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-rw-r--r--modules/bullet/area_bullet.h1
-rw-r--r--modules/bullet/soft_body_bullet.cpp1
-rw-r--r--modules/csg/csg_shape.cpp1
-rw-r--r--modules/denoise/config.py5
-rw-r--r--modules/fbx/tools/import_utils.cpp24
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp6
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp3
-rw-r--r--modules/gdnative/nativescript/nativescript.h3
-rw-r--r--modules/gdnative/pluginscript/pluginscript_instance.h2
-rw-r--r--modules/gdscript/gdscript.cpp8
-rw-r--r--modules/gdscript/gdscript_vm.cpp2
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.h2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.h2
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/stringify.gd2
-rw-r--r--modules/gltf/gltf_document.cpp6
-rw-r--r--modules/gltf/gltf_document.h2
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp126
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h3
-rw-r--r--modules/mbedtls/packet_peer_mbed_dtls.h2
-rw-r--r--modules/mbedtls/ssl_context_mbedtls.h2
-rw-r--r--modules/mbedtls/stream_peer_mbedtls.h2
-rw-r--r--modules/mobile_vr/doc_classes/MobileVRInterface.xml1
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp69
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h9
-rw-r--r--modules/mono/config.py2
-rw-r--r--modules/mono/csharp_script.cpp18
-rw-r--r--modules/mono/csharp_script.h4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs15
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp30
-rw-r--r--modules/mono/mono_gd/gd_mono_property.h5
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp2
-rw-r--r--modules/navigation/navigation_mesh_generator.cpp2
-rw-r--r--modules/raycast/config.py2
-rw-r--r--modules/regex/config.py2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp1
-rw-r--r--modules/text_server_fb/text_server_fb.cpp1
-rw-r--r--modules/theora/config.py2
-rw-r--r--modules/visual_script/visual_script.cpp2
-rw-r--r--modules/visual_script/visual_script_nodes.h6
-rw-r--r--modules/webxr/doc_classes/WebXRInterface.xml2
-rw-r--r--modules/webxr/webxr_interface_js.cpp86
-rw-r--r--modules/webxr/webxr_interface_js.h3
43 files changed, 283 insertions, 188 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index 7cf666c119..c8b516c951 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -145,7 +145,6 @@ public:
virtual void dispatch_callbacks();
void call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status);
- void set_on_state_change(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
void scratch();
void clear_overlaps(bool p_notify);
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 81b832fb42..3a2370ff31 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -116,6 +116,7 @@ void SoftBodyBullet::set_soft_mesh(RID p_mesh) {
}
Array arrays = RenderingServer::get_singleton()->mesh_surface_get_arrays(soft_mesh, 0);
+ ERR_FAIL_COND(arrays.is_empty());
bool success = set_trimesh_body_shape(arrays[RS::ARRAY_INDEX], arrays[RS::ARRAY_VERTEX]);
if (!success) {
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 14e7896295..863936ab8c 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -576,6 +576,7 @@ void CSGShape3D::_validate_property(PropertyInfo &property) const {
} else if (is_collision_prefixed && !bool(get("use_collision"))) {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
}
+ GeometryInstance3D::_validate_property(property);
}
Array CSGShape3D::get_meshes() const {
diff --git a/modules/denoise/config.py b/modules/denoise/config.py
index 49a1f036ed..6f650354cb 100644
--- a/modules/denoise/config.py
+++ b/modules/denoise/config.py
@@ -1,11 +1,12 @@
def can_build(env, platform):
# Thirdparty dependency OpenImage Denoise includes oneDNN library
- # which only supports 64-bit architectures.
+ # and the version we use only supports x86_64.
# It's also only relevant for tools build and desktop platforms,
# as doing lightmap generation and denoising on Android or HTML5
# would be a bit far-fetched.
desktop_platforms = ["linuxbsd", "osx", "windows"]
- return env["tools"] and platform in desktop_platforms and env["bits"] == "64" and env["arch"] != "arm64"
+ supported_arch = env["bits"] == "64" and env["arch"] != "arm64" and not env["arch"].startswith("rv")
+ return env["tools"] and platform in desktop_platforms and supported_arch
def configure(env):
diff --git a/modules/fbx/tools/import_utils.cpp b/modules/fbx/tools/import_utils.cpp
index 66b0153308..bb95d120af 100644
--- a/modules/fbx/tools/import_utils.cpp
+++ b/modules/fbx/tools/import_utils.cpp
@@ -45,27 +45,27 @@ Basis ImportUtils::EulerToBasis(FBXDocParser::Model::RotOrder mode, const Vector
// by simply invert its order: https://www.cs.utexas.edu/~theshark/courses/cs354/lectures/cs354-14.pdf
switch (mode) {
case FBXDocParser::Model::RotOrder_EulerXYZ:
- ret.set_euler_zyx(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_XYZ);
break;
case FBXDocParser::Model::RotOrder_EulerXZY:
- ret.set_euler_yzx(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_XZY);
break;
case FBXDocParser::Model::RotOrder_EulerYZX:
- ret.set_euler_xzy(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_YZX);
break;
case FBXDocParser::Model::RotOrder_EulerYXZ:
- ret.set_euler_zxy(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_YXZ);
break;
case FBXDocParser::Model::RotOrder_EulerZXY:
- ret.set_euler_yxz(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_ZXY);
break;
case FBXDocParser::Model::RotOrder_EulerZYX:
- ret.set_euler_xyz(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_ZYX);
break;
case FBXDocParser::Model::RotOrder_SphericXYZ:
@@ -89,22 +89,22 @@ Vector3 ImportUtils::BasisToEuler(FBXDocParser::Model::RotOrder mode, const Basi
// by simply invert its order: https://www.cs.utexas.edu/~theshark/courses/cs354/lectures/cs354-14.pdf
switch (mode) {
case FBXDocParser::Model::RotOrder_EulerXYZ:
- return p_rotation.get_euler_zyx();
+ return p_rotation.get_euler(Basis::EULER_ORDER_XYZ);
case FBXDocParser::Model::RotOrder_EulerXZY:
- return p_rotation.get_euler_yzx();
+ return p_rotation.get_euler(Basis::EULER_ORDER_XZY);
case FBXDocParser::Model::RotOrder_EulerYZX:
- return p_rotation.get_euler_xzy();
+ return p_rotation.get_euler(Basis::EULER_ORDER_YZX);
case FBXDocParser::Model::RotOrder_EulerYXZ:
- return p_rotation.get_euler_zxy();
+ return p_rotation.get_euler(Basis::EULER_ORDER_YXZ);
case FBXDocParser::Model::RotOrder_EulerZXY:
- return p_rotation.get_euler_yxz();
+ return p_rotation.get_euler(Basis::EULER_ORDER_ZXY);
case FBXDocParser::Model::RotOrder_EulerZYX:
- return p_rotation.get_euler_xyz();
+ return p_rotation.get_euler(Basis::EULER_ORDER_ZYX);
case FBXDocParser::Model::RotOrder_SphericXYZ:
// TODO
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index b84ce2d192..e0de1a0505 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -129,13 +129,13 @@ void GDAPI godot_free(void *p_ptr) {
// Helper print functions.
void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line) {
- _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_ERROR);
+ _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_ERROR);
}
void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line) {
- _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_WARNING);
+ _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_WARNING);
}
void GDAPI godot_print_script_error(const char *p_description, const char *p_function, const char *p_file, int p_line) {
- _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_SCRIPT);
+ _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_SCRIPT);
}
void _gdnative_report_version_mismatch(const godot_object *p_library, const char *p_ext, godot_gdnative_api_version p_want, godot_gdnative_api_version p_have) {
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index fb46bafb3c..368eb67fa6 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -1139,15 +1139,12 @@ void NativeScriptLanguage::profiling_start() {
MutexLock lock(mutex);
profile_data.clear();
- profiling = true;
#endif
}
void NativeScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
MutexLock lock(mutex);
-
- profiling = false;
#endif
}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index a7647e8c59..2364c6c0f6 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -269,7 +269,6 @@ private:
};
Map<StringName, ProfileData> profile_data;
- bool profiling = false;
public:
// These two maps must only be touched on the main thread
@@ -295,8 +294,6 @@ public:
return singleton;
}
- void _hacky_api_anchor();
-
_FORCE_INLINE_ void set_language_index(int p_idx) { lang_idx = p_idx; }
#ifndef NO_THREADS
diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h
index bdae265db2..81e711bafc 100644
--- a/modules/gdnative/pluginscript/pluginscript_instance.h
+++ b/modules/gdnative/pluginscript/pluginscript_instance.h
@@ -69,8 +69,6 @@ public:
virtual ScriptLanguage *get_language();
- void set_path(const String &p_path);
-
virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
virtual void refcount_incremented();
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index e9d3749a8d..42865242d3 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -835,7 +835,7 @@ Error GDScript::reload(bool p_keep_state) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
// TODO: Show all error messages.
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_PARSE_ERROR);
}
@@ -849,7 +849,7 @@ Error GDScript::reload(bool p_keep_state) {
const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front();
while (e != nullptr) {
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
e = e->next();
}
ERR_FAIL_V(ERR_PARSE_ERROR);
@@ -869,7 +869,7 @@ Error GDScript::reload(bool p_keep_state) {
if (EngineDebugger::is_active()) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
}
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_COMPILATION_FAILED);
} else {
return err;
@@ -879,7 +879,7 @@ Error GDScript::reload(bool p_keep_state) {
for (const GDScriptWarning &warning : parser.get_warnings()) {
if (EngineDebugger::is_active()) {
Vector<ScriptLanguage::StackInfo> si;
- EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si);
+ EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), false, ERR_HANDLER_WARNING, si);
}
}
#endif
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 7018c339d7..40f03979c6 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -3315,7 +3315,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) {
// debugger break did not happen
- _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), false, ERR_HANDLER_SCRIPT);
}
#endif
diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h
index 85a44a8cc1..f1413f0133 100644
--- a/modules/gdscript/language_server/gdscript_language_server.h
+++ b/modules/gdscript/language_server/gdscript_language_server.h
@@ -50,10 +50,8 @@ class GDScriptLanguageServer : public EditorPlugin {
private:
void _notification(int p_what);
- void _iteration();
public:
- Error parse_script_file(const String &p_path);
GDScriptLanguageServer();
void start();
void stop();
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index 50c1f68440..d2e71efee7 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -334,7 +334,7 @@ void GDScriptTest::print_handler(void *p_this, const String &p_message, bool p_e
result->output += p_message + "\n";
}
-void GDScriptTest::error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type) {
+void GDScriptTest::error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, bool p_editor_notify, ErrorHandlerType p_type) {
ErrorHandlerData *data = (ErrorHandlerData *)p_this;
GDScriptTest *self = data->self;
TestResult *result = data->result;
diff --git a/modules/gdscript/tests/gdscript_test_runner.h b/modules/gdscript/tests/gdscript_test_runner.h
index 9b2d14a371..98c57dc97c 100644
--- a/modules/gdscript/tests/gdscript_test_runner.h
+++ b/modules/gdscript/tests/gdscript_test_runner.h
@@ -87,7 +87,7 @@ private:
public:
static void print_handler(void *p_this, const String &p_message, bool p_error);
- static void error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type);
+ static void error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, bool p_editor_notify, ErrorHandlerType p_type);
TestResult run_test();
bool generate_output();
diff --git a/modules/gdscript/tests/scripts/runtime/features/stringify.gd b/modules/gdscript/tests/scripts/runtime/features/stringify.gd
index de269b92b3..fead2df854 100644
--- a/modules/gdscript/tests/scripts/runtime/features/stringify.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/stringify.gd
@@ -17,7 +17,7 @@ func test():
print(Plane(1, 2, 3, 4))
print(Quaternion(1, 2, 3, 4))
print(AABB(Vector3.ZERO, Vector3.ONE))
- print(Basis(Vector3(0, 0, 0)))
+ print(Basis.from_euler(Vector3(0, 0, 0)))
print(Transform3D.IDENTITY)
print(Color(1, 2, 3, 4))
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 7d4bd998f5..0df08a7996 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -247,7 +247,7 @@ Error GLTFDocument::_parse_json(const String &p_path, Ref<GLTFState> state) {
JSON json;
err = json.parse(text);
if (err != OK) {
- _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), false, ERR_HANDLER_SCRIPT);
return err;
}
state->json = json.get_data();
@@ -282,7 +282,7 @@ Error GLTFDocument::_parse_glb(const String &p_path, Ref<GLTFState> state) {
JSON json;
err = json.parse(text);
if (err != OK) {
- _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), false, ERR_HANDLER_SCRIPT);
return err;
}
@@ -6460,7 +6460,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (int32_t shape_i = 0; shape_i < mesh->get_blend_shape_count(); shape_i++) {
String shape_name = mesh->get_blend_shape_name(shape_i);
NodePath shape_path = String(path) + ":" + shape_name;
- int32_t shape_track_i = animation->find_track(shape_path);
+ int32_t shape_track_i = animation->find_track(shape_path, Animation::TYPE_BLEND_SHAPE);
if (shape_track_i == -1) {
GLTFAnimation::Channel<float> weight;
weight.interpolation = GLTFAnimation::INTERP_LINEAR;
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index a1d82a4649..f2f0b439a5 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -269,8 +269,6 @@ private:
Error _reparent_non_joint_skeleton_subtrees(
Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton,
const Vector<GLTFNodeIndex> &non_joints);
- Error _reparent_to_fake_joint(Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton,
- const GLTFNodeIndex node_index);
Error _determine_skeleton_roots(Ref<GLTFState> state,
const GLTFSkeletonIndex skel_i);
Error _create_skeletons(Ref<GLTFState> state);
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index ba4ef3be8d..37e969db4d 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -611,6 +611,61 @@ void LightmapperRD::_raster_geometry(RenderingDevice *rd, Size2i atlas_size, int
}
}
+LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShaderFile> &compute_shader, RID &compute_base_uniform_set, PushConstant &push_constant, RID &source_light_tex, RID &dest_light_tex, const Size2i &atlas_size, int atlas_slices) {
+ Vector<RD::Uniform> uniforms;
+ {
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 0;
+ u.ids.push_back(dest_light_tex);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 1;
+ u.ids.push_back(source_light_tex);
+ uniforms.push_back(u);
+ }
+ }
+
+ RID compute_shader_dilate = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("dilate"));
+ ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
+ RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate);
+
+ RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1);
+
+ RD::ComputeListID compute_list = rd->compute_list_begin();
+ rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline);
+ rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
+ rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1);
+ push_constant.region_ofs[0] = 0;
+ push_constant.region_ofs[1] = 0;
+ Vector3i group_size((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size
+
+ for (int i = 0; i < atlas_slices; i++) {
+ push_constant.atlas_slice = i;
+ rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
+ rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z);
+ //no barrier, let them run all together
+ }
+ rd->compute_list_end();
+ rd->free(compute_shader_dilate);
+
+#ifdef DEBUG_TEXTURES
+ for (int i = 0; i < atlas_slices; i++) {
+ Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
+ Ref<Image> img;
+ img.instantiate();
+ img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ img->convert(Image::FORMAT_RGBA8);
+ img->save_png("res://5_dilated_" + itos(i) + ".png");
+ }
+#endif
+ return BAKE_OK;
+}
+
LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata) {
if (p_step_function) {
p_step_function(0.0, TTR("Begin Bake"), p_bake_userdata, true);
@@ -943,11 +998,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
ERR_FAIL_COND_V(compute_shader_secondary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
RID compute_shader_secondary_pipeline = rd->compute_pipeline_create(compute_shader_secondary);
- // Dilate
- RID compute_shader_dilate = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("dilate"));
- ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
- RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate);
-
// Light probes
RID compute_shader_light_probes = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("light_probes"));
ERR_FAIL_COND_V(compute_shader_light_probes.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
@@ -959,7 +1009,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
rd->free(compute_shader_unocclude); \
rd->free(compute_shader_primary); \
rd->free(compute_shader_secondary); \
- rd->free(compute_shader_dilate); \
rd->free(compute_shader_light_probes);
PushConstant push_constant;
@@ -1270,7 +1319,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
push_constant.environment_xform[3] = 0.0f;
}
- /* LIGHPROBES */
+ /* LIGHTPROBES */
RID light_probe_buffer;
@@ -1377,6 +1426,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
#endif
+ {
+ SWAP(light_accum_tex, light_accum_tex2);
+ BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1));
+ if (unlikely(error != BAKE_OK)) {
+ return error;
+ }
+ }
+
/* DENOISE */
if (p_use_denoiser) {
@@ -1409,58 +1466,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
}
}
- }
-#ifdef DEBUG_TEXTURES
-
- for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
- Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false);
- }
-#endif
-
- /* DILATE LIGHTMAP */
- {
- SWAP(light_accum_tex, light_accum_tex2);
-
- Vector<RD::Uniform> uniforms;
{
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.ids.push_back(light_accum_tex);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 1;
- u.ids.push_back(light_accum_tex2);
- uniforms.push_back(u);
+ SWAP(light_accum_tex, light_accum_tex2);
+ BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1));
+ if (unlikely(error != BAKE_OK)) {
+ return error;
}
}
-
- RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1);
-
- RD::ComputeListID compute_list = rd->compute_list_begin();
- rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline);
- rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
- rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1);
- push_constant.region_ofs[0] = 0;
- push_constant.region_ofs[1] = 0;
- group_size = Vector3i((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size
-
- for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
- push_constant.atlas_slice = i;
- rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
- rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z);
- //no barrier, let them run all together
- }
- rd->compute_list_end();
}
#ifdef DEBUG_TEXTURES
@@ -1470,8 +1483,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<Image> img;
img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://5_dilated_" + itos(i) + ".png");
+ img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false);
}
#endif
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index a6a3740051..e1657b2069 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -36,6 +36,7 @@
#include "scene/resources/mesh.h"
#include "servers/rendering/rendering_device.h"
+class RDShaderFile;
class LightmapperRD : public Lightmapper {
GDCLASS(LightmapperRD, Lightmapper)
@@ -231,6 +232,8 @@ class LightmapperRD : public Lightmapper {
void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata);
void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform);
+ BakeError _dilate(RenderingDevice *rd, Ref<RDShaderFile> &compute_shader, RID &compute_base_uniform_set, PushConstant &push_constant, RID &source_light_tex, RID &dest_light_tex, const Size2i &atlas_size, int atlas_slices);
+
public:
virtual void add_mesh(const MeshData &p_mesh) override;
virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance) override;
diff --git a/modules/mbedtls/packet_peer_mbed_dtls.h b/modules/mbedtls/packet_peer_mbed_dtls.h
index 6554c74a21..92e6ab88c4 100644
--- a/modules/mbedtls/packet_peer_mbed_dtls.h
+++ b/modules/mbedtls/packet_peer_mbed_dtls.h
@@ -59,8 +59,6 @@ protected:
Ref<SSLContextMbedTLS> ssl_ctx;
mbedtls_timing_delay_context timer;
- static void _bind_methods();
-
Error _do_handshake();
int _set_cookie();
diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h
index 1b55a54a10..5692dec1b6 100644
--- a/modules/mbedtls/ssl_context_mbedtls.h
+++ b/modules/mbedtls/ssl_context_mbedtls.h
@@ -67,8 +67,6 @@ class SSLContextMbedTLS : public RefCounted {
protected:
bool inited = false;
- static PackedByteArray _read_file(String p_path);
-
public:
static void print_mbedtls_error(int p_ret);
diff --git a/modules/mbedtls/stream_peer_mbedtls.h b/modules/mbedtls/stream_peer_mbedtls.h
index b89d7fb238..407479e3cc 100644
--- a/modules/mbedtls/stream_peer_mbedtls.h
+++ b/modules/mbedtls/stream_peer_mbedtls.h
@@ -50,8 +50,6 @@ private:
protected:
Ref<SSLContextMbedTLS> ssl_ctx;
- static void _bind_methods();
-
Error _do_handshake();
public:
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
index 04ba82ef51..18a77c8b8d 100644
--- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml
+++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
@@ -37,5 +37,6 @@
<member name="oversample" type="float" setter="set_oversample" getter="get_oversample" default="1.5">
The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
</member>
+ <member name="xr_play_area_mode" type="int" setter="set_play_area_mode" getter="get_play_area_mode" override="true" enum="XRInterface.PlayAreaMode" default="1" />
</members>
</class>
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index fc1a118e4f..ba7353ace2 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -126,6 +126,8 @@ void MobileVRInterface::set_position_from_sensors() {
// 9dof is a misleading marketing term coming from 3 accelerometer axis + 3 gyro axis + 3 magnetometer axis = 9 axis
// but in reality this only offers 3 dof (yaw, pitch, roll) orientation
+ Basis orientation;
+
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
uint64_t ticks_elapsed = ticks - last_ticks;
float delta_time = (double)ticks_elapsed / 1000000.0;
@@ -207,8 +209,8 @@ void MobileVRInterface::set_position_from_sensors() {
};
};
- // JIC
- orientation.orthonormalize();
+ // and copy to our head transform
+ head_transform.basis = orientation.orthonormalized();
last_ticks = ticks;
};
@@ -318,7 +320,7 @@ bool MobileVRInterface::initialize() {
ERR_FAIL_NULL_V(xr_server, false);
if (!initialized) {
- // reset our sensor data and orientation
+ // reset our sensor data
mag_count = 0;
has_gyro = false;
sensor_first = true;
@@ -326,9 +328,15 @@ bool MobileVRInterface::initialize() {
mag_next_max = Vector3(-10000, -10000, -10000);
mag_current_min = Vector3(0, 0, 0);
mag_current_max = Vector3(0, 0, 0);
+ head_transform.basis = Basis();
+ head_transform.origin = Vector3(0.0, eye_height, 0.0);
- // reset our orientation
- orientation = Basis();
+ // we must create a tracker for our head
+ head.instantiate();
+ head->set_tracker_type(XRServer::TRACKER_HEAD);
+ head->set_tracker_name("head");
+ head->set_tracker_desc("Players head");
+ xr_server->add_tracker(head);
// make this our primary interface
xr_server->set_primary_interface(this);
@@ -343,16 +351,38 @@ bool MobileVRInterface::initialize() {
void MobileVRInterface::uninitialize() {
if (initialized) {
+ // do any cleanup here...
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr && xr_server->get_primary_interface() == this) {
- // no longer our primary interface
- xr_server->set_primary_interface(nullptr);
+ if (xr_server != nullptr) {
+ if (head.is_valid()) {
+ xr_server->remove_tracker(head);
+
+ head.unref();
+ }
+
+ if (xr_server->get_primary_interface() == this) {
+ // no longer our primary interface
+ xr_server->set_primary_interface(nullptr);
+ }
}
initialized = false;
};
};
+bool MobileVRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
+ // This interface has no positional tracking so fix this to 3DOF
+ return p_mode == XR_PLAY_AREA_3DOF;
+}
+
+XRInterface::PlayAreaMode MobileVRInterface::get_play_area_mode() const {
+ return XR_PLAY_AREA_3DOF;
+}
+
+bool MobileVRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
+ return p_mode == XR_PLAY_AREA_3DOF;
+}
+
Size2 MobileVRInterface::get_render_target_size() {
_THREAD_SAFE_METHOD_
@@ -377,11 +407,10 @@ Transform3D MobileVRInterface::get_camera_transform() {
float world_scale = xr_server->get_world_scale();
// just scale our origin point of our transform
- Transform3D hmd_transform;
- hmd_transform.basis = orientation;
- hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0);
+ Transform3D _head_transform = head_transform;
+ _head_transform.origin *= world_scale;
- transform_for_eye = (xr_server->get_reference_frame()) * hmd_transform;
+ transform_for_eye = (xr_server->get_reference_frame()) * _head_transform;
}
return transform_for_eye;
@@ -409,11 +438,10 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra
};
// just scale our origin point of our transform
- Transform3D hmd_transform;
- hmd_transform.basis = orientation;
- hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0);
+ Transform3D _head_transform = head_transform;
+ _head_transform.origin *= world_scale;
- transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * hmd_transform * transform_for_eye;
+ transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * _head_transform * transform_for_eye;
} else {
// huh? well just return what we got....
transform_for_eye = p_cam_transform;
@@ -476,7 +504,16 @@ void MobileVRInterface::process() {
_THREAD_SAFE_METHOD_
if (initialized) {
+ // update our head transform orientation
set_position_from_sensors();
+
+ // update our head transform position (should be constant)
+ head_transform.origin = Vector3(0.0, eye_height, 0.0);
+
+ if (head.is_valid()) {
+ // Set our head position, note in real space, reference frame and world scale is applied later
+ head->set_pose("default", head_transform, Vector3(), Vector3());
+ }
};
};
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index a843e1188b..b5bf966247 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -53,7 +53,6 @@ class MobileVRInterface : public XRInterface {
private:
bool initialized = false;
XRInterface::TrackingStatus tracking_state;
- Basis orientation;
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
double eye_height = 1.85;
@@ -68,6 +67,10 @@ private:
double k2 = 0.215;
double aspect = 1.0;
+ // at a minimum we need a tracker for our head
+ Ref<XRPositionalTracker> head;
+ Transform3D head_transform;
+
/*
logic for processing our sensor data, this was originally in our positional tracker logic but I think
that doesn't make sense in hindsight. It only makes marginally more sense to park it here for now,
@@ -140,6 +143,10 @@ public:
virtual bool initialize() override;
virtual void uninitialize() override;
+ virtual bool supports_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
+ virtual XRInterface::PlayAreaMode get_play_area_mode() const override;
+ virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
+
virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 4c851a2989..df02d9a309 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -2,7 +2,7 @@ supported_platforms = ["windows", "osx", "linuxbsd", "server", "android", "haiku
def can_build(env, platform):
- return True
+ return not env["arch"].startswith("rv")
def configure(env):
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 247eee4280..531f600c3f 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1660,7 +1660,7 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
GDMonoProperty *property = top->get_property(p_name);
if (property) {
- property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value, property->get_type()));
+ property->set_value_from_variant(mono_object, p_value);
return true;
}
@@ -1813,8 +1813,8 @@ void CSharpInstance::get_event_signals_state_for_reloading(List<Pair<StringName,
}
void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- for (const KeyValue<StringName, PropertyInfo> &E : script->member_info) {
- p_properties->push_back(E.value);
+ for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = script->member_info.front(); E; E = E.next()) {
+ p_properties->push_front(E.value());
}
// Call _get_property_list
@@ -1839,10 +1839,9 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
for (int i = 0, size = array.size(); i < size; i++) {
p_properties->push_back(PropertyInfo::from_dict(array.get(i)));
}
- return;
}
- break;
+ return;
}
top = top->get_parent_class();
@@ -1865,8 +1864,9 @@ Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *
}
void CSharpInstance::get_method_list(List<MethodInfo> *p_list) const {
- if (!script->is_valid() || !script->script_class)
+ if (!script->is_valid() || !script->script_class) {
return;
+ }
GD_MONO_SCOPE_THREAD_ATTACH;
@@ -3499,9 +3499,9 @@ Ref<Script> CSharpScript::get_base_script() const {
return Ref<Script>();
}
-void CSharpScript::get_script_property_list(List<PropertyInfo> *p_list) const {
- for (const KeyValue<StringName, PropertyInfo> &E : member_info) {
- p_list->push_back(E.value);
+void CSharpScript::get_script_property_list(List<PropertyInfo> *r_list) const {
+ for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = member_info.front(); E; E = E.next()) {
+ r_list->push_front(E.value());
}
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index afc17f694a..c998d9c1e4 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -154,7 +154,7 @@ private:
Set<StringName> exported_members_names;
#endif
- Map<StringName, PropertyInfo> member_info;
+ OrderedHashMap<StringName, PropertyInfo> member_info;
void _clear();
@@ -215,7 +215,7 @@ public:
void get_script_signal_list(List<MethodInfo> *r_signals) const override;
bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
- void get_script_property_list(List<PropertyInfo> *p_list) const override;
+ void get_script_property_list(List<PropertyInfo> *r_list) const override;
void update_exports() override;
void get_members(Set<StringName> *p_members) override;
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
index 1d7bfaf0a4..bc09e1ebf9 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
@@ -121,15 +121,20 @@ namespace GodotTools.IdeMessaging
this.messageHandler = messageHandler;
this.logger = logger;
- // TODO: Need to fetch the project data dir name from ProjectSettings instead of defaulting to ".godot"
string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata");
+ // FileSystemWatcher requires an existing directory
+ if (!Directory.Exists(projectMetadataDir)) {
+ // Check if the non hidden version exists
+ string nonHiddenProjectMetadataDir = Path.Combine(godotProjectDir, "godot", "mono", "metadata");
+ if (Directory.Exists(nonHiddenProjectMetadataDir)) {
+ projectMetadataDir = nonHiddenProjectMetadataDir;
+ } else {
+ Directory.CreateDirectory(projectMetadataDir);
+ }
+ }
MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
- // FileSystemWatcher requires an existing directory
- if (!Directory.Exists(projectMetadataDir))
- Directory.CreateDirectory(projectMetadataDir);
-
fsWatcher = new FileSystemWatcher(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
}
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index 5391b7775e..5c7cf29e88 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -65,6 +65,8 @@ GDMonoProperty::GDMonoProperty(MonoProperty *p_mono_property, GDMonoClass *p_own
type.type_class = GDMono::get_singleton()->get_class(param_type_class);
}
+ param_buffer_size = GDMonoMarshal::variant_get_managed_unboxed_size(type);
+
attrs_fetched = false;
attributes = nullptr;
}
@@ -147,24 +149,20 @@ bool GDMonoProperty::has_setter() {
return mono_property_get_set_method(mono_property) != nullptr;
}
-void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
- MonoMethod *prop_method = mono_property_get_set_method(mono_property);
- void *params[1] = { p_value };
- MonoException *exc = nullptr;
- GDMonoUtils::runtime_invoke(prop_method, p_object, params, &exc);
- if (exc) {
- if (r_exc) {
- *r_exc = exc;
- } else {
- GDMonoUtils::set_pending_exception(exc);
- }
- }
-}
+void GDMonoProperty::set_value_from_variant(MonoObject *p_object, const Variant &p_value, MonoException **r_exc) {
+ uint8_t *buffer = (uint8_t *)alloca(param_buffer_size);
+ unsigned int offset = 0;
-void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) {
- MonoException *exc = nullptr;
- GDMonoUtils::property_set_value(mono_property, p_object, p_params, &exc);
+ void *params[1] = {
+ GDMonoMarshal::variant_to_managed_unboxed(p_value, type, buffer, offset)
+ };
+
+#ifdef DEBUG_ENABLED
+ CRASH_COND(offset != param_buffer_size);
+#endif
+ MonoException *exc = nullptr;
+ GDMonoUtils::property_set_value(mono_property, p_object, params, &exc);
if (exc) {
if (r_exc) {
*r_exc = exc;
diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h
index af7a2c02e5..9bb1caa759 100644
--- a/modules/mono/mono_gd/gd_mono_property.h
+++ b/modules/mono/mono_gd/gd_mono_property.h
@@ -45,6 +45,8 @@ class GDMonoProperty : public IMonoClassMember {
bool attrs_fetched;
MonoCustomAttrInfo *attributes;
+ unsigned int param_buffer_size;
+
public:
virtual GDMonoClass *get_enclosing_class() const final { return owner; }
@@ -64,8 +66,7 @@ public:
_FORCE_INLINE_ ManagedType get_type() const { return type; }
- void set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc = nullptr);
- void set_value(MonoObject *p_object, void **p_params, MonoException **r_exc = nullptr);
+ void set_value_from_variant(MonoObject *p_object, const Variant &p_value, MonoException **r_exc = nullptr);
MonoObject *get_value(MonoObject *p_object, MonoException **r_exc = nullptr);
bool get_bool_value(MonoObject *p_object);
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 13939bd014..09aa9ad948 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -450,7 +450,7 @@ void debug_send_unhandled_exception_error(MonoException *p_exc) {
int line = si.size() ? si[0].line : __LINE__;
String error_msg = "Unhandled exception";
- EngineDebugger::get_script_debugger()->send_error(func, file, line, error_msg, exc_msg, ERR_HANDLER_ERROR, si);
+ EngineDebugger::get_script_debugger()->send_error(func, file, line, error_msg, exc_msg, true, ERR_HANDLER_ERROR, si);
#endif
}
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index bb6bc578a4..8fd3a13e1f 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -489,7 +489,7 @@ NavigationMeshGenerator::~NavigationMeshGenerator() {
}
void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
- ERR_FAIL_COND(!p_nav_mesh.is_valid());
+ ERR_FAIL_COND_MSG(!p_nav_mesh.is_valid(), "Invalid navigation mesh.");
#ifdef TOOLS_ENABLED
EditorProgress *ep(nullptr);
diff --git a/modules/raycast/config.py b/modules/raycast/config.py
index 5de36c5322..2f8bacd4ae 100644
--- a/modules/raycast/config.py
+++ b/modules/raycast/config.py
@@ -1,5 +1,7 @@
def can_build(env, platform):
# Depends on Embree library, which only supports x86_64 and aarch64.
+ if env["arch"].startswith("rv"):
+ return False
if platform == "android":
return env["android_arch"] in ["arm64v8", "x86_64"]
diff --git a/modules/regex/config.py b/modules/regex/config.py
index df9f44cb95..1248a8374d 100644
--- a/modules/regex/config.py
+++ b/modules/regex/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return True
+ return not env["arch"].startswith("rv")
def configure(env):
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index e95369ead7..c459141265 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -1211,6 +1211,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_glyph(FontDataAdvanced *p_font_d
}
_FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced *p_font_data, const Vector2i &p_size) const {
+ ERR_FAIL_COND_V(p_size.x <= 0, false);
if (p_font_data->cache.has(p_size)) {
return true;
}
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 193588c4ed..f598eb80ea 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -670,6 +670,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_glyph(FontDataFallback *p_font_d
}
_FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback *p_font_data, const Vector2i &p_size) const {
+ ERR_FAIL_COND_V(p_size.x <= 0, false);
if (p_font_data->cache.has(p_size)) {
return true;
}
diff --git a/modules/theora/config.py b/modules/theora/config.py
index b063ed51f9..7f354a8fda 100644
--- a/modules/theora/config.py
+++ b/modules/theora/config.py
@@ -1,4 +1,6 @@
def can_build(env, platform):
+ if env["arch"].startswith("rv"):
+ return False
return env.module_check_dependencies("theora", ["ogg", "vorbis"])
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 54d310e636..8f4e807295 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1688,7 +1688,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
// debugger break did not happen
if (!VisualScriptLanguage::singleton->debug_break(error_str, false)) {
- _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), false, ERR_HANDLER_SCRIPT);
}
//}
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index bf2d8e9683..78881f0a53 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -90,12 +90,6 @@ public:
void set_stack_size(int p_size);
int get_stack_size() const;
- void set_return_type_enabled(bool p_returns);
- bool is_return_type_enabled() const;
-
- void set_return_type(Variant::Type p_type);
- Variant::Type get_return_type() const;
-
void set_rpc_mode(Multiplayer::RPCMode p_mode);
Multiplayer::RPCMode get_rpc_mode() const;
diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml
index 16d671c9e9..6e224a8242 100644
--- a/modules/webxr/doc_classes/WebXRInterface.xml
+++ b/modules/webxr/doc_classes/WebXRInterface.xml
@@ -87,7 +87,7 @@
There are several ways to handle "controller" input:
- Using [XRController3D] nodes and their [signal XRController3D.button_pressed] and [signal XRController3D.button_released] signals. This is how controllers are typically handled in AR/VR apps in Godot, however, this will only work with advanced VR controllers like the Oculus Touch or Index controllers, for example. The buttons codes are defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url].
- Using [method Node._unhandled_input] and [InputEventJoypadButton] or [InputEventJoypadMotion]. This works the same as normal joypads, except the [member InputEvent.device] starts at 100, so the left controller is 100 and the right controller is 101, and the button codes are also defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url].
- - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself. The [code]controller_id[/code] passed to these signals is the same id as used in [member XRController3D.controller_id].
+ - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself.
You can use one or all of these methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices.
</description>
<tutorials>
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 10c17aa672..2676b3cf80 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -163,9 +163,14 @@ String WebXRInterfaceJS::get_reference_space_type() const {
Ref<XRPositionalTracker> WebXRInterfaceJS::get_controller(int p_controller_id) const {
XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, nullptr);
+ ERR_FAIL_NULL_V(xr_server, Ref<XRPositionalTracker>());
- return xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+ // TODO support more then two controllers
+ if (p_controller_id >= 0 && p_controller_id < 2) {
+ return controllers[p_controller_id];
+ };
+
+ return Ref<XRPositionalTracker>();
}
String WebXRInterfaceJS::get_visibility_state() const {
@@ -224,6 +229,13 @@ bool WebXRInterfaceJS::initialize() {
return false;
}
+ // we must create a tracker for our head
+ head_tracker.instantiate();
+ head_tracker->set_tracker_type(XRServer::TRACKER_HEAD);
+ head_tracker->set_tracker_name("head");
+ head_tracker->set_tracker_desc("Players head");
+ xr_server->add_tracker(head_tracker);
+
// make this our primary interface
xr_server->set_primary_interface(this);
@@ -254,9 +266,17 @@ bool WebXRInterfaceJS::initialize() {
void WebXRInterfaceJS::uninitialize() {
if (initialized) {
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr && xr_server->get_primary_interface() == this) {
- // no longer our primary interface
- xr_server->set_primary_interface(nullptr);
+ if (xr_server != nullptr) {
+ if (head_tracker.is_valid()) {
+ xr_server->remove_tracker(head_tracker);
+
+ head_tracker.unref();
+ }
+
+ if (xr_server->get_primary_interface() == this) {
+ // no longer our primary interface
+ xr_server->set_primary_interface(nullptr);
+ }
}
godot_webxr_uninitialize();
@@ -373,9 +393,9 @@ Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const R
}
// @todo Refactor this to be based on "views" rather than "eyes".
- godot_webxr_commit_for_eye(XRInterface::EYE_LEFT);
+ godot_webxr_commit_for_eye(1);
if (godot_webxr_get_view_count() > 1) {
- godot_webxr_commit_for_eye(XRInterface::EYE_RIGHT);
+ godot_webxr_commit_for_eye(2);
}
return blit_to_screen;
@@ -385,6 +405,11 @@ void WebXRInterfaceJS::process() {
if (initialized) {
godot_webxr_sample_controller_data();
+ if (head_tracker.is_valid()) {
+ // TODO set default pose to our head location (i.e. get_camera_transform without world scale and reference frame applied)
+ // head_tracker->set_pose("default", head_transform, Vector3(), Vector3());
+ }
+
int controller_count = godot_webxr_get_controller_count();
if (controller_count == 0) {
return;
@@ -400,51 +425,70 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id + 1);
+ // need to support more then two controllers...
+ if (p_controller_id < 0 || p_controller_id > 1) {
+ return;
+ }
+
+ Ref<XRPositionalTracker> tracker = controllers[p_controller_id];
if (godot_webxr_is_controller_connected(p_controller_id)) {
if (tracker.is_null()) {
tracker.instantiate();
tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
// Controller id's 0 and 1 are always the left and right hands.
if (p_controller_id < 2) {
- tracker->set_tracker_name(p_controller_id == 0 ? "Left" : "Right");
+ tracker->set_tracker_name(p_controller_id == 0 ? "left_hand" : "right_hand");
+ tracker->set_tracker_desc(p_controller_id == 0 ? "Left hand controller" : "Right hand controller");
tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT);
+ } else {
+ char name[1024];
+ sprintf(name, "tracker_%i", p_controller_id);
+ tracker->set_tracker_name(name);
+ tracker->set_tracker_desc(name);
}
- // Use the ids we're giving to our "virtual" gamepads.
- tracker->set_joy_id(p_controller_id + 100);
xr_server->add_tracker(tracker);
}
- Input *input = Input::get_singleton();
-
float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id);
if (tracker_matrix) {
+ // Note, poses should NOT have world scale and our reference frame applied!
Transform3D transform = _js_matrix_to_transform(tracker_matrix);
- tracker->set_position(transform.origin);
- tracker->set_orientation(transform.basis);
+ tracker->set_pose("default", transform, Vector3(), Vector3());
free(tracker_matrix);
}
+ // TODO implement additional poses such as "aim" and "grip"
+
int *buttons = godot_webxr_get_controller_buttons(p_controller_id);
if (buttons) {
+ // TODO buttons should be named properly, this is just a temporary fix
for (int i = 0; i < buttons[0]; i++) {
- input->joy_button(p_controller_id + 100, (JoyButton)i, *((float *)buttons + (i + 1)));
+ char name[1024];
+ sprintf(name, "button_%i", i);
+
+ float value = *((float *)buttons + (i + 1));
+ bool state = value > 0.0;
+ tracker->set_input(name, state);
}
free(buttons);
}
int *axes = godot_webxr_get_controller_axes(p_controller_id);
if (axes) {
+ // TODO again just a temporary fix, split these between proper float and vector2 inputs
for (int i = 0; i < axes[0]; i++) {
- Input::JoyAxisValue joy_axis;
- joy_axis.min = -1;
- joy_axis.value = *((float *)axes + (i + 1));
- input->joy_axis(p_controller_id + 100, (JoyAxis)i, joy_axis);
+ char name[1024];
+ sprintf(name, "axis_%i", i);
+
+ float value = *((float *)axes + (i + 1));
+ ;
+ tracker->set_input(name, value);
}
free(axes);
}
} else if (tracker.is_valid()) {
xr_server->remove_tracker(tracker);
+ controllers[p_controller_id].unref();
}
}
@@ -454,7 +498,7 @@ void WebXRInterfaceJS::_on_controller_changed() {
for (int i = 0; i < 2; i++) {
bool controller_connected = godot_webxr_is_controller_connected(i);
if (controllers_state[i] != controller_connected) {
- Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", "");
+ // Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", "");
controllers_state[i] = controller_connected;
}
}
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index eb77f35f39..6e6548c946 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -46,6 +46,7 @@ class WebXRInterfaceJS : public WebXRInterface {
private:
bool initialized;
+ Ref<XRPositionalTracker> head_tracker;
String session_mode;
String required_features;
@@ -53,7 +54,9 @@ private:
String requested_reference_space_types;
String reference_space_type;
+ // TODO maybe turn into a vector to support more then 2 controllers...
bool controllers_state[2];
+ Ref<XRPositionalTracker> controllers[2];
Size2 render_targetsize;
Transform3D _js_matrix_to_transform(float *p_js_matrix);