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-rw-r--r--modules/gdnative/SCsub6
-rw-r--r--modules/gdnative/config.py8
-rw-r--r--modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml17
-rw-r--r--modules/gdnative/doc_classes/GDNative.xml57
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml57
-rw-r--r--modules/gdnative/doc_classes/NativeScript.xml55
-rw-r--r--modules/gdnative/gdnative.cpp65
-rw-r--r--modules/gdnative/gdnative.h12
-rw-r--r--modules/gdnative/gdnative/string.cpp4
-rw-r--r--modules/gdnative/gdnative_api.json79
-rw-r--r--modules/gdnative/include/gdnative/array.h9
-rw-r--r--modules/gdnative/include/gdnative/basis.h9
-rw-r--r--modules/gdnative/include/gdnative/color.h9
-rw-r--r--modules/gdnative/include/gdnative/dictionary.h9
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h4
-rw-r--r--modules/gdnative/include/gdnative/node_path.h9
-rw-r--r--modules/gdnative/include/gdnative/plane.h9
-rw-r--r--modules/gdnative/include/gdnative/pool_arrays.h9
-rw-r--r--modules/gdnative/include/gdnative/quat.h9
-rw-r--r--modules/gdnative/include/gdnative/rect2.h9
-rw-r--r--modules/gdnative/include/gdnative/rect3.h9
-rw-r--r--modules/gdnative/include/gdnative/rid.h9
-rw-r--r--modules/gdnative/include/gdnative/string.h9
-rw-r--r--modules/gdnative/include/gdnative/string_name.h9
-rw-r--r--modules/gdnative/include/gdnative/transform.h9
-rw-r--r--modules/gdnative/include/gdnative/transform2d.h9
-rw-r--r--modules/gdnative/include/gdnative/variant.h9
-rw-r--r--modules/gdnative/include/gdnative/vector2.h9
-rw-r--r--modules/gdnative/include/gdnative/vector3.h9
-rw-r--r--modules/gdnative/include/nativearvr/godot_nativearvr.h78
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h171
-rw-r--r--modules/gdnative/nativearvr/SCsub13
-rw-r--r--modules/gdnative/nativearvr/arvr_interface_gdnative.cpp386
-rw-r--r--modules/gdnative/nativearvr/arvr_interface_gdnative.h86
-rw-r--r--modules/gdnative/nativearvr/config.py5
-rw-r--r--modules/gdnative/nativearvr/register_types.cpp39
-rw-r--r--modules/gdnative/nativearvr/register_types.h32
-rw-r--r--modules/gdnative/nativescript/SCsub1
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp2
-rw-r--r--modules/gdnative/nativescript/api_generator.h2
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp58
-rw-r--r--modules/gdnative/nativescript/nativescript.h9
-rw-r--r--modules/gdnative/nativescript/register_types.cpp50
-rw-r--r--modules/gdnative/pluginscript/SCsub9
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.cpp181
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h90
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp435
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h132
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp113
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h62
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp449
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h127
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp118
-rw-r--r--modules/gdnative/pluginscript/register_types.h31
-rw-r--r--modules/gdnative/register_types.cpp79
-rw-r--r--modules/gdscript/gd_editor.cpp15
-rw-r--r--modules/gdscript/gd_parser.cpp3
-rw-r--r--modules/gdscript/gd_script.cpp5
-rw-r--r--modules/gdscript/gd_script.h2
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml52
-rw-r--r--modules/gridmap/grid_map.cpp33
-rw-r--r--modules/gridmap/grid_map.h5
-rw-r--r--modules/hdr/image_loader_hdr.cpp4
-rw-r--r--modules/mobile_vr/mobile_interface.h2
-rw-r--r--modules/mono/SCsub141
-rw-r--r--modules/mono/config.py88
-rw-r--r--modules/mono/csharp_script.cpp225
-rw-r--r--modules/mono/csharp_script.h6
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs66
-rw-r--r--modules/mono/editor/bindings_generator.cpp1218
-rw-r--r--modules/mono/editor/bindings_generator.h7
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp97
-rw-r--r--modules/mono/editor/godotsharp_builds.h9
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp72
-rw-r--r--modules/mono/editor/godotsharp_editor.h24
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp37
-rw-r--r--modules/mono/editor/mono_bottom_panel.h4
-rw-r--r--modules/mono/glue/cs_files/ExportAttribute.cs4
-rw-r--r--modules/mono/godotsharp_dirs.cpp30
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp25
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp9
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp32
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp20
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp16
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h1
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp41
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp8
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h8
-rw-r--r--modules/mono/mono_reg_utils.py94
-rw-r--r--modules/mono/signal_awaiter_utils.cpp77
-rw-r--r--modules/mono/signal_awaiter_utils.h19
-rw-r--r--modules/mono/utils/path_utils.cpp6
-rw-r--r--modules/mono/utils/string_utils.cpp29
-rw-r--r--modules/mono/utils/string_utils.h6
-rw-r--r--modules/openssl/stream_peer_openssl.cpp6
-rw-r--r--modules/openssl/stream_peer_openssl.h2
-rw-r--r--modules/opus/audio_stream_opus.cpp6
-rw-r--r--modules/opus/audio_stream_opus.h2
-rw-r--r--modules/regex/SCsub2
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp3
-rw-r--r--modules/visual_script/visual_script.cpp9
-rw-r--r--modules/visual_script/visual_script.h3
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp57
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h3
-rw-r--r--modules/visual_script/visual_script_editor.cpp2
-rw-r--r--modules/visual_script/visual_script_nodes.cpp1
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp4
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.cpp8
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.h2
110 files changed, 4803 insertions, 1137 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 6592d0ae1d..a6ae143947 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -12,6 +12,9 @@ gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
+SConscript("nativearvr/SCsub")
+SConscript("pluginscript/SCsub")
+
def _spaced(e):
return e if e[-1] == '*' else e + ' '
@@ -22,7 +25,9 @@ def _build_gdnative_api_struct_header(api):
'#define GODOT_GDNATIVE_API_STRUCT_H',
'',
'#include <gdnative/gdnative.h>',
+ '#include <nativearvr/godot_nativearvr.h>',
'#include <nativescript/godot_nativescript.h>',
+ '#include <pluginscript/godot_pluginscript.h>',
'',
'#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)',
'',
@@ -95,6 +100,7 @@ def _build_gdnative_wrapper_code(api):
'',
'#include <gdnative/gdnative.h>',
'#include <nativescript/godot_nativescript.h>',
+ '#include <pluginscript/godot_pluginscript.h>',
'',
'#include <gdnative_api_struct.gen.h>',
'',
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index 9f57b9bb74..df3556249d 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -1,8 +1,12 @@
-
def can_build(platform):
return True
-
def configure(env):
env.use_ptrcall = True
+
+def get_doc_classes():
+ return ["GDNative", "GDNativeLibrary", "NativeScript", "ARVRInterfaceGDNative"]
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
new file mode 100644
index 0000000000..308a7d5946
--- /dev/null
+++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ GDNative wrapper for an ARVR interface
+ </brief_description>
+ <description>
+ This is a wrapper class for GDNative implementations of the ARVR interface. To use a GDNative ARVR interface simply instantiate this object and set your GDNative library containing the ARVR interface implementation.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml
new file mode 100644
index 0000000000..83a1cf06f0
--- /dev/null
+++ b/modules/gdnative/doc_classes/GDNative.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="GDNative" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="call_native">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="calling_type" type="String">
+ </argument>
+ <argument index="1" name="procedure_name" type="String">
+ </argument>
+ <argument index="2" name="arguments" type="Array">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_library">
+ <return type="GDNativeLibrary">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="initialize">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_library">
+ <return type="void">
+ </return>
+ <argument index="0" name="library" type="GDNativeLibrary">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="terminate">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
new file mode 100644
index 0000000000..361c89e6b3
--- /dev/null
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_active_library_path" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_library_path" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="platform" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_singleton_gdnative" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_library_path">
+ <return type="void">
+ </return>
+ <argument index="0" name="platform" type="String">
+ </argument>
+ <argument index="1" name="path" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_singleton_gdnative">
+ <return type="void">
+ </return>
+ <argument index="0" name="singleton" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="singleton_gdnative" type="bool" setter="set_singleton_gdnative" getter="is_singleton_gdnative">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml
new file mode 100644
index 0000000000..b040cfd966
--- /dev/null
+++ b/modules/gdnative/doc_classes/NativeScript.xml
@@ -0,0 +1,55 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="NativeScript" inherits="Script" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_class_name" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_library" qualifiers="const">
+ <return type="GDNativeLibrary">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="new" qualifiers="vararg">
+ <return type="Object">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_class_name">
+ <return type="void">
+ </return>
+ <argument index="0" name="class_name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_library">
+ <return type="void">
+ </return>
+ <argument index="0" name="library" type="GDNativeLibrary">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="class_name" type="String" setter="set_class_name" getter="get_class_name">
+ </member>
+ <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 373b98dc8b..3fc04a5498 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -199,10 +199,7 @@ void GDNative::_bind_methods() {
ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize);
ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate);
- // TODO(karroffel): get_native_(raw_)call_types binding?
-
- // TODO(karroffel): make this a varargs function?
- ClassDB::bind_method(D_METHOD("call_native", "procedure_name", "arguments"), &GDNative::call_native);
+ ClassDB::bind_method(D_METHOD("call_native", "calling_type", "procedure_name", "arguments"), &GDNative::call_native);
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
}
@@ -239,10 +236,7 @@ bool GDNative::initialize() {
}
void *library_init;
- err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- native_handle,
- init_symbol,
- library_init);
+ err = get_symbol(init_symbol, library_init);
if (err || !library_init) {
OS::get_singleton()->close_dynamic_library(native_handle);
@@ -277,11 +271,8 @@ bool GDNative::terminate() {
}
void *library_terminate;
- Error error = OS::get_singleton()->get_dynamic_library_symbol_handle(
- native_handle,
- terminate_symbol,
- library_terminate);
- if (error) {
+ Error error = get_symbol(terminate_symbol, library_terminate);
+ if (error || !library_terminate) {
OS::get_singleton()->close_dynamic_library(native_handle);
native_handle = NULL;
return true;
@@ -313,10 +304,6 @@ void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, nat
native_calls.insert(p_call_type, p_callback);
}
-void GDNativeCallRegistry::register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback) {
- native_raw_calls.insert(p_raw_call_type, p_callback);
-}
-
Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
Vector<StringName> call_types;
call_types.resize(native_calls.size());
@@ -329,18 +316,6 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
return call_types;
}
-Vector<StringName> GDNativeCallRegistry::get_native_raw_call_types() {
- Vector<StringName> call_types;
- call_types.resize(native_raw_calls.size());
-
- size_t idx = 0;
- for (Map<StringName, native_raw_call_cb>::Element *E = native_raw_calls.front(); E; E = E->next(), idx++) {
- call_types[idx] = E->key();
- }
-
- return call_types;
-}
-
Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
@@ -349,20 +324,34 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
return Variant();
}
- String procedure_name = p_procedure_name;
- godot_variant result = E->get()(native_handle, (godot_string *)&procedure_name, (godot_array *)&p_arguments);
+ void *procedure_handle;
+
+ Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ native_handle,
+ p_procedure_name,
+ procedure_handle);
+
+ if (err != OK || procedure_handle == NULL) {
+ return Variant();
+ }
+
+ godot_variant result = E->get()(procedure_handle, (godot_array *)&p_arguments);
return *(Variant *)&result;
}
-void GDNative::call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return) {
+Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) {
- Map<StringName, native_raw_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_raw_calls.find(p_raw_call_type);
- if (!E) {
- ERR_PRINT((String("No handler for native raw call type \"" + p_raw_call_type) + "\" found").utf8().get_data());
- return;
+ if (native_handle == NULL) {
+ ERR_PRINT("No valid library handle, can't get symbol from GDNative object");
+ return ERR_CANT_OPEN;
}
- String procedure_name = p_procedure_name;
- E->get()(native_handle, (godot_string *)&procedure_name, data, num_args, args, r_return);
+ Error result = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ native_handle,
+ p_procedure_name,
+ r_handle,
+ true);
+
+ return result;
}
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 7bbad842eb..e44cc55a79 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -100,8 +100,7 @@ public:
_FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
};
-typedef godot_variant (*native_call_cb)(void *, godot_string *, godot_array *);
-typedef void (*native_raw_call_cb)(void *, godot_string *, void *, int, void **, void *);
+typedef godot_variant (*native_call_cb)(void *, godot_array *);
struct GDNativeCallRegistry {
static GDNativeCallRegistry *singleton;
@@ -111,17 +110,13 @@ struct GDNativeCallRegistry {
}
inline GDNativeCallRegistry()
- : native_calls(),
- native_raw_calls() {}
+ : native_calls() {}
Map<StringName, native_call_cb> native_calls;
- Map<StringName, native_raw_call_cb> native_raw_calls;
void register_native_call_type(StringName p_call_type, native_call_cb p_callback);
- void register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback);
Vector<StringName> get_native_call_types();
- Vector<StringName> get_native_raw_call_types();
};
class GDNative : public Reference {
@@ -149,7 +144,8 @@ public:
bool terminate();
Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array());
- void call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return);
+
+ Error get_symbol(StringName p_procedure_name, void *&r_handle);
};
#endif // GDNATIVE_H
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 9b715ce36a..905c513d9d 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -29,9 +29,9 @@
/*************************************************************************/
#include "gdnative/string.h"
+#include "core/string_db.h"
+#include "core/ustring.h"
#include "core/variant.h"
-#include "string_db.h"
-#include "ustring.h"
#include <string.h>
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 4d3c024a8f..31b021b751 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5229,6 +5229,85 @@
"arguments": [
["godot_object *", "p_instance"]
]
+ },
+ {
+ "name": "godot_arvr_register_interface",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_arvr_interface_gdnative *", "p_interface"]
+ ]
+ },
+ {
+ "name": "godot_arvr_get_worldscale",
+ "return_type": "godot_real",
+ "arguments": []
+ },
+ {
+ "name": "godot_arvr_get_reference_frame",
+ "return_type": "godot_transform",
+ "arguments": []
+ },
+ {
+ "name": "godot_arvr_blit",
+ "return_type": "void",
+ "arguments": [
+ ["int", "p_eye"],
+ ["godot_rid *", "p_render_target"],
+ ["godot_rect2 *", "p_screen_rect"]
+ ]
+ },
+ {
+ "name": "godot_arvr_get_texid",
+ "return_type": "godot_int",
+ "arguments": [
+ ["godot_rid *", "p_render_target"]
+ ]
+ },
+ {
+ "name": "godot_arvr_add_controller",
+ "return_type": "godot_int",
+ "arguments": [
+ ["char *", "p_device_name"],
+ ["godot_int", "p_hand"],
+ ["godot_bool", "p_tracks_orientation"],
+ ["godot_bool", "p_tracks_position"]
+ ]
+ },
+ {
+ "name": "godot_arvr_remove_controller",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"]
+ ]
+ },
+ {
+ "name": "godot_arvr_set_controller_transform",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"],
+ ["godot_transform *", "p_transform"],
+ ["godot_bool", "p_tracks_orientation"],
+ ["godot_bool", "p_tracks_position"]
+ ]
+ },
+ {
+ "name": "godot_arvr_set_controller_button",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"],
+ ["godot_int", "p_button"],
+ ["godot_bool", "p_is_pressed"]
+ ]
+ },
+ {
+ "name": "godot_arvr_set_controller_axis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_int", "p_controller_id"],
+ ["godot_int", "p_exis"],
+ ["godot_real", "p_value"],
+ ["godot_bool", "p_can_be_negative"]
+ ]
}
]
}
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index edab028cba..d0639589b7 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -46,11 +46,20 @@ typedef struct {
} godot_array;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/pool_arrays.h>
#include <gdnative/variant.h>
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_array_new(godot_array *r_dest);
void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src);
void GDAPI godot_array_new_pool_color_array(godot_array *r_dest, const godot_pool_color_array *p_pca);
diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h
index 8ff6a6f541..b86b1c17d8 100644
--- a/modules/gdnative/include/gdnative/basis.h
+++ b/modules/gdnative/include/gdnative/basis.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_basis;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/quat.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis);
void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi);
void GDAPI godot_basis_new_with_euler(godot_basis *r_dest, const godot_vector3 *p_euler);
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h
index 14265466b9..857e86a738 100644
--- a/modules/gdnative/include/gdnative/color.h
+++ b/modules/gdnative/include/gdnative/color.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_color;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/string.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a);
void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b);
diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h
index c85c3f3830..e68d0fdc29 100644
--- a/modules/gdnative/include/gdnative/dictionary.h
+++ b/modules/gdnative/include/gdnative/dictionary.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_dictionary;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/array.h>
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_dictionary_new(godot_dictionary *r_dest);
void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src);
void GDAPI godot_dictionary_destroy(godot_dictionary *p_self);
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 2d8726e5db..25d45db306 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -47,7 +47,7 @@ extern "C" {
#define GDAPI GDCALLINGCONV
#endif
#else
-#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
+#define GDCALLINGCONV __attribute__((sysv_abi))
#define GDAPI GDCALLINGCONV
#endif
@@ -255,7 +255,7 @@ godot_dictionary GDAPI godot_get_global_constants();
////// GDNative procedure types
typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *);
typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *);
-typedef godot_variant (*godot_gdnative_procedure_fn)(void *, godot_array *);
+typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *);
////// System Functions
diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h
index 0cfdbc1127..42446175d8 100644
--- a/modules/gdnative/include/gdnative/node_path.h
+++ b/modules/gdnative/include/gdnative/node_path.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_node_path;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/string.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from);
void GDAPI godot_node_path_new_copy(godot_node_path *r_dest, const godot_node_path *p_src);
void GDAPI godot_node_path_destroy(godot_node_path *p_self);
diff --git a/modules/gdnative/include/gdnative/plane.h b/modules/gdnative/include/gdnative/plane.h
index 6a8915e08b..dddd172122 100644
--- a/modules/gdnative/include/gdnative/plane.h
+++ b/modules/gdnative/include/gdnative/plane.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_plane;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d);
void GDAPI godot_plane_new_with_vectors(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3);
void GDAPI godot_plane_new_with_normal(godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d);
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h
index cb1095ee8c..93181f2a6b 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/pool_arrays.h
@@ -113,6 +113,11 @@ typedef struct {
} godot_pool_color_array;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/array.h>
#include <gdnative/color.h>
#include <gdnative/vector2.h>
@@ -120,6 +125,10 @@ typedef struct {
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
// byte
void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *r_dest);
diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h
index 4ffb96eb26..acae6e3e90 100644
--- a/modules/gdnative/include/gdnative/quat.h
+++ b/modules/gdnative/include/gdnative/quat.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_quat;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w);
void GDAPI godot_quat_new_with_axis_angle(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle);
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index 9e6cf60342..1c66443d4f 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -43,9 +43,18 @@ typedef struct godot_rect2 {
} godot_rect2;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/vector2.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
diff --git a/modules/gdnative/include/gdnative/rect3.h b/modules/gdnative/include/gdnative/rect3.h
index f94b6fea25..f603a9268a 100644
--- a/modules/gdnative/include/gdnative/rect3.h
+++ b/modules/gdnative/include/gdnative/rect3.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_rect3;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/plane.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size);
godot_vector3 GDAPI godot_rect3_get_position(const godot_rect3 *p_self);
diff --git a/modules/gdnative/include/gdnative/rid.h b/modules/gdnative/include/gdnative/rid.h
index d9b5336fc9..caa1bb967e 100644
--- a/modules/gdnative/include/gdnative/rid.h
+++ b/modules/gdnative/include/gdnative/rid.h
@@ -45,8 +45,17 @@ typedef struct {
} godot_rid;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_rid_new(godot_rid *r_dest);
godot_int GDAPI godot_rid_get_id(const godot_rid *p_self);
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index aca23a81d8..f30fdb8dc7 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -46,9 +46,18 @@ typedef struct {
} godot_string;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_string_new(godot_string *r_dest);
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
void GDAPI godot_string_new_data(godot_string *r_dest, const char *p_contents, const int p_size);
diff --git a/modules/gdnative/include/gdnative/string_name.h b/modules/gdnative/include/gdnative/string_name.h
index e217487250..ee9f603d20 100644
--- a/modules/gdnative/include/gdnative/string_name.h
+++ b/modules/gdnative/include/gdnative/string_name.h
@@ -46,8 +46,17 @@ typedef struct {
} godot_string_name;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name);
void GDAPI godot_string_name_new_data(godot_string_name *r_dest, const char *p_name);
diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform.h
index 656afae129..8f50b01fb5 100644
--- a/modules/gdnative/include/gdnative/transform.h
+++ b/modules/gdnative/include/gdnative/transform.h
@@ -45,11 +45,20 @@ typedef struct {
} godot_transform;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/basis.h>
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
#include <gdnative/vector3.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin);
void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);
diff --git a/modules/gdnative/include/gdnative/transform2d.h b/modules/gdnative/include/gdnative/transform2d.h
index a945868b17..c68bd2963f 100644
--- a/modules/gdnative/include/gdnative/transform2d.h
+++ b/modules/gdnative/include/gdnative/transform2d.h
@@ -45,10 +45,19 @@ typedef struct {
} godot_transform2d;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
#include <gdnative/variant.h>
#include <gdnative/vector2.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos);
void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin);
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 7b804c1eaf..3d744ef1f2 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -99,6 +99,11 @@ typedef struct godot_variant_call_error {
godot_variant_type expected;
} godot_variant_call_error;
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/array.h>
#include <gdnative/basis.h>
#include <gdnative/color.h>
@@ -119,6 +124,10 @@ typedef struct godot_variant_call_error {
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);
void GDAPI godot_variant_new_copy(godot_variant *r_dest, const godot_variant *p_src);
diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h
index 0af4abae27..07105abaf2 100644
--- a/modules/gdnative/include/gdnative/vector2.h
+++ b/modules/gdnative/include/gdnative/vector2.h
@@ -45,8 +45,17 @@ typedef struct {
} godot_vector2;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);
godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self);
diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h
index a27d516ec5..3ed23778ec 100644
--- a/modules/gdnative/include/gdnative/vector3.h
+++ b/modules/gdnative/include/gdnative/vector3.h
@@ -45,9 +45,18 @@ typedef struct {
} godot_vector3;
#endif
+// reduce extern "C" nesting for VS2013
+#ifdef __cplusplus
+}
+#endif
+
#include <gdnative/basis.h>
#include <gdnative/gdnative.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef enum {
GODOT_VECTOR3_AXIS_X,
GODOT_VECTOR3_AXIS_Y,
diff --git a/modules/gdnative/include/nativearvr/godot_nativearvr.h b/modules/gdnative/include/nativearvr/godot_nativearvr.h
new file mode 100644
index 0000000000..1a8970d396
--- /dev/null
+++ b/modules/gdnative/include/nativearvr/godot_nativearvr.h
@@ -0,0 +1,78 @@
+/*************************************************************************/
+/* godot_nativearvr.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef GODOT_NATIVEARVR_H
+#define GODOT_NATIVEARVR_H
+
+#include <gdnative/gdnative.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct {
+ void *(*constructor)(godot_object *);
+ void (*destructor)(void *);
+ godot_string (*get_name)(const void *);
+ godot_int (*get_capabilities)(const void *);
+ godot_bool (*get_anchor_detection_is_enabled)(const void *);
+ void (*set_anchor_detection_is_enabled)(void *, godot_bool);
+ godot_bool (*is_stereo)(const void *);
+ godot_bool (*is_initialized)(const void *);
+ godot_bool (*initialize)(void *);
+ void (*uninitialize)(void *);
+ godot_vector2 (*get_recommended_render_targetsize)(const void *);
+ godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
+ void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
+ void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
+ void (*process)(void *);
+} godot_arvr_interface_gdnative;
+
+void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface);
+
+// helper functions to access ARVRServer data
+godot_real GDAPI godot_arvr_get_worldscale();
+godot_transform GDAPI godot_arvr_get_reference_frame();
+
+// helper functions for rendering
+void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);
+godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target);
+
+// helper functions for updating ARVR controllers
+godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
+void GDAPI godot_arvr_remove_controller(godot_int p_controller_id);
+void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
+void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
+void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !GODOT_NATIVEARVR_H */
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
new file mode 100644
index 0000000000..d1c210529c
--- /dev/null
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -0,0 +1,171 @@
+/*************************************************************************/
+/* godot_nativescript.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef GODOT_PLUGINSCRIPT_H
+#define GODOT_PLUGINSCRIPT_H
+
+#include <gdnative/gdnative.h>
+#include <nativescript/godot_nativescript.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef void godot_pluginscript_instance_data;
+typedef void godot_pluginscript_script_data;
+typedef void godot_pluginscript_language_data;
+
+// --- Instance ---
+
+// TODO: use godot_string_name for faster lookup ?
+typedef struct {
+ godot_pluginscript_instance_data *(*init)(godot_pluginscript_script_data *p_data, godot_object *p_owner);
+ void (*finish)(godot_pluginscript_instance_data *p_data);
+
+ godot_bool (*set_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, const godot_variant *p_value);
+ godot_bool (*get_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, godot_variant *r_ret);
+
+ godot_variant (*call_method)(godot_pluginscript_instance_data *p_data,
+ const godot_string_name *p_method, const godot_variant **p_args,
+ int p_argcount, godot_variant_call_error *r_error);
+
+ void (*notification)(godot_pluginscript_instance_data *p_data, int p_notification);
+ // TODO: could this rpc mode stuff be moved to the godot_pluginscript_script_manifest ?
+ godot_method_rpc_mode (*get_rpc_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_method);
+ godot_method_rpc_mode (*get_rset_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_variable);
+
+ //this is used by script languages that keep a reference counter of their own
+ //you can make make Ref<> not die when it reaches zero, so deleting the reference
+ //depends entirely from the script.
+ // Note: You can set thoses function pointer to NULL if not needed.
+ void (*refcount_incremented)(godot_pluginscript_instance_data *p_data);
+ bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die
+} godot_pluginscript_instance_desc;
+
+// --- Script ---
+
+typedef struct {
+ godot_pluginscript_script_data *data;
+ godot_string_name name;
+ godot_bool is_tool;
+ godot_string_name base;
+
+ // Member lines format: {<string>: <int>}
+ godot_dictionary member_lines;
+ // Method info dictionary format
+ // {
+ // name: <string>
+ // args: [<dict:property>]
+ // default_args: [<variant>]
+ // return: <dict:property>
+ // flags: <int>
+ // rpc_mode: <int:godot_method_rpc_mode>
+ // }
+ godot_array methods;
+ // Same format than for methods
+ godot_array signals;
+ // Property info dictionary format
+ // {
+ // name: <string>
+ // type: <int:godot_variant_type>
+ // hint: <int:godot_property_hint>
+ // hint_string: <string>
+ // usage: <int:godot_property_usage_flags>
+ // default_value: <variant>
+ // rset_mode: <int:godot_method_rpc_mode>
+ // }
+ godot_array properties;
+} godot_pluginscript_script_manifest;
+
+typedef struct {
+ godot_pluginscript_script_manifest (*init)(godot_pluginscript_language_data *p_data, const godot_string *p_path, const godot_string *p_source, godot_error *r_error);
+ void (*finish)(godot_pluginscript_script_data *p_data);
+ godot_pluginscript_instance_desc instance_desc;
+} godot_pluginscript_script_desc;
+
+// --- Language ---
+
+typedef struct {
+ godot_string_name signature;
+ godot_int call_count;
+ godot_int total_time; // In microseconds
+ godot_int self_time; // In microseconds
+} godot_pluginscript_profiling_data;
+
+typedef struct {
+ const char *name;
+ const char *type;
+ const char *extension;
+ const char **recognized_extensions; // NULL terminated array
+ godot_pluginscript_language_data *(*init)();
+ void (*finish)(godot_pluginscript_language_data *p_data);
+ const char **reserved_words; // NULL terminated array
+ const char **comment_delimiters; // NULL terminated array
+ const char **string_delimiters; // NULL terminated array
+ godot_bool has_named_classes;
+ godot_bool supports_builtin_mode;
+
+ godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
+ godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions);
+ int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL
+ godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args);
+ godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);
+ void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line);
+
+ void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value);
+ godot_string (*debug_get_error)(godot_pluginscript_language_data *p_data);
+ int (*debug_get_stack_level_count)(godot_pluginscript_language_data *p_data);
+ int (*debug_get_stack_level_line)(godot_pluginscript_language_data *p_data, int p_level);
+ godot_string (*debug_get_stack_level_function)(godot_pluginscript_language_data *p_data, int p_level);
+ godot_string (*debug_get_stack_level_source)(godot_pluginscript_language_data *p_data, int p_level);
+ void (*debug_get_stack_level_locals)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth);
+ void (*debug_get_stack_level_members)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_members, godot_array *p_values, int p_max_subitems, int p_max_depth);
+ void (*debug_get_globals)(godot_pluginscript_language_data *p_data, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth);
+ godot_string (*debug_parse_stack_level_expression)(godot_pluginscript_language_data *p_data, int p_level, const godot_string *p_expression, int p_max_subitems, int p_max_depth);
+
+ // TODO: could this stuff be moved to the godot_pluginscript_language_desc ?
+ void (*get_public_functions)(godot_pluginscript_language_data *p_data, godot_array *r_functions);
+ void (*get_public_constants)(godot_pluginscript_language_data *p_data, godot_dictionary *r_constants);
+
+ void (*profiling_start)(godot_pluginscript_language_data *p_data);
+ void (*profiling_stop)(godot_pluginscript_language_data *p_data);
+ int (*profiling_get_accumulated_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max);
+ int (*profiling_get_frame_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max);
+ void (*profiling_frame)(godot_pluginscript_language_data *p_data);
+
+ godot_pluginscript_script_desc script_desc;
+} godot_pluginscript_language_desc;
+
+void GDAPI godot_pluginscript_register_language(const godot_pluginscript_language_desc *language_desc);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GODOT_PLUGINSCRIPT_H
diff --git a/modules/gdnative/nativearvr/SCsub b/modules/gdnative/nativearvr/SCsub
new file mode 100644
index 0000000000..ecc5996108
--- /dev/null
+++ b/modules/gdnative/nativearvr/SCsub
@@ -0,0 +1,13 @@
+#!/usr/bin/env python
+
+import os
+import methods
+
+Import('env')
+Import('env_modules')
+
+env_arvr_gdnative = env_modules.Clone()
+
+env_arvr_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
+env_arvr_gdnative.add_source_files(env.modules_sources, '*.cpp')
+
diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp b/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp
new file mode 100644
index 0000000000..ff8bda162f
--- /dev/null
+++ b/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp
@@ -0,0 +1,386 @@
+/*************************************************************************/
+/* arvr_interface_gdnative.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "arvr_interface_gdnative.h"
+#include "main/input_default.h"
+#include "servers/arvr/arvr_positional_tracker.h"
+#include "servers/visual/visual_server_global.h"
+
+ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
+ // testing
+ printf("Construct gdnative interface\n");
+
+ // we won't have our data pointer until our library gets set
+ data = NULL;
+
+ interface = NULL;
+}
+
+ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
+ printf("Destruct gdnative interface\n");
+
+ if (is_initialized()) {
+ uninitialize();
+ };
+
+ // cleanup after ourselves
+ cleanup();
+}
+
+void ARVRInterfaceGDNative::cleanup() {
+ if (interface != NULL) {
+ interface->destructor(data);
+ data = NULL;
+ interface = NULL;
+ }
+}
+
+void ARVRInterfaceGDNative::set_interface(const godot_arvr_interface_gdnative *p_interface) {
+ // this should only be called once, just being paranoid..
+ if (interface) {
+ cleanup();
+ }
+
+ // bind to our interface
+ interface = p_interface;
+
+ // Now we do our constructing...
+ data = interface->constructor((godot_object *)this);
+}
+
+StringName ARVRInterfaceGDNative::get_name() const {
+
+ ERR_FAIL_COND_V(interface == NULL, StringName());
+
+ godot_string result = interface->get_name(data);
+
+ StringName name = *(String *)&result;
+
+ godot_string_destroy(&result);
+
+ return name;
+}
+
+int ARVRInterfaceGDNative::get_capabilities() const {
+ int capabilities;
+
+ ERR_FAIL_COND_V(interface == NULL, 0); // 0 = None
+
+ capabilities = interface->get_capabilities(data);
+
+ return capabilities;
+}
+
+bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
+ bool enabled;
+
+ ERR_FAIL_COND_V(interface == NULL, false);
+
+ enabled = interface->get_anchor_detection_is_enabled(data);
+
+ return enabled;
+}
+
+void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
+
+ ERR_FAIL_COND(interface == NULL);
+
+ interface->set_anchor_detection_is_enabled(data, p_enable);
+}
+
+bool ARVRInterfaceGDNative::is_stereo() {
+ bool stereo;
+
+ ERR_FAIL_COND_V(interface == NULL, false);
+
+ stereo = interface->is_stereo(data);
+
+ return stereo;
+}
+
+bool ARVRInterfaceGDNative::is_initialized() {
+ bool initialized;
+
+ ERR_FAIL_COND_V(interface == NULL, false);
+
+ initialized = interface->is_initialized(data);
+
+ return initialized;
+}
+
+bool ARVRInterfaceGDNative::initialize() {
+ bool initialized;
+
+ ERR_FAIL_COND_V(interface == NULL, false);
+
+ initialized = interface->initialize(data);
+
+ if (initialized) {
+ // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
+
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ if ((arvr_server != NULL) && (arvr_server->get_primary_interface() == NULL)) {
+ arvr_server->set_primary_interface(this);
+ };
+ };
+
+ return initialized;
+}
+
+void ARVRInterfaceGDNative::uninitialize() {
+ ERR_FAIL_COND(interface == NULL);
+
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ if (arvr_server != NULL) {
+ // Whatever happens, make sure this is no longer our primary interface
+ arvr_server->clear_primary_interface_if(this);
+ }
+
+ interface->uninitialize(data);
+}
+
+Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
+
+ ERR_FAIL_COND_V(interface == NULL, Size2());
+
+ godot_vector2 result = interface->get_recommended_render_targetsize(data);
+ Vector2 *vec = (Vector2 *)&result;
+
+ return *vec;
+}
+
+Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
+ Transform *ret;
+
+ ERR_FAIL_COND_V(interface == NULL, Transform());
+
+ godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
+
+ ret = (Transform *)&t;
+
+ return *ret;
+}
+
+CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+ CameraMatrix cm;
+
+ ERR_FAIL_COND_V(interface == NULL, CameraMatrix());
+
+ interface->fill_projection_for_eye(data, (godot_real *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
+
+ return cm;
+}
+
+void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
+
+ ERR_FAIL_COND(interface == NULL);
+
+ interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
+}
+
+void ARVRInterfaceGDNative::process() {
+ ERR_FAIL_COND(interface == NULL);
+
+ interface->process(data);
+}
+
+/////////////////////////////////////////////////////////////////////////////////////
+// some helper callbacks
+
+extern "C" {
+
+void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) {
+ Ref<ARVRInterfaceGDNative> new_interface;
+ new_interface.instance();
+ new_interface->set_interface((godot_arvr_interface_gdnative * const)p_interface);
+ ARVRServer::get_singleton()->add_interface(new_interface);
+}
+
+godot_real GDAPI godot_arvr_get_worldscale() {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, 1.0);
+
+ return arvr_server->get_world_scale();
+}
+
+godot_transform GDAPI godot_arvr_get_reference_frame() {
+ godot_transform reference_frame;
+ Transform *reference_frame_ptr = (Transform *)&reference_frame;
+
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ if (arvr_server != NULL) {
+ *reference_frame_ptr = arvr_server->get_reference_frame();
+ } else {
+ godot_transform_new_identity(&reference_frame);
+ }
+
+ return reference_frame;
+}
+
+void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
+ // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
+ ARVRInterface::Eyes eye = (ARVRInterface::Eyes)p_eye;
+ RID *render_target = (RID *)p_render_target;
+ Rect2 screen_rect = *(Rect2 *)p_rect;
+
+ if (eye == ARVRInterface::EYE_LEFT) {
+ screen_rect.size.x /= 2.0;
+ } else if (p_eye == ARVRInterface::EYE_RIGHT) {
+ screen_rect.size.x /= 2.0;
+ screen_rect.position.x += screen_rect.size.x;
+ }
+
+ VSG::rasterizer->set_current_render_target(RID());
+ VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
+}
+
+godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
+ // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
+ // This is a handy function to expose that.
+ RID *render_target = (RID *)p_render_target;
+
+ RID eye_texture = VSG::storage->render_target_get_texture(*render_target);
+ uint32_t texid = VS::get_singleton()->texture_get_texid(eye_texture);
+
+ return texid;
+}
+
+godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, 0);
+
+ InputDefault *input = (InputDefault *)Input::get_singleton();
+ ERR_FAIL_NULL_V(input, 0);
+
+ ARVRPositionalTracker *new_tracker = memnew(ARVRPositionalTracker);
+ new_tracker->set_name(p_device_name);
+ new_tracker->set_type(ARVRServer::TRACKER_CONTROLLER);
+ if (p_hand == 1) {
+ new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND);
+ } else if (p_hand == 2) {
+ new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND);
+ }
+
+ // also register as joystick...
+ int joyid = input->get_unused_joy_id();
+ if (joyid != -1) {
+ new_tracker->set_joy_id(joyid);
+ input->joy_connection_changed(joyid, true, p_device_name, "");
+ }
+
+ if (p_tracks_orientation) {
+ Basis orientation;
+ new_tracker->set_orientation(orientation);
+ }
+ if (p_tracks_position) {
+ Vector3 position;
+ new_tracker->set_position(position);
+ }
+
+ // add our tracker to our server and remember its pointer
+ arvr_server->add_tracker(new_tracker);
+
+ // note, this ID is only unique within controllers!
+ return new_tracker->get_tracker_id();
+}
+
+void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL(arvr_server);
+
+ InputDefault *input = (InputDefault *)Input::get_singleton();
+ ERR_FAIL_NULL(input);
+
+ ARVRPositionalTracker *remove_tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (remove_tracker != NULL) {
+ // unset our joystick if applicable
+ int joyid = remove_tracker->get_joy_id();
+ if (joyid != -1) {
+ input->joy_connection_changed(joyid, false, "", "");
+ remove_tracker->set_joy_id(-1);
+ }
+
+ // remove our tracker from our server
+ arvr_server->remove_tracker(remove_tracker);
+ memdelete(remove_tracker);
+ }
+}
+
+void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL(arvr_server);
+
+ ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != NULL) {
+ Transform *transform = (Transform *)p_transform;
+ if (p_tracks_orientation) {
+ tracker->set_orientation(transform->basis);
+ }
+ if (p_tracks_position) {
+ tracker->set_position(transform->origin);
+ }
+ }
+}
+
+void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL(arvr_server);
+
+ InputDefault *input = (InputDefault *)Input::get_singleton();
+ ERR_FAIL_NULL(input);
+
+ ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != NULL) {
+ int joyid = tracker->get_joy_id();
+ if (joyid != -1) {
+ input->joy_button(joyid, p_button, p_is_pressed);
+ }
+ }
+}
+
+void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL(arvr_server);
+
+ InputDefault *input = (InputDefault *)Input::get_singleton();
+ ERR_FAIL_NULL(input);
+
+ ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id);
+ if (tracker != NULL) {
+ int joyid = tracker->get_joy_id();
+ if (joyid != -1) {
+ InputDefault::JoyAxis jx;
+ jx.min = p_can_be_negative ? -1 : 0;
+ jx.value = p_value;
+ input->joy_axis(joyid, p_axis, jx);
+ }
+ }
+}
+}
diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.h b/modules/gdnative/nativearvr/arvr_interface_gdnative.h
new file mode 100644
index 0000000000..e45b51e070
--- /dev/null
+++ b/modules/gdnative/nativearvr/arvr_interface_gdnative.h
@@ -0,0 +1,86 @@
+/*************************************************************************/
+/* arvr_interface_gdnative.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ARVR_INTERFACE_GDNATIVE_H
+#define ARVR_INTERFACE_GDNATIVE_H
+
+#include "modules/gdnative/gdnative.h"
+#include "servers/arvr/arvr_interface.h"
+
+/**
+ @authors Hinsbart & Karroffel & Mux213
+
+ This subclass of our AR/VR interface forms a bridge to GDNative.
+*/
+
+class ARVRInterfaceGDNative : public ARVRInterface {
+ GDCLASS(ARVRInterfaceGDNative, ARVRInterface)
+
+ void cleanup();
+
+protected:
+ const godot_arvr_interface_gdnative *interface;
+ void *data;
+
+public:
+ /** general interface information **/
+ ARVRInterfaceGDNative();
+ ~ARVRInterfaceGDNative();
+
+ void set_interface(const godot_arvr_interface_gdnative *p_interface);
+
+ virtual StringName get_name() const;
+ virtual int get_capabilities() const;
+
+ virtual bool is_initialized();
+ virtual bool initialize();
+ virtual void uninitialize();
+
+ /** specific to AR **/
+ virtual bool get_anchor_detection_is_enabled() const;
+ virtual void set_anchor_detection_is_enabled(bool p_enable);
+
+ /** rendering and internal **/
+ virtual Size2 get_recommended_render_targetsize();
+ virtual bool is_stereo();
+ virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
+
+ // we expose a PoolVector<float> version of this function to GDNative
+ PoolVector<float> _get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
+
+ // and a CameraMatrix version to ARVRServer
+ virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
+
+ virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
+
+ virtual void process();
+};
+
+#endif // ARVR_INTERFACE_GDNATIVE_H
diff --git a/modules/gdnative/nativearvr/config.py b/modules/gdnative/nativearvr/config.py
new file mode 100644
index 0000000000..4d1bdfe4d1
--- /dev/null
+++ b/modules/gdnative/nativearvr/config.py
@@ -0,0 +1,5 @@
+def can_build(platform):
+ return True
+
+def configure(env):
+ pass
diff --git a/modules/gdnative/nativearvr/register_types.cpp b/modules/gdnative/nativearvr/register_types.cpp
new file mode 100644
index 0000000000..c7d7847a21
--- /dev/null
+++ b/modules/gdnative/nativearvr/register_types.cpp
@@ -0,0 +1,39 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+#include "arvr_interface_gdnative.h"
+
+void register_nativearvr_types() {
+ ClassDB::register_class<ARVRInterfaceGDNative>();
+}
+
+void unregister_nativearvr_types() {
+}
diff --git a/modules/gdnative/nativearvr/register_types.h b/modules/gdnative/nativearvr/register_types.h
new file mode 100644
index 0000000000..5e7557c7e9
--- /dev/null
+++ b/modules/gdnative/nativearvr/register_types.h
@@ -0,0 +1,32 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+void register_nativearvr_types();
+void unregister_nativearvr_types();
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
index 178afec64a..ee3b9c351d 100644
--- a/modules/gdnative/nativescript/SCsub
+++ b/modules/gdnative/nativescript/SCsub
@@ -4,7 +4,6 @@ Import('env')
mod_env = env.Clone()
mod_env.add_source_files(env.modules_sources, "*.cpp")
-mod_env.Append(CPPPATH='#modules/gdnative')
mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
if "platform" in env and env["platform"] in ["x11", "iphone"]:
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 9a956ff594..63fb71feb6 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -31,7 +31,7 @@
#ifdef TOOLS_ENABLED
-#include "class_db.h"
+#include "core/class_db.h"
#include "core/global_constants.h"
#include "core/pair.h"
#include "core/project_settings.h"
diff --git a/modules/gdnative/nativescript/api_generator.h b/modules/gdnative/nativescript/api_generator.h
index 56c2d786e6..a8e2eaf0bf 100644
--- a/modules/gdnative/nativescript/api_generator.h
+++ b/modules/gdnative/nativescript/api_generator.h
@@ -30,8 +30,8 @@
#ifndef API_GENERATOR_H
#define API_GENERATOR_H
+#include "core/typedefs.h"
#include "core/ustring.h"
-#include "typedefs.h"
Error generate_c_api(const String &p_path);
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index b9bd65af53..c1df7def2e 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -31,11 +31,11 @@
#include "gdnative/gdnative.h"
-#include "global_constants.h"
+#include "core/global_constants.h"
+#include "core/project_settings.h"
#include "io/file_access_encrypted.h"
#include "os/file_access.h"
#include "os/os.h"
-#include "project_settings.h"
#include "scene/main/scene_tree.h"
#include "scene/resources/scene_format_text.h"
@@ -137,7 +137,6 @@ bool NativeScript::can_instance() const {
#endif
}
-// TODO(karroffel): implement this
Ref<Script> NativeScript::get_base_script() const {
NativeScriptDesc *script_data = get_script_desc();
@@ -271,10 +270,6 @@ bool NativeScript::is_tool() const {
return false;
}
-String NativeScript::get_node_type() const {
- return ""; // NOTE(karroffel): uhm?
-}
-
ScriptLanguage *NativeScript::get_language() const {
return NativeScriptLanguage::get_singleton();
}
@@ -909,6 +904,9 @@ Script *NativeScriptLanguage::create_script() const {
bool NativeScriptLanguage::has_named_classes() const {
return true;
}
+bool NativeScriptLanguage::supports_builtin_mode() const {
+ return true;
+}
int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
}
@@ -1010,17 +1008,15 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
if (!library_script_users.has(lib_path))
library_script_users.insert(lib_path, Set<NativeScript *>());
- void *args[1] = {
- (void *)&lib_path
- };
+ void *proc_ptr;
- // here the library registers all the classes and stuff.
- gdn->call_native_raw(_init_call_type,
- _init_call_name,
- NULL,
- 1,
- args,
- NULL);
+ Error err = gdn->get_symbol(_init_call_name, proc_ptr);
+
+ if (err != OK) {
+ ERR_PRINT(String("No " + _init_call_name + " in \"" + lib_path + "\" found").utf8().get_data());
+ } else {
+ ((void (*)(godot_string *))proc_ptr)((godot_string *)&lib_path);
+ }
} else {
// already initialized. Nice.
}
@@ -1053,13 +1049,13 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
if (L->get()->is_initialized()) {
- L->get()->call_native_raw(
- _noarg_call_type,
- name,
- NULL,
- 0,
- NULL,
- NULL);
+
+ void *proc_ptr;
+ Error err = L->get()->get_symbol(name, proc_ptr);
+
+ if (!err) {
+ ((void (*)())proc_ptr)();
+ }
}
}
}
@@ -1142,12 +1138,14 @@ void NativeReloadNode::_notification(int p_what) {
};
// here the library registers all the classes and stuff.
- L->get()->call_native_raw(NSL->_init_call_type,
- NSL->_init_call_name,
- NULL,
- 1,
- args,
- NULL);
+
+ void *proc_ptr;
+ Error err = L->get()->get_symbol("godot_nativescript_init", proc_ptr);
+ if (err != OK) {
+ ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data());
+ } else {
+ ((void (*)(void *))proc_ptr)((void *)&L->key());
+ }
for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index bc7e850d3e..e8fc9e6880 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -30,14 +30,14 @@
#ifndef NATIVE_SCRIPT_H
#define NATIVE_SCRIPT_H
+#include "core/resource.h"
+#include "core/script_language.h"
+#include "core/self_list.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "ordered_hash_map.h"
#include "os/thread_safe.h"
-#include "resource.h"
#include "scene/main/node.h"
-#include "script_language.h"
-#include "self_list.h"
#include "modules/gdnative/gdnative.h"
#include <nativescript/godot_nativescript.h>
@@ -142,8 +142,6 @@ public:
virtual bool is_tool() const;
- virtual String get_node_type() const;
-
virtual ScriptLanguage *get_language() const;
virtual bool has_script_signal(const StringName &p_signal) const;
@@ -271,6 +269,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp
index b846710ab8..d734bba810 100644
--- a/modules/gdnative/nativescript/register_types.cpp
+++ b/modules/gdnative/nativescript/register_types.cpp
@@ -38,53 +38,6 @@
NativeScriptLanguage *native_script_language;
-typedef void (*native_script_init_fn)(void *);
-
-void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call nativescript init procedure");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true); // we print our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
- return;
- }
-
- native_script_init_fn fn = (native_script_init_fn)library_proc;
-
- fn(args[0]);
-}
-
-typedef void (*native_script_empty_callback)();
-
-void noarg_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call nativescript callback");
- return;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- library_proc,
- true);
- if (err != OK) {
- // it's fine if thread callbacks are not present in the library.
- return;
- }
-
- native_script_empty_callback fn = (native_script_empty_callback)library_proc;
- fn();
-}
-
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
@@ -95,9 +48,6 @@ void register_nativescript_types() {
ScriptServer::register_language(native_script_language);
- GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
- GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_noarg_call_type, noarg_call_cb);
-
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
diff --git a/modules/gdnative/pluginscript/SCsub b/modules/gdnative/pluginscript/SCsub
new file mode 100644
index 0000000000..2031a4236b
--- /dev/null
+++ b/modules/gdnative/pluginscript/SCsub
@@ -0,0 +1,9 @@
+#!/usr/bin/env python
+
+Import('env')
+Import('env_modules')
+
+env_pluginscript = env_modules.Clone()
+
+env_pluginscript.Append(CPPPATH=['#modules/gdnative/include/'])
+env_pluginscript.add_source_files(env.modules_sources, '*.cpp')
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp
new file mode 100644
index 0000000000..8f01350826
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp
@@ -0,0 +1,181 @@
+/*************************************************************************/
+/* pluginscript_instance.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "core/os/os.h"
+#include "core/variant.h"
+// PluginScript imports
+#include "pluginscript_instance.h"
+#include "pluginscript_language.h"
+#include "pluginscript_script.h"
+
+bool PluginScriptInstance::set(const StringName &p_name, const Variant &p_value) {
+ String name = String(p_name);
+ return _desc->set_prop(_data, (const godot_string *)&name, (const godot_variant *)&p_value);
+}
+
+bool PluginScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
+ String name = String(p_name);
+ return _desc->get_prop(_data, (const godot_string *)&name, (godot_variant *)&r_ret);
+}
+
+Ref<Script> PluginScriptInstance::get_script() const {
+ return _script;
+}
+
+ScriptLanguage *PluginScriptInstance::get_language() {
+ return _script->get_language();
+}
+
+Variant::Type PluginScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
+ if (!_script->has_property(p_name)) {
+ if (r_is_valid) {
+ *r_is_valid = false;
+ }
+ return Variant::NIL;
+ }
+ if (r_is_valid) {
+ *r_is_valid = true;
+ }
+ return _script->get_property_info(p_name).type;
+}
+
+void PluginScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
+ _script->get_script_property_list(p_properties);
+}
+
+void PluginScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
+ _script->get_script_method_list(p_list);
+}
+
+bool PluginScriptInstance::has_method(const StringName &p_method) const {
+ return _script->has_method(p_method);
+}
+
+Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+ // TODO: optimize when calling a Godot method from Godot to avoid param conversion ?
+ godot_variant ret = _desc->call_method(
+ _data, (godot_string_name *)&p_method, (const godot_variant **)p_args,
+ p_argcount, (godot_variant_call_error *)&r_error);
+ Variant *var_ret = (Variant *)&ret;
+ return *var_ret;
+}
+
+#if 0 // TODO: Don't rely on default implementations provided by ScriptInstance ?
+void PluginScriptInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) {
+
+#if 0
+ PluginScript *sptr=script.ptr();
+ Variant::CallError ce;
+
+ while(sptr) {
+ Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
+ if (E) {
+ E->get()->call(this,p_args,p_argcount,ce);
+ }
+ sptr = sptr->_base;
+ }
+#endif
+
+}
+
+#if 0
+void PluginScriptInstance::_ml_call_reversed(PluginScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount) {
+
+ if (sptr->_base)
+ _ml_call_reversed(sptr->_base,p_method,p_args,p_argcount);
+
+ Variant::CallError ce;
+
+ Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
+ if (E) {
+ E->get()->call(this,p_args,p_argcount,ce);
+ }
+
+}
+#endif
+
+
+void PluginScriptInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) {
+
+#if 0
+ if (script.ptr()) {
+ _ml_call_reversed(script.ptr(),p_method,p_args,p_argcount);
+ }
+#endif
+}
+#endif // Multilevel stuff
+
+void PluginScriptInstance::notification(int p_notification) {
+ _desc->notification(_data, p_notification);
+}
+
+ScriptInstance::RPCMode PluginScriptInstance::get_rpc_mode(const StringName &p_method) const {
+ return _script->get_rpc_mode(p_method);
+}
+
+ScriptInstance::RPCMode PluginScriptInstance::get_rset_mode(const StringName &p_variable) const {
+ return _script->get_rset_mode(p_variable);
+}
+
+void PluginScriptInstance::refcount_incremented() {
+ if (_desc->refcount_decremented) {
+ _desc->refcount_incremented(_data);
+ }
+}
+
+bool PluginScriptInstance::refcount_decremented() {
+ // Return true if it can die
+ if (_desc->refcount_decremented) {
+ return _desc->refcount_decremented(_data);
+ }
+ return true;
+}
+
+PluginScriptInstance::PluginScriptInstance() {
+}
+
+bool PluginScriptInstance::init(PluginScript *p_script, Object *p_owner) {
+ _owner = p_owner;
+ _owner_variant = Variant(p_owner);
+ _script = Ref<PluginScript>(p_script);
+ _desc = &p_script->_desc->instance_desc;
+ _data = _desc->init(p_script->_data, (godot_object *)p_owner);
+ ERR_FAIL_COND_V(_data == NULL, false);
+ p_owner->set_script_instance(this);
+ return true;
+}
+
+PluginScriptInstance::~PluginScriptInstance() {
+ _desc->finish(_data);
+ _script->_language->lock();
+ _script->_instances.erase(_owner);
+ _script->_language->unlock();
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
new file mode 100644
index 0000000000..68696b4417
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -0,0 +1,90 @@
+/*************************************************************************/
+/* pluginscript_instance.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PLUGINSCRIPT_INSTANCE_H
+#define PLUGINSCRIPT_INSTANCE_H
+
+// Godot imports
+#include "core/script_language.h"
+// PluginScript imports
+#include <pluginscript/godot_pluginscript.h>
+
+class PluginScript;
+
+class PluginScriptInstance : public ScriptInstance {
+ friend class PluginScript;
+
+private:
+ Ref<PluginScript> _script;
+ Object *_owner;
+ Variant _owner_variant;
+ godot_pluginscript_instance_data *_data;
+ const godot_pluginscript_instance_desc *_desc;
+
+public:
+ _FORCE_INLINE_ Object *get_owner() { return _owner; }
+
+ virtual bool set(const StringName &p_name, const Variant &p_value);
+ virtual bool get(const StringName &p_name, Variant &r_ret) const;
+ virtual void get_property_list(List<PropertyInfo> *p_properties) const;
+ virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
+
+ virtual void get_method_list(List<MethodInfo> *p_list) const;
+ virtual bool has_method(const StringName &p_method) const;
+
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+#if 0
+ // Rely on default implementations provided by ScriptInstance for the moment.
+ // Note that multilevel call could be removed in 3.0 release, so stay tunned
+ // (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes)
+ virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
+ virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
+#endif
+
+ virtual void notification(int p_notification);
+
+ virtual Ref<Script> get_script() const;
+
+ virtual ScriptLanguage *get_language();
+
+ void set_path(const String &p_path);
+
+ virtual RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual RPCMode get_rset_mode(const StringName &p_variable) const;
+
+ virtual void refcount_incremented();
+ virtual bool refcount_decremented();
+
+ PluginScriptInstance();
+ bool init(PluginScript *p_script, Object *p_owner);
+ virtual ~PluginScriptInstance();
+};
+
+#endif // PLUGINSCRIPT_INSTANCE_H
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
new file mode 100644
index 0000000000..40feb5ae43
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -0,0 +1,435 @@
+/*************************************************************************/
+/* pluginscript_language.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "core/os/file_access.h"
+#include "core/os/os.h"
+#include "core/project_settings.h"
+// PluginScript imports
+#include "pluginscript_language.h"
+#include "pluginscript_script.h"
+
+String PluginScriptLanguage::get_name() const {
+ return String(_desc.name);
+}
+
+void PluginScriptLanguage::init() {
+ _data = _desc.init();
+}
+
+String PluginScriptLanguage::get_type() const {
+ return String(_desc.type);
+}
+
+String PluginScriptLanguage::get_extension() const {
+ return String(_desc.extension);
+}
+
+Error PluginScriptLanguage::execute_file(const String &p_path) {
+ // TODO: pretty sure this method is totally deprecated and should be removed...
+ return OK;
+}
+
+void PluginScriptLanguage::finish() {
+ _desc.finish(_data);
+}
+
+/* EDITOR FUNCTIONS */
+
+void PluginScriptLanguage::get_reserved_words(List<String> *p_words) const {
+ if (_desc.reserved_words) {
+ const char **w = _desc.reserved_words;
+ while (*w) {
+ p_words->push_back(*w);
+ w++;
+ }
+ }
+}
+
+void PluginScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
+ if (_desc.comment_delimiters) {
+ const char **w = _desc.comment_delimiters;
+ while (*w) {
+ p_delimiters->push_back(*w);
+ w++;
+ }
+ }
+}
+
+void PluginScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
+ if (_desc.string_delimiters) {
+ const char **w = _desc.string_delimiters;
+ while (*w) {
+ p_delimiters->push_back(*w);
+ w++;
+ }
+ }
+}
+
+Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
+ Script *ns = create_script();
+ Ref<Script> script = Ref<Script>(ns);
+ if (_desc.get_template_source_code) {
+ godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name);
+ script->set_source_code(*(String *)&src);
+ }
+ return script;
+}
+
+bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
+ PoolStringArray functions;
+ if (_desc.validate) {
+ bool ret = _desc.validate(
+ _data,
+ (godot_string *)&p_script,
+ &r_line_error,
+ &r_col_error,
+ (godot_string *)&r_test_error,
+ (godot_string *)&p_path,
+ (godot_pool_string_array *)&functions);
+ for (int i = 0; i < functions.size(); i++) {
+ r_functions->push_back(functions[i]);
+ }
+ return ret;
+ }
+ return true;
+}
+
+Script *PluginScriptLanguage::create_script() const {
+ PluginScript *script = memnew(PluginScript());
+ // I'm hurting kittens doing this I guess...
+ script->init(const_cast<PluginScriptLanguage *>(this));
+ return script;
+}
+
+bool PluginScriptLanguage::has_named_classes() const {
+ return _desc.has_named_classes;
+}
+
+bool PluginScriptLanguage::supports_builtin_mode() const {
+ return _desc.supports_builtin_mode;
+}
+
+int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
+ if (_desc.find_function) {
+ return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
+ }
+ return -1;
+}
+
+String PluginScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
+ if (_desc.make_function) {
+ godot_string tmp = _desc.make_function(_data, (godot_string *)&p_class, (godot_string *)&p_name, (godot_pool_string_array *)&p_args);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String();
+}
+
+Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) {
+ if (_desc.complete_code) {
+ Array options;
+ godot_error tmp = _desc.complete_code(
+ _data,
+ (godot_string *)&p_code,
+ (godot_string *)&p_base_path,
+ (godot_object *)p_owner,
+ (godot_array *)&options,
+ &r_force,
+ (godot_string *)&r_call_hint);
+ for (int i = 0; i < options.size(); i++) {
+ r_options->push_back(String(options[i]));
+ }
+ Error err = *(Error *)tmp;
+ return err;
+ }
+ return ERR_UNAVAILABLE;
+}
+
+void PluginScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
+ if (_desc.auto_indent_code) {
+ _desc.auto_indent_code(_data, (godot_string *)&p_code, p_from_line, p_to_line);
+ }
+ return;
+}
+
+void PluginScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
+ const String variable = String(p_variable);
+ _desc.add_global_constant(_data, (godot_string *)&variable, (godot_variant *)&p_value);
+}
+
+/* LOADER FUNCTIONS */
+
+void PluginScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
+ for (int i = 0; _desc.recognized_extensions[i]; ++i) {
+ p_extensions->push_back(String(_desc.recognized_extensions[i]));
+ }
+}
+
+void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
+ // TODO: provid this statically in `godot_pluginscript_language_desc` ?
+ if (_desc.get_public_functions) {
+ Array functions;
+ _desc.get_public_functions(_data, (godot_array *)&functions);
+ for (int i = 0; i < functions.size(); i++) {
+ MethodInfo mi = MethodInfo::from_dict(functions[i]);
+ p_functions->push_back(mi);
+ }
+ }
+}
+
+void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
+ // TODO: provid this statically in `godot_pluginscript_language_desc` ?
+ if (_desc.get_public_constants) {
+ Dictionary constants;
+ _desc.get_public_constants(_data, (godot_dictionary *)&constants);
+ for (const Variant *key = constants.next(); key; key = constants.next(key)) {
+ Variant value = constants[key];
+ p_constants->push_back(Pair<String, Variant>(*key, value));
+ }
+ }
+}
+
+void PluginScriptLanguage::profiling_start() {
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_start) {
+ lock();
+ _desc.profiling_start(_data);
+ unlock();
+ }
+#endif
+}
+
+void PluginScriptLanguage::profiling_stop() {
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_stop) {
+ lock();
+ _desc.profiling_stop(_data);
+ unlock();
+ }
+#endif
+}
+
+int PluginScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
+ int info_count = 0;
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_get_accumulated_data) {
+ godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc(
+ sizeof(godot_pluginscript_profiling_data) * p_info_max);
+ info_count = _desc.profiling_get_accumulated_data(_data, info, p_info_max);
+ for (int i = 0; i < info_count; ++i) {
+ p_info_arr[i].signature = *(StringName *)&info[i].signature;
+ p_info_arr[i].call_count = info[i].call_count;
+ p_info_arr[i].total_time = info[i].total_time;
+ p_info_arr[i].self_time = info[i].self_time;
+ godot_string_name_destroy(&info[i].signature);
+ }
+ }
+#endif
+ return info_count;
+}
+
+int PluginScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
+ int info_count = 0;
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_get_frame_data) {
+ godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc(
+ sizeof(godot_pluginscript_profiling_data) * p_info_max);
+ info_count = _desc.profiling_get_frame_data(_data, info, p_info_max);
+ for (int i = 0; i < info_count; ++i) {
+ p_info_arr[i].signature = *(StringName *)&info[i].signature;
+ p_info_arr[i].call_count = info[i].call_count;
+ p_info_arr[i].total_time = info[i].total_time;
+ p_info_arr[i].self_time = info[i].self_time;
+ godot_string_name_destroy(&info[i].signature);
+ }
+ }
+#endif
+ return info_count;
+}
+
+void PluginScriptLanguage::frame() {
+#ifdef DEBUG_ENABLED
+ if (_desc.profiling_frame) {
+ _desc.profiling_frame(_data);
+ }
+#endif
+}
+
+/* DEBUGGER FUNCTIONS */
+
+String PluginScriptLanguage::debug_get_error() const {
+ if (_desc.debug_get_error) {
+ godot_string tmp = _desc.debug_get_error(_data);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+int PluginScriptLanguage::debug_get_stack_level_count() const {
+ if (_desc.debug_get_stack_level_count) {
+ return _desc.debug_get_stack_level_count(_data);
+ }
+ return 1;
+}
+
+int PluginScriptLanguage::debug_get_stack_level_line(int p_level) const {
+ if (_desc.debug_get_stack_level_line) {
+ return _desc.debug_get_stack_level_line(_data, p_level);
+ }
+ return 1;
+}
+
+String PluginScriptLanguage::debug_get_stack_level_function(int p_level) const {
+ if (_desc.debug_get_stack_level_function) {
+ godot_string tmp = _desc.debug_get_stack_level_function(_data, p_level);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+String PluginScriptLanguage::debug_get_stack_level_source(int p_level) const {
+ if (_desc.debug_get_stack_level_source) {
+ godot_string tmp = _desc.debug_get_stack_level_source(_data, p_level);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+void PluginScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_get_stack_level_locals) {
+ PoolStringArray locals;
+ Array values;
+ _desc.debug_get_stack_level_locals(_data, p_level, (godot_pool_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth);
+ for (int i = 0; i < locals.size(); i++) {
+ p_locals->push_back(locals[i]);
+ }
+ for (int i = 0; i < values.size(); i++) {
+ p_values->push_back(values[i]);
+ }
+ }
+}
+
+void PluginScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_get_stack_level_members) {
+ PoolStringArray members;
+ Array values;
+ _desc.debug_get_stack_level_members(_data, p_level, (godot_pool_string_array *)&members, (godot_array *)&values, p_max_subitems, p_max_depth);
+ for (int i = 0; i < members.size(); i++) {
+ p_members->push_back(members[i]);
+ }
+ for (int i = 0; i < values.size(); i++) {
+ p_values->push_back(values[i]);
+ }
+ }
+}
+
+void PluginScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_get_globals) {
+ PoolStringArray locals;
+ Array values;
+ _desc.debug_get_globals(_data, (godot_pool_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth);
+ for (int i = 0; i < locals.size(); i++) {
+ p_locals->push_back(locals[i]);
+ }
+ for (int i = 0; i < values.size(); i++) {
+ p_values->push_back(values[i]);
+ }
+ }
+}
+
+String PluginScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
+ if (_desc.debug_parse_stack_level_expression) {
+ godot_string tmp = _desc.debug_parse_stack_level_expression(_data, p_level, (godot_string *)&p_expression, p_max_subitems, p_max_depth);
+ String ret = *(String *)&tmp;
+ godot_string_destroy(&tmp);
+ return ret;
+ }
+ return String("Nothing");
+}
+
+void PluginScriptLanguage::reload_all_scripts() {
+ // TODO
+}
+
+void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
+#ifdef DEBUG_ENABLED
+ lock();
+ // TODO
+ unlock();
+#endif
+}
+
+void PluginScriptLanguage::lock() {
+#ifndef NO_THREADS
+ if (_lock) {
+ _lock->lock();
+ }
+#endif
+}
+
+void PluginScriptLanguage::unlock() {
+#ifndef NO_THREADS
+ if (_lock) {
+ _lock->unlock();
+ }
+#endif
+}
+
+PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc)
+ : _desc(*desc) {
+ _resource_loader = memnew(ResourceFormatLoaderPluginScript(this));
+ _resource_saver = memnew(ResourceFormatSaverPluginScript(this));
+
+// TODO: totally remove _lock attribute if NO_THREADS is set
+#ifdef NO_THREADS
+ _lock = NULL;
+#else
+ _lock = Mutex::create();
+#endif
+}
+
+PluginScriptLanguage::~PluginScriptLanguage() {
+ memdelete(_resource_loader);
+ memdelete(_resource_saver);
+#ifndef NO_THREADS
+ if (_lock) {
+ memdelete(_lock);
+ _lock = NULL;
+ }
+#endif
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
new file mode 100644
index 0000000000..79b95ff4e6
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -0,0 +1,132 @@
+/*************************************************************************/
+/* pluginscript_language.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PLUGINSCRIPT_LANGUAGE_H
+#define PLUGINSCRIPT_LANGUAGE_H
+
+// Godot imports
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/map.h"
+#include "core/script_language.h"
+#include "core/self_list.h"
+// PluginScript imports
+#include "pluginscript_loader.h"
+#include <pluginscript/godot_pluginscript.h>
+
+class PluginScript;
+class PluginScriptInstance;
+
+class PluginScriptLanguage : public ScriptLanguage {
+ friend class PluginScript;
+ friend class PluginScriptInstance;
+
+ ResourceFormatLoaderPluginScript *_resource_loader;
+ ResourceFormatSaverPluginScript *_resource_saver;
+ const godot_pluginscript_language_desc _desc;
+ godot_pluginscript_language_data *_data;
+
+ Mutex *_lock;
+ SelfList<PluginScript>::List _script_list;
+
+public:
+ virtual String get_name() const;
+
+ _FORCE_INLINE_ ResourceFormatLoaderPluginScript *get_resource_loader() { return _resource_loader; };
+ _FORCE_INLINE_ ResourceFormatSaverPluginScript *get_resource_saver() { return _resource_saver; };
+
+ /* LANGUAGE FUNCTIONS */
+ virtual void init();
+ virtual String get_type() const;
+ virtual String get_extension() const;
+ virtual Error execute_file(const String &p_path);
+ virtual void finish();
+
+ /* EDITOR FUNCTIONS */
+ virtual void get_reserved_words(List<String> *p_words) const;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const;
+ virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
+ virtual Script *create_script() const;
+ virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
+ virtual bool can_inherit_from_file() { return true; }
+ virtual int find_function(const String &p_function, const String &p_code) const;
+ virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
+ virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint);
+ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
+ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
+
+ /* MULTITHREAD FUNCTIONS */
+
+ //some VMs need to be notified of thread creation/exiting to allocate a stack
+ // void thread_enter() {}
+ // void thread_exit() {}
+
+ /* DEBUGGER FUNCTIONS */
+
+ virtual String debug_get_error() const;
+ virtual int debug_get_stack_level_count() const;
+ virtual int debug_get_stack_level_line(int p_level) const;
+ virtual String debug_get_stack_level_function(int p_level) const;
+ virtual String debug_get_stack_level_source(int p_level) const;
+ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
+ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
+
+ // virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); }
+
+ virtual void reload_all_scripts();
+ virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
+
+ /* LOADER FUNCTIONS */
+
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const;
+ virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
+
+ virtual void profiling_start();
+ virtual void profiling_stop();
+
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
+
+ virtual void frame();
+
+ void lock();
+ void unlock();
+
+ PluginScriptLanguage(const godot_pluginscript_language_desc *desc);
+ virtual ~PluginScriptLanguage();
+};
+
+#endif // PLUGINSCRIPT_LANGUAGE_H
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
new file mode 100644
index 0000000000..3648e1a5b4
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -0,0 +1,113 @@
+/*************************************************************************/
+/* pluginscript_loader.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "os/file_access.h"
+// Pythonscript imports
+#include "pluginscript_language.h"
+#include "pluginscript_loader.h"
+#include "pluginscript_script.h"
+
+ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptLanguage *language) {
+ _language = language;
+}
+
+RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+ if (r_error)
+ *r_error = ERR_FILE_CANT_OPEN;
+
+ PluginScript *script = memnew(PluginScript);
+ script->init(_language);
+
+ Ref<PluginScript> scriptres(script);
+
+ Error err = script->load_source_code(p_path);
+ ERR_FAIL_COND_V(err != OK, RES());
+
+ script->set_path(p_original_path);
+
+ script->reload();
+
+ if (r_error)
+ *r_error = OK;
+
+ return scriptres;
+}
+
+void ResourceFormatLoaderPluginScript::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back(_language->get_extension());
+}
+
+bool ResourceFormatLoaderPluginScript::handles_type(const String &p_type) const {
+ return p_type == "Script" || p_type == _language->get_type();
+}
+
+String ResourceFormatLoaderPluginScript::get_resource_type(const String &p_path) const {
+ String el = p_path.get_extension().to_lower();
+ if (el == _language->get_extension())
+ return _language->get_type();
+ return "";
+}
+
+ResourceFormatSaverPluginScript::ResourceFormatSaverPluginScript(PluginScriptLanguage *language) {
+ _language = language;
+}
+
+Error ResourceFormatSaverPluginScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+ Ref<PluginScript> sqscr = p_resource;
+ ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
+
+ String source = sqscr->get_source_code();
+
+ Error err;
+ FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V(err, err);
+
+ file->store_string(source);
+ if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
+ memdelete(file);
+ return ERR_CANT_CREATE;
+ }
+ file->close();
+ memdelete(file);
+ return OK;
+}
+
+void ResourceFormatSaverPluginScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+
+ if (Object::cast_to<PluginScript>(*p_resource)) {
+ p_extensions->push_back(_language->get_extension());
+ }
+}
+
+bool ResourceFormatSaverPluginScript::recognize(const RES &p_resource) const {
+
+ return Object::cast_to<PluginScript>(*p_resource) != NULL;
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
new file mode 100644
index 0000000000..b85e7725a1
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* pluginscript_loader.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PYTHONSCRIPT_PY_LOADER_H
+#define PYTHONSCRIPT_PY_LOADER_H
+
+// Godot imports
+#include "core/script_language.h"
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+
+class PluginScriptLanguage;
+
+class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
+ PluginScriptLanguage *_language;
+
+public:
+ ResourceFormatLoaderPluginScript(PluginScriptLanguage *language);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+class ResourceFormatSaverPluginScript : public ResourceFormatSaver {
+ PluginScriptLanguage *_language;
+
+public:
+ ResourceFormatSaverPluginScript(PluginScriptLanguage *language);
+ virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const RES &p_resource) const;
+};
+
+#endif // PYTHONSCRIPT_PY_LOADER_H
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
new file mode 100644
index 0000000000..4169b07f63
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -0,0 +1,449 @@
+/*************************************************************************/
+/* pluginscript_script.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// Godot imports
+#include "core/os/file_access.h"
+// PluginScript imports
+#include "pluginscript_instance.h"
+#include "pluginscript_script.h"
+
+#if DEBUG_ENABLED
+#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
+#define ASSERT_SCRIPT_VALID() \
+ { \
+ ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
+ ERR_FAIL_COND(!can_instance()) \
+ }
+#define ASSERT_SCRIPT_VALID_V(ret) \
+ { \
+ ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \
+ ERR_FAIL_COND_V(!can_instance(), ret) \
+ }
+#else
+#define ASSERT_SCRIPT_VALID()
+#define ASSERT_SCRIPT_VALID_V(ret)
+#endif
+
+void PluginScript::_bind_methods() {
+}
+
+#ifdef TOOLS_ENABLED
+
+void PluginScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
+ placeholders.erase(p_placeholder);
+}
+
+#endif
+
+bool PluginScript::can_instance() const {
+ bool can = _valid || (!_tool && !ScriptServer::is_scripting_enabled());
+ return can;
+}
+
+Ref<Script> PluginScript::get_base_script() const {
+ if (_ref_base_parent.is_valid()) {
+ return Ref<PluginScript>(_ref_base_parent);
+ } else {
+ return Ref<Script>();
+ }
+}
+
+StringName PluginScript::get_instance_base_type() const {
+ if (_native_parent)
+ return _native_parent;
+ if (_ref_base_parent.is_valid())
+ return _ref_base_parent->get_instance_base_type();
+ return StringName();
+}
+
+void PluginScript::update_exports() {
+// TODO
+#ifdef TOOLS_ENABLED
+#if 0
+ ASSERT_SCRIPT_VALID();
+ if (/*changed &&*/ placeholders.size()) { //hm :(
+
+ //update placeholders if any
+ Map<StringName, Variant> propdefvalues;
+ List<PropertyInfo> propinfos;
+ const String *props = (const String *)pybind_get_prop_list(_py_exposed_class);
+ for (int i = 0; props[i] != ""; ++i) {
+ const String propname = props[i];
+ pybind_get_prop_default_value(_py_exposed_class, propname.c_str(), (godot_variant *)&propdefvalues[propname]);
+ pybind_prop_info raw_info;
+ pybind_get_prop_info(_py_exposed_class, propname.c_str(), &raw_info);
+ PropertyInfo info;
+ info.type = (Variant::Type)raw_info.type;
+ info.name = propname;
+ info.hint = (PropertyHint)raw_info.hint;
+ info.hint_string = *(String *)&raw_info.hint_string;
+ info.usage = raw_info.usage;
+ propinfos.push_back(info);
+ }
+ for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->update(propinfos, propdefvalues);
+ }
+ }
+#endif
+#endif
+}
+
+// TODO: rename p_this "p_owner" ?
+ScriptInstance *PluginScript::instance_create(Object *p_this) {
+ ASSERT_SCRIPT_VALID_V(NULL);
+ // TODO check script validity ?
+ if (!_tool && !ScriptServer::is_scripting_enabled()) {
+#ifdef TOOLS_ENABLED
+ // Instance a fake script for editing the values
+ PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(get_language(), Ref<Script>(this), p_this));
+ placeholders.insert(si);
+ update_exports();
+ return si;
+#else
+ return NULL;
+#endif
+ }
+
+ PluginScript *top = this;
+ // TODO: can be optimized by storing a PluginScript::_base_parent direct pointer
+ while (top->_ref_base_parent.is_valid())
+ top = top->_ref_base_parent.ptr();
+ if (top->_native_parent) {
+ if (!ClassDB::is_parent_class(p_this->get_class_name(), top->_native_parent)) {
+ String msg = "Script inherits from native type '" + String(top->_native_parent) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
+ // TODO: implement PluginscriptLanguage::debug_break_parse
+ // if (ScriptDebugger::get_singleton()) {
+ // _language->debug_break_parse(get_path(), 0, msg);
+ // }
+ ERR_EXPLAIN(msg);
+ ERR_FAIL_V(NULL);
+ }
+ }
+
+ PluginScriptInstance *instance = memnew(PluginScriptInstance());
+ const bool success = instance->init(this, p_this);
+ if (success) {
+ _language->lock();
+ _instances.insert(instance->get_owner());
+ _language->unlock();
+ return instance;
+ } else {
+ memdelete(instance);
+ ERR_FAIL_V(NULL);
+ }
+}
+
+bool PluginScript::instance_has(const Object *p_this) const {
+ _language->lock();
+ bool hasit = _instances.has((Object *)p_this);
+ _language->unlock();
+ return hasit;
+}
+
+bool PluginScript::has_source_code() const {
+ bool has = _source != "";
+ return has;
+}
+
+String PluginScript::get_source_code() const {
+ return _source;
+}
+
+void PluginScript::set_source_code(const String &p_code) {
+ if (_source == p_code)
+ return;
+ _source = p_code;
+}
+
+Error PluginScript::reload(bool p_keep_state) {
+ _language->lock();
+ ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE);
+ _language->unlock();
+
+ _valid = false;
+ String basedir = _path;
+
+ if (basedir == "")
+ basedir = get_path();
+
+ if (basedir != "")
+ basedir = basedir.get_base_dir();
+
+ if (_data) {
+ _desc->finish(_data);
+ }
+
+ Error err;
+ godot_pluginscript_script_manifest manifest = _desc->init(
+ _language->_data,
+ (godot_string *)&_path,
+ (godot_string *)&_source,
+ (godot_error *)&err);
+ if (err) {
+ // TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error
+ return err;
+ }
+ _valid = true;
+ // Use the manifest to configure this script object
+ _data = manifest.data;
+ _name = *(StringName *)&manifest.name;
+ _tool = manifest.is_tool;
+ // Base name is either another PluginScript or a regular class accessible
+ // through ClassDB
+ StringName *base_name = (StringName *)&manifest.base;
+ for (SelfList<PluginScript> *e = _language->_script_list.first(); e != NULL; e = e->next()) {
+ if (e->self()->_name == *base_name) {
+ // Found you, base is a PluginScript !
+ _ref_base_parent = Ref<PluginScript>(e->self());
+ break;
+ }
+ }
+ if (!_ref_base_parent.is_valid()) {
+ // Base is a native ClassDB
+ if (!ClassDB::class_exists(*base_name)) {
+ ERR_EXPLAIN("Unknown script '" + String(_name) + "' parent '" + String(*base_name) + "'.");
+ ERR_FAIL_V(ERR_PARSE_ERROR);
+ }
+ _native_parent = *base_name;
+ }
+
+ Dictionary *members = (Dictionary *)&manifest.member_lines;
+ for (const Variant *key = members->next(); key != NULL; key = members->next(key)) {
+ _member_lines[*key] = (*members)[key];
+ }
+ Array *methods = (Array *)&manifest.methods;
+ for (int i = 0; i < methods->size(); ++i) {
+ Dictionary v = (*methods)[i];
+ MethodInfo mi = MethodInfo::from_dict(v);
+ _methods_info[mi.name] = mi;
+ // rpc_mode is passed as an optional field and is not part of MethodInfo
+ Variant var = v["rpc_mode"];
+ if (var == Variant()) {
+ _methods_rpc_mode[mi.name] = ScriptInstance::RPC_MODE_DISABLED;
+ } else {
+ _methods_rpc_mode[mi.name] = ScriptInstance::RPCMode(int(var));
+ }
+ }
+ Array *signals = (Array *)&manifest.signals;
+ for (int i = 0; i < signals->size(); ++i) {
+ Variant v = (*signals)[i];
+ MethodInfo mi = MethodInfo::from_dict(v);
+ _signals_info[mi.name] = mi;
+ }
+ Array *properties = (Array *)&manifest.properties;
+ for (int i = 0; i < properties->size(); ++i) {
+ Dictionary v = (*properties)[i];
+ PropertyInfo pi = PropertyInfo::from_dict(v);
+ _properties_info[pi.name] = pi;
+ _properties_default_values[pi.name] = v["default_value"];
+ // rset_mode is passed as an optional field and is not part of PropertyInfo
+ Variant var = v["rset_mode"];
+ if (var == Variant()) {
+ _methods_rpc_mode[pi.name] = ScriptInstance::RPC_MODE_DISABLED;
+ } else {
+ _methods_rpc_mode[pi.name] = ScriptInstance::RPCMode(int(var));
+ }
+ }
+ // Manifest's attributes must be explicitly freed
+ godot_string_name_destroy(&manifest.name);
+ godot_string_name_destroy(&manifest.base);
+ godot_dictionary_destroy(&manifest.member_lines);
+ godot_array_destroy(&manifest.methods);
+ godot_array_destroy(&manifest.signals);
+ godot_array_destroy(&manifest.properties);
+
+#ifdef TOOLS_ENABLED
+/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
+
+ _update_placeholder(E->get());
+ }*/
+#endif
+ return OK;
+}
+
+void PluginScript::get_script_method_list(List<MethodInfo> *r_methods) const {
+ ASSERT_SCRIPT_VALID();
+ for (Map<StringName, MethodInfo>::Element *e = _methods_info.front(); e != NULL; e = e->next()) {
+ r_methods->push_back(e->get());
+ }
+}
+
+void PluginScript::get_script_property_list(List<PropertyInfo> *r_properties) const {
+ ASSERT_SCRIPT_VALID();
+ for (Map<StringName, PropertyInfo>::Element *e = _properties_info.front(); e != NULL; e = e->next()) {
+ r_properties->push_back(e->get());
+ }
+}
+
+bool PluginScript::has_method(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(false);
+ return _methods_info.has(p_method);
+}
+
+MethodInfo PluginScript::get_method_info(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(MethodInfo());
+ const Map<StringName, MethodInfo>::Element *e = _methods_info.find(p_method);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return MethodInfo();
+ }
+}
+
+bool PluginScript::has_property(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(false);
+ return _properties_info.has(p_method);
+}
+
+PropertyInfo PluginScript::get_property_info(const StringName &p_property) const {
+ ASSERT_SCRIPT_VALID_V(PropertyInfo());
+ const Map<StringName, PropertyInfo>::Element *e = _properties_info.find(p_property);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return PropertyInfo();
+ }
+}
+
+bool PluginScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
+ ASSERT_SCRIPT_VALID_V(false);
+#ifdef TOOLS_ENABLED
+ const Map<StringName, Variant>::Element *e = _properties_default_values.find(p_property);
+ if (e != NULL) {
+ r_value = e->get();
+ return true;
+ } else {
+ return false;
+ }
+#endif
+ return false;
+}
+
+ScriptLanguage *PluginScript::get_language() const {
+ return _language;
+}
+
+Error PluginScript::load_source_code(const String &p_path) {
+
+ PoolVector<uint8_t> sourcef;
+ Error err;
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ if (err) {
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ int len = f->get_len();
+ sourcef.resize(len + 1);
+ PoolVector<uint8_t>::Write w = sourcef.write();
+ int r = f->get_buffer(w.ptr(), len);
+ f->close();
+ memdelete(f);
+ ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
+ w[len] = 0;
+
+ String s;
+ if (s.parse_utf8((const char *)w.ptr())) {
+ ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
+ ERR_FAIL_V(ERR_INVALID_DATA);
+ }
+
+ _source = s;
+#ifdef TOOLS_ENABLED
+// source_changed_cache=true;
+#endif
+ _path = p_path;
+ return OK;
+}
+
+bool PluginScript::has_script_signal(const StringName &p_signal) const {
+ ASSERT_SCRIPT_VALID_V(false);
+ return _signals_info.has(p_signal);
+}
+
+void PluginScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
+ ASSERT_SCRIPT_VALID();
+ for (Map<StringName, MethodInfo>::Element *e = _signals_info.front(); e != NULL; e = e->next()) {
+ r_signals->push_back(e->get());
+ }
+}
+
+int PluginScript::get_member_line(const StringName &p_member) const {
+#ifdef TOOLS_ENABLED
+ if (_member_lines.has(p_member))
+ return _member_lines[p_member];
+ else
+#endif
+ return -1;
+}
+
+ScriptInstance::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
+ ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
+ const Map<StringName, ScriptInstance::RPCMode>::Element *e = _methods_rpc_mode.find(p_method);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return ScriptInstance::RPC_MODE_DISABLED;
+ }
+}
+
+ScriptInstance::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
+ ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED);
+ const Map<StringName, ScriptInstance::RPCMode>::Element *e = _variables_rset_mode.find(p_variable);
+ if (e != NULL) {
+ return e->get();
+ } else {
+ return ScriptInstance::RPC_MODE_DISABLED;
+ }
+}
+
+PluginScript::PluginScript()
+ : _data(NULL), _tool(false), _valid(false), _script_list(this) {
+}
+
+void PluginScript::init(PluginScriptLanguage *language) {
+ _desc = &language->_desc.script_desc;
+ _language = language;
+
+#ifdef DEBUG_ENABLED
+ _language->lock();
+ _language->_script_list.add(&_script_list);
+ _language->unlock();
+#endif
+}
+
+PluginScript::~PluginScript() {
+ _desc->finish(_data);
+
+#ifdef DEBUG_ENABLED
+ _language->lock();
+ _language->_script_list.remove(&_script_list);
+ _language->unlock();
+#endif
+}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
new file mode 100644
index 0000000000..5600bca5ef
--- /dev/null
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -0,0 +1,127 @@
+/*************************************************************************/
+/* pluginscript_script.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PLUGINSCRIPT_SCRIPT_H
+#define PLUGINSCRIPT_SCRIPT_H
+
+// Godot imports
+#include "core/script_language.h"
+// PluginScript imports
+#include "pluginscript_language.h"
+#include <pluginscript/godot_pluginscript.h>
+
+class PyInstance;
+
+class PluginScript : public Script {
+
+ GDCLASS(PluginScript, Script);
+
+ friend class PluginScriptInstance;
+ friend class PluginScriptLanguage;
+
+private:
+ godot_pluginscript_script_data *_data;
+ const godot_pluginscript_script_desc *_desc;
+ PluginScriptLanguage *_language;
+ bool _tool;
+ bool _valid;
+
+ Ref<PluginScript> _ref_base_parent;
+ StringName _native_parent;
+ SelfList<PluginScript> _script_list;
+
+ Map<StringName, int> _member_lines;
+ Map<StringName, Variant> _properties_default_values;
+ Map<StringName, PropertyInfo> _properties_info;
+ Map<StringName, MethodInfo> _signals_info;
+ Map<StringName, MethodInfo> _methods_info;
+ Map<StringName, ScriptInstance::RPCMode> _variables_rset_mode;
+ Map<StringName, ScriptInstance::RPCMode> _methods_rpc_mode;
+
+ Set<Object *> _instances;
+ //exported members
+ String _source;
+ String _path;
+ StringName _name;
+
+protected:
+ static void _bind_methods();
+
+#ifdef TOOLS_ENABLED
+ Set<PlaceHolderScriptInstance *> placeholders;
+ //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
+ virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
+#endif
+public:
+ virtual bool can_instance() const;
+
+ virtual Ref<Script> get_base_script() const; //for script inheritance
+
+ virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
+ virtual ScriptInstance *instance_create(Object *p_this);
+ virtual bool instance_has(const Object *p_this) const;
+
+ virtual bool has_source_code() const;
+ virtual String get_source_code() const;
+ virtual void set_source_code(const String &p_code);
+ virtual Error reload(bool p_keep_state = false);
+ // TODO: load_source_code only allow utf-8 file, should handle bytecode as well ?
+ virtual Error load_source_code(const String &p_path);
+
+ virtual bool has_method(const StringName &p_method) const;
+ virtual MethodInfo get_method_info(const StringName &p_method) const;
+
+ bool has_property(const StringName &p_method) const;
+ PropertyInfo get_property_info(const StringName &p_property) const;
+
+ bool is_tool() const { return _tool; }
+
+ virtual ScriptLanguage *get_language() const;
+
+ virtual bool has_script_signal(const StringName &p_signal) const;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+
+ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+
+ virtual void update_exports();
+ virtual void get_script_method_list(List<MethodInfo> *r_methods) const;
+ virtual void get_script_property_list(List<PropertyInfo> *r_propertieslist) const;
+
+ virtual int get_member_line(const StringName &p_member) const;
+
+ ScriptInstance::RPCMode get_rpc_mode(const StringName &p_method) const;
+ ScriptInstance::RPCMode get_rset_mode(const StringName &p_variable) const;
+
+ PluginScript();
+ void init(PluginScriptLanguage *language);
+ virtual ~PluginScript();
+};
+
+#endif // PLUGINSCRIPT_SCRIPT_H
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
new file mode 100644
index 0000000000..5829d08dff
--- /dev/null
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -0,0 +1,118 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "register_types.h"
+
+#include "core/project_settings.h"
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+#include "os/dir_access.h"
+#include "os/os.h"
+#include "scene/main/scene_tree.h"
+
+#include "pluginscript_language.h"
+#include "pluginscript_script.h"
+#include <pluginscript/godot_pluginscript.h>
+
+static List<PluginScriptLanguage *> pluginscript_languages;
+
+static Error _check_language_desc(const godot_pluginscript_language_desc *desc) {
+ ERR_FAIL_COND_V(!desc->name || desc->name == String(), ERR_BUG);
+ ERR_FAIL_COND_V(!desc->type || desc->type == String(), ERR_BUG);
+ ERR_FAIL_COND_V(!desc->extension || desc->extension == String(), ERR_BUG);
+ ERR_FAIL_COND_V(!desc->recognized_extensions || !desc->recognized_extensions[0], ERR_BUG);
+ ERR_FAIL_COND_V(!desc->init, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->finish, ERR_BUG);
+
+ // desc->reserved_words is not mandatory
+ // desc->comment_delimiters is not mandatory
+ // desc->string_delimiters is not mandatory
+
+ // desc->get_template_source_code is not mandatory
+ // desc->validate is not mandatory
+
+ // desc->get_template_source_code is not mandatory
+ // desc->validate is not mandatory
+ // desc->find_function is not mandatory
+ // desc->make_function is not mandatory
+ // desc->complete_code is not mandatory
+ // desc->auto_indent_code is not mandatory
+ // desc->add_global_constant is not mandatory
+ // desc->debug_get_error is not mandatory
+ // desc->debug_get_stack_level_count is not mandatory
+ // desc->debug_get_stack_level_line is not mandatory
+ // desc->debug_get_stack_level_function is not mandatory
+ // desc->debug_get_stack_level_source is not mandatory
+ // desc->debug_get_stack_level_locals is not mandatory
+ // desc->debug_get_stack_level_members is not mandatory
+ // desc->debug_get_globals is not mandatory
+ // desc->debug_parse_stack_level_expression is not mandatory
+ // desc->profiling_start is not mandatory
+ // desc->profiling_stop is not mandatory
+ // desc->profiling_get_accumulated_data is not mandatory
+ // desc->profiling_get_frame_data is not mandatory
+ // desc->frame is not mandatory
+
+ ERR_FAIL_COND_V(!desc->script_desc.init, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.finish, ERR_BUG);
+
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.init, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.finish, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.set_prop, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.get_prop, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.call_method, ERR_BUG);
+ ERR_FAIL_COND_V(!desc->script_desc.instance_desc.notification, ERR_BUG);
+ // desc->script_desc.instance_desc.refcount_incremented is not mandatory
+ // desc->script_desc.instance_desc.refcount_decremented is not mandatory
+ return OK;
+}
+
+void GDAPI godot_pluginscript_register_language(const godot_pluginscript_language_desc *language_desc) {
+ Error ret = _check_language_desc(language_desc);
+ if (ret) {
+ ERR_FAIL();
+ }
+ PluginScriptLanguage *language = memnew(PluginScriptLanguage(language_desc));
+ ScriptServer::register_language(language);
+ ResourceLoader::add_resource_format_loader(language->get_resource_loader());
+ ResourceSaver::add_resource_format_saver(language->get_resource_saver());
+ pluginscript_languages.push_back(language);
+}
+
+void register_pluginscript_types() {
+ ClassDB::register_class<PluginScript>();
+}
+
+void unregister_pluginscript_types() {
+ for (List<PluginScriptLanguage *>::Element *e = pluginscript_languages.front(); e; e = e->next()) {
+ PluginScriptLanguage *language = e->get();
+ ScriptServer::unregister_language(language);
+ memdelete(language);
+ }
+}
diff --git a/modules/gdnative/pluginscript/register_types.h b/modules/gdnative/pluginscript/register_types.h
new file mode 100644
index 0000000000..70bbb16c62
--- /dev/null
+++ b/modules/gdnative/pluginscript/register_types.h
@@ -0,0 +1,31 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+void register_pluginscript_types();
+void unregister_pluginscript_types();
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 059cd197d1..87f9cddaa2 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -35,7 +35,9 @@
#include "io/resource_loader.h"
#include "io/resource_saver.h"
+#include "nativearvr/register_types.h"
#include "nativescript/register_types.h"
+#include "pluginscript/register_types.h"
#include "core/engine.h"
#include "core/os/os.h"
@@ -127,57 +129,12 @@ static void editor_init_callback() {
#endif
-godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot_array *p_args) {
- if (handle == NULL) {
- ERR_PRINT("No valid library handle, can't call standard varcall procedure");
- godot_variant ret;
- godot_variant_new_nil(&ret);
- return ret;
- }
-
- void *library_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- handle,
- *(String *)p_procedure,
- library_proc,
- true); // we roll our own message
- if (err != OK) {
- ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data());
- godot_variant ret;
- godot_variant_new_nil(&ret);
- return ret;
- }
+godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *p_args) {
godot_gdnative_procedure_fn proc;
- proc = (godot_gdnative_procedure_fn)library_proc;
-
- return proc(NULL, p_args);
-}
-
-void cb_singleton_call(
- void *p_handle,
- godot_string *p_proc_name,
- void *p_data,
- int p_num_args,
- void **p_args,
- void *r_return) {
- if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call singleton procedure");
- return;
- }
+ proc = (godot_gdnative_procedure_fn)p_procedure_handle;
- void *singleton_proc;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
- p_handle,
- *(String *)p_proc_name,
- singleton_proc);
-
- if (err != OK) {
- return;
- }
-
- void (*singleton_procedure_ptr)() = (void (*)())singleton_proc;
- singleton_procedure_ptr();
+ return proc(p_args);
}
GDNativeCallRegistry *GDNativeCallRegistry::singleton;
@@ -200,13 +157,16 @@ void register_gdnative_types() {
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
- GDNativeCallRegistry::singleton->register_native_raw_call_type("gdnative_singleton_call", cb_singleton_call);
-
+ register_nativearvr_types();
register_nativescript_types();
+ register_pluginscript_types();
// run singletons
- Array singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ Array singletons = Array();
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
+ singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ }
singleton_gdnatives.resize(singletons.size());
@@ -223,13 +183,16 @@ void register_gdnative_types() {
continue;
}
- singleton_gdnatives[i]->call_native_raw(
- "gdnative_singleton_call",
+ void *proc_ptr;
+ Error err = singleton_gdnatives[i]->get_symbol(
"godot_gdnative_singleton",
- NULL,
- 0,
- NULL,
- NULL);
+ proc_ptr);
+
+ if (err != OK) {
+ ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
+ } else {
+ ((void (*)())proc_ptr)();
+ }
}
}
@@ -249,7 +212,9 @@ void unregister_gdnative_types() {
}
singleton_gdnatives.clear();
+ unregister_pluginscript_types();
unregister_nativescript_types();
+ unregister_nativearvr_types();
memdelete(GDNativeCallRegistry::singleton);
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index b0408917a4..d9b10ff3fa 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -61,7 +61,11 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str
"func _ready():\n" +
"%TS%# Called every time the node is added to the scene.\n" +
"%TS%# Initialization here\n" +
- "%TS%pass\n";
+ "%TS%pass\n\n" +
+ "#func _process(delta):\n" +
+ "#%TS%# Called every frame. Delta is time since last frame.\n" +
+ "#%TS%# Update game logic here.\n" +
+ "#%TS%pass\n";
_template = _template.replace("%BASE%", p_base_class_name);
_template = _template.replace("%TS%", _get_indentation());
@@ -127,6 +131,11 @@ bool GDScriptLanguage::has_named_classes() const {
return false;
}
+bool GDScriptLanguage::supports_builtin_mode() const {
+
+ return true;
+}
+
int GDScriptLanguage::find_function(const String &p_function, const String &p_code) const {
GDTokenizerText tokenizer;
@@ -2102,9 +2111,9 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
for (List<String>::Element *E = opts.front(); E; E = E->next()) {
String opt = E->get().strip_edges();
- if (opt.begins_with("\"") && opt.ends_with("\"")) {
+ if (opt.is_quoted()) {
r_forced = true;
- String idopt = opt.substr(1, opt.length() - 2);
+ String idopt = opt.unquote();
if (idopt.replace("/", "_").is_valid_identifier()) {
options.insert(idopt);
} else {
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index 36aaa1f807..94385dc0d0 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -1906,7 +1906,8 @@ GDParser::PatternNode *GDParser::_parse_pattern(bool p_static) {
// all the constants like strings and numbers
default: {
Node *value = _parse_and_reduce_expression(pattern, p_static);
- if (error_set) {
+ if (!value) {
+ _set_error("Expect constant expression or variables in a pattern");
return NULL;
}
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index cf6529d5ae..3f3818ffb9 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -609,11 +609,6 @@ Error GDScript::reload(bool p_keep_state) {
return OK;
}
-String GDScript::get_node_type() const {
-
- return ""; // ?
-}
-
ScriptLanguage *GDScript::get_language() const {
return GDScriptLanguage::get_singleton();
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 5e1a8b19ac..e0d142014a 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -172,7 +172,6 @@ public:
virtual Error reload(bool p_keep_state = false);
- virtual String get_node_type() const;
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
Error load_source_code(const String &p_path);
Error load_byte_code(const String &p_path);
@@ -386,6 +385,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual bool can_inherit_from_file() { return true; }
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 3676570ec1..5b0fe56f25 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -1,8 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="GridMap" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Node for 3D tile-based maps.
</brief_description>
<description>
+ GridMap lets you place meshes on a grid interactively. It works both from the editor and can help you create in-game level editors.
+ GridMaps use a [MeshLibrary] which contain a list of tiles: meshes with materials plus optional collisions and extra elements.
+ A GridMap contains a collection of cells. Each grid cell refers to a [MeshLibrary] item. All cells in the map have the same dimensions.
+ A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells.
</description>
<tutorials>
</tutorials>
@@ -13,6 +18,7 @@
<return type="void">
</return>
<description>
+ Clear all cells.
</description>
</method>
<method name="get_cell_item" qualifiers="const">
@@ -25,6 +31,7 @@
<argument index="2" name="z" type="int">
</argument>
<description>
+ The [MeshLibrary] item index located at the grid-based X, Y and Z coordinates. If the cell is empty, [INVALID_CELL_ITEM] will be returned.
</description>
</method>
<method name="get_cell_item_orientation" qualifiers="const">
@@ -37,48 +44,75 @@
<argument index="2" name="z" type="int">
</argument>
<description>
+ The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is retuned if the cell is empty.
</description>
</method>
<method name="get_cell_size" qualifiers="const">
<return type="Vector3">
</return>
<description>
+ The dimensions of the grid's cells.
</description>
</method>
<method name="get_center_x" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether or not grid items are centered on the X axis.
</description>
</method>
<method name="get_center_y" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether or not grid items are centered on the Y axis.
</description>
</method>
<method name="get_center_z" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether or not grid items are centered on the Z axis.
</description>
</method>
<method name="get_meshes">
<return type="Array">
</return>
<description>
+ Array of [Transform] and [Mesh] references corresponding to the non empty cells in the grid. The transforms are specified in world space.
</description>
</method>
<method name="get_octant_size" qualifiers="const">
<return type="int">
</return>
<description>
+ The size of each octant measured in number of cells. This applies to all three axis.
</description>
</method>
<method name="get_theme" qualifiers="const">
<return type="MeshLibrary">
</return>
<description>
+ The assigned [MeshLibrary].
+ </description>
+ </method>
+ <method name="get_used_cells" qualifiers="const">
+ <return type="Array">
+ </return>
+ <description>
+ Array of [Vector3] with the non empty cell coordinates in the grid map.
+ </description>
+ </method>
+ <method name="map_to_world" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="x" type="int">
+ </argument>
+ <argument index="1" name="y" type="int">
+ </argument>
+ <argument index="2" name="z" type="int">
+ </argument>
+ <description>
</description>
</method>
<method name="resource_changed">
@@ -103,6 +137,9 @@
<argument index="4" name="orientation" type="int" default="0">
</argument>
<description>
+ Set the mesh index for the cell referenced by its grid-based X, Y and Z coordinates.
+ A negative item index will clear the cell.
+ Optionally, the item's orientation can be passed.
</description>
</method>
<method name="set_cell_size">
@@ -111,6 +148,7 @@
<argument index="0" name="size" type="Vector3">
</argument>
<description>
+ Sets the height, width and depth of the grid's cells.
</description>
</method>
<method name="set_center_x">
@@ -119,6 +157,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Set grid items to be centered on the X axis. By default it is enabled.
</description>
</method>
<method name="set_center_y">
@@ -127,6 +166,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Set grid items to be centered on the Y axis. By default it is enabled.
</description>
</method>
<method name="set_center_z">
@@ -135,6 +175,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Set grid items to be centered on the Z axis. By default it is enabled.
</description>
</method>
<method name="set_clip">
@@ -157,6 +198,7 @@
<argument index="0" name="size" type="int">
</argument>
<description>
+ Sets the size for each octant measured in number of cells. This applies to all three axis.
</description>
</method>
<method name="set_theme">
@@ -165,11 +207,21 @@
<argument index="0" name="theme" type="MeshLibrary">
</argument>
<description>
+ Sets the collection of meshes for the map.
+ </description>
+ </method>
+ <method name="world_to_map" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="pos" type="Vector3">
+ </argument>
+ <description>
</description>
</method>
</methods>
<constants>
<constant name="INVALID_CELL_ITEM" value="-1" enum="">
+ Invalid cell item that can be used in [method set_cell_item] to clear cells (or represent an empty cell in [method get_cell_item]).
</constant>
</constants>
</class>
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 4e8b67e4e8..cb14a5ee9c 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -333,6 +333,23 @@ int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
return cell_map[key].rot;
}
+Vector3 GridMap::world_to_map(const Vector3 &p_world_pos) const {
+ Vector3 map_pos = p_world_pos / cell_size;
+ map_pos.x = floor(map_pos.x);
+ map_pos.y = floor(map_pos.y);
+ map_pos.z = floor(map_pos.z);
+ return map_pos;
+}
+
+Vector3 GridMap::map_to_world(int p_x, int p_y, int p_z) const {
+ Vector3 offset = _get_offset();
+ Vector3 world_pos(
+ p_x * cell_size.x + offset.x,
+ p_y * cell_size.y + offset.y,
+ p_z * cell_size.z + offset.z);
+ return world_pos;
+}
+
void GridMap::_octant_transform(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
@@ -407,7 +424,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
- Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
+ Vector3 ofs = _get_offset();
Transform xform;
@@ -754,6 +771,9 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cell_item", "x", "y", "z"), &GridMap::get_cell_item);
ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation);
+ ClassDB::bind_method(D_METHOD("world_to_map", "pos"), &GridMap::world_to_map);
+ ClassDB::bind_method(D_METHOD("map_to_world", "x", "y", "z"), &GridMap::map_to_world);
+
//ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
@@ -801,7 +821,7 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
void GridMap::set_cell_scale(float p_scale) {
cell_scale = p_scale;
- _queue_octants_dirty();
+ _recreate_octant_data();
}
float GridMap::get_cell_scale() const {
@@ -827,7 +847,7 @@ Array GridMap::get_meshes() {
if (theme.is_null())
return Array();
- Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
+ Vector3 ofs = _get_offset();
Array meshes;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
@@ -857,6 +877,13 @@ Array GridMap::get_meshes() {
return meshes;
}
+Vector3 GridMap::_get_offset() const {
+ return Vector3(
+ cell_size.x * 0.5 * int(center_x),
+ cell_size.y * 0.5 * int(center_y),
+ cell_size.z * 0.5 * int(center_z));
+}
+
GridMap::GridMap() {
cell_size = Vector3(2, 2, 2);
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 296956ff5d..5bfdf1dac3 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -184,6 +184,8 @@ class GridMap : public Spatial {
void _clear_internal();
+ Vector3 _get_offset() const;
+
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -218,6 +220,9 @@ public:
int get_cell_item(int p_x, int p_y, int p_z) const;
int get_cell_item_orientation(int p_x, int p_y, int p_z) const;
+ Vector3 world_to_map(const Vector3 &p_pos) const;
+ Vector3 map_to_world(int p_x, int p_y, int p_z) const;
+
void set_clip(bool p_enabled, bool p_clip_above = true, int p_floor = 0, Vector3::Axis p_axis = Vector3::AXIS_X);
void set_cell_scale(float p_scale);
diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp
index 92d88207b3..08ac624504 100644
--- a/modules/hdr/image_loader_hdr.cpp
+++ b/modules/hdr/image_loader_hdr.cpp
@@ -38,7 +38,6 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
String header = f->get_token();
- print_line("HEADER: " + header);
ERR_FAIL_COND_V(header != "#?RADIANCE" && header != "#?RGBE", ERR_FILE_UNRECOGNIZED);
while (true) {
@@ -64,8 +63,6 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
int width = f->get_line().to_int();
- print_line("HDR w: " + itos(width) + " h:" + itos(height));
-
PoolVector<uint8_t> imgdata;
imgdata.resize(height * width * sizeof(uint32_t));
@@ -102,7 +99,6 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
len <<= 8;
len |= f->get_8();
- print_line("line: " + itos(len));
if (len != width) {
ERR_EXPLAIN("invalid decoded scanline length, corrupt HDR");
ERR_FAIL_V(ERR_FILE_CORRUPT);
diff --git a/modules/mobile_vr/mobile_interface.h b/modules/mobile_vr/mobile_interface.h
index 6a5e01c163..747377ae46 100644
--- a/modules/mobile_vr/mobile_interface.h
+++ b/modules/mobile_vr/mobile_interface.h
@@ -90,7 +90,7 @@ private:
///@TODO a few support functions for trackers, most are math related and should likely be moved elsewhere
float floor_decimals(float p_value, float p_decimals) {
- float power_of_10 = pow(10.0, p_decimals);
+ float power_of_10 = pow(10.0f, p_decimals);
return floor(p_value * power_of_10) / power_of_10;
};
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index caf4fdb3ca..27e60c4623 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -53,68 +53,151 @@ if env['tools']:
vars = Variables()
vars.Add(BoolVariable('mono_glue', 'Build with the mono glue sources', True))
+vars.Add(BoolVariable('xbuild_fallback', 'If MSBuild is not found, fallback to xbuild', False))
vars.Update(env)
# Glue sources
if env['mono_glue']:
env.add_source_files(env.modules_sources, 'glue/*.cpp')
else:
- env.Append(CPPDEFINES = [ 'MONO_GLUE_DISABLED' ])
+ env.Append(CPPDEFINES=['MONO_GLUE_DISABLED'])
if ARGUMENTS.get('yolo_copy', False):
- env.Append(CPPDEFINES = [ 'YOLO_COPY' ])
+ env.Append(CPPDEFINES=['YOLO_COPY'])
+
# Build GodotSharpTools solution
+
import os
-import subprocess
-import mono_reg_utils as monoreg
+
+
+def find_msbuild_unix(filename):
+ import os.path
+ import sys
+
+ hint_dirs = ['/opt/novell/mono/bin']
+ if sys.platform == "darwin":
+ hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin'] + hint_dirs
+
+ for hint_dir in hint_dirs:
+ hint_path = os.path.join(hint_dir, filename)
+ if os.path.isfile(hint_path):
+ return hint_path
+
+ for hint_dir in os.environ["PATH"].split(os.pathsep):
+ hint_dir = hint_dir.strip('"')
+ hint_path = os.path.join(hint_dir, filename)
+ if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+ return hint_path
+
+ return None
+
+
+def find_msbuild_windows():
+ import mono_reg_utils as monoreg
+
+ bits = env['bits']
+
+ if bits == '32':
+ if os.getenv('MONO32_PREFIX'):
+ mono_root = os.getenv('MONO32_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+ else:
+ if os.getenv('MONO64_PREFIX'):
+ mono_root = os.getenv('MONO64_PREFIX')
+ else:
+ mono_root = monoreg.find_mono_root_dir(bits)
+
+ if not mono_root:
+ raise RuntimeError('Cannot find mono root directory')
+
+ msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
+
+ if msbuild_tools_path:
+ return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), os.path.join(mono_root, 'lib', 'mono', '4.5'))
+ else:
+ msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
+
+ if os.path.isfile(msbuild_mono):
+ return (msbuild_mono, '')
+
+ return None
def mono_build_solution(source, target, env):
+ import subprocess
+ import mono_reg_utils as monoreg
+ from shutil import copyfile
+
+ framework_path_override = ''
+
if os.name == 'nt':
- msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
- if not msbuild_tools_path:
- raise RuntimeError('Cannot find MSBuild Tools Path in the registry')
- msbuild_path = os.path.join(msbuild_tools_path, 'MSBuild.exe')
+ msbuild_info = find_msbuild_windows()
+ if msbuild_info is None:
+ raise RuntimeError('Cannot find MSBuild executable')
+ msbuild_path = msbuild_info[0]
+ framework_path_override = msbuild_info[1]
else:
- msbuild_path = 'msbuild'
+ msbuild_path = find_msbuild_unix('msbuild')
+ if msbuild_path is None:
+ xbuild_fallback = env['xbuild_fallback']
+
+ if xbuild_fallback and os.name == 'nt':
+ print("Option 'xbuild_fallback' not supported on Windows")
+ xbuild_fallback = False
+
+ if xbuild_fallback:
+ print('Cannot find MSBuild executable, trying with xbuild')
+ print('Warning: xbuild is deprecated')
+
+ msbuild_path = find_msbuild_unix('xbuild')
+
+ if msbuild_path is None:
+ raise RuntimeError('Cannot find xbuild executable')
+ else:
+ raise RuntimeError('Cannot find MSBuild executable')
+
+ print('MSBuild path: ' + msbuild_path)
- output_path = os.path.abspath(os.path.join(str(target[0]), os.pardir))
+ build_config = 'Release'
msbuild_args = [
msbuild_path,
os.path.abspath(str(source[0])),
- '/p:Configuration=Release',
- '/p:OutputPath=' + output_path
+ '/p:Configuration=' + build_config,
]
+ if framework_path_override:
+ msbuild_args += ['/p:FrameworkPathOverride=' + framework_path_override]
+
msbuild_env = os.environ.copy()
# Needed when running from Developer Command Prompt for VS
if 'PLATFORM' in msbuild_env:
del msbuild_env['PLATFORM']
- msbuild_alt_paths = [ 'xbuild' ]
-
- while True:
- try:
- subprocess.check_call(msbuild_args, env = msbuild_env)
- break
- except subprocess.CalledProcessError:
- raise RuntimeError('GodotSharpTools build failed')
- except OSError:
- if os.name != 'nt':
- if not msbuild_alt_paths:
- raise RuntimeError('Could not find commands msbuild or xbuild')
- # Try xbuild
- msbuild_args[0] = msbuild_alt_paths.pop(0)
- else:
- raise RuntimeError('Could not find command MSBuild.exe')
+ try:
+ subprocess.check_call(msbuild_args, env=msbuild_env)
+ except subprocess.CalledProcessError:
+ raise RuntimeError('GodotSharpTools build failed')
+
+ src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config))
+ dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
+
+ if not os.path.isdir(dst_dir):
+ if os.path.exists(dst_dir):
+ raise RuntimeError('Target directory is a file')
+ os.makedirs(dst_dir)
+
+ asm_file = 'GodotSharpTools.dll'
+
+ copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
mono_sln_builder = Builder(action = mono_build_solution)
-env.Append(BUILDERS = { 'MonoBuildSolution' : mono_sln_builder })
+env.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder})
env.MonoBuildSolution(
os.path.join(Dir('#bin').abspath, 'GodotSharpTools.dll'),
'editor/GodotSharpTools/GodotSharpTools.sln'
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 9de199bb5a..44eef45f76 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -2,7 +2,6 @@
import imp
import os
import sys
-from shutil import copyfile
from SCons.Script import BoolVariable, Environment, Variables
@@ -16,8 +15,7 @@ def find_file_in_dir(directory, files, prefix='', extension=''):
for curfile in files:
if os.path.isfile(os.path.join(directory, prefix + curfile + extension)):
return curfile
-
- return None
+ return ''
def can_build(platform):
@@ -31,6 +29,22 @@ def is_enabled():
return False
+def copy_file_no_replace(src_dir, dst_dir, name):
+ from shutil import copyfile
+
+ src_path = os.path.join(src_dir, name)
+ dst_path = os.path.join(dst_dir, name)
+ need_copy = True
+
+ if not os.path.isdir(dst_dir):
+ os.mkdir(dst_dir)
+ elif os.path.exists(dst_path):
+ need_copy = False
+
+ if need_copy:
+ copyfile(src_path, dst_path)
+
+
def configure(env):
env.use_ptrcall = True
@@ -38,6 +52,8 @@ def configure(env):
envvars.Add(BoolVariable('mono_static', 'Statically link mono', False))
envvars.Update(env)
+ bits = env['bits']
+
mono_static = env['mono_static']
mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0']
@@ -46,18 +62,18 @@ def configure(env):
if mono_static:
raise RuntimeError('mono-static: Not supported on Windows')
- if env['bits'] == '32':
+ if bits == '32':
if os.getenv('MONO32_PREFIX'):
mono_root = os.getenv('MONO32_PREFIX')
elif os.name == 'nt':
- mono_root = monoreg.find_mono_root_dir()
+ mono_root = monoreg.find_mono_root_dir(bits)
else:
if os.getenv('MONO64_PREFIX'):
mono_root = os.getenv('MONO64_PREFIX')
elif os.name == 'nt':
- mono_root = monoreg.find_mono_root_dir()
+ mono_root = monoreg.find_mono_root_dir(bits)
- if mono_root is None:
+ if not mono_root:
raise RuntimeError('Mono installation directory not found')
mono_lib_path = os.path.join(mono_root, 'lib')
@@ -67,7 +83,7 @@ def configure(env):
mono_lib_name = find_file_in_dir(mono_lib_path, mono_lib_names, extension='.lib')
- if mono_lib_name is None:
+ if not mono_lib_name:
raise RuntimeError('Could not find mono library in: ' + mono_lib_path)
if os.getenv('VCINSTALLDIR'):
@@ -79,28 +95,23 @@ def configure(env):
mono_dll_name = find_file_in_dir(mono_bin_path, mono_lib_names, extension='.dll')
- mono_dll_src = os.path.join(mono_bin_path, mono_dll_name + '.dll')
- mono_dll_dst = os.path.join('bin', mono_dll_name + '.dll')
- copy_mono_dll = True
+ if not mono_dll_name:
+ raise RuntimeError('Could not find mono shared library in: ' + mono_bin_path)
- if not os.path.isdir('bin'):
- os.mkdir('bin')
- elif os.path.exists(mono_dll_dst):
- copy_mono_dll = False
-
- if copy_mono_dll:
- copyfile(mono_dll_src, mono_dll_dst)
+ copy_file_no_replace(mono_bin_path, 'bin', mono_dll_name + '.dll')
else:
- mono_root = None
+ sharedlib_ext = '.dylib' if sys.platform == 'darwin' else '.so'
+
+ mono_root = ''
- if env['bits'] == '32':
+ if bits == '32':
if os.getenv('MONO32_PREFIX'):
mono_root = os.getenv('MONO32_PREFIX')
else:
if os.getenv('MONO64_PREFIX'):
mono_root = os.getenv('MONO64_PREFIX')
- if mono_root is not None:
+ if mono_root:
mono_lib_path = os.path.join(mono_root, 'lib')
env.Append(LIBPATH=mono_lib_path)
@@ -108,7 +119,7 @@ def configure(env):
mono_lib = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension='.a')
- if mono_lib is None:
+ if not mono_lib:
raise RuntimeError('Could not find mono library in: ' + mono_lib_path)
env.Append(CPPFLAGS=['-D_REENTRANT'])
@@ -125,12 +136,41 @@ def configure(env):
else:
env.Append(LIBS=[mono_lib])
- env.Append(LIBS=['m', 'rt', 'dl', 'pthread'])
+ if sys.platform == "darwin":
+ env.Append(LIBS=['iconv', 'pthread'])
+ elif sys.platform == "linux" or sys.platform == "linux2":
+ env.Append(LIBS=['m', 'rt', 'dl', 'pthread'])
+
+ if not mono_static:
+ mono_so_name = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension=sharedlib_ext)
+
+ if not mono_so_name:
+ raise RuntimeError('Could not find mono shared library in: ' + mono_lib_path)
+
+ copy_file_no_replace(mono_lib_path, 'bin', 'lib' + mono_so_name + sharedlib_ext)
else:
if mono_static:
raise RuntimeError('mono-static: Not supported with pkg-config. Specify a mono prefix manually')
- env.ParseConfig('pkg-config mono-2 --cflags --libs')
+ env.ParseConfig('pkg-config monosgen-2 --cflags --libs')
+
+ mono_lib_path = ''
+ mono_so_name = ''
+
+ tmpenv = Environment()
+ tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L')
+
+ for hint_dir in tmpenv['LIBPATH']:
+ name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext)
+ if name_found:
+ mono_lib_path = hint_dir
+ mono_so_name = name_found
+ break
+
+ if not mono_so_name:
+ raise RuntimeError('Could not find mono shared library in: ' + str(tmpenv['LIBPATH']))
+
+ copy_file_no_replace(mono_lib_path, 'bin', 'lib' + mono_so_name + sharedlib_ext)
env.Append(LINKFLAGS='-rdynamic')
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index b475782729..3d91a6de6c 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -41,6 +41,7 @@
#include "editor/csharp_project.h"
#include "editor/editor_node.h"
#include "editor/godotsharp_editor.h"
+#include "utils/string_utils.h"
#endif
#include "godotsharp_dirs.h"
@@ -48,8 +49,9 @@
#include "mono_gd/gd_mono_marshal.h"
#include "signal_awaiter_utils.h"
-#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->string_names.m_var)
+#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var)
+#ifdef TOOLS_ENABLED
static bool _create_project_solution_if_needed() {
String sln_path = GodotSharpDirs::get_project_sln_path();
@@ -64,6 +66,7 @@ static bool _create_project_solution_if_needed() {
return true;
}
+#endif
CSharpLanguage *CSharpLanguage::singleton = NULL;
@@ -274,13 +277,22 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
" // Initialization here\n"
" \n"
" }\n"
+ "\n"
+ "// public override void _Process(float delta)\n"
+ "// {\n"
+ "// // Called every frame. Delta is time since last frame.\n"
+ "// // Update game logic here.\n"
+ "// \n"
+ "// }\n"
"}\n";
- script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name).replace("%CLASS_NAME%", p_class_name);
+ script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name)
+ .replace("%CLASS_NAME%", p_class_name);
Ref<CSharpScript> script;
script.instance();
script->set_source_code(script_template);
+ script->set_name(p_class_name);
return script;
}
@@ -292,23 +304,96 @@ Script *CSharpLanguage::create_script() const {
bool CSharpLanguage::has_named_classes() const {
- return true;
+ return false;
}
-String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
+bool CSharpLanguage::supports_builtin_mode() const {
+
+ return false;
+}
+
+static String variant_type_to_managed_name(const String &p_var_type_name) {
+
+ if (p_var_type_name.empty())
+ return "object";
+
+ if (!ClassDB::class_exists(p_var_type_name)) {
+ Variant::Type var_types[] = {
+ Variant::BOOL,
+ Variant::INT,
+ Variant::REAL,
+ Variant::STRING,
+ Variant::VECTOR2,
+ Variant::RECT2,
+ Variant::VECTOR3,
+ Variant::TRANSFORM2D,
+ Variant::PLANE,
+ Variant::QUAT,
+ Variant::RECT3,
+ Variant::BASIS,
+ Variant::TRANSFORM,
+ Variant::COLOR,
+ Variant::NODE_PATH,
+ Variant::_RID
+ };
+
+ for (int i = 0; i < sizeof(var_types) / sizeof(Variant::Type); i++) {
+ if (p_var_type_name == Variant::get_type_name(var_types[i]))
+ return p_var_type_name;
+ }
+
+ if (p_var_type_name == "String")
+ return "string"; // I prefer this one >:[
+
+ // TODO these will be rewritten later into custom containers
+
+ if (p_var_type_name == "Array")
+ return "object[]";
+
+ if (p_var_type_name == "Dictionary")
+ return "Dictionary<object, object>";
+
+ if (p_var_type_name == "PoolByteArray")
+ return "byte[]";
+ if (p_var_type_name == "PoolIntArray")
+ return "int[]";
+ if (p_var_type_name == "PoolRealArray")
+ return "float[]";
+ if (p_var_type_name == "PoolStringArray")
+ return "string[]";
+ if (p_var_type_name == "PoolVector2Array")
+ return "Vector2[]";
+ if (p_var_type_name == "PoolVector3Array")
+ return "Vector3[]";
+ if (p_var_type_name == "PoolColorArray")
+ return "Color[]";
+
+ return "object";
+ }
+ return p_var_type_name;
+}
+
+String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
+#ifdef TOOLS_ENABLED
// FIXME
- // Due to Godot's API limitation this just appends the function to the end of the file
- // Another limitation is that the parameter types are not specified, so we must use System.Object
+ // - Due to Godot's API limitation this just appends the function to the end of the file
+ // - Use fully qualified name if there is ambiguity
String s = "private void " + p_name + "(";
for (int i = 0; i < p_args.size(); i++) {
+ const String &arg = p_args[i];
+
if (i > 0)
s += ", ";
- s += "object " + p_args[i];
+
+ s += variant_type_to_managed_name(arg.get_slice(":", 1)) + " " + escape_csharp_keyword(arg.get_slice(":", 0));
}
s += ")\n{\n // Replace with function body\n}\n";
return s;
+#else
+ return String();
+#endif
}
void CSharpLanguage::frame() {
@@ -392,6 +477,7 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft
(void)p_script; // UNUSED
#ifdef TOOLS_ENABLED
+ MonoReloadNode::get_singleton()->restart_reload_timer();
reload_assemblies_if_needed(p_soft_reload);
#endif
}
@@ -403,13 +489,17 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
GDMonoAssembly *proj_assembly = gdmono->get_project_assembly();
+ String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
+
if (proj_assembly) {
String proj_asm_path = proj_assembly->get_path();
if (!FileAccess::exists(proj_assembly->get_path())) {
// Maybe it wasn't loaded from the default path, so check this as well
- String proj_asm_name = ProjectSettings::get_singleton()->get("application/config/name");
- proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(proj_asm_name);
+ proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name);
if (!FileAccess::exists(proj_asm_path))
return; // No assembly to load
}
@@ -417,8 +507,7 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time())
return; // Already up to date
} else {
- String proj_asm_name = ProjectSettings::get_singleton()->get("application/config/name");
- if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(proj_asm_name)))
+ if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name)))
return; // No assembly to load
}
}
@@ -536,6 +625,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
//if instance states were saved, set them!
}
+
+ if (Engine::get_singleton()->is_editor_hint())
+ EditorNode::get_singleton()->get_property_editor()->update_tree();
}
#endif
@@ -903,46 +995,6 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
} else {
return Variant();
}
- } else if (p_method == CACHED_STRING_NAME(_awaited_signal_callback)) {
- // shitty hack..
- // TODO move to its own function, thx
-
- if (p_argcount < 1) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- return Variant();
- }
-
- Ref<SignalAwaiterHandle> awaiter = *p_args[p_argcount - 1];
-
- if (awaiter.is_null()) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = p_argcount - 1;
- r_error.expected = Variant::OBJECT;
- return Variant();
- }
-
- awaiter->set_completed(true);
-
- int extra_argc = p_argcount - 1;
- MonoArray *extra_args = mono_array_new(SCRIPTS_DOMAIN, CACHED_CLASS_RAW(MonoObject), extra_argc);
-
- for (int i = 0; i < extra_argc; i++) {
- MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_args[i]);
- mono_array_set(extra_args, MonoObject *, i, boxed);
- }
-
- GDMonoUtils::GodotObject__AwaitedSignalCallback thunk = CACHED_METHOD_THUNK(GodotObject, _AwaitedSignalCallback);
-
- MonoObject *ex = NULL;
- thunk(mono_object, &extra_args, awaiter->get_target(), &ex);
-
- if (ex) {
- mono_print_unhandled_exception(ex);
- ERR_FAIL_V(Variant());
- }
-
- return Variant();
}
top = top->get_parent_class();
@@ -1239,8 +1291,11 @@ bool CSharpScript::_update_exports() {
for (int i = 0; i < fields.size(); i++) {
GDMonoField *field = fields[i];
- if (field->is_static() || field->get_visibility() != GDMono::PUBLIC)
+ if (field->is_static()) {
+ if (field->has_attribute(CACHED_CLASS(ExportAttribute)))
+ ERR_PRINTS("Cannot export field because it is static: " + top->get_full_name() + "." + field->get_name());
continue;
+ }
String name = field->get_name();
StringName cname = name;
@@ -1248,17 +1303,39 @@ bool CSharpScript::_update_exports() {
if (member_info.has(cname))
continue;
- Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type());
+ ManagedType field_type = field->get_type();
+ Variant::Type type = GDMonoMarshal::managed_to_variant_type(field_type);
if (field->has_attribute(CACHED_CLASS(ExportAttribute))) {
+ // Field has Export attribute
MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute));
- // Field has Export attribute
- int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr);
- String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr);
- int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr);
+ PropertyHint hint;
+ String hint_string;
+
+ if (type == Variant::NIL) {
+ ERR_PRINTS("Unknown type of exported field: " + top->get_full_name() + "." + field->get_name());
+ continue;
+ } else if (type == Variant::INT && field_type.type_encoding == MONO_TYPE_VALUETYPE && mono_class_is_enum(field_type.type_class->get_raw())) {
+ type = Variant::INT;
+ hint = PROPERTY_HINT_ENUM;
+
+ Vector<MonoClassField *> fields = field_type.type_class->get_enum_fields();
+
+ for (int i = 0; i < fields.size(); i++) {
+ if (i > 0)
+ hint_string += ",";
+ hint_string += mono_field_get_name(fields[i]);
+ }
+ } else if (type == Variant::OBJECT && CACHED_CLASS(GodotReference)->is_assignable_from(field_type.type_class)) {
+ hint = PROPERTY_HINT_RESOURCE_TYPE;
+ hint_string = NATIVE_GDMONOCLASS_NAME(field_type.type_class);
+ } else {
+ hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr));
+ hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr);
+ }
- PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage));
+ PropertyInfo prop_info = PropertyInfo(type, name, hint, hint_string, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE);
member_info[cname] = prop_info;
exported_members_cache.push_back(prop_info);
@@ -1392,12 +1469,15 @@ bool CSharpScript::can_instance() const {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- if (_create_project_solution_if_needed()) {
- CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(),
- "Compile",
- ProjectSettings::get_singleton()->globalize_path(get_path()));
- } else {
- ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created.");
+
+ if (get_path().find("::") == -1) { // Ignore if built-in script. Can happen if the file is deleted...
+ if (_create_project_solution_if_needed()) {
+ CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(),
+ "Compile",
+ ProjectSettings::get_singleton()->globalize_path(get_path()));
+ } else {
+ ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created.");
+ }
}
}
#endif
@@ -1647,11 +1727,6 @@ Error CSharpScript::reload(bool p_keep_state) {
return ERR_FILE_MISSING_DEPENDENCIES;
}
-String CSharpScript::get_node_type() const {
-
- return ""; // ?
-}
-
ScriptLanguage *CSharpScript::get_language() const {
return CSharpLanguage::get_singleton();
@@ -1679,16 +1754,6 @@ void CSharpScript::update_exports() {
#ifdef TOOLS_ENABLED
_update_exports();
-
- if (placeholders.size()) {
- Map<StringName, Variant> values;
- List<PropertyInfo> propnames;
- _update_exports_values(values, propnames);
-
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(propnames, values);
- }
- }
#endif
}
@@ -1915,7 +1980,7 @@ bool ResourceFormatSaverCSharpScript::recognize(const RES &p_resource) const {
CSharpLanguage::StringNameCache::StringNameCache() {
- _awaited_signal_callback = StaticCString::create("_AwaitedSignalCallback");
+ _signal_callback = StaticCString::create("_signal_callback");
_set = StaticCString::create("_set");
_get = StaticCString::create("_get");
_notification = StaticCString::create("_notification");
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 3fcc3bdf04..65a6450da5 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -138,7 +138,6 @@ public:
virtual bool is_tool() const { return tool; }
virtual Ref<Script> get_base_script() const;
- virtual String get_node_type() const;
virtual ScriptLanguage *get_language() const;
/* TODO */ virtual void get_script_method_list(List<MethodInfo> *p_list) const {}
@@ -225,7 +224,7 @@ class CSharpLanguage : public ScriptLanguage {
struct StringNameCache {
- StringName _awaited_signal_callback;
+ StringName _signal_callback;
StringName _set;
StringName _get;
StringName _notification;
@@ -242,6 +241,8 @@ public:
_FORCE_INLINE_ int get_language_index() { return lang_idx; }
void set_language_index(int p_idx);
+ _FORCE_INLINE_ const StringNameCache &get_string_names() { return string_names; }
+
_FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; }
bool debug_break(const String &p_error, bool p_allow_continue = true);
@@ -268,6 +269,7 @@ public:
/* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return true; }
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
/* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; }
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
/* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; }
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 5544233eb7..04da0600cc 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -4,6 +4,7 @@ using System.Collections.Specialized;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
using System.Security;
using Microsoft.Build.Framework;
@@ -12,22 +13,27 @@ namespace GodotSharpTools.Build
public class BuildInstance : IDisposable
{
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static void godot_icall_BuildInstance_ExitCallback(string solution, string config, int exitCode);
+ private extern static void godot_icall_BuildInstance_ExitCallback(string solution, string config, int exitCode);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static string godot_icall_BuildInstance_get_MSBuildPath();
+ private extern static void godot_icall_BuildInstance_get_MSBuildInfo(ref string msbuildPath, ref string frameworkPath);
- private static string MSBuildPath
+ private struct MSBuildInfo
{
- get
- {
- string ret = godot_icall_BuildInstance_get_MSBuildPath();
+ public string path;
+ public string frameworkPathOverride;
+ }
- if (ret == null)
- throw new FileNotFoundException("Cannot find the MSBuild executable.");
+ private static MSBuildInfo GetMSBuildInfo()
+ {
+ MSBuildInfo msbuildInfo = new MSBuildInfo();
- return ret;
- }
+ godot_icall_BuildInstance_get_MSBuildInfo(ref msbuildInfo.path, ref msbuildInfo.frameworkPathOverride);
+
+ if (msbuildInfo.path == null)
+ throw new FileNotFoundException("Cannot find the MSBuild executable.");
+
+ return msbuildInfo;
}
private string solution;
@@ -48,9 +54,19 @@ namespace GodotSharpTools.Build
public bool Build(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null)
{
- string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customProperties);
+ MSBuildInfo msbuildInfo = GetMSBuildInfo();
+
+ List<string> customPropertiesList = new List<string>();
+
+ if (customProperties != null)
+ customPropertiesList.AddRange(customProperties);
+
+ if (msbuildInfo.frameworkPathOverride != null)
+ customPropertiesList.Add("FrameworkPathOverride=" + msbuildInfo.frameworkPathOverride);
- ProcessStartInfo startInfo = new ProcessStartInfo(MSBuildPath, compilerArgs);
+ string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customPropertiesList);
+
+ ProcessStartInfo startInfo = new ProcessStartInfo(msbuildInfo.path, compilerArgs);
// No console output, thanks
startInfo.RedirectStandardOutput = true;
@@ -82,9 +98,19 @@ namespace GodotSharpTools.Build
if (process != null)
throw new InvalidOperationException("Already in use");
- string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customProperties);
+ MSBuildInfo msbuildInfo = GetMSBuildInfo();
+
+ List<string> customPropertiesList = new List<string>();
+
+ if (customProperties != null)
+ customPropertiesList.AddRange(customProperties);
+
+ if (msbuildInfo.frameworkPathOverride.Length > 0)
+ customPropertiesList.Add("FrameworkPathOverride=" + msbuildInfo.frameworkPathOverride);
- ProcessStartInfo startInfo = new ProcessStartInfo("msbuild", compilerArgs);
+ string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customPropertiesList);
+
+ ProcessStartInfo startInfo = new ProcessStartInfo(msbuildInfo.path, compilerArgs);
// No console output, thanks
startInfo.RedirectStandardOutput = true;
@@ -101,10 +127,13 @@ namespace GodotSharpTools.Build
process.Start();
+ process.BeginOutputReadLine();
+ process.BeginErrorReadLine();
+
return true;
}
- private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties)
+ private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, List<string> customProperties)
{
string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""",
solution,
@@ -114,12 +143,9 @@ namespace GodotSharpTools.Build
loggerOutputDir
);
- if (customProperties != null)
+ foreach (string customProperty in customProperties)
{
- foreach (string customProperty in customProperties)
- {
- arguments += " /p:" + customProperty;
- }
+ arguments += " \"/p:" + customProperty + "\"";
}
return arguments;
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 704910c5b9..eb504ec021 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -108,36 +108,6 @@ const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in
bool BindingsGenerator::verbose_output = false;
-static bool is_csharp_keyword(const String &p_name) {
-
- // Reserved keywords
-
- return p_name == "abstract" || p_name == "as" || p_name == "base" || p_name == "bool" ||
- p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" ||
- p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" ||
- p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" ||
- p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" ||
- p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" ||
- p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" ||
- p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" ||
- p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" ||
- p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" ||
- p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" ||
- p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" ||
- p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" ||
- p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" ||
- p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" ||
- p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" ||
- p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" ||
- p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" ||
- p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while";
-}
-
-inline static String escape_csharp_keyword(const String &p_name) {
-
- return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
-}
-
static String snake_to_pascal_case(const String &p_identifier) {
String ret;
@@ -468,6 +438,9 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo
return sln_error;
}
+ if (verbose_output)
+ OS::get_singleton()->print("The solution and C# project for the Core API was generated successfully\n");
+
return OK;
}
@@ -560,6 +533,9 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_output_dir,
return sln_error;
}
+ if (verbose_output)
+ OS::get_singleton()->print("The solution and C# project for the Editor API was generated successfully\n");
+
return OK;
}
@@ -567,8 +543,6 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_output_dir,
// e.g.: warning CS0108: 'SpriteBase3D.FLAG_MAX' hides inherited member 'GeometryInstance.FLAG_MAX'. Use the new keyword if hiding was intended.
Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const String &p_output_file) {
- int method_bind_count = 0;
-
bool is_derived_type = itype.base_name.length();
List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls;
@@ -578,51 +552,51 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor");
- List<String> cs_file;
+ List<String> output;
- cs_file.push_back("using System;\n"); // IntPtr
+ output.push_back("using System;\n"); // IntPtr
if (itype.requires_collections)
- cs_file.push_back("using System.Collections.Generic;\n"); // Dictionary
+ output.push_back("using System.Collections.Generic;\n"); // Dictionary
- cs_file.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
+ output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
const DocData::ClassDoc *class_doc = itype.class_doc;
if (class_doc && class_doc->description.size()) {
- cs_file.push_back(INDENT1 "/// <summary>\n");
+ output.push_back(INDENT1 "/// <summary>\n");
Vector<String> description_lines = class_doc->description.split("\n");
for (int i = 0; i < description_lines.size(); i++) {
if (description_lines[i].size()) {
- cs_file.push_back(INDENT1 "/// ");
- cs_file.push_back(description_lines[i].strip_edges().xml_escape());
- cs_file.push_back("\n");
+ output.push_back(INDENT1 "/// ");
+ output.push_back(description_lines[i].strip_edges().xml_escape());
+ output.push_back("\n");
}
}
- cs_file.push_back(INDENT1 "/// </summary>\n");
+ output.push_back(INDENT1 "/// </summary>\n");
}
- cs_file.push_back(INDENT1 "public ");
- cs_file.push_back(itype.is_singleton ? "static class " : "class ");
- cs_file.push_back(itype.proxy_name);
+ output.push_back(INDENT1 "public ");
+ output.push_back(itype.is_singleton ? "static class " : "class ");
+ output.push_back(itype.proxy_name);
if (itype.is_singleton || !itype.is_object_type) {
- cs_file.push_back("\n");
+ output.push_back("\n");
} else if (!is_derived_type) {
- cs_file.push_back(" : IDisposable\n");
+ output.push_back(" : IDisposable\n");
} else if (obj_types.has(itype.base_name)) {
- cs_file.push_back(" : ");
- cs_file.push_back(obj_types[itype.base_name].proxy_name);
- cs_file.push_back("\n");
+ output.push_back(" : ");
+ output.push_back(obj_types[itype.base_name].proxy_name);
+ output.push_back("\n");
} else {
- ERR_PRINTS("Base type ' " + itype.base_name + "' does not exist");
+ ERR_PRINTS("Base type '" + itype.base_name + "' does not exist, for class " + itype.name);
return ERR_INVALID_DATA;
}
- cs_file.push_back(INDENT1 "{");
+ output.push_back(INDENT1 "{");
if (class_doc) {
@@ -632,270 +606,165 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
const DocData::ConstantDoc &const_doc = class_doc->constants[i];
if (const_doc.description.size()) {
- cs_file.push_back(MEMBER_BEGIN "/// <summary>\n");
+ output.push_back(MEMBER_BEGIN "/// <summary>\n");
Vector<String> description_lines = const_doc.description.split("\n");
for (int i = 0; i < description_lines.size(); i++) {
if (description_lines[i].size()) {
- cs_file.push_back(INDENT2 "/// ");
- cs_file.push_back(description_lines[i].strip_edges().xml_escape());
- cs_file.push_back("\n");
+ output.push_back(INDENT2 "/// ");
+ output.push_back(description_lines[i].strip_edges().xml_escape());
+ output.push_back("\n");
}
}
- cs_file.push_back(INDENT2 "/// </summary>");
+ output.push_back(INDENT2 "/// </summary>");
}
- cs_file.push_back(MEMBER_BEGIN "public const int ");
- cs_file.push_back(const_doc.name);
- cs_file.push_back(" = ");
- cs_file.push_back(const_doc.value);
- cs_file.push_back(";");
+ output.push_back(MEMBER_BEGIN "public const int ");
+ output.push_back(const_doc.name);
+ output.push_back(" = ");
+ output.push_back(const_doc.value);
+ output.push_back(";");
}
if (class_doc->constants.size())
- cs_file.push_back("\n");
+ output.push_back("\n");
// Add properties
- const Vector<DocData::PropertyDoc> &properties = itype.class_doc->properties;
+ const Vector<DocData::PropertyDoc> &properties = class_doc->properties;
for (int i = 0; i < properties.size(); i++) {
const DocData::PropertyDoc &prop_doc = properties[i];
-
- const MethodInterface *setter = itype.find_method_by_name(prop_doc.setter);
-
- // Search it in base types too
- const TypeInterface *current_type = &itype;
- while (!setter && current_type->base_name.length()) {
- Map<String, TypeInterface>::Element *base_match = obj_types.find(current_type->base_name);
- ERR_FAIL_NULL_V(base_match, ERR_BUG);
- current_type = &base_match->get();
- setter = current_type->find_method_by_name(prop_doc.setter);
- }
-
- const MethodInterface *getter = itype.find_method_by_name(prop_doc.getter);
-
- // Search it in base types too
- current_type = &itype;
- while (!getter && current_type->base_name.length()) {
- Map<String, TypeInterface>::Element *base_match = obj_types.find(current_type->base_name);
- ERR_FAIL_NULL_V(base_match, ERR_BUG);
- current_type = &base_match->get();
- getter = current_type->find_method_by_name(prop_doc.getter);
+ Error prop_err = _generate_cs_property(itype, prop_doc, output);
+ if (prop_err != OK) {
+ ERR_EXPLAIN("Failed to generate property '" + prop_doc.name + "' for class '" + itype.name + "'");
+ ERR_FAIL_V(prop_err);
}
-
- ERR_FAIL_COND_V(!setter && !getter, ERR_BUG);
-
- bool is_valid = false;
- int prop_index = ClassDB::get_property_index(itype.name, prop_doc.name, &is_valid);
- ERR_FAIL_COND_V(!is_valid, ERR_BUG);
-
- if (setter) {
- int setter_argc = prop_index != -1 ? 2 : 1;
- ERR_FAIL_COND_V(setter->arguments.size() != setter_argc, ERR_BUG);
- }
-
- if (getter) {
- int getter_argc = prop_index != -1 ? 1 : 0;
- ERR_FAIL_COND_V(getter->arguments.size() != getter_argc, ERR_BUG);
- }
-
- if (getter && setter) {
- ERR_FAIL_COND_V(getter->return_type != setter->arguments.back()->get().type, ERR_BUG);
- }
-
- // Let's not trust PropertyDoc::type
- String proptype_name = getter ? getter->return_type : setter->arguments.back()->get().type;
-
- const TypeInterface *prop_itype = _get_type_by_name_or_null(proptype_name);
- if (!prop_itype) {
- // Try with underscore prefix
- prop_itype = _get_type_by_name_or_null("_" + proptype_name);
- }
-
- ERR_FAIL_NULL_V(prop_itype, ERR_BUG);
-
- String prop_proxy_name = escape_csharp_keyword(snake_to_pascal_case(prop_doc.name));
-
- // Prevent property and enclosing type from sharing the same name
- if (prop_proxy_name == itype.proxy_name) {
- if (verbose_output) {
- WARN_PRINTS("Name of property `" + prop_proxy_name + "` is ambiguous with the name of its class `" +
- itype.proxy_name + "`. Renaming property to `" + prop_proxy_name + "_`");
- }
-
- prop_proxy_name += "_";
- }
-
- if (prop_doc.description.size()) {
- cs_file.push_back(MEMBER_BEGIN "/// <summary>\n");
-
- Vector<String> description_lines = prop_doc.description.split("\n");
-
- for (int i = 0; i < description_lines.size(); i++) {
- if (description_lines[i].size()) {
- cs_file.push_back(INDENT2 "/// ");
- cs_file.push_back(description_lines[i].strip_edges().xml_escape());
- cs_file.push_back("\n");
- }
- }
-
- cs_file.push_back(INDENT2 "/// </summary>");
- }
-
- cs_file.push_back(MEMBER_BEGIN "public ");
-
- if (itype.is_singleton)
- cs_file.push_back("static ");
-
- cs_file.push_back(prop_itype->cs_type);
- cs_file.push_back(" ");
- cs_file.push_back(prop_proxy_name.replace("/", "__"));
- cs_file.push_back("\n" INDENT2 OPEN_BLOCK);
-
- if (getter) {
- cs_file.push_back(INDENT3 "get\n" OPEN_BLOCK_L3);
- cs_file.push_back("return ");
- cs_file.push_back(getter->proxy_name + "(");
- if (prop_index != -1)
- cs_file.push_back(itos(prop_index));
- cs_file.push_back(");\n" CLOSE_BLOCK_L3);
- }
-
- if (setter) {
- cs_file.push_back(INDENT3 "set\n" OPEN_BLOCK_L3);
- cs_file.push_back(setter->proxy_name + "(");
- if (prop_index != -1)
- cs_file.push_back(itos(prop_index) + ", ");
- cs_file.push_back("value);\n" CLOSE_BLOCK_L3);
- }
-
- cs_file.push_back(CLOSE_BLOCK_L2);
}
if (class_doc->properties.size())
- cs_file.push_back("\n");
+ output.push_back("\n");
}
if (!itype.is_object_type) {
- cs_file.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"" + itype.name + "\";\n");
- cs_file.push_back(MEMBER_BEGIN "private bool disposed = false;\n");
- cs_file.push_back(MEMBER_BEGIN "internal IntPtr " BINDINGS_PTR_FIELD ";\n");
+ output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"" + itype.name + "\";\n");
+ output.push_back(MEMBER_BEGIN "private bool disposed = false;\n");
+ output.push_back(MEMBER_BEGIN "internal IntPtr " BINDINGS_PTR_FIELD ";\n");
- cs_file.push_back(MEMBER_BEGIN "internal static IntPtr " CS_SMETHOD_GETINSTANCE "(");
- cs_file.push_back(itype.proxy_name);
- cs_file.push_back(" instance)\n" OPEN_BLOCK_L2 "return instance == null ? IntPtr.Zero : instance." BINDINGS_PTR_FIELD ";\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "internal static IntPtr " CS_SMETHOD_GETINSTANCE "(");
+ output.push_back(itype.proxy_name);
+ output.push_back(" instance)\n" OPEN_BLOCK_L2 "return instance == null ? IntPtr.Zero : instance." BINDINGS_PTR_FIELD ";\n" CLOSE_BLOCK_L2);
// Add Destructor
- cs_file.push_back(MEMBER_BEGIN "~");
- cs_file.push_back(itype.proxy_name);
- cs_file.push_back("()\n" OPEN_BLOCK_L2 "Dispose(false);\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "~");
+ output.push_back(itype.proxy_name);
+ output.push_back("()\n" OPEN_BLOCK_L2 "Dispose(false);\n" CLOSE_BLOCK_L2);
// Add the Dispose from IDisposable
- cs_file.push_back(MEMBER_BEGIN "public void Dispose()\n" OPEN_BLOCK_L2 "Dispose(true);\n" INDENT3 "GC.SuppressFinalize(this);\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "public void Dispose()\n" OPEN_BLOCK_L2 "Dispose(true);\n" INDENT3 "GC.SuppressFinalize(this);\n" CLOSE_BLOCK_L2);
// Add the virtual Dispose
- cs_file.push_back(MEMBER_BEGIN "public virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2
- "if (disposed) return;\n" INDENT3
- "if (" BINDINGS_PTR_FIELD " != IntPtr.Zero)\n" OPEN_BLOCK_L3 "NativeCalls.godot_icall_");
- cs_file.push_back(itype.proxy_name);
- cs_file.push_back("_Dtor(" BINDINGS_PTR_FIELD ");\n" INDENT5 BINDINGS_PTR_FIELD " = IntPtr.Zero;\n" CLOSE_BLOCK_L3 INDENT3
- "GC.SuppressFinalize(this);\n" INDENT3 "disposed = true;\n" CLOSE_BLOCK_L2);
-
- cs_file.push_back(MEMBER_BEGIN "internal ");
- cs_file.push_back(itype.proxy_name);
- cs_file.push_back("(IntPtr " BINDINGS_PTR_FIELD ")\n" OPEN_BLOCK_L2 "this." BINDINGS_PTR_FIELD " = " BINDINGS_PTR_FIELD ";\n" CLOSE_BLOCK_L2);
-
- cs_file.push_back(MEMBER_BEGIN "public bool HasValidHandle()\n" OPEN_BLOCK_L2
- "return " BINDINGS_PTR_FIELD " == IntPtr.Zero;\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "public virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2
+ "if (disposed) return;\n" INDENT3
+ "if (" BINDINGS_PTR_FIELD " != IntPtr.Zero)\n" OPEN_BLOCK_L3 "NativeCalls.godot_icall_");
+ output.push_back(itype.proxy_name);
+ output.push_back("_Dtor(" BINDINGS_PTR_FIELD ");\n" INDENT5 BINDINGS_PTR_FIELD " = IntPtr.Zero;\n" CLOSE_BLOCK_L3 INDENT3
+ "GC.SuppressFinalize(this);\n" INDENT3 "disposed = true;\n" CLOSE_BLOCK_L2);
+
+ output.push_back(MEMBER_BEGIN "internal ");
+ output.push_back(itype.proxy_name);
+ output.push_back("(IntPtr " BINDINGS_PTR_FIELD ")\n" OPEN_BLOCK_L2 "this." BINDINGS_PTR_FIELD " = " BINDINGS_PTR_FIELD ";\n" CLOSE_BLOCK_L2);
+
+ output.push_back(MEMBER_BEGIN "public IntPtr NativeInstance\n" OPEN_BLOCK_L2
+ "get { return " BINDINGS_PTR_FIELD "; }\n" CLOSE_BLOCK_L2);
} else if (itype.is_singleton) {
// Add the type name and the singleton pointer as static fields
- cs_file.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"");
- cs_file.push_back(itype.name);
- cs_file.push_back("\";\n");
+ output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"");
+ output.push_back(itype.name);
+ output.push_back("\";\n");
- cs_file.push_back(INDENT2 "internal static IntPtr " BINDINGS_PTR_FIELD " = ");
- cs_file.push_back(itype.api_type == ClassDB::API_EDITOR ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS);
- cs_file.push_back("." ICALL_PREFIX);
- cs_file.push_back(itype.name);
- cs_file.push_back(SINGLETON_ICALL_SUFFIX "();\n");
+ output.push_back(INDENT2 "internal static IntPtr " BINDINGS_PTR_FIELD " = ");
+ output.push_back(itype.api_type == ClassDB::API_EDITOR ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS);
+ output.push_back("." ICALL_PREFIX);
+ output.push_back(itype.name);
+ output.push_back(SINGLETON_ICALL_SUFFIX "();\n");
} else {
// Add member fields
- cs_file.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"");
- cs_file.push_back(itype.name);
- cs_file.push_back("\";\n");
+ output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"");
+ output.push_back(itype.name);
+ output.push_back("\";\n");
// Only the base class stores the pointer to the native object
// This pointer is expected to be and must be of type Object*
if (!is_derived_type) {
- cs_file.push_back(MEMBER_BEGIN "private bool disposed = false;\n");
- cs_file.push_back(INDENT2 "internal IntPtr " BINDINGS_PTR_FIELD ";\n");
- cs_file.push_back(INDENT2 "internal bool " CS_FIELD_MEMORYOWN ";\n");
+ output.push_back(MEMBER_BEGIN "private bool disposed = false;\n");
+ output.push_back(INDENT2 "internal IntPtr " BINDINGS_PTR_FIELD ";\n");
+ output.push_back(INDENT2 "internal bool " CS_FIELD_MEMORYOWN ";\n");
}
// Add default constructor
if (itype.is_instantiable) {
- cs_file.push_back(MEMBER_BEGIN "public ");
- cs_file.push_back(itype.proxy_name);
- cs_file.push_back("() : this(");
- cs_file.push_back(itype.memory_own ? "true" : "false");
+ output.push_back(MEMBER_BEGIN "public ");
+ output.push_back(itype.proxy_name);
+ output.push_back("() : this(");
+ output.push_back(itype.memory_own ? "true" : "false");
// The default constructor may also be called by the engine when instancing existing native objects
// The engine will initialize the pointer field of the managed side before calling the constructor
// This is why we only allocate a new native object from the constructor if the pointer field is not set
- cs_file.push_back(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = ");
- cs_file.push_back(itype.api_type == ClassDB::API_EDITOR ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS);
- cs_file.push_back("." + ctor_method);
- cs_file.push_back("(this);\n" CLOSE_BLOCK_L2);
+ output.push_back(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = ");
+ output.push_back(itype.api_type == ClassDB::API_EDITOR ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS);
+ output.push_back("." + ctor_method);
+ output.push_back("(this);\n" CLOSE_BLOCK_L2);
} else {
// Hide the constructor
- cs_file.push_back(MEMBER_BEGIN "internal ");
- cs_file.push_back(itype.proxy_name);
- cs_file.push_back("() {}\n");
+ output.push_back(MEMBER_BEGIN "internal ");
+ output.push_back(itype.proxy_name);
+ output.push_back("() {}\n");
}
// Add.. em.. trick constructor. Sort of.
- cs_file.push_back(MEMBER_BEGIN "internal ");
- cs_file.push_back(itype.proxy_name);
+ output.push_back(MEMBER_BEGIN "internal ");
+ output.push_back(itype.proxy_name);
if (is_derived_type) {
- cs_file.push_back("(bool " CS_FIELD_MEMORYOWN ") : base(" CS_FIELD_MEMORYOWN ") {}\n");
+ output.push_back("(bool " CS_FIELD_MEMORYOWN ") : base(" CS_FIELD_MEMORYOWN ") {}\n");
} else {
- cs_file.push_back("(bool " CS_FIELD_MEMORYOWN ")\n" OPEN_BLOCK_L2
- "this." CS_FIELD_MEMORYOWN " = " CS_FIELD_MEMORYOWN ";\n" CLOSE_BLOCK_L2);
+ output.push_back("(bool " CS_FIELD_MEMORYOWN ")\n" OPEN_BLOCK_L2
+ "this." CS_FIELD_MEMORYOWN " = " CS_FIELD_MEMORYOWN ";\n" CLOSE_BLOCK_L2);
}
// Add methods
if (!is_derived_type) {
- cs_file.push_back(MEMBER_BEGIN "public bool HasValidHandle()\n" OPEN_BLOCK_L2
- "return " BINDINGS_PTR_FIELD " == IntPtr.Zero;\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "public IntPtr NativeInstance\n" OPEN_BLOCK_L2
+ "get { return " BINDINGS_PTR_FIELD "; }\n" CLOSE_BLOCK_L2);
- cs_file.push_back(MEMBER_BEGIN "internal static IntPtr " CS_SMETHOD_GETINSTANCE "(Object instance)\n" OPEN_BLOCK_L2
- "return instance == null ? IntPtr.Zero : instance." BINDINGS_PTR_FIELD ";\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "internal static IntPtr " CS_SMETHOD_GETINSTANCE "(Object instance)\n" OPEN_BLOCK_L2
+ "return instance == null ? IntPtr.Zero : instance." BINDINGS_PTR_FIELD ";\n" CLOSE_BLOCK_L2);
}
if (!is_derived_type) {
// Add destructor
- cs_file.push_back(MEMBER_BEGIN "~");
- cs_file.push_back(itype.proxy_name);
- cs_file.push_back("()\n" OPEN_BLOCK_L2 "Dispose(false);\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "~");
+ output.push_back(itype.proxy_name);
+ output.push_back("()\n" OPEN_BLOCK_L2 "Dispose(false);\n" CLOSE_BLOCK_L2);
// Add the Dispose from IDisposable
- cs_file.push_back(MEMBER_BEGIN "public void Dispose()\n" OPEN_BLOCK_L2 "Dispose(true);\n" INDENT3 "GC.SuppressFinalize(this);\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "public void Dispose()\n" OPEN_BLOCK_L2 "Dispose(true);\n" INDENT3 "GC.SuppressFinalize(this);\n" CLOSE_BLOCK_L2);
// Add the virtual Dispose
- cs_file.push_back(MEMBER_BEGIN "public virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2
- "if (disposed) return;\n" INDENT3
- "if (" BINDINGS_PTR_FIELD " != IntPtr.Zero)\n" OPEN_BLOCK_L3
- "if (" CS_FIELD_MEMORYOWN ")\n" OPEN_BLOCK_L4 CS_FIELD_MEMORYOWN
- " = false;\n" INDENT5 CS_CLASS_NATIVECALLS "." ICALL_OBJECT_DTOR
- "(" BINDINGS_PTR_FIELD ");\n" INDENT5 BINDINGS_PTR_FIELD
- " = IntPtr.Zero;\n" CLOSE_BLOCK_L4 CLOSE_BLOCK_L3 INDENT3
- "GC.SuppressFinalize(this);\n" INDENT3 "disposed = true;\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "public virtual void Dispose(bool disposing)\n" OPEN_BLOCK_L2
+ "if (disposed) return;\n" INDENT3
+ "if (" BINDINGS_PTR_FIELD " != IntPtr.Zero)\n" OPEN_BLOCK_L3
+ "if (" CS_FIELD_MEMORYOWN ")\n" OPEN_BLOCK_L4 CS_FIELD_MEMORYOWN
+ " = false;\n" INDENT5 CS_CLASS_NATIVECALLS "." ICALL_OBJECT_DTOR
+ "(" BINDINGS_PTR_FIELD ");\n" INDENT5 BINDINGS_PTR_FIELD
+ " = IntPtr.Zero;\n" CLOSE_BLOCK_L4 CLOSE_BLOCK_L3 INDENT3
+ "GC.SuppressFinalize(this);\n" INDENT3 "disposed = true;\n" CLOSE_BLOCK_L2);
Map<String, TypeInterface>::Element *array_itype = builtin_types.find("Array");
@@ -904,416 +773,390 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
return ERR_BUG;
}
- cs_file.push_back(MEMBER_BEGIN "private void _AwaitedSignalCallback(");
- cs_file.push_back(array_itype->get().cs_type);
- cs_file.push_back(" args, SignalAwaiter awaiter)\n" OPEN_BLOCK_L2 "awaiter.SignalCallback(args);\n" CLOSE_BLOCK_L2);
-
Map<String, TypeInterface>::Element *object_itype = obj_types.find("Object");
if (!object_itype) {
- ERR_PRINT("BUG: Array type interface not found!");
+ ERR_PRINT("BUG: Object type interface not found!");
return ERR_BUG;
}
- cs_file.push_back(MEMBER_BEGIN "public " CS_CLASS_SIGNALAWAITER " ToSignal(");
- cs_file.push_back(object_itype->get().cs_type);
- cs_file.push_back(" source, string signal)\n" OPEN_BLOCK_L2
- "return new " CS_CLASS_SIGNALAWAITER "(source, signal, this);\n" CLOSE_BLOCK_L2);
+ output.push_back(MEMBER_BEGIN "public " CS_CLASS_SIGNALAWAITER " ToSignal(");
+ output.push_back(object_itype->get().cs_type);
+ output.push_back(" source, string signal)\n" OPEN_BLOCK_L2
+ "return new " CS_CLASS_SIGNALAWAITER "(source, signal, this);\n" CLOSE_BLOCK_L2);
}
}
Map<String, String>::Element *extra_member = extra_members.find(itype.name);
if (extra_member)
- cs_file.push_back(extra_member->get());
+ output.push_back(extra_member->get());
+ int method_bind_count = 0;
for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
const MethodInterface &imethod = E->get();
+ Error method_err = _generate_cs_method(itype, imethod, method_bind_count, output);
+ if (method_err != OK) {
+ ERR_EXPLAIN("Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'");
+ ERR_FAIL_V(method_err);
+ }
+ }
- const TypeInterface *return_type = _get_type_by_name_or_placeholder(imethod.return_type);
+ if (itype.is_singleton) {
+ InternalCall singleton_icall = InternalCall(itype.api_type, ICALL_PREFIX + itype.name + SINGLETON_ICALL_SUFFIX, "IntPtr");
- String method_bind_field = "method_bind_" + itos(method_bind_count);
+ if (!find_icall_by_name(singleton_icall.name, custom_icalls))
+ custom_icalls.push_back(singleton_icall);
+ }
- String icall_params = method_bind_field + ", " + sformat(itype.cs_in, "this");
- String arguments_sig;
- String cs_in_statements;
+ if (itype.is_instantiable) {
+ InternalCall ctor_icall = InternalCall(itype.api_type, ctor_method, "IntPtr", itype.proxy_name + " obj");
- List<String> default_args_doc;
+ if (!find_icall_by_name(ctor_icall.name, custom_icalls))
+ custom_icalls.push_back(ctor_icall);
+ }
- // Retrieve information from the arguments
- for (const List<ArgumentInterface>::Element *F = imethod.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
- const TypeInterface *arg_type = _get_type_by_name_or_placeholder(iarg.type);
+ output.push_back(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
- // Add the current arguments to the signature
- // If the argument has a default value which is not a constant, we will make it Nullable
- {
- if (F != imethod.arguments.front())
- arguments_sig += ", ";
+ return _save_file(p_output_file, output);
+}
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
- arguments_sig += "Nullable<";
+Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInterface &p_itype, const DocData::PropertyDoc &p_prop_doc, List<String> &p_output) {
- arguments_sig += arg_type->cs_type;
+ const MethodInterface *setter = p_itype.find_method_by_name(p_prop_doc.setter);
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
- arguments_sig += "> ";
- else
- arguments_sig += " ";
+ // Search it in base types too
+ const TypeInterface *current_type = &p_itype;
+ while (!setter && current_type->base_name.length()) {
+ Map<String, TypeInterface>::Element *base_match = obj_types.find(current_type->base_name);
+ ERR_FAIL_NULL_V(base_match, ERR_BUG);
+ current_type = &base_match->get();
+ setter = current_type->find_method_by_name(p_prop_doc.setter);
+ }
- arguments_sig += iarg.name;
+ const MethodInterface *getter = p_itype.find_method_by_name(p_prop_doc.getter);
- if (iarg.default_argument.size()) {
- if (iarg.def_param_mode != ArgumentInterface::CONSTANT)
- arguments_sig += " = null";
- else
- arguments_sig += " = " + sformat(iarg.default_argument, arg_type->cs_type);
- }
- }
+ // Search it in base types too
+ current_type = &p_itype;
+ while (!getter && current_type->base_name.length()) {
+ Map<String, TypeInterface>::Element *base_match = obj_types.find(current_type->base_name);
+ ERR_FAIL_NULL_V(base_match, ERR_BUG);
+ current_type = &base_match->get();
+ getter = current_type->find_method_by_name(p_prop_doc.getter);
+ }
- icall_params += ", ";
+ ERR_FAIL_COND_V(!setter && !getter, ERR_BUG);
- if (iarg.default_argument.size() && iarg.def_param_mode != ArgumentInterface::CONSTANT) {
- // The default value of an argument must be constant. Otherwise we make it Nullable and do the following:
- // Type arg_in = arg.HasValue ? arg.Value : <non-const default value>;
- String arg_in = iarg.name;
- arg_in += "_in";
+ bool is_valid = false;
+ int prop_index = ClassDB::get_property_index(p_itype.name, p_prop_doc.name, &is_valid);
+ ERR_FAIL_COND_V(!is_valid, ERR_BUG);
- cs_in_statements += arg_type->cs_type;
- cs_in_statements += " ";
- cs_in_statements += arg_in;
- cs_in_statements += " = ";
- cs_in_statements += iarg.name;
+ if (setter) {
+ int setter_argc = prop_index != -1 ? 2 : 1;
+ ERR_FAIL_COND_V(setter->arguments.size() != setter_argc, ERR_BUG);
+ }
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
- cs_in_statements += ".HasValue ? ";
- else
- cs_in_statements += " != null ? ";
+ if (getter) {
+ int getter_argc = prop_index != -1 ? 1 : 0;
+ ERR_FAIL_COND_V(getter->arguments.size() != getter_argc, ERR_BUG);
+ }
- cs_in_statements += iarg.name;
+ if (getter && setter) {
+ ERR_FAIL_COND_V(getter->return_type != setter->arguments.back()->get().type, ERR_BUG);
+ }
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
- cs_in_statements += ".Value : ";
- else
- cs_in_statements += " : ";
+ // Let's not trust PropertyDoc::type
+ String proptype_name = getter ? getter->return_type : setter->arguments.back()->get().type;
- String def_arg = sformat(iarg.default_argument, arg_type->cs_type);
+ const TypeInterface *prop_itype = _get_type_by_name_or_null(proptype_name);
+ if (!prop_itype) {
+ // Try with underscore prefix
+ prop_itype = _get_type_by_name_or_null("_" + proptype_name);
+ }
- cs_in_statements += def_arg;
- cs_in_statements += ";\n" INDENT3;
+ ERR_FAIL_NULL_V(prop_itype, ERR_BUG);
- icall_params += arg_type->cs_in.empty() ? arg_in : sformat(arg_type->cs_in, arg_in);
+ String prop_proxy_name = escape_csharp_keyword(snake_to_pascal_case(p_prop_doc.name));
- default_args_doc.push_back(INDENT2 "/// <param name=\"" + iarg.name + "\">If the param is null, then the default value is " + def_arg + "</param>\n");
- } else {
- icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name);
- }
+ // Prevent property and enclosing type from sharing the same name
+ if (prop_proxy_name == p_itype.proxy_name) {
+ if (verbose_output) {
+ WARN_PRINTS("Name of property `" + prop_proxy_name + "` is ambiguous with the name of its class `" +
+ p_itype.proxy_name + "`. Renaming property to `" + prop_proxy_name + "_`");
}
- // Generate method
- {
- if (!imethod.is_virtual && !imethod.requires_object_call) {
- cs_file.push_back(MEMBER_BEGIN "private ");
- cs_file.push_back(itype.is_singleton ? "static IntPtr " : "IntPtr ");
- cs_file.push_back(method_bind_field + " = " CS_CLASS_NATIVECALLS "." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \"");
- cs_file.push_back(imethod.name);
- cs_file.push_back("\");\n");
- }
+ prop_proxy_name += "_";
+ }
- if (imethod.method_doc && imethod.method_doc->description.size()) {
- cs_file.push_back(MEMBER_BEGIN "/// <summary>\n");
+ if (p_prop_doc.description.size()) {
+ p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
- Vector<String> description_lines = imethod.method_doc->description.split("\n");
+ Vector<String> description_lines = p_prop_doc.description.split("\n");
- for (int i = 0; i < description_lines.size(); i++) {
- if (description_lines[i].size()) {
- cs_file.push_back(INDENT2 "/// ");
- cs_file.push_back(description_lines[i].strip_edges().xml_escape());
- cs_file.push_back("\n");
- }
- }
+ for (int i = 0; i < description_lines.size(); i++) {
+ if (description_lines[i].size()) {
+ p_output.push_back(INDENT2 "/// ");
+ p_output.push_back(description_lines[i].strip_edges().xml_escape());
+ p_output.push_back("\n");
+ }
+ }
- for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) {
- cs_file.push_back(E->get().xml_escape());
- }
+ p_output.push_back(INDENT2 "/// </summary>");
+ }
- cs_file.push_back(INDENT2 "/// </summary>");
- }
+ p_output.push_back(MEMBER_BEGIN "public ");
- if (!imethod.is_internal) {
- cs_file.push_back(MEMBER_BEGIN "[GodotMethod(\"");
- cs_file.push_back(imethod.name);
- cs_file.push_back("\")]");
- }
+ if (p_itype.is_singleton)
+ p_output.push_back("static ");
- cs_file.push_back(MEMBER_BEGIN);
- cs_file.push_back(imethod.is_internal ? "internal " : "public ");
+ p_output.push_back(prop_itype->cs_type);
+ p_output.push_back(" ");
+ p_output.push_back(prop_proxy_name.replace("/", "__"));
+ p_output.push_back("\n" INDENT2 OPEN_BLOCK);
- if (itype.is_singleton) {
- cs_file.push_back("static ");
- } else if (imethod.is_virtual) {
- cs_file.push_back("virtual ");
- }
+ if (getter) {
+ p_output.push_back(INDENT3 "get\n" OPEN_BLOCK_L3);
+ p_output.push_back("return ");
+ p_output.push_back(getter->proxy_name + "(");
+ if (prop_index != -1)
+ p_output.push_back(itos(prop_index));
+ p_output.push_back(");\n" CLOSE_BLOCK_L3);
+ }
- cs_file.push_back(return_type->cs_type + " ");
- cs_file.push_back(imethod.proxy_name + "(");
- cs_file.push_back(arguments_sig + ")\n" OPEN_BLOCK_L2);
+ if (setter) {
+ p_output.push_back(INDENT3 "set\n" OPEN_BLOCK_L3);
+ p_output.push_back(setter->proxy_name + "(");
+ if (prop_index != -1)
+ p_output.push_back(itos(prop_index) + ", ");
+ p_output.push_back("value);\n" CLOSE_BLOCK_L3);
+ }
- if (imethod.is_virtual) {
- // Godot virtual method must be overridden, therefore we return a default value by default.
+ p_output.push_back(CLOSE_BLOCK_L2);
- if (return_type->name == "void") {
- cs_file.push_back("return;\n" CLOSE_BLOCK_L2);
- } else {
- cs_file.push_back("return default(");
- cs_file.push_back(return_type->cs_type);
- cs_file.push_back(");\n" CLOSE_BLOCK_L2);
- }
+ return OK;
+}
- continue;
- }
+Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, int &p_method_bind_count, List<String> &p_output) {
- if (imethod.requires_object_call) {
- // Fallback to Godot's object.Call(string, params)
+ const TypeInterface *return_type = _get_type_by_name_or_placeholder(p_imethod.return_type);
- cs_file.push_back(CS_METHOD_CALL "(\"");
- cs_file.push_back(imethod.name);
- cs_file.push_back("\"");
+ String method_bind_field = "method_bind_" + itos(p_method_bind_count);
- for (const List<ArgumentInterface>::Element *F = imethod.arguments.front(); F; F = F->next()) {
- cs_file.push_back(", ");
- cs_file.push_back(F->get().name);
- }
+ String icall_params = method_bind_field + ", " + sformat(p_itype.cs_in, "this");
+ String arguments_sig;
+ String cs_in_statements;
- cs_file.push_back(");\n" CLOSE_BLOCK_L2);
+ List<String> default_args_doc;
- continue;
- }
+ // Retrieve information from the arguments
+ for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
+ const ArgumentInterface &iarg = F->get();
+ const TypeInterface *arg_type = _get_type_by_name_or_placeholder(iarg.type);
- const Map<const MethodInterface *, const InternalCall *>::Element *match = method_icalls_map.find(&E->get());
- ERR_FAIL_NULL_V(match, ERR_BUG);
+ // Add the current arguments to the signature
+ // If the argument has a default value which is not a constant, we will make it Nullable
+ {
+ if (F != p_imethod.arguments.front())
+ arguments_sig += ", ";
- const InternalCall *im_icall = match->value();
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ arguments_sig += "Nullable<";
- String im_call = im_icall->editor_only ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS;
- im_call += "." + im_icall->name + "(" + icall_params + ");\n";
+ arguments_sig += arg_type->cs_type;
- if (imethod.arguments.size())
- cs_file.push_back(cs_in_statements);
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ arguments_sig += "> ";
+ else
+ arguments_sig += " ";
- if (return_type->name == "void") {
- cs_file.push_back(im_call);
- } else if (return_type->cs_out.empty()) {
- cs_file.push_back("return " + im_call);
- } else {
- cs_file.push_back(return_type->im_type_out);
- cs_file.push_back(" " LOCAL_RET " = ");
- cs_file.push_back(im_call);
- cs_file.push_back(INDENT3);
- cs_file.push_back(sformat(return_type->cs_out, LOCAL_RET) + "\n");
- }
+ arguments_sig += iarg.name;
- cs_file.push_back(CLOSE_BLOCK_L2);
+ if (iarg.default_argument.size()) {
+ if (iarg.def_param_mode != ArgumentInterface::CONSTANT)
+ arguments_sig += " = null";
+ else
+ arguments_sig += " = " + sformat(iarg.default_argument, arg_type->cs_type);
+ }
}
- method_bind_count++;
- }
+ icall_params += ", ";
- if (itype.is_singleton) {
- InternalCall singleton_icall = InternalCall(itype.api_type, ICALL_PREFIX + itype.name + SINGLETON_ICALL_SUFFIX, "IntPtr");
+ if (iarg.default_argument.size() && iarg.def_param_mode != ArgumentInterface::CONSTANT) {
+ // The default value of an argument must be constant. Otherwise we make it Nullable and do the following:
+ // Type arg_in = arg.HasValue ? arg.Value : <non-const default value>;
+ String arg_in = iarg.name;
+ arg_in += "_in";
- if (!find_icall_by_name(singleton_icall.name, custom_icalls))
- custom_icalls.push_back(singleton_icall);
- }
+ cs_in_statements += arg_type->cs_type;
+ cs_in_statements += " ";
+ cs_in_statements += arg_in;
+ cs_in_statements += " = ";
+ cs_in_statements += iarg.name;
- if (itype.is_instantiable) {
- InternalCall ctor_icall = InternalCall(itype.api_type, ctor_method, "IntPtr", itype.proxy_name + " obj");
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ cs_in_statements += ".HasValue ? ";
+ else
+ cs_in_statements += " != null ? ";
- if (!find_icall_by_name(ctor_icall.name, custom_icalls))
- custom_icalls.push_back(ctor_icall);
- }
+ cs_in_statements += iarg.name;
- cs_file.push_back(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ cs_in_statements += ".Value : ";
+ else
+ cs_in_statements += " : ";
- return _save_file(p_output_file, cs_file);
-}
+ String def_arg = sformat(iarg.default_argument, arg_type->cs_type);
-Error BindingsGenerator::generate_glue(const String &p_output_dir) {
+ cs_in_statements += def_arg;
+ cs_in_statements += ";\n" INDENT3;
- verbose_output = true;
+ icall_params += arg_type->cs_in.empty() ? arg_in : sformat(arg_type->cs_in, arg_in);
- bool dir_exists = DirAccess::exists(p_output_dir);
- ERR_EXPLAIN("The output directory does not exist.");
- ERR_FAIL_COND_V(!dir_exists, ERR_FILE_BAD_PATH);
+ default_args_doc.push_back(INDENT2 "/// <param name=\"" + iarg.name + "\">If the param is null, then the default value is " + def_arg + "</param>\n");
+ } else {
+ icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name);
+ }
+ }
- List<String> cpp_file;
+ // Generate method
+ {
+ if (!p_imethod.is_virtual && !p_imethod.requires_object_call) {
+ p_output.push_back(MEMBER_BEGIN "private ");
+ p_output.push_back(p_itype.is_singleton ? "static IntPtr " : "IntPtr ");
+ p_output.push_back(method_bind_field + " = " CS_CLASS_NATIVECALLS "." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \"");
+ p_output.push_back(p_imethod.name);
+ p_output.push_back("\");\n");
+ }
- cpp_file.push_back("#include \"" GLUE_HEADER_FILE "\"\n"
- "\n");
+ if (p_imethod.method_doc && p_imethod.method_doc->description.size()) {
+ p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
- List<const InternalCall *> generated_icall_funcs;
+ Vector<String> description_lines = p_imethod.method_doc->description.split("\n");
- for (Map<String, TypeInterface>::Element *type_elem = obj_types.front(); type_elem; type_elem = type_elem->next()) {
- const TypeInterface &itype = type_elem->get();
+ for (int i = 0; i < description_lines.size(); i++) {
+ if (description_lines[i].size()) {
+ p_output.push_back(INDENT2 "/// ");
+ p_output.push_back(description_lines[i].strip_edges().xml_escape());
+ p_output.push_back("\n");
+ }
+ }
- List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls;
+ for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) {
+ p_output.push_back(E->get().xml_escape());
+ }
- OS::get_singleton()->print(String("Generating " + itype.name + "...\n").utf8());
+ p_output.push_back(INDENT2 "/// </summary>");
+ }
- String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor");
+ if (!p_imethod.is_internal) {
+ p_output.push_back(MEMBER_BEGIN "[GodotMethod(\"");
+ p_output.push_back(p_imethod.name);
+ p_output.push_back("\")]");
+ }
- for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
- const MethodInterface &imethod = E->get();
+ p_output.push_back(MEMBER_BEGIN);
+ p_output.push_back(p_imethod.is_internal ? "internal " : "public ");
- if (imethod.is_virtual)
- continue;
+ if (p_itype.is_singleton) {
+ p_output.push_back("static ");
+ } else if (p_imethod.is_virtual) {
+ p_output.push_back("virtual ");
+ }
- bool ret_void = imethod.return_type == "void";
+ p_output.push_back(return_type->cs_type + " ");
+ p_output.push_back(p_imethod.proxy_name + "(");
+ p_output.push_back(arguments_sig + ")\n" OPEN_BLOCK_L2);
- const TypeInterface *return_type = _get_type_by_name_or_placeholder(imethod.return_type);
+ if (p_imethod.is_virtual) {
+ // Godot virtual method must be overridden, therefore we return a default value by default.
- String argc_str = itos(imethod.arguments.size());
+ if (return_type->name == "void") {
+ p_output.push_back("return;\n" CLOSE_BLOCK_L2);
+ } else {
+ p_output.push_back("return default(");
+ p_output.push_back(return_type->cs_type);
+ p_output.push_back(");\n" CLOSE_BLOCK_L2);
+ }
- String c_func_sig = "MethodBind* " CS_PARAM_METHODBIND ", " + itype.c_type_in + " " CS_PARAM_INSTANCE;
- String c_in_statements;
- String c_args_var_content;
+ return OK; // Won't increment method bind count
+ }
- // Get arguments information
- int i = 0;
- for (const List<ArgumentInterface>::Element *F = imethod.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
- const TypeInterface *arg_type = _get_type_by_name_or_placeholder(iarg.type);
+ if (p_imethod.requires_object_call) {
+ // Fallback to Godot's object.Call(string, params)
- String c_param_name = "arg" + itos(i + 1);
+ p_output.push_back(CS_METHOD_CALL "(\"");
+ p_output.push_back(p_imethod.name);
+ p_output.push_back("\"");
- if (imethod.is_vararg) {
- if (i < imethod.arguments.size() - 1) {
- c_in_statements += sformat(arg_type->c_in.size() ? arg_type->c_in : TypeInterface::DEFAULT_VARARG_C_IN, "Variant", c_param_name);
- c_in_statements += "\t" C_LOCAL_PTRCALL_ARGS ".set(0, ";
- c_in_statements += sformat("&%s_in", c_param_name);
- c_in_statements += ");\n";
- }
- } else {
- if (i > 0)
- c_args_var_content += ", ";
- if (arg_type->c_in.size())
- c_in_statements += sformat(arg_type->c_in, arg_type->c_type, c_param_name);
- c_args_var_content += sformat(arg_type->c_arg_in, c_param_name);
- }
+ for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
+ p_output.push_back(", ");
+ p_output.push_back(F->get().name);
+ }
- c_func_sig += ", ";
- c_func_sig += arg_type->c_type_in;
- c_func_sig += " ";
- c_func_sig += c_param_name;
+ p_output.push_back(");\n" CLOSE_BLOCK_L2);
- i++;
- }
+ return OK; // Won't increment method bind count
+ }
- const Map<const MethodInterface *, const InternalCall *>::Element *match = method_icalls_map.find(&E->get());
- ERR_FAIL_NULL_V(match, ERR_BUG);
+ const Map<const MethodInterface *, const InternalCall *>::Element *match = method_icalls_map.find(&p_imethod);
+ ERR_FAIL_NULL_V(match, ERR_BUG);
- const InternalCall *im_icall = match->value();
- String icall_method = im_icall->name;
+ const InternalCall *im_icall = match->value();
- if (!generated_icall_funcs.find(im_icall)) {
- generated_icall_funcs.push_back(im_icall);
+ String im_call = im_icall->editor_only ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS;
+ im_call += "." + im_icall->name + "(" + icall_params + ");\n";
- if (im_icall->editor_only)
- cpp_file.push_back("#ifdef TOOLS_ENABLED\n");
+ if (p_imethod.arguments.size())
+ p_output.push_back(cs_in_statements);
- // Generate icall function
+ if (return_type->name == "void") {
+ p_output.push_back(im_call);
+ } else if (return_type->cs_out.empty()) {
+ p_output.push_back("return " + im_call);
+ } else {
+ p_output.push_back(return_type->im_type_out);
+ p_output.push_back(" " LOCAL_RET " = ");
+ p_output.push_back(im_call);
+ p_output.push_back(INDENT3);
+ p_output.push_back(sformat(return_type->cs_out, LOCAL_RET) + "\n");
+ }
- cpp_file.push_back(ret_void ? "void " : return_type->c_type_out + " ");
- cpp_file.push_back(icall_method);
- cpp_file.push_back("(");
- cpp_file.push_back(c_func_sig);
- cpp_file.push_back(") " OPEN_BLOCK);
+ p_output.push_back(CLOSE_BLOCK_L2);
+ }
- String fail_ret = ret_void ? "" : ", " + (return_type->c_type_out.ends_with("*") ? "NULL" : return_type->c_type_out + "()");
+ p_method_bind_count++;
+ return OK;
+}
- if (!ret_void) {
- String ptrcall_return_type;
- String initialization;
+Error BindingsGenerator::generate_glue(const String &p_output_dir) {
- if (return_type->is_object_type) {
- ptrcall_return_type = return_type->is_reference ? "Ref<Reference>" : return_type->c_type;
- initialization = return_type->is_reference ? "" : " = NULL";
- } else {
- ptrcall_return_type = return_type->c_type;
- }
+ verbose_output = true;
- cpp_file.push_back("\t" + ptrcall_return_type);
- cpp_file.push_back(" " LOCAL_RET);
- cpp_file.push_back(initialization + ";\n");
- cpp_file.push_back("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE);
- cpp_file.push_back(fail_ret);
- cpp_file.push_back(");\n");
- } else {
- cpp_file.push_back("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n");
- }
+ bool dir_exists = DirAccess::exists(p_output_dir);
+ ERR_EXPLAIN("The output directory does not exist.");
+ ERR_FAIL_COND_V(!dir_exists, ERR_FILE_BAD_PATH);
- if (imethod.arguments.size()) {
- if (imethod.is_vararg) {
- String err_fail_macro = ret_void ? "ERR_FAIL_COND" : "ERR_FAIL_COND_V";
- String vararg_arg = "arg" + argc_str;
- String real_argc_str = itos(imethod.arguments.size() - 1); // Arguments count without vararg
-
- cpp_file.push_back("\tVector<Variant> varargs;\n"
- "\tint vararg_length = mono_array_length(");
- cpp_file.push_back(vararg_arg);
- cpp_file.push_back(");\n\tint total_length = ");
- cpp_file.push_back(real_argc_str);
- cpp_file.push_back(" + vararg_length;\n\t");
- cpp_file.push_back(err_fail_macro);
- cpp_file.push_back("(varargs.resize(vararg_length) != OK");
- cpp_file.push_back(fail_ret);
- cpp_file.push_back(");\n\tVector<Variant*> " C_LOCAL_PTRCALL_ARGS ";\n\t");
- cpp_file.push_back(err_fail_macro);
- cpp_file.push_back("(call_args.resize(total_length) != OK");
- cpp_file.push_back(fail_ret);
- cpp_file.push_back(");\n");
- cpp_file.push_back(c_in_statements);
- cpp_file.push_back("\tfor (int i = 0; i < vararg_length; i++) " OPEN_BLOCK
- "\t\tMonoObject* elem = mono_array_get(");
- cpp_file.push_back(vararg_arg);
- cpp_file.push_back(", MonoObject*, i);\n"
- "\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n"
- "\t\t" C_LOCAL_PTRCALL_ARGS ".set(");
- cpp_file.push_back(real_argc_str);
- cpp_file.push_back(" + i, &varargs[i]);\n\t" CLOSE_BLOCK);
- } else {
- cpp_file.push_back(c_in_statements);
- cpp_file.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "[");
- cpp_file.push_back(argc_str + "] = { ");
- cpp_file.push_back(c_args_var_content + " };\n");
- }
- }
+ List<String> output;
- if (imethod.is_vararg) {
- cpp_file.push_back("\tVariant::CallError vcall_error;\n\t");
+ output.push_back("#include \"" GLUE_HEADER_FILE "\"\n"
+ "\n");
- if (!ret_void)
- cpp_file.push_back(LOCAL_RET " = ");
+ generated_icall_funcs.clear();
- cpp_file.push_back(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", ");
- cpp_file.push_back(imethod.arguments.size() ? "(const Variant**)" C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL");
- cpp_file.push_back(", total_length, vcall_error);\n");
- } else {
- cpp_file.push_back("\t" CS_PARAM_METHODBIND "->ptrcall(" CS_PARAM_INSTANCE ", ");
- cpp_file.push_back(imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ", " : "NULL, ");
- cpp_file.push_back(!ret_void ? "&" LOCAL_RET ");\n" : "NULL);\n");
- }
+ for (Map<String, TypeInterface>::Element *type_elem = obj_types.front(); type_elem; type_elem = type_elem->next()) {
+ const TypeInterface &itype = type_elem->get();
- if (!ret_void) {
- if (return_type->c_out.empty())
- cpp_file.push_back("\treturn " LOCAL_RET ";\n");
- else
- cpp_file.push_back(sformat(return_type->c_out, return_type->c_type_out, LOCAL_RET, return_type->name));
- }
+ List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls;
+
+ OS::get_singleton()->print(String("Generating " + itype.name + "...\n").utf8());
- cpp_file.push_back(CLOSE_BLOCK "\n");
+ String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor");
- if (im_icall->editor_only)
- cpp_file.push_back("#endif // TOOLS_ENABLED\n");
+ for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
+ const MethodInterface &imethod = E->get();
+ Error method_err = _generate_glue_method(itype, imethod, output);
+ if (method_err != OK) {
+ ERR_EXPLAIN("Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'");
+ ERR_FAIL_V(method_err);
}
}
@@ -1324,11 +1167,11 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
if (!find_icall_by_name(singleton_icall.name, custom_icalls))
custom_icalls.push_back(singleton_icall);
- cpp_file.push_back("Object* ");
- cpp_file.push_back(singleton_icall_name);
- cpp_file.push_back("() " OPEN_BLOCK "\treturn ProjectSettings::get_singleton()->get_singleton_object(\"");
- cpp_file.push_back(itype.proxy_name);
- cpp_file.push_back("\");\n" CLOSE_BLOCK "\n");
+ output.push_back("Object* ");
+ output.push_back(singleton_icall_name);
+ output.push_back("() " OPEN_BLOCK "\treturn ProjectSettings::get_singleton()->get_singleton_object(\"");
+ output.push_back(itype.proxy_name);
+ output.push_back("\");\n" CLOSE_BLOCK "\n");
}
if (itype.is_instantiable) {
@@ -1337,36 +1180,36 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
if (!find_icall_by_name(ctor_icall.name, custom_icalls))
custom_icalls.push_back(ctor_icall);
- cpp_file.push_back("Object* ");
- cpp_file.push_back(ctor_method);
- cpp_file.push_back("(MonoObject* obj) " OPEN_BLOCK
- "\t" C_MACRO_OBJECT_CONSTRUCT "(instance, \"");
- cpp_file.push_back(itype.name);
- cpp_file.push_back("\");\n"
- "\t" C_METHOD_TIE_MANAGED_TO_UNMANAGED "(obj, instance);\n"
- "\treturn instance;\n" CLOSE_BLOCK "\n");
+ output.push_back("Object* ");
+ output.push_back(ctor_method);
+ output.push_back("(MonoObject* obj) " OPEN_BLOCK
+ "\t" C_MACRO_OBJECT_CONSTRUCT "(instance, \"");
+ output.push_back(itype.name);
+ output.push_back("\");\n"
+ "\t" C_METHOD_TIE_MANAGED_TO_UNMANAGED "(obj, instance);\n"
+ "\treturn instance;\n" CLOSE_BLOCK "\n");
}
}
- cpp_file.push_back("namespace GodotSharpBindings\n" OPEN_BLOCK);
- cpp_file.push_back("uint64_t get_core_api_hash() { return ");
- cpp_file.push_back(itos(GDMono::get_singleton()->get_api_core_hash()) + "; }\n");
- cpp_file.push_back("#ifdef TOOLS_ENABLED\n"
- "uint64_t get_editor_api_hash() { return ");
- cpp_file.push_back(itos(GDMono::get_singleton()->get_api_editor_hash()) +
- "; }\n#endif // TOOLS_ENABLED\n");
- cpp_file.push_back("void register_generated_icalls() " OPEN_BLOCK);
-
-#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \
- { \
- cpp_file.push_back("\tmono_add_internal_call("); \
- cpp_file.push_back("\"" BINDINGS_NAMESPACE "."); \
- cpp_file.push_back(m_icall.editor_only ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS); \
- cpp_file.push_back("::"); \
- cpp_file.push_back(m_icall.name); \
- cpp_file.push_back("\", (void*)"); \
- cpp_file.push_back(m_icall.name); \
- cpp_file.push_back(");\n"); \
+ output.push_back("namespace GodotSharpBindings\n" OPEN_BLOCK);
+ output.push_back("uint64_t get_core_api_hash() { return ");
+ output.push_back(itos(GDMono::get_singleton()->get_api_core_hash()) + "; }\n");
+ output.push_back("#ifdef TOOLS_ENABLED\n"
+ "uint64_t get_editor_api_hash() { return ");
+ output.push_back(itos(GDMono::get_singleton()->get_api_editor_hash()) +
+ "; }\n#endif // TOOLS_ENABLED\n");
+ output.push_back("void register_generated_icalls() " OPEN_BLOCK);
+
+#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \
+ { \
+ output.push_back("\tmono_add_internal_call("); \
+ output.push_back("\"" BINDINGS_NAMESPACE "."); \
+ output.push_back(m_icall.editor_only ? CS_CLASS_NATIVECALLS_EDITOR : CS_CLASS_NATIVECALLS); \
+ output.push_back("::"); \
+ output.push_back(m_icall.name); \
+ output.push_back("\", (void*)"); \
+ output.push_back(m_icall.name); \
+ output.push_back(");\n"); \
}
bool tools_sequence = false;
@@ -1375,11 +1218,11 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
if (tools_sequence) {
if (!E->get().editor_only) {
tools_sequence = false;
- cpp_file.push_back("#endif\n");
+ output.push_back("#endif\n");
}
} else {
if (E->get().editor_only) {
- cpp_file.push_back("#ifdef TOOLS_ENABLED\n");
+ output.push_back("#ifdef TOOLS_ENABLED\n");
tools_sequence = true;
}
}
@@ -1389,24 +1232,23 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
if (tools_sequence) {
tools_sequence = false;
- cpp_file.push_back("#endif\n");
+ output.push_back("#endif\n");
}
- cpp_file.push_back("#ifdef TOOLS_ENABLED\n");
+ output.push_back("#ifdef TOOLS_ENABLED\n");
for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next())
ADD_INTERNAL_CALL_REGISTRATION(E->get());
- cpp_file.push_back("#endif // TOOLS_ENABLED\n");
+ output.push_back("#endif // TOOLS_ENABLED\n");
for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
-
if (tools_sequence) {
if (!E->get().editor_only) {
tools_sequence = false;
- cpp_file.push_back("#endif\n");
+ output.push_back("#endif\n");
}
} else {
if (E->get().editor_only) {
- cpp_file.push_back("#ifdef TOOLS_ENABLED\n");
+ output.push_back("#ifdef TOOLS_ENABLED\n");
tools_sequence = true;
}
}
@@ -1416,20 +1258,27 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
if (tools_sequence) {
tools_sequence = false;
- cpp_file.push_back("#endif\n");
+ output.push_back("#endif\n");
}
#undef ADD_INTERNAL_CALL_REGISTRATION
- cpp_file.push_back(CLOSE_BLOCK "}\n");
+ output.push_back(CLOSE_BLOCK "}\n");
+
+ Error save_err = _save_file(path_join(p_output_dir, "mono_glue.gen.cpp"), output);
+ if (save_err != OK)
+ return save_err;
- return _save_file(path_join(p_output_dir, "mono_glue.gen.cpp"), cpp_file);
+ OS::get_singleton()->print("Mono glue generated successfully\n");
+
+ return OK;
}
Error BindingsGenerator::_save_file(const String &p_path, const List<String> &p_content) {
FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_EXPLAIN("Cannot open file: " + p_path);
ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
for (const List<String>::Element *E = p_content.front(); E; E = E->next()) {
@@ -1441,6 +1290,163 @@ Error BindingsGenerator::_save_file(const String &p_path, const List<String> &p_
return OK;
}
+Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, List<String> &p_output) {
+
+ if (p_imethod.is_virtual)
+ return OK; // Ignore
+
+ bool ret_void = p_imethod.return_type == "void";
+
+ const TypeInterface *return_type = _get_type_by_name_or_placeholder(p_imethod.return_type);
+
+ String argc_str = itos(p_imethod.arguments.size());
+
+ String c_func_sig = "MethodBind* " CS_PARAM_METHODBIND ", " + p_itype.c_type_in + " " CS_PARAM_INSTANCE;
+ String c_in_statements;
+ String c_args_var_content;
+
+ // Get arguments information
+ int i = 0;
+ for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
+ const ArgumentInterface &iarg = F->get();
+ const TypeInterface *arg_type = _get_type_by_name_or_placeholder(iarg.type);
+
+ String c_param_name = "arg" + itos(i + 1);
+
+ if (p_imethod.is_vararg) {
+ if (i < p_imethod.arguments.size() - 1) {
+ c_in_statements += sformat(arg_type->c_in.size() ? arg_type->c_in : TypeInterface::DEFAULT_VARARG_C_IN, "Variant", c_param_name);
+ c_in_statements += "\t" C_LOCAL_PTRCALL_ARGS ".set(0, ";
+ c_in_statements += sformat("&%s_in", c_param_name);
+ c_in_statements += ");\n";
+ }
+ } else {
+ if (i > 0)
+ c_args_var_content += ", ";
+ if (arg_type->c_in.size())
+ c_in_statements += sformat(arg_type->c_in, arg_type->c_type, c_param_name);
+ c_args_var_content += sformat(arg_type->c_arg_in, c_param_name);
+ }
+
+ c_func_sig += ", ";
+ c_func_sig += arg_type->c_type_in;
+ c_func_sig += " ";
+ c_func_sig += c_param_name;
+
+ i++;
+ }
+
+ const Map<const MethodInterface *, const InternalCall *>::Element *match = method_icalls_map.find(&p_imethod);
+ ERR_FAIL_NULL_V(match, ERR_BUG);
+
+ const InternalCall *im_icall = match->value();
+ String icall_method = im_icall->name;
+
+ if (!generated_icall_funcs.find(im_icall)) {
+ generated_icall_funcs.push_back(im_icall);
+
+ if (im_icall->editor_only)
+ p_output.push_back("#ifdef TOOLS_ENABLED\n");
+
+ // Generate icall function
+
+ p_output.push_back(ret_void ? "void " : return_type->c_type_out + " ");
+ p_output.push_back(icall_method);
+ p_output.push_back("(");
+ p_output.push_back(c_func_sig);
+ p_output.push_back(") " OPEN_BLOCK);
+
+ String fail_ret = ret_void ? "" : ", " + (return_type->c_type_out.ends_with("*") ? "NULL" : return_type->c_type_out + "()");
+
+ if (!ret_void) {
+ String ptrcall_return_type;
+ String initialization;
+
+ if (return_type->is_object_type) {
+ ptrcall_return_type = return_type->is_reference ? "Ref<Reference>" : return_type->c_type;
+ initialization = return_type->is_reference ? "" : " = NULL";
+ } else {
+ ptrcall_return_type = return_type->c_type;
+ }
+
+ p_output.push_back("\t" + ptrcall_return_type);
+ p_output.push_back(" " LOCAL_RET);
+ p_output.push_back(initialization + ";\n");
+ p_output.push_back("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE);
+ p_output.push_back(fail_ret);
+ p_output.push_back(");\n");
+ } else {
+ p_output.push_back("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n");
+ }
+
+ if (p_imethod.arguments.size()) {
+ if (p_imethod.is_vararg) {
+ String err_fail_macro = ret_void ? "ERR_FAIL_COND" : "ERR_FAIL_COND_V";
+ String vararg_arg = "arg" + argc_str;
+ String real_argc_str = itos(p_imethod.arguments.size() - 1); // Arguments count without vararg
+
+ p_output.push_back("\tVector<Variant> varargs;\n"
+ "\tint vararg_length = mono_array_length(");
+ p_output.push_back(vararg_arg);
+ p_output.push_back(");\n\tint total_length = ");
+ p_output.push_back(real_argc_str);
+ p_output.push_back(" + vararg_length;\n\t");
+ p_output.push_back(err_fail_macro);
+ p_output.push_back("(varargs.resize(vararg_length) != OK");
+ p_output.push_back(fail_ret);
+ p_output.push_back(");\n\tVector<Variant*> " C_LOCAL_PTRCALL_ARGS ";\n\t");
+ p_output.push_back(err_fail_macro);
+ p_output.push_back("(call_args.resize(total_length) != OK");
+ p_output.push_back(fail_ret);
+ p_output.push_back(");\n");
+ p_output.push_back(c_in_statements);
+ p_output.push_back("\tfor (int i = 0; i < vararg_length; i++) " OPEN_BLOCK
+ "\t\tMonoObject* elem = mono_array_get(");
+ p_output.push_back(vararg_arg);
+ p_output.push_back(", MonoObject*, i);\n"
+ "\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n"
+ "\t\t" C_LOCAL_PTRCALL_ARGS ".set(");
+ p_output.push_back(real_argc_str);
+ p_output.push_back(" + i, &varargs[i]);\n\t" CLOSE_BLOCK);
+ } else {
+ p_output.push_back(c_in_statements);
+ p_output.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "[");
+ p_output.push_back(argc_str + "] = { ");
+ p_output.push_back(c_args_var_content + " };\n");
+ }
+ }
+
+ if (p_imethod.is_vararg) {
+ p_output.push_back("\tVariant::CallError vcall_error;\n\t");
+
+ if (!ret_void)
+ p_output.push_back(LOCAL_RET " = ");
+
+ p_output.push_back(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", ");
+ p_output.push_back(p_imethod.arguments.size() ? "(const Variant**)" C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL");
+ p_output.push_back(", total_length, vcall_error);\n");
+ } else {
+ p_output.push_back("\t" CS_PARAM_METHODBIND "->ptrcall(" CS_PARAM_INSTANCE ", ");
+ p_output.push_back(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ", " : "NULL, ");
+ p_output.push_back(!ret_void ? "&" LOCAL_RET ");\n" : "NULL);\n");
+ }
+
+ if (!ret_void) {
+ if (return_type->c_out.empty())
+ p_output.push_back("\treturn " LOCAL_RET ";\n");
+ else
+ p_output.push_back(sformat(return_type->c_out, return_type->c_type_out, LOCAL_RET, return_type->name));
+ }
+
+ p_output.push_back(CLOSE_BLOCK "\n");
+
+ if (im_icall->editor_only)
+ p_output.push_back("#endif // TOOLS_ENABLED\n");
+ }
+
+ return OK;
+}
+
const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_by_name_or_null(const String &p_name) {
const Map<String, TypeInterface>::Element *match = builtin_types.find(p_name);
@@ -1505,7 +1511,8 @@ void BindingsGenerator::_populate_object_type_interfaces() {
itype.memory_own = itype.is_reference;
if (!ClassDB::is_class_exposed(type_cname)) {
- WARN_PRINTS("Ignoring type " + String(type_cname) + " because it's not exposed");
+ if (verbose_output)
+ WARN_PRINTS("Ignoring type " + String(type_cname) + " because it's not exposed");
class_list.pop_front();
continue;
}
@@ -1569,9 +1576,11 @@ void BindingsGenerator::_populate_object_type_interfaces() {
// which could actually will return something differnet.
// Let's put this to notify us if that ever happens.
if (itype.name != "Object" || imethod.name != "free") {
- WARN_PRINTS("Notification: New unexpected virtual non-overridable method found.\n"
- "We only expected Object.free, but found " +
- itype.name + "." + imethod.name);
+ if (verbose_output) {
+ WARN_PRINTS("Notification: New unexpected virtual non-overridable method found.\n"
+ "We only expected Object.free, but found " +
+ itype.name + "." + imethod.name);
+ }
}
} else {
ERR_PRINTS("Missing MethodBind for non-virtual method: " + itype.name + "." + imethod.name);
@@ -2077,7 +2086,8 @@ BindingsGenerator::BindingsGenerator() {
void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) {
- int options_count = 3;
+ const int NUM_OPTIONS = 3;
+ int options_left = NUM_OPTIONS;
String mono_glue_option = "--generate-mono-glue";
String cs_core_api_option = "--generate-cs-core-api";
@@ -2087,33 +2097,35 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
const List<String>::Element *elem = p_cmdline_args.front();
- while (elem && options_count) {
+ while (elem && options_left) {
if (elem->get() == mono_glue_option) {
const List<String>::Element *path_elem = elem->next();
if (path_elem) {
- get_singleton().generate_glue(path_elem->get());
+ if (get_singleton().generate_glue(path_elem->get()) != OK)
+ ERR_PRINT("Mono glue generation failed");
elem = elem->next();
} else {
ERR_PRINTS("--generate-mono-glue: No output directory specified");
}
- --options_count;
+ --options_left;
} else if (elem->get() == cs_core_api_option) {
const List<String>::Element *path_elem = elem->next();
if (path_elem) {
- get_singleton().generate_cs_core_project(path_elem->get());
+ if (get_singleton().generate_cs_core_project(path_elem->get()) != OK)
+ ERR_PRINT("Generation of solution and C# project for the Core API failed");
elem = elem->next();
} else {
ERR_PRINTS(cs_core_api_option + ": No output directory specified");
}
- --options_count;
+ --options_left;
} else if (elem->get() == cs_editor_api_option) {
@@ -2121,7 +2133,8 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
if (path_elem) {
if (path_elem->next()) {
- get_singleton().generate_cs_editor_project(path_elem->get(), path_elem->next()->get());
+ if (get_singleton().generate_cs_editor_project(path_elem->get(), path_elem->next()->get()) != OK)
+ ERR_PRINT("Generation of solution and C# project for the Editor API failed");
elem = path_elem->next();
} else {
ERR_PRINTS(cs_editor_api_option + ": No hint path for the Core API dll specified");
@@ -2130,13 +2143,16 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
ERR_PRINTS(cs_editor_api_option + ": No output directory specified");
}
- --options_count;
+ --options_left;
}
elem = elem->next();
}
verbose_output = false;
+
+ if (options_left != NUM_OPTIONS)
+ exit(0);
}
#endif
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 437a566556..dfa3aa9911 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -368,6 +368,8 @@ class BindingsGenerator {
List<InternalCall> method_icalls;
Map<const MethodInterface *, const InternalCall *> method_icalls_map;
+ List<const InternalCall *> generated_icall_funcs;
+
List<InternalCall> core_custom_icalls;
List<InternalCall> editor_custom_icalls;
@@ -404,6 +406,11 @@ class BindingsGenerator {
Error _generate_cs_type(const TypeInterface &itype, const String &p_output_file);
+ Error _generate_cs_property(const TypeInterface &p_itype, const DocData::PropertyDoc &p_prop_doc, List<String> &p_output);
+ Error _generate_cs_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, int &p_method_bind_count, List<String> &p_output);
+
+ Error _generate_glue_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, List<String> &p_output);
+
Error _save_file(const String &path, const List<String> &content);
BindingsGenerator();
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 1bad8a3f85..dbe0cc294c 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -32,6 +32,7 @@
#include "main/main.h"
#include "../godotsharp_dirs.h"
+#include "../mono_gd/gd_mono.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
@@ -60,10 +61,10 @@ String _find_build_engine_on_unix(const String &p_name) {
};
for (int i = 0; i < sizeof(locations) / sizeof(const char *); i++) {
- String location = locations[i];
+ String hint_path = locations[i] + p_name;
- if (FileAccess::exists(location + p_name)) {
- return location;
+ if (FileAccess::exists(hint_path)) {
+ return hint_path;
}
}
@@ -71,7 +72,7 @@ String _find_build_engine_on_unix(const String &p_name) {
}
#endif
-MonoString *godot_icall_BuildInstance_get_MSBuildPath() {
+void godot_icall_BuildInstance_get_MSBuildInfo(MonoString **r_msbuild_path, MonoString **r_framework_path) {
GodotSharpBuilds::BuildTool build_tool = GodotSharpBuilds::BuildTool(int(EditorSettings::get_singleton()->get("mono/builds/build_tool")));
@@ -84,11 +85,23 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() {
if (!msbuild_tools_path.ends_with("\\"))
msbuild_tools_path += "\\";
- return GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
+ // FrameworkPathOverride
+ const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info();
+ if (mono_reg_info.assembly_dir.length()) {
+ *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
+
+ String framework_path = path_join(mono_reg_info.assembly_dir, "mono", "4.5");
+ *r_framework_path = GDMonoMarshal::mono_string_from_godot(framework_path);
+ } else {
+ ERR_PRINT("Cannot find Mono's assemblies directory in the registry");
+ }
+
+ return;
}
- OS::get_singleton()->print("Cannot find System's MSBuild. Trying with Mono's...\n");
- }
+ if (OS::get_singleton()->is_stdout_verbose())
+ OS::get_singleton()->print("Cannot find System's MSBuild. Trying with Mono's...\n");
+ } // fall through
case GodotSharpBuilds::MSBUILD_MONO: {
String msbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("msbuild.bat");
@@ -96,17 +109,10 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() {
WARN_PRINTS("Cannot find msbuild ('mono/builds/build_tool'). Tried with path: " + msbuild_path);
}
- return GDMonoMarshal::mono_string_from_godot(msbuild_path);
- }
- case GodotSharpBuilds::XBUILD: {
- String xbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("xbuild.bat");
+ *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_path);
- if (!FileAccess::exists(xbuild_path)) {
- WARN_PRINTS("Cannot find xbuild ('mono/builds/build_tool'). Tried with path: " + xbuild_path);
- }
-
- return GDMonoMarshal::mono_string_from_godot(xbuild_path);
- }
+ return;
+ } break;
default:
ERR_EXPLAIN("You don't deserve to live");
CRASH_NOW();
@@ -118,25 +124,28 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() {
if (build_tool != GodotSharpBuilds::XBUILD) {
if (msbuild_path.empty()) {
WARN_PRINT("Cannot find msbuild ('mono/builds/build_tool').");
- return NULL;
+ return;
}
} else {
if (xbuild_path.empty()) {
WARN_PRINT("Cannot find xbuild ('mono/builds/build_tool').");
- return NULL;
+ return;
}
}
- return GDMonoMarshal::mono_string_from_godot(build_tool != GodotSharpBuilds::XBUILD ? msbuild_path : xbuild_path);
+ *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(build_tool != GodotSharpBuilds::XBUILD ? msbuild_path : xbuild_path);
+
+ return;
#else
- return NULL;
+ ERR_PRINT("Not implemented on this platform");
+ return;
#endif
}
void GodotSharpBuilds::_register_internal_calls() {
mono_add_internal_call("GodotSharpTools.Build.BuildSystem::godot_icall_BuildInstance_ExitCallback", (void *)godot_icall_BuildInstance_ExitCallback);
- mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildPath", (void *)godot_icall_BuildInstance_get_MSBuildPath);
+ mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildInfo", (void *)godot_icall_BuildInstance_get_MSBuildInfo);
}
void GodotSharpBuilds::show_build_error_dialog(const String &p_message) {
@@ -269,7 +278,7 @@ bool GodotSharpBuilds::make_api_sln(GodotSharpBuilds::APIType p_api_type) {
return true;
}
-bool godotsharp_build_callback() {
+bool GodotSharpBuilds::build_project_blocking() {
if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path()))
return true; // No solution to build
@@ -348,14 +357,27 @@ GodotSharpBuilds::GodotSharpBuilds() {
singleton = this;
- EditorNode::get_singleton()->add_build_callback(&godotsharp_build_callback);
+ EditorNode::get_singleton()->add_build_callback(&GodotSharpBuilds::build_project_blocking);
// Build tool settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
if (!ed_settings->has_setting("mono/builds/build_tool")) {
- ed_settings->set_setting("mono/builds/build_tool", MSBUILD);
+ ed_settings->set_setting("mono/builds/build_tool",
+#ifdef WINDOWS_ENABLED
+ // TODO: Default to MSBUILD_MONO if its csc.exe issue is fixed in the installed mono version
+ MSBUILD
+#else
+ MSBUILD_MONO
+#endif
+ );
}
- ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM, "MSBuild (System),MSBuild (Mono),xbuild"));
+ ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM,
+#ifdef WINDOWS_ENABLED
+ "MSBuild (Mono),MSBuild (System)"
+#else
+ "MSBuild (Mono),xbuild (Deprecated)"
+#endif
+ ));
}
GodotSharpBuilds::~GodotSharpBuilds() {
@@ -395,10 +417,11 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
}
if (!exited) {
- ERR_PRINT("BuildProcess::start called, but process still running");
exited = true;
- build_tab->on_build_exec_failed("!exited");
- return;
+ String message = "Tried to start build process, but it is already running";
+ build_tab->on_build_exec_failed(message);
+ ERR_EXPLAIN(message);
+ ERR_FAIL();
}
exited = false;
@@ -410,10 +433,12 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
if (d->file_exists(issues_file)) {
Error err = d->remove(issues_file);
if (err != OK) {
- ERR_PRINTS("Cannot remove file: " + logs_dir.plus_file(issues_file));
exited = true;
- build_tab->on_build_exec_failed("Cannot remove file: " + issues_file);
- return;
+ String file_path = ProjectSettings::get_singleton()->localize_path(logs_dir).plus_file(issues_file);
+ String message = "Cannot remove issues file: " + file_path;
+ build_tab->on_build_exec_failed(message);
+ ERR_EXPLAIN(message);
+ ERR_FAIL();
}
}
@@ -434,7 +459,9 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
if (ex) {
exited = true;
- build_tab->on_build_exec_failed("The build constructor threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex));
+ String message = "The build constructor threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex);
+ build_tab->on_build_exec_failed(message);
+ ERR_EXPLAIN(message);
ERR_FAIL();
}
@@ -452,7 +479,9 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
if (ex) {
exited = true;
- build_tab->on_build_exec_failed("The build method threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex));
+ String message = "The build method threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex);
+ build_tab->on_build_exec_failed(message);
+ ERR_EXPLAIN(message);
ERR_FAIL();
}
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 6d5fa3b44a..7d2f38a774 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -67,9 +67,12 @@ public:
};
enum BuildTool {
- MSBUILD,
MSBUILD_MONO,
- XBUILD
+#ifdef WINDOWS_ENABLED
+ MSBUILD
+#else
+ XBUILD // Deprecated
+#endif
};
_FORCE_INLINE_ static GodotSharpBuilds *get_singleton() { return singleton; }
@@ -89,6 +92,8 @@ public:
static bool make_api_sln(APIType p_api_type);
+ static bool build_project_blocking();
+
GodotSharpBuilds();
~GodotSharpBuilds();
};
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 30e7653256..837dbfde66 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -46,21 +46,6 @@
#include "../utils/mono_reg_utils.h"
#endif
-class MonoReloadNode : public Node {
- GDCLASS(MonoReloadNode, Node)
-
-protected:
- void _notification(int p_what) {
- switch (p_what) {
- case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
- CSharpLanguage::get_singleton()->reload_assemblies_if_needed(true);
- } break;
- default: {
- } break;
- };
- }
-};
-
GodotSharpEditor *GodotSharpEditor::singleton = NULL;
bool GodotSharpEditor::_create_project_solution() {
@@ -71,6 +56,10 @@ bool GodotSharpEditor::_create_project_solution() {
String path = OS::get_singleton()->get_resource_dir();
String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
+
String guid = CSharpProject::generate_game_project(path, name);
if (guid.length()) {
@@ -182,11 +171,6 @@ Error GodotSharpEditor::open_in_external_editor(const Ref<Script> &p_script, int
String script_path = ProjectSettings::get_singleton()->globalize_path(p_script->get_path());
monodevel_instance->execute(script_path);
} break;
- case EDITOR_VISUAL_STUDIO:
- // TODO
- // devenv <PathToSolutionFolder>
- // devenv /edit <PathToCsFile> /command "edit.goto <Line>"
- // HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7
default:
return ERR_UNAVAILABLE;
}
@@ -240,7 +224,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
if (!ed_settings->has_setting("mono/editor/external_editor")) {
ed_settings->set_setting("mono/editor/external_editor", EDITOR_NONE);
}
- ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/editor/external_editor", PROPERTY_HINT_ENUM, "None,MonoDevelop,Visual Studio,Visual Studio Code"));
+ ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/editor/external_editor", PROPERTY_HINT_ENUM, "None,MonoDevelop,Visual Studio Code"));
}
GodotSharpEditor::~GodotSharpEditor() {
@@ -254,3 +238,49 @@ GodotSharpEditor::~GodotSharpEditor() {
monodevel_instance = NULL;
}
}
+
+MonoReloadNode *MonoReloadNode::singleton = NULL;
+
+void MonoReloadNode::_reload_timer_timeout() {
+
+ CSharpLanguage::get_singleton()->reload_assemblies_if_needed(false);
+}
+
+void MonoReloadNode::restart_reload_timer() {
+
+ reload_timer->stop();
+ reload_timer->start();
+}
+
+void MonoReloadNode::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_reload_timer_timeout"), &MonoReloadNode::_reload_timer_timeout);
+}
+
+void MonoReloadNode::_notification(int p_what) {
+ switch (p_what) {
+ case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
+ restart_reload_timer();
+ CSharpLanguage::get_singleton()->reload_assemblies_if_needed(true);
+ } break;
+ default: {
+ } break;
+ };
+}
+
+MonoReloadNode::MonoReloadNode() {
+
+ singleton = this;
+
+ reload_timer = memnew(Timer);
+ add_child(reload_timer);
+ reload_timer->set_one_shot(false);
+ reload_timer->set_wait_time(EDITOR_DEF("mono/assembly_watch_interval_sec", 0.5));
+ reload_timer->connect("timeout", this, "_reload_timer_timeout");
+ reload_timer->start();
+}
+
+MonoReloadNode::~MonoReloadNode() {
+
+ singleton = NULL;
+}
diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h
index 1ecb8c7a94..0f2c163582 100644
--- a/modules/mono/editor/godotsharp_editor.h
+++ b/modules/mono/editor/godotsharp_editor.h
@@ -69,7 +69,6 @@ public:
enum ExternalEditor {
EDITOR_NONE,
EDITOR_MONODEVELOP,
- EDITOR_VISUAL_STUDIO,
EDITOR_CODE,
};
@@ -84,4 +83,27 @@ public:
~GodotSharpEditor();
};
+class MonoReloadNode : public Node {
+ GDCLASS(MonoReloadNode, Node)
+
+ Timer *reload_timer;
+
+ void _reload_timer_timeout();
+
+ static MonoReloadNode *singleton;
+
+protected:
+ static void _bind_methods();
+
+ void _notification(int p_what);
+
+public:
+ _FORCE_INLINE_ static MonoReloadNode *get_singleton() { return singleton; }
+
+ void restart_reload_timer();
+
+ MonoReloadNode();
+ ~MonoReloadNode();
+};
+
#endif // GODOTSHARP_EDITOR_H
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 07109eaac7..31dc09856a 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -139,6 +139,14 @@ void MonoBottomPanel::_errors_toggled(bool p_pressed) {
build_tab->_update_issues_list();
}
+void MonoBottomPanel::_build_project_pressed() {
+
+ GodotSharpBuilds::get_singleton()->build_project_blocking();
+
+ MonoReloadNode::get_singleton()->restart_reload_timer();
+ CSharpLanguage::get_singleton()->reload_assemblies_if_needed(true);
+}
+
void MonoBottomPanel::_notification(int p_what) {
switch (p_what) {
@@ -153,6 +161,7 @@ void MonoBottomPanel::_notification(int p_what) {
void MonoBottomPanel::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_build_project_pressed"), &MonoBottomPanel::_build_project_pressed);
ClassDB::bind_method(D_METHOD("_warnings_toggled", "pressed"), &MonoBottomPanel::_warnings_toggled);
ClassDB::bind_method(D_METHOD("_errors_toggled", "pressed"), &MonoBottomPanel::_errors_toggled);
ClassDB::bind_method(D_METHOD("_build_tab_item_selected", "idx"), &MonoBottomPanel::_build_tab_item_selected);
@@ -187,6 +196,12 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
toolbar_hbc->set_h_size_flags(SIZE_EXPAND_FILL);
panel_builds_tab->add_child(toolbar_hbc);
+ ToolButton *build_project_btn = memnew(ToolButton);
+ build_project_btn->set_text("Build Project");
+ build_project_btn->set_focus_mode(FOCUS_NONE);
+ build_project_btn->connect("pressed", this, "_build_project_pressed");
+ toolbar_hbc->add_child(build_project_btn);
+
toolbar_hbc->add_spacer();
warnings_btn = memnew(ToolButton);
@@ -280,7 +295,11 @@ void MonoBuildTab::_update_issues_list() {
String tooltip;
tooltip += String("Message: ") + issue.message;
- tooltip += String("\nCode: ") + issue.code;
+
+ if (issue.code.length()) {
+ tooltip += String("\nCode: ") + issue.code;
+ }
+
tooltip += String("\nType: ") + (issue.warning ? "warning" : "error");
String text;
@@ -356,23 +375,21 @@ void MonoBuildTab::on_build_exit(BuildResult result) {
MonoBottomPanel::get_singleton()->raise_build_tab(this);
}
-void MonoBuildTab::on_build_exec_failed(const String &p_cause, const String &p_detailed) {
+void MonoBuildTab::on_build_exec_failed(const String &p_cause) {
build_exited = true;
build_result = RESULT_ERROR;
issues_list->clear();
- String tooltip;
+ BuildIssue issue;
+ issue.message = p_cause;
+ issue.warning = false;
- tooltip += "Message: " + (p_detailed.length() ? p_detailed : p_cause);
- tooltip += "\nType: error";
+ error_count += 1;
+ issues.push_back(issue);
- int line_break_idx = p_cause.find("\n");
- issues_list->add_item(line_break_idx == -1 ? p_cause : p_cause.substr(0, line_break_idx),
- get_icon("Error", "EditorIcons"));
- int index = issues_list->get_item_count() - 1;
- issues_list->set_item_tooltip(index, tooltip);
+ _update_issues_list();
MonoBottomPanel::get_singleton()->raise_build_tab(this);
}
diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h
index 909fa4b385..5cc4aa3240 100644
--- a/modules/mono/editor/mono_bottom_panel.h
+++ b/modules/mono/editor/mono_bottom_panel.h
@@ -61,6 +61,8 @@ class MonoBottomPanel : public VBoxContainer {
void _warnings_toggled(bool p_pressed);
void _errors_toggled(bool p_pressed);
+ void _build_project_pressed();
+
static MonoBottomPanel *singleton;
protected:
@@ -134,7 +136,7 @@ public:
void on_build_start();
void on_build_exit(BuildResult result);
- void on_build_exec_failed(const String &p_cause, const String &p_detailed = String());
+ void on_build_exec_failed(const String &p_cause);
void restart_build();
void stop_build();
diff --git a/modules/mono/glue/cs_files/ExportAttribute.cs b/modules/mono/glue/cs_files/ExportAttribute.cs
index af3f603d6d..a4e7d447dd 100644
--- a/modules/mono/glue/cs_files/ExportAttribute.cs
+++ b/modules/mono/glue/cs_files/ExportAttribute.cs
@@ -7,13 +7,11 @@ namespace Godot
{
private int hint;
private string hint_string;
- private int usage;
- public ExportAttribute(int hint = GD.PROPERTY_HINT_NONE, string hint_string = "", int usage = GD.PROPERTY_USAGE_DEFAULT)
+ public ExportAttribute(int hint = GD.PROPERTY_HINT_NONE, string hint_string = "")
{
this.hint = hint;
this.hint_string = hint_string;
- this.usage = usage;
}
}
}
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 0a2010e99d..7cc2168b70 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -33,6 +33,7 @@
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
+#include "os/dir_access.h"
#include "project_settings.h"
#include "version.h"
#endif
@@ -60,12 +61,20 @@ String _get_mono_user_dir() {
} else {
String settings_path;
- if (OS::get_singleton()->has_environment("APPDATA")) {
- String app_data = OS::get_singleton()->get_environment("APPDATA").replace("\\", "/");
- settings_path = app_data.plus_file(String(_MKSTR(VERSION_SHORT_NAME)).capitalize());
- } else if (OS::get_singleton()->has_environment("HOME")) {
- String home = OS::get_singleton()->get_environment("HOME");
- settings_path = home.plus_file("." + String(_MKSTR(VERSION_SHORT_NAME)).to_lower());
+ String exe_dir = OS::get_singleton()->get_executable_path().get_base_dir();
+ DirAccessRef d = DirAccess::create_for_path(exe_dir);
+
+ if (d->file_exists("._sc_") || d->file_exists("_sc_")) {
+ // contain yourself
+ settings_path = exe_dir.plus_file("editor_data");
+ } else {
+ if (OS::get_singleton()->has_environment("APPDATA")) {
+ String app_data = OS::get_singleton()->get_environment("APPDATA").replace("\\", "/");
+ settings_path = app_data.plus_file(String(_MKSTR(VERSION_SHORT_NAME)).capitalize());
+ } else if (OS::get_singleton()->has_environment("HOME")) {
+ String home = OS::get_singleton()->get_environment("HOME");
+ settings_path = home.plus_file("." + String(_MKSTR(VERSION_SHORT_NAME)).to_lower());
+ }
}
return settings_path.plus_file("mono");
@@ -113,7 +122,14 @@ private:
#ifdef TOOLS_ENABLED
mono_solutions_dir = mono_user_dir.plus_file("solutions");
build_logs_dir = mono_user_dir.plus_file("build_logs");
- String base_path = String("res://") + ProjectSettings::get_singleton()->get("application/config/name");
+
+ String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
+
+ String base_path = String("res://") + name;
+
sln_filepath = ProjectSettings::get_singleton()->globalize_path(base_path + ".sln");
csproj_filepath = ProjectSettings::get_singleton()->globalize_path(base_path + ".csproj");
#endif
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 98b57adc50..904a8ae2c7 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "gd_mono.h"
+#include <mono/metadata/exception.h>
#include <mono/metadata/mono-config.h>
#include <mono/metadata/mono-debug.h>
#include <mono/metadata/mono-gc.h>
@@ -47,6 +48,15 @@
#include "../editor/godotsharp_editor.h"
#endif
+void gdmono_unhandled_exception_hook(MonoObject *exc, void *user_data) {
+
+ (void)user_data; // UNUSED
+
+ ERR_PRINT(GDMonoUtils::get_exception_name_and_message(exc).utf8());
+ mono_print_unhandled_exception(exc);
+ abort();
+}
+
#ifdef MONO_PRINT_HANDLER_ENABLED
void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) {
@@ -132,7 +142,7 @@ void GDMono::initialize() {
ERR_FAIL_NULL(Engine::get_singleton());
- OS::get_singleton()->print("Initializing mono...\n");
+ OS::get_singleton()->print("Mono: Initializing module...\n");
#ifdef DEBUG_METHODS_ENABLED
_initialize_and_check_api_hashes();
@@ -214,7 +224,9 @@ void GDMono::initialize() {
// The following assemblies are not required at initialization
_load_all_script_assemblies();
- OS::get_singleton()->print("Mono: EVERYTHING OK\n");
+ mono_install_unhandled_exception_hook(gdmono_unhandled_exception_hook, NULL);
+
+ OS::get_singleton()->print("Mono: ALL IS GOOD\n");
}
#ifndef MONO_GLUE_DISABLED
@@ -357,9 +369,12 @@ bool GDMono::_load_project_assembly() {
if (project_assembly)
return true;
- String project_assembly_name = ProjectSettings::get_singleton()->get("application/config/name");
+ String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
- bool success = _load_assembly(project_assembly_name, &project_assembly);
+ bool success = _load_assembly(name, &project_assembly);
if (success)
mono_assembly_set_main(project_assembly->get_assembly());
@@ -610,6 +625,8 @@ GDMono::~GDMono() {
if (gdmono_log)
memdelete(gdmono_log);
+
+ singleton = NULL;
}
_GodotSharp *_GodotSharp::singleton = NULL;
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 4b370295f3..7dc7043eec 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -95,7 +95,9 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
(void)user_data; // UNUSED
if (search_dirs.empty()) {
+#ifdef TOOLS_DOMAIN
search_dirs.push_back(GodotSharpDirs::get_res_temp_assemblies_dir());
+#endif
search_dirs.push_back(GodotSharpDirs::get_res_assemblies_dir());
search_dirs.push_back(OS::get_singleton()->get_resource_dir());
search_dirs.push_back(OS::get_singleton()->get_executable_path().get_base_dir());
@@ -105,10 +107,11 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
search_dirs.push_back(String(rootdir).plus_file("mono").plus_file("4.5"));
}
- while (assemblies_path) {
- if (*assemblies_path)
+ if (assemblies_path) {
+ while (*assemblies_path) {
search_dirs.push_back(*assemblies_path);
- ++assemblies_path;
+ ++assemblies_path;
+ }
}
}
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 0134ace5d7..77ba0ee90e 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -43,6 +43,14 @@ bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
return mono_class_is_assignable_from(mono_class, p_from->mono_class);
}
+String GDMonoClass::get_full_name() const {
+
+ String res = namespace_name;
+ if (res.length())
+ res += ".";
+ return res + class_name;
+}
+
GDMonoClass *GDMonoClass::get_parent_class() {
if (assembly) {
@@ -56,6 +64,30 @@ GDMonoClass *GDMonoClass::get_parent_class() {
return NULL;
}
+#ifdef TOOLS_ENABLED
+Vector<MonoClassField *> GDMonoClass::get_enum_fields() {
+
+ bool class_is_enum = mono_class_is_enum(mono_class);
+ ERR_FAIL_COND_V(!class_is_enum, Vector<MonoClassField *>());
+
+ Vector<MonoClassField *> enum_fields;
+
+ void *iter = NULL;
+ MonoClassField *raw_field = NULL;
+ while ((raw_field = mono_class_get_fields(get_raw(), &iter)) != NULL) {
+ uint32_t field_flags = mono_field_get_flags(raw_field);
+
+ // Enums have an instance field named value__ which holds the value of the enum.
+ // Enum constants are static, so we will use this to ignore the value__ field.
+ if (field_flags & MONO_FIELD_ATTR_PUBLIC && field_flags & MONO_FIELD_ATTR_STATIC) {
+ enum_fields.push_back(raw_field);
+ }
+ }
+
+ return enum_fields;
+}
+#endif
+
bool GDMonoClass::has_method(const StringName &p_name) {
return get_method(p_name) != NULL;
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 1e72553879..ef1ca425a7 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -98,8 +98,14 @@ public:
_FORCE_INLINE_ MonoClass *get_raw() const { return mono_class; }
_FORCE_INLINE_ const GDMonoAssembly *get_assembly() const { return assembly; }
+ String get_full_name() const;
+
GDMonoClass *get_parent_class();
+#ifdef TOOLS_ENABLED
+ Vector<MonoClassField *> get_enum_fields();
+#endif
+
bool has_method(const StringName &p_name);
bool has_attribute(GDMonoClass *p_attr_class);
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index c2d8eeaa32..1643f8cfc5 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -51,6 +51,7 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
{ \
m_type val = p_value.operator m_type(); \
mono_field_set_value(p_object, mono_field, &val); \
+ break; \
}
#define SET_FROM_ARRAY_AND_BREAK(m_type) \
@@ -137,6 +138,9 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
if (tclass == CACHED_CLASS(Plane))
SET_FROM_STRUCT_AND_BREAK(Plane);
+ if (mono_class_is_enum(tclass->get_raw()))
+ SET_FROM_PRIMITIVE(signed int);
+
ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + tclass->get_name());
ERR_FAIL();
} break;
@@ -179,19 +183,19 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
// GodotObject
if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
MonoObject *managed = GDMonoUtils::unmanaged_get_managed(p_value.operator Object *());
- mono_field_set_value(p_object, mono_field, &managed);
+ mono_field_set_value(p_object, mono_field, managed);
break;
}
if (CACHED_CLASS(NodePath) == type_class) {
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath());
- mono_field_set_value(p_object, mono_field, &managed);
+ mono_field_set_value(p_object, mono_field, managed);
break;
}
if (CACHED_CLASS(RID) == type_class) {
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator RID());
- mono_field_set_value(p_object, mono_field, &managed);
+ mono_field_set_value(p_object, mono_field, managed);
break;
}
@@ -200,8 +204,6 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
} break;
case MONO_TYPE_OBJECT: {
- GDMonoClass *type_class = type.type_class;
-
// Variant
switch (p_value.get_type()) {
case Variant::BOOL: {
@@ -233,11 +235,11 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
case Variant::COLOR: SET_FROM_STRUCT_AND_BREAK(Color);
case Variant::NODE_PATH: {
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath());
- mono_field_set_value(p_object, mono_field, &managed);
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::_RID: {
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator RID());
- mono_field_set_value(p_object, mono_field, &managed);
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::OBJECT: {
MonoObject *managed = GDMonoUtils::unmanaged_get_managed(p_value.operator Object *());
@@ -246,7 +248,7 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
}
case Variant::DICTIONARY: {
MonoObject *managed = GDMonoMarshal::Dictionary_to_mono_object(p_value.operator Dictionary());
- mono_field_set_value(p_object, mono_field, &managed);
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::ARRAY: SET_FROM_ARRAY_AND_BREAK(Array);
case Variant::POOL_BYTE_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolByteArray);
@@ -264,7 +266,7 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) {
case MONO_TYPE_GENERICINST: {
if (CACHED_RAW_MONO_CLASS(Dictionary) == type.type_class->get_raw()) {
MonoObject *managed = GDMonoMarshal::Dictionary_to_mono_object(p_value.operator Dictionary());
- mono_field_set_value(p_object, mono_field, &managed);
+ mono_field_set_value(p_object, mono_field, managed);
break;
}
} break;
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 9a6c8f0cd6..77a1ef3cb0 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -112,6 +112,9 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
if (tclass == CACHED_CLASS(Plane))
return Variant::PLANE;
+
+ if (mono_class_is_enum(tclass->get_raw()))
+ return Variant::INT;
} break;
case MONO_TYPE_ARRAY:
@@ -165,9 +168,12 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
return Variant::DICTIONARY;
}
} break;
+
+ default: {
+ } break;
}
- // No error, the caller will decide what to do in this case
+ // Unknown
return Variant::NIL;
}
@@ -299,6 +305,11 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
if (tclass == CACHED_CLASS(Plane))
RETURN_BOXED_STRUCT(Plane, p_var);
+
+ if (mono_class_is_enum(tclass->get_raw())) {
+ int val = p_var->operator signed int();
+ return BOX_ENUM(tclass->get_raw(), val);
+ }
} break;
case MONO_TYPE_ARRAY:
@@ -515,6 +526,9 @@ Variant mono_object_to_variant(MonoObject *p_obj, const ManagedType &p_type) {
if (tclass == CACHED_CLASS(Plane))
RETURN_UNBOXED_STRUCT(Plane, p_obj);
+
+ if (mono_class_is_enum(tclass->get_raw()))
+ return unbox<int32_t>(p_obj);
} break;
case MONO_TYPE_ARRAY:
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 38dd22357d..9f403b787f 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -53,6 +53,7 @@ T unbox(MonoObject *p_obj) {
#define BOX_UINT8(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), &x)
#define BOX_BOOLEAN(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(bool), &x)
#define BOX_PTR(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(IntPtr), x)
+#define BOX_ENUM(m_enum_class, x) mono_value_box(mono_domain_get(), m_enum_class, &x)
Variant::Type managed_to_variant_type(const ManagedType &p_type);
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index 6468e0d3d9..eb97d62900 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -83,9 +83,32 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
mono_array_set(params, MonoObject *, i, boxed_param);
}
- return mono_runtime_invoke_array(mono_method, p_object, params, r_exc);
+ MonoObject *exc = NULL;
+ MonoObject *ret = mono_runtime_invoke_array(mono_method, p_object, params, &exc);
+
+ if (exc) {
+ if (r_exc) {
+ *r_exc = exc;
+ } else {
+ ERR_PRINT(GDMonoUtils::get_exception_name_and_message(exc).utf8());
+ mono_print_unhandled_exception(exc);
+ }
+ }
+
+ return ret;
} else {
- mono_runtime_invoke(mono_method, p_object, NULL, r_exc);
+ MonoObject *exc = NULL;
+ mono_runtime_invoke(mono_method, p_object, NULL, &exc);
+
+ if (exc) {
+ if (r_exc) {
+ *r_exc = exc;
+ } else {
+ ERR_PRINT(GDMonoUtils::get_exception_name_and_message(exc).utf8());
+ mono_print_unhandled_exception(exc);
+ }
+ }
+
return NULL;
}
}
@@ -96,7 +119,19 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, MonoObject **r_exc) {
}
MonoObject *GDMonoMethod::invoke_raw(MonoObject *p_object, void **p_params, MonoObject **r_exc) {
- return mono_runtime_invoke(mono_method, p_object, p_params, r_exc);
+ MonoObject *exc = NULL;
+ MonoObject *ret = mono_runtime_invoke(mono_method, p_object, p_params, &exc);
+
+ if (exc) {
+ if (r_exc) {
+ *r_exc = exc;
+ } else {
+ ERR_PRINT(GDMonoUtils::get_exception_name_and_message(exc).utf8());
+ mono_print_unhandled_exception(exc);
+ }
+ }
+
+ return ret;
}
bool GDMonoMethod::has_attribute(GDMonoClass *p_attr_class) {
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 5deca8e64d..53e45002c4 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -86,6 +86,7 @@ void MonoCache::clear_members() {
class_NodePath = NULL;
class_RID = NULL;
class_GodotObject = NULL;
+ class_GodotReference = NULL;
class_Node = NULL;
class_Control = NULL;
class_Spatial = NULL;
@@ -95,7 +96,6 @@ void MonoCache::clear_members() {
class_ExportAttribute = NULL;
field_ExportAttribute_hint = NULL;
field_ExportAttribute_hint_string = NULL;
- field_ExportAttribute_usage = NULL;
class_ToolAttribute = NULL;
class_RemoteAttribute = NULL;
class_SyncAttribute = NULL;
@@ -111,7 +111,7 @@ void MonoCache::clear_members() {
methodthunk_MarshalUtils_DictionaryToArrays = NULL;
methodthunk_MarshalUtils_ArraysToDictionary = NULL;
- methodthunk_GodotObject__AwaitedSignalCallback = NULL;
+ methodthunk_SignalAwaiter_SignalCallback = NULL;
methodthunk_SignalAwaiter_FailureCallback = NULL;
methodthunk_GodotTaskScheduler_Activate = NULL;
@@ -153,6 +153,7 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath));
CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(NodePath));
CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object));
+ CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference));
CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node));
CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control));
CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial));
@@ -163,7 +164,6 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute));
CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint"));
CACHE_FIELD_AND_CHECK(ExportAttribute, hint_string, CACHED_CLASS(ExportAttribute)->get_field("hint_string"));
- CACHE_FIELD_AND_CHECK(ExportAttribute, usage, CACHED_CLASS(ExportAttribute)->get_field("usage"));
CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));
@@ -178,7 +178,7 @@ void update_godot_api_cache() {
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryToArrays, (MarshalUtils_DictToArrays)CACHED_CLASS(MarshalUtils)->get_method("DictionaryToArrays", 3)->get_thunk());
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArraysToDictionary, (MarshalUtils_ArraysToDict)CACHED_CLASS(MarshalUtils)->get_method("ArraysToDictionary", 2)->get_thunk());
- CACHE_METHOD_THUNK_AND_CHECK(GodotObject, _AwaitedSignalCallback, (GodotObject__AwaitedSignalCallback)CACHED_CLASS(GodotObject)->get_method("_AwaitedSignalCallback", 2)->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk());
CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk());
CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk());
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index f97f048aa9..e3af57e78a 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -42,7 +42,7 @@ namespace GDMonoUtils {
typedef MonoObject *(*MarshalUtils_DictToArrays)(MonoObject *, MonoArray **, MonoArray **, MonoObject **);
typedef MonoObject *(*MarshalUtils_ArraysToDict)(MonoArray *, MonoArray *, MonoObject **);
-typedef MonoObject *(*GodotObject__AwaitedSignalCallback)(MonoObject *, MonoArray **, MonoObject *, MonoObject **);
+typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray **, MonoObject **);
typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **);
typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **);
@@ -88,6 +88,7 @@ struct MonoCache {
GDMonoClass *class_NodePath;
GDMonoClass *class_RID;
GDMonoClass *class_GodotObject;
+ GDMonoClass *class_GodotReference;
GDMonoClass *class_Node;
GDMonoClass *class_Control;
GDMonoClass *class_Spatial;
@@ -97,7 +98,6 @@ struct MonoCache {
GDMonoClass *class_ExportAttribute;
GDMonoField *field_ExportAttribute_hint;
GDMonoField *field_ExportAttribute_hint_string;
- GDMonoField *field_ExportAttribute_usage;
GDMonoClass *class_ToolAttribute;
GDMonoClass *class_RemoteAttribute;
GDMonoClass *class_SyncAttribute;
@@ -113,7 +113,7 @@ struct MonoCache {
MarshalUtils_DictToArrays methodthunk_MarshalUtils_DictionaryToArrays;
MarshalUtils_ArraysToDict methodthunk_MarshalUtils_ArraysToDictionary;
- GodotObject__AwaitedSignalCallback methodthunk_GodotObject__AwaitedSignalCallback;
+ SignalAwaiter_SignalCallback methodthunk_SignalAwaiter_SignalCallback;
SignalAwaiter_FailureCallback methodthunk_SignalAwaiter_FailureCallback;
GodotTaskScheduler_Activate methodthunk_GodotTaskScheduler_Activate;
@@ -164,7 +164,7 @@ String get_exception_name_and_message(MonoObject *p_ex);
} // GDMonoUtils
-#define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field("nativeName")->get_value(NULL)))
+#define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(NULL)))
#define CACHED_CLASS(m_class) (GDMonoUtils::mono_cache.class_##m_class)
#define CACHED_CLASS_RAW(m_class) (GDMonoUtils::mono_cache.class_##m_class->get_raw())
diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py
index e9988625f5..8ddddb3a24 100644
--- a/modules/mono/mono_reg_utils.py
+++ b/modules/mono/mono_reg_utils.py
@@ -1,4 +1,7 @@
import os
+import platform
+
+from compat import decode_utf8
if os.name == 'nt':
import sys
@@ -11,8 +14,7 @@ if os.name == 'nt':
def _reg_open_key(key, subkey):
try:
return winreg.OpenKey(key, subkey)
- except (WindowsError, EnvironmentError) as e:
- import platform
+ except (WindowsError, OSError):
if platform.architecture()[0] == '32bit':
bitness_sam = winreg.KEY_WOW64_64KEY
else:
@@ -20,39 +22,93 @@ def _reg_open_key(key, subkey):
return winreg.OpenKey(key, subkey, 0, winreg.KEY_READ | bitness_sam)
-def _find_mono_in_reg(subkey):
+def _reg_open_key_bits(key, subkey, bits):
+ sam = winreg.KEY_READ
+
+ if platform.architecture()[0] == '32bit':
+ if bits == '64':
+ # Force 32bit process to search in 64bit registry
+ sam |= winreg.KEY_WOW64_64KEY
+ else:
+ if bits == '32':
+ # Force 64bit process to search in 32bit registry
+ sam |= winreg.KEY_WOW64_32KEY
+
+ return winreg.OpenKey(key, subkey, 0, sam)
+
+
+def _find_mono_in_reg(subkey, bits):
try:
- with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey:
+ with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
value, regtype = winreg.QueryValueEx(hKey, 'SdkInstallRoot')
return value
- except (WindowsError, EnvironmentError) as e:
+ except (WindowsError, OSError):
return None
-def _find_mono_in_reg_old(subkey):
+
+def _find_mono_in_reg_old(subkey, bits):
try:
- with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey:
+ with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
default_clr, regtype = winreg.QueryValueEx(hKey, 'DefaultCLR')
if default_clr:
- return _find_mono_in_reg(subkey + '\\' + default_clr)
+ return _find_mono_in_reg(subkey + '\\' + default_clr, bits)
return None
except (WindowsError, EnvironmentError):
return None
-def find_mono_root_dir():
- dir = _find_mono_in_reg(r'SOFTWARE\Mono')
- if dir:
- return dir
- dir = _find_mono_in_reg_old(r'SOFTWARE\Novell\Mono')
- if dir:
- return dir
- return None
+def find_mono_root_dir(bits):
+ root_dir = _find_mono_in_reg(r'SOFTWARE\Mono', bits)
+ if root_dir is not None:
+ return root_dir
+ root_dir = _find_mono_in_reg_old(r'SOFTWARE\Novell\Mono', bits)
+ if root_dir is not None:
+ return root_dir
+ return ''
def find_msbuild_tools_path_reg():
+ import subprocess
+
+ vswhere = os.getenv('PROGRAMFILES(X86)')
+ if not vswhere:
+ vswhere = os.getenv('PROGRAMFILES')
+ vswhere += r'\Microsoft Visual Studio\Installer\vswhere.exe'
+
+ vswhere_args = ['-latest', '-requires', 'Microsoft.Component.MSBuild']
+
try:
- with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\4.0') as hKey:
+ lines = subprocess.check_output([vswhere] + vswhere_args).splitlines()
+
+ for line in lines:
+ parts = decode_utf8(line).split(':', 1)
+
+ if len(parts) < 2 or parts[0] != 'installationPath':
+ continue
+
+ val = parts[1].strip()
+
+ if not val:
+ raise ValueError('Value of `installationPath` entry is empty')
+
+ return os.path.join(val, "MSBuild\\15.0\\Bin")
+
+ raise ValueError('Cannot find `installationPath` entry')
+ except ValueError as e:
+ print('Error reading output from vswhere: ' + e.message)
+ except WindowsError:
+ pass # Fine, vswhere not found
+ except (subprocess.CalledProcessError, OSError):
+ pass
+
+ # Try to find 14.0 in the Registry
+
+ try:
+ subkey = r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0'
+ with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey:
value, regtype = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')
return value
- except (WindowsError, EnvironmentError) as e:
- return None
+ except (WindowsError, OSError):
+ return ''
+
+ return ''
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index 012dd119b1..7e99df29a1 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -29,6 +29,9 @@
/*************************************************************************/
#include "signal_awaiter_utils.h"
+#include "csharp_script.h"
+#include "mono_gd/gd_mono_class.h"
+#include "mono_gd/gd_mono_marshal.h"
#include "mono_gd/gd_mono_utils.h"
namespace SignalAwaiterUtils {
@@ -40,13 +43,20 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p
uint32_t awaiter_handle = MonoGCHandle::make_strong_handle(p_awaiter);
Ref<SignalAwaiterHandle> sa_con = memnew(SignalAwaiterHandle(awaiter_handle));
+#ifdef DEBUG_ENABLED
+ sa_con->set_connection_target(p_target);
+#endif
+
Vector<Variant> binds;
binds.push_back(sa_con);
- Error err = p_source->connect(p_signal, p_target, "_AwaitedSignalCallback", binds, Object::CONNECT_ONESHOT);
+
+ Error err = p_source->connect(p_signal, sa_con.ptr(),
+ CSharpLanguage::get_singleton()->get_string_names()._signal_callback,
+ binds, Object::CONNECT_ONESHOT);
if (err != OK) {
- // set it as completed to prevent it from calling the failure callback when deleted
- // the awaiter will be aware of the failure by checking the returned error
+ // Set it as completed to prevent it from calling the failure callback when released.
+ // The awaiter will be aware of the failure by checking the returned error.
sa_con->set_completed(true);
}
@@ -54,11 +64,68 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p
}
}
-SignalAwaiterHandle::SignalAwaiterHandle(uint32_t p_handle)
- : MonoGCHandle(p_handle) {
+Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+
+#ifdef DEBUG_ENABLED
+ if (conn_target_id && !ObjectDB::get_instance(conn_target_id)) {
+ ERR_EXPLAIN("Resumed after await, but class instance is gone");
+ ERR_FAIL_V(Variant());
+ }
+#endif
+
+ if (p_argcount < 1) {
+ r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = 1;
+ return Variant();
+ }
+
+ Ref<SignalAwaiterHandle> self = *p_args[p_argcount - 1];
+
+ if (self.is_null()) {
+ r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = p_argcount - 1;
+ r_error.expected = Variant::OBJECT;
+ return Variant();
+ }
+
+ set_completed(true);
+
+ int signal_argc = p_argcount - 1;
+ MonoArray *signal_args = mono_array_new(SCRIPTS_DOMAIN, CACHED_CLASS_RAW(MonoObject), signal_argc);
+
+ for (int i = 0; i < signal_argc; i++) {
+ MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_args[i]);
+ mono_array_set(signal_args, MonoObject *, i, boxed);
+ }
+
+ GDMonoUtils::SignalAwaiter_SignalCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback);
+
+ MonoObject *ex = NULL;
+ thunk(get_target(), &signal_args, &ex);
+
+ if (ex) {
+ mono_print_unhandled_exception(ex);
+ ERR_FAIL_V(Variant());
+ }
+
+ return Variant();
+}
+
+void SignalAwaiterHandle::_bind_methods() {
+
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &SignalAwaiterHandle::_signal_callback, MethodInfo("_signal_callback"));
+}
+
+SignalAwaiterHandle::SignalAwaiterHandle(uint32_t p_managed_handle)
+ : MonoGCHandle(p_managed_handle) {
+
+#ifdef DEBUG_ENABLED
+ conn_target_id = 0;
+#endif
}
SignalAwaiterHandle::~SignalAwaiterHandle() {
+
if (!completed) {
GDMonoUtils::SignalAwaiter_FailureCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback);
diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h
index 422ed4754f..0d615b5826 100644
--- a/modules/mono/signal_awaiter_utils.h
+++ b/modules/mono/signal_awaiter_utils.h
@@ -40,13 +40,30 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p
class SignalAwaiterHandle : public MonoGCHandle {
+ GDCLASS(SignalAwaiterHandle, MonoGCHandle)
+
bool completed;
+#ifdef DEBUG_ENABLED
+ ObjectID conn_target_id;
+#endif
+
+ Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+
+protected:
+ static void _bind_methods();
+
public:
_FORCE_INLINE_ bool is_completed() { return completed; }
_FORCE_INLINE_ void set_completed(bool p_completed) { completed = p_completed; }
- SignalAwaiterHandle(uint32_t p_handle);
+#ifdef DEBUG_ENABLED
+ _FORCE_INLINE_ void set_connection_target(Object *p_target) {
+ conn_target_id = p_target->get_instance_id();
+ }
+#endif
+
+ SignalAwaiterHandle(uint32_t p_managed_handle);
~SignalAwaiterHandle();
};
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index c8581f6122..105c2c981e 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -56,9 +56,6 @@ String path_which(const String &p_name) {
for (int i = 0; i < env_path.size(); i++) {
String p = path_join(env_path[i], p_name);
- if (FileAccess::exists(p))
- return p;
-
#ifdef WINDOWS_ENABLED
for (int j = 0; j < exts.size(); j++) {
String p2 = p + exts[j];
@@ -66,6 +63,9 @@ String path_which(const String &p_name) {
if (FileAccess::exists(p2))
return p2;
}
+#else
+ if (FileAccess::exists(p))
+ return p;
#endif
}
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index de1a60dbd1..f26663ea11 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -126,3 +126,32 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
return new_string;
}
+
+bool is_csharp_keyword(const String &p_name) {
+
+ // Reserved keywords
+
+ return p_name == "abstract" || p_name == "as" || p_name == "base" || p_name == "bool" ||
+ p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" ||
+ p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" ||
+ p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" ||
+ p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" ||
+ p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" ||
+ p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" ||
+ p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" ||
+ p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" ||
+ p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" ||
+ p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" ||
+ p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" ||
+ p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" ||
+ p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" ||
+ p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" ||
+ p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" ||
+ p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" ||
+ p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" ||
+ p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while";
+}
+
+String escape_csharp_keyword(const String &p_name) {
+ return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
+}
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index 2f2c3c2d89..a0d66ebdc3 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -35,4 +35,10 @@
String sformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant());
+#ifdef TOOLS_ENABLED
+bool is_csharp_keyword(const String &p_name);
+
+String escape_csharp_keyword(const String &p_name);
+#endif
+
#endif // STRING_FORMAT_H
diff --git a/modules/openssl/stream_peer_openssl.cpp b/modules/openssl/stream_peer_openssl.cpp
index c19bdc4214..6d1d5485f3 100644
--- a/modules/openssl/stream_peer_openssl.cpp
+++ b/modules/openssl/stream_peer_openssl.cpp
@@ -30,7 +30,7 @@
#include "stream_peer_openssl.h"
// Compatibility with OpenSSL 1.1.0.
-#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER)
#define BIO_set_num(b, n)
#else
#define BIO_set_num(b, n) ((b)->num = (n))
@@ -269,7 +269,7 @@ int StreamPeerOpenSSL::_bio_puts(BIO *b, const char *str) {
return _bio_write(b, str, strlen(str));
}
-#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER)
BIO_METHOD *StreamPeerOpenSSL::_bio_method = NULL;
BIO_METHOD *StreamPeerOpenSSL::_get_bio_method() {
@@ -568,7 +568,7 @@ void StreamPeerOpenSSL::initialize_ssl() {
load_certs_func = _load_certs;
_create = _create_func;
-#if OPENSSL_VERSION_NUMBER < 0x10100000L
+#if OPENSSL_VERSION_NUMBER < 0x10100000L || defined(LIBRESSL_VERSION_NUMBER)
CRYPTO_malloc_init(); // Initialize malloc, free, etc for OpenSSL's use
#endif
SSL_library_init(); // Initialize OpenSSL's SSL libraries
diff --git a/modules/openssl/stream_peer_openssl.h b/modules/openssl/stream_peer_openssl.h
index 535114058d..ad09564447 100644
--- a/modules/openssl/stream_peer_openssl.h
+++ b/modules/openssl/stream_peer_openssl.h
@@ -53,7 +53,7 @@ private:
static int _bio_gets(BIO *b, char *buf, int len);
static int _bio_puts(BIO *b, const char *str);
-#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER)
static BIO_METHOD *_bio_method;
#else
static BIO_METHOD _bio_method;
diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp
index c7748b9b21..06eab4c94d 100644
--- a/modules/opus/audio_stream_opus.cpp
+++ b/modules/opus/audio_stream_opus.cpp
@@ -267,7 +267,7 @@ void AudioStreamPlaybackOpus::seek(float p_time) {
frames_mixed = osrate * p_time;
}
-int AudioStreamPlaybackOpus::mix(int16_t *p_bufer, int p_frames) {
+int AudioStreamPlaybackOpus::mix(int16_t *p_buffer, int p_frames) {
if (!playing)
return 0;
@@ -281,7 +281,7 @@ int AudioStreamPlaybackOpus::mix(int16_t *p_bufer, int p_frames) {
break;
}
- int ret = op_read(opus_file, (opus_int16 *)p_bufer, todo * stream_channels, &current_section);
+ int ret = op_read(opus_file, (opus_int16 *)p_buffer, todo * stream_channels, &current_section);
if (ret < 0) {
playing = false;
ERR_EXPLAIN("Error reading Opus File: " + file);
@@ -325,7 +325,7 @@ int AudioStreamPlaybackOpus::mix(int16_t *p_bufer, int p_frames) {
frames_mixed += ret;
- p_bufer += ret * stream_channels;
+ p_buffer += ret * stream_channels;
p_frames -= ret;
}
diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h
index 7b7740a804..f8d8f585cf 100644
--- a/modules/opus/audio_stream_opus.h
+++ b/modules/opus/audio_stream_opus.h
@@ -107,7 +107,7 @@ public:
virtual int get_minimum_buffer_size() const;
- virtual int mix(int16_t *p_bufer, int p_frames);
+ virtual int mix(int16_t *p_buffer, int p_frames);
AudioStreamPlaybackOpus();
~AudioStreamPlaybackOpus();
diff --git a/modules/regex/SCsub b/modules/regex/SCsub
index 2bab144a28..18b4051afe 100644
--- a/modules/regex/SCsub
+++ b/modules/regex/SCsub
@@ -8,7 +8,7 @@ env_regex.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=0"])
env_regex.add_source_files(env.modules_sources, "*.cpp")
if env['builtin_pcre2']:
- jit_blacklist = ['javascript']
+ jit_blacklist = ['javascript', 'uwp']
thirdparty_dir = '#thirdparty/pcre2/src/'
thirdparty_flags = ['-DPCRE2_STATIC', '-DHAVE_CONFIG_H']
if 'platform' in env and env['platform'] not in jit_blacklist:
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 27ea310780..5c252bda86 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -129,7 +129,6 @@ AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() {
Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() {
Ref<AudioStreamPlaybackOGGVorbis> ovs;
- printf("instance at %p, data %p\n", this, data);
ERR_FAIL_COND_V(data == NULL, ovs);
@@ -208,8 +207,6 @@ void AudioStreamOGGVorbis::set_data(const PoolVector<uint8_t> &p_data) {
break;
}
}
-
- printf("create at %p, data %p\n", this, data);
}
PoolVector<uint8_t> AudioStreamOGGVorbis::get_data() const {
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 48145495e4..765fe4c2f2 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -974,11 +974,6 @@ bool VisualScript::is_tool() const {
return false;
}
-String VisualScript::get_node_type() const {
-
- return String();
-}
-
ScriptLanguage *VisualScript::get_language() const {
return VisualScriptLanguage::singleton;
@@ -2412,6 +2407,10 @@ bool VisualScriptLanguage::has_named_classes() const {
return false;
}
+bool VisualScriptLanguage::supports_builtin_mode() const {
+
+ return true;
+}
int VisualScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 4ae50ee829..0f60b103c9 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -339,8 +339,6 @@ public:
virtual bool is_tool() const;
- virtual String get_node_type() const;
-
virtual ScriptLanguage *get_language() const;
virtual bool has_script_signal(const StringName &p_signal) const;
@@ -569,6 +567,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 90219e29f8..7c9d306831 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -65,6 +65,8 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"decimals",
"stepify",
"lerp",
+ "inverse_lerp",
+ "range_lerp",
"dectime",
"randomize",
"randi",
@@ -196,11 +198,14 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case COLORN:
return 2;
case MATH_LERP:
+ case MATH_INVERSE_LERP:
case MATH_DECTIME:
case MATH_WRAP:
case MATH_WRAPF:
case LOGIC_CLAMP:
return 3;
+ case MATH_RANGE_LERP:
+ return 5;
case FUNC_MAX: {
}
}
@@ -301,7 +306,26 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
return PropertyInfo(Variant::REAL, "to");
else
return PropertyInfo(Variant::REAL, "weight");
-
+ } break;
+ case MATH_INVERSE_LERP: {
+ if (p_idx == 0)
+ return PropertyInfo(Variant::REAL, "from");
+ else if (p_idx == 1)
+ return PropertyInfo(Variant::REAL, "to");
+ else
+ return PropertyInfo(Variant::REAL, "value");
+ } break;
+ case MATH_RANGE_LERP: {
+ if (p_idx == 0)
+ return PropertyInfo(Variant::REAL, "value");
+ else if (p_idx == 1)
+ return PropertyInfo(Variant::REAL, "istart");
+ else if (p_idx == 2)
+ return PropertyInfo(Variant::REAL, "istop");
+ else if (p_idx == 3)
+ return PropertyInfo(Variant::REAL, "ostart");
+ else
+ return PropertyInfo(Variant::REAL, "ostop");
} break;
case MATH_DECTIME: {
if (p_idx == 0)
@@ -515,6 +539,8 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
} break;
case MATH_STEPIFY:
case MATH_LERP:
+ case MATH_INVERSE_LERP:
+ case MATH_RANGE_LERP:
case MATH_DECTIME: {
t = Variant::REAL;
@@ -819,6 +845,22 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
VALIDATE_ARG_NUM(2);
*r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
+ case VisualScriptBuiltinFunc::MATH_INVERSE_LERP: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ *r_return = Math::inverse_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
+ } break;
+ case VisualScriptBuiltinFunc::MATH_RANGE_LERP: {
+
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ VALIDATE_ARG_NUM(2);
+ VALIDATE_ARG_NUM(3);
+ VALIDATE_ARG_NUM(4);
+ *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]);
+ } break;
case VisualScriptBuiltinFunc::MATH_DECTIME: {
VALIDATE_ARG_NUM(0);
@@ -1239,6 +1281,8 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(MATH_DECIMALS);
BIND_ENUM_CONSTANT(MATH_STEPIFY);
BIND_ENUM_CONSTANT(MATH_LERP);
+ BIND_ENUM_CONSTANT(MATH_INVERSE_LERP);
+ BIND_ENUM_CONSTANT(MATH_RANGE_LERP);
BIND_ENUM_CONSTANT(MATH_DECTIME);
BIND_ENUM_CONSTANT(MATH_RANDOMIZE);
BIND_ENUM_CONSTANT(MATH_RAND);
@@ -1274,6 +1318,11 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(FUNC_MAX);
}
+VisualScriptBuiltinFunc::VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func) {
+
+ this->func = func;
+}
+
VisualScriptBuiltinFunc::VisualScriptBuiltinFunc() {
func = MATH_SIN;
@@ -1282,9 +1331,7 @@ VisualScriptBuiltinFunc::VisualScriptBuiltinFunc() {
template <VisualScriptBuiltinFunc::BuiltinFunc func>
static Ref<VisualScriptNode> create_builtin_func_node(const String &p_name) {
- Ref<VisualScriptBuiltinFunc> node;
- node.instance();
- node->set_func(func);
+ Ref<VisualScriptBuiltinFunc> node = memnew(VisualScriptBuiltinFunc(func));
return node;
}
@@ -1320,6 +1367,8 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECIMALS>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/stepify", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEPIFY>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/inverse_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_INVERSE_LERP>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/range_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANGE_LERP>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/dectime", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECTIME>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/rand", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAND>);
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index c530d6d2d1..34a2825938 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -64,6 +64,8 @@ public:
MATH_DECIMALS,
MATH_STEPIFY,
MATH_LERP,
+ MATH_INVERSE_LERP,
+ MATH_RANGE_LERP,
MATH_DECTIME,
MATH_RANDOMIZE,
MATH_RAND,
@@ -132,6 +134,7 @@ public:
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func);
VisualScriptBuiltinFunc();
};
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 47ef0182dc..03015df844 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -809,7 +809,7 @@ void VisualScriptEditor::_update_members() {
ti->set_text(0, E->get());
Variant var = script->get_variable_default_value(E->get());
- ti->set_suffix(0, "=" + String(var));
+ ti->set_suffix(0, "= " + String(var));
ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]);
ti->set_selectable(0, true);
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 5a34fc3cd9..d3cd839cf3 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -532,6 +532,7 @@ String VisualScriptOperator::get_text() const {
L"A or B", //OP_OR,
L"A xor B", //OP_XOR,
L"not A", //OP_NOT,
+ L"A in B", //OP_IN,
};
return op_names[op];
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index bc033418ba..3c9076246d 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -82,7 +82,7 @@ String VisualScriptYield::get_text() const {
switch (yield_mode) {
case YIELD_RETURN: return ""; break;
case YIELD_FRAME: return "Next Frame"; break;
- case YIELD_PHYSICS_FRAME: return "Next Fixed Frame"; break;
+ case YIELD_PHYSICS_FRAME: return "Next Physics Frame"; break;
case YIELD_WAIT: return rtos(wait_time) + " sec(s)"; break;
}
@@ -186,7 +186,7 @@ void VisualScriptYield::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_wait_time", "sec"), &VisualScriptYield::set_wait_time);
ClassDB::bind_method(D_METHOD("get_wait_time"), &VisualScriptYield::get_wait_time);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,FixedFrame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time"), "set_wait_time", "get_wait_time");
BIND_ENUM_CONSTANT(YIELD_FRAME);
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 0afb889199..6235799fc2 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -92,7 +92,7 @@ long AudioStreamPlaybackOGGVorbis::_ov_tell_func(void *_f) {
return fa->get_position();
}
-int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
+int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_buffer, int p_frames) {
if (!playing)
return 0;
@@ -109,9 +109,9 @@ int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
//printf("to mix %i - mix me %i bytes\n",to_mix,to_mix*stream_channels*sizeof(int16_t));
#ifdef BIG_ENDIAN_ENABLED
- long ret = ov_read(&vf, (char *)p_bufer, todo * stream_channels * sizeof(int16_t), 1, 2, 1, &current_section);
+ long ret = ov_read(&vf, (char *)p_buffer, todo * stream_channels * sizeof(int16_t), 1, 2, 1, &current_section);
#else
- long ret = ov_read(&vf, (char *)p_bufer, todo * stream_channels * sizeof(int16_t), 0, 2, 1, &current_section);
+ long ret = ov_read(&vf, (char *)p_buffer, todo * stream_channels * sizeof(int16_t), 0, 2, 1, &current_section);
#endif
if (ret < 0) {
@@ -162,7 +162,7 @@ int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
frames_mixed += ret;
- p_bufer += ret * stream_channels;
+ p_buffer += ret * stream_channels;
p_frames -= ret;
}
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index 929b2651e9..79eadec56e 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -103,7 +103,7 @@ public:
virtual int get_mix_rate() const { return stream_srate; }
virtual int get_minimum_buffer_size() const { return 0; }
- virtual int mix(int16_t *p_bufer, int p_frames);
+ virtual int mix(int16_t *p_buffer, int p_frames);
AudioStreamPlaybackOGGVorbis();
~AudioStreamPlaybackOGGVorbis();