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-rw-r--r--modules/fbx/data/fbx_mesh_data.cpp3
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp30
-rw-r--r--modules/gdscript/gdscript_analyzer.h4
-rw-r--r--modules/gdscript/gdscript_compiler.cpp11
-rw-r--r--modules/gdscript/gdscript_vm.cpp4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd19
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd32
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out6
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd8
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out6
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd19
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out3
-rw-r--r--modules/gltf/gltf_document.cpp89
-rw-r--r--modules/gltf/gltf_document.h2
15 files changed, 169 insertions, 71 deletions
diff --git a/modules/fbx/data/fbx_mesh_data.cpp b/modules/fbx/data/fbx_mesh_data.cpp
index 7343bf87af..e1eacc68b3 100644
--- a/modules/fbx/data/fbx_mesh_data.cpp
+++ b/modules/fbx/data/fbx_mesh_data.cpp
@@ -357,7 +357,6 @@ ImporterMeshInstance3D *FBXMeshData::create_fbx_mesh(const ImportState &state, c
mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED);
// Add surfaces.
- int in_mesh_surface_id = 0;
for (const SurfaceId *surface_id = surfaces.next(nullptr); surface_id != nullptr; surface_id = surfaces.next(surface_id)) {
SurfaceData *surface = surfaces.getptr(*surface_id);
@@ -377,8 +376,6 @@ ImporterMeshInstance3D *FBXMeshData::create_fbx_mesh(const ImportState &state, c
} else {
mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES, mesh_array, blend_shapes);
}
-
- in_mesh_surface_id += 1;
}
ImporterMeshInstance3D *godot_mesh = memnew(ImporterMeshInstance3D);
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 8bd288cf0f..47f81b455f 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1069,7 +1069,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
case GDScriptParser::Node::SUBSCRIPT:
case GDScriptParser::Node::TERNARY_OPERATOR:
case GDScriptParser::Node::UNARY_OPERATOR:
- reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node));
+ reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node), true);
break;
case GDScriptParser::Node::BREAK:
case GDScriptParser::Node::BREAKPOINT:
@@ -1658,7 +1658,7 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
p_return->set_datatype(result);
}
-void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression) {
+void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root) {
// This one makes some magic happen.
if (p_expression == nullptr) {
@@ -1686,7 +1686,7 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
reduce_binary_op(static_cast<GDScriptParser::BinaryOpNode *>(p_expression));
break;
case GDScriptParser::Node::CALL:
- reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression));
+ reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression), p_is_root);
break;
case GDScriptParser::Node::CAST:
reduce_cast(static_cast<GDScriptParser::CastNode *>(p_expression));
@@ -1927,16 +1927,25 @@ void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) {
p_await->set_datatype(await_type);
return;
}
+
+ GDScriptParser::DataType awaiting_type;
+
if (p_await->to_await->type == GDScriptParser::Node::CALL) {
reduce_call(static_cast<GDScriptParser::CallNode *>(p_await->to_await), true);
+ awaiting_type = p_await->to_await->get_datatype();
} else {
reduce_expression(p_await->to_await);
}
- p_await->is_constant = p_await->to_await->is_constant;
- p_await->reduced_value = p_await->to_await->reduced_value;
+ if (p_await->to_await->is_constant) {
+ p_await->is_constant = p_await->to_await->is_constant;
+ p_await->reduced_value = p_await->to_await->reduced_value;
- GDScriptParser::DataType awaiting_type = p_await->to_await->get_datatype();
+ awaiting_type = p_await->to_await->get_datatype();
+ } else {
+ awaiting_type.kind = GDScriptParser::DataType::VARIANT;
+ awaiting_type.type_source = GDScriptParser::DataType::UNDETECTED;
+ }
p_await->set_datatype(awaiting_type);
@@ -2056,7 +2065,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
p_binary_op->set_datatype(result);
}
-void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_await) {
+void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) {
bool all_is_constant = true;
Map<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing.
for (int i = 0; i < p_call->arguments.size(); i++) {
@@ -2415,7 +2424,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
}
}
- if (call_type.is_coroutine && !is_await) {
+ if (call_type.is_coroutine && !p_is_await && !p_is_root) {
push_error(vformat(R"*(Function "%s()" is a coroutine, so it must be called with "await".)*", p_call->function_name), p_call->callee);
}
@@ -2683,6 +2692,11 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
p_identifier->is_constant = false;
return;
} break;
+ case GDScriptParser::ClassNode::Member::CLASS: {
+ resolve_class_interface(member.m_class);
+ p_identifier->set_datatype(member.m_class->get_datatype());
+ return;
+ } break;
default:
break;
}
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 2e17e15452..ce4525190b 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -78,12 +78,12 @@ class GDScriptAnalyzer {
void resolve_return(GDScriptParser::ReturnNode *p_return);
// Reduction functions.
- void reduce_expression(GDScriptParser::ExpressionNode *p_expression);
+ void reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root = false);
void reduce_array(GDScriptParser::ArrayNode *p_array);
void reduce_assignment(GDScriptParser::AssignmentNode *p_assignment);
void reduce_await(GDScriptParser::AwaitNode *p_await);
void reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op);
- void reduce_call(GDScriptParser::CallNode *p_call, bool is_await = false);
+ void reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await = false, bool p_is_root = false);
void reduce_cast(GDScriptParser::CastNode *p_cast);
void reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 1f9aad40af..ab0fe5c37d 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -488,6 +488,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
GDScriptDataType type = _gdtype_from_datatype(call->get_datatype());
GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
+ GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
+
+ GDScriptCodeGenerator::Address return_addr = p_root ? nil : result;
Vector<GDScriptCodeGenerator::Address> arguments;
for (int i = 0; i < call->arguments.size(); i++) {
@@ -538,13 +541,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (within_await) {
gen->write_call_async(result, self, call->function_name, arguments);
} else {
- gen->write_call(result, self, call->function_name, arguments);
+ gen->write_call(return_addr, self, call->function_name, arguments);
}
} else {
if (within_await) {
gen->write_call_self_async(result, call->function_name, arguments);
} else {
- gen->write_call_self(result, call->function_name, arguments);
+ gen->write_call_self(return_addr, call->function_name, arguments);
}
}
} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
@@ -579,12 +582,12 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
gen->write_call_method_bind(result, base, method, arguments);
}
} else {
- gen->write_call(result, base, call->function_name, arguments);
+ gen->write_call(return_addr, base, call->function_name, arguments);
}
} else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
} else {
- gen->write_call(result, base, call->function_name, arguments);
+ gen->write_call(return_addr, base, call->function_name, arguments);
}
if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
gen->pop_temporary();
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 1bc7ae086f..7018c339d7 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -2098,8 +2098,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
if (result.get_type() != Variant::SIGNAL) {
+ // Not async, return immediately using the target from OPCODE_AWAIT_RESUME.
+ GET_VARIANT_PTR(target, 3);
+ *target = result;
ip += 4; // Skip OPCODE_AWAIT_RESUME and its data.
- // The stack pointer should be the same, so we don't need to set a return value.
is_signal = false;
} else {
sig = result;
diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd
new file mode 100644
index 0000000000..30e7deb05a
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd
@@ -0,0 +1,19 @@
+class A:
+ var x = 3
+
+class B:
+ var x = 4
+
+class C:
+ var x = 5
+
+class Test:
+ var a = A.new()
+ var b: B = B.new()
+ var c := C.new()
+
+func test():
+ var test_instance := Test.new()
+ prints(test_instance.a.x)
+ prints(test_instance.b.x)
+ prints(test_instance.c.x)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out
new file mode 100644
index 0000000000..a078e62cc7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+3
+4
+5
diff --git a/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd
new file mode 100644
index 0000000000..18174eae67
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd
@@ -0,0 +1,32 @@
+# https://github.com/godotengine/godot/issues/48121
+
+func test():
+ var x := []
+ var y := []
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = Array()
+ y = Array()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = Array().duplicate()
+ y = Array().duplicate()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = [].duplicate()
+ y = [].duplicate()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = Array()
+ y = Array()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
diff --git a/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out
new file mode 100644
index 0000000000..f6b7d3cc39
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
diff --git a/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd
new file mode 100644
index 0000000000..9da61ab184
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd
@@ -0,0 +1,8 @@
+# https://github.com/godotengine/godot/issues/50894
+
+func test():
+ print(await not_coroutine())
+
+
+func not_coroutine():
+ return "awaited"
diff --git a/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out
new file mode 100644
index 0000000000..c2ac488e9b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 4
+>> REDUNDANT_AWAIT
+>> "await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.
+awaited
diff --git a/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd
new file mode 100644
index 0000000000..d5a5f8de64
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd
@@ -0,0 +1,19 @@
+# https://github.com/godotengine/godot/issues/48121
+
+func test():
+ var x := Dictionary()
+ var y := Dictionary()
+ y[0]=1
+ y[1]=1
+ y[2]=1
+ print("TEST OTHER DICTIONARY: " + str(len(x)))
+ x.clear()
+
+ x = Dictionary().duplicate()
+ y = Dictionary().duplicate()
+ y[0]=1
+ y[1]=1
+ y[2]=1
+ print("TEST OTHER DICTIONARY: " + str(len(x)))
+ x.clear()
+ return
diff --git a/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out
new file mode 100644
index 0000000000..0bf49f5934
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+TEST OTHER DICTIONARY: 0
+TEST OTHER DICTIONARY: 0
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 6fd542ca68..11f30be5a4 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -6192,11 +6192,7 @@ void GLTFDocument::_process_mesh_instances(Ref<GLTFState> state, Node *scene_roo
}
}
-GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state, GLTFAnimation::Track p_track, Ref<Animation> p_animation, Transform3D p_bone_rest, int32_t p_track_i, GLTFNodeIndex p_node_i) {
-#ifndef _MSC_VER
-#warning this needs to be redone
-#endif
-#if 0
+GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state, GLTFAnimation::Track p_track, Ref<Animation> p_animation, int32_t p_track_i, GLTFNodeIndex p_node_i) {
Animation::InterpolationType interpolation = p_animation->track_get_interpolation_type(p_track_i);
GLTFAnimation::Interpolation gltf_interpolation = GLTFAnimation::INTERP_LINEAR;
@@ -6215,35 +6211,35 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
for (int32_t key_i = 0; key_i < key_count; key_i++) {
times.write[key_i] = p_animation->track_get_key_time(p_track_i, key_i);
}
-
-
- if (track_type == Animation::TYPE_TRANSFORM3D) {
- p_track.position_track.times = times;
- p_track.position_track.interpolation = gltf_interpolation;
- p_track.rotation_track.times = times;
- p_track.rotation_track.interpolation = gltf_interpolation;
+ if (track_type == Animation::TYPE_SCALE_3D) {
p_track.scale_track.times = times;
p_track.scale_track.interpolation = gltf_interpolation;
-
p_track.scale_track.values.resize(key_count);
- p_track.scale_track.interpolation = gltf_interpolation;
+ for (int32_t key_i = 0; key_i < key_count; key_i++) {
+ Vector3 scale;
+ Error err = p_animation->scale_track_get_key(p_track_i, key_i, &scale);
+ ERR_CONTINUE(err != OK);
+ p_track.scale_track.values.write[key_i] = scale;
+ }
+ } else if (track_type == Animation::TYPE_POSITION_3D) {
+ p_track.position_track.times = times;
p_track.position_track.values.resize(key_count);
p_track.position_track.interpolation = gltf_interpolation;
- p_track.rotation_track.values.resize(key_count);
- p_track.rotation_track.interpolation = gltf_interpolation;
for (int32_t key_i = 0; key_i < key_count; key_i++) {
Vector3 position;
+ Error err = p_animation->position_track_get_key(p_track_i, key_i, &position);
+ ERR_CONTINUE(err != OK);
+ p_track.position_track.values.write[key_i] = position;
+ }
+ } else if (track_type == Animation::TYPE_ROTATION_3D) {
+ p_track.rotation_track.times = times;
+ p_track.rotation_track.interpolation = gltf_interpolation;
+ p_track.rotation_track.values.resize(key_count);
+ for (int32_t key_i = 0; key_i < key_count; key_i++) {
Quaternion rotation;
- Vector3 scale;
- Error err = p_animation->transform_track_get_key(p_track_i, key_i, &position, &rotation, &scale);
+ Error err = p_animation->rotation_track_get_key(p_track_i, key_i, &rotation);
ERR_CONTINUE(err != OK);
- Transform3D xform;
- xform.basis.set_quaternion_scale(rotation, scale);
- xform.origin = position;
- xform = p_bone_rest * xform;
- p_track.position_track.values.write[key_i] = xform.get_origin();
- p_track.rotation_track.values.write[key_i] = xform.basis.get_rotation_quaternion();
- p_track.scale_track.values.write[key_i] = xform.basis.get_scale();
+ p_track.rotation_track.values.write[key_i] = rotation;
}
} else if (path.find(":transform") != -1) {
p_track.position_track.times = times;
@@ -6335,13 +6331,10 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
Vector3 bezier_track = p_track.scale_track.values[key_i];
if (path.find("/scale:x") != -1) {
bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.x = p_bone_rest.affine_inverse().basis.get_scale().x * bezier_track.x;
} else if (path.find("/scale:y") != -1) {
bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.y = p_bone_rest.affine_inverse().basis.get_scale().y * bezier_track.y;
} else if (path.find("/scale:z") != -1) {
bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.z = p_bone_rest.affine_inverse().basis.get_scale().z * bezier_track.z;
}
p_track.scale_track.values.write[key_i] = bezier_track;
}
@@ -6364,19 +6357,15 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
Vector3 bezier_track = p_track.position_track.values[key_i];
if (path.find("/position:x") != -1) {
bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.x = p_bone_rest.affine_inverse().origin.x * bezier_track.x;
} else if (path.find("/position:y") != -1) {
bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.y = p_bone_rest.affine_inverse().origin.y * bezier_track.y;
} else if (path.find("/position:z") != -1) {
bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.z = p_bone_rest.affine_inverse().origin.z * bezier_track.z;
}
p_track.position_track.values.write[key_i] = bezier_track;
}
}
}
-#endif
return p_track;
}
@@ -6403,7 +6392,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (position_track_i) {
track = position_track_i->get();
}
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
+ track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
}
}
@@ -6419,7 +6408,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (rotation_degree_track_i) {
track = rotation_degree_track_i->get();
}
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
+ track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
}
}
@@ -6435,7 +6424,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (scale_track_i) {
track = scale_track_i->get();
}
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
+ track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
}
}
@@ -6446,7 +6435,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (const KeyValue<GLTFNodeIndex, Node *> &transform_track_i : state->scene_nodes) {
if (transform_track_i.value == node) {
GLTFAnimation::Track track;
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, transform_track_i.key);
+ track = _convert_animation_track(state, track, animation, track_i, transform_track_i.key);
gltf_animation->get_tracks().insert(transform_track_i.key, track);
}
}
@@ -6523,7 +6512,6 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
Ref<GLTFSkeleton> skeleton_gltf = state->skeletons[skeleton_gltf_i];
int32_t bone = skeleton->find_bone(suffix);
ERR_CONTINUE(bone == -1);
- Transform3D xform = skeleton->get_bone_rest(bone);
if (!skeleton_gltf->godot_bone_node.has(bone)) {
continue;
}
@@ -6533,27 +6521,24 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (property_track_i) {
track = property_track_i->get();
}
- track = _convert_animation_track(state, track, animation, xform, track_i, node_i);
+ track = _convert_animation_track(state, track, animation, track_i, node_i);
gltf_animation->get_tracks()[node_i] = track;
}
}
} else if (String(orig_track_path).find(":") == -1) {
ERR_CONTINUE(!ap->get_parent());
- for (int32_t node_i = 0; node_i < ap->get_parent()->get_child_count(); node_i++) {
- const Node *child = ap->get_parent()->get_child(node_i);
- const Node *node = child->get_node_or_null(orig_track_path);
- for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) {
- if (scene_node_i.value == node) {
- GLTFNodeIndex node_index = scene_node_i.key;
- Map<int, GLTFAnimation::Track>::Element *node_track_i = gltf_animation->get_tracks().find(node_index);
- GLTFAnimation::Track track;
- if (node_track_i) {
- track = node_track_i->get();
- }
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
- gltf_animation->get_tracks().insert(node_index, track);
- break;
+ Node *godot_node = ap->get_parent()->get_node_or_null(orig_track_path);
+ for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) {
+ if (scene_node_i.value == godot_node) {
+ GLTFNodeIndex node_i = scene_node_i.key;
+ Map<int, GLTFAnimation::Track>::Element *node_track_i = gltf_animation->get_tracks().find(node_i);
+ GLTFAnimation::Track track;
+ if (node_track_i) {
+ track = node_track_i->get();
}
+ track = _convert_animation_track(state, track, animation, track_i, node_i);
+ gltf_animation->get_tracks()[node_i] = track;
+ break;
}
}
}
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 7317c6a9a3..a1d82a4649 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -357,7 +357,7 @@ private:
String interpolation_to_string(const GLTFAnimation::Interpolation p_interp);
GLTFAnimation::Track _convert_animation_track(Ref<GLTFState> state,
GLTFAnimation::Track p_track,
- Ref<Animation> p_animation, Transform3D p_bone_rest,
+ Ref<Animation> p_animation,
int32_t p_track_i,
GLTFNodeIndex p_node_i);
Error _encode_buffer_bins(Ref<GLTFState> state, const String &p_path);