diff options
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/bullet/space_bullet.cpp | 30 | ||||
| -rw-r--r-- | modules/enet/doc_classes/NetworkedMultiplayerENet.xml | 2 | ||||
| -rw-r--r-- | modules/gdnative/pluginscript/pluginscript_language.cpp | 3 | ||||
| -rw-r--r-- | modules/gdscript/gdscript.cpp | 2 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 27 | ||||
| -rw-r--r-- | modules/mono/glue/Managed/Files/Quat.cs | 4 | ||||
| -rw-r--r-- | modules/mono/godotsharp_dirs.cpp | 25 | ||||
| -rw-r--r-- | modules/mono/godotsharp_dirs.h | 5 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 28 | ||||
| -rw-r--r-- | modules/mono/utils/mono_reg_utils.cpp | 2 | ||||
| -rw-r--r-- | modules/websocket/lws_peer.cpp | 2 |
11 files changed, 96 insertions, 34 deletions
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 6562b18b3c..c93220fc17 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -658,6 +658,8 @@ void SpaceBullet::check_ghost_overlaps() { for (x = areas.size() - 1; 0 <= x; --x) { area = areas[x]; + btVector3 area_scale(area->get_bt_body_scale()); + if (!area->is_monitoring()) continue; @@ -681,9 +683,10 @@ void SpaceBullet::check_ghost_overlaps() { bool hasOverlap = false; btCollisionObject *overlapped_bt_co = ghostOverlaps[i]; RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer()); + btVector3 other_body_scale(otherObject->get_bt_body_scale()); if (!area->is_transform_changed() && !otherObject->is_transform_changed()) { - hasOverlap = true; + hasOverlap = -1 != area->find_overlapping_object(otherObject); goto collision_found; } @@ -698,19 +701,38 @@ void SpaceBullet::check_ghost_overlaps() { if (!area->get_bt_shape(y)->isConvex()) continue; - gjk_input.m_transformA = area->get_transform__bullet() * area->get_bt_shape_transform(y); + btTransform area_shape_treansform(area->get_bt_shape_transform(y)); + area_shape_treansform.getOrigin() *= area_scale; + + gjk_input.m_transformA = + area->get_transform__bullet() * + area_shape_treansform; + area_shape = static_cast<btConvexShape *>(area->get_bt_shape(y)); // For each other object shape for (z = otherObject->get_shape_count() - 1; 0 <= z; --z) { other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z)); - gjk_input.m_transformB = otherObject->get_transform__bullet() * otherObject->get_bt_shape_transform(z); + + if (other_body_shape->isConcave()) + continue; + + btTransform other_shape_transform(otherObject->get_bt_shape_transform(z)); + other_shape_transform.getOrigin() *= other_body_scale; + + gjk_input.m_transformB = + otherObject->get_transform__bullet() * + other_shape_transform; if (other_body_shape->isConvex()) { btPointCollector result; - btGjkPairDetector gjk_pair_detector(area_shape, static_cast<btConvexShape *>(other_body_shape), gjk_simplex_solver, gjk_epa_pen_solver); + btGjkPairDetector gjk_pair_detector( + area_shape, + static_cast<btConvexShape *>(other_body_shape), + gjk_simplex_solver, + gjk_epa_pen_solver); gjk_pair_detector.getClosestPoints(gjk_input, result, 0); if (0 >= result.m_distance) { diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 4976a90945..c9a7d96ae7 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -36,7 +36,7 @@ <argument index="4" name="client_port" type="int" default="0"> </argument> <description> - Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain nome (e.g. [code]www.example.com[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]192.168.1.1[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [code]OK[/code] if a client was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the client could not be created. If [code]client_port[/code] is specified, the client will also listen to the given port, this is useful in some NAT traversal technique. + Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain name (e.g. [code]www.example.com[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]192.168.1.1[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [code]OK[/code] if a client was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the client could not be created. If [code]client_port[/code] is specified, the client will also listen to the given port, this is useful in some NAT traversal technique. </description> </method> <method name="create_server"> diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index ca1dd66a13..c9d92c09ed 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -173,8 +173,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_ for (int i = 0; i < options.size(); i++) { r_options->push_back(String(options[i])); } - Error err = *(Error *)&tmp; - return err; + return (Error)tmp; } return ERR_UNAVAILABLE; } diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 6d85eb3c90..f29432666e 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -483,7 +483,7 @@ bool GDScript::_update_exports() { placeholder_fallback_enabled = true; return false; } - } else if (!valid || placeholder_fallback_enabled) { + } else if (placeholder_fallback_enabled) { return false; } diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 3daa006353..af770ac533 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -479,12 +479,15 @@ struct GDScriptCompletionContext { Object *base; String base_path; int line; + uint32_t depth; GDScriptCompletionContext() : _class(NULL), function(NULL), block(NULL), - base(NULL) {} + base(NULL), + line(0), + depth(0) {} }; struct GDScriptCompletionIdentifier { @@ -634,12 +637,18 @@ static GDScriptCompletionIdentifier _type_from_gdtype(const GDScriptDataType &p_ return ci; } -static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); -static bool _guess_identifier_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); -static bool _guess_method_return_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type); +static bool _guess_identifier_type(GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); +static bool _guess_identifier_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); +static bool _guess_method_return_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type); -static bool _guess_expression_type(const GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_expression, GDScriptCompletionIdentifier &r_type) { +static bool _guess_expression_type(GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_expression, GDScriptCompletionIdentifier &r_type) { bool found = false; + + if (++p_context.depth > 100) { + print_error("Maximum _guess_expression_type depth limit reached. Please file a bugreport."); + return false; + } + switch (p_expression->type) { case GDScriptParser::Node::TYPE_CONSTANT: { const GDScriptParser::ConstantNode *cn = static_cast<const GDScriptParser::ConstantNode *>(p_expression); @@ -1128,7 +1137,7 @@ static bool _guess_expression_type(const GDScriptCompletionContext &p_context, c return found; } -static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { +static bool _guess_identifier_type(GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { // Look in blocks first const GDScriptParser::BlockNode *blk = p_context.block; @@ -1358,7 +1367,7 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c return false; } -static bool _guess_identifier_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { +static bool _guess_identifier_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { GDScriptParser::DataType base_type = p_base.type; bool _static = base_type.is_meta_type; while (base_type.has_type) { @@ -1547,7 +1556,7 @@ static bool _find_last_return_in_block(const GDScriptCompletionContext &p_contex return false; } -static bool _guess_method_return_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type) { +static bool _guess_method_return_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type) { GDScriptParser::DataType base_type = p_base.type; bool _static = base_type.is_meta_type; @@ -2312,7 +2321,7 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con } } -static void _find_call_arguments(const GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_node, int p_argidx, Set<String> &r_result, bool &r_forced, String &r_arghint) { +static void _find_call_arguments(GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_node, int p_argidx, Set<String> &r_result, bool &r_forced, String &r_arghint) { if (!p_node || p_node->type != GDScriptParser::Node::TYPE_OPERATOR) { return; diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs index fd1ac01083..d4dcff583a 100644 --- a/modules/mono/glue/Managed/Files/Quat.cs +++ b/modules/mono/glue/Managed/Files/Quat.cs @@ -347,9 +347,9 @@ namespace Godot public override bool Equals(object obj) { - if (obj is Vector2) + if (obj is Quat) { - return Equals((Vector2)obj); + return Equals((Quat)obj); } return false; diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 3943c0c7d7..09a1fc6fbc 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -99,7 +99,6 @@ public: String sln_filepath; String csproj_filepath; - String data_mono_bin_dir; String data_editor_tools_dir; String data_editor_prebuilt_api_dir; #endif @@ -107,6 +106,10 @@ public: String data_mono_etc_dir; String data_mono_lib_dir; +#ifdef WINDOWS_ENABLED + String data_mono_bin_dir; +#endif + private: _GodotSharpDirs() { res_data_dir = "res://.mono"; @@ -146,10 +149,13 @@ private: data_editor_prebuilt_api_dir = data_dir_root.plus_file("Api"); String data_mono_root_dir = data_dir_root.plus_file("Mono"); - data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); data_mono_etc_dir = data_mono_root_dir.plus_file("etc"); data_mono_lib_dir = data_mono_root_dir.plus_file("lib"); +#ifdef WINDOWS_ENABLED + data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); +#endif + #ifdef OSX_ENABLED if (!DirAccess::exists(data_editor_tools_dir)) { data_editor_tools_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Tools"); @@ -160,7 +166,6 @@ private: } if (!DirAccess::exists(data_mono_root_dir)) { - data_mono_bin_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/bin"); data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); data_mono_lib_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/lib"); } @@ -178,6 +183,10 @@ private: data_mono_etc_dir = data_mono_root_dir.plus_file("etc"); data_mono_lib_dir = data_mono_root_dir.plus_file("lib"); +#ifdef WINDOWS_ENABLED + data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); +#endif + #ifdef OSX_ENABLED if (!DirAccess::exists(data_mono_root_dir)) { data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); @@ -251,10 +260,6 @@ String get_project_csproj_path() { return _GodotSharpDirs::get_singleton().csproj_filepath; } -String get_data_mono_bin_dir() { - return _GodotSharpDirs::get_singleton().data_mono_bin_dir; -} - String get_data_editor_tools_dir() { return _GodotSharpDirs::get_singleton().data_editor_tools_dir; } @@ -272,4 +277,10 @@ String get_data_mono_lib_dir() { return _GodotSharpDirs::get_singleton().data_mono_lib_dir; } +#ifdef WINDOWS_ENABLED +String get_data_mono_bin_dir() { + return _GodotSharpDirs::get_singleton().data_mono_bin_dir; +} +#endif + } // namespace GodotSharpDirs diff --git a/modules/mono/godotsharp_dirs.h b/modules/mono/godotsharp_dirs.h index a038e6486c..556df959e2 100644 --- a/modules/mono/godotsharp_dirs.h +++ b/modules/mono/godotsharp_dirs.h @@ -53,7 +53,6 @@ String get_build_logs_dir(); String get_project_sln_path(); String get_project_csproj_path(); -String get_data_mono_bin_dir(); String get_data_editor_tools_dir(); String get_data_editor_prebuilt_api_dir(); #endif @@ -61,6 +60,10 @@ String get_data_editor_prebuilt_api_dir(); String get_data_mono_etc_dir(); String get_data_mono_lib_dir(); +#ifdef WINDOWS_ENABLED +String get_data_mono_bin_dir(); +#endif + } // namespace GodotSharpDirs #endif // GODOTSHARP_DIRS_H diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index b45046cb6d..bba8b1050f 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -157,7 +157,17 @@ void GDMono::add_mono_shared_libs_dir_to_path() { path_value += ';'; String bundled_bin_dir = GodotSharpDirs::get_data_mono_bin_dir(); - path_value += DirAccess::exists(bundled_bin_dir) ? bundled_bin_dir : mono_reg_info.bin_dir; +#ifdef TOOLS_ENABLED + if (DirAccess::exists(bundled_bin_dir)) { + path_value += bundled_bin_dir; + } else { + path_value += mono_reg_info.bin_dir; + } +#else + if (DirAccess::exists(bundled_bin_dir)) + path_value += bundled_bin_dir; +#endif // TOOLS_ENABLED + #else path_value += ':'; @@ -167,10 +177,10 @@ void GDMono::add_mono_shared_libs_dir_to_path() { } else { // TODO: Do we need to add the lib dir when using the system installed Mono on Unix platforms? } -#endif +#endif // WINDOWS_ENABLED OS::get_singleton()->set_environment(path_var, path_value); -#endif +#endif // WINDOWS_ENABLED || UNIX_ENABLED } void GDMono::initialize() { @@ -231,11 +241,21 @@ void GDMono::initialize() { assembly_rootdir = bundled_assembly_rootdir; config_dir = bundled_config_dir; } + +#ifdef WINDOWS_ENABLED + if (assembly_rootdir.empty() || config_dir.empty()) { + // Assertion: if they are not set, then they weren't found in the registry + CRASH_COND(mono_reg_info.assembly_dir.length() > 0 || mono_reg_info.config_dir.length() > 0); + + ERR_PRINT("Cannot find Mono in the registry"); + } +#endif // WINDOWS_ENABLED + #else // These are always the directories in export templates assembly_rootdir = bundled_assembly_rootdir; config_dir = bundled_config_dir; -#endif +#endif // TOOLS_ENABLED // Leak if we call mono_set_dirs more than once mono_set_dirs(assembly_rootdir.length() ? assembly_rootdir.utf8().get_data() : NULL, diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 76b250e038..0eb4b3b8b3 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -158,8 +158,6 @@ MonoRegInfo find_mono() { if (_find_mono_in_reg_old("Software\\Novell\\Mono", info) == ERROR_SUCCESS) return info; - ERR_PRINT("Cannot find mono in the registry"); - return MonoRegInfo(); } diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp index 8afcdfe62e..a7c85450fa 100644 --- a/modules/websocket/lws_peer.cpp +++ b/modules/websocket/lws_peer.cpp @@ -102,7 +102,7 @@ Error LWSPeer::write_wsi() { return OK; int read = 0; - uint8_t is_string; + uint8_t is_string = 0; PoolVector<uint8_t>::Write rw = _packet_buffer.write(); _out_buffer.read_packet(&(rw[LWS_PRE]), _packet_buffer.size() - LWS_PRE, &is_string, read); |