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-rw-r--r--modules/SCsub2
-rw-r--r--modules/bullet/bullet_physics_server.cpp2
-rw-r--r--modules/freetype/SCsub2
-rw-r--r--modules/gdnative/SCsub2
-rw-r--r--modules/gdnative/arvr/arvr_interface_gdnative.cpp2
-rw-r--r--modules/gdnative/gdnative.cpp2
-rw-r--r--modules/recast/SCsub2
-rw-r--r--modules/svg/SCsub3
8 files changed, 9 insertions, 8 deletions
diff --git a/modules/SCsub b/modules/SCsub
index c1cf5a6c1a..e3c535e981 100644
--- a/modules/SCsub
+++ b/modules/SCsub
@@ -17,6 +17,6 @@ for x in env.module_list:
env_modules.Append(CPPFLAGS=["-DMODULE_" + x.upper() + "_ENABLED"])
SConscript(x + "/SCsub")
-lib = env_modules.Library("modules", env.modules_sources)
+lib = env_modules.add_library("modules", env.modules_sources)
env.Prepend(LIBS=[lib])
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 7f95d16ba6..6e9ed0e318 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -798,7 +798,7 @@ bool BulletPhysicsServer::body_is_omitting_force_integration(RID p_body) const {
void BulletPhysicsServer::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) {
RigidBodyBullet *body = rigid_body_owner.get(p_body);
ERR_FAIL_COND(!body);
- body->set_force_integration_callback(p_receiver->get_instance_id(), p_method, p_udata);
+ body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(0), p_method, p_udata);
}
void BulletPhysicsServer::body_set_ray_pickable(RID p_body, bool p_enable) {
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index 19e384af73..f69b632e76 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -68,7 +68,7 @@ if env['builtin_freetype']:
if env['builtin_libpng']:
env.Append(CPPPATH=["#thirdparty/libpng"])
- lib = env.Library("freetype_builtin", thirdparty_sources)
+ lib = env.add_library("freetype_builtin", thirdparty_sources)
# Needs to be appended to arrive after libscene in the linker call,
# but we don't want it to arrive *after* system libs, so manual hack
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index f5a593cf4e..fd11c8d094 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -248,4 +248,4 @@ if ARGUMENTS.get('gdnative_wrapper', False):
if not env.msvc:
gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
- gd_wrapper_env.Library("#bin/gdnative_wrapper_code", [gensource])
+ lib = gd_wrapper_env.add_library("#bin/gdnative_wrapper_code", [gensource])
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
index 02f2ee7424..9b0d1ebb31 100644
--- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp
+++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp
@@ -344,7 +344,7 @@ void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_
tracker->set_orientation(transform->basis);
}
if (p_tracks_position) {
- tracker->set_position(transform->origin);
+ tracker->set_rw_position(transform->origin);
}
}
}
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 0132ef3c5d..21c24fabd8 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -144,7 +144,7 @@ bool GDNative::initialize() {
}
}
- Error err = OS::get_singleton()->open_dynamic_library(path, native_handle);
+ Error err = OS::get_singleton()->open_dynamic_library(path, native_handle,true);
if (err != OK) {
return false;
}
diff --git a/modules/recast/SCsub b/modules/recast/SCsub
index 500c0ec055..530df9a37c 100644
--- a/modules/recast/SCsub
+++ b/modules/recast/SCsub
@@ -24,7 +24,7 @@ if env['builtin_recast']:
env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/Include"])
- lib = env.Library("recast_builtin", thirdparty_sources)
+ lib = env.add_library("recast_builtin", thirdparty_sources)
env.Append(LIBS=[lib])
# Godot source files
diff --git a/modules/svg/SCsub b/modules/svg/SCsub
index 5be9367808..e12abac8c1 100644
--- a/modules/svg/SCsub
+++ b/modules/svg/SCsub
@@ -12,7 +12,8 @@ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
# env.add_source_files(env.modules_sources, thirdparty_sources)
-lib = env.Library("svg_builtin", thirdparty_sources)
+lib = env.add_library("svg_builtin", thirdparty_sources)
+
# Needs to be appended to arrive after libscene in the linker call,
# but we don't want it to arrive *after* system libs, so manual hack
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")