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-rw-r--r--modules/mono/SCsub23
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/editor/bindings_generator.cpp78
-rw-r--r--modules/mono/editor/bindings_generator.h3
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp46
-rw-r--r--modules/mono/editor/godotsharp_builds.h12
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp4
-rw-r--r--modules/mono/editor/godotsharp_export.cpp3
-rwxr-xr-xmodules/mono/glue/cs_files/VERSION.txt1
-rw-r--r--modules/mono/godotsharp_defs.h3
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp244
-rw-r--r--modules/mono/mono_gd/gd_mono.h57
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp8
13 files changed, 397 insertions, 87 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index aa8626e6da..e65682484e 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -31,11 +31,18 @@ def make_cs_files_header(src, dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert(\"' + file + '\", ' \
+ inserted_files += '\tr_files.insert("' + file + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
header.write(' };\n')
+ version_file = os.path.join(src, 'VERSION.txt')
+ with open(version_file, 'r') as content_file:
+ try:
+ glue_version = int(content_file.read()) # make sure the format is valid
+ header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
+ except ValueError:
+ raise ValueError('Invalid C# glue version in: ' + version_file)
header.write('\nstruct CompressedFile\n' '{\n'
'\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n'
'\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n'
@@ -80,23 +87,23 @@ def find_msbuild_unix(filename):
import sys
hint_dirs = ['/opt/novell/mono/bin']
- if sys.platform == "darwin":
+ if sys.platform == 'darwin':
hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin'] + hint_dirs
for hint_dir in hint_dirs:
hint_path = os.path.join(hint_dir, filename)
if os.path.isfile(hint_path):
return hint_path
- elif os.path.isfile(hint_path + ".exe"):
- return hint_path + ".exe"
+ elif os.path.isfile(hint_path + '.exe'):
+ return hint_path + '.exe'
- for hint_dir in os.environ["PATH"].split(os.pathsep):
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, filename)
if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
return hint_path
- if os.path.isfile(hint_path + ".exe") and os.access(hint_path + ".exe", os.X_OK):
- return hint_path + ".exe"
+ if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
+ return hint_path + '.exe'
return None
@@ -152,7 +159,7 @@ def mono_build_solution(source, target, env):
xbuild_fallback = env['xbuild_fallback']
if xbuild_fallback and os.name == 'nt':
- print("Option 'xbuild_fallback' not supported on Windows")
+ print('Option \'xbuild_fallback\' not supported on Windows')
xbuild_fallback = False
if xbuild_fallback:
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 6287e675d8..525b918b1f 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -456,7 +456,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info()
#ifdef DEBUG_ENABLED
// Printing an error here will result in endless recursion, so we must be careful
- if (!gdmono->is_runtime_initialized() || !GDMono::get_singleton()->get_api_assembly() || !GDMonoUtils::mono_cache.corlib_cache_updated)
+ if (!gdmono->is_runtime_initialized() || !GDMono::get_singleton()->get_core_api_assembly() || !GDMonoUtils::mono_cache.corlib_cache_updated)
return Vector<StackInfo>();
MonoObject *stack_trace = mono_object_new(mono_domain_get(), CACHED_CLASS(System_Diagnostics_StackTrace)->get_mono_ptr());
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 7e92296554..315c1e2f1c 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -70,8 +70,6 @@
#define LOCAL_RET "ret"
-#define CS_CLASS_NATIVECALLS "NativeCalls"
-#define CS_CLASS_NATIVECALLS_EDITOR "EditorNativeCalls"
#define CS_FIELD_MEMORYOWN "memoryOwn"
#define CS_PARAM_METHODBIND "method"
#define CS_PARAM_INSTANCE "ptr"
@@ -105,6 +103,8 @@
#define C_METHOD_MANAGED_TO_DICT C_NS_MONOMARSHAL "::mono_object_to_Dictionary"
#define C_METHOD_MANAGED_FROM_DICT C_NS_MONOMARSHAL "::Dictionary_to_mono_object"
+#define BINDINGS_GENERATOR_VERSION UINT32_C(1)
+
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n";
bool BindingsGenerator::verbose_output = false;
@@ -529,7 +529,15 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo
"using System.Collections.Generic;\n"
"\n");
cs_icalls_content.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
- cs_icalls_content.push_back(INDENT1 "internal static class " CS_CLASS_NATIVECALLS "\n" INDENT1 OPEN_BLOCK);
+ cs_icalls_content.push_back(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS "\n" INDENT1 OPEN_BLOCK);
+
+ cs_icalls_content.push_back(INDENT2 "internal static ulong godot_api_hash = ");
+ cs_icalls_content.push_back(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + ";\n");
+ cs_icalls_content.push_back(INDENT2 "internal static uint bindings_version = ");
+ cs_icalls_content.push_back(String::num_uint64(BINDINGS_GENERATOR_VERSION) + ";\n");
+ cs_icalls_content.push_back(INDENT2 "internal static uint cs_glue_version = ");
+ cs_icalls_content.push_back(String::num_uint64(CS_GLUE_VERSION) + ";\n");
+ cs_icalls_content.push_back("\n");
#define ADD_INTERNAL_CALL(m_icall) \
if (!m_icall.editor_only) { \
@@ -551,7 +559,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo
cs_icalls_content.push_back(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
- String internal_methods_file = path_join(core_dir, CS_CLASS_NATIVECALLS ".cs");
+ String internal_methods_file = path_join(core_dir, BINDINGS_CLASS_NATIVECALLS ".cs");
Error err = _save_file(internal_methods_file, cs_icalls_content);
if (err != OK)
@@ -626,7 +634,15 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_output_dir,
"using System.Collections.Generic;\n"
"\n");
cs_icalls_content.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
- cs_icalls_content.push_back(INDENT1 "internal static class " CS_CLASS_NATIVECALLS_EDITOR "\n" INDENT1 OPEN_BLOCK);
+ cs_icalls_content.push_back(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS_EDITOR "\n" INDENT1 OPEN_BLOCK);
+
+ cs_icalls_content.push_back(INDENT2 "internal static ulong godot_api_hash = ");
+ cs_icalls_content.push_back(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) + ";\n");
+ cs_icalls_content.push_back(INDENT2 "internal static uint bindings_version = ");
+ cs_icalls_content.push_back(String::num_uint64(BINDINGS_GENERATOR_VERSION) + ";\n");
+ cs_icalls_content.push_back(INDENT2 "internal static uint cs_glue_version = ");
+ cs_icalls_content.push_back(String::num_uint64(CS_GLUE_VERSION) + ";\n");
+ cs_icalls_content.push_back("\n");
#define ADD_INTERNAL_CALL(m_icall) \
if (m_icall.editor_only) { \
@@ -648,7 +664,7 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_output_dir,
cs_icalls_content.push_back(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
- String internal_methods_file = path_join(core_dir, CS_CLASS_NATIVECALLS_EDITOR ".cs");
+ String internal_methods_file = path_join(core_dir, BINDINGS_CLASS_NATIVECALLS_EDITOR ".cs");
Error err = _save_file(internal_methods_file, cs_icalls_content);
if (err != OK)
@@ -882,7 +898,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.push_back("\";\n");
output.push_back(INDENT2 "internal static IntPtr " BINDINGS_PTR_FIELD " = ");
- output.push_back(itype.api_type == ClassDB::API_EDITOR ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS);
+ output.push_back(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS);
output.push_back("." ICALL_PREFIX);
output.push_back(itype.name);
output.push_back(SINGLETON_ICALL_SUFFIX "();\n");
@@ -912,7 +928,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// The engine will initialize the pointer field of the managed side before calling the constructor
// This is why we only allocate a new native object from the constructor if the pointer field is not set
output.push_back(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = ");
- output.push_back(itype.api_type == ClassDB::API_EDITOR ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS);
+ output.push_back(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS);
output.push_back("." + ctor_method);
output.push_back("(this);\n" CLOSE_BLOCK_L2);
} else {
@@ -956,7 +972,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
"if (disposed) return;\n" INDENT3
"if (" BINDINGS_PTR_FIELD " != IntPtr.Zero)\n" OPEN_BLOCK_L3
"if (" CS_FIELD_MEMORYOWN ")\n" OPEN_BLOCK_L4 CS_FIELD_MEMORYOWN
- " = false;\n" INDENT5 CS_CLASS_NATIVECALLS "." ICALL_OBJECT_DTOR
+ " = false;\n" INDENT5 BINDINGS_CLASS_NATIVECALLS "." ICALL_OBJECT_DTOR
"(this, " BINDINGS_PTR_FIELD ");\n" CLOSE_BLOCK_L4 CLOSE_BLOCK_L3 INDENT3
"this." BINDINGS_PTR_FIELD " = IntPtr.Zero;\n" INDENT3
"GC.SuppressFinalize(this);\n" INDENT3 "disposed = true;\n" CLOSE_BLOCK_L2);
@@ -1229,7 +1245,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
{
if (p_itype.is_object_type && !p_imethod.is_virtual && !p_imethod.requires_object_call) {
p_output.push_back(MEMBER_BEGIN "private static IntPtr ");
- p_output.push_back(method_bind_field + " = " CS_CLASS_NATIVECALLS "." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \"");
+ p_output.push_back(method_bind_field + " = " BINDINGS_CLASS_NATIVECALLS "." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \"");
p_output.push_back(p_imethod.name);
p_output.push_back("\");\n");
}
@@ -1310,7 +1326,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
const InternalCall *im_icall = match->value();
- String im_call = im_icall->editor_only ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS;
+ String im_call = im_icall->editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS;
im_call += "." + im_icall->name + "(" + icall_params + ");\n";
if (p_imethod.arguments.size())
@@ -1400,25 +1416,33 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
}
output.push_back("namespace GodotSharpBindings\n" OPEN_BLOCK);
+
output.push_back("uint64_t get_core_api_hash() { return ");
- output.push_back(itos(GDMono::get_singleton()->get_api_core_hash()) + "; }\n");
+ output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + "; }\n");
+
output.push_back("#ifdef TOOLS_ENABLED\n"
"uint64_t get_editor_api_hash() { return ");
- output.push_back(itos(GDMono::get_singleton()->get_api_editor_hash()) +
+ output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) +
"; }\n#endif // TOOLS_ENABLED\n");
+
+ output.push_back("uint32_t get_bindings_version() { return ");
+ output.push_back(String::num_uint64(BINDINGS_GENERATOR_VERSION) + "; }\n");
+ output.push_back("uint32_t get_cs_glue_version() { return ");
+ output.push_back(String::num_uint64(CS_GLUE_VERSION) + "; }\n");
+
output.push_back("void register_generated_icalls() " OPEN_BLOCK);
output.push_back("\tgodot_register_header_icalls();");
-#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \
- { \
- output.push_back("\tmono_add_internal_call("); \
- output.push_back("\"" BINDINGS_NAMESPACE "."); \
- output.push_back(m_icall.editor_only ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS); \
- output.push_back("::"); \
- output.push_back(m_icall.name); \
- output.push_back("\", (void*)"); \
- output.push_back(m_icall.name); \
- output.push_back(");\n"); \
+#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \
+ { \
+ output.push_back("\tmono_add_internal_call("); \
+ output.push_back("\"" BINDINGS_NAMESPACE "."); \
+ output.push_back(m_icall.editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); \
+ output.push_back("::"); \
+ output.push_back(m_icall.name); \
+ output.push_back("\", (void*)"); \
+ output.push_back(m_icall.name); \
+ output.push_back(");\n"); \
}
bool tools_sequence = false;
@@ -1486,6 +1510,14 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
return OK;
}
+uint32_t BindingsGenerator::get_version() {
+ return BINDINGS_GENERATOR_VERSION;
+}
+
+uint32_t BindingsGenerator::get_cs_glue_version() {
+ return CS_GLUE_VERSION;
+}
+
Error BindingsGenerator::_save_file(const String &p_path, const List<String> &p_content) {
FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE);
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 9b5a9cea88..f6194139af 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -536,6 +536,9 @@ public:
Error generate_cs_editor_project(const String &p_output_dir, const String &p_core_dll_path, bool p_verbose_output = true);
Error generate_glue(const String &p_output_dir);
+ static uint32_t get_version();
+ static uint32_t get_cs_glue_version();
+
void initialize();
_FORCE_INLINE_ static BindingsGenerator *get_singleton() {
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 51e6d76ae6..ad07f043b2 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -33,7 +33,6 @@
#include "main/main.h"
#include "../godotsharp_dirs.h"
-#include "../mono_gd/gd_mono.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
@@ -178,13 +177,15 @@ bool GodotSharpBuilds::build_api_sln(const String &p_name, const String &p_api_s
return true;
}
-bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &p_dst_dir, const String &p_assembly_name) {
+bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &p_dst_dir, const String &p_assembly_name, APIAssembly::Type p_api_type) {
String assembly_file = p_assembly_name + ".dll";
String assembly_src = p_src_dir.plus_file(assembly_file);
String assembly_dst = p_dst_dir.plus_file(assembly_file);
- if (!FileAccess::exists(assembly_dst) || FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst)) {
+ if (!FileAccess::exists(assembly_dst) ||
+ FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst) ||
+ GDMono::get_singleton()->metadata_is_api_assembly_invalidated(p_api_type)) {
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String xml_file = p_assembly_name + ".xml";
@@ -203,33 +204,46 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &
show_build_error_dialog("Failed to copy " + assembly_file);
return false;
}
+
+ GDMono::get_singleton()->metadata_set_api_assembly_invalidated(p_api_type, false);
}
return true;
}
-bool GodotSharpBuilds::make_api_sln(GodotSharpBuilds::APIType p_api_type) {
+String GodotSharpBuilds::_api_folder_name(APIAssembly::Type p_api_type) {
+
+ uint64_t api_hash = p_api_type == APIAssembly::API_CORE ?
+ GDMono::get_singleton()->get_api_core_hash() :
+ GDMono::get_singleton()->get_api_editor_hash();
+ return String::num_uint64(api_hash) +
+ "_" + String::num_uint64(BindingsGenerator::get_version()) +
+ "_" + String::num_uint64(BindingsGenerator::get_cs_glue_version());
+}
- String api_name = p_api_type == API_CORE ? API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME;
+bool GodotSharpBuilds::make_api_sln(APIAssembly::Type p_api_type) {
+
+ String api_name = p_api_type == APIAssembly::API_CORE ? API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME;
String api_build_config = "Release";
EditorProgress pr("mono_build_release_" + api_name, "Building " + api_name + " solution...", 4);
pr.step("Generating " + api_name + " solution");
- uint64_t core_hash = GDMono::get_singleton()->get_api_core_hash();
- uint64_t editor_hash = GDMono::get_singleton()->get_api_editor_hash();
-
- String core_api_sln_dir = GodotSharpDirs::get_mono_solutions_dir().plus_file(API_ASSEMBLY_NAME "_" + itos(core_hash));
- String editor_api_sln_dir = GodotSharpDirs::get_mono_solutions_dir().plus_file(EDITOR_API_ASSEMBLY_NAME "_" + itos(editor_hash));
+ String core_api_sln_dir = GodotSharpDirs::get_mono_solutions_dir()
+ .plus_file(_api_folder_name(APIAssembly::API_CORE))
+ .plus_file(API_ASSEMBLY_NAME);
+ String editor_api_sln_dir = GodotSharpDirs::get_mono_solutions_dir()
+ .plus_file(_api_folder_name(APIAssembly::API_EDITOR))
+ .plus_file(EDITOR_API_ASSEMBLY_NAME);
- String api_sln_dir = p_api_type == API_CORE ? core_api_sln_dir : editor_api_sln_dir;
+ String api_sln_dir = p_api_type == APIAssembly::API_CORE ? core_api_sln_dir : editor_api_sln_dir;
String api_sln_file = api_sln_dir.plus_file(api_name + ".sln");
if (!DirAccess::exists(api_sln_dir) || !FileAccess::exists(api_sln_file)) {
String core_api_assembly;
- if (p_api_type == API_EDITOR) {
+ if (p_api_type == APIAssembly::API_EDITOR) {
core_api_assembly = core_api_sln_dir.plus_file("bin")
.plus_file(api_build_config)
.plus_file(API_ASSEMBLY_NAME ".dll");
@@ -242,7 +256,7 @@ bool GodotSharpBuilds::make_api_sln(GodotSharpBuilds::APIType p_api_type) {
BindingsGenerator *gen = BindingsGenerator::get_singleton();
bool gen_verbose = OS::get_singleton()->is_stdout_verbose();
- Error err = p_api_type == API_CORE ?
+ Error err = p_api_type == APIAssembly::API_CORE ?
gen->generate_cs_core_project(api_sln_dir, gen_verbose) :
gen->generate_cs_editor_project(api_sln_dir, core_api_assembly, gen_verbose);
@@ -275,7 +289,7 @@ bool GodotSharpBuilds::make_api_sln(GodotSharpBuilds::APIType p_api_type) {
// Copy the built assembly to the assemblies directory
String api_assembly_dir = api_sln_dir.plus_file("bin").plus_file(api_build_config);
- if (!GodotSharpBuilds::copy_api_assembly(api_assembly_dir, res_assemblies_dir, api_name))
+ if (!GodotSharpBuilds::copy_api_assembly(api_assembly_dir, res_assemblies_dir, api_name, p_api_type))
return false;
pr.step("Done");
@@ -288,10 +302,10 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) {
if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path()))
return true; // No solution to build
- if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_CORE))
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE))
return false;
- if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_EDITOR))
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR))
return false;
EditorProgress pr("mono_project_debug_build", "Building project solution...", 2);
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 0574fbfe8c..27b771e324 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -31,6 +31,7 @@
#ifndef GODOTSHARP_BUILDS_H
#define GODOTSHARP_BUILDS_H
+#include "../mono_gd/gd_mono.h"
#include "mono_bottom_panel.h"
#include "mono_build_info.h"
@@ -56,17 +57,14 @@ private:
HashMap<MonoBuildInfo, BuildProcess, MonoBuildInfo::Hasher> builds;
+ static String _api_folder_name(APIAssembly::Type p_api_type);
+
static GodotSharpBuilds *singleton;
friend class GDMono;
static void _register_internal_calls();
public:
- enum APIType {
- API_CORE,
- API_EDITOR
- };
-
enum BuildTool {
MSBUILD_MONO,
#ifdef WINDOWS_ENABLED
@@ -89,9 +87,9 @@ public:
bool build_async(const MonoBuildInfo &p_build_info, GodotSharpBuild_ExitCallback p_callback = NULL);
static bool build_api_sln(const String &p_name, const String &p_api_sln_dir, const String &p_config);
- static bool copy_api_assembly(const String &p_src_dir, const String &p_dst_dir, const String &p_assembly_name);
+ static bool copy_api_assembly(const String &p_src_dir, const String &p_dst_dir, const String &p_assembly_name, APIAssembly::Type p_api_type);
- static bool make_api_sln(APIType p_api_type);
+ static bool make_api_sln(APIAssembly::Type p_api_type);
static bool build_project_blocking(const String &p_config);
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 0919a7355b..998da8bda3 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -85,10 +85,10 @@ bool GodotSharpEditor::_create_project_solution() {
return false;
}
- if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_CORE))
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE))
return false;
- if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_EDITOR))
+ if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR))
return false;
pr.step(TTR("Done"));
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 387929a02e..cd09e6516a 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -55,6 +55,9 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug
// TODO right now there is no way to stop the export process with an error
+ ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized());
+ ERR_FAIL_NULL(GDMono::get_singleton()->get_tools_domain());
+
String build_config = p_debug ? "Debug" : "Release";
ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config));
diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt
new file mode 100755
index 0000000000..d00491fd7e
--- /dev/null
+++ b/modules/mono/glue/cs_files/VERSION.txt
@@ -0,0 +1 @@
+1
diff --git a/modules/mono/godotsharp_defs.h b/modules/mono/godotsharp_defs.h
index 4c26c3e6bd..f604464e8f 100644
--- a/modules/mono/godotsharp_defs.h
+++ b/modules/mono/godotsharp_defs.h
@@ -39,4 +39,7 @@
#define EDITOR_API_ASSEMBLY_NAME "GodotSharpEditor"
#define EDITOR_TOOLS_ASSEMBLY_NAME "GodotSharpTools"
+#define BINDINGS_CLASS_NATIVECALLS "NativeCalls"
+#define BINDINGS_CLASS_NATIVECALLS_EDITOR "EditorNativeCalls"
+
#endif // GODOTSHARP_DEFS_H
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 519c30045a..1ebef04561 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -42,7 +42,10 @@
#include "project_settings.h"
#include "../csharp_script.h"
+#include "../godotsharp_dirs.h"
#include "../utils/path_utils.h"
+#include "gd_mono_class.h"
+#include "gd_mono_marshal.h"
#include "gd_mono_utils.h"
#ifdef TOOLS_ENABLED
@@ -208,7 +211,46 @@ void GDMono::initialize() {
_register_internal_calls();
// The following assemblies are not required at initialization
- _load_all_script_assemblies();
+#ifndef MONO_GLUE_DISABLED
+ if (_load_api_assemblies()) {
+ if (!core_api_assembly_out_of_sync && !editor_api_assembly_out_of_sync && GDMonoUtils::mono_cache.godot_api_cache_updated) {
+ // Everything is fine with the api assemblies, load the project assembly
+ _load_project_assembly();
+ } else {
+#ifdef TOOLS_ENABLED
+ // The assembly was successfuly loaded, but the full api could not be cached.
+ // This is most likely an outdated assembly loaded because of an invalid version in the metadata,
+ // so we invalidate the version in the metadata and unload the script domain.
+
+ if (core_api_assembly_out_of_sync) {
+ ERR_PRINT("The loaded Core API assembly is out of sync");
+ metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
+ } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
+ ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
+ metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
+ }
+
+ if (editor_api_assembly_out_of_sync) {
+ ERR_PRINT("The loaded Editor API assembly is out of sync");
+ metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
+ }
+
+ OS::get_singleton()->print("Mono: Proceeding to unload scripts domain because of invalid API assemblies\n");
+
+ Error err = _unload_scripts_domain();
+ if (err != OK) {
+ WARN_PRINT("Mono: Failed to unload scripts domain");
+ }
+#else
+ ERR_PRINT("The loaded API assembly is invalid");
+ CRASH_NOW();
+#endif
+ }
+ }
+#else
+ if (OS::get_singleton()->is_stdout_verbose())
+ OS::get_singleton()->print("Mono: Glue disabled, ignoring script assemblies\n");
+#endif
mono_install_unhandled_exception_hook(gdmono_unhandled_exception_hook, NULL);
@@ -219,7 +261,11 @@ void GDMono::initialize() {
namespace GodotSharpBindings {
uint64_t get_core_api_hash();
+#ifdef TOOLS_ENABLED
uint64_t get_editor_api_hash();
+#endif // TOOLS_ENABLED
+uint32_t get_bindings_version();
+uint32_t get_cs_glue_version();
void register_generated_icalls();
} // namespace GodotSharpBindings
@@ -313,6 +359,36 @@ bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMo
return true;
}
+APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) {
+ APIAssembly::Version api_assembly_version;
+
+ const char *nativecalls_name = p_api_type == APIAssembly::API_CORE ?
+ BINDINGS_CLASS_NATIVECALLS :
+ BINDINGS_CLASS_NATIVECALLS_EDITOR;
+
+ GDMonoClass *nativecalls_klass = p_api_assembly->get_class(BINDINGS_NAMESPACE, nativecalls_name);
+
+ if (nativecalls_klass) {
+ GDMonoField *api_hash_field = nativecalls_klass->get_field("godot_api_hash");
+ if (api_hash_field)
+ api_assembly_version.godot_api_hash = GDMonoMarshal::unbox<uint64_t>(api_hash_field->get_value(NULL));
+
+ GDMonoField *binds_ver_field = nativecalls_klass->get_field("bindings_version");
+ if (binds_ver_field)
+ api_assembly_version.bindings_version = GDMonoMarshal::unbox<uint32_t>(binds_ver_field->get_value(NULL));
+
+ GDMonoField *cs_glue_ver_field = nativecalls_klass->get_field("cs_glue_version");
+ if (cs_glue_ver_field)
+ api_assembly_version.cs_glue_version = GDMonoMarshal::unbox<uint32_t>(cs_glue_ver_field->get_value(NULL));
+ }
+
+ return api_assembly_version;
+}
+
+String APIAssembly::to_string(APIAssembly::Type p_type) {
+ return p_type == APIAssembly::API_CORE ? "API_CORE" : "API_EDITOR";
+}
+
bool GDMono::_load_corlib_assembly() {
if (corlib_assembly)
@@ -328,13 +404,25 @@ bool GDMono::_load_corlib_assembly() {
bool GDMono::_load_core_api_assembly() {
- if (api_assembly)
+ if (core_api_assembly)
return true;
- bool success = load_assembly(API_ASSEMBLY_NAME, &api_assembly);
+#ifdef TOOLS_ENABLED
+ if (metadata_is_api_assembly_invalidated(APIAssembly::API_CORE))
+ return false;
+#endif
+
+ bool success = load_assembly(API_ASSEMBLY_NAME, &core_api_assembly);
- if (success)
+ if (success) {
+#ifndef MONO_GLUE_DISABLED
+ APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(core_api_assembly, APIAssembly::API_CORE);
+ core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash ||
+ GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
+ GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version;
+#endif
GDMonoUtils::update_godot_api_cache();
+ }
return success;
}
@@ -345,7 +433,23 @@ bool GDMono::_load_editor_api_assembly() {
if (editor_api_assembly)
return true;
- return load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly);
+#ifdef TOOLS_ENABLED
+ if (metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR))
+ return false;
+#endif
+
+ bool success = load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly);
+
+ if (success) {
+#ifndef MONO_GLUE_DISABLED
+ APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(editor_api_assembly, APIAssembly::API_EDITOR);
+ editor_api_assembly_out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash ||
+ GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
+ GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version;
+#endif
+ }
+
+ return success;
}
#endif
@@ -373,15 +477,18 @@ bool GDMono::_load_project_assembly() {
bool success = load_assembly(name, &project_assembly);
- if (success)
+ if (success) {
mono_assembly_set_main(project_assembly->get_assembly());
+ } else {
+ if (OS::get_singleton()->is_stdout_verbose())
+ OS::get_singleton()->printerr("Mono: Failed to load project assembly\n");
+ }
return success;
}
-bool GDMono::_load_all_script_assemblies() {
+bool GDMono::_load_api_assemblies() {
-#ifndef MONO_GLUE_DISABLED
if (!_load_core_api_assembly()) {
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->printerr("Mono: Failed to load Core API assembly\n");
@@ -396,20 +503,72 @@ bool GDMono::_load_all_script_assemblies() {
#endif
}
- if (!_load_project_assembly()) {
- if (OS::get_singleton()->is_stdout_verbose())
- OS::get_singleton()->printerr("Mono: Failed to load project assembly\n");
- return false;
+ return true;
+}
+
+#ifdef TOOLS_ENABLED
+String GDMono::_get_api_assembly_metadata_path() {
+
+ return GodotSharpDirs::get_res_metadata_dir().plus_file("api_assemblies.cfg");
+}
+
+void GDMono::metadata_set_api_assembly_invalidated(APIAssembly::Type p_api_type, bool p_invalidated) {
+
+ String section = APIAssembly::to_string(p_api_type);
+ String path = _get_api_assembly_metadata_path();
+
+ Ref<ConfigFile> metadata;
+ metadata.instance();
+ metadata->load(path);
+
+ metadata->set_value(section, "invalidated", p_invalidated);
+
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir()
+ .plus_file(p_api_type == APIAssembly::API_CORE ?
+ API_ASSEMBLY_NAME ".dll" :
+ EDITOR_API_ASSEMBLY_NAME ".dll");
+
+ ERR_FAIL_COND(!FileAccess::exists(assembly_path));
+
+ uint64_t modified_time = FileAccess::get_modified_time(assembly_path);
+
+ metadata->set_value(section, "invalidated_asm_modified_time", String::num_uint64(modified_time));
+
+ String dir = path.get_base_dir();
+ if (!DirAccess::exists(dir)) {
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND(!da);
+ Error err = da->make_dir_recursive(ProjectSettings::get_singleton()->globalize_path(dir));
+ ERR_FAIL_COND(err != OK);
}
- return true;
-#else
- if (OS::get_singleton()->is_stdout_verbose())
- OS::get_singleton()->print("Mono: Glue disbled, ignoring script assemblies\n");
+ Error save_err = metadata->save(path);
+ ERR_FAIL_COND(save_err != OK);
+}
- return true;
-#endif
+bool GDMono::metadata_is_api_assembly_invalidated(APIAssembly::Type p_api_type) {
+
+ String section = APIAssembly::to_string(p_api_type);
+
+ Ref<ConfigFile> metadata;
+ metadata.instance();
+ metadata->load(_get_api_assembly_metadata_path());
+
+ String assembly_path = GodotSharpDirs::get_res_assemblies_dir()
+ .plus_file(p_api_type == APIAssembly::API_CORE ?
+ API_ASSEMBLY_NAME ".dll" :
+ EDITOR_API_ASSEMBLY_NAME ".dll");
+
+ if (!FileAccess::exists(assembly_path))
+ return false;
+
+ uint64_t modified_time = FileAccess::get_modified_time(assembly_path);
+
+ uint64_t stored_modified_time = metadata->get_value(section, "invalidated_asm_modified_time", 0);
+
+ return metadata->get_value(section, "invalidated", false) && modified_time <= stored_modified_time;
}
+#endif
Error GDMono::_load_scripts_domain() {
@@ -452,12 +611,15 @@ Error GDMono::_unload_scripts_domain() {
_domain_assemblies_cleanup(mono_domain_get_id(scripts_domain));
- api_assembly = NULL;
+ core_api_assembly = NULL;
project_assembly = NULL;
#ifdef TOOLS_ENABLED
editor_api_assembly = NULL;
#endif
+ core_api_assembly_out_of_sync = false;
+ editor_api_assembly_out_of_sync = false;
+
MonoDomain *domain = scripts_domain;
scripts_domain = NULL;
@@ -512,12 +674,45 @@ Error GDMono::reload_scripts_domain() {
return err;
}
- if (!_load_all_script_assemblies()) {
- if (OS::get_singleton()->is_stdout_verbose())
- OS::get_singleton()->printerr("Mono: Failed to load script assemblies\n");
+#ifndef MONO_GLUE_DISABLED
+ if (!_load_api_assemblies()) {
return ERR_CANT_OPEN;
}
+ if (!core_api_assembly_out_of_sync && !editor_api_assembly_out_of_sync && GDMonoUtils::mono_cache.godot_api_cache_updated) {
+ // Everything is fine with the api assemblies, load the project assembly
+ _load_project_assembly();
+ } else {
+ // The assembly was successfuly loaded, but the full api could not be cached.
+ // This is most likely an outdated assembly loaded because of an invalid version in the metadata,
+ // so we invalidate the version in the metadata and unload the script domain.
+
+ if (core_api_assembly_out_of_sync) {
+ metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
+ } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
+ ERR_PRINT("Core API assembly is in sync, but the cache update failed");
+ metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
+ }
+
+ if (editor_api_assembly_out_of_sync) {
+ metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
+ }
+
+ Error err = _unload_scripts_domain();
+ if (err != OK) {
+ WARN_PRINT("Mono: Failed to unload scripts domain");
+ }
+
+ return ERR_CANT_RESOLVE;
+ }
+
+ if (!_load_project_assembly())
+ return ERR_CANT_OPEN;
+#else
+ if (OS::get_singleton()->is_stdout_verbose())
+ OS::get_singleton()->print("Mono: Glue disabled, ignoring script assemblies\n");
+#endif
+
return OK;
}
#endif
@@ -604,8 +799,11 @@ GDMono::GDMono() {
tools_domain = NULL;
#endif
+ core_api_assembly_out_of_sync = false;
+ editor_api_assembly_out_of_sync = false;
+
corlib_assembly = NULL;
- api_assembly = NULL;
+ core_api_assembly = NULL;
project_assembly = NULL;
#ifdef TOOLS_ENABLED
editor_api_assembly = NULL;
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 07f649c442..5e01152870 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -31,6 +31,8 @@
#ifndef GD_MONO_H
#define GD_MONO_H
+#include "core/io/config_file.h"
+
#include "../godotsharp_defs.h"
#include "gd_mono_assembly.h"
#include "gd_mono_log.h"
@@ -39,6 +41,43 @@
#include "../utils/mono_reg_utils.h"
#endif
+namespace APIAssembly {
+enum Type {
+ API_CORE,
+ API_EDITOR
+};
+
+struct Version {
+ uint64_t godot_api_hash;
+ uint32_t bindings_version;
+ uint32_t cs_glue_version;
+
+ bool operator==(const Version &p_other) const {
+ return godot_api_hash == p_other.godot_api_hash &&
+ bindings_version == p_other.bindings_version &&
+ cs_glue_version == p_other.cs_glue_version;
+ }
+
+ Version() :
+ godot_api_hash(0),
+ bindings_version(0),
+ cs_glue_version(0) {
+ }
+
+ Version(uint64_t p_godot_api_hash,
+ uint32_t p_bindings_version,
+ uint32_t p_cs_glue_version) :
+ godot_api_hash(p_godot_api_hash),
+ bindings_version(p_bindings_version),
+ cs_glue_version(p_cs_glue_version) {
+ }
+
+ static Version get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, Type p_api_type);
+};
+
+String to_string(Type p_type);
+} // namespace APIAssembly
+
#define SCRIPTS_DOMAIN GDMono::get_singleton()->get_scripts_domain()
#ifdef TOOLS_ENABLED
#define TOOLS_DOMAIN GDMono::get_singleton()->get_tools_domain()
@@ -55,8 +94,11 @@ class GDMono {
MonoDomain *tools_domain;
#endif
+ bool core_api_assembly_out_of_sync;
+ bool editor_api_assembly_out_of_sync;
+
GDMonoAssembly *corlib_assembly;
- GDMonoAssembly *api_assembly;
+ GDMonoAssembly *core_api_assembly;
GDMonoAssembly *project_assembly;
#ifdef TOOLS_ENABLED
GDMonoAssembly *editor_api_assembly;
@@ -75,7 +117,11 @@ class GDMono {
#endif
bool _load_project_assembly();
- bool _load_all_script_assemblies();
+ bool _load_api_assemblies();
+
+#ifdef TOOLS_ENABLED
+ String _get_api_assembly_metadata_path();
+#endif
void _register_internal_calls();
@@ -111,6 +157,11 @@ public:
#endif
#endif
+#ifdef TOOLS_ENABLED
+ void metadata_set_api_assembly_invalidated(APIAssembly::Type p_api_type, bool p_invalidated);
+ bool metadata_is_api_assembly_invalidated(APIAssembly::Type p_api_type);
+#endif
+
static GDMono *get_singleton() { return singleton; }
// Do not use these, unless you know what you're doing
@@ -126,7 +177,7 @@ public:
#endif
_FORCE_INLINE_ GDMonoAssembly *get_corlib_assembly() const { return corlib_assembly; }
- _FORCE_INLINE_ GDMonoAssembly *get_api_assembly() const { return api_assembly; }
+ _FORCE_INLINE_ GDMonoAssembly *get_core_api_assembly() const { return core_api_assembly; }
_FORCE_INLINE_ GDMonoAssembly *get_project_assembly() const { return project_assembly; }
#ifdef TOOLS_ENABLED
_FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly; }
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index ca7628d83b..297992f625 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -143,7 +143,7 @@ void MonoCache::cleanup() {
godot_api_cache_updated = false;
}
-#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
+#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
void update_corlib_cache() {
@@ -245,7 +245,7 @@ void update_godot_api_cache() {
mono_runtime_object_init(task_scheduler);
mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);
- mono_cache.corlib_cache_updated = true;
+ mono_cache.godot_api_cache_updated = true;
}
void clear_cache() {
@@ -305,7 +305,7 @@ GDMonoClass *type_get_proxy_class(const StringName &p_type) {
if (class_name[0] == '_')
class_name = class_name.substr(1, class_name.length());
- GDMonoClass *klass = GDMono::get_singleton()->get_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
+ GDMonoClass *klass = GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
#ifdef TOOLS_ENABLED
if (!klass) {
@@ -321,7 +321,7 @@ GDMonoClass *get_class_native_base(GDMonoClass *p_class) {
do {
const GDMonoAssembly *assembly = klass->get_assembly();
- if (assembly == GDMono::get_singleton()->get_api_assembly())
+ if (assembly == GDMono::get_singleton()->get_core_api_assembly())
return klass;
#ifdef TOOLS_ENABLED
if (assembly == GDMono::get_singleton()->get_editor_api_assembly())