summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
Diffstat (limited to 'modules')
-rw-r--r--modules/astcenc/SCsub55
-rw-r--r--modules/astcenc/config.py6
-rw-r--r--modules/astcenc/image_compress_astcenc.cpp251
-rw-r--r--modules/astcenc/image_compress_astcenc.h39
-rw-r--r--modules/astcenc/register_types.cpp48
-rw-r--r--modules/astcenc/register_types.h39
-rw-r--r--modules/bmp/image_loader_bmp.cpp20
-rw-r--r--modules/etcpak/image_compress_etcpak.cpp12
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml2
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml6
-rw-r--r--modules/gdscript/gdscript.cpp23
-rw-r--r--modules/gdscript/gdscript.h4
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp2
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp1
-rw-r--r--modules/gdscript/register_types.cpp5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.gd7
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.out1
-rw-r--r--modules/gltf/gltf_document.cpp3
-rw-r--r--modules/mono/csharp_script.cpp9
-rw-r--r--modules/mono/csharp_script.h2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs18
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs18
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs148
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs17
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs101
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs32
-rw-r--r--modules/multiplayer/editor/replication_editor.cpp4
-rw-r--r--modules/navigation/godot_navigation_server.cpp27
-rw-r--r--modules/navigation/nav_map.cpp57
-rw-r--r--modules/navigation/navigation_mesh_generator.cpp8
-rw-r--r--modules/ogg/ogg_packet_sequence.cpp2
-rw-r--r--modules/openxr/extensions/openxr_opengl_extension.cpp2
-rw-r--r--modules/openxr/openxr_api.cpp10
-rw-r--r--modules/openxr/openxr_api.h1
-rw-r--r--modules/openxr/register_types.cpp4
-rw-r--r--modules/raycast/raycast_occlusion_cull.cpp4
-rw-r--r--modules/text_server_adv/text_server_adv.cpp80
-rw-r--r--modules/text_server_adv/text_server_adv.h5
-rw-r--r--modules/text_server_adv/thorvg_svg_in_ot.cpp33
-rw-r--r--modules/text_server_fb/text_server_fb.cpp57
-rw-r--r--modules/text_server_fb/text_server_fb.h4
-rw-r--r--modules/text_server_fb/thorvg_svg_in_ot.cpp33
45 files changed, 615 insertions, 595 deletions
diff --git a/modules/astcenc/SCsub b/modules/astcenc/SCsub
new file mode 100644
index 0000000000..0f04f2bc28
--- /dev/null
+++ b/modules/astcenc/SCsub
@@ -0,0 +1,55 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_astcenc = env_modules.Clone()
+
+# Thirdparty source files
+
+thirdparty_obj = []
+
+thirdparty_dir = "#thirdparty/astcenc/"
+thirdparty_sources = [
+ "astcenc_averages_and_directions.cpp",
+ "astcenc_block_sizes.cpp",
+ "astcenc_color_quantize.cpp",
+ "astcenc_color_unquantize.cpp",
+ "astcenc_compress_symbolic.cpp",
+ "astcenc_compute_variance.cpp",
+ "astcenc_decompress_symbolic.cpp",
+ "astcenc_diagnostic_trace.cpp",
+ "astcenc_entry.cpp",
+ "astcenc_find_best_partitioning.cpp",
+ "astcenc_ideal_endpoints_and_weights.cpp",
+ "astcenc_image.cpp",
+ "astcenc_integer_sequence.cpp",
+ "astcenc_mathlib.cpp",
+ "astcenc_mathlib_softfloat.cpp",
+ "astcenc_partition_tables.cpp",
+ "astcenc_percentile_tables.cpp",
+ "astcenc_pick_best_endpoint_format.cpp",
+ "astcenc_platform_isa_detection.cpp",
+ "astcenc_quantization.cpp",
+ "astcenc_symbolic_physical.cpp",
+ "astcenc_weight_align.cpp",
+ "astcenc_weight_quant_xfer_tables.cpp",
+]
+thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+env_astcenc.Prepend(CPPPATH=[thirdparty_dir])
+
+env_thirdparty = env_astcenc.Clone()
+env_thirdparty.disable_warnings()
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_astcenc.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/astcenc/config.py b/modules/astcenc/config.py
new file mode 100644
index 0000000000..eb565b85b9
--- /dev/null
+++ b/modules/astcenc/config.py
@@ -0,0 +1,6 @@
+def can_build(env, platform):
+ return env.editor_build
+
+
+def configure(env):
+ pass
diff --git a/modules/astcenc/image_compress_astcenc.cpp b/modules/astcenc/image_compress_astcenc.cpp
new file mode 100644
index 0000000000..ce10201343
--- /dev/null
+++ b/modules/astcenc/image_compress_astcenc.cpp
@@ -0,0 +1,251 @@
+/**************************************************************************/
+/* image_compress_astcenc.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "image_compress_astcenc.h"
+
+#include "core/os/os.h"
+#include "core/string/print_string.h"
+
+#include <astcenc.h>
+
+void _compress_astc(Image *r_img, float p_lossy_quality, Image::ASTCFormat p_format) {
+ uint64_t start_time = OS::get_singleton()->get_ticks_msec();
+
+ // TODO: See how to handle lossy quality.
+
+ Image::Format img_format = r_img->get_format();
+ if (img_format >= Image::FORMAT_DXT1) {
+ return; // Do not compress, already compressed.
+ }
+
+ bool is_hdr = false;
+ if ((img_format >= Image::FORMAT_RH) && (img_format <= Image::FORMAT_RGBE9995)) {
+ is_hdr = true;
+ r_img->convert(Image::FORMAT_RGBAF);
+ } else {
+ r_img->convert(Image::FORMAT_RGBA8);
+ }
+
+ // Determine encoder output format from our enum.
+
+ Image::Format target_format = Image::FORMAT_RGBA8;
+ astcenc_profile profile = ASTCENC_PRF_LDR;
+ unsigned int block_x = 4;
+ unsigned int block_y = 4;
+
+ if (p_format == Image::ASTCFormat::ASTC_FORMAT_4x4) {
+ if (is_hdr) {
+ target_format = Image::FORMAT_ASTC_4x4_HDR;
+ profile = ASTCENC_PRF_HDR;
+ } else {
+ target_format = Image::FORMAT_ASTC_4x4;
+ }
+ } else if (p_format == Image::ASTCFormat::ASTC_FORMAT_8x8) {
+ if (is_hdr) {
+ target_format = Image::FORMAT_ASTC_8x8_HDR;
+ profile = ASTCENC_PRF_HDR;
+ } else {
+ target_format = Image::FORMAT_ASTC_8x8;
+ }
+ block_x = 8;
+ block_y = 8;
+ }
+
+ // Compress image data and (if required) mipmaps.
+
+ const bool mipmaps = r_img->has_mipmaps();
+ int width = r_img->get_width();
+ int height = r_img->get_height();
+
+ print_verbose(vformat("astcenc: Encoding image size %dx%d to format %s%s.", width, height, Image::get_format_name(target_format), mipmaps ? ", with mipmaps" : ""));
+
+ // Initialize astcenc.
+
+ astcenc_config config;
+ config.block_x = block_x;
+ config.block_y = block_y;
+ config.profile = profile;
+ const float quality = ASTCENC_PRE_MEDIUM;
+
+ astcenc_error status = astcenc_config_init(profile, block_x, block_y, block_x, quality, 0, &config);
+ ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status)));
+
+ // Context allocation.
+
+ astcenc_context *context;
+ const unsigned int thread_count = OS::get_singleton()->get_processor_count();
+
+ status = astcenc_context_alloc(&config, thread_count, &context);
+ ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status)));
+
+ // Compress image.
+
+ Vector<uint8_t> image_data = r_img->get_data();
+ uint8_t *slices = image_data.ptrw();
+
+ astcenc_image image;
+ image.dim_x = width;
+ image.dim_y = height;
+ image.dim_z = 1;
+ image.data_type = ASTCENC_TYPE_U8;
+ if (is_hdr) {
+ image.data_type = ASTCENC_TYPE_F32;
+ }
+ image.data = reinterpret_cast<void **>(&slices);
+
+ // Compute the number of ASTC blocks in each dimension.
+ unsigned int block_count_x = (width + block_x - 1) / block_x;
+ unsigned int block_count_y = (height + block_y - 1) / block_y;
+ size_t comp_len = block_count_x * block_count_y * 16;
+
+ Vector<uint8_t> compressed_data;
+ compressed_data.resize(comp_len);
+ compressed_data.fill(0);
+
+ const astcenc_swizzle swizzle = {
+ ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
+ };
+
+ status = astcenc_compress_image(context, &image, &swizzle, compressed_data.ptrw(), comp_len, 0);
+ ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: ASTC image compression failed: %s.", astcenc_get_error_string(status)));
+
+ // Replace original image with compressed one.
+
+ r_img->set_data(width, height, mipmaps, target_format, compressed_data);
+
+ print_verbose(vformat("astcenc: Encoding took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
+}
+
+void _decompress_astc(Image *r_img) {
+ uint64_t start_time = OS::get_singleton()->get_ticks_msec();
+
+ // Determine decompression parameters from image format.
+
+ Image::Format img_format = r_img->get_format();
+ bool is_hdr = false;
+ unsigned int block_x = 0;
+ unsigned int block_y = 0;
+ if (img_format == Image::FORMAT_ASTC_4x4) {
+ block_x = 4;
+ block_y = 4;
+ is_hdr = false;
+ } else if (img_format == Image::FORMAT_ASTC_4x4_HDR) {
+ block_x = 4;
+ block_y = 4;
+ is_hdr = true;
+ } else if (img_format == Image::FORMAT_ASTC_8x8) {
+ block_x = 8;
+ block_y = 8;
+ is_hdr = false;
+ } else if (img_format == Image::FORMAT_ASTC_8x8_HDR) {
+ block_x = 8;
+ block_y = 8;
+ is_hdr = true;
+ } else {
+ ERR_FAIL_MSG("astcenc: Cannot decompress Image with a non-ASTC format.");
+ }
+
+ // Initialize astcenc.
+
+ astcenc_profile profile = ASTCENC_PRF_LDR;
+ if (is_hdr) {
+ profile = ASTCENC_PRF_HDR;
+ }
+ astcenc_config config;
+ const float quality = ASTCENC_PRE_MEDIUM;
+
+ astcenc_error status = astcenc_config_init(profile, block_x, block_y, block_x, quality, 0, &config);
+ ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status)));
+
+ // Context allocation.
+
+ astcenc_context *context = nullptr;
+ const unsigned int thread_count = OS::get_singleton()->get_processor_count();
+
+ status = astcenc_context_alloc(&config, thread_count, &context);
+ ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status)));
+
+ // Decompress image.
+
+ const bool mipmaps = r_img->has_mipmaps();
+ int width = r_img->get_width();
+ int height = r_img->get_height();
+
+ astcenc_image image;
+ image.dim_x = width;
+ image.dim_y = height;
+ image.dim_z = 1;
+ image.data_type = ASTCENC_TYPE_U8;
+ Image::Format target_format = Image::FORMAT_RGBA8;
+ if (is_hdr) {
+ target_format = Image::FORMAT_RGBAF;
+ image.data_type = ASTCENC_TYPE_F32;
+ }
+
+ Vector<uint8_t> image_data = r_img->get_data();
+
+ Vector<uint8_t> new_image_data;
+ new_image_data.resize(Image::get_image_data_size(width, height, target_format, false));
+ new_image_data.fill(0);
+ uint8_t *slices = new_image_data.ptrw();
+ image.data = reinterpret_cast<void **>(&slices);
+
+ const astcenc_swizzle swizzle = {
+ ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A
+ };
+
+ status = astcenc_decompress_image(context, image_data.ptr(), image_data.size(), &image, &swizzle, 0);
+ ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS,
+ vformat("astcenc: ASTC decompression failed: %s.", astcenc_get_error_string(status)));
+ ERR_FAIL_COND_MSG(image.dim_z > 1,
+ "astcenc: ASTC decompression failed because this is a 3D texture, which is not supported.");
+
+ // Replace original image with compressed one.
+
+ Image::Format image_format = Image::FORMAT_RGBA8;
+ if (image.data_type == ASTCENC_TYPE_F32) {
+ image_format = Image::FORMAT_RGBAF;
+ } else if (image.data_type == ASTCENC_TYPE_U8) {
+ image_format = Image::FORMAT_RGBA8;
+ } else if (image.data_type == ASTCENC_TYPE_F16) {
+ image_format = Image::FORMAT_RGBAH;
+ } else {
+ ERR_FAIL_MSG("astcenc: ASTC decompression failed with an unknown format.");
+ }
+
+ r_img->set_data(image.dim_x, image.dim_y, mipmaps, image_format, new_image_data);
+
+ print_verbose(vformat("astcenc: Decompression took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
+}
diff --git a/modules/astcenc/image_compress_astcenc.h b/modules/astcenc/image_compress_astcenc.h
new file mode 100644
index 0000000000..a197a91e0d
--- /dev/null
+++ b/modules/astcenc/image_compress_astcenc.h
@@ -0,0 +1,39 @@
+/**************************************************************************/
+/* image_compress_astcenc.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef IMAGE_COMPRESS_ASTCENC_H
+#define IMAGE_COMPRESS_ASTCENC_H
+
+#include "core/io/image.h"
+
+void _compress_astc(Image *r_img, float p_lossy_quality, Image::ASTCFormat p_format);
+void _decompress_astc(Image *r_img);
+
+#endif // IMAGE_COMPRESS_ASTCENC_H
diff --git a/modules/astcenc/register_types.cpp b/modules/astcenc/register_types.cpp
new file mode 100644
index 0000000000..0bb1c3432f
--- /dev/null
+++ b/modules/astcenc/register_types.cpp
@@ -0,0 +1,48 @@
+/**************************************************************************/
+/* register_types.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "register_types.h"
+
+#include "image_compress_astcenc.h"
+
+void initialize_astcenc_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
+ Image::_image_compress_astc_func = _compress_astc;
+ Image::_image_decompress_astc = _decompress_astc;
+}
+
+void uninitialize_astcenc_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/astcenc/register_types.h b/modules/astcenc/register_types.h
new file mode 100644
index 0000000000..636da9ff8b
--- /dev/null
+++ b/modules/astcenc/register_types.h
@@ -0,0 +1,39 @@
+/**************************************************************************/
+/* register_types.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef ASTCENC_REGISTER_TYPES_H
+#define ASTCENC_REGISTER_TYPES_H
+
+#include "modules/register_module_types.h"
+
+void initialize_astcenc_module(ModuleInitializationLevel p_level);
+void uninitialize_astcenc_module(ModuleInitializationLevel p_level);
+
+#endif // ASTCENC_REGISTER_TYPES_H
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp
index 3b789a235f..5b451fbf6b 100644
--- a/modules/bmp/image_loader_bmp.cpp
+++ b/modules/bmp/image_loader_bmp.cpp
@@ -58,6 +58,13 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
ERR_FAIL_COND_V_MSG(height % 8 != 0, ERR_UNAVAILABLE,
vformat("1-bpp BMP images must have a height that is a multiple of 8, but the imported BMP is %d pixels tall.", int(height)));
+ } else if (bits_per_pixel == 2) {
+ // Requires bit unpacking...
+ ERR_FAIL_COND_V_MSG(width % 4 != 0, ERR_UNAVAILABLE,
+ vformat("2-bpp BMP images must have a width that is a multiple of 4, but the imported BMP is %d pixels wide.", int(width)));
+ ERR_FAIL_COND_V_MSG(height % 4 != 0, ERR_UNAVAILABLE,
+ vformat("2-bpp BMP images must have a height that is a multiple of 4, but the imported BMP is %d pixels tall.", int(height)));
+
} else if (bits_per_pixel == 4) {
// Requires bit unpacking...
ERR_FAIL_COND_V_MSG(width % 2 != 0, ERR_UNAVAILABLE,
@@ -88,7 +95,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
const uint32_t line_width = (width_bytes + 3) & ~3;
// The actual data traversal is determined by
- // the data width in case of 8/4/1 bit images
+ // the data width in case of 8/4/2/1 bit images
const uint32_t w = bits_per_pixel >= 24 ? width : width_bytes;
const uint8_t *line = p_buffer + (line_width * (height - 1));
const uint8_t *end_buffer = p_buffer + p_header.bmp_file_header.bmp_file_size - p_header.bmp_file_header.bmp_file_offset;
@@ -114,6 +121,17 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
index += 8;
line_ptr += 1;
} break;
+ case 2: {
+ uint8_t color_index = *line_ptr;
+
+ write_buffer[index + 0] = (color_index >> 6) & 3;
+ write_buffer[index + 1] = (color_index >> 4) & 3;
+ write_buffer[index + 2] = (color_index >> 2) & 3;
+ write_buffer[index + 3] = color_index & 3;
+
+ index += 4;
+ line_ptr += 1;
+ } break;
case 4: {
uint8_t color_index = *line_ptr;
diff --git a/modules/etcpak/image_compress_etcpak.cpp b/modules/etcpak/image_compress_etcpak.cpp
index b5192bd664..a6aeec54cc 100644
--- a/modules/etcpak/image_compress_etcpak.cpp
+++ b/modules/etcpak/image_compress_etcpak.cpp
@@ -33,8 +33,8 @@
#include "core/os/os.h"
#include "core/string/print_string.h"
-#include "thirdparty/etcpak/ProcessDxtc.hpp"
-#include "thirdparty/etcpak/ProcessRGB.hpp"
+#include <ProcessDxtc.hpp>
+#include <ProcessRGB.hpp>
EtcpakType _determine_etc_type(Image::UsedChannels p_channels) {
switch (p_channels) {
@@ -130,7 +130,7 @@ void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_qua
} else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5) {
target_format = Image::FORMAT_DXT5;
} else {
- ERR_FAIL_MSG("Invalid or unsupported Etcpak compression format.");
+ ERR_FAIL_MSG("Invalid or unsupported etcpak compression format, not ETC or DXT.");
}
// Compress image data and (if required) mipmaps.
@@ -171,7 +171,7 @@ void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_qua
const uint8_t *src_read = r_img->get_data().ptr();
- print_verbose(vformat("ETCPAK: Encoding image size %dx%d to format %s.", width, height, Image::get_format_name(target_format)));
+ print_verbose(vformat("etcpak: Encoding image size %dx%d to format %s%s.", width, height, Image::get_format_name(target_format), mipmaps ? ", with mipmaps" : ""));
int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps);
Vector<uint8_t> dest_data;
@@ -232,12 +232,12 @@ void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_qua
} else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5 || p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5_RA_AS_RG) {
CompressDxt5(src_mip_read, dest_mip_write, blocks, mip_w);
} else {
- ERR_FAIL_MSG("Invalid or unsupported Etcpak compression format.");
+ ERR_FAIL_MSG("etcpak: Invalid or unsupported compression format.");
}
}
// Replace original image with compressed one.
r_img->set_data(width, height, mipmaps, target_format, dest_data);
- print_verbose(vformat("ETCPAK encode took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
+ print_verbose(vformat("etcpak: Encoding took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
}
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index fd748ea569..3fe741a582 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -553,6 +553,7 @@
@icon("res://path/to/class/icon.svg")
[/codeblock]
[b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported.
+ [b]Note:[/b] As annotations describe their subject, the [code]@icon[/code] annotation must be placed before the class definition and inheritance.
</description>
</annotation>
<annotation name="@onready">
@@ -585,6 +586,7 @@
@tool
extends Node
[/codeblock]
+ [b]Note:[/b] As annotations describe their subject, the [code]@tool[/code] annotation must be placed before the class definition and inheritance.
</description>
</annotation>
<annotation name="@warning_ignore" qualifiers="vararg">
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 8246c96c15..1a102bd16f 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -11,12 +11,6 @@
<link title="GDScript documentation index">$DOCS_URL/tutorials/scripting/gdscript/index.html</link>
</tutorials>
<methods>
- <method name="get_as_byte_code" qualifiers="const">
- <return type="PackedByteArray" />
- <description>
- Returns byte code for the script source code.
- </description>
- </method>
<method name="new" qualifiers="vararg">
<return type="Variant" />
<description>
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 28f478e9cd..6b325d6451 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -248,6 +248,10 @@ Ref<Script> GDScript::get_base_script() const {
}
}
+StringName GDScript::get_global_name() const {
+ return name;
+}
+
StringName GDScript::get_instance_base_type() const {
if (native.is_valid()) {
return native->get_name();
@@ -1007,17 +1011,6 @@ void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
void GDScript::_bind_methods() {
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDScript::_new, MethodInfo("new"));
-
- ClassDB::bind_method(D_METHOD("get_as_byte_code"), &GDScript::get_as_byte_code);
-}
-
-Vector<uint8_t> GDScript::get_as_byte_code() const {
- return Vector<uint8_t>();
-};
-
-// TODO: Fully remove this. There's not this kind of "bytecode" anymore.
-Error GDScript::load_byte_code(const String &p_path) {
- return ERR_COMPILATION_FAILED;
}
void GDScript::set_path(const String &p_path, bool p_take_over) {
@@ -2647,8 +2640,6 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str
Error err;
Ref<GDScript> scr = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE);
- // TODO: Reintroduce binary and encrypted scripts.
-
if (scr.is_null()) {
// Don't fail loading because of parsing error.
scr.instantiate();
@@ -2663,9 +2654,6 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str
void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("gd");
- // TODO: Reintroduce binary and encrypted scripts.
- // p_extensions->push_back("gdc");
- // p_extensions->push_back("gde");
}
bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const {
@@ -2674,8 +2662,7 @@ bool ResourceFormatLoaderGDScript::handles_type(const String &p_type) const {
String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
- // TODO: Reintroduce binary and encrypted scripts.
- if (el == "gd" /*|| el == "gdc" || el == "gde"*/) {
+ if (el == "gd") {
return "GDScript";
}
return "";
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index a53785a98d..82d04f641c 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -228,6 +228,7 @@ public:
virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override;
+ virtual StringName get_global_name() const override;
virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so
virtual ScriptInstance *instance_create(Object *p_this) override;
@@ -250,9 +251,6 @@ public:
virtual void set_path(const String &p_path, bool p_take_over = false) override;
String get_script_path() const;
Error load_source_code(const String &p_path);
- Error load_byte_code(const String &p_path);
-
- Vector<uint8_t> get_as_byte_code() const;
bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index edd94da824..e04a962dcb 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -3171,7 +3171,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
for (int i = 0; i < current_enum->values.size(); i++) {
const GDScriptParser::EnumNode::Value &element = current_enum->values[i];
if (element.identifier->name == p_identifier->name) {
- StringName enum_name = current_enum->identifier->name ? current_enum->identifier->name : UNNAMED_ENUM;
+ StringName enum_name = current_enum->identifier ? current_enum->identifier->name : UNNAMED_ENUM;
GDScriptParser::DataType type = make_enum_type(enum_name, parser->current_class->fqcn, false);
if (element.parent_enum->identifier) {
type.enum_type = element.parent_enum->identifier->name;
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index edb2e8117a..b9e6921034 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -107,6 +107,7 @@ void GDScriptTextDocument::didSave(const Variant &p_param) {
} else {
scr->reload(true);
}
+ scr->update_exports();
ScriptEditor::get_singleton()->update_docs_from_script(scr);
}
}
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 33b5ae6942..b6feaadccf 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -71,21 +71,18 @@ class EditorExportGDScript : public EditorExportPlugin {
public:
virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) override {
- int script_mode = EditorExportPreset::MODE_SCRIPT_COMPILED;
String script_key;
const Ref<EditorExportPreset> &preset = get_export_preset();
if (preset.is_valid()) {
- script_mode = preset->get_script_export_mode();
script_key = preset->get_script_encryption_key().to_lower();
}
- if (!p_path.ends_with(".gd") || script_mode == EditorExportPreset::MODE_SCRIPT_TEXT) {
+ if (!p_path.ends_with(".gd")) {
return;
}
- // TODO: Re-add compiled GDScript on export.
return;
}
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.gd
new file mode 100644
index 0000000000..f351fc1f7b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.gd
@@ -0,0 +1,7 @@
+enum {
+ V1,
+ V2 = V1,
+}
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.out b/modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.out
new file mode 100644
index 0000000000..d73c5eb7cd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_unnamed_depend.out
@@ -0,0 +1 @@
+GDTEST_OK
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 788a70f640..5634c51c61 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -3124,10 +3124,11 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
// API for that in Godot, so we'd have to load as a buffer (i.e. embedded in
// the material), so we do this only as fallback.
Ref<Texture2D> texture = ResourceLoader::load(uri);
+ String extension = uri.get_extension().to_lower();
if (texture.is_valid()) {
p_state->images.push_back(texture);
continue;
- } else if (mimetype == "image/png" || mimetype == "image/jpeg") {
+ } else if (mimetype == "image/png" || mimetype == "image/jpeg" || extension == "png" || extension == "jpg" || extension == "jpeg") {
// Fallback to loading as byte array.
// This enables us to support the spec's requirement that we honor mimetype
// regardless of file URI.
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index e39127e0a1..ca94917938 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -113,6 +113,11 @@ void CSharpLanguage::init() {
BindingsGenerator::handle_cmdline_args(cmdline_args);
#endif
+ GLOBAL_DEF("dotnet/project/assembly_name", "");
+#ifdef TOOLS_ENABLED
+ GLOBAL_DEF("dotnet/project/solution_directory", "");
+#endif
+
gdmono = memnew(GDMono);
gdmono->initialize();
@@ -2601,6 +2606,10 @@ Ref<Script> CSharpScript::get_base_script() const {
return base_script;
}
+StringName CSharpScript::get_global_name() const {
+ return StringName();
+}
+
void CSharpScript::get_script_property_list(List<PropertyInfo> *r_list) const {
#ifdef TOOLS_ENABLED
const CSharpScript *top = this;
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index ef381fd76a..6021555255 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -186,6 +186,8 @@ public:
bool inherits_script(const Ref<Script> &p_script) const override;
Ref<Script> get_base_script() const override;
+ StringName get_global_name() const override;
+
ScriptLanguage *get_language() const override;
void get_script_method_list(List<MethodInfo> *p_list) const override;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 745a8b73f8..db96003baf 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -17,6 +17,8 @@ namespace GodotTools.Export
{
public partial class ExportPlugin : EditorExportPlugin
{
+ public override string _GetName() => "C#";
+
private List<string> _tempFolders = new List<string>();
public void RegisterExportSettings()
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index de10c04e31..08147d9f6a 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -411,8 +411,6 @@ namespace GodotTools
_editorSettings = editorInterface.GetEditorSettings();
- GodotSharpDirs.RegisterProjectSettings();
-
_errorDialog = new AcceptDialog();
editorBaseControl.AddChild(_errorDialog);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
index 4e892be55c..7624989092 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
@@ -48,12 +48,6 @@ namespace GodotTools.Internals
}
}
- public static void RegisterProjectSettings()
- {
- GlobalDef("dotnet/project/assembly_name", "");
- GlobalDef("dotnet/project/solution_directory", "");
- }
-
public static void DetermineProjectLocation()
{
static string DetermineProjectName()
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 4075a878d2..2effdecf40 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -359,24 +359,6 @@ namespace Godot
}
/// <summary>
- /// Returns the result of the linear interpolation between
- /// this color and <paramref name="to"/> by color amount <paramref name="weight"/>.
- /// </summary>
- /// <param name="to">The destination color for interpolation.</param>
- /// <param name="weight">A color with components on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
- /// <returns>The resulting color of the interpolation.</returns>
- public readonly Color Lerp(Color to, Color weight)
- {
- return new Color
- (
- (float)Mathf.Lerp(r, to.r, weight.r),
- (float)Mathf.Lerp(g, to.g, weight.g),
- (float)Mathf.Lerp(b, to.b, weight.b),
- (float)Mathf.Lerp(a, to.a, weight.a)
- );
- }
-
- /// <summary>
/// Returns the color converted to the sRGB color space.
/// This method assumes the original color is in the linear color space.
/// See also <see cref="SrgbToLinear"/> which performs the opposite operation.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 1e88e18b3d..07cb34cadd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -390,24 +390,6 @@ namespace Godot
}
/// <summary>
- /// Returns the result of the linear interpolation between
- /// this vector and <paramref name="to"/> by the vector amount <paramref name="weight"/>.
- /// </summary>
- /// <param name="to">The destination vector for interpolation.</param>
- /// <param name="weight">
- /// A vector with components on the range of 0.0 to 1.0, representing the amount of interpolation.
- /// </param>
- /// <returns>The resulting vector of the interpolation.</returns>
- public readonly Vector2 Lerp(Vector2 to, Vector2 weight)
- {
- return new Vector2
- (
- Mathf.Lerp(x, to.x, weight.x),
- Mathf.Lerp(y, to.y, weight.y)
- );
- }
-
- /// <summary>
/// Returns the vector with a maximum length by limiting its length to <paramref name="length"/>.
/// </summary>
/// <param name="length">The length to limit to.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 91be548a21..740fedec66 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -95,38 +95,6 @@ namespace Godot
}
/// <summary>
- /// Returns this vector's angle with respect to the X axis, or (1, 0) vector, in radians.
- ///
- /// Equivalent to the result of <see cref="Mathf.Atan2(real_t, real_t)"/> when
- /// called with the vector's <see cref="y"/> and <see cref="x"/> as parameters: <c>Mathf.Atan2(v.y, v.x)</c>.
- /// </summary>
- /// <returns>The angle of this vector, in radians.</returns>
- public readonly real_t Angle()
- {
- return Mathf.Atan2(y, x);
- }
-
- /// <summary>
- /// Returns the angle to the given vector, in radians.
- /// </summary>
- /// <param name="to">The other vector to compare this vector to.</param>
- /// <returns>The angle between the two vectors, in radians.</returns>
- public readonly real_t AngleTo(Vector2i to)
- {
- return Mathf.Atan2(Cross(to), Dot(to));
- }
-
- /// <summary>
- /// Returns the angle between the line connecting the two points and the X axis, in radians.
- /// </summary>
- /// <param name="to">The other vector to compare this vector to.</param>
- /// <returns>The angle between the two vectors, in radians.</returns>
- public readonly real_t AngleToPoint(Vector2i to)
- {
- return Mathf.Atan2(to.y - y, to.x - x);
- }
-
- /// <summary>
/// Returns the aspect ratio of this vector, the ratio of <see cref="x"/> to <see cref="y"/>.
/// </summary>
/// <returns>The <see cref="x"/> component divided by the <see cref="y"/> component.</returns>
@@ -153,48 +121,6 @@ namespace Godot
}
/// <summary>
- /// Returns the cross product of this vector and <paramref name="with"/>.
- /// </summary>
- /// <param name="with">The other vector.</param>
- /// <returns>The cross product vector.</returns>
- public readonly int Cross(Vector2i with)
- {
- return x * with.y - y * with.x;
- }
-
- /// <summary>
- /// Returns the squared distance between this vector and <paramref name="to"/>.
- /// This method runs faster than <see cref="DistanceTo"/>, so prefer it if
- /// you need to compare vectors or need the squared distance for some formula.
- /// </summary>
- /// <param name="to">The other vector to use.</param>
- /// <returns>The squared distance between the two vectors.</returns>
- public readonly int DistanceSquaredTo(Vector2i to)
- {
- return (to - this).LengthSquared();
- }
-
- /// <summary>
- /// Returns the distance between this vector and <paramref name="to"/>.
- /// </summary>
- /// <param name="to">The other vector to use.</param>
- /// <returns>The distance between the two vectors.</returns>
- public readonly real_t DistanceTo(Vector2i to)
- {
- return (to - this).Length();
- }
-
- /// <summary>
- /// Returns the dot product of this vector and <paramref name="with"/>.
- /// </summary>
- /// <param name="with">The other vector to use.</param>
- /// <returns>The dot product of the two vectors.</returns>
- public readonly int Dot(Vector2i with)
- {
- return x * with.x + y * with.y;
- }
-
- /// <summary>
/// Returns the length (magnitude) of this vector.
/// </summary>
/// <seealso cref="LengthSquared"/>
@@ -242,38 +168,6 @@ namespace Godot
}
/// <summary>
- /// Returns a vector composed of the <see cref="Mathf.PosMod(int, int)"/> of this vector's components
- /// and <paramref name="mod"/>.
- /// </summary>
- /// <param name="mod">A value representing the divisor of the operation.</param>
- /// <returns>
- /// A vector with each component <see cref="Mathf.PosMod(int, int)"/> by <paramref name="mod"/>.
- /// </returns>
- public readonly Vector2i PosMod(int mod)
- {
- Vector2i v = this;
- v.x = Mathf.PosMod(v.x, mod);
- v.y = Mathf.PosMod(v.y, mod);
- return v;
- }
-
- /// <summary>
- /// Returns a vector composed of the <see cref="Mathf.PosMod(int, int)"/> of this vector's components
- /// and <paramref name="modv"/>'s components.
- /// </summary>
- /// <param name="modv">A vector representing the divisors of the operation.</param>
- /// <returns>
- /// A vector with each component <see cref="Mathf.PosMod(int, int)"/> by <paramref name="modv"/>'s components.
- /// </returns>
- public readonly Vector2i PosMod(Vector2i modv)
- {
- Vector2i v = this;
- v.x = Mathf.PosMod(v.x, modv.x);
- v.y = Mathf.PosMod(v.y, modv.y);
- return v;
- }
-
- /// <summary>
/// Returns a vector with each component set to one or negative one, depending
/// on the signs of this vector's components, or zero if the component is zero,
/// by calling <see cref="Mathf.Sign(int)"/> on each component.
@@ -287,16 +181,6 @@ namespace Godot
return v;
}
- /// <summary>
- /// Returns a perpendicular vector rotated 90 degrees counter-clockwise
- /// compared to the original, with the same length.
- /// </summary>
- /// <returns>The perpendicular vector.</returns>
- public readonly Vector2i Orthogonal()
- {
- return new Vector2i(y, -x);
- }
-
// Constants
private static readonly Vector2i _zero = new Vector2i(0, 0);
private static readonly Vector2i _one = new Vector2i(1, 1);
@@ -467,7 +351,7 @@ namespace Godot
/// with the components of the given <see langword="int"/>.
/// This operation uses truncated division, which is often not desired
/// as it does not work well with negative numbers.
- /// Consider using <see cref="PosMod(int)"/> instead
+ /// Consider using <see cref="Mathf.PosMod(int, int)"/> instead
/// if you want to handle negative numbers.
/// </summary>
/// <example>
@@ -490,7 +374,7 @@ namespace Godot
/// with the components of the given <see cref="Vector2i"/>.
/// This operation uses truncated division, which is often not desired
/// as it does not work well with negative numbers.
- /// Consider using <see cref="PosMod(Vector2i)"/> instead
+ /// Consider using <see cref="Mathf.PosMod(int, int)"/> instead
/// if you want to handle negative numbers.
/// </summary>
/// <example>
@@ -509,34 +393,6 @@ namespace Godot
}
/// <summary>
- /// Performs a bitwise AND operation with this <see cref="Vector2i"/>
- /// and the given <see langword="int"/>.
- /// </summary>
- /// <param name="vec">The vector to AND with.</param>
- /// <param name="and">The integer to AND with.</param>
- /// <returns>The result of the bitwise AND.</returns>
- public static Vector2i operator &(Vector2i vec, int and)
- {
- vec.x &= and;
- vec.y &= and;
- return vec;
- }
-
- /// <summary>
- /// Performs a bitwise AND operation with this <see cref="Vector2i"/>
- /// and the given <see cref="Vector2i"/>.
- /// </summary>
- /// <param name="vec">The left vector to AND with.</param>
- /// <param name="andv">The right vector to AND with.</param>
- /// <returns>The result of the bitwise AND.</returns>
- public static Vector2i operator &(Vector2i vec, Vector2i andv)
- {
- vec.x &= andv.x;
- vec.y &= andv.y;
- return vec;
- }
-
- /// <summary>
/// Returns <see langword="true"/> if the vectors are equal.
/// </summary>
/// <param name="left">The left vector.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 031464dcc6..b017ba5853 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -396,23 +396,6 @@ namespace Godot
}
/// <summary>
- /// Returns the result of the linear interpolation between
- /// this vector and <paramref name="to"/> by the vector amount <paramref name="weight"/>.
- /// </summary>
- /// <param name="to">The destination vector for interpolation.</param>
- /// <param name="weight">A vector with components on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
- /// <returns>The resulting vector of the interpolation.</returns>
- public readonly Vector3 Lerp(Vector3 to, Vector3 weight)
- {
- return new Vector3
- (
- Mathf.Lerp(x, to.x, weight.x),
- Mathf.Lerp(y, to.y, weight.y),
- Mathf.Lerp(z, to.z, weight.z)
- );
- }
-
- /// <summary>
/// Returns the vector with a maximum length by limiting its length to <paramref name="length"/>.
/// </summary>
/// <param name="length">The length to limit to.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
index e631a9f443..de0c6d27e7 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -129,39 +129,6 @@ namespace Godot
}
/// <summary>
- /// Returns the squared distance between this vector and <paramref name="to"/>.
- /// This method runs faster than <see cref="DistanceTo"/>, so prefer it if
- /// you need to compare vectors or need the squared distance for some formula.
- /// </summary>
- /// <param name="to">The other vector to use.</param>
- /// <returns>The squared distance between the two vectors.</returns>
- public readonly int DistanceSquaredTo(Vector3i to)
- {
- return (to - this).LengthSquared();
- }
-
- /// <summary>
- /// Returns the distance between this vector and <paramref name="to"/>.
- /// </summary>
- /// <seealso cref="DistanceSquaredTo(Vector3i)"/>
- /// <param name="to">The other vector to use.</param>
- /// <returns>The distance between the two vectors.</returns>
- public readonly real_t DistanceTo(Vector3i to)
- {
- return (to - this).Length();
- }
-
- /// <summary>
- /// Returns the dot product of this vector and <paramref name="with"/>.
- /// </summary>
- /// <param name="with">The other vector to use.</param>
- /// <returns>The dot product of the two vectors.</returns>
- public readonly int Dot(Vector3i with)
- {
- return x * with.x + y * with.y + z * with.z;
- }
-
- /// <summary>
/// Returns the length (magnitude) of this vector.
/// </summary>
/// <seealso cref="LengthSquared"/>
@@ -211,40 +178,6 @@ namespace Godot
}
/// <summary>
- /// Returns a vector composed of the <see cref="Mathf.PosMod(int, int)"/> of this vector's components
- /// and <paramref name="mod"/>.
- /// </summary>
- /// <param name="mod">A value representing the divisor of the operation.</param>
- /// <returns>
- /// A vector with each component <see cref="Mathf.PosMod(int, int)"/> by <paramref name="mod"/>.
- /// </returns>
- public readonly Vector3i PosMod(int mod)
- {
- Vector3i v = this;
- v.x = Mathf.PosMod(v.x, mod);
- v.y = Mathf.PosMod(v.y, mod);
- v.z = Mathf.PosMod(v.z, mod);
- return v;
- }
-
- /// <summary>
- /// Returns a vector composed of the <see cref="Mathf.PosMod(int, int)"/> of this vector's components
- /// and <paramref name="modv"/>'s components.
- /// </summary>
- /// <param name="modv">A vector representing the divisors of the operation.</param>
- /// <returns>
- /// A vector with each component <see cref="Mathf.PosMod(int, int)"/> by <paramref name="modv"/>'s components.
- /// </returns>
- public readonly Vector3i PosMod(Vector3i modv)
- {
- Vector3i v = this;
- v.x = Mathf.PosMod(v.x, modv.x);
- v.y = Mathf.PosMod(v.y, modv.y);
- v.z = Mathf.PosMod(v.z, modv.z);
- return v;
- }
-
- /// <summary>
/// Returns a vector with each component set to one or negative one, depending
/// on the signs of this vector's components, or zero if the component is zero,
/// by calling <see cref="Mathf.Sign(int)"/> on each component.
@@ -455,7 +388,7 @@ namespace Godot
/// with the components of the given <see langword="int"/>.
/// This operation uses truncated division, which is often not desired
/// as it does not work well with negative numbers.
- /// Consider using <see cref="PosMod(int)"/> instead
+ /// Consider using <see cref="Mathf.PosMod(int, int)"/> instead
/// if you want to handle negative numbers.
/// </summary>
/// <example>
@@ -479,7 +412,7 @@ namespace Godot
/// with the components of the given <see cref="Vector3i"/>.
/// This operation uses truncated division, which is often not desired
/// as it does not work well with negative numbers.
- /// Consider using <see cref="PosMod(Vector3i)"/> instead
+ /// Consider using <see cref="Mathf.PosMod(int, int)"/> instead
/// if you want to handle negative numbers.
/// </summary>
/// <example>
@@ -499,36 +432,6 @@ namespace Godot
}
/// <summary>
- /// Performs a bitwise AND operation with this <see cref="Vector3i"/>
- /// and the given <see langword="int"/>.
- /// </summary>
- /// <param name="vec">The vector to AND with.</param>
- /// <param name="and">The integer to AND with.</param>
- /// <returns>The result of the bitwise AND.</returns>
- public static Vector3i operator &(Vector3i vec, int and)
- {
- vec.x &= and;
- vec.y &= and;
- vec.z &= and;
- return vec;
- }
-
- /// <summary>
- /// Performs a bitwise AND operation with this <see cref="Vector3i"/>
- /// and the given <see cref="Vector3i"/>.
- /// </summary>
- /// <param name="vec">The left vector to AND with.</param>
- /// <param name="andv">The right vector to AND with.</param>
- /// <returns>The result of the bitwise AND.</returns>
- public static Vector3i operator &(Vector3i vec, Vector3i andv)
- {
- vec.x &= andv.x;
- vec.y &= andv.y;
- vec.z &= andv.z;
- return vec;
- }
-
- /// <summary>
/// Returns <see langword="true"/> if the vectors are equal.
/// </summary>
/// <param name="left">The left vector.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs
index 8146991fd7..00ecc64856 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs
@@ -433,38 +433,6 @@ namespace Godot
}
/// <summary>
- /// Performs a bitwise AND operation with this <see cref="Vector4i"/>
- /// and the given <see langword="int"/>.
- /// </summary>
- /// <param name="vec">The vector to AND with.</param>
- /// <param name="and">The integer to AND with.</param>
- /// <returns>The result of the bitwise AND.</returns>
- public static Vector4i operator &(Vector4i vec, int and)
- {
- vec.x &= and;
- vec.y &= and;
- vec.z &= and;
- vec.w &= and;
- return vec;
- }
-
- /// <summary>
- /// Performs a bitwise AND operation with this <see cref="Vector4i"/>
- /// and the given <see cref="Vector4i"/>.
- /// </summary>
- /// <param name="vec">The left vector to AND with.</param>
- /// <param name="andv">The right vector to AND with.</param>
- /// <returns>The result of the bitwise AND.</returns>
- public static Vector4i operator &(Vector4i vec, Vector4i andv)
- {
- vec.x &= andv.x;
- vec.y &= andv.y;
- vec.z &= andv.z;
- vec.w &= andv.w;
- return vec;
- }
-
- /// <summary>
/// Returns <see langword="true"/> if the vectors are equal.
/// </summary>
/// <param name="left">The left vector.</param>
diff --git a/modules/multiplayer/editor/replication_editor.cpp b/modules/multiplayer/editor/replication_editor.cpp
index 9b071ecc02..66e12a338a 100644
--- a/modules/multiplayer/editor/replication_editor.cpp
+++ b/modules/multiplayer/editor/replication_editor.cpp
@@ -250,14 +250,12 @@ ReplicationEditor::ReplicationEditor() {
tree->add_child(drop_label);
drop_label->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- tree->set_drag_forwarding_compat(this);
+ SET_DRAG_FORWARDING_CDU(tree, ReplicationEditor);
}
void ReplicationEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_config"), &ReplicationEditor::_update_config);
ClassDB::bind_method(D_METHOD("_update_checked", "property", "column", "checked"), &ReplicationEditor::_update_checked);
- ClassDB::bind_method("_can_drop_data_fw", &ReplicationEditor::_can_drop_data_fw);
- ClassDB::bind_method("_drop_data_fw", &ReplicationEditor::_drop_data_fw);
}
bool ReplicationEditor::_can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index 9b5d78d465..2b5db6462c 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -731,24 +731,21 @@ COMMAND_1(free, RID, p_object) {
NavMap *map = map_owner.get_or_null(p_object);
// Removes any assigned region
- LocalVector<NavRegion *> regions = map->get_regions();
- for (uint32_t i = 0; i < regions.size(); i++) {
- map->remove_region(regions[i]);
- regions[i]->set_map(nullptr);
+ for (NavRegion *region : map->get_regions()) {
+ map->remove_region(region);
+ region->set_map(nullptr);
}
// Removes any assigned links
- LocalVector<NavLink *> links = map->get_links();
- for (uint32_t i = 0; i < links.size(); i++) {
- map->remove_link(links[i]);
- links[i]->set_map(nullptr);
+ for (NavLink *link : map->get_links()) {
+ map->remove_link(link);
+ link->set_map(nullptr);
}
// Remove any assigned agent
- LocalVector<RvoAgent *> agents = map->get_agents();
- for (uint32_t i = 0; i < agents.size(); i++) {
- map->remove_agent(agents[i]);
- agents[i]->set_map(nullptr);
+ for (RvoAgent *agent : map->get_agents()) {
+ map->remove_agent(agent);
+ agent->set_map(nullptr);
}
int map_index = active_maps.find(map);
@@ -806,9 +803,9 @@ void GodotNavigationServer::flush_queries() {
MutexLock lock(commands_mutex);
MutexLock lock2(operations_mutex);
- for (size_t i(0); i < commands.size(); i++) {
- commands[i]->exec(this);
- memdelete(commands[i]);
+ for (SetCommand *command : commands) {
+ command->exec(this);
+ memdelete(command);
}
commands.clear();
}
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index fd735f8793..7090588c6e 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -103,9 +103,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
float begin_d = 1e20;
float end_d = 1e20;
// Find the initial poly and the end poly on this map.
- for (size_t i(0); i < polygons.size(); i++) {
- const gd::Polygon &p = polygons[i];
-
+ for (const gd::Polygon &p : polygons) {
// Only consider the polygon if it in a region with compatible layers.
if ((p_navigation_layers & p.owner->get_navigation_layers()) == 0) {
continue;
@@ -190,9 +188,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
while (true) {
// Takes the current least_cost_poly neighbors (iterating over its edges) and compute the traveled_distance.
- for (size_t i = 0; i < navigation_polys[least_cost_id].poly->edges.size(); i++) {
- const gd::Edge &edge = navigation_polys[least_cost_id].poly->edges[i];
-
+ for (const gd::Edge &edge : navigation_polys[least_cost_id].poly->edges) {
// Iterate over connections in this edge, then compute the new optimized travel distance assigned to this polygon.
for (int connection_index = 0; connection_index < edge.connections.size(); connection_index++) {
const gd::Edge::Connection &connection = edge.connections[connection_index];
@@ -465,9 +461,7 @@ Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector
Vector3 closest_point;
real_t closest_point_d = 1e20;
- for (size_t i(0); i < polygons.size(); i++) {
- const gd::Polygon &p = polygons[i];
-
+ for (const gd::Polygon &p : polygons) {
// For each face check the distance to the segment
for (size_t point_id = 2; point_id < p.points.size(); point_id += 1) {
const Face3 f(p.points[0].pos, p.points[point_id - 1].pos, p.points[point_id].pos);
@@ -623,20 +617,20 @@ void NavMap::sync() {
// Check if we need to update the links.
if (regenerate_polygons) {
- for (uint32_t r = 0; r < regions.size(); r++) {
- regions[r]->scratch_polygons();
+ for (NavRegion *region : regions) {
+ region->scratch_polygons();
}
regenerate_links = true;
}
- for (uint32_t r = 0; r < regions.size(); r++) {
- if (regions[r]->sync()) {
+ for (NavRegion *region : regions) {
+ if (region->sync()) {
regenerate_links = true;
}
}
- for (uint32_t l = 0; l < links.size(); l++) {
- if (links[l]->check_dirty()) {
+ for (NavLink *link : links) {
+ if (link->check_dirty()) {
regenerate_links = true;
}
}
@@ -649,34 +643,32 @@ void NavMap::sync() {
_new_pm_edge_free_count = 0;
// Remove regions connections.
- for (uint32_t r = 0; r < regions.size(); r++) {
- regions[r]->get_connections().clear();
+ for (NavRegion *region : regions) {
+ region->get_connections().clear();
}
// Resize the polygon count.
int count = 0;
- for (uint32_t r = 0; r < regions.size(); r++) {
- count += regions[r]->get_polygons().size();
+ for (const NavRegion *region : regions) {
+ count += region->get_polygons().size();
}
polygons.resize(count);
// Copy all region polygons in the map.
count = 0;
- for (uint32_t r = 0; r < regions.size(); r++) {
- const LocalVector<gd::Polygon> &polygons_source = regions[r]->get_polygons();
+ for (const NavRegion *region : regions) {
+ const LocalVector<gd::Polygon> &polygons_source = region->get_polygons();
for (uint32_t n = 0; n < polygons_source.size(); n++) {
polygons[count + n] = polygons_source[n];
}
- count += regions[r]->get_polygons().size();
+ count += region->get_polygons().size();
}
_new_pm_polygon_count = polygons.size();
// Group all edges per key.
HashMap<gd::EdgeKey, Vector<gd::Edge::Connection>, gd::EdgeKey> connections;
- for (uint32_t poly_id = 0; poly_id < polygons.size(); poly_id++) {
- gd::Polygon &poly(polygons[poly_id]);
-
+ for (gd::Polygon &poly : polygons) {
for (uint32_t p = 0; p < poly.points.size(); p++) {
int next_point = (p + 1) % poly.points.size();
gd::EdgeKey ek(poly.points[p].key, poly.points[next_point].key);
@@ -787,8 +779,7 @@ void NavMap::sync() {
link_polygons.resize(links.size());
// Search for polygons within range of a nav link.
- for (uint32_t l = 0; l < links.size(); l++) {
- const NavLink *link = links[l];
+ for (const NavLink *link : links) {
const Vector3 start = link->get_start_location();
const Vector3 end = link->get_end_location();
@@ -820,9 +811,7 @@ void NavMap::sync() {
}
// Find any polygons within the search radius of the end point.
- for (uint32_t end_index = 0; end_index < polygons.size(); end_index++) {
- gd::Polygon &end_poly = polygons[end_index];
-
+ for (gd::Polygon &end_poly : polygons) {
// For each face check the distance to the end
for (uint32_t end_point_id = 2; end_point_id < end_poly.points.size(); end_point_id += 1) {
const Face3 end_face(end_poly.points[0].pos, end_poly.points[end_point_id - 1].pos, end_poly.points[end_point_id].pos);
@@ -906,8 +895,8 @@ void NavMap::sync() {
// cannot use LocalVector here as RVO library expects std::vector to build KdTree
std::vector<RVO::Agent *> raw_agents;
raw_agents.reserve(agents.size());
- for (size_t i(0); i < agents.size(); i++) {
- raw_agents.push_back(agents[i]->get_agent());
+ for (RvoAgent *agent : agents) {
+ raw_agents.push_back(agent->get_agent());
}
rvo.buildAgentTree(raw_agents);
}
@@ -941,8 +930,8 @@ void NavMap::step(real_t p_deltatime) {
}
void NavMap::dispatch_callbacks() {
- for (int i(0); i < static_cast<int>(controlled_agents.size()); i++) {
- controlled_agents[i]->dispatch_callback();
+ for (RvoAgent *agent : controlled_agents) {
+ agent->dispatch_callback();
}
}
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index fff7a02fc4..74ff9312fd 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -266,9 +266,7 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
if (err == OK) {
PackedVector3Array faces;
- for (uint32_t j = 0; j < md.faces.size(); ++j) {
- const Geometry3D::MeshData::Face &face = md.faces[j];
-
+ for (const Geometry3D::MeshData::Face &face : md.faces) {
for (uint32_t k = 2; k < face.indices.size(); ++k) {
faces.push_back(md.vertices[face.indices[0]]);
faces.push_back(md.vertices[face.indices[k - 1]]);
@@ -392,9 +390,7 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
if (err == OK) {
PackedVector3Array faces;
- for (uint32_t j = 0; j < md.faces.size(); ++j) {
- const Geometry3D::MeshData::Face &face = md.faces[j];
-
+ for (const Geometry3D::MeshData::Face &face : md.faces) {
for (uint32_t k = 2; k < face.indices.size(); ++k) {
faces.push_back(md.vertices[face.indices[0]]);
faces.push_back(md.vertices[face.indices[k - 1]]);
diff --git a/modules/ogg/ogg_packet_sequence.cpp b/modules/ogg/ogg_packet_sequence.cpp
index 0acaaf5fc9..d473f3b4a0 100644
--- a/modules/ogg/ogg_packet_sequence.cpp
+++ b/modules/ogg/ogg_packet_sequence.cpp
@@ -136,6 +136,8 @@ bool OggPacketSequencePlayback::next_ogg_packet(ogg_packet **p_packet) const {
ERR_FAIL_COND_V(data_version != ogg_packet_sequence->data_version, false);
ERR_FAIL_COND_V(ogg_packet_sequence->page_data.is_empty(), false);
ERR_FAIL_COND_V(ogg_packet_sequence->page_granule_positions.is_empty(), false);
+ ERR_FAIL_COND_V(page_cursor >= ogg_packet_sequence->page_data.size(), false);
+
// Move on to the next page if need be. This happens first to help simplify seek logic.
while (packet_cursor >= ogg_packet_sequence->page_data[page_cursor].size()) {
packet_cursor = 0;
diff --git a/modules/openxr/extensions/openxr_opengl_extension.cpp b/modules/openxr/extensions/openxr_opengl_extension.cpp
index 6ce8f0805f..0d201161f1 100644
--- a/modules/openxr/extensions/openxr_opengl_extension.cpp
+++ b/modules/openxr/extensions/openxr_opengl_extension.cpp
@@ -158,12 +158,14 @@ void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_nex
void OpenXROpenGLExtension::get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) {
p_usable_swap_chains.push_back(GL_RGBA8);
+ p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8);
}
void OpenXROpenGLExtension::get_usable_depth_formats(Vector<int64_t> &p_usable_depth_formats) {
p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT32F);
p_usable_depth_formats.push_back(GL_DEPTH24_STENCIL8);
p_usable_depth_formats.push_back(GL_DEPTH32F_STENCIL8);
+ p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT24);
}
bool OpenXROpenGLExtension::get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) {
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index d556f475d2..6b8f140923 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -560,6 +560,12 @@ void OpenXRAPI::destroy_instance() {
instance = XR_NULL_HANDLE;
}
enabled_extensions.clear();
+
+ if (graphics_extension != nullptr) {
+ unregister_extension_wrapper(graphics_extension);
+ memdelete(graphics_extension);
+ graphics_extension = nullptr;
+ }
}
bool OpenXRAPI::create_session() {
@@ -1347,6 +1353,10 @@ void OpenXRAPI::register_extension_wrapper(OpenXRExtensionWrapper *p_extension_w
registered_extension_wrappers.push_back(p_extension_wrapper);
}
+void OpenXRAPI::unregister_extension_wrapper(OpenXRExtensionWrapper *p_extension_wrapper) {
+ registered_extension_wrappers.erase(p_extension_wrapper);
+}
+
void OpenXRAPI::register_extension_metadata() {
for (OpenXRExtensionWrapper *extension_wrapper : registered_extension_wrappers) {
extension_wrapper->on_register_metadata();
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index 5fb8de660e..52a1af5a09 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -312,6 +312,7 @@ public:
void set_xr_interface(OpenXRInterface *p_xr_interface);
static void register_extension_wrapper(OpenXRExtensionWrapper *p_extension_wrapper);
+ static void unregister_extension_wrapper(OpenXRExtensionWrapper *p_extension_wrapper);
static void register_extension_metadata();
static void cleanup_extension_wrappers();
diff --git a/modules/openxr/register_types.cpp b/modules/openxr/register_types.cpp
index 4e2fe3dab5..1c4d53c43a 100644
--- a/modules/openxr/register_types.cpp
+++ b/modules/openxr/register_types.cpp
@@ -111,6 +111,10 @@ void initialize_openxr_module(ModuleInitializationLevel p_level) {
ERR_FAIL_NULL(openxr_api);
if (!openxr_api->initialize(Main::get_rendering_driver_name())) {
+ OS::get_singleton()->alert("OpenXR was requested but failed to start.\n"
+ "Please check if your HMD is connected.\n"
+ "When using Windows MR please note that WMR only has DirectX support, make sure SteamVR is your default OpenXR runtime.\n"
+ "Godot will start in normal mode.\n");
memdelete(openxr_api);
openxr_api = nullptr;
return;
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
index c74799caa3..9394f71e40 100644
--- a/modules/raycast/raycast_occlusion_cull.cpp
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -426,8 +426,8 @@ bool RaycastOcclusionCull::Scenario::update() {
return false;
}
- for (unsigned int i = 0; i < removed_instances.size(); i++) {
- instances.erase(removed_instances[i]);
+ for (const RID &scenario : removed_instances) {
+ instances.erase(scenario);
}
if (dirty_instances_array.size() / WorkerThreadPool::get_singleton()->get_thread_count() > 128) {
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index e52b87741e..79ca4a7024 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -423,11 +423,7 @@ bool TextServerAdvanced::_load_support_data(const String &p_filename) {
return false;
}
uint64_t len = f->get_length();
-#ifdef GDEXTENSION
PackedByteArray icu_data = f->get_buffer(len);
-#else
- PackedByteArray icu_data = f->_get_buffer(len);
-#endif
UErrorCode err = U_ZERO_ERROR;
udata_setCommonData(icu_data.ptr(), &err);
@@ -476,11 +472,7 @@ bool TextServerAdvanced::_save_support_data(const String &p_filename) const {
PackedByteArray icu_data;
icu_data.resize(U_ICUDATA_SIZE);
memcpy(icu_data.ptrw(), U_ICUDATA_ENTRY_POINT, U_ICUDATA_SIZE);
-#ifdef GDEXTENSION
f->store_buffer(icu_data);
-#else
- f->_store_buffer(icu_data);
-#endif
return true;
#else
@@ -824,29 +816,17 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
// Could not find texture to fit, create one.
int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256);
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(texsize);
-#else
texsize = next_power_of_2(texsize);
-#endif
if (p_msdf) {
texsize = MIN(texsize, 2048);
} else {
texsize = MIN(texsize, 1024);
}
if (mw > texsize) { // Special case, adapt to it?
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(mw);
-#else
texsize = next_power_of_2(mw);
-#endif
}
if (mh > texsize) { // Special case, adapt to it?
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(mh);
-#else
texsize = next_power_of_2(mh);
-#endif
}
ShelfPackTexture tex = ShelfPackTexture(texsize, texsize);
@@ -949,14 +929,14 @@ static int ft_cubic_to(const FT_Vector *control1, const FT_Vector *control2, con
return 0;
}
-void TextServerAdvanced::_generateMTSDF_threaded(uint32_t y, void *p_td) const {
+void TextServerAdvanced::_generateMTSDF_threaded(void *p_td, uint32_t p_y) {
MSDFThreadData *td = static_cast<MSDFThreadData *>(p_td);
msdfgen::ShapeDistanceFinder<msdfgen::OverlappingContourCombiner<msdfgen::MultiAndTrueDistanceSelector>> distanceFinder(*td->shape);
- int row = td->shape->inverseYAxis ? td->output->height() - y - 1 : y;
+ int row = td->shape->inverseYAxis ? td->output->height() - p_y - 1 : p_y;
for (int col = 0; col < td->output->width(); ++col) {
- int x = (y % 2) ? td->output->width() - col - 1 : col;
- msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, y + .5));
+ int x = (p_y % 2) ? td->output->width() - col - 1 : col;
+ msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, p_y + .5));
msdfgen::MultiAndTrueDistance distance = distanceFinder.distance(p);
td->distancePixelConversion->operator()(td->output->operator()(x, row), distance);
}
@@ -1026,14 +1006,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
td.projection = &projection;
td.distancePixelConversion = &distancePixelConversion;
-#ifdef GDEXTENSION
- for (int i = 0; i < h; i++) {
- _generateMTSDF_threaded(i, &td);
- }
-#else
- WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerAdvanced::_generateMTSDF_threaded, &td, h, -1, true, SNAME("FontServerRasterizeMSDF"));
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_native_group_task(&TextServerAdvanced::_generateMTSDF_threaded, &td, h, -1, true, String("FontServerRasterizeMSDF"));
WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
-#endif
msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config);
@@ -3680,6 +3654,7 @@ void TextServerAdvanced::full_copy(ShapedTextDataAdvanced *p_shaped) {
RID TextServerAdvanced::_create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(p_direction == DIRECTION_INHERITED, RID(), "Invalid text direction.");
ShapedTextDataAdvanced *sd = memnew(ShapedTextDataAdvanced);
sd->hb_buffer = hb_buffer_create();
@@ -3705,6 +3680,7 @@ void TextServerAdvanced::_shaped_text_clear(const RID &p_shaped) {
void TextServerAdvanced::_shaped_text_set_direction(const RID &p_shaped, TextServer::Direction p_direction) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_MSG(p_direction == DIRECTION_INHERITED, "Invalid text direction.");
ERR_FAIL_COND(!sd);
MutexLock lock(sd->mutex);
@@ -3764,8 +3740,12 @@ void TextServerAdvanced::_shaped_text_set_bidi_override(const RID &p_shaped, con
}
sd->bidi_override.clear();
for (int i = 0; i < p_override.size(); i++) {
- if (p_override[i].get_type() == Variant::VECTOR2I) {
- sd->bidi_override.push_back(p_override[i]);
+ if (p_override[i].get_type() == Variant::VECTOR3I) {
+ const Vector3i &r = p_override[i];
+ sd->bidi_override.push_back(r);
+ } else if (p_override[i].get_type() == Variant::VECTOR2I) {
+ const Vector2i &r = p_override[i];
+ sd->bidi_override.push_back(Vector3i(r.x, r.y, DIRECTION_INHERITED));
}
}
invalidate(sd, false);
@@ -5570,8 +5550,31 @@ bool TextServerAdvanced::_shaped_text_shape(const RID &p_shaped) {
sd->script_iter = memnew(ScriptIterator(sd->text, 0, sd->text.length()));
}
+ int base_para_direction = UBIDI_DEFAULT_LTR;
+ switch (sd->direction) {
+ case DIRECTION_LTR: {
+ sd->para_direction = DIRECTION_LTR;
+ base_para_direction = UBIDI_LTR;
+ } break;
+ case DIRECTION_RTL: {
+ sd->para_direction = DIRECTION_RTL;
+ base_para_direction = UBIDI_RTL;
+ } break;
+ case DIRECTION_INHERITED:
+ case DIRECTION_AUTO: {
+ UBiDiDirection direction = ubidi_getBaseDirection(data, sd->utf16.length());
+ if (direction != UBIDI_NEUTRAL) {
+ sd->para_direction = (direction == UBIDI_RTL) ? DIRECTION_RTL : DIRECTION_LTR;
+ base_para_direction = direction;
+ } else {
+ sd->para_direction = DIRECTION_LTR;
+ base_para_direction = UBIDI_DEFAULT_LTR;
+ }
+ } break;
+ }
+
if (sd->bidi_override.is_empty()) {
- sd->bidi_override.push_back(Vector2i(sd->start, sd->end));
+ sd->bidi_override.push_back(Vector3i(sd->start, sd->end, DIRECTION_INHERITED));
}
for (int ov = 0; ov < sd->bidi_override.size(); ov++) {
@@ -5587,23 +5590,22 @@ bool TextServerAdvanced::_shaped_text_shape(const RID &p_shaped) {
UBiDi *bidi_iter = ubidi_openSized(end, 0, &err);
ERR_FAIL_COND_V_MSG(U_FAILURE(err), false, u_errorName(err));
- switch (sd->direction) {
+ switch (static_cast<TextServer::Direction>(sd->bidi_override[ov].z)) {
case DIRECTION_LTR: {
ubidi_setPara(bidi_iter, data + start, end - start, UBIDI_LTR, nullptr, &err);
- sd->para_direction = DIRECTION_LTR;
} break;
case DIRECTION_RTL: {
ubidi_setPara(bidi_iter, data + start, end - start, UBIDI_RTL, nullptr, &err);
- sd->para_direction = DIRECTION_RTL;
+ } break;
+ case DIRECTION_INHERITED: {
+ ubidi_setPara(bidi_iter, data + start, end - start, base_para_direction, nullptr, &err);
} break;
case DIRECTION_AUTO: {
UBiDiDirection direction = ubidi_getBaseDirection(data + start, end - start);
if (direction != UBIDI_NEUTRAL) {
ubidi_setPara(bidi_iter, data + start, end - start, direction, nullptr, &err);
- sd->para_direction = (direction == UBIDI_RTL) ? DIRECTION_RTL : DIRECTION_LTR;
} else {
ubidi_setPara(bidi_iter, data + start, end - start, UBIDI_DEFAULT_LTR, nullptr, &err);
- sd->para_direction = DIRECTION_LTR;
}
} break;
}
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index e8a3a10ab8..c7fe46d554 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -72,7 +72,6 @@
#include <godot_cpp/templates/hash_map.hpp>
#include <godot_cpp/templates/hash_set.hpp>
#include <godot_cpp/templates/rid_owner.hpp>
-
#include <godot_cpp/templates/vector.hpp>
using namespace godot;
@@ -350,7 +349,7 @@ class TextServerAdvanced : public TextServerExtension {
_FORCE_INLINE_ bool _ensure_glyph(FontAdvanced *p_font_data, const Vector2i &p_size, int32_t p_glyph) const;
_FORCE_INLINE_ bool _ensure_cache_for_size(FontAdvanced *p_font_data, const Vector2i &p_size) const;
_FORCE_INLINE_ void _font_clear_cache(FontAdvanced *p_font_data);
- void _generateMTSDF_threaded(uint32_t y, void *p_td) const;
+ static void _generateMTSDF_threaded(void *p_td, uint32_t p_y);
_FORCE_INLINE_ Vector2i _get_size(const FontAdvanced *p_font_data, int p_size) const {
if (p_font_data->msdf) {
@@ -500,7 +499,7 @@ class TextServerAdvanced : public TextServerExtension {
/* Intermediate data */
Char16String utf16;
Vector<UBiDi *> bidi_iter;
- Vector<Vector2i> bidi_override;
+ Vector<Vector3i> bidi_override;
ScriptIterator *script_iter = nullptr;
hb_buffer_t *hb_buffer = nullptr;
diff --git a/modules/text_server_adv/thorvg_svg_in_ot.cpp b/modules/text_server_adv/thorvg_svg_in_ot.cpp
index 9354d3f9b3..1406e3aaa0 100644
--- a/modules/text_server_adv/thorvg_svg_in_ot.cpp
+++ b/modules/text_server_adv/thorvg_svg_in_ot.cpp
@@ -88,24 +88,13 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
if (!gl_state.ready) {
Ref<XMLParser> parser;
parser.instantiate();
-#ifdef GDEXTENSION
- PackedByteArray data;
- data.resize(document->svg_document_length);
- memcpy(data.ptrw(), document->svg_document, document->svg_document_length);
- parser->open_buffer(data);
-#else
parser->_open_buffer((const uint8_t *)document->svg_document, document->svg_document_length);
-#endif
float aspect = 1.0f;
String xml_body;
while (parser->read() == OK) {
if (parser->has_attribute("id")) {
-#ifdef GDEXTENSION
const String &gl_name = parser->get_named_attribute_value("id");
-#else
- const String &gl_name = parser->get_attribute_value("id");
-#endif
if (gl_name.begins_with("glyph")) {
int dot_pos = gl_name.find(".");
int64_t gl_idx = gl_name.substr(5, (dot_pos > 0) ? dot_pos - 5 : -1).to_int();
@@ -117,11 +106,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
}
if (parser->get_node_type() == XMLParser::NODE_ELEMENT && parser->get_node_name() == "svg") {
if (parser->has_attribute("viewBox")) {
-#ifdef GDEXTENSION
PackedStringArray vb = parser->get_named_attribute_value("viewBox").split(" ");
-#else
- Vector<String> vb = parser->get_attribute_value("viewBox").split(" ");
-#endif
if (vb.size() == 4) {
aspect = vb[2].to_float() / vb[3].to_float();
@@ -129,19 +114,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
}
continue;
}
-#ifdef GDEXTENSION
- if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
- xml_body = xml_body + "<" + parser->get_node_name();
- for (int i = 0; i < parser->get_attribute_count(); i++) {
- xml_body = xml_body + " " + parser->get_attribute_name(i) + "=\"" + parser->get_attribute_value(i) + "\"";
- }
- xml_body = xml_body + ">";
- } else if (parser->get_node_type() == XMLParser::NODE_TEXT) {
- xml_body = xml_body + parser->get_node_data();
- } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
- xml_body = xml_body + "</" + parser->get_node_name() + ">";
- }
-#else
if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
xml_body += vformat("<%s", parser->get_node_name());
for (int i = 0; i < parser->get_attribute_count(); i++) {
@@ -153,7 +125,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
xml_body += vformat("</%s>", parser->get_node_name());
}
-#endif
}
String temp_xml = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 0 0\">" + xml_body;
@@ -175,11 +146,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
new_h = (new_w / aspect);
}
-#ifdef GDEXTENSION
gl_state.xml_code = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"" + rtos(min_x) + " " + rtos(min_y) + " " + rtos(new_w) + " " + rtos(new_h) + "\">" + xml_body;
-#else
- gl_state.xml_code = vformat("<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"%f %f %f %f\">", min_x, min_y, new_w, new_h) + xml_body;
-#endif
picture = tvg::Picture::gen();
result = picture->load(gl_state.xml_code.utf8().get_data(), gl_state.xml_code.utf8().length(), "svg+xml", false);
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 034f88e387..b5d7d3a3cf 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -51,7 +51,6 @@ using namespace godot;
#include "core/error/error_macros.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
-#include "core/string/ucaps.h"
#include "modules/modules_enabled.gen.h" // For freetype, msdfgen, svg.
@@ -248,11 +247,7 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
// Could not find texture to fit, create one.
int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256);
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(texsize);
-#else
texsize = next_power_of_2(texsize);
-#endif
if (p_msdf) {
texsize = MIN(texsize, 2048);
@@ -260,18 +255,10 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
texsize = MIN(texsize, 1024);
}
if (mw > texsize) { // Special case, adapt to it?
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(mw);
-#else
texsize = next_power_of_2(mw);
-#endif
}
if (mh > texsize) { // Special case, adapt to it?
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(mh);
-#else
texsize = next_power_of_2(mh);
-#endif
}
ShelfPackTexture tex = ShelfPackTexture(texsize, texsize);
@@ -374,14 +361,14 @@ static int ft_cubic_to(const FT_Vector *control1, const FT_Vector *control2, con
return 0;
}
-void TextServerFallback::_generateMTSDF_threaded(uint32_t y, void *p_td) const {
+void TextServerFallback::_generateMTSDF_threaded(void *p_td, uint32_t p_y) {
MSDFThreadData *td = static_cast<MSDFThreadData *>(p_td);
msdfgen::ShapeDistanceFinder<msdfgen::OverlappingContourCombiner<msdfgen::MultiAndTrueDistanceSelector>> distanceFinder(*td->shape);
- int row = td->shape->inverseYAxis ? td->output->height() - y - 1 : y;
+ int row = td->shape->inverseYAxis ? td->output->height() - p_y - 1 : p_y;
for (int col = 0; col < td->output->width(); ++col) {
- int x = (y % 2) ? td->output->width() - col - 1 : col;
- msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, y + .5));
+ int x = (p_y % 2) ? td->output->width() - col - 1 : col;
+ msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, p_y + .5));
msdfgen::MultiAndTrueDistance distance = distanceFinder.distance(p);
td->distancePixelConversion->operator()(td->output->operator()(x, row), distance);
}
@@ -451,14 +438,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
td.projection = &projection;
td.distancePixelConversion = &distancePixelConversion;
-#ifdef GDEXTENSION
- for (int i = 0; i < h; i++) {
- _generateMTSDF_threaded(i, &td);
- }
-#else
- WorkerThreadPool::GroupID group_id = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, SNAME("TextServerFBRenderMSDF"));
- WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_id);
-#endif
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_native_group_task(&TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, String("TextServerFBRenderMSDF"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config);
@@ -2683,6 +2664,7 @@ void TextServerFallback::full_copy(ShapedTextDataFallback *p_shaped) {
RID TextServerFallback::_create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(p_direction == DIRECTION_INHERITED, RID(), "Invalid text direction.");
ShapedTextDataFallback *sd = memnew(ShapedTextDataFallback);
sd->direction = p_direction;
@@ -2706,6 +2688,7 @@ void TextServerFallback::_shaped_text_clear(const RID &p_shaped) {
}
void TextServerFallback::_shaped_text_set_direction(const RID &p_shaped, TextServer::Direction p_direction) {
+ ERR_FAIL_COND_MSG(p_direction == DIRECTION_INHERITED, "Invalid text direction.");
if (p_direction == DIRECTION_RTL) {
ERR_PRINT_ONCE("Right-to-left layout is not supported by this text server.");
}
@@ -4078,31 +4061,11 @@ double TextServerFallback::_shaped_text_get_underline_thickness(const RID &p_sha
}
String TextServerFallback::_string_to_upper(const String &p_string, const String &p_language) const {
- String upper = p_string;
-
- for (int i = 0; i <= upper.length(); i++) {
- const char32_t s = upper[i];
- const char32_t t = _find_upper(s);
- if (s != t) { // avoid copy on write
- upper[i] = t;
- }
- }
-
- return upper;
+ return p_string.to_upper();
}
String TextServerFallback::_string_to_lower(const String &p_string, const String &p_language) const {
- String lower = p_string;
-
- for (int i = 0; i <= lower.length(); i++) {
- const char32_t s = lower[i];
- const char32_t t = _find_lower(s);
- if (s != t) { // avoid copy on write
- lower[i] = t;
- }
- }
-
- return lower;
+ return p_string.to_lower();
}
PackedInt32Array TextServerFallback::_string_get_word_breaks(const String &p_string, const String &p_language, int p_chars_per_line) const {
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index b42f564534..9fb048a581 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -67,11 +67,11 @@
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/image_texture.hpp>
#include <godot_cpp/classes/ref.hpp>
+#include <godot_cpp/classes/worker_thread_pool.hpp>
#include <godot_cpp/templates/hash_map.hpp>
#include <godot_cpp/templates/hash_set.hpp>
#include <godot_cpp/templates/rid_owner.hpp>
-#include <godot_cpp/templates/thread_work_pool.hpp>
#include <godot_cpp/templates/vector.hpp>
using namespace godot;
@@ -303,7 +303,7 @@ class TextServerFallback : public TextServerExtension {
_FORCE_INLINE_ bool _ensure_glyph(FontFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const;
_FORCE_INLINE_ bool _ensure_cache_for_size(FontFallback *p_font_data, const Vector2i &p_size) const;
_FORCE_INLINE_ void _font_clear_cache(FontFallback *p_font_data);
- void _generateMTSDF_threaded(uint32_t y, void *p_td) const;
+ static void _generateMTSDF_threaded(void *p_td, uint32_t p_y);
_FORCE_INLINE_ Vector2i _get_size(const FontFallback *p_font_data, int p_size) const {
if (p_font_data->msdf) {
diff --git a/modules/text_server_fb/thorvg_svg_in_ot.cpp b/modules/text_server_fb/thorvg_svg_in_ot.cpp
index 9354d3f9b3..1406e3aaa0 100644
--- a/modules/text_server_fb/thorvg_svg_in_ot.cpp
+++ b/modules/text_server_fb/thorvg_svg_in_ot.cpp
@@ -88,24 +88,13 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
if (!gl_state.ready) {
Ref<XMLParser> parser;
parser.instantiate();
-#ifdef GDEXTENSION
- PackedByteArray data;
- data.resize(document->svg_document_length);
- memcpy(data.ptrw(), document->svg_document, document->svg_document_length);
- parser->open_buffer(data);
-#else
parser->_open_buffer((const uint8_t *)document->svg_document, document->svg_document_length);
-#endif
float aspect = 1.0f;
String xml_body;
while (parser->read() == OK) {
if (parser->has_attribute("id")) {
-#ifdef GDEXTENSION
const String &gl_name = parser->get_named_attribute_value("id");
-#else
- const String &gl_name = parser->get_attribute_value("id");
-#endif
if (gl_name.begins_with("glyph")) {
int dot_pos = gl_name.find(".");
int64_t gl_idx = gl_name.substr(5, (dot_pos > 0) ? dot_pos - 5 : -1).to_int();
@@ -117,11 +106,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
}
if (parser->get_node_type() == XMLParser::NODE_ELEMENT && parser->get_node_name() == "svg") {
if (parser->has_attribute("viewBox")) {
-#ifdef GDEXTENSION
PackedStringArray vb = parser->get_named_attribute_value("viewBox").split(" ");
-#else
- Vector<String> vb = parser->get_attribute_value("viewBox").split(" ");
-#endif
if (vb.size() == 4) {
aspect = vb[2].to_float() / vb[3].to_float();
@@ -129,19 +114,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
}
continue;
}
-#ifdef GDEXTENSION
- if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
- xml_body = xml_body + "<" + parser->get_node_name();
- for (int i = 0; i < parser->get_attribute_count(); i++) {
- xml_body = xml_body + " " + parser->get_attribute_name(i) + "=\"" + parser->get_attribute_value(i) + "\"";
- }
- xml_body = xml_body + ">";
- } else if (parser->get_node_type() == XMLParser::NODE_TEXT) {
- xml_body = xml_body + parser->get_node_data();
- } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
- xml_body = xml_body + "</" + parser->get_node_name() + ">";
- }
-#else
if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
xml_body += vformat("<%s", parser->get_node_name());
for (int i = 0; i < parser->get_attribute_count(); i++) {
@@ -153,7 +125,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
xml_body += vformat("</%s>", parser->get_node_name());
}
-#endif
}
String temp_xml = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 0 0\">" + xml_body;
@@ -175,11 +146,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
new_h = (new_w / aspect);
}
-#ifdef GDEXTENSION
gl_state.xml_code = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"" + rtos(min_x) + " " + rtos(min_y) + " " + rtos(new_w) + " " + rtos(new_h) + "\">" + xml_body;
-#else
- gl_state.xml_code = vformat("<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"%f %f %f %f\">", min_x, min_y, new_w, new_h) + xml_body;
-#endif
picture = tvg::Picture::gen();
result = picture->load(gl_state.xml_code.utf8().get_data(), gl_state.xml_code.utf8().length(), "svg+xml", false);