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-rw-r--r--modules/basis_universal/register_types.cpp1
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml1
-rw-r--r--modules/gdscript/gdscript.cpp10
-rw-r--r--modules/gdscript/gdscript.h3
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp62
-rw-r--r--modules/gdscript/gdscript_codegen.h2
-rw-r--r--modules/gdscript/gdscript_editor.cpp10
-rw-r--r--modules/gdscript/language_server/godot_lsp.h2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assign_signal.gd4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assign_signal.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.gd12
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.gd9
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.out2
-rw-r--r--modules/gltf/editor/editor_scene_importer_fbx.cpp27
-rw-r--r--modules/gltf/editor/editor_scene_importer_fbx.h11
-rw-r--r--modules/gltf/register_types.cpp17
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml23
-rw-r--r--modules/gridmap/grid_map.cpp132
-rw-r--r--modules/gridmap/grid_map.h19
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/navigation/godot_navigation_server.cpp46
-rw-r--r--modules/navigation/godot_navigation_server.h4
-rw-r--r--modules/navigation/nav_base.h4
-rw-r--r--modules/navigation/nav_link.h4
-rw-r--r--modules/navigation/nav_map.cpp85
-rw-r--r--modules/navigation/nav_map.h4
-rw-r--r--modules/navigation/nav_region.h4
-rw-r--r--modules/navigation/navigation_mesh_generator.cpp102
-rw-r--r--modules/navigation/navigation_mesh_generator.h8
-rw-r--r--modules/openxr/editor/openxr_action_map_editor.cpp3
-rw-r--r--modules/openxr/editor/openxr_action_map_editor.h2
-rw-r--r--modules/openxr/editor/openxr_action_set_editor.cpp2
-rw-r--r--modules/openxr/editor/openxr_interaction_profile_editor.cpp4
-rw-r--r--modules/raycast/SCsub12
-rw-r--r--modules/regex/config.py2
-rw-r--r--modules/svg/image_loader_svg.cpp23
-rw-r--r--modules/svg/image_loader_svg.h1
-rw-r--r--modules/text_server_adv/text_server_adv.cpp4
-rw-r--r--modules/text_server_fb/text_server_fb.cpp4
40 files changed, 407 insertions, 264 deletions
diff --git a/modules/basis_universal/register_types.cpp b/modules/basis_universal/register_types.cpp
index 155f7809b0..8d21541341 100644
--- a/modules/basis_universal/register_types.cpp
+++ b/modules/basis_universal/register_types.cpp
@@ -277,6 +277,7 @@ void initialize_basis_universal_module(ModuleInitializationLevel p_level) {
basisu_encoder_init();
Image::basis_universal_packer = basis_universal_packer;
#endif
+ basist::basisu_transcoder_init();
Image::basis_universal_unpacker = basis_universal_unpacker;
Image::basis_universal_unpacker_ptr = basis_universal_unpacker_ptr;
}
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 4981750b7d..fd748ea569 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -106,6 +106,7 @@
<param index="0" name="instance" type="Object" />
<description>
Returns the passed [param instance] converted to a Dictionary. Can be useful for serializing.
+ [b]Note:[/b] Cannot be used to serialize objects with built-in scripts attached or objects allocated within built-in scripts.
[codeblock]
var foo = "bar"
func _ready():
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 57a29cc81e..1fe1561559 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1966,6 +1966,16 @@ void GDScriptLanguage::add_named_global_constant(const StringName &p_name, const
named_globals[p_name] = p_value;
}
+Variant GDScriptLanguage::get_any_global_constant(const StringName &p_name) {
+ if (named_globals.has(p_name)) {
+ return named_globals[p_name];
+ }
+ if (globals.has(p_name)) {
+ return _global_array[globals[p_name]];
+ }
+ ERR_FAIL_V_MSG(Variant(), vformat("Could not find any global constant with name: %s.", p_name));
+}
+
void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
ERR_FAIL_COND(!named_globals.has(p_name));
named_globals.erase(p_name);
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 332d18f720..39367e377b 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -455,6 +455,9 @@ public:
_FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
_FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; }
_FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; }
+ // These two functions should be used when behavior needs to be consistent between in-editor and running the scene
+ bool has_any_global_constant(const StringName &p_name) { return named_globals.has(p_name) || globals.has(p_name); }
+ Variant get_any_global_constant(const StringName &p_name);
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index efc74a0702..fc2e6e94f3 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -901,18 +901,19 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
member.signal->set_datatype(resolving_datatype);
+ // This is the _only_ way to declare a signal. Therefore, we can generate its
+ // MethodInfo inline so it's a tiny bit more efficient.
+ MethodInfo mi = MethodInfo(member.signal->identifier->name);
+
for (int j = 0; j < member.signal->parameters.size(); j++) {
- GDScriptParser::DataType signal_type = resolve_datatype(member.signal->parameters[j]->datatype_specifier);
- signal_type.is_meta_type = false;
- member.signal->parameters[j]->set_datatype(signal_type);
+ GDScriptParser::ParameterNode *param = member.signal->parameters[j];
+ GDScriptParser::DataType param_type = resolve_datatype(param->datatype_specifier);
+ param_type.is_meta_type = false;
+ param->set_datatype(param_type);
+ mi.arguments.push_back(PropertyInfo(param_type.builtin_type, param->identifier->name));
+ // TODO: add signal parameter default values
}
- // TODO: Make MethodInfo from signal.
- GDScriptParser::DataType signal_type;
- signal_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
- signal_type.kind = GDScriptParser::DataType::BUILTIN;
- signal_type.builtin_type = Variant::SIGNAL;
-
- member.signal->set_datatype(signal_type);
+ member.signal->set_datatype(make_signal_type(mi));
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.signal->annotations) {
@@ -1747,6 +1748,12 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
type = p_variable->initializer->get_datatype();
+#ifdef DEBUG_ENABLED
+ if (p_variable->initializer->type == GDScriptParser::Node::CALL && type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
+ parser->push_warning(p_variable->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_variable->initializer)->function_name);
+ }
+#endif
+
if (p_variable->infer_datatype) {
type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
@@ -1760,11 +1767,6 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
} else {
type.type_source = GDScriptParser::DataType::INFERRED;
}
-#ifdef DEBUG_ENABLED
- if (p_variable->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
- parser->push_warning(p_variable->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_variable->initializer)->function_name);
- }
-#endif
}
if (p_variable->datatype_specifier != nullptr) {
@@ -1843,7 +1845,7 @@ void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant
type = p_constant->initializer->get_datatype();
#ifdef DEBUG_ENABLED
- if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
+ if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
parser->push_warning(p_constant->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_constant->initializer)->function_name);
}
#endif
@@ -2331,7 +2333,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
}
#ifdef DEBUG_ENABLED
- if (p_assignment->assigned_value->type == GDScriptParser::Node::CALL && assigned_value_type.kind == GDScriptParser::DataType::BUILTIN && assigned_value_type.builtin_type == Variant::NIL) {
+ if (p_assignment->assigned_value->type == GDScriptParser::Node::CALL && assigned_value_type.is_hard_type() && assigned_value_type.kind == GDScriptParser::DataType::BUILTIN && assigned_value_type.builtin_type == Variant::NIL) {
parser->push_warning(p_assignment->assigned_value, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_assignment->assigned_value)->function_name);
} else if (assignee_type.is_hard_type() && assignee_type.builtin_type == Variant::INT && assigned_value_type.builtin_type == Variant::FLOAT) {
parser->push_warning(p_assignment->assigned_value, GDScriptWarning::NARROWING_CONVERSION);
@@ -3175,7 +3177,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
// TODO: Allow outer static functions.
if (base_class->outer != nullptr) {
List<GDScriptParser::ClassNode *> script_classes;
- get_class_node_current_scope_classes(parser->current_class, &script_classes);
+ get_class_node_current_scope_classes(base_class->outer, &script_classes);
for (GDScriptParser::ClassNode *script_class : script_classes) {
if (script_class->has_member(name)) {
resolve_class_member(script_class, name, p_identifier);
@@ -3411,8 +3413,8 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}
}
} else if (ResourceLoader::get_resource_type(autoload.path) == "PackedScene") {
- if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
- Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
+ if (GDScriptLanguage::get_singleton()->has_any_global_constant(name)) {
+ Variant constant = GDScriptLanguage::get_singleton()->get_any_global_constant(name);
Node *node = Object::cast_to<Node>(constant);
if (node != nullptr) {
Ref<GDScript> scr = node->get_script();
@@ -3434,17 +3436,8 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}
}
- if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) {
- int idx = GDScriptLanguage::get_singleton()->get_global_map()[name];
- Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx];
- p_identifier->set_datatype(type_from_variant(constant, p_identifier));
- p_identifier->is_constant = true;
- p_identifier->reduced_value = constant;
- return;
- }
-
- if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
- Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
+ if (GDScriptLanguage::get_singleton()->has_any_global_constant(name)) {
+ Variant constant = GDScriptLanguage::get_singleton()->get_any_global_constant(name);
p_identifier->set_datatype(type_from_variant(constant, p_identifier));
p_identifier->is_constant = true;
p_identifier->reduced_value = constant;
@@ -3635,7 +3628,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
result_type = attr_type;
p_subscript->is_constant = p_subscript->attribute->is_constant;
p_subscript->reduced_value = p_subscript->attribute->reduced_value;
- } else if (!base_type.is_constant) {
+ } else if (!base_type.is_meta_type || !base_type.is_constant) {
valid = base_type.kind != GDScriptParser::DataType::BUILTIN;
#ifdef DEBUG_ENABLED
if (valid) {
@@ -3987,10 +3980,7 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
result.builtin_type = p_value.get_type();
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; // Constant has explicit type.
- if (p_value.get_type() == Variant::NIL) {
- // A null value is a variant, not void.
- result.kind = GDScriptParser::DataType::VARIANT;
- } else if (p_value.get_type() == Variant::OBJECT) {
+ if (p_value.get_type() == Variant::OBJECT) {
// Object is treated as a native type, not a builtin type.
result.kind = GDScriptParser::DataType::NATIVE;
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
index 5972481c3a..6a94c25c88 100644
--- a/modules/gdscript/gdscript_codegen.h
+++ b/modules/gdscript/gdscript_codegen.h
@@ -59,7 +59,7 @@ public:
type = p_type;
}
Address(AddressMode p_mode, uint32_t p_address, const GDScriptDataType &p_type = GDScriptDataType()) {
- mode = p_mode,
+ mode = p_mode;
address = p_address;
type = p_type;
}
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 79387d1bf6..d84af0c63c 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -2848,16 +2848,6 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
break;
}
- GDScriptParser::CompletionContext c = completion_context;
- c.current_function = nullptr;
- c.current_suite = nullptr;
- c.base = base.value.get_type() == Variant::OBJECT ? base.value.operator Object *() : nullptr;
- if (base.type.kind == GDScriptParser::DataType::CLASS) {
- c.current_class = base.type.class_type;
- } else {
- c.current_class = nullptr;
- }
-
_find_identifiers_in_base(base, false, options, 0);
} break;
case GDScriptParser::COMPLETION_TYPE_ATTRIBUTE: {
diff --git a/modules/gdscript/language_server/godot_lsp.h b/modules/gdscript/language_server/godot_lsp.h
index 024da1cab7..8b58d7731e 100644
--- a/modules/gdscript/language_server/godot_lsp.h
+++ b/modules/gdscript/language_server/godot_lsp.h
@@ -702,7 +702,7 @@ struct DiagnosticRelatedInformation {
Dictionary to_json() const {
Dictionary dict;
- dict["location"] = location.to_json(),
+ dict["location"] = location.to_json();
dict["message"] = message;
return dict;
}
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assign_signal.gd b/modules/gdscript/tests/scripts/analyzer/errors/assign_signal.gd
new file mode 100644
index 0000000000..0e1f7256f8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assign_signal.gd
@@ -0,0 +1,4 @@
+signal your_base
+signal my_base
+func test():
+ your_base = my_base
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assign_signal.out b/modules/gdscript/tests/scripts/analyzer/errors/assign_signal.out
new file mode 100644
index 0000000000..5275183da2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assign_signal.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot assign a new value to a constant.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.gd b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.gd
new file mode 100644
index 0000000000..65c0d9dabc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.gd
@@ -0,0 +1,12 @@
+class A:
+ class B:
+ func test():
+ print(A.B.D)
+
+class C:
+ class D:
+ pass
+
+func test():
+ var inst = A.B.new()
+ inst.test()
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.out b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.out
new file mode 100644
index 0000000000..6baed366f6
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/outer_class_lookup.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot find member "D" in base "B".
diff --git a/modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.gd b/modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.gd
new file mode 100644
index 0000000000..39ced354df
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.gd
@@ -0,0 +1,9 @@
+# https://github.com/godotengine/godot/issues/61159
+
+func get_param():
+ return null
+
+func test():
+ var v = get_param()
+ v = get_param()
+ print(v)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.out b/modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.out
new file mode 100644
index 0000000000..f0c83a69b3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/inferred_return_type.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+<null>
diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp
index fb5fb455b8..27e0052c1a 100644
--- a/modules/gltf/editor/editor_scene_importer_fbx.cpp
+++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp
@@ -36,6 +36,7 @@
#include "core/config/project_settings.h"
#include "editor/editor_settings.h"
+#include "main/main.h"
uint32_t EditorSceneFormatImporterFBX::get_import_flags() const {
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;
@@ -111,4 +112,30 @@ void EditorSceneFormatImporterFBX::get_import_options(const String &p_path,
List<ResourceImporter::ImportOption> *r_options) {
}
+bool EditorFileSystemImportFormatSupportQueryFBX::is_active() const {
+ String fbx2gltf_path = EDITOR_GET("filesystem/import/fbx/fbx2gltf_path");
+ return !FileAccess::exists(fbx2gltf_path);
+}
+
+Vector<String> EditorFileSystemImportFormatSupportQueryFBX::get_file_extensions() const {
+ Vector<String> ret;
+ ret.push_back("fbx");
+ return ret;
+}
+
+bool EditorFileSystemImportFormatSupportQueryFBX::query() {
+ FBXImporterManager::get_singleton()->show_dialog(true);
+
+ while (true) {
+ OS::get_singleton()->delay_usec(1);
+ DisplayServer::get_singleton()->process_events();
+ Main::iteration();
+ if (!FBXImporterManager::get_singleton()->is_visible()) {
+ break;
+ }
+ }
+
+ return false;
+}
+
#endif // TOOLS_ENABLED
diff --git a/modules/gltf/editor/editor_scene_importer_fbx.h b/modules/gltf/editor/editor_scene_importer_fbx.h
index 6bf9f3e033..82179cc460 100644
--- a/modules/gltf/editor/editor_scene_importer_fbx.h
+++ b/modules/gltf/editor/editor_scene_importer_fbx.h
@@ -33,6 +33,8 @@
#ifdef TOOLS_ENABLED
+#include "editor/editor_file_system.h"
+#include "editor/fbx_importer_manager.h"
#include "editor/import/resource_importer_scene.h"
class Animation;
@@ -53,6 +55,15 @@ public:
const HashMap<StringName, Variant> &p_options) override;
};
+class EditorFileSystemImportFormatSupportQueryFBX : public EditorFileSystemImportFormatSupportQuery {
+ GDCLASS(EditorFileSystemImportFormatSupportQueryFBX, EditorFileSystemImportFormatSupportQuery);
+
+public:
+ virtual bool is_active() const override;
+ virtual Vector<String> get_file_extensions() const override;
+ virtual bool query() override;
+};
+
#endif // TOOLS_ENABLED
#endif // EDITOR_SCENE_IMPORTER_FBX_H
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index cd7a23fbb2..2322e13ae2 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -80,16 +80,13 @@ static void _editor_init() {
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,
"filesystem/import/fbx/fbx2gltf_path", PROPERTY_HINT_GLOBAL_FILE));
if (fbx_enabled) {
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (fbx2gltf_path.is_empty()) {
- WARN_PRINT("FBX file import is enabled in the project settings, but no FBX2glTF path is configured in the editor settings. FBX files will not be imported.");
- } else if (!da->file_exists(fbx2gltf_path)) {
- WARN_PRINT("FBX file import is enabled, but the FBX2glTF path doesn't point to an accessible file. FBX files will not be imported.");
- } else {
- Ref<EditorSceneFormatImporterFBX> importer;
- importer.instantiate();
- ResourceImporterScene::add_importer(importer);
- }
+ Ref<EditorSceneFormatImporterFBX> importer;
+ importer.instantiate();
+ ResourceImporterScene::get_scene_singleton()->add_importer(importer);
+
+ Ref<EditorFileSystemImportFormatSupportQueryFBX> fbx_import_query;
+ fbx_import_query.instantiate();
+ EditorFileSystem::get_singleton()->add_import_format_support_query(fbx_import_query);
}
}
#endif // TOOLS_ENABLED
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index bd5c938364..e0fc4e2697 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -89,13 +89,6 @@
Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in local space.
</description>
</method>
- <method name="get_navigation_layer_value" qualifiers="const">
- <return type="bool" />
- <param index="0" name="layer_number" type="int" />
- <description>
- Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [code]layer_number[/code] between 1 and 32.
- </description>
- </method>
<method name="get_navigation_map" qualifiers="const">
<return type="RID" />
<description>
@@ -179,14 +172,6 @@
Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="set_navigation_layer_value">
- <return type="void" />
- <param index="0" name="layer_number" type="int" />
- <param index="1" name="value" type="bool" />
- <description>
- Based on [code]value[/code], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [code]layer_number[/code] between 1 and 32.
- </description>
- </method>
<method name="set_navigation_map">
<return type="void" />
<param index="0" name="navigation_map" type="RID" />
@@ -197,7 +182,7 @@
</methods>
<members>
<member name="bake_navigation" type="bool" setter="set_bake_navigation" getter="is_baking_navigation" default="false">
- If [code]true[/code], this GridMap bakes a navigation region.
+ If [code]true[/code], this GridMap creates a navigation region for each cell that uses a [member mesh_library] item with a navigation mesh. The created navigation region will use the navigation layers bitmask assigned to the [MeshLibrary]'s item.
</member>
<member name="cell_center_x" type="bool" setter="set_center_x" getter="get_center_x" default="true">
If [code]true[/code], grid items are centered on the X axis.
@@ -226,12 +211,12 @@
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
The physics layers this GridMap detects collisions in. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
+ <member name="collision_priority" type="float" setter="set_collision_priority" getter="get_collision_priority" default="1.0">
+ The priority used to solve colliding when occurring penetration. The higher the priority is, the lower the penetration into the object will be. This can for example be used to prevent the player from breaking through the boundaries of a level.
+ </member>
<member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library">
The assigned [MeshLibrary].
</member>
- <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1">
- A bitmask determining all navigation layers the GridMap generated navigation regions belong to. These navigation layers can be checked upon when requesting a path with [method NavigationServer3D.map_get_path].
- </member>
<member name="physics_material" type="PhysicsMaterial" setter="set_physics_material" getter="get_physics_material">
Overrides the default friction and bounce physics properties for the whole [GridMap].
</member>
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 06ad806afc..e396d77d86 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -74,7 +74,7 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
bm.mesh = meshes[i];
ERR_CONTINUE(!bm.mesh.is_valid());
bm.instance = RS::get_singleton()->instance_create();
- RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
+ RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
if (is_inside_tree()) {
RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());
@@ -138,7 +138,7 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const {
void GridMap::set_collision_layer(uint32_t p_layer) {
collision_layer = p_layer;
- _reset_physic_bodies_collision_filters();
+ _update_physics_bodies_collision_properties();
}
uint32_t GridMap::get_collision_layer() const {
@@ -147,7 +147,7 @@ uint32_t GridMap::get_collision_layer() const {
void GridMap::set_collision_mask(uint32_t p_mask) {
collision_mask = p_mask;
- _reset_physic_bodies_collision_filters();
+ _update_physics_bodies_collision_properties();
}
uint32_t GridMap::get_collision_mask() const {
@@ -184,6 +184,15 @@ void GridMap::set_collision_mask_value(int p_layer_number, bool p_value) {
set_collision_mask(mask);
}
+void GridMap::set_collision_priority(real_t p_priority) {
+ collision_priority = p_priority;
+ _update_physics_bodies_collision_properties();
+}
+
+real_t GridMap::get_collision_priority() const {
+ return collision_priority;
+}
+
void GridMap::set_physics_material(Ref<PhysicsMaterial> p_material) {
physics_material = p_material;
_recreate_octant_data();
@@ -230,7 +239,7 @@ void GridMap::set_navigation_map(RID p_navigation_map) {
map_override = p_navigation_map;
for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
Octant &g = *octant_map[E.key];
- for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) {
+ for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) {
if (F.value.region.is_valid()) {
NavigationServer3D::get_singleton()->region_set_map(F.value.region, map_override);
}
@@ -247,33 +256,6 @@ RID GridMap::get_navigation_map() const {
return RID();
}
-void GridMap::set_navigation_layers(uint32_t p_navigation_layers) {
- navigation_layers = p_navigation_layers;
- _recreate_octant_data();
-}
-
-uint32_t GridMap::get_navigation_layers() const {
- return navigation_layers;
-}
-
-void GridMap::set_navigation_layer_value(int p_layer_number, bool p_value) {
- ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
- uint32_t _navigation_layers = get_navigation_layers();
- if (p_value) {
- _navigation_layers |= 1 << (p_layer_number - 1);
- } else {
- _navigation_layers &= ~(1 << (p_layer_number - 1));
- }
- set_navigation_layers(_navigation_layers);
-}
-
-bool GridMap::get_navigation_layer_value(int p_layer_number) const {
- ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
- return get_navigation_layers() & (1 << (p_layer_number - 1));
-}
-
void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
if (!mesh_library.is_null()) {
mesh_library->unregister_owner(this);
@@ -385,6 +367,7 @@ void GridMap::set_cell_item(const Vector3i &p_position, int p_item, int p_rot) {
PhysicsServer3D::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id());
PhysicsServer3D::get_singleton()->body_set_collision_layer(g->static_body, collision_layer);
PhysicsServer3D::get_singleton()->body_set_collision_mask(g->static_body, collision_mask);
+ PhysicsServer3D::get_singleton()->body_set_collision_priority(g->static_body, collision_priority);
if (physics_material.is_valid()) {
PhysicsServer3D::get_singleton()->body_set_param(g->static_body, PhysicsServer3D::BODY_PARAM_FRICTION, physics_material->get_friction());
PhysicsServer3D::get_singleton()->body_set_param(g->static_body, PhysicsServer3D::BODY_PARAM_BOUNCE, physics_material->get_bounce());
@@ -542,13 +525,13 @@ void GridMap::_octant_transform(const OctantKey &p_key) {
}
// update transform for NavigationServer regions and navigation debugmesh instances
- for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
+ for (const KeyValue<IndexKey, Octant::NavigationCell> &E : g.navigation_cell_ids) {
if (bake_navigation) {
if (E.value.region.is_valid()) {
NavigationServer3D::get_singleton()->region_set_transform(E.value.region, get_global_transform() * E.value.xform);
}
- if (E.value.navmesh_debug_instance.is_valid()) {
- RS::get_singleton()->instance_set_transform(E.value.navmesh_debug_instance, get_global_transform() * E.value.xform);
+ if (E.value.navigation_mesh_debug_instance.is_valid()) {
+ RS::get_singleton()->instance_set_transform(E.value.navigation_mesh_debug_instance, get_global_transform() * E.value.xform);
}
}
}
@@ -574,13 +557,13 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
//erase navigation
- for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
+ for (const KeyValue<IndexKey, Octant::NavigationCell> &E : g.navigation_cell_ids) {
NavigationServer3D::get_singleton()->free(E.value.region);
- if (E.value.navmesh_debug_instance.is_valid()) {
- RS::get_singleton()->free(E.value.navmesh_debug_instance);
+ if (E.value.navigation_mesh_debug_instance.is_valid()) {
+ RS::get_singleton()->free(E.value.navigation_mesh_debug_instance);
}
}
- g.navmesh_ids.clear();
+ g.navigation_cell_ids.clear();
//erase multimeshes
@@ -648,17 +631,18 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
}
- // add the item's navmesh at given xform to GridMap's Navigation ancestor
- Ref<NavigationMesh> navmesh = mesh_library->get_item_navmesh(c.item);
- if (navmesh.is_valid()) {
- Octant::NavMesh nm;
- nm.xform = xform * mesh_library->get_item_navmesh_transform(c.item);
+ // add the item's navigation_mesh at given xform to GridMap's Navigation ancestor
+ Ref<NavigationMesh> navigation_mesh = mesh_library->get_item_navigation_mesh(c.item);
+ if (navigation_mesh.is_valid()) {
+ Octant::NavigationCell nm;
+ nm.xform = xform * mesh_library->get_item_navigation_mesh_transform(c.item);
+ nm.navigation_layers = mesh_library->get_item_navigation_layers(c.item);
if (bake_navigation) {
RID region = NavigationServer3D::get_singleton()->region_create();
NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id());
- NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers);
- NavigationServer3D::get_singleton()->region_set_navmesh(region, navmesh);
+ NavigationServer3D::get_singleton()->region_set_navigation_layers(region, nm.navigation_layers);
+ NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh);
NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform);
if (is_inside_tree()) {
if (map_override.is_valid()) {
@@ -673,19 +657,19 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
// add navigation debugmesh visual instances if debug is enabled
SceneTree *st = SceneTree::get_singleton();
if (st && st->is_debugging_navigation_hint()) {
- if (!nm.navmesh_debug_instance.is_valid()) {
- RID navmesh_debug_rid = navmesh->get_debug_mesh()->get_rid();
- nm.navmesh_debug_instance = RS::get_singleton()->instance_create();
- RS::get_singleton()->instance_set_base(nm.navmesh_debug_instance, navmesh_debug_rid);
+ if (!nm.navigation_mesh_debug_instance.is_valid()) {
+ RID navigation_mesh_debug_rid = navigation_mesh->get_debug_mesh()->get_rid();
+ nm.navigation_mesh_debug_instance = RS::get_singleton()->instance_create();
+ RS::get_singleton()->instance_set_base(nm.navigation_mesh_debug_instance, navigation_mesh_debug_rid);
}
if (is_inside_tree()) {
- RS::get_singleton()->instance_set_scenario(nm.navmesh_debug_instance, get_world_3d()->get_scenario());
- RS::get_singleton()->instance_set_transform(nm.navmesh_debug_instance, get_global_transform() * nm.xform);
+ RS::get_singleton()->instance_set_scenario(nm.navigation_mesh_debug_instance, get_world_3d()->get_scenario());
+ RS::get_singleton()->instance_set_transform(nm.navigation_mesh_debug_instance, get_global_transform() * nm.xform);
}
}
#endif // DEBUG_ENABLED
}
- g.navmesh_ids[E] = nm;
+ g.navigation_cell_ids[E] = nm;
}
}
@@ -751,10 +735,11 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
return false;
}
-void GridMap::_reset_physic_bodies_collision_filters() {
+void GridMap::_update_physics_bodies_collision_properties() {
for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
PhysicsServer3D::get_singleton()->body_set_collision_layer(E.value->static_body, collision_layer);
PhysicsServer3D::get_singleton()->body_set_collision_mask(E.value->static_body, collision_mask);
+ PhysicsServer3D::get_singleton()->body_set_collision_priority(E.value->static_body, collision_priority);
}
}
@@ -775,14 +760,14 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
}
if (bake_navigation && mesh_library.is_valid()) {
- for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) {
+ for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) {
if (cell_map.has(F.key) && F.value.region.is_valid() == false) {
- Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F.key].item);
- if (nm.is_valid()) {
+ Ref<NavigationMesh> navigation_mesh = mesh_library->get_item_navigation_mesh(cell_map[F.key].item);
+ if (navigation_mesh.is_valid()) {
RID region = NavigationServer3D::get_singleton()->region_create();
NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id());
- NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers);
- NavigationServer3D::get_singleton()->region_set_navmesh(region, nm);
+ NavigationServer3D::get_singleton()->region_set_navigation_layers(region, F.value.navigation_layers);
+ NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh);
NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F.value.xform);
if (map_override.is_valid()) {
NavigationServer3D::get_singleton()->region_set_map(region, map_override);
@@ -824,14 +809,14 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
RS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, RID());
}
- for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) {
+ for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) {
if (F.value.region.is_valid()) {
NavigationServer3D::get_singleton()->free(F.value.region);
F.value.region = RID();
}
- if (F.value.navmesh_debug_instance.is_valid()) {
- RS::get_singleton()->free(F.value.navmesh_debug_instance);
- F.value.navmesh_debug_instance = RID();
+ if (F.value.navigation_mesh_debug_instance.is_valid()) {
+ RS::get_singleton()->free(F.value.navigation_mesh_debug_instance);
+ F.value.navigation_mesh_debug_instance = RID();
}
}
@@ -862,15 +847,15 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
PhysicsServer3D::get_singleton()->free(g.static_body);
// Erase navigation
- for (const KeyValue<IndexKey, Octant::NavMesh> &E : g.navmesh_ids) {
+ for (const KeyValue<IndexKey, Octant::NavigationCell> &E : g.navigation_cell_ids) {
if (E.value.region.is_valid()) {
NavigationServer3D::get_singleton()->free(E.value.region);
}
- if (E.value.navmesh_debug_instance.is_valid()) {
- RS::get_singleton()->free(E.value.navmesh_debug_instance);
+ if (E.value.navigation_mesh_debug_instance.is_valid()) {
+ RS::get_singleton()->free(E.value.navigation_mesh_debug_instance);
}
}
- g.navmesh_ids.clear();
+ g.navigation_cell_ids.clear();
#ifdef DEBUG_ENABLED
if (bake_navigation) {
@@ -1047,6 +1032,9 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &GridMap::set_collision_layer_value);
ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &GridMap::get_collision_layer_value);
+ ClassDB::bind_method(D_METHOD("set_collision_priority", "priority"), &GridMap::set_collision_priority);
+ ClassDB::bind_method(D_METHOD("get_collision_priority"), &GridMap::get_collision_priority);
+
ClassDB::bind_method(D_METHOD("set_physics_material", "material"), &GridMap::set_physics_material);
ClassDB::bind_method(D_METHOD("get_physics_material"), &GridMap::get_physics_material);
@@ -1056,12 +1044,6 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &GridMap::set_navigation_map);
ClassDB::bind_method(D_METHOD("get_navigation_map"), &GridMap::get_navigation_map);
- ClassDB::bind_method(D_METHOD("set_navigation_layers", "layers"), &GridMap::set_navigation_layers);
- ClassDB::bind_method(D_METHOD("get_navigation_layers"), &GridMap::get_navigation_layers);
-
- ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &GridMap::set_navigation_layer_value);
- ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &GridMap::get_navigation_layer_value);
-
ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library);
ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library);
@@ -1118,9 +1100,9 @@ void GridMap::_bind_methods() {
ADD_GROUP("Collision", "collision_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority"), "set_collision_priority", "get_collision_priority");
ADD_GROUP("Navigation", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_navigation"), "set_bake_navigation", "is_baking_navigation");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
BIND_CONSTANT(INVALID_CELL_ITEM);
@@ -1281,7 +1263,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
BakedMesh bm;
bm.mesh = mesh;
bm.instance = RS::get_singleton()->instance_create();
- RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
+ RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
if (is_inside_tree()) {
RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());
@@ -1390,7 +1372,7 @@ void GridMap::_update_octant_navigation_debug_edge_connections_mesh(const Octant
Vector<Vector3> vertex_array;
- for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) {
+ for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) {
if (cell_map.has(F.key) && F.value.region.is_valid()) {
int connections_count = NavigationServer3D::get_singleton()->region_get_connections_count(F.value.region);
if (connections_count == 0) {
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 6a53457d25..2a9f34bdda 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -95,10 +95,11 @@ class GridMap : public Node3D {
* A GridMap can have multiple Octants.
*/
struct Octant {
- struct NavMesh {
+ struct NavigationCell {
RID region;
Transform3D xform;
- RID navmesh_debug_instance;
+ RID navigation_mesh_debug_instance;
+ uint32_t navigation_layers = 1;
};
struct MultimeshInstance {
@@ -124,7 +125,7 @@ class GridMap : public Node3D {
bool dirty = false;
RID static_body;
- HashMap<IndexKey, NavMesh> navmesh_ids;
+ HashMap<IndexKey, NavigationCell> navigation_cell_ids;
};
union OctantKey {
@@ -150,6 +151,7 @@ class GridMap : public Node3D {
uint32_t collision_layer = 1;
uint32_t collision_mask = 1;
+ real_t collision_priority = 1.0;
Ref<PhysicsMaterial> physics_material;
bool bake_navigation = false;
RID map_override;
@@ -185,7 +187,7 @@ class GridMap : public Node3D {
return Vector3(p_key.x, p_key.y, p_key.z) * cell_size * octant_size;
}
- void _reset_physic_bodies_collision_filters();
+ void _update_physics_bodies_collision_properties();
void _octant_enter_world(const OctantKey &p_key);
void _octant_exit_world(const OctantKey &p_key);
bool _octant_update(const OctantKey &p_key);
@@ -240,6 +242,9 @@ public:
void set_collision_mask_value(int p_layer_number, bool p_value);
bool get_collision_mask_value(int p_layer_number) const;
+ void set_collision_priority(real_t p_priority);
+ real_t get_collision_priority() const;
+
void set_physics_material(Ref<PhysicsMaterial> p_material);
Ref<PhysicsMaterial> get_physics_material() const;
@@ -251,12 +256,6 @@ public:
void set_navigation_map(RID p_navigation_map);
RID get_navigation_map() const;
- void set_navigation_layers(uint32_t p_navigation_layers);
- uint32_t get_navigation_layers() const;
-
- void set_navigation_layer_value(int p_layer_number, bool p_value);
- bool get_navigation_layer_value(int p_layer_number) const;
-
void set_mesh_library(const Ref<MeshLibrary> &p_mesh_library);
Ref<MeshLibrary> get_mesh_library() const;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index d0f52488bb..eca53c4831 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -2292,7 +2292,7 @@ bool CSharpScript::can_instantiate() const {
// For tool scripts, this will never fire if the class is not found. That's because we
// don't know if it's a tool script if we can't find the class to access the attributes.
if (extra_cond && !valid) {
- ERR_FAIL_V_MSG(false, "Cannot instance script because the associated class could not be found. Script: '" + get_path() + "'.");
+ ERR_FAIL_V_MSG(false, "Cannot instance script because the associated class could not be found. Script: '" + get_path() + "'. Make sure the script exists and contains a class definition with a name that matches the filename of the script exactly (it's case-sensitive).");
}
return valid && extra_cond;
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index e5949c935b..58a0982425 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -36,6 +36,8 @@
#include "navigation_mesh_generator.h"
#endif
+using namespace NavigationUtilities;
+
/// Creates a struct for each function and a function that once called creates
/// an instance of that struct with the submitted parameters.
/// Then, that struct is stored in an array; the `sync` function consume that array.
@@ -228,7 +230,7 @@ Vector<Vector3> GodotNavigationServer::map_get_path(RID p_map, Vector3 p_origin,
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, Vector<Vector3>());
- return map->get_path(p_origin, p_destination, p_optimize, p_navigation_layers);
+ return map->get_path(p_origin, p_destination, p_optimize, p_navigation_layers, nullptr, nullptr, nullptr);
}
Vector3 GodotNavigationServer::map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const {
@@ -421,20 +423,20 @@ uint32_t GodotNavigationServer::region_get_navigation_layers(RID p_region) const
return region->get_navigation_layers();
}
-COMMAND_2(region_set_navmesh, RID, p_region, Ref<NavigationMesh>, p_nav_mesh) {
+COMMAND_2(region_set_navigation_mesh, RID, p_region, Ref<NavigationMesh>, p_navigation_mesh) {
NavRegion *region = region_owner.get_or_null(p_region);
ERR_FAIL_COND(region == nullptr);
- region->set_mesh(p_nav_mesh);
+ region->set_mesh(p_navigation_mesh);
}
-void GodotNavigationServer::region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const {
- ERR_FAIL_COND(r_mesh.is_null());
- ERR_FAIL_COND(p_node == nullptr);
+void GodotNavigationServer::region_bake_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) const {
+ ERR_FAIL_COND(p_navigation_mesh.is_null());
+ ERR_FAIL_COND(p_root_node == nullptr);
#ifndef _3D_DISABLED
- NavigationMeshGenerator::get_singleton()->clear(r_mesh);
- NavigationMeshGenerator::get_singleton()->bake(r_mesh, p_node);
+ NavigationMeshGenerator::get_singleton()->clear(p_navigation_mesh);
+ NavigationMeshGenerator::get_singleton()->bake(p_navigation_mesh, p_root_node);
#endif
}
@@ -838,20 +840,34 @@ void GodotNavigationServer::process(real_t p_delta_time) {
}
}
-NavigationUtilities::PathQueryResult GodotNavigationServer::_query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const {
- NavigationUtilities::PathQueryResult r_query_result;
+PathQueryResult GodotNavigationServer::_query_path(const PathQueryParameters &p_parameters) const {
+ PathQueryResult r_query_result;
const NavMap *map = map_owner.get_or_null(p_parameters.map);
ERR_FAIL_COND_V(map == nullptr, r_query_result);
// run the pathfinding
- if (p_parameters.pathfinding_algorithm == NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR) {
+ if (p_parameters.pathfinding_algorithm == PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR) {
// while postprocessing is still part of map.get_path() need to check and route it here for the correct "optimize" post-processing
- if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL) {
- r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, true, p_parameters.navigation_layers);
- } else if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED) {
- r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, false, p_parameters.navigation_layers);
+ if (p_parameters.path_postprocessing == PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL) {
+ r_query_result.path = map->get_path(
+ p_parameters.start_position,
+ p_parameters.target_position,
+ true,
+ p_parameters.navigation_layers,
+ p_parameters.metadata_flags.has_flag(PathMetadataFlags::PATH_INCLUDE_TYPES) ? &r_query_result.path_types : nullptr,
+ p_parameters.metadata_flags.has_flag(PathMetadataFlags::PATH_INCLUDE_RIDS) ? &r_query_result.path_rids : nullptr,
+ p_parameters.metadata_flags.has_flag(PathMetadataFlags::PATH_INCLUDE_OWNERS) ? &r_query_result.path_owner_ids : nullptr);
+ } else if (p_parameters.path_postprocessing == PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED) {
+ r_query_result.path = map->get_path(
+ p_parameters.start_position,
+ p_parameters.target_position,
+ false,
+ p_parameters.navigation_layers,
+ p_parameters.metadata_flags.has_flag(PathMetadataFlags::PATH_INCLUDE_TYPES) ? &r_query_result.path_types : nullptr,
+ p_parameters.metadata_flags.has_flag(PathMetadataFlags::PATH_INCLUDE_RIDS) ? &r_query_result.path_rids : nullptr,
+ p_parameters.metadata_flags.has_flag(PathMetadataFlags::PATH_INCLUDE_OWNERS) ? &r_query_result.path_owner_ids : nullptr);
}
} else {
return r_query_result;
diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h
index 18431e39b8..6f39420c67 100644
--- a/modules/navigation/godot_navigation_server.h
+++ b/modules/navigation/godot_navigation_server.h
@@ -135,8 +135,8 @@ public:
COMMAND_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers);
virtual uint32_t region_get_navigation_layers(RID p_region) const override;
COMMAND_2(region_set_transform, RID, p_region, Transform3D, p_transform);
- COMMAND_2(region_set_navmesh, RID, p_region, Ref<NavigationMesh>, p_nav_mesh);
- virtual void region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const override;
+ COMMAND_2(region_set_navigation_mesh, RID, p_region, Ref<NavigationMesh>, p_navigation_mesh);
+ virtual void region_bake_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) const override;
virtual int region_get_connections_count(RID p_region) const override;
virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const override;
virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const override;
diff --git a/modules/navigation/nav_base.h b/modules/navigation/nav_base.h
index f5d2880d36..a3ab77301b 100644
--- a/modules/navigation/nav_base.h
+++ b/modules/navigation/nav_base.h
@@ -33,6 +33,7 @@
#include "nav_rid.h"
#include "nav_utils.h"
+#include "servers/navigation/navigation_utilities.h"
class NavMap;
@@ -42,8 +43,11 @@ protected:
float enter_cost = 0.0;
float travel_cost = 1.0;
ObjectID owner_id;
+ NavigationUtilities::PathSegmentType type;
public:
+ NavigationUtilities::PathSegmentType get_type() const { return type; }
+
void set_navigation_layers(uint32_t p_navigation_layers) { navigation_layers = p_navigation_layers; }
uint32_t get_navigation_layers() const { return navigation_layers; }
diff --git a/modules/navigation/nav_link.h b/modules/navigation/nav_link.h
index 8f51a63951..e9c69286f9 100644
--- a/modules/navigation/nav_link.h
+++ b/modules/navigation/nav_link.h
@@ -43,6 +43,10 @@ class NavLink : public NavBase {
bool link_dirty = true;
public:
+ NavLink() {
+ type = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_LINK;
+ }
+
void set_map(NavMap *p_map);
NavMap *get_map() const {
return map;
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 83862e1e34..8d58c9335d 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -38,6 +38,18 @@
#define THREE_POINTS_CROSS_PRODUCT(m_a, m_b, m_c) (((m_c) - (m_a)).cross((m_b) - (m_a)))
+// Helper macro
+#define APPEND_METADATA(poly) \
+ if (r_path_types) { \
+ r_path_types->push_back(poly->owner->get_type()); \
+ } \
+ if (r_path_rids) { \
+ r_path_rids->push_back(poly->owner->get_self()); \
+ } \
+ if (r_path_owners) { \
+ r_path_owners->push_back(poly->owner->get_owner_id()); \
+ }
+
void NavMap::set_up(Vector3 p_up) {
up = p_up;
regenerate_polygons = true;
@@ -71,7 +83,18 @@ gd::PointKey NavMap::get_point_key(const Vector3 &p_pos) const {
return p;
}
-Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers) const {
+Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const {
+ // Clear metadata outputs.
+ if (r_path_types) {
+ r_path_types->clear();
+ }
+ if (r_path_rids) {
+ r_path_rids->clear();
+ }
+ if (r_path_owners) {
+ r_path_owners->clear();
+ }
+
// Find the start poly and the end poly on this map.
const gd::Polygon *begin_poly = nullptr;
const gd::Polygon *end_poly = nullptr;
@@ -115,6 +138,24 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
return Vector<Vector3>();
}
if (begin_poly == end_poly) {
+ if (r_path_types) {
+ r_path_types->resize(2);
+ r_path_types->write[0] = begin_poly->owner->get_type();
+ r_path_types->write[1] = end_poly->owner->get_type();
+ }
+
+ if (r_path_rids) {
+ r_path_rids->resize(2);
+ (*r_path_rids)[0] = begin_poly->owner->get_self();
+ (*r_path_rids)[1] = end_poly->owner->get_self();
+ }
+
+ if (r_path_owners) {
+ r_path_owners->resize(2);
+ r_path_owners->write[0] = begin_poly->owner->get_owner_id();
+ r_path_owners->write[1] = end_poly->owner->get_owner_id();
+ }
+
Vector<Vector3> path;
path.resize(2);
path.write[0] = begin_point;
@@ -296,6 +337,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
gd::NavigationPoly *p = apex_poly;
path.push_back(end_point);
+ APPEND_METADATA(end_poly);
while (p) {
// Set left and right points of the pathway between polygons.
@@ -312,7 +354,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
left_poly = p;
left_portal = left;
} else {
- clip_path(navigation_polys, path, apex_poly, right_portal, right_poly);
+ clip_path(navigation_polys, path, apex_poly, right_portal, right_poly, r_path_types, r_path_rids, r_path_owners);
apex_point = right_portal;
p = right_poly;
@@ -320,7 +362,9 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
apex_poly = p;
left_portal = apex_point;
right_portal = apex_point;
+
path.push_back(apex_point);
+ APPEND_METADATA(apex_poly->poly);
skip = true;
}
}
@@ -331,7 +375,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
right_poly = p;
right_portal = right;
} else {
- clip_path(navigation_polys, path, apex_poly, left_portal, left_poly);
+ clip_path(navigation_polys, path, apex_poly, left_portal, left_poly, r_path_types, r_path_rids, r_path_owners);
apex_point = left_portal;
p = left_poly;
@@ -339,7 +383,9 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
apex_poly = p;
right_portal = apex_point;
left_portal = apex_point;
+
path.push_back(apex_point);
+ APPEND_METADATA(apex_poly->poly);
}
}
@@ -355,12 +401,23 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
// If the last point is not the begin point, add it to the list.
if (path[path.size() - 1] != begin_point) {
path.push_back(begin_point);
+ APPEND_METADATA(begin_poly);
}
path.reverse();
+ if (r_path_types) {
+ r_path_types->reverse();
+ }
+ if (r_path_rids) {
+ r_path_rids->reverse();
+ }
+ if (r_path_owners) {
+ r_path_owners->reverse();
+ }
} else {
path.push_back(end_point);
+ APPEND_METADATA(end_poly);
// Add mid points
int np_id = least_cost_id;
@@ -369,18 +426,37 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
int prev = navigation_polys[np_id].back_navigation_edge;
int prev_n = (navigation_polys[np_id].back_navigation_edge + 1) % navigation_polys[np_id].poly->points.size();
Vector3 point = (navigation_polys[np_id].poly->points[prev].pos + navigation_polys[np_id].poly->points[prev_n].pos) * 0.5;
+
path.push_back(point);
+ APPEND_METADATA(navigation_polys[np_id].poly);
} else {
path.push_back(navigation_polys[np_id].entry);
+ APPEND_METADATA(navigation_polys[np_id].poly);
}
np_id = navigation_polys[np_id].back_navigation_poly_id;
}
path.push_back(begin_point);
+ APPEND_METADATA(begin_poly);
+
path.reverse();
+ if (r_path_types) {
+ r_path_types->reverse();
+ }
+ if (r_path_rids) {
+ r_path_rids->reverse();
+ }
+ if (r_path_owners) {
+ r_path_owners->reverse();
+ }
}
+ // Ensure post conditions (path arrays MUST match in size).
+ CRASH_COND(r_path_types && path.size() != r_path_types->size());
+ CRASH_COND(r_path_rids && path.size() != r_path_rids->size());
+ CRASH_COND(r_path_owners && path.size() != r_path_owners->size());
+
return path;
}
@@ -837,7 +913,7 @@ void NavMap::dispatch_callbacks() {
}
}
-void NavMap::clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const {
+void NavMap::clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const {
Vector3 from = path[path.size() - 1];
if (from.is_equal_approx(p_to_point)) {
@@ -863,6 +939,7 @@ void NavMap::clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys
if (cut_plane.intersects_segment(pathway_start, pathway_end, &inters)) {
if (!inters.is_equal_approx(p_to_point) && !inters.is_equal_approx(path[path.size() - 1])) {
path.push_back(inters);
+ APPEND_METADATA(from_poly->poly);
}
}
}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index a3da9fa727..3be13133d2 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -115,7 +115,7 @@ public:
gd::PointKey get_point_key(const Vector3 &p_pos) const;
- Vector<Vector3> get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const;
+ Vector<Vector3> get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const;
Vector3 get_closest_point_to_segment(const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const;
Vector3 get_closest_point(const Vector3 &p_point) const;
Vector3 get_closest_point_normal(const Vector3 &p_point) const;
@@ -154,7 +154,7 @@ public:
private:
void compute_single_step(uint32_t index, RvoAgent **agent);
- void clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const;
+ void clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly, Vector<int32_t> *r_path_types, TypedArray<RID> *r_path_rids, Vector<int64_t> *r_path_owners) const;
};
#endif // NAV_MAP_H
diff --git a/modules/navigation/nav_region.h b/modules/navigation/nav_region.h
index 8d2b5aa9eb..3ef3ef5748 100644
--- a/modules/navigation/nav_region.h
+++ b/modules/navigation/nav_region.h
@@ -48,7 +48,9 @@ class NavRegion : public NavBase {
LocalVector<gd::Polygon> polygons;
public:
- NavRegion() {}
+ NavRegion() {
+ type = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_REGION;
+ }
void scratch_polygons() {
polygons_dirty = true;
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index f0d3e329ce..62db6ff4e9 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -470,14 +470,14 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
}
}
-void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) {
+void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_navigation_mesh) {
Vector<Vector3> nav_vertices;
for (int i = 0; i < p_detail_mesh->nverts; i++) {
const float *v = &p_detail_mesh->verts[i * 3];
nav_vertices.push_back(Vector3(v[0], v[1], v[2]));
}
- p_nav_mesh->set_vertices(nav_vertices);
+ p_navigation_mesh->set_vertices(nav_vertices);
for (int i = 0; i < p_detail_mesh->nmeshes; i++) {
const unsigned int *m = &p_detail_mesh->meshes[i * 4];
@@ -492,13 +492,13 @@ void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(con
nav_indices.write[0] = ((int)(bverts + tris[j * 4 + 0]));
nav_indices.write[1] = ((int)(bverts + tris[j * 4 + 2]));
nav_indices.write[2] = ((int)(bverts + tris[j * 4 + 1]));
- p_nav_mesh->add_polygon(nav_indices);
+ p_navigation_mesh->add_polygon(nav_indices);
}
}
}
void NavigationMeshGenerator::_build_recast_navigation_mesh(
- Ref<NavigationMesh> p_nav_mesh,
+ Ref<NavigationMesh> p_navigation_mesh,
#ifdef TOOLS_ENABLED
EditorProgress *ep,
#endif
@@ -528,42 +528,42 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(
rcConfig cfg;
memset(&cfg, 0, sizeof(cfg));
- cfg.cs = p_nav_mesh->get_cell_size();
- cfg.ch = p_nav_mesh->get_cell_height();
- cfg.walkableSlopeAngle = p_nav_mesh->get_agent_max_slope();
- cfg.walkableHeight = (int)Math::ceil(p_nav_mesh->get_agent_height() / cfg.ch);
- cfg.walkableClimb = (int)Math::floor(p_nav_mesh->get_agent_max_climb() / cfg.ch);
- cfg.walkableRadius = (int)Math::ceil(p_nav_mesh->get_agent_radius() / cfg.cs);
- cfg.maxEdgeLen = (int)(p_nav_mesh->get_edge_max_length() / p_nav_mesh->get_cell_size());
- cfg.maxSimplificationError = p_nav_mesh->get_edge_max_error();
- cfg.minRegionArea = (int)(p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size());
- cfg.mergeRegionArea = (int)(p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size());
- cfg.maxVertsPerPoly = (int)p_nav_mesh->get_verts_per_poly();
- cfg.detailSampleDist = MAX(p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance(), 0.1f);
- cfg.detailSampleMaxError = p_nav_mesh->get_cell_height() * p_nav_mesh->get_detail_sample_max_error();
-
- if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_nav_mesh->get_agent_height())) {
+ cfg.cs = p_navigation_mesh->get_cell_size();
+ cfg.ch = p_navigation_mesh->get_cell_height();
+ cfg.walkableSlopeAngle = p_navigation_mesh->get_agent_max_slope();
+ cfg.walkableHeight = (int)Math::ceil(p_navigation_mesh->get_agent_height() / cfg.ch);
+ cfg.walkableClimb = (int)Math::floor(p_navigation_mesh->get_agent_max_climb() / cfg.ch);
+ cfg.walkableRadius = (int)Math::ceil(p_navigation_mesh->get_agent_radius() / cfg.cs);
+ cfg.maxEdgeLen = (int)(p_navigation_mesh->get_edge_max_length() / p_navigation_mesh->get_cell_size());
+ cfg.maxSimplificationError = p_navigation_mesh->get_edge_max_error();
+ cfg.minRegionArea = (int)(p_navigation_mesh->get_region_min_size() * p_navigation_mesh->get_region_min_size());
+ cfg.mergeRegionArea = (int)(p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size());
+ cfg.maxVertsPerPoly = (int)p_navigation_mesh->get_vertices_per_polygon();
+ cfg.detailSampleDist = MAX(p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance(), 0.1f);
+ cfg.detailSampleMaxError = p_navigation_mesh->get_cell_height() * p_navigation_mesh->get_detail_sample_max_error();
+
+ if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_navigation_mesh->get_agent_height())) {
WARN_PRINT("Property agent_height is ceiled to cell_height voxel units and loses precision.");
}
- if (!Math::is_equal_approx((float)cfg.walkableClimb * cfg.ch, p_nav_mesh->get_agent_max_climb())) {
+ if (!Math::is_equal_approx((float)cfg.walkableClimb * cfg.ch, p_navigation_mesh->get_agent_max_climb())) {
WARN_PRINT("Property agent_max_climb is floored to cell_height voxel units and loses precision.");
}
- if (!Math::is_equal_approx((float)cfg.walkableRadius * cfg.cs, p_nav_mesh->get_agent_radius())) {
+ if (!Math::is_equal_approx((float)cfg.walkableRadius * cfg.cs, p_navigation_mesh->get_agent_radius())) {
WARN_PRINT("Property agent_radius is ceiled to cell_size voxel units and loses precision.");
}
- if (!Math::is_equal_approx((float)cfg.maxEdgeLen * cfg.cs, p_nav_mesh->get_edge_max_length())) {
+ if (!Math::is_equal_approx((float)cfg.maxEdgeLen * cfg.cs, p_navigation_mesh->get_edge_max_length())) {
WARN_PRINT("Property edge_max_length is rounded to cell_size voxel units and loses precision.");
}
- if (!Math::is_equal_approx((float)cfg.minRegionArea, p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size())) {
+ if (!Math::is_equal_approx((float)cfg.minRegionArea, p_navigation_mesh->get_region_min_size() * p_navigation_mesh->get_region_min_size())) {
WARN_PRINT("Property region_min_size is converted to int and loses precision.");
}
- if (!Math::is_equal_approx((float)cfg.mergeRegionArea, p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size())) {
+ if (!Math::is_equal_approx((float)cfg.mergeRegionArea, p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size())) {
WARN_PRINT("Property region_merge_size is converted to int and loses precision.");
}
- if (!Math::is_equal_approx((float)cfg.maxVertsPerPoly, p_nav_mesh->get_verts_per_poly())) {
- WARN_PRINT("Property verts_per_poly is converted to int and loses precision.");
+ if (!Math::is_equal_approx((float)cfg.maxVertsPerPoly, p_navigation_mesh->get_vertices_per_polygon())) {
+ WARN_PRINT("Property vertices_per_polygon is converted to int and loses precision.");
}
- if (p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance() < 0.1f) {
+ if (p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance() < 0.1f) {
WARN_PRINT("Property detail_sample_distance is clamped to 0.1 world units as the resulting value from multiplying with cell_size is too low.");
}
@@ -574,9 +574,9 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(
cfg.bmax[1] = bmax[1];
cfg.bmax[2] = bmax[2];
- AABB baking_aabb = p_nav_mesh->get_filter_baking_aabb();
+ AABB baking_aabb = p_navigation_mesh->get_filter_baking_aabb();
if (baking_aabb.has_volume()) {
- Vector3 baking_aabb_offset = p_nav_mesh->get_filter_baking_aabb_offset();
+ Vector3 baking_aabb_offset = p_navigation_mesh->get_filter_baking_aabb_offset();
cfg.bmin[0] = baking_aabb.position[0] + baking_aabb_offset.x;
cfg.bmin[1] = baking_aabb.position[1] + baking_aabb_offset.y;
cfg.bmin[2] = baking_aabb.position[2] + baking_aabb_offset.z;
@@ -627,13 +627,13 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(
ERR_FAIL_COND(!rcRasterizeTriangles(&ctx, verts, nverts, tris, tri_areas.ptr(), ntris, *hf, cfg.walkableClimb));
}
- if (p_nav_mesh->get_filter_low_hanging_obstacles()) {
+ if (p_navigation_mesh->get_filter_low_hanging_obstacles()) {
rcFilterLowHangingWalkableObstacles(&ctx, cfg.walkableClimb, *hf);
}
- if (p_nav_mesh->get_filter_ledge_spans()) {
+ if (p_navigation_mesh->get_filter_ledge_spans()) {
rcFilterLedgeSpans(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf);
}
- if (p_nav_mesh->get_filter_walkable_low_height_spans()) {
+ if (p_navigation_mesh->get_filter_walkable_low_height_spans()) {
rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf);
}
@@ -665,10 +665,10 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(
}
#endif
- if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) {
+ if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) {
ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf));
ERR_FAIL_COND(!rcBuildRegions(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea));
- } else if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) {
+ } else if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) {
ERR_FAIL_COND(!rcBuildRegionsMonotone(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea));
} else {
ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, 0, cfg.minRegionArea));
@@ -710,7 +710,7 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(
}
#endif
- _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_nav_mesh);
+ _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_navigation_mesh);
rcFreePolyMesh(poly_mesh);
poly_mesh = nullptr;
@@ -729,8 +729,8 @@ NavigationMeshGenerator::NavigationMeshGenerator() {
NavigationMeshGenerator::~NavigationMeshGenerator() {
}
-void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
- ERR_FAIL_COND_MSG(!p_nav_mesh.is_valid(), "Invalid navigation mesh.");
+void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) {
+ ERR_FAIL_COND_MSG(!p_navigation_mesh.is_valid(), "Invalid navigation mesh.");
#ifdef TOOLS_ENABLED
EditorProgress *ep(nullptr);
@@ -755,17 +755,17 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
List<Node *> parse_nodes;
- if (p_nav_mesh->get_source_geometry_mode() == NavigationMesh::SOURCE_GEOMETRY_NAVMESH_CHILDREN) {
- parse_nodes.push_back(p_node);
+ if (p_navigation_mesh->get_source_geometry_mode() == NavigationMesh::SOURCE_GEOMETRY_ROOT_NODE_CHILDREN) {
+ parse_nodes.push_back(p_root_node);
} else {
- p_node->get_tree()->get_nodes_in_group(p_nav_mesh->get_source_group_name(), &parse_nodes);
+ p_root_node->get_tree()->get_nodes_in_group(p_navigation_mesh->get_source_group_name(), &parse_nodes);
}
- Transform3D navmesh_xform = Object::cast_to<Node3D>(p_node)->get_global_transform().affine_inverse();
+ Transform3D navmesh_xform = Object::cast_to<Node3D>(p_root_node)->get_global_transform().affine_inverse();
for (Node *E : parse_nodes) {
- NavigationMesh::ParsedGeometryType geometry_type = p_nav_mesh->get_parsed_geometry_type();
- uint32_t collision_mask = p_nav_mesh->get_collision_mask();
- bool recurse_children = p_nav_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT;
+ NavigationMesh::ParsedGeometryType geometry_type = p_navigation_mesh->get_parsed_geometry_type();
+ uint32_t collision_mask = p_navigation_mesh->get_collision_mask();
+ bool recurse_children = p_navigation_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT;
_parse_geometry(navmesh_xform, E, vertices, indices, geometry_type, collision_mask, recurse_children);
}
@@ -777,7 +777,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
rcPolyMeshDetail *detail_mesh = nullptr;
_build_recast_navigation_mesh(
- p_nav_mesh,
+ p_navigation_mesh,
#ifdef TOOLS_ENABLED
ep,
#endif
@@ -816,16 +816,16 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
#endif
}
-void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) {
- if (p_nav_mesh.is_valid()) {
- p_nav_mesh->clear_polygons();
- p_nav_mesh->set_vertices(Vector<Vector3>());
+void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_navigation_mesh) {
+ if (p_navigation_mesh.is_valid()) {
+ p_navigation_mesh->clear_polygons();
+ p_navigation_mesh->set_vertices(Vector<Vector3>());
}
}
void NavigationMeshGenerator::_bind_methods() {
- ClassDB::bind_method(D_METHOD("bake", "nav_mesh", "root_node"), &NavigationMeshGenerator::bake);
- ClassDB::bind_method(D_METHOD("clear", "nav_mesh"), &NavigationMeshGenerator::clear);
+ ClassDB::bind_method(D_METHOD("bake", "navigation_mesh", "root_node"), &NavigationMeshGenerator::bake);
+ ClassDB::bind_method(D_METHOD("clear", "navigation_mesh"), &NavigationMeshGenerator::clear);
}
#endif
diff --git a/modules/navigation/navigation_mesh_generator.h b/modules/navigation/navigation_mesh_generator.h
index 8cc1531b53..f6bf39d714 100644
--- a/modules/navigation/navigation_mesh_generator.h
+++ b/modules/navigation/navigation_mesh_generator.h
@@ -55,9 +55,9 @@ protected:
static void _add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices);
static void _parse_geometry(const Transform3D &p_navmesh_transform, Node *p_node, Vector<float> &p_vertices, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children);
- static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh);
+ static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_navigation_mesh);
static void _build_recast_navigation_mesh(
- Ref<NavigationMesh> p_nav_mesh,
+ Ref<NavigationMesh> p_navigation_mesh,
#ifdef TOOLS_ENABLED
EditorProgress *ep,
#endif
@@ -75,8 +75,8 @@ public:
NavigationMeshGenerator();
~NavigationMeshGenerator();
- void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node);
- void clear(Ref<NavigationMesh> p_nav_mesh);
+ void bake(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node);
+ void clear(Ref<NavigationMesh> p_navigation_mesh);
};
#endif
diff --git a/modules/openxr/editor/openxr_action_map_editor.cpp b/modules/openxr/editor/openxr_action_map_editor.cpp
index 844423afc0..71fcd3ce7f 100644
--- a/modules/openxr/editor/openxr_action_map_editor.cpp
+++ b/modules/openxr/editor/openxr_action_map_editor.cpp
@@ -205,11 +205,12 @@ void OpenXRActionMapEditor::_on_remove_action_set(Object *p_action_set_editor) {
action_map->set_edited(true);
}
-void OpenXRActionMapEditor::_on_action_removed() {
+void OpenXRActionMapEditor::_on_action_removed(Ref<OpenXRAction> p_action) {
for (int i = 0; i < tabs->get_tab_count(); i++) {
// First tab won't be an interaction profile editor, but being thorough..
OpenXRInteractionProfileEditorBase *interaction_profile_editor = Object::cast_to<OpenXRInteractionProfileEditorBase>(tabs->get_tab_control(i));
if (interaction_profile_editor) {
+ interaction_profile_editor->remove_all_bindings_for_action(p_action);
}
}
}
diff --git a/modules/openxr/editor/openxr_action_map_editor.h b/modules/openxr/editor/openxr_action_map_editor.h
index 8e3210a8e9..2ff6ddf785 100644
--- a/modules/openxr/editor/openxr_action_map_editor.h
+++ b/modules/openxr/editor/openxr_action_map_editor.h
@@ -75,7 +75,7 @@ private:
void _on_add_action_set();
void _set_focus_on_action_set(OpenXRActionSetEditor *p_action_set_editor);
void _on_remove_action_set(Object *p_action_set_editor);
- void _on_action_removed();
+ void _on_action_removed(Ref<OpenXRAction> p_action);
void _on_add_interaction_profile();
void _on_interaction_profile_selected(const String p_path);
diff --git a/modules/openxr/editor/openxr_action_set_editor.cpp b/modules/openxr/editor/openxr_action_set_editor.cpp
index d3b6945635..7f4da8b312 100644
--- a/modules/openxr/editor/openxr_action_set_editor.cpp
+++ b/modules/openxr/editor/openxr_action_set_editor.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "openxr_action_set_editor.h"
+#include "editor/editor_node.h"
#include "openxr_action_editor.h"
void OpenXRActionSetEditor::_bind_methods() {
@@ -211,6 +212,7 @@ void OpenXRActionSetEditor::set_focus_on_entry() {
}
OpenXRActionSetEditor::OpenXRActionSetEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRActionSet> p_action_set) {
+ undo_redo = EditorNode::get_undo_redo();
action_map = p_action_map;
action_set = p_action_set;
diff --git a/modules/openxr/editor/openxr_interaction_profile_editor.cpp b/modules/openxr/editor/openxr_interaction_profile_editor.cpp
index ee73f6a5cd..9d8ac76187 100644
--- a/modules/openxr/editor/openxr_interaction_profile_editor.cpp
+++ b/modules/openxr/editor/openxr_interaction_profile_editor.cpp
@@ -124,8 +124,8 @@ void OpenXRInteractionProfileEditorBase::remove_all_bindings_for_action(Ref<Open
undo_redo->create_action(TTR("Remove action from interaction profile"));
PackedStringArray paths = binding->get_paths();
for (const String &path : paths) {
- undo_redo->add_do_method(this, "_remove_binding", p_action, path);
- undo_redo->add_undo_method(this, "_add_binding", p_action, path);
+ undo_redo->add_do_method(this, "_remove_binding", action_name, path);
+ undo_redo->add_undo_method(this, "_add_binding", action_name, path);
}
undo_redo->commit_action(false);
diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub
index 51d75d45b0..37c8a95905 100644
--- a/modules/raycast/SCsub
+++ b/modules/raycast/SCsub
@@ -68,10 +68,10 @@ if env["builtin_embree"]:
if not env.msvc:
if env["arch"] in ["x86_64", "x86_32"]:
- env_raycast.Append(CPPFLAGS=["-msse2", "-mxsave"])
+ env_raycast.Append(CCFLAGS=["-msse2", "-mxsave"])
if env["platform"] == "windows":
- env_raycast.Append(CPPFLAGS=["-mstackrealign"])
+ env_raycast.Append(CCFLAGS=["-mstackrealign"])
if env["platform"] == "windows":
if env.msvc:
@@ -92,11 +92,15 @@ if env["builtin_embree"]:
env_thirdparty.Append(CPPDEFINES=["__SSE2__", "__SSE__"])
if env["platform"] == "web":
- env_thirdparty.Append(CPPFLAGS=["-msimd128"])
+ env_thirdparty.Append(CXXFLAGS=["-msimd128"])
if not env.msvc:
+ # Flags synced with upstream gnu.cmake.
+ if env["arch"] == "arm64" and env["platform"] == "linuxbsd":
+ env_thirdparty.Append(CXXFLAGS=["-flax-vector-conversions"])
+
env_thirdparty.Append(
- CPPFLAGS=[
+ CXXFLAGS=[
"-fno-strict-overflow",
"-fno-delete-null-pointer-checks",
"-fwrapv",
diff --git a/modules/regex/config.py b/modules/regex/config.py
index 1248a8374d..df9f44cb95 100644
--- a/modules/regex/config.py
+++ b/modules/regex/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return not env["arch"].startswith("rv")
+ return True
def configure(env):
diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp
index 2dba4916a0..b194e7cb3f 100644
--- a/modules/svg/image_loader_svg.cpp
+++ b/modules/svg/image_loader_svg.cpp
@@ -67,19 +67,12 @@ void ImageLoaderSVG::_replace_color_property(const HashMap<Color, Color> &p_colo
}
}
-Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) {
+Error ImageLoaderSVG::create_image_from_utf8_buffer(Ref<Image> p_image, const PackedByteArray &p_buffer, float p_scale, bool p_upsample) {
ERR_FAIL_COND_V_MSG(Math::is_zero_approx(p_scale), ERR_INVALID_PARAMETER, "ImageLoaderSVG: Can't load SVG with a scale of 0.");
- if (p_color_map.size()) {
- _replace_color_property(p_color_map, "stop-color=\"", p_string);
- _replace_color_property(p_color_map, "fill=\"", p_string);
- _replace_color_property(p_color_map, "stroke=\"", p_string);
- }
-
std::unique_ptr<tvg::Picture> picture = tvg::Picture::gen();
- PackedByteArray bytes = p_string.to_utf8_buffer();
- tvg::Result result = picture->load((const char *)bytes.ptr(), bytes.size(), "svg", true);
+ tvg::Result result = picture->load((const char *)p_buffer.ptr(), p_buffer.size(), "svg", true);
if (result != tvg::Result::Success) {
return ERR_INVALID_DATA;
}
@@ -149,6 +142,18 @@ Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_stri
return OK;
}
+Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) {
+ if (p_color_map.size()) {
+ _replace_color_property(p_color_map, "stop-color=\"", p_string);
+ _replace_color_property(p_color_map, "fill=\"", p_string);
+ _replace_color_property(p_color_map, "stroke=\"", p_string);
+ }
+
+ PackedByteArray bytes = p_string.to_utf8_buffer();
+
+ return create_image_from_utf8_buffer(p_image, bytes, p_scale, p_upsample);
+}
+
void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("svg");
}
diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h
index 84511f1708..d955a04f1e 100644
--- a/modules/svg/image_loader_svg.h
+++ b/modules/svg/image_loader_svg.h
@@ -41,6 +41,7 @@ class ImageLoaderSVG : public ImageFormatLoader {
public:
static void set_forced_color_map(const HashMap<Color, Color> &p_color_map);
+ Error create_image_from_utf8_buffer(Ref<Image> p_image, const PackedByteArray &p_buffer, float p_scale, bool p_upsample);
Error create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map);
virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) override;
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 046973d193..f3e7ae9b83 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -3296,7 +3296,7 @@ void TextServerAdvanced::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca
Point2 cpos = p_pos;
cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size;
Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size;
- RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range);
+ RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size);
} else {
double scale = _font_get_scale(p_font_rid, p_size);
Point2 cpos = p_pos;
@@ -3388,7 +3388,7 @@ void TextServerAdvanced::_font_draw_glyph_outline(const RID &p_font_rid, const R
Point2 cpos = p_pos;
cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size;
Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size;
- RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range);
+ RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size);
} else {
Point2 cpos = p_pos;
double scale = _font_get_scale(p_font_rid, p_size);
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 2cee360f42..ea7b7a271b 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -2359,7 +2359,7 @@ void TextServerFallback::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca
Point2 cpos = p_pos;
cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size;
Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size;
- RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range);
+ RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size);
} else {
Point2 cpos = p_pos;
double scale = _font_get_scale(p_font_rid, p_size);
@@ -2451,7 +2451,7 @@ void TextServerFallback::_font_draw_glyph_outline(const RID &p_font_rid, const R
Point2 cpos = p_pos;
cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size;
Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size;
- RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range);
+ RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size);
} else {
Point2 cpos = p_pos;
double scale = _font_get_scale(p_font_rid, p_size);