diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/bullet/area_bullet.h | 1 | ||||
-rw-r--r-- | modules/denoise/config.py | 5 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 3 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.h | 3 | ||||
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_instance.h | 2 | ||||
-rw-r--r-- | modules/gdscript/language_server/gdscript_language_server.h | 2 | ||||
-rw-r--r-- | modules/gltf/gltf_document.h | 2 | ||||
-rw-r--r-- | modules/mbedtls/packet_peer_mbed_dtls.h | 2 | ||||
-rw-r--r-- | modules/mbedtls/ssl_context_mbedtls.h | 2 | ||||
-rw-r--r-- | modules/mbedtls/stream_peer_mbedtls.h | 2 | ||||
-rw-r--r-- | modules/mono/config.py | 2 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs | 15 | ||||
-rw-r--r-- | modules/raycast/config.py | 2 | ||||
-rw-r--r-- | modules/regex/config.py | 2 | ||||
-rw-r--r-- | modules/theora/config.py | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_nodes.h | 6 |
16 files changed, 19 insertions, 34 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index 7cf666c119..c8b516c951 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -145,7 +145,6 @@ public: virtual void dispatch_callbacks(); void call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status); - void set_on_state_change(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant()); void scratch(); void clear_overlaps(bool p_notify); diff --git a/modules/denoise/config.py b/modules/denoise/config.py index 49a1f036ed..6f650354cb 100644 --- a/modules/denoise/config.py +++ b/modules/denoise/config.py @@ -1,11 +1,12 @@ def can_build(env, platform): # Thirdparty dependency OpenImage Denoise includes oneDNN library - # which only supports 64-bit architectures. + # and the version we use only supports x86_64. # It's also only relevant for tools build and desktop platforms, # as doing lightmap generation and denoising on Android or HTML5 # would be a bit far-fetched. desktop_platforms = ["linuxbsd", "osx", "windows"] - return env["tools"] and platform in desktop_platforms and env["bits"] == "64" and env["arch"] != "arm64" + supported_arch = env["bits"] == "64" and env["arch"] != "arm64" and not env["arch"].startswith("rv") + return env["tools"] and platform in desktop_platforms and supported_arch def configure(env): diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index fb46bafb3c..368eb67fa6 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -1139,15 +1139,12 @@ void NativeScriptLanguage::profiling_start() { MutexLock lock(mutex); profile_data.clear(); - profiling = true; #endif } void NativeScriptLanguage::profiling_stop() { #ifdef DEBUG_ENABLED MutexLock lock(mutex); - - profiling = false; #endif } diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index a7647e8c59..2364c6c0f6 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -269,7 +269,6 @@ private: }; Map<StringName, ProfileData> profile_data; - bool profiling = false; public: // These two maps must only be touched on the main thread @@ -295,8 +294,6 @@ public: return singleton; } - void _hacky_api_anchor(); - _FORCE_INLINE_ void set_language_index(int p_idx) { lang_idx = p_idx; } #ifndef NO_THREADS diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h index bdae265db2..81e711bafc 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.h +++ b/modules/gdnative/pluginscript/pluginscript_instance.h @@ -69,8 +69,6 @@ public: virtual ScriptLanguage *get_language(); - void set_path(const String &p_path); - virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const; virtual void refcount_incremented(); diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h index 85a44a8cc1..f1413f0133 100644 --- a/modules/gdscript/language_server/gdscript_language_server.h +++ b/modules/gdscript/language_server/gdscript_language_server.h @@ -50,10 +50,8 @@ class GDScriptLanguageServer : public EditorPlugin { private: void _notification(int p_what); - void _iteration(); public: - Error parse_script_file(const String &p_path); GDScriptLanguageServer(); void start(); void stop(); diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index a1d82a4649..f2f0b439a5 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -269,8 +269,6 @@ private: Error _reparent_non_joint_skeleton_subtrees( Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton, const Vector<GLTFNodeIndex> &non_joints); - Error _reparent_to_fake_joint(Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton, - const GLTFNodeIndex node_index); Error _determine_skeleton_roots(Ref<GLTFState> state, const GLTFSkeletonIndex skel_i); Error _create_skeletons(Ref<GLTFState> state); diff --git a/modules/mbedtls/packet_peer_mbed_dtls.h b/modules/mbedtls/packet_peer_mbed_dtls.h index 6554c74a21..92e6ab88c4 100644 --- a/modules/mbedtls/packet_peer_mbed_dtls.h +++ b/modules/mbedtls/packet_peer_mbed_dtls.h @@ -59,8 +59,6 @@ protected: Ref<SSLContextMbedTLS> ssl_ctx; mbedtls_timing_delay_context timer; - static void _bind_methods(); - Error _do_handshake(); int _set_cookie(); diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h index 1b55a54a10..5692dec1b6 100644 --- a/modules/mbedtls/ssl_context_mbedtls.h +++ b/modules/mbedtls/ssl_context_mbedtls.h @@ -67,8 +67,6 @@ class SSLContextMbedTLS : public RefCounted { protected: bool inited = false; - static PackedByteArray _read_file(String p_path); - public: static void print_mbedtls_error(int p_ret); diff --git a/modules/mbedtls/stream_peer_mbedtls.h b/modules/mbedtls/stream_peer_mbedtls.h index b89d7fb238..407479e3cc 100644 --- a/modules/mbedtls/stream_peer_mbedtls.h +++ b/modules/mbedtls/stream_peer_mbedtls.h @@ -50,8 +50,6 @@ private: protected: Ref<SSLContextMbedTLS> ssl_ctx; - static void _bind_methods(); - Error _do_handshake(); public: diff --git a/modules/mono/config.py b/modules/mono/config.py index 4c851a2989..df02d9a309 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -2,7 +2,7 @@ supported_platforms = ["windows", "osx", "linuxbsd", "server", "android", "haiku def can_build(env, platform): - return True + return not env["arch"].startswith("rv") def configure(env): diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs index 1d7bfaf0a4..bc09e1ebf9 100644 --- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs +++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs @@ -121,15 +121,20 @@ namespace GodotTools.IdeMessaging this.messageHandler = messageHandler; this.logger = logger; - // TODO: Need to fetch the project data dir name from ProjectSettings instead of defaulting to ".godot" string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata"); + // FileSystemWatcher requires an existing directory + if (!Directory.Exists(projectMetadataDir)) { + // Check if the non hidden version exists + string nonHiddenProjectMetadataDir = Path.Combine(godotProjectDir, "godot", "mono", "metadata"); + if (Directory.Exists(nonHiddenProjectMetadataDir)) { + projectMetadataDir = nonHiddenProjectMetadataDir; + } else { + Directory.CreateDirectory(projectMetadataDir); + } + } MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName); - // FileSystemWatcher requires an existing directory - if (!Directory.Exists(projectMetadataDir)) - Directory.CreateDirectory(projectMetadataDir); - fsWatcher = new FileSystemWatcher(projectMetadataDir, GodotIdeMetadata.DefaultFileName); } diff --git a/modules/raycast/config.py b/modules/raycast/config.py index 5de36c5322..2f8bacd4ae 100644 --- a/modules/raycast/config.py +++ b/modules/raycast/config.py @@ -1,5 +1,7 @@ def can_build(env, platform): # Depends on Embree library, which only supports x86_64 and aarch64. + if env["arch"].startswith("rv"): + return False if platform == "android": return env["android_arch"] in ["arm64v8", "x86_64"] diff --git a/modules/regex/config.py b/modules/regex/config.py index df9f44cb95..1248a8374d 100644 --- a/modules/regex/config.py +++ b/modules/regex/config.py @@ -1,5 +1,5 @@ def can_build(env, platform): - return True + return not env["arch"].startswith("rv") def configure(env): diff --git a/modules/theora/config.py b/modules/theora/config.py index b063ed51f9..7f354a8fda 100644 --- a/modules/theora/config.py +++ b/modules/theora/config.py @@ -1,4 +1,6 @@ def can_build(env, platform): + if env["arch"].startswith("rv"): + return False return env.module_check_dependencies("theora", ["ogg", "vorbis"]) diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index bf2d8e9683..78881f0a53 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -90,12 +90,6 @@ public: void set_stack_size(int p_size); int get_stack_size() const; - void set_return_type_enabled(bool p_returns); - bool is_return_type_enabled() const; - - void set_return_type(Variant::Type p_type); - Variant::Type get_return_type() const; - void set_rpc_mode(Multiplayer::RPCMode p_mode); Multiplayer::RPCMode get_rpc_mode() const; |