summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
Diffstat (limited to 'modules')
-rw-r--r--modules/bullet/SCsub4
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/mono/csharp_script.cpp230
-rw-r--r--modules/mono/csharp_script.h23
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp5
-rw-r--r--modules/mono/editor/godotsharp_builds.h3
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp28
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp4
-rw-r--r--modules/mono/glue/base_object_glue.cpp33
-rw-r--r--modules/mono/mono_gc_handle.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp83
-rw-r--r--modules/mono/mono_gd/gd_mono.h24
-rw-r--r--modules/mono/mono_gd/gd_mono_class_member.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_field.h14
-rw-r--r--modules/mono/mono_gd/gd_mono_header.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h7
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_method.h16
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_property.h14
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp87
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h4
-rw-r--r--modules/mono/utils/macros.h52
-rw-r--r--modules/mono/utils/osx_utils.cpp4
28 files changed, 433 insertions, 262 deletions
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub
index 0416dd7f5f..7e714ba43f 100644
--- a/modules/bullet/SCsub
+++ b/modules/bullet/SCsub
@@ -187,8 +187,8 @@ if env['builtin_bullet']:
thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
env_bullet.Append(CPPPATH=[thirdparty_dir])
- if env['target'] == "debug" or env['target'] == "release_debug":
- env_bullet.Append(CCFLAGS=['-DBT_DEBUG'])
+ # if env['target'] == "debug" or env['target'] == "release_debug":
+ # env_bullet.Append(CCFLAGS=['-DBT_DEBUG'])
env_thirdparty = env_bullet.Clone()
env_thirdparty.disable_warnings()
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 966c02d4ec..98871ddec3 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1083,7 +1083,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (argc >= 1) {
methodstr = String(*argptrs[0]) + " (via call)";
if (err.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- err.argument -= 1;
+ err.argument += 1;
}
}
} else if (methodstr == "free") {
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 0b21ba3347..5da1344595 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -139,14 +139,24 @@ void CSharpLanguage::finish() {
}
#endif
- // Release gchandle bindings before finalizing mono runtime
- script_bindings.clear();
+ // Make sure all script binding gchandles are released before finalizing GDMono
+ for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
+ CSharpScriptBinding &script_binding = E->value();
+
+ if (script_binding.gchandle.is_valid()) {
+ script_binding.gchandle->release();
+ script_binding.inited = false;
+ }
+ }
if (gdmono) {
memdelete(gdmono);
gdmono = NULL;
}
+ // Clear here, after finalizing all domains to make sure there is nothing else referencing the elements.
+ script_bindings.clear();
+
finalizing = false;
}
@@ -578,7 +588,7 @@ void CSharpLanguage::frame() {
if (exc) {
GDMonoUtils::debug_unhandled_exception(exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
}
}
@@ -1054,12 +1064,14 @@ CSharpLanguage::~CSharpLanguage() {
singleton = NULL;
}
-void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
+bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object) {
#ifdef DEBUG_ENABLED
// I don't trust you
- if (p_object->get_script_instance())
- CRASH_COND(NULL != CAST_CSHARP_INSTANCE(p_object->get_script_instance()));
+ if (p_object->get_script_instance()) {
+ CSharpInstance *csharp_instance = CAST_CSHARP_INSTANCE(p_object->get_script_instance());
+ CRASH_COND(csharp_instance != NULL && !csharp_instance->is_destructing_script_instance());
+ }
#endif
StringName type_name = p_object->get_class_name();
@@ -1068,29 +1080,21 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
const ClassDB::ClassInfo *classinfo = ClassDB::classes.getptr(type_name);
while (classinfo && !classinfo->exposed)
classinfo = classinfo->inherits_ptr;
- ERR_FAIL_NULL_V(classinfo, NULL);
+ ERR_FAIL_NULL_V(classinfo, false);
type_name = classinfo->name;
GDMonoClass *type_class = GDMonoUtils::type_get_proxy_class(type_name);
- ERR_FAIL_NULL_V(type_class, NULL);
+ ERR_FAIL_NULL_V(type_class, false);
MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(type_class, type_name, p_object);
- ERR_FAIL_NULL_V(mono_object, NULL);
-
- CSharpScriptBinding script_binding;
-
- script_binding.type_name = type_name;
- script_binding.wrapper_class = type_class; // cache
- script_binding.gchandle = MonoGCHandle::create_strong(mono_object);
+ ERR_FAIL_NULL_V(mono_object, false);
- void *data;
-
- {
- SCOPED_MUTEX_LOCK(language_bind_mutex);
- data = (void *)script_bindings.insert(p_object, script_binding);
- }
+ r_script_binding.inited = true;
+ r_script_binding.type_name = type_name;
+ r_script_binding.wrapper_class = type_class; // cache
+ r_script_binding.gchandle = MonoGCHandle::create_strong(mono_object);
// Tie managed to unmanaged
Reference *ref = Object::cast_to<Reference>(p_object);
@@ -1104,6 +1108,23 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
ref->reference();
}
+ return true;
+}
+
+void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
+
+ CSharpScriptBinding script_binding;
+
+ if (!setup_csharp_script_binding(script_binding, p_object))
+ return NULL;
+
+ void *data;
+
+ {
+ SCOPED_MUTEX_LOCK(language_bind_mutex);
+ data = (void *)script_bindings.insert(p_object, script_binding);
+ }
+
return data;
}
@@ -1125,10 +1146,15 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_data;
- // Set the native instance field to IntPtr.Zero, if not yet garbage collected
- MonoObject *mono_object = data->value().gchandle->get_target();
- if (mono_object) {
- CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL);
+ CSharpScriptBinding &script_binding = data->value();
+
+ if (script_binding.inited) {
+ // Set the native instance field to IntPtr.Zero, if not yet garbage collected.
+ // This is done to avoid trying to dispose the native instance from Dispose(bool).
+ MonoObject *mono_object = script_binding.gchandle->get_target();
+ if (mono_object) {
+ CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL);
+ }
}
script_bindings.erase(data);
@@ -1144,9 +1170,10 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
#endif
void *data = p_object->get_script_instance_binding(get_language_index());
- if (!data)
- return;
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
+ CRASH_COND(!data);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
// The reference count was increased after the managed side was the only one referencing our owner.
@@ -1175,9 +1202,10 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
int refcount = ref_owner->reference_get_count();
void *data = p_object->get_script_instance_binding(get_language_index());
- if (!data)
- return refcount == 0;
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
+ CRASH_COND(!data);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
if (refcount == 1 && gchandle.is_valid() && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
// If owner owner is no longer referenced by the unmanaged side,
@@ -1223,6 +1251,10 @@ MonoObject *CSharpInstance::get_mono_object() const {
return gchandle->get_target();
}
+Object *CSharpInstance::get_owner() {
+ return owner;
+}
+
bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(!script.is_valid(), false);
@@ -1483,14 +1515,8 @@ bool CSharpInstance::_unreference_owner_unsafe() {
// Unsafe refcount decrement. The managed instance also counts as a reference.
// See: _reference_owner_unsafe()
- bool die = static_cast<Reference *>(owner)->unreference();
-
- if (die) {
- memdelete(owner);
- owner = NULL;
- }
-
- return die;
+ // Destroying the owner here means self destructing, so we defer the owner destruction to the caller.
+ return static_cast<Reference *>(owner)->unreference();
}
MonoObject *CSharpInstance::_internal_new_managed() {
@@ -1503,27 +1529,33 @@ MonoObject *CSharpInstance::_internal_new_managed() {
ERR_FAIL_NULL_V(owner, NULL);
ERR_FAIL_COND_V(script.is_null(), NULL);
- if (base_ref)
- _reference_owner_unsafe();
-
MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, script->script_class->get_mono_ptr());
if (!mono_object) {
+ // Important to clear this before destroying the script instance here
script = Ref<CSharpScript>();
- owner->set_script_instance(NULL);
+ owner = NULL;
+
+ bool die = _unreference_owner_unsafe();
+ // Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
+ CRASH_COND(die == true);
+
ERR_EXPLAIN("Failed to allocate memory for the object");
ERR_FAIL_V(NULL);
}
+ // Tie managed to unmanaged
+ gchandle = MonoGCHandle::create_strong(mono_object);
+
+ if (base_ref)
+ _reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
+
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, owner);
// Construct
GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
ctor->invoke_raw(mono_object, NULL);
- // Tie managed to unmanaged
- gchandle = MonoGCHandle::create_strong(mono_object);
-
return mono_object;
}
@@ -1536,25 +1568,36 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle);
}
-void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted) {
+void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance) {
#ifdef DEBUG_ENABLED
CRASH_COND(!base_ref);
CRASH_COND(gchandle.is_null());
#endif
+
+ r_remove_script_instance = false;
+
if (_unreference_owner_unsafe()) {
- r_owner_deleted = true;
+ // Safe to self destruct here with memdelete(owner), but it's deferred to the caller to prevent future mistakes.
+ r_delete_owner = true;
} else {
- r_owner_deleted = false;
+ r_delete_owner = false;
CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle);
- if (p_is_finalizer && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
- // If the native instance is still alive, then it was
- // referenced from another thread before the finalizer could
- // unreference it and delete it, so we want to keep it.
- // GC.ReRegisterForFinalize(this) is not safe because the objects
- // referenced by this could have already been collected.
- // Instead we will create a new managed instance here.
- _internal_new_managed();
+
+ if (!p_is_finalizer) {
+ // If the native instance is still alive and Dispose() was called
+ // (instead of the finalizer), then we remove the script instance.
+ r_remove_script_instance = true;
+ } else if (!GDMono::get_singleton()->is_finalizing_scripts_domain()) {
+ // If the native instance is still alive and this is called from the finalizer,
+ // then it was referenced from another thread before the finalizer could
+ // unreference and delete it, so we want to keep it.
+ // GC.ReRegisterForFinalize(this) is not safe because the objects referenced by 'this'
+ // could have already been collected. Instead we will create a new managed instance here.
+ MonoObject *new_managed = _internal_new_managed();
+ if (!new_managed) {
+ r_remove_script_instance = true;
+ }
}
}
}
@@ -1608,7 +1651,7 @@ bool CSharpInstance::refcount_decremented() {
return ref_dying;
}
-MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(GDMonoClassMember *p_member) const {
+MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(IMonoClassMember *p_member) const {
if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute)))
return MultiplayerAPI::RPC_MODE_REMOTE;
@@ -1750,6 +1793,8 @@ CSharpInstance::CSharpInstance() :
CSharpInstance::~CSharpInstance() {
+ destructing_script_instance = true;
+
if (gchandle.is_valid()) {
if (!predelete_notified && !ref_dying) {
// This destructor is not called from the owners destructor.
@@ -1762,9 +1807,7 @@ CSharpInstance::~CSharpInstance() {
if (mono_object) {
MonoException *exc = NULL;
- destructing_script_instance = true;
GDMonoUtils::dispose(mono_object, &exc);
- destructing_script_instance = false;
if (exc) {
GDMonoUtils::set_pending_exception(exc);
@@ -1772,11 +1815,23 @@ CSharpInstance::~CSharpInstance() {
}
}
- gchandle->release(); // Make sure it's released
+ gchandle->release(); // Make sure the gchandle is released
}
- if (base_ref && !ref_dying && owner) { // it may be called from the owner's destructor
- _unreference_owner_unsafe();
+ // If not being called from the owner's destructor, and we still hold a reference to the owner
+ if (base_ref && !ref_dying && owner && unsafe_referenced) {
+ // The owner's script or script instance is being replaced (or removed)
+
+ // Transfer ownership to an "instance binding"
+
+ void *data = owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+ CRASH_COND(data == NULL);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ CRASH_COND(!script_binding.inited);
+
+ bool die = _unreference_owner_unsafe();
+ CRASH_COND(die == true); // The "instance binding" should be holding a reference
}
if (script.is_valid() && owner) {
@@ -2019,7 +2074,7 @@ bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Ve
* Returns false if there was an error, otherwise true.
* If there was an error, r_prop_info and r_exported are not assigned any value.
*/
-bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) {
+bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) {
StringName name = p_member->get_name();
@@ -2034,9 +2089,9 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p
ManagedType type;
- if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_FIELD) {
+ if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_FIELD) {
type = static_cast<GDMonoField *>(p_member)->get_type();
- } else if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_PROPERTY) {
+ } else if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_PROPERTY) {
type = static_cast<GDMonoProperty *>(p_member)->get_type();
} else {
CRASH_NOW();
@@ -2050,7 +2105,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p
return true;
}
- if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_PROPERTY) {
+ if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_PROPERTY) {
GDMonoProperty *property = static_cast<GDMonoProperty *>(p_member);
if (!property->has_getter() || !property->has_setter()) {
ERR_PRINTS("Cannot export property because it does not provide a getter or a setter: " + p_class->get_full_name() + "." + name.operator String());
@@ -2327,6 +2382,32 @@ StringName CSharpScript::get_instance_base_type() const {
CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error) {
/* STEP 1, CREATE */
+ Ref<Reference> ref;
+ if (p_isref) {
+ // Hold it alive. Important if we have to dispose a script instance binding before creating the CSharpInstance.
+ ref = Ref<Reference>(static_cast<Reference *>(p_owner));
+ }
+
+ // If the object had a script instance binding, dispose it before adding the CSharpInstance
+ if (p_owner->has_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index())) {
+ void *data = p_owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+ CRASH_COND(data == NULL);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ if (script_binding.inited && script_binding.gchandle.is_valid()) {
+ MonoObject *mono_object = script_binding.gchandle->get_target();
+ if (mono_object) {
+ MonoException *exc = NULL;
+ GDMonoUtils::dispose(mono_object, &exc);
+
+ if (exc) {
+ GDMonoUtils::set_pending_exception(exc);
+ }
+ }
+
+ script_binding.inited = false;
+ }
+ }
CSharpInstance *instance = memnew(CSharpInstance);
instance->base_ref = p_isref;
@@ -2334,16 +2415,20 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
instance->owner = p_owner;
instance->owner->set_script_instance(instance);
- if (instance->base_ref)
- instance->_reference_owner_unsafe();
-
/* STEP 2, INITIALIZE AND CONSTRUCT */
MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, script_class->get_mono_ptr());
if (!mono_object) {
+ // Important to clear this before destroying the script instance here
instance->script = Ref<CSharpScript>();
- instance->owner->set_script_instance(NULL);
+ instance->owner = NULL;
+
+ bool die = instance->_unreference_owner_unsafe();
+ // Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
+ CRASH_COND(die == true);
+
+ p_owner->set_script_instance(NULL);
r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
ERR_EXPLAIN("Failed to allocate memory for the object");
ERR_FAIL_V(NULL);
@@ -2352,6 +2437,9 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
// Tie managed to unmanaged
instance->gchandle = MonoGCHandle::create_strong(mono_object);
+ if (instance->base_ref)
+ instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
+
{
SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
instances.insert(instance->owner);
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 8a09be79a6..db9d6a73a2 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -127,7 +127,7 @@ class CSharpScript : public Script {
bool _update_exports();
#ifdef TOOLS_ENABLED
- bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
+ bool _get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
#endif
CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
@@ -206,8 +206,15 @@ class CSharpInstance : public ScriptInstance {
Ref<MonoGCHandle> gchandle;
bool _reference_owner_unsafe();
+
+ /*
+ * If true is returned, the caller must memdelete the script instance's owner.
+ */
bool _unreference_owner_unsafe();
+ /*
+ * If NULL is returned, the caller must destroy the script instance by removing it from its owner.
+ */
MonoObject *_internal_new_managed();
// Do not use unless you know what you are doing
@@ -216,13 +223,15 @@ class CSharpInstance : public ScriptInstance {
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
- MultiplayerAPI::RPCMode _member_get_rpc_mode(GDMonoClassMember *p_member) const;
+ MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
public:
MonoObject *get_mono_object() const;
_FORCE_INLINE_ bool is_destructing_script_instance() { return destructing_script_instance; }
+ virtual Object *get_owner();
+
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
@@ -235,7 +244,12 @@ public:
virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
void mono_object_disposed(MonoObject *p_obj);
- void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted);
+
+ /*
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
+ * 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
+ */
+ void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
virtual void refcount_incremented();
virtual bool refcount_decremented();
@@ -255,6 +269,7 @@ public:
};
struct CSharpScriptBinding {
+ bool inited;
StringName type_name;
GDMonoClass *wrapper_class;
Ref<MonoGCHandle> gchandle;
@@ -391,6 +406,8 @@ public:
virtual void refcount_incremented_instance_binding(Object *p_object);
virtual bool refcount_decremented_instance_binding(Object *p_object);
+ bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object);
+
#ifdef DEBUG_ENABLED
Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace);
#endif
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 5d9f4d8d54..a040e4a344 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -517,7 +517,7 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
// Remove old issues file
- String issues_file = "msbuild_issues.csv";
+ String issues_file = get_msbuild_issues_filename();
DirAccessRef d = DirAccess::create_for_path(log_dirpath);
if (d->file_exists(issues_file)) {
Error err = d->remove(issues_file);
@@ -584,7 +584,8 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
exit_code = klass->get_field("exitCode")->get_int_value(mono_object);
if (exit_code != 0) {
- print_verbose("MSBuild finished with exit code " + itos(exit_code));
+ String log_filepath = build_info.get_log_dirpath().plus_file(get_msbuild_log_filename());
+ print_verbose("MSBuild exited with code: " + itos(exit_code) + ". Log file: " + log_filepath);
}
build_tab->on_build_exit(exit_code == 0 ? MonoBuildTab::RESULT_SUCCESS : MonoBuildTab::RESULT_ERROR);
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 2d53583916..652d30538a 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -76,6 +76,9 @@ public:
static void show_build_error_dialog(const String &p_message);
+ static const char *get_msbuild_issues_filename() { return "msbuild_issues.csv"; }
+ static const char *get_msbuild_log_filename() { return "msbuild_log.txt"; }
+
void build_exit_callback(const MonoBuildInfo &p_build_info, int p_exit_code);
void restart_build(MonoBuildTab *p_build_tab);
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index cee4405826..ee93229700 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -30,6 +30,7 @@
#include "godotsharp_editor.h"
+#include "core/message_queue.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "scene/gui/control.h"
@@ -114,10 +115,33 @@ bool GodotSharpEditor::_create_project_solution() {
void GodotSharpEditor::_make_api_solutions_if_needed() {
// I'm sick entirely of ProgressDialog
+
+ static int attempts_left = 100;
+
+ if (MessageQueue::get_singleton()->is_flushing() || !SceneTree::get_singleton()) {
+ ERR_FAIL_COND(attempts_left == 0); // You've got to be kidding
+
+ if (SceneTree::get_singleton()) {
+ SceneTree::get_singleton()->connect("idle_frame", this, "_make_api_solutions_if_needed", Vector<Variant>());
+ } else {
+ call_deferred("_make_api_solutions_if_needed");
+ }
+
+ attempts_left--;
+ return;
+ }
+
+ // Recursion guard needed because signals don't play well with ProgressDialog either, but unlike
+ // the message queue, with signals the collateral damage should be minimal in the worst case.
static bool recursion_guard = false;
if (!recursion_guard) {
recursion_guard = true;
+
+ // Oneshot signals don't play well with ProgressDialog either, so we do it this way instead
+ SceneTree::get_singleton()->disconnect("idle_frame", this, "_make_api_solutions_if_needed");
+
_make_api_solutions_if_needed_impl();
+
recursion_guard = false;
}
}
@@ -434,7 +458,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
String csproj_path = GodotSharpDirs::get_project_csproj_path();
if (FileAccess::exists(sln_path) && FileAccess::exists(csproj_path)) {
- // We can't use EditorProgress here. It calls Main::iterarion() and the main loop is not initialized yet.
+ // Defer this task because EditorProgress calls Main::iterarion() and the main loop is not yet initialized.
call_deferred("_make_api_solutions_if_needed");
} else {
bottom_panel_btn->hide();
@@ -452,7 +476,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
EditorSettings *ed_settings = EditorSettings::get_singleton();
EDITOR_DEF("mono/editor/external_editor", EDITOR_NONE);
- String settings_hint_str = "None";
+ String settings_hint_str = "Disabled";
#ifdef WINDOWS_ENABLED
settings_hint_str += ",MonoDevelop,Visual Studio Code";
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 55a334bc4e..d3efa288e9 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -187,7 +187,7 @@ void MonoBottomPanel::_view_log_pressed() {
String log_dirpath = build_tab->get_build_info().get_log_dirpath();
- OS::get_singleton()->shell_open(log_dirpath.plus_file("msbuild_log.txt"));
+ OS::get_singleton()->shell_open(log_dirpath.plus_file(GodotSharpBuilds::get_msbuild_log_filename()));
}
}
@@ -421,7 +421,7 @@ void MonoBuildTab::on_build_exit(BuildResult result) {
build_exited = true;
build_result = result;
- _load_issues_from_file(logs_dir.plus_file("msbuild_issues.csv"));
+ _load_issues_from_file(logs_dir.plus_file(GodotSharpBuilds::get_msbuild_issues_filename()));
_update_issues_list();
MonoBottomPanel::get_singleton()->raise_build_tab(this);
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 88adc3e256..2963619b79 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -65,9 +65,12 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
void *data = p_ptr->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
if (data) {
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
- if (gchandle.is_valid()) {
- CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ if (script_binding.inited) {
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ if (gchandle.is_valid()) {
+ CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ }
}
}
}
@@ -85,11 +88,14 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_
CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(ref->get_script_instance());
if (cs_instance) {
if (!cs_instance->is_destructing_script_instance()) {
- bool r_owner_deleted;
- cs_instance->mono_object_disposed_baseref(p_obj, p_is_finalizer, r_owner_deleted);
- if (!r_owner_deleted && !p_is_finalizer) {
- // If the native instance is still alive and Dispose() was called
- // (instead of the finalizer), then we remove the script instance.
+ bool delete_owner;
+ bool remove_script_instance;
+
+ cs_instance->mono_object_disposed_baseref(p_obj, p_is_finalizer, delete_owner, remove_script_instance);
+
+ if (delete_owner) {
+ memdelete(ref);
+ } else if (remove_script_instance) {
ref->set_script_instance(NULL);
}
}
@@ -105,9 +111,12 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_
void *data = ref->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
if (data) {
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
- if (gchandle.is_valid()) {
- CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ if (script_binding.inited) {
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ if (gchandle.is_valid()) {
+ CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ }
}
}
}
@@ -138,7 +147,7 @@ MonoObject *godot_icall_Object_weakref(Object *p_obj) {
wref->set_obj(p_obj);
}
- return GDMonoUtils::create_managed_for_godot_object(CACHED_CLASS(WeakRef), Reference::get_class_static(), Object::cast_to<Object>(wref.ptr()));
+ return GDMonoUtils::unmanaged_get_managed(wref.ptr());
}
Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, Object *p_target, MonoObject *p_awaiter) {
diff --git a/modules/mono/mono_gc_handle.cpp b/modules/mono/mono_gc_handle.cpp
index b6c9b5f7dd..a9e2136a19 100644
--- a/modules/mono/mono_gc_handle.cpp
+++ b/modules/mono/mono_gc_handle.cpp
@@ -65,7 +65,7 @@ Ref<MonoGCHandle> MonoGCHandle::create_weak(MonoObject *p_object) {
void MonoGCHandle::release() {
#ifdef DEBUG_ENABLED
- CRASH_COND(GDMono::get_singleton() == NULL);
+ CRASH_COND(!released && GDMono::get_singleton() == NULL);
#endif
if (!released && GDMono::get_singleton()->is_runtime_initialized()) {
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 900caefe1c..ca1ff9f9ff 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -54,17 +54,6 @@
#include "main/main.h"
#endif
-#ifdef MONO_PRINT_HANDLER_ENABLED
-void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) {
-
- if (is_stdout) {
- OS::get_singleton()->print(string);
- } else {
- OS::get_singleton()->printerr(string);
- }
-}
-#endif
-
GDMono *GDMono::singleton = NULL;
namespace {
@@ -132,7 +121,7 @@ void gdmono_debug_init() {
CharString da_args = OS::get_singleton()->get_environment("GODOT_MONO_DEBUGGER_AGENT").utf8();
- if (da_args == "") {
+ if (da_args.length() == 0) {
da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) +
",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n"))
.utf8();
@@ -150,6 +139,40 @@ void gdmono_debug_init() {
} // namespace
+void GDMono::add_mono_shared_libs_dir_to_path() {
+ // By default Mono seems to search shared libraries in the following directories:
+ // Current working directory, @executable_path@ and PATH
+ // The parent directory of the image file (assembly where the dllimport method is declared)
+ // @executable_path@/../lib
+ // @executable_path@/../Libraries (__MACH__ only)
+
+ // This does not work when embedding Mono unless we use the same directory structure.
+ // To fix this we append the directory containing our shared libraries to PATH.
+
+#if defined(WINDOWS_ENABLED) || defined(UNIX_ENABLED)
+ String path_var("PATH");
+ String path_value = OS::get_singleton()->get_environment(path_var);
+
+#ifdef WINDOWS_ENABLED
+ path_value += ';';
+
+ String bundled_bin_dir = GodotSharpDirs::get_data_mono_bin_dir();
+ path_value += DirAccess::exists(bundled_bin_dir) ? bundled_bin_dir : mono_reg_info.bin_dir;
+#else
+ path_value += ':';
+
+ String bundled_lib_dir = GodotSharpDirs::get_data_mono_lib_dir();
+ if (DirAccess::exists(bundled_lib_dir)) {
+ path_value += bundled_lib_dir;
+ } else {
+ // TODO: Do we need to add the lib dir when using the system installed Mono on Unix platforms?
+ }
+#endif
+
+ OS::get_singleton()->set_environment(path_var, path_value);
+#endif
+}
+
void GDMono::initialize() {
ERR_FAIL_NULL(Engine::get_singleton());
@@ -162,11 +185,6 @@ void GDMono::initialize() {
GDMonoLog::get_singleton()->initialize();
-#ifdef MONO_PRINT_HANDLER_ENABLED
- mono_trace_set_print_handler(gdmono_MonoPrintCallback);
- mono_trace_set_printerr_handler(gdmono_MonoPrintCallback);
-#endif
-
String assembly_rootdir;
String config_dir;
@@ -223,6 +241,8 @@ void GDMono::initialize() {
mono_set_dirs(assembly_rootdir.length() ? assembly_rootdir.utf8().get_data() : NULL,
config_dir.length() ? config_dir.utf8().get_data() : NULL);
+ add_mono_shared_libs_dir_to_path();
+
GDMonoAssembly::initialize();
#ifdef DEBUG_ENABLED
@@ -327,7 +347,7 @@ namespace GodotSharpBindings {
uint64_t get_core_api_hash();
#ifdef TOOLS_ENABLED
uint64_t get_editor_api_hash();
-#endif // TOOLS_ENABLED
+#endif
uint32_t get_bindings_version();
void register_generated_icalls();
@@ -344,29 +364,20 @@ void GDMono::_register_internal_calls() {
#endif
}
-#ifdef DEBUG_METHODS_ENABLED
void GDMono::_initialize_and_check_api_hashes() {
- api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
-
#ifdef MONO_GLUE_ENABLED
- if (api_core_hash != GodotSharpBindings::get_core_api_hash()) {
+ if (get_api_core_hash() != GodotSharpBindings::get_core_api_hash()) {
ERR_PRINT("Mono: Core API hash mismatch!");
}
-#endif
#ifdef TOOLS_ENABLED
- api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
-
-#ifdef MONO_GLUE_ENABLED
- if (api_editor_hash != GodotSharpBindings::get_editor_api_hash()) {
+ if (get_api_editor_hash() != GodotSharpBindings::get_editor_api_hash()) {
ERR_PRINT("Mono: Editor API hash mismatch!");
}
-#endif
-
#endif // TOOLS_ENABLED
+#endif // MONO_GLUE_ENABLED
}
-#endif // DEBUG_METHODS_ENABLED
void GDMono::add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly) {
@@ -915,7 +926,7 @@ void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) {
ScriptDebugger::get_singleton()->idle_poll();
#endif
abort();
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
GDMono::GDMono() {
@@ -946,12 +957,10 @@ GDMono::GDMono() {
editor_tools_assembly = NULL;
#endif
-#ifdef DEBUG_METHODS_ENABLED
api_core_hash = 0;
#ifdef TOOLS_ENABLED
api_editor_hash = 0;
#endif
-#endif
}
GDMono::~GDMono() {
@@ -1074,17 +1083,9 @@ void _GodotSharp::_bind_methods() {
_GodotSharp::_GodotSharp() {
singleton = this;
- queue_empty = true;
-#ifndef NO_THREADS
- queue_mutex = Mutex::create();
-#endif
}
_GodotSharp::~_GodotSharp() {
singleton = NULL;
-
- if (queue_mutex) {
- memdelete(queue_mutex);
- }
}
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 13de3061b3..785b65ce13 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -134,13 +134,11 @@ class GDMono {
Error _load_tools_domain();
#endif
-#ifdef DEBUG_METHODS_ENABLED
uint64_t api_core_hash;
#ifdef TOOLS_ENABLED
uint64_t api_editor_hash;
#endif
void _initialize_and_check_api_hashes();
-#endif
GDMonoLog *gdmono_log;
@@ -148,15 +146,23 @@ class GDMono {
MonoRegInfo mono_reg_info;
#endif
+ void add_mono_shared_libs_dir_to_path();
+
protected:
static GDMono *singleton;
public:
-#ifdef DEBUG_METHODS_ENABLED
- uint64_t get_api_core_hash() { return api_core_hash; }
+ uint64_t get_api_core_hash() {
+ if (api_core_hash == 0)
+ api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
+ return api_core_hash;
+ }
#ifdef TOOLS_ENABLED
- uint64_t get_api_editor_hash() { return api_editor_hash; }
-#endif
+ uint64_t get_api_editor_hash() {
+ if (api_editor_hash == 0)
+ api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
+ return api_editor_hash;
+ }
#endif
#ifdef TOOLS_ENABLED
@@ -268,12 +274,6 @@ class _GodotSharp : public Object {
List<NodePath *> np_delete_queue;
List<RID *> rid_delete_queue;
- bool queue_empty;
-
-#ifndef NO_THREADS
- Mutex *queue_mutex;
-#endif
-
protected:
static _GodotSharp *singleton;
static void _bind_methods();
diff --git a/modules/mono/mono_gd/gd_mono_class_member.h b/modules/mono/mono_gd/gd_mono_class_member.h
index 5bd21178ba..3058b18c05 100644
--- a/modules/mono/mono_gd/gd_mono_class_member.h
+++ b/modules/mono/mono_gd/gd_mono_class_member.h
@@ -35,7 +35,7 @@
#include <mono/metadata/object.h>
-class GDMonoClassMember {
+class IMonoClassMember {
public:
enum Visibility {
PRIVATE,
@@ -51,7 +51,7 @@ public:
MEMBER_TYPE_METHOD
};
- virtual ~GDMonoClassMember() {}
+ virtual ~IMonoClassMember() {}
virtual MemberType get_member_type() = 0;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index a9d993412e..48fa380456 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -505,20 +505,20 @@ bool GDMonoField::is_static() {
return mono_field_get_flags(mono_field) & MONO_FIELD_ATTR_STATIC;
}
-GDMonoClassMember::Visibility GDMonoField::get_visibility() {
+IMonoClassMember::Visibility GDMonoField::get_visibility() {
switch (mono_field_get_flags(mono_field) & MONO_FIELD_ATTR_FIELD_ACCESS_MASK) {
case MONO_FIELD_ATTR_PRIVATE:
- return GDMonoClassMember::PRIVATE;
+ return IMonoClassMember::PRIVATE;
case MONO_FIELD_ATTR_FAM_AND_ASSEM:
- return GDMonoClassMember::PROTECTED_AND_INTERNAL;
+ return IMonoClassMember::PROTECTED_AND_INTERNAL;
case MONO_FIELD_ATTR_ASSEMBLY:
- return GDMonoClassMember::INTERNAL;
+ return IMonoClassMember::INTERNAL;
case MONO_FIELD_ATTR_FAMILY:
- return GDMonoClassMember::PROTECTED;
+ return IMonoClassMember::PROTECTED;
case MONO_FIELD_ATTR_PUBLIC:
- return GDMonoClassMember::PUBLIC;
+ return IMonoClassMember::PUBLIC;
default:
- ERR_FAIL_V(GDMonoClassMember::PRIVATE);
+ ERR_FAIL_V(IMonoClassMember::PRIVATE);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_field.h b/modules/mono/mono_gd/gd_mono_field.h
index 319e895ab9..a3244101d8 100644
--- a/modules/mono/mono_gd/gd_mono_field.h
+++ b/modules/mono/mono_gd/gd_mono_field.h
@@ -35,7 +35,7 @@
#include "gd_mono_class_member.h"
#include "gd_mono_header.h"
-class GDMonoField : public GDMonoClassMember {
+class GDMonoField : public IMonoClassMember {
GDMonoClass *owner;
MonoClassField *mono_field;
@@ -47,15 +47,15 @@ class GDMonoField : public GDMonoClassMember {
MonoCustomAttrInfo *attributes;
public:
- virtual MemberType get_member_type() { return MEMBER_TYPE_FIELD; }
+ virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_FIELD; }
- virtual StringName get_name() { return name; }
+ virtual StringName get_name() GD_FINAL { return name; }
- virtual bool is_static();
- virtual Visibility get_visibility();
+ virtual bool is_static() GD_FINAL;
+ virtual Visibility get_visibility() GD_FINAL;
- virtual bool has_attribute(GDMonoClass *p_attr_class);
- virtual MonoObject *get_attribute(GDMonoClass *p_attr_class);
+ virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL;
void fetch_attributes();
_FORCE_INLINE_ ManagedType get_type() const { return type; }
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h
index 23306d11b9..dd8c047386 100644
--- a/modules/mono/mono_gd/gd_mono_header.h
+++ b/modules/mono/mono_gd/gd_mono_header.h
@@ -35,7 +35,7 @@
class GDMonoAssembly;
class GDMonoClass;
-class GDMonoClassMember;
+class IMonoClassMember;
class GDMonoField;
class GDMonoProperty;
class GDMonoMethod;
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index 0574b0025d..0daa394e63 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -72,7 +72,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
void unhandled_exception(MonoException *p_exc) {
mono_unhandled_exception((MonoObject *)p_exc); // prints the exception as well
abort();
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
} // namespace GDMonoInternals
diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h
index 09cb59ee6b..2d77bde27c 100644
--- a/modules/mono/mono_gd/gd_mono_internals.h
+++ b/modules/mono/mono_gd/gd_mono_internals.h
@@ -45,7 +45,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged);
* Do not call this function directly.
* Use GDMonoUtils::debug_unhandled_exception(MonoException *) instead.
*/
-_NO_RETURN_ void unhandled_exception(MonoException *p_exc);
+GD_NORETURN void unhandled_exception(MonoException *p_exc);
} // namespace GDMonoInternals
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index fa4850ca8c..ec89df1959 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -52,7 +52,7 @@ static int log_level_get_id(const char *p_log_level) {
return -1;
}
-void gdmono_MonoLogCallback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) {
+static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) {
FileAccess *f = GDMonoLog::get_singleton()->get_log_file();
@@ -153,7 +153,7 @@ void GDMonoLog::initialize() {
if (log_file) {
print_verbose("Mono: Logfile is " + log_file_path);
- mono_trace_set_log_handler(gdmono_MonoLogCallback, this);
+ mono_trace_set_log_handler(mono_log_callback, this);
} else {
OS::get_singleton()->printerr("Mono: No log file, using default log handler\n");
}
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 5e2deea43c..4f86e02f87 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -206,9 +206,10 @@ enum {
// In the future we may force this if we want to ref return these structs
#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
-// Sometimes clang-format can be an ass
-GD_STATIC_ASSERT(MATCHES_Vector2 &&MATCHES_Rect2 &&MATCHES_Transform2D &&MATCHES_Vector3 &&
- MATCHES_Basis &&MATCHES_Quat &&MATCHES_Transform &&MATCHES_AABB &&MATCHES_Color &&MATCHES_Plane);
+/* clang-format off */
+GD_STATIC_ASSERT(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 &&
+ MATCHES_Basis && MATCHES_Quat && MATCHES_Transform && MATCHES_AABB && MATCHES_Color &&MATCHES_Plane);
+/* clang-format on */
#endif
} // namespace InteropLayout
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index 071d852ce7..7f11e4671d 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -78,20 +78,20 @@ bool GDMonoMethod::is_static() {
return mono_method_get_flags(mono_method, NULL) & MONO_METHOD_ATTR_STATIC;
}
-GDMonoClassMember::Visibility GDMonoMethod::get_visibility() {
+IMonoClassMember::Visibility GDMonoMethod::get_visibility() {
switch (mono_method_get_flags(mono_method, NULL) & MONO_METHOD_ATTR_ACCESS_MASK) {
case MONO_METHOD_ATTR_PRIVATE:
- return GDMonoClassMember::PRIVATE;
+ return IMonoClassMember::PRIVATE;
case MONO_METHOD_ATTR_FAM_AND_ASSEM:
- return GDMonoClassMember::PROTECTED_AND_INTERNAL;
+ return IMonoClassMember::PROTECTED_AND_INTERNAL;
case MONO_METHOD_ATTR_ASSEM:
- return GDMonoClassMember::INTERNAL;
+ return IMonoClassMember::INTERNAL;
case MONO_METHOD_ATTR_FAMILY:
- return GDMonoClassMember::PROTECTED;
+ return IMonoClassMember::PROTECTED;
case MONO_METHOD_ATTR_PUBLIC:
- return GDMonoClassMember::PUBLIC;
+ return IMonoClassMember::PUBLIC;
default:
- ERR_FAIL_V(GDMonoClassMember::PRIVATE);
+ ERR_FAIL_V(IMonoClassMember::PRIVATE);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h
index c4a994177e..fc035d387c 100644
--- a/modules/mono/mono_gd/gd_mono_method.h
+++ b/modules/mono/mono_gd/gd_mono_method.h
@@ -35,7 +35,7 @@
#include "gd_mono_class_member.h"
#include "gd_mono_header.h"
-class GDMonoMethod : public GDMonoClassMember {
+class GDMonoMethod : public IMonoClassMember {
StringName name;
@@ -57,17 +57,17 @@ class GDMonoMethod : public GDMonoClassMember {
MonoMethod *mono_method;
public:
- virtual MemberType get_member_type() { return MEMBER_TYPE_METHOD; }
+ virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_METHOD; }
- virtual StringName get_name() { return name; }
+ virtual StringName get_name() GD_FINAL { return name; }
- virtual bool is_static();
+ virtual bool is_static() GD_FINAL;
- virtual Visibility get_visibility();
+ virtual Visibility get_visibility() GD_FINAL;
- virtual bool has_attribute(GDMonoClass *p_attr_class);
- virtual MonoObject *get_attribute(GDMonoClass *p_attr_class);
- virtual void fetch_attributes();
+ virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ void fetch_attributes();
_FORCE_INLINE_ int get_parameters_count() { return params_count; }
_FORCE_INLINE_ ManagedType get_return_type() { return return_type; }
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index 04fd8b8e63..5842e26241 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -80,24 +80,24 @@ bool GDMonoProperty::is_static() {
return mono_method_get_flags(prop_method, NULL) & MONO_METHOD_ATTR_STATIC;
}
-GDMonoClassMember::Visibility GDMonoProperty::get_visibility() {
+IMonoClassMember::Visibility GDMonoProperty::get_visibility() {
MonoMethod *prop_method = mono_property_get_get_method(mono_property);
if (prop_method == NULL)
prop_method = mono_property_get_set_method(mono_property);
switch (mono_method_get_flags(prop_method, NULL) & MONO_METHOD_ATTR_ACCESS_MASK) {
case MONO_METHOD_ATTR_PRIVATE:
- return GDMonoClassMember::PRIVATE;
+ return IMonoClassMember::PRIVATE;
case MONO_METHOD_ATTR_FAM_AND_ASSEM:
- return GDMonoClassMember::PROTECTED_AND_INTERNAL;
+ return IMonoClassMember::PROTECTED_AND_INTERNAL;
case MONO_METHOD_ATTR_ASSEM:
- return GDMonoClassMember::INTERNAL;
+ return IMonoClassMember::INTERNAL;
case MONO_METHOD_ATTR_FAMILY:
- return GDMonoClassMember::PROTECTED;
+ return IMonoClassMember::PROTECTED;
case MONO_METHOD_ATTR_PUBLIC:
- return GDMonoClassMember::PUBLIC;
+ return IMonoClassMember::PUBLIC;
default:
- ERR_FAIL_V(GDMonoClassMember::PRIVATE);
+ ERR_FAIL_V(IMonoClassMember::PRIVATE);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h
index 934ce68904..d8a9f69ffb 100644
--- a/modules/mono/mono_gd/gd_mono_property.h
+++ b/modules/mono/mono_gd/gd_mono_property.h
@@ -35,7 +35,7 @@
#include "gd_mono_class_member.h"
#include "gd_mono_header.h"
-class GDMonoProperty : public GDMonoClassMember {
+class GDMonoProperty : public IMonoClassMember {
GDMonoClass *owner;
MonoProperty *mono_property;
@@ -47,15 +47,15 @@ class GDMonoProperty : public GDMonoClassMember {
MonoCustomAttrInfo *attributes;
public:
- virtual MemberType get_member_type() { return MEMBER_TYPE_PROPERTY; }
+ virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_PROPERTY; }
- virtual StringName get_name() { return name; }
+ virtual StringName get_name() GD_FINAL { return name; }
- virtual bool is_static();
- virtual Visibility get_visibility();
+ virtual bool is_static() GD_FINAL;
+ virtual Visibility get_visibility() GD_FINAL;
- virtual bool has_attribute(GDMonoClass *p_attr_class);
- virtual MonoObject *get_attribute(GDMonoClass *p_attr_class);
+ virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL;
void fetch_attributes();
bool has_getter();
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 97a00a504d..ac6ccac3a7 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -265,61 +265,70 @@ void clear_cache() {
}
MonoObject *unmanaged_get_managed(Object *unmanaged) {
- if (unmanaged) {
- if (unmanaged->get_script_instance()) {
- CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance());
- if (cs_instance) {
- return cs_instance->get_mono_object();
- }
+ if (!unmanaged)
+ return NULL;
+
+ if (unmanaged->get_script_instance()) {
+ CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance());
+
+ if (cs_instance) {
+ return cs_instance->get_mono_object();
}
+ }
+
+ // If the owner does not have a CSharpInstance...
+
+ void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+
+ if (!data)
+ return NULL;
- // If the owner does not have a CSharpInstance...
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();
- void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+ if (!script_binding.inited) {
+ // Already had a binding that needs to be setup
+ CSharpLanguage::get_singleton()->setup_csharp_script_binding(script_binding, unmanaged);
- if (data) {
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();
+ if (!script_binding.inited)
+ return NULL;
+ }
- Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
- ERR_FAIL_COND_V(gchandle.is_null(), NULL);
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ ERR_FAIL_COND_V(gchandle.is_null(), NULL);
- MonoObject *target = gchandle->get_target();
+ MonoObject *target = gchandle->get_target();
- if (target)
- return target;
+ if (target)
+ return target;
- CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
+ CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
- // Create a new one
+ // Create a new one
#ifdef DEBUG_ENABLED
- CRASH_COND(script_binding.type_name == StringName());
- CRASH_COND(script_binding.wrapper_class == NULL);
+ CRASH_COND(script_binding.type_name == StringName());
+ CRASH_COND(script_binding.wrapper_class == NULL);
#endif
- MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
- ERR_FAIL_NULL_V(mono_object, NULL);
-
- gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);
+ MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
+ ERR_FAIL_NULL_V(mono_object, NULL);
- // Tie managed to unmanaged
- Reference *ref = Object::cast_to<Reference>(unmanaged);
+ gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);
- if (ref) {
- // Unsafe refcount increment. The managed instance also counts as a reference.
- // This way if the unmanaged world has no references to our owner
- // but the managed instance is alive, the refcount will be 1 instead of 0.
- // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
+ // Tie managed to unmanaged
+ Reference *ref = Object::cast_to<Reference>(unmanaged);
- ref->reference();
- }
+ if (ref) {
+ // Unsafe refcount increment. The managed instance also counts as a reference.
+ // This way if the unmanaged world has no references to our owner
+ // but the managed instance is alive, the refcount will be 1 instead of 0.
+ // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
- return mono_object;
- }
+ ref->reference();
}
- return NULL;
+ return mono_object;
}
void set_main_thread(MonoThread *p_thread) {
@@ -565,7 +574,7 @@ void debug_send_unhandled_exception_error(MonoException *p_exc) {
if (unexpected_exc) {
GDMonoInternals::unhandled_exception(unexpected_exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
Vector<ScriptLanguage::StackInfo> _si;
@@ -604,7 +613,7 @@ void debug_unhandled_exception(MonoException *p_exc) {
ScriptDebugger::get_singleton()->idle_poll();
#endif
GDMonoInternals::unhandled_exception(p_exc); // prints the exception as well
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
void print_unhandled_exception(MonoException *p_exc) {
@@ -615,7 +624,7 @@ void set_pending_exception(MonoException *p_exc) {
#ifdef HAS_PENDING_EXCEPTIONS
if (get_runtime_invoke_count() == 0) {
debug_unhandled_exception(p_exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
if (!mono_runtime_set_pending_exception(p_exc, false)) {
@@ -624,7 +633,7 @@ void set_pending_exception(MonoException *p_exc) {
}
#else
debug_unhandled_exception(p_exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
#endif
}
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 6febc50a5f..e88bf1ced9 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -44,7 +44,7 @@
#define UNLIKELY_UNHANDLED_EXCEPTION(m_exc) \
if (unlikely(m_exc != NULL)) { \
GDMonoUtils::debug_unhandled_exception(m_exc); \
- _UNREACHABLE_(); \
+ GD_UNREACHABLE(); \
}
namespace GDMonoUtils {
@@ -214,7 +214,7 @@ void set_exception_message(MonoException *p_exc, String message);
void debug_print_unhandled_exception(MonoException *p_exc);
void debug_send_unhandled_exception_error(MonoException *p_exc);
-_NO_RETURN_ void debug_unhandled_exception(MonoException *p_exc);
+GD_NORETURN void debug_unhandled_exception(MonoException *p_exc);
void print_unhandled_exception(MonoException *p_exc);
/**
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
index 94e1193adf..87295a98f2 100644
--- a/modules/mono/utils/macros.h
+++ b/modules/mono/utils/macros.h
@@ -31,39 +31,57 @@
#ifndef UTIL_MACROS_H
#define UTIL_MACROS_H
-#define _GD_VARNAME_CONCAT_B(m_ignore, m_name) m_name
-#define _GD_VARNAME_CONCAT_A(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B(hello there, m_a##m_b##m_c)
-#define _GD_VARNAME_CONCAT(m_a, m_b, m_c) _GD_VARNAME_CONCAT_A(m_a, m_b, m_c)
-#define GD_UNIQUE_NAME(m_name) _GD_VARNAME_CONCAT(m_name, _, __COUNTER__)
+#ifndef __has_cpp_attribute
+#define __has_cpp_attribute(attr_token) 0
+#endif
-// noreturn
+#define _GD_VARNAME_CONCAT_B_(m_ignore, m_name) m_name
+#define _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B_(hello there, m_a##m_b##m_c)
+#define _GD_VARNAME_CONCAT_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c)
+#define GD_UNIQUE_NAME(m_name) _GD_VARNAME_CONCAT_(m_name, _, __COUNTER__)
-#if __cpp_static_assert
+// static assert
+// TODO: Get rid of this macro once we upgrade to C++11
+
+#ifdef __cpp_static_assert
#define GD_STATIC_ASSERT(m_cond) static_assert((m_cond), "Condition '" #m_cond "' failed")
#else
#define GD_STATIC_ASSERT(m_cond) typedef int GD_UNIQUE_NAME(godot_static_assert)[((m_cond) ? 1 : -1)]
#endif
-#undef _NO_RETURN_
+// final
+// TODO: Get rid of this macro once we upgrade to C++11
+
+#if (__cplusplus >= 201103L)
+#define GD_FINAL final
+#else
+#define GD_FINAL
+#endif
+
+// noreturn
+// TODO: Get rid of this macro once we upgrade to C++11
-#ifdef __GNUC__
-#define _NO_RETURN_ __attribute__((noreturn))
-#elif _MSC_VER
-#define _NO_RETURN_ __declspec(noreturn)
+#if __has_cpp_attribute(deprecated)
+#define GD_NORETURN [[noreturn]]
+#elif defined(__GNUC__)
+#define GD_NORETURN __attribute__((noreturn))
+#elif defined(_MSC_VER)
+#define GD_NORETURN __declspec(noreturn)
#else
-#error Platform or compiler not supported
+#define GD_NORETURN
+#pragma message "Macro GD_NORETURN will have no effect"
#endif
// unreachable
#if defined(_MSC_VER)
-#define _UNREACHABLE_() __assume(0)
+#define GD_UNREACHABLE() __assume(0)
#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 405
-#define _UNREACHABLE_() __builtin_unreachable()
+#define GD_UNREACHABLE() __builtin_unreachable()
#else
-#define _UNREACHABLE_() \
- CRASH_NOW(); \
- do { \
+#define GD_UNREACHABLE() \
+ CRASH_NOW(); \
+ do { \
} while (true);
#endif
diff --git a/modules/mono/utils/osx_utils.cpp b/modules/mono/utils/osx_utils.cpp
index 5ed982200f..f1362be249 100644
--- a/modules/mono/utils/osx_utils.cpp
+++ b/modules/mono/utils/osx_utils.cpp
@@ -30,10 +30,10 @@
#include "osx_utils.h"
-#include "core/print_string.h"
-
#ifdef OSX_ENABLED
+#include "core/print_string.h"
+
#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>