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-rw-r--r--modules/basis_universal/SCsub3
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml74
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp15
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2
-rw-r--r--modules/gdscript/gdscript_vm.cpp33
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.gd7
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.out6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.gd10
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.out6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/getter_return_type.gd9
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/getter_return_type.out2
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp7
-rw-r--r--modules/gltf/editor/editor_scene_importer_fbx.cpp7
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.cpp24
-rw-r--r--modules/gltf/gltf_document.cpp1
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.cpp1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs3
-rw-r--r--modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs4
-rw-r--r--modules/multiplayer/scene_replication_interface.cpp6
-rw-r--r--modules/navigation/SCsub2
-rw-r--r--modules/ogg/ogg_packet_sequence.h5
-rw-r--r--modules/text_server_adv/SCsub5
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.cpp3
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.h3
-rw-r--r--modules/vorbis/resource_importer_ogg_vorbis.cpp5
26 files changed, 162 insertions, 83 deletions
diff --git a/modules/basis_universal/SCsub b/modules/basis_universal/SCsub
index 161b0f3814..14669847bc 100644
--- a/modules/basis_universal/SCsub
+++ b/modules/basis_universal/SCsub
@@ -40,6 +40,9 @@ if not env.msvc:
else:
env_basisu.Prepend(CPPPATH=[thirdparty_dir])
+if env["builtin_zstd"]:
+ env_basisu.Prepend(CPPPATH=["#thirdparty/zstd"])
+
if env.dev_build:
env_basisu.Append(CPPDEFINES=[("BASISU_DEVEL_MESSAGES", 1), ("BASISD_ENABLE_DEBUG_FLAGS", 1)])
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 923b2fe30d..0b7e4e50e6 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -4,7 +4,7 @@
Built-in GDScript functions.
</brief_description>
<description>
- A list of GDScript-specific utility functions accessed in any script.
+ A list of GDScript-specific utility functions and annotations accessible from any script.
For the list of the global functions and constants see [@GlobalScope].
</description>
<tutorials>
@@ -20,7 +20,7 @@
<description>
Returns a [Color] constructed from red ([param r8]), green ([param g8]), blue ([param b8]), and optionally alpha ([param a8]) integer channels, each divided by [code]255.0[/code] for their final value.
[codeblock]
- var red = Color8(255, 0, 0) # Same as Color(1, 0, 0)
+ var red = Color8(255, 0, 0) # Same as Color(1, 0, 0).
var dark_blue = Color8(0, 0, 51) # Same as Color(0, 0, 0.2).
var my_color = Color8(306, 255, 0, 102) # Same as Color(1.2, 1, 0, 0.4).
[/codeblock]
@@ -37,10 +37,10 @@
[codeblock]
# Imagine we always want speed to be between 0 and 20.
var speed = -10
- assert(speed &lt; 20) # True, the program will continue
- assert(speed &gt;= 0) # False, the program will stop
- assert(speed &gt;= 0 and speed &lt; 20) # You can also combine the two conditional statements in one check
- assert(speed &lt; 20, "the speed limit is 20") # Show a message
+ assert(speed &lt; 20) # True, the program will continue.
+ assert(speed &gt;= 0) # False, the program will stop.
+ assert(speed &gt;= 0 and speed &lt; 20) # You can also combine the two conditional statements in one check.
+ assert(speed &lt; 20, "the speed limit is 20") # Show a message.
[/codeblock]
</description>
</method>
@@ -140,7 +140,7 @@
<param index="0" name="path" type="String" />
<description>
Returns a [Resource] from the filesystem located at the absolute [param path]. Unless it's already referenced elsewhere (such as in another script or in the scene), the resource is loaded from disk on function call, which might cause a slight delay, especially when loading large scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload].
- [b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script.
+ [b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing "Copy Path", or by dragging the file from the FileSystem dock into the current script.
[codeblock]
# Load a scene called "main" located in the root of the project directory and cache it in a variable.
var main = load("res://main.tscn") # main will contain a PackedScene resource.
@@ -155,7 +155,7 @@
<param index="0" name="path" type="String" />
<description>
Returns a [Resource] from the filesystem located at [param path]. During run-time, the resource is loaded when the script is being parsed. This function effectively acts as a reference to that resource. Note that this function requires [param path] to be a constant [String]. If you want to load a resource from a dynamic/variable path, use [method load].
- [b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script.
+ [b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the Assets Panel and choosing "Copy Path", or by dragging the file from the FileSystem dock into the current script.
[codeblock]
# Create instance of a scene.
var diamond = preload("res://diamond.tscn").instantiate()
@@ -259,10 +259,12 @@
<annotation name="@export">
<return type="void" />
<description>
- Mark the following property as exported (editable in the Inspector dock and saved to disk). To control the type of the exported property use the type hint notation.
+ Mark the following property as exported (editable in the Inspector dock and saved to disk). To control the type of the exported property, use the type hint notation.
[codeblock]
+ @export var string = ""
@export var int_number = 5
@export var float_number: float = 5
+ @export var image : Image
[/codeblock]
</description>
</annotation>
@@ -273,20 +275,20 @@
Define a new category for the following exported properties. This helps to organize properties in the Inspector dock.
See also [constant PROPERTY_USAGE_CATEGORY].
[codeblock]
- @export_category("My Properties")
- @export var number = 3
- @export var string = ""
+ @export_category("Statistics")
+ @export var hp = 30
+ @export var speed = 1.25
[/codeblock]
- [b]Note:[/b] Categories in the property list are supposed to indicate different base types, so the use of this annotation is not encouraged. See [annotation @export_group] and [annotation @export_subgroup] instead.
+ [b]Note:[/b] Categories in the Inspector dock's list usually divide properties coming from different classes (Node, Node2D, Sprite, etc.). For better clarity, it's recommended to use [annotation @export_group] and [annotation @export_subgroup], instead.
</description>
</annotation>
<annotation name="@export_color_no_alpha">
<return type="void" />
<description>
- Export a [Color] property without transparency (its alpha fixed as [code]1.0[/code]).
+ Export a [Color] property without allowing its transparency ([member Color.a]) to be edited.
See also [constant PROPERTY_HINT_COLOR_NO_ALPHA].
[codeblock]
- @export_color_no_alpha var modulate_color: Color
+ @export_color_no_alpha var dye_color : Color
[/codeblock]
</description>
</annotation>
@@ -296,7 +298,7 @@
Export a [String] property as a path to a directory. The path will be limited to the project folder and its subfolders. See [annotation @export_global_dir] to allow picking from the entire filesystem.
See also [constant PROPERTY_HINT_DIR].
[codeblock]
- @export_dir var sprite_folder: String
+ @export_dir var sprite_folder_path: String
[/codeblock]
</description>
</annotation>
@@ -343,8 +345,8 @@
If [param filter] is provided, only matching files will be available for picking.
See also [constant PROPERTY_HINT_FILE].
[codeblock]
- @export_file var sound_effect_file: String
- @export_file("*.txt") var notes_file: String
+ @export_file var sound_effect_path: String
+ @export_file("*.txt") var notes_path: String
[/codeblock]
</description>
</annotation>
@@ -436,10 +438,10 @@
<annotation name="@export_global_dir">
<return type="void" />
<description>
- Export a [String] property as a path to a directory. The path can be picked from the entire filesystem. See [annotation @export_dir] to limit it to the project folder and its subfolders.
+ Export a [String] property as an absolute path to a directory. The path can be picked from the entire filesystem. See [annotation @export_dir] to limit it to the project folder and its subfolders.
See also [constant PROPERTY_HINT_GLOBAL_DIR].
[codeblock]
- @export_global_dir var sprite_folder: String
+ @export_global_dir var sprite_folder_path: String
[/codeblock]
</description>
</annotation>
@@ -447,12 +449,12 @@
<return type="void" />
<param index="0" name="filter" type="String" default="&quot;&quot;" />
<description>
- Export a [String] property as a path to a file. The path can be picked from the entire filesystem. See [annotation @export_file] to limit it to the project folder and its subfolders.
+ Export a [String] property as an absolute path to a file. The path can be picked from the entire filesystem. See [annotation @export_file] to limit it to the project folder and its subfolders.
If [param filter] is provided, only matching files will be available for picking.
See also [constant PROPERTY_HINT_GLOBAL_FILE].
[codeblock]
- @export_global_file var sound_effect_file: String
- @export_global_file("*.txt") var notes_file: String
+ @export_global_file var sound_effect_path: String
+ @export_global_file("*.txt") var notes_path: String
[/codeblock]
</description>
</annotation>
@@ -466,13 +468,13 @@
Groups cannot be nested, use [annotation @export_subgroup] to add subgroups within groups.
See also [constant PROPERTY_USAGE_GROUP].
[codeblock]
- @export_group("My Properties")
- @export var number = 3
- @export var string = ""
+ @export_group("Racer Properties")
+ @export var nickname = "Nick"
+ @export var age = 26
- @export_group("Prefixed Properties", "prefix_")
- @export var prefix_number = 3
- @export var prefix_string = ""
+ @export_group("Car Properties", "car_")
+ @export var car_label = "Speedy"
+ @export var car_number = 3
@export_group("", "")
@export var ungrouped_number = 3
@@ -544,13 +546,13 @@
Define a new subgroup for the following exported properties. This helps to organize properties in the Inspector dock. Subgroups work exactly like groups, except they need a parent group to exist. See [annotation @export_group].
See also [constant PROPERTY_USAGE_SUBGROUP].
[codeblock]
- @export_group("My Properties")
- @export var number = 3
- @export var string = ""
+ @export_group("Racer Properties")
+ @export var nickname = "Nick"
+ @export var age = 26
- @export_subgroup("My Prefixed Properties", "prefix_")
- @export var prefix_number = 3
- @export var prefix_string = ""
+ @export_subgroup("Car Properties", "car_")
+ @export var car_label = "Speedy"
+ @export var car_number = 3
[/codeblock]
[b]Note:[/b] Subgroups cannot be nested, they only provide one extra level of depth. Just like the next group ends the previous group, so do the subsequent subgroups.
</description>
@@ -571,7 +573,7 @@
<annotation name="@onready">
<return type="void" />
<description>
- Mark the following property as assigned on [Node]'s ready state change. Values for these properties are not assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready].
+ Mark the following property as assigned when the [Node] is ready. Values for these properties are not assigned immediately when the node is initialized ([method Object._init]), and instead are computed and stored right before [method Node._ready].
[codeblock]
@onready var character_name: Label = $Label
[/codeblock]
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index de0dacece3..d0525be853 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1742,6 +1742,7 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
}
type.is_constant = is_constant;
+ type.is_read_only = false;
p_assignable->set_datatype(type);
}
@@ -4278,11 +4279,15 @@ Variant GDScriptAnalyzer::make_variable_default_value(GDScriptParser::VariableNo
}
} else {
GDScriptParser::DataType datatype = p_variable->get_datatype();
- if (datatype.is_hard_type() && datatype.kind == GDScriptParser::DataType::BUILTIN && datatype.builtin_type != Variant::OBJECT) {
- if (datatype.builtin_type == Variant::ARRAY && datatype.has_container_element_type()) {
- result = make_array_from_element_datatype(datatype.get_container_element_type());
- } else {
- VariantInternal::initialize(&result, datatype.builtin_type);
+ if (datatype.is_hard_type()) {
+ if (datatype.kind == GDScriptParser::DataType::BUILTIN && datatype.builtin_type != Variant::OBJECT) {
+ if (datatype.builtin_type == Variant::ARRAY && datatype.has_container_element_type()) {
+ result = make_array_from_element_datatype(datatype.get_container_element_type());
+ } else {
+ VariantInternal::initialize(&result, datatype.builtin_type);
+ }
+ } else if (datatype.kind == GDScriptParser::DataType::ENUM) {
+ result = 0;
}
}
}
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 46cd4b0d55..b34be11169 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -254,7 +254,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (codegen.script->member_indices.has(identifier)) {
if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
// Perform getter.
- GDScriptCodeGenerator::Address temp = codegen.add_temporary();
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary(codegen.script->member_indices[identifier].data_type);
Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
return temp;
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 7a11ea52f0..4db41c4dfa 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -1244,7 +1244,17 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
"' to a variable of type '" + nc->get_name() + "'.";
OPCODE_BREAK;
}
- Object *src_obj = src->operator Object *();
+
+ bool was_freed = false;
+ Object *src_obj = src->get_validated_object_with_check(was_freed);
+ if (!src_obj) {
+ if (was_freed) {
+ err_text = "Trying to assign invalid previously freed instance.";
+ } else {
+ err_text = "Trying to assign invalid null variable.";
+ }
+ OPCODE_BREAK;
+ }
if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) {
err_text = "Trying to assign value of type '" + src_obj->get_class_name() +
@@ -1274,15 +1284,26 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE_BREAK;
}
- if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) {
- ScriptInstance *scr_inst = src->operator Object *()->get_script_instance();
+ if (src->get_type() != Variant::NIL) {
+ bool was_freed = false;
+ Object *val_obj = src->get_validated_object_with_check(was_freed);
+ if (!val_obj) {
+ if (was_freed) {
+ err_text = "Trying to assign invalid previously freed instance.";
+ } else {
+ err_text = "Trying to assign invalid null variable.";
+ }
+ OPCODE_BREAK;
+ }
+
+ ScriptInstance *scr_inst = val_obj->get_script_instance();
if (!scr_inst) {
- err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() +
+ err_text = "Trying to assign value of type '" + val_obj->get_class_name() +
"' to a variable of type '" + base_type->get_path().get_file() + "'.";
OPCODE_BREAK;
}
- Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr();
+ Script *src_type = val_obj->get_script_instance()->get_script().ptr();
bool valid = false;
while (src_type) {
@@ -1294,7 +1315,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
if (!valid) {
- err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() +
+ err_text = "Trying to assign value of type '" + val_obj->get_script_instance()->get_script()->get_path().get_file() +
"' to a variable of type '" + base_type->get_path().get_file() + "'.";
OPCODE_BREAK;
}
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.gd b/modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.gd
new file mode 100644
index 0000000000..dd2708b21d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.gd
@@ -0,0 +1,7 @@
+func test():
+ var x = Node.new()
+
+ x.free()
+
+ var ok = x
+ var bad : Node = x
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.out b/modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.out
new file mode 100644
index 0000000000..679e51ed81
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/native_freed_instance.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: test()
+>> analyzer/errors/native_freed_instance.gd
+>> 7
+>> Trying to assign invalid previously freed instance.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.gd b/modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.gd
new file mode 100644
index 0000000000..758fbaccc9
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.gd
@@ -0,0 +1,10 @@
+class A extends Node:
+ pass
+
+func test():
+ var x = A.new()
+
+ x.free()
+
+ var ok = x
+ var bad : A = x
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.out b/modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.out
new file mode 100644
index 0000000000..dec7090322
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/script_freed_instance.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: test()
+>> analyzer/errors/script_freed_instance.gd
+>> 10
+>> Trying to assign invalid previously freed instance.
diff --git a/modules/gdscript/tests/scripts/analyzer/features/getter_return_type.gd b/modules/gdscript/tests/scripts/analyzer/features/getter_return_type.gd
new file mode 100644
index 0000000000..38bb7f6e9c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/getter_return_type.gd
@@ -0,0 +1,9 @@
+var Value:int = 8 :
+ get:
+ return Value
+ set(v):
+ Value = v
+
+func test():
+ var f:float = Value
+ print(int(f))
diff --git a/modules/gdscript/tests/scripts/analyzer/features/getter_return_type.out b/modules/gdscript/tests/scripts/analyzer/features/getter_return_type.out
new file mode 100644
index 0000000000..b0cb63ef59
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/getter_return_type.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+8
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 520f33261a..7dcdc8e7cf 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -214,7 +214,14 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
}
return nullptr;
}
+
+#ifndef DISABLE_DEPRECATED
+ bool trimming = p_options.has("animation/trimming") ? (bool)p_options["animation/trimming"] : false;
+ bool remove_immutable = p_options.has("animation/remove_immutable_tracks") ? (bool)p_options["animation/remove_immutable_tracks"] : true;
+ return gltf->generate_scene(state, (float)p_options["animation/fps"], trimming, remove_immutable);
+#else
return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
+#endif
}
Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option,
diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp
index d829630032..f8f458fcc7 100644
--- a/modules/gltf/editor/editor_scene_importer_fbx.cpp
+++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp
@@ -100,7 +100,14 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t
}
return nullptr;
}
+
+#ifndef DISABLE_DEPRECATED
+ bool trimming = p_options.has("animation/trimming") ? (bool)p_options["animation/trimming"] : false;
+ bool remove_immutable = p_options.has("animation/remove_immutable_tracks") ? (bool)p_options["animation/remove_immutable_tracks"] : true;
+ return gltf->generate_scene(state, (float)p_options["animation/fps"], trimming, remove_immutable);
+#else
return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
+#endif
}
Variant EditorSceneFormatImporterFBX::get_option_visibility(const String &p_path, bool p_for_animation,
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp
index 012a144d52..5339275439 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp
@@ -47,15 +47,15 @@ void EditorSceneFormatImporterGLTF::get_extensions(List<String> *r_extensions) c
Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t p_flags,
const HashMap<StringName, Variant> &p_options,
List<String> *r_missing_deps, Error *r_err) {
- Ref<GLTFDocument> doc;
- doc.instantiate();
+ Ref<GLTFDocument> gltf;
+ gltf.instantiate();
Ref<GLTFState> state;
state.instantiate();
if (p_options.has("gltf/embedded_image_handling")) {
int32_t enum_option = p_options["gltf/embedded_image_handling"];
state->set_handle_binary_image(enum_option);
}
- Error err = doc->append_from_file(p_path, state, p_flags);
+ Error err = gltf->append_from_file(p_path, state, p_flags);
if (err != OK) {
if (r_err) {
*r_err = err;
@@ -67,21 +67,11 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t
}
#ifndef DISABLE_DEPRECATED
- if (p_options.has("animation/trimming")) {
- if (p_options.has("animation/remove_immutable_tracks")) {
- return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
- } else {
- return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], true);
- }
- } else {
- if (p_options.has("animation/remove_immutable_tracks")) {
- return doc->generate_scene(state, (float)p_options["animation/fps"], false, (bool)p_options["animation/remove_immutable_tracks"]);
- } else {
- return doc->generate_scene(state, (float)p_options["animation/fps"], false, true);
- }
- }
+ bool trimming = p_options.has("animation/trimming") ? (bool)p_options["animation/trimming"] : false;
+ bool remove_immutable = p_options.has("animation/remove_immutable_tracks") ? (bool)p_options["animation/remove_immutable_tracks"] : true;
+ return gltf->generate_scene(state, (float)p_options["animation/fps"], trimming, remove_immutable);
#else
- return doc->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
+ return gltf->generate_scene(state, (float)p_options["animation/fps"], (bool)p_options["animation/trimming"], (bool)p_options["animation/remove_immutable_tracks"]);
#endif
}
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 028028a103..e3ba290eb2 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -3285,7 +3285,6 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
tex.instantiate();
tex->set_name(img->get_name());
tex->set_keep_compressed_buffer(true);
- p_state->source_images.push_back(img);
tex->create_from_image(img, PortableCompressedTexture2D::COMPRESSION_MODE_BASIS_UNIVERSAL);
p_state->images.push_back(tex);
p_state->source_images.push_back(img);
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp
index 183190460e..9a7b37df21 100644
--- a/modules/gridmap/editor/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp
@@ -1197,6 +1197,7 @@ GridMapEditor::GridMapEditor() {
options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KeyModifierMask::SHIFT + Key::D);
options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, Key::W);
options->get_popup()->add_separator();
+ // TRANSLATORS: This is a toggle to select after pasting the new content.
options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KeyModifierMask::CTRL + Key::C);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
index ed3a4c6e26..6c5c61acb9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
@@ -302,7 +302,7 @@ namespace GodotTools.Build
public static bool CleanProjectBlocking(
[DisallowNull] string configuration,
[AllowNull] string platform = null
- ) => CleanProjectBlocking(CreateBuildInfo(configuration, platform, rebuild: false));
+ ) => CleanProjectBlocking(CreateBuildInfo(configuration, platform, rebuild: false, onlyClean: true));
public static bool PublishProjectBlocking(
[DisallowNull] string configuration,
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 43ead4af69..060c01b3f9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -272,8 +272,7 @@ namespace GodotTools
}
}
- string resourcePath = ProjectSettings.GlobalizePath("res://");
- args.Add(resourcePath);
+ args.Add(Path.GetDirectoryName(GodotSharpDirs.ProjectSlnPath));
string scriptPath = ProjectSettings.GlobalizePath(script.ResourcePath);
diff --git a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs
index 3226ca79e5..6b000cc89b 100644
--- a/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs
+++ b/modules/mono/glue/GodotSharp/Godot.SourceGenerators.Internal/UnmanagedCallbacksGenerator.cs
@@ -168,7 +168,9 @@ using Godot.NativeInterop;
{
var parameter = callback.Parameters[i];
- source.Append(parameter.ToDisplayString());
+ AppendRefKind(source, parameter.RefKind);
+ source.Append(' ');
+ source.Append(parameter.Type.FullQualifiedNameIncludeGlobal());
source.Append(' ');
source.Append(parameter.Name);
diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp
index 3466cb10df..68b6bc4a24 100644
--- a/modules/multiplayer/scene_replication_interface.cpp
+++ b/modules/multiplayer/scene_replication_interface.cpp
@@ -742,6 +742,7 @@ Error SceneReplicationInterface::on_sync_receive(int p_from, const uint8_t *p_bu
ofs += 4;
uint32_t size = decode_uint32(&p_buffer[ofs]);
ofs += 4;
+ ERR_FAIL_COND_V(size > uint32_t(p_buffer_len - ofs), ERR_INVALID_DATA);
MultiplayerSynchronizer *sync = nullptr;
if (net_id & 0x80000000) {
sync = Object::cast_to<MultiplayerSynchronizer>(multiplayer->get_path_cache()->get_cached_object(p_from, net_id & 0x7FFFFFFF));
@@ -756,14 +757,15 @@ Error SceneReplicationInterface::on_sync_receive(int p_from, const uint8_t *p_bu
}
Node *node = sync->get_root_node();
if (sync->get_multiplayer_authority() != p_from || !node) {
- ERR_CONTINUE(true);
+ // Not valid for me.
+ ofs += size;
+ ERR_CONTINUE_MSG(true, "Ignoring sync data from non-authority or for missing node.");
}
if (!sync->update_inbound_sync_time(time)) {
// State is too old.
ofs += size;
continue;
}
- ERR_FAIL_COND_V(size > uint32_t(p_buffer_len - ofs), ERR_BUG);
const List<NodePath> props = sync->get_replication_config()->get_sync_properties();
Vector<Variant> vars;
vars.resize(props.size());
diff --git a/modules/navigation/SCsub b/modules/navigation/SCsub
index 0b0822db2d..a9277657f4 100644
--- a/modules/navigation/SCsub
+++ b/modules/navigation/SCsub
@@ -10,7 +10,7 @@ env_navigation = env_modules.Clone()
thirdparty_obj = []
# Recast Thirdparty source files
-if env["builtin_recast"]:
+if env["builtin_recastnavigation"]:
thirdparty_dir = "#thirdparty/recastnavigation/Recast/"
thirdparty_sources = [
"Source/Recast.cpp",
diff --git a/modules/ogg/ogg_packet_sequence.h b/modules/ogg/ogg_packet_sequence.h
index 4aa5ffa254..7085504500 100644
--- a/modules/ogg/ogg_packet_sequence.h
+++ b/modules/ogg/ogg_packet_sequence.h
@@ -32,11 +32,10 @@
#define OGG_PACKET_SEQUENCE_H
#include "core/io/resource.h"
-#include "core/object/gdvirtual.gen.inc"
-#include "core/variant/native_ptr.h"
#include "core/variant/typed_array.h"
#include "core/variant/variant.h"
-#include "thirdparty/libogg/ogg/ogg.h"
+
+#include <ogg/ogg.h>
class OggPacketSequencePlayback;
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index 4a9c7b3567..b7b7dccdb0 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -7,7 +7,6 @@ env_text_server_adv = env_modules.Clone()
def make_icu_data(target, source, env):
-
dst = target[0].srcnode().abspath
g = open(dst, "w", encoding="utf-8")
@@ -126,7 +125,7 @@ if env["builtin_harfbuzz"]:
env_harfbuzz.Prepend(CPPPATH=["#thirdparty/harfbuzz/src"])
env_harfbuzz.Append(CCFLAGS=["-DHAVE_ICU"])
- if env["builtin_icu"]:
+ if env["builtin_icu4c"]:
env_harfbuzz.Prepend(CPPPATH=["#thirdparty/icu4c/common/", "#thirdparty/icu4c/i18n/"])
env_harfbuzz.Append(CCFLAGS=["-DU_HAVE_LIB_SUFFIX=1", "-DU_LIB_SUFFIX_C_NAME=_godot", "-DHAVE_ICU_BUILTIN"])
@@ -240,7 +239,7 @@ if env["builtin_graphite"] and freetype_enabled and env["graphite"]:
env.Append(LIBS=[lib])
-if env["builtin_icu"]:
+if env["builtin_icu4c"]:
env_icu = env_modules.Clone()
env_icu.disable_warnings()
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index f3ae35ce42..fcd717cfec 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -32,7 +32,8 @@
#include "core/io/file_access.h"
#include "core/variant/typed_array.h"
-#include "thirdparty/libogg/ogg/ogg.h"
+
+#include <ogg/ogg.h>
int AudioStreamPlaybackOggVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) {
ERR_FAIL_COND_V(!ready, 0);
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index ad6746eae2..c76df7f84d 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -34,7 +34,8 @@
#include "core/variant/variant.h"
#include "modules/ogg/ogg_packet_sequence.h"
#include "servers/audio/audio_stream.h"
-#include "thirdparty/libvorbis/vorbis/codec.h"
+
+#include <vorbis/codec.h>
class AudioStreamOggVorbis;
diff --git a/modules/vorbis/resource_importer_ogg_vorbis.cpp b/modules/vorbis/resource_importer_ogg_vorbis.cpp
index b712d63030..9e280de0ca 100644
--- a/modules/vorbis/resource_importer_ogg_vorbis.cpp
+++ b/modules/vorbis/resource_importer_ogg_vorbis.cpp
@@ -33,8 +33,9 @@
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "scene/resources/texture.h"
-#include "thirdparty/libogg/ogg/ogg.h"
-#include "thirdparty/libvorbis/vorbis/codec.h"
+
+#include <ogg/ogg.h>
+#include <vorbis/codec.h>
#ifdef TOOLS_ENABLED
#include "editor/import/audio_stream_import_settings.h"