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-rw-r--r--modules/gdnative/nativescript/api_generator.cpp6
-rw-r--r--modules/mono/SCsub5
-rw-r--r--modules/mono/glue/cs_files/Basis.cs77
-rw-r--r--modules/mono/glue/cs_files/Quat.cs4
-rw-r--r--modules/mono/glue/cs_files/Transform.cs8
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp3
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp18
7 files changed, 89 insertions, 32 deletions
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index fdd5a2ea19..9a956ff594 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -80,6 +80,7 @@ struct PropertyAPI {
String getter;
String setter;
String type;
+ int index;
};
struct ConstantAPI {
@@ -259,6 +260,8 @@ List<ClassAPI> generate_c_api_classes() {
property_api.type = get_type_name(p->get());
}
+ property_api.index = ClassDB::get_property_index(class_name, p->get().name);
+
if (!property_api.setter.empty() || !property_api.getter.empty()) {
class_api.properties.push_back(property_api);
}
@@ -395,7 +398,8 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back("\t\t\t\t\"name\": \"" + e->get().name + "\",\n");
source.push_back("\t\t\t\t\"type\": \"" + e->get().type + "\",\n");
source.push_back("\t\t\t\t\"getter\": \"" + e->get().getter + "\",\n");
- source.push_back("\t\t\t\t\"setter\": \"" + e->get().setter + "\"\n");
+ source.push_back("\t\t\t\t\"setter\": \"" + e->get().setter + "\",\n");
+ source.push_back(String("\t\t\t\t\"index\": ") + itos(e->get().index) + "\n");
source.push_back(String("\t\t\t}") + (e->next() ? "," : "") + "\n");
}
source.push_back("\t\t],\n");
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 0af2056c5c..caf4fdb3ca 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -2,9 +2,10 @@
Import('env')
+from compat import byte_to_str
def make_cs_files_header(src, dst):
- with open(dst, 'wb') as header:
+ with open(dst, 'w') as header:
header.write('/* This is an automatically generated file; DO NOT EDIT! OK THX */\n')
header.write('#ifndef _CS_FILES_DATA_H\n')
header.write('#define _CS_FILES_DATA_H\n\n')
@@ -26,7 +27,7 @@ def make_cs_files_header(src, dst):
for i, buf_idx in enumerate(range(len(buf))):
if i > 0:
header.write(', ')
- header.write(str(ord(buf[buf_idx])))
+ header.write(byte_to_str(buf[buf_idx]))
inserted_files += '\tr_files.insert(\"' + file + '\", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
diff --git a/modules/mono/glue/cs_files/Basis.cs b/modules/mono/glue/cs_files/Basis.cs
index 6a73ebd554..c50e783349 100644
--- a/modules/mono/glue/cs_files/Basis.cs
+++ b/modules/mono/glue/cs_files/Basis.cs
@@ -160,26 +160,29 @@ namespace Godot
Basis m = this.orthonormalized();
Vector3 euler;
+ euler.z = 0.0f;
- euler.y = Mathf.asin(m.x[2]);
+ float mxy = m.y[2];
- if (euler.y < Mathf.PI * 0.5f)
+
+ if (mxy < 1.0f)
{
- if (euler.y > -Mathf.PI * 0.5f)
+ if (mxy > -1.0f)
{
- euler.x = Mathf.atan2(-m.y[2], m.z[2]);
- euler.z = Mathf.atan2(-m.x[1], m.x[0]);
+ euler.x = Mathf.asin(-mxy);
+ euler.y = Mathf.atan2(m.x[2], m.z[2]);
+ euler.z = Mathf.atan2(m.y[0], m.y[1]);
}
else
{
- euler.z = 0.0f;
- euler.x = euler.z - Mathf.atan2(m.y[0], m.y[1]);
+ euler.x = Mathf.PI * 0.5f;
+ euler.y = -Mathf.atan2(-m.x[1], m.x[0]);
}
}
else
{
- euler.z = 0f;
- euler.x = Mathf.atan2(m.x[1], m.y[1]) - euler.z;
+ euler.x = -Mathf.PI * 0.5f;
+ euler.y = -Mathf.atan2(m.x[1], m.x[0]);
}
return euler;
@@ -273,7 +276,7 @@ namespace Godot
public Basis rotated(Vector3 axis, float phi)
{
- return this * new Basis(axis, phi);
+ return new Basis(axis, phi) * this;
}
public Basis scaled(Vector3 scale)
@@ -281,13 +284,13 @@ namespace Godot
Basis m = this;
m[0, 0] *= scale.x;
- m[1, 0] *= scale.x;
- m[2, 0] *= scale.x;
- m[0, 1] *= scale.y;
+ m[0, 1] *= scale.x;
+ m[0, 2] *= scale.x;
+ m[1, 0] *= scale.y;
m[1, 1] *= scale.y;
- m[2, 1] *= scale.y;
- m[0, 2] *= scale.z;
- m[1, 2] *= scale.z;
+ m[1, 2] *= scale.y;
+ m[2, 0] *= scale.z;
+ m[2, 1] *= scale.z;
m[2, 2] *= scale.z;
return m;
@@ -347,6 +350,48 @@ namespace Godot
);
}
+ public Quat Quat() {
+ float trace = x[0] + y[1] + z[2];
+
+ if (trace > 0.0f) {
+ float s = Mathf.sqrt(trace + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ (z[1] - y[2]) * inv_s,
+ (x[2] - z[0]) * inv_s,
+ (y[0] - x[1]) * inv_s,
+ s * 0.25f
+ );
+ } else if (x[0] > y[1] && x[0] > z[2]) {
+ float s = Mathf.sqrt(x[0] - y[1] - z[2] + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ s * 0.25f,
+ (x[1] + y[0]) * inv_s,
+ (x[2] + z[0]) * inv_s,
+ (z[1] - y[2]) * inv_s
+ );
+ } else if (y[1] > z[2]) {
+ float s = Mathf.sqrt(-x[0] + y[1] - z[2] + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ (x[1] + y[0]) * inv_s,
+ s * 0.25f,
+ (y[2] + z[1]) * inv_s,
+ (x[2] - z[0]) * inv_s
+ );
+ } else {
+ float s = Mathf.sqrt(-x[0] - y[1] + z[2] + 1.0f) * 2f;
+ float inv_s = 1f / s;
+ return new Quat(
+ (x[2] + z[0]) * inv_s,
+ (y[2] + z[1]) * inv_s,
+ s * 0.25f,
+ (y[0] - x[1]) * inv_s
+ );
+ }
+ }
+
public Basis(Quat quat)
{
float s = 2.0f / quat.length_squared();
diff --git a/modules/mono/glue/cs_files/Quat.cs b/modules/mono/glue/cs_files/Quat.cs
index 6345239f47..9b4b7fb297 100644
--- a/modules/mono/glue/cs_files/Quat.cs
+++ b/modules/mono/glue/cs_files/Quat.cs
@@ -201,12 +201,12 @@ namespace Godot
}
else
{
- float s = Mathf.sin(-angle * 0.5f) / d;
+ float s = Mathf.sin(angle * 0.5f) / d;
x = axis.x * s;
y = axis.y * s;
z = axis.z * s;
- w = Mathf.cos(-angle * 0.5f);
+ w = Mathf.cos(angle * 0.5f);
}
}
diff --git a/modules/mono/glue/cs_files/Transform.cs b/modules/mono/glue/cs_files/Transform.cs
index 2010f0b3af..74271e758b 100644
--- a/modules/mono/glue/cs_files/Transform.cs
+++ b/modules/mono/glue/cs_files/Transform.cs
@@ -35,7 +35,7 @@ namespace Godot
public Transform rotated(Vector3 axis, float phi)
{
- return this * new Transform(new Basis(axis, phi), new Vector3());
+ return new Transform(new Basis(axis, phi), new Vector3()) * this;
}
public Transform scaled(Vector3 scale)
@@ -104,6 +104,12 @@ namespace Godot
this.origin = origin;
}
+ public Transform(Quat quat, Vector3 origin)
+ {
+ this.basis = new Basis(quat);
+ this.origin = origin;
+ }
+
public Transform(Basis basis, Vector3 origin)
{
this.basis = basis;
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 2c88832998..98b57adc50 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -285,7 +285,8 @@ bool GDMono::_load_assembly(const String &p_name, GDMonoAssembly **r_assembly) {
MonoAssembly *assembly = mono_assembly_load_full(aname, NULL, &status, false);
mono_assembly_name_free(aname);
- ERR_FAIL_NULL_V(assembly, false);
+ if (!assembly)
+ return false;
uint32_t domain_id = mono_domain_get_id(mono_domain_get());
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index b64915109f..9a6c8f0cd6 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -705,9 +705,9 @@ MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) {
real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 4, i);
const Color &elem = p_array[i];
raw[0] = elem.r;
- raw[4] = elem.g;
- raw[8] = elem.b;
- raw[12] = elem.a;
+ raw[1] = elem.g;
+ raw[2] = elem.b;
+ raw[3] = elem.a;
#endif
}
@@ -719,7 +719,7 @@ PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) {
int length = mono_array_length(p_array);
for (int i = 0; i < length; i++) {
- real_t *raw_elem = mono_array_get(p_array, real_t *, i);
+ real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 4, i);
MARSHALLED_IN(Color, raw_elem, elem);
ret.push_back(elem);
}
@@ -737,7 +737,7 @@ MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) {
real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 2, i);
const Vector2 &elem = p_array[i];
raw[0] = elem.x;
- raw[4] = elem.y;
+ raw[1] = elem.y;
#endif
}
@@ -749,7 +749,7 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) {
int length = mono_array_length(p_array);
for (int i = 0; i < length; i++) {
- real_t *raw_elem = mono_array_get(p_array, real_t *, i);
+ real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 2, i);
MARSHALLED_IN(Vector2, raw_elem, elem);
ret.push_back(elem);
}
@@ -767,8 +767,8 @@ MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) {
real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 3, i);
const Vector3 &elem = p_array[i];
raw[0] = elem.x;
- raw[4] = elem.y;
- raw[8] = elem.z;
+ raw[1] = elem.y;
+ raw[2] = elem.z;
#endif
}
@@ -780,7 +780,7 @@ PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) {
int length = mono_array_length(p_array);
for (int i = 0; i < length; i++) {
- real_t *raw_elem = mono_array_get(p_array, real_t *, i);
+ real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 3, i);
MARSHALLED_IN(Vector3, raw_elem, elem);
ret.push_back(elem);
}