m_class)
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 6575cbc1c8..b734f52e4e 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -290,7 +290,7 @@ bool GDMonoClass::has_public_parameterless_ctor() {
return ctor && ctor->get_visibility() == IMonoClassMember::PUBLIC;
}
-GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, int p_params_count) {
+GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, uint16_t p_params_count) {
MethodKey key = MethodKey(p_name, p_params_count);
GDMonoMethod **match = methods.getptr(key);
@@ -330,7 +330,7 @@ GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName
return get_method(p_raw_method, p_name, params_count);
}
-GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count) {
+GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name, uint16_t p_params_count) {
ERR_FAIL_NULL_V(p_raw_method, nullptr);
MethodKey key = MethodKey(p_name, p_params_count);
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 44b146b87c..b93dfec30a 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -31,8 +31,8 @@
#ifndef GD_MONO_CLASS_H
#define GD_MONO_CLASS_H
-#include "core/map.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
+#include "core/templates/map.h"
#include "gd_mono_field.h"
#include "gd_mono_header.h"
@@ -59,13 +59,12 @@ class GDMonoClass {
MethodKey() {}
- MethodKey(const StringName &p_name, int p_params_count) {
- name = p_name;
- params_count = p_params_count;
+ MethodKey(const StringName &p_name, uint16_t p_params_count) :
+ name(p_name), params_count(p_params_count) {
}
StringName name;
- int params_count;
+ uint16_t params_count = 0;
};
StringName namespace_name;
@@ -139,10 +138,10 @@ public:
bool implements_interface(GDMonoClass *p_interface);
bool has_public_parameterless_ctor();
- GDMonoMethod *get_method(const StringName &p_name, int p_params_count = 0);
+ GDMonoMethod *get_method(const StringName &p_name, uint16_t p_params_count = 0);
GDMonoMethod *get_method(MonoMethod *p_raw_method);
GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name);
- GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count);
+ GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, uint16_t p_params_count);
GDMonoMethod *get_method_with_desc(const String &p_description, bool p_include_namespace);
GDMonoField *get_field(const StringName &p_name);
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 563c45e71f..61d7f64a2a 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -46,29 +46,15 @@ void GDMonoField::set_value_raw(MonoObject *p_object, void *p_ptr) {
}
void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_value) {
-#define SET_FROM_STRUCT(m_type) \
- { \
- GDMonoMarshal::M_##m_type from = MARSHALLED_OUT(m_type, p_value.operator ::m_type()); \
- mono_field_set_value(p_object, mono_field, &from); \
- }
-
-#define SET_FROM_ARRAY(m_type) \
- { \
- MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator ::m_type()); \
- mono_field_set_value(p_object, mono_field, managed); \
- }
-
switch (type.type_encoding) {
case MONO_TYPE_BOOLEAN: {
MonoBoolean val = p_value.operator bool();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_CHAR: {
int16_t val = p_value.operator unsigned short();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_I1: {
int8_t val = p_value.operator signed char();
mono_field_set_value(p_object, mono_field, &val);
@@ -85,7 +71,6 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
int64_t val = p_value.operator int64_t();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_U1: {
uint8_t val = p_value.operator unsigned char();
mono_field_set_value(p_object, mono_field, &val);
@@ -102,93 +87,92 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
uint64_t val = p_value.operator uint64_t();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_R4: {
float val = p_value.operator float();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_R8: {
double val = p_value.operator double();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
- case MONO_TYPE_STRING: {
- if (p_value.get_type() == Variant::NIL) {
- // Otherwise, Variant -> String would return the string "Null"
- MonoString *mono_string = nullptr;
- mono_field_set_value(p_object, mono_field, mono_string);
- } else {
- MonoString *mono_string = GDMonoMarshal::mono_string_from_godot(p_value);
- mono_field_set_value(p_object, mono_field, mono_string);
- }
- } break;
-
case MONO_TYPE_VALUETYPE: {
GDMonoClass *tclass = type.type_class;
if (tclass == CACHED_CLASS(Vector2)) {
- SET_FROM_STRUCT(Vector2);
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_value.operator ::Vector2());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Vector2i)) {
- SET_FROM_STRUCT(Vector2i);
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_value.operator ::Vector2i());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Rect2)) {
- SET_FROM_STRUCT(Rect2);
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_value.operator ::Rect2());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Rect2i)) {
- SET_FROM_STRUCT(Rect2i);
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_value.operator ::Rect2i());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Transform2D)) {
- SET_FROM_STRUCT(Transform2D);
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_value.operator ::Transform2D());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Vector3)) {
- SET_FROM_STRUCT(Vector3);
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_value.operator ::Vector3());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Vector3i)) {
- SET_FROM_STRUCT(Vector3i);
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_value.operator ::Vector3i());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Basis)) {
- SET_FROM_STRUCT(Basis);
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_value.operator ::Basis());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Quat)) {
- SET_FROM_STRUCT(Quat);
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_value.operator ::Quat());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Transform)) {
- SET_FROM_STRUCT(Transform);
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_value.operator ::Transform());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(AABB)) {
- SET_FROM_STRUCT(AABB);
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_value.operator ::AABB());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Color)) {
- SET_FROM_STRUCT(Color);
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_value.operator ::Color());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Plane)) {
- SET_FROM_STRUCT(Plane);
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_value.operator ::Plane());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
@@ -267,118 +251,35 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
ERR_FAIL_MSG("Attempted to set the value of a field of unmarshallable type: '" + tclass->get_name() + "'.");
} break;
-
+ case MONO_TYPE_STRING: {
+ if (p_value.get_type() == Variant::NIL) {
+ // Otherwise, Variant -> String would return the string "Null"
+ MonoString *mono_string = nullptr;
+ mono_field_set_value(p_object, mono_field, mono_string);
+ } else {
+ MonoString *mono_string = GDMonoMarshal::mono_string_from_godot(p_value);
+ mono_field_set_value(p_object, mono_field, mono_string);
+ }
+ } break;
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type());
-
- if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
- SET_FROM_ARRAY(Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
- SET_FROM_ARRAY(PackedByteArray);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
- SET_FROM_ARRAY(PackedInt32Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) {
- SET_FROM_ARRAY(PackedInt64Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(float)) {
- SET_FROM_ARRAY(PackedFloat32Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(double)) {
- SET_FROM_ARRAY(PackedFloat64Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(String)) {
- SET_FROM_ARRAY(PackedStringArray);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
- SET_FROM_ARRAY(PackedVector2Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
- SET_FROM_ARRAY(PackedVector3Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
- SET_FROM_ARRAY(PackedColorArray);
- break;
- }
-
- GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
- if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) {
- MonoArray *managed = GDMonoMarshal::Array_to_mono_array(p_value.operator ::Array(), array_type_class);
+ MonoArray *managed = GDMonoMarshal::variant_to_mono_array(p_value, type.type_class);
+ if (likely(managed != nullptr)) {
mono_field_set_value(p_object, mono_field, managed);
- break;
}
-
- ERR_FAIL_MSG("Attempted to convert Variant to a managed array of unmarshallable element type.");
} break;
-
case MONO_TYPE_CLASS: {
- GDMonoClass *type_class = type.type_class;
-
- // GodotObject
- if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
- MonoObject *managed = GDMonoUtils::unmanaged_get_managed(p_value.operator Object *());
+ MonoObject *managed = GDMonoMarshal::variant_to_mono_object_of_class(p_value, type.type_class);
+ if (likely(managed != nullptr)) {
mono_field_set_value(p_object, mono_field, managed);
- break;
}
-
- if (CACHED_CLASS(StringName) == type_class) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator StringName());
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- if (CACHED_CLASS(NodePath) == type_class) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath());
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- if (CACHED_CLASS(RID) == type_class) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator RID());
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // Godot.Collections.Dictionary or IDictionary
- if (CACHED_CLASS(Dictionary) == type_class || type_class == CACHED_CLASS(System_Collections_IDictionary)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary));
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // Godot.Collections.Array or ICollection or IEnumerable
- if (CACHED_CLASS(Array) == type_class ||
- type_class == CACHED_CLASS(System_Collections_ICollection) ||
- type_class == CACHED_CLASS(System_Collections_IEnumerable)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
+ } break;
+ case MONO_TYPE_GENERICINST: {
+ MonoObject *managed = GDMonoMarshal::variant_to_mono_object_of_genericinst(p_value, type.type_class);
+ if (likely(managed != nullptr)) {
mono_field_set_value(p_object, mono_field, managed);
- break;
}
-
- ERR_FAIL_MSG("Attempted to set the value of a field of unmarshallable type: '" + type_class->get_name() + "'.");
} break;
-
case MONO_TYPE_OBJECT: {
// Variant
switch (p_value.get_type()) {
@@ -404,43 +305,56 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
mono_field_set_value(p_object, mono_field, mono_string);
} break;
case Variant::VECTOR2: {
- SET_FROM_STRUCT(Vector2);
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_value.operator ::Vector2());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::VECTOR2I: {
- SET_FROM_STRUCT(Vector2i);
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_value.operator ::Vector2i());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::RECT2: {
- SET_FROM_STRUCT(Rect2);
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_value.operator ::Rect2());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::RECT2I: {
- SET_FROM_STRUCT(Rect2i);
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_value.operator ::Rect2i());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::VECTOR3: {
- SET_FROM_STRUCT(Vector3);
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_value.operator ::Vector3());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::VECTOR3I: {
- SET_FROM_STRUCT(Vector3i);
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_value.operator ::Vector3i());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::TRANSFORM2D: {
- SET_FROM_STRUCT(Transform2D);
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_value.operator ::Transform2D());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::PLANE: {
- SET_FROM_STRUCT(Plane);
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_value.operator ::Plane());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::QUAT: {
- SET_FROM_STRUCT(Quat);
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_value.operator ::Quat());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::AABB: {
- SET_FROM_STRUCT(AABB);
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_value.operator ::AABB());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::BASIS: {
- SET_FROM_STRUCT(Basis);
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_value.operator ::Basis());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::TRANSFORM: {
- SET_FROM_STRUCT(Transform);
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_value.operator ::Transform());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::COLOR: {
- SET_FROM_STRUCT(Color);
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_value.operator ::Color());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::STRING_NAME: {
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator StringName());
@@ -450,8 +364,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath());
mono_field_set_value(p_object, mono_field, managed);
} break;
- case Variant::_RID: {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator RID());
+ case Variant::RID: {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator ::RID());
mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::OBJECT: {
@@ -475,106 +389,49 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_BYTE_ARRAY: {
- SET_FROM_ARRAY(PackedByteArray);
+ MonoArray *managed = GDMonoMarshal::PackedByteArray_to_mono_array(p_value.operator ::PackedByteArray());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_INT32_ARRAY: {
- SET_FROM_ARRAY(PackedInt32Array);
+ MonoArray *managed = GDMonoMarshal::PackedInt32Array_to_mono_array(p_value.operator ::PackedInt32Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_INT64_ARRAY: {
- SET_FROM_ARRAY(PackedInt64Array);
+ MonoArray *managed = GDMonoMarshal::PackedInt64Array_to_mono_array(p_value.operator ::PackedInt64Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
- SET_FROM_ARRAY(PackedFloat32Array);
+ MonoArray *managed = GDMonoMarshal::PackedFloat32Array_to_mono_array(p_value.operator ::PackedFloat32Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
- SET_FROM_ARRAY(PackedFloat64Array);
+ MonoArray *managed = GDMonoMarshal::PackedFloat64Array_to_mono_array(p_value.operator ::PackedFloat64Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_STRING_ARRAY: {
- SET_FROM_ARRAY(PackedStringArray);
+ MonoArray *managed = GDMonoMarshal::PackedStringArray_to_mono_array(p_value.operator ::PackedStringArray());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
- SET_FROM_ARRAY(PackedVector2Array);
+ MonoArray *managed = GDMonoMarshal::PackedVector2Array_to_mono_array(p_value.operator ::PackedVector2Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
- SET_FROM_ARRAY(PackedVector3Array);
+ MonoArray *managed = GDMonoMarshal::PackedVector3Array_to_mono_array(p_value.operator ::PackedVector3Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_COLOR_ARRAY: {
- SET_FROM_ARRAY(PackedColorArray);
+ MonoArray *managed = GDMonoMarshal::PackedColorArray_to_mono_array(p_value.operator ::PackedColorArray());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
default:
break;
}
} break;
-
- case MONO_TYPE_GENERICINST: {
- MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), type.type_class->get_mono_type());
-
- // Godot.Collections.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), type.type_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // Godot.Collections.Array<T>
- if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), type.type_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // System.Collections.Generic.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_system_generic_dictionary(reftype)) {
- MonoReflectionType *key_reftype = nullptr;
- MonoReflectionType *value_reftype = nullptr;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- MonoObject *managed = GDMonoMarshal::Dictionary_to_system_generic_dict(p_value.operator Dictionary(),
- type.type_class, key_reftype, value_reftype);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // System.Collections.Generic.List<T>
- if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) {
- MonoReflectionType *elem_reftype = nullptr;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- MonoObject *managed = GDMonoMarshal::Array_to_system_generic_list(p_value.operator Array(),
- type.type_class, elem_reftype);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // IDictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_idictionary(reftype)) {
- MonoReflectionType *key_reftype;
- MonoReflectionType *value_reftype;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype);
-
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), godot_dict_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // ICollection<T> or IEnumerable<T>
- if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) {
- MonoReflectionType *elem_reftype;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(elem_reftype);
-
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), godot_array_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
- } break;
-
default: {
ERR_PRINT("Attempted to set the value of a field of unexpected type encoding: " + itos(type.type_encoding) + ".");
} break;
}
-
-#undef SET_FROM_ARRAY_AND_BREAK
-#undef SET_FROM_STRUCT_AND_BREAK
}
MonoObject *GDMonoField::get_value(MonoObject *p_object) {
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h
index 0f4f888546..ffb56e7cec 100644
--- a/modules/mono/mono_gd/gd_mono_header.h
+++ b/modules/mono/mono_gd/gd_mono_header.h
@@ -31,7 +31,7 @@
#ifndef GD_MONO_HEADER_H
#define GD_MONO_HEADER_H
-#include "core/int_types.h"
+#include <cstdint>
#ifdef WIN32
#define GD_MONO_STDCALL __stdcall
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index fe1c2d28dd..82f916e8c5 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -109,8 +109,6 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
CSharpInstance *csharp_instance = CSharpInstance::create_for_managed_type(unmanaged, script.ptr(), gchandle);
unmanaged->set_script_and_instance(script, csharp_instance);
-
- csharp_instance->connect_event_signals();
}
void unhandled_exception(MonoException *p_exc) {
@@ -129,5 +127,4 @@ void unhandled_exception(MonoException *p_exc) {
#endif
}
}
-
} // namespace GDMonoInternals
diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h
index 038d17f782..0fd6250785 100644
--- a/modules/mono/mono_gd/gd_mono_internals.h
+++ b/modules/mono/mono_gd/gd_mono_internals.h
@@ -35,7 +35,7 @@
#include "../utils/macros.h"
-#include "core/object.h"
+#include "core/object/class_db.h"
namespace GDMonoInternals {
@@ -46,7 +46,6 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged);
* Use GDMonoUtils::debug_unhandled_exception(MonoException *) instead.
*/
void unhandled_exception(MonoException *p_exc);
-
} // namespace GDMonoInternals
#endif // GD_MONO_INTERNALS_H
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index b8ee0204c4..7584e7ff0d 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -160,13 +160,13 @@ void GDMonoLog::initialize() {
OS::Date date_now = OS::get_singleton()->get_date();
OS::Time time_now = OS::get_singleton()->get_time();
- String log_file_name = str_format("%d_%02d_%02d %02d.%02d.%02d",
+ String log_file_name = str_format("%04d-%02d-%02d_%02d.%02d.%02d",
date_now.year, date_now.month, date_now.day,
time_now.hour, time_now.min, time_now.sec);
- log_file_name += str_format(" (%d)", OS::get_singleton()->get_process_id());
+ log_file_name += str_format("_%d", OS::get_singleton()->get_process_id());
- log_file_name += ".txt";
+ log_file_name += ".log";
log_file_path = logs_dir.plus_file(log_file_name);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index c460e283ea..64b350f270 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -204,7 +204,7 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
}
if (CACHED_CLASS(RID) == type_class) {
- return Variant::_RID;
+ return Variant::RID;
}
if (CACHED_CLASS(Dictionary) == type_class) {
@@ -311,152 +311,590 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_
return false;
}
-MonoObject *variant_to_mono_object(const Variant *p_var) {
- ManagedType type;
+MonoString *variant_to_mono_string(const Variant &p_var) {
+ if (p_var.get_type() == Variant::NIL) {
+ return nullptr; // Otherwise, Variant -> String would return the string "Null"
+ }
+ return mono_string_from_godot(p_var.operator String());
+}
+
+MonoArray *variant_to_mono_array(const Variant &p_var, GDMonoClass *p_type_class) {
+ MonoArrayType *array_type = mono_type_get_array_type(p_type_class->get_mono_type());
+
+ if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
+ return Array_to_mono_array(p_var.operator Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
+ return PackedByteArray_to_mono_array(p_var.operator PackedByteArray());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
+ return PackedInt32Array_to_mono_array(p_var.operator PackedInt32Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) {
+ return PackedInt64Array_to_mono_array(p_var.operator PackedInt64Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(float)) {
+ return PackedFloat32Array_to_mono_array(p_var.operator PackedFloat32Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(double)) {
+ return PackedFloat64Array_to_mono_array(p_var.operator PackedFloat64Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(String)) {
+ return PackedStringArray_to_mono_array(p_var.operator PackedStringArray());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
+ return PackedVector2Array_to_mono_array(p_var.operator PackedVector2Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
+ return PackedVector3Array_to_mono_array(p_var.operator PackedVector3Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
+ return PackedColorArray_to_mono_array(p_var.operator PackedColorArray());
+ }
+
+ if (mono_class_is_assignable_from(CACHED_CLASS(GodotObject)->get_mono_ptr(), array_type->eklass)) {
+ return Array_to_mono_array(p_var.operator ::Array(), array_type->eklass);
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to array of unsupported element type:" +
+ GDMonoClass::get_full_name(array_type->eklass) + "'.");
+}
+
+MonoObject *variant_to_mono_object_of_class(const Variant &p_var, GDMonoClass *p_type_class) {
+ // GodotObject
+ if (CACHED_CLASS(GodotObject)->is_assignable_from(p_type_class)) {
+ return GDMonoUtils::unmanaged_get_managed(p_var.operator Object *());
+ }
+
+ if (CACHED_CLASS(StringName) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator StringName());
+ }
+
+ if (CACHED_CLASS(NodePath) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator NodePath());
+ }
+
+ if (CACHED_CLASS(RID) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator ::RID());
+ }
+
+ // Godot.Collections.Dictionary or IDictionary
+ if (CACHED_CLASS(Dictionary) == p_type_class || CACHED_CLASS(System_Collections_IDictionary) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), CACHED_CLASS(Dictionary));
+ }
+
+ // Godot.Collections.Array or ICollection or IEnumerable
+ if (CACHED_CLASS(Array) == p_type_class ||
+ CACHED_CLASS(System_Collections_ICollection) == p_type_class ||
+ CACHED_CLASS(System_Collections_IEnumerable) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), CACHED_CLASS(Array));
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type: '" +
+ p_type_class->get_full_name() + "'.");
+}
+
+MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoClass *p_type_class) {
+ MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), p_type_class->get_mono_type());
+
+ // Godot.Collections.Dictionary<TKey, TValue>
+ if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) {
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), p_type_class);
+ }
+
+ // Godot.Collections.Array<T>
+ if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) {
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), p_type_class);
+ }
+
+ // System.Collections.Generic.Dictionary<TKey, TValue>
+ if (GDMonoUtils::Marshal::type_is_system_generic_dictionary(reftype)) {
+ MonoReflectionType *key_reftype = nullptr;
+ MonoReflectionType *value_reftype = nullptr;
+ GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
+ return Dictionary_to_system_generic_dict(p_var.operator Dictionary(), p_type_class, key_reftype, value_reftype);
+ }
+
+ // System.Collections.Generic.List<T>
+ if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) {
+ MonoReflectionType *elem_reftype = nullptr;
+ GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
+ return Array_to_system_generic_list(p_var.operator Array(), p_type_class, elem_reftype);
+ }
+
+ // IDictionary<TKey, TValue>
+ if (GDMonoUtils::Marshal::type_is_generic_idictionary(reftype)) {
+ MonoReflectionType *key_reftype;
+ MonoReflectionType *value_reftype;
+ GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
+ GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype);
+
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), godot_dict_class);
+ }
+
+ // ICollection<T> or IEnumerable<T>
+ if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) {
+ MonoReflectionType *elem_reftype;
+ GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
+ GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(elem_reftype);
+
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), godot_array_class);
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported generic type: '" +
+ p_type_class->get_full_name() + "'.");
+}
+
+MonoObject *variant_to_mono_object(const Variant &p_var) {
+ // Variant
+ switch (p_var.get_type()) {
+ case Variant::BOOL: {
+ MonoBoolean val = p_var.operator bool();
+ return BOX_BOOLEAN(val);
+ }
+ case Variant::INT: {
+ int64_t val = p_var.operator int64_t();
+ return BOX_INT64(val);
+ }
+ case Variant::FLOAT: {
+#ifdef REAL_T_IS_DOUBLE
+ double val = p_var.operator double();
+ return BOX_DOUBLE(val);
+#else
+ float val = p_var.operator float();
+ return BOX_FLOAT(val);
+#endif
+ }
+ case Variant::STRING:
+ return (MonoObject *)mono_string_from_godot(p_var.operator String());
+ case Variant::VECTOR2: {
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var.operator ::Vector2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
+ }
+ case Variant::VECTOR2I: {
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var.operator ::Vector2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
+ }
+ case Variant::RECT2: {
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var.operator ::Rect2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
+ }
+ case Variant::RECT2I: {
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var.operator ::Rect2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
+ }
+ case Variant::VECTOR3: {
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var.operator ::Vector3());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
+ }
+ case Variant::VECTOR3I: {
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var.operator ::Vector3i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
+ }
+ case Variant::TRANSFORM2D: {
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var.operator ::Transform2D());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
+ }
+ case Variant::PLANE: {
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var.operator ::Plane());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
+ }
+ case Variant::QUAT: {
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var.operator ::Quat());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
+ }
+ case Variant::AABB: {
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var.operator ::AABB());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
+ }
+ case Variant::BASIS: {
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var.operator ::Basis());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
+ }
+ case Variant::TRANSFORM: {
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var.operator ::Transform());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
+ }
+ case Variant::COLOR: {
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var.operator ::Color());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
+ }
+ case Variant::STRING_NAME:
+ return GDMonoUtils::create_managed_from(p_var.operator StringName());
+ case Variant::NODE_PATH:
+ return GDMonoUtils::create_managed_from(p_var.operator NodePath());
+ case Variant::RID:
+ return GDMonoUtils::create_managed_from(p_var.operator ::RID());
+ case Variant::OBJECT:
+ return GDMonoUtils::unmanaged_get_managed(p_var.operator Object *());
+ case Variant::CALLABLE: {
+ GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var.operator Callable());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Callable), &from);
+ }
+ case Variant::SIGNAL: {
+ GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var.operator Signal());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(SignalInfo), &from);
+ }
+ case Variant::DICTIONARY:
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), CACHED_CLASS(Dictionary));
+ case Variant::ARRAY:
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), CACHED_CLASS(Array));
+ case Variant::PACKED_BYTE_ARRAY:
+ return (MonoObject *)PackedByteArray_to_mono_array(p_var.operator PackedByteArray());
+ case Variant::PACKED_INT32_ARRAY:
+ return (MonoObject *)PackedInt32Array_to_mono_array(p_var.operator PackedInt32Array());
+ case Variant::PACKED_INT64_ARRAY:
+ return (MonoObject *)PackedInt64Array_to_mono_array(p_var.operator PackedInt64Array());
+ case Variant::PACKED_FLOAT32_ARRAY:
+ return (MonoObject *)PackedFloat32Array_to_mono_array(p_var.operator PackedFloat32Array());
+ case Variant::PACKED_FLOAT64_ARRAY:
+ return (MonoObject *)PackedFloat64Array_to_mono_array(p_var.operator PackedFloat64Array());
+ case Variant::PACKED_STRING_ARRAY:
+ return (MonoObject *)PackedStringArray_to_mono_array(p_var.operator PackedStringArray());
+ case Variant::PACKED_VECTOR2_ARRAY:
+ return (MonoObject *)PackedVector2Array_to_mono_array(p_var.operator PackedVector2Array());
+ case Variant::PACKED_VECTOR3_ARRAY:
+ return (MonoObject *)PackedVector3Array_to_mono_array(p_var.operator PackedVector3Array());
+ case Variant::PACKED_COLOR_ARRAY:
+ return (MonoObject *)PackedColorArray_to_mono_array(p_var.operator PackedColorArray());
+ default:
+ return nullptr;
+ }
+}
+
+size_t variant_get_managed_unboxed_size(const ManagedType &p_type) {
+ // This method prints no errors for unsupported types. It's called on all methods, not only
+ // those that end up being invoked with Variant parameters.
+
+ // For MonoObject* we return 0, as it doesn't need to be stored.
+ constexpr size_t zero_for_mono_object = 0;
+
+ switch (p_type.type_encoding) {
+ case MONO_TYPE_BOOLEAN:
+ return sizeof(MonoBoolean);
+ case MONO_TYPE_CHAR:
+ return sizeof(uint16_t);
+ case MONO_TYPE_I1:
+ return sizeof(int8_t);
+ case MONO_TYPE_I2:
+ return sizeof(int16_t);
+ case MONO_TYPE_I4:
+ return sizeof(int32_t);
+ case MONO_TYPE_I8:
+ return sizeof(int64_t);
+ case MONO_TYPE_U1:
+ return sizeof(uint8_t);
+ case MONO_TYPE_U2:
+ return sizeof(uint16_t);
+ case MONO_TYPE_U4:
+ return sizeof(uint32_t);
+ case MONO_TYPE_U8:
+ return sizeof(uint64_t);
+ case MONO_TYPE_R4:
+ return sizeof(float);
+ case MONO_TYPE_R8:
+ return sizeof(double);
+ case MONO_TYPE_VALUETYPE: {
+ GDMonoClass *vtclass = p_type.type_class;
+
+#define RETURN_CHECK_FOR_STRUCT(m_struct) \
+ if (vtclass == CACHED_CLASS(m_struct)) { \
+ return sizeof(M_##m_struct); \
+ }
+
+ RETURN_CHECK_FOR_STRUCT(Vector2);
+ RETURN_CHECK_FOR_STRUCT(Vector2i);
+ RETURN_CHECK_FOR_STRUCT(Rect2);
+ RETURN_CHECK_FOR_STRUCT(Rect2i);
+ RETURN_CHECK_FOR_STRUCT(Transform2D);
+ RETURN_CHECK_FOR_STRUCT(Vector3);
+ RETURN_CHECK_FOR_STRUCT(Vector3i);
+ RETURN_CHECK_FOR_STRUCT(Basis);
+ RETURN_CHECK_FOR_STRUCT(Quat);
+ RETURN_CHECK_FOR_STRUCT(Transform);
+ RETURN_CHECK_FOR_STRUCT(AABB);
+ RETURN_CHECK_FOR_STRUCT(Color);
+ RETURN_CHECK_FOR_STRUCT(Plane);
+ RETURN_CHECK_FOR_STRUCT(Callable);
+ RETURN_CHECK_FOR_STRUCT(SignalInfo);
+
+#undef RETURN_CHECK_FOR_STRUCT
+
+ if (mono_class_is_enum(vtclass->get_mono_ptr())) {
+ MonoType *enum_basetype = mono_class_enum_basetype(vtclass->get_mono_ptr());
+ switch (mono_type_get_type(enum_basetype)) {
+ case MONO_TYPE_BOOLEAN:
+ return sizeof(MonoBoolean);
+ case MONO_TYPE_CHAR:
+ return sizeof(uint16_t);
+ case MONO_TYPE_I1:
+ return sizeof(int8_t);
+ case MONO_TYPE_I2:
+ return sizeof(int16_t);
+ case MONO_TYPE_I4:
+ return sizeof(int32_t);
+ case MONO_TYPE_I8:
+ return sizeof(int64_t);
+ case MONO_TYPE_U1:
+ return sizeof(uint8_t);
+ case MONO_TYPE_U2:
+ return sizeof(uint16_t);
+ case MONO_TYPE_U4:
+ return sizeof(uint32_t);
+ case MONO_TYPE_U8:
+ return sizeof(uint64_t);
+ default: {
+ // Enum with unsupported base type. We return nullptr MonoObject* on error.
+ return zero_for_mono_object;
+ }
+ }
+ }
+
+ // Enum with unsupported value type. We return nullptr MonoObject* on error.
+ } break;
+ case MONO_TYPE_STRING:
+ return zero_for_mono_object;
+ case MONO_TYPE_ARRAY:
+ case MONO_TYPE_SZARRAY:
+ case MONO_TYPE_CLASS:
+ case MONO_TYPE_GENERICINST:
+ return zero_for_mono_object;
+ case MONO_TYPE_OBJECT:
+ return zero_for_mono_object;
+ }
+
+ // Unsupported type encoding. We return nullptr MonoObject* on error.
+ return zero_for_mono_object;
+}
+
+void *variant_to_managed_unboxed(const Variant &p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset) {
+#define RETURN_TYPE_VAL(m_type, m_val) \
+ *reinterpret_cast<m_type *>(r_buffer) = m_val; \
+ r_offset += sizeof(m_type); \
+ return r_buffer;
+
+ switch (p_type.type_encoding) {
+ case MONO_TYPE_BOOLEAN:
+ RETURN_TYPE_VAL(MonoBoolean, (MonoBoolean)p_var.operator bool());
+ case MONO_TYPE_CHAR:
+ RETURN_TYPE_VAL(uint16_t, p_var.operator unsigned short());
+ case MONO_TYPE_I1:
+ RETURN_TYPE_VAL(int8_t, p_var.operator signed char());
+ case MONO_TYPE_I2:
+ RETURN_TYPE_VAL(int16_t, p_var.operator signed short());
+ case MONO_TYPE_I4:
+ RETURN_TYPE_VAL(int32_t, p_var.operator signed int());
+ case MONO_TYPE_I8:
+ RETURN_TYPE_VAL(int64_t, p_var.operator int64_t());
+ case MONO_TYPE_U1:
+ RETURN_TYPE_VAL(uint8_t, p_var.operator unsigned char());
+ case MONO_TYPE_U2:
+ RETURN_TYPE_VAL(uint16_t, p_var.operator unsigned short());
+ case MONO_TYPE_U4:
+ RETURN_TYPE_VAL(uint32_t, p_var.operator unsigned int());
+ case MONO_TYPE_U8:
+ RETURN_TYPE_VAL(uint64_t, p_var.operator uint64_t());
+ case MONO_TYPE_R4:
+ RETURN_TYPE_VAL(float, p_var.operator float());
+ case MONO_TYPE_R8:
+ RETURN_TYPE_VAL(double, p_var.operator double());
+ case MONO_TYPE_VALUETYPE: {
+ GDMonoClass *vtclass = p_type.type_class;
+
+#define RETURN_CHECK_FOR_STRUCT(m_struct) \
+ if (vtclass == CACHED_CLASS(m_struct)) { \
+ GDMonoMarshal::M_##m_struct from = MARSHALLED_OUT(m_struct, p_var.operator ::m_struct()); \
+ RETURN_TYPE_VAL(M_##m_struct, from); \
+ }
+
+ RETURN_CHECK_FOR_STRUCT(Vector2);
+ RETURN_CHECK_FOR_STRUCT(Vector2i);
+ RETURN_CHECK_FOR_STRUCT(Rect2);
+ RETURN_CHECK_FOR_STRUCT(Rect2i);
+ RETURN_CHECK_FOR_STRUCT(Transform2D);
+ RETURN_CHECK_FOR_STRUCT(Vector3);
+ RETURN_CHECK_FOR_STRUCT(Vector3i);
+ RETURN_CHECK_FOR_STRUCT(Basis);
+ RETURN_CHECK_FOR_STRUCT(Quat);
+ RETURN_CHECK_FOR_STRUCT(Transform);
+ RETURN_CHECK_FOR_STRUCT(AABB);
+ RETURN_CHECK_FOR_STRUCT(Color);
+ RETURN_CHECK_FOR_STRUCT(Plane);
+
+#undef RETURN_CHECK_FOR_STRUCT
+
+ if (vtclass == CACHED_CLASS(Callable)) {
+ GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var.operator Callable());
+ RETURN_TYPE_VAL(M_Callable, from);
+ }
+
+ if (vtclass == CACHED_CLASS(SignalInfo)) {
+ GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var.operator Signal());
+ RETURN_TYPE_VAL(M_SignalInfo, from);
+ }
+
+ if (mono_class_is_enum(vtclass->get_mono_ptr())) {
+ MonoType *enum_basetype = mono_class_enum_basetype(vtclass->get_mono_ptr());
+ switch (mono_type_get_type(enum_basetype)) {
+ case MONO_TYPE_BOOLEAN: {
+ MonoBoolean val = p_var.operator bool();
+ RETURN_TYPE_VAL(MonoBoolean, val);
+ }
+ case MONO_TYPE_CHAR: {
+ uint16_t val = p_var.operator unsigned short();
+ RETURN_TYPE_VAL(uint16_t, val);
+ }
+ case MONO_TYPE_I1: {
+ int8_t val = p_var.operator signed char();
+ RETURN_TYPE_VAL(int8_t, val);
+ }
+ case MONO_TYPE_I2: {
+ int16_t val = p_var.operator signed short();
+ RETURN_TYPE_VAL(int16_t, val);
+ }
+ case MONO_TYPE_I4: {
+ int32_t val = p_var.operator signed int();
+ RETURN_TYPE_VAL(int32_t, val);
+ }
+ case MONO_TYPE_I8: {
+ int64_t val = p_var.operator int64_t();
+ RETURN_TYPE_VAL(int64_t, val);
+ }
+ case MONO_TYPE_U1: {
+ uint8_t val = p_var.operator unsigned char();
+ RETURN_TYPE_VAL(uint8_t, val);
+ }
+ case MONO_TYPE_U2: {
+ uint16_t val = p_var.operator unsigned short();
+ RETURN_TYPE_VAL(uint16_t, val);
+ }
+ case MONO_TYPE_U4: {
+ uint32_t val = p_var.operator unsigned int();
+ RETURN_TYPE_VAL(uint32_t, val);
+ }
+ case MONO_TYPE_U8: {
+ uint64_t val = p_var.operator uint64_t();
+ RETURN_TYPE_VAL(uint64_t, val);
+ }
+ default: {
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" +
+ GDMonoClass::get_full_name(mono_class_from_mono_type(enum_basetype)) + "'.");
+ }
+ }
+ }
- type.type_encoding = MONO_TYPE_OBJECT;
- // type.type_class is not needed when we specify the MONO_TYPE_OBJECT encoding
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" +
+ p_type.type_class->get_full_name() + "'.");
+ } break;
+#undef RETURN_TYPE_VAL
+ case MONO_TYPE_STRING:
+ return variant_to_mono_string(p_var);
+ case MONO_TYPE_ARRAY:
+ case MONO_TYPE_SZARRAY:
+ return variant_to_mono_array(p_var, p_type.type_class);
+ case MONO_TYPE_CLASS:
+ return variant_to_mono_object_of_class(p_var, p_type.type_class);
+ case MONO_TYPE_GENERICINST:
+ return variant_to_mono_object_of_genericinst(p_var, p_type.type_class);
+ case MONO_TYPE_OBJECT:
+ return variant_to_mono_object(p_var);
+ }
- return variant_to_mono_object(p_var, type);
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " +
+ itos(p_type.type_encoding) + ".");
}
-MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type) {
+MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type) {
switch (p_type.type_encoding) {
case MONO_TYPE_BOOLEAN: {
- MonoBoolean val = p_var->operator bool();
+ MonoBoolean val = p_var.operator bool();
return BOX_BOOLEAN(val);
}
-
case MONO_TYPE_CHAR: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_UINT16(val);
}
-
case MONO_TYPE_I1: {
- int8_t val = p_var->operator signed char();
+ int8_t val = p_var.operator signed char();
return BOX_INT8(val);
}
case MONO_TYPE_I2: {
- int16_t val = p_var->operator signed short();
+ int16_t val = p_var.operator signed short();
return BOX_INT16(val);
}
case MONO_TYPE_I4: {
- int32_t val = p_var->operator signed int();
+ int32_t val = p_var.operator signed int();
return BOX_INT32(val);
}
case MONO_TYPE_I8: {
- int64_t val = p_var->operator int64_t();
+ int64_t val = p_var.operator int64_t();
return BOX_INT64(val);
}
-
case MONO_TYPE_U1: {
- uint8_t val = p_var->operator unsigned char();
+ uint8_t val = p_var.operator unsigned char();
return BOX_UINT8(val);
}
case MONO_TYPE_U2: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_UINT16(val);
}
case MONO_TYPE_U4: {
- uint32_t val = p_var->operator unsigned int();
+ uint32_t val = p_var.operator unsigned int();
return BOX_UINT32(val);
}
case MONO_TYPE_U8: {
- uint64_t val = p_var->operator uint64_t();
+ uint64_t val = p_var.operator uint64_t();
return BOX_UINT64(val);
}
-
case MONO_TYPE_R4: {
- float val = p_var->operator float();
+ float val = p_var.operator float();
return BOX_FLOAT(val);
}
case MONO_TYPE_R8: {
- double val = p_var->operator double();
+ double val = p_var.operator double();
return BOX_DOUBLE(val);
}
-
- case MONO_TYPE_STRING: {
- if (p_var->get_type() == Variant::NIL) {
- return nullptr; // Otherwise, Variant -> String would return the string "Null"
- }
- return (MonoObject *)mono_string_from_godot(p_var->operator String());
- } break;
-
case MONO_TYPE_VALUETYPE: {
GDMonoClass *vtclass = p_type.type_class;
- if (vtclass == CACHED_CLASS(Vector2)) {
- GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
- }
-
- if (vtclass == CACHED_CLASS(Vector2i)) {
- GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
- }
-
- if (vtclass == CACHED_CLASS(Rect2)) {
- GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
- }
-
- if (vtclass == CACHED_CLASS(Rect2i)) {
- GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
- }
-
- if (vtclass == CACHED_CLASS(Transform2D)) {
- GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
- }
-
- if (vtclass == CACHED_CLASS(Vector3)) {
- GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
- }
-
- if (vtclass == CACHED_CLASS(Vector3i)) {
- GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
- }
-
- if (vtclass == CACHED_CLASS(Basis)) {
- GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
- }
-
- if (vtclass == CACHED_CLASS(Quat)) {
- GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
- }
-
- if (vtclass == CACHED_CLASS(Transform)) {
- GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
- }
-
- if (vtclass == CACHED_CLASS(AABB)) {
- GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
- }
+#define RETURN_CHECK_FOR_STRUCT(m_struct) \
+ if (vtclass == CACHED_CLASS(m_struct)) { \
+ GDMonoMarshal::M_##m_struct from = MARSHALLED_OUT(m_struct, p_var.operator ::m_struct()); \
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(m_struct), &from); \
+ }
- if (vtclass == CACHED_CLASS(Color)) {
- GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
- }
-
- if (vtclass == CACHED_CLASS(Plane)) {
- GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
- }
+ RETURN_CHECK_FOR_STRUCT(Vector2);
+ RETURN_CHECK_FOR_STRUCT(Vector2i);
+ RETURN_CHECK_FOR_STRUCT(Rect2);
+ RETURN_CHECK_FOR_STRUCT(Rect2i);
+ RETURN_CHECK_FOR_STRUCT(Transform2D);
+ RETURN_CHECK_FOR_STRUCT(Vector3);
+ RETURN_CHECK_FOR_STRUCT(Vector3i);
+ RETURN_CHECK_FOR_STRUCT(Basis);
+ RETURN_CHECK_FOR_STRUCT(Quat);
+ RETURN_CHECK_FOR_STRUCT(Transform);
+ RETURN_CHECK_FOR_STRUCT(AABB);
+ RETURN_CHECK_FOR_STRUCT(Color);
+ RETURN_CHECK_FOR_STRUCT(Plane);
+
+#undef RETURN_CHECK_FOR_STRUCT
if (vtclass == CACHED_CLASS(Callable)) {
- GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var->operator Callable());
+ GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var.operator Callable());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Callable), &from);
}
if (vtclass == CACHED_CLASS(SignalInfo)) {
- GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var->operator Signal());
+ GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var.operator Signal());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(SignalInfo), &from);
}
@@ -465,316 +903,84 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
MonoClass *enum_baseclass = mono_class_from_mono_type(enum_basetype);
switch (mono_type_get_type(enum_basetype)) {
case MONO_TYPE_BOOLEAN: {
- MonoBoolean val = p_var->operator bool();
+ MonoBoolean val = p_var.operator bool();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_CHAR: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I1: {
- int8_t val = p_var->operator signed char();
+ int8_t val = p_var.operator signed char();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I2: {
- int16_t val = p_var->operator signed short();
+ int16_t val = p_var.operator signed short();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I4: {
- int32_t val = p_var->operator signed int();
+ int32_t val = p_var.operator signed int();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I8: {
- int64_t val = p_var->operator int64_t();
+ int64_t val = p_var.operator int64_t();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U1: {
- uint8_t val = p_var->operator unsigned char();
+ uint8_t val = p_var.operator unsigned char();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U2: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U4: {
- uint32_t val = p_var->operator unsigned int();
+ uint32_t val = p_var.operator unsigned int();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U8: {
- uint64_t val = p_var->operator uint64_t();
+ uint64_t val = p_var.operator uint64_t();
return BOX_ENUM(enum_baseclass, val);
}
default: {
- ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to a managed enum value of unmarshallable base type.");
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" +
+ GDMonoClass::get_full_name(enum_baseclass) + "'.");
}
}
}
- } break;
-
- case MONO_TYPE_ARRAY:
- case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
-
- if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
- return (MonoObject *)Array_to_mono_array(p_var->operator Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
- return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
- return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) {
- return (MonoObject *)PackedInt64Array_to_mono_array(p_var->operator PackedInt64Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(float)) {
- return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(double)) {
- return (MonoObject *)PackedFloat64Array_to_mono_array(p_var->operator PackedFloat64Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(String)) {
- return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
- return (MonoObject *)PackedVector2Array_to_mono_array(p_var->operator PackedVector2Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
- return (MonoObject *)PackedVector3Array_to_mono_array(p_var->operator PackedVector3Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
- return (MonoObject *)PackedColorArray_to_mono_array(p_var->operator PackedColorArray());
- }
- GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
- if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) {
- return (MonoObject *)Array_to_mono_array(p_var->operator Array(), array_type_class);
- }
-
- ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to a managed array of unmarshallable element type.");
- } break;
-
- case MONO_TYPE_CLASS: {
- GDMonoClass *type_class = p_type.type_class;
-
- // GodotObject
- if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
- return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
- }
-
- if (CACHED_CLASS(StringName) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator StringName());
- }
-
- if (CACHED_CLASS(NodePath) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator NodePath());
- }
-
- if (CACHED_CLASS(RID) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator RID());
- }
-
- // Godot.Collections.Dictionary or IDictionary
- if (CACHED_CLASS(Dictionary) == type_class || CACHED_CLASS(System_Collections_IDictionary) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
- }
-
- // Godot.Collections.Array or ICollection or IEnumerable
- if (CACHED_CLASS(Array) == type_class ||
- CACHED_CLASS(System_Collections_ICollection) == type_class ||
- CACHED_CLASS(System_Collections_IEnumerable) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
- }
- } break;
- case MONO_TYPE_OBJECT: {
- // Variant
- switch (p_var->get_type()) {
- case Variant::BOOL: {
- MonoBoolean val = p_var->operator bool();
- return BOX_BOOLEAN(val);
- }
- case Variant::INT: {
- int64_t val = p_var->operator int64_t();
- return BOX_INT64(val);
- }
- case Variant::FLOAT: {
-#ifdef REAL_T_IS_DOUBLE
- double val = p_var->operator double();
- return BOX_DOUBLE(val);
-#else
- float val = p_var->operator float();
- return BOX_FLOAT(val);
-#endif
- }
- case Variant::STRING:
- return (MonoObject *)mono_string_from_godot(p_var->operator String());
- case Variant::VECTOR2: {
- GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
- }
- case Variant::VECTOR2I: {
- GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
- }
- case Variant::RECT2: {
- GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
- }
- case Variant::RECT2I: {
- GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
- }
- case Variant::VECTOR3: {
- GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
- }
- case Variant::VECTOR3I: {
- GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
- }
- case Variant::TRANSFORM2D: {
- GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
- }
- case Variant::PLANE: {
- GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
- }
- case Variant::QUAT: {
- GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
- }
- case Variant::AABB: {
- GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
- }
- case Variant::BASIS: {
- GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
- }
- case Variant::TRANSFORM: {
- GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
- }
- case Variant::COLOR: {
- GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
- }
- case Variant::STRING_NAME:
- return GDMonoUtils::create_managed_from(p_var->operator StringName());
- case Variant::NODE_PATH:
- return GDMonoUtils::create_managed_from(p_var->operator NodePath());
- case Variant::_RID:
- return GDMonoUtils::create_managed_from(p_var->operator RID());
- case Variant::OBJECT:
- return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
- case Variant::CALLABLE: {
- GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var->operator Callable());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Callable), &from);
- }
- case Variant::SIGNAL: {
- GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var->operator Signal());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(SignalInfo), &from);
- }
- case Variant::DICTIONARY:
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
- case Variant::ARRAY:
- return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
- case Variant::PACKED_BYTE_ARRAY:
- return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
- case Variant::PACKED_INT32_ARRAY:
- return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array());
- case Variant::PACKED_INT64_ARRAY:
- return (MonoObject *)PackedInt64Array_to_mono_array(p_var->operator PackedInt64Array());
- case Variant::PACKED_FLOAT32_ARRAY:
- return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array());
- case Variant::PACKED_FLOAT64_ARRAY:
- return (MonoObject *)PackedFloat64Array_to_mono_array(p_var->operator PackedFloat64Array());
- case Variant::PACKED_STRING_ARRAY:
- return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
- case Variant::PACKED_VECTOR2_ARRAY:
- return (MonoObject *)PackedVector2Array_to_mono_array(p_var->operator PackedVector2Array());
- case Variant::PACKED_VECTOR3_ARRAY:
- return (MonoObject *)PackedVector3Array_to_mono_array(p_var->operator PackedVector3Array());
- case Variant::PACKED_COLOR_ARRAY:
- return (MonoObject *)PackedColorArray_to_mono_array(p_var->operator PackedColorArray());
- default:
- return nullptr;
- }
- break;
- case MONO_TYPE_GENERICINST: {
- MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), p_type.type_class->get_mono_type());
-
- // Godot.Collections.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) {
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), p_type.type_class);
- }
-
- // Godot.Collections.Array<T>
- if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) {
- return GDMonoUtils::create_managed_from(p_var->operator Array(), p_type.type_class);
- }
-
- // System.Collections.Generic.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_system_generic_dictionary(reftype)) {
- MonoReflectionType *key_reftype = nullptr;
- MonoReflectionType *value_reftype = nullptr;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- return Dictionary_to_system_generic_dict(p_var->operator Dictionary(), p_type.type_class, key_reftype, value_reftype);
- }
-
- // System.Collections.Generic.List<T>
- if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) {
- MonoReflectionType *elem_reftype = nullptr;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- return Array_to_system_generic_list(p_var->operator Array(), p_type.type_class, elem_reftype);
- }
-
- // IDictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_idictionary(reftype)) {
- MonoReflectionType *key_reftype;
- MonoReflectionType *value_reftype;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype);
-
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), godot_dict_class);
- }
-
- // ICollection<T> or IEnumerable<T>
- if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) {
- MonoReflectionType *elem_reftype;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(elem_reftype);
-
- return GDMonoUtils::create_managed_from(p_var->operator Array(), godot_array_class);
- }
- } break;
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" +
+ p_type.type_class->get_full_name() + "'.");
} break;
+ case MONO_TYPE_STRING:
+ return (MonoObject *)variant_to_mono_string(p_var);
+ case MONO_TYPE_ARRAY:
+ case MONO_TYPE_SZARRAY:
+ return (MonoObject *)variant_to_mono_array(p_var, p_type.type_class);
+ case MONO_TYPE_CLASS:
+ return variant_to_mono_object_of_class(p_var, p_type.type_class);
+ case MONO_TYPE_GENERICINST:
+ return variant_to_mono_object_of_genericinst(p_var, p_type.type_class);
+ case MONO_TYPE_OBJECT:
+ return variant_to_mono_object(p_var);
}
- ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to an unmarshallable managed type. Name: '" +
- p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + ".");
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " +
+ itos(p_type.type_encoding) + ".");
}
Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type, bool p_fail_with_err = true) {
ERR_FAIL_COND_V(!p_type.type_class, Variant());
+#ifdef DEBUG_ENABLED
+ CRASH_COND_MSG(p_type.type_encoding == MONO_TYPE_OBJECT, "Type of object should be known.");
+#endif
+
switch (p_type.type_encoding) {
case MONO_TYPE_BOOLEAN:
return (bool)unbox<MonoBoolean>(p_obj);
-
case MONO_TYPE_CHAR:
return unbox<uint16_t>(p_obj);
-
case MONO_TYPE_I1:
return unbox<int8_t>(p_obj);
case MONO_TYPE_I2:
@@ -783,7 +989,6 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return unbox<int32_t>(p_obj);
case MONO_TYPE_I8:
return unbox<int64_t>(p_obj);
-
case MONO_TYPE_U1:
return unbox<uint8_t>(p_obj);
case MONO_TYPE_U2:
@@ -792,19 +997,10 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return unbox<uint32_t>(p_obj);
case MONO_TYPE_U8:
return unbox<uint64_t>(p_obj);
-
case MONO_TYPE_R4:
return unbox<float>(p_obj);
case MONO_TYPE_R8:
return unbox<double>(p_obj);
-
- case MONO_TYPE_STRING: {
- if (p_obj == nullptr) {
- return Variant(); // NIL
- }
- return mono_string_to_godot_not_null((MonoString *)p_obj);
- } break;
-
case MONO_TYPE_VALUETYPE: {
GDMonoClass *vtclass = p_type.type_class;
@@ -872,7 +1068,12 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return unbox<int32_t>(p_obj);
}
} break;
-
+ case MONO_TYPE_STRING: {
+ if (p_obj == nullptr) {
+ return Variant(); // NIL
+ }
+ return mono_string_to_godot_not_null((MonoString *)p_obj);
+ } break;
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
@@ -928,7 +1129,6 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return Variant();
}
} break;
-
case MONO_TYPE_CLASS: {
GDMonoClass *type_class = p_type.type_class;
@@ -973,7 +1173,6 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return ptr ? Variant(*ptr) : Variant();
}
} break;
-
case MONO_TYPE_GENERICINST: {
MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), p_type.type_class->get_mono_type());
@@ -1052,7 +1251,7 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc) {
ManagedType type = ManagedType::from_class(mono_object_get_class(p_obj));
Variant var = GDMonoMarshal::mono_object_to_variant_no_err(p_obj, type);
- if (var.get_type() == Variant::NIL && p_obj != nullptr) {
+ if (var.get_type() == Variant::NIL) { // `&& p_obj != nullptr` but omitted because always true
// Cannot convert MonoObject* to Variant; fallback to 'ToString()'.
MonoException *exc = nullptr;
MonoString *mono_str = GDMonoUtils::object_to_string(p_obj, &exc);
@@ -1115,9 +1314,10 @@ Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, [[maybe_unused]]
}
MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype) {
- GDMonoClass *elem_class = ManagedType::from_reftype(p_elem_reftype).type_class;
+ MonoType *elem_type = mono_reflection_type_get_type(p_elem_reftype);
+ MonoClass *elem_class = mono_class_from_mono_type(elem_type);
- String ctor_desc = ":.ctor(System.Collections.Generic.IEnumerable`1<" + elem_class->get_type_desc() + ">)";
+ String ctor_desc = ":.ctor(System.Collections.Generic.IEnumerable`1<" + GDMonoUtils::get_type_desc(elem_type) + ">)";
GDMonoMethod *ctor = p_class->get_method_with_desc(ctor_desc, true);
CRASH_COND(ctor == nullptr);
@@ -1156,9 +1356,9 @@ MonoArray *Array_to_mono_array(const Array &p_array) {
return ret;
}
-MonoArray *Array_to_mono_array(const Array &p_array, GDMonoClass *p_array_type_class) {
+MonoArray *Array_to_mono_array(const Array &p_array, MonoClass *p_array_type_class) {
int length = p_array.size();
- MonoArray *ret = mono_array_new(mono_domain_get(), p_array_type_class->get_mono_ptr(), length);
+ MonoArray *ret = mono_array_new(mono_domain_get(), p_array_type_class, length);
for (int i = 0; i < length; i++) {
MonoObject *boxed = variant_to_mono_object(p_array[i]);
@@ -1536,5 +1736,4 @@ M_SignalInfo signal_info_to_managed(const Signal &p_signal) {
MonoObject *name_string_name_managed = GDMonoUtils::create_managed_from(p_signal.get_name());
return { owner_managed, name_string_name_managed };
}
-
} // namespace GDMonoMarshal
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index a1fd975916..6d8227f8b4 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -31,7 +31,7 @@
#ifndef GDMONOMARSHAL_H
#define GDMONOMARSHAL_H
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "../managed_callable.h"
#include "gd_mono.h"
@@ -90,15 +90,40 @@ _FORCE_INLINE_ MonoString *mono_string_from_godot(const String &p_string) {
// Variant
-MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type);
-MonoObject *variant_to_mono_object(const Variant *p_var);
+size_t variant_get_managed_unboxed_size(const ManagedType &p_type);
+void *variant_to_managed_unboxed(const Variant &p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset);
+MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type);
-_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant &p_var) {
- return variant_to_mono_object(&p_var);
-}
+MonoObject *variant_to_mono_object(const Variant &p_var);
+MonoArray *variant_to_mono_array(const Variant &p_var, GDMonoClass *p_type_class);
+MonoObject *variant_to_mono_object_of_class(const Variant &p_var, GDMonoClass *p_type_class);
+MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoClass *p_type_class);
+MonoString *variant_to_mono_string(const Variant &p_var);
+
+// These overloads were added to avoid passing a `const Variant *` to the `const Variant &`
+// parameter. That would result in the `Variant(bool)` copy constructor being called as
+// pointers are implicitly converted to bool. Implicit conversions are f-ing evil.
-_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type) {
- return variant_to_mono_object(&p_var, p_type);
+_FORCE_INLINE_ void *variant_to_managed_unboxed(const Variant *p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset) {
+ return variant_to_managed_unboxed(*p_var, p_type, r_buffer, r_offset);
+}
+_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type) {
+ return variant_to_mono_object(*p_var, p_type);
+}
+_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant *p_var) {
+ return variant_to_mono_object(*p_var);
+}
+_FORCE_INLINE_ MonoArray *variant_to_mono_array(const Variant *p_var, GDMonoClass *p_type_class) {
+ return variant_to_mono_array(*p_var, p_type_class);
+}
+_FORCE_INLINE_ MonoObject *variant_to_mono_object_of_class(const Variant *p_var, GDMonoClass *p_type_class) {
+ return variant_to_mono_object_of_class(*p_var, p_type_class);
+}
+_FORCE_INLINE_ MonoObject *variant_to_mono_object_of_genericinst(const Variant *p_var, GDMonoClass *p_type_class) {
+ return variant_to_mono_object_of_genericinst(*p_var, p_type_class);
+}
+_FORCE_INLINE_ MonoString *variant_to_mono_string(const Variant *p_var) {
+ return variant_to_mono_string(*p_var);
}
Variant mono_object_to_variant(MonoObject *p_obj);
@@ -120,7 +145,7 @@ Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, Mono
// Array
MonoArray *Array_to_mono_array(const Array &p_array);
-MonoArray *Array_to_mono_array(const Array &p_array, GDMonoClass *p_array_type_class);
+MonoArray *Array_to_mono_array(const Array &p_array, MonoClass *p_array_type_class);
Array mono_array_to_Array(MonoArray *p_array);
// PackedInt32Array
@@ -271,7 +296,6 @@ static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES
MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i);
/* clang-format on */
#endif
-
} // namespace InteropLayout
#pragma pack(push, 1)
@@ -517,7 +541,6 @@ DECL_TYPE_MARSHAL_TEMPLATES(Plane)
#define MARSHALLED_IN(m_type, m_from_ptr) (GDMonoMarshal::marshalled_in_##m_type(m_from_ptr))
#define MARSHALLED_OUT(m_type, m_from) (GDMonoMarshal::marshalled_out_##m_type(m_from))
-
} // namespace GDMonoMarshal
#endif // GDMONOMARSHAL_H
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index 04f3b25a70..1d87726234 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -75,6 +75,10 @@ void GDMonoMethod::_update_signature(MonoMethodSignature *p_method_sig) {
// clear the cache
method_info_fetched = false;
method_info = MethodInfo();
+
+ for (int i = 0; i < params_count; i++) {
+ params_buffer_size += GDMonoMarshal::variant_get_managed_unboxed_size(param_types[i]);
+ }
}
GDMonoClass *GDMonoMethod::get_enclosing_class() const {
@@ -107,14 +111,15 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
MonoObject *ret;
if (params_count > 0) {
- MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), params_count);
+ void **params = (void **)alloca(params_count * sizeof(void *));
+ uint8_t *buffer = (uint8_t *)alloca(params_buffer_size);
+ unsigned int offset = 0;
for (int i = 0; i < params_count; i++) {
- MonoObject *boxed_param = GDMonoMarshal::variant_to_mono_object(p_params[i], param_types[i]);
- mono_array_setref(params, i, boxed_param);
+ params[i] = GDMonoMarshal::variant_to_managed_unboxed(p_params[i], param_types[i], buffer + offset, offset);
}
- ret = GDMonoUtils::runtime_invoke_array(mono_method, p_object, params, &exc);
+ ret = GDMonoUtils::runtime_invoke(mono_method, p_object, params, &exc);
} else {
ret = GDMonoUtils::runtime_invoke(mono_method, p_object, nullptr, &exc);
}
@@ -279,16 +284,8 @@ const MethodInfo &GDMonoMethod::get_method_info() {
return method_info;
}
-GDMonoMethod::GDMonoMethod(StringName p_name, MonoMethod *p_method) {
- name = p_name;
-
- mono_method = p_method;
-
- method_info_fetched = false;
-
- attrs_fetched = false;
- attributes = nullptr;
-
+GDMonoMethod::GDMonoMethod(StringName p_name, MonoMethod *p_method) :
+ name(p_name), mono_method(p_method) {
_update_signature();
}
diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h
index f78f57dca0..115bd998fa 100644
--- a/modules/mono/mono_gd/gd_mono_method.h
+++ b/modules/mono/mono_gd/gd_mono_method.h
@@ -38,15 +38,16 @@
class GDMonoMethod : public IMonoClassMember {
StringName name;
- int params_count;
+ uint16_t params_count;
+ unsigned int params_buffer_size = 0;
ManagedType return_type;
Vector<ManagedType> param_types;
- bool method_info_fetched;
+ bool method_info_fetched = false;
MethodInfo method_info;
- bool attrs_fetched;
- MonoCustomAttrInfo *attributes;
+ bool attrs_fetched = false;
+ MonoCustomAttrInfo *attributes = nullptr;
void _update_signature();
void _update_signature(MonoMethodSignature *p_method_sig);
@@ -72,7 +73,7 @@ public:
_FORCE_INLINE_ MonoMethod *get_mono_ptr() const { return mono_method; }
- _FORCE_INLINE_ int get_parameters_count() const { return params_count; }
+ _FORCE_INLINE_ uint16_t get_parameters_count() const { return params_count; }
_FORCE_INLINE_ ManagedType get_return_type() const { return return_type; }
MonoObject *invoke(MonoObject *p_object, const Variant **p_params, MonoException **r_exc = nullptr) const;
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index bc3be97102..1027c08a4a 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -149,10 +149,9 @@ bool GDMonoProperty::has_setter() {
void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
MonoMethod *prop_method = mono_property_get_set_method(mono_property);
- MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1);
- mono_array_setref(params, 0, p_value);
+ void *params[1] = { p_value };
MonoException *exc = nullptr;
- GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc);
+ GDMonoUtils::runtime_invoke(prop_method, p_object, params, &exc);
if (exc) {
if (r_exc) {
*r_exc = exc;
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 3f1155f430..05fd57255c 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -35,10 +35,10 @@
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
+#include "core/object/reference.h"
#include "core/os/dir_access.h"
#include "core/os/mutex.h"
#include "core/os/os.h"
-#include "core/reference.h"
#ifdef TOOLS_ENABLED
#include "editor/debugger/editor_debugger_node.h"
@@ -480,6 +480,7 @@ void set_pending_exception(MonoException *p_exc) {
#else
if (get_runtime_invoke_count() == 0) {
debug_unhandled_exception(p_exc);
+ return;
}
if (!mono_runtime_set_pending_exception(p_exc, false)) {
@@ -498,13 +499,6 @@ MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, M
return ret;
}
-MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **r_exc) {
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)r_exc);
- GD_MONO_END_RUNTIME_INVOKE;
- return ret;
-}
-
MonoString *object_to_string(MonoObject *p_obj, MonoException **r_exc) {
GD_MONO_BEGIN_RUNTIME_INVOKE;
MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)r_exc);
@@ -659,7 +653,6 @@ GDMonoClass *make_generic_dictionary_type(MonoReflectionType *p_key_reftype, Mon
UNHANDLED_EXCEPTION(exc);
return GDMono::get_singleton()->get_class(mono_class_from_mono_type(mono_reflection_type_get_type(reftype)));
}
-
} // namespace Marshal
ScopeThreadAttach::ScopeThreadAttach() {
@@ -679,5 +672,4 @@ StringName get_native_godot_class_name(GDMonoClass *p_class) {
StringName *ptr = GDMonoMarshal::unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(native_name_obj));
return ptr ? *ptr : StringName();
}
-
} // namespace GDMonoUtils
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 5958bf3cc1..5370b1c6fc 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -36,9 +36,12 @@
#include "../mono_gc_handle.h"
#include "../utils/macros.h"
#include "gd_mono_header.h"
+#ifdef JAVASCRIPT_ENABLED
+#include "gd_mono_wasm_m2n.h"
+#endif
-#include "core/object.h"
-#include "core/reference.h"
+#include "core/object/class_db.h"
+#include "core/object/reference.h"
#define UNHANDLED_EXCEPTION(m_exc) \
if (unlikely(m_exc != nullptr)) { \
@@ -64,7 +67,6 @@ void dictionary_get_key_value_types(MonoReflectionType *p_dict_reftype, MonoRefl
GDMonoClass *make_generic_array_type(MonoReflectionType *p_elem_reftype);
GDMonoClass *make_generic_dictionary_type(MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype);
-
} // namespace Marshal
_FORCE_INLINE_ void hash_combine(uint32_t &p_hash, const uint32_t &p_with_hash) {
@@ -136,7 +138,6 @@ _FORCE_INLINE_ int &get_runtime_invoke_count_ref() {
}
MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **r_exc);
-MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **r_exc);
MonoString *object_to_string(MonoObject *p_obj, MonoException **r_exc);
@@ -157,6 +158,21 @@ private:
StringName get_native_godot_class_name(GDMonoClass *p_class);
+template <typename... P>
+void add_internal_call(const char *p_name, void (*p_func)(P...)) {
+#ifdef JAVASCRIPT_ENABLED
+ GDMonoWasmM2n::ICallTrampolines<P...>::add();
+#endif
+ mono_add_internal_call(p_name, (void *)p_func);
+}
+
+template <typename R, typename... P>
+void add_internal_call(const char *p_name, R (*p_func)(P...)) {
+#ifdef JAVASCRIPT_ENABLED
+ GDMonoWasmM2n::ICallTrampolinesR<R, P...>::add();
+#endif
+ mono_add_internal_call(p_name, (void *)p_func);
+}
} // namespace GDMonoUtils
#define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoUtils::get_native_godot_class_name(m_class))
diff --git a/modules/mono/mono_gd/gd_mono_wasm_m2n.cpp b/modules/mono/mono_gd/gd_mono_wasm_m2n.cpp
new file mode 100644
index 0000000000..f4c964c6eb
--- /dev/null
+++ b/modules/mono/mono_gd/gd_mono_wasm_m2n.cpp
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* gd_mono_wasm_m2n.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gd_mono_wasm_m2n.h"
+
+#ifdef JAVASCRIPT_ENABLED
+
+#include "core/templates/oa_hash_map.h"
+
+typedef mono_bool (*GodotMonoM2nIcallTrampolineDispatch)(const char *cookie, void *target_func, Mono_InterpMethodArguments *margs);
+
+// This extern function is implemented in our patched version of Mono
+MONO_API void godot_mono_register_m2n_icall_trampoline_dispatch_hook(GodotMonoM2nIcallTrampolineDispatch hook);
+
+namespace GDMonoWasmM2n {
+
+struct HashMapCookieComparator {
+ static bool compare(const char *p_lhs, const char *p_rhs) {
+ return strcmp(p_lhs, p_rhs) == 0;
+ }
+};
+
+// The default hasher supports 'const char *' C Strings, but we need a custom comparator
+OAHashMap<const char *, TrampolineFunc, HashMapHasherDefault, HashMapCookieComparator> trampolines;
+
+void set_trampoline(const char *cookies, GDMonoWasmM2n::TrampolineFunc trampoline_func) {
+ trampolines.set(cookies, trampoline_func);
+}
+
+mono_bool trampoline_dispatch_hook(const char *cookie, void *target_func, Mono_InterpMethodArguments *margs) {
+ TrampolineFunc *trampoline_func = trampolines.lookup_ptr(cookie);
+
+ if (!trampoline_func) {
+ return false;
+ }
+
+ (*trampoline_func)(target_func, margs);
+ return true;
+}
+
+bool initialized = false;
+
+void lazy_initialize() {
+ // Doesn't need to be thread safe
+ if (!initialized) {
+ initialized = true;
+ godot_mono_register_m2n_icall_trampoline_dispatch_hook(&trampoline_dispatch_hook);
+ }
+}
+} // namespace GDMonoWasmM2n
+
+#endif
diff --git a/modules/mono/mono_gd/gd_mono_wasm_m2n.h b/modules/mono/mono_gd/gd_mono_wasm_m2n.h
new file mode 100644
index 0000000000..68a14f15f4
--- /dev/null
+++ b/modules/mono/mono_gd/gd_mono_wasm_m2n.h
@@ -0,0 +1,263 @@
+/*************************************************************************/
+/* gd_mono_wasm_m2n.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GD_MONO_WASM_M2N_H
+#define GD_MONO_WASM_M2N_H
+
+#ifdef JAVASCRIPT_ENABLED
+
+#include "core/string/ustring.h"
+#include "core/typedefs.h"
+
+#include <mono/metadata/loader.h>
+#include <mono/utils/mono-publib.h>
+#include <stdexcept>
+#include <type_traits>
+
+extern "C" {
+
+struct Mono_InterpMethodArguments {
+ size_t ilen;
+ void **iargs;
+ size_t flen;
+ double *fargs;
+ void **retval;
+ size_t is_float_ret;
+ //#ifdef TARGET_WASM
+ void *sig;
+ //#endif
+};
+} // extern "C"
+
+namespace GDMonoWasmM2n {
+
+template <typename T, size_t Size>
+struct array {
+ T elems[Size];
+};
+
+template <typename T>
+constexpr char get_m2n_cookie_impl() {
+#define M2N_REG_COOKIE(m_type, m_cookie) \
+ if constexpr (std::is_same_v<m_type, T>) { \
+ return m_cookie; \
+ }
+
+ M2N_REG_COOKIE(MonoBoolean, 'I');
+ M2N_REG_COOKIE(int8_t, 'I');
+ M2N_REG_COOKIE(uint8_t, 'I');
+ M2N_REG_COOKIE(int16_t, 'I');
+ M2N_REG_COOKIE(uint16_t, 'I');
+ M2N_REG_COOKIE(int32_t, 'I');
+ M2N_REG_COOKIE(uint32_t, 'I');
+ M2N_REG_COOKIE(int64_t, 'L');
+ M2N_REG_COOKIE(uint64_t, 'L');
+ M2N_REG_COOKIE(float, 'F');
+ M2N_REG_COOKIE(double, 'D');
+
+ if constexpr (std::is_pointer_v<T>) {
+ if constexpr (sizeof(void *) == 4) {
+ return 'I';
+ } else {
+ return 'L';
+ }
+ }
+
+ if constexpr (std::is_void_v<T>) {
+ return 'V';
+ }
+
+ return 'X';
+
+#undef M2N_REG_COOKIE
+}
+
+template <typename T>
+constexpr char get_m2n_cookie() {
+ constexpr char cookie = get_m2n_cookie_impl<T>();
+ static_assert(cookie != 'X', "Type not supported in internal call signature.");
+ return cookie;
+}
+
+template <typename... T>
+constexpr array<const char, sizeof...(T) + 2> get_m2n_cookies() {
+ return array<const char, sizeof...(T) + 2>{ 'V', get_m2n_cookie<T>()..., '\0' };
+}
+
+template <typename R, typename... T>
+constexpr array<const char, sizeof...(T) + 2> get_m2n_cookies_r() {
+ return array<const char, sizeof...(T) + 2>{ get_m2n_cookie<R>(), get_m2n_cookie<T>()..., '\0' };
+}
+
+template <typename T>
+constexpr size_t calc_m2n_index(size_t &r_int_idx, size_t &r_float_idx) {
+ constexpr char cookie = get_m2n_cookie<T>();
+
+ static_assert(cookie == 'I' || cookie == 'L' || cookie == 'F' || cookie == 'D');
+
+ if constexpr (cookie == 'I' || cookie == 'L') {
+ size_t ret = r_int_idx;
+ r_int_idx += cookie == 'I' ? 1 : 2;
+ return ret;
+ } else {
+ size_t ret = r_float_idx;
+ r_float_idx += cookie == 'F' ? 1 : 2;
+ return ret;
+ }
+}
+
+template <typename... P>
+constexpr array<size_t, sizeof...(P)> get_indices_for_type() {
+ size_t int_idx = 0;
+ size_t float_idx = 0;
+ return array<size_t, sizeof...(P)>{ calc_m2n_index<P>(int_idx, float_idx)... };
+}
+
+constexpr size_t fidx(size_t p_x) {
+ if constexpr (sizeof(void *) == 4) {
+ return p_x * 2;
+ } else {
+ return p_x;
+ }
+}
+
+template <typename T>
+T m2n_arg_cast(Mono_InterpMethodArguments *p_margs, size_t p_idx) {
+ constexpr char cookie = get_m2n_cookie<T>();
+
+ static_assert(cookie == 'I' || cookie == 'L' || cookie == 'F' || cookie == 'D');
+
+ if constexpr (cookie == 'I') {
+ return (T)(size_t)p_margs->iargs[p_idx];
+ } else if constexpr (cookie == 'L') {
+ static_assert(std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t> ||
+ (sizeof(void *) == 8 && std::is_pointer_v<T>),
+ "Invalid type for cookie 'L'.");
+
+ union {
+ T l;
+ struct {
+ int32_t lo;
+ int32_t hi;
+ } pair;
+ } p;
+
+ p.pair.lo = (int32_t)(size_t)p_margs->iargs[p_idx];
+ p.pair.hi = (int32_t)(size_t)p_margs->iargs[p_idx + 1];
+
+ return p.l;
+ } else if constexpr (cookie == 'F') {
+ return *reinterpret_cast<float *>(&p_margs->fargs[fidx(p_idx)]);
+ } else if constexpr (cookie == 'D') {
+ return (T)(size_t)p_margs->fargs[p_idx];
+ }
+}
+
+template <typename... P, size_t... Is>
+void m2n_trampoline_with_idx_seq(void *p_target_func, Mono_InterpMethodArguments *p_margs, IndexSequence<Is...>) {
+ constexpr array<size_t, sizeof...(P)> indices = get_indices_for_type<P...>();
+ typedef void (*Func)(P...);
+ Func func = (Func)p_target_func;
+ func(m2n_arg_cast<P>(p_margs, indices.elems[Is])...);
+}
+
+template <typename R, typename... P, size_t... Is>
+void m2n_trampoline_with_idx_seq_r(void *p_target_func, Mono_InterpMethodArguments *p_margs, IndexSequence<Is...>) {
+ constexpr array<size_t, sizeof...(P)> indices = get_indices_for_type<P...>();
+ typedef R (*Func)(P...);
+ Func func = (Func)p_target_func;
+ R res = func(m2n_arg_cast<P>(p_margs, indices.elems[Is])...);
+ *reinterpret_cast<R *>(p_margs->retval) = res;
+}
+
+inline void m2n_trampoline_with_idx_seq_0(void *p_target_func, Mono_InterpMethodArguments *p_margs) {
+ typedef void (*Func)();
+ Func func = (Func)p_target_func;
+ func();
+}
+
+template <typename R>
+void m2n_trampoline_with_idx_seq_r0(void *p_target_func, Mono_InterpMethodArguments *p_margs) {
+ typedef R (*Func)();
+ Func func = (Func)p_target_func;
+ R res = func();
+ *reinterpret_cast<R *>(p_margs->retval) = res;
+}
+
+template <typename... P>
+void m2n_trampoline(void *p_target_func, Mono_InterpMethodArguments *p_margs) {
+ if constexpr (sizeof...(P) == 0) {
+ m2n_trampoline_with_idx_seq_0(p_target_func, p_margs);
+ } else {
+ m2n_trampoline_with_idx_seq<P...>(p_target_func, p_margs, BuildIndexSequence<sizeof...(P)>{});
+ }
+}
+
+template <typename R, typename... P>
+void m2n_trampoline_r(void *p_target_func, Mono_InterpMethodArguments *p_margs) {
+ if constexpr (sizeof...(P) == 0) {
+ m2n_trampoline_with_idx_seq_r0<R>(p_target_func, p_margs);
+ } else {
+ m2n_trampoline_with_idx_seq_r<R, P...>(p_target_func, p_margs, BuildIndexSequence<sizeof...(P)>{});
+ }
+}
+
+typedef void (*TrampolineFunc)(void *p_target_func, Mono_InterpMethodArguments *p_margs);
+
+void set_trampoline(const char *cookies, TrampolineFunc trampoline_func);
+
+void lazy_initialize();
+
+template <typename... P>
+struct ICallTrampolines {
+ static constexpr auto cookies = get_m2n_cookies<P...>();
+
+ static void add() {
+ lazy_initialize();
+ set_trampoline(cookies.elems, &m2n_trampoline<P...>);
+ }
+};
+
+template <typename R, typename... P>
+struct ICallTrampolinesR {
+ static constexpr auto cookies = get_m2n_cookies_r<R, P...>();
+
+ static void add() {
+ lazy_initialize();
+ set_trampoline(cookies.elems, &m2n_trampoline_r<R, P...>);
+ }
+};
+
+void initialize();
+} // namespace GDMonoWasmM2n
+
+#endif
+
+#endif // GD_MONO_WASM_M2N_H
diff --git a/modules/mono/mono_gd/support/android_support.cpp b/modules/mono/mono_gd/support/android_support.cpp
index 8bcdeec9dd..bc2ae03299 100644
--- a/modules/mono/mono_gd/support/android_support.cpp
+++ b/modules/mono/mono_gd/support/android_support.cpp
@@ -44,7 +44,7 @@
#endif
#include "core/os/os.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "platform/android/java_godot_wrapper.h"
#include "platform/android/os_android.h"
#include "platform/android/thread_jandroid.h"
@@ -355,8 +355,8 @@ MonoArray *_gd_mono_android_cert_store_lookup(MonoString *p_alias) {
}
void register_internal_calls() {
- mono_add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_init_cert_store", (void *)_gd_mono_init_cert_store);
- mono_add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_android_cert_store_lookup", (void *)_gd_mono_android_cert_store_lookup);
+ GDMonoUtils::add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_init_cert_store", _gd_mono_init_cert_store);
+ GDMonoUtils::add_internal_call("Android.Runtime.AndroidEnvironment::_gd_mono_android_cert_store_lookup", _gd_mono_android_cert_store_lookup);
}
void initialize() {
@@ -387,7 +387,6 @@ void cleanup() {
certStore = nullptr;
}
}
-
} // namespace support
} // namespace android
} // namespace gdmono
diff --git a/modules/mono/mono_gd/support/android_support.h b/modules/mono/mono_gd/support/android_support.h
index dc2e6c95ed..df51100bef 100755
--- a/modules/mono/mono_gd/support/android_support.h
+++ b/modules/mono/mono_gd/support/android_support.h
@@ -33,7 +33,7 @@
#if defined(ANDROID_ENABLED)
-#include "core/ustring.h"
+#include "core/string/ustring.h"
namespace gdmono {
namespace android {
@@ -45,7 +45,6 @@ void initialize();
void cleanup();
void register_internal_calls();
-
} // namespace support
} // namespace android
} // namespace gdmono
diff --git a/modules/mono/mono_gd/support/ios_support.h b/modules/mono/mono_gd/support/ios_support.h
index e28af120e3..48cef890d6 100755
--- a/modules/mono/mono_gd/support/ios_support.h
+++ b/modules/mono/mono_gd/support/ios_support.h
@@ -33,7 +33,7 @@
#if defined(IPHONE_ENABLED)
-#include "core/ustring.h"
+#include "core/string/ustring.h"
namespace gdmono {
namespace ios {
@@ -41,7 +41,6 @@ namespace support {
void initialize();
void cleanup();
-
} // namespace support
} // namespace ios
} // namespace gdmono
diff --git a/modules/mono/mono_gd/support/ios_support.mm b/modules/mono/mono_gd/support/ios_support.mm
index e3d1a647fd..e6e09c4146 100644
--- a/modules/mono/mono_gd/support/ios_support.mm
+++ b/modules/mono/mono_gd/support/ios_support.mm
@@ -72,7 +72,6 @@ void initialize() {
void cleanup() {
}
-
} // namespace support
} // namespace ios
} // namespace gdmono
@@ -131,8 +130,7 @@ GD_PINVOKE_EXPORT void *xamarin_timezone_get_data(const char *p_name, uint32_t *
NSTimeZone *tz = nil;
if (p_name) {
NSString *n = [[NSString alloc] initWithUTF8String:p_name];
- tz = [[[NSTimeZone alloc] initWithName:n] autorelease];
- [n release];
+ tz = [[NSTimeZone alloc] initWithName:n];
} else {
tz = [NSTimeZone localTimeZone];
}
diff --git a/modules/mono/register_types.cpp b/modules/mono/register_types.cpp
index 98c3ba1324..f5c1bda18b 100644
--- a/modules/mono/register_types.cpp
+++ b/modules/mono/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "csharp_script.h"
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index bd67b03c8e..f220abfb4c 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -48,18 +48,10 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
}
bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
+ // Only called if both instances are of type SignalAwaiterCallable. Static cast is safe.
const SignalAwaiterCallable *a = static_cast<const SignalAwaiterCallable *>(p_a);
const SignalAwaiterCallable *b = static_cast<const SignalAwaiterCallable *>(p_b);
-
- if (a->target_id != b->target_id) {
- return false;
- }
-
- if (a->signal != b->signal) {
- return false;
- }
-
- return true;
+ return a->awaiter_handle.handle == b->awaiter_handle.handle;
}
bool SignalAwaiterCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
@@ -109,11 +101,15 @@ void SignalAwaiterCallable::call(const Variant **p_arguments, int p_argcount, Va
"Resumed after await, but class instance is gone.");
#endif
- MonoArray *signal_args = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_argcount);
+ MonoArray *signal_args = nullptr;
- for (int i = 0; i < p_argcount; i++) {
- MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_arguments[i]);
- mono_array_setref(signal_args, i, boxed);
+ if (p_argcount > 0) {
+ signal_args = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_argcount);
+
+ for (int i = 0; i < p_argcount; i++) {
+ MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_arguments[i]);
+ mono_array_setref(signal_args, i, boxed);
+ }
}
MonoObject *awaiter = awaiter_handle.get_target();
diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h
index c550315a23..18d1e43e14 100644
--- a/modules/mono/signal_awaiter_utils.h
+++ b/modules/mono/signal_awaiter_utils.h
@@ -31,7 +31,7 @@
#ifndef SIGNAL_AWAITER_UTILS_H
#define SIGNAL_AWAITER_UTILS_H
-#include "core/reference.h"
+#include "core/object/reference.h"
#include "csharp_script.h"
#include "mono_gc_handle.h"
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
index c76619cca4..60c9b9718a 100644
--- a/modules/mono/utils/macros.h
+++ b/modules/mono/utils/macros.h
@@ -64,7 +64,6 @@ public:
template <typename F>
ScopeExit<F> operator+(F p_exit_func) { return ScopeExit<F>(p_exit_func); }
};
-
} // namespace gdmono
#define SCOPE_EXIT \
diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp
index a619f0b975..9902744743 100644
--- a/modules/mono/utils/mono_reg_utils.cpp
+++ b/modules/mono/utils/mono_reg_utils.cpp
@@ -225,7 +225,6 @@ cleanup:
return msbuild_tools_path;
}
-
} // namespace MonoRegUtils
#endif // WINDOWS_ENABLED
diff --git a/modules/mono/utils/mono_reg_utils.h b/modules/mono/utils/mono_reg_utils.h
index 4ef876f2b6..cc3f1cb035 100644
--- a/modules/mono/utils/mono_reg_utils.h
+++ b/modules/mono/utils/mono_reg_utils.h
@@ -33,7 +33,7 @@
#ifdef WINDOWS_ENABLED
-#include "core/ustring.h"
+#include "core/string/ustring.h"
struct MonoRegInfo {
String version;
diff --git a/modules/mono/utils/osx_utils.cpp b/modules/mono/utils/osx_utils.cpp
index e68466b1cf..41be198bcf 100644
--- a/modules/mono/utils/osx_utils.cpp
+++ b/modules/mono/utils/osx_utils.cpp
@@ -32,7 +32,7 @@
#ifdef OSX_ENABLED
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>
diff --git a/modules/mono/utils/osx_utils.h b/modules/mono/utils/osx_utils.h
index 55002702f8..92faead0fb 100644
--- a/modules/mono/utils/osx_utils.h
+++ b/modules/mono/utils/osx_utils.h
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#ifndef OSX_UTILS_H
#define OSX_UTILS_H
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index 5d1abd0c09..a24097924e 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -30,10 +30,10 @@
#include "path_utils.h"
+#include "core/config/project_settings.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#ifdef WINDOWS_ENABLED
#include <windows.h>
@@ -194,5 +194,4 @@ String relative_to(const String &p_path, const String &p_relative_to) {
return relative_to_impl(path_abs_norm, relative_to_abs_norm);
}
-
} // namespace path
diff --git a/modules/mono/utils/path_utils.h b/modules/mono/utils/path_utils.h
index bcd8af8bb9..c19cb3bc8b 100644
--- a/modules/mono/utils/path_utils.h
+++ b/modules/mono/utils/path_utils.h
@@ -31,8 +31,8 @@
#ifndef PATH_UTILS_H
#define PATH_UTILS_H
-#include "core/string_builder.h"
-#include "core/ustring.h"
+#include "core/string/string_builder.h"
+#include "core/string/ustring.h"
namespace path {
@@ -56,7 +56,6 @@ String abspath(const String &p_path);
String realpath(const String &p_path);
String relative_to(const String &p_path, const String &p_relative_to);
-
} // namespace path
#endif // PATH_UTILS_H
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index 65da4328f6..d70004657c 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -84,7 +84,6 @@ int sfind(const String &p_text, int p_from) {
return -1;
}
-
} // namespace
String sformat(const String &p_text, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4, const Variant &p5) {
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index 0318fec592..99f3548f31 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -31,8 +31,8 @@
#ifndef STRING_FORMAT_H
#define STRING_FORMAT_H
-#include "core/ustring.h"
-#include "core/variant.h"
+#include "core/string/ustring.h"
+#include "core/variant/variant.h"
#include <stdarg.h>
diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub
index e768fb4ae8..e415d92498 100644
--- a/modules/ogg/SCsub
+++ b/modules/ogg/SCsub
@@ -9,6 +9,9 @@ Import("env_modules")
env_ogg = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_libogg"]:
thirdparty_dir = "#thirdparty/libogg/"
thirdparty_sources = [
@@ -21,7 +24,16 @@ if env["builtin_libogg"]:
env_thirdparty = env_ogg.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
# Godot source files
-env_ogg.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_ogg.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/opensimplex/SCsub b/modules/opensimplex/SCsub
index 52d8b145ef..86d77c3dfb 100644
--- a/modules/opensimplex/SCsub
+++ b/modules/opensimplex/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_opensimplex = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
thirdparty_dir = "#thirdparty/misc/"
thirdparty_sources = [
"open-simplex-noise.c",
@@ -16,7 +19,15 @@ env_opensimplex.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_opensimplex.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_opensimplex.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Godot's own source files
-env_opensimplex.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml
index d89828037f..9fe4c9c249 100644
--- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml
+++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml
@@ -24,7 +24,7 @@
<tutorials>
</tutorials>
<methods>
- <method name="get_image">
+ <method name="get_image" qualifiers="const">
<return type="Image">
</return>
<argument index="0" name="width" type="int">
@@ -35,7 +35,7 @@
Generate a noise image with the requested [code]width[/code] and [code]height[/code], based on the current noise parameters.
</description>
</method>
- <method name="get_noise_1d">
+ <method name="get_noise_1d" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="x" type="float">
@@ -45,7 +45,7 @@
[b]Note:[/b] This method actually returns the 2D noise value [code][-1,1][/code] with fixed y-coordinate value 0.0.
</description>
</method>
- <method name="get_noise_2d">
+ <method name="get_noise_2d" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="x" type="float">
@@ -56,7 +56,7 @@
Returns the 2D noise value [code][-1,1][/code] at the given position.
</description>
</method>
- <method name="get_noise_2dv">
+ <method name="get_noise_2dv" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="pos" type="Vector2">
@@ -65,7 +65,7 @@
Returns the 2D noise value [code][-1,1][/code] at the given position.
</description>
</method>
- <method name="get_noise_3d">
+ <method name="get_noise_3d" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="x" type="float">
@@ -78,7 +78,7 @@
Returns the 3D noise value [code][-1,1][/code] at the given position.
</description>
</method>
- <method name="get_noise_3dv">
+ <method name="get_noise_3dv" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="pos" type="Vector3">
@@ -87,7 +87,7 @@
Returns the 3D noise value [code][-1,1][/code] at the given position.
</description>
</method>
- <method name="get_noise_4d">
+ <method name="get_noise_4d" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="x" type="float">
@@ -102,7 +102,7 @@
Returns the 4D noise value [code][-1,1][/code] at the given position.
</description>
</method>
- <method name="get_seamless_image">
+ <method name="get_seamless_image" qualifiers="const">
<return type="Image">
</return>
<argument index="0" name="size" type="int">
diff --git a/modules/opensimplex/icons/NoiseTexture.svg b/modules/opensimplex/icons/NoiseTexture.svg
index 5908c2b2d4..479684cde2 100644
--- a/modules/opensimplex/icons/NoiseTexture.svg
+++ b/modules/opensimplex/icons/NoiseTexture.svg
@@ -1,3 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m2 1c-0.55228 0-1 0.44772-1 1v12c0 0.55228 0.44772 1 1 1h12c0.55228 0 1-0.44772 1-1v-12c0-0.55228-0.44772-1-1-1zm1 2h10v8h-10zm3 1v2h2v-2zm2 2v2h2v2h2v-6h-2v2zm0 2h-2v-2h-2v4h4z" fill="#e0e0e0" fill-opacity=".99608"/>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1c-.55228 0-1 .44772-1 1v12c0 .55228.44772 1 1 1h12c.55228 0 1-.44772 1-1v-12c0-.55228-.44772-1-1-1zm1 2h10v8h-10zm3 1v2h2v-2zm2 2v2h2v2h2v-6h-2v2zm0 2h-2v-2h-2v4h4z" fill="#e0e0e0" fill-opacity=".99608"/></svg>
diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h
index 7357e54e35..73960ba85f 100644
--- a/modules/opensimplex/noise_texture.h
+++ b/modules/opensimplex/noise_texture.h
@@ -33,8 +33,8 @@
#include "open_simplex_noise.h"
-#include "core/image.h"
-#include "core/reference.h"
+#include "core/io/image.h"
+#include "core/object/reference.h"
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/property_editor.h"
diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp
index b08219d258..aded4d2a07 100644
--- a/modules/opensimplex/open_simplex_noise.cpp
+++ b/modules/opensimplex/open_simplex_noise.cpp
@@ -63,7 +63,7 @@ void OpenSimplexNoise::set_seed(int p_seed) {
emit_changed();
}
-int OpenSimplexNoise::get_seed() {
+int OpenSimplexNoise::get_seed() const {
return seed;
}
@@ -102,7 +102,7 @@ void OpenSimplexNoise::set_lacunarity(float p_lacunarity) {
emit_changed();
}
-Ref<Image> OpenSimplexNoise::get_image(int p_width, int p_height) {
+Ref<Image> OpenSimplexNoise::get_image(int p_width, int p_height) const {
Vector<uint8_t> data;
data.resize(p_width * p_height * 4);
@@ -124,7 +124,7 @@ Ref<Image> OpenSimplexNoise::get_image(int p_width, int p_height) {
return image;
}
-Ref<Image> OpenSimplexNoise::get_seamless_image(int p_size) {
+Ref<Image> OpenSimplexNoise::get_seamless_image(int p_size) const {
Vector<uint8_t> data;
data.resize(p_size * p_size * 4);
@@ -193,11 +193,11 @@ void OpenSimplexNoise::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity");
}
-float OpenSimplexNoise::get_noise_1d(float x) {
+float OpenSimplexNoise::get_noise_1d(float x) const {
return get_noise_2d(x, 1.0);
}
-float OpenSimplexNoise::get_noise_2d(float x, float y) {
+float OpenSimplexNoise::get_noise_2d(float x, float y) const {
x /= period;
y /= period;
@@ -217,7 +217,7 @@ float OpenSimplexNoise::get_noise_2d(float x, float y) {
return sum / max;
}
-float OpenSimplexNoise::get_noise_3d(float x, float y, float z) {
+float OpenSimplexNoise::get_noise_3d(float x, float y, float z) const {
x /= period;
y /= period;
z /= period;
@@ -239,7 +239,7 @@ float OpenSimplexNoise::get_noise_3d(float x, float y, float z) {
return sum / max;
}
-float OpenSimplexNoise::get_noise_4d(float x, float y, float z, float w) {
+float OpenSimplexNoise::get_noise_4d(float x, float y, float z, float w) const {
x /= period;
y /= period;
z /= period;
diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h
index dce62bc1f9..d9bf05115d 100644
--- a/modules/opensimplex/open_simplex_noise.h
+++ b/modules/opensimplex/open_simplex_noise.h
@@ -31,8 +31,8 @@
#ifndef OPEN_SIMPLEX_NOISE_H
#define OPEN_SIMPLEX_NOISE_H
-#include "core/image.h"
-#include "core/reference.h"
+#include "core/io/image.h"
+#include "core/object/reference.h"
#include "scene/resources/texture.h"
#include "thirdparty/misc/open-simplex-noise.h"
@@ -61,7 +61,7 @@ public:
void _init_seeds();
void set_seed(int seed);
- int get_seed();
+ int get_seed() const;
void set_octaves(int p_octaves);
int get_octaves() const { return octaves; }
@@ -75,22 +75,22 @@ public:
void set_lacunarity(float p_lacunarity);
float get_lacunarity() const { return lacunarity; }
- Ref<Image> get_image(int p_width, int p_height);
- Ref<Image> get_seamless_image(int p_size);
+ Ref<Image> get_image(int p_width, int p_height) const;
+ Ref<Image> get_seamless_image(int p_size) const;
- float get_noise_1d(float x);
- float get_noise_2d(float x, float y);
- float get_noise_3d(float x, float y, float z);
- float get_noise_4d(float x, float y, float z, float w);
+ float get_noise_1d(float x) const;
+ float get_noise_2d(float x, float y) const;
+ float get_noise_3d(float x, float y, float z) const;
+ float get_noise_4d(float x, float y, float z, float w) const;
- _FORCE_INLINE_ float _get_octave_noise_2d(int octave, float x, float y) { return open_simplex_noise2(&(contexts[octave]), x, y); }
- _FORCE_INLINE_ float _get_octave_noise_3d(int octave, float x, float y, float z) { return open_simplex_noise3(&(contexts[octave]), x, y, z); }
- _FORCE_INLINE_ float _get_octave_noise_4d(int octave, float x, float y, float z, float w) { return open_simplex_noise4(&(contexts[octave]), x, y, z, w); }
+ _FORCE_INLINE_ float _get_octave_noise_2d(int octave, float x, float y) const { return open_simplex_noise2(&(contexts[octave]), x, y); }
+ _FORCE_INLINE_ float _get_octave_noise_3d(int octave, float x, float y, float z) const { return open_simplex_noise3(&(contexts[octave]), x, y, z); }
+ _FORCE_INLINE_ float _get_octave_noise_4d(int octave, float x, float y, float z, float w) const { return open_simplex_noise4(&(contexts[octave]), x, y, z, w); }
// Convenience
- _FORCE_INLINE_ float get_noise_2dv(Vector2 v) { return get_noise_2d(v.x, v.y); }
- _FORCE_INLINE_ float get_noise_3dv(Vector3 v) { return get_noise_3d(v.x, v.y, v.z); }
+ _FORCE_INLINE_ float get_noise_2dv(const Vector2 &v) const { return get_noise_2d(v.x, v.y); }
+ _FORCE_INLINE_ float get_noise_3dv(const Vector3 &v) const { return get_noise_3d(v.x, v.y, v.z); }
protected:
static void _bind_methods();
diff --git a/modules/opus/SCsub b/modules/opus/SCsub
index 52c61fa708..1437cd86df 100644
--- a/modules/opus/SCsub
+++ b/modules/opus/SCsub
@@ -10,6 +10,10 @@ Import("env_modules")
env_opus = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
+# Thirdparty source files
if env["builtin_opus"]:
thirdparty_dir = "#thirdparty/opus/"
@@ -233,7 +237,16 @@ if env["builtin_opus"]:
env_thirdparty = env_opus.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_opus.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Module files
-env_opus.add_source_files(env.modules_sources, "register_types.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/pvr/SCsub b/modules/pvr/SCsub
index e0baf851f1..36052cffed 100644
--- a/modules/pvr/SCsub
+++ b/modules/pvr/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_pvr = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
# Not unbundled so far since not widespread as shared library
thirdparty_dir = "#thirdparty/pvrtccompressor/"
thirdparty_sources = [
@@ -21,7 +24,15 @@ env_pvr.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_pvr.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
# Godot source files
-env_pvr.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_pvr.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/pvr/image_compress_pvrtc.cpp b/modules/pvr/image_compress_pvrtc.cpp
new file mode 100644
index 0000000000..6695a539d0
--- /dev/null
+++ b/modules/pvr/image_compress_pvrtc.cpp
@@ -0,0 +1,84 @@
+/*************************************************************************/
+/* image_compress_pvrtc.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "image_compress_pvrtc.h"
+
+#include "core/io/image.h"
+#include "core/object/reference.h"
+
+#include <PvrTcEncoder.h>
+#include <RgbaBitmap.h>
+
+static void _compress_pvrtc1_4bpp(Image *p_img) {
+ Ref<Image> img = p_img->duplicate();
+
+ bool make_mipmaps = false;
+ if (!img->is_size_po2() || img->get_width() != img->get_height()) {
+ make_mipmaps = img->has_mipmaps();
+ img->resize_to_po2(true);
+ }
+ img->convert(Image::FORMAT_RGBA8);
+ if (!img->has_mipmaps() && make_mipmaps) {
+ img->generate_mipmaps();
+ }
+
+ bool use_alpha = img->detect_alpha();
+
+ Ref<Image> new_img;
+ new_img.instance();
+ new_img->create(img->get_width(), img->get_height(), img->has_mipmaps(), use_alpha ? Image::FORMAT_PVRTC1_4A : Image::FORMAT_PVRTC1_4);
+
+ Vector<uint8_t> data = new_img->get_data();
+ {
+ uint8_t *wr = data.ptrw();
+ const uint8_t *r = img->get_data().ptr();
+
+ for (int i = 0; i <= new_img->get_mipmap_count(); i++) {
+ int ofs, size, w, h;
+ img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
+ Javelin::RgbaBitmap bm(w, h);
+ void *dst = (void *)bm.GetData();
+ copymem(dst, &r[ofs], size);
+ Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
+ for (int j = 0; j < size / 4; j++) {
+ // Red and blue colors are swapped.
+ SWAP(dp[j].r, dp[j].b);
+ }
+ new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
+ Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs], bm);
+ }
+ }
+
+ p_img->create(new_img->get_width(), new_img->get_height(), new_img->has_mipmaps(), new_img->get_format(), data);
+}
+
+void _register_pvrtc_compress_func() {
+ Image::_image_compress_pvrtc1_4bpp_func = _compress_pvrtc1_4bpp;
+}
diff --git a/modules/pvr/image_compress_pvrtc.h b/modules/pvr/image_compress_pvrtc.h
new file mode 100644
index 0000000000..fde65f4bbe
--- /dev/null
+++ b/modules/pvr/image_compress_pvrtc.h
@@ -0,0 +1,36 @@
+/*************************************************************************/
+/* image_compress_pvrtc.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IMAGE_COMPRESS_PVRTC_H
+#define IMAGE_COMPRESS_PVRTC_H
+
+void _register_pvrtc_compress_func();
+
+#endif // IMAGE_COMPRESS_PVRTC_H
diff --git a/modules/pvr/register_types.cpp b/modules/pvr/register_types.cpp
index 1eb697bba3..9bfc334d76 100644
--- a/modules/pvr/register_types.cpp
+++ b/modules/pvr/register_types.cpp
@@ -30,6 +30,7 @@
#include "register_types.h"
+#include "image_compress_pvrtc.h"
#include "texture_loader_pvr.h"
static Ref<ResourceFormatPVR> resource_loader_pvr;
@@ -37,6 +38,8 @@ static Ref<ResourceFormatPVR> resource_loader_pvr;
void register_pvr_types() {
resource_loader_pvr.instance();
ResourceLoader::add_resource_format_loader(resource_loader_pvr);
+
+ _register_pvrtc_compress_func();
}
void unregister_pvr_types() {
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 36c0913f62..c9cbb1935a 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -29,16 +29,12 @@
/*************************************************************************/
#include "texture_loader_pvr.h"
-#include "PvrTcEncoder.h"
-#include "RgbaBitmap.h"
+
#include "core/os/file_access.h"
-#include <string.h>
-#include <new>
static void _pvrtc_decompress(Image *p_img);
enum PVRFLags {
-
PVR_HAS_MIPMAPS = 0x00000100,
PVR_TWIDDLED = 0x00000200,
PVR_NORMAL_MAP = 0x00000400,
@@ -48,7 +44,6 @@ enum PVRFLags {
PVR_VOLUME_TEXTURES = 0x00004000,
PVR_HAS_ALPHA = 0x00008000,
PVR_VFLIP = 0x00010000
-
};
RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
@@ -113,11 +108,11 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path,
switch (flags & 0xFF) {
case 0x18:
case 0xC:
- format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC2A : Image::FORMAT_PVRTC2;
+ format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC1_2A : Image::FORMAT_PVRTC1_2;
break;
case 0x19:
case 0xD:
- format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4;
+ format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC1_4A : Image::FORMAT_PVRTC1_4;
break;
case 0x16:
format = Image::FORMAT_L8;
@@ -185,51 +180,8 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const {
return "";
}
-static void _compress_pvrtc4(Image *p_img) {
- Ref<Image> img = p_img->duplicate();
-
- bool make_mipmaps = false;
- if (!img->is_size_po2() || img->get_width() != img->get_height()) {
- make_mipmaps = img->has_mipmaps();
- img->resize_to_po2(true);
- }
- img->convert(Image::FORMAT_RGBA8);
- if (!img->has_mipmaps() && make_mipmaps) {
- img->generate_mipmaps();
- }
-
- bool use_alpha = img->detect_alpha();
-
- Ref<Image> new_img;
- new_img.instance();
- new_img->create(img->get_width(), img->get_height(), img->has_mipmaps(), use_alpha ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4);
-
- Vector<uint8_t> data = new_img->get_data();
- {
- uint8_t *wr = data.ptrw();
- const uint8_t *r = img->get_data().ptr();
-
- for (int i = 0; i <= new_img->get_mipmap_count(); i++) {
- int ofs, size, w, h;
- img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
- Javelin::RgbaBitmap bm(w, h);
- for (int j = 0; j < size / 4; j++) {
- Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
- /* red and Green colors are swapped. */
- new (dp) Javelin::ColorRgba<unsigned char>(r[ofs + 4 * j + 2], r[ofs + 4 * j + 1], r[ofs + 4 * j], r[ofs + 4 * j + 3]);
- }
- new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
- Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs], bm);
- }
- }
-
- p_img->create(new_img->get_width(), new_img->get_height(), new_img->has_mipmaps(), new_img->get_format(), data);
-}
-
ResourceFormatPVR::ResourceFormatPVR() {
Image::_image_decompress_pvrtc = _pvrtc_decompress;
- Image::_image_compress_pvrtc4_func = _compress_pvrtc4;
- Image::_image_compress_pvrtc2_func = _compress_pvrtc4;
}
/////////////////////////////////////////////////////////
@@ -635,9 +587,9 @@ static void decompress_pvrtc(PVRTCBlock *p_comp_img, const int p_2bit, const int
}
static void _pvrtc_decompress(Image *p_img) {
- ERR_FAIL_COND(p_img->get_format() != Image::FORMAT_PVRTC2 && p_img->get_format() != Image::FORMAT_PVRTC2A && p_img->get_format() != Image::FORMAT_PVRTC4 && p_img->get_format() != Image::FORMAT_PVRTC4A);
+ ERR_FAIL_COND(p_img->get_format() != Image::FORMAT_PVRTC1_2 && p_img->get_format() != Image::FORMAT_PVRTC1_2A && p_img->get_format() != Image::FORMAT_PVRTC1_4 && p_img->get_format() != Image::FORMAT_PVRTC1_4A);
- bool _2bit = (p_img->get_format() == Image::FORMAT_PVRTC2 || p_img->get_format() == Image::FORMAT_PVRTC2A);
+ bool _2bit = (p_img->get_format() == Image::FORMAT_PVRTC1_2 || p_img->get_format() == Image::FORMAT_PVRTC1_2A);
Vector<uint8_t> data = p_img->get_data();
const uint8_t *r = data.ptr();
diff --git a/modules/regex/SCsub b/modules/regex/SCsub
index 2afacc1d9c..deb9db7591 100644
--- a/modules/regex/SCsub
+++ b/modules/regex/SCsub
@@ -5,6 +5,10 @@ Import("env_modules")
env_regex = env_modules.Clone()
+# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_pcre2"]:
thirdparty_dir = "#thirdparty/pcre2/src/"
thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H", "SUPPORT_UNICODE"]
@@ -52,11 +56,21 @@ if env["builtin_pcre2"]:
env_pcre2 = env_regex.Clone()
env_pcre2.disable_warnings()
env_pcre2["OBJSUFFIX"] = "_" + width + env_pcre2["OBJSUFFIX"]
- env_pcre2.add_source_files(env.modules_sources, thirdparty_sources)
env_pcre2.Append(CPPDEFINES=[("PCRE2_CODE_UNIT_WIDTH", width)])
+ env_pcre2.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
pcre2_builtin("16")
pcre2_builtin("32")
+
+# Godot source files
+
+module_obj = []
+
env_regex.Append(CPPDEFINES=[("PCRE2_CODE_UNIT_WIDTH", 0)])
-env_regex.add_source_files(env.modules_sources, "*.cpp")
+env_regex.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/regex/regex.h b/modules/regex/regex.h
index 52b49c783e..5b4798b65a 100644
--- a/modules/regex/regex.h
+++ b/modules/regex/regex.h
@@ -31,12 +31,12 @@
#ifndef REGEX_H
#define REGEX_H
-#include "core/array.h"
-#include "core/dictionary.h"
-#include "core/map.h"
-#include "core/reference.h"
-#include "core/ustring.h"
-#include "core/vector.h"
+#include "core/object/reference.h"
+#include "core/string/ustring.h"
+#include "core/templates/map.h"
+#include "core/templates/vector.h"
+#include "core/variant/array.h"
+#include "core/variant/dictionary.h"
class RegExMatch : public Reference {
GDCLASS(RegExMatch, Reference);
@@ -83,7 +83,6 @@ protected:
public:
void clear();
Error compile(const String &p_pattern);
- void _init(const String &p_pattern = "");
Ref<RegExMatch> search(const String &p_subject, int p_offset = 0, int p_end = -1) const;
Array search_all(const String &p_subject, int p_offset = 0, int p_end = -1) const;
diff --git a/modules/regex/register_types.cpp b/modules/regex/register_types.cpp
index 5d4aeba2d7..d470fcdaeb 100644
--- a/modules/regex/register_types.cpp
+++ b/modules/regex/register_types.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "register_types.h"
-#include "core/class_db.h"
+#include "core/object/class_db.h"
#include "regex.h"
void register_regex_types() {
diff --git a/modules/regex/tests/test_regex.h b/modules/regex/tests/test_regex.h
new file mode 100644
index 0000000000..4b9e7e18eb
--- /dev/null
+++ b/modules/regex/tests/test_regex.h
@@ -0,0 +1,164 @@
+/*************************************************************************/
+/* test_regex.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_REGEX_H
+#define TEST_REGEX_H
+
+#include "core/string/ustring.h"
+#include "modules/regex/regex.h"
+
+#include "tests/test_macros.h"
+
+namespace TestRegEx {
+
+TEST_CASE("[RegEx] Initialization") {
+ const String pattern = "(?<vowel>[aeiou])";
+
+ RegEx re1(pattern);
+ CHECK(re1.is_valid());
+ CHECK(re1.get_pattern() == pattern);
+ CHECK(re1.get_group_count() == 1);
+
+ Array names = re1.get_names();
+ CHECK(names.size() == 1);
+ CHECK(names[0] == "vowel");
+
+ RegEx re2;
+ CHECK(re2.is_valid() == false);
+ CHECK(re2.compile(pattern) == OK);
+ CHECK(re2.is_valid());
+
+ CHECK(re1.get_pattern() == re2.get_pattern());
+ CHECK(re1.get_group_count() == re2.get_group_count());
+
+ names = re2.get_names();
+ CHECK(names.size() == 1);
+ CHECK(names[0] == "vowel");
+}
+
+TEST_CASE("[RegEx] Clearing") {
+ RegEx re("Godot");
+ REQUIRE(re.is_valid());
+ re.clear();
+ CHECK(re.is_valid() == false);
+}
+
+TEST_CASE("[RegEx] Searching") {
+ const String s = "Searching";
+ const String vowels = "[aeiou]{1,2}";
+ const String numerics = "\\d";
+
+ RegEx re(vowels);
+ REQUIRE(re.is_valid());
+
+ Ref<RegExMatch> match = re.search(s);
+ REQUIRE(match != nullptr);
+ CHECK(match->get_string(0) == "ea");
+
+ match = re.search(s, 2, 4);
+ REQUIRE(match != nullptr);
+ CHECK(match->get_string(0) == "a");
+
+ const Array all_results = re.search_all(s);
+ CHECK(all_results.size() == 2);
+ match = all_results[0];
+ REQUIRE(match != nullptr);
+ CHECK(match->get_string(0) == "ea");
+ match = all_results[1];
+ REQUIRE(match != nullptr);
+ CHECK(match->get_string(0) == "i");
+
+ CHECK(re.compile(numerics) == OK);
+ CHECK(re.is_valid());
+ CHECK(re.search(s) == nullptr);
+ CHECK(re.search_all(s).size() == 0);
+}
+
+TEST_CASE("[RegEx] Substitution") {
+ String s = "Double all the vowels.";
+
+ RegEx re("(?<vowel>[aeiou])");
+ REQUIRE(re.is_valid());
+ CHECK(re.sub(s, "$0$vowel", true) == "Doouublee aall thee vooweels.");
+}
+
+TEST_CASE("[RegEx] Uninitialized use") {
+ const String s = "Godot";
+
+ RegEx re;
+ ERR_PRINT_OFF;
+ CHECK(re.search(s) == nullptr);
+ CHECK(re.search_all(s).size() == 0);
+ CHECK(re.sub(s, "") == "");
+ CHECK(re.get_group_count() == 0);
+ CHECK(re.get_names().size() == 0);
+ ERR_PRINT_ON
+}
+
+TEST_CASE("[RegEx] Empty Pattern") {
+ const String s = "Godot";
+
+ RegEx re;
+ CHECK(re.compile("") == OK);
+ CHECK(re.is_valid());
+}
+
+TEST_CASE("[RegEx] Invalid offset") {
+ const String s = "Godot";
+
+ RegEx re("o");
+ REQUIRE(re.is_valid());
+ CHECK(re.search(s, -1) == nullptr);
+ CHECK(re.search_all(s, -1).size() == 0);
+ CHECK(re.sub(s, "", true, -1) == "");
+}
+
+TEST_CASE("[RegEx] Invalid end position") {
+ const String s = "Godot";
+
+ RegEx re("o");
+ REQUIRE(re.is_valid());
+ Ref<RegExMatch> match = re.search(s, 0, 10);
+ CHECK(match->get_string(0) == "o");
+
+ const Array all_results = re.search_all(s, 0, 10);
+ CHECK(all_results.size() == 2);
+ match = all_results[0];
+ REQUIRE(match != nullptr);
+ CHECK(match->get_string(0) == String("o"));
+ match = all_results[1];
+ REQUIRE(match != nullptr);
+ CHECK(match->get_string(0) == String("o"));
+
+ CHECK(re.sub(s, "", true, 0, 10) == "Gdt");
+}
+} // namespace TestRegEx
+
+#endif // TEST_REGEX_H
diff --git a/modules/squish/SCsub b/modules/squish/SCsub
index b31032403f..c9e29911d8 100644
--- a/modules/squish/SCsub
+++ b/modules/squish/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_squish = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_squish"]:
thirdparty_dir = "#thirdparty/squish/"
thirdparty_sources = [
@@ -26,7 +29,16 @@ if env["builtin_squish"]:
env_thirdparty = env_squish.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
# Godot source files
-env_squish.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_squish.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/squish/image_compress_squish.h b/modules/squish/image_compress_squish.h
index 19e6d57474..11b9e1c833 100644
--- a/modules/squish/image_compress_squish.h
+++ b/modules/squish/image_compress_squish.h
@@ -31,7 +31,7 @@
#ifndef IMAGE_COMPRESS_SQUISH_H
#define IMAGE_COMPRESS_SQUISH_H
-#include "core/image.h"
+#include "core/io/image.h"
void image_compress_squish(Image *p_image, float p_lossy_quality, Image::UsedChannels p_channels);
void image_decompress_squish(Image *p_image);
diff --git a/modules/stb_vorbis/SCsub b/modules/stb_vorbis/SCsub
index 266c87c802..8fddb23dc8 100644
--- a/modules/stb_vorbis/SCsub
+++ b/modules/stb_vorbis/SCsub
@@ -6,11 +6,22 @@ Import("env_modules")
env_stb_vorbis = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
thirdparty_sources = ["#thirdparty/misc/stb_vorbis.c"]
env_thirdparty = env_stb_vorbis.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_stb_vorbis.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Godot's own source files
-env_stb_vorbis.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/stb_vorbis/register_types.cpp b/modules/stb_vorbis/register_types.cpp
index 6669d30278..13c26fc8cc 100644
--- a/modules/stb_vorbis/register_types.cpp
+++ b/modules/stb_vorbis/register_types.cpp
@@ -33,7 +33,7 @@
#include "audio_stream_ogg_vorbis.h"
#ifdef TOOLS_ENABLED
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "resource_importer_ogg_vorbis.h"
#endif
diff --git a/modules/svg/SCsub b/modules/svg/SCsub
index 0bfba34fe5..c7228a8d0b 100644
--- a/modules/svg/SCsub
+++ b/modules/svg/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_svg = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
thirdparty_dir = "#thirdparty/nanosvg/"
thirdparty_sources = [
"nanosvg.cc",
@@ -16,7 +19,15 @@ env_svg.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_svg.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_svg.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Godot's own source files
-env_svg.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h
index ecaba5052b..8e478a40ce 100644
--- a/modules/svg/image_loader_svg.h
+++ b/modules/svg/image_loader_svg.h
@@ -32,7 +32,7 @@
#define IMAGE_LOADER_SVG_H
#include "core/io/image_loader.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
/**
@author Daniel Ramirez <djrmuv@gmail.com>
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
new file mode 100644
index 0000000000..3589c8546d
--- /dev/null
+++ b/modules/text_server_adv/SCsub
@@ -0,0 +1,501 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_text_server_adv = env_modules.Clone()
+
+
+def make_icu_data(target, source, env):
+ import os
+
+ dst = target[0].srcnode().abspath
+
+ g = open(dst, "w", encoding="utf-8")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("/* (C) 2016 and later: Unicode, Inc. and others. */\n")
+ g.write("/* License & terms of use: http://www.unicode.org/copyright.html */\n")
+ g.write("#ifndef _ICU_DATA_H\n")
+ g.write("#define _ICU_DATA_H\n")
+ g.write('#include "unicode/utypes.h"\n')
+ g.write('#include "unicode/udata.h"\n')
+ g.write('#include "unicode/uversion.h"\n')
+
+ f = open(source[0].srcnode().abspath, "rb")
+ buf = f.read()
+ import os.path
+
+ g.write('extern "C" U_EXPORT const size_t U_ICUDATA_SIZE = ' + str(len(buf)) + ";\n")
+ g.write('extern "C" U_EXPORT const unsigned char U_ICUDATA_ENTRY_POINT[] = {\n')
+ for i in range(len(buf)):
+ g.write("\t" + str(buf[i]) + ",\n")
+
+ g.write("};\n")
+ g.write("#endif")
+
+
+# Thirdparty source files
+
+thirdparty_obj = []
+
+if env["builtin_harfbuzz"]:
+ env_harfbuzz = env_modules.Clone()
+ env_harfbuzz.disable_warnings()
+
+ thirdparty_dir = "#thirdparty/harfbuzz/"
+ thirdparty_sources = [
+ "src/hb-aat-layout.cc",
+ "src/hb-aat-map.cc",
+ "src/hb-blob.cc",
+ "src/hb-buffer-serialize.cc",
+ "src/hb-buffer.cc",
+ "src/hb-common.cc",
+ #'src/hb-coretext.cc',
+ #'src/hb-directwrite.cc',
+ "src/hb-draw.cc",
+ "src/hb-face.cc",
+ "src/hb-fallback-shape.cc",
+ "src/hb-font.cc",
+ "src/hb-ft.cc",
+ #'src/hb-gdi.cc',
+ #'src/hb-glib.cc',
+ #'src/hb-gobject-structs.cc',
+ "src/hb-graphite2.cc",
+ "src/hb-icu.cc",
+ "src/hb-map.cc",
+ "src/hb-number.cc",
+ "src/hb-ot-cff1-table.cc",
+ "src/hb-ot-cff2-table.cc",
+ "src/hb-ot-color.cc",
+ "src/hb-ot-face.cc",
+ "src/hb-ot-font.cc",
+ "src/hb-ot-layout.cc",
+ "src/hb-ot-map.cc",
+ "src/hb-ot-math.cc",
+ "src/hb-ot-meta.cc",
+ "src/hb-ot-metrics.cc",
+ "src/hb-ot-name.cc",
+ "src/hb-ot-shape-complex-arabic.cc",
+ "src/hb-ot-shape-complex-default.cc",
+ "src/hb-ot-shape-complex-hangul.cc",
+ "src/hb-ot-shape-complex-hebrew.cc",
+ "src/hb-ot-shape-complex-indic-table.cc",
+ "src/hb-ot-shape-complex-indic.cc",
+ "src/hb-ot-shape-complex-khmer.cc",
+ "src/hb-ot-shape-complex-myanmar.cc",
+ "src/hb-ot-shape-complex-thai.cc",
+ "src/hb-ot-shape-complex-use-table.cc",
+ "src/hb-ot-shape-complex-use.cc",
+ "src/hb-ot-shape-complex-vowel-constraints.cc",
+ "src/hb-ot-shape-fallback.cc",
+ "src/hb-ot-shape-normalize.cc",
+ "src/hb-ot-shape.cc",
+ "src/hb-ot-tag.cc",
+ "src/hb-ot-var.cc",
+ "src/hb-set.cc",
+ "src/hb-shape-plan.cc",
+ "src/hb-shape.cc",
+ "src/hb-shaper.cc",
+ "src/hb-static.cc",
+ "src/hb-style.cc",
+ "src/hb-subset-cff-common.cc",
+ "src/hb-subset-cff1.cc",
+ "src/hb-subset-cff2.cc",
+ "src/hb-subset-input.cc",
+ "src/hb-subset-plan.cc",
+ "src/hb-subset.cc",
+ "src/hb-ucd.cc",
+ "src/hb-unicode.cc",
+ #'src/hb-uniscribe.cc'
+ ]
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+ env_harfbuzz.Append(
+ CPPPATH=[
+ "#thirdparty/harfbuzz/src",
+ "#thirdparty/freetype/include",
+ "#thirdparty/graphite/include",
+ "#thirdparty/icu4c/common/",
+ ]
+ )
+
+ if env["platform"] == "android" or env["platform"] == "linuxbsd" or env["platform"] == "server":
+ env_harfbuzz.Append(CCFLAGS=["-DHAVE_PTHREAD"])
+
+ if env["platform"] == "javascript":
+ if env["threads_enabled"]:
+ env_harfbuzz.Append(CCFLAGS=["-DHAVE_PTHREAD"])
+ else:
+ env_harfbuzz.Append(CCFLAGS=["-DHB_NO_MT"])
+
+ env_harfbuzz.Append(
+ CCFLAGS=[
+ "-DHAVE_ICU_BUILTIN",
+ "-DHAVE_ICU",
+ "-DHAVE_FREETYPE",
+ "-DHAVE_GRAPHITE2",
+ "-DGRAPHITE2_STATIC",
+ ]
+ )
+
+ lib = env_harfbuzz.add_library("harfbuzz_builtin", thirdparty_sources)
+ thirdparty_obj += lib
+
+ # Needs to be appended to arrive after libscene in the linker call,
+ # but we don't want it to arrive *after* system libs, so manual hack
+ # LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
+ # and then plain strings for system library. We insert between the two.
+ inserted = False
+ for idx, linklib in enumerate(env["LIBS"]):
+ if isinstance(linklib, (str, bytes)): # first system lib such as "X11", otherwise SCons lib object
+ env["LIBS"].insert(idx, lib)
+ inserted = True
+ break
+ if not inserted:
+ env.Append(LIBS=[lib])
+
+
+if env["builtin_graphite"]:
+ env_graphite = env_modules.Clone()
+ env_graphite.disable_warnings()
+
+ thirdparty_dir = "#thirdparty/graphite/"
+ thirdparty_sources = [
+ "src/gr_char_info.cpp",
+ "src/gr_face.cpp",
+ "src/gr_features.cpp",
+ "src/gr_font.cpp",
+ "src/gr_logging.cpp",
+ "src/gr_segment.cpp",
+ "src/gr_slot.cpp",
+ "src/CmapCache.cpp",
+ "src/Code.cpp",
+ "src/Collider.cpp",
+ "src/Decompressor.cpp",
+ "src/Face.cpp",
+ #'src/FileFace.cpp',
+ "src/FeatureMap.cpp",
+ "src/Font.cpp",
+ "src/GlyphCache.cpp",
+ "src/GlyphFace.cpp",
+ "src/Intervals.cpp",
+ "src/Justifier.cpp",
+ "src/NameTable.cpp",
+ "src/Pass.cpp",
+ "src/Position.cpp",
+ "src/Segment.cpp",
+ "src/Silf.cpp",
+ "src/Slot.cpp",
+ "src/Sparse.cpp",
+ "src/TtfUtil.cpp",
+ "src/UtfCodec.cpp",
+ "src/FileFace.cpp",
+ "src/json.cpp",
+ ]
+ if not env_graphite.msvc:
+ thirdparty_sources += ["src/direct_machine.cpp"]
+ else:
+ thirdparty_sources += ["src/call_machine.cpp"]
+
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+ env_graphite.Append(CPPPATH=["#thirdparty/graphite/src", "#thirdparty/graphite/include"])
+ env_graphite.Append(
+ CCFLAGS=[
+ "-DGRAPHITE2_STATIC",
+ "-DGRAPHITE2_NTRACING",
+ "-DGRAPHITE2_NFILEFACE",
+ ]
+ )
+
+ lib = env_graphite.add_library("graphite_builtin", thirdparty_sources)
+ thirdparty_obj += lib
+
+ # Needs to be appended to arrive after libscene in the linker call,
+ # but we don't want it to arrive *after* system libs, so manual hack
+ # LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
+ # and then plain strings for system library. We insert between the two.
+ inserted = False
+ for idx, linklib in enumerate(env["LIBS"]):
+ if isinstance(linklib, (str, bytes)): # first system lib such as "X11", otherwise SCons lib object
+ env["LIBS"].insert(idx, lib)
+ inserted = True
+ break
+ if not inserted:
+ env.Append(LIBS=[lib])
+
+
+if env["builtin_icu"]:
+ env_icu = env_modules.Clone()
+ env_icu.disable_warnings()
+
+ thirdparty_dir = "#thirdparty/icu4c/"
+ thirdparty_sources = [
+ "common/appendable.cpp",
+ "common/bmpset.cpp",
+ "common/brkeng.cpp",
+ "common/brkiter.cpp",
+ "common/bytesinkutil.cpp",
+ "common/bytestream.cpp",
+ "common/bytestrie.cpp",
+ "common/bytestriebuilder.cpp",
+ "common/bytestrieiterator.cpp",
+ "common/caniter.cpp",
+ "common/characterproperties.cpp",
+ "common/chariter.cpp",
+ "common/charstr.cpp",
+ "common/cmemory.cpp",
+ "common/cstr.cpp",
+ "common/cstring.cpp",
+ "common/cwchar.cpp",
+ "common/dictbe.cpp",
+ "common/dictionarydata.cpp",
+ "common/dtintrv.cpp",
+ "common/edits.cpp",
+ "common/errorcode.cpp",
+ "common/filteredbrk.cpp",
+ "common/filterednormalizer2.cpp",
+ "common/icudataver.cpp",
+ "common/icuplug.cpp",
+ "common/loadednormalizer2impl.cpp",
+ "common/localebuilder.cpp",
+ "common/localematcher.cpp",
+ "common/localeprioritylist.cpp",
+ "common/locavailable.cpp",
+ "common/locbased.cpp",
+ "common/locdispnames.cpp",
+ "common/locdistance.cpp",
+ "common/locdspnm.cpp",
+ "common/locid.cpp",
+ "common/loclikely.cpp",
+ "common/loclikelysubtags.cpp",
+ "common/locmap.cpp",
+ "common/locresdata.cpp",
+ "common/locutil.cpp",
+ "common/lsr.cpp",
+ "common/messagepattern.cpp",
+ "common/normalizer2.cpp",
+ "common/normalizer2impl.cpp",
+ "common/normlzr.cpp",
+ "common/parsepos.cpp",
+ "common/patternprops.cpp",
+ "common/pluralmap.cpp",
+ "common/propname.cpp",
+ "common/propsvec.cpp",
+ "common/punycode.cpp",
+ "common/putil.cpp",
+ "common/rbbi.cpp",
+ "common/rbbi_cache.cpp",
+ "common/rbbidata.cpp",
+ "common/rbbinode.cpp",
+ "common/rbbirb.cpp",
+ "common/rbbiscan.cpp",
+ "common/rbbisetb.cpp",
+ "common/rbbistbl.cpp",
+ "common/rbbitblb.cpp",
+ "common/resbund.cpp",
+ "common/resbund_cnv.cpp",
+ "common/resource.cpp",
+ "common/restrace.cpp",
+ "common/ruleiter.cpp",
+ "common/schriter.cpp",
+ "common/serv.cpp",
+ "common/servlk.cpp",
+ "common/servlkf.cpp",
+ "common/servls.cpp",
+ "common/servnotf.cpp",
+ "common/servrbf.cpp",
+ "common/servslkf.cpp",
+ "common/sharedobject.cpp",
+ "common/simpleformatter.cpp",
+ "common/static_unicode_sets.cpp",
+ "common/stringpiece.cpp",
+ "common/stringtriebuilder.cpp",
+ "common/uarrsort.cpp",
+ "common/ubidi.cpp",
+ "common/ubidi_props.cpp",
+ "common/ubidiln.cpp",
+ "common/ubiditransform.cpp",
+ "common/ubidiwrt.cpp",
+ "common/ubrk.cpp",
+ "common/ucase.cpp",
+ "common/ucasemap.cpp",
+ "common/ucasemap_titlecase_brkiter.cpp",
+ "common/ucat.cpp",
+ "common/uchar.cpp",
+ "common/ucharstrie.cpp",
+ "common/ucharstriebuilder.cpp",
+ "common/ucharstrieiterator.cpp",
+ "common/uchriter.cpp",
+ "common/ucln_cmn.cpp",
+ "common/ucmndata.cpp",
+ "common/ucnv.cpp",
+ "common/ucnv2022.cpp",
+ "common/ucnv_bld.cpp",
+ "common/ucnv_cb.cpp",
+ "common/ucnv_cnv.cpp",
+ "common/ucnv_ct.cpp",
+ "common/ucnv_err.cpp",
+ "common/ucnv_ext.cpp",
+ "common/ucnv_io.cpp",
+ "common/ucnv_lmb.cpp",
+ "common/ucnv_set.cpp",
+ "common/ucnv_u16.cpp",
+ "common/ucnv_u32.cpp",
+ "common/ucnv_u7.cpp",
+ "common/ucnv_u8.cpp",
+ "common/ucnvbocu.cpp",
+ "common/ucnvdisp.cpp",
+ "common/ucnvhz.cpp",
+ "common/ucnvisci.cpp",
+ "common/ucnvlat1.cpp",
+ "common/ucnvmbcs.cpp",
+ "common/ucnvscsu.cpp",
+ "common/ucnvsel.cpp",
+ "common/ucol_swp.cpp",
+ "common/ucptrie.cpp",
+ "common/ucurr.cpp",
+ "common/udata.cpp",
+ "common/udatamem.cpp",
+ "common/udataswp.cpp",
+ "common/uenum.cpp",
+ "common/uhash.cpp",
+ "common/uhash_us.cpp",
+ "common/uidna.cpp",
+ "common/uinit.cpp",
+ "common/uinvchar.cpp",
+ "common/uiter.cpp",
+ "common/ulist.cpp",
+ "common/uloc.cpp",
+ "common/uloc_keytype.cpp",
+ "common/uloc_tag.cpp",
+ "common/umapfile.cpp",
+ "common/umath.cpp",
+ "common/umutablecptrie.cpp",
+ "common/umutex.cpp",
+ "common/unames.cpp",
+ "common/unifiedcache.cpp",
+ "common/unifilt.cpp",
+ "common/unifunct.cpp",
+ "common/uniset.cpp",
+ "common/uniset_closure.cpp",
+ "common/uniset_props.cpp",
+ "common/unisetspan.cpp",
+ "common/unistr.cpp",
+ "common/unistr_case.cpp",
+ "common/unistr_case_locale.cpp",
+ "common/unistr_cnv.cpp",
+ "common/unistr_props.cpp",
+ "common/unistr_titlecase_brkiter.cpp",
+ "common/unorm.cpp",
+ "common/unormcmp.cpp",
+ "common/uobject.cpp",
+ "common/uprops.cpp",
+ "common/ures_cnv.cpp",
+ "common/uresbund.cpp",
+ "common/uresdata.cpp",
+ "common/usc_impl.cpp",
+ "common/uscript.cpp",
+ "common/uscript_props.cpp",
+ "common/uset.cpp",
+ "common/uset_props.cpp",
+ "common/usetiter.cpp",
+ # "common/ushape.cpp",
+ "common/usprep.cpp",
+ "common/ustack.cpp",
+ "common/ustr_cnv.cpp",
+ "common/ustr_titlecase_brkiter.cpp",
+ "common/ustr_wcs.cpp",
+ "common/ustrcase.cpp",
+ "common/ustrcase_locale.cpp",
+ "common/ustrenum.cpp",
+ "common/ustrfmt.cpp",
+ "common/ustring.cpp",
+ "common/ustrtrns.cpp",
+ "common/utext.cpp",
+ "common/utf_impl.cpp",
+ "common/util.cpp",
+ "common/util_props.cpp",
+ "common/utrace.cpp",
+ "common/utrie.cpp",
+ "common/utrie2.cpp",
+ "common/utrie2_builder.cpp",
+ "common/utrie_swap.cpp",
+ "common/uts46.cpp",
+ "common/utypes.cpp",
+ "common/uvector.cpp",
+ "common/uvectr32.cpp",
+ "common/uvectr64.cpp",
+ "common/wintz.cpp",
+ ]
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+ icu_data_name = "icudt68l.dat"
+
+ if env_icu["tools"]:
+ env_icu.Depends("#thirdparty/icu4c/icudata.gen.h", "#thirdparty/icu4c/" + icu_data_name)
+ env_icu.Command("#thirdparty/icu4c/icudata.gen.h", "#thirdparty/icu4c/" + icu_data_name, make_icu_data)
+ else:
+ thirdparty_sources += ["icu_data/icudata_stub.cpp"]
+
+ env_icu.Append(CPPPATH=["#thirdparty/icu4c/common/"])
+ env_icu.Append(
+ CXXFLAGS=[
+ "-DU_STATIC_IMPLEMENTATION",
+ "-DU_COMMON_IMPLEMENTATION",
+ "-DUCONFIG_NO_COLLATION",
+ "-DUCONFIG_NO_CONVERSION",
+ "-DUCONFIG_NO_FORMATTING",
+ "-DUCONFIG_NO_SERVICE",
+ "-DUCONFIG_NO_IDNA",
+ "-DUCONFIG_NO_FILE_IO",
+ "-DUCONFIG_NO_TRANSLITERATION",
+ "-DPKGDATA_MODE=static",
+ "-DICU_DATA_NAME=" + icu_data_name,
+ ]
+ )
+ env_text_server_adv.Append(
+ CXXFLAGS=[
+ "-DICU_DATA_NAME=" + icu_data_name,
+ ]
+ )
+
+ lib = env_icu.add_library("icu_builtin", thirdparty_sources)
+ thirdparty_obj += lib
+
+ # Needs to be appended to arrive after libscene in the linker call,
+ # but we don't want it to arrive *after* system libs, so manual hack
+ # LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
+ # and then plain strings for system library. We insert between the two.
+ inserted = False
+ for idx, linklib in enumerate(env["LIBS"]):
+ if isinstance(linklib, (str, bytes)): # first system lib such as "X11", otherwise SCons lib object
+ env["LIBS"].insert(idx, lib)
+ inserted = True
+ break
+ if not inserted:
+ env.Append(LIBS=[lib])
+
+
+# Godot source files
+
+module_obj = []
+
+if env_text_server_adv["tools"]:
+ env_text_server_adv.Append(CXXFLAGS=["-DICU_STATIC_DATA"])
+
+env_text_server_adv.Append(
+ CPPPATH=[
+ "#thirdparty/harfbuzz/src",
+ "#thirdparty/freetype/include",
+ "#thirdparty/graphite/include",
+ "#thirdparty/icu4c/common/",
+ ]
+)
+
+env_text_server_adv.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/text_server_adv/bitmap_font_adv.cpp b/modules/text_server_adv/bitmap_font_adv.cpp
new file mode 100644
index 0000000000..b905b7dabb
--- /dev/null
+++ b/modules/text_server_adv/bitmap_font_adv.cpp
@@ -0,0 +1,580 @@
+/*************************************************************************/
+/* bitmap_font_adv.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "bitmap_font_adv.h"
+
+/*************************************************************************/
+/* hb_bmp_font_t HarfBuzz Bitmap font interface */
+/*************************************************************************/
+
+struct hb_bmp_font_t {
+ BitmapFontDataAdvanced *face = nullptr;
+ float font_size = 0;
+ bool unref = false; /* Whether to destroy bm_face when done. */
+};
+
+static hb_bmp_font_t *_hb_bmp_font_create(BitmapFontDataAdvanced *p_face, float p_font_size, bool p_unref) {
+ hb_bmp_font_t *bm_font = reinterpret_cast<hb_bmp_font_t *>(calloc(1, sizeof(hb_bmp_font_t)));
+
+ if (!bm_font) {
+ return nullptr;
+ }
+
+ bm_font->face = p_face;
+ bm_font->font_size = p_font_size;
+ bm_font->unref = p_unref;
+
+ return bm_font;
+}
+
+static void _hb_bmp_font_destroy(void *data) {
+ hb_bmp_font_t *bm_font = reinterpret_cast<hb_bmp_font_t *>(data);
+ free(bm_font);
+}
+
+static hb_bool_t hb_bmp_get_nominal_glyph(hb_font_t *font, void *font_data, hb_codepoint_t unicode, hb_codepoint_t *glyph, void *user_data) {
+ const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data);
+
+ if (!bm_font->face) {
+ return false;
+ }
+
+ if (!bm_font->face->has_char(unicode)) {
+ if (bm_font->face->has_char(0xF000u + unicode)) {
+ *glyph = 0xF000u + unicode;
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ *glyph = unicode;
+ return true;
+}
+
+static hb_position_t hb_bmp_get_glyph_h_advance(hb_font_t *font, void *font_data, hb_codepoint_t glyph, void *user_data) {
+ const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data);
+
+ if (!bm_font->face) {
+ return 0;
+ }
+
+ if (!bm_font->face->has_char(glyph)) {
+ return 0;
+ }
+
+ return bm_font->face->get_advance(glyph, bm_font->font_size).x * 64;
+}
+
+static hb_position_t hb_bmp_get_glyph_v_advance(hb_font_t *font, void *font_data, hb_codepoint_t glyph, void *user_data) {
+ const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data);
+
+ if (!bm_font->face) {
+ return 0;
+ }
+
+ if (!bm_font->face->has_char(glyph)) {
+ return 0;
+ }
+
+ return -bm_font->face->get_advance(glyph, bm_font->font_size).y * 64;
+}
+
+static hb_position_t hb_bmp_get_glyph_h_kerning(hb_font_t *font, void *font_data, hb_codepoint_t left_glyph, hb_codepoint_t right_glyph, void *user_data) {
+ const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data);
+
+ if (!bm_font->face) {
+ return 0;
+ }
+
+ if (!bm_font->face->has_char(left_glyph)) {
+ return 0;
+ }
+
+ if (!bm_font->face->has_char(right_glyph)) {
+ return 0;
+ }
+
+ return bm_font->face->get_kerning(left_glyph, right_glyph, bm_font->font_size).x * 64;
+}
+
+static hb_bool_t hb_bmp_get_glyph_v_origin(hb_font_t *font, void *font_data, hb_codepoint_t glyph, hb_position_t *x, hb_position_t *y, void *user_data) {
+ const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data);
+
+ if (!bm_font->face) {
+ return false;
+ }
+
+ if (!bm_font->face->has_char(glyph)) {
+ return false;
+ }
+
+ *x = bm_font->face->get_advance(glyph, bm_font->font_size).x * 32;
+ *y = bm_font->face->get_ascent(bm_font->font_size) * 64;
+
+ return true;
+}
+
+static hb_bool_t hb_bmp_get_glyph_extents(hb_font_t *font, void *font_data, hb_codepoint_t glyph, hb_glyph_extents_t *extents, void *user_data) {
+ const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data);
+
+ if (!bm_font->face) {
+ return false;
+ }
+
+ if (!bm_font->face->has_char(glyph)) {
+ return false;
+ }
+
+ extents->x_bearing = 0;
+ extents->y_bearing = 0;
+ extents->width = bm_font->face->get_size(glyph, bm_font->font_size).x * 64;
+ extents->height = bm_font->face->get_size(glyph, bm_font->font_size).y * 64;
+
+ return true;
+}
+
+static hb_bool_t hb_bmp_get_font_h_extents(hb_font_t *font, void *font_data, hb_font_extents_t *metrics, void *user_data) {
+ const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(font_data);
+
+ if (!bm_font->face) {
+ return false;
+ }
+
+ metrics->ascender = bm_font->face->get_ascent(bm_font->font_size);
+ metrics->descender = bm_font->face->get_descent(bm_font->font_size);
+ metrics->line_gap = 0;
+
+ return true;
+}
+
+static hb_font_funcs_t *funcs = nullptr;
+void hb_bmp_create_font_funcs() {
+ funcs = hb_font_funcs_create();
+
+ hb_font_funcs_set_font_h_extents_func(funcs, hb_bmp_get_font_h_extents, nullptr, nullptr);
+ //hb_font_funcs_set_font_v_extents_func (funcs, hb_bmp_get_font_v_extents, nullptr, nullptr);
+ hb_font_funcs_set_nominal_glyph_func(funcs, hb_bmp_get_nominal_glyph, nullptr, nullptr);
+ //hb_font_funcs_set_variation_glyph_func (funcs, hb_bmp_get_variation_glyph, nullptr, nullptr);
+ hb_font_funcs_set_glyph_h_advance_func(funcs, hb_bmp_get_glyph_h_advance, nullptr, nullptr);
+ hb_font_funcs_set_glyph_v_advance_func(funcs, hb_bmp_get_glyph_v_advance, nullptr, nullptr);
+ //hb_font_funcs_set_glyph_h_origin_func(funcs, hb_bmp_get_glyph_h_origin, nullptr, nullptr);
+ hb_font_funcs_set_glyph_v_origin_func(funcs, hb_bmp_get_glyph_v_origin, nullptr, nullptr);
+ hb_font_funcs_set_glyph_h_kerning_func(funcs, hb_bmp_get_glyph_h_kerning, nullptr, nullptr);
+ //hb_font_funcs_set_glyph_v_kerning_func (funcs, hb_bmp_get_glyph_v_kerning, nullptr, nullptr);
+ hb_font_funcs_set_glyph_extents_func(funcs, hb_bmp_get_glyph_extents, nullptr, nullptr);
+ //hb_font_funcs_set_glyph_contour_point_func (funcs, hb_bmp_get_glyph_contour_point, nullptr, nullptr);
+ //hb_font_funcs_set_glyph_name_func (funcs, hb_bmp_get_glyph_name, nullptr, nullptr);
+ //hb_font_funcs_set_glyph_from_name_func (funcs, hb_bmp_get_glyph_from_name, nullptr, nullptr);
+
+ hb_font_funcs_make_immutable(funcs);
+}
+
+void hb_bmp_free_font_funcs() {
+ if (funcs != nullptr) {
+ hb_font_funcs_destroy(funcs);
+ funcs = nullptr;
+ }
+}
+
+static void _hb_bmp_font_set_funcs(hb_font_t *p_font, BitmapFontDataAdvanced *p_face, int p_size, bool p_unref) {
+ hb_font_set_funcs(p_font, funcs, _hb_bmp_font_create(p_face, p_size, p_unref), _hb_bmp_font_destroy);
+}
+
+hb_font_t *hb_bmp_font_create(BitmapFontDataAdvanced *p_face, int p_size, hb_destroy_func_t p_destroy) {
+ hb_font_t *font;
+ hb_face_t *face = hb_face_create(nullptr, 0);
+
+ font = hb_font_create(face);
+ hb_face_destroy(face);
+ _hb_bmp_font_set_funcs(font, p_face, p_size, false);
+ return font;
+}
+
+/*************************************************************************/
+/* BitmapFontDataAdvanced */
+/*************************************************************************/
+
+Error BitmapFontDataAdvanced::load_from_file(const String &p_filename, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ //fnt format used by angelcode bmfont
+ //http://www.angelcode.com/products/bmfont/
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_filename + ".");
+
+ while (true) {
+ String line = f->get_line();
+
+ int delimiter = line.find(" ");
+ String type = line.substr(0, delimiter);
+ int pos = delimiter + 1;
+ Map<String, String> keys;
+
+ while (pos < line.size() && line[pos] == ' ') {
+ pos++;
+ }
+
+ while (pos < line.size()) {
+ int eq = line.find("=", pos);
+ if (eq == -1) {
+ break;
+ }
+ String key = line.substr(pos, eq - pos);
+ int end = -1;
+ String value;
+ if (line[eq + 1] == '"') {
+ end = line.find("\"", eq + 2);
+ if (end == -1) {
+ break;
+ }
+ value = line.substr(eq + 2, end - 1 - eq - 1);
+ pos = end + 1;
+ } else {
+ end = line.find(" ", eq + 1);
+ if (end == -1) {
+ end = line.size();
+ }
+ value = line.substr(eq + 1, end - eq);
+ pos = end;
+ }
+
+ while (pos < line.size() && line[pos] == ' ') {
+ pos++;
+ }
+
+ keys[key] = value;
+ }
+
+ if (type == "info") {
+ if (keys.has("size")) {
+ base_size = keys["size"].to_int();
+ }
+ } else if (type == "common") {
+ if (keys.has("lineHeight")) {
+ height = keys["lineHeight"].to_int();
+ }
+ if (keys.has("base")) {
+ ascent = keys["base"].to_int();
+ }
+ } else if (type == "page") {
+ if (keys.has("file")) {
+ String base_dir = p_filename.get_base_dir();
+ String file = base_dir.plus_file(keys["file"]);
+ if (RenderingServer::get_singleton() != nullptr) {
+ Ref<Texture2D> tex = ResourceLoader::load(file);
+ if (tex.is_null()) {
+ ERR_PRINT("Can't load font texture!");
+ } else {
+ ERR_FAIL_COND_V_MSG(tex.is_null(), ERR_FILE_CANT_READ, "It's not a reference to a valid Texture object.");
+ textures.push_back(tex);
+ }
+ }
+ }
+ } else if (type == "char") {
+ Character c;
+ char32_t idx = 0;
+ if (keys.has("id")) {
+ idx = keys["id"].to_int();
+ }
+ if (keys.has("x")) {
+ c.rect.position.x = keys["x"].to_int();
+ }
+ if (keys.has("y")) {
+ c.rect.position.y = keys["y"].to_int();
+ }
+ if (keys.has("width")) {
+ c.rect.size.width = keys["width"].to_int();
+ }
+ if (keys.has("height")) {
+ c.rect.size.height = keys["height"].to_int();
+ }
+ if (keys.has("xoffset")) {
+ c.align.x = keys["xoffset"].to_int();
+ }
+ if (keys.has("yoffset")) {
+ c.align.y = keys["yoffset"].to_int();
+ }
+ if (keys.has("page")) {
+ c.texture_idx = keys["page"].to_int();
+ }
+ if (keys.has("xadvance")) {
+ c.advance.x = keys["xadvance"].to_int();
+ }
+ if (keys.has("yadvance")) {
+ c.advance.x = keys["yadvance"].to_int();
+ }
+ if (c.advance.x < 0) {
+ c.advance.x = c.rect.size.width + 1;
+ }
+ if (c.advance.y < 0) {
+ c.advance.y = c.rect.size.height + 1;
+ }
+ char_map[idx] = c;
+ } else if (type == "kerning") {
+ KerningPairKey kpk;
+ float k = 0;
+ if (keys.has("first")) {
+ kpk.A = keys["first"].to_int();
+ }
+ if (keys.has("second")) {
+ kpk.B = keys["second"].to_int();
+ }
+ if (keys.has("amount")) {
+ k = keys["amount"].to_int();
+ }
+ kerning_map[kpk] = k;
+ }
+
+ if (f->eof_reached()) {
+ break;
+ }
+ }
+ if (base_size == 0) {
+ base_size = height;
+ }
+
+ valid = true;
+
+ memdelete(f);
+ return OK;
+}
+
+Error BitmapFontDataAdvanced::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(p_data == nullptr, ERR_CANT_CREATE);
+ ERR_FAIL_COND_V(p_size != sizeof(TextServer::BitmapFontData), ERR_CANT_CREATE);
+
+ const TextServer::BitmapFontData *data = (const TextServer::BitmapFontData *)p_data;
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ Ref<Image> image = memnew(Image(data->img));
+ Ref<ImageTexture> tex = memnew(ImageTexture);
+ tex->create_from_image(image);
+
+ textures.push_back(tex);
+ }
+
+ for (int i = 0; i < data->charcount; i++) {
+ const int *c = &data->char_rects[i * 8];
+
+ Character chr;
+ chr.rect.position.x = c[1];
+ chr.rect.position.y = c[2];
+ chr.rect.size.x = c[3];
+ chr.rect.size.y = c[4];
+ if (c[7] < 0) {
+ chr.advance.x = c[3];
+ } else {
+ chr.advance.x = c[7];
+ }
+ chr.align = Vector2(c[6], c[5]);
+ char_map[c[0]] = chr;
+ }
+
+ for (int i = 0; i < data->kerning_count; i++) {
+ KerningPairKey kpk;
+ kpk.A = data->kernings[i * 3 + 0];
+ kpk.B = data->kernings[i * 3 + 1];
+
+ if (data->kernings[i * 3 + 2] == 0 && kerning_map.has(kpk)) {
+ kerning_map.erase(kpk);
+ } else {
+ kerning_map[kpk] = data->kernings[i * 3 + 2];
+ }
+ }
+
+ height = data->height;
+ ascent = data->ascent;
+
+ base_size = p_base_size;
+ if (base_size == 0) {
+ base_size = height;
+ }
+
+ valid = true;
+
+ return OK;
+}
+
+float BitmapFontDataAdvanced::get_height(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return height * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataAdvanced::get_ascent(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return ascent * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataAdvanced::get_descent(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return (height - ascent) * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataAdvanced::get_underline_position(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return 2 * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataAdvanced::get_underline_thickness(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return 1 * (float(p_size) / float(base_size));
+}
+
+void BitmapFontDataAdvanced::set_distance_field_hint(bool p_distance_field) {
+ distance_field_hint = p_distance_field;
+}
+
+bool BitmapFontDataAdvanced::get_distance_field_hint() const {
+ return distance_field_hint;
+}
+
+float BitmapFontDataAdvanced::get_base_size() const {
+ return base_size;
+}
+
+hb_font_t *BitmapFontDataAdvanced::get_hb_handle(int p_size) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, nullptr);
+ if (!cache.has(p_size)) {
+ cache[p_size] = hb_bmp_font_create(this, p_size, nullptr);
+ }
+ return cache[p_size];
+}
+
+bool BitmapFontDataAdvanced::has_char(char32_t p_char) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, false);
+ return char_map.has(p_char);
+}
+
+String BitmapFontDataAdvanced::get_supported_chars() const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, String());
+ String chars;
+ const uint32_t *k = nullptr;
+ while ((k = char_map.next(k))) {
+ chars += char32_t(*k);
+ }
+ return chars;
+}
+
+Vector2 BitmapFontDataAdvanced::get_advance(uint32_t p_char, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_char);
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+
+ return c->advance * (float(p_size) / float(base_size));
+}
+
+Vector2 BitmapFontDataAdvanced::get_align(uint32_t p_char, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_char);
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+
+ return c->align * (float(p_size) / float(base_size));
+}
+
+Vector2 BitmapFontDataAdvanced::get_size(uint32_t p_char, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_char);
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+
+ return c->rect.size * (float(p_size) / float(base_size));
+}
+
+Vector2 BitmapFontDataAdvanced::get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, Vector2());
+ KerningPairKey kpk;
+ kpk.A = p_char;
+ kpk.B = p_next;
+
+ const Map<KerningPairKey, int>::Element *E = kerning_map.find(kpk);
+ if (E) {
+ return Vector2(-E->get() * (float(p_size) / float(base_size)), 0.f);
+ } else {
+ return Vector2();
+ }
+}
+
+Vector2 BitmapFontDataAdvanced::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ if (p_index == 0) {
+ return Vector2();
+ }
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_index);
+
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+ ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2());
+ if (c->texture_idx != -1) {
+ Point2 cpos = p_pos;
+ cpos += c->align * (float(p_size) / float(base_size));
+ cpos.y -= ascent * (float(p_size) / float(base_size));
+ if (RenderingServer::get_singleton() != nullptr) {
+ //if (distance_field_hint) { // Not implemented.
+ // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, true);
+ //}
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, c->rect.size * (float(p_size) / float(base_size))), textures[c->texture_idx]->get_rid(), c->rect, p_color, false, false);
+ //if (distance_field_hint) {
+ // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, false);
+ //}
+ }
+ }
+
+ return c->advance * (float(p_size) / float(base_size));
+}
+
+Vector2 BitmapFontDataAdvanced::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ if (p_index == 0) {
+ return Vector2();
+ }
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_index);
+
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+ ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2());
+
+ // Not supported, return advance for compatibility.
+
+ return c->advance * (float(p_size) / float(base_size));
+}
+
+BitmapFontDataAdvanced::~BitmapFontDataAdvanced() {
+ for (Map<float, hb_font_t *>::Element *E = cache.front(); E; E = E->next()) {
+ hb_font_destroy(E->get());
+ }
+}
diff --git a/modules/text_server_adv/bitmap_font_adv.h b/modules/text_server_adv/bitmap_font_adv.h
new file mode 100644
index 0000000000..cb1a726f76
--- /dev/null
+++ b/modules/text_server_adv/bitmap_font_adv.h
@@ -0,0 +1,118 @@
+/*************************************************************************/
+/* bitmap_font_adv.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BITMAP_FONT_ADV_H
+#define BITMAP_FONT_ADV_H
+
+#include "font_adv.h"
+
+void hb_bmp_create_font_funcs();
+void hb_bmp_free_font_funcs();
+
+struct BitmapFontDataAdvanced : public FontDataAdvanced {
+ _THREAD_SAFE_CLASS_
+
+private:
+ Vector<Ref<Texture2D>> textures;
+
+ struct Character {
+ int texture_idx = 0;
+ Rect2 rect;
+ Vector2 align;
+ Vector2 advance = Vector2(-1, -1);
+ };
+
+ struct KerningPairKey {
+ union {
+ struct {
+ uint32_t A, B;
+ };
+
+ uint64_t pair = 0;
+ };
+
+ _FORCE_INLINE_ bool operator<(const KerningPairKey &p_r) const { return pair < p_r.pair; }
+ };
+
+ HashMap<uint32_t, Character> char_map;
+ Map<KerningPairKey, int> kerning_map;
+ Map<float, hb_font_t *> cache;
+
+ float height = 0.f;
+ float ascent = 0.f;
+ float base_size = 0.f;
+ bool distance_field_hint = false;
+
+public:
+ virtual void clear_cache() override{};
+
+ virtual Error load_from_file(const String &p_filename, int p_base_size) override;
+ virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override;
+
+ virtual float get_height(int p_size) const override;
+ virtual float get_ascent(int p_size) const override;
+ virtual float get_descent(int p_size) const override;
+
+ virtual float get_underline_position(int p_size) const override;
+ virtual float get_underline_thickness(int p_size) const override;
+
+ virtual void set_antialiased(bool p_antialiased) override{};
+ virtual bool get_antialiased() const override { return false; };
+
+ virtual void set_hinting(TextServer::Hinting p_hinting) override{};
+ virtual TextServer::Hinting get_hinting() const override { return TextServer::HINTING_NONE; };
+
+ virtual void set_distance_field_hint(bool p_distance_field) override;
+ virtual bool get_distance_field_hint() const override;
+
+ virtual void set_force_autohinter(bool p_enabeld) override{};
+ virtual bool get_force_autohinter() const override { return false; };
+
+ virtual bool has_outline() const override { return false; };
+ virtual float get_base_size() const override;
+
+ virtual hb_font_t *get_hb_handle(int p_size) override;
+
+ virtual bool has_char(char32_t p_char) const override;
+ virtual String get_supported_chars() const override;
+
+ virtual Vector2 get_advance(uint32_t p_char, int p_size) const override;
+ Vector2 get_align(uint32_t p_char, int p_size) const;
+ Vector2 get_size(uint32_t p_char, int p_size) const;
+ virtual Vector2 get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const override;
+ virtual uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector) const override { return (uint32_t)p_char; };
+
+ virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+ virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+
+ virtual ~BitmapFontDataAdvanced();
+};
+
+#endif // BITMAP_FONT_ADV_H
diff --git a/modules/text_server_adv/config.py b/modules/text_server_adv/config.py
new file mode 100644
index 0000000000..22482fce24
--- /dev/null
+++ b/modules/text_server_adv/config.py
@@ -0,0 +1,6 @@
+def can_build(env, platform):
+ return env.module_check_dependencies("text_server_adv", ["freetype"])
+
+
+def configure(env):
+ pass
diff --git a/modules/text_server_adv/dynamic_font_adv.cpp b/modules/text_server_adv/dynamic_font_adv.cpp
new file mode 100644
index 0000000000..08c4ad2727
--- /dev/null
+++ b/modules/text_server_adv/dynamic_font_adv.cpp
@@ -0,0 +1,1003 @@
+/*************************************************************************/
+/* dynamic_font_adv.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "dynamic_font_adv.h"
+
+#include FT_STROKER_H
+#include FT_ADVANCES_H
+#include FT_MULTIPLE_MASTERS_H
+
+DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(int p_size, int p_outline_size) {
+ ERR_FAIL_COND_V(!valid, nullptr);
+ ERR_FAIL_COND_V(p_size < 0 || p_size > UINT16_MAX, nullptr);
+ ERR_FAIL_COND_V(p_outline_size < 0 || p_outline_size > UINT16_MAX, nullptr);
+
+ CacheID id;
+ id.size = p_size;
+ id.outline_size = p_outline_size;
+
+ DataAtSize *fds = nullptr;
+ Map<CacheID, DataAtSize *>::Element *E = nullptr;
+ if (p_outline_size != 0) {
+ E = size_cache_outline.find(id);
+ } else {
+ E = size_cache.find(id);
+ }
+
+ if (E != nullptr) {
+ fds = E->get();
+ } else {
+ if (font_mem == nullptr && font_path != String()) {
+ if (!font_mem_cache.empty()) {
+ font_mem = font_mem_cache.ptr();
+ font_mem_size = font_mem_cache.size();
+ } else {
+ FileAccess *f = FileAccess::open(font_path, FileAccess::READ);
+ if (!f) {
+ ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'.");
+ }
+
+ size_t len = f->get_len();
+ font_mem_cache.resize(len);
+ f->get_buffer(font_mem_cache.ptrw(), len);
+ font_mem = font_mem_cache.ptr();
+ font_mem_size = len;
+ f->close();
+ }
+ }
+
+ int error = 0;
+ fds = memnew(DataAtSize);
+ if (font_mem) {
+ memset(&fds->stream, 0, sizeof(FT_StreamRec));
+ fds->stream.base = (unsigned char *)font_mem;
+ fds->stream.size = font_mem_size;
+ fds->stream.pos = 0;
+
+ FT_Open_Args fargs;
+ memset(&fargs, 0, sizeof(FT_Open_Args));
+ fargs.memory_base = (unsigned char *)font_mem;
+ fargs.memory_size = font_mem_size;
+ fargs.flags = FT_OPEN_MEMORY;
+ fargs.stream = &fds->stream;
+ error = FT_Open_Face(library, &fargs, 0, &fds->face);
+
+ } else {
+ memdelete(fds);
+ ERR_FAIL_V_MSG(nullptr, "DynamicFont uninitialized.");
+ }
+
+ if (error == FT_Err_Unknown_File_Format) {
+ memdelete(fds);
+ ERR_FAIL_V_MSG(nullptr, "Unknown font format.");
+ } else if (error) {
+ memdelete(fds);
+ ERR_FAIL_V_MSG(nullptr, "Error loading font.");
+ }
+
+ oversampling = TS->font_get_oversampling();
+
+ if (FT_HAS_COLOR(fds->face) && fds->face->num_fixed_sizes > 0) {
+ int best_match = 0;
+ int diff = ABS(p_size - ((int64_t)fds->face->available_sizes[0].width));
+ fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[0].width;
+ for (int i = 1; i < fds->face->num_fixed_sizes; i++) {
+ int ndiff = ABS(p_size - ((int64_t)fds->face->available_sizes[i].width));
+ if (ndiff < diff) {
+ best_match = i;
+ diff = ndiff;
+ fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[i].width;
+ }
+ }
+ FT_Select_Size(fds->face, best_match);
+ } else {
+ FT_Set_Pixel_Sizes(fds->face, 0, p_size * oversampling);
+ }
+
+ fds->size = p_size;
+ fds->ascent = (fds->face->size->metrics.ascender / 64.0) / oversampling * fds->scale_color_font;
+ fds->descent = (-fds->face->size->metrics.descender / 64.0) / oversampling * fds->scale_color_font;
+ fds->underline_position = -fds->face->underline_position / 64.0 / oversampling * fds->scale_color_font;
+ fds->underline_thickness = fds->face->underline_thickness / 64.0 / oversampling * fds->scale_color_font;
+
+ //Load os2 TTF pable
+ fds->os2 = (TT_OS2 *)FT_Get_Sfnt_Table(fds->face, FT_SFNT_OS2);
+
+ fds->hb_handle = hb_ft_font_create(fds->face, nullptr);
+ if (fds->hb_handle == nullptr) {
+ memdelete(fds);
+ ERR_FAIL_V_MSG(nullptr, "Error loading HB font.");
+ }
+
+ if (p_outline_size != 0) {
+ size_cache_outline[id] = fds;
+ } else {
+ size_cache[id] = fds;
+ }
+
+ // Write variations.
+ if (fds->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) {
+ FT_MM_Var *amaster;
+
+ FT_Get_MM_Var(fds->face, &amaster);
+
+ Vector<hb_variation_t> hb_vars;
+ Vector<FT_Fixed> coords;
+ coords.resize(amaster->num_axis);
+
+ FT_Get_Var_Design_Coordinates(fds->face, coords.size(), coords.ptrw());
+
+ for (FT_UInt i = 0; i < amaster->num_axis; i++) {
+ hb_variation_t var;
+
+ // Reset to default.
+ var.tag = amaster->axis[i].tag;
+ var.value = (double)amaster->axis[i].def / 65536.f;
+ coords.write[i] = amaster->axis[i].def;
+
+ if (variations.has(var.tag)) {
+ var.value = variations[var.tag];
+ coords.write[i] = CLAMP(variations[var.tag] * 65536.f, amaster->axis[i].minimum, amaster->axis[i].maximum);
+ }
+
+ hb_vars.push_back(var);
+ }
+
+ FT_Set_Var_Design_Coordinates(fds->face, coords.size(), coords.ptrw());
+ hb_font_set_variations(fds->hb_handle, hb_vars.empty() ? nullptr : &hb_vars[0], hb_vars.size());
+
+ FT_Done_MM_Var(library, amaster);
+ }
+ }
+ return fds;
+}
+
+Dictionary DynamicFontDataAdvanced::get_variation_list() const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
+ if (fds == nullptr) {
+ return Dictionary();
+ }
+
+ Dictionary ret;
+ // Read variations.
+ if (fds->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) {
+ FT_MM_Var *amaster;
+
+ FT_Get_MM_Var(fds->face, &amaster);
+
+ for (FT_UInt i = 0; i < amaster->num_axis; i++) {
+ ret[(int32_t)amaster->axis[i].tag] = Vector3i(amaster->axis[i].minimum / 65536, amaster->axis[i].maximum / 65536, amaster->axis[i].def / 65536);
+ }
+
+ FT_Done_MM_Var(library, amaster);
+ }
+ return ret;
+}
+
+void DynamicFontDataAdvanced::set_variation(const String &p_name, double p_value) {
+ _THREAD_SAFE_METHOD_
+ int32_t tag = TS->name_to_tag(p_name);
+ if (!variations.has(tag) || (variations[tag] != p_value)) {
+ variations[tag] = p_value;
+ clear_cache();
+ }
+}
+
+double DynamicFontDataAdvanced::get_variation(const String &p_name) const {
+ _THREAD_SAFE_METHOD_
+ int32_t tag = TS->name_to_tag(p_name);
+ if (!variations.has(tag)) {
+ return 0.f;
+ }
+ return variations[tag];
+}
+
+Dictionary DynamicFontDataAdvanced::get_feature_list() const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
+ if (fds == nullptr) {
+ return Dictionary();
+ }
+
+ Dictionary out;
+ // Read feature flags.
+ unsigned int count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, NULL, NULL);
+ if (count != 0) {
+ hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
+ hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, &count, feature_tags);
+ for (unsigned int i = 0; i < count; i++) {
+ out[feature_tags[i]] = 1;
+ }
+ memfree(feature_tags);
+ }
+ count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, NULL, NULL);
+ if (count != 0) {
+ hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
+ hb_ot_layout_table_get_feature_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, &count, feature_tags);
+ for (unsigned int i = 0; i < count; i++) {
+ out[feature_tags[i]] = 1;
+ }
+ memfree(feature_tags);
+ }
+
+ return out;
+}
+
+DynamicFontDataAdvanced::TexturePosition DynamicFontDataAdvanced::find_texture_pos_for_glyph(DynamicFontDataAdvanced::DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) {
+ TexturePosition ret;
+ ret.index = -1;
+
+ int mw = p_width;
+ int mh = p_height;
+
+ for (int i = 0; i < p_data->textures.size(); i++) {
+ const CharTexture &ct = p_data->textures[i];
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ if (ct.texture->get_format() != p_image_format) {
+ continue;
+ }
+ }
+
+ if (mw > ct.texture_size || mh > ct.texture_size) { //too big for this texture
+ continue;
+ }
+
+ ret.y = 0x7FFFFFFF;
+ ret.x = 0;
+
+ for (int j = 0; j < ct.texture_size - mw; j++) {
+ int max_y = 0;
+
+ for (int k = j; k < j + mw; k++) {
+ int y = ct.offsets[k];
+ if (y > max_y) {
+ max_y = y;
+ }
+ }
+
+ if (max_y < ret.y) {
+ ret.y = max_y;
+ ret.x = j;
+ }
+ }
+
+ if (ret.y == 0x7FFFFFFF || ret.y + mh > ct.texture_size) {
+ continue; //fail, could not fit it here
+ }
+
+ ret.index = i;
+ break;
+ }
+
+ if (ret.index == -1) {
+ //could not find texture to fit, create one
+ ret.x = 0;
+ ret.y = 0;
+
+ int texsize = MAX(p_data->size * oversampling * 8, 256);
+ if (mw > texsize) {
+ texsize = mw; //special case, adapt to it?
+ }
+ if (mh > texsize) {
+ texsize = mh; //special case, adapt to it?
+ }
+
+ texsize = next_power_of_2(texsize);
+
+ texsize = MIN(texsize, 4096);
+
+ CharTexture tex;
+ tex.texture_size = texsize;
+ tex.imgdata.resize(texsize * texsize * p_color_size); //grayscale alpha
+
+ {
+ //zero texture
+ uint8_t *w = tex.imgdata.ptrw();
+ ERR_FAIL_COND_V(texsize * texsize * p_color_size > tex.imgdata.size(), ret);
+ // Initialize the texture to all-white pixels to prevent artifacts when the
+ // font is displayed at a non-default scale with filtering enabled.
+ if (p_color_size == 2) {
+ for (int i = 0; i < texsize * texsize * p_color_size; i += 2) { // FORMAT_LA8
+ w[i + 0] = 255;
+ w[i + 1] = 0;
+ }
+ } else if (p_color_size == 4) {
+ for (int i = 0; i < texsize * texsize * p_color_size; i += 4) { // FORMAT_RGBA8
+ w[i + 0] = 255;
+ w[i + 1] = 255;
+ w[i + 2] = 255;
+ w[i + 3] = 0;
+ }
+ } else {
+ ERR_FAIL_V(ret);
+ }
+ }
+ tex.offsets.resize(texsize);
+ for (int i = 0; i < texsize; i++) { //zero offsets
+ tex.offsets.write[i] = 0;
+ }
+
+ p_data->textures.push_back(tex);
+ ret.index = p_data->textures.size() - 1;
+ }
+
+ return ret;
+}
+
+DynamicFontDataAdvanced::Character DynamicFontDataAdvanced::Character::not_found() {
+ Character ch;
+ return ch;
+}
+
+DynamicFontDataAdvanced::Character DynamicFontDataAdvanced::bitmap_to_character(DynamicFontDataAdvanced::DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) {
+ int w = bitmap.width;
+ int h = bitmap.rows;
+
+ int mw = w + rect_margin * 2;
+ int mh = h + rect_margin * 2;
+
+ ERR_FAIL_COND_V(mw > 4096, Character::not_found());
+ ERR_FAIL_COND_V(mh > 4096, Character::not_found());
+
+ int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2;
+ Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8;
+
+ TexturePosition tex_pos = find_texture_pos_for_glyph(p_data, color_size, require_format, mw, mh);
+ ERR_FAIL_COND_V(tex_pos.index < 0, Character::not_found());
+
+ //fit character in char texture
+
+ CharTexture &tex = p_data->textures.write[tex_pos.index];
+
+ {
+ uint8_t *wr = tex.imgdata.ptrw();
+
+ for (int i = 0; i < h; i++) {
+ for (int j = 0; j < w; j++) {
+ int ofs = ((i + tex_pos.y + rect_margin) * tex.texture_size + j + tex_pos.x + rect_margin) * color_size;
+ ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), Character::not_found());
+ switch (bitmap.pixel_mode) {
+ case FT_PIXEL_MODE_MONO: {
+ int byte = i * bitmap.pitch + (j >> 3);
+ int bit = 1 << (7 - (j % 8));
+ wr[ofs + 0] = 255; //grayscale as 1
+ wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0;
+ } break;
+ case FT_PIXEL_MODE_GRAY:
+ wr[ofs + 0] = 255; //grayscale as 1
+ wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j];
+ break;
+ case FT_PIXEL_MODE_BGRA: {
+ int ofs_color = i * bitmap.pitch + (j << 2);
+ wr[ofs + 2] = bitmap.buffer[ofs_color + 0];
+ wr[ofs + 1] = bitmap.buffer[ofs_color + 1];
+ wr[ofs + 0] = bitmap.buffer[ofs_color + 2];
+ wr[ofs + 3] = bitmap.buffer[ofs_color + 3];
+ } break;
+ // TODO: FT_PIXEL_MODE_LCD
+ default:
+ ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + ".");
+ break;
+ }
+ }
+ }
+ }
+
+ //blit to image and texture
+ {
+ if (RenderingServer::get_singleton() != nullptr) {
+ Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, require_format, tex.imgdata));
+
+ if (tex.texture.is_null()) {
+ tex.texture.instance();
+ tex.texture->create_from_image(img);
+ } else {
+ tex.texture->update(img); //update
+ }
+ }
+ }
+
+ // update height array
+ for (int k = tex_pos.x; k < tex_pos.x + mw; k++) {
+ tex.offsets.write[k] = tex_pos.y + mh;
+ }
+
+ Character chr;
+ chr.align = Vector2(xofs, -yofs) * p_data->scale_color_font / oversampling;
+ chr.advance = advance * p_data->scale_color_font / oversampling;
+ chr.texture_idx = tex_pos.index;
+ chr.found = true;
+
+ chr.rect_uv = Rect2(tex_pos.x + rect_margin, tex_pos.y + rect_margin, w, h);
+ chr.rect = chr.rect_uv;
+ chr.rect.position /= oversampling;
+ chr.rect.size *= (p_data->scale_color_font / oversampling);
+ return chr;
+}
+
+void DynamicFontDataAdvanced::update_glyph(int p_size, uint32_t p_index) {
+ DataAtSize *fds = get_data_for_size(p_size, false);
+ ERR_FAIL_COND(fds == nullptr);
+
+ if (fds->glyph_map.has(p_index)) {
+ return;
+ }
+
+ Character character = Character::not_found();
+ FT_GlyphSlot slot = fds->face->glyph;
+
+ if (p_index == 0) {
+ fds->glyph_map[p_index] = character;
+ return;
+ }
+
+ int ft_hinting;
+ switch (hinting) {
+ case TextServer::HINTING_NONE:
+ ft_hinting = FT_LOAD_NO_HINTING;
+ break;
+ case TextServer::HINTING_LIGHT:
+ ft_hinting = FT_LOAD_TARGET_LIGHT;
+ break;
+ default:
+ ft_hinting = FT_LOAD_TARGET_NORMAL;
+ break;
+ }
+
+ FT_Fixed v, h;
+ FT_Get_Advance(fds->face, p_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting, &h);
+ FT_Get_Advance(fds->face, p_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting | FT_LOAD_VERTICAL_LAYOUT, &v);
+
+ int error = FT_Load_Glyph(fds->face, p_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting);
+ if (error) {
+ fds->glyph_map[p_index] = character;
+ return;
+ }
+
+ error = FT_Render_Glyph(fds->face->glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO);
+ if (!error) {
+ character = bitmap_to_character(fds, slot->bitmap, slot->bitmap_top, slot->bitmap_left, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0);
+ }
+
+ fds->glyph_map[p_index] = character;
+}
+
+void DynamicFontDataAdvanced::update_glyph_outline(int p_size, int p_outline_size, uint32_t p_index) {
+ DataAtSize *fds = get_data_for_size(p_size, p_outline_size);
+ ERR_FAIL_COND(fds == nullptr);
+
+ if (fds->glyph_map.has(p_index)) {
+ return;
+ }
+
+ Character character = Character::not_found();
+ if (p_index == 0) {
+ fds->glyph_map[p_index] = character;
+ return;
+ }
+
+ int error = FT_Load_Glyph(fds->face, p_index, FT_LOAD_NO_BITMAP | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0));
+ if (error) {
+ fds->glyph_map[p_index] = character;
+ return;
+ }
+
+ FT_Stroker stroker;
+ if (FT_Stroker_New(library, &stroker) != 0) {
+ fds->glyph_map[p_index] = character;
+ return;
+ }
+
+ FT_Stroker_Set(stroker, (int)(p_outline_size * oversampling * 64.0), FT_STROKER_LINECAP_BUTT, FT_STROKER_LINEJOIN_ROUND, 0);
+ FT_Glyph glyph;
+ FT_BitmapGlyph glyph_bitmap;
+
+ if (FT_Get_Glyph(fds->face->glyph, &glyph) != 0) {
+ goto cleanup_stroker;
+ }
+ if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0) {
+ goto cleanup_glyph;
+ }
+ if (FT_Glyph_To_Bitmap(&glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0) {
+ goto cleanup_glyph;
+ }
+
+ glyph_bitmap = (FT_BitmapGlyph)glyph;
+ character = bitmap_to_character(fds, glyph_bitmap->bitmap, glyph_bitmap->top, glyph_bitmap->left, Vector2());
+
+cleanup_glyph:
+ FT_Done_Glyph(glyph);
+cleanup_stroker:
+ FT_Stroker_Done(stroker);
+
+ fds->glyph_map[p_index] = character;
+}
+
+void DynamicFontDataAdvanced::clear_cache() {
+ _THREAD_SAFE_METHOD_
+ for (Map<CacheID, DataAtSize *>::Element *E = size_cache.front(); E; E = E->next()) {
+ memdelete(E->get());
+ }
+ size_cache.clear();
+ for (Map<CacheID, DataAtSize *>::Element *E = size_cache_outline.front(); E; E = E->next()) {
+ memdelete(E->get());
+ }
+ size_cache_outline.clear();
+}
+
+Error DynamicFontDataAdvanced::load_from_file(const String &p_filename, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ if (library == nullptr) {
+ int error = FT_Init_FreeType(&library);
+ ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
+ }
+ clear_cache();
+
+ font_path = p_filename;
+ base_size = p_base_size;
+
+ valid = true;
+ DataAtSize *fds = get_data_for_size(base_size); // load base size.
+ if (fds == nullptr) {
+ valid = false;
+ ERR_FAIL_V(ERR_CANT_CREATE);
+ }
+
+ return OK;
+}
+
+Error DynamicFontDataAdvanced::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ if (library == nullptr) {
+ int error = FT_Init_FreeType(&library);
+ ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
+ }
+ clear_cache();
+
+ font_mem = p_data;
+ font_mem_size = p_size;
+ base_size = p_base_size;
+
+ valid = true;
+ DataAtSize *fds = get_data_for_size(base_size); // load base size.
+ if (fds == nullptr) {
+ valid = false;
+ ERR_FAIL_V(ERR_CANT_CREATE);
+ }
+
+ return OK;
+}
+
+float DynamicFontDataAdvanced::get_height(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->ascent + fds->descent;
+}
+
+float DynamicFontDataAdvanced::get_ascent(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->ascent;
+}
+
+float DynamicFontDataAdvanced::get_descent(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->descent;
+}
+
+float DynamicFontDataAdvanced::get_underline_position(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->underline_position;
+}
+
+float DynamicFontDataAdvanced::get_underline_thickness(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->underline_thickness;
+}
+
+bool DynamicFontDataAdvanced::is_script_supported(uint32_t p_script) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
+ ERR_FAIL_COND_V(fds == nullptr, false);
+
+ unsigned int count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, NULL, NULL);
+ if (count != 0) {
+ hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
+ hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GSUB, 0, &count, script_tags);
+ for (unsigned int i = 0; i < count; i++) {
+ if (p_script == script_tags[i]) {
+ memfree(script_tags);
+ return true;
+ }
+ }
+ memfree(script_tags);
+ }
+ count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, NULL, NULL);
+ if (count != 0) {
+ hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
+ hb_ot_layout_table_get_script_tags(hb_font_get_face(fds->hb_handle), HB_OT_TAG_GPOS, 0, &count, script_tags);
+ for (unsigned int i = 0; i < count; i++) {
+ if (p_script == script_tags[i]) {
+ memfree(script_tags);
+ return true;
+ }
+ }
+ memfree(script_tags);
+ }
+
+ if (!fds->os2) {
+ return false;
+ }
+
+ switch (p_script) {
+ case HB_SCRIPT_COMMON:
+ return (fds->os2->ulUnicodeRange1 & 1L << 4) || (fds->os2->ulUnicodeRange1 & 1L << 5) || (fds->os2->ulUnicodeRange1 & 1L << 6) || (fds->os2->ulUnicodeRange1 & 1L << 31) || (fds->os2->ulUnicodeRange2 & 1L << 0) || (fds->os2->ulUnicodeRange2 & 1L << 1) || (fds->os2->ulUnicodeRange2 & 1L << 2) || (fds->os2->ulUnicodeRange2 & 1L << 3) || (fds->os2->ulUnicodeRange2 & 1L << 4) || (fds->os2->ulUnicodeRange2 & 1L << 5) || (fds->os2->ulUnicodeRange2 & 1L << 6) || (fds->os2->ulUnicodeRange2 & 1L << 7) || (fds->os2->ulUnicodeRange2 & 1L << 8) || (fds->os2->ulUnicodeRange2 & 1L << 9) || (fds->os2->ulUnicodeRange2 & 1L << 10) || (fds->os2->ulUnicodeRange2 & 1L << 11) || (fds->os2->ulUnicodeRange2 & 1L << 12) || (fds->os2->ulUnicodeRange2 & 1L << 13) || (fds->os2->ulUnicodeRange2 & 1L << 14) || (fds->os2->ulUnicodeRange2 & 1L << 15) || (fds->os2->ulUnicodeRange2 & 1L << 30) || (fds->os2->ulUnicodeRange3 & 1L << 0) || (fds->os2->ulUnicodeRange3 & 1L << 1) || (fds->os2->ulUnicodeRange3 & 1L << 2) || (fds->os2->ulUnicodeRange3 & 1L << 4) || (fds->os2->ulUnicodeRange3 & 1L << 5) || (fds->os2->ulUnicodeRange3 & 1L << 18) || (fds->os2->ulUnicodeRange3 & 1L << 24) || (fds->os2->ulUnicodeRange3 & 1L << 25) || (fds->os2->ulUnicodeRange3 & 1L << 26) || (fds->os2->ulUnicodeRange3 & 1L << 27) || (fds->os2->ulUnicodeRange3 & 1L << 28) || (fds->os2->ulUnicodeRange4 & 1L << 3) || (fds->os2->ulUnicodeRange4 & 1L << 6) || (fds->os2->ulUnicodeRange4 & 1L << 15) || (fds->os2->ulUnicodeRange4 & 1L << 23) || (fds->os2->ulUnicodeRange4 & 1L << 24) || (fds->os2->ulUnicodeRange4 & 1L << 26);
+ case HB_SCRIPT_LATIN:
+ return (fds->os2->ulUnicodeRange1 & 1L << 0) || (fds->os2->ulUnicodeRange1 & 1L << 1) || (fds->os2->ulUnicodeRange1 & 1L << 2) || (fds->os2->ulUnicodeRange1 & 1L << 3) || (fds->os2->ulUnicodeRange1 & 1L << 29);
+ case HB_SCRIPT_GREEK:
+ return (fds->os2->ulUnicodeRange1 & 1L << 7) || (fds->os2->ulUnicodeRange1 & 1L << 30);
+ case HB_SCRIPT_COPTIC:
+ return (fds->os2->ulUnicodeRange1 & 1L << 8);
+ case HB_SCRIPT_CYRILLIC:
+ return (fds->os2->ulUnicodeRange1 & 1L << 9);
+ case HB_SCRIPT_ARMENIAN:
+ return (fds->os2->ulUnicodeRange1 & 1L << 10);
+ case HB_SCRIPT_HEBREW:
+ return (fds->os2->ulUnicodeRange1 & 1L << 11);
+ case HB_SCRIPT_VAI:
+ return (fds->os2->ulUnicodeRange1 & 1L << 12);
+ case HB_SCRIPT_ARABIC:
+ return (fds->os2->ulUnicodeRange1 & 1L << 13) || (fds->os2->ulUnicodeRange2 & 1L << 31) || (fds->os2->ulUnicodeRange3 & 1L << 3);
+ case HB_SCRIPT_NKO:
+ return (fds->os2->ulUnicodeRange1 & 1L << 14);
+ case HB_SCRIPT_DEVANAGARI:
+ return (fds->os2->ulUnicodeRange1 & 1L << 15);
+ case HB_SCRIPT_BENGALI:
+ return (fds->os2->ulUnicodeRange1 & 1L << 16);
+ case HB_SCRIPT_GURMUKHI:
+ return (fds->os2->ulUnicodeRange1 & 1L << 17);
+ case HB_SCRIPT_GUJARATI:
+ return (fds->os2->ulUnicodeRange1 & 1L << 18);
+ case HB_SCRIPT_ORIYA:
+ return (fds->os2->ulUnicodeRange1 & 1L << 19);
+ case HB_SCRIPT_TAMIL:
+ return (fds->os2->ulUnicodeRange1 & 1L << 20);
+ case HB_SCRIPT_TELUGU:
+ return (fds->os2->ulUnicodeRange1 & 1L << 21);
+ case HB_SCRIPT_KANNADA:
+ return (fds->os2->ulUnicodeRange1 & 1L << 22);
+ case HB_SCRIPT_MALAYALAM:
+ return (fds->os2->ulUnicodeRange1 & 1L << 23);
+ case HB_SCRIPT_THAI:
+ return (fds->os2->ulUnicodeRange1 & 1L << 24);
+ case HB_SCRIPT_LAO:
+ return (fds->os2->ulUnicodeRange1 & 1L << 25);
+ case HB_SCRIPT_GEORGIAN:
+ return (fds->os2->ulUnicodeRange1 & 1L << 26);
+ case HB_SCRIPT_BALINESE:
+ return (fds->os2->ulUnicodeRange1 & 1L << 27);
+ case HB_SCRIPT_HANGUL:
+ return (fds->os2->ulUnicodeRange1 & 1L << 28) || (fds->os2->ulUnicodeRange2 & 1L << 20) || (fds->os2->ulUnicodeRange2 & 1L << 24);
+ case HB_SCRIPT_HAN:
+ return (fds->os2->ulUnicodeRange2 & 1L << 21) || (fds->os2->ulUnicodeRange2 & 1L << 22) || (fds->os2->ulUnicodeRange2 & 1L << 23) || (fds->os2->ulUnicodeRange2 & 1L << 26) || (fds->os2->ulUnicodeRange2 & 1L << 27) || (fds->os2->ulUnicodeRange2 & 1L << 29);
+ case HB_SCRIPT_HIRAGANA:
+ return (fds->os2->ulUnicodeRange2 & 1L << 17);
+ case HB_SCRIPT_KATAKANA:
+ return (fds->os2->ulUnicodeRange2 & 1L << 18);
+ case HB_SCRIPT_BOPOMOFO:
+ return (fds->os2->ulUnicodeRange2 & 1L << 19);
+ case HB_SCRIPT_TIBETAN:
+ return (fds->os2->ulUnicodeRange3 & 1L << 6);
+ case HB_SCRIPT_SYRIAC:
+ return (fds->os2->ulUnicodeRange3 & 1L << 7);
+ case HB_SCRIPT_THAANA:
+ return (fds->os2->ulUnicodeRange3 & 1L << 8);
+ case HB_SCRIPT_SINHALA:
+ return (fds->os2->ulUnicodeRange3 & 1L << 9);
+ case HB_SCRIPT_MYANMAR:
+ return (fds->os2->ulUnicodeRange3 & 1L << 10);
+ case HB_SCRIPT_ETHIOPIC:
+ return (fds->os2->ulUnicodeRange3 & 1L << 11);
+ case HB_SCRIPT_CHEROKEE:
+ return (fds->os2->ulUnicodeRange3 & 1L << 12);
+ case HB_SCRIPT_CANADIAN_SYLLABICS:
+ return (fds->os2->ulUnicodeRange3 & 1L << 13);
+ case HB_SCRIPT_OGHAM:
+ return (fds->os2->ulUnicodeRange3 & 1L << 14);
+ case HB_SCRIPT_RUNIC:
+ return (fds->os2->ulUnicodeRange3 & 1L << 15);
+ case HB_SCRIPT_KHMER:
+ return (fds->os2->ulUnicodeRange3 & 1L << 16);
+ case HB_SCRIPT_MONGOLIAN:
+ return (fds->os2->ulUnicodeRange3 & 1L << 17);
+ case HB_SCRIPT_YI:
+ return (fds->os2->ulUnicodeRange3 & 1L << 19);
+ case HB_SCRIPT_HANUNOO:
+ case HB_SCRIPT_TAGBANWA:
+ case HB_SCRIPT_BUHID:
+ case HB_SCRIPT_TAGALOG:
+ return (fds->os2->ulUnicodeRange3 & 1L << 20);
+ case HB_SCRIPT_OLD_ITALIC:
+ return (fds->os2->ulUnicodeRange3 & 1L << 21);
+ case HB_SCRIPT_GOTHIC:
+ return (fds->os2->ulUnicodeRange3 & 1L << 22);
+ case HB_SCRIPT_DESERET:
+ return (fds->os2->ulUnicodeRange3 & 1L << 23);
+ case HB_SCRIPT_LIMBU:
+ return (fds->os2->ulUnicodeRange3 & 1L << 29);
+ case HB_SCRIPT_TAI_LE:
+ return (fds->os2->ulUnicodeRange3 & 1L << 30);
+ case HB_SCRIPT_NEW_TAI_LUE:
+ return (fds->os2->ulUnicodeRange3 & 1L << 31);
+ case HB_SCRIPT_BUGINESE:
+ return (fds->os2->ulUnicodeRange4 & 1L << 0);
+ case HB_SCRIPT_GLAGOLITIC:
+ return (fds->os2->ulUnicodeRange4 & 1L << 1);
+ case HB_SCRIPT_TIFINAGH:
+ return (fds->os2->ulUnicodeRange4 & 1L << 2);
+ case HB_SCRIPT_SYLOTI_NAGRI:
+ return (fds->os2->ulUnicodeRange4 & 1L << 4);
+ case HB_SCRIPT_LINEAR_B:
+ return (fds->os2->ulUnicodeRange4 & 1L << 5);
+ case HB_SCRIPT_UGARITIC:
+ return (fds->os2->ulUnicodeRange4 & 1L << 7);
+ case HB_SCRIPT_OLD_PERSIAN:
+ return (fds->os2->ulUnicodeRange4 & 1L << 8);
+ case HB_SCRIPT_SHAVIAN:
+ return (fds->os2->ulUnicodeRange4 & 1L << 9);
+ case HB_SCRIPT_OSMANYA:
+ return (fds->os2->ulUnicodeRange4 & 1L << 10);
+ case HB_SCRIPT_CYPRIOT:
+ return (fds->os2->ulUnicodeRange4 & 1L << 11);
+ case HB_SCRIPT_KHAROSHTHI:
+ return (fds->os2->ulUnicodeRange4 & 1L << 12);
+ case HB_SCRIPT_TAI_VIET:
+ return (fds->os2->ulUnicodeRange4 & 1L << 13);
+ case HB_SCRIPT_CUNEIFORM:
+ return (fds->os2->ulUnicodeRange4 & 1L << 14);
+ case HB_SCRIPT_SUNDANESE:
+ return (fds->os2->ulUnicodeRange4 & 1L << 16);
+ case HB_SCRIPT_LEPCHA:
+ return (fds->os2->ulUnicodeRange4 & 1L << 17);
+ case HB_SCRIPT_OL_CHIKI:
+ return (fds->os2->ulUnicodeRange4 & 1L << 18);
+ case HB_SCRIPT_SAURASHTRA:
+ return (fds->os2->ulUnicodeRange4 & 1L << 19);
+ case HB_SCRIPT_KAYAH_LI:
+ return (fds->os2->ulUnicodeRange4 & 1L << 20);
+ case HB_SCRIPT_REJANG:
+ return (fds->os2->ulUnicodeRange4 & 1L << 21);
+ case HB_SCRIPT_CHAM:
+ return (fds->os2->ulUnicodeRange4 & 1L << 22);
+ case HB_SCRIPT_ANATOLIAN_HIEROGLYPHS:
+ return (fds->os2->ulUnicodeRange4 & 1L << 25);
+ default:
+ return false;
+ };
+}
+
+void DynamicFontDataAdvanced::set_antialiased(bool p_antialiased) {
+ if (antialiased != p_antialiased) {
+ clear_cache();
+ antialiased = p_antialiased;
+ }
+}
+
+bool DynamicFontDataAdvanced::get_antialiased() const {
+ return antialiased;
+}
+
+void DynamicFontDataAdvanced::set_force_autohinter(bool p_enabled) {
+ if (force_autohinter != p_enabled) {
+ clear_cache();
+ force_autohinter = p_enabled;
+ }
+}
+
+bool DynamicFontDataAdvanced::get_force_autohinter() const {
+ return force_autohinter;
+}
+
+void DynamicFontDataAdvanced::set_hinting(TextServer::Hinting p_hinting) {
+ if (hinting != p_hinting) {
+ clear_cache();
+ hinting = p_hinting;
+ }
+}
+
+TextServer::Hinting DynamicFontDataAdvanced::get_hinting() const {
+ return hinting;
+}
+
+bool DynamicFontDataAdvanced::has_outline() const {
+ return true;
+}
+
+float DynamicFontDataAdvanced::get_base_size() const {
+ return base_size;
+}
+
+String DynamicFontDataAdvanced::get_supported_chars() const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
+ ERR_FAIL_COND_V(fds == nullptr, String());
+
+ String chars;
+
+ FT_UInt gindex;
+ FT_ULong charcode = FT_Get_First_Char(fds->face, &gindex);
+ while (gindex != 0) {
+ if (charcode != 0) {
+ chars += char32_t(charcode);
+ }
+ charcode = FT_Get_Next_Char(fds->face, charcode, &gindex);
+ }
+
+ return chars;
+}
+
+float DynamicFontDataAdvanced::get_font_scale(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 1.0f);
+
+ return fds->scale_color_font / oversampling;
+}
+
+bool DynamicFontDataAdvanced::has_char(char32_t p_char) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
+ ERR_FAIL_COND_V(fds == nullptr, false);
+
+ const_cast<DynamicFontDataAdvanced *>(this)->update_glyph(base_size, FT_Get_Char_Index(fds->face, p_char));
+ Character ch = fds->glyph_map[FT_Get_Char_Index(fds->face, p_char)];
+
+ return (ch.found);
+}
+
+hb_font_t *DynamicFontDataAdvanced::get_hb_handle(int p_size) {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, nullptr);
+
+ return fds->hb_handle;
+}
+
+uint32_t DynamicFontDataAdvanced::get_glyph_index(char32_t p_char, char32_t p_variation_selector) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0);
+
+ if (p_variation_selector == 0x0000) {
+ return FT_Get_Char_Index(fds->face, p_char);
+ } else {
+ return FT_Face_GetCharVariantIndex(fds->face, p_char, p_variation_selector);
+ }
+}
+
+Vector2 DynamicFontDataAdvanced::get_advance(uint32_t p_index, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ const_cast<DynamicFontDataAdvanced *>(this)->update_glyph(p_size, p_index);
+ Character ch = fds->glyph_map[p_index];
+
+ return ch.advance;
+}
+
+Vector2 DynamicFontDataAdvanced::get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ FT_Vector delta;
+ FT_Get_Kerning(fds->face, p_char, p_next, FT_KERNING_DEFAULT, &delta);
+ return Vector2(delta.x, delta.y);
+}
+
+Vector2 DynamicFontDataAdvanced::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ const_cast<DynamicFontDataAdvanced *>(this)->update_glyph(p_size, p_index);
+ Character ch = fds->glyph_map[p_index];
+
+ Vector2 advance;
+ if (ch.found) {
+ ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2());
+
+ if (ch.texture_idx != -1) {
+ Point2 cpos = p_pos;
+ cpos += ch.align;
+ Color modulate = p_color;
+ if (FT_HAS_COLOR(fds->face)) {
+ modulate.r = modulate.g = modulate.b = 1.0;
+ }
+ if (RenderingServer::get_singleton() != nullptr) {
+ RID texture = fds->textures[ch.texture_idx].texture->get_rid();
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false);
+ }
+ }
+
+ advance = ch.advance;
+ }
+
+ return advance;
+}
+
+Vector2 DynamicFontDataAdvanced::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(p_size, p_outline_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ const_cast<DynamicFontDataAdvanced *>(this)->update_glyph_outline(p_size, p_outline_size, p_index);
+ Character ch = fds->glyph_map[p_index];
+
+ Vector2 advance;
+ if (ch.found) {
+ ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2());
+
+ if (ch.texture_idx != -1) {
+ Point2 cpos = p_pos;
+ cpos += ch.align;
+ Color modulate = p_color;
+ if (FT_HAS_COLOR(fds->face)) {
+ modulate.r = modulate.g = modulate.b = 1.0;
+ }
+ if (RenderingServer::get_singleton() != nullptr) {
+ RID texture = fds->textures[ch.texture_idx].texture->get_rid();
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false);
+ }
+ }
+
+ advance = ch.advance;
+ }
+
+ return advance;
+}
+
+DynamicFontDataAdvanced::~DynamicFontDataAdvanced() {
+ clear_cache();
+ if (library != nullptr) {
+ FT_Done_FreeType(library);
+ }
+}
diff --git a/modules/text_server_adv/dynamic_font_adv.h b/modules/text_server_adv/dynamic_font_adv.h
new file mode 100644
index 0000000000..f9d6735c32
--- /dev/null
+++ b/modules/text_server_adv/dynamic_font_adv.h
@@ -0,0 +1,191 @@
+/*************************************************************************/
+/* dynamic_font_adv.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DYNAMIC_FONT_ADV_H
+#define DYNAMIC_FONT_ADV_H
+
+#include "font_adv.h"
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_TRUETYPE_TABLES_H
+
+#include <hb-ft.h>
+#include <hb-ot.h>
+
+struct DynamicFontDataAdvanced : public FontDataAdvanced {
+ _THREAD_SAFE_CLASS_
+
+private:
+ struct CharTexture {
+ Vector<uint8_t> imgdata;
+ int texture_size = 0;
+ Vector<int> offsets;
+ Ref<ImageTexture> texture;
+ };
+
+ struct Character {
+ bool found = false;
+ int texture_idx = 0;
+ Rect2 rect;
+ Rect2 rect_uv;
+ Vector2 align;
+ Vector2 advance = Vector2(-1, -1);
+
+ static Character not_found();
+ };
+
+ struct TexturePosition {
+ int index = 0;
+ int x = 0;
+ int y = 0;
+ };
+
+ struct CacheID {
+ union {
+ struct {
+ uint32_t size : 16;
+ uint32_t outline_size : 16;
+ };
+ uint32_t key;
+ };
+ bool operator<(CacheID right) const {
+ return key < right.key;
+ }
+ CacheID() {
+ key = 0;
+ }
+ };
+
+ struct DataAtSize {
+ FT_Face face = nullptr;
+ TT_OS2 *os2 = nullptr;
+ FT_StreamRec stream;
+
+ int size = 0;
+ float scale_color_font = 1.f;
+ float ascent = 0;
+ float descent = 0;
+ float underline_position = 0;
+ float underline_thickness = 0;
+
+ Vector<CharTexture> textures;
+ HashMap<uint32_t, Character> glyph_map;
+
+ hb_font_t *hb_handle = nullptr;
+ ~DataAtSize() {
+ if (hb_handle != nullptr) {
+ hb_font_destroy(hb_handle);
+ }
+ if (face != nullptr) {
+ FT_Done_Face(face);
+ }
+ }
+ };
+
+ FT_Library library = nullptr;
+
+ // Source data.
+ const uint8_t *font_mem = nullptr;
+ int font_mem_size = 0;
+ String font_path;
+ Vector<uint8_t> font_mem_cache;
+
+ Map<int32_t, double> variations;
+
+ float rect_margin = 1.f;
+ int base_size = 16;
+ float oversampling = 1.f;
+ bool antialiased = true;
+ bool force_autohinter = false;
+ TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
+
+ Map<CacheID, DataAtSize *> size_cache;
+ Map<CacheID, DataAtSize *> size_cache_outline;
+
+ DataAtSize *get_data_for_size(int p_size, int p_outline_size = 0);
+
+ TexturePosition find_texture_pos_for_glyph(DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height);
+ Character bitmap_to_character(DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance);
+ _FORCE_INLINE_ void update_glyph(int p_size, uint32_t p_index);
+ _FORCE_INLINE_ void update_glyph_outline(int p_size, int p_outline_size, uint32_t p_index);
+
+public:
+ virtual void clear_cache() override;
+
+ virtual Error load_from_file(const String &p_filename, int p_base_size) override;
+ virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override;
+
+ virtual float get_height(int p_size) const override;
+ virtual float get_ascent(int p_size) const override;
+ virtual float get_descent(int p_size) const override;
+
+ virtual Dictionary get_feature_list() const override;
+ virtual Dictionary get_variation_list() const override;
+
+ virtual void set_variation(const String &p_name, double p_value) override;
+ virtual double get_variation(const String &p_name) const override;
+
+ virtual float get_underline_position(int p_size) const override;
+ virtual float get_underline_thickness(int p_size) const override;
+
+ virtual void set_antialiased(bool p_antialiased) override;
+ virtual bool get_antialiased() const override;
+
+ virtual void set_hinting(TextServer::Hinting p_hinting) override;
+ virtual TextServer::Hinting get_hinting() const override;
+
+ virtual void set_force_autohinter(bool p_enabled) override;
+ virtual bool get_force_autohinter() const override;
+
+ virtual void set_distance_field_hint(bool p_distance_field) override{};
+ virtual bool get_distance_field_hint() const override { return false; };
+
+ virtual bool has_outline() const override;
+ virtual float get_base_size() const override;
+
+ virtual bool is_script_supported(uint32_t p_script) const override;
+
+ virtual bool has_char(char32_t p_char) const override;
+ virtual String get_supported_chars() const override;
+ virtual float get_font_scale(int p_size) const override;
+
+ virtual hb_font_t *get_hb_handle(int p_size) override;
+ virtual uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector) const override;
+ virtual Vector2 get_advance(uint32_t p_index, int p_size) const override;
+ virtual Vector2 get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const override;
+
+ virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+ virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+
+ virtual ~DynamicFontDataAdvanced() override;
+};
+
+#endif // DYNAMIC_FONT_ADV_H
diff --git a/modules/text_server_adv/font_adv.h b/modules/text_server_adv/font_adv.h
new file mode 100644
index 0000000000..88b327f57b
--- /dev/null
+++ b/modules/text_server_adv/font_adv.h
@@ -0,0 +1,94 @@
+/*************************************************************************/
+/* font_adv.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FONT_ADV_H
+#define FONT_ADV_H
+
+#include "servers/text_server.h"
+
+#include <hb.h>
+
+struct FontDataAdvanced {
+ Map<String, bool> lang_support_overrides;
+ Map<String, bool> script_support_overrides;
+ bool valid = false;
+
+ virtual void clear_cache() = 0;
+
+ virtual Error load_from_file(const String &p_filename, int p_base_size) = 0;
+ virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) = 0;
+
+ virtual float get_height(int p_size) const = 0;
+ virtual float get_ascent(int p_size) const = 0;
+ virtual float get_descent(int p_size) const = 0;
+
+ virtual Dictionary get_feature_list() const { return Dictionary(); };
+ virtual Dictionary get_variation_list() const { return Dictionary(); };
+
+ virtual void set_variation(const String &p_name, double p_value){};
+ virtual double get_variation(const String &p_name) const { return 0; };
+
+ virtual float get_underline_position(int p_size) const = 0;
+ virtual float get_underline_thickness(int p_size) const = 0;
+
+ virtual void set_antialiased(bool p_antialiased) = 0;
+ virtual bool get_antialiased() const = 0;
+
+ virtual void set_hinting(TextServer::Hinting p_hinting) = 0;
+ virtual TextServer::Hinting get_hinting() const = 0;
+
+ virtual void set_distance_field_hint(bool p_distance_field) = 0;
+ virtual bool get_distance_field_hint() const = 0;
+
+ virtual void set_force_autohinter(bool p_enabeld) = 0;
+ virtual bool get_force_autohinter() const = 0;
+
+ virtual bool has_outline() const = 0;
+ virtual float get_base_size() const = 0;
+
+ virtual bool is_lang_supported(const String &p_lang) const { return false; };
+ virtual bool is_script_supported(uint32_t p_script) const { return false; };
+
+ virtual bool has_char(char32_t p_char) const = 0;
+ virtual String get_supported_chars() const = 0;
+ virtual float get_font_scale(int p_size) const { return 1.0f; };
+
+ virtual hb_font_t *get_hb_handle(int p_size) = 0;
+ virtual uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector) const = 0;
+ virtual Vector2 get_advance(uint32_t p_char, int p_size) const = 0;
+ virtual Vector2 get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const = 0;
+
+ virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0;
+ virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0;
+
+ virtual ~FontDataAdvanced(){};
+};
+
+#endif // FONT_ADV_H
diff --git a/modules/text_server_adv/icu_data/icudata_stub.cpp b/modules/text_server_adv/icu_data/icudata_stub.cpp
new file mode 100644
index 0000000000..13f0ac0c50
--- /dev/null
+++ b/modules/text_server_adv/icu_data/icudata_stub.cpp
@@ -0,0 +1,63 @@
+/*************************************************************************/
+/* icudata_stub.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "unicode/udata.h"
+#include "unicode/utypes.h"
+#include "unicode/uversion.h"
+
+typedef struct {
+ uint16_t header_size;
+ uint8_t magic_1, magic_2;
+ UDataInfo info;
+ char padding[8];
+ uint32_t count, reserved;
+ int fake_name_and_data[4];
+} ICU_data_header;
+
+extern "C" U_EXPORT const ICU_data_header U_ICUDATA_ENTRY_POINT = {
+ 32,
+ 0xDA, 0x27,
+ { sizeof(UDataInfo),
+ 0,
+#if U_IS_BIG_ENDIAN
+ 1,
+#else
+ 0,
+#endif
+ U_CHARSET_FAMILY,
+ sizeof(UChar),
+ 0,
+ { 0x54, 0x6F, 0x43, 0x50 },
+ { 1, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+ { 0, 0, 0, 0, 0, 0, 0, 0 },
+ 0, 0,
+ { 0, 0, 0, 0 }
+};
diff --git a/modules/text_server_adv/register_types.cpp b/modules/text_server_adv/register_types.cpp
new file mode 100644
index 0000000000..68117e0380
--- /dev/null
+++ b/modules/text_server_adv/register_types.cpp
@@ -0,0 +1,43 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "text_server_adv.h"
+
+void preregister_text_server_adv_types() {
+ TextServerAdvanced::register_server();
+}
+
+void register_text_server_adv_types() {
+}
+
+void unregister_text_server_adv_types() {
+}
diff --git a/modules/text_server_adv/register_types.h b/modules/text_server_adv/register_types.h
new file mode 100644
index 0000000000..8319ddfd5d
--- /dev/null
+++ b/modules/text_server_adv/register_types.h
@@ -0,0 +1,40 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEXT_SERVER_ADV_REGISTER_TYPES_H
+#define TEXT_SERVER_ADV_REGISTER_TYPES_H
+
+#define MODULE_TEXT_SERVER_ADV_HAS_PREREGISTER
+
+void preregister_text_server_adv_types();
+void register_text_server_adv_types();
+void unregister_text_server_adv_types();
+
+#endif // TEXT_SERVER_ADV_REGISTER_TYPES_H
diff --git a/modules/text_server_adv/script_iterator.cpp b/modules/text_server_adv/script_iterator.cpp
new file mode 100644
index 0000000000..60a617c3a7
--- /dev/null
+++ b/modules/text_server_adv/script_iterator.cpp
@@ -0,0 +1,110 @@
+/*************************************************************************/
+/* script_iterator.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "script_iterator.h"
+
+bool ScriptIterator::same_script(int32_t p_script_one, int32_t p_script_two) {
+ return p_script_one <= USCRIPT_INHERITED || p_script_two <= USCRIPT_INHERITED || p_script_one == p_script_two;
+}
+
+ScriptIterator::ScriptIterator(const String &p_string, int p_start, int p_length) {
+ struct ParenStackEntry {
+ int pair_index;
+ UScriptCode script_code;
+ };
+
+ if (p_start >= p_length) {
+ p_start = p_length - 1;
+ }
+
+ if (p_start < 0) {
+ p_start = 0;
+ }
+
+ ParenStackEntry paren_stack[128];
+
+ int script_start;
+ int script_end = p_start;
+ UScriptCode script_code;
+ int paren_sp = -1;
+ int start_sp = paren_sp;
+ UErrorCode err = U_ZERO_ERROR;
+ const char32_t *str = p_string.ptr();
+
+ do {
+ script_code = USCRIPT_COMMON;
+ for (script_start = script_end; script_end < p_length; script_end++) {
+ UChar32 ch = str[script_end];
+ UScriptCode sc = uscript_getScript(ch, &err);
+ if (U_FAILURE(err)) {
+ ERR_FAIL_MSG(u_errorName(err));
+ }
+ if (u_getIntPropertyValue(ch, UCHAR_BIDI_PAIRED_BRACKET_TYPE) != U_BPT_NONE) {
+ if (u_getIntPropertyValue(ch, UCHAR_BIDI_PAIRED_BRACKET_TYPE) == U_BPT_OPEN) {
+ paren_stack[++paren_sp].pair_index = ch;
+ paren_stack[paren_sp].script_code = script_code;
+ } else if (paren_sp >= 0) {
+ UChar32 paired_ch = u_getBidiPairedBracket(ch);
+ while (paren_sp >= 0 && paren_stack[paren_sp].pair_index != paired_ch) {
+ paren_sp -= 1;
+ }
+ if (paren_sp < start_sp)
+ start_sp = paren_sp;
+ if (paren_sp >= 0)
+ sc = paren_stack[paren_sp].script_code;
+ }
+ }
+
+ if (same_script(script_code, sc)) {
+ if (script_code <= USCRIPT_INHERITED && sc > USCRIPT_INHERITED) {
+ script_code = sc;
+ while (start_sp < paren_sp) {
+ paren_stack[++start_sp].script_code = script_code;
+ }
+ }
+ if ((u_getIntPropertyValue(ch, UCHAR_BIDI_PAIRED_BRACKET_TYPE) == U_BPT_CLOSE) && paren_sp >= 0) {
+ paren_sp -= 1;
+ if (start_sp >= 0) {
+ start_sp -= 1;
+ }
+ }
+ } else {
+ break;
+ }
+ }
+
+ ScriptRange rng;
+ rng.script = hb_icu_script_to_script(script_code);
+ rng.start = script_start;
+ rng.end = script_end;
+
+ script_ranges.push_back(rng);
+ } while (script_end < p_length);
+}
diff --git a/modules/text_server_adv/script_iterator.h b/modules/text_server_adv/script_iterator.h
new file mode 100644
index 0000000000..4523aa2767
--- /dev/null
+++ b/modules/text_server_adv/script_iterator.h
@@ -0,0 +1,61 @@
+/*************************************************************************/
+/* script_iterator.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCRIPT_ITERATOR_H
+#define SCRIPT_ITERATOR_H
+
+#include "servers/text_server.h"
+
+#include <unicode/uchar.h>
+#include <unicode/uloc.h>
+#include <unicode/uscript.h>
+#include <unicode/ustring.h>
+#include <unicode/utypes.h>
+
+#include <hb-icu.h>
+#include <hb.h>
+
+class ScriptIterator {
+public:
+ struct ScriptRange {
+ int start;
+ int end;
+ hb_script_t script;
+ };
+ Vector<ScriptRange> script_ranges;
+
+private:
+ static bool same_script(int32_t p_script_one, int32_t p_script_two);
+
+public:
+ ScriptIterator(const String &p_string, int p_start, int p_length);
+};
+
+#endif //SCRIPT_ITERATOR_H
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
new file mode 100644
index 0000000000..3a706286e5
--- /dev/null
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -0,0 +1,2571 @@
+/*************************************************************************/
+/* text_server_adv.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "text_server_adv.h"
+#include "bitmap_font_adv.h"
+#include "dynamic_font_adv.h"
+
+#include "core/string/translation.h"
+
+#ifdef ICU_STATIC_DATA
+#include "thirdparty/icu4c/icudata.gen.h"
+#endif
+
+_FORCE_INLINE_ bool is_ain(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_AIN;
+}
+
+_FORCE_INLINE_ bool is_alef(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_ALEF;
+}
+
+_FORCE_INLINE_ bool is_beh(char32_t p_chr) {
+ int32_t prop = u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP);
+ return (prop == U_JG_BEH) || (prop == U_JG_NOON) || (prop == U_JG_AFRICAN_NOON) || (prop == U_JG_NYA) || (prop == U_JG_YEH) || (prop == U_JG_FARSI_YEH);
+}
+
+_FORCE_INLINE_ bool is_dal(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_DAL;
+}
+
+_FORCE_INLINE_ bool is_feh(char32_t p_chr) {
+ return (u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_FEH) || (u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_AFRICAN_FEH);
+}
+
+_FORCE_INLINE_ bool is_gaf(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_GAF;
+}
+
+_FORCE_INLINE_ bool is_heh(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_HEH;
+}
+
+_FORCE_INLINE_ bool is_kaf(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_KAF;
+}
+
+_FORCE_INLINE_ bool is_lam(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_LAM;
+}
+
+_FORCE_INLINE_ bool is_qaf(char32_t p_chr) {
+ return (u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_QAF) || (u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_AFRICAN_QAF);
+}
+
+_FORCE_INLINE_ bool is_reh(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_REH;
+}
+
+_FORCE_INLINE_ bool is_seen_sad(char32_t p_chr) {
+ return (u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_SAD) || (u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_SEEN);
+}
+
+_FORCE_INLINE_ bool is_tah(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_TAH;
+}
+
+_FORCE_INLINE_ bool is_teh_marbuta(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_TEH_MARBUTA;
+}
+
+_FORCE_INLINE_ bool is_yeh(char32_t p_chr) {
+ int32_t prop = u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP);
+ return (prop == U_JG_YEH) || (prop == U_JG_FARSI_YEH) || (prop == U_JG_YEH_BARREE) || (prop == U_JG_BURUSHASKI_YEH_BARREE) || (prop == U_JG_YEH_WITH_TAIL);
+}
+
+_FORCE_INLINE_ bool is_waw(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_GROUP) == U_JG_WAW;
+}
+
+_FORCE_INLINE_ bool is_transparent(char32_t p_chr) {
+ return u_getIntPropertyValue(p_chr, UCHAR_JOINING_TYPE) == U_JT_TRANSPARENT;
+}
+
+_FORCE_INLINE_ bool is_ligature(char32_t p_chr, char32_t p_nchr) {
+ return (is_lam(p_chr) && is_alef(p_nchr));
+}
+
+_FORCE_INLINE_ bool is_connected_to_prev(char32_t p_chr, char32_t p_pchr) {
+ int32_t prop = u_getIntPropertyValue(p_pchr, UCHAR_JOINING_TYPE);
+ return (prop != U_JT_RIGHT_JOINING) && (prop != U_JT_NON_JOINING) ? !is_ligature(p_pchr, p_chr) : false;
+}
+
+_FORCE_INLINE_ bool is_control(char32_t p_char) {
+ return (p_char <= 0x001f) || (p_char >= 0x007f && p_char <= 0x009F);
+}
+
+_FORCE_INLINE_ bool is_whitespace(char32_t p_char) {
+ return (p_char == 0x0020) || (p_char == 0x00A0) || (p_char == 0x1680) || (p_char >= 0x2000 && p_char <= 0x200a) || (p_char == 0x202f) || (p_char == 0x205f) || (p_char == 0x3000) || (p_char == 0x2028) || (p_char == 0x2029) || (p_char >= 0x0009 && p_char <= 0x000d) || (p_char == 0x0085);
+}
+
+_FORCE_INLINE_ bool is_linebreak(char32_t p_char) {
+ return (p_char >= 0x000a && p_char <= 0x000d) || (p_char == 0x0085) || (p_char == 0x2028) || (p_char == 0x2029);
+}
+
+/*************************************************************************/
+
+String TextServerAdvanced::interface_name = "ICU / HarfBuzz / Graphite";
+uint32_t TextServerAdvanced::interface_features = FEATURE_BIDI_LAYOUT | FEATURE_VERTICAL_LAYOUT | FEATURE_SHAPING | FEATURE_KASHIDA_JUSTIFICATION | FEATURE_BREAK_ITERATORS | FEATURE_USE_SUPPORT_DATA | FEATURE_FONT_VARIABLE;
+
+bool TextServerAdvanced::has_feature(Feature p_feature) {
+ return (interface_features & p_feature) == p_feature;
+}
+
+String TextServerAdvanced::get_name() const {
+ return interface_name;
+}
+
+void TextServerAdvanced::free(RID p_rid) {
+ _THREAD_SAFE_METHOD_
+ if (font_owner.owns(p_rid)) {
+ FontDataAdvanced *fd = font_owner.getornull(p_rid);
+ font_owner.free(p_rid);
+ memdelete(fd);
+ } else if (shaped_owner.owns(p_rid)) {
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_rid);
+ shaped_owner.free(p_rid);
+ memdelete(sd);
+ }
+}
+
+bool TextServerAdvanced::has(RID p_rid) {
+ _THREAD_SAFE_METHOD_
+ return font_owner.owns(p_rid) || shaped_owner.owns(p_rid);
+}
+
+bool TextServerAdvanced::load_support_data(const String &p_filename) {
+ _THREAD_SAFE_METHOD_
+
+#ifdef ICU_STATIC_DATA
+ if (icu_data == nullptr) {
+ UErrorCode err = U_ZERO_ERROR;
+ u_init(&err); // Do not check for errors, since we only load part the of data.
+ icu_data = (uint8_t *)&U_ICUDATA_ENTRY_POINT;
+ }
+#else
+ if (icu_data == nullptr) {
+ String filename = (p_filename.empty()) ? String("res://") + _MKSTR(ICU_DATA_NAME) : p_filename;
+
+ FileAccess *f = FileAccess::open(filename, FileAccess::READ);
+ if (!f) {
+ return false;
+ }
+
+ UErrorCode err = U_ZERO_ERROR;
+
+ // ICU data found.
+ size_t len = f->get_len();
+ icu_data = (uint8_t *)memalloc(len);
+ f->get_buffer(icu_data, len);
+ f->close();
+ memdelete(f);
+
+ udata_setCommonData(icu_data, &err);
+ if (U_FAILURE(err)) {
+ memfree(icu_data);
+ icu_data = nullptr;
+ ERR_FAIL_V_MSG(false, u_errorName(err));
+ }
+
+ err = U_ZERO_ERROR;
+ u_init(&err);
+ if (U_FAILURE(err)) {
+ memfree(icu_data);
+ icu_data = nullptr;
+ ERR_FAIL_V_MSG(false, u_errorName(err));
+ }
+ }
+#endif
+ return true;
+}
+
+#ifdef TOOLS_ENABLED
+
+bool TextServerAdvanced::save_support_data(const String &p_filename) {
+ _THREAD_SAFE_METHOD_
+#ifdef ICU_STATIC_DATA
+
+ // Store data to the res file if it's available.
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::WRITE);
+ if (!f) {
+ return false;
+ }
+ f->store_buffer(U_ICUDATA_ENTRY_POINT, U_ICUDATA_SIZE);
+ f->close();
+ memdelete(f);
+ return true;
+
+#else
+ return false;
+#endif
+}
+
+#endif
+
+bool TextServerAdvanced::is_locale_right_to_left(const String &p_locale) {
+ String l = p_locale.get_slicec('_', 0);
+ if ((l == "ar") || (l == "dv") || (l == "he") || (l == "fa") || (l == "ff") || (l == "ku") || (l == "ur")) {
+ return true;
+ } else {
+ return false;
+ }
+}
+
+struct FeatureInfo {
+ int32_t tag;
+ String name;
+};
+
+static FeatureInfo feature_set[] = {
+ // Registred OpenType feature tags.
+ { HB_TAG('a', 'a', 'l', 't'), "access_all_alternates" },
+ { HB_TAG('a', 'b', 'v', 'f'), "above_base_forms" },
+ { HB_TAG('a', 'b', 'v', 'm'), "above_base_mark_positioning" },
+ { HB_TAG('a', 'b', 'v', 's'), "above_base_substitutions" },
+ { HB_TAG('a', 'f', 'r', 'c'), "alternative_fractions" },
+ { HB_TAG('a', 'k', 'h', 'n'), "akhands" },
+ { HB_TAG('b', 'l', 'w', 'f'), "below_base_forms" },
+ { HB_TAG('b', 'l', 'w', 'm'), "below_base_mark_positioning" },
+ { HB_TAG('b', 'l', 'w', 's'), "below_base_substitutions" },
+ { HB_TAG('c', 'a', 'l', 't'), "contextual_alternates" },
+ { HB_TAG('c', 'a', 's', 'e'), "case_sensitive_forms" },
+ { HB_TAG('c', 'c', 'm', 'p'), "glyph_composition" },
+ { HB_TAG('c', 'f', 'a', 'r'), "conjunct_form_after_ro" },
+ { HB_TAG('c', 'j', 'c', 't'), "conjunct_forms" },
+ { HB_TAG('c', 'l', 'i', 'g'), "contextual_ligatures" },
+ { HB_TAG('c', 'p', 'c', 't'), "centered_cjk_punctuation" },
+ { HB_TAG('c', 'p', 's', 'p'), "capital_spacing" },
+ { HB_TAG('c', 's', 'w', 'h'), "contextual_swash" },
+ { HB_TAG('c', 'u', 'r', 's'), "cursive_positioning" },
+ { HB_TAG('c', 'v', '0', '1'), "character_variant_01" },
+ { HB_TAG('c', 'v', '0', '2'), "character_variant_02" },
+ { HB_TAG('c', 'v', '0', '3'), "character_variant_03" },
+ { HB_TAG('c', 'v', '0', '4'), "character_variant_04" },
+ { HB_TAG('c', 'v', '0', '5'), "character_variant_05" },
+ { HB_TAG('c', 'v', '0', '6'), "character_variant_06" },
+ { HB_TAG('c', 'v', '0', '7'), "character_variant_07" },
+ { HB_TAG('c', 'v', '0', '8'), "character_variant_08" },
+ { HB_TAG('c', 'v', '0', '9'), "character_variant_09" },
+ { HB_TAG('c', 'v', '1', '0'), "character_variant_10" },
+ { HB_TAG('c', 'v', '1', '1'), "character_variant_11" },
+ { HB_TAG('c', 'v', '1', '2'), "character_variant_12" },
+ { HB_TAG('c', 'v', '1', '3'), "character_variant_13" },
+ { HB_TAG('c', 'v', '1', '4'), "character_variant_14" },
+ { HB_TAG('c', 'v', '1', '5'), "character_variant_15" },
+ { HB_TAG('c', 'v', '1', '6'), "character_variant_16" },
+ { HB_TAG('c', 'v', '1', '7'), "character_variant_17" },
+ { HB_TAG('c', 'v', '1', '8'), "character_variant_18" },
+ { HB_TAG('c', 'v', '1', '9'), "character_variant_19" },
+ { HB_TAG('c', 'v', '2', '0'), "character_variant_20" },
+ { HB_TAG('c', 'v', '2', '1'), "character_variant_21" },
+ { HB_TAG('c', 'v', '2', '2'), "character_variant_22" },
+ { HB_TAG('c', 'v', '2', '3'), "character_variant_23" },
+ { HB_TAG('c', 'v', '2', '4'), "character_variant_24" },
+ { HB_TAG('c', 'v', '2', '5'), "character_variant_25" },
+ { HB_TAG('c', 'v', '2', '6'), "character_variant_26" },
+ { HB_TAG('c', 'v', '2', '7'), "character_variant_27" },
+ { HB_TAG('c', 'v', '2', '8'), "character_variant_28" },
+ { HB_TAG('c', 'v', '2', '9'), "character_variant_29" },
+ { HB_TAG('c', 'v', '3', '0'), "character_variant_30" },
+ { HB_TAG('c', 'v', '3', '1'), "character_variant_31" },
+ { HB_TAG('c', 'v', '3', '2'), "character_variant_32" },
+ { HB_TAG('c', 'v', '3', '3'), "character_variant_33" },
+ { HB_TAG('c', 'v', '3', '4'), "character_variant_34" },
+ { HB_TAG('c', 'v', '3', '5'), "character_variant_35" },
+ { HB_TAG('c', 'v', '3', '6'), "character_variant_36" },
+ { HB_TAG('c', 'v', '3', '7'), "character_variant_37" },
+ { HB_TAG('c', 'v', '3', '8'), "character_variant_38" },
+ { HB_TAG('c', 'v', '3', '9'), "character_variant_39" },
+ { HB_TAG('c', 'v', '4', '0'), "character_variant_40" },
+ { HB_TAG('c', 'v', '4', '1'), "character_variant_41" },
+ { HB_TAG('c', 'v', '4', '2'), "character_variant_42" },
+ { HB_TAG('c', 'v', '4', '3'), "character_variant_43" },
+ { HB_TAG('c', 'v', '4', '4'), "character_variant_44" },
+ { HB_TAG('c', 'v', '4', '5'), "character_variant_45" },
+ { HB_TAG('c', 'v', '4', '6'), "character_variant_46" },
+ { HB_TAG('c', 'v', '4', '7'), "character_variant_47" },
+ { HB_TAG('c', 'v', '4', '8'), "character_variant_48" },
+ { HB_TAG('c', 'v', '4', '9'), "character_variant_49" },
+ { HB_TAG('c', 'v', '5', '0'), "character_variant_50" },
+ { HB_TAG('c', 'v', '5', '1'), "character_variant_51" },
+ { HB_TAG('c', 'v', '5', '2'), "character_variant_52" },
+ { HB_TAG('c', 'v', '5', '3'), "character_variant_53" },
+ { HB_TAG('c', 'v', '5', '4'), "character_variant_54" },
+ { HB_TAG('c', 'v', '5', '5'), "character_variant_55" },
+ { HB_TAG('c', 'v', '5', '6'), "character_variant_56" },
+ { HB_TAG('c', 'v', '5', '7'), "character_variant_57" },
+ { HB_TAG('c', 'v', '5', '8'), "character_variant_58" },
+ { HB_TAG('c', 'v', '5', '9'), "character_variant_59" },
+ { HB_TAG('c', 'v', '6', '0'), "character_variant_60" },
+ { HB_TAG('c', 'v', '6', '1'), "character_variant_61" },
+ { HB_TAG('c', 'v', '6', '2'), "character_variant_62" },
+ { HB_TAG('c', 'v', '6', '3'), "character_variant_63" },
+ { HB_TAG('c', 'v', '6', '4'), "character_variant_64" },
+ { HB_TAG('c', 'v', '6', '5'), "character_variant_65" },
+ { HB_TAG('c', 'v', '6', '6'), "character_variant_66" },
+ { HB_TAG('c', 'v', '6', '7'), "character_variant_67" },
+ { HB_TAG('c', 'v', '6', '8'), "character_variant_68" },
+ { HB_TAG('c', 'v', '6', '9'), "character_variant_69" },
+ { HB_TAG('c', 'v', '7', '0'), "character_variant_70" },
+ { HB_TAG('c', 'v', '7', '1'), "character_variant_71" },
+ { HB_TAG('c', 'v', '7', '2'), "character_variant_72" },
+ { HB_TAG('c', 'v', '7', '3'), "character_variant_73" },
+ { HB_TAG('c', 'v', '7', '4'), "character_variant_74" },
+ { HB_TAG('c', 'v', '7', '5'), "character_variant_75" },
+ { HB_TAG('c', 'v', '7', '6'), "character_variant_76" },
+ { HB_TAG('c', 'v', '7', '7'), "character_variant_77" },
+ { HB_TAG('c', 'v', '7', '8'), "character_variant_78" },
+ { HB_TAG('c', 'v', '7', '9'), "character_variant_79" },
+ { HB_TAG('c', 'v', '8', '0'), "character_variant_80" },
+ { HB_TAG('c', 'v', '8', '1'), "character_variant_81" },
+ { HB_TAG('c', 'v', '8', '2'), "character_variant_82" },
+ { HB_TAG('c', 'v', '8', '3'), "character_variant_83" },
+ { HB_TAG('c', 'v', '8', '4'), "character_variant_84" },
+ { HB_TAG('c', 'v', '8', '5'), "character_variant_85" },
+ { HB_TAG('c', 'v', '8', '6'), "character_variant_86" },
+ { HB_TAG('c', 'v', '8', '7'), "character_variant_87" },
+ { HB_TAG('c', 'v', '8', '8'), "character_variant_88" },
+ { HB_TAG('c', 'v', '8', '9'), "character_variant_89" },
+ { HB_TAG('c', 'v', '9', '0'), "character_variant_90" },
+ { HB_TAG('c', 'v', '9', '1'), "character_variant_91" },
+ { HB_TAG('c', 'v', '9', '2'), "character_variant_92" },
+ { HB_TAG('c', 'v', '9', '3'), "character_variant_93" },
+ { HB_TAG('c', 'v', '9', '4'), "character_variant_94" },
+ { HB_TAG('c', 'v', '9', '5'), "character_variant_95" },
+ { HB_TAG('c', 'v', '9', '6'), "character_variant_96" },
+ { HB_TAG('c', 'v', '9', '7'), "character_variant_97" },
+ { HB_TAG('c', 'v', '9', '8'), "character_variant_98" },
+ { HB_TAG('c', 'v', '9', '9'), "character_variant_99" },
+ { HB_TAG('c', '2', 'p', 'c'), "petite_capitals_from_capitals" },
+ { HB_TAG('c', '2', 's', 'c'), "small_capitals_from_capitals" },
+ { HB_TAG('d', 'i', 's', 't'), "distances" },
+ { HB_TAG('d', 'l', 'i', 'g'), "discretionary_ligatures" },
+ { HB_TAG('d', 'n', 'o', 'm'), "denominators" },
+ { HB_TAG('d', 't', 'l', 's'), "dotless_forms" },
+ { HB_TAG('e', 'x', 'p', 't'), "expert_forms" },
+ { HB_TAG('f', 'a', 'l', 't'), "final_glyph_on_line_alternates" },
+ { HB_TAG('f', 'i', 'n', '2'), "terminal_forms_2" },
+ { HB_TAG('f', 'i', 'n', '3'), "terminal_forms_3" },
+ { HB_TAG('f', 'i', 'n', 'a'), "terminal_forms" },
+ { HB_TAG('f', 'l', 'a', 'c'), "flattened_accent_forms" },
+ { HB_TAG('f', 'r', 'a', 'c'), "fractions" },
+ { HB_TAG('f', 'w', 'i', 'd'), "full_widths" },
+ { HB_TAG('h', 'a', 'l', 'f'), "half_forms" },
+ { HB_TAG('h', 'a', 'l', 'n'), "halant_forms" },
+ { HB_TAG('h', 'a', 'l', 't'), "alternate_half_widths" },
+ { HB_TAG('h', 'i', 's', 't'), "historical_forms" },
+ { HB_TAG('h', 'k', 'n', 'a'), "horizontal_kana_alternates" },
+ { HB_TAG('h', 'l', 'i', 'g'), "historical_ligatures" },
+ { HB_TAG('h', 'n', 'g', 'l'), "hangul" },
+ { HB_TAG('h', 'o', 'j', 'o'), "hojo_kanji_forms" },
+ { HB_TAG('h', 'w', 'i', 'd'), "half_widths" },
+ { HB_TAG('i', 'n', 'i', 't'), "initial_forms" },
+ { HB_TAG('i', 's', 'o', 'l'), "isolated_forms" },
+ { HB_TAG('i', 't', 'a', 'l'), "italics" },
+ { HB_TAG('j', 'a', 'l', 't'), "justification_alternates" },
+ { HB_TAG('j', 'p', '7', '8'), "jis78_forms" },
+ { HB_TAG('j', 'p', '8', '3'), "jis83_forms" },
+ { HB_TAG('j', 'p', '9', '0'), "jis90_forms" },
+ { HB_TAG('j', 'p', '0', '4'), "jis2004_forms" },
+ { HB_TAG('k', 'e', 'r', 'n'), "kerning" },
+ { HB_TAG('l', 'f', 'b', 'd'), "left_bounds" },
+ { HB_TAG('l', 'i', 'g', 'a'), "standard_ligatures" },
+ { HB_TAG('l', 'j', 'm', 'o'), "leading_jamo_forms" },
+ { HB_TAG('l', 'n', 'u', 'm'), "lining_figures" },
+ { HB_TAG('l', 'o', 'c', 'l'), "localized_forms" },
+ { HB_TAG('l', 't', 'r', 'a'), "left_to_right_alternates" },
+ { HB_TAG('l', 't', 'r', 'm'), "left_to_right_mirrored_forms" },
+ { HB_TAG('m', 'a', 'r', 'k'), "mark_positioning" },
+ { HB_TAG('m', 'e', 'd', '2'), "medial_forms_2" },
+ { HB_TAG('m', 'e', 'd', 'i'), "medial_forms" },
+ { HB_TAG('m', 'g', 'r', 'k'), "mathematical_greek" },
+ { HB_TAG('m', 'k', 'm', 'k'), "mark_to_mark_positioning" },
+ { HB_TAG('m', 's', 'e', 't'), "mark_positioning_via_substitution" },
+ { HB_TAG('n', 'a', 'l', 't'), "alternate_annotation_forms" },
+ { HB_TAG('n', 'l', 'c', 'k'), "nlc_kanji_forms" },
+ { HB_TAG('n', 'u', 'k', 't'), "nukta_forms" },
+ { HB_TAG('n', 'u', 'm', 'r'), "numerators" },
+ { HB_TAG('o', 'n', 'u', 'm'), "oldstyle_figures" },
+ { HB_TAG('o', 'p', 'b', 'd'), "optical_bounds" },
+ { HB_TAG('o', 'r', 'd', 'n'), "ordinals" },
+ { HB_TAG('o', 'r', 'n', 'm'), "ornaments" },
+ { HB_TAG('p', 'a', 'l', 't'), "proportional_alternate_widths" },
+ { HB_TAG('p', 'c', 'a', 'p'), "petite_capitals" },
+ { HB_TAG('p', 'k', 'n', 'a'), "proportional_kana" },
+ { HB_TAG('p', 'n', 'u', 'm'), "proportional_figures" },
+ { HB_TAG('p', 'r', 'e', 'f'), "pre_base_forms" },
+ { HB_TAG('p', 'r', 'e', 's'), "pre_base_substitutions" },
+ { HB_TAG('p', 's', 't', 'f'), "post_base_forms" },
+ { HB_TAG('p', 's', 't', 's'), "post_base_substitutions" },
+ { HB_TAG('p', 'w', 'i', 'd'), "proportional_widths" },
+ { HB_TAG('q', 'w', 'i', 'd'), "quarter_widths" },
+ { HB_TAG('r', 'a', 'n', 'd'), "randomize" },
+ { HB_TAG('r', 'c', 'l', 't'), "required_contextual_alternates" },
+ { HB_TAG('r', 'k', 'r', 'f'), "rakar_forms" },
+ { HB_TAG('r', 'l', 'i', 'g'), "required_ligatures" },
+ { HB_TAG('r', 'p', 'h', 'f'), "reph_forms" },
+ { HB_TAG('r', 't', 'b', 'd'), "right_bounds" },
+ { HB_TAG('r', 't', 'l', 'a'), "right_to_left_alternates" },
+ { HB_TAG('r', 't', 'l', 'm'), "right_to_left_mirrored_forms" },
+ { HB_TAG('r', 'u', 'b', 'y'), "ruby_notation_forms" },
+ { HB_TAG('r', 'v', 'r', 'n'), "required_variation_alternates" },
+ { HB_TAG('s', 'a', 'l', 't'), "stylistic_alternates" },
+ { HB_TAG('s', 'i', 'n', 'f'), "scientific_inferiors" },
+ { HB_TAG('s', 'i', 'z', 'e'), "optical_size" },
+ { HB_TAG('s', 'm', 'c', 'p'), "small_capitals" },
+ { HB_TAG('s', 'm', 'p', 'l'), "simplified_forms" },
+ { HB_TAG('s', 's', '0', '1'), "stylistic_set_01" },
+ { HB_TAG('s', 's', '0', '2'), "stylistic_set_02" },
+ { HB_TAG('s', 's', '0', '3'), "stylistic_set_03" },
+ { HB_TAG('s', 's', '0', '4'), "stylistic_set_04" },
+ { HB_TAG('s', 's', '0', '5'), "stylistic_set_05" },
+ { HB_TAG('s', 's', '0', '6'), "stylistic_set_06" },
+ { HB_TAG('s', 's', '0', '7'), "stylistic_set_07" },
+ { HB_TAG('s', 's', '0', '8'), "stylistic_set_08" },
+ { HB_TAG('s', 's', '0', '9'), "stylistic_set_09" },
+ { HB_TAG('s', 's', '1', '0'), "stylistic_set_10" },
+ { HB_TAG('s', 's', '1', '1'), "stylistic_set_11" },
+ { HB_TAG('s', 's', '1', '2'), "stylistic_set_12" },
+ { HB_TAG('s', 's', '1', '3'), "stylistic_set_13" },
+ { HB_TAG('s', 's', '1', '4'), "stylistic_set_14" },
+ { HB_TAG('s', 's', '1', '5'), "stylistic_set_15" },
+ { HB_TAG('s', 's', '1', '6'), "stylistic_set_16" },
+ { HB_TAG('s', 's', '1', '7'), "stylistic_set_17" },
+ { HB_TAG('s', 's', '1', '8'), "stylistic_set_18" },
+ { HB_TAG('s', 's', '1', '9'), "stylistic_set_19" },
+ { HB_TAG('s', 's', '2', '0'), "stylistic_set_20" },
+ { HB_TAG('s', 's', 't', 'y'), "math_script_style_alternates" },
+ { HB_TAG('s', 't', 'c', 'h'), "stretching_glyph_decomposition" },
+ { HB_TAG('s', 'u', 'b', 's'), "subscript" },
+ { HB_TAG('s', 'u', 'p', 's'), "superscript" },
+ { HB_TAG('s', 'w', 's', 'h'), "swash" },
+ { HB_TAG('t', 'i', 't', 'l'), "titling" },
+ { HB_TAG('t', 'j', 'm', 'o'), "trailing_jamo_forms" },
+ { HB_TAG('t', 'n', 'a', 'm'), "traditional_name_forms" },
+ { HB_TAG('t', 'n', 'u', 'm'), "tabular_figures" },
+ { HB_TAG('t', 'r', 'a', 'd'), "traditional_forms" },
+ { HB_TAG('t', 'w', 'i', 'd'), "third_widths" },
+ { HB_TAG('u', 'n', 'i', 'c'), "unicase" },
+ { HB_TAG('v', 'a', 'l', 't'), "alternate_vertical_metrics" },
+ { HB_TAG('v', 'a', 't', 'u'), "vattu_variants" },
+ { HB_TAG('v', 'e', 'r', 't'), "vertical_writing" },
+ { HB_TAG('v', 'h', 'a', 'l'), "alternate_vertical_half_metrics" },
+ { HB_TAG('v', 'j', 'm', 'o'), "vowel_jamo_forms" },
+ { HB_TAG('v', 'k', 'n', 'a'), "vertical_kana_alternates" },
+ { HB_TAG('v', 'k', 'r', 'n'), "vertical_kerning" },
+ { HB_TAG('v', 'p', 'a', 'l'), "proportional_alternate_vertical_metrics" },
+ { HB_TAG('v', 'r', 't', '2'), "vertical_alternates_and_rotation" },
+ { HB_TAG('v', 'r', 't', 'r'), "vertical_alternates_for_rotation" },
+ { HB_TAG('z', 'e', 'r', 'o'), "slashed_zero" },
+ // Registred OpenType variation tags.
+ { HB_TAG('i', 't', 'a', 'l'), "italic" },
+ { HB_TAG('o', 'p', 's', 'z'), "optical_size" },
+ { HB_TAG('s', 'l', 'n', 't'), "slant" },
+ { HB_TAG('w', 'd', 't', 'h'), "width" },
+ { HB_TAG('w', 'g', 'h', 't'), "weight" },
+ { 0, String() },
+};
+
+int32_t TextServerAdvanced::name_to_tag(const String &p_name) {
+ for (int i = 0; feature_set[i].tag != 0; i++) {
+ if (feature_set[i].name == p_name) {
+ return feature_set[i].tag;
+ }
+ }
+
+ // No readable name, use tag string.
+ return hb_tag_from_string(p_name.replace("custom_", "").ascii().get_data(), -1);
+}
+
+String TextServerAdvanced::tag_to_name(int32_t p_tag) {
+ for (int i = 0; feature_set[i].tag != 0; i++) {
+ if (feature_set[i].tag == p_tag) {
+ return feature_set[i].name;
+ }
+ }
+
+ // No readable name, use tag string.
+ char name[5];
+ memset(name, 0, 5);
+ hb_tag_to_string(p_tag, name);
+ return String("custom_") + String(name);
+}
+
+/*************************************************************************/
+/* Font interface */
+/*************************************************************************/
+
+RID TextServerAdvanced::create_font_system(const String &p_name, int p_base_size) {
+ ERR_FAIL_V_MSG(RID(), "System fonts are not supported by this text server.");
+}
+
+RID TextServerAdvanced::create_font_resource(const String &p_filename, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = nullptr;
+ if (p_filename.get_extension() == "ttf" || p_filename.get_extension() == "otf" || p_filename.get_extension() == "woff") {
+ fd = memnew(DynamicFontDataAdvanced);
+ } else if (p_filename.get_extension() == "fnt" || p_filename.get_extension() == "font") {
+ fd = memnew(BitmapFontDataAdvanced);
+ } else {
+ return RID();
+ }
+
+ Error err = fd->load_from_file(p_filename, p_base_size);
+ if (err != OK) {
+ memdelete(fd);
+ return RID();
+ }
+
+ return font_owner.make_rid(fd);
+}
+
+RID TextServerAdvanced::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = nullptr;
+ if (p_type == "ttf" || p_type == "otf" || p_type == "woff") {
+ fd = memnew(DynamicFontDataAdvanced);
+ } else if (p_type == "fnt" || p_type == "font") {
+ fd = memnew(BitmapFontDataAdvanced);
+ } else {
+ return RID();
+ }
+
+ Error err = fd->load_from_memory(p_data, p_size, p_base_size);
+ if (err != OK) {
+ memdelete(fd);
+ return RID();
+ }
+
+ return font_owner.make_rid(fd);
+}
+
+float TextServerAdvanced::font_get_height(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_height(p_size);
+}
+
+float TextServerAdvanced::font_get_ascent(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_ascent(p_size);
+}
+
+float TextServerAdvanced::font_get_descent(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_descent(p_size);
+}
+
+float TextServerAdvanced::font_get_underline_position(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_underline_position(p_size);
+}
+
+float TextServerAdvanced::font_get_underline_thickness(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_underline_thickness(p_size);
+}
+
+void TextServerAdvanced::font_set_antialiased(RID p_font, bool p_antialiased) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_antialiased(p_antialiased);
+}
+
+Dictionary TextServerAdvanced::font_get_feature_list(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Dictionary());
+ return fd->get_feature_list();
+}
+
+bool TextServerAdvanced::font_get_antialiased(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->get_antialiased();
+}
+
+Dictionary TextServerAdvanced::font_get_variation_list(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Dictionary());
+ return fd->get_variation_list();
+}
+
+void TextServerAdvanced::font_set_variation(RID p_font, const String &p_name, double p_value) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_variation(p_name, p_value);
+}
+
+double TextServerAdvanced::font_get_variation(RID p_font, const String &p_name) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0);
+ return fd->get_variation(p_name);
+}
+
+void TextServerAdvanced::font_set_distance_field_hint(RID p_font, bool p_distance_field) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_distance_field_hint(p_distance_field);
+}
+
+bool TextServerAdvanced::font_get_distance_field_hint(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->get_distance_field_hint();
+}
+
+void TextServerAdvanced::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_hinting(p_hinting);
+}
+
+TextServer::Hinting TextServerAdvanced::font_get_hinting(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, TextServer::HINTING_NONE);
+ return fd->get_hinting();
+}
+
+void TextServerAdvanced::font_set_force_autohinter(RID p_font, bool p_enabeld) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_force_autohinter(p_enabeld);
+}
+
+bool TextServerAdvanced::font_get_force_autohinter(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->get_force_autohinter();
+}
+
+bool TextServerAdvanced::font_has_char(RID p_font, char32_t p_char) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->has_char(p_char);
+}
+
+String TextServerAdvanced::font_get_supported_chars(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, String());
+ return fd->get_supported_chars();
+}
+
+bool TextServerAdvanced::font_has_outline(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->has_outline();
+}
+
+float TextServerAdvanced::font_get_base_size(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_base_size();
+}
+
+bool TextServerAdvanced::font_is_language_supported(RID p_font, const String &p_language) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ if (fd->lang_support_overrides.has(p_language)) {
+ return fd->lang_support_overrides[p_language];
+ } else {
+ Vector<String> tags = p_language.replace("-", "_").split("_");
+ if (tags.size() > 0) {
+ if (fd->lang_support_overrides.has(tags[0])) {
+ return fd->lang_support_overrides[tags[0]];
+ }
+ }
+ return fd->is_lang_supported(p_language);
+ }
+}
+
+void TextServerAdvanced::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->lang_support_overrides[p_language] = p_supported;
+}
+
+bool TextServerAdvanced::font_get_language_support_override(RID p_font, const String &p_language) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->lang_support_overrides[p_language];
+}
+
+void TextServerAdvanced::font_remove_language_support_override(RID p_font, const String &p_language) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->lang_support_overrides.erase(p_language);
+}
+
+Vector<String> TextServerAdvanced::font_get_language_support_overrides(RID p_font) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector<String>());
+ Vector<String> ret;
+ for (Map<String, bool>::Element *E = fd->lang_support_overrides.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ return ret;
+}
+
+bool TextServerAdvanced::font_is_script_supported(RID p_font, const String &p_script) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ if (fd->script_support_overrides.has(p_script)) {
+ return fd->script_support_overrides[p_script];
+ } else {
+ hb_script_t scr = hb_script_from_string(p_script.ascii().get_data(), -1);
+ return fd->is_script_supported(scr);
+ }
+}
+
+void TextServerAdvanced::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->script_support_overrides[p_script] = p_supported;
+}
+
+bool TextServerAdvanced::font_get_script_support_override(RID p_font, const String &p_script) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->script_support_overrides[p_script];
+}
+
+void TextServerAdvanced::font_remove_script_support_override(RID p_font, const String &p_script) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->script_support_overrides.erase(p_script);
+}
+
+Vector<String> TextServerAdvanced::font_get_script_support_overrides(RID p_font) {
+ _THREAD_SAFE_METHOD_
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector<String>());
+ Vector<String> ret;
+ for (Map<String, bool>::Element *E = fd->script_support_overrides.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ return ret;
+}
+
+uint32_t TextServerAdvanced::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0);
+ return fd->get_glyph_index(p_char, p_variation_selector);
+}
+
+Vector2 TextServerAdvanced::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->get_advance(p_index, p_size);
+}
+
+Vector2 TextServerAdvanced::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->get_kerning(p_index_a, p_index_b, p_size);
+}
+
+Vector2 TextServerAdvanced::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->draw_glyph(p_canvas, p_size, p_pos, p_index, p_color);
+}
+
+Vector2 TextServerAdvanced::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataAdvanced *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->draw_glyph_outline(p_canvas, p_size, p_outline_size, p_pos, p_index, p_color);
+}
+
+float TextServerAdvanced::font_get_oversampling() const {
+ return oversampling;
+}
+
+void TextServerAdvanced::font_set_oversampling(float p_oversampling) {
+ _THREAD_SAFE_METHOD_
+ if (oversampling != p_oversampling) {
+ oversampling = p_oversampling;
+ List<RID> fonts;
+ font_owner.get_owned_list(&fonts);
+ for (List<RID>::Element *E = fonts.front(); E; E = E->next()) {
+ font_owner.getornull(E->get())->clear_cache();
+ }
+
+ List<RID> text_bufs;
+ shaped_owner.get_owned_list(&text_bufs);
+ for (List<RID>::Element *E = text_bufs.front(); E; E = E->next()) {
+ invalidate(shaped_owner.getornull(E->get()));
+ }
+ }
+}
+
+Vector<String> TextServerAdvanced::get_system_fonts() const {
+ return Vector<String>();
+}
+
+/*************************************************************************/
+/* Shaped text buffer interface */
+/*************************************************************************/
+
+int TextServerAdvanced::_convert_pos(const ShapedTextDataAdvanced *p_sd, int p_pos) const {
+ int32_t limit = p_pos;
+ if (p_sd->text.length() != p_sd->utf16.length()) {
+ const UChar *data = p_sd->utf16.ptr();
+ for (int i = 0; i < p_pos; i++) {
+ if (U16_IS_LEAD(data[i])) {
+ limit--;
+ }
+ }
+ }
+ return limit;
+}
+
+int TextServerAdvanced::_convert_pos_inv(const ShapedTextDataAdvanced *p_sd, int p_pos) const {
+ int32_t limit = p_pos;
+ if (p_sd->text.length() != p_sd->utf16.length()) {
+ for (int i = 0; i < p_pos; i++) {
+ if (p_sd->text[i] > 0xFFFF) {
+ limit++;
+ }
+ }
+ }
+ return limit;
+}
+
+void TextServerAdvanced::invalidate(TextServerAdvanced::ShapedTextDataAdvanced *p_shaped) {
+ p_shaped->valid = false;
+ p_shaped->sort_valid = false;
+ p_shaped->line_breaks_valid = false;
+ p_shaped->justification_ops_valid = false;
+ p_shaped->ascent = 0.f;
+ p_shaped->descent = 0.f;
+ p_shaped->width = 0.f;
+ p_shaped->upos = 0.f;
+ p_shaped->uthk = 0.f;
+ p_shaped->glyphs.clear();
+ p_shaped->glyphs_logical.clear();
+ p_shaped->utf16 = Char16String();
+ if (p_shaped->script_iter != nullptr) {
+ memdelete(p_shaped->script_iter);
+ p_shaped->script_iter = nullptr;
+ }
+ for (int i = 0; i < p_shaped->bidi_iter.size(); i++) {
+ ubidi_close(p_shaped->bidi_iter[i]);
+ }
+ p_shaped->bidi_iter.clear();
+}
+
+void TextServerAdvanced::full_copy(ShapedTextDataAdvanced *p_shaped) {
+ ShapedTextDataAdvanced *parent = shaped_owner.getornull(p_shaped->parent);
+
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = parent->objects.front(); E; E = E->next()) {
+ if (E->get().pos >= p_shaped->start && E->get().pos < p_shaped->end) {
+ p_shaped->objects[E->key()] = E->get();
+ }
+ }
+
+ for (int k = 0; k < parent->spans.size(); k++) {
+ ShapedTextDataAdvanced::Span span = parent->spans[k];
+ if (span.start >= p_shaped->end || span.end <= p_shaped->start) {
+ continue;
+ }
+ span.start = MAX(p_shaped->start, span.start);
+ span.end = MIN(p_shaped->end, span.end);
+ p_shaped->spans.push_back(span);
+ }
+
+ p_shaped->parent = RID();
+}
+
+RID TextServerAdvanced::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = memnew(ShapedTextDataAdvanced);
+ sd->hb_buffer = hb_buffer_create();
+ sd->direction = p_direction;
+ sd->orientation = p_orientation;
+ return shaped_owner.make_rid(sd);
+}
+
+void TextServerAdvanced::shaped_text_clear(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+
+ sd->parent = RID();
+ sd->start = 0;
+ sd->end = 0;
+ sd->text = String();
+ sd->spans.clear();
+ sd->objects.clear();
+ sd->bidi_override.clear();
+ invalidate(sd);
+}
+
+void TextServerAdvanced::shaped_text_set_direction(RID p_shaped, TextServer::Direction p_direction) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+
+ if (sd->direction != p_direction) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->direction = p_direction;
+ invalidate(sd);
+ }
+}
+
+TextServer::Direction TextServerAdvanced::shaped_text_get_direction(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, TextServer::DIRECTION_LTR);
+ return sd->direction;
+}
+
+void TextServerAdvanced::shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->bidi_override = p_override;
+ invalidate(sd);
+}
+
+void TextServerAdvanced::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+ if (sd->orientation != p_orientation) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->orientation = p_orientation;
+ invalidate(sd);
+ }
+}
+
+void TextServerAdvanced::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+ ERR_FAIL_COND(sd->parent != RID());
+ if (sd->preserve_invalid != p_enabled) {
+ sd->preserve_invalid = p_enabled;
+ invalidate(sd);
+ }
+}
+
+bool TextServerAdvanced::shaped_text_get_preserve_invalid(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ return sd->preserve_invalid;
+}
+
+void TextServerAdvanced::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+ if (sd->preserve_control != p_enabled) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->preserve_control = p_enabled;
+ invalidate(sd);
+ }
+}
+
+bool TextServerAdvanced::shaped_text_get_preserve_control(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ return sd->preserve_control;
+}
+
+TextServer::Orientation TextServerAdvanced::shaped_text_get_orientation(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, TextServer::ORIENTATION_HORIZONTAL);
+ return sd->orientation;
+}
+
+bool TextServerAdvanced::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ ERR_FAIL_COND_V(p_size <= 0, false);
+
+ if (p_text.empty()) {
+ return true;
+ }
+
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+
+ ShapedTextDataAdvanced::Span span;
+ span.start = sd->text.length();
+ span.end = span.start + p_text.length();
+ span.fonts = p_fonts; // Do not pre-sort, spans will be divided to subruns later.
+ span.font_size = p_size;
+ span.language = p_language;
+ span.features = p_opentype_features;
+
+ sd->spans.push_back(span);
+ sd->text += p_text;
+ sd->end += p_text.length();
+ invalidate(sd);
+
+ return true;
+}
+
+bool TextServerAdvanced::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align, int p_length) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ ERR_FAIL_COND_V(p_key == Variant(), false);
+ ERR_FAIL_COND_V(sd->objects.has(p_key), false);
+
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+
+ ShapedTextDataAdvanced::Span span;
+ span.start = sd->text.length();
+ span.end = span.start + p_length;
+ span.embedded_key = p_key;
+
+ ShapedTextDataAdvanced::EmbeddedObject obj;
+ obj.inline_align = p_inline_align;
+ obj.rect.size = p_size;
+ obj.pos = span.start;
+
+ sd->spans.push_back(span);
+ sd->text += String::chr(0xfffc).repeat(p_length);
+ sd->end += p_length;
+ sd->objects[p_key] = obj;
+ invalidate(sd);
+
+ return true;
+}
+
+bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ ERR_FAIL_COND_V(!sd->objects.has(p_key), false);
+ sd->objects[p_key].rect.size = p_size;
+ sd->objects[p_key].inline_align = p_inline_align;
+ if (sd->valid) {
+ // Recalc string metrics.
+ sd->ascent = 0;
+ sd->descent = 0;
+ sd->width = 0;
+ sd->upos = 0;
+ sd->uthk = 0;
+ int sd_size = sd->glyphs.size();
+
+ for (int i = 0; i < sd_size; i++) {
+ Glyph gl = sd->glyphs[i];
+ Variant key;
+ if (gl.count == 1) {
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if (E->get().pos == gl.start) {
+ key = E->key();
+ break;
+ }
+ }
+ }
+ if (key != Variant()) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->objects[key].rect.position.x = sd->width;
+ sd->width += sd->objects[key].rect.size.x;
+ switch (sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.y / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y);
+ } break;
+ }
+ sd->glyphs.write[i].advance = sd->objects[key].rect.size.x;
+ } else {
+ sd->objects[key].rect.position.y = sd->width;
+ sd->width += sd->objects[key].rect.size.y;
+ switch (sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.x / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x);
+ } break;
+ }
+ sd->glyphs.write[i].advance = sd->objects[key].rect.size.y;
+ }
+ } else {
+ const FontDataAdvanced *fd = font_owner.getornull(gl.font_rid);
+ if (fd != nullptr) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->ascent = MAX(sd->ascent, MAX(fd->get_ascent(gl.font_size), -gl.y_off));
+ sd->descent = MAX(sd->descent, MAX(fd->get_descent(gl.font_size), gl.y_off));
+ } else {
+ sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ }
+ sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
+ sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
+ } else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) {
+ // Glyph not found, replace with hex code box.
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
+ } else {
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ }
+ }
+ sd->width += gl.advance * gl.repeat;
+ }
+ }
+
+ // Align embedded objects to baseline.
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if ((E->get().pos >= sd->start) && (E->get().pos < sd->end)) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.y = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.y = -(E->get().rect.size.y / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.y = sd->descent - E->get().rect.size.y;
+ } break;
+ }
+ } else {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.x = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.x = -(E->get().rect.size.x / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.x = sd->descent - E->get().rect.size.x;
+ } break;
+ }
+ }
+ }
+ }
+ }
+ return true;
+}
+
+RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_length) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, RID());
+ if (sd->parent != RID()) {
+ return shaped_text_substr(sd->parent, p_start, p_length);
+ }
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ ERR_FAIL_COND_V(p_start < 0 || p_length < 0, RID());
+ ERR_FAIL_COND_V(sd->start > p_start || sd->end < p_start, RID());
+ ERR_FAIL_COND_V(sd->end < p_start + p_length, RID());
+
+ ShapedTextDataAdvanced *new_sd = memnew(ShapedTextDataAdvanced);
+
+ new_sd->hb_buffer = hb_buffer_create();
+ new_sd->parent = p_shaped;
+ new_sd->start = p_start;
+ new_sd->end = p_start + p_length;
+
+ new_sd->orientation = sd->orientation;
+ new_sd->direction = sd->direction;
+ new_sd->para_direction = sd->para_direction;
+ new_sd->line_breaks_valid = sd->line_breaks_valid;
+ new_sd->justification_ops_valid = sd->justification_ops_valid;
+ new_sd->sort_valid = false;
+ new_sd->upos = sd->upos;
+ new_sd->uthk = sd->uthk;
+
+ if (p_length > 0) {
+ new_sd->text = sd->text.substr(p_start, p_length);
+ new_sd->utf16 = new_sd->text.utf16();
+ new_sd->script_iter = memnew(ScriptIterator(new_sd->text, 0, new_sd->text.length()));
+
+ int sd_size = sd->glyphs.size();
+ const Glyph *sd_glyphs = sd->glyphs.ptr();
+ const FontDataAdvanced *fd = nullptr;
+ RID prev_rid = RID();
+
+ for (int ov = 0; ov < sd->bidi_override.size(); ov++) {
+ UErrorCode err = U_ZERO_ERROR;
+
+ if (sd->bidi_override[ov].x >= p_start + p_length || sd->bidi_override[ov].y <= p_start) {
+ continue;
+ }
+ int start = _convert_pos_inv(sd, MAX(0, p_start - sd->bidi_override[ov].x));
+ int end = _convert_pos_inv(sd, MIN(p_start + p_length, sd->bidi_override[ov].y) - sd->bidi_override[ov].x);
+
+ ERR_FAIL_COND_V_MSG((start < 0 || end - start > new_sd->utf16.length()), RID(), "Invalid BiDi override range.");
+
+ //Create temporary line bidi & shape
+ UBiDi *bidi_iter = ubidi_openSized(end - start, 0, &err);
+ ERR_FAIL_COND_V_MSG(U_FAILURE(err), RID(), u_errorName(err));
+ ubidi_setLine(sd->bidi_iter[ov], start, end, bidi_iter, &err);
+ if (U_FAILURE(err)) {
+ ubidi_close(bidi_iter);
+ ERR_FAIL_V_MSG(RID(), u_errorName(err));
+ }
+ new_sd->bidi_iter.push_back(bidi_iter);
+
+ err = U_ZERO_ERROR;
+ int bidi_run_count = ubidi_countRuns(bidi_iter, &err);
+ ERR_FAIL_COND_V_MSG(U_FAILURE(err), RID(), u_errorName(err));
+ for (int i = 0; i < bidi_run_count; i++) {
+ int32_t _bidi_run_start = 0;
+ int32_t _bidi_run_length = 0;
+ ubidi_getVisualRun(bidi_iter, i, &_bidi_run_start, &_bidi_run_length);
+
+ int32_t bidi_run_start = _convert_pos(sd, sd->bidi_override[ov].x + start + _bidi_run_start);
+ int32_t bidi_run_end = _convert_pos(sd, sd->bidi_override[ov].x + start + _bidi_run_start + _bidi_run_length);
+
+ for (int j = 0; j < sd_size; j++) {
+ if ((sd_glyphs[j].start >= bidi_run_start) && (sd_glyphs[j].end <= bidi_run_end)) {
+ // Copy glyphs.
+ Glyph gl = sd_glyphs[j];
+ Variant key;
+ bool find_embedded = false;
+ if (gl.count == 1) {
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if (E->get().pos == gl.start) {
+ find_embedded = true;
+ key = E->key();
+ new_sd->objects[key] = E->get();
+ break;
+ }
+ }
+ }
+ if (find_embedded) {
+ if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
+ new_sd->objects[key].rect.position.x = new_sd->width;
+ new_sd->width += new_sd->objects[key].rect.size.x;
+ switch (new_sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y);
+ } break;
+ case VALIGN_CENTER: {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.y / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.y / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y);
+ } break;
+ }
+ } else {
+ new_sd->objects[key].rect.position.y = new_sd->width;
+ new_sd->width += new_sd->objects[key].rect.size.y;
+ switch (new_sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x);
+ } break;
+ case VALIGN_CENTER: {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.x / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.x / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x);
+ } break;
+ }
+ }
+ } else {
+ if (prev_rid != gl.font_rid) {
+ fd = font_owner.getornull(gl.font_rid);
+ prev_rid = gl.font_rid;
+ }
+ if (fd != nullptr) {
+ if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
+ new_sd->ascent = MAX(new_sd->ascent, MAX(fd->get_ascent(gl.font_size), -gl.y_off));
+ new_sd->descent = MAX(new_sd->descent, MAX(fd->get_descent(gl.font_size), gl.y_off));
+ } else {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ new_sd->descent = MAX(new_sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ }
+ } else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) {
+ // Glyph not found, replace with hex code box.
+ if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
+ } else {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ }
+ }
+ new_sd->width += gl.advance * gl.repeat;
+ }
+ new_sd->glyphs.push_back(gl);
+ }
+ }
+ }
+ }
+
+ // Align embedded objects to baseline.
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = new_sd->objects.front(); E; E = E->next()) {
+ if ((E->get().pos >= new_sd->start) && (E->get().pos < new_sd->end)) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.y = -new_sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.y = -(E->get().rect.size.y / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.y = new_sd->descent - E->get().rect.size.y;
+ } break;
+ }
+ } else {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.x = -new_sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.x = -(E->get().rect.size.x / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.x = new_sd->descent - E->get().rect.size.x;
+ } break;
+ }
+ }
+ }
+ }
+ }
+
+ new_sd->valid = true;
+
+ return shaped_owner.make_rid(new_sd);
+}
+
+RID TextServerAdvanced::shaped_text_get_parent(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, RID());
+ return sd->parent;
+}
+
+float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ if (!sd->justification_ops_valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_update_justification_ops(p_shaped);
+ }
+
+ int start_pos = 0;
+ int end_pos = sd->glyphs.size() - 1;
+
+ if ((p_jst_flags & JUSTIFICATION_AFTER_LAST_TAB) == JUSTIFICATION_AFTER_LAST_TAB) {
+ int start, end, delta;
+ if (sd->para_direction == DIRECTION_LTR) {
+ start = sd->glyphs.size() - 1;
+ end = -1;
+ delta = -1;
+ } else {
+ start = 0;
+ end = sd->glyphs.size();
+ delta = +1;
+ }
+
+ for (int i = start; i != end; i += delta) {
+ if ((sd->glyphs[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
+ if (sd->para_direction == DIRECTION_LTR) {
+ start_pos = i;
+ break;
+ } else {
+ end_pos = i;
+ break;
+ }
+ }
+ }
+ }
+
+ if ((p_jst_flags & JUSTIFICATION_TRIM_EDGE_SPACES) == JUSTIFICATION_TRIM_EDGE_SPACES) {
+ while ((start_pos < end_pos) && ((sd->glyphs[start_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
+ sd->width -= sd->glyphs[start_pos].advance * sd->glyphs[start_pos].repeat;
+ sd->glyphs.write[start_pos].advance = 0;
+ start_pos += sd->glyphs[start_pos].count;
+ }
+ while ((start_pos < end_pos) && ((sd->glyphs[end_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[end_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[end_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
+ sd->width -= sd->glyphs[end_pos].advance * sd->glyphs[end_pos].repeat;
+ sd->glyphs.write[end_pos].advance = 0;
+ end_pos -= sd->glyphs[end_pos].count;
+ }
+ }
+
+ int space_count = 0;
+ int elongation_count = 0;
+ for (int i = start_pos; i <= end_pos; i++) {
+ const Glyph &gl = sd->glyphs[i];
+ if (gl.count > 0) {
+ if ((gl.flags & GRAPHEME_IS_ELONGATION) == GRAPHEME_IS_ELONGATION) {
+ elongation_count++;
+ }
+ if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
+ space_count++;
+ }
+ }
+ }
+
+ if ((elongation_count > 0) && ((p_jst_flags & JUSTIFICATION_KASHIDA) == JUSTIFICATION_KASHIDA)) {
+ float delta_width_per_kashida = (p_width - sd->width) / elongation_count;
+ for (int i = start_pos; i <= end_pos; i++) {
+ Glyph &gl = sd->glyphs.write[i];
+ if (gl.count > 0) {
+ if (((gl.flags & GRAPHEME_IS_ELONGATION) == GRAPHEME_IS_ELONGATION) && (gl.advance > 0)) {
+ int count = delta_width_per_kashida / gl.advance;
+ int prev_count = gl.repeat;
+ if ((gl.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) {
+ gl.repeat = count;
+ } else {
+ gl.repeat = count + 1;
+ }
+ sd->width += (gl.repeat - prev_count) * gl.advance;
+ }
+ }
+ }
+ }
+
+ if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) {
+ float delta_width_per_space = (p_width - sd->width) / space_count;
+ for (int i = start_pos; i <= end_pos; i++) {
+ Glyph &gl = sd->glyphs.write[i];
+ if (gl.count > 0) {
+ if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
+ float old_adv = gl.advance;
+ if ((gl.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) {
+ gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.f));
+ } else {
+ gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size));
+ }
+ sd->width += (gl.advance - old_adv);
+ }
+ }
+ }
+ }
+
+ return sd->width;
+}
+
+float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ if (!sd->line_breaks_valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_update_breaks(p_shaped);
+ }
+
+ int tab_index = 0;
+ float off = 0.f;
+
+ int start, end, delta;
+ if (sd->para_direction == DIRECTION_LTR) {
+ start = 0;
+ end = sd->glyphs.size();
+ delta = +1;
+ } else {
+ start = sd->glyphs.size() - 1;
+ end = -1;
+ delta = -1;
+ }
+
+ Glyph *gl = sd->glyphs.ptrw();
+
+ for (int i = start; i != end; i += delta) {
+ if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
+ float tab_off = 0.f;
+ while (tab_off <= off) {
+ tab_off += p_tab_stops[tab_index];
+ tab_index++;
+ if (tab_index >= p_tab_stops.size()) {
+ tab_index = 0;
+ }
+ }
+ float old_adv = gl[i].advance;
+ gl[i].advance = tab_off - off;
+ sd->width += gl[i].advance - old_adv;
+ off = 0;
+ continue;
+ }
+ off += gl[i].advance * gl[i].repeat;
+ }
+
+ return 0.f;
+}
+
+bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ if (!sd->valid) {
+ shaped_text_shape(p_shaped);
+ }
+
+ if (sd->line_breaks_valid) {
+ return true; // Noting to do.
+ }
+
+ const UChar *data = sd->utf16.ptr();
+
+ HashMap<int, bool> breaks;
+ UErrorCode err = U_ZERO_ERROR;
+ for (int i = 0; i < sd->spans.size(); i++) {
+ UBreakIterator *bi = ubrk_open(UBRK_LINE, sd->spans[i].language.ascii().get_data(), data + _convert_pos_inv(sd, sd->spans[i].start), _convert_pos_inv(sd, sd->spans[i].end - sd->spans[i].start), &err);
+ if (U_FAILURE(err)) {
+ //No data loaded - use fallback.
+ for (int j = sd->spans[i].start; j < sd->spans[i].end; j++) {
+ char32_t c = sd->text[j - sd->start];
+ if (is_whitespace(c)) {
+ breaks[j] = false;
+ }
+ if (is_linebreak(c)) {
+ breaks[j] = true;
+ }
+ }
+ } else {
+ while (ubrk_next(bi) != UBRK_DONE) {
+ int pos = _convert_pos(sd, ubrk_current(bi)) + sd->spans[i].start - 1;
+ if (pos != sd->spans[i].end) {
+ if ((ubrk_getRuleStatus(bi) >= UBRK_LINE_HARD) && (ubrk_getRuleStatus(bi) < UBRK_LINE_HARD_LIMIT)) {
+ breaks[pos] = true;
+ } else if ((ubrk_getRuleStatus(bi) >= UBRK_LINE_SOFT) && (ubrk_getRuleStatus(bi) < UBRK_LINE_SOFT_LIMIT)) {
+ breaks[pos] = false;
+ }
+ }
+ }
+ }
+ ubrk_close(bi);
+ }
+
+ sd->sort_valid = false;
+ sd->glyphs_logical.clear();
+ int sd_size = sd->glyphs.size();
+ const char32_t *ch = sd->text.ptr();
+ Glyph *sd_glyphs = sd->glyphs.ptrw();
+
+ for (int i = 0; i < sd_size; i++) {
+ if (sd_glyphs[i].count > 0) {
+ char32_t c = ch[sd_glyphs[i].start - sd->start];
+ if (c == 0xfffc) {
+ continue;
+ }
+ if (c == 0x0009 || c == 0x000b) {
+ sd_glyphs[i].flags |= GRAPHEME_IS_TAB;
+ }
+ if (is_whitespace(c)) {
+ sd_glyphs[i].flags |= GRAPHEME_IS_SPACE;
+ }
+ if (u_ispunct(c)) {
+ sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION;
+ }
+ if (breaks.has(sd->glyphs[i].start)) {
+ if (breaks[sd->glyphs[i].start]) {
+ sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_HARD;
+ } else {
+ if (is_whitespace(c)) {
+ sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_SOFT;
+ } else {
+ TextServer::Glyph gl;
+ gl.start = sd_glyphs[i].start;
+ gl.end = sd_glyphs[i].end;
+ gl.count = 1;
+ gl.font_rid = sd_glyphs[i].font_rid;
+ gl.font_size = sd_glyphs[i].font_size;
+ gl.flags = GRAPHEME_IS_BREAK_SOFT | GRAPHEME_IS_VIRTUAL;
+ sd->glyphs.insert(i + sd_glyphs[i].count, gl); // insert after
+
+ // Update write pointer and size.
+ sd_size = sd->glyphs.size();
+ sd_glyphs = sd->glyphs.ptrw();
+
+ i += sd_glyphs[i].count;
+ continue;
+ }
+ }
+ }
+
+ i += (sd_glyphs[i].count - 1);
+ }
+ }
+
+ sd->line_breaks_valid = true;
+
+ return sd->line_breaks_valid;
+}
+
+_FORCE_INLINE_ int _generate_kashida_justification_opportunies(const String &p_data, int p_start, int p_end) {
+ int kashida_pos = -1;
+ int8_t priority = 100;
+ int i = p_start;
+
+ char32_t pc = 0;
+
+ while ((p_end > p_start) && is_transparent(p_data[p_end - 1])) {
+ p_end--;
+ }
+
+ while (i < p_end) {
+ uint32_t c = p_data[i];
+
+ if (c == 0x0640) {
+ kashida_pos = i;
+ priority = 0;
+ }
+ if (priority >= 1 && i < p_end - 1) {
+ if (is_seen_sad(c) && (p_data[i + 1] != 0x200C)) {
+ kashida_pos = i;
+ priority = 1;
+ }
+ }
+ if (priority >= 2 && i > p_start) {
+ if (is_teh_marbuta(c) || is_dal(c) || (is_heh(c) && i == p_end - 1)) {
+ if (is_connected_to_prev(c, pc)) {
+ kashida_pos = i - 1;
+ priority = 2;
+ }
+ }
+ }
+ if (priority >= 3 && i > p_start) {
+ if (is_alef(c) || ((is_lam(c) || is_tah(c) || is_kaf(c) || is_gaf(c)) && i == p_end - 1)) {
+ if (is_connected_to_prev(c, pc)) {
+ kashida_pos = i - 1;
+ priority = 3;
+ }
+ }
+ }
+ if (priority >= 4 && i > p_start && i < p_end - 1) {
+ if (is_beh(c)) {
+ if (is_reh(p_data[i + 1]) || is_yeh(p_data[i + 1])) {
+ if (is_connected_to_prev(c, pc)) {
+ kashida_pos = i - 1;
+ priority = 4;
+ }
+ }
+ }
+ }
+ if (priority >= 5 && i > p_start) {
+ if (is_waw(c) || ((is_ain(c) || is_qaf(c) || is_feh(c)) && i == p_end - 1)) {
+ if (is_connected_to_prev(c, pc)) {
+ kashida_pos = i - 1;
+ priority = 5;
+ }
+ }
+ }
+ if (priority >= 6 && i > p_start) {
+ if (is_reh(c)) {
+ if (is_connected_to_prev(c, pc)) {
+ kashida_pos = i - 1;
+ priority = 6;
+ }
+ }
+ }
+ if (!is_transparent(c))
+ pc = c;
+ i++;
+ }
+
+ return kashida_pos;
+}
+
+bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ if (!sd->valid) {
+ shaped_text_shape(p_shaped);
+ }
+ if (!sd->line_breaks_valid) {
+ shaped_text_update_breaks(p_shaped);
+ }
+
+ if (sd->justification_ops_valid) {
+ return true; // Noting to do.
+ }
+
+ const UChar *data = sd->utf16.ptr();
+ int32_t data_size = sd->utf16.length();
+
+ Map<int, bool> jstops;
+
+ // Use ICU word iterator and custom kashida detection.
+ UErrorCode err = U_ZERO_ERROR;
+ UBreakIterator *bi = ubrk_open(UBRK_WORD, "", data, data_size, &err);
+ if (U_FAILURE(err)) {
+ // No data - use fallback
+ int limit = 0;
+ for (int i = 0; i < sd->text.length(); i++) {
+ if (is_whitespace(data[i])) {
+ int ks = _generate_kashida_justification_opportunies(sd->text, limit, i) + sd->start;
+ if (ks != -1) {
+ jstops[ks] = true;
+ }
+ limit = i + 1;
+ }
+ }
+ int ks = _generate_kashida_justification_opportunies(sd->text, limit, sd->text.length()) + sd->start;
+ if (ks != -1) {
+ jstops[ks] = true;
+ }
+ } else {
+ int limit = 0;
+ while (ubrk_next(bi) != UBRK_DONE) {
+ if (ubrk_getRuleStatus(bi) != UBRK_WORD_NONE) {
+ int i = _convert_pos(sd, ubrk_current(bi));
+ jstops[i + sd->start] = false;
+ int ks = _generate_kashida_justification_opportunies(sd->text, limit, i);
+ if (ks != -1) {
+ jstops[ks + sd->start] = true;
+ }
+ limit = i;
+ }
+ }
+ ubrk_close(bi);
+ }
+
+ sd->sort_valid = false;
+ sd->glyphs_logical.clear();
+ int sd_size = sd->glyphs.size();
+
+ if (jstops.size() > 0) {
+ for (int i = 0; i < sd_size; i++) {
+ if (sd->glyphs[i].count > 0) {
+ if (jstops.has(sd->glyphs[i].start)) {
+ char32_t c = sd->text[sd->glyphs[i].start - sd->start];
+ if (c == 0xfffc) {
+ continue;
+ }
+ if (jstops[sd->glyphs[i].start]) {
+ if (c == 0x0640) {
+ sd->glyphs.write[i].flags |= GRAPHEME_IS_ELONGATION;
+ } else {
+ if (sd->glyphs[i].font_rid != RID()) {
+ TextServer::Glyph gl = _shape_single_glyph(sd, 0x0640, HB_SCRIPT_ARABIC, HB_DIRECTION_RTL, sd->glyphs[i].font_rid, sd->glyphs[i].font_size);
+ if ((gl.flags & GRAPHEME_IS_VALID) == GRAPHEME_IS_VALID) {
+ gl.start = sd->glyphs[i].start;
+ gl.end = sd->glyphs[i].end;
+ gl.repeat = 0;
+ gl.count = 1;
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.y_off = sd->glyphs[i].y_off;
+ } else {
+ gl.x_off = sd->glyphs[i].x_off;
+ }
+ gl.flags |= GRAPHEME_IS_ELONGATION | GRAPHEME_IS_VIRTUAL;
+ sd->glyphs.insert(i, gl);
+ i++;
+ }
+ }
+ }
+ } else if (!is_whitespace(c)) {
+ TextServer::Glyph gl;
+ gl.start = sd->glyphs[i].start;
+ gl.end = sd->glyphs[i].end;
+ gl.count = 1;
+ gl.font_rid = sd->glyphs[i].font_rid;
+ gl.font_size = sd->glyphs[i].font_size;
+ gl.flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_VIRTUAL;
+ sd->glyphs.insert(i + sd->glyphs[i].count, gl); // insert after
+ i += sd->glyphs[i].count;
+ continue;
+ }
+ }
+ }
+ }
+ }
+
+ sd->justification_ops_valid = true;
+ return sd->justification_ops_valid;
+}
+
+TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size) {
+ FontDataAdvanced *fd = font_owner.getornull(p_font);
+ hb_font_t *hb_font = fd->get_hb_handle(p_font_size);
+
+ hb_buffer_clear_contents(p_sd->hb_buffer);
+ hb_buffer_set_direction(p_sd->hb_buffer, p_direction);
+ hb_buffer_set_flags(p_sd->hb_buffer, (hb_buffer_flags_t)(HB_BUFFER_FLAG_DEFAULT));
+ hb_buffer_set_script(p_sd->hb_buffer, p_script);
+ hb_buffer_add_utf32(p_sd->hb_buffer, (const uint32_t *)&p_char, 1, 0, 1);
+
+ hb_shape(hb_font, p_sd->hb_buffer, nullptr, 0);
+
+ unsigned int glyph_count = 0;
+ hb_glyph_info_t *glyph_info = hb_buffer_get_glyph_infos(p_sd->hb_buffer, &glyph_count);
+ hb_glyph_position_t *glyph_pos = hb_buffer_get_glyph_positions(p_sd->hb_buffer, &glyph_count);
+
+ // Process glyphs.
+ TextServer::Glyph gl;
+
+ if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) {
+ gl.flags |= TextServer::GRAPHEME_IS_RTL;
+ }
+
+ gl.font_rid = p_font;
+ gl.font_size = p_font_size;
+
+ if (glyph_count > 0) {
+ if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.advance = Math::round(glyph_pos[0].x_advance / (64.0 / fd->get_font_scale(p_font_size)));
+ } else {
+ gl.advance = -Math::round(glyph_pos[0].y_advance / (64.0 / fd->get_font_scale(p_font_size)));
+ }
+ gl.count = 1;
+
+ gl.index = glyph_info[0].codepoint;
+ gl.x_off = Math::round(glyph_pos[0].x_offset / (64.0 / fd->get_font_scale(p_font_size)));
+ gl.y_off = -Math::round(glyph_pos[0].y_offset / (64.0 / fd->get_font_scale(p_font_size)));
+
+ if ((glyph_info[0].codepoint != 0) || !u_isgraph(p_char)) {
+ gl.flags |= GRAPHEME_IS_VALID;
+ }
+ }
+ return gl;
+}
+
+void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_start, int32_t p_end, hb_script_t p_script, hb_direction_t p_direction, Vector<RID> p_fonts, int p_span, int p_fb_index) {
+ FontDataAdvanced *fd = nullptr;
+ if (p_fb_index < p_fonts.size()) {
+ fd = font_owner.getornull(p_fonts[p_fb_index]);
+ }
+
+ int fs = p_sd->spans[p_span].font_size;
+ if (fd == nullptr) {
+ // Add fallback glyphs
+ for (int i = p_start; i < p_end; i++) {
+ if (p_sd->preserve_invalid || (p_sd->preserve_control && is_control(p_sd->text[i]))) {
+ TextServer::Glyph gl;
+ gl.start = i;
+ gl.end = i + 1;
+ gl.count = 1;
+ gl.index = p_sd->text[i];
+ gl.font_size = fs;
+ gl.font_rid = RID();
+ if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) {
+ gl.flags |= TextServer::GRAPHEME_IS_RTL;
+ }
+ if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.advance = get_hex_code_box_size(fs, gl.index).x;
+ p_sd->ascent = MAX(p_sd->ascent, Math::round(get_hex_code_box_size(fs, gl.index).y * 0.75f));
+ p_sd->descent = MAX(p_sd->descent, Math::round(get_hex_code_box_size(fs, gl.index).y * 0.25f));
+ } else {
+ gl.advance = get_hex_code_box_size(fs, gl.index).y;
+ p_sd->ascent = MAX(p_sd->ascent, Math::round(get_hex_code_box_size(fs, gl.index).x * 0.5f));
+ p_sd->descent = MAX(p_sd->descent, Math::round(get_hex_code_box_size(fs, gl.index).x * 0.5f));
+ }
+ p_sd->width += gl.advance;
+
+ p_sd->glyphs.push_back(gl);
+ }
+ }
+ return;
+ }
+
+ hb_font_t *hb_font = fd->get_hb_handle(fs);
+ ERR_FAIL_COND(hb_font == nullptr);
+
+ hb_buffer_clear_contents(p_sd->hb_buffer);
+ hb_buffer_set_direction(p_sd->hb_buffer, p_direction);
+ if (p_sd->preserve_control) {
+ hb_buffer_set_flags(p_sd->hb_buffer, (hb_buffer_flags_t)(HB_BUFFER_FLAG_PRESERVE_DEFAULT_IGNORABLES | (p_start == 0 ? HB_BUFFER_FLAG_BOT : 0) | (p_end == p_sd->text.length() ? HB_BUFFER_FLAG_EOT : 0)));
+ } else {
+ hb_buffer_set_flags(p_sd->hb_buffer, (hb_buffer_flags_t)(HB_BUFFER_FLAG_DEFAULT | (p_start == 0 ? HB_BUFFER_FLAG_BOT : 0) | (p_end == p_sd->text.length() ? HB_BUFFER_FLAG_EOT : 0)));
+ }
+ hb_buffer_set_script(p_sd->hb_buffer, p_script);
+
+ if (p_sd->spans[p_span].language != String()) {
+ hb_language_t lang = hb_language_from_string(p_sd->spans[p_span].language.ascii().get_data(), -1);
+ hb_buffer_set_language(p_sd->hb_buffer, lang);
+ }
+
+ hb_buffer_add_utf32(p_sd->hb_buffer, (const uint32_t *)p_sd->text.ptr(), p_sd->text.length(), p_start, p_end - p_start);
+
+ Vector<hb_feature_t> ftrs;
+ for (const Variant *ftr = p_sd->spans[p_span].features.next(nullptr); ftr != nullptr; ftr = p_sd->spans[p_span].features.next(ftr)) {
+ double values = p_sd->spans[p_span].features[*ftr];
+ if (values >= 0) {
+ hb_feature_t feature;
+ feature.tag = *ftr;
+ feature.value = values;
+ feature.start = 0;
+ feature.end = -1;
+ ftrs.push_back(feature);
+ }
+ }
+ hb_shape(hb_font, p_sd->hb_buffer, ftrs.empty() ? nullptr : &ftrs[0], ftrs.size());
+
+ unsigned int glyph_count = 0;
+ hb_glyph_info_t *glyph_info = hb_buffer_get_glyph_infos(p_sd->hb_buffer, &glyph_count);
+ hb_glyph_position_t *glyph_pos = hb_buffer_get_glyph_positions(p_sd->hb_buffer, &glyph_count);
+
+ // Process glyphs.
+ if (glyph_count > 0) {
+ TextServer::Glyph *w = (TextServer::Glyph *)memalloc(glyph_count * sizeof(TextServer::Glyph));
+
+ int end = (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) ? p_end : 0;
+ uint32_t last_cluster_id = UINT32_MAX;
+ unsigned int last_cluster_index = 0;
+ bool last_cluster_valid = true;
+
+ for (unsigned int i = 0; i < glyph_count; i++) {
+ if ((i > 0) && (last_cluster_id != glyph_info[i].cluster)) {
+ if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) {
+ end = w[last_cluster_index].start;
+ } else {
+ for (unsigned int j = last_cluster_index; j < i; j++) {
+ w[j].end = glyph_info[i].cluster;
+ }
+ }
+ if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) {
+ w[last_cluster_index].flags |= TextServer::GRAPHEME_IS_RTL;
+ }
+ if (last_cluster_valid) {
+ w[last_cluster_index].flags |= GRAPHEME_IS_VALID;
+ }
+ w[last_cluster_index].count = i - last_cluster_index;
+ last_cluster_index = i;
+ last_cluster_valid = true;
+ }
+
+ last_cluster_id = glyph_info[i].cluster;
+
+ TextServer::Glyph &gl = w[i];
+ gl = TextServer::Glyph();
+
+ gl.start = glyph_info[i].cluster;
+ gl.end = end;
+ gl.count = 0;
+
+ gl.font_rid = p_fonts[p_fb_index];
+ gl.font_size = fs;
+
+ gl.index = glyph_info[i].codepoint;
+ if (gl.index != 0) {
+ if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.advance = Math::round(glyph_pos[i].x_advance / (64.0 / fd->get_font_scale(fs)));
+ } else {
+ gl.advance = -Math::round(glyph_pos[i].y_advance / (64.0 / fd->get_font_scale(fs)));
+ }
+ gl.x_off = Math::round(glyph_pos[i].x_offset / (64.0 / fd->get_font_scale(fs)));
+ gl.y_off = -Math::round(glyph_pos[i].y_offset / (64.0 / fd->get_font_scale(fs)));
+ }
+
+ if (p_sd->preserve_control) {
+ last_cluster_valid = last_cluster_valid && ((glyph_info[i].codepoint != 0) || is_whitespace(p_sd->text[glyph_info[i].cluster]) || is_linebreak(p_sd->text[glyph_info[i].cluster]));
+ } else {
+ last_cluster_valid = last_cluster_valid && ((glyph_info[i].codepoint != 0) || !u_isgraph(p_sd->text[glyph_info[i].cluster]));
+ }
+ }
+ if (p_direction == HB_DIRECTION_LTR || p_direction == HB_DIRECTION_TTB) {
+ for (unsigned int j = last_cluster_index; j < glyph_count; j++) {
+ w[j].end = p_end;
+ }
+ }
+ w[last_cluster_index].count = glyph_count - last_cluster_index;
+ if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) {
+ w[last_cluster_index].flags |= TextServer::GRAPHEME_IS_RTL;
+ }
+ if (last_cluster_valid) {
+ w[last_cluster_index].flags |= GRAPHEME_IS_VALID;
+ }
+
+ //Fallback.
+ int failed_subrun_start = p_end + 1;
+ int failed_subrun_end = p_start;
+
+ for (unsigned int i = 0; i < glyph_count; i++) {
+ if ((w[i].flags & GRAPHEME_IS_VALID) == GRAPHEME_IS_VALID) {
+ if (failed_subrun_start != p_end + 1) {
+ _shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1);
+ failed_subrun_start = p_end + 1;
+ failed_subrun_end = p_start;
+ }
+ for (int j = 0; j < w[i].count; j++) {
+ if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
+ p_sd->ascent = MAX(p_sd->ascent, -w[i + j].y_off);
+ p_sd->descent = MAX(p_sd->descent, w[i + j].y_off);
+ } else {
+ p_sd->ascent = MAX(p_sd->ascent, Math::round(fd->get_advance(w[i + j].index, fs).x * 0.5));
+ p_sd->descent = MAX(p_sd->descent, Math::round(fd->get_advance(w[i + j].index, fs).x * 0.5));
+ }
+ p_sd->width += w[i + j].advance;
+ p_sd->glyphs.push_back(w[i + j]);
+ }
+ } else {
+ if (failed_subrun_start >= w[i].start) {
+ failed_subrun_start = w[i].start;
+ }
+ if (failed_subrun_end <= w[i].end) {
+ failed_subrun_end = w[i].end;
+ }
+ }
+ i += w[i].count - 1;
+ }
+ memfree(w);
+ if (failed_subrun_start != p_end + 1) {
+ _shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1);
+ }
+ p_sd->ascent = MAX(p_sd->ascent, fd->get_ascent(fs));
+ p_sd->descent = MAX(p_sd->descent, fd->get_descent(fs));
+ p_sd->upos = MAX(p_sd->upos, fd->get_underline_position(fs));
+ p_sd->uthk = MAX(p_sd->uthk, fd->get_underline_thickness(fs));
+ }
+}
+
+bool TextServerAdvanced::shaped_text_shape(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+
+ if (sd->valid) {
+ return true;
+ }
+
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ invalidate(sd);
+
+ if (sd->text.length() == 0) {
+ sd->valid = true;
+ return true;
+ }
+
+ sd->utf16 = sd->text.utf16();
+ const UChar *data = sd->utf16.ptr();
+
+ // Create script iterator.
+ if (sd->script_iter == nullptr) {
+ sd->script_iter = memnew(ScriptIterator(sd->text, 0, sd->text.length()));
+ }
+
+ if (sd->bidi_override.empty()) {
+ sd->bidi_override.push_back(Vector2i(0, sd->end));
+ }
+
+ for (int ov = 0; ov < sd->bidi_override.size(); ov++) {
+ // Create BiDi iterator.
+ int start = _convert_pos_inv(sd, sd->bidi_override[ov].x);
+ int end = _convert_pos_inv(sd, sd->bidi_override[ov].y);
+
+ ERR_FAIL_COND_V_MSG((start < 0 || end - start > sd->utf16.length()), false, "Invalid BiDi override range.");
+
+ UErrorCode err = U_ZERO_ERROR;
+ UBiDi *bidi_iter = ubidi_openSized(end, 0, &err);
+ ERR_FAIL_COND_V_MSG(U_FAILURE(err), false, u_errorName(err));
+
+ switch (sd->direction) {
+ case DIRECTION_LTR: {
+ ubidi_setPara(bidi_iter, data + start, end - start, UBIDI_LTR, nullptr, &err);
+ sd->para_direction = DIRECTION_LTR;
+ } break;
+ case DIRECTION_RTL: {
+ ubidi_setPara(bidi_iter, data + start, end - start, UBIDI_RTL, nullptr, &err);
+ sd->para_direction = DIRECTION_RTL;
+ } break;
+ case DIRECTION_AUTO: {
+ UBiDiDirection direction = ubidi_getBaseDirection(data + start, end - start);
+ if (direction != UBIDI_NEUTRAL) {
+ ubidi_setPara(bidi_iter, data + start, end - start, direction, nullptr, &err);
+ sd->para_direction = (direction == UBIDI_RTL) ? DIRECTION_RTL : DIRECTION_LTR;
+ } else {
+ ubidi_setPara(bidi_iter, data + start, end - start, UBIDI_DEFAULT_LTR, nullptr, &err);
+ sd->para_direction = DIRECTION_LTR;
+ }
+ } break;
+ }
+ ERR_FAIL_COND_V_MSG(U_FAILURE(err), false, u_errorName(err));
+ sd->bidi_iter.push_back(bidi_iter);
+
+ err = U_ZERO_ERROR;
+ int bidi_run_count = ubidi_countRuns(bidi_iter, &err);
+ ERR_FAIL_COND_V_MSG(U_FAILURE(err), false, u_errorName(err));
+ for (int i = 0; i < bidi_run_count; i++) {
+ int32_t _bidi_run_start = 0;
+ int32_t _bidi_run_length = 0;
+ hb_direction_t bidi_run_direction = HB_DIRECTION_INVALID;
+ bool is_rtl = (ubidi_getVisualRun(bidi_iter, i, &_bidi_run_start, &_bidi_run_length) == UBIDI_LTR);
+ switch (sd->orientation) {
+ case ORIENTATION_HORIZONTAL: {
+ if (is_rtl) {
+ bidi_run_direction = HB_DIRECTION_LTR;
+ } else {
+ bidi_run_direction = HB_DIRECTION_RTL;
+ }
+ } break;
+ case ORIENTATION_VERTICAL: {
+ if (is_rtl) {
+ bidi_run_direction = HB_DIRECTION_TTB;
+ } else {
+ bidi_run_direction = HB_DIRECTION_BTT;
+ }
+ }
+ }
+
+ int32_t bidi_run_start = _convert_pos(sd, sd->bidi_override[ov].x + _bidi_run_start);
+ int32_t bidi_run_end = _convert_pos(sd, sd->bidi_override[ov].x + _bidi_run_start + _bidi_run_length);
+
+ // Shape runs.
+
+ int scr_from = (is_rtl) ? 0 : sd->script_iter->script_ranges.size() - 1;
+ int scr_to = (is_rtl) ? sd->script_iter->script_ranges.size() : -1;
+ int scr_delta = (is_rtl) ? +1 : -1;
+
+ for (int j = scr_from; j != scr_to; j += scr_delta) {
+ if ((sd->script_iter->script_ranges[j].start < bidi_run_end) && (sd->script_iter->script_ranges[j].end > bidi_run_start)) {
+ int32_t script_run_start = MAX(sd->script_iter->script_ranges[j].start, bidi_run_start);
+ int32_t script_run_end = MIN(sd->script_iter->script_ranges[j].end, bidi_run_end);
+ char scr_buffer[5] = { 0, 0, 0, 0, 0 };
+ hb_tag_to_string(hb_script_to_iso15924_tag(sd->script_iter->script_ranges[j].script), scr_buffer);
+ String script = String(scr_buffer);
+
+ int spn_from = (is_rtl) ? 0 : sd->spans.size() - 1;
+ int spn_to = (is_rtl) ? sd->spans.size() : -1;
+ int spn_delta = (is_rtl) ? +1 : -1;
+
+ for (int k = spn_from; k != spn_to; k += spn_delta) {
+ const ShapedTextDataAdvanced::Span &span = sd->spans[k];
+ if (span.start >= script_run_end || span.end <= script_run_start) {
+ continue;
+ }
+ if (span.embedded_key != Variant()) {
+ // Embedded object.
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->objects[span.embedded_key].rect.position.x = sd->width;
+ sd->width += sd->objects[span.embedded_key].rect.size.x;
+ switch (sd->objects[span.embedded_key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y);
+ } break;
+ }
+ } else {
+ sd->objects[span.embedded_key].rect.position.y = sd->width;
+ sd->width += sd->objects[span.embedded_key].rect.size.y;
+ switch (sd->objects[span.embedded_key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x);
+ } break;
+ }
+ }
+ Glyph gl;
+ gl.start = span.start;
+ gl.end = span.end;
+ gl.count = 1;
+ gl.flags = GRAPHEME_IS_VALID | GRAPHEME_IS_VIRTUAL;
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.advance = sd->objects[span.embedded_key].rect.size.x;
+ } else {
+ gl.advance = sd->objects[span.embedded_key].rect.size.y;
+ }
+ sd->glyphs.push_back(gl);
+ } else {
+ Vector<RID> fonts;
+ // Push fonts with the language and script support first.
+ for (int l = 0; l < span.fonts.size(); l++) {
+ if ((font_is_language_supported(span.fonts[l], span.language)) && (font_is_script_supported(span.fonts[l], script))) {
+ fonts.push_back(sd->spans[k].fonts[l]);
+ }
+ }
+ // Push fonts with the script support.
+ for (int l = 0; l < sd->spans[k].fonts.size(); l++) {
+ if (!(font_is_language_supported(span.fonts[l], span.language)) && (font_is_script_supported(span.fonts[l], script))) {
+ fonts.push_back(sd->spans[k].fonts[l]);
+ }
+ }
+ // Push the rest valid fonts.
+ for (int l = 0; l < sd->spans[k].fonts.size(); l++) {
+ if (!(font_is_language_supported(span.fonts[l], span.language)) && !(font_is_script_supported(span.fonts[l], script))) {
+ fonts.push_back(sd->spans[k].fonts[l]);
+ }
+ }
+ _shape_run(sd, MAX(sd->spans[k].start, script_run_start), MIN(sd->spans[k].end, script_run_end), sd->script_iter->script_ranges[j].script, bidi_run_direction, fonts, k, 0);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // Align embedded objects to baseline.
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.y = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.y = -(E->get().rect.size.y / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.y = sd->descent - E->get().rect.size.y;
+ } break;
+ }
+ } else {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.x = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.x = -(E->get().rect.size.x / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.x = sd->descent - E->get().rect.size.x;
+ } break;
+ }
+ }
+ }
+
+ sd->valid = true;
+ return sd->valid;
+}
+
+bool TextServerAdvanced::shaped_text_is_ready(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ return sd->valid;
+}
+
+Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_get_glyphs(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>());
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->glyphs;
+}
+
+Vector2i TextServerAdvanced::shaped_text_get_range(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Vector2i());
+ return Vector2(sd->start, sd->end);
+}
+
+Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_sort_logical(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>());
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+
+ if (!sd->sort_valid) {
+ sd->glyphs_logical = sd->glyphs;
+ sd->glyphs_logical.sort_custom<TextServer::GlyphCompare>();
+ sd->sort_valid = true;
+ }
+
+ return sd->glyphs_logical;
+}
+
+Array TextServerAdvanced::shaped_text_get_objects(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ Array ret;
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, ret);
+ for (const Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+
+ return ret;
+}
+
+Rect2 TextServerAdvanced::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Rect2());
+ ERR_FAIL_COND_V(!sd->objects.has(p_key), Rect2());
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->objects[p_key].rect;
+}
+
+Size2 TextServerAdvanced::shaped_text_get_size(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Size2());
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ if (sd->orientation == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(sd->width, sd->ascent + sd->descent);
+ } else {
+ return Size2(sd->ascent + sd->descent, sd->width);
+ }
+}
+
+float TextServerAdvanced::shaped_text_get_ascent(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->ascent;
+}
+
+float TextServerAdvanced::shaped_text_get_descent(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->descent;
+}
+
+float TextServerAdvanced::shaped_text_get_width(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->width;
+}
+
+float TextServerAdvanced::shaped_text_get_underline_position(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+
+ return sd->upos;
+}
+
+float TextServerAdvanced::shaped_text_get_underline_thickness(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextDataAdvanced *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
+ }
+
+ return sd->uthk;
+}
+
+struct num_system_data {
+ String lang;
+ String digits;
+ String percent_sign;
+ String exp;
+};
+
+static num_system_data num_systems[]{
+ { "ar,ar_AR,ar_BH,ar_DJ,ar_EG,ar_ER,ar_IL,ar_IQ,ar_JO,ar_KM,ar_KW,ar_LB,ar_MR,ar_OM,ar_PS,ar_QA,ar_SA,ar_SD,ar_SO,ar_SS,ar_SY,ar_TD,ar_YE", U"٠١٢٣٤٥٦٧٨٩٫", U"٪", U"اس" },
+ { "fa,ks,pa_Arab,ps,ug,ur_IN,ur,uz_Arab", U"۰۱۲۳۴۵۶۷۸۹٫", U"٪", U"اس" },
+ { "as,bn,mni", U"০১২৩৪৫৬৭৮৯.", U"%", U"e" },
+ { "mr,ne", U"०१२३४५६७८९.", U"%", U"e" },
+ { "dz", U"༠༡༢༣༤༥༦༧༨༩.", U"%", U"e" },
+ { "sat", U"᱐᱑᱒᱓᱔᱕᱖᱗᱘᱙.", U"%", U"e" },
+ { "my", U"၀၁၂၃၄၅၆၇၈၉.", U"%", U"e" },
+ { String(), String(), String(), String() },
+};
+
+String TextServerAdvanced::format_number(const String &p_string, const String &p_language) const {
+ _THREAD_SAFE_METHOD_
+ String lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
+
+ String res = p_string;
+ for (int i = 0; num_systems[i].lang != String(); i++) {
+ Vector<String> langs = num_systems[i].lang.split(",");
+ if (langs.has(lang)) {
+ if (num_systems[i].digits == String()) {
+ return p_string;
+ }
+ res.replace("e", num_systems[i].exp);
+ res.replace("E", num_systems[i].exp);
+ char32_t *data = res.ptrw();
+ for (int j = 0; j < res.size(); j++) {
+ if (data[j] >= 0x30 && data[j] <= 0x39) {
+ data[j] = num_systems[i].digits[data[j] - 0x30];
+ } else if (data[j] == '.' || data[j] == ',') {
+ data[j] = num_systems[i].digits[10];
+ }
+ }
+ break;
+ }
+ }
+ return res;
+}
+
+String TextServerAdvanced::parse_number(const String &p_string, const String &p_language) const {
+ _THREAD_SAFE_METHOD_
+ String lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
+
+ String res = p_string;
+ for (int i = 0; num_systems[i].lang != String(); i++) {
+ Vector<String> langs = num_systems[i].lang.split(",");
+ if (langs.has(lang)) {
+ if (num_systems[i].digits == String()) {
+ return p_string;
+ }
+ res.replace(num_systems[i].exp, "e");
+ char32_t *data = res.ptrw();
+ for (int j = 0; j < res.size(); j++) {
+ if (data[j] == num_systems[i].digits[10]) {
+ data[j] = '.';
+ } else {
+ for (int k = 0; k < 10; k++) {
+ if (data[j] == num_systems[i].digits[k]) {
+ data[j] = 0x30 + k;
+ }
+ }
+ }
+ }
+ break;
+ }
+ }
+ return res;
+}
+
+String TextServerAdvanced::percent_sign(const String &p_language) const {
+ _THREAD_SAFE_METHOD_
+ String lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
+
+ for (int i = 0; num_systems[i].lang != String(); i++) {
+ Vector<String> langs = num_systems[i].lang.split(",");
+ if (langs.has(lang)) {
+ if (num_systems[i].percent_sign == String()) {
+ return "%";
+ }
+ return num_systems[i].percent_sign;
+ }
+ }
+ return "%";
+}
+
+TextServer *TextServerAdvanced::create_func(Error &r_error, void *p_user_data) {
+ r_error = OK;
+ return memnew(TextServerAdvanced());
+}
+
+void TextServerAdvanced::register_server() {
+ TextServerManager::register_create_function(interface_name, interface_features, create_func, nullptr);
+}
+
+TextServerAdvanced::TextServerAdvanced() {
+ hb_bmp_create_font_funcs();
+}
+
+TextServerAdvanced::~TextServerAdvanced() {
+ hb_bmp_free_font_funcs();
+ u_cleanup();
+#ifndef ICU_STATIC_DATA
+ if (icu_data != nullptr) {
+ memfree(icu_data);
+ icu_data = nullptr;
+ }
+#endif
+}
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
new file mode 100644
index 0000000000..8c26554158
--- /dev/null
+++ b/modules/text_server_adv/text_server_adv.h
@@ -0,0 +1,248 @@
+/*************************************************************************/
+/* text_server_adv.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEXT_SERVER_ADV_H
+#define TEXT_SERVER_ADV_H
+
+/*************************************************************************/
+/* ICU/HarfBuzz/Graphite backed Text Server implementation with BiDi, */
+/* shaping and advanced font features support. */
+/*************************************************************************/
+
+#include "servers/text_server.h"
+
+#include "core/templates/rid_owner.h"
+#include "scene/resources/texture.h"
+#include "script_iterator.h"
+
+#include <unicode/ubidi.h>
+#include <unicode/ubrk.h>
+#include <unicode/uchar.h>
+#include <unicode/uclean.h>
+#include <unicode/udata.h>
+#include <unicode/uiter.h>
+#include <unicode/uloc.h>
+#include <unicode/uscript.h>
+#include <unicode/ustring.h>
+#include <unicode/utypes.h>
+
+#include <hb-icu.h>
+#include <hb.h>
+
+#include "font_adv.h"
+
+class TextServerAdvanced : public TextServer {
+ GDCLASS(TextServerAdvanced, TextServer);
+ _THREAD_SAFE_CLASS_
+
+ static String interface_name;
+ static uint32_t interface_features;
+
+ uint8_t *icu_data = nullptr;
+
+ struct ShapedTextDataAdvanced : public ShapedTextData {
+ /* Intermediate data */
+ Char16String utf16;
+ Vector<UBiDi *> bidi_iter;
+ Vector<Vector2i> bidi_override;
+ ScriptIterator *script_iter = nullptr;
+ hb_buffer_t *hb_buffer = nullptr;
+
+ ~ShapedTextDataAdvanced() {
+ for (int i = 0; i < bidi_iter.size(); i++) {
+ ubidi_close(bidi_iter[i]);
+ }
+ if (script_iter) {
+ memdelete(script_iter);
+ }
+ if (hb_buffer) {
+ hb_buffer_destroy(hb_buffer);
+ }
+ }
+ };
+
+ float oversampling = 1.f;
+ mutable RID_PtrOwner<FontDataAdvanced> font_owner;
+ mutable RID_PtrOwner<ShapedTextDataAdvanced> shaped_owner;
+
+ int _convert_pos(const ShapedTextDataAdvanced *p_sd, int p_pos) const;
+ int _convert_pos_inv(const ShapedTextDataAdvanced *p_sd, int p_pos) const;
+ void _shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_start, int32_t p_end, hb_script_t p_script, hb_direction_t p_direction, Vector<RID> p_fonts, int p_span, int p_fb_index);
+ TextServer::Glyph _shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size);
+
+protected:
+ static void _bind_methods(){};
+
+ void full_copy(ShapedTextDataAdvanced *p_shaped);
+ void invalidate(ShapedTextDataAdvanced *p_shaped);
+
+public:
+ virtual bool has_feature(Feature p_feature) override;
+ virtual String get_name() const override;
+
+ virtual void free(RID p_rid) override;
+ virtual bool has(RID p_rid) override;
+ virtual bool load_support_data(const String &p_filename) override;
+
+#ifdef TOOLS_ENABLED
+ virtual String get_support_data_filename() override { return _MKSTR(ICU_DATA_NAME); };
+ virtual String get_support_data_info() override { return String("ICU break iteration data (") + _MKSTR(ICU_DATA_NAME) + String(")."); };
+ virtual bool save_support_data(const String &p_filename) override;
+#endif
+
+ virtual bool is_locale_right_to_left(const String &p_locale) override;
+
+ virtual int32_t name_to_tag(const String &p_name) override;
+ virtual String tag_to_name(int32_t p_tag) override;
+
+ /* Font interface */
+ virtual RID create_font_system(const String &p_name, int p_base_size = 16) override;
+ virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override;
+ virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override;
+
+ virtual float font_get_height(RID p_font, int p_size) const override;
+ virtual float font_get_ascent(RID p_font, int p_size) const override;
+ virtual float font_get_descent(RID p_font, int p_size) const override;
+
+ virtual float font_get_underline_position(RID p_font, int p_size) const override;
+ virtual float font_get_underline_thickness(RID p_font, int p_size) const override;
+
+ virtual void font_set_antialiased(RID p_font, bool p_antialiased) override;
+ virtual bool font_get_antialiased(RID p_font) const override;
+
+ virtual Dictionary font_get_feature_list(RID p_font) const override;
+ virtual Dictionary font_get_variation_list(RID p_font) const override;
+
+ virtual void font_set_variation(RID p_font, const String &p_name, double p_value) override;
+ virtual double font_get_variation(RID p_font, const String &p_name) const override;
+
+ virtual void font_set_hinting(RID p_font, Hinting p_hinting) override;
+ virtual Hinting font_get_hinting(RID p_font) const override;
+
+ virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override;
+ virtual bool font_get_distance_field_hint(RID p_font) const override;
+
+ virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override;
+ virtual bool font_get_force_autohinter(RID p_font) const override;
+
+ virtual bool font_has_char(RID p_font, char32_t p_char) const override;
+ virtual String font_get_supported_chars(RID p_font) const override;
+
+ virtual bool font_has_outline(RID p_font) const override;
+ virtual float font_get_base_size(RID p_font) const override;
+
+ virtual bool font_is_language_supported(RID p_font, const String &p_language) const override;
+ virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override;
+ virtual bool font_get_language_support_override(RID p_font, const String &p_language) override;
+ virtual void font_remove_language_support_override(RID p_font, const String &p_language) override;
+ Vector<String> font_get_language_support_overrides(RID p_font) override;
+
+ virtual bool font_is_script_supported(RID p_font, const String &p_script) const override;
+ virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override;
+ virtual bool font_get_script_support_override(RID p_font, const String &p_script) override;
+ virtual void font_remove_script_support_override(RID p_font, const String &p_script) override;
+ Vector<String> font_get_script_support_overrides(RID p_font) override;
+
+ virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override;
+ virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override;
+ virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override;
+
+ virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+ virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+
+ virtual float font_get_oversampling() const override;
+ virtual void font_set_oversampling(float p_oversampling) override;
+
+ virtual Vector<String> get_system_fonts() const override;
+
+ /* Shaped text buffer interface */
+
+ virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
+
+ virtual void shaped_text_clear(RID p_shaped) override;
+
+ virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) override;
+ virtual Direction shaped_text_get_direction(RID p_shaped) const override;
+
+ virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) override;
+
+ virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
+ virtual Orientation shaped_text_get_orientation(RID p_shaped) const override;
+
+ virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) override;
+ virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const override;
+
+ virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) override;
+ virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
+
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1) override;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER) override;
+
+ virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
+ virtual RID shaped_text_get_parent(RID p_shaped) const override;
+
+ virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) override;
+
+ virtual bool shaped_text_shape(RID p_shaped) override;
+ virtual bool shaped_text_update_breaks(RID p_shaped) override;
+ virtual bool shaped_text_update_justification_ops(RID p_shaped) override;
+
+ virtual bool shaped_text_is_ready(RID p_shaped) const override;
+
+ virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const override;
+
+ virtual Vector2i shaped_text_get_range(RID p_shaped) const override;
+
+ virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override;
+
+ virtual Array shaped_text_get_objects(RID p_shaped) const override;
+ virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override;
+
+ virtual Size2 shaped_text_get_size(RID p_shaped) const override;
+ virtual float shaped_text_get_ascent(RID p_shaped) const override;
+ virtual float shaped_text_get_descent(RID p_shaped) const override;
+ virtual float shaped_text_get_width(RID p_shaped) const override;
+ virtual float shaped_text_get_underline_position(RID p_shaped) const override;
+ virtual float shaped_text_get_underline_thickness(RID p_shaped) const override;
+
+ virtual String format_number(const String &p_string, const String &p_language = "") const override;
+ virtual String parse_number(const String &p_string, const String &p_language = "") const override;
+ virtual String percent_sign(const String &p_language = "") const override;
+
+ static TextServer *create_func(Error &r_error, void *p_user_data);
+ static void register_server();
+
+ TextServerAdvanced();
+ ~TextServerAdvanced();
+};
+
+#endif // TEXT_SERVER_ADV_H
diff --git a/modules/text_server_fb/SCsub b/modules/text_server_fb/SCsub
new file mode 100644
index 0000000000..03eccbe7bd
--- /dev/null
+++ b/modules/text_server_fb/SCsub
@@ -0,0 +1,13 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_text_server_fb = env_modules.Clone()
+env_text_server_fb.Append(
+ CPPPATH=[
+ "#thirdparty/freetype/include",
+ ]
+)
+
+env_text_server_fb.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/text_server_fb/bitmap_font_fb.cpp b/modules/text_server_fb/bitmap_font_fb.cpp
new file mode 100644
index 0000000000..99cbccb69a
--- /dev/null
+++ b/modules/text_server_fb/bitmap_font_fb.cpp
@@ -0,0 +1,356 @@
+/*************************************************************************/
+/* bitmap_font_fb.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "bitmap_font_fb.h"
+
+Error BitmapFontDataFallback::load_from_file(const String &p_filename, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ //fnt format used by angelcode bmfont
+ //http://www.angelcode.com/products/bmfont/
+
+ FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_filename + ".");
+
+ while (true) {
+ String line = f->get_line();
+
+ int delimiter = line.find(" ");
+ String type = line.substr(0, delimiter);
+ int pos = delimiter + 1;
+ Map<String, String> keys;
+
+ while (pos < line.size() && line[pos] == ' ') {
+ pos++;
+ }
+
+ while (pos < line.size()) {
+ int eq = line.find("=", pos);
+ if (eq == -1) {
+ break;
+ }
+ String key = line.substr(pos, eq - pos);
+ int end = -1;
+ String value;
+ if (line[eq + 1] == '"') {
+ end = line.find("\"", eq + 2);
+ if (end == -1) {
+ break;
+ }
+ value = line.substr(eq + 2, end - 1 - eq - 1);
+ pos = end + 1;
+ } else {
+ end = line.find(" ", eq + 1);
+ if (end == -1) {
+ end = line.size();
+ }
+ value = line.substr(eq + 1, end - eq);
+ pos = end;
+ }
+
+ while (pos < line.size() && line[pos] == ' ') {
+ pos++;
+ }
+
+ keys[key] = value;
+ }
+
+ if (type == "info") {
+ if (keys.has("size")) {
+ base_size = keys["size"].to_int();
+ }
+ } else if (type == "common") {
+ if (keys.has("lineHeight")) {
+ height = keys["lineHeight"].to_int();
+ }
+ if (keys.has("base")) {
+ ascent = keys["base"].to_int();
+ }
+ } else if (type == "page") {
+ if (keys.has("file")) {
+ String base_dir = p_filename.get_base_dir();
+ String file = base_dir.plus_file(keys["file"]);
+ if (RenderingServer::get_singleton() != nullptr) {
+ Ref<Texture2D> tex = ResourceLoader::load(file);
+ if (tex.is_null()) {
+ ERR_PRINT("Can't load font texture!");
+ } else {
+ ERR_FAIL_COND_V_MSG(tex.is_null(), ERR_FILE_CANT_READ, "It's not a reference to a valid Texture object.");
+ textures.push_back(tex);
+ }
+ }
+ }
+ } else if (type == "char") {
+ Character c;
+ char32_t idx = 0;
+ if (keys.has("id")) {
+ idx = keys["id"].to_int();
+ }
+ if (keys.has("x")) {
+ c.rect.position.x = keys["x"].to_int();
+ }
+ if (keys.has("y")) {
+ c.rect.position.y = keys["y"].to_int();
+ }
+ if (keys.has("width")) {
+ c.rect.size.width = keys["width"].to_int();
+ }
+ if (keys.has("height")) {
+ c.rect.size.height = keys["height"].to_int();
+ }
+ if (keys.has("xoffset")) {
+ c.align.x = keys["xoffset"].to_int();
+ }
+ if (keys.has("yoffset")) {
+ c.align.y = keys["yoffset"].to_int();
+ }
+ if (keys.has("page")) {
+ c.texture_idx = keys["page"].to_int();
+ }
+ if (keys.has("xadvance")) {
+ c.advance.x = keys["xadvance"].to_int();
+ }
+ if (keys.has("yadvance")) {
+ c.advance.y = keys["yadvance"].to_int();
+ }
+ if (c.advance.x < 0) {
+ c.advance.x = c.rect.size.width + 1;
+ }
+ if (c.advance.y < 0) {
+ c.advance.y = c.rect.size.height + 1;
+ }
+ char_map[idx] = c;
+ } else if (type == "kerning") {
+ KerningPairKey kpk;
+ float k = 0;
+ if (keys.has("first")) {
+ kpk.A = keys["first"].to_int();
+ }
+ if (keys.has("second")) {
+ kpk.B = keys["second"].to_int();
+ }
+ if (keys.has("amount")) {
+ k = keys["amount"].to_int();
+ }
+ kerning_map[kpk] = k;
+ }
+
+ if (f->eof_reached()) {
+ break;
+ }
+ }
+ if (base_size == 0) {
+ base_size = height;
+ }
+
+ valid = true;
+
+ memdelete(f);
+ return OK;
+}
+
+Error BitmapFontDataFallback::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(p_data == nullptr, ERR_CANT_CREATE);
+ ERR_FAIL_COND_V(p_size != sizeof(TextServer::BitmapFontData), ERR_CANT_CREATE);
+
+ const TextServer::BitmapFontData *data = (const TextServer::BitmapFontData *)p_data;
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ Ref<Image> image = memnew(Image(data->img));
+ Ref<ImageTexture> tex = memnew(ImageTexture);
+ tex->create_from_image(image);
+
+ textures.push_back(tex);
+ }
+
+ for (int i = 0; i < data->charcount; i++) {
+ const int *c = &data->char_rects[i * 8];
+
+ Character chr;
+ chr.rect.position.x = c[1];
+ chr.rect.position.y = c[2];
+ chr.rect.size.x = c[3];
+ chr.rect.size.y = c[4];
+ if (c[7] < 0) {
+ chr.advance.x = c[3];
+ } else {
+ chr.advance.x = c[7];
+ }
+ chr.align = Vector2(c[6], c[5]);
+ char_map[c[0]] = chr;
+ }
+
+ for (int i = 0; i < data->kerning_count; i++) {
+ KerningPairKey kpk;
+ kpk.A = data->kernings[i * 3 + 0];
+ kpk.B = data->kernings[i * 3 + 1];
+
+ if (data->kernings[i * 3 + 2] == 0 && kerning_map.has(kpk)) {
+ kerning_map.erase(kpk);
+ } else {
+ kerning_map[kpk] = data->kernings[i * 3 + 2];
+ }
+ }
+
+ height = data->height;
+ ascent = data->ascent;
+
+ base_size = p_base_size;
+ if (base_size == 0) {
+ base_size = height;
+ }
+
+ valid = true;
+
+ return OK;
+}
+
+float BitmapFontDataFallback::get_height(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return height * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataFallback::get_ascent(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return ascent * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataFallback::get_descent(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return (height - ascent) * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataFallback::get_underline_position(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return 2 * (float(p_size) / float(base_size));
+}
+
+float BitmapFontDataFallback::get_underline_thickness(int p_size) const {
+ ERR_FAIL_COND_V(!valid, 0.f);
+ return 1 * (float(p_size) / float(base_size));
+}
+
+void BitmapFontDataFallback::set_distance_field_hint(bool p_distance_field) {
+ distance_field_hint = p_distance_field;
+}
+
+bool BitmapFontDataFallback::get_distance_field_hint() const {
+ return distance_field_hint;
+}
+
+float BitmapFontDataFallback::get_base_size() const {
+ return base_size;
+}
+
+bool BitmapFontDataFallback::has_char(char32_t p_char) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, false);
+ return char_map.has(p_char);
+}
+
+String BitmapFontDataFallback::get_supported_chars() const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, String());
+ String chars;
+ const char32_t *k = nullptr;
+ while ((k = char_map.next(k))) {
+ chars += char32_t(*k);
+ }
+ return chars;
+}
+
+Vector2 BitmapFontDataFallback::get_advance(char32_t p_char, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_char);
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+
+ return c->advance * (float(p_size) / float(base_size));
+}
+
+Vector2 BitmapFontDataFallback::get_kerning(char32_t p_char, char32_t p_next, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V(!valid, Vector2());
+ KerningPairKey kpk;
+ kpk.A = p_char;
+ kpk.B = p_next;
+
+ const Map<KerningPairKey, int>::Element *E = kerning_map.find(kpk);
+ if (E) {
+ return Vector2(-E->get() * (float(p_size) / float(base_size)), 0);
+ } else {
+ return Vector2();
+ }
+}
+
+Vector2 BitmapFontDataFallback::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ if (p_index == 0) {
+ return Vector2();
+ }
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_index);
+
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+ ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2());
+ if (c->texture_idx != -1) {
+ Point2 cpos = p_pos;
+ cpos += c->align * (float(p_size) / float(base_size));
+ cpos.y -= ascent * (float(p_size) / float(base_size));
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ //if (distance_field_hint) { // Not implemented.
+ // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, true);
+ //}
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, c->rect.size * (float(p_size) / float(base_size))), textures[c->texture_idx]->get_rid(), c->rect, p_color, false, false);
+ //if (distance_field_hint) {
+ // RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, false);
+ //}
+ }
+ }
+
+ return c->advance * (float(p_size) / float(base_size));
+}
+
+Vector2 BitmapFontDataFallback::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ if (p_index == 0) {
+ return Vector2();
+ }
+ ERR_FAIL_COND_V(!valid, Vector2());
+ const Character *c = char_map.getptr(p_index);
+
+ ERR_FAIL_COND_V(c == nullptr, Vector2());
+ ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2());
+
+ // Not supported, return advance for compatibility.
+
+ return c->advance * (float(p_size) / float(base_size));
+}
diff --git a/modules/text_server_fb/bitmap_font_fb.h b/modules/text_server_fb/bitmap_font_fb.h
new file mode 100644
index 0000000000..73e6d8f791
--- /dev/null
+++ b/modules/text_server_fb/bitmap_font_fb.h
@@ -0,0 +1,107 @@
+/*************************************************************************/
+/* bitmap_font_fb.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BITMAP_FONT_FALLBACK_H
+#define BITMAP_FONT_FALLBACK_H
+
+#include "font_fb.h"
+
+struct BitmapFontDataFallback : public FontDataFallback {
+ _THREAD_SAFE_CLASS_
+
+private:
+ Vector<Ref<Texture2D>> textures;
+
+ struct Character {
+ int texture_idx = 0;
+ Rect2 rect;
+ Vector2 align;
+ Vector2 advance = Vector2(-1, -1);
+ };
+
+ struct KerningPairKey {
+ union {
+ struct {
+ uint32_t A, B;
+ };
+
+ uint64_t pair = 0;
+ };
+
+ _FORCE_INLINE_ bool operator<(const KerningPairKey &p_r) const { return pair < p_r.pair; }
+ };
+
+ HashMap<char32_t, Character> char_map;
+ Map<KerningPairKey, int> kerning_map;
+
+ float height = 0.f;
+ float ascent = 0.f;
+ int base_size = 0;
+ bool distance_field_hint = false;
+
+public:
+ virtual void clear_cache() override{};
+
+ virtual Error load_from_file(const String &p_filename, int p_base_size) override;
+ virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override;
+
+ virtual float get_height(int p_size) const override;
+ virtual float get_ascent(int p_size) const override;
+ virtual float get_descent(int p_size) const override;
+
+ virtual float get_underline_position(int p_size) const override;
+ virtual float get_underline_thickness(int p_size) const override;
+
+ virtual void set_antialiased(bool p_antialiased) override{};
+ virtual bool get_antialiased() const override { return false; };
+
+ virtual void set_hinting(TextServer::Hinting p_hinting) override{};
+ virtual TextServer::Hinting get_hinting() const override { return TextServer::HINTING_NONE; };
+
+ virtual void set_distance_field_hint(bool p_distance_field) override;
+ virtual bool get_distance_field_hint() const override;
+
+ virtual void set_force_autohinter(bool p_enabeld) override{};
+ virtual bool get_force_autohinter() const override { return false; };
+
+ virtual bool has_outline() const override { return false; };
+ virtual float get_base_size() const override;
+
+ virtual bool has_char(char32_t p_char) const override;
+ virtual String get_supported_chars() const override;
+
+ virtual Vector2 get_advance(char32_t p_char, int p_size) const override;
+ virtual Vector2 get_kerning(char32_t p_char, char32_t p_next, int p_size) const override;
+
+ virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+ virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+};
+
+#endif // BITMAP_FONT_FALLBACK_H
diff --git a/modules/text_server_fb/config.py b/modules/text_server_fb/config.py
new file mode 100644
index 0000000000..491377a369
--- /dev/null
+++ b/modules/text_server_fb/config.py
@@ -0,0 +1,11 @@
+def can_build(env, platform):
+ return env.module_check_dependencies("text_server_fb", ["freetype"])
+
+
+def configure(env):
+ pass
+
+
+def is_enabled():
+ # The module is disabled by default. Use module_text_server_fb_enabled=yes to enable it.
+ return False
diff --git a/modules/text_server_fb/dynamic_font_fb.cpp b/modules/text_server_fb/dynamic_font_fb.cpp
new file mode 100644
index 0000000000..6731870e8f
--- /dev/null
+++ b/modules/text_server_fb/dynamic_font_fb.cpp
@@ -0,0 +1,685 @@
+/*************************************************************************/
+/* dynamic_font_fb.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "dynamic_font_fb.h"
+
+#include FT_STROKER_H
+#include FT_ADVANCES_H
+
+DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size(int p_size, int p_outline_size) {
+ ERR_FAIL_COND_V(!valid, nullptr);
+ ERR_FAIL_COND_V(p_size < 0 || p_size > UINT16_MAX, nullptr);
+ ERR_FAIL_COND_V(p_outline_size < 0 || p_outline_size > UINT16_MAX, nullptr);
+
+ CacheID id;
+ id.size = p_size;
+ id.outline_size = p_outline_size;
+
+ DataAtSize *fds = nullptr;
+ Map<CacheID, DataAtSize *>::Element *E = nullptr;
+ if (p_outline_size != 0) {
+ E = size_cache_outline.find(id);
+ } else {
+ E = size_cache.find(id);
+ }
+
+ if (E != nullptr) {
+ fds = E->get();
+ } else {
+ if (font_mem == nullptr && font_path != String()) {
+ if (!font_mem_cache.empty()) {
+ font_mem = font_mem_cache.ptr();
+ font_mem_size = font_mem_cache.size();
+ } else {
+ FileAccess *f = FileAccess::open(font_path, FileAccess::READ);
+ if (!f) {
+ ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'.");
+ }
+
+ size_t len = f->get_len();
+ font_mem_cache.resize(len);
+ f->get_buffer(font_mem_cache.ptrw(), len);
+ font_mem = font_mem_cache.ptr();
+ font_mem_size = len;
+ f->close();
+ }
+ }
+
+ int error = 0;
+ fds = memnew(DataAtSize);
+ if (font_mem) {
+ memset(&fds->stream, 0, sizeof(FT_StreamRec));
+ fds->stream.base = (unsigned char *)font_mem;
+ fds->stream.size = font_mem_size;
+ fds->stream.pos = 0;
+
+ FT_Open_Args fargs;
+ memset(&fargs, 0, sizeof(FT_Open_Args));
+ fargs.memory_base = (unsigned char *)font_mem;
+ fargs.memory_size = font_mem_size;
+ fargs.flags = FT_OPEN_MEMORY;
+ fargs.stream = &fds->stream;
+ error = FT_Open_Face(library, &fargs, 0, &fds->face);
+
+ } else {
+ memdelete(fds);
+ ERR_FAIL_V_MSG(nullptr, "DynamicFont uninitialized.");
+ }
+
+ if (error == FT_Err_Unknown_File_Format) {
+ memdelete(fds);
+ ERR_FAIL_V_MSG(nullptr, "Unknown font format.");
+
+ } else if (error) {
+ memdelete(fds);
+ ERR_FAIL_V_MSG(nullptr, "Error loading font.");
+ }
+
+ oversampling = TS->font_get_oversampling();
+
+ if (FT_HAS_COLOR(fds->face) && fds->face->num_fixed_sizes > 0) {
+ int best_match = 0;
+ int diff = ABS(p_size - ((int64_t)fds->face->available_sizes[0].width));
+ fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[0].width;
+ for (int i = 1; i < fds->face->num_fixed_sizes; i++) {
+ int ndiff = ABS(p_size - ((int64_t)fds->face->available_sizes[i].width));
+ if (ndiff < diff) {
+ best_match = i;
+ diff = ndiff;
+ fds->scale_color_font = float(p_size * oversampling) / fds->face->available_sizes[i].width;
+ }
+ }
+ FT_Select_Size(fds->face, best_match);
+ } else {
+ FT_Set_Pixel_Sizes(fds->face, 0, p_size * oversampling);
+ }
+
+ fds->size = p_size;
+ fds->ascent = (fds->face->size->metrics.ascender / 64.0) / oversampling * fds->scale_color_font;
+ fds->descent = (-fds->face->size->metrics.descender / 64.0) / oversampling * fds->scale_color_font;
+ fds->underline_position = -fds->face->underline_position / 64.0 / oversampling * fds->scale_color_font;
+ fds->underline_thickness = fds->face->underline_thickness / 64.0 / oversampling * fds->scale_color_font;
+ if (p_outline_size != 0) {
+ size_cache_outline[id] = fds;
+ } else {
+ size_cache[id] = fds;
+ }
+ }
+
+ return fds;
+}
+
+DynamicFontDataFallback::TexturePosition DynamicFontDataFallback::find_texture_pos_for_glyph(DynamicFontDataFallback::DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) {
+ TexturePosition ret;
+ ret.index = -1;
+
+ int mw = p_width;
+ int mh = p_height;
+
+ for (int i = 0; i < p_data->textures.size(); i++) {
+ const CharTexture &ct = p_data->textures[i];
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ if (ct.texture->get_format() != p_image_format) {
+ continue;
+ }
+ }
+
+ if (mw > ct.texture_size || mh > ct.texture_size) { //too big for this texture
+ continue;
+ }
+
+ ret.y = 0x7FFFFFFF;
+ ret.x = 0;
+
+ for (int j = 0; j < ct.texture_size - mw; j++) {
+ int max_y = 0;
+
+ for (int k = j; k < j + mw; k++) {
+ int y = ct.offsets[k];
+ if (y > max_y) {
+ max_y = y;
+ }
+ }
+
+ if (max_y < ret.y) {
+ ret.y = max_y;
+ ret.x = j;
+ }
+ }
+
+ if (ret.y == 0x7FFFFFFF || ret.y + mh > ct.texture_size) {
+ continue; //fail, could not fit it here
+ }
+
+ ret.index = i;
+ break;
+ }
+
+ if (ret.index == -1) {
+ //could not find texture to fit, create one
+ ret.x = 0;
+ ret.y = 0;
+
+ int texsize = MAX(p_data->size * oversampling * 8, 256);
+ if (mw > texsize) {
+ texsize = mw; //special case, adapt to it?
+ }
+ if (mh > texsize) {
+ texsize = mh; //special case, adapt to it?
+ }
+
+ texsize = next_power_of_2(texsize);
+
+ texsize = MIN(texsize, 4096);
+
+ CharTexture tex;
+ tex.texture_size = texsize;
+ tex.imgdata.resize(texsize * texsize * p_color_size); //grayscale alpha
+
+ {
+ //zero texture
+ uint8_t *w = tex.imgdata.ptrw();
+ ERR_FAIL_COND_V(texsize * texsize * p_color_size > tex.imgdata.size(), ret);
+ // Initialize the texture to all-white pixels to prevent artifacts when the
+ // font is displayed at a non-default scale with filtering enabled.
+ if (p_color_size == 2) {
+ for (int i = 0; i < texsize * texsize * p_color_size; i += 2) { // FORMAT_LA8
+ w[i + 0] = 255;
+ w[i + 1] = 0;
+ }
+ } else if (p_color_size == 4) {
+ for (int i = 0; i < texsize * texsize * p_color_size; i += 4) { // FORMAT_RGBA8
+ w[i + 0] = 255;
+ w[i + 1] = 255;
+ w[i + 2] = 255;
+ w[i + 3] = 0;
+ }
+ } else {
+ ERR_FAIL_V(ret);
+ }
+ }
+ tex.offsets.resize(texsize);
+ for (int i = 0; i < texsize; i++) { //zero offsets
+ tex.offsets.write[i] = 0;
+ }
+
+ p_data->textures.push_back(tex);
+ ret.index = p_data->textures.size() - 1;
+ }
+
+ return ret;
+}
+
+DynamicFontDataFallback::Character DynamicFontDataFallback::Character::not_found() {
+ Character ch;
+ return ch;
+}
+
+DynamicFontDataFallback::Character DynamicFontDataFallback::bitmap_to_character(DynamicFontDataFallback::DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) {
+ int w = bitmap.width;
+ int h = bitmap.rows;
+
+ int mw = w + rect_margin * 2;
+ int mh = h + rect_margin * 2;
+
+ ERR_FAIL_COND_V(mw > 4096, Character::not_found());
+ ERR_FAIL_COND_V(mh > 4096, Character::not_found());
+
+ int color_size = bitmap.pixel_mode == FT_PIXEL_MODE_BGRA ? 4 : 2;
+ Image::Format require_format = color_size == 4 ? Image::FORMAT_RGBA8 : Image::FORMAT_LA8;
+
+ TexturePosition tex_pos = find_texture_pos_for_glyph(p_data, color_size, require_format, mw, mh);
+ ERR_FAIL_COND_V(tex_pos.index < 0, Character::not_found());
+
+ //fit character in char texture
+
+ CharTexture &tex = p_data->textures.write[tex_pos.index];
+
+ {
+ uint8_t *wr = tex.imgdata.ptrw();
+
+ for (int i = 0; i < h; i++) {
+ for (int j = 0; j < w; j++) {
+ int ofs = ((i + tex_pos.y + rect_margin) * tex.texture_size + j + tex_pos.x + rect_margin) * color_size;
+ ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), Character::not_found());
+ switch (bitmap.pixel_mode) {
+ case FT_PIXEL_MODE_MONO: {
+ int byte = i * bitmap.pitch + (j >> 3);
+ int bit = 1 << (7 - (j % 8));
+ wr[ofs + 0] = 255; //grayscale as 1
+ wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0;
+ } break;
+ case FT_PIXEL_MODE_GRAY:
+ wr[ofs + 0] = 255; //grayscale as 1
+ wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j];
+ break;
+ case FT_PIXEL_MODE_BGRA: {
+ int ofs_color = i * bitmap.pitch + (j << 2);
+ wr[ofs + 2] = bitmap.buffer[ofs_color + 0];
+ wr[ofs + 1] = bitmap.buffer[ofs_color + 1];
+ wr[ofs + 0] = bitmap.buffer[ofs_color + 2];
+ wr[ofs + 3] = bitmap.buffer[ofs_color + 3];
+ } break;
+ // TODO: FT_PIXEL_MODE_LCD
+ default:
+ ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + ".");
+ break;
+ }
+ }
+ }
+ }
+
+ //blit to image and texture
+ {
+ if (RenderingServer::get_singleton() != nullptr) {
+ Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, require_format, tex.imgdata));
+
+ if (tex.texture.is_null()) {
+ tex.texture.instance();
+ tex.texture->create_from_image(img);
+ } else {
+ tex.texture->update(img); //update
+ }
+ }
+ }
+
+ // update height array
+ for (int k = tex_pos.x; k < tex_pos.x + mw; k++) {
+ tex.offsets.write[k] = tex_pos.y + mh;
+ }
+
+ Character chr;
+ chr.align = Vector2(xofs, -yofs) * p_data->scale_color_font / oversampling;
+ chr.advance = advance * p_data->scale_color_font / oversampling;
+ chr.texture_idx = tex_pos.index;
+ chr.found = true;
+
+ chr.rect_uv = Rect2(tex_pos.x + rect_margin, tex_pos.y + rect_margin, w, h);
+ chr.rect = chr.rect_uv;
+ chr.rect.position /= oversampling;
+ chr.rect.size *= (p_data->scale_color_font / oversampling);
+ return chr;
+}
+
+void DynamicFontDataFallback::update_char(int p_size, char32_t p_char) {
+ DataAtSize *fds = get_data_for_size(p_size, false);
+ ERR_FAIL_COND(fds == nullptr);
+
+ if (fds->char_map.has(p_char)) {
+ return;
+ }
+
+ Character character = Character::not_found();
+
+ FT_GlyphSlot slot = fds->face->glyph;
+ FT_UInt gl_index = FT_Get_Char_Index(fds->face, p_char);
+
+ if (gl_index == 0) {
+ fds->char_map[p_char] = character;
+ return;
+ }
+
+ int ft_hinting;
+ switch (hinting) {
+ case TextServer::HINTING_NONE:
+ ft_hinting = FT_LOAD_NO_HINTING;
+ break;
+ case TextServer::HINTING_LIGHT:
+ ft_hinting = FT_LOAD_TARGET_LIGHT;
+ break;
+ default:
+ ft_hinting = FT_LOAD_TARGET_NORMAL;
+ break;
+ }
+
+ FT_Fixed v, h;
+ FT_Get_Advance(fds->face, gl_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting, &h);
+ FT_Get_Advance(fds->face, gl_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting | FT_LOAD_VERTICAL_LAYOUT, &v);
+
+ int error = FT_Load_Glyph(fds->face, gl_index, FT_HAS_COLOR(fds->face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting);
+ if (error) {
+ fds->char_map[p_char] = character;
+ return;
+ }
+
+ error = FT_Render_Glyph(fds->face->glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO);
+ if (!error) {
+ character = bitmap_to_character(fds, slot->bitmap, slot->bitmap_top, slot->bitmap_left, Vector2((h + (1 << 9)) >> 10, (v + (1 << 9)) >> 10) / 64.0);
+ }
+
+ fds->char_map[p_char] = character;
+}
+
+void DynamicFontDataFallback::update_char_outline(int p_size, int p_outline_size, char32_t p_char) {
+ DataAtSize *fds = get_data_for_size(p_size, p_outline_size);
+ ERR_FAIL_COND(fds == nullptr);
+
+ if (fds->char_map.has(p_char)) {
+ return;
+ }
+
+ Character character = Character::not_found();
+ FT_UInt gl_index = FT_Get_Char_Index(fds->face, p_char);
+
+ if (gl_index == 0) {
+ fds->char_map[p_char] = character;
+ return;
+ }
+
+ int error = FT_Load_Glyph(fds->face, gl_index, FT_LOAD_NO_BITMAP | (force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0));
+ if (error) {
+ fds->char_map[p_char] = character;
+ return;
+ }
+
+ FT_Stroker stroker;
+ if (FT_Stroker_New(library, &stroker) != 0) {
+ fds->char_map[p_char] = character;
+ return;
+ }
+
+ FT_Stroker_Set(stroker, (int)(p_outline_size * oversampling * 64.0), FT_STROKER_LINECAP_BUTT, FT_STROKER_LINEJOIN_ROUND, 0);
+ FT_Glyph glyph;
+ FT_BitmapGlyph glyph_bitmap;
+
+ if (FT_Get_Glyph(fds->face->glyph, &glyph) != 0) {
+ goto cleanup_stroker;
+ }
+ if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0) {
+ goto cleanup_glyph;
+ }
+ if (FT_Glyph_To_Bitmap(&glyph, antialiased ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO, nullptr, 1) != 0) {
+ goto cleanup_glyph;
+ }
+
+ glyph_bitmap = (FT_BitmapGlyph)glyph;
+ character = bitmap_to_character(fds, glyph_bitmap->bitmap, glyph_bitmap->top, glyph_bitmap->left, Vector2());
+
+cleanup_glyph:
+ FT_Done_Glyph(glyph);
+cleanup_stroker:
+ FT_Stroker_Done(stroker);
+
+ fds->char_map[p_char] = character;
+}
+
+void DynamicFontDataFallback::clear_cache() {
+ _THREAD_SAFE_METHOD_
+ for (Map<CacheID, DataAtSize *>::Element *E = size_cache.front(); E; E = E->next()) {
+ memdelete(E->get());
+ }
+ size_cache.clear();
+ for (Map<CacheID, DataAtSize *>::Element *E = size_cache_outline.front(); E; E = E->next()) {
+ memdelete(E->get());
+ }
+ size_cache_outline.clear();
+}
+
+Error DynamicFontDataFallback::load_from_file(const String &p_filename, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ if (library == nullptr) {
+ int error = FT_Init_FreeType(&library);
+ ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
+ }
+ clear_cache();
+
+ font_path = p_filename;
+ base_size = p_base_size;
+
+ valid = true;
+ DataAtSize *fds = get_data_for_size(base_size); // load base size.
+ if (fds == nullptr) {
+ valid = false;
+ ERR_FAIL_V(ERR_CANT_CREATE);
+ }
+
+ return OK;
+}
+
+Error DynamicFontDataFallback::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ if (library == nullptr) {
+ int error = FT_Init_FreeType(&library);
+ ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
+ }
+ clear_cache();
+
+ font_mem = p_data;
+ font_mem_size = p_size;
+ base_size = p_base_size;
+
+ valid = true;
+ DataAtSize *fds = get_data_for_size(base_size); // load base size.
+ if (fds == nullptr) {
+ valid = false;
+ ERR_FAIL_V(ERR_CANT_CREATE);
+ }
+
+ return OK;
+}
+
+float DynamicFontDataFallback::get_height(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->ascent + fds->descent;
+}
+
+float DynamicFontDataFallback::get_ascent(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->ascent;
+}
+
+float DynamicFontDataFallback::get_descent(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->descent;
+}
+
+float DynamicFontDataFallback::get_underline_position(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->underline_position;
+}
+
+float DynamicFontDataFallback::get_underline_thickness(int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, 0.f);
+ return fds->underline_thickness;
+}
+
+void DynamicFontDataFallback::set_antialiased(bool p_antialiased) {
+ if (antialiased != p_antialiased) {
+ clear_cache();
+ antialiased = p_antialiased;
+ }
+}
+
+bool DynamicFontDataFallback::get_antialiased() const {
+ return antialiased;
+}
+
+void DynamicFontDataFallback::set_force_autohinter(bool p_enabled) {
+ if (force_autohinter != p_enabled) {
+ clear_cache();
+ force_autohinter = p_enabled;
+ }
+}
+
+bool DynamicFontDataFallback::get_force_autohinter() const {
+ return force_autohinter;
+}
+
+void DynamicFontDataFallback::set_hinting(TextServer::Hinting p_hinting) {
+ if (hinting != p_hinting) {
+ clear_cache();
+ hinting = p_hinting;
+ }
+}
+
+TextServer::Hinting DynamicFontDataFallback::get_hinting() const {
+ return hinting;
+}
+
+bool DynamicFontDataFallback::has_outline() const {
+ return true;
+}
+
+float DynamicFontDataFallback::get_base_size() const {
+ return base_size;
+}
+
+bool DynamicFontDataFallback::has_char(char32_t p_char) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(base_size);
+ ERR_FAIL_COND_V(fds == nullptr, false);
+
+ const_cast<DynamicFontDataFallback *>(this)->update_char(base_size, p_char);
+ Character ch = fds->char_map[p_char];
+
+ return (ch.found);
+}
+
+String DynamicFontDataFallback::get_supported_chars() const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(base_size);
+ ERR_FAIL_COND_V(fds == nullptr, String());
+
+ String chars;
+
+ FT_UInt gindex;
+ FT_ULong charcode = FT_Get_First_Char(fds->face, &gindex);
+ while (gindex != 0) {
+ if (charcode != 0) {
+ chars += char32_t(charcode);
+ }
+ charcode = FT_Get_Next_Char(fds->face, charcode, &gindex);
+ }
+
+ return chars;
+}
+
+Vector2 DynamicFontDataFallback::get_advance(char32_t p_char, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ const_cast<DynamicFontDataFallback *>(this)->update_char(p_size, p_char);
+ Character ch = fds->char_map[p_char];
+
+ return ch.advance;
+}
+
+Vector2 DynamicFontDataFallback::get_kerning(char32_t p_char, char32_t p_next, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ FT_Vector delta;
+ FT_Get_Kerning(fds->face, FT_Get_Char_Index(fds->face, p_char), FT_Get_Char_Index(fds->face, p_next), FT_KERNING_DEFAULT, &delta);
+ return Vector2(delta.x, delta.y);
+}
+
+Vector2 DynamicFontDataFallback::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ const_cast<DynamicFontDataFallback *>(this)->update_char(p_size, p_index);
+ Character ch = fds->char_map[p_index];
+
+ Vector2 advance;
+ if (ch.found) {
+ ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2());
+
+ if (ch.texture_idx != -1) {
+ Point2 cpos = p_pos;
+ cpos += ch.align;
+
+ Color modulate = p_color;
+ if (FT_HAS_COLOR(fds->face)) {
+ modulate.r = modulate.g = modulate.b = 1.0;
+ }
+ if (RenderingServer::get_singleton() != nullptr) {
+ RID texture = fds->textures[ch.texture_idx].texture->get_rid();
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false);
+ }
+ }
+
+ advance = ch.advance;
+ }
+
+ return advance;
+}
+
+Vector2 DynamicFontDataFallback::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ DataAtSize *fds = const_cast<DynamicFontDataFallback *>(this)->get_data_for_size(p_size, p_outline_size);
+ ERR_FAIL_COND_V(fds == nullptr, Vector2());
+
+ const_cast<DynamicFontDataFallback *>(this)->update_char_outline(p_size, p_outline_size, p_index);
+ Character ch = fds->char_map[p_index];
+
+ Vector2 advance;
+ if (ch.found) {
+ ERR_FAIL_COND_V(ch.texture_idx < -1 || ch.texture_idx >= fds->textures.size(), Vector2());
+
+ if (ch.texture_idx != -1) {
+ Point2 cpos = p_pos;
+ cpos += ch.align;
+
+ Color modulate = p_color;
+ if (FT_HAS_COLOR(fds->face)) {
+ modulate.r = modulate.g = modulate.b = 1.0;
+ }
+ if (RenderingServer::get_singleton() != nullptr) {
+ RID texture = fds->textures[ch.texture_idx].texture->get_rid();
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, ch.rect.size), texture, ch.rect_uv, modulate, false, false);
+ }
+ }
+
+ advance = ch.advance;
+ }
+
+ return advance;
+}
+
+DynamicFontDataFallback::~DynamicFontDataFallback() {
+ clear_cache();
+ if (library != nullptr) {
+ FT_Done_FreeType(library);
+ }
+}
diff --git a/modules/text_server_fb/dynamic_font_fb.h b/modules/text_server_fb/dynamic_font_fb.h
new file mode 100644
index 0000000000..6ac8cb52a8
--- /dev/null
+++ b/modules/text_server_fb/dynamic_font_fb.h
@@ -0,0 +1,169 @@
+/*************************************************************************/
+/* dynamic_font_fb.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DYNAMIC_FONT_FALLBACK_H
+#define DYNAMIC_FONT_FALLBACK_H
+
+#include "font_fb.h"
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+
+struct DynamicFontDataFallback : public FontDataFallback {
+ _THREAD_SAFE_CLASS_
+
+private:
+ struct CharTexture {
+ Vector<uint8_t> imgdata;
+ int texture_size = 0;
+ Vector<int> offsets;
+ Ref<ImageTexture> texture;
+ };
+
+ struct Character {
+ bool found = false;
+ int texture_idx = 0;
+ Rect2 rect;
+ Rect2 rect_uv;
+ Vector2 align;
+ Vector2 advance = Vector2(-1, -1);
+
+ static Character not_found();
+ };
+
+ struct TexturePosition {
+ int index = 0;
+ int x = 0;
+ int y = 0;
+ };
+
+ struct CacheID {
+ union {
+ struct {
+ uint32_t size : 16;
+ uint32_t outline_size : 16;
+ };
+ uint32_t key;
+ };
+ bool operator<(CacheID right) const {
+ return key < right.key;
+ }
+ CacheID() {
+ key = 0;
+ }
+ };
+
+ struct DataAtSize {
+ FT_Face face = nullptr;
+ FT_StreamRec stream;
+
+ int size = 0;
+ float scale_color_font = 1.f;
+ float ascent = 0;
+ float descent = 0;
+ float underline_position = 0;
+ float underline_thickness = 0;
+
+ Vector<CharTexture> textures;
+ HashMap<char32_t, Character> char_map;
+
+ ~DataAtSize() {
+ if (face != nullptr) {
+ FT_Done_Face(face);
+ }
+ }
+ };
+
+ FT_Library library = nullptr;
+
+ // Source data.
+ const uint8_t *font_mem = nullptr;
+ int font_mem_size = 0;
+ String font_path;
+ Vector<uint8_t> font_mem_cache;
+
+ float rect_margin = 1.f;
+ int base_size = 16;
+ float oversampling = 1.f;
+ bool antialiased = true;
+ bool force_autohinter = false;
+ TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
+
+ Map<CacheID, DataAtSize *> size_cache;
+ Map<CacheID, DataAtSize *> size_cache_outline;
+
+ DataAtSize *get_data_for_size(int p_size, int p_outline_size = 0);
+
+ TexturePosition find_texture_pos_for_glyph(DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height);
+ Character bitmap_to_character(DataAtSize *p_data, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance);
+ _FORCE_INLINE_ void update_char(int p_size, char32_t p_char);
+ _FORCE_INLINE_ void update_char_outline(int p_size, int p_outline_size, char32_t p_char);
+
+public:
+ virtual void clear_cache() override;
+
+ virtual Error load_from_file(const String &p_filename, int p_base_size) override;
+ virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) override;
+
+ virtual float get_height(int p_size) const override;
+ virtual float get_ascent(int p_size) const override;
+ virtual float get_descent(int p_size) const override;
+
+ virtual float get_underline_position(int p_size) const override;
+ virtual float get_underline_thickness(int p_size) const override;
+
+ virtual void set_antialiased(bool p_antialiased) override;
+ virtual bool get_antialiased() const override;
+
+ virtual void set_hinting(TextServer::Hinting p_hinting) override;
+ virtual TextServer::Hinting get_hinting() const override;
+
+ virtual void set_force_autohinter(bool p_enabeld) override;
+ virtual bool get_force_autohinter() const override;
+
+ virtual void set_distance_field_hint(bool p_distance_field) override{};
+ virtual bool get_distance_field_hint() const override { return false; };
+
+ virtual bool has_outline() const override;
+ virtual float get_base_size() const override;
+
+ virtual bool has_char(char32_t p_char) const override;
+ virtual String get_supported_chars() const override;
+
+ virtual Vector2 get_advance(char32_t p_char, int p_size) const override;
+ virtual Vector2 get_kerning(char32_t p_char, char32_t p_next, int p_size) const override;
+
+ virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+ virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
+
+ virtual ~DynamicFontDataFallback() override;
+};
+
+#endif // DYNAMIC_FONT_FALLBACK_H
diff --git a/modules/gdscript/gdscript_functions.h b/modules/text_server_fb/font_fb.h
index 2c6dc02913..d2ce2661a1 100644
--- a/modules/gdscript/gdscript_functions.h
+++ b/modules/text_server_fb/font_fb.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* gdscript_functions.h */
+/* font_fb.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,110 +28,53 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_FUNCTIONS_H
-#define GDSCRIPT_FUNCTIONS_H
-
-#include "core/variant.h"
-
-class GDScriptFunctions {
-public:
- enum Function {
- MATH_SIN,
- MATH_COS,
- MATH_TAN,
- MATH_SINH,
- MATH_COSH,
- MATH_TANH,
- MATH_ASIN,
- MATH_ACOS,
- MATH_ATAN,
- MATH_ATAN2,
- MATH_SQRT,
- MATH_FMOD,
- MATH_FPOSMOD,
- MATH_POSMOD,
- MATH_FLOOR,
- MATH_CEIL,
- MATH_ROUND,
- MATH_ABS,
- MATH_SIGN,
- MATH_POW,
- MATH_LOG,
- MATH_EXP,
- MATH_ISNAN,
- MATH_ISINF,
- MATH_ISEQUALAPPROX,
- MATH_ISZEROAPPROX,
- MATH_EASE,
- MATH_STEP_DECIMALS,
- MATH_STEPIFY,
- MATH_LERP,
- MATH_LERP_ANGLE,
- MATH_INVERSE_LERP,
- MATH_RANGE_LERP,
- MATH_SMOOTHSTEP,
- MATH_MOVE_TOWARD,
- MATH_DECTIME,
- MATH_RANDOMIZE,
- MATH_RAND,
- MATH_RANDF,
- MATH_RANDOM,
- MATH_SEED,
- MATH_RANDSEED,
- MATH_DEG2RAD,
- MATH_RAD2DEG,
- MATH_LINEAR2DB,
- MATH_DB2LINEAR,
- MATH_POLAR2CARTESIAN,
- MATH_CARTESIAN2POLAR,
- MATH_WRAP,
- MATH_WRAPF,
- LOGIC_MAX,
- LOGIC_MIN,
- LOGIC_CLAMP,
- LOGIC_NEAREST_PO2,
- OBJ_WEAKREF,
- FUNC_FUNCREF,
- TYPE_CONVERT,
- TYPE_OF,
- TYPE_EXISTS,
- TEXT_CHAR,
- TEXT_ORD,
- TEXT_STR,
- TEXT_PRINT,
- TEXT_PRINT_TABBED,
- TEXT_PRINT_SPACED,
- TEXT_PRINTERR,
- TEXT_PRINTRAW,
- TEXT_PRINT_DEBUG,
- PUSH_ERROR,
- PUSH_WARNING,
- VAR_TO_STR,
- STR_TO_VAR,
- VAR_TO_BYTES,
- BYTES_TO_VAR,
- GEN_RANGE,
- RESOURCE_LOAD,
- INST2DICT,
- DICT2INST,
- VALIDATE_JSON,
- PARSE_JSON,
- TO_JSON,
- HASH,
- COLOR8,
- COLORN,
- PRINT_STACK,
- GET_STACK,
- INSTANCE_FROM_ID,
- LEN,
- IS_INSTANCE_VALID,
- FUNC_MAX
- };
-
- static const char *get_func_name(Function p_func);
- static void call(Function p_func, const Variant **p_args, int p_arg_count, Variant &r_ret, Callable::CallError &r_error);
- static bool is_deterministic(Function p_func);
- static MethodInfo get_info(Function p_func);
+#ifndef FONT_FALLBACK_H
+#define FONT_FALLBACK_H
+
+#include "servers/text_server.h"
+
+struct FontDataFallback {
+ Map<String, bool> lang_support_overrides;
+ Map<String, bool> script_support_overrides;
+ bool valid = false;
+
+ virtual void clear_cache() = 0;
+
+ virtual Error load_from_file(const String &p_filename, int p_base_size) = 0;
+ virtual Error load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) = 0;
+
+ virtual float get_height(int p_size) const = 0;
+ virtual float get_ascent(int p_size) const = 0;
+ virtual float get_descent(int p_size) const = 0;
+
+ virtual float get_underline_position(int p_size) const = 0;
+ virtual float get_underline_thickness(int p_size) const = 0;
+
+ virtual void set_antialiased(bool p_antialiased) = 0;
+ virtual bool get_antialiased() const = 0;
+
+ virtual void set_hinting(TextServer::Hinting p_hinting) = 0;
+ virtual TextServer::Hinting get_hinting() const = 0;
+
+ virtual void set_distance_field_hint(bool p_distance_field) = 0;
+ virtual bool get_distance_field_hint() const = 0;
+
+ virtual void set_force_autohinter(bool p_enabeld) = 0;
+ virtual bool get_force_autohinter() const = 0;
+
+ virtual bool has_outline() const = 0;
+ virtual float get_base_size() const = 0;
+
+ virtual bool has_char(char32_t p_char) const = 0;
+ virtual String get_supported_chars() const = 0;
+
+ virtual Vector2 get_advance(char32_t p_char, int p_size) const = 0;
+ virtual Vector2 get_kerning(char32_t p_char, char32_t p_next, int p_size) const = 0;
+
+ virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0;
+ virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const = 0;
+
+ virtual ~FontDataFallback(){};
};
-#endif // GDSCRIPT_FUNCTIONS_H
+#endif // FONT_FALLBACK_H
diff --git a/modules/text_server_fb/register_types.cpp b/modules/text_server_fb/register_types.cpp
new file mode 100644
index 0000000000..ad4d2d47ab
--- /dev/null
+++ b/modules/text_server_fb/register_types.cpp
@@ -0,0 +1,43 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "text_server_fb.h"
+
+void preregister_text_server_fb_types() {
+ TextServerFallback::register_server();
+}
+
+void register_text_server_fb_types() {
+}
+
+void unregister_text_server_fb_types() {
+}
diff --git a/modules/text_server_fb/register_types.h b/modules/text_server_fb/register_types.h
new file mode 100644
index 0000000000..58f8436c67
--- /dev/null
+++ b/modules/text_server_fb/register_types.h
@@ -0,0 +1,40 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEXT_SERVER_FB_REGISTER_TYPES_H
+#define TEXT_SERVER_FB_REGISTER_TYPES_H
+
+#define MODULE_TEXT_SERVER_FB_HAS_PREREGISTER
+
+void preregister_text_server_fb_types();
+void register_text_server_fb_types();
+void unregister_text_server_fb_types();
+
+#endif // TEXT_SERVER_FB_REGISTER_TYPES_H
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
new file mode 100644
index 0000000000..675d0e5d4d
--- /dev/null
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -0,0 +1,1383 @@
+/*************************************************************************/
+/* text_server_fb.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "text_server_fb.h"
+
+#include "bitmap_font_fb.h"
+#include "dynamic_font_fb.h"
+
+_FORCE_INLINE_ bool is_control(char32_t p_char) {
+ return (p_char <= 0x001f) || (p_char >= 0x007f && p_char <= 0x009F);
+}
+
+_FORCE_INLINE_ bool is_whitespace(char32_t p_char) {
+ return (p_char == 0x0020) || (p_char == 0x00A0) || (p_char == 0x1680) || (p_char >= 0x2000 && p_char <= 0x200a) || (p_char == 0x202f) || (p_char == 0x205f) || (p_char == 0x3000) || (p_char == 0x2028) || (p_char == 0x2029) || (p_char >= 0x0009 && p_char <= 0x000d) || (p_char == 0x0085);
+}
+
+_FORCE_INLINE_ bool is_linebreak(char32_t p_char) {
+ return (p_char >= 0x000a && p_char <= 0x000d) || (p_char == 0x0085) || (p_char == 0x2028) || (p_char == 0x2029);
+}
+
+_FORCE_INLINE_ bool is_punct(char32_t p_char) {
+ return (p_char >= 0x0020 && p_char <= 0x002F) || (p_char >= 0x003A && p_char <= 0x0040) || (p_char >= 0x005B && p_char <= 0x0060) || (p_char >= 0x007B && p_char <= 0x007E) || (p_char >= 0x2000 && p_char <= 0x206F) || (p_char >= 0x3000 && p_char <= 0x303F);
+}
+
+/*************************************************************************/
+
+String TextServerFallback::interface_name = "Fallback";
+uint32_t TextServerFallback::interface_features = 0; // Nothing is supported.
+
+bool TextServerFallback::has_feature(Feature p_feature) {
+ return (interface_features & p_feature) == p_feature;
+}
+
+String TextServerFallback::get_name() const {
+ return interface_name;
+}
+
+void TextServerFallback::free(RID p_rid) {
+ _THREAD_SAFE_METHOD_
+ if (font_owner.owns(p_rid)) {
+ FontDataFallback *fd = font_owner.getornull(p_rid);
+ font_owner.free(p_rid);
+ memdelete(fd);
+ } else if (shaped_owner.owns(p_rid)) {
+ ShapedTextData *sd = shaped_owner.getornull(p_rid);
+ shaped_owner.free(p_rid);
+ memdelete(sd);
+ }
+}
+
+bool TextServerFallback::has(RID p_rid) {
+ _THREAD_SAFE_METHOD_
+ return font_owner.owns(p_rid) || shaped_owner.owns(p_rid);
+}
+
+bool TextServerFallback::load_support_data(const String &p_filename) {
+ return false; // No extra data used.
+}
+
+#ifdef TOOLS_ENABLED
+
+bool TextServerFallback::save_support_data(const String &p_filename) {
+ return false; // No extra data used.
+}
+
+#endif
+
+bool TextServerFallback::is_locale_right_to_left(const String &p_locale) {
+ return false; // No RTL support.
+}
+
+/*************************************************************************/
+/* Font interface */
+/*************************************************************************/
+
+RID TextServerFallback::create_font_system(const String &p_name, int p_base_size) {
+ ERR_FAIL_V_MSG(RID(), "System fonts are not supported by this text server.");
+}
+
+RID TextServerFallback::create_font_resource(const String &p_filename, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = nullptr;
+ if (p_filename.get_extension() == "ttf" || p_filename.get_extension() == "otf" || p_filename.get_extension() == "woff") {
+ fd = memnew(DynamicFontDataFallback);
+ } else if (p_filename.get_extension() == "fnt" || p_filename.get_extension() == "font") {
+ fd = memnew(BitmapFontDataFallback);
+ } else {
+ return RID();
+ }
+
+ Error err = fd->load_from_file(p_filename, p_base_size);
+ if (err != OK) {
+ memdelete(fd);
+ return RID();
+ }
+
+ return font_owner.make_rid(fd);
+}
+
+RID TextServerFallback::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = nullptr;
+ if (p_type == "ttf" || p_type == "otf" || p_type == "woff") {
+ fd = memnew(DynamicFontDataFallback);
+ } else if (p_type == "fnt" || p_type == "font") {
+ fd = memnew(BitmapFontDataFallback);
+ } else {
+ return RID();
+ }
+
+ Error err = fd->load_from_memory(p_data, p_size, p_base_size);
+ if (err != OK) {
+ memdelete(fd);
+ return RID();
+ }
+
+ return font_owner.make_rid(fd);
+}
+
+float TextServerFallback::font_get_height(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_height(p_size);
+}
+
+float TextServerFallback::font_get_ascent(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_ascent(p_size);
+}
+
+float TextServerFallback::font_get_descent(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_descent(p_size);
+}
+
+float TextServerFallback::font_get_underline_position(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_underline_position(p_size);
+}
+
+float TextServerFallback::font_get_underline_thickness(RID p_font, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_underline_thickness(p_size);
+}
+
+void TextServerFallback::font_set_antialiased(RID p_font, bool p_antialiased) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_antialiased(p_antialiased);
+}
+
+bool TextServerFallback::font_get_antialiased(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->get_antialiased();
+}
+
+void TextServerFallback::font_set_distance_field_hint(RID p_font, bool p_distance_field) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_distance_field_hint(p_distance_field);
+}
+
+bool TextServerFallback::font_get_distance_field_hint(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->get_distance_field_hint();
+}
+
+void TextServerFallback::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_hinting(p_hinting);
+}
+
+TextServer::Hinting TextServerFallback::font_get_hinting(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, TextServer::HINTING_NONE);
+ return fd->get_hinting();
+}
+
+void TextServerFallback::font_set_force_autohinter(RID p_font, bool p_enabeld) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->set_force_autohinter(p_enabeld);
+}
+
+bool TextServerFallback::font_get_force_autohinter(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->get_force_autohinter();
+}
+
+bool TextServerFallback::font_has_char(RID p_font, char32_t p_char) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->has_char(p_char);
+}
+
+String TextServerFallback::font_get_supported_chars(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, String());
+ return fd->get_supported_chars();
+}
+
+bool TextServerFallback::font_has_outline(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->has_outline();
+}
+
+float TextServerFallback::font_get_base_size(RID p_font) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, 0.f);
+ return fd->get_base_size();
+}
+
+bool TextServerFallback::font_is_language_supported(RID p_font, const String &p_language) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ if (fd->lang_support_overrides.has(p_language)) {
+ return fd->lang_support_overrides[p_language];
+ } else {
+ Vector<String> tags = p_language.replace("-", "_").split("_");
+ if (tags.size() > 0) {
+ if (fd->lang_support_overrides.has(tags[0])) {
+ return fd->lang_support_overrides[tags[0]];
+ }
+ }
+ return false;
+ }
+}
+
+void TextServerFallback::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->lang_support_overrides[p_language] = p_supported;
+}
+
+bool TextServerFallback::font_get_language_support_override(RID p_font, const String &p_language) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->lang_support_overrides[p_language];
+}
+
+void TextServerFallback::font_remove_language_support_override(RID p_font, const String &p_language) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->lang_support_overrides.erase(p_language);
+}
+
+Vector<String> TextServerFallback::font_get_language_support_overrides(RID p_font) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector<String>());
+ Vector<String> ret;
+ for (Map<String, bool>::Element *E = fd->lang_support_overrides.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ return ret;
+}
+
+bool TextServerFallback::font_is_script_supported(RID p_font, const String &p_script) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ if (fd->script_support_overrides.has(p_script)) {
+ return fd->script_support_overrides[p_script];
+ } else {
+ return true;
+ }
+}
+
+void TextServerFallback::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->script_support_overrides[p_script] = p_supported;
+}
+
+bool TextServerFallback::font_get_script_support_override(RID p_font, const String &p_script) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, false);
+ return fd->script_support_overrides[p_script];
+}
+
+void TextServerFallback::font_remove_script_support_override(RID p_font, const String &p_script) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND(!fd);
+ fd->script_support_overrides.erase(p_script);
+}
+
+Vector<String> TextServerFallback::font_get_script_support_overrides(RID p_font) {
+ _THREAD_SAFE_METHOD_
+ FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector<String>());
+ Vector<String> ret;
+ for (Map<String, bool>::Element *E = fd->script_support_overrides.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+ return ret;
+}
+
+uint32_t TextServerFallback::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const {
+ return (uint32_t)p_char;
+}
+
+Vector2 TextServerFallback::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->get_advance(p_index, p_size);
+}
+
+Vector2 TextServerFallback::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->get_kerning(p_index_a, p_index_b, p_size);
+}
+
+Vector2 TextServerFallback::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->draw_glyph(p_canvas, p_size, p_pos, p_index, p_color);
+}
+
+Vector2 TextServerFallback::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
+ _THREAD_SAFE_METHOD_
+ const FontDataFallback *fd = font_owner.getornull(p_font);
+ ERR_FAIL_COND_V(!fd, Vector2());
+ return fd->draw_glyph_outline(p_canvas, p_size, p_outline_size, p_pos, p_index, p_color);
+}
+
+float TextServerFallback::font_get_oversampling() const {
+ return oversampling;
+}
+
+void TextServerFallback::font_set_oversampling(float p_oversampling) {
+ _THREAD_SAFE_METHOD_
+ if (oversampling != p_oversampling) {
+ oversampling = p_oversampling;
+ List<RID> fonts;
+ font_owner.get_owned_list(&fonts);
+ for (List<RID>::Element *E = fonts.front(); E; E = E->next()) {
+ font_owner.getornull(E->get())->clear_cache();
+ }
+ }
+}
+
+Vector<String> TextServerFallback::get_system_fonts() const {
+ return Vector<String>();
+}
+
+/*************************************************************************/
+/* Shaped text buffer interface */
+/*************************************************************************/
+
+void TextServerFallback::invalidate(ShapedTextData *p_shaped) {
+ p_shaped->valid = false;
+ p_shaped->sort_valid = false;
+ p_shaped->line_breaks_valid = false;
+ p_shaped->justification_ops_valid = false;
+ p_shaped->ascent = 0.f;
+ p_shaped->descent = 0.f;
+ p_shaped->width = 0.f;
+ p_shaped->upos = 0.f;
+ p_shaped->uthk = 0.f;
+ p_shaped->glyphs.clear();
+ p_shaped->glyphs_logical.clear();
+}
+
+void TextServerFallback::full_copy(ShapedTextData *p_shaped) {
+ ShapedTextData *parent = shaped_owner.getornull(p_shaped->parent);
+
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = parent->objects.front(); E; E = E->next()) {
+ if (E->get().pos >= p_shaped->start && E->get().pos < p_shaped->end) {
+ p_shaped->objects[E->key()] = E->get();
+ }
+ }
+
+ for (int k = 0; k < parent->spans.size(); k++) {
+ ShapedTextData::Span span = parent->spans[k];
+ if (span.start >= p_shaped->end || span.end <= p_shaped->start) {
+ continue;
+ }
+ span.start = MAX(p_shaped->start, span.start);
+ span.end = MIN(p_shaped->end, span.end);
+ p_shaped->spans.push_back(span);
+ }
+
+ p_shaped->parent = RID();
+}
+
+RID TextServerFallback::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = memnew(ShapedTextData);
+ sd->direction = p_direction;
+ sd->orientation = p_orientation;
+
+ return shaped_owner.make_rid(sd);
+}
+
+void TextServerFallback::shaped_text_clear(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+
+ sd->parent = RID();
+ sd->start = 0;
+ sd->end = 0;
+ sd->text = String();
+ sd->spans.clear();
+ sd->objects.clear();
+ invalidate(sd);
+}
+
+void TextServerFallback::shaped_text_set_direction(RID p_shaped, TextServer::Direction p_direction) {
+ if (p_direction == DIRECTION_RTL) {
+ ERR_PRINT_ONCE("Right-to-left layout is not supported by this text server.");
+ }
+}
+
+TextServer::Direction TextServerFallback::shaped_text_get_direction(RID p_shaped) const {
+ return TextServer::DIRECTION_LTR;
+}
+
+void TextServerFallback::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+ if (sd->orientation != p_orientation) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->orientation = p_orientation;
+ invalidate(sd);
+ }
+}
+
+void TextServerFallback::shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) {
+ //No BiDi support, ignore.
+}
+
+TextServer::Orientation TextServerFallback::shaped_text_get_orientation(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, TextServer::ORIENTATION_HORIZONTAL);
+ return sd->orientation;
+}
+
+void TextServerFallback::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+ if (sd->preserve_invalid != p_enabled) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->preserve_invalid = p_enabled;
+ invalidate(sd);
+ }
+}
+
+bool TextServerFallback::shaped_text_get_preserve_invalid(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ return sd->preserve_invalid;
+}
+
+void TextServerFallback::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND(!sd);
+ if (sd->preserve_control != p_enabled) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->preserve_control = p_enabled;
+ invalidate(sd);
+ }
+}
+
+bool TextServerFallback::shaped_text_get_preserve_control(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ return sd->preserve_control;
+}
+
+bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ ERR_FAIL_COND_V(p_size <= 0, false);
+
+ if (p_text.empty()) {
+ return true;
+ }
+
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+
+ ShapedTextData::Span span;
+ span.start = sd->text.length();
+ span.end = span.start + p_text.length();
+ // Pre-sort fonts, push fonts with the language support first.
+ for (int i = 0; i < p_fonts.size(); i++) {
+ if (font_is_language_supported(p_fonts[i], p_language)) {
+ span.fonts.push_back(p_fonts[i]);
+ }
+ }
+ // Push the rest valid fonts.
+ for (int i = 0; i < p_fonts.size(); i++) {
+ if (!font_is_language_supported(p_fonts[i], p_language)) {
+ span.fonts.push_back(p_fonts[i]);
+ }
+ }
+ ERR_FAIL_COND_V(span.fonts.empty(), false);
+ span.font_size = p_size;
+ span.language = p_language;
+
+ sd->spans.push_back(span);
+ sd->text += p_text;
+ sd->end += p_text.length();
+ invalidate(sd);
+
+ return true;
+}
+
+bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align, int p_length) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ ERR_FAIL_COND_V(p_key == Variant(), false);
+ ERR_FAIL_COND_V(sd->objects.has(p_key), false);
+
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+
+ ShapedTextData::Span span;
+ span.start = sd->text.length();
+ span.end = span.start + p_length;
+ span.embedded_key = p_key;
+
+ ShapedTextData::EmbeddedObject obj;
+ obj.inline_align = p_inline_align;
+ obj.rect.size = p_size;
+ obj.pos = span.start;
+
+ sd->spans.push_back(span);
+ sd->text += String::chr(0xfffc).repeat(p_length);
+ sd->end += p_length;
+ sd->objects[p_key] = obj;
+ invalidate(sd);
+
+ return true;
+}
+
+bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ ERR_FAIL_COND_V(!sd->objects.has(p_key), false);
+ sd->objects[p_key].rect.size = p_size;
+ sd->objects[p_key].inline_align = p_inline_align;
+ if (sd->valid) {
+ // Recalc string metrics.
+ sd->ascent = 0;
+ sd->descent = 0;
+ sd->width = 0;
+ sd->upos = 0;
+ sd->uthk = 0;
+ int sd_size = sd->glyphs.size();
+ const FontDataFallback *fd = nullptr;
+ RID prev_rid = RID();
+
+ for (int i = 0; i < sd_size; i++) {
+ Glyph gl = sd->glyphs[i];
+ Variant key;
+ if (gl.count == 1) {
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if (E->get().pos == gl.start) {
+ key = E->key();
+ break;
+ }
+ }
+ }
+ if (key != Variant()) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->objects[key].rect.position.x = sd->width;
+ sd->width += sd->objects[key].rect.size.x;
+ switch (sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.y / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y);
+ } break;
+ }
+ sd->glyphs.write[i].advance = sd->objects[key].rect.size.x;
+ } else {
+ sd->objects[key].rect.position.y = sd->width;
+ sd->width += sd->objects[key].rect.size.y;
+ switch (sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.x / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x);
+ } break;
+ }
+ sd->glyphs.write[i].advance = sd->objects[key].rect.size.y;
+ }
+ } else {
+ if (prev_rid != gl.font_rid) {
+ fd = font_owner.getornull(gl.font_rid);
+ prev_rid = gl.font_rid;
+ }
+ if (fd != nullptr) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->ascent = MAX(sd->ascent, fd->get_ascent(gl.font_size));
+ sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size));
+ } else {
+ sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ }
+ sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
+ sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
+ } else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) {
+ // Glyph not found, replace with hex code box.
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
+ } else {
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ }
+ }
+ sd->width += gl.advance * gl.repeat;
+ }
+ }
+
+ // Align embedded objects to baseline.
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if ((E->get().pos >= sd->start) && (E->get().pos < sd->end)) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.y = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.y = -(E->get().rect.size.y / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.y = sd->descent - E->get().rect.size.y;
+ } break;
+ }
+ } else {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.x = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.x = -(E->get().rect.size.x / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.x = sd->descent - E->get().rect.size.x;
+ } break;
+ }
+ }
+ }
+ }
+ }
+ return true;
+}
+
+RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_length) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, RID());
+ if (sd->parent != RID()) {
+ return shaped_text_substr(sd->parent, p_start, p_length);
+ }
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ ERR_FAIL_COND_V(p_start < 0 || p_length < 0, RID());
+ ERR_FAIL_COND_V(sd->start > p_start || sd->end < p_start, RID());
+ ERR_FAIL_COND_V(sd->end < p_start + p_length, RID());
+
+ ShapedTextData *new_sd = memnew(ShapedTextData);
+ new_sd->parent = p_shaped;
+ new_sd->start = p_start;
+ new_sd->end = p_start + p_length;
+
+ new_sd->orientation = sd->orientation;
+ new_sd->direction = sd->direction;
+ new_sd->para_direction = sd->para_direction;
+ new_sd->line_breaks_valid = sd->line_breaks_valid;
+ new_sd->justification_ops_valid = sd->justification_ops_valid;
+ new_sd->sort_valid = false;
+ new_sd->upos = sd->upos;
+ new_sd->uthk = sd->uthk;
+
+ if (p_length > 0) {
+ new_sd->text = sd->text.substr(p_start, p_length);
+ int sd_size = sd->glyphs.size();
+ const Glyph *sd_glyphs = sd->glyphs.ptr();
+
+ for (int i = 0; i < sd_size; i++) {
+ if ((sd_glyphs[i].start >= new_sd->start) && (sd_glyphs[i].end <= new_sd->end)) {
+ Glyph gl = sd_glyphs[i];
+ Variant key;
+ bool find_embedded = false;
+ if (gl.count == 1) {
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if (E->get().pos == gl.start) {
+ find_embedded = true;
+ key = E->key();
+ new_sd->objects[key] = E->get();
+ break;
+ }
+ }
+ }
+ if (find_embedded) {
+ if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
+ new_sd->objects[key].rect.position.x = new_sd->width;
+ new_sd->width += new_sd->objects[key].rect.size.x;
+ switch (new_sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y);
+ } break;
+ case VALIGN_CENTER: {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.y / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.y / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y);
+ } break;
+ }
+ } else {
+ new_sd->objects[key].rect.position.y = new_sd->width;
+ new_sd->width += new_sd->objects[key].rect.size.y;
+ switch (new_sd->objects[key].inline_align) {
+ case VALIGN_TOP: {
+ new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x);
+ } break;
+ case VALIGN_CENTER: {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.x / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.x / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x);
+ } break;
+ }
+ }
+ } else {
+ const FontDataFallback *fd = font_owner.getornull(gl.font_rid);
+ if (fd != nullptr) {
+ if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
+ new_sd->ascent = MAX(new_sd->ascent, fd->get_ascent(gl.font_size));
+ new_sd->descent = MAX(new_sd->descent, fd->get_descent(gl.font_size));
+ } else {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ new_sd->descent = MAX(new_sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ }
+ } else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) {
+ // Glyph not found, replace with hex code box.
+ if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
+ } else {
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ }
+ }
+ new_sd->width += gl.advance * gl.repeat;
+ }
+ new_sd->glyphs.push_back(gl);
+ }
+ }
+
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = new_sd->objects.front(); E; E = E->next()) {
+ if ((E->get().pos >= new_sd->start) && (E->get().pos < new_sd->end)) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.y = -new_sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.y = -(E->get().rect.size.y / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.y = new_sd->descent - E->get().rect.size.y;
+ } break;
+ }
+ } else {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.x = -new_sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.x = -(E->get().rect.size.x / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.x = new_sd->descent - E->get().rect.size.x;
+ } break;
+ }
+ }
+ }
+ }
+ }
+ new_sd->valid = true;
+
+ return shaped_owner.make_rid(new_sd);
+}
+
+RID TextServerFallback::shaped_text_get_parent(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, RID());
+ return sd->parent;
+}
+
+float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ if (!sd->justification_ops_valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_update_justification_ops(p_shaped);
+ }
+
+ int start_pos = 0;
+ int end_pos = sd->glyphs.size() - 1;
+
+ if ((p_jst_flags & JUSTIFICATION_AFTER_LAST_TAB) == JUSTIFICATION_AFTER_LAST_TAB) {
+ int start, end, delta;
+ if (sd->para_direction == DIRECTION_LTR) {
+ start = sd->glyphs.size() - 1;
+ end = -1;
+ delta = -1;
+ } else {
+ start = 0;
+ end = sd->glyphs.size();
+ delta = +1;
+ }
+
+ for (int i = start; i != end; i += delta) {
+ if ((sd->glyphs[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
+ if (sd->para_direction == DIRECTION_LTR) {
+ start_pos = i;
+ break;
+ } else {
+ end_pos = i;
+ break;
+ }
+ }
+ }
+ }
+
+ if ((p_jst_flags & JUSTIFICATION_TRIM_EDGE_SPACES) == JUSTIFICATION_TRIM_EDGE_SPACES) {
+ while ((start_pos < end_pos) && ((sd->glyphs[start_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
+ sd->width -= sd->glyphs[start_pos].advance * sd->glyphs[start_pos].repeat;
+ sd->glyphs.write[start_pos].advance = 0;
+ start_pos += sd->glyphs[start_pos].count;
+ }
+ while ((start_pos < end_pos) && ((sd->glyphs[end_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[end_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[end_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
+ sd->width -= sd->glyphs[end_pos].advance * sd->glyphs[end_pos].repeat;
+ sd->glyphs.write[end_pos].advance = 0;
+ end_pos -= sd->glyphs[end_pos].count;
+ }
+ }
+
+ int space_count = 0;
+ for (int i = start_pos; i <= end_pos; i++) {
+ const Glyph &gl = sd->glyphs[i];
+ if (gl.count > 0) {
+ if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
+ space_count++;
+ }
+ }
+ }
+
+ if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) {
+ float delta_width_per_space = (p_width - sd->width) / space_count;
+ for (int i = start_pos; i <= end_pos; i++) {
+ Glyph &gl = sd->glyphs.write[i];
+ if (gl.count > 0) {
+ if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
+ float old_adv = gl.advance;
+ gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size));
+ sd->width += (gl.advance - old_adv);
+ }
+ }
+ }
+ }
+
+ return sd->width;
+}
+
+float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ if (!sd->line_breaks_valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_update_breaks(p_shaped);
+ }
+
+ int tab_index = 0;
+ float off = 0.f;
+
+ int start, end, delta;
+ if (sd->para_direction == DIRECTION_LTR) {
+ start = 0;
+ end = sd->glyphs.size();
+ delta = +1;
+ } else {
+ start = sd->glyphs.size() - 1;
+ end = -1;
+ delta = -1;
+ }
+
+ Glyph *gl = sd->glyphs.ptrw();
+
+ for (int i = start; i != end; i += delta) {
+ if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
+ float tab_off = 0.f;
+ while (tab_off <= off) {
+ tab_off += p_tab_stops[tab_index];
+ tab_index++;
+ if (tab_index >= p_tab_stops.size()) {
+ tab_index = 0;
+ }
+ }
+ float old_adv = gl[i].advance;
+ gl[i].advance = tab_off - off;
+ sd->width += gl[i].advance - old_adv;
+ off = 0;
+ continue;
+ }
+ off += gl[i].advance * gl[i].repeat;
+ }
+
+ return 0.f;
+}
+
+bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ if (!sd->valid) {
+ shaped_text_shape(p_shaped);
+ }
+
+ if (sd->line_breaks_valid) {
+ return true; // Noting to do.
+ }
+
+ int sd_size = sd->glyphs.size();
+ for (int i = 0; i < sd_size; i++) {
+ if (sd->glyphs[i].count > 0) {
+ char32_t c = sd->text[sd->glyphs[i].start];
+ if (is_punct(c)) {
+ sd->glyphs.write[i].flags |= GRAPHEME_IS_PUNCTUATION;
+ }
+ if (is_whitespace(c) && !is_linebreak(c)) {
+ sd->glyphs.write[i].flags |= GRAPHEME_IS_SPACE;
+ sd->glyphs.write[i].flags |= GRAPHEME_IS_BREAK_SOFT;
+ }
+ if (is_linebreak(c)) {
+ sd->glyphs.write[i].flags |= GRAPHEME_IS_BREAK_HARD;
+ }
+ if (c == 0x0009 || c == 0x000b) {
+ sd->glyphs.write[i].flags |= GRAPHEME_IS_TAB;
+ }
+
+ i += (sd->glyphs[i].count - 1);
+ }
+ }
+ sd->line_breaks_valid = true;
+ return sd->line_breaks_valid;
+}
+
+bool TextServerFallback::shaped_text_update_justification_ops(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ if (!sd->valid) {
+ shaped_text_shape(p_shaped);
+ }
+ if (!sd->line_breaks_valid) {
+ shaped_text_update_breaks(p_shaped);
+ }
+
+ sd->justification_ops_valid = true; // Not supported by fallback server.
+ return true;
+}
+
+bool TextServerFallback::shaped_text_shape(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ if (sd->valid) {
+ return true;
+ }
+
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+
+ // Cleanup.
+ sd->justification_ops_valid = false;
+ sd->line_breaks_valid = false;
+ sd->ascent = 0.f;
+ sd->descent = 0.f;
+ sd->width = 0.f;
+ sd->glyphs.clear();
+
+ if (sd->text.length() == 0) {
+ sd->valid = true;
+ return true;
+ }
+
+ // "Shape" string.
+ for (int i = 0; i < sd->spans.size(); i++) {
+ const ShapedTextData::Span &span = sd->spans[i];
+ if (span.embedded_key != Variant()) {
+ // Embedded object.
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ sd->objects[span.embedded_key].rect.position.x = sd->width;
+ sd->width += sd->objects[span.embedded_key].rect.size.x;
+ switch (sd->objects[span.embedded_key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y);
+ } break;
+ }
+ } else {
+ sd->objects[span.embedded_key].rect.position.y = sd->width;
+ sd->width += sd->objects[span.embedded_key].rect.size.y;
+ switch (sd->objects[span.embedded_key].inline_align) {
+ case VALIGN_TOP: {
+ sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x);
+ } break;
+ case VALIGN_CENTER: {
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
+ } break;
+ case VALIGN_BOTTOM: {
+ sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x);
+ } break;
+ }
+ }
+ Glyph gl;
+ gl.start = span.start;
+ gl.end = span.end;
+ gl.count = 1;
+ gl.index = 0;
+ gl.flags = GRAPHEME_IS_VALID | GRAPHEME_IS_VIRTUAL;
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.advance = sd->objects[span.embedded_key].rect.size.x;
+ } else {
+ gl.advance = sd->objects[span.embedded_key].rect.size.y;
+ }
+ sd->glyphs.push_back(gl);
+ } else {
+ // Text span.
+ for (int j = span.start; j < span.end; j++) {
+ const FontDataFallback *fd = nullptr;
+
+ Glyph gl;
+ gl.start = j;
+ gl.end = j + 1;
+ gl.count = 1;
+ gl.font_size = span.font_size;
+ gl.index = (uint32_t)sd->text[j]; // Use codepoint.
+ if (gl.index == 0x0009 || gl.index == 0x000b) {
+ gl.index = 0x0020;
+ }
+ if (!sd->preserve_control && is_control(gl.index)) {
+ gl.index = 0x0020;
+ }
+ // Select first font which has character (font are already sorted by span language).
+ for (int k = 0; k < span.fonts.size(); k++) {
+ fd = font_owner.getornull(span.fonts[k]);
+ if (fd != nullptr && fd->has_char(gl.index)) {
+ gl.font_rid = span.fonts[k];
+ break;
+ }
+ }
+
+ if (gl.font_rid != RID()) {
+ if (sd->text[j] != 0 && !is_linebreak(sd->text[j])) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.advance = fd->get_advance(gl.index, gl.font_size).x;
+ gl.x_off = 0;
+ gl.y_off = 0;
+ sd->ascent = MAX(sd->ascent, fd->get_ascent(gl.font_size));
+ sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size));
+ } else {
+ gl.advance = fd->get_advance(gl.index, gl.font_size).y;
+ gl.x_off = -Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5);
+ gl.y_off = fd->get_ascent(gl.font_size);
+ sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ }
+ }
+ sd->upos = MAX(sd->upos, fd->get_underline_position(gl.font_size));
+ sd->uthk = MAX(sd->uthk, fd->get_underline_thickness(gl.font_size));
+
+ // Add kerning to previous glyph.
+ if (sd->glyphs.size() > 0) {
+ Glyph &prev_gl = sd->glyphs.write[sd->glyphs.size() - 1];
+ if (prev_gl.font_rid == gl.font_rid && prev_gl.font_size == gl.font_size) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ prev_gl.advance += fd->get_kerning(prev_gl.index, gl.index, gl.font_size).x;
+ } else {
+ prev_gl.advance += fd->get_kerning(prev_gl.index, gl.index, gl.font_size).y;
+ }
+ }
+ }
+ } else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) {
+ // Glyph not found, replace with hex code box.
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ gl.advance = get_hex_code_box_size(gl.font_size, gl.index).x;
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
+ } else {
+ gl.advance = get_hex_code_box_size(gl.font_size, gl.index).y;
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ }
+ }
+ sd->width += gl.advance;
+ sd->glyphs.push_back(gl);
+ }
+ }
+ }
+
+ // Align embedded objects to baseline.
+ for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ if (sd->orientation == ORIENTATION_HORIZONTAL) {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.y = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.y = -(E->get().rect.size.y / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.y = sd->descent - E->get().rect.size.y;
+ } break;
+ }
+ } else {
+ switch (E->get().inline_align) {
+ case VALIGN_TOP: {
+ E->get().rect.position.x = -sd->ascent;
+ } break;
+ case VALIGN_CENTER: {
+ E->get().rect.position.x = -(E->get().rect.size.x / 2);
+ } break;
+ case VALIGN_BOTTOM: {
+ E->get().rect.position.x = sd->descent - E->get().rect.size.x;
+ } break;
+ }
+ }
+ }
+
+ sd->valid = true;
+ return sd->valid;
+}
+
+bool TextServerFallback::shaped_text_is_ready(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, false);
+ return sd->valid;
+}
+
+Vector<TextServer::Glyph> TextServerFallback::shaped_text_get_glyphs(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>());
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->glyphs;
+}
+
+Vector2i TextServerFallback::shaped_text_get_range(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Vector2i());
+ return Vector2(sd->start, sd->end);
+}
+
+Vector<TextServer::Glyph> TextServerFallback::shaped_text_sort_logical(RID p_shaped) {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>());
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+
+ return sd->glyphs; // Already in the logical order, return as is.
+}
+
+Array TextServerFallback::shaped_text_get_objects(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ Array ret;
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, ret);
+ for (const Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+
+ return ret;
+}
+
+Rect2 TextServerFallback::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Rect2());
+ ERR_FAIL_COND_V(!sd->objects.has(p_key), Rect2());
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->objects[p_key].rect;
+}
+
+Size2 TextServerFallback::shaped_text_get_size(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, Size2());
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ if (sd->orientation == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(sd->width, sd->ascent + sd->descent);
+ } else {
+ return Size2(sd->ascent + sd->descent, sd->width);
+ }
+}
+
+float TextServerFallback::shaped_text_get_ascent(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->ascent;
+}
+
+float TextServerFallback::shaped_text_get_descent(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->descent;
+}
+
+float TextServerFallback::shaped_text_get_width(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+ return sd->width;
+}
+
+float TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+
+ return sd->upos;
+}
+
+float TextServerFallback::shaped_text_get_underline_thickness(RID p_shaped) const {
+ _THREAD_SAFE_METHOD_
+ const ShapedTextData *sd = shaped_owner.getornull(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0.f);
+ if (!sd->valid) {
+ const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
+ }
+
+ return sd->uthk;
+}
+
+TextServer *TextServerFallback::create_func(Error &r_error, void *p_user_data) {
+ r_error = OK;
+ return memnew(TextServerFallback());
+}
+
+void TextServerFallback::register_server() {
+ TextServerManager::register_create_function(interface_name, interface_features, create_func, nullptr);
+}
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
new file mode 100644
index 0000000000..56bb1f7bf9
--- /dev/null
+++ b/modules/text_server_fb/text_server_fb.h
@@ -0,0 +1,193 @@
+/*************************************************************************/
+/* text_server_fb.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEXT_SERVER_FALLBACK_H
+#define TEXT_SERVER_FALLBACK_H
+
+/*************************************************************************/
+/* Fallback Text Server provides simplified TS functionality, without */
+/* BiDi, shaping and advanced font features support. */
+/*************************************************************************/
+
+#include "servers/text_server.h"
+
+#include "core/templates/rid_owner.h"
+
+#include "scene/resources/texture.h"
+
+#include "font_fb.h"
+
+class TextServerFallback : public TextServer {
+ GDCLASS(TextServerFallback, TextServer);
+ _THREAD_SAFE_CLASS_
+
+ float oversampling = 1.f;
+ mutable RID_PtrOwner<FontDataFallback> font_owner;
+ mutable RID_PtrOwner<ShapedTextData> shaped_owner;
+
+ static String interface_name;
+ static uint32_t interface_features;
+
+protected:
+ static void _bind_methods(){};
+
+ void full_copy(ShapedTextData *p_shaped);
+ void invalidate(ShapedTextData *p_shaped);
+
+public:
+ virtual bool has_feature(Feature p_feature) override;
+ virtual String get_name() const override;
+
+ virtual void free(RID p_rid) override;
+ virtual bool has(RID p_rid) override;
+ virtual bool load_support_data(const String &p_filename) override;
+
+#ifdef TOOLS_ENABLED
+ virtual String get_support_data_filename() override { return ""; };
+ virtual String get_support_data_info() override { return "Not supported"; };
+ virtual bool save_support_data(const String &p_filename) override;
+#endif
+
+ virtual bool is_locale_right_to_left(const String &p_locale) override;
+
+ /* Font interface */
+ virtual RID create_font_system(const String &p_name, int p_base_size = 16) override;
+ virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override;
+ virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override;
+
+ virtual float font_get_height(RID p_font, int p_size) const override;
+ virtual float font_get_ascent(RID p_font, int p_size) const override;
+ virtual float font_get_descent(RID p_font, int p_size) const override;
+
+ virtual float font_get_underline_position(RID p_font, int p_size) const override;
+ virtual float font_get_underline_thickness(RID p_font, int p_size) const override;
+
+ virtual void font_set_antialiased(RID p_font, bool p_antialiased) override;
+ virtual bool font_get_antialiased(RID p_font) const override;
+
+ virtual void font_set_hinting(RID p_font, Hinting p_hinting) override;
+ virtual Hinting font_get_hinting(RID p_font) const override;
+
+ virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override;
+ virtual bool font_get_force_autohinter(RID p_font) const override;
+
+ virtual bool font_has_char(RID p_font, char32_t p_char) const override;
+ virtual String font_get_supported_chars(RID p_font) const override;
+
+ virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override;
+ virtual bool font_get_distance_field_hint(RID p_font) const override;
+
+ virtual bool font_has_outline(RID p_font) const override;
+ virtual float font_get_base_size(RID p_font) const override;
+
+ virtual bool font_is_language_supported(RID p_font, const String &p_language) const override;
+ virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override;
+ virtual bool font_get_language_support_override(RID p_font, const String &p_language) override;
+ virtual void font_remove_language_support_override(RID p_font, const String &p_language) override;
+ Vector<String> font_get_language_support_overrides(RID p_font) override;
+
+ virtual bool font_is_script_supported(RID p_font, const String &p_script) const override;
+ virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override;
+ virtual bool font_get_script_support_override(RID p_font, const String &p_script) override;
+ virtual void font_remove_script_support_override(RID p_font, const String &p_script) override;
+ Vector<String> font_get_script_support_overrides(RID p_font) override;
+
+ virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override;
+ virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override;
+ virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override;
+
+ virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+ virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override;
+
+ virtual float font_get_oversampling() const override;
+ virtual void font_set_oversampling(float p_oversampling) override;
+
+ virtual Vector<String> get_system_fonts() const override;
+
+ /* Shaped text buffer interface */
+
+ virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
+
+ virtual void shaped_text_clear(RID p_shaped) override;
+
+ virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) override;
+ virtual Direction shaped_text_get_direction(RID p_shaped) const override;
+
+ virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) override;
+
+ virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
+ virtual Orientation shaped_text_get_orientation(RID p_shaped) const override;
+
+ virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) override;
+ virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const override;
+
+ virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) override;
+ virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
+
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1) override;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER) override;
+
+ virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
+ virtual RID shaped_text_get_parent(RID p_shaped) const override;
+
+ virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual float shaped_text_tab_align(RID p_shaped, const Vector<float> &p_tab_stops) override;
+
+ virtual bool shaped_text_shape(RID p_shaped) override;
+ virtual bool shaped_text_update_breaks(RID p_shaped) override;
+ virtual bool shaped_text_update_justification_ops(RID p_shaped) override;
+
+ virtual bool shaped_text_is_ready(RID p_shaped) const override;
+
+ virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const override;
+
+ virtual Vector2i shaped_text_get_range(RID p_shaped) const override;
+
+ virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override;
+
+ virtual Array shaped_text_get_objects(RID p_shaped) const override;
+ virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override;
+
+ virtual Size2 shaped_text_get_size(RID p_shaped) const override;
+ virtual float shaped_text_get_ascent(RID p_shaped) const override;
+ virtual float shaped_text_get_descent(RID p_shaped) const override;
+ virtual float shaped_text_get_width(RID p_shaped) const override;
+ virtual float shaped_text_get_underline_position(RID p_shaped) const override;
+ virtual float shaped_text_get_underline_thickness(RID p_shaped) const override;
+
+ static TextServer *create_func(Error &r_error, void *p_user_data);
+ static void register_server();
+
+ TextServerFallback(){};
+ ~TextServerFallback(){};
+};
+
+#endif // TEXT_SERVER_FALLBACK_H
diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp
index 1475d24792..aa8b3122f4 100644
--- a/modules/tga/image_loader_tga.cpp
+++ b/modules/tga/image_loader_tga.cpp
@@ -30,10 +30,10 @@
#include "image_loader_tga.h"
-#include "core/error_macros.h"
+#include "core/error/error_macros.h"
#include "core/io/file_access_memory.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
Error ImageLoaderTGA::decode_tga_rle(const uint8_t *p_compressed_buffer, size_t p_pixel_size, uint8_t *p_uncompressed_buffer, size_t p_output_size) {
Error error;
@@ -313,9 +313,9 @@ void ImageLoaderTGA::get_recognized_extensions(List<String> *p_extensions) const
p_extensions->push_back("tga");
}
-static Ref<Image> _tga_mem_loader_func(const uint8_t *p_png, int p_size) {
+static Ref<Image> _tga_mem_loader_func(const uint8_t *p_tga, int p_size) {
FileAccessMemory memfile;
- Error open_memfile_error = memfile.open_custom(p_png, p_size);
+ Error open_memfile_error = memfile.open_custom(p_tga, p_size);
ERR_FAIL_COND_V_MSG(open_memfile_error, Ref<Image>(), "Could not create memfile for TGA image buffer.");
Ref<Image> img;
img.instance();
diff --git a/modules/theora/SCsub b/modules/theora/SCsub
index a01e65b4b0..6038ea086a 100644
--- a/modules/theora/SCsub
+++ b/modules/theora/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_theora = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_libtheora"]:
thirdparty_dir = "#thirdparty/libtheora/"
thirdparty_sources = [
@@ -80,7 +83,16 @@ if env["builtin_libtheora"]:
env_thirdparty = env_theora.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
# Godot source files
-env_theora.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_theora.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml
index 92244a4d28..cb8852d5ef 100644
--- a/modules/theora/doc_classes/VideoStreamTheora.xml
+++ b/modules/theora/doc_classes/VideoStreamTheora.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for Ogg Theora videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension.
+ [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU.
+ [b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot.
</description>
<tutorials>
</tutorials>
@@ -22,7 +23,7 @@
<argument index="0" name="file" type="String">
</argument>
<description>
- Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].o[/code] extension.
+ Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].ogv[/code] extension.
</description>
</method>
</methods>
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 498391e44a..4f33f58ed1 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -30,8 +30,8 @@
#include "video_stream_theora.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "thirdparty/misc/yuv2rgb.h"
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index 84f816acf8..867f464038 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -35,7 +35,7 @@
#include "core/os/file_access.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
-#include "core/ring_buffer.h"
+#include "core/templates/ring_buffer.h"
#include "scene/resources/video_stream.h"
#include "servers/audio_server.h"
diff --git a/modules/tinyexr/SCsub b/modules/tinyexr/SCsub
index 84b3b4015b..30bde96fb4 100644
--- a/modules/tinyexr/SCsub
+++ b/modules/tinyexr/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_tinyexr = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
# Not unbundled for now as they are not commonly available as shared library
thirdparty_dir = "#thirdparty/tinyexr/"
thirdparty_sources = [
@@ -20,7 +23,15 @@ env_tinyexr.Append(CPPDEFINES=["TINYEXR_USE_THREAD"])
env_thirdparty = env_tinyexr.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_tinyexr.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Godot's own source files
-env_tinyexr.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp
index 5bdcb84244..75dc16c39a 100644
--- a/modules/tinyexr/image_loader_tinyexr.cpp
+++ b/modules/tinyexr/image_loader_tinyexr.cpp
@@ -31,7 +31,7 @@
#include "image_loader_tinyexr.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include "thirdparty/tinyexr/tinyexr.h"
diff --git a/modules/upnp/SCsub b/modules/upnp/SCsub
index 2e129e15ca..bc0b215be3 100644
--- a/modules/upnp/SCsub
+++ b/modules/upnp/SCsub
@@ -7,6 +7,8 @@ env_upnp = env_modules.Clone()
# Thirdparty source files
+thirdparty_obj = []
+
if env["builtin_miniupnpc"]:
thirdparty_dir = "#thirdparty/miniupnpc/"
thirdparty_sources = [
@@ -31,7 +33,16 @@ if env["builtin_miniupnpc"]:
env_thirdparty = env_upnp.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
# Godot source files
-env_upnp.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_upnp.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/upnp/register_types.cpp b/modules/upnp/register_types.cpp
index 34900206de..e66bc9d11a 100644
--- a/modules/upnp/register_types.cpp
+++ b/modules/upnp/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/error_macros.h"
+#include "core/error/error_macros.h"
#include "upnp.h"
#include "upnp_device.h"
diff --git a/modules/upnp/upnp.h b/modules/upnp/upnp.h
index 1c4b5549f4..81d770ec4c 100644
--- a/modules/upnp/upnp.h
+++ b/modules/upnp/upnp.h
@@ -31,7 +31,7 @@
#ifndef GODOT_UPNP_H
#define GODOT_UPNP_H
-#include "core/reference.h"
+#include "core/object/reference.h"
#include "upnp_device.h"
@@ -57,7 +57,6 @@ protected:
public:
enum UPNPResult {
-
UPNP_RESULT_SUCCESS,
UPNP_RESULT_NOT_AUTHORIZED,
UPNP_RESULT_PORT_MAPPING_NOT_FOUND,
diff --git a/modules/upnp/upnp_device.h b/modules/upnp/upnp_device.h
index 4b519fce32..53d621c90a 100644
--- a/modules/upnp/upnp_device.h
+++ b/modules/upnp/upnp_device.h
@@ -31,14 +31,13 @@
#ifndef GODOT_UPNP_DEVICE_H
#define GODOT_UPNP_DEVICE_H
-#include "core/reference.h"
+#include "core/object/reference.h"
class UPNPDevice : public Reference {
GDCLASS(UPNPDevice, Reference);
public:
enum IGDStatus {
-
IGD_STATUS_OK,
IGD_STATUS_HTTP_ERROR,
IGD_STATUS_HTTP_EMPTY,
diff --git a/modules/vhacd/SCsub b/modules/vhacd/SCsub
index ecd432b275..1ff4122114 100644
--- a/modules/vhacd/SCsub
+++ b/modules/vhacd/SCsub
@@ -7,6 +7,8 @@ env_vhacd = env_modules.Clone()
# Thirdparty source files
+thirdparty_obj = []
+
thirdparty_dir = "#thirdparty/vhacd/"
thirdparty_sources = [
@@ -24,10 +26,19 @@ thirdparty_sources = [
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-env_vhacd.Prepend(CPPPATH=[thirdparty_dir + "/inc"])
+env_vhacd.Prepend(CPPPATH=[thirdparty_dir + "inc"])
env_thirdparty = env_vhacd.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_vhacd.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-env_vhacd.add_source_files(env.modules_sources, "*.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index ef4183e6f6..000fbd0140 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -111,61 +111,61 @@
<constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc">
Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
</constant>
- <constant name="MATH_RAND" value="32" enum="BuiltinFunc">
+ <constant name="MATH_RANDI" value="32" enum="BuiltinFunc">
Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function.
</constant>
<constant name="MATH_RANDF" value="33" enum="BuiltinFunc">
Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication.
</constant>
- <constant name="MATH_RANDOM" value="34" enum="BuiltinFunc">
+ <constant name="MATH_RANDF_RANGE" value="34" enum="BuiltinFunc">
Return a random floating-point value between the two inputs.
</constant>
- <constant name="MATH_SEED" value="35" enum="BuiltinFunc">
+ <constant name="MATH_RANDI_RANGE" value="35" enum="BuiltinFunc">
+ Return a random 32-bit integer value between the two inputs.
+ </constant>
+ <constant name="MATH_SEED" value="36" enum="BuiltinFunc">
Set the seed for the random number generator.
</constant>
- <constant name="MATH_RANDSEED" value="36" enum="BuiltinFunc">
+ <constant name="MATH_RANDSEED" value="37" enum="BuiltinFunc">
Return a random value from the given seed, along with the new seed.
</constant>
- <constant name="MATH_DEG2RAD" value="37" enum="BuiltinFunc">
+ <constant name="MATH_DEG2RAD" value="38" enum="BuiltinFunc">
Convert the input from degrees to radians.
</constant>
- <constant name="MATH_RAD2DEG" value="38" enum="BuiltinFunc">
+ <constant name="MATH_RAD2DEG" value="39" enum="BuiltinFunc">
Convert the input from radians to degrees.
</constant>
- <constant name="MATH_LINEAR2DB" value="39" enum="BuiltinFunc">
+ <constant name="MATH_LINEAR2DB" value="40" enum="BuiltinFunc">
Convert the input from linear volume to decibel volume.
</constant>
- <constant name="MATH_DB2LINEAR" value="40" enum="BuiltinFunc">
+ <constant name="MATH_DB2LINEAR" value="41" enum="BuiltinFunc">
Convert the input from decibel volume to linear volume.
</constant>
- <constant name="MATH_POLAR2CARTESIAN" value="41" enum="BuiltinFunc">
+ <constant name="MATH_POLAR2CARTESIAN" value="42" enum="BuiltinFunc">
Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis).
</constant>
- <constant name="MATH_CARTESIAN2POLAR" value="42" enum="BuiltinFunc">
+ <constant name="MATH_CARTESIAN2POLAR" value="43" enum="BuiltinFunc">
Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle).
</constant>
- <constant name="MATH_WRAP" value="43" enum="BuiltinFunc">
+ <constant name="MATH_WRAP" value="44" enum="BuiltinFunc">
</constant>
- <constant name="MATH_WRAPF" value="44" enum="BuiltinFunc">
+ <constant name="MATH_WRAPF" value="45" enum="BuiltinFunc">
</constant>
- <constant name="LOGIC_MAX" value="45" enum="BuiltinFunc">
+ <constant name="LOGIC_MAX" value="46" enum="BuiltinFunc">
Return the greater of the two numbers, also known as their maximum.
</constant>
- <constant name="LOGIC_MIN" value="46" enum="BuiltinFunc">
+ <constant name="LOGIC_MIN" value="47" enum="BuiltinFunc">
Return the lesser of the two numbers, also known as their minimum.
</constant>
- <constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc">
+ <constant name="LOGIC_CLAMP" value="48" enum="BuiltinFunc">
Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code].
</constant>
- <constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc">
+ <constant name="LOGIC_NEAREST_PO2" value="49" enum="BuiltinFunc">
Return the nearest power of 2 to the input.
</constant>
- <constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc">
+ <constant name="OBJ_WEAKREF" value="50" enum="BuiltinFunc">
Create a [WeakRef] from the input.
</constant>
- <constant name="FUNC_FUNCREF" value="50" enum="BuiltinFunc">
- Create a [FuncRef] from the input.
- </constant>
<constant name="TYPE_CONVERT" value="51" enum="BuiltinFunc">
Convert between types.
</constant>
diff --git a/modules/visual_script/doc_classes/VisualScriptLists.xml b/modules/visual_script/doc_classes/VisualScriptLists.xml
index 5b64d8438b..8a7254b46a 100644
--- a/modules/visual_script/doc_classes/VisualScriptLists.xml
+++ b/modules/visual_script/doc_classes/VisualScriptLists.xml
@@ -4,7 +4,7 @@
A Visual Script virtual class for in-graph editable nodes.
</brief_description>
<description>
- A Visual Script virtual class that defines the shape and the default behaviour of the nodes that have to be in-graph editable nodes.
+ A Visual Script virtual class that defines the shape and the default behavior of the nodes that have to be in-graph editable nodes.
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
index f13d449064..1c22070ab1 100644
--- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
@@ -31,5 +31,7 @@
</constant>
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
</constant>
+ <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
+ </constant>
</constants>
</class>
diff --git a/modules/visual_script/icons/VisualScript.svg b/modules/visual_script/icons/VisualScript.svg
index f6475d590e..2352ba5d87 100644
--- a/modules/visual_script/icons/VisualScript.svg
+++ b/modules/visual_script/icons/VisualScript.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<ellipse cx="3" cy="1039.4" r="2" fill="#6e6e6e"/>
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2h5.2715a2 2 0 0 1 -0.27148 -1 2 2 0 0 1 2 -2 2 2 0 0 1 2 2 2 2 0 0 1 -0.26953 1h5.2695v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3 -3v-3h-2v3a1 1 0 0 1 -1 1v-4h-2zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324 -1 2 2 0 0 0 0 -2 2 2 0 0 0 -1.7324 -1h2v-2h-2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><ellipse cx="3" cy="1039.4" fill="#6e6e6e"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index 8afed1229f..0172f29923 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "core/io/resource_loader.h"
#include "visual_script.h"
#include "visual_script_builtin_funcs.h"
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 1af4b46e22..f9ef184579 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -30,9 +30,9 @@
#include "visual_script.h"
+#include "core/config/project_settings.h"
#include "core/core_string_names.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/node.h"
#include "visual_script_nodes.h"
@@ -84,10 +84,10 @@ void VisualScriptNode::validate_input_default_values() {
Callable::CallError ce;
Variant existing = default_input_values[i];
const Variant *existingp = &existing;
- default_input_values[i] = Variant::construct(expected, &existingp, 1, ce, false);
+ Variant::construct(expected, default_input_values[i], &existingp, 1, ce);
if (ce.error != Callable::CallError::CALL_OK) {
//could not convert? force..
- default_input_values[i] = Variant::construct(expected, nullptr, 0, ce, false);
+ Variant::construct(expected, default_input_values[i], nullptr, 0, ce);
}
}
}
@@ -2367,7 +2367,7 @@ void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p
binds.push_back(p_binds[i]);
}
binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing
- p_obj->connect_compat(p_signal, this, "_signal_callback", binds, CONNECT_ONESHOT);
+ p_obj->connect(p_signal, Callable(this, "_signal_callback"), binds, CONNECT_ONESHOT);
}
bool VisualScriptFunctionState::is_valid() const {
@@ -2635,7 +2635,6 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String
f->debug_get_stack_member_state(*_call_stack[l].line,&locals);
for( List<Pair<StringName,int> >::Element *E = locals.front();E;E=E->next() ) {
-
p_locals->push_back(E->get().first);
p_values->push_back(_call_stack[l].stack[E->get().second]);
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index cb5ed37ba1..59bdfb2fc3 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -33,8 +33,9 @@
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
+#include "core/doc_data.h"
+#include "core/object/script_language.h"
#include "core/os/thread.h"
-#include "core/script_language.h"
class VisualScriptInstance;
class VisualScriptNodeInstance;
@@ -342,6 +343,13 @@ public:
virtual void set_source_code(const String &p_code) override;
virtual Error reload(bool p_keep_state = false) override;
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ static Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
virtual bool is_tool() const override;
virtual bool is_valid() const override;
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 177f9192b8..fe0c399f8d 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -30,13 +30,12 @@
#include "visual_script_builtin_funcs.h"
-#include "core/class_db.h"
-#include "core/func_ref.h"
#include "core/io/marshalls.h"
#include "core/math/math_funcs.h"
+#include "core/object/class_db.h"
+#include "core/object/reference.h"
#include "core/os/os.h"
-#include "core/reference.h"
-#include "core/variant_parser.h"
+#include "core/variant/variant_parser.h"
const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX] = {
"sin",
@@ -73,7 +72,8 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"randomize",
"randi",
"randf",
- "rand_range",
+ "randf_range",
+ "randi_range",
"seed",
"rand_seed",
"deg2rad",
@@ -89,7 +89,6 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"clamp",
"nearest_po2",
"weakref",
- "funcref",
"convert",
"typeof",
"type_exists",
@@ -143,7 +142,7 @@ bool VisualScriptBuiltinFunc::has_input_sequence_port() const {
int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
switch (p_func) {
case MATH_RANDOMIZE:
- case MATH_RAND:
+ case MATH_RANDI:
case MATH_RANDF:
return 0;
case MATH_SIN:
@@ -194,12 +193,12 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case MATH_POW:
case MATH_EASE:
case MATH_STEPIFY:
- case MATH_RANDOM:
+ case MATH_RANDF_RANGE:
+ case MATH_RANDI_RANGE:
case MATH_POLAR2CARTESIAN:
case MATH_CARTESIAN2POLAR:
case LOGIC_MAX:
case LOGIC_MIN:
- case FUNC_FUNCREF:
case TYPE_CONVERT:
case COLORN:
return 2;
@@ -361,16 +360,23 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
}
} break;
case MATH_RANDOMIZE:
- case MATH_RAND:
+ case MATH_RANDI:
case MATH_RANDF: {
} break;
- case MATH_RANDOM: {
+ case MATH_RANDF_RANGE: {
if (p_idx == 0) {
return PropertyInfo(Variant::FLOAT, "from");
} else {
return PropertyInfo(Variant::FLOAT, "to");
}
} break;
+ case MATH_RANDI_RANGE: {
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::INT, "from");
+ } else {
+ return PropertyInfo(Variant::INT, "to");
+ }
+ } break;
case MATH_SEED:
case MATH_RANDSEED: {
return PropertyInfo(Variant::INT, "seed");
@@ -426,13 +432,6 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case OBJ_WEAKREF: {
return PropertyInfo(Variant::OBJECT, "source");
} break;
- case FUNC_FUNCREF: {
- if (p_idx == 0) {
- return PropertyInfo(Variant::OBJECT, "instance");
- } else {
- return PropertyInfo(Variant::STRING, "funcname");
- }
- } break;
case TYPE_CONVERT: {
if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "what");
@@ -551,13 +550,16 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
} break;
case MATH_RANDOMIZE: {
} break;
- case MATH_RAND: {
+ case MATH_RANDI: {
t = Variant::INT;
} break;
case MATH_RANDF:
- case MATH_RANDOM: {
+ case MATH_RANDF_RANGE: {
t = Variant::FLOAT;
} break;
+ case MATH_RANDI_RANGE: {
+ t = Variant::INT;
+ } break;
case MATH_SEED: {
} break;
case MATH_RANDSEED: {
@@ -593,10 +595,6 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
t = Variant::OBJECT;
} break;
- case FUNC_FUNCREF: {
- t = Variant::OBJECT;
-
- } break;
case TYPE_CONVERT: {
} break;
case TEXT_ORD:
@@ -649,7 +647,6 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
/*
String VisualScriptBuiltinFunc::get_caption() const {
-
return "BuiltinFunc";
}
@@ -861,17 +858,22 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
Math::randomize();
} break;
- case VisualScriptBuiltinFunc::MATH_RAND: {
+ case VisualScriptBuiltinFunc::MATH_RANDI: {
*r_return = Math::rand();
} break;
case VisualScriptBuiltinFunc::MATH_RANDF: {
*r_return = Math::randf();
} break;
- case VisualScriptBuiltinFunc::MATH_RANDOM: {
+ case VisualScriptBuiltinFunc::MATH_RANDF_RANGE: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
+ case VisualScriptBuiltinFunc::MATH_RANDI_RANGE: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]);
+ } break;
case VisualScriptBuiltinFunc::MATH_SEED: {
VALIDATE_ARG_NUM(0);
uint64_t seed = *p_inputs[0];
@@ -1013,30 +1015,6 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
}
} break;
- case VisualScriptBuiltinFunc::FUNC_FUNCREF: {
- if (p_inputs[0]->get_type() != Variant::OBJECT) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
-
- return;
- }
- if (p_inputs[1]->get_type() != Variant::STRING && p_inputs[1]->get_type() != Variant::NODE_PATH) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING;
-
- return;
- }
-
- Ref<FuncRef> fr = memnew(FuncRef);
-
- fr->set_instance(*p_inputs[0]);
- fr->set_function(*p_inputs[1]);
-
- *r_return = fr;
-
- } break;
case VisualScriptBuiltinFunc::TYPE_CONVERT: {
VALIDATE_ARG_NUM(1);
int type = *p_inputs[1];
@@ -1048,7 +1026,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
return;
} else {
- *r_return = Variant::construct(Variant::Type(type), p_inputs, 1, r_error);
+ Variant::construct(Variant::Type(type), *r_return, p_inputs, 1, r_error);
}
} break;
case VisualScriptBuiltinFunc::TYPE_OF: {
@@ -1283,9 +1261,10 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(MATH_MOVE_TOWARD);
BIND_ENUM_CONSTANT(MATH_DECTIME);
BIND_ENUM_CONSTANT(MATH_RANDOMIZE);
- BIND_ENUM_CONSTANT(MATH_RAND);
+ BIND_ENUM_CONSTANT(MATH_RANDI);
BIND_ENUM_CONSTANT(MATH_RANDF);
- BIND_ENUM_CONSTANT(MATH_RANDOM);
+ BIND_ENUM_CONSTANT(MATH_RANDF_RANGE);
+ BIND_ENUM_CONSTANT(MATH_RANDI_RANGE);
BIND_ENUM_CONSTANT(MATH_SEED);
BIND_ENUM_CONSTANT(MATH_RANDSEED);
BIND_ENUM_CONSTANT(MATH_DEG2RAD);
@@ -1301,7 +1280,6 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(LOGIC_CLAMP);
BIND_ENUM_CONSTANT(LOGIC_NEAREST_PO2);
BIND_ENUM_CONSTANT(OBJ_WEAKREF);
- BIND_ENUM_CONSTANT(FUNC_FUNCREF);
BIND_ENUM_CONSTANT(TYPE_CONVERT);
BIND_ENUM_CONSTANT(TYPE_OF);
BIND_ENUM_CONSTANT(TYPE_EXISTS);
@@ -1375,9 +1353,10 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/move_toward", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_MOVE_TOWARD>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/dectime", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECTIME>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/rand", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAND>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/random", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOM>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF_RANGE>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI_RANGE>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/seed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SEED>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/randseed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDSEED>);
@@ -1396,7 +1375,6 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/nearest_po2", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_NEAREST_PO2>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/weakref", create_builtin_func_node<VisualScriptBuiltinFunc::OBJ_WEAKREF>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/funcref", create_builtin_func_node<VisualScriptBuiltinFunc::FUNC_FUNCREF>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/convert", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_CONVERT>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/typeof", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_OF>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/type_exists", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_EXISTS>);
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index aee2ed79ce..361b445e30 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -70,9 +70,10 @@ public:
MATH_MOVE_TOWARD,
MATH_DECTIME,
MATH_RANDOMIZE,
- MATH_RAND,
+ MATH_RANDI,
MATH_RANDF,
- MATH_RANDOM,
+ MATH_RANDF_RANGE,
+ MATH_RANDI_RANGE,
MATH_SEED,
MATH_RANDSEED,
MATH_DEG2RAD,
@@ -88,7 +89,6 @@ public:
LOGIC_CLAMP,
LOGIC_NEAREST_PO2,
OBJ_WEAKREF,
- FUNC_FUNCREF,
TYPE_CONVERT,
TYPE_OF,
TYPE_EXISTS,
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 7c3af016b9..1bd88a2a19 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -31,10 +31,10 @@
#include "visual_script_editor.h"
#include "core/input/input.h"
-#include "core/object.h"
+#include "core/object/class_db.h"
+#include "core/object/script_language.h"
#include "core/os/keyboard.h"
-#include "core/script_language.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
@@ -388,7 +388,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::NODE_PATH:
color = Color(0.41, 0.58, 0.93);
break;
- case Variant::_RID:
+ case Variant::RID:
color = Color(0.41, 0.93, 0.6);
break;
case Variant::OBJECT:
@@ -494,7 +494,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::NODE_PATH:
color = Color(0.41, 0.58, 0.93);
break;
- case Variant::_RID:
+ case Variant::RID:
color = Color(0.17, 0.9, 0.45);
break;
case Variant::OBJECT:
@@ -719,6 +719,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
line_edit->set_text(node->get_text());
line_edit->set_expand_to_text_length(true);
line_edit->add_theme_font_override("font", get_theme_font("source", "EditorFonts"));
+ line_edit->add_theme_font_size_override("font_size", get_theme_font_size("source_size", "EditorFonts"));
gnode->add_child(line_edit);
line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E->get()));
} else {
@@ -885,7 +886,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
//not the same, reconvert
Callable::CallError ce;
const Variant *existingp = &value;
- value = Variant::construct(left_type, &existingp, 1, ce, false);
+ Variant::construct(left_type, value, &existingp, 1, ce);
}
if (left_type == Variant::COLOR) {
@@ -1124,8 +1125,8 @@ void VisualScriptEditor::_update_members() {
TreeItem *ti = members->create_item(variables);
ti->set_text(0, E->get());
- Variant var = script->get_variable_default_value(E->get());
- ti->set_suffix(0, "= " + String(var));
+
+ ti->set_suffix(0, "= " + _sanitized_variant_text(E->get()));
ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]);
ti->set_selectable(0, true);
@@ -1167,6 +1168,20 @@ void VisualScriptEditor::_update_members() {
updating_members = false;
}
+String VisualScriptEditor::_sanitized_variant_text(const StringName &property_name) {
+ Variant var = script->get_variable_default_value(property_name);
+
+ if (script->get_variable_info(property_name).type != Variant::NIL) {
+ Callable::CallError ce;
+ const Variant *converted = &var;
+ Variant n;
+ Variant::construct(script->get_variable_info(property_name).type, n, &converted, 1, ce);
+ var = n;
+ }
+
+ return String(var);
+}
+
void VisualScriptEditor::_member_selected() {
if (updating_members) {
return;
@@ -2532,7 +2547,7 @@ void VisualScriptEditor::set_edited_resource(const RES &p_res) {
}
_update_graph();
- _update_members();
+ call_deferred("_update_members");
}
void VisualScriptEditor::enable_editor() {
@@ -3947,8 +3962,9 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i
Variant existing = vsn->get_default_input_value(p_input_port);
if (pinfo.type != Variant::NIL && existing.get_type() != pinfo.type) {
Callable::CallError ce;
- const Variant *existingp = &existing;
- existing = Variant::construct(pinfo.type, &existingp, 1, ce, false);
+ Variant e = existing;
+ const Variant *existingp = &e;
+ Variant::construct(pinfo.type, existing, &existingp, 1, ce);
}
default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y));
@@ -4713,6 +4729,7 @@ VisualScriptEditor::VisualScriptEditor() {
saved_position = Vector2(0, 0);
edit_menu = memnew(MenuButton);
+ edit_menu->set_shortcut_context(this);
edit_menu->set_text(TTR("Edit"));
edit_menu->set_switch_on_hover(true);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/delete_selected"), EDIT_DELETE_NODES);
@@ -4771,8 +4788,8 @@ VisualScriptEditor::VisualScriptEditor() {
graph->set_v_size_flags(Control::SIZE_EXPAND_FILL);
graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected));
- graph->connect("_begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
- graph->connect("_end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
+ graph->connect("begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
+ graph->connect("end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete));
graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate));
graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input));
@@ -4841,8 +4858,8 @@ VisualScriptEditor::VisualScriptEditor() {
function_create_dialog = memnew(ConfirmationDialog);
function_create_dialog->set_title(TTR("Create Function"));
function_create_dialog->add_child(function_vb);
- function_create_dialog->get_ok()->set_text(TTR("Create"));
- function_create_dialog->get_ok()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
+ function_create_dialog->get_ok_button()->set_text(TTR("Create"));
+ function_create_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
add_child(function_create_dialog);
select_func_text = memnew(Label);
@@ -4885,7 +4902,7 @@ VisualScriptEditor::VisualScriptEditor() {
graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty));
edit_signal_dialog = memnew(AcceptDialog);
- edit_signal_dialog->get_ok()->set_text(TTR("Close"));
+ edit_signal_dialog->get_ok_button()->set_text(TTR("Close"));
add_child(edit_signal_dialog);
signal_editor = memnew(VisualScriptEditorSignalEdit);
@@ -4895,7 +4912,7 @@ VisualScriptEditor::VisualScriptEditor() {
edit_signal_edit->edit(signal_editor);
edit_variable_dialog = memnew(AcceptDialog);
- edit_variable_dialog->get_ok()->set_text(TTR("Close"));
+ edit_variable_dialog->get_ok_button()->set_text(TTR("Close"));
add_child(edit_variable_dialog);
variable_editor = memnew(VisualScriptEditorVariableEdit);
@@ -4914,7 +4931,6 @@ VisualScriptEditor::VisualScriptEditor() {
updating_members = false;
set_process_input(true);
- set_process_unhandled_input(true);
default_value_edit = memnew(CustomPropertyEditor);
add_child(default_value_edit);
@@ -4928,7 +4944,7 @@ VisualScriptEditor::VisualScriptEditor() {
new_connect_node_select = memnew(VisualScriptPropertySelector);
add_child(new_connect_node_select);
new_connect_node_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_connect_node));
- new_connect_node_select->get_cancel()->connect("pressed", callable_mp(this, &VisualScriptEditor::_cancel_connect_node));
+ new_connect_node_select->get_cancel_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_cancel_connect_node));
new_virtual_method_select = memnew(VisualScriptPropertySelector);
add_child(new_virtual_method_select);
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index b5d5589250..5610e6b1b4 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -64,7 +64,6 @@ class VisualScriptEditor : public ScriptEditorBase {
};
enum PortAction {
-
CREATE_CALL_SET_GET,
CREATE_ACTION,
};
@@ -146,6 +145,7 @@ class VisualScriptEditor : public ScriptEditorBase {
bool updating_members;
void _update_members();
+ String _sanitized_variant_text(const StringName &property_name);
StringName selected;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 60a439b291..10a18dfd5e 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -1341,7 +1341,7 @@ public:
}
bool valid;
- r_ret = base.get_named(index->name, &valid);
+ r_ret = base.get_named(index->name, valid);
if (!valid) {
r_error_str = "Invalid index '" + String(index->name) + "' for base of type " + Variant::get_type_name(base.get_type()) + ".";
return true;
@@ -1405,7 +1405,7 @@ public:
argp.write[i] = &arr[i];
}
- r_ret = Variant::construct(constructor->data_type, (const Variant **)argp.ptr(), argp.size(), ce);
+ Variant::construct(constructor->data_type, r_ret, (const Variant **)argp.ptr(), argp.size(), ce);
if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "Invalid arguments to construct '" + Variant::get_type_name(constructor->data_type) + "'.";
@@ -1463,7 +1463,7 @@ public:
argp.write[i] = &arr[i];
}
- r_ret = base.call(call->method, (const Variant **)argp.ptr(), argp.size(), ce);
+ base.call(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce);
if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "On call to '" + String(call->method) + "':";
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 3ed20fab35..36c756fc58 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -30,9 +30,9 @@
#include "visual_script_flow_control.h"
+#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/os/keyboard.h"
-#include "core/project_settings.h"
//////////////////////////////////////////
////////////////RETURN////////////////////
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index f13377f3c8..b2aa42ef97 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -30,7 +30,7 @@
#include "visual_script_func_nodes.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "core/io/resource_loader.h"
#include "core/os/os.h"
#include "scene/main/node.h"
@@ -42,7 +42,7 @@
//////////////////////////////////////////
int VisualScriptFunctionCall::get_output_sequence_port_count() const {
- if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))) {
+ if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function))) {
return 0;
} else {
return 1;
@@ -50,7 +50,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const {
}
bool VisualScriptFunctionCall::has_input_sequence_port() const {
- return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)));
+ return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function)));
}
#ifdef TOOLS_ENABLED
@@ -130,7 +130,11 @@ StringName VisualScriptFunctionCall::_get_base_type() const {
int VisualScriptFunctionCall::get_input_value_port_count() const {
if (call_mode == CALL_MODE_BASIC_TYPE) {
- Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function);
+ Vector<Variant::Type> types;
+ int argc = Variant::get_builtin_method_argument_count(basic_type, function);
+ for (int i = 0; i < argc; i++) {
+ types.push_back(Variant::get_builtin_method_argument_type(basic_type, function, i));
+ }
return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1;
} else {
@@ -147,8 +151,7 @@ int VisualScriptFunctionCall::get_input_value_port_count() const {
int VisualScriptFunctionCall::get_output_value_port_count() const {
if (call_mode == CALL_MODE_BASIC_TYPE) {
- bool returns = false;
- Variant::get_method_return_type(basic_type, function, &returns);
+ bool returns = Variant::has_builtin_method_return_value(basic_type, function);
return returns ? 1 : 0;
} else {
@@ -195,10 +198,7 @@ PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) cons
#ifdef DEBUG_METHODS_ENABLED
if (call_mode == CALL_MODE_BASIC_TYPE) {
- Vector<StringName> names = Variant::get_method_argument_names(basic_type, function);
- Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function);
- return PropertyInfo(types[p_idx], names[p_idx]);
-
+ return PropertyInfo(Variant::get_builtin_method_argument_type(basic_type, function, p_idx), Variant::get_builtin_method_argument_name(basic_type, function, p_idx));
} else {
MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
if (mb) {
@@ -220,7 +220,7 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con
#ifdef DEBUG_METHODS_ENABLED
if (call_mode == CALL_MODE_BASIC_TYPE) {
- return PropertyInfo(Variant::get_method_return_type(basic_type, function), "");
+ return PropertyInfo(Variant::get_builtin_method_return_type(basic_type, function), "");
} else {
if (call_mode == CALL_MODE_INSTANCE) {
if (p_idx == 0) {
@@ -234,7 +234,6 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con
/*MethodBind *mb = ClassDB::get_method(_get_base_type(),function);
if (mb) {
-
ret = mb->get_argument_info(-1);
} else {*/
@@ -419,7 +418,7 @@ void VisualScriptFunctionCall::set_function(const StringName &p_type) {
function = p_type;
if (call_mode == CALL_MODE_BASIC_TYPE) {
- use_default_args = Variant::get_method_default_arguments(basic_type, function).size();
+ use_default_args = Variant::get_builtin_method_default_arguments(basic_type, function).size();
} else {
//update all caches
@@ -606,7 +605,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
int mc = 0;
if (call_mode == CALL_MODE_BASIC_TYPE) {
- mc = Variant::get_method_default_arguments(basic_type, function).size();
+ mc = Variant::get_builtin_method_default_arguments(basic_type, function).size();
} else {
MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
if (mb) {
@@ -805,19 +804,21 @@ public:
} else if (returns) {
if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) {
if (returns >= 2) {
- *p_outputs[1] = v.call(function, p_inputs + 1, input_args, r_error);
+ v.call(function, p_inputs + 1, input_args, *p_outputs[1], r_error);
} else if (returns == 1) {
- v.call(function, p_inputs + 1, input_args, r_error);
+ Variant ret;
+ v.call(function, p_inputs + 1, input_args, ret, r_error);
} else {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid returns count for call_mode == CALL_MODE_INSTANCE";
return 0;
}
} else {
- *p_outputs[0] = v.call(function, p_inputs + 1, input_args, r_error);
+ v.call(function, p_inputs + 1, input_args, *p_outputs[0], r_error);
}
} else {
- v.call(function, p_inputs + 1, input_args, r_error);
+ Variant ret;
+ v.call(function, p_inputs + 1, input_args, ret, r_error);
}
if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) {
@@ -976,7 +977,7 @@ void VisualScriptPropertySet::_adjust_input_index(PropertyInfo &pinfo) const {
if (index != StringName()) {
Variant v;
Callable::CallError ce;
- v = Variant::construct(pinfo.type, nullptr, 0, ce);
+ Variant::construct(pinfo.type, v, nullptr, 0, ce);
Variant i = v.get(index);
pinfo.type = i.get_type();
}
@@ -1117,7 +1118,7 @@ void VisualScriptPropertySet::_update_cache() {
Variant v;
Callable::CallError ce;
- v = Variant::construct(basic_type, nullptr, 0, ce);
+ Variant::construct(basic_type, v, nullptr, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
@@ -1336,7 +1337,8 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
if (property.name == "index") {
Callable::CallError ce;
- Variant v = Variant::construct(type_cache.type, nullptr, 0, ce);
+ Variant v;
+ Variant::construct(type_cache.type, v, nullptr, 0, ce);
List<PropertyInfo> plist;
v.get_property_list(&plist);
String options = "";
@@ -1449,11 +1451,11 @@ public:
_FORCE_INLINE_ void _process_get(Variant &source, const Variant &p_argument, bool &valid) {
if (index != StringName() && assign_op == VisualScriptPropertySet::ASSIGN_OP_NONE) {
- source.set_named(index, p_argument, &valid);
+ source.set_named(index, p_argument, valid);
} else {
Variant value;
if (index != StringName()) {
- value = source.get_named(index, &valid);
+ value = source.get_named(index, valid);
} else {
value = source;
}
@@ -1497,7 +1499,7 @@ public:
}
if (index != StringName()) {
- source.set_named(index, value, &valid);
+ source.set_named(index, value, valid);
} else {
source = value;
}
@@ -1562,12 +1564,12 @@ public:
bool valid;
if (needs_get) {
- Variant value = v.get_named(property, &valid);
+ Variant value = v.get_named(property, valid);
_process_get(value, *p_inputs[1], valid);
- v.set_named(property, value, &valid);
+ v.set_named(property, value, valid);
} else {
- v.set_named(property, *p_inputs[1], &valid);
+ v.set_named(property, *p_inputs[1], valid);
}
if (!valid) {
@@ -1786,7 +1788,7 @@ void VisualScriptPropertyGet::_update_cache() {
Variant v;
Callable::CallError ce;
- v = Variant::construct(basic_type, nullptr, 0, ce);
+ Variant::construct(basic_type, v, nullptr, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
@@ -2012,7 +2014,8 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
if (property.name == "index") {
Callable::CallError ce;
- Variant v = Variant::construct(type_cache, nullptr, 0, ce);
+ Variant v;
+ Variant::construct(type_cache, v, nullptr, 0, ce);
List<PropertyInfo> plist;
v.get_property_list(&plist);
String options = "";
@@ -2088,6 +2091,7 @@ void VisualScriptPropertyGet::_bind_methods() {
BIND_ENUM_CONSTANT(CALL_MODE_SELF);
BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
+ BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE);
}
class VisualScriptNodeInstancePropertyGet : public VisualScriptNodeInstance {
@@ -2110,7 +2114,7 @@ public:
*p_outputs[0] = object->get(property, &valid);
if (index != StringName()) {
- *p_outputs[0] = p_outputs[0]->get_named(index);
+ *p_outputs[0] = p_outputs[0]->get_named(index, valid);
}
if (!valid) {
@@ -2139,7 +2143,7 @@ public:
*p_outputs[0] = another->get(property, &valid);
if (index != StringName()) {
- *p_outputs[0] = p_outputs[0]->get_named(index);
+ *p_outputs[0] = p_outputs[0]->get_named(index, valid);
}
if (!valid) {
@@ -2155,7 +2159,7 @@ public:
*p_outputs[0] = v.get(property, &valid);
if (index != StringName()) {
- *p_outputs[0] = p_outputs[0]->get_named(index);
+ *p_outputs[0] = p_outputs[0]->get_named(index, valid);
}
if (!valid) {
@@ -2367,7 +2371,8 @@ void register_visual_script_func_nodes() {
Variant::Type t = Variant::Type(i);
String type_name = Variant::get_type_name(t);
Callable::CallError ce;
- Variant vt = Variant::construct(t, nullptr, 0, ce);
+ Variant vt;
+ Variant::construct(t, vt, nullptr, 0, ce);
List<MethodInfo> ml;
vt.get_method_list(&ml);
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 1b77ed3168..edec270adc 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -30,11 +30,11 @@
#include "visual_script_nodes.h"
-#include "core/engine.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
#include "core/input/input.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
@@ -828,7 +828,6 @@ PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const {
{ Variant::NIL, Variant::NIL }, //OP_NEGATE,
{ Variant::NIL, Variant::NIL }, //OP_POSITIVE,
{ Variant::INT, Variant::INT }, //OP_MODULE,
- { Variant::STRING, Variant::STRING }, //OP_STRING_CONCAT,
//bitwise
{ Variant::INT, Variant::INT }, //OP_SHIFT_LEFT,
{ Variant::INT, Variant::INT }, //OP_SHIFT_RIGHT,
@@ -873,7 +872,6 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const {
Variant::NIL, //OP_NEGATE,
Variant::NIL, //OP_POSITIVE,
Variant::INT, //OP_MODULE,
- Variant::STRING, //OP_STRING_CONCAT,
//bitwise
Variant::INT, //OP_SHIFT_LEFT,
Variant::INT, //OP_SHIFT_RIGHT,
@@ -1433,7 +1431,7 @@ void VisualScriptConstant::set_constant_type(Variant::Type p_type) {
type = p_type;
Callable::CallError ce;
- value = Variant::construct(type, nullptr, 0, ce);
+ Variant::construct(type, value, nullptr, 0, ce);
ports_changed_notify();
_change_notify();
}
@@ -1706,8 +1704,10 @@ public:
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
bool valid;
+ // *p_output[0] points to the same place as *p_inputs[2] so we need a temp to store the value before the change in the next line
+ Variant temp = *p_inputs[2];
*p_outputs[0] = *p_inputs[0];
- p_outputs[0]->set(*p_inputs[1], *p_inputs[2], &valid);
+ p_outputs[0]->set(*p_inputs[1], temp, &valid);
if (!valid) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
@@ -1754,7 +1754,7 @@ PropertyInfo VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) co
}
PropertyInfo VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const {
- String name = GlobalConstants::get_global_constant_name(index);
+ String name = CoreConstants::get_global_constant_name(index);
return PropertyInfo(Variant::INT, name);
}
@@ -1778,7 +1778,7 @@ public:
//virtual int get_working_memory_size() const { return 0; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
- *p_outputs[0] = GlobalConstants::get_global_constant_value(index);
+ *p_outputs[0] = CoreConstants::get_global_constant_value(index);
return 0;
}
};
@@ -1795,11 +1795,11 @@ void VisualScriptGlobalConstant::_bind_methods() {
String cc;
- for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
+ for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
if (i > 0) {
cc += ",";
}
- cc += GlobalConstants::get_global_constant_name(i);
+ cc += CoreConstants::get_global_constant_name(i);
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_global_constant", "get_global_constant");
}
@@ -3255,7 +3255,7 @@ public:
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
Callable::CallError ce;
- *p_outputs[0] = Variant::construct(type, p_inputs, argcount, ce);
+ Variant::construct(type, *p_outputs[0], p_inputs, argcount, ce);
if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "Invalid arguments for constructor";
}
@@ -3727,7 +3727,7 @@ void VisualScriptDeconstruct::_update_elements() {
elements.clear();
Variant v;
Callable::CallError ce;
- v = Variant::construct(type, nullptr, 0, ce);
+ Variant::construct(type, v, nullptr, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
@@ -3879,7 +3879,6 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("operators/math/negate", create_op_node<Variant::OP_NEGATE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/positive", create_op_node<Variant::OP_POSITIVE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/remainder", create_op_node<Variant::OP_MODULE>);
- VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat", create_op_node<Variant::OP_STRING_CONCAT>);
//bitwise
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_left", create_op_node<Variant::OP_SHIFT_LEFT>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_right", create_op_node<Variant::OP_SHIFT_RIGHT>);
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index 3c44faab90..dbb76e19ac 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -31,6 +31,7 @@
#include "visual_script_property_selector.h"
#include "core/os/keyboard.h"
+#include "editor/doc_tools.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "modules/visual_script/visual_script.h"
@@ -196,7 +197,7 @@ void VisualScriptPropertySelector::_update_search() {
if (type != Variant::NIL) {
Variant v;
Callable::CallError ce;
- v = Variant::construct(type, nullptr, 0, ce);
+ Variant::construct(type, v, nullptr, 0, ce);
v.get_method_list(&methods);
} else {
Object *obj = ObjectDB::get_instance(script);
@@ -309,7 +310,7 @@ void VisualScriptPropertySelector::_update_search() {
found = true;
}
- get_ok()->set_disabled(root->get_children() == nullptr);
+ get_ok_button()->set_disabled(root->get_children() == nullptr);
}
void VisualScriptPropertySelector::create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text) {
@@ -437,7 +438,7 @@ void VisualScriptPropertySelector::_item_selected() {
class_type = base_type;
}
- DocData *dd = EditorHelp::get_doc_data();
+ DocTools *dd = EditorHelp::get_doc_data();
String text;
String at_class = class_type;
@@ -704,8 +705,8 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
search_box->connect("gui_input", callable_mp(this, &VisualScriptPropertySelector::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
- get_ok()->set_text(TTR("Open"));
- get_ok()->set_disabled(true);
+ get_ok_button()->set_text(TTR("Open"));
+ get_ok_button()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
search_options->connect("item_activated", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
diff --git a/modules/vorbis/SCsub b/modules/vorbis/SCsub
index 05d46757d3..bc31fff066 100644
--- a/modules/vorbis/SCsub
+++ b/modules/vorbis/SCsub
@@ -8,9 +8,10 @@ Import("env_modules")
env_vorbis = env_modules.Clone()
-stub = True
-
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_libvorbis"]:
thirdparty_dir = "#thirdparty/libvorbis/"
thirdparty_sources = [
@@ -51,7 +52,16 @@ if env["builtin_libvorbis"]:
env_thirdparty = env_vorbis.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_vorbis.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
-# Module files
-env_vorbis.add_source_files(env.modules_sources, "register_types.cpp")
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/webm/SCsub b/modules/webm/SCsub
index 247b4ead37..44e80e2870 100644
--- a/modules/webm/SCsub
+++ b/modules/webm/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_webm = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
thirdparty_dir = "#thirdparty/libsimplewebm/"
thirdparty_sources = [
"libwebm/mkvparser/mkvparser.cc",
@@ -31,7 +34,15 @@ if env["builtin_libvpx"]:
env_thirdparty = env_webm.Clone()
env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
# Godot source files
-env_webm.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_webm.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml
index dfa04720cf..f3e13ba31a 100644
--- a/modules/webm/doc_classes/VideoStreamWebm.xml
+++ b/modules/webm/doc_classes/VideoStreamWebm.xml
@@ -4,7 +4,9 @@
[VideoStream] resource for WebM videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension.
+ [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
+ [b]Note:[/b] Alpha channel (also known as transparency) is not supported. The video will always appear to have a black background, even if it originally contains an alpha channel.
+ [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
</description>
<tutorials>
</tutorials>
diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub
index d0744fa313..67d3f1bebd 100644
--- a/modules/webm/libvpx/SCsub
+++ b/modules/webm/libvpx/SCsub
@@ -278,7 +278,7 @@ if webm_cpu_x86:
try:
yasm_found = True
subprocess.Popen([yasm_path, "--version"], stdout=devnull, stderr=devnull).communicate()
- except:
+ except Exception:
yasm_found = False
if yasm_found:
break
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 832e14d91a..2128b82e3f 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -30,9 +30,9 @@
#include "video_stream_webm.h"
+#include "core/config/project_settings.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "servers/audio_server.h"
#include "thirdparty/misc/yuv2rgb.h"
diff --git a/modules/webp/SCsub b/modules/webp/SCsub
index 58f2bb35e6..4c0c2f7893 100644
--- a/modules/webp/SCsub
+++ b/modules/webp/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_webp = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_libwebp"]:
thirdparty_dir = "#thirdparty/libwebp/"
thirdparty_sources = [
@@ -130,7 +133,16 @@ if env["builtin_libwebp"]:
env_thirdparty = env_webp.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
# Godot source files
-env_webp.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_webp.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/webp/image_loader_webp.cpp b/modules/webp/image_loader_webp.cpp
index d5c80e7909..b169687f25 100644
--- a/modules/webp/image_loader_webp.cpp
+++ b/modules/webp/image_loader_webp.cpp
@@ -32,7 +32,7 @@
#include "core/io/marshalls.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include <stdlib.h>
#include <webp/decode.h>
diff --git a/modules/webrtc/SCsub b/modules/webrtc/SCsub
index 20b4c8f8d2..31b8a73bf2 100644
--- a/modules/webrtc/SCsub
+++ b/modules/webrtc/SCsub
@@ -3,8 +3,6 @@
Import("env")
Import("env_modules")
-# Thirdparty source files
-
env_webrtc = env_modules.Clone()
use_gdnative = env_webrtc["module_gdnative_enabled"]
@@ -12,4 +10,8 @@ if use_gdnative: # GDNative is retained in Javascript for export compatibility
env_webrtc.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"])
env_webrtc.Prepend(CPPPATH=["#modules/gdnative/include/"])
+if env["platform"] == "javascript":
+ # Our JavaScript/C++ interface.
+ env.AddJSLibraries(["library_godot_webrtc.js"])
+
env_webrtc.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index c80b903e39..e21dee8eff 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -40,7 +40,6 @@
<argument index="0" name="label" type="String">
</argument>
<argument index="1" name="options" type="Dictionary" default="{
-
}">
</argument>
<description>
@@ -82,7 +81,6 @@
<return type="int" enum="Error">
</return>
<argument index="0" name="configuration" type="Dictionary" default="{
-
}">
</argument>
<description>
diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js
new file mode 100644
index 0000000000..9f029407d2
--- /dev/null
+++ b/modules/webrtc/library_godot_webrtc.js
@@ -0,0 +1,433 @@
+/*************************************************************************/
+/* library_godot_webrtc.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotRTCDataChannel = {
+ // Our socket implementation that forwards events to C++.
+ $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotRuntime'],
+ $GodotRTCDataChannel: {
+ connect: function (p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+
+ ref.binaryType = 'arraybuffer';
+ ref.onopen = function (event) {
+ p_on_open();
+ };
+ ref.onclose = function (event) {
+ p_on_close();
+ };
+ ref.onerror = function (event) {
+ p_on_error();
+ };
+ ref.onmessage = function (event) {
+ let buffer;
+ let is_string = 0;
+ if (event.data instanceof ArrayBuffer) {
+ buffer = new Uint8Array(event.data);
+ } else if (event.data instanceof Blob) {
+ GodotRuntime.error('Blob type not supported');
+ return;
+ } else if (typeof event.data === 'string') {
+ is_string = 1;
+ const enc = new TextEncoder('utf-8');
+ buffer = new Uint8Array(enc.encode(event.data));
+ } else {
+ GodotRuntime.error('Unknown message type');
+ return;
+ }
+ const len = buffer.length * buffer.BYTES_PER_ELEMENT;
+ const out = GodotRuntime.malloc(len);
+ HEAPU8.set(buffer, out);
+ p_on_message(out, len, is_string);
+ GodotRuntime.free(out);
+ };
+ },
+
+ close: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.onopen = null;
+ ref.onmessage = null;
+ ref.onerror = null;
+ ref.onclose = null;
+ ref.close();
+ },
+
+ get_prop: function (p_id, p_prop, p_def) {
+ const ref = IDHandler.get(p_id);
+ return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
+ },
+ },
+
+ godot_js_rtc_datachannel_ready_state_get__sig: 'ii',
+ godot_js_rtc_datachannel_ready_state_get: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 3; // CLOSED
+ }
+
+ switch (ref.readyState) {
+ case 'connecting':
+ return 0;
+ case 'open':
+ return 1;
+ case 'closing':
+ return 2;
+ case 'closed':
+ default:
+ return 3;
+ }
+ },
+
+ godot_js_rtc_datachannel_send__sig: 'iiiii',
+ godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 1;
+ }
+
+ const bytes_array = new Uint8Array(p_length);
+ for (let i = 0; i < p_length; i++) {
+ bytes_array[i] = GodotRuntime.getHeapValue(p_buffer + i, 'i8');
+ }
+
+ if (p_raw) {
+ ref.send(bytes_array.buffer);
+ } else {
+ const string = new TextDecoder('utf-8').decode(bytes_array);
+ ref.send(string);
+ }
+ return 0;
+ },
+
+ godot_js_rtc_datachannel_is_ordered__sig: 'ii',
+ godot_js_rtc_datachannel_is_ordered: function (p_id) {
+ return IDHandler.get_prop(p_id, 'ordered', true);
+ },
+
+ godot_js_rtc_datachannel_id_get__sig: 'ii',
+ godot_js_rtc_datachannel_id_get: function (p_id) {
+ return IDHandler.get_prop(p_id, 'id', 65535);
+ },
+
+ godot_js_rtc_datachannel_max_packet_lifetime_get__sig: 'ii',
+ godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 65535;
+ }
+ if (ref['maxPacketLifeTime'] !== undefined) {
+ return ref['maxPacketLifeTime'];
+ } else if (ref['maxRetransmitTime'] !== undefined) {
+ // Guess someone didn't appreciate the standardization process.
+ return ref['maxRetransmitTime'];
+ }
+ return 65535;
+ },
+
+ godot_js_rtc_datachannel_max_retransmits_get__sig: 'ii',
+ godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
+ return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
+ },
+
+ godot_js_rtc_datachannel_is_negotiated__sig: 'ii',
+ godot_js_rtc_datachannel_is_negotiated: function (p_id) {
+ return IDHandler.get_prop(p_id, 'negotiated', 65535);
+ },
+
+ godot_js_rtc_datachannel_label_get__sig: 'ii',
+ godot_js_rtc_datachannel_label_get: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !ref.label) {
+ return 0;
+ }
+ return GodotRuntime.allocString(ref.label);
+ },
+
+ godot_js_rtc_datachannel_protocol_get__sig: 'ii',
+ godot_js_rtc_datachannel_protocol_get: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !ref.protocol) {
+ return 0;
+ }
+ return GodotRuntime.allocString(ref.protocol);
+ },
+
+ godot_js_rtc_datachannel_destroy__sig: 'vi',
+ godot_js_rtc_datachannel_destroy: function (p_id) {
+ GodotRTCDataChannel.close(p_id);
+ IDHandler.remove(p_id);
+ },
+
+ godot_js_rtc_datachannel_connect__sig: 'viiiiii',
+ godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
+ const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
+ const onclose = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
+ GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
+ },
+
+ godot_js_rtc_datachannel_close__sig: 'vi',
+ godot_js_rtc_datachannel_close: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ GodotRTCDataChannel.close(p_id);
+ },
+};
+
+autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel');
+mergeInto(LibraryManager.library, GodotRTCDataChannel);
+
+const GodotRTCPeerConnection = {
+ $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'],
+ $GodotRTCPeerConnection: {
+ onstatechange: function (p_id, p_conn, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ let state;
+ switch (p_conn.iceConnectionState) {
+ case 'new':
+ state = 0;
+ break;
+ case 'checking':
+ state = 1;
+ break;
+ case 'connected':
+ case 'completed':
+ state = 2;
+ break;
+ case 'disconnected':
+ state = 3;
+ break;
+ case 'failed':
+ state = 4;
+ break;
+ case 'closed':
+ default:
+ state = 5;
+ break;
+ }
+ callback(state);
+ },
+
+ onicecandidate: function (p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !event.candidate) {
+ return;
+ }
+
+ const c = event.candidate;
+ const candidate_str = GodotRuntime.allocString(c.candidate);
+ const mid_str = GodotRuntime.allocString(c.sdpMid);
+ callback(mid_str, c.sdpMLineIndex, candidate_str);
+ GodotRuntime.free(candidate_str);
+ GodotRuntime.free(mid_str);
+ },
+
+ ondatachannel: function (p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+
+ const cid = IDHandler.add(event.channel);
+ callback(cid);
+ },
+
+ onsession: function (p_id, callback, session) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const type_str = GodotRuntime.allocString(session.type);
+ const sdp_str = GodotRuntime.allocString(session.sdp);
+ callback(type_str, sdp_str);
+ GodotRuntime.free(type_str);
+ GodotRuntime.free(sdp_str);
+ },
+
+ onerror: function (p_id, callback, error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ GodotRuntime.error(error);
+ callback();
+ },
+ },
+
+ godot_js_rtc_pc_create__sig: 'iiiiii',
+ godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
+ const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref);
+ const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref);
+ const ondatachannel = GodotRuntime.get_func(p_on_datachannel).bind(null, p_ref);
+
+ const config = JSON.parse(GodotRuntime.parseString(p_config));
+ let conn = null;
+ try {
+ conn = new RTCPeerConnection(config);
+ } catch (e) {
+ GodotRuntime.error(e);
+ return 0;
+ }
+
+ const base = GodotRTCPeerConnection;
+ const id = IDHandler.add(conn);
+ conn.oniceconnectionstatechange = base.onstatechange.bind(null, id, conn, onstatechange);
+ conn.onicecandidate = base.onicecandidate.bind(null, id, oncandidate);
+ conn.ondatachannel = base.ondatachannel.bind(null, id, ondatachannel);
+ return id;
+ },
+
+ godot_js_rtc_pc_close__sig: 'vi',
+ godot_js_rtc_pc_close: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.close();
+ },
+
+ godot_js_rtc_pc_destroy__sig: 'vi',
+ godot_js_rtc_pc_destroy: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.oniceconnectionstatechange = null;
+ ref.onicecandidate = null;
+ ref.ondatachannel = null;
+ IDHandler.remove(p_id);
+ },
+
+ godot_js_rtc_pc_offer_create__sig: 'viiii',
+ godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const onsession = GodotRuntime.get_func(p_on_session).bind(null, p_obj);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
+ ref.createOffer().then(function (session) {
+ GodotRTCPeerConnection.onsession(p_id, onsession, session);
+ }).catch(function (error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_local_description_set__sig: 'viiiii',
+ godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const type = GodotRuntime.parseString(p_type);
+ const sdp = GodotRuntime.parseString(p_sdp);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
+ ref.setLocalDescription({
+ 'sdp': sdp,
+ 'type': type,
+ }).catch(function (error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_remote_description_set__sig: 'viiiiii',
+ godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const type = GodotRuntime.parseString(p_type);
+ const sdp = GodotRuntime.parseString(p_sdp);
+ const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
+ const onsession = GodotRuntime.get_func(p_session_created).bind(null, p_obj);
+ ref.setRemoteDescription({
+ 'sdp': sdp,
+ 'type': type,
+ }).then(function () {
+ if (type !== 'offer') {
+ return Promise.resolve();
+ }
+ return ref.createAnswer().then(function (session) {
+ GodotRTCPeerConnection.onsession(p_id, onsession, session);
+ });
+ }).catch(function (error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_ice_candidate_add__sig: 'viiii',
+ godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const sdpMidName = GodotRuntime.parseString(p_mid_name);
+ const sdpName = GodotRuntime.parseString(p_sdp);
+ ref.addIceCandidate(new RTCIceCandidate({
+ 'candidate': sdpName,
+ 'sdpMid': sdpMidName,
+ 'sdpMlineIndex': p_mline_idx,
+ }));
+ },
+
+ godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
+ godot_js_rtc_pc_datachannel_create__sig: 'iiii',
+ godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) {
+ try {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 0;
+ }
+
+ const label = GodotRuntime.parseString(p_label);
+ const config = JSON.parse(GodotRuntime.parseString(p_config));
+
+ const channel = ref.createDataChannel(label, config);
+ return IDHandler.add(channel);
+ } catch (e) {
+ GodotRuntime.error(e);
+ return 0;
+ }
+ },
+};
+
+autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection');
+mergeInto(LibraryManager.library, GodotRTCPeerConnection);
diff --git a/modules/webrtc/register_types.cpp b/modules/webrtc/register_types.cpp
index 5b296b1ac6..0e830f0540 100644
--- a/modules/webrtc/register_types.cpp
+++ b/modules/webrtc/register_types.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "register_types.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "webrtc_data_channel.h"
#include "webrtc_peer_connection.h"
diff --git a/modules/webrtc/webrtc_data_channel.cpp b/modules/webrtc/webrtc_data_channel.cpp
index 7566532982..cd9e77aff8 100644
--- a/modules/webrtc/webrtc_data_channel.cpp
+++ b/modules/webrtc/webrtc_data_channel.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "webrtc_data_channel.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
void WebRTCDataChannel::_bind_methods() {
ClassDB::bind_method(D_METHOD("poll"), &WebRTCDataChannel::poll);
diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp
index 2c648ba9f9..3a63001a56 100644
--- a/modules/webrtc/webrtc_data_channel_js.cpp
+++ b/modules/webrtc/webrtc_data_channel_js.cpp
@@ -34,65 +34,58 @@
#include "emscripten.h"
extern "C" {
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_error(void *obj) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_error();
-}
+typedef void (*RTCChOnOpen)(void *p_obj);
+typedef void (*RTCChOnMessage)(void *p_obj, const uint8_t *p_buffer, int p_size, int p_is_string);
+typedef void (*RTCChOnClose)(void *p_obj);
+typedef void (*RTCChOnError)(void *p_obj);
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_open(void *obj) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_open();
+extern int godot_js_rtc_datachannel_ready_state_get(int p_id);
+extern int godot_js_rtc_datachannel_send(int p_id, const uint8_t *p_buffer, int p_length, int p_raw);
+extern int godot_js_rtc_datachannel_is_ordered(int p_id);
+extern int godot_js_rtc_datachannel_id_get(int p_id);
+extern int godot_js_rtc_datachannel_max_packet_lifetime_get(int p_id);
+extern int godot_js_rtc_datachannel_max_retransmits_get(int p_id);
+extern int godot_js_rtc_datachannel_is_negotiated(int p_id);
+extern char *godot_js_rtc_datachannel_label_get(int p_id); // Must free the returned string.
+extern char *godot_js_rtc_datachannel_protocol_get(int p_id); // Must free the returned string.
+extern void godot_js_rtc_datachannel_destroy(int p_id);
+extern void godot_js_rtc_datachannel_connect(int p_id, void *p_obj, RTCChOnOpen p_on_open, RTCChOnMessage p_on_message, RTCChOnError p_on_error, RTCChOnClose p_on_close);
+extern void godot_js_rtc_datachannel_close(int p_id);
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_close(void *obj) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_close();
+void WebRTCDataChannelJS::_on_open(void *p_obj) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ peer->in_buffer.resize(peer->_in_buffer_shift);
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_message(void *obj, uint8_t *p_data, uint32_t p_size, bool p_is_string) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_message(p_data, p_size, p_is_string);
-}
+void WebRTCDataChannelJS::_on_close(void *p_obj) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ peer->close();
}
-void WebRTCDataChannelJS::_on_open() {
- in_buffer.resize(_in_buffer_shift);
+void WebRTCDataChannelJS::_on_error(void *p_obj) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ peer->close();
}
-void WebRTCDataChannelJS::_on_close() {
- close();
-}
+void WebRTCDataChannelJS::_on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ RingBuffer<uint8_t> &in_buffer = peer->in_buffer;
-void WebRTCDataChannelJS::_on_error() {
- close();
-}
-
-void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
ERR_FAIL_COND_MSG(in_buffer.space_left() < (int)(p_size + 5), "Buffer full! Dropping data.");
uint8_t is_string = p_is_string ? 1 : 0;
in_buffer.write((uint8_t *)&p_size, 4);
in_buffer.write((uint8_t *)&is_string, 1);
in_buffer.write(p_data, p_size);
- queue_count++;
+ peer->queue_count++;
}
void WebRTCDataChannelJS::close() {
in_buffer.resize(0);
queue_count = 0;
_was_string = false;
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- if (!dict) return;
- var channel = dict["channel"];
- channel.onopen = null;
- channel.onclose = null;
- channel.onerror = null;
- channel.onmessage = null;
- channel.close();
- }, _js_id);
- /* clang-format on */
+ godot_js_rtc_datachannel_close(_js_id);
}
Error WebRTCDataChannelJS::poll() {
@@ -100,24 +93,7 @@ Error WebRTCDataChannelJS::poll() {
}
WebRTCDataChannelJS::ChannelState WebRTCDataChannelJS::get_ready_state() const {
- /* clang-format off */
- return (ChannelState) EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict) return 3; // CLOSED
- var channel = dict["channel"];
- switch(channel.readyState) {
- case "connecting":
- return 0;
- case "open":
- return 1;
- case "closing":
- return 2;
- case "closed":
- return 3;
- }
- return 3; // CLOSED
- }, _js_id);
- /* clang-format on */
+ return (ChannelState)godot_js_rtc_datachannel_ready_state_get(_js_id);
}
int WebRTCDataChannelJS::get_available_packet_count() const {
@@ -157,27 +133,7 @@ Error WebRTCDataChannelJS::put_packet(const uint8_t *p_buffer, int p_buffer_size
ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED);
int is_bin = _write_mode == WebRTCDataChannel::WRITE_MODE_BINARY ? 1 : 0;
-
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var channel = dict["channel"];
- var bytes_array = new Uint8Array($2);
- var i = 0;
-
- for(i=0; i<$2; i++) {
- bytes_array[i] = getValue($1+i, 'i8');
- }
-
- if ($3) {
- channel.send(bytes_array.buffer);
- } else {
- var string = new TextDecoder("utf-8").decode(bytes_array);
- channel.send(string);
- }
- }, _js_id, p_buffer, p_buffer_size, is_bin);
- /* clang-format on */
-
+ godot_js_rtc_datachannel_send(_js_id, p_buffer, p_buffer_size, is_bin);
return OK;
}
@@ -201,46 +157,20 @@ String WebRTCDataChannelJS::get_label() const {
return _label;
}
-/* clang-format off */
-#define _JS_GET(PROP, DEF) \
-EM_ASM_INT({ \
- var dict = Module.IDHandler.get($0); \
- if (!dict || !dict["channel"]) { \
- return DEF; \
- } \
- var out = dict["channel"].PROP; \
- return out === null ? DEF : out; \
-}, _js_id)
-/* clang-format on */
-
bool WebRTCDataChannelJS::is_ordered() const {
- return _JS_GET(ordered, true);
+ return godot_js_rtc_datachannel_is_ordered(_js_id);
}
int WebRTCDataChannelJS::get_id() const {
- return _JS_GET(id, 65535);
+ return godot_js_rtc_datachannel_id_get(_js_id);
}
int WebRTCDataChannelJS::get_max_packet_life_time() const {
- // Can't use macro, webkit workaround.
- /* clang-format off */
- return EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict || !dict["channel"]) {
- return 65535;
- }
- if (dict["channel"].maxRetransmitTime !== undefined) {
- // Guess someone didn't appreciate the standardization process.
- return dict["channel"].maxRetransmitTime;
- }
- var out = dict["channel"].maxPacketLifeTime;
- return out === null ? 65535 : out;
- }, _js_id);
- /* clang-format on */
+ return godot_js_rtc_datachannel_max_packet_lifetime_get(_js_id);
}
int WebRTCDataChannelJS::get_max_retransmits() const {
- return _JS_GET(maxRetransmits, 65535);
+ return godot_js_rtc_datachannel_max_retransmits_get(_js_id);
}
String WebRTCDataChannelJS::get_protocol() const {
@@ -248,7 +178,7 @@ String WebRTCDataChannelJS::get_protocol() const {
}
bool WebRTCDataChannelJS::is_negotiated() const {
- return _JS_GET(negotiated, false);
+ return godot_js_rtc_datachannel_is_negotiated(_js_id);
}
WebRTCDataChannelJS::WebRTCDataChannelJS() {
@@ -264,101 +194,22 @@ WebRTCDataChannelJS::WebRTCDataChannelJS(int js_id) {
_write_mode = WRITE_MODE_BINARY;
_js_id = js_id;
- /* clang-format off */
- EM_ASM({
- var c_ptr = $0;
- var dict = Module.IDHandler.get($1);
- if (!dict) return;
- var channel = dict["channel"];
- dict["ptr"] = c_ptr;
-
- channel.binaryType = "arraybuffer";
- channel.onopen = function (evt) {
- ccall("_emrtc_on_ch_open",
- "void",
- ["number"],
- [c_ptr]
- );
- };
- channel.onclose = function (evt) {
- ccall("_emrtc_on_ch_close",
- "void",
- ["number"],
- [c_ptr]
- );
- };
- channel.onerror = function (evt) {
- ccall("_emrtc_on_ch_error",
- "void",
- ["number"],
- [c_ptr]
- );
- };
- channel.onmessage = function(event) {
- var buffer;
- var is_string = 0;
- if (event.data instanceof ArrayBuffer) {
- buffer = new Uint8Array(event.data);
- } else if (event.data instanceof Blob) {
- console.error("Blob type not supported");
- return;
- } else if (typeof event.data === "string") {
- is_string = 1;
- var enc = new TextEncoder("utf-8");
- buffer = new Uint8Array(enc.encode(event.data));
- } else {
- console.error("Unknown message type");
- return;
- }
- var len = buffer.length*buffer.BYTES_PER_ELEMENT;
- var out = _malloc(len);
- HEAPU8.set(buffer, out);
- ccall("_emrtc_on_ch_message",
- "void",
- ["number", "number", "number", "number"],
- [c_ptr, out, len, is_string]
- );
- _free(out);
- }
-
- }, this, js_id);
+ godot_js_rtc_datachannel_connect(js_id, this, &_on_open, &_on_message, &_on_error, &_on_close);
// Parse label
- char *str;
- str = (char *)EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict || !dict["channel"]) return 0;
- var str = dict["channel"].label;
- var len = lengthBytesUTF8(str)+1;
- var ptr = _malloc(str);
- stringToUTF8(str, ptr, len+1);
- return ptr;
- }, js_id);
- if(str != nullptr) {
- _label.parse_utf8(str);
- EM_ASM({ _free($0) }, str);
+ char *label = godot_js_rtc_datachannel_label_get(js_id);
+ if (label) {
+ _label.parse_utf8(label);
+ free(label);
}
- str = (char *)EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict || !dict["channel"]) return 0;
- var str = dict["channel"].protocol;
- var len = lengthBytesUTF8(str)+1;
- var ptr = _malloc(str);
- stringToUTF8(str, ptr, len+1);
- return ptr;
- }, js_id);
- if(str != nullptr) {
- _protocol.parse_utf8(str);
- EM_ASM({ _free($0) }, str);
+ char *protocol = godot_js_rtc_datachannel_protocol_get(js_id);
+ if (protocol) {
+ _protocol.parse_utf8(protocol);
+ free(protocol);
}
- /* clang-format on */
}
WebRTCDataChannelJS::~WebRTCDataChannelJS() {
close();
- /* clang-format off */
- EM_ASM({
- Module.IDHandler.remove($0);
- }, _js_id);
- /* clang-format on */
-};
+ godot_js_rtc_datachannel_destroy(_js_id);
+}
#endif
diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h
index 7545910e66..e251760019 100644
--- a/modules/webrtc/webrtc_data_channel_js.h
+++ b/modules/webrtc/webrtc_data_channel_js.h
@@ -54,12 +54,12 @@ private:
int queue_count;
uint8_t packet_buffer[PACKET_BUFFER_SIZE];
-public:
- void _on_open();
- void _on_close();
- void _on_error();
- void _on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string);
+ static void _on_open(void *p_obj);
+ static void _on_close(void *p_obj);
+ static void _on_error(void *p_obj);
+ static void _on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string);
+public:
virtual void set_write_mode(WriteMode mode) override;
virtual WriteMode get_write_mode() const override;
virtual bool was_string_packet() const override;
diff --git a/modules/webrtc/webrtc_peer_connection_js.cpp b/modules/webrtc/webrtc_peer_connection_js.cpp
index 593c3a5162..ad9b46a8af 100644
--- a/modules/webrtc/webrtc_peer_connection_js.cpp
+++ b/modules/webrtc/webrtc_peer_connection_js.cpp
@@ -37,116 +37,32 @@
#include "core/io/json.h"
#include "emscripten.h"
-extern "C" {
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ice_candidate(void *obj, char *p_MidName, int p_MlineIndexName, char *p_sdpName) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
- peer->emit_signal("ice_candidate_created", String(p_MidName), p_MlineIndexName, String(p_sdpName));
+void WebRTCPeerConnectionJS::_on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
+ peer->emit_signal("ice_candidate_created", String(p_mid_name), p_mline_idx, String(p_candidate));
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_session_description_created(void *obj, char *p_type, char *p_offer) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
- peer->emit_signal("session_description_created", String(p_type), String(p_offer));
+void WebRTCPeerConnectionJS::_on_session_created(void *p_obj, const char *p_type, const char *p_session) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
+ peer->emit_signal("session_description_created", String(p_type), String(p_session));
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_connection_state_changed(void *obj) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
- peer->_on_connection_state_changed();
+void WebRTCPeerConnectionJS::_on_connection_state_changed(void *p_obj, int p_state) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
+ peer->_conn_state = (ConnectionState)p_state;
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_error() {
+void WebRTCPeerConnectionJS::_on_error(void *p_obj) {
ERR_PRINT("RTCPeerConnection error!");
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_emit_channel(void *obj, int p_id) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
+void WebRTCPeerConnectionJS::_on_data_channel(void *p_obj, int p_id) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
peer->emit_signal("data_channel_received", Ref<WebRTCDataChannelJS>(new WebRTCDataChannelJS(p_id)));
}
-}
-
-void _emrtc_create_pc(int p_id, const Dictionary &p_config) {
- String config = JSON::print(p_config);
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var c_ptr = dict["ptr"];
- var config = JSON.parse(UTF8ToString($1));
- // Setup local connaction
- var conn = null;
- try {
- conn = new RTCPeerConnection(config);
- } catch (e) {
- console.log(e);
- return;
- }
- conn.oniceconnectionstatechange = function(event) {
- if (!Module.IDHandler.get($0)) return;
- ccall("_emrtc_on_connection_state_changed", "void", ["number"], [c_ptr]);
- };
- conn.onicecandidate = function(event) {
- if (!Module.IDHandler.get($0)) return;
- if (!event.candidate) return;
-
- var c = event.candidate;
- // should emit on ice candidate
- ccall("_emrtc_on_ice_candidate",
- "void",
- ["number", "string", "number", "string"],
- [c_ptr, c.sdpMid, c.sdpMLineIndex, c.candidate]
- );
- };
- conn.ondatachannel = function (evt) {
- var dict = Module.IDHandler.get($0);
- if (!dict) {
- return;
- }
- var id = Module.IDHandler.add({"channel": evt.channel, "ptr": null});
- ccall("_emrtc_emit_channel",
- "void",
- ["number", "number"],
- [c_ptr, id]
- );
- };
- dict["conn"] = conn;
- }, p_id, config.utf8().get_data());
- /* clang-format on */
-}
-
-void WebRTCPeerConnectionJS::_on_connection_state_changed() {
- /* clang-format off */
- _conn_state = (ConnectionState)EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict) return 5; // CLOSED
- var conn = dict["conn"];
- switch(conn.iceConnectionState) {
- case "new":
- return 0;
- case "checking":
- return 1;
- case "connected":
- case "completed":
- return 2;
- case "disconnected":
- return 3;
- case "failed":
- return 4;
- case "closed":
- return 5;
- }
- return 5; // CLOSED
- }, _js_id);
- /* clang-format on */
-}
void WebRTCPeerConnectionJS::close() {
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- if (!dict) return;
- if (dict["conn"]) {
- dict["conn"].close();
- }
- }, _js_id);
- /* clang-format on */
+ godot_js_rtc_pc_close(_js_id);
_conn_state = STATE_CLOSED;
}
@@ -154,46 +70,12 @@ Error WebRTCPeerConnectionJS::create_offer() {
ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED);
_conn_state = STATE_CONNECTING;
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var onError = function(error) {
- console.error(error);
- ccall("_emrtc_on_error", "void", [], []);
- };
- var onCreated = function(offer) {
- ccall("_emrtc_session_description_created",
- "void",
- ["number", "string", "string"],
- [c_ptr, offer.type, offer.sdp]
- );
- };
- conn.createOffer().then(onCreated).catch(onError);
- }, _js_id);
- /* clang-format on */
+ godot_js_rtc_pc_offer_create(_js_id, this, &_on_session_created, &_on_error);
return OK;
}
Error WebRTCPeerConnectionJS::set_local_description(String type, String sdp) {
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var type = UTF8ToString($1);
- var sdp = UTF8ToString($2);
- var onError = function(error) {
- console.error(error);
- ccall("_emrtc_on_error", "void", [], []);
- };
- conn.setLocalDescription({
- "sdp": sdp,
- "type": type
- }).catch(onError);
- }, _js_id, type.utf8().get_data(), sdp.utf8().get_data());
- /* clang-format on */
+ godot_js_rtc_pc_local_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_error);
return OK;
}
@@ -202,83 +84,32 @@ Error WebRTCPeerConnectionJS::set_remote_description(String type, String sdp) {
ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED);
_conn_state = STATE_CONNECTING;
}
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var type = UTF8ToString($1);
- var sdp = UTF8ToString($2);
-
- var onError = function(error) {
- console.error(error);
- ccall("_emrtc_on_error", "void", [], []);
- };
- var onCreated = function(offer) {
- ccall("_emrtc_session_description_created",
- "void",
- ["number", "string", "string"],
- [c_ptr, offer.type, offer.sdp]
- );
- };
- var onSet = function() {
- if (type != "offer") {
- return;
- }
- conn.createAnswer().then(onCreated);
- };
- conn.setRemoteDescription({
- "sdp": sdp,
- "type": type
- }).then(onSet).catch(onError);
- }, _js_id, type.utf8().get_data(), sdp.utf8().get_data());
- /* clang-format on */
+ godot_js_rtc_pc_remote_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_session_created, &_on_error);
return OK;
}
Error WebRTCPeerConnectionJS::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) {
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var sdpMidName = UTF8ToString($1);
- var sdpMlineIndexName = UTF8ToString($2);
- var sdpName = UTF8ToString($3);
- conn.addIceCandidate(new RTCIceCandidate({
- "candidate": sdpName,
- "sdpMid": sdpMidName,
- "sdpMlineIndex": sdpMlineIndexName
- }));
- }, _js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
- /* clang-format on */
+ godot_js_rtc_pc_ice_candidate_add(_js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
return OK;
}
Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) {
- _emrtc_create_pc(_js_id, p_config);
- return OK;
+ if (_js_id) {
+ godot_js_rtc_pc_destroy(_js_id);
+ _js_id = 0;
+ }
+ _conn_state = STATE_NEW;
+
+ String config = JSON::print(p_config);
+ _js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel);
+ return _js_id ? OK : FAILED;
}
Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) {
+ ERR_FAIL_COND_V(_conn_state != STATE_NEW, nullptr);
+
String config = JSON::print(p_channel_config);
- /* clang-format off */
- int id = EM_ASM_INT({
- try {
- var dict = Module.IDHandler.get($0);
- if (!dict) return 0;
- var label = UTF8ToString($1);
- var config = JSON.parse(UTF8ToString($2));
- var conn = dict["conn"];
- return Module.IDHandler.add({
- "channel": conn.createDataChannel(label, config),
- "ptr": null
- })
- } catch (e) {
- return 0;
- }
- }, _js_id, p_channel.utf8().get_data(), config.utf8().get_data());
- /* clang-format on */
+ int id = godot_js_rtc_pc_datachannel_create(_js_id, p_channel.utf8().get_data(), config.utf8().get_data());
ERR_FAIL_COND_V(id == 0, nullptr);
return memnew(WebRTCDataChannelJS(id));
}
@@ -293,22 +124,17 @@ WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionJS::get_connection_sta
WebRTCPeerConnectionJS::WebRTCPeerConnectionJS() {
_conn_state = STATE_NEW;
+ _js_id = 0;
- /* clang-format off */
- _js_id = EM_ASM_INT({
- return Module.IDHandler.add({"conn": null, "ptr": $0});
- }, this);
- /* clang-format on */
Dictionary config;
- _emrtc_create_pc(_js_id, config);
+ initialize(config);
}
WebRTCPeerConnectionJS::~WebRTCPeerConnectionJS() {
close();
- /* clang-format off */
- EM_ASM({
- Module.IDHandler.remove($0);
- }, _js_id);
- /* clang-format on */
+ if (_js_id) {
+ godot_js_rtc_pc_destroy(_js_id);
+ _js_id = 0;
+ }
};
#endif
diff --git a/modules/webrtc/webrtc_peer_connection_js.h b/modules/webrtc/webrtc_peer_connection_js.h
index cdaf3068e3..e33dd5f259 100644
--- a/modules/webrtc/webrtc_peer_connection_js.h
+++ b/modules/webrtc/webrtc_peer_connection_js.h
@@ -35,16 +35,37 @@
#include "webrtc_peer_connection.h"
+extern "C" {
+typedef void (*RTCOnIceConnectionStateChange)(void *p_obj, int p_state);
+typedef void (*RTCOnIceCandidate)(void *p_obj, const char *p_mid, int p_mline_idx, const char *p_candidate);
+typedef void (*RTCOnDataChannel)(void *p_obj, int p_id);
+typedef void (*RTCOnSession)(void *p_obj, const char *p_type, const char *p_sdp);
+typedef void (*RTCOnError)(void *p_obj);
+extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel);
+extern void godot_js_rtc_pc_close(int p_id);
+extern void godot_js_rtc_pc_destroy(int p_id);
+extern void godot_js_rtc_pc_offer_create(int p_id, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
+extern void godot_js_rtc_pc_local_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnError p_on_error);
+extern void godot_js_rtc_pc_remote_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
+extern void godot_js_rtc_pc_ice_candidate_add(int p_id, const char *p_mid_name, int p_mline_idx, const char *p_sdo);
+extern int godot_js_rtc_pc_datachannel_create(int p_id, const char *p_label, const char *p_config);
+}
+
class WebRTCPeerConnectionJS : public WebRTCPeerConnection {
private:
int _js_id;
ConnectionState _conn_state;
+ static void _on_connection_state_changed(void *p_obj, int p_state);
+ static void _on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate);
+ static void _on_data_channel(void *p_obj, int p_channel);
+ static void _on_session_created(void *p_obj, const char *p_type, const char *p_session);
+ static void _on_error(void *p_obj);
+
public:
static WebRTCPeerConnection *_create() { return memnew(WebRTCPeerConnectionJS); }
static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionJS::_create; }
- void _on_connection_state_changed();
virtual ConnectionState get_connection_state() const;
virtual Error initialize(Dictionary configuration = Dictionary());
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub
index af60055855..4c022c43cf 100644
--- a/modules/websocket/SCsub
+++ b/modules/websocket/SCsub
@@ -3,28 +3,46 @@
Import("env")
Import("env_modules")
-# Thirdparty source files
-
env_ws = env_modules.Clone()
-if env["builtin_wslay"] and not env["platform"] == "javascript": # already builtin for javascript
- wslay_dir = "#thirdparty/wslay/"
- wslay_sources = [
+thirdparty_obj = []
+
+if env["platform"] == "javascript":
+ # Our JavaScript/C++ interface.
+ env.AddJSLibraries(["library_godot_websocket.js"])
+
+elif env["builtin_wslay"]:
+ # Thirdparty source files
+ thirdparty_dir = "#thirdparty/wslay/"
+ thirdparty_sources = [
"wslay_net.c",
"wslay_event.c",
"wslay_queue.c",
"wslay_stack.c",
"wslay_frame.c",
]
- wslay_sources = [wslay_dir + s for s in wslay_sources]
- env_ws.Prepend(CPPPATH=[wslay_dir + "includes/"])
+ thirdparty_sources = [thirdparty_dir + s for s in thirdparty_sources]
+
+ env_ws.Prepend(CPPPATH=[thirdparty_dir + "includes/"])
env_ws.Append(CPPDEFINES=["HAVE_CONFIG_H"])
+
if env["platform"] == "windows" or env["platform"] == "uwp":
env_ws.Append(CPPDEFINES=["HAVE_WINSOCK2_H"])
else:
env_ws.Append(CPPDEFINES=["HAVE_NETINET_IN_H"])
- env_wslay = env_ws.Clone()
- env_wslay.disable_warnings()
- env_wslay.add_source_files(env.modules_sources, wslay_sources)
-env_ws.add_source_files(env.modules_sources, "*.cpp")
+ env_thirdparty = env_ws.Clone()
+ env_thirdparty.disable_warnings()
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
+
+# Godot source files
+
+module_obj = []
+
+env_ws.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/websocket/editor_debugger_server_websocket.cpp b/modules/websocket/editor_debugger_server_websocket.cpp
index 95ea7ceafa..8eb975b323 100644
--- a/modules/websocket/editor_debugger_server_websocket.cpp
+++ b/modules/websocket/editor_debugger_server_websocket.cpp
@@ -30,7 +30,7 @@
#include "editor_debugger_server_websocket.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "editor/editor_settings.h"
#include "modules/websocket/remote_debugger_peer_websocket.h"
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
index 7c31449709..d6e00a26af 100644
--- a/modules/websocket/emws_client.cpp
+++ b/modules/websocket/emws_client.cpp
@@ -31,18 +31,17 @@
#ifdef JAVASCRIPT_ENABLED
#include "emws_client.h"
+#include "core/config/project_settings.h"
#include "core/io/ip.h"
-#include "core/project_settings.h"
#include "emscripten.h"
-extern "C" {
-EMSCRIPTEN_KEEPALIVE void _esws_on_connect(void *obj, char *proto) {
+void EMWSClient::_esws_on_connect(void *obj, char *proto) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
client->_is_connecting = false;
client->_on_connect(String(proto));
}
-EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_data_size, int p_is_string) {
+void EMWSClient::_esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
Error err = static_cast<EMWSPeer *>(*client->get_peer(1))->read_msg(p_data, p_data_size, p_is_string == 1);
@@ -50,21 +49,26 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_dat
client->_on_peer_packet();
}
-EMSCRIPTEN_KEEPALIVE void _esws_on_error(void *obj) {
+void EMWSClient::_esws_on_error(void *obj) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
client->_is_connecting = false;
client->_on_error();
}
-EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int was_clean) {
+void EMWSClient::_esws_on_close(void *obj, int code, const char *reason, int was_clean) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
client->_on_close_request(code, String(reason));
client->_is_connecting = false;
+ client->disconnect_from_host();
client->_on_disconnect(was_clean != 0);
}
-}
Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) {
+ if (_js_id) {
+ godot_js_websocket_destroy(_js_id);
+ _js_id = 0;
+ }
+
String proto_string;
for (int i = 0; i < p_protocols.size(); i++) {
if (i != 0)
@@ -84,106 +88,17 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
}
}
str += p_host + ":" + itos(p_port) + p_path;
-
_is_connecting = true;
- /* clang-format off */
- int peer_sock = EM_ASM_INT({
- var proto_str = UTF8ToString($2);
- var socket = null;
- try {
- if (proto_str) {
- socket = new WebSocket(UTF8ToString($1), proto_str.split(","));
- } else {
- socket = new WebSocket(UTF8ToString($1));
- }
- } catch (e) {
- return -1;
- }
- var c_ptr = Module.IDHandler.get($0);
- socket.binaryType = "arraybuffer";
-
- // Connection opened
- socket.addEventListener("open", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- ccall("_esws_on_connect",
- "void",
- ["number", "string"],
- [c_ptr, socket.protocol]
- );
- });
-
- // Listen for messages
- socket.addEventListener("message", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- var buffer;
- var is_string = 0;
- if (event.data instanceof ArrayBuffer) {
-
- buffer = new Uint8Array(event.data);
-
- } else if (event.data instanceof Blob) {
-
- alert("Blob type not supported");
- return;
-
- } else if (typeof event.data === "string") {
-
- is_string = 1;
- var enc = new TextEncoder("utf-8");
- buffer = new Uint8Array(enc.encode(event.data));
-
- } else {
-
- alert("Unknown message type");
- return;
-
- }
- var len = buffer.length*buffer.BYTES_PER_ELEMENT;
- var out = _malloc(len);
- HEAPU8.set(buffer, out);
- ccall("_esws_on_message",
- "void",
- ["number", "number", "number", "number"],
- [c_ptr, out, len, is_string]
- );
- _free(out);
- });
-
- socket.addEventListener("error", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- ccall("_esws_on_error",
- "void",
- ["number"],
- [c_ptr]
- );
- });
-
- socket.addEventListener("close", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- var was_clean = 0;
- if (event.wasClean)
- was_clean = 1;
- ccall("_esws_on_close",
- "void",
- ["number", "number", "string", "number"],
- [c_ptr, event.code, event.reason, was_clean]
- );
- });
-
- return Module.IDHandler.add(socket);
- }, _js_id, str.utf8().get_data(), proto_string.utf8().get_data());
- /* clang-format on */
- if (peer_sock == -1)
+
+ _js_id = godot_js_websocket_create(this, str.utf8().get_data(), proto_string.utf8().get_data(), &_esws_on_connect, &_esws_on_message, &_esws_on_error, &_esws_on_close);
+ if (!_js_id) {
return FAILED;
+ }
- static_cast<Ref<EMWSPeer>>(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size);
+ static_cast<Ref<EMWSPeer>>(_peer)->set_sock(_js_id, _in_buf_size, _in_pkt_size);
return OK;
-};
+}
void EMWSClient::poll() {
}
@@ -200,19 +115,19 @@ NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() c
}
return CONNECTION_DISCONNECTED;
-};
+}
void EMWSClient::disconnect_from_host(int p_code, String p_reason) {
_peer->close(p_code, p_reason);
-};
+}
IP_Address EMWSClient::get_connected_host() const {
ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export.");
-};
+}
uint16_t EMWSClient::get_connected_port() const {
ERR_FAIL_V_MSG(0, "Not supported in HTML5 export.");
-};
+}
int EMWSClient::get_max_packet_size() const {
return (1 << _in_buf_size) - PROTO_SIZE;
@@ -227,24 +142,17 @@ Error EMWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffe
EMWSClient::EMWSClient() {
_in_buf_size = DEF_BUF_SHIFT;
_in_pkt_size = DEF_PKT_SHIFT;
-
_is_connecting = false;
_peer = Ref<EMWSPeer>(memnew(EMWSPeer));
- /* clang-format off */
- _js_id = EM_ASM_INT({
- return Module.IDHandler.add($0);
- }, this);
- /* clang-format on */
-};
+ _js_id = 0;
+}
EMWSClient::~EMWSClient() {
disconnect_from_host();
_peer = Ref<EMWSPeer>();
- /* clang-format off */
- EM_ASM({
- Module.IDHandler.remove($0);
- }, _js_id);
- /* clang-format on */
-};
+ if (_js_id) {
+ godot_js_websocket_destroy(_js_id);
+ }
+}
#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h
index ab8a0612bb..0123c37457 100644
--- a/modules/websocket/emws_client.h
+++ b/modules/websocket/emws_client.h
@@ -33,7 +33,7 @@
#ifdef JAVASCRIPT_ENABLED
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "emws_peer.h"
#include "websocket_client.h"
@@ -41,13 +41,17 @@ class EMWSClient : public WebSocketClient {
GDCIIMPL(EMWSClient, WebSocketClient);
private:
+ int _js_id;
+ bool _is_connecting;
int _in_buf_size;
int _in_pkt_size;
- int _js_id;
-public:
- bool _is_connecting;
+ static void _esws_on_connect(void *obj, char *proto);
+ static void _esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string);
+ static void _esws_on_error(void *obj);
+ static void _esws_on_close(void *obj, int code, const char *reason, int was_clean);
+public:
Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets);
Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>());
Ref<WebSocketPeer> get_peer(int p_peer_id) const;
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
index 749f45451a..5dcfba5567 100644
--- a/modules/websocket/emws_peer.cpp
+++ b/modules/websocket/emws_peer.cpp
@@ -47,38 +47,14 @@ EMWSPeer::WriteMode EMWSPeer::get_write_mode() const {
return write_mode;
}
-Error EMWSPeer::read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
+Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string) {
uint8_t is_string = p_is_string ? 1 : 0;
return _in_buffer.write_packet(p_data, p_size, &is_string);
}
Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;
-
- /* clang-format off */
- EM_ASM({
- var sock = Module.IDHandler.get($0);
- var bytes_array = new Uint8Array($2);
- var i = 0;
-
- for(i=0; i<$2; i++) {
- bytes_array[i] = getValue($1+i, 'i8');
- }
-
- try {
- if ($3) {
- sock.send(bytes_array.buffer);
- } else {
- var string = new TextDecoder("utf-8").decode(bytes_array);
- sock.send(string);
- }
- } catch (e) {
- return 1;
- }
- return 0;
- }, peer_sock, p_buffer, p_buffer_size, is_bin);
- /* clang-format on */
-
+ godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin);
return OK;
};
@@ -110,15 +86,7 @@ bool EMWSPeer::is_connected_to_host() const {
void EMWSPeer::close(int p_code, String p_reason) {
if (peer_sock != -1) {
- /* clang-format off */
- EM_ASM({
- var sock = Module.IDHandler.get($0);
- var code = $1;
- var reason = UTF8ToString($2);
- sock.close(code, reason);
- Module.IDHandler.remove($0);
- }, peer_sock, p_code, p_reason.utf8().get_data());
- /* clang-format on */
+ godot_js_websocket_close(peer_sock, p_code, p_reason.utf8().get_data());
}
_is_string = 0;
_in_buffer.clear();
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
index 9c00f2d58b..2291a32bbc 100644
--- a/modules/websocket/emws_peer.h
+++ b/modules/websocket/emws_peer.h
@@ -33,13 +33,25 @@
#ifdef JAVASCRIPT_ENABLED
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
-#include "core/ring_buffer.h"
+#include "core/templates/ring_buffer.h"
#include "emscripten.h"
#include "packet_buffer.h"
#include "websocket_peer.h"
+extern "C" {
+typedef void (*WSOnOpen)(void *p_ref, char *p_protocol);
+typedef void (*WSOnMessage)(void *p_ref, const uint8_t *p_buf, int p_buf_len, int p_is_string);
+typedef void (*WSOnClose)(void *p_ref, int p_code, const char *p_reason, int p_is_clean);
+typedef void (*WSOnError)(void *p_ref);
+
+extern int godot_js_websocket_create(void *p_ref, const char *p_url, const char *p_proto, WSOnOpen p_on_open, WSOnMessage p_on_message, WSOnError p_on_error, WSOnClose p_on_close);
+extern int godot_js_websocket_send(int p_id, const uint8_t *p_buf, int p_buf_len, int p_raw);
+extern void godot_js_websocket_close(int p_id, int p_code, const char *p_reason);
+extern void godot_js_websocket_destroy(int p_id);
+}
+
class EMWSPeer : public WebSocketPeer {
GDCIIMPL(EMWSPeer, WebSocketPeer);
@@ -52,7 +64,7 @@ private:
uint8_t _is_string;
public:
- Error read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string);
+ Error read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string);
void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size);
virtual int get_available_packet_count() const;
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h
index bb6f35a711..1ce17855fe 100644
--- a/modules/websocket/emws_server.h
+++ b/modules/websocket/emws_server.h
@@ -33,7 +33,7 @@
#ifdef JAVASCRIPT_ENABLED
-#include "core/reference.h"
+#include "core/object/reference.h"
#include "emws_peer.h"
#include "websocket_server.h"
diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js
new file mode 100644
index 0000000000..cf2c00a6a6
--- /dev/null
+++ b/modules/websocket/library_godot_websocket.js
@@ -0,0 +1,188 @@
+/*************************************************************************/
+/* library_godot_websocket.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotWebSocket = {
+ // Our socket implementation that forwards events to C++.
+ $GodotWebSocket__deps: ['$IDHandler', '$GodotRuntime'],
+ $GodotWebSocket: {
+ // Connection opened, report selected protocol
+ _onopen: function (p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ const c_str = GodotRuntime.allocString(ref.protocol);
+ callback(c_str);
+ GodotRuntime.free(c_str);
+ },
+
+ // Message received, report content and type (UTF8 vs binary)
+ _onmessage: function (p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ let buffer;
+ let is_string = 0;
+ if (event.data instanceof ArrayBuffer) {
+ buffer = new Uint8Array(event.data);
+ } else if (event.data instanceof Blob) {
+ GodotRuntime.error('Blob type not supported');
+ return;
+ } else if (typeof event.data === 'string') {
+ is_string = 1;
+ const enc = new TextEncoder('utf-8');
+ buffer = new Uint8Array(enc.encode(event.data));
+ } else {
+ GodotRuntime.error('Unknown message type');
+ return;
+ }
+ const len = buffer.length * buffer.BYTES_PER_ELEMENT;
+ const out = GodotRuntime.malloc(len);
+ HEAPU8.set(buffer, out);
+ callback(out, len, is_string);
+ GodotRuntime.free(out);
+ },
+
+ // An error happened, 'onclose' will be called after this.
+ _onerror: function (p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ callback();
+ },
+
+ // Connection is closed, this is always fired. Report close code, reason, and clean status.
+ _onclose: function (p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ const c_str = GodotRuntime.allocString(event.reason);
+ callback(event.code, c_str, event.wasClean ? 1 : 0);
+ GodotRuntime.free(c_str);
+ },
+
+ // Send a message
+ send: function (p_id, p_data) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || ref.readyState !== ref.OPEN) {
+ return 1; // Godot object is gone or socket is not in a ready state.
+ }
+ ref.send(p_data);
+ return 0;
+ },
+
+ create: function (socket, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const id = IDHandler.add(socket);
+ socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open);
+ socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message);
+ socket.onerror = GodotWebSocket._onerror.bind(null, id, p_on_error);
+ socket.onclose = GodotWebSocket._onclose.bind(null, id, p_on_close);
+ return id;
+ },
+
+ // Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object.
+ close: function (p_id, p_code, p_reason) {
+ const ref = IDHandler.get(p_id);
+ if (ref && ref.readyState < ref.CLOSING) {
+ const code = p_code;
+ const reason = GodotRuntime.parseString(p_reason);
+ ref.close(code, reason);
+ }
+ },
+
+ // Deletes the reference to a C++ object (closing any connected socket if necessary).
+ destroy: function (p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ GodotWebSocket.close(p_id, 1001, '');
+ IDHandler.remove(p_id);
+ ref.onopen = null;
+ ref.onmessage = null;
+ ref.onerror = null;
+ ref.onclose = null;
+ },
+ },
+
+ godot_js_websocket_create__sig: 'iiiiiiii',
+ godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
+ const on_message = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
+ const on_error = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
+ const on_close = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
+ const url = GodotRuntime.parseString(p_url);
+ const protos = GodotRuntime.parseString(p_proto);
+ let socket = null;
+ try {
+ if (protos) {
+ socket = new WebSocket(url, protos.split(','));
+ } else {
+ socket = new WebSocket(url);
+ }
+ } catch (e) {
+ return 0;
+ }
+ socket.binaryType = 'arraybuffer';
+ return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
+ },
+
+ godot_js_websocket_send__sig: 'iiiii',
+ godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) {
+ const bytes_array = new Uint8Array(p_buf_len);
+ let i = 0;
+ for (i = 0; i < p_buf_len; i++) {
+ bytes_array[i] = GodotRuntime.getHeapValue(p_buf + i, 'i8');
+ }
+ let out = bytes_array.buffer;
+ if (!p_raw) {
+ out = new TextDecoder('utf-8').decode(bytes_array);
+ }
+ return GodotWebSocket.send(p_id, out);
+ },
+
+ godot_js_websocket_close__sig: 'viii',
+ godot_js_websocket_close: function (p_id, p_code, p_reason) {
+ const code = p_code;
+ const reason = GodotRuntime.parseString(p_reason);
+ GodotWebSocket.close(p_id, code, reason);
+ },
+
+ godot_js_websocket_destroy__sig: 'vi',
+ godot_js_websocket_destroy: function (p_id) {
+ GodotWebSocket.destroy(p_id);
+ },
+};
+
+autoAddDeps(GodotWebSocket, '$GodotWebSocket');
+mergeInto(LibraryManager.library, GodotWebSocket);
diff --git a/modules/websocket/packet_buffer.h b/modules/websocket/packet_buffer.h
index 9973efe297..18b47b8d50 100644
--- a/modules/websocket/packet_buffer.h
+++ b/modules/websocket/packet_buffer.h
@@ -32,7 +32,7 @@
#define PACKET_BUFFER_H
#include "core/os/copymem.h"
-#include "core/ring_buffer.h"
+#include "core/templates/ring_buffer.h"
template <class T>
class PacketBuffer {
diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp
index bc50de414e..8979a09619 100644
--- a/modules/websocket/register_types.cpp
+++ b/modules/websocket/register_types.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "register_types.h"
-#include "core/error_macros.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
+#include "core/error/error_macros.h"
#ifdef JAVASCRIPT_ENABLED
#include "emscripten.h"
#include "emws_client.h"
diff --git a/modules/websocket/remote_debugger_peer_websocket.cpp b/modules/websocket/remote_debugger_peer_websocket.cpp
index a67a959e31..9a72e460e2 100644
--- a/modules/websocket/remote_debugger_peer_websocket.cpp
+++ b/modules/websocket/remote_debugger_peer_websocket.cpp
@@ -30,7 +30,7 @@
#include "remote_debugger_peer_websocket.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
Error RemoteDebuggerPeerWebSocket::connect_to_host(const String &p_uri) {
Vector<String> protocols;
diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h
index 1053be22e3..2966dc480b 100644
--- a/modules/websocket/websocket_client.h
+++ b/modules/websocket/websocket_client.h
@@ -32,7 +32,7 @@
#define WEBSOCKET_CLIENT_H
#include "core/crypto/crypto.h"
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "websocket_multiplayer_peer.h"
#include "websocket_peer.h"
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h
index af26aef21e..54daae23a6 100644
--- a/modules/websocket/websocket_multiplayer_peer.h
+++ b/modules/websocket/websocket_multiplayer_peer.h
@@ -31,9 +31,9 @@
#ifndef WEBSOCKET_MULTIPLAYER_PEER_H
#define WEBSOCKET_MULTIPLAYER_PEER_H
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/io/networked_multiplayer_peer.h"
-#include "core/list.h"
+#include "core/templates/list.h"
#include "websocket_peer.h"
class WebSocketMultiplayerPeer : public NetworkedMultiplayerPeer {
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h
index a61943b615..729fdfd340 100644
--- a/modules/websocket/websocket_peer.h
+++ b/modules/websocket/websocket_peer.h
@@ -31,7 +31,7 @@
#ifndef WEBSOCKETPEER_H
#define WEBSOCKETPEER_H
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
#include "websocket_macros.h"
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
index 064ad4f179..34ae52a1ee 100644
--- a/modules/websocket/websocket_server.h
+++ b/modules/websocket/websocket_server.h
@@ -32,7 +32,7 @@
#define WEBSOCKET_H
#include "core/crypto/crypto.h"
-#include "core/reference.h"
+#include "core/object/reference.h"
#include "websocket_multiplayer_peer.h"
#include "websocket_peer.h"
diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp
index 7d16c2e99f..a2b81438df 100644
--- a/modules/websocket/wsl_client.cpp
+++ b/modules/websocket/wsl_client.cpp
@@ -31,8 +31,8 @@
#ifndef JAVASCRIPT_ENABLED
#include "wsl_client.h"
+#include "core/config/project_settings.h"
#include "core/io/ip.h"
-#include "core/project_settings.h"
void WSLClient::_do_handshake() {
if (_requested < _request.size() - 1) {
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
index 8355a5a737..0141ea93ea 100644
--- a/modules/websocket/wsl_client.h
+++ b/modules/websocket/wsl_client.h
@@ -33,7 +33,7 @@
#ifndef JAVASCRIPT_ENABLED
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/stream_peer_tcp.h"
#include "websocket_client.h"
diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h
index fe4abfb64c..35ac18615a 100644
--- a/modules/websocket/wsl_peer.h
+++ b/modules/websocket/wsl_peer.h
@@ -33,10 +33,10 @@
#ifndef JAVASCRIPT_ENABLED
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
#include "core/io/stream_peer_tcp.h"
-#include "core/ring_buffer.h"
+#include "core/templates/ring_buffer.h"
#include "packet_buffer.h"
#include "websocket_peer.h"
#include "wslay/wslay.h"
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index da7bfc70c0..9a05967e4e 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -31,8 +31,8 @@
#ifndef JAVASCRIPT_ENABLED
#include "wsl_server.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
WSLServer::PendingPeer::PendingPeer() {
use_ssl = false;
diff --git a/modules/xatlas_unwrap/SCsub b/modules/xatlas_unwrap/SCsub
index c659349d05..aa6bdaea33 100644
--- a/modules/xatlas_unwrap/SCsub
+++ b/modules/xatlas_unwrap/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_xatlas_unwrap = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_xatlas"]:
thirdparty_dir = "#thirdparty/xatlas/"
thirdparty_sources = [
@@ -17,7 +20,16 @@ if env["builtin_xatlas"]:
env_thirdparty = env_xatlas_unwrap.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
# Godot source files
-env_xatlas_unwrap.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_xatlas_unwrap.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp
index 6242009f67..224038d604 100644
--- a/modules/xatlas_unwrap/register_types.cpp
+++ b/modules/xatlas_unwrap/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/error_macros.h"
+#include "core/error/error_macros.h"
#include "core/crypto/crypto_core.h"
@@ -141,11 +141,11 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
xatlas::Atlas *atlas = xatlas::Create();
printf("Adding mesh..\n");
- xatlas::AddMeshError::Enum err = xatlas::AddMesh(atlas, input_mesh, 1);
- ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Enum::Success, false, xatlas::StringForEnum(err));
+ xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1);
+ ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err));
printf("Generate..\n");
- xatlas::Generate(atlas, chart_options, xatlas::ParameterizeOptions(), pack_options);
+ xatlas::Generate(atlas, chart_options, pack_options);
*r_size_hint_x = atlas->width;
*r_size_hint_y = atlas->height;