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-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp12
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.h4
2 files changed, 16 insertions, 0 deletions
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 2587c095e1..2b02a1a047 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -80,6 +80,16 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
} else {
parameters_arg += "export_skins=False,";
}
+ if (p_options.has(SNAME("blender/materials/export_materials")) && p_options[SNAME("blender/materials/export_materials")]) {
+ int32_t exports = p_options["blender/materials/export_materials"];
+ if (exports == BLEND_MATERIAL_EXPORT_PLACEHOLDER) {
+ parameters_arg += "export_materials='PLACEHOLDER',";
+ } else if (exports == BLEND_MATERIAL_EXPORT_EXPORT) {
+ parameters_arg += "export_materials='EXPORT',";
+ }
+ } else {
+ parameters_arg += "export_materials='PLACEHOLDER',";
+ }
if (p_options.has(SNAME("blender/nodes/cameras")) && p_options[SNAME("blender/nodes/cameras")]) {
parameters_arg += "export_cameras=True,";
} else {
@@ -107,6 +117,7 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
} else {
parameters_arg += "use_visible=False,use_renderable=False,";
}
+
if (p_options.has(SNAME("blender/meshes/uvs")) && p_options[SNAME("blender/meshes/uvs")]) {
parameters_arg += "export_texcoords=True,";
} else {
@@ -244,6 +255,7 @@ void EditorSceneFormatImporterBlend::get_import_options(const String &p_path, Li
ADD_OPTION_ENUM("blender/meshes/skins", "None,4 Influences (Compatible),All Influences", BLEND_BONE_INFLUENCES_ALL);
ADD_OPTION_BOOL("blender/meshes/export_bones_deforming_mesh_only", false);
ADD_OPTION_BOOL("blender/materials/unpack_enabled", true);
+ ADD_OPTION_ENUM("blender/materials/export_materials", "Placeholder,Export", BLEND_MATERIAL_EXPORT_EXPORT);
ADD_OPTION_BOOL("blender/animation/limit_playback", true);
ADD_OPTION_BOOL("blender/animation/always_sample", true);
ADD_OPTION_BOOL("blender/animation/group_tracks", true);
diff --git a/modules/gltf/editor/editor_scene_importer_blend.h b/modules/gltf/editor/editor_scene_importer_blend.h
index 4bdf4c93a2..e10897297c 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.h
+++ b/modules/gltf/editor/editor_scene_importer_blend.h
@@ -53,6 +53,10 @@ public:
BLEND_BONE_INFLUENCES_ALL
};
enum {
+ BLEND_MATERIAL_EXPORT_PLACEHOLDER,
+ BLEND_MATERIAL_EXPORT_EXPORT
+ };
+ enum {
BLEND_MODIFIERS_NONE,
BLEND_MODIFIERS_ALL
};