diff options
Diffstat (limited to 'modules')
298 files changed, 5812 insertions, 6196 deletions
diff --git a/modules/basis_universal/register_types.cpp b/modules/basis_universal/register_types.cpp index 9a13406900..d2105d7c5d 100644 --- a/modules/basis_universal/register_types.cpp +++ b/modules/basis_universal/register_types.cpp @@ -203,7 +203,7 @@ static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) { format = basist::transcoder_texture_format::cTFETC2; // get this from renderer imgfmt = Image::FORMAT_ETC2_RGBA8; } else { - //gles2 most likely + //opengl most likely format = basist::transcoder_texture_format::cTFRGBA4444; // get this from renderer imgfmt = Image::FORMAT_RGBA4444; } @@ -216,7 +216,7 @@ static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) { format = basist::transcoder_texture_format::cTFETC2; // get this from renderer imgfmt = Image::FORMAT_ETC2_RGBA8; } else { - //gles2 most likely, bad for normal maps, nothing to do about this. + //opengl most likely, bad for normal maps, nothing to do about this. format = basist::transcoder_texture_format::cTFRGBA32; imgfmt = Image::FORMAT_RGBA8; } diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp index 171895ed24..3d47055247 100644 --- a/modules/bmp/image_loader_bmp.cpp +++ b/modules/bmp/image_loader_bmp.cpp @@ -91,11 +91,13 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, // the data width in case of 8/4/1 bit images const uint32_t w = bits_per_pixel >= 24 ? width : width_bytes; const uint8_t *line = p_buffer + (line_width * (height - 1)); + const uint8_t *end_buffer = p_buffer + p_header.bmp_file_header.bmp_file_size - p_header.bmp_file_header.bmp_file_offset; for (uint64_t i = 0; i < height; i++) { const uint8_t *line_ptr = line; for (unsigned int j = 0; j < w; j++) { + ERR_FAIL_COND_V(line_ptr >= end_buffer, ERR_FILE_CORRUPT); switch (bits_per_pixel) { case 1: { uint8_t color_index = *line_ptr; @@ -246,8 +248,7 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, } // Don't rely on sizeof(bmp_file_header) as structure padding // adds 2 bytes offset leading to misaligned color table reading - uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE + - bmp_header.bmp_info_header.bmp_header_size; + uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE + bmp_header.bmp_info_header.bmp_header_size; f->seek(ct_offset); uint32_t color_table_size = 0; @@ -269,8 +270,7 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, f->seek(bmp_header.bmp_file_header.bmp_file_offset); - uint32_t bmp_buffer_size = (bmp_header.bmp_file_header.bmp_file_size - - bmp_header.bmp_file_header.bmp_file_offset); + uint32_t bmp_buffer_size = (bmp_header.bmp_file_header.bmp_file_size - bmp_header.bmp_file_header.bmp_file_offset); Vector<uint8_t> bmp_buffer; err = bmp_buffer.resize(bmp_buffer_size); diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index c3bd84c329..10a71d65df 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -59,8 +59,8 @@ AreaBullet::AreaBullet() : AreaBullet::~AreaBullet() { // signal are handled by godot, so just clear without notify - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - overlappingObjects[i].object->on_exit_area(this); + for (int i = 0; i < overlapping_shapes.size(); i++) { + overlapping_shapes[i].other_object->on_exit_area(this); } } @@ -70,89 +70,140 @@ void AreaBullet::dispatch_callbacks() { } isScratched = false; - // Reverse order because I've to remove EXIT objects - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - OverlappingObjectData &otherObj = overlappingObjects.write[i]; + // Reverse order so items can be removed. + for (int i = overlapping_shapes.size() - 1; i >= 0; i--) { + OverlappingShapeData &overlapping_shape = overlapping_shapes.write[i]; - switch (otherObj.state) { + switch (overlapping_shape.state) { case OVERLAP_STATE_ENTER: - otherObj.state = OVERLAP_STATE_INSIDE; - call_event(otherObj.object, PhysicsServer3D::AREA_BODY_ADDED); - otherObj.object->on_enter_area(this); + overlapping_shape.state = OVERLAP_STATE_INSIDE; + call_event(overlapping_shape, PhysicsServer3D::AREA_BODY_ADDED); + if (_overlapping_shape_count(overlapping_shape.other_object) == 1) { + // This object's first shape being added. + overlapping_shape.other_object->on_enter_area(this); + } break; case OVERLAP_STATE_EXIT: - call_event(otherObj.object, PhysicsServer3D::AREA_BODY_REMOVED); - otherObj.object->on_exit_area(this); - overlappingObjects.remove(i); // Remove after callback + call_event(overlapping_shape, PhysicsServer3D::AREA_BODY_REMOVED); + if (_overlapping_shape_count(overlapping_shape.other_object) == 1) { + // This object's last shape being removed. + overlapping_shape.other_object->on_exit_area(this); + } + overlapping_shapes.remove_at(i); // Remove after callback break; + case OVERLAP_STATE_INSIDE: { + if (overlapping_shape.other_object->getType() == TYPE_RIGID_BODY) { + RigidBodyBullet *body = static_cast<RigidBodyBullet *>(overlapping_shape.other_object); + body->scratch_space_override_modificator(); + } + break; + } case OVERLAP_STATE_DIRTY: - case OVERLAP_STATE_INSIDE: break; } } } -void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status) { - InOutEventCallback &event = eventsCallbacks[static_cast<int>(p_otherObject->getType())]; - Object *areaGodoObject = ObjectDB::get_instance(event.event_callback_id); +void AreaBullet::call_event(const OverlappingShapeData &p_overlapping_shape, PhysicsServer3D::AreaBodyStatus p_status) { + InOutEventCallback &event = eventsCallbacks[static_cast<int>(p_overlapping_shape.other_object->getType())]; - if (!areaGodoObject) { - event.event_callback_id = ObjectID(); + if (!event.event_callback.is_valid()) { + event.event_callback = Callable(); return; } call_event_res[0] = p_status; - call_event_res[1] = p_otherObject->get_self(); // Other body - call_event_res[2] = p_otherObject->get_instance_id(); // instance ID - call_event_res[3] = 0; // other_body_shape ID - call_event_res[4] = 0; // self_shape ID + call_event_res[1] = p_overlapping_shape.other_object->get_self(); // RID + call_event_res[2] = p_overlapping_shape.other_object->get_instance_id(); // Object ID + call_event_res[3] = p_overlapping_shape.other_shape_id; // Other object's shape ID + call_event_res[4] = p_overlapping_shape.our_shape_id; // This area's shape ID Callable::CallError outResp; - areaGodoObject->call(event.event_callback_method, (const Variant **)call_event_res_ptr, 5, outResp); + Variant ret; + event.event_callback.call((const Variant **)call_event_res, 5, ret, outResp); } -void AreaBullet::scratch() { - if (isScratched) { - return; +int AreaBullet::_overlapping_shape_count(CollisionObjectBullet *p_other_object) { + int count = 0; + for (int i = 0; i < overlapping_shapes.size(); i++) { + if (overlapping_shapes[i].other_object == p_other_object) { + count++; + } } - isScratched = true; + return count; } -void AreaBullet::clear_overlaps(bool p_notify) { - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - if (p_notify) { - call_event(overlappingObjects[i].object, PhysicsServer3D::AREA_BODY_REMOVED); +int AreaBullet::_find_overlapping_shape(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id) { + for (int i = 0; i < overlapping_shapes.size(); i++) { + const OverlappingShapeData &overlapping_shape = overlapping_shapes[i]; + if (overlapping_shape.other_object == p_other_object && overlapping_shape.other_shape_id == p_other_shape_id && overlapping_shape.our_shape_id == p_our_shape_id) { + return i; } - overlappingObjects[i].object->on_exit_area(this); } - overlappingObjects.clear(); + return -1; } -void AreaBullet::remove_overlap(CollisionObjectBullet *p_object, bool p_notify) { - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - if (overlappingObjects[i].object == p_object) { - if (p_notify) { - call_event(overlappingObjects[i].object, PhysicsServer3D::AREA_BODY_REMOVED); - } - overlappingObjects[i].object->on_exit_area(this); - overlappingObjects.remove(i); - break; +void AreaBullet::mark_all_overlaps_dirty() { + OverlappingShapeData *overlapping_shapes_w = overlapping_shapes.ptrw(); + for (int i = 0; i < overlapping_shapes.size(); i++) { + // Don't overwrite OVERLAP_STATE_ENTER state. + if (overlapping_shapes_w[i].state != OVERLAP_STATE_ENTER) { + overlapping_shapes_w[i].state = OVERLAP_STATE_DIRTY; } } } -int AreaBullet::find_overlapping_object(CollisionObjectBullet *p_colObj) { - const int size = overlappingObjects.size(); - for (int i = 0; i < size; ++i) { - if (overlappingObjects[i].object == p_colObj) { - return i; +void AreaBullet::mark_object_overlaps_inside(CollisionObjectBullet *p_other_object) { + OverlappingShapeData *overlapping_shapes_w = overlapping_shapes.ptrw(); + for (int i = 0; i < overlapping_shapes.size(); i++) { + if (overlapping_shapes_w[i].other_object == p_other_object && overlapping_shapes_w[i].state == OVERLAP_STATE_DIRTY) { + overlapping_shapes_w[i].state = OVERLAP_STATE_INSIDE; } } - return -1; +} + +void AreaBullet::set_overlap(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id) { + int i = _find_overlapping_shape(p_other_object, p_other_shape_id, p_our_shape_id); + if (i == -1) { // Not found, create new one. + OverlappingShapeData overlapping_shape(p_other_object, OVERLAP_STATE_ENTER, p_other_shape_id, p_our_shape_id); + overlapping_shapes.push_back(overlapping_shape); + p_other_object->notify_new_overlap(this); + isScratched = true; + } else { + overlapping_shapes.ptrw()[i].state = OVERLAP_STATE_INSIDE; + } +} + +void AreaBullet::mark_all_dirty_overlaps_as_exit() { + OverlappingShapeData *overlapping_shapes_w = overlapping_shapes.ptrw(); + for (int i = 0; i < overlapping_shapes.size(); i++) { + if (overlapping_shapes[i].state == OVERLAP_STATE_DIRTY) { + overlapping_shapes_w[i].state = OVERLAP_STATE_EXIT; + isScratched = true; + } + } +} + +void AreaBullet::remove_object_overlaps(CollisionObjectBullet *p_object) { + // Reverse order so items can be removed. + for (int i = overlapping_shapes.size() - 1; i >= 0; i--) { + if (overlapping_shapes[i].other_object == p_object) { + overlapping_shapes.remove_at(i); + } + } +} + +void AreaBullet::clear_overlaps() { + for (int i = 0; i < overlapping_shapes.size(); i++) { + call_event(overlapping_shapes[i], PhysicsServer3D::AREA_BODY_REMOVED); + overlapping_shapes[i].other_object->on_exit_area(this); + } + overlapping_shapes.clear(); } void AreaBullet::set_monitorable(bool p_monitorable) { monitorable = p_monitorable; + updated = true; } bool AreaBullet::is_monitoring() const { @@ -162,6 +213,7 @@ bool AreaBullet::is_monitoring() const { void AreaBullet::main_shape_changed() { CRASH_COND(!get_main_shape()); btGhost->setCollisionShape(get_main_shape()); + updated = true; } void AreaBullet::reload_body() { @@ -174,7 +226,7 @@ void AreaBullet::reload_body() { void AreaBullet::set_space(SpaceBullet *p_space) { // Clear the old space if there is one if (space) { - clear_overlaps(false); + clear_overlaps(); isScratched = false; // Remove this object form the physics world @@ -192,24 +244,7 @@ void AreaBullet::on_collision_filters_change() { if (space) { space->reload_collision_filters(this); } -} - -void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) { - scratch(); - overlappingObjects.push_back(OverlappingObjectData(p_otherObject, OVERLAP_STATE_ENTER)); - p_otherObject->notify_new_overlap(this); -} - -void AreaBullet::put_overlap_as_exit(int p_index) { - scratch(); - overlappingObjects.write[p_index].state = OVERLAP_STATE_EXIT; -} - -void AreaBullet::put_overlap_as_inside(int p_index) { - // This check is required to be sure this body was inside - if (OVERLAP_STATE_DIRTY == overlappingObjects[p_index].state) { - overlappingObjects.write[p_index].state = OVERLAP_STATE_INSIDE; - } + updated = true; } void AreaBullet::set_param(PhysicsServer3D::AreaParameter p_param, const Variant &p_value) { @@ -241,6 +276,7 @@ void AreaBullet::set_param(PhysicsServer3D::AreaParameter p_param, const Variant default: WARN_PRINT("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); } + isScratched = true; } Variant AreaBullet::get_param(PhysicsServer3D::AreaParameter p_param) const { @@ -267,21 +303,21 @@ Variant AreaBullet::get_param(PhysicsServer3D::AreaParameter p_param) const { } } -void AreaBullet::set_event_callback(Type p_callbackObjectType, ObjectID p_id, const StringName &p_method) { +void AreaBullet::set_event_callback(Type p_callbackObjectType, const Callable &p_callback) { InOutEventCallback &ev = eventsCallbacks[static_cast<int>(p_callbackObjectType)]; - ev.event_callback_id = p_id; - ev.event_callback_method = p_method; + ev.event_callback = p_callback; /// Set if monitoring - if (eventsCallbacks[0].event_callback_id.is_valid() || eventsCallbacks[1].event_callback_id.is_valid()) { + if (!eventsCallbacks[0].event_callback.is_null() || !eventsCallbacks[1].event_callback.is_null()) { set_godot_object_flags(get_godot_object_flags() | GOF_IS_MONITORING_AREA); } else { set_godot_object_flags(get_godot_object_flags() & (~GOF_IS_MONITORING_AREA)); + clear_overlaps(); } } bool AreaBullet::has_event_callback(Type p_callbackObjectType) { - return eventsCallbacks[static_cast<int>(p_callbackObjectType)].event_callback_id.is_valid(); + return !eventsCallbacks[static_cast<int>(p_callbackObjectType)].event_callback.is_null(); } void AreaBullet::on_enter_area(AreaBullet *p_area) { diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index 7cf666c119..3bff364cc1 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -43,12 +43,9 @@ class btGhostObject; class AreaBullet : public RigidCollisionObjectBullet { - friend void SpaceBullet::check_ghost_overlaps(); - public: struct InOutEventCallback { - ObjectID event_callback_id; - StringName event_callback_method; + Callable event_callback; InOutEventCallback() {} }; @@ -60,21 +57,19 @@ public: OVERLAP_STATE_EXIT // Mark ended overlaps }; - struct OverlappingObjectData { - CollisionObjectBullet *object = nullptr; - OverlapState state = OVERLAP_STATE_ENTER; - - OverlappingObjectData() {} - OverlappingObjectData(CollisionObjectBullet *p_object, OverlapState p_state) : - object(p_object), - state(p_state) {} - OverlappingObjectData(const OverlappingObjectData &other) { - operator=(other); - } - void operator=(const OverlappingObjectData &other) { - object = other.object; - state = other.state; - } + struct OverlappingShapeData { + CollisionObjectBullet *other_object = nullptr; + OverlapState state = OVERLAP_STATE_DIRTY; + uint32_t other_shape_id = 0; + uint32_t our_shape_id = 0; + + OverlappingShapeData() {} + + OverlappingShapeData(CollisionObjectBullet *p_other_object, OverlapState p_state, uint32_t p_other_shape_id, uint32_t p_our_shape_id) : + other_object(p_other_object), + state(p_state), + other_shape_id(p_other_shape_id), + our_shape_id(p_our_shape_id) {} }; private: @@ -83,7 +78,9 @@ private: Variant *call_event_res_ptr[5] = {}; btGhostObject *btGhost = nullptr; - Vector<OverlappingObjectData> overlappingObjects; + Vector<OverlappingShapeData> overlapping_shapes; + int _overlapping_shape_count(CollisionObjectBullet *p_other_object); + int _find_overlapping_shape(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id); bool monitorable = true; PhysicsServer3D::AreaSpaceOverrideMode spOv_mode = PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED; @@ -105,7 +102,6 @@ public: ~AreaBullet(); _FORCE_INLINE_ btGhostObject *get_bt_ghost() const { return btGhost; } - int find_overlapping_object(CollisionObjectBullet *p_colObj); void set_monitorable(bool p_monitorable); _FORCE_INLINE_ bool is_monitorable() const { return monitorable; } @@ -144,26 +140,23 @@ public: virtual void set_space(SpaceBullet *p_space); virtual void dispatch_callbacks(); - void call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status); - void set_on_state_change(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant()); - void scratch(); - - void clear_overlaps(bool p_notify); - // Dispatch the callbacks and removes from overlapping list - void remove_overlap(CollisionObjectBullet *p_object, bool p_notify); + void call_event(const OverlappingShapeData &p_overlapping_shape, PhysicsServer3D::AreaBodyStatus p_status); virtual void on_collision_filters_change(); virtual void on_collision_checker_start() {} - virtual void on_collision_checker_end() { isTransformChanged = false; } + virtual void on_collision_checker_end() { updated = false; } - void add_overlap(CollisionObjectBullet *p_otherObject); - void put_overlap_as_exit(int p_index); - void put_overlap_as_inside(int p_index); + void mark_all_overlaps_dirty(); + void mark_object_overlaps_inside(CollisionObjectBullet *p_other_object); + void set_overlap(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id); + void mark_all_dirty_overlaps_as_exit(); + void remove_object_overlaps(CollisionObjectBullet *p_object); + void clear_overlaps(); void set_param(PhysicsServer3D::AreaParameter p_param, const Variant &p_value); Variant get_param(PhysicsServer3D::AreaParameter p_param) const; - void set_event_callback(Type p_callbackObjectType, ObjectID p_id, const StringName &p_method); + void set_event_callback(Type p_callbackObjectType, const Callable &p_callback); bool has_event_callback(Type p_callbackObjectType); virtual void on_enter_area(AreaBullet *p_area); diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 6b2b0c4ad0..684a20cf4d 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -413,18 +413,18 @@ void BulletPhysicsServer3D::area_set_monitorable(RID p_area, bool p_monitorable) area->set_monitorable(p_monitorable); } -void BulletPhysicsServer3D::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { +void BulletPhysicsServer3D::area_set_monitor_callback(RID p_area, const Callable &p_callback) { AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - area->set_event_callback(CollisionObjectBullet::TYPE_RIGID_BODY, p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); + area->set_event_callback(CollisionObjectBullet::TYPE_RIGID_BODY, p_callback.is_valid() ? p_callback : Callable()); } -void BulletPhysicsServer3D::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { +void BulletPhysicsServer3D::area_set_area_monitor_callback(RID p_area, const Callable &p_callback) { AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - area->set_event_callback(CollisionObjectBullet::TYPE_AREA, p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); + area->set_event_callback(CollisionObjectBullet::TYPE_AREA, p_callback.is_valid() ? p_callback : Callable()); } void BulletPhysicsServer3D::area_set_ray_pickable(RID p_area, bool p_enable) { @@ -837,8 +837,17 @@ void BulletPhysicsServer3D::body_set_ray_pickable(RID p_body, bool p_enable) { } PhysicsDirectBodyState3D *BulletPhysicsServer3D::body_get_direct_state(RID p_body) { + if (!rigid_body_owner.owns(p_body)) { + return nullptr; + } + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, nullptr); + + if (!body->get_space()) { + return nullptr; + } + return BulletPhysicsDirectBodyState3D::get_singleton(body); } @@ -903,7 +912,7 @@ RID BulletPhysicsServer3D::soft_body_get_space(RID p_body) const { return space->get_self(); } -void BulletPhysicsServer3D::soft_body_set_mesh(RID p_body, const REF &p_mesh) { +void BulletPhysicsServer3D::soft_body_set_mesh(RID p_body, RID p_mesh) { SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 7f0934e679..94635b5bfc 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -160,8 +160,8 @@ public: virtual void area_set_collision_layer(RID p_area, uint32_t p_layer) override; virtual void area_set_monitorable(RID p_area, bool p_monitorable) override; - virtual void area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) override; - virtual void area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) override; + virtual void area_set_monitor_callback(RID p_area, const Callable &p_callback) override; + virtual void area_set_area_monitor_callback(RID p_area, const Callable &p_callback) override; virtual void area_set_ray_pickable(RID p_area, bool p_enable) override; /* RIGID BODY API */ @@ -265,7 +265,7 @@ public: virtual void soft_body_set_space(RID p_body, RID p_space) override; virtual RID soft_body_get_space(RID p_body) const override; - virtual void soft_body_set_mesh(RID p_body, const REF &p_mesh) override; + virtual void soft_body_set_mesh(RID p_body, RID p_mesh) override; virtual AABB soft_body_get_bounds(RID p_body) const override; diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index c45bd5bbc0..cbb746800d 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -93,11 +93,9 @@ CollisionObjectBullet::CollisionObjectBullet(Type p_type) : type(p_type) {} CollisionObjectBullet::~CollisionObjectBullet() { - // Remove all overlapping, notify is not required since godot take care of it - for (int i = areasOverlapped.size() - 1; 0 <= i; --i) { - areasOverlapped[i]->remove_overlap(this, /*Notify*/ false); + for (int i = 0; i < areasOverlapped.size(); i++) { + areasOverlapped[i]->remove_object_overlaps(this); } - destroyBulletCollisionObject(); } @@ -178,7 +176,9 @@ bool CollisionObjectBullet::is_collisions_response_enabled() { } void CollisionObjectBullet::notify_new_overlap(AreaBullet *p_area) { - areasOverlapped.push_back(p_area); + if (areasOverlapped.find(p_area) == -1) { + areasOverlapped.push_back(p_area); + } } void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) { @@ -187,6 +187,7 @@ void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) { void CollisionObjectBullet::set_godot_object_flags(int flags) { bt_collision_object->setUserIndex2(flags); + updated = true; } int CollisionObjectBullet::get_godot_object_flags() const { @@ -220,7 +221,7 @@ const btTransform &CollisionObjectBullet::get_transform__bullet() const { } void CollisionObjectBullet::notify_transform_changed() { - isTransformChanged = true; + updated = true; } RigidCollisionObjectBullet::~RigidCollisionObjectBullet() { @@ -272,7 +273,7 @@ void RigidCollisionObjectBullet::remove_shape_full(ShapeBullet *p_shape) { for (int i = shapes.size() - 1; 0 <= i; --i) { if (p_shape == shapes[i].shape) { internal_shape_destroy(i); - shapes.remove(i); + shapes.remove_at(i); } } reload_shapes(); @@ -281,7 +282,7 @@ void RigidCollisionObjectBullet::remove_shape_full(ShapeBullet *p_shape) { void RigidCollisionObjectBullet::remove_shape_full(int p_index) { ERR_FAIL_INDEX(p_index, get_shape_count()); internal_shape_destroy(p_index); - shapes.remove(p_index); + shapes.remove_at(p_index); reload_shapes(); } diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 944ab89b87..6d2c564e44 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -128,7 +128,7 @@ protected: /// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea) /// This array is used mainly to know which area hold the pointer of this object Vector<AreaBullet *> areasOverlapped; - bool isTransformChanged = false; + bool updated = false; public: CollisionObjectBullet(Type p_type); @@ -206,9 +206,9 @@ public: Transform3D get_transform() const; virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; - - bool is_transform_changed() const { return isTransformChanged; } virtual void notify_transform_changed(); + + bool is_updated() const { return updated; } }; class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet { diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 1f962772e7..edb2bcb4c7 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -107,7 +107,14 @@ btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalCo PhysicsDirectSpaceState3D::ShapeResult &result = m_results[count]; - result.shape = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is an odd name but contains the compound shape ID + // Triangle index is an odd name but contains the compound shape ID. + // A shape part of -1 indicates the index is a shape index and not a triangle index. + if (convexResult.m_localShapeInfo && convexResult.m_localShapeInfo->m_shapePart == -1) { + result.shape = convexResult.m_localShapeInfo->m_triangleIndex; + } else { + result.shape = 0; + } + result.rid = gObj->get_self(); result.collider_id = gObj->get_instance_id(); result.collider = result.collider_id.is_null() ? nullptr : ObjectDB::get_instance(result.collider_id); @@ -171,11 +178,14 @@ bool GodotClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) } btScalar GodotClosestConvexResultCallback::addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) { - if (convexResult.m_localShapeInfo) { - m_shapeId = convexResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is an odd name but contains the compound shape ID + // Triangle index is an odd name but contains the compound shape ID. + // A shape part of -1 indicates the index is a shape index and not a triangle index. + if (convexResult.m_localShapeInfo && convexResult.m_localShapeInfo->m_shapePart == -1) { + m_shapeId = convexResult.m_localShapeInfo->m_triangleIndex; } else { m_shapeId = 0; } + return btCollisionWorld::ClosestConvexResultCallback::addSingleResult(convexResult, normalInWorldSpace); } @@ -219,10 +229,22 @@ btScalar GodotAllContactResultCallback::addSingleResult(btManifoldPoint &cp, con CollisionObjectBullet *colObj; if (m_self_object == colObj0Wrap->getCollisionObject()) { colObj = static_cast<CollisionObjectBullet *>(colObj1Wrap->getCollisionObject()->getUserPointer()); - result.shape = cp.m_index1; + // Checking for compound shape because the index might be uninitialized otherwise. + // A partId of -1 indicates the index is a shape index and not a triangle index. + if (colObj1Wrap->getCollisionObject()->getCollisionShape()->isCompound() && cp.m_partId1 == -1) { + result.shape = cp.m_index1; + } else { + result.shape = 0; + } } else { colObj = static_cast<CollisionObjectBullet *>(colObj0Wrap->getCollisionObject()->getUserPointer()); - result.shape = cp.m_index0; + // Checking for compound shape because the index might be uninitialized otherwise. + // A partId of -1 indicates the index is a shape index and not a triangle index. + if (colObj0Wrap->getCollisionObject()->getCollisionShape()->isCompound() && cp.m_partId0 == -1) { + result.shape = cp.m_index0; + } else { + result.shape = 0; + } } result.collider_id = colObj->get_instance_id(); @@ -311,14 +333,26 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp CollisionObjectBullet *colObj; if (m_self_object == colObj0Wrap->getCollisionObject()) { colObj = static_cast<CollisionObjectBullet *>(colObj1Wrap->getCollisionObject()->getUserPointer()); - m_result->shape = cp.m_index1; + // Checking for compound shape because the index might be uninitialized otherwise. + // A partId of -1 indicates the index is a shape index and not a triangle index. + if (colObj1Wrap->getCollisionObject()->getCollisionShape()->isCompound() && cp.m_partId1 == -1) { + m_result->shape = cp.m_index1; + } else { + m_result->shape = 0; + } B_TO_G(cp.getPositionWorldOnB(), m_result->point); B_TO_G(cp.m_normalWorldOnB, m_result->normal); m_rest_info_bt_point = cp.getPositionWorldOnB(); m_rest_info_collision_object = colObj1Wrap->getCollisionObject(); } else { colObj = static_cast<CollisionObjectBullet *>(colObj0Wrap->getCollisionObject()->getUserPointer()); - m_result->shape = cp.m_index0; + // Checking for compound shape because the index might be uninitialized otherwise. + // A partId of -1 indicates the index is a shape index and not a triangle index. + if (colObj0Wrap->getCollisionObject()->getCollisionShape()->isCompound() && cp.m_partId0 == -1) { + m_result->shape = cp.m_index0; + } else { + m_result->shape = 0; + } B_TO_G(cp.m_normalWorldOnB * -1, m_result->normal); m_rest_info_bt_point = cp.getPositionWorldOnA(); m_rest_info_collision_object = colObj0Wrap->getCollisionObject(); diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h index 96a649d77a..3dfa21aec8 100644 --- a/modules/bullet/godot_result_callbacks.h +++ b/modules/bullet/godot_result_callbacks.h @@ -70,8 +70,10 @@ public: virtual bool needsCollision(btBroadphaseProxy *proxy0) const; virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace) { - if (rayResult.m_localShapeInfo) { - m_shapeId = rayResult.m_localShapeInfo->m_triangleIndex; // "m_triangleIndex" Is a odd name but contains the compound shape ID + // Triangle index is an odd name but contains the compound shape ID. + // A shape part of -1 indicates the index is a shape index and not a triangle index. + if (rayResult.m_localShapeInfo && rayResult.m_localShapeInfo->m_shapePart == -1) { + m_shapeId = rayResult.m_localShapeInfo->m_triangleIndex; } else { m_shapeId = 0; } diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 7b20fad28c..4faab19539 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -420,7 +420,7 @@ void RigidBodyBullet::on_collision_checker_start() { void RigidBodyBullet::on_collision_checker_end() { // Always true if active and not a static or kinematic body - isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject(); + updated = btBody->isActive() && !btBody->isStaticOrKinematicObject(); } bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const real_t &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) { diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index bbbb0e7851..c0ffffa364 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -32,9 +32,10 @@ #include "bullet_types_converter.h" #include "bullet_utilities.h" -#include "scene/3d/soft_body_3d.h" #include "space_bullet.h" +#include "servers/rendering_server.h" + SoftBodyBullet::SoftBodyBullet() : CollisionObjectBullet(CollisionObjectBullet::TYPE_SOFT_BODY) {} @@ -70,7 +71,7 @@ void SoftBodyBullet::update_rendering_server(RenderingServerHandler *p_rendering return; } - /// Update visual server vertices + /// Update rendering server vertices const btSoftBody::tNodeArray &nodes(bt_soft_body->m_nodes); const int nodes_count = nodes.size(); @@ -105,24 +106,27 @@ void SoftBodyBullet::update_rendering_server(RenderingServerHandler *p_rendering p_rendering_server_handler->set_aabb(aabb); } -void SoftBodyBullet::set_soft_mesh(const Ref<Mesh> &p_mesh) { - if (p_mesh.is_null()) { - soft_mesh.unref(); - } else { - soft_mesh = p_mesh; - } +void SoftBodyBullet::set_soft_mesh(RID p_mesh) { + destroy_soft_body(); + + soft_mesh = p_mesh; if (soft_mesh.is_null()) { - destroy_soft_body(); return; } - Array arrays = soft_mesh->surface_get_arrays(0); - ERR_FAIL_COND(!(soft_mesh->surface_get_format(0) & RS::ARRAY_FORMAT_INDEX)); - set_trimesh_body_shape(arrays[RS::ARRAY_INDEX], arrays[RS::ARRAY_VERTEX]); + Array arrays = RenderingServer::get_singleton()->mesh_surface_get_arrays(soft_mesh, 0); + ERR_FAIL_COND(arrays.is_empty()); + + bool success = set_trimesh_body_shape(arrays[RS::ARRAY_INDEX], arrays[RS::ARRAY_VERTEX]); + if (!success) { + destroy_soft_body(); + } } void SoftBodyBullet::destroy_soft_body() { + soft_mesh = RID(); + if (!bt_soft_body) { return; } @@ -187,22 +191,24 @@ void SoftBodyBullet::get_node_position(int p_node_index, Vector3 &r_position) co } } -void SoftBodyBullet::set_node_mass(int node_index, btScalar p_mass) { +void SoftBodyBullet::set_node_mass(int p_node_index, btScalar p_mass) { if (0 >= p_mass) { - pin_node(node_index); + pin_node(p_node_index); } else { - unpin_node(node_index); + unpin_node(p_node_index); } if (bt_soft_body) { - bt_soft_body->setMass(node_index, p_mass); + ERR_FAIL_INDEX(p_node_index, bt_soft_body->m_nodes.size()); + bt_soft_body->setMass(p_node_index, p_mass); } } -btScalar SoftBodyBullet::get_node_mass(int node_index) const { +btScalar SoftBodyBullet::get_node_mass(int p_node_index) const { if (bt_soft_body) { - return bt_soft_body->getMass(node_index); + ERR_FAIL_INDEX_V(p_node_index, bt_soft_body->m_nodes.size(), 1); + return bt_soft_body->getMass(p_node_index); } else { - return -1 == search_node_pinned(node_index) ? 1 : 0; + return -1 == search_node_pinned(p_node_index) ? 1 : 0; } } @@ -289,15 +295,15 @@ void SoftBodyBullet::set_drag_coefficient(real_t p_val) { } } -void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector3> p_vertices) { - /// Assert the current soft body is destroyed - destroy_soft_body(); +bool SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector3> p_vertices) { + ERR_FAIL_COND_V(p_indices.is_empty(), false); + ERR_FAIL_COND_V(p_vertices.is_empty(), false); - /// Parse visual server indices to physical indices. - /// Merge all overlapping vertices and create a map of physical vertices to visual server + /// Parse rendering server indices to physical indices. + /// Merge all overlapping vertices and create a map of physical vertices to rendering server { - /// This is the map of visual server indices to physics indices (So it's the inverse of idices_map), Thanks to it I don't need make a heavy search in the indices_map + /// This is the map of rendering server indices to physics indices (So it's the inverse of idices_map), Thanks to it I don't need make a heavy search in the indices_map Vector<int> vs_indices_to_physics_table; { // Map vertices @@ -363,6 +369,8 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector bt_soft_body = btSoftBodyHelpers::CreateFromTriMesh(fake_world_info, &bt_vertices[0], &bt_triangles[0], triangles_size, false); setup_soft_body(); } + + return true; } void SoftBodyBullet::setup_soft_body() { @@ -413,20 +421,28 @@ void SoftBodyBullet::setup_soft_body() { // Set pinned nodes for (int i = pinned_nodes.size() - 1; 0 <= i; --i) { - bt_soft_body->setMass(pinned_nodes[i], 0); + const int node_index = pinned_nodes[i]; + ERR_CONTINUE(0 > node_index || bt_soft_body->m_nodes.size() <= node_index); + bt_soft_body->setMass(node_index, 0); } } void SoftBodyBullet::pin_node(int p_node_index) { + if (bt_soft_body) { + ERR_FAIL_INDEX(p_node_index, bt_soft_body->m_nodes.size()); + } if (-1 == search_node_pinned(p_node_index)) { pinned_nodes.push_back(p_node_index); } } void SoftBodyBullet::unpin_node(int p_node_index) { + if (bt_soft_body) { + ERR_FAIL_INDEX(p_node_index, bt_soft_body->m_nodes.size()); + } const int id = search_node_pinned(p_node_index); if (-1 != id) { - pinned_nodes.remove(id); + pinned_nodes.remove_at(id); } } diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h index 63708b57a7..84da56ae69 100644 --- a/modules/bullet/soft_body_bullet.h +++ b/modules/bullet/soft_body_bullet.h @@ -32,7 +32,6 @@ #define SOFT_BODY_BULLET_H #include "collision_object_bullet.h" -#include "scene/resources/material.h" // TODO remove this please #ifdef None /// This is required to remove the macro None defined by x11 compiler because this word "None" is used internally by Bullet @@ -42,7 +41,6 @@ #include "BulletSoftBody/btSoftBodyHelpers.h" #include "collision_object_bullet.h" -#include "scene/resources/mesh.h" #include "servers/physics_server_3d.h" #ifdef x11_None @@ -64,7 +62,7 @@ private: btSoftBody::Material *mat0 = nullptr; // This is just a copy of pointer managed by btSoftBody bool isScratched = false; - Ref<Mesh> soft_mesh; + RID soft_mesh; int simulation_precision = 5; real_t total_mass = 1.; @@ -100,7 +98,7 @@ public: void update_rendering_server(RenderingServerHandler *p_rendering_server_handler); - void set_soft_mesh(const Ref<Mesh> &p_mesh); + void set_soft_mesh(RID p_mesh); void destroy_soft_body(); // Special function. This function has bad performance @@ -139,7 +137,7 @@ public: _FORCE_INLINE_ real_t get_drag_coefficient() const { return drag_coefficient; } private: - void set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector3> p_vertices); + bool set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector3> p_vertices); void setup_soft_body(); void pin_node(int p_node_index); diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 66d7370bd7..7aa3815c94 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -662,101 +662,77 @@ void SpaceBullet::destroy_world() { } void SpaceBullet::check_ghost_overlaps() { - /// Algorithm support variables - btCollisionShape *other_body_shape; - btConvexShape *area_shape; - btGjkPairDetector::ClosestPointInput gjk_input; - AreaBullet *area; - int x(-1), i(-1), y(-1), z(-1), indexOverlap(-1); - - /// For each areas - for (x = areas.size() - 1; 0 <= x; --x) { - area = areas[x]; - - btVector3 area_scale(area->get_bt_body_scale()); - + // For each area + for (int area_idx = 0; area_idx < areas.size(); area_idx++) { + AreaBullet *area = areas[area_idx]; if (!area->is_monitoring()) { continue; } - /// 1. Reset all states - for (i = area->overlappingObjects.size() - 1; 0 <= i; --i) { - AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects.write[i]; - // This check prevent the overwrite of ENTER state - // if this function is called more times before dispatchCallbacks - if (otherObj.state != AreaBullet::OVERLAP_STATE_ENTER) { - otherObj.state = AreaBullet::OVERLAP_STATE_DIRTY; - } - } + btGhostObject *bt_ghost = area->get_bt_ghost(); + const btTransform &area_transform = area->get_transform__bullet(); + const btVector3 &area_scale(area->get_bt_body_scale()); - /// 2. Check all overlapping objects using GJK + // Mark all current overlapping shapes dirty. + area->mark_all_overlaps_dirty(); - const btAlignedObjectArray<btCollisionObject *> ghostOverlaps = area->get_bt_ghost()->getOverlappingPairs(); + // Broadphase + const btAlignedObjectArray<btCollisionObject *> overlapping_pairs = bt_ghost->getOverlappingPairs(); + // Narrowphase + for (int pair_idx = 0; pair_idx < overlapping_pairs.size(); pair_idx++) { + btCollisionObject *other_bt_collision_object = overlapping_pairs[pair_idx]; + RigidCollisionObjectBullet *other_object = static_cast<RigidCollisionObjectBullet *>(other_bt_collision_object->getUserPointer()); + const btTransform &other_transform = other_object->get_transform__bullet(); + const btVector3 &other_scale(other_object->get_bt_body_scale()); - // For each overlapping - for (i = ghostOverlaps.size() - 1; 0 <= i; --i) { - bool hasOverlap = false; - btCollisionObject *overlapped_bt_co = ghostOverlaps[i]; - RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer()); - btVector3 other_body_scale(otherObject->get_bt_body_scale()); - - if (!area->is_transform_changed() && !otherObject->is_transform_changed()) { - hasOverlap = -1 != area->find_overlapping_object(otherObject); - goto collision_found; + if (!area->is_updated() && !other_object->is_updated()) { + area->mark_object_overlaps_inside(other_object); + continue; } - if (overlapped_bt_co->getUserIndex() == CollisionObjectBullet::TYPE_AREA) { - if (!static_cast<AreaBullet *>(overlapped_bt_co->getUserPointer())->is_monitorable()) { + if (other_bt_collision_object->getUserIndex() == CollisionObjectBullet::TYPE_AREA) { + if (!static_cast<AreaBullet *>(other_bt_collision_object->getUserPointer())->is_monitorable()) { continue; } - } else if (overlapped_bt_co->getUserIndex() != CollisionObjectBullet::TYPE_RIGID_BODY) { + } else if (other_bt_collision_object->getUserIndex() != CollisionObjectBullet::TYPE_RIGID_BODY) { continue; } // For each area shape - for (y = area->get_shape_count() - 1; 0 <= y; --y) { - if (!area->get_bt_shape(y)->isConvex()) { + for (int our_shape_id = 0; our_shape_id < area->get_shape_count(); our_shape_id++) { + btCollisionShape *area_shape = area->get_bt_shape(our_shape_id); + if (!area_shape->isConvex()) { continue; } + btConvexShape *area_convex_shape = static_cast<btConvexShape *>(area_shape); - btTransform area_shape_treansform(area->get_bt_shape_transform(y)); - area_shape_treansform.getOrigin() *= area_scale; - - gjk_input.m_transformA = - area->get_transform__bullet() * - area_shape_treansform; - - area_shape = static_cast<btConvexShape *>(area->get_bt_shape(y)); + btTransform area_shape_transform(area->get_bt_shape_transform(our_shape_id)); + area_shape_transform.getOrigin() *= area_scale; + btGjkPairDetector::ClosestPointInput gjk_input; + gjk_input.m_transformA = area_transform * area_shape_transform; // For each other object shape - for (z = otherObject->get_shape_count() - 1; 0 <= z; --z) { - other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z)); - - btTransform other_shape_transform(otherObject->get_bt_shape_transform(z)); - other_shape_transform.getOrigin() *= other_body_scale; - - gjk_input.m_transformB = - otherObject->get_transform__bullet() * - other_shape_transform; + for (int other_shape_id = 0; other_shape_id < other_object->get_shape_count(); other_shape_id++) { + btCollisionShape *other_shape = other_object->get_bt_shape(other_shape_id); + btTransform other_shape_transform(other_object->get_bt_shape_transform(other_shape_id)); + other_shape_transform.getOrigin() *= other_scale; + gjk_input.m_transformB = other_transform * other_shape_transform; - if (other_body_shape->isConvex()) { + if (other_shape->isConvex()) { btPointCollector result; btGjkPairDetector gjk_pair_detector( - area_shape, - static_cast<btConvexShape *>(other_body_shape), + area_convex_shape, + static_cast<btConvexShape *>(other_shape), gjk_simplex_solver, gjk_epa_pen_solver); - gjk_pair_detector.getClosestPoints(gjk_input, result, nullptr); - if (0 >= result.m_distance) { - hasOverlap = true; - goto collision_found; + gjk_pair_detector.getClosestPoints(gjk_input, result, nullptr); + if (result.m_distance <= 0) { + area->set_overlap(other_object, other_shape_id, our_shape_id); } - - } else { - btCollisionObjectWrapper obA(nullptr, area_shape, area->get_bt_ghost(), gjk_input.m_transformA, -1, y); - btCollisionObjectWrapper obB(nullptr, other_body_shape, otherObject->get_bt_collision_object(), gjk_input.m_transformB, -1, z); - + } else { // Other shape is not convex. + btCollisionObjectWrapper obA(nullptr, area_convex_shape, bt_ghost, gjk_input.m_transformA, -1, our_shape_id); + btCollisionObjectWrapper obB(nullptr, other_shape, other_bt_collision_object, gjk_input.m_transformB, -1, other_shape_id); btCollisionAlgorithm *algorithm = dispatcher->findAlgorithm(&obA, &obB, nullptr, BT_CONTACT_POINT_ALGORITHMS); if (!algorithm) { @@ -765,42 +741,20 @@ void SpaceBullet::check_ghost_overlaps() { GodotDeepPenetrationContactResultCallback contactPointResult(&obA, &obB); algorithm->processCollision(&obA, &obB, dynamicsWorld->getDispatchInfo(), &contactPointResult); - algorithm->~btCollisionAlgorithm(); dispatcher->freeCollisionAlgorithm(algorithm); if (contactPointResult.hasHit()) { - hasOverlap = true; - goto collision_found; + area->set_overlap(other_object, our_shape_id, other_shape_id); } } + } // End for each other object shape + } // End for each area shape + } // End for each overlapping pair - } // ~For each other object shape - } // ~For each area shape - - collision_found: - if (!hasOverlap) { - continue; - } - - indexOverlap = area->find_overlapping_object(otherObject); - if (-1 == indexOverlap) { - // Not found - area->add_overlap(otherObject); - } else { - // Found - area->put_overlap_as_inside(indexOverlap); - } - } - - /// 3. Remove not overlapping - for (i = area->overlappingObjects.size() - 1; 0 <= i; --i) { - // If the overlap has DIRTY state it means that it's no more overlapping - if (area->overlappingObjects[i].state == AreaBullet::OVERLAP_STATE_DIRTY) { - area->put_overlap_as_exit(i); - } - } - } + // All overlapping shapes still marked dirty must have exited. + area->mark_all_dirty_overlaps_as_exit(); + } // End for each area } void SpaceBullet::check_body_collision() { @@ -835,7 +789,7 @@ void SpaceBullet::check_body_collision() { btManifoldPoint &pt = contactManifold->getContactPoint(0); #endif if ( - pt.getDistance() <= 0.0 || + pt.getDistance() < 0.0 || bodyA->was_colliding(bodyB) || bodyB->was_colliding(bodyA)) { Vector3 collisionWorldPosition; diff --git a/modules/camera/camera_osx.mm b/modules/camera/camera_osx.mm index 02f7287d1b..6def813e5c 100644 --- a/modules/camera/camera_osx.mm +++ b/modules/camera/camera_osx.mm @@ -181,7 +181,7 @@ uint8_t *w = img_data[1].ptrw(); memcpy(w, dataCbCr, 2 * new_width * new_height); - ///TODO GLES2 doesn't support FORMAT_RG8, need to do some form of conversion + ///TODO OpenGL doesn't support FORMAT_RG8, need to do some form of conversion img[1].instantiate(); img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]); } diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 53694035dc..a70e153abd 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -156,8 +156,8 @@ inline bool is_point_in_triangle(const Vector3 &p_point, const Vector3 p_vertice inline static bool is_triangle_degenerate(const Vector2 p_vertices[3], real_t p_vertex_snap2) { real_t det = p_vertices[0].x * p_vertices[1].y - p_vertices[0].x * p_vertices[2].y + - p_vertices[0].y * p_vertices[2].x - p_vertices[0].y * p_vertices[1].x + - p_vertices[1].x * p_vertices[2].y - p_vertices[1].y * p_vertices[2].x; + p_vertices[0].y * p_vertices[2].x - p_vertices[0].y * p_vertices[1].x + + p_vertices[1].x * p_vertices[2].y - p_vertices[1].y * p_vertices[2].x; return det < p_vertex_snap2; } @@ -408,7 +408,7 @@ void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_b } break; - case OPERATION_SUBSTRACTION: { + case OPERATION_SUBTRACTION: { int face_count = 0; for (int i = 0; i < mesh_merge.faces.size(); i++) { @@ -933,7 +933,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ merge_faces_idx.sort(); merge_faces_idx.reverse(); for (int i = 0; i < merge_faces_idx.size(); ++i) { - faces.remove(merge_faces_idx[i]); + faces.remove_at(merge_faces_idx[i]); } if (degenerate_points.size() == 0) { @@ -983,7 +983,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ // If new vertex snaps to degenerate vertex, just delete this face. if (degenerate_idx == opposite_vertex_idx) { - faces.remove(face_idx); + faces.remove_at(face_idx); // Update index. --face_idx; break; @@ -999,7 +999,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ right_face.vertex_idx[0] = opposite_vertex_idx; right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx]; right_face.vertex_idx[2] = degenerate_idx; - faces.remove(face_idx); + faces.remove_at(face_idx); faces.insert(face_idx, right_face); faces.insert(face_idx, left_face); @@ -1070,7 +1070,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s // If new vertex snaps to opposite vertex, just delete this face. if (new_vertex_idx == opposite_vertex_idx) { - faces.remove(face_idx); + faces.remove_at(face_idx); // Update index. --face_idx; break; @@ -1092,7 +1092,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s right_face.vertex_idx[0] = opposite_vertex_idx; right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx]; right_face.vertex_idx[2] = new_vertex_idx; - faces.remove(face_idx); + faces.remove_at(face_idx); faces.insert(face_idx, right_face); faces.insert(face_idx, left_face); @@ -1162,7 +1162,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { // If new vertex snaps to opposite vertex, just delete this face. if (new_vertex_idx == opposite_vertex_idx) { - faces.remove(face_idx); + faces.remove_at(face_idx); // Update index. --face_idx; break; @@ -1187,7 +1187,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { right_face.vertex_idx[0] = opposite_vertex_idx; right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx]; right_face.vertex_idx[2] = new_vertex_idx; - faces.remove(face_idx); + faces.remove_at(face_idx); faces.insert(face_idx, right_face); faces.insert(face_idx, left_face); @@ -1222,7 +1222,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { new_face.vertex_idx[2] = new_vertex_idx; faces.push_back(new_face); } - faces.remove(face_idx); + faces.remove_at(face_idx); // No need to check other faces. break; diff --git a/modules/csg/csg.h b/modules/csg/csg.h index c872860486..b1fe933268 100644 --- a/modules/csg/csg.h +++ b/modules/csg/csg.h @@ -67,7 +67,7 @@ struct CSGBrushOperation { enum Operation { OPERATION_UNION, OPERATION_INTERSECTION, - OPERATION_SUBSTRACTION, + OPERATION_SUBTRACTION, }; void merge_brushes(Operation p_operation, const CSGBrush &p_brush_a, const CSGBrush &p_brush_b, CSGBrush &r_merged_brush, float p_vertex_snap); diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index e4297a593e..b9be7535dc 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -192,7 +192,7 @@ CSGBrush *CSGShape3D::_get_brush() { bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap); break; case CSGShape3D::OPERATION_SUBTRACTION: - bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap); + bop.merge_brushes(CSGBrushOperation::OPERATION_SUBTRACTION, *n, *nn2, *nn, snap); break; } memdelete(n); @@ -572,10 +572,11 @@ void CSGShape3D::_validate_property(PropertyInfo &property) const { bool is_collision_prefixed = property.name.begins_with("collision_"); if ((is_collision_prefixed || property.name.begins_with("use_collision")) && is_inside_tree() && !is_root_shape()) { //hide collision if not root - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } else if (is_collision_prefixed && !bool(get("use_collision"))) { - property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; } + GeometryInstance3D::_validate_property(property); } Array CSGShape3D::get_meshes() const { diff --git a/modules/csg/doc_classes/CSGShape3D.xml b/modules/csg/doc_classes/CSGShape3D.xml index 446269f3f0..f5031064d6 100644 --- a/modules/csg/doc_classes/CSGShape3D.xml +++ b/modules/csg/doc_classes/CSGShape3D.xml @@ -59,10 +59,10 @@ <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1"> The physics layers this area is in. Collidable objects can exist in any of 32 different layers. These layers work like a tagging system, and are not visual. A collidable can use these layers to select with which objects it can collide, using the collision_mask property. - A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. + A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> - The physics layers this CSG shape scans for collisions. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. + The physics layers this CSG shape scans for collisions. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="operation" type="int" setter="set_operation" getter="get_operation" enum="CSGShape3D.Operation" default="0"> The operation that is performed on this shape. This is ignored for the first CSG child node as the operation is between this node and the previous child of this nodes parent. diff --git a/modules/denoise/config.py b/modules/denoise/config.py index 49a1f036ed..3aa840acb0 100644 --- a/modules/denoise/config.py +++ b/modules/denoise/config.py @@ -1,11 +1,18 @@ def can_build(env, platform): # Thirdparty dependency OpenImage Denoise includes oneDNN library - # which only supports 64-bit architectures. + # and the version we use only supports x86_64. # It's also only relevant for tools build and desktop platforms, # as doing lightmap generation and denoising on Android or HTML5 # would be a bit far-fetched. desktop_platforms = ["linuxbsd", "osx", "windows"] - return env["tools"] and platform in desktop_platforms and env["bits"] == "64" and env["arch"] != "arm64" + supported_arch = env["bits"] == "64" + if env["arch"] == "arm64": + supported_arch = False + if env["arch"].startswith("ppc"): + supported_arch = False + if env["arch"].startswith("rv"): + supported_arch = False + return env["tools"] and platform in desktop_platforms and supported_arch def configure(env): diff --git a/modules/enet/doc_classes/ENetConnection.xml b/modules/enet/doc_classes/ENetConnection.xml index 00469ab44c..fcdf282a7d 100644 --- a/modules/enet/doc_classes/ENetConnection.xml +++ b/modules/enet/doc_classes/ENetConnection.xml @@ -51,7 +51,7 @@ <argument index="3" name="data" type="int" default="0" /> <description> Initiates a connection to a foreign [code]address[/code] using the specified [code]port[/code] and allocting the requested [code]channels[/code]. Optional [code]data[/code] can be passed during connection in the form of a 32 bit integer. - Note: You must call either [method create_host] or [method create_host_bound] before calling this method. + [b]Note:[/b] You must call either [method create_host] or [method create_host_bound] before calling this method. </description> </method> <method name="create_host"> @@ -121,7 +121,7 @@ <return type="Array" /> <description> Returns the list of peers associated with this host. - Note: This list might include some peers that are not fully connected or are still being disconnected. + [b]Note:[/b] This list might include some peers that are not fully connected or are still being disconnected. </description> </method> <method name="pop_statistic"> @@ -136,7 +136,7 @@ <argument index="0" name="refuse" type="bool" /> <description> Configures the DTLS server to automatically drop new connections. - Note: This method is only relevant after calling [method dtls_server_setup]. + [b]Note:[/b] This method is only relevant after calling [method dtls_server_setup]. </description> </method> <method name="service"> diff --git a/modules/enet/doc_classes/ENetMultiplayerPeer.xml b/modules/enet/doc_classes/ENetMultiplayerPeer.xml index f9659c092a..d2456d3360 100644 --- a/modules/enet/doc_classes/ENetMultiplayerPeer.xml +++ b/modules/enet/doc_classes/ENetMultiplayerPeer.xml @@ -8,7 +8,7 @@ [b]Note:[/b] ENet only uses UDP, not TCP. When forwarding the server port to make your server accessible on the public Internet, you only need to forward the server port in UDP. You can use the [UPNP] class to try to forward the server port automatically when starting the server. </description> <tutorials> - <link title="High-level multiplayer">https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link> + <link title="High-level multiplayer">$DOCS_URL/tutorials/networking/high_level_multiplayer.html</link> <link title="API documentation on the ENet website">http://enet.bespin.org/usergroup0.html</link> </tutorials> <methods> @@ -18,7 +18,7 @@ <argument index="1" name="host" type="ENetConnection" /> <description> Add a new remote peer with the given [code]peer_id[/code] connected to the given [code]host[/code]. - Note: The [code]host[/code] must have exactly one peer in the [constant ENetPacketPeer.STATE_CONNECTED] state. + [b]Note:[/b] The [code]host[/code] must have exactly one peer in the [constant ENetPacketPeer.STATE_CONNECTED] state. </description> </method> <method name="close_connection"> diff --git a/modules/enet/enet_multiplayer_peer.cpp b/modules/enet/enet_multiplayer_peer.cpp index 52eb46f070..2cfae60ad2 100644 --- a/modules/enet/enet_multiplayer_peer.cpp +++ b/modules/enet/enet_multiplayer_peer.cpp @@ -444,7 +444,7 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size packet_flags = ENET_PACKET_FLAG_UNSEQUENCED; channel = SYSCH_UNRELIABLE; } break; - case Multiplayer::TRANSFER_MODE_ORDERED: { + case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED: { packet_flags = 0; channel = SYSCH_UNRELIABLE; } break; diff --git a/modules/fbx/data/fbx_mesh_data.cpp b/modules/fbx/data/fbx_mesh_data.cpp index dcea476275..e1eacc68b3 100644 --- a/modules/fbx/data/fbx_mesh_data.cpp +++ b/modules/fbx/data/fbx_mesh_data.cpp @@ -31,6 +31,7 @@ #include "fbx_mesh_data.h" #include "core/templates/local_vector.h" +#include "scene/resources/importer_mesh.h" #include "scene/resources/mesh.h" #include "scene/resources/surface_tool.h" @@ -101,7 +102,7 @@ HashMap<int, Vector2> collect_uv(const Vector<VertexData<Vector2>> *p_data, Hash return collection; } -EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &state, const FBXDocParser::MeshGeometry *p_mesh_geometry, const FBXDocParser::Model *model, bool use_compression) { +ImporterMeshInstance3D *FBXMeshData::create_fbx_mesh(const ImportState &state, const FBXDocParser::MeshGeometry *p_mesh_geometry, const FBXDocParser::Model *model, bool use_compression) { mesh_geometry = p_mesh_geometry; // todo: make this just use a uint64_t FBX ID this is a copy of our original materials unfortunately. const std::vector<const FBXDocParser::Material *> &material_lookup = model->GetMaterials(); @@ -344,7 +345,7 @@ EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &s } // Phase 6. Compose the mesh and return it. - Ref<EditorSceneImporterMesh> mesh; + Ref<ImporterMesh> mesh; mesh.instantiate(); // Add blend shape info. @@ -356,7 +357,6 @@ EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &s mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); // Add surfaces. - int in_mesh_surface_id = 0; for (const SurfaceId *surface_id = surfaces.next(nullptr); surface_id != nullptr; surface_id = surfaces.next(surface_id)) { SurfaceData *surface = surfaces.getptr(*surface_id); @@ -376,11 +376,9 @@ EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &s } else { mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES, mesh_array, blend_shapes); } - - in_mesh_surface_id += 1; } - EditorSceneImporterMeshNode3D *godot_mesh = memnew(EditorSceneImporterMeshNode3D); + ImporterMeshInstance3D *godot_mesh = memnew(ImporterMeshInstance3D); godot_mesh->set_mesh(mesh); const String name = ImportUtils::FBXNodeToName(model->Name()); godot_mesh->set_name(name); // hurry up compiling >.< diff --git a/modules/fbx/data/fbx_mesh_data.h b/modules/fbx/data/fbx_mesh_data.h index 24db4a5469..eec7f38cd6 100644 --- a/modules/fbx/data/fbx_mesh_data.h +++ b/modules/fbx/data/fbx_mesh_data.h @@ -35,7 +35,7 @@ #include "core/templates/local_vector.h" #include "core/templates/ordered_hash_map.h" #include "editor/import/resource_importer_scene.h" -#include "editor/import/scene_importer_mesh_node_3d.h" +#include "scene/3d/importer_mesh_instance_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/resources/surface_tool.h" @@ -98,7 +98,7 @@ struct FBXMeshData : RefCounted { // translate fbx mesh data from document context to FBX Mesh Geometry Context bool valid_weight_indexes = false; - EditorSceneImporterMeshNode3D *create_fbx_mesh(const ImportState &state, const FBXDocParser::MeshGeometry *p_mesh_geometry, const FBXDocParser::Model *model, bool use_compression); + ImporterMeshInstance3D *create_fbx_mesh(const ImportState &state, const FBXDocParser::MeshGeometry *p_mesh_geometry, const FBXDocParser::Model *model, bool use_compression); void gen_weight_info(Ref<SurfaceTool> st, int vertex_id) const; @@ -107,7 +107,7 @@ struct FBXMeshData : RefCounted { int max_weight_count = 0; uint64_t armature_id = 0; bool valid_armature_id = false; - EditorSceneImporterMeshNode3D *godot_mesh_instance = nullptr; + ImporterMeshInstance3D *godot_mesh_instance = nullptr; private: void sanitize_vertex_weights(const ImportState &state); diff --git a/modules/fbx/data/fbx_skeleton.cpp b/modules/fbx/data/fbx_skeleton.cpp index 3dc163964c..11eed2576f 100644 --- a/modules/fbx/data/fbx_skeleton.cpp +++ b/modules/fbx/data/fbx_skeleton.cpp @@ -104,6 +104,13 @@ void FBXSkeleton::init_skeleton(const ImportState &state) { print_verbose("working on bone: " + itos(bone_index) + " bone name:" + bone->bone_name); skeleton->set_bone_rest(bone->godot_bone_id, get_unscaled_transform(bone->node->pivot_transform->LocalTransform, state.scale)); + { + Transform3D base_xform = bone->node->pivot_transform->LocalTransform; + + skeleton->set_bone_pose_position(bone_index, base_xform.origin); + skeleton->set_bone_pose_rotation(bone_index, base_xform.basis.get_rotation_quaternion()); + skeleton->set_bone_pose_scale(bone_index, base_xform.basis.get_scale()); + } // lookup parent ID if (bone->valid_parent && state.fbx_bone_map.has(bone->parent_bone_id)) { diff --git a/modules/fbx/doc_classes/EditorSceneImporterFBX.xml b/modules/fbx/doc_classes/EditorSceneImporterFBX.xml deleted file mode 100644 index 6f83871772..0000000000 --- a/modules/fbx/doc_classes/EditorSceneImporterFBX.xml +++ /dev/null @@ -1,32 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorSceneImporterFBX" inherits="EditorSceneImporter" version="4.0"> - <brief_description> - FBX 3D asset importer. - </brief_description> - <description> - This is an FBX 3D asset importer with full support for most FBX features. - If exporting a FBX scene from Autodesk Maya, use these FBX export settings: - [codeblock] - - Smoothing Groups - - Smooth Mesh - - Triangluate (for meshes with blend shapes) - - Bake Animation - - Resample All - - Deformed Models - - Skins - - Blend Shapes - - Curve Filters - - Constant Key Reducer - - Auto Tangents Only - - *Do not check* Constraints (as it will break the file) - - Can check Embed Media (embeds textures into the exported FBX file) - - Note that when importing embedded media, the texture and mesh will be a single immutable file. - - You will have to re-export then re-import the FBX if the texture has changed. - - Units: Centimeters - - Up Axis: Y - - Binary format in FBX 2017 - [/codeblock] - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp index e0663ab49d..b11c145599 100644 --- a/modules/fbx/editor_scene_importer_fbx.cpp +++ b/modules/fbx/editor_scene_importer_fbx.cpp @@ -40,9 +40,9 @@ #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/import/resource_importer_scene.h" -#include "editor/import/scene_importer_mesh_node_3d.h" #include "scene/3d/bone_attachment_3d.h" #include "scene/3d/camera_3d.h" +#include "scene/3d/importer_mesh_instance_3d.h" #include "scene/3d/light_3d.h" #include "scene/main/node.h" #include "scene/resources/material.h" @@ -56,7 +56,7 @@ #include <string> -void EditorSceneImporterFBX::get_extensions(List<String> *r_extensions) const { +void EditorSceneFormatImporterFBX::get_extensions(List<String> *r_extensions) const { // register FBX as the one and only format for FBX importing const String import_setting_string = "filesystem/import/fbx/"; const String fbx_str = "fbx"; @@ -65,7 +65,7 @@ void EditorSceneImporterFBX::get_extensions(List<String> *r_extensions) const { _register_project_setting_import(fbx_str, import_setting_string, exts, r_extensions, true); } -void EditorSceneImporterFBX::_register_project_setting_import(const String generic, +void EditorSceneFormatImporterFBX::_register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, @@ -79,11 +79,11 @@ void EditorSceneImporterFBX::_register_project_setting_import(const String gener } } -uint32_t EditorSceneImporterFBX::get_import_flags() const { +uint32_t EditorSceneFormatImporterFBX::get_import_flags() const { return IMPORT_SCENE; } -Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, +Node3D *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { // done for performance when re-importing lots of files when testing importer in verbose only! if (OS::get_singleton()->is_stdout_verbose()) { @@ -232,7 +232,7 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl } template <class T> -struct EditorSceneImporterAssetImportInterpolate { +struct EditorSceneFormatImporterAssetImportInterpolate { T lerp(const T &a, const T &b, float c) const { return a + (b - a) * c; } @@ -258,7 +258,7 @@ struct EditorSceneImporterAssetImportInterpolate { //thank you for existing, partial specialization template <> -struct EditorSceneImporterAssetImportInterpolate<Quaternion> { +struct EditorSceneFormatImporterAssetImportInterpolate<Quaternion> { Quaternion lerp(const Quaternion &a, const Quaternion &b, float c) const { ERR_FAIL_COND_V(!a.is_normalized(), Quaternion()); ERR_FAIL_COND_V(!b.is_normalized(), Quaternion()); @@ -282,7 +282,7 @@ struct EditorSceneImporterAssetImportInterpolate<Quaternion> { }; template <class T> -T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, +T EditorSceneFormatImporterFBX::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, AssetImportAnimation::Interpolation p_interp) { //could use binary search, worth it? int idx = -1; @@ -293,7 +293,7 @@ T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const idx++; } - EditorSceneImporterAssetImportInterpolate<T> interp; + EditorSceneFormatImporterAssetImportInterpolate<T> interp; switch (p_interp) { case AssetImportAnimation::INTERP_LINEAR: { @@ -352,7 +352,7 @@ T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const ERR_FAIL_V(p_values[0]); } -Node3D *EditorSceneImporterFBX::_generate_scene( +Node3D *EditorSceneFormatImporterFBX::_generate_scene( const String &p_path, const FBXDocParser::Document *p_document, const uint32_t p_flags, @@ -627,7 +627,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene( node_element; node_element = node_element->next()) { Ref<FBXNode> fbx_node = node_element->get(); - EditorSceneImporterMeshNode3D *mesh_node = nullptr; + ImporterMeshInstance3D *mesh_node = nullptr; Ref<FBXMeshData> mesh_data_precached; // check for valid geometry @@ -768,7 +768,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene( for (KeyValue<uint64_t, Ref<FBXMeshData>> &mesh_data : state.renderer_mesh_data) { Ref<FBXMeshData> mesh = mesh_data.value; const uint64_t mesh_id = mesh_data.key; - EditorSceneImporterMeshNode3D *mesh_instance = mesh->godot_mesh_instance; + ImporterMeshInstance3D *mesh_instance = mesh->godot_mesh_instance; const int mesh_weights = mesh->max_weight_count; Ref<FBXSkeleton> skeleton; const bool valid_armature = mesh->valid_armature_id; @@ -843,7 +843,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene( if (state.animation_player == nullptr) { print_verbose("Creating animation player"); state.animation_player = memnew(AnimationPlayer); - state.root->add_child(state.animation_player); + state.root->add_child(state.animation_player, true); state.animation_player->set_owner(state.root_owner); } @@ -1011,9 +1011,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene( // track count is 5. // next track id is 5. const uint64_t target_id = track.key; - int track_idx = animation->add_track(Animation::TYPE_TRANSFORM3D); - // animation->track_set_path(track_idx, node_path); Ref<FBXBone> bone; // note we must not run the below code if the entry doesn't exist, it will create dummy entries which is very bad. @@ -1037,22 +1035,21 @@ Node3D *EditorSceneImporterFBX::_generate_scene( // if this is a skeleton mapped track we can just set the path for the track. // todo: implement node paths here at some + NodePath track_path; if (state.fbx_bone_map.size() > 0 && state.fbx_bone_map.has(target_id)) { if (bone->fbx_skeleton.is_valid() && bone.is_valid()) { Ref<FBXSkeleton> fbx_skeleton = bone->fbx_skeleton; String bone_path = state.root->get_path_to(fbx_skeleton->skeleton); bone_path += ":" + fbx_skeleton->skeleton->get_bone_name(bone->godot_bone_id); print_verbose("[doc] track bone path: " + bone_path); - NodePath path = bone_path; - animation->track_set_path(track_idx, path); + track_path = bone_path; } } else if (state.fbx_target_map.has(target_id)) { //print_verbose("[doc] we have a valid target for a node animation"); Ref<FBXNode> target_node = state.fbx_target_map[target_id]; if (target_node.is_valid() && target_node->godot_node != nullptr) { String node_path = state.root->get_path_to(target_node->godot_node); - NodePath path = node_path; - animation->track_set_path(track_idx, path); + track_path = node_path; //print_verbose("[doc] node animation path: " + node_path); } } else { @@ -1186,6 +1183,30 @@ Node3D *EditorSceneImporterFBX::_generate_scene( const Vector3 def_scale = scale_keys.has_default ? scale_keys.default_value : bone_rest.basis.get_scale(); print_verbose("track defaults: p(" + def_pos + ") s(" + def_scale + ") r(" + def_rot + ")"); + int position_idx = -1; + if (pos_values.size()) { + position_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_POSITION_3D); + animation->track_set_path(position_idx, track_path); + animation->track_set_imported(position_idx, true); + } + + int rotation_idx = -1; + if (pos_values.size()) { + rotation_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_ROTATION_3D); + animation->track_set_path(rotation_idx, track_path); + animation->track_set_imported(rotation_idx, true); + } + + int scale_idx = -1; + if (pos_values.size()) { + scale_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_SCALE_3D); + animation->track_set_path(scale_idx, track_path); + animation->track_set_imported(scale_idx, true); + } + while (true) { Vector3 pos = def_pos; Quaternion rot = def_rot; @@ -1206,21 +1227,15 @@ Node3D *EditorSceneImporterFBX::_generate_scene( AssetImportAnimation::INTERP_LINEAR); } - // node animations must also include pivots - if (skeleton_bone >= 0) { - Transform3D xform = Transform3D(); - xform.basis.set_quaternion_scale(rot, scale); - xform.origin = pos; - const Transform3D t = bone_rest.affine_inverse() * xform; - - // populate this again - rot = t.basis.get_rotation_quaternion(); - rot.normalize(); - scale = t.basis.get_scale(); - pos = t.origin; + if (position_idx >= 0) { + animation->position_track_insert_key(position_idx, time, pos); + } + if (rotation_idx >= 0) { + animation->rotation_track_insert_key(rotation_idx, time, rot); + } + if (scale_idx >= 0) { + animation->scale_track_insert_key(scale_idx, time, scale); } - - animation->transform_track_insert_key(track_idx, time, pos, rot, scale); if (last) { break; @@ -1279,7 +1294,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene( return scene_root; } -void EditorSceneImporterFBX::BuildDocumentBones(Ref<FBXBone> p_parent_bone, +void EditorSceneFormatImporterFBX::BuildDocumentBones(Ref<FBXBone> p_parent_bone, ImportState &state, const FBXDocParser::Document *p_doc, uint64_t p_id) { const std::vector<const FBXDocParser::Connection *> &conns = p_doc->GetConnectionsByDestinationSequenced(p_id, "Model"); @@ -1368,7 +1383,7 @@ void EditorSceneImporterFBX::BuildDocumentBones(Ref<FBXBone> p_parent_bone, } } -void EditorSceneImporterFBX::BuildDocumentNodes( +void EditorSceneFormatImporterFBX::BuildDocumentNodes( Ref<PivotTransform> parent_transform, ImportState &state, const FBXDocParser::Document *p_doc, diff --git a/modules/fbx/editor_scene_importer_fbx.h b/modules/fbx/editor_scene_importer_fbx.h index 4a3b78480b..7845e079c2 100644 --- a/modules/fbx/editor_scene_importer_fbx.h +++ b/modules/fbx/editor_scene_importer_fbx.h @@ -57,9 +57,9 @@ #define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000LL -class EditorSceneImporterFBX : public EditorSceneImporter { +class EditorSceneFormatImporterFBX : public EditorSceneFormatImporter { private: - GDCLASS(EditorSceneImporterFBX, EditorSceneImporter); + GDCLASS(EditorSceneFormatImporterFBX, EditorSceneFormatImporter); struct AssetImportAnimation { enum Interpolation { @@ -122,8 +122,8 @@ private: void _register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const; public: - EditorSceneImporterFBX() {} - ~EditorSceneImporterFBX() {} + EditorSceneFormatImporterFBX() {} + ~EditorSceneFormatImporterFBX() {} virtual void get_extensions(List<String> *r_extensions) const override; virtual uint32_t get_import_flags() const override; diff --git a/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp b/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp index 1eee10b251..d6abcbb00a 100644 --- a/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp +++ b/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp @@ -82,46 +82,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <stdint.h> namespace FBXDocParser { -//enum Flag -//{ -// e_unknown_0 = 1 << 0, -// e_unknown_1 = 1 << 1, -// e_unknown_2 = 1 << 2, -// e_unknown_3 = 1 << 3, -// e_unknown_4 = 1 << 4, -// e_unknown_5 = 1 << 5, -// e_unknown_6 = 1 << 6, -// e_unknown_7 = 1 << 7, -// e_unknown_8 = 1 << 8, -// e_unknown_9 = 1 << 9, -// e_unknown_10 = 1 << 10, -// e_unknown_11 = 1 << 11, -// e_unknown_12 = 1 << 12, -// e_unknown_13 = 1 << 13, -// e_unknown_14 = 1 << 14, -// e_unknown_15 = 1 << 15, -// e_unknown_16 = 1 << 16, -// e_unknown_17 = 1 << 17, -// e_unknown_18 = 1 << 18, -// e_unknown_19 = 1 << 19, -// e_unknown_20 = 1 << 20, -// e_unknown_21 = 1 << 21, -// e_unknown_22 = 1 << 22, -// e_unknown_23 = 1 << 23, -// e_flag_field_size_64_bit = 1 << 24, // Not sure what is -// e_unknown_25 = 1 << 25, -// e_unknown_26 = 1 << 26, -// e_unknown_27 = 1 << 27, -// e_unknown_28 = 1 << 28, -// e_unknown_29 = 1 << 29, -// e_unknown_30 = 1 << 30, -// e_unknown_31 = 1 << 31 -//}; -// -//bool check_flag(uint32_t flags, Flag to_check) -//{ -// return (flags & to_check) != 0; -//} // ------------------------------------------------------------------------------------------------ Token::Token(const char *sbegin, const char *send, TokenType type, size_t offset) : sbegin(sbegin), @@ -458,12 +418,6 @@ void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length, //TokenizeError("file is too short",0); } - //uint32_t offset = 0x15; - /* const char* cursor = input + 0x15; - const uint32_t flags = ReadWord(input, cursor, input + length); - const uint8_t padding_0 = ReadByte(input, cursor, input + length); // unused - const uint8_t padding_1 = ReadByte(input, cursor, input + length); // unused*/ - if (strncmp(input, "Kaydara FBX Binary", 18)) { TokenizeError("magic bytes not found", 0); } diff --git a/modules/fbx/fbx_parser/FBXCommon.h b/modules/fbx/fbx_parser/FBXCommon.h index 641d6d351e..611bf22d3b 100644 --- a/modules/fbx/fbx_parser/FBXCommon.h +++ b/modules/fbx/fbx_parser/FBXCommon.h @@ -70,8 +70,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @file FBXCommon.h -* Some useful constants and enums for dealing with FBX files. -*/ + * Some useful constants and enums for dealing with FBX files. + */ #ifndef FBX_COMMON_H #define FBX_COMMON_H diff --git a/modules/fbx/fbx_parser/FBXDocument.h b/modules/fbx/fbx_parser/FBXDocument.h index 885ff8fca4..539d633331 100644 --- a/modules/fbx/fbx_parser/FBXDocument.h +++ b/modules/fbx/fbx_parser/FBXDocument.h @@ -706,13 +706,13 @@ public: virtual ~AnimationCurve(); /** get list of keyframe positions (time). - * Invariant: |GetKeys()| > 0 */ + * Invariant: |GetKeys()| > 0 */ const KeyTimeList &GetKeys() const { return keys; } /** get list of keyframe values. - * Invariant: |GetKeys()| == |GetValues()| && |GetKeys()| > 0*/ + * Invariant: |GetKeys()| == |GetValues()| && |GetKeys()| > 0*/ const KeyValueList &GetValues() const { return values; } @@ -750,8 +750,8 @@ typedef std::weak_ptr<AnimationCurveNode> AnimationCurveNodeWeakPtr; class AnimationCurveNode : public Object { public: /* the optional white list specifies a list of property names for which the caller - wants animations for. If the curve node does not match one of these, std::range_error - will be thrown. */ + wants animations for. If the curve node does not match one of these, std::range_error + will be thrown. */ AnimationCurveNode(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc, const char *const *target_prop_whitelist = nullptr, size_t whitelist_size = 0); @@ -760,8 +760,8 @@ public: const AnimationMap &Curves() const; /** Object the curve is assigned to, this can be nullptr if the - * target object has no DOM representation or could not - * be read for other reasons.*/ + * target object has no DOM representation or could not + * be read for other reasons.*/ Object *Target() const { return target; } @@ -799,8 +799,8 @@ public: virtual ~AnimationLayer(); /* the optional white list specifies a list of property names for which the caller - wants animations for. Curves not matching this list will not be added to the - animation layer. */ + wants animations for. Curves not matching this list will not be added to the + animation layer. */ const AnimationCurveNodeList Nodes(const char *const *target_prop_whitelist = nullptr, size_t whitelist_size = 0) const; private: @@ -891,15 +891,15 @@ public: virtual ~Cluster(); /** get the list of deformer weights associated with this cluster. - * Use #GetIndices() to get the associated vertices. Both arrays - * have the same size (and may also be empty). */ + * Use #GetIndices() to get the associated vertices. Both arrays + * have the same size (and may also be empty). */ const std::vector<float> &GetWeights() const { return weights; } /** get indices into the vertex data of the geometry associated - * with this cluster. Use #GetWeights() to get the associated weights. - * Both arrays have the same size (and may also be empty). */ + * with this cluster. Use #GetWeights() to get the associated weights. + * Both arrays have the same size (and may also be empty). */ const std::vector<unsigned int> &GetIndices() const { return indices; } @@ -998,7 +998,7 @@ public: LazyObject *LazyDestinationObject() const; /** return the name of the property the connection is attached to. - * this is an empty string for object to object (OO) connections. */ + * this is an empty string for object to object (OO) connections. */ const std::string &PropertyName() const { return prop; } diff --git a/modules/fbx/fbx_parser/FBXDocumentUtil.h b/modules/fbx/fbx_parser/FBXDocumentUtil.h index ba86191c4a..0489ce10ce 100644 --- a/modules/fbx/fbx_parser/FBXDocumentUtil.h +++ b/modules/fbx/fbx_parser/FBXDocumentUtil.h @@ -107,12 +107,12 @@ const T *ProcessSimpleConnection(const Connection &con, const char **propNameOut = nullptr) { if (is_object_property_conn && !con.PropertyName().length()) { DOMWarning("expected incoming " + std::string(name) + - " link to be an object-object connection, ignoring", + " link to be an object-object connection, ignoring", element); return nullptr; } else if (!is_object_property_conn && con.PropertyName().length()) { DOMWarning("expected incoming " + std::string(name) + - " link to be an object-property connection, ignoring", + " link to be an object-property connection, ignoring", element); return nullptr; } diff --git a/modules/fbx/fbx_parser/FBXImportSettings.h b/modules/fbx/fbx_parser/FBXImportSettings.h index b016db174b..bc22386957 100644 --- a/modules/fbx/fbx_parser/FBXImportSettings.h +++ b/modules/fbx/fbx_parser/FBXImportSettings.h @@ -81,29 +81,29 @@ namespace FBXDocParser { /** FBX import settings, parts of which are publicly accessible via their corresponding AI_CONFIG constants */ struct ImportSettings { /** enable strict mode: - * - only accept fbx 2012, 2013 files - * - on the slightest error, give up. - * - * Basically, strict mode means that the fbx file will actually - * be validated.*/ + * - only accept fbx 2012, 2013 files + * - on the slightest error, give up. + * + * Basically, strict mode means that the fbx file will actually + * be validated.*/ bool strictMode = true; /** specifies whether all geometry layers are read and scanned for - * usable data channels. The FBX spec indicates that many readers - * will only read the first channel and that this is in some way - * the recommended way- in reality, however, it happens a lot that - * vertex data is spread among multiple layers.*/ + * usable data channels. The FBX spec indicates that many readers + * will only read the first channel and that this is in some way + * the recommended way- in reality, however, it happens a lot that + * vertex data is spread among multiple layers.*/ bool readAllLayers = true; /** specifies whether all materials are read, or only those that - * are referenced by at least one mesh. Reading all materials - * may make FBX reading a lot slower since all objects - * need to be processed. - * This bit is ignored unless readMaterials=true.*/ + * are referenced by at least one mesh. Reading all materials + * may make FBX reading a lot slower since all objects + * need to be processed. + * This bit is ignored unless readMaterials=true.*/ bool readAllMaterials = true; /** import materials (true) or skip them and assign a default - * material.*/ + * material.*/ bool readMaterials = true; /** import embedded textures?*/ @@ -116,35 +116,35 @@ struct ImportSettings { bool readLights = true; /** import animations (i.e. animation curves, the node - * skeleton is always imported).*/ + * skeleton is always imported).*/ bool readAnimations = true; /** read bones (vertex weights and deform info).*/ bool readWeights = true; /** preserve transformation pivots and offsets. Since these can - * not directly be represented in assimp, additional dummy - * nodes will be generated. Note that settings this to false - * can make animation import a lot slower. - * - * The naming scheme for the generated nodes is: - * <OriginalName>_$AssimpFbx$_<TransformName> - * - * where <TransformName> is one of - * RotationPivot - * RotationOffset - * PreRotation - * PostRotation - * ScalingPivot - * ScalingOffset - * Translation - * Scaling - * Rotation - **/ + * not directly be represented in assimp, additional dummy + * nodes will be generated. Note that settings this to false + * can make animation import a lot slower. + * + * The naming scheme for the generated nodes is: + * <OriginalName>_$AssimpFbx$_<TransformName> + * + * where <TransformName> is one of + * RotationPivot + * RotationOffset + * PreRotation + * PostRotation + * ScalingPivot + * ScalingOffset + * Translation + * Scaling + * Rotation + **/ bool preservePivots = true; /** do not import animation curves that specify a constant - * values matching the corresponding node transformation.*/ + * values matching the corresponding node transformation.*/ bool optimizeEmptyAnimationCurves = true; /** use legacy naming for embedded textures eg: (*0, *1, *2).*/ diff --git a/modules/fbx/fbx_parser/FBXMeshGeometry.h b/modules/fbx/fbx_parser/FBXMeshGeometry.h index c9b25f008d..26fc1914d1 100644 --- a/modules/fbx/fbx_parser/FBXMeshGeometry.h +++ b/modules/fbx/fbx_parser/FBXMeshGeometry.h @@ -226,7 +226,7 @@ public: const std::vector<Vector3> &GetVertices() const; /** Get a list of all vertex normals or an empty array if - * no normals are specified. */ + * no normals are specified. */ const std::vector<Vector3> &GetNormals() const; /** Return list of vertex indices. */ @@ -238,8 +238,8 @@ private: std::vector<unsigned int> m_indices; }; /** -* DOM class for FBX geometry of type "Line" -*/ + * DOM class for FBX geometry of type "Line" + */ class LineGeometry : public Geometry { public: /** The class constructor */ diff --git a/modules/fbx/fbx_parser/FBXParser.cpp b/modules/fbx/fbx_parser/FBXParser.cpp index d9ef025a16..dbc9a0e46d 100644 --- a/modules/fbx/fbx_parser/FBXParser.cpp +++ b/modules/fbx/fbx_parser/FBXParser.cpp @@ -660,13 +660,6 @@ void ParseVectorDataArray(std::vector<Vector3> &out, const ElementPtr el) { static_cast<real_t>(d[1]), static_cast<real_t>(d[2]))); } - // for debugging - /*for ( size_t i = 0; i < out.size(); i++ ) { - aiVector3D vec3( out[ i ] ); - std::stringstream stream; - stream << " vec3.x = " << vec3.x << " vec3.y = " << vec3.y << " vec3.z = " << vec3.z << std::endl; - DefaultLogger::get()->info( stream.str() ); - }*/ } else if (type == 'f') { const float *f = reinterpret_cast<const float *>(&buff[0]); for (unsigned int i = 0; i < count3; ++i, f += 3) { diff --git a/modules/fbx/fbx_parser/FBXParser.h b/modules/fbx/fbx_parser/FBXParser.h index 93836c2205..27db18bf8a 100644 --- a/modules/fbx/fbx_parser/FBXParser.h +++ b/modules/fbx/fbx_parser/FBXParser.h @@ -187,7 +187,7 @@ private: class Parser { public: /** Parse given a token list. Does not take ownership of the tokens - - * the objects must persist during the entire parser lifetime */ + * the objects must persist during the entire parser lifetime */ Parser(const TokenList &tokens, bool is_binary); ~Parser(); diff --git a/modules/fbx/fbx_parser/FBXProperties.cpp b/modules/fbx/fbx_parser/FBXProperties.cpp index 37717e9109..b8c0f685ac 100644 --- a/modules/fbx/fbx_parser/FBXProperties.cpp +++ b/modules/fbx/fbx_parser/FBXProperties.cpp @@ -114,12 +114,12 @@ PropertyPtr ReadTypedProperty(const ElementPtr element) { } else if (!strcmp(cs, "KTime")) { return new TypedProperty<int64_t>(ParseTokenAsInt64(tok[4])); } else if (!strcmp(cs, "Vector3D") || - !strcmp(cs, "ColorRGB") || - !strcmp(cs, "Vector") || - !strcmp(cs, "Color") || - !strcmp(cs, "Lcl Translation") || - !strcmp(cs, "Lcl Rotation") || - !strcmp(cs, "Lcl Scaling")) { + !strcmp(cs, "ColorRGB") || + !strcmp(cs, "Vector") || + !strcmp(cs, "Color") || + !strcmp(cs, "Lcl Translation") || + !strcmp(cs, "Lcl Rotation") || + !strcmp(cs, "Lcl Scaling")) { return new TypedProperty<Vector3>(Vector3( ParseTokenAsFloat(tok[4]), ParseTokenAsFloat(tok[5]), diff --git a/modules/fbx/fbx_parser/FBXUtil.cpp b/modules/fbx/fbx_parser/FBXUtil.cpp index 1f14a69099..df46bd85c7 100644 --- a/modules/fbx/fbx_parser/FBXUtil.cpp +++ b/modules/fbx/fbx_parser/FBXUtil.cpp @@ -169,10 +169,10 @@ char EncodeBase64(char byte) { } /** Encodes a block of 4 bytes to base64 encoding -* @param bytes Bytes to encode. -* @param out_string String to write encoded values to. -* @param string_pos Position in out_string. -*/ + * @param bytes Bytes to encode. + * @param out_string String to write encoded values to. + * @param string_pos Position in out_string. + */ void EncodeByteBlock(const char *bytes, std::string &out_string, size_t string_pos) { char b0 = (bytes[0] & 0xFC) >> 2; char b1 = (bytes[0] & 0x03) << 4 | ((bytes[1] & 0xF0) >> 4); diff --git a/modules/fbx/fbx_parser/FBXUtil.h b/modules/fbx/fbx_parser/FBXUtil.h index efc131831b..dab2a4201e 100644 --- a/modules/fbx/fbx_parser/FBXUtil.h +++ b/modules/fbx/fbx_parser/FBXUtil.h @@ -87,34 +87,34 @@ namespace Util { const char *TokenTypeString(TokenType t); /** Decode a single Base64-encoded character. -* -* @param ch Character to decode (from base64 to binary). -* @return decoded byte value*/ + * + * @param ch Character to decode (from base64 to binary). + * @return decoded byte value*/ uint8_t DecodeBase64(char ch); /** Compute decoded size of a Base64-encoded string -* -* @param in Characters to decode. -* @param inLength Number of characters to decode. -* @return size of the decoded data (number of bytes)*/ + * + * @param in Characters to decode. + * @param inLength Number of characters to decode. + * @return size of the decoded data (number of bytes)*/ size_t ComputeDecodedSizeBase64(const char *in, size_t inLength); /** Decode a Base64-encoded string -* -* @param in Characters to decode. -* @param inLength Number of characters to decode. -* @param out Pointer where we will store the decoded data. -* @param maxOutLength Size of output buffer. -* @return size of the decoded data (number of bytes)*/ + * + * @param in Characters to decode. + * @param inLength Number of characters to decode. + * @param out Pointer where we will store the decoded data. + * @param maxOutLength Size of output buffer. + * @return size of the decoded data (number of bytes)*/ size_t DecodeBase64(const char *in, size_t inLength, uint8_t *out, size_t maxOutLength); char EncodeBase64(char byte); /** Encode bytes in base64-encoding -* -* @param data Binary data to encode. -* @param inLength Number of bytes to encode. -* @return base64-encoded string*/ + * + * @param data Binary data to encode. + * @param inLength Number of bytes to encode. + * @return base64-encoded string*/ std::string EncodeBase64(const char *data, size_t length); } // namespace Util } // namespace FBXDocParser diff --git a/modules/fbx/register_types.cpp b/modules/fbx/register_types.cpp index a75da8f3a9..d5e520a060 100644 --- a/modules/fbx/register_types.cpp +++ b/modules/fbx/register_types.cpp @@ -35,7 +35,7 @@ #ifdef TOOLS_ENABLED static void _editor_init() { - Ref<EditorSceneImporterFBX> import_fbx; + Ref<EditorSceneFormatImporterFBX> import_fbx; import_fbx.instantiate(); ResourceImporterScene::get_singleton()->add_importer(import_fbx); } @@ -46,7 +46,7 @@ void register_fbx_types() { ClassDB::APIType prev_api = ClassDB::get_current_api(); ClassDB::set_current_api(ClassDB::API_EDITOR); - GDREGISTER_CLASS(EditorSceneImporterFBX); + GDREGISTER_CLASS(EditorSceneFormatImporterFBX); ClassDB::set_current_api(prev_api); diff --git a/modules/fbx/tools/import_utils.cpp b/modules/fbx/tools/import_utils.cpp index 66b0153308..bb95d120af 100644 --- a/modules/fbx/tools/import_utils.cpp +++ b/modules/fbx/tools/import_utils.cpp @@ -45,27 +45,27 @@ Basis ImportUtils::EulerToBasis(FBXDocParser::Model::RotOrder mode, const Vector // by simply invert its order: https://www.cs.utexas.edu/~theshark/courses/cs354/lectures/cs354-14.pdf switch (mode) { case FBXDocParser::Model::RotOrder_EulerXYZ: - ret.set_euler_zyx(p_rotation); + ret.set_euler(p_rotation, Basis::EULER_ORDER_XYZ); break; case FBXDocParser::Model::RotOrder_EulerXZY: - ret.set_euler_yzx(p_rotation); + ret.set_euler(p_rotation, Basis::EULER_ORDER_XZY); break; case FBXDocParser::Model::RotOrder_EulerYZX: - ret.set_euler_xzy(p_rotation); + ret.set_euler(p_rotation, Basis::EULER_ORDER_YZX); break; case FBXDocParser::Model::RotOrder_EulerYXZ: - ret.set_euler_zxy(p_rotation); + ret.set_euler(p_rotation, Basis::EULER_ORDER_YXZ); break; case FBXDocParser::Model::RotOrder_EulerZXY: - ret.set_euler_yxz(p_rotation); + ret.set_euler(p_rotation, Basis::EULER_ORDER_ZXY); break; case FBXDocParser::Model::RotOrder_EulerZYX: - ret.set_euler_xyz(p_rotation); + ret.set_euler(p_rotation, Basis::EULER_ORDER_ZYX); break; case FBXDocParser::Model::RotOrder_SphericXYZ: @@ -89,22 +89,22 @@ Vector3 ImportUtils::BasisToEuler(FBXDocParser::Model::RotOrder mode, const Basi // by simply invert its order: https://www.cs.utexas.edu/~theshark/courses/cs354/lectures/cs354-14.pdf switch (mode) { case FBXDocParser::Model::RotOrder_EulerXYZ: - return p_rotation.get_euler_zyx(); + return p_rotation.get_euler(Basis::EULER_ORDER_XYZ); case FBXDocParser::Model::RotOrder_EulerXZY: - return p_rotation.get_euler_yzx(); + return p_rotation.get_euler(Basis::EULER_ORDER_XZY); case FBXDocParser::Model::RotOrder_EulerYZX: - return p_rotation.get_euler_xzy(); + return p_rotation.get_euler(Basis::EULER_ORDER_YZX); case FBXDocParser::Model::RotOrder_EulerYXZ: - return p_rotation.get_euler_zxy(); + return p_rotation.get_euler(Basis::EULER_ORDER_YXZ); case FBXDocParser::Model::RotOrder_EulerZXY: - return p_rotation.get_euler_yxz(); + return p_rotation.get_euler(Basis::EULER_ORDER_ZXY); case FBXDocParser::Model::RotOrder_EulerZYX: - return p_rotation.get_euler_xyz(); + return p_rotation.get_euler(Basis::EULER_ORDER_ZYX); case FBXDocParser::Model::RotOrder_SphericXYZ: // TODO diff --git a/modules/fbx/tools/import_utils.h b/modules/fbx/tools/import_utils.h index fbe7dbd82f..88c71fb87e 100644 --- a/modules/fbx/tools/import_utils.h +++ b/modules/fbx/tools/import_utils.h @@ -43,7 +43,7 @@ /** * Import Utils * Conversion tools / glue code to convert from FBX to Godot -*/ + */ class ImportUtils { public: /// Convert a vector from degrees to radians. @@ -201,7 +201,7 @@ public: }; /** Get fbx fps for time mode meta data - */ + */ static float get_fbx_fps(int32_t time_mode) { switch (time_mode) { case AssetImportFbx::TIME_MODE_DEFAULT: @@ -258,13 +258,13 @@ public: } /** - * Find hardcoded textures from assimp which could be in many different directories - */ + * Find hardcoded textures from assimp which could be in many different directories + */ /** - * set_texture_mapping_mode - * Helper to check the mapping mode of the texture (repeat, clamp and mirror) - */ + * set_texture_mapping_mode + * Helper to check the mapping mode of the texture (repeat, clamp and mirror) + */ // static void set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<ImageTexture> texture) { // ERR_FAIL_COND(texture.is_null()); // ERR_FAIL_COND(map_mode == nullptr); @@ -282,9 +282,9 @@ public: // } /** - * Load or load from cache image :) - * We need to upgrade this in the later version :) should not be hard - */ + * Load or load from cache image :) + * We need to upgrade this in the later version :) should not be hard + */ //static Ref<Image> load_image(ImportState &state, const aiScene *p_scene, String p_path){ // Map<String, Ref<Image> >::Element *match = state.path_to_image_cache.find(p_path); diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index 94bda04d12..f7f21a433e 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -18,7 +18,6 @@ Export("env_gdnative") SConscript("pluginscript/SCsub") SConscript("videodecoder/SCsub") -SConscript("text/SCsub") import gdnative_builders diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 3654870b09..21df640ebc 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -7,8 +7,8 @@ A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as XRInterfaceGDNative. The library must be compiled for each platform and architecture that the project will run on. </description> <tutorials> - <link title="GDNative C example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link> - <link title="GDNative C++ example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-cpp-example.html</link> + <link title="GDNative C example">$DOCS_URL/tutorials/scripting/gdnative/gdnative_c_example.html</link> + <link title="GDNative C++ example">$DOCS_URL/tutorials/scripting/gdnative/gdnative_cpp_example.html</link> </tutorials> <methods> <method name="get_current_dependencies" qualifiers="const"> diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 9d34e89f02..221374a7a4 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -38,7 +38,7 @@ <return type="Variant" /> <description> Constructs a new object of the base type with a script of this type already attached. - [i]Note[/i]: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension. + [b]Note:[/b] Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension. </description> </method> </methods> diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp index b84ce2d192..e0de1a0505 100644 --- a/modules/gdnative/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative/gdnative.cpp @@ -129,13 +129,13 @@ void GDAPI godot_free(void *p_ptr) { // Helper print functions. void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line) { - _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_ERROR); + _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_ERROR); } void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line) { - _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_WARNING); + _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_WARNING); } void GDAPI godot_print_script_error(const char *p_description, const char *p_function, const char *p_file, int p_line) { - _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_SCRIPT); + _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_SCRIPT); } void _gdnative_report_version_mismatch(const godot_object *p_library, const char *p_ext, godot_gdnative_api_version p_want, godot_gdnative_api_version p_have) { diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 627883886c..cf1c7dc01f 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5103,489 +5103,6 @@ ] } ] - }, - { - "name": "text", - "type": "TEXT", - "version": { - "major": 1, - "minor": 0 - }, - "next": null, - "api": [ - { - "name": "godot_text_register_interface", - "return_type": "void", - "arguments": [ - [ - "const godot_text_interface_gdnative *", - "p_interface" - ], - [ - "const godot_string *", - "p_name" - ], - [ - "uint32_t", - "p_features" - ] - ] - }, - { - "name": "godot_glyph_new", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "r_dest" - ] - ] - }, - { - "name": "godot_glyph_get_range", - "return_type": "godot_vector2i", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_range", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "const godot_vector2i *", - "p_range" - ] - ] - }, - { - "name": "godot_glyph_get_count", - "return_type": "godot_int", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_count", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "godot_int", - "p_count" - ] - ] - }, - { - "name": "godot_glyph_get_repeat", - "return_type": "godot_int", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_repeat", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "godot_int", - "p_repeat" - ] - ] - }, - { - "name": "godot_glyph_get_flags", - "return_type": "godot_int", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_flags", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "godot_int", - "p_flags" - ] - ] - }, - { - "name": "godot_glyph_get_offset", - "return_type": "godot_vector2", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_offset", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "const godot_vector2 *", - "p_offset" - ] - ] - }, - { - "name": "godot_glyph_get_advance", - "return_type": "godot_real_t", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_advance", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "godot_real_t", - "p_advance" - ] - ] - }, - { - "name": "godot_glyph_get_font", - "return_type": "godot_rid", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_font", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "godot_rid *", - "p_font" - ] - ] - }, - { - "name": "godot_glyph_get_font_size", - "return_type": "godot_int", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_font_size", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "godot_int", - "p_size" - ] - ] - }, - { - "name": "godot_glyph_get_index", - "return_type": "godot_int", - "arguments": [ - [ - "const godot_glyph *", - "p_self" - ] - ] - }, - { - "name": "godot_glyph_set_index", - "return_type": "void", - "arguments": [ - [ - "godot_glyph *", - "p_self" - ], - [ - "godot_int", - "p_index" - ] - ] - }, - { - "name": "godot_packed_glyph_array_new", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "r_dest" - ] - ] - }, - { - "name": "godot_packed_glyph_array_new_copy", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "r_dest" - ], - [ - "const godot_packed_glyph_array *", - "p_src" - ] - ] - }, - { - "name": "godot_packed_glyph_array_is_empty", - "return_type": "godot_bool", - "arguments": [ - [ - "const godot_packed_glyph_array *", - "p_self" - ] - ] - }, - { - "name": "godot_packed_glyph_array_append", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_glyph *", - "p_data" - ] - ] - }, - { - "name": "godot_packed_glyph_array_append_array", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_packed_glyph_array *", - "p_array" - ] - ] - }, - { - "name": "godot_packed_glyph_array_insert", - "return_type": "godot_error", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_int", - "p_idx" - ], - [ - "const godot_glyph *", - "p_data" - ] - ] - }, - { - "name": "godot_packed_glyph_array_has", - "return_type": "godot_bool", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_glyph *", - "p_value" - ] - ] - }, - { - "name": "godot_packed_glyph_array_sort", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ] - ] - }, - { - "name": "godot_packed_glyph_array_reverse", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ] - ] - }, - { - "name": "godot_packed_glyph_array_push_back", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_glyph *", - "p_data" - ] - ] - }, - { - "name": "godot_packed_glyph_array_remove", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_int", - "p_idx" - ] - ] - }, - { - "name": "godot_packed_glyph_array_resize", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_int", - "p_size" - ] - ] - }, - { - "name": "godot_packed_glyph_array_ptr", - "return_type": "const godot_glyph *", - "arguments": [ - [ - "const godot_packed_glyph_array *", - "p_self" - ] - ] - }, - { - "name": "godot_packed_glyph_array_ptrw", - "return_type": "godot_glyph *", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ] - ] - }, - { - "name": "godot_packed_glyph_array_set", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_int", - "p_idx" - ], - [ - "const godot_glyph *", - "p_data" - ] - ] - }, - { - "name": "godot_packed_glyph_array_get", - "return_type": "godot_glyph", - "arguments": [ - [ - "const godot_packed_glyph_array *", - "p_self" - ], - [ - "const godot_int", - "p_idx" - ] - ] - }, - { - "name": "godot_packed_glyph_array_size", - "return_type": "godot_int", - "arguments": [ - [ - "const godot_packed_glyph_array *", - "p_self" - ] - ] - }, - { - "name": "godot_packed_glyph_array_destroy", - "return_type": "void", - "arguments": [ - [ - "godot_packed_glyph_array *", - "p_self" - ] - ] - } - ] } ] } diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py index 4986b173cf..6c96e23426 100644 --- a/modules/gdnative/gdnative_builders.py +++ b/modules/gdnative/gdnative_builders.py @@ -22,7 +22,6 @@ def _build_gdnative_api_struct_header(api): "#include <nativescript/godot_nativescript.h>", "#include <pluginscript/godot_pluginscript.h>", "#include <videodecoder/godot_videodecoder.h>", - "#include <text/godot_text.h>", "", "#ifdef __cplusplus", 'extern "C" {', diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index 09eac2492f..bc53a4001d 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -39,7 +39,7 @@ extern "C" { typedef enum { GODOT_METHOD_RPC_MODE_DISABLED, - GODOT_METHOD_RPC_MODE_ANY, + GODOT_METHOD_RPC_MODE_ANY_PEER, GODOT_METHOD_RPC_MODE_AUTHORITY, } godot_nativescript_method_rpc_mode; @@ -102,7 +102,7 @@ typedef enum { GODOT_PROPERTY_USAGE_DEFAULT = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK, GODOT_PROPERTY_USAGE_DEFAULT_INTL = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK | GODOT_PROPERTY_USAGE_INTERNATIONALIZED, - GODOT_PROPERTY_USAGE_NOEDITOR = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_NETWORK, + GODOT_PROPERTY_USAGE_NO_EDITOR = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_NETWORK, } godot_nativescript_property_usage_flags; typedef struct { diff --git a/modules/gdnative/include/text/godot_text.h b/modules/gdnative/include/text/godot_text.h deleted file mode 100644 index 940cfd11f8..0000000000 --- a/modules/gdnative/include/text/godot_text.h +++ /dev/null @@ -1,283 +0,0 @@ -/*************************************************************************/ -/* godot_text.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef GODOT_NATIVETEXT_H -#define GODOT_NATIVETEXT_H - -#include <gdnative/gdnative.h> - -#ifdef __cplusplus -extern "C" { -#endif - -#define GODOT_TEXT_API_MAJOR 1 -#define GODOT_TEXT_API_MINOR 0 - -#define GODOT_GLYPH_SIZE 40 - -#ifndef GODOT_TEXT_API_GODOT_GLYPH_TYPE_DEFINED -#define GODOT_TEXT_API_GODOT_GLYPH_TYPE_DEFINED -typedef struct { - uint8_t _dont_touch_that[GODOT_GLYPH_SIZE]; -} godot_glyph; -#endif - -#define GODOT_PACKED_GLYPH_ARRAY_SIZE (2 * sizeof(void *)) - -#ifndef GODOT_TEXT_API_GODOT_PACKED_GLYPH_ARRAY_TYPE_DEFINED -#define GODOT_TEXT_API_GODOT_PACKED_GLYPH_ARRAY_TYPE_DEFINED -typedef struct { - uint8_t _dont_touch_that[GODOT_PACKED_GLYPH_ARRAY_SIZE]; -} godot_packed_glyph_array; -#endif - -typedef struct { - godot_gdnative_api_version version; - - void *(*constructor)(godot_object *); - void (*destructor)(void *); - - godot_string (*get_name)(const void *); - godot_bool (*has_feature)(const void *, godot_int); - - void (*free)(void *, godot_rid *); - bool (*has)(void *, godot_rid *); - - bool (*load_support_data)(void *, const godot_string *); - godot_string (*get_support_data_filename)(const void *); - godot_string (*get_support_data_info)(const void *); - bool (*save_support_data)(void *, const godot_string *); - - bool (*is_locale_right_to_left)(void *, const godot_string *); - int32_t (*name_to_tag)(const void *, const godot_string *); - godot_string (*tag_to_name)(const void *, int32_t); - - godot_rid (*create_font)(void *); - void (*font_set_data)(void *, godot_rid *, const godot_packed_byte_array *); - void (*font_set_data_ptr)(void *, godot_rid *, const uint8_t *, size_t); - void (*font_set_antialiased)(void *, godot_rid *, bool); - bool (*font_is_antialiased)(const void *, godot_rid *); - void (*font_set_multichannel_signed_distance_field)(void *, godot_rid *, bool); - bool (*font_is_multichannel_signed_distance_field)(const void *, godot_rid *); - void (*font_set_msdf_pixel_range)(void *, godot_rid *, godot_int); - godot_int (*font_get_msdf_pixel_range)(const void *, godot_rid *); - void (*font_set_msdf_size)(void *, godot_rid *, godot_int); - godot_int (*font_get_msdf_size)(const void *, godot_rid *); - void (*font_set_fixed_size)(void *, godot_rid *, godot_int); - godot_int (*font_get_fixed_size)(const void *, godot_rid *); - void (*font_set_force_autohinter)(void *, godot_rid *, bool); - bool (*font_is_force_autohinter)(const void *, godot_rid *); - void (*font_set_hinting)(void *, godot_rid *, godot_int); - godot_int (*font_get_hinting)(const void *, godot_rid *); - void (*font_set_variation_coordinates)(void *, godot_rid *, const godot_dictionary *); - godot_dictionary (*font_get_variation_coordinates)(const void *, godot_rid *); - void (*font_set_oversampling)(void *, godot_rid *, godot_real_t); - godot_real_t (*font_get_oversampling)(const void *, godot_rid *); - godot_array (*font_get_size_cache_list)(const void *, godot_rid *); - void (*font_clear_size_cache)(void *, godot_rid *); - void (*font_remove_size_cache)(void *, godot_rid *, const godot_vector2i *); - void (*font_set_ascent)(void *, godot_rid *, godot_int, godot_real_t); - godot_real_t (*font_get_ascent)(const void *, godot_rid *, godot_int); - void (*font_set_descent)(void *, godot_rid *, godot_int, godot_real_t); - godot_real_t (*font_get_descent)(const void *, godot_rid *, godot_int); - void (*font_set_underline_position)(void *, godot_rid *, godot_int, godot_real_t); - godot_real_t (*font_get_underline_position)(const void *, godot_rid *, godot_int); - void (*font_set_underline_thickness)(void *, godot_rid *, godot_int, godot_real_t); - godot_real_t (*font_get_underline_thickness)(const void *, godot_rid *, godot_int); - void (*font_set_scale)(void *, godot_rid *, godot_int, godot_real_t); - godot_real_t (*font_get_scale)(const void *, godot_rid *, godot_int); - void (*font_set_spacing)(void *, godot_rid *, godot_int, godot_int, godot_int); - godot_int (*font_get_spacing)(const void *, godot_rid *, godot_int, godot_int); - godot_int (*font_get_texture_count)(const void *, godot_rid *, const godot_vector2i *); - void (*font_clear_textures)(void *, godot_rid *, const godot_vector2i *); - void (*font_remove_texture)(void *, godot_rid *, const godot_vector2i *, godot_int); - void (*font_set_texture_image)(void *, godot_rid *, const godot_vector2i *, godot_int, const godot_object *); - godot_object *(*font_get_texture_image)(const void *, godot_rid *, const godot_vector2i *, godot_int); - void (*font_set_texture_offsets)(void *, godot_rid *, const godot_vector2i *, godot_int, const godot_packed_int32_array *); - godot_packed_int32_array (*font_get_texture_offsets)(const void *, godot_rid *, const godot_vector2i *, godot_int); - godot_array (*font_get_glyph_list)(const void *, godot_rid *, const godot_vector2i *); - void (*font_clear_glyphs)(void *, godot_rid *, const godot_vector2i *); - void (*font_remove_glyph)(void *, godot_rid *, const godot_vector2i *, int32_t); - godot_vector2 (*font_get_glyph_advance)(const void *, godot_rid *, godot_int, int32_t); - void (*font_set_glyph_advance)(void *, godot_rid *, godot_int, int32_t, const godot_vector2 *); - godot_vector2 (*font_get_glyph_offset)(const void *, godot_rid *, const godot_vector2i *, int32_t); - void (*font_set_glyph_offset)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_vector2 *); - godot_vector2 (*font_get_glyph_size)(const void *, godot_rid *, const godot_vector2i *, int32_t); - void (*font_set_glyph_size)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_vector2 *); - godot_rect2 (*font_get_glyph_uv_rect)(const void *, godot_rid *, const godot_vector2i *, int32_t); - void (*font_set_glyph_uv_rect)(void *, godot_rid *, const godot_vector2i *, int32_t, const godot_rect2 *); - godot_int (*font_get_glyph_texture_idx)(const void *, godot_rid *, const godot_vector2i *, int32_t); - void (*font_set_glyph_texture_idx)(void *, godot_rid *, const godot_vector2i *, int32_t, godot_int); - bool (*font_get_glyph_contours)(const void *, godot_rid *, godot_int, int32_t, godot_packed_vector3_array *, godot_packed_int32_array *, bool *); - godot_array (*font_get_kerning_list)(const void *, godot_rid *, godot_int); - void (*font_clear_kerning_map)(void *, godot_rid *, godot_int); - void (*font_remove_kerning)(void *, godot_rid *, godot_int, const godot_vector2i *); - void (*font_set_kerning)(void *, godot_rid *, godot_int, const godot_vector2i *, const godot_vector2 *); - godot_vector2 (*font_get_kerning)(const void *, godot_rid *, godot_int, const godot_vector2i *); - int32_t (*font_get_glyph_index)(const void *, godot_rid *, godot_int, char32_t, char32_t); - bool (*font_has_char)(const void *, godot_rid *, char32_t); - godot_string (*font_get_supported_chars)(const void *, godot_rid *); - void (*font_render_range)(void *, godot_rid *, const godot_vector2i *, char32_t, char32_t); - void (*font_render_glyph)(void *, godot_rid *, const godot_vector2i *, int32_t); - void (*font_draw_glyph)(const void *, godot_rid *, godot_rid *, godot_int, const godot_vector2 *, int32_t, const godot_color *); - void (*font_draw_glyph_outline)(const void *, godot_rid *, godot_rid *, godot_int, godot_int, const godot_vector2 *, int32_t, const godot_color *); - bool (*font_is_language_supported)(const void *, godot_rid *, const godot_string *); - void (*font_set_language_support_override)(void *, godot_rid *, const godot_string *, bool); - bool (*font_get_language_support_override)(const void *, godot_rid *, const godot_string *); - void (*font_remove_language_support_override)(void *, godot_rid *, const godot_string *); - godot_packed_string_array (*font_get_language_support_overrides)(const void *, godot_rid *); - bool (*font_is_script_supported)(const void *, godot_rid *, const godot_string *); - void (*font_set_script_support_override)(void *, godot_rid *, const godot_string *, bool); - bool (*font_get_script_support_override)(const void *, godot_rid *, const godot_string *); - void (*font_remove_script_support_override)(void *, godot_rid *, const godot_string *); - godot_packed_string_array (*font_get_script_support_overrides)(const void *, godot_rid *); - godot_dictionary (*font_supported_feature_list)(const void *, godot_rid *); - godot_dictionary (*font_supported_variation_list)(const void *, godot_rid *); - godot_real_t (*font_get_global_oversampling)(const void *); - void (*font_set_global_oversampling)(void *, godot_real_t); - - godot_rid (*create_shaped_text)(void *, godot_int, godot_int); - void (*shaped_text_clear)(void *, godot_rid *); - void (*shaped_text_set_direction)(void *, godot_rid *, godot_int); - godot_int (*shaped_text_get_direction)(void *, godot_rid *); - void (*shaped_text_set_bidi_override)(void *, godot_rid *, const godot_packed_vector2i_array *); - void (*shaped_text_set_orientation)(void *, godot_rid *, godot_int); - godot_int (*shaped_text_get_orientation)(void *, godot_rid *); - void (*shaped_text_set_preserve_invalid)(void *, godot_rid *, bool); - bool (*shaped_text_get_preserve_invalid)(void *, godot_rid *); - void (*shaped_text_set_preserve_control)(void *, godot_rid *, bool); - bool (*shaped_text_get_preserve_control)(void *, godot_rid *); - bool (*shaped_text_add_string)(void *, godot_rid *, const godot_string *, const godot_rid **, int, const godot_dictionary *, const godot_string *); - bool (*shaped_text_add_object)(void *, godot_rid *, const godot_variant *, const godot_vector2 *, godot_int, godot_int); - bool (*shaped_text_resize_object)(void *, godot_rid *, const godot_variant *, const godot_vector2 *, godot_int); - godot_rid (*shaped_text_substr)(void *, godot_rid *, godot_int, godot_int); - godot_rid (*shaped_text_get_parent)(void *, godot_rid *); - godot_real_t (*shaped_text_fit_to_width)(void *, godot_rid *, godot_real_t, uint8_t); - godot_real_t (*shaped_text_tab_align)(void *, godot_rid *, godot_packed_float32_array *); - bool (*shaped_text_shape)(void *, godot_rid *); - bool (*shaped_text_update_breaks)(void *, godot_rid *); - bool (*shaped_text_update_justification_ops)(void *, godot_rid *); - void (*shaped_text_overrun_trim_to_width)(void *, godot_rid *, godot_real_t, uint8_t); - bool (*shaped_text_is_ready)(void *, godot_rid *); - godot_packed_glyph_array (*shaped_text_get_glyphs)(void *, godot_rid *); - godot_vector2i (*shaped_text_get_range)(void *, godot_rid *); - godot_packed_glyph_array (*shaped_text_sort_logical)(void *, godot_rid *); - godot_packed_vector2i_array (*shaped_text_get_line_breaks_adv)(void *, godot_rid *, godot_packed_float32_array *, int, bool, uint8_t); - godot_packed_vector2i_array (*shaped_text_get_line_breaks)(void *, godot_rid *, godot_real_t, int, uint8_t); - godot_packed_vector2i_array (*shaped_text_get_word_breaks)(void *, godot_rid *, int); - godot_array (*shaped_text_get_objects)(void *, godot_rid *); - godot_rect2 (*shaped_text_get_object_rect)(void *, godot_rid *, const godot_variant *); - godot_vector2 (*shaped_text_get_size)(void *, godot_rid *); - godot_real_t (*shaped_text_get_ascent)(void *, godot_rid *); - godot_real_t (*shaped_text_get_descent)(void *, godot_rid *); - godot_real_t (*shaped_text_get_width)(void *, godot_rid *); - godot_real_t (*shaped_text_get_underline_position)(void *, godot_rid *); - godot_real_t (*shaped_text_get_underline_thickness)(void *, godot_rid *); - - godot_string (*format_number)(void *, const godot_string *, const godot_string *); - godot_string (*parse_number)(void *, const godot_string *, const godot_string *); - godot_string (*percent_sign)(void *, const godot_string *); -} godot_text_interface_gdnative; - -void GDAPI godot_text_register_interface(const godot_text_interface_gdnative *p_interface, const godot_string *p_name, uint32_t p_features); - -// Glyph - -void GDAPI godot_glyph_new(godot_glyph *r_dest); - -godot_vector2i GDAPI godot_glyph_get_range(const godot_glyph *p_self); -void GDAPI godot_glyph_set_range(godot_glyph *p_self, const godot_vector2i *p_range); - -godot_int GDAPI godot_glyph_get_count(const godot_glyph *p_self); -void GDAPI godot_glyph_set_count(godot_glyph *p_self, godot_int p_count); - -godot_int GDAPI godot_glyph_get_repeat(const godot_glyph *p_self); -void GDAPI godot_glyph_set_repeat(godot_glyph *p_self, godot_int p_repeat); - -godot_int GDAPI godot_glyph_get_flags(const godot_glyph *p_self); -void GDAPI godot_glyph_set_flags(godot_glyph *p_self, godot_int p_flags); - -godot_vector2 GDAPI godot_glyph_get_offset(const godot_glyph *p_self); -void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_offset); - -godot_real_t GDAPI godot_glyph_get_advance(const godot_glyph *p_self); -void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real_t p_advance); - -godot_rid GDAPI godot_glyph_get_font(const godot_glyph *p_self); -void GDAPI godot_glyph_set_font(godot_glyph *p_self, godot_rid *p_font); - -godot_int GDAPI godot_glyph_get_font_size(const godot_glyph *p_self); -void GDAPI godot_glyph_set_font_size(godot_glyph *p_self, godot_int p_size); - -godot_int GDAPI godot_glyph_get_index(const godot_glyph *p_self); -void GDAPI godot_glyph_set_index(godot_glyph *p_self, godot_int p_index); - -// GlyphArray - -void GDAPI godot_packed_glyph_array_new(godot_packed_glyph_array *r_dest); -void GDAPI godot_packed_glyph_array_new_copy(godot_packed_glyph_array *r_dest, const godot_packed_glyph_array *p_src); - -const godot_glyph GDAPI *godot_packed_glyph_array_ptr(const godot_packed_glyph_array *p_self); -godot_glyph GDAPI *godot_packed_glyph_array_ptrw(godot_packed_glyph_array *p_self); - -void GDAPI godot_packed_glyph_array_append(godot_packed_glyph_array *p_self, const godot_glyph *p_data); - -void GDAPI godot_packed_glyph_array_append_array(godot_packed_glyph_array *p_self, const godot_packed_glyph_array *p_array); - -godot_error GDAPI godot_packed_glyph_array_insert(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data); - -godot_bool GDAPI godot_packed_glyph_array_has(godot_packed_glyph_array *p_self, const godot_glyph *p_value); - -void GDAPI godot_packed_glyph_array_sort(godot_packed_glyph_array *p_self); - -void GDAPI godot_packed_glyph_array_reverse(godot_packed_glyph_array *p_self); - -void GDAPI godot_packed_glyph_array_push_back(godot_packed_glyph_array *p_self, const godot_glyph *p_data); - -void GDAPI godot_packed_glyph_array_remove(godot_packed_glyph_array *p_self, godot_int p_idx); - -void GDAPI godot_packed_glyph_array_resize(godot_packed_glyph_array *p_self, godot_int p_size); - -void GDAPI godot_packed_glyph_array_set(godot_packed_glyph_array *p_self, godot_int p_idx, const godot_glyph *p_data); -godot_glyph GDAPI godot_packed_glyph_array_get(const godot_packed_glyph_array *p_self, godot_int p_idx); - -godot_int GDAPI godot_packed_glyph_array_size(const godot_packed_glyph_array *p_self); - -godot_bool GDAPI godot_packed_glyph_array_is_empty(const godot_packed_glyph_array *p_self); - -void GDAPI godot_packed_glyph_array_destroy(godot_packed_glyph_array *p_self); - -// Grapheme - -#ifdef __cplusplus -} -#endif - -#endif /* !GODOT_NATIVETEXT_H */ diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index fb46bafb3c..368eb67fa6 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -1139,15 +1139,12 @@ void NativeScriptLanguage::profiling_start() { MutexLock lock(mutex); profile_data.clear(); - profiling = true; #endif } void NativeScriptLanguage::profiling_stop() { #ifdef DEBUG_ENABLED MutexLock lock(mutex); - - profiling = false; #endif } diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index a7647e8c59..2364c6c0f6 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -269,7 +269,6 @@ private: }; Map<StringName, ProfileData> profile_data; - bool profiling = false; public: // These two maps must only be touched on the main thread @@ -295,8 +294,6 @@ public: return singleton; } - void _hacky_api_anchor(); - _FORCE_INLINE_ void set_language_index(int p_idx) { lang_idx = p_idx; } #ifndef NO_THREADS diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h index bdae265db2..81e711bafc 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.h +++ b/modules/gdnative/pluginscript/pluginscript_instance.h @@ -69,8 +69,6 @@ public: virtual ScriptLanguage *get_language(); - void set_path(const String &p_path); - virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const; virtual void refcount_incremented(); diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 2b4ceda49d..04a293ddbd 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -361,13 +361,6 @@ Error PluginScript::reload(bool p_keep_state) { _properties_default_values[pi.name] = v["default_value"]; } -#ifdef TOOLS_ENABLED -/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) { - - _update_placeholder(E->get()); - }*/ -#endif - FREE_SCRIPT_MANIFEST(manifest); return OK; #undef FREE_SCRIPT_MANIFEST diff --git a/modules/gdnative/text/SCsub b/modules/gdnative/text/SCsub deleted file mode 100644 index 0b2db3b504..0000000000 --- a/modules/gdnative/text/SCsub +++ /dev/null @@ -1,6 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_gdnative") - -env_gdnative.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/gdnative/text/config.py b/modules/gdnative/text/config.py deleted file mode 100644 index d22f9454ed..0000000000 --- a/modules/gdnative/text/config.py +++ /dev/null @@ -1,6 +0,0 @@ -def can_build(env, platform): - return True - - -def configure(env): - pass diff --git a/modules/gdnative/text/register_types.cpp b/modules/gdnative/text/register_types.cpp deleted file mode 100644 index 67385d2fbf..0000000000 --- a/modules/gdnative/text/register_types.cpp +++ /dev/null @@ -1,36 +0,0 @@ -/*************************************************************************/ -/* register_types.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "register_types.h" -#include "text_server_gdnative.h" - -void register_text_server_gdn_types() {} - -void unregister_text_server_gdn_types() {} diff --git a/modules/gdnative/text/text_server_gdnative.cpp b/modules/gdnative/text/text_server_gdnative.cpp deleted file mode 100644 index 39db8ae636..0000000000 --- a/modules/gdnative/text/text_server_gdnative.cpp +++ /dev/null @@ -1,1086 +0,0 @@ -/*************************************************************************/ -/* text_server_gdnative.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "text_server_gdnative.h" - -bool TextServerGDNative::has_feature(Feature p_feature) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->has_feature(data, (godot_int)p_feature); -} - -String TextServerGDNative::get_name() const { - ERR_FAIL_COND_V(interface == nullptr, String()); - godot_string result = interface->get_name(data); - String name = *(String *)&result; - godot_string_destroy(&result); - return name; -} - -void TextServerGDNative::free(RID p_rid) { - ERR_FAIL_COND(interface == nullptr); - interface->free(data, (godot_rid *)&p_rid); -} - -bool TextServerGDNative::has(RID p_rid) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->has(data, (godot_rid *)&p_rid); -} - -bool TextServerGDNative::load_support_data(const String &p_filename) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->load_support_data(data, (godot_string *)&p_filename); -} - -#ifdef TOOLS_ENABLED - -String TextServerGDNative::get_support_data_filename() { - ERR_FAIL_COND_V(interface == nullptr, String()); - godot_string result = interface->get_support_data_filename(data); - String name = *(String *)&result; - godot_string_destroy(&result); - return name; -} - -String TextServerGDNative::get_support_data_info() { - ERR_FAIL_COND_V(interface == nullptr, String()); - godot_string result = interface->get_support_data_info(data); - String info = *(String *)&result; - godot_string_destroy(&result); - return info; -} - -bool TextServerGDNative::save_support_data(const String &p_filename) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->save_support_data(data, (godot_string *)&p_filename); -} - -#endif - -bool TextServerGDNative::is_locale_right_to_left(const String &p_locale) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->is_locale_right_to_left(data, (godot_string *)&p_locale); -} - -int32_t TextServerGDNative::name_to_tag(const String &p_name) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->name_to_tag(data, (godot_string *)&p_name); -} - -String TextServerGDNative::tag_to_name(int32_t p_tag) const { - ERR_FAIL_COND_V(interface == nullptr, String()); - godot_string result = interface->tag_to_name(data, p_tag); - String name = *(String *)&result; - godot_string_destroy(&result); - return name; -} - -/*************************************************************************/ -/* Font */ -/*************************************************************************/ - -RID TextServerGDNative::create_font() { - ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->create_font(data); - RID rid = *(RID *)&result; - return rid; -} - -void TextServerGDNative::font_set_data(RID p_font_rid, const PackedByteArray &p_data) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_data(data, (godot_rid *)&p_font_rid, (const godot_packed_byte_array *)&p_data); -} - -void TextServerGDNative::font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_data_ptr(data, (godot_rid *)&p_font_rid, p_data_ptr, p_data_size); -} - -void TextServerGDNative::font_set_antialiased(RID p_font_rid, bool p_antialiased) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_antialiased(data, (godot_rid *)&p_font_rid, p_antialiased); -} - -bool TextServerGDNative::font_is_antialiased(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_is_antialiased(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_multichannel_signed_distance_field(data, (godot_rid *)&p_font_rid, p_msdf); -} - -bool TextServerGDNative::font_is_multichannel_signed_distance_field(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_is_multichannel_signed_distance_field(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_msdf_pixel_range(data, (godot_rid *)&p_font_rid, p_msdf_pixel_range); -} - -int TextServerGDNative::font_get_msdf_pixel_range(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_msdf_pixel_range(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_set_msdf_size(RID p_font_rid, int p_msdf_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_msdf_size(data, (godot_rid *)&p_font_rid, p_msdf_size); -} - -int TextServerGDNative::font_get_msdf_size(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_msdf_size(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_set_fixed_size(RID p_font_rid, int p_fixed_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_fixed_size(data, (godot_rid *)&p_font_rid, p_fixed_size); -} - -int TextServerGDNative::font_get_fixed_size(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_fixed_size(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_force_autohinter(data, (godot_rid *)&p_font_rid, p_force_autohinter); -} - -bool TextServerGDNative::font_is_force_autohinter(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_is_force_autohinter(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_hinting(data, (godot_rid *)&p_font_rid, (godot_int)p_hinting); -} - -TextServer::Hinting TextServerGDNative::font_get_hinting(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, TextServer::HINTING_NONE); - return (TextServer::Hinting)interface->font_get_hinting(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_variation_coordinates(data, (godot_rid *)&p_font_rid, (const godot_dictionary *)&p_variation_coordinates); -} - -Dictionary TextServerGDNative::font_get_variation_coordinates(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, Dictionary()); - godot_dictionary result = interface->font_get_variation_coordinates(data, (godot_rid *)&p_font_rid); - Dictionary dict = *(Dictionary *)&result; - godot_dictionary_destroy(&result); - return dict; -} - -void TextServerGDNative::font_set_oversampling(RID p_font_rid, real_t p_oversampling) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_oversampling(data, (godot_rid *)&p_font_rid, p_oversampling); -} - -real_t TextServerGDNative::font_get_oversampling(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, 0.0f); - return interface->font_get_oversampling(data, (godot_rid *)&p_font_rid); -} - -Array TextServerGDNative::font_get_size_cache_list(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, Array()); - godot_array result = interface->font_get_size_cache_list(data, (godot_rid *)&p_font_rid); - Array list = *(Array *)&result; - godot_array_destroy(&result); - return list; -} - -void TextServerGDNative::font_clear_size_cache(RID p_font_rid) { - ERR_FAIL_COND(interface == nullptr); - interface->font_clear_size_cache(data, (godot_rid *)&p_font_rid); -} - -void TextServerGDNative::font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_remove_size_cache(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); -} - -void TextServerGDNative::font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_ascent(data, (godot_rid *)&p_font_rid, p_size, p_ascent); -} - -real_t TextServerGDNative::font_get_ascent(RID p_font_rid, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.0f); - return interface->font_get_ascent(data, (godot_rid *)&p_font_rid, p_size); -} - -void TextServerGDNative::font_set_descent(RID p_font_rid, int p_size, real_t p_descent) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_descent(data, (godot_rid *)&p_font_rid, p_size, p_descent); -} - -real_t TextServerGDNative::font_get_descent(RID p_font_rid, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.0f); - return interface->font_get_descent(data, (godot_rid *)&p_font_rid, p_size); -} - -void TextServerGDNative::font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_underline_position(data, (godot_rid *)&p_font_rid, p_size, p_underline_position); -} - -real_t TextServerGDNative::font_get_underline_position(RID p_font_rid, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.0f); - return interface->font_get_underline_position(data, (godot_rid *)&p_font_rid, p_size); -} - -void TextServerGDNative::font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_underline_thickness(data, (godot_rid *)&p_font_rid, p_size, p_underline_thickness); -} - -real_t TextServerGDNative::font_get_underline_thickness(RID p_font_rid, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.0f); - return interface->font_get_underline_thickness(data, (godot_rid *)&p_font_rid, p_size); -} - -void TextServerGDNative::font_set_scale(RID p_font_rid, int p_size, real_t p_scale) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_scale(data, (godot_rid *)&p_font_rid, p_size, p_scale); -} - -real_t TextServerGDNative::font_get_scale(RID p_font_rid, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, 0.0f); - return interface->font_get_scale(data, (godot_rid *)&p_font_rid, p_size); -} - -void TextServerGDNative::font_set_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing, int p_value) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_spacing(data, (godot_rid *)&p_font_rid, p_size, (godot_int)p_spacing, p_value); -} - -int TextServerGDNative::font_get_spacing(RID p_font_rid, int p_size, TextServer::SpacingType p_spacing) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_spacing(data, (godot_rid *)&p_font_rid, p_size, (godot_int)p_spacing); -} - -int TextServerGDNative::font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const { - ERR_FAIL_COND_V(interface == nullptr, -1); - return interface->font_get_texture_count(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); -} - -void TextServerGDNative::font_clear_textures(RID p_font_rid, const Vector2i &p_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_clear_textures(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); -} - -void TextServerGDNative::font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) { - ERR_FAIL_COND(interface == nullptr); - interface->font_remove_texture(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index); -} - -void TextServerGDNative::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_texture_image(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index, (const godot_object *)p_image.ptr()); -} - -Ref<Image> TextServerGDNative::font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { - ERR_FAIL_COND_V(interface == nullptr, Ref<Image>()); - godot_object *result = interface->font_get_texture_image(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index); - return Ref<Image>((Image *)result); -} - -void TextServerGDNative::font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_texture_offsets(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index, (const godot_packed_int32_array *)&p_offset); -} - -PackedInt32Array TextServerGDNative::font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const { - ERR_FAIL_COND_V(interface == nullptr, PackedInt32Array()); - godot_packed_int32_array result = interface->font_get_texture_offsets(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_texture_index); - PackedInt32Array offset = *(PackedInt32Array *)&result; - godot_packed_int32_array_destroy(&result); - return offset; -} - -Array TextServerGDNative::font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const { - ERR_FAIL_COND_V(interface == nullptr, Array()); - godot_array result = interface->font_get_glyph_list(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); - Array list = *(Array *)&result; - godot_array_destroy(&result); - return list; -} - -void TextServerGDNative::font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_clear_glyphs(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size); -} - -void TextServerGDNative::font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) { - ERR_FAIL_COND(interface == nullptr); - interface->font_remove_glyph(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); -} - -Vector2 TextServerGDNative::font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_get_glyph_advance(data, (godot_rid *)&p_font_rid, p_size, p_glyph); - Vector2 adv = *(Vector2 *)&result; - return adv; -} - -void TextServerGDNative::font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_glyph_advance(data, (godot_rid *)&p_font_rid, p_size, p_glyph, (const godot_vector2 *)&p_advance); -} - -Vector2 TextServerGDNative::font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_get_glyph_offset(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); - Vector2 off = *(Vector2 *)&result; - return off; -} - -void TextServerGDNative::font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_glyph_offset(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_vector2 *)&p_offset); -} - -Vector2 TextServerGDNative::font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_get_glyph_size(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); - Vector2 sz = *(Vector2 *)&result; - return sz; -} - -void TextServerGDNative::font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_glyph_size(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_vector2 *)&p_gl_size); -} - -Rect2 TextServerGDNative::font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { - ERR_FAIL_COND_V(interface == nullptr, Rect2()); - godot_rect2 result = interface->font_get_glyph_uv_rect(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); - Rect2 uv = *(Rect2 *)&result; - return uv; -} - -void TextServerGDNative::font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_glyph_uv_rect(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, (const godot_rect2 *)&p_uv_rect); -} - -int TextServerGDNative::font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const { - ERR_FAIL_COND_V(interface == nullptr, -1); - return interface->font_get_glyph_texture_idx(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph); -} - -void TextServerGDNative::font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_glyph_texture_idx(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_glyph, p_texture_idx); -} - -bool TextServerGDNative::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_glyph_contours(data, (godot_rid *)&p_font_rid, p_size, p_index, (godot_packed_vector3_array *)&r_points, (godot_packed_int32_array *)&r_contours, &r_orientation); -} - -Array TextServerGDNative::font_get_kerning_list(RID p_font_rid, int p_size) const { - ERR_FAIL_COND_V(interface == nullptr, Array()); - godot_array result = interface->font_get_kerning_list(data, (godot_rid *)&p_font_rid, p_size); - Array list = *(Array *)&result; - godot_array_destroy(&result); - return list; -} - -void TextServerGDNative::font_clear_kerning_map(RID p_font_rid, int p_size) { - ERR_FAIL_COND(interface == nullptr); - interface->font_clear_kerning_map(data, (godot_rid *)&p_font_rid, p_size); -} - -void TextServerGDNative::font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) { - ERR_FAIL_COND(interface == nullptr); - interface->font_remove_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair); -} - -void TextServerGDNative::font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair, (const godot_vector2 *)&p_kerning); -} - -Vector2 TextServerGDNative::font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2()); - godot_vector2 result = interface->font_get_kerning(data, (godot_rid *)&p_font_rid, p_size, (const godot_vector2i *)&p_glyph_pair); - Vector2 kern = *(Vector2 *)&result; - return kern; -} - -int32_t TextServerGDNative::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const { - ERR_FAIL_COND_V(interface == nullptr, 0); - return interface->font_get_glyph_index(data, (godot_rid *)&p_font_rid, p_size, p_char, p_variation_selector); -} - -bool TextServerGDNative::font_has_char(RID p_font_rid, char32_t p_char) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_has_char(data, (godot_rid *)&p_font_rid, p_char); -} - -String TextServerGDNative::font_get_supported_chars(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, String()); - godot_string result = interface->font_get_supported_chars(data, (godot_rid *)&p_font_rid); - String chars = *(String *)&result; - godot_string_destroy(&result); - return chars; -} - -void TextServerGDNative::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) { - ERR_FAIL_COND(interface == nullptr); - interface->font_render_range(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_start, p_end); -} - -void TextServerGDNative::font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) { - ERR_FAIL_COND(interface == nullptr); - interface->font_render_glyph(data, (godot_rid *)&p_font_rid, (const godot_vector2i *)&p_size, p_index); -} - -void TextServerGDNative::font_draw_glyph(RID p_font_rid, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { - ERR_FAIL_COND(interface == nullptr); - interface->font_draw_glyph(data, (godot_rid *)&p_font_rid, (godot_rid *)&p_canvas, p_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); -} - -void TextServerGDNative::font_draw_glyph_outline(RID p_font_rid, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color) const { - ERR_FAIL_COND(interface == nullptr); - interface->font_draw_glyph_outline(data, (godot_rid *)&p_font_rid, (godot_rid *)&p_canvas, p_size, p_outline_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); -} - -bool TextServerGDNative::font_is_language_supported(RID p_font_rid, const String &p_language) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_is_language_supported(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language); -} - -void TextServerGDNative::font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language, p_supported); -} - -bool TextServerGDNative::font_get_language_support_override(RID p_font_rid, const String &p_language) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language); -} - -void TextServerGDNative::font_remove_language_support_override(RID p_font_rid, const String &p_language) { - ERR_FAIL_COND(interface == nullptr); - interface->font_remove_language_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_language); -} - -Vector<String> TextServerGDNative::font_get_language_support_overrides(RID p_font_rid) { - ERR_FAIL_COND_V(interface == nullptr, PackedStringArray()); - godot_packed_string_array result = interface->font_get_language_support_overrides(data, (godot_rid *)&p_font_rid); - PackedStringArray list = *(PackedStringArray *)&result; - godot_packed_string_array_destroy(&result); - return list; -} - -bool TextServerGDNative::font_is_script_supported(RID p_font_rid, const String &p_script) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_is_script_supported(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script); -} - -void TextServerGDNative::font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script, p_supported); -} - -bool TextServerGDNative::font_get_script_support_override(RID p_font_rid, const String &p_script) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->font_get_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script); -} - -void TextServerGDNative::font_remove_script_support_override(RID p_font_rid, const String &p_script) { - ERR_FAIL_COND(interface == nullptr); - interface->font_remove_script_support_override(data, (godot_rid *)&p_font_rid, (const godot_string *)&p_script); -} - -Vector<String> TextServerGDNative::font_get_script_support_overrides(RID p_font_rid) { - ERR_FAIL_COND_V(interface == nullptr, PackedStringArray()); - godot_packed_string_array result = interface->font_get_script_support_overrides(data, (godot_rid *)&p_font_rid); - PackedStringArray list = *(PackedStringArray *)&result; - godot_packed_string_array_destroy(&result); - return list; -} - -Dictionary TextServerGDNative::font_supported_feature_list(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, Dictionary()); - godot_dictionary result = interface->font_supported_feature_list(data, (godot_rid *)&p_font_rid); - Dictionary dict = *(Dictionary *)&result; - godot_dictionary_destroy(&result); - return dict; -} - -Dictionary TextServerGDNative::font_supported_variation_list(RID p_font_rid) const { - ERR_FAIL_COND_V(interface == nullptr, Dictionary()); - godot_dictionary result = interface->font_supported_variation_list(data, (godot_rid *)&p_font_rid); - Dictionary dict = *(Dictionary *)&result; - godot_dictionary_destroy(&result); - return dict; -} - -real_t TextServerGDNative::font_get_global_oversampling() const { - ERR_FAIL_COND_V(interface == nullptr, 0.0f); - return interface->font_get_global_oversampling(data); -} - -void TextServerGDNative::font_set_global_oversampling(real_t p_oversampling) { - ERR_FAIL_COND(interface == nullptr); - interface->font_set_global_oversampling(data, p_oversampling); -} - -/*************************************************************************/ -/* Shaped text buffer interface */ -/*************************************************************************/ - -RID TextServerGDNative::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) { - ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->create_shaped_text(data, (godot_int)p_direction, (godot_int)p_orientation); - RID rid = *(RID *)&result; - return rid; -} - -void TextServerGDNative::shaped_text_clear(RID p_shaped) { - ERR_FAIL_COND(interface == nullptr); - interface->shaped_text_clear(data, (godot_rid *)&p_shaped); -} - -void TextServerGDNative::shaped_text_set_direction(RID p_shaped, TextServer::Direction p_direction) { - ERR_FAIL_COND(interface == nullptr); - interface->shaped_text_set_direction(data, (godot_rid *)&p_shaped, (godot_int)p_direction); -} - -TextServer::Direction TextServerGDNative::shaped_text_get_direction(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, TextServer::DIRECTION_LTR); - return (TextServer::Direction)interface->shaped_text_get_direction(data, (godot_rid *)&p_shaped); -} - -void TextServerGDNative::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) { - ERR_FAIL_COND(interface == nullptr); - interface->shaped_text_set_orientation(data, (godot_rid *)&p_shaped, (godot_int)p_orientation); -} - -TextServer::Orientation TextServerGDNative::shaped_text_get_orientation(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, TextServer::ORIENTATION_HORIZONTAL); - return (TextServer::Orientation)interface->shaped_text_get_orientation(data, (godot_rid *)&p_shaped); -} - -void TextServerGDNative::shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) { - ERR_FAIL_COND(interface == nullptr); - interface->shaped_text_set_bidi_override(data, (godot_rid *)&p_shaped, (const godot_packed_vector2i_array *)&p_override); -} - -void TextServerGDNative::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) { - ERR_FAIL_COND(interface == nullptr); - interface->shaped_text_set_preserve_invalid(data, (godot_rid *)&p_shaped, p_enabled); -} - -bool TextServerGDNative::shaped_text_get_preserve_invalid(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return (TextServer::Orientation)interface->shaped_text_get_preserve_invalid(data, (godot_rid *)&p_shaped); -} - -void TextServerGDNative::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) { - ERR_FAIL_COND(interface == nullptr); - interface->shaped_text_set_preserve_control(data, (godot_rid *)&p_shaped, p_enabled); -} - -bool TextServerGDNative::shaped_text_get_preserve_control(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return (TextServer::Orientation)interface->shaped_text_get_preserve_control(data, (godot_rid *)&p_shaped); -} - -bool TextServerGDNative::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->shaped_text_add_string(data, (godot_rid *)&p_shaped, (const godot_string *)&p_text, (const godot_rid **)p_fonts.ptr(), p_size, (const godot_dictionary *)&p_opentype_features, (const godot_string *)&p_language); -} - -bool TextServerGDNative::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->shaped_text_add_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align, p_length); -} - -bool TextServerGDNative::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->shaped_text_resize_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align); -} - -RID TextServerGDNative::shaped_text_substr(RID p_shaped, int p_start, int p_length) const { - ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->shaped_text_substr(data, (godot_rid *)&p_shaped, (godot_int)p_start, (godot_int)p_length); - RID rid = *(RID *)&result; - return rid; -} - -RID TextServerGDNative::shaped_text_get_parent(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, RID()); - godot_rid result = interface->shaped_text_get_parent(data, (godot_rid *)&p_shaped); - RID rid = *(RID *)&result; - return rid; -} - -real_t TextServerGDNative::shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t p_jst_flags) { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->shaped_text_fit_to_width(data, (godot_rid *)&p_shaped, p_width, p_jst_flags); -} - -real_t TextServerGDNative::shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->shaped_text_tab_align(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_tab_stops); -} - -bool TextServerGDNative::shaped_text_shape(RID p_shaped) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->shaped_text_shape(data, (godot_rid *)&p_shaped); -} - -bool TextServerGDNative::shaped_text_update_breaks(RID p_shaped) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->shaped_text_update_breaks(data, (godot_rid *)&p_shaped); -} - -bool TextServerGDNative::shaped_text_update_justification_ops(RID p_shaped) { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->shaped_text_update_justification_ops(data, (godot_rid *)&p_shaped); -} - -void TextServerGDNative::shaped_text_overrun_trim_to_width(RID p_shaped_line, real_t p_width, uint8_t p_trim_flags) { - ERR_FAIL_COND(interface == nullptr); - interface->shaped_text_overrun_trim_to_width(data, (godot_rid *)&p_shaped_line, p_width, p_trim_flags); -}; - -bool TextServerGDNative::shaped_text_is_ready(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, false); - return interface->shaped_text_is_ready(data, (godot_rid *)&p_shaped); -} - -Vector<TextServer::Glyph> TextServerGDNative::shaped_text_get_glyphs(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, Vector<TextServer::Glyph>()); - godot_packed_glyph_array result = interface->shaped_text_get_glyphs(data, (godot_rid *)&p_shaped); - Vector<TextServer::Glyph> glyphs = *(Vector<TextServer::Glyph> *)&result; - godot_packed_glyph_array_destroy(&result); - return glyphs; -} - -Vector2i TextServerGDNative::shaped_text_get_range(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, Vector2i()); - godot_vector2i result = interface->shaped_text_get_range(data, (godot_rid *)&p_shaped); - Vector2i range = *(Vector2i *)&result; - return range; -} - -Vector<TextServer::Glyph> TextServerGDNative::shaped_text_sort_logical(RID p_shaped) { - ERR_FAIL_COND_V(interface == nullptr, Vector<TextServer::Glyph>()); - godot_packed_glyph_array result = interface->shaped_text_sort_logical(data, (godot_rid *)&p_shaped); - Vector<TextServer::Glyph> glyphs = *(Vector<TextServer::Glyph> *)&result; - godot_packed_glyph_array_destroy(&result); - return glyphs; -} - -Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start, bool p_once, uint8_t p_break_flags) const { - ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>()); - if (interface->shaped_text_get_line_breaks_adv != nullptr) { - godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks_adv(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_width, p_start, p_once, p_break_flags); - Vector<Vector2i> breaks = *(Vector<Vector2i> *)&result; - godot_packed_vector2i_array_destroy(&result); - return breaks; - } else { - return TextServer::shaped_text_get_line_breaks_adv(p_shaped, p_width, p_break_flags); - } -} - -Vector<Vector2i> TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start, uint8_t p_break_flags) const { - ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>()); - if (interface->shaped_text_get_line_breaks != nullptr) { - godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks(data, (godot_rid *)&p_shaped, p_width, p_start, p_break_flags); - Vector<Vector2i> breaks = *(Vector<Vector2i> *)&result; - godot_packed_vector2i_array_destroy(&result); - return breaks; - } else { - return TextServer::shaped_text_get_line_breaks(p_shaped, p_width, p_break_flags); - } -} - -Vector<Vector2i> TextServerGDNative::shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags) const { - ERR_FAIL_COND_V(interface == nullptr, Vector<Vector2i>()); - if (interface->shaped_text_get_word_breaks != nullptr) { - godot_packed_vector2i_array result = interface->shaped_text_get_word_breaks(data, (godot_rid *)&p_shaped, p_grapheme_flags); - Vector<Vector2i> breaks = *(Vector<Vector2i> *)&result; - godot_packed_vector2i_array_destroy(&result); - return breaks; - } else { - return TextServer::shaped_text_get_word_breaks(p_shaped, p_grapheme_flags); - } -} - -Array TextServerGDNative::shaped_text_get_objects(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, Array()); - godot_array result = interface->shaped_text_get_objects(data, (godot_rid *)&p_shaped); - Array rect = *(Array *)&result; - return rect; -} - -Rect2 TextServerGDNative::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const { - ERR_FAIL_COND_V(interface == nullptr, Rect2()); - godot_rect2 result = interface->shaped_text_get_object_rect(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key); - Rect2 rect = *(Rect2 *)&result; - return rect; -} - -Size2 TextServerGDNative::shaped_text_get_size(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, Size2()); - godot_vector2 result = interface->shaped_text_get_size(data, (godot_rid *)&p_shaped); - Size2 size = *(Size2 *)&result; - return size; -} - -real_t TextServerGDNative::shaped_text_get_ascent(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->shaped_text_get_ascent(data, (godot_rid *)&p_shaped); -} - -real_t TextServerGDNative::shaped_text_get_descent(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->shaped_text_get_descent(data, (godot_rid *)&p_shaped); -} - -real_t TextServerGDNative::shaped_text_get_width(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->shaped_text_get_width(data, (godot_rid *)&p_shaped); -} - -real_t TextServerGDNative::shaped_text_get_underline_position(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->shaped_text_get_underline_position(data, (godot_rid *)&p_shaped); -} - -real_t TextServerGDNative::shaped_text_get_underline_thickness(RID p_shaped) const { - ERR_FAIL_COND_V(interface == nullptr, 0.f); - return interface->shaped_text_get_underline_thickness(data, (godot_rid *)&p_shaped); -} - -String TextServerGDNative::format_number(const String &p_string, const String &p_language) const { - ERR_FAIL_COND_V(interface == nullptr, String()); - godot_string result = interface->format_number(data, (const godot_string *)&p_string, (const godot_string *)&p_language); - if (interface->format_number == nullptr) { - return p_string; - } - String ret = *(String *)&result; - godot_string_destroy(&result); - return ret; -} - -String TextServerGDNative::parse_number(const String &p_string, const String &p_language) const { - ERR_FAIL_COND_V(interface == nullptr, String()); - if (interface->parse_number == nullptr) { - return p_string; - } - godot_string result = interface->parse_number(data, (const godot_string *)&p_string, (const godot_string *)&p_language); - String ret = *(String *)&result; - godot_string_destroy(&result); - return ret; -} - -String TextServerGDNative::percent_sign(const String &p_language) const { - ERR_FAIL_COND_V(interface == nullptr, String()); - if (interface->percent_sign == nullptr) { - return "%"; - } - godot_string result = interface->percent_sign(data, (const godot_string *)&p_language); - String ret = *(String *)&result; - godot_string_destroy(&result); - return ret; -} - -TextServer *TextServerGDNative::create_func(Error &r_error, void *p_user_data) { - const godot_text_interface_gdnative *interface = (const godot_text_interface_gdnative *)p_user_data; - r_error = OK; - - TextServerGDNative *server = memnew(TextServerGDNative()); - server->interface = interface; - server->data = interface->constructor((godot_object *)server); - - return server; -} - -TextServerGDNative::TextServerGDNative() { - data = nullptr; - interface = nullptr; -} - -TextServerGDNative::~TextServerGDNative() { - if (interface != nullptr) { - interface->destructor(data); - data = nullptr; - interface = nullptr; - } -} - -/*************************************************************************/ -/* GDNative functions */ -/*************************************************************************/ - -#ifdef __cplusplus -extern "C" { -#endif - -static_assert(sizeof(godot_glyph) == sizeof(TextServer::Glyph), "Glyph size mismatch"); -static_assert(sizeof(godot_packed_glyph_array) == sizeof(Vector<TextServer::Glyph>), "Vector<Glyph> size mismatch"); - -void GDAPI godot_text_register_interface(const godot_text_interface_gdnative *p_interface, const godot_string *p_name, uint32_t p_features) { - ERR_FAIL_COND(p_interface->version.major != 1); - String name = *(String *)p_name; - TextServerManager::register_create_function(name + "(GDNative)", p_features, TextServerGDNative::create_func, (void *)p_interface); -} - -// Glyph - -void GDAPI godot_glyph_new(godot_glyph *r_dest) { - TextServer::Glyph *dest = (TextServer::Glyph *)r_dest; - *dest = TextServer::Glyph(); -} - -godot_vector2i GDAPI godot_glyph_get_range(const godot_glyph *p_self) { - godot_vector2i dest; - Vector2i *d = (Vector2i *)&dest; - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - d->x = self->start; - d->y = self->end; - return dest; -} - -void GDAPI godot_glyph_set_range(godot_glyph *p_self, const godot_vector2i *p_range) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - const Vector2i *range = (const Vector2i *)p_range; - self->start = range->x; - self->end = range->y; -} - -godot_int GDAPI godot_glyph_get_count(const godot_glyph *p_self) { - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - return self->count; -} - -void GDAPI godot_glyph_set_count(godot_glyph *p_self, godot_int p_count) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - self->count = p_count; -} - -godot_int GDAPI godot_glyph_get_repeat(const godot_glyph *p_self) { - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - return self->repeat; -} - -void GDAPI godot_glyph_set_repeat(godot_glyph *p_self, godot_int p_repeat) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - self->repeat = p_repeat; -} - -godot_int GDAPI godot_glyph_get_flags(const godot_glyph *p_self) { - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - return self->flags; -} - -void GDAPI godot_glyph_set_flags(godot_glyph *p_self, godot_int p_flags) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - self->flags = p_flags; -} - -godot_vector2 GDAPI godot_glyph_get_offset(const godot_glyph *p_self) { - godot_vector2 dest; - Vector2 *d = (Vector2 *)&dest; - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - d->x = self->x_off; - d->y = self->y_off; - return dest; -} - -void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_offset) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - const Vector2 *offset = (const Vector2 *)p_offset; - self->x_off = offset->x; - self->y_off = offset->y; -} - -godot_real_t GDAPI godot_glyph_get_advance(const godot_glyph *p_self) { - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - return self->advance; -} - -void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_real_t p_advance) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - self->advance = p_advance; -} - -godot_rid GDAPI godot_glyph_get_font(const godot_glyph *p_self) { - godot_rid dest; - RID *d = (RID *)&dest; - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - *d = self->font_rid; - return dest; -} - -void GDAPI godot_glyph_set_font(godot_glyph *p_self, godot_rid *p_font) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - const RID *font = (const RID *)p_font; - self->font_rid = *font; -} - -godot_int GDAPI godot_glyph_get_font_size(const godot_glyph *p_self) { - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - return self->font_size; -} - -void GDAPI godot_glyph_set_font_size(godot_glyph *p_self, godot_int p_size) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - self->font_size = p_size; -} - -godot_int GDAPI godot_glyph_get_index(const godot_glyph *p_self) { - const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; - return self->index; -} - -void GDAPI godot_glyph_set_index(godot_glyph *p_self, godot_int p_index) { - TextServer::Glyph *self = (TextServer::Glyph *)p_self; - self->index = p_index; -} - -// GlyphArray - -void GDAPI godot_packed_glyph_array_new(godot_packed_glyph_array *r_dest) { - Vector<TextServer::Glyph> *dest = (Vector<TextServer::Glyph> *)r_dest; - memnew_placement(dest, Vector<TextServer::Glyph>); -} - -void GDAPI godot_packed_glyph_array_new_copy(godot_packed_glyph_array *r_dest, const godot_packed_glyph_array *p_src) { - Vector<TextServer::Glyph> *dest = (Vector<TextServer::Glyph> *)r_dest; - const Vector<TextServer::Glyph> *src = (const Vector<TextServer::Glyph> *)p_src; - memnew_placement(dest, Vector<TextServer::Glyph>(*src)); -} - -const godot_glyph GDAPI *godot_packed_glyph_array_ptr(const godot_packed_glyph_array *p_self) { - const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self; - return (const godot_glyph *)self->ptr(); -} - -godot_glyph GDAPI *godot_packed_glyph_array_ptrw(godot_packed_glyph_array *p_self) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - return (godot_glyph *)self->ptrw(); -} - -void GDAPI godot_packed_glyph_array_append(godot_packed_glyph_array *p_self, const godot_glyph *p_data) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - TextServer::Glyph &s = *(TextServer::Glyph *)p_data; - self->push_back(s); -} - -void GDAPI godot_packed_glyph_array_append_array(godot_packed_glyph_array *p_self, const godot_packed_glyph_array *p_array) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - Vector<TextServer::Glyph> *array = (Vector<TextServer::Glyph> *)p_array; - self->append_array(*array); -} - -godot_error GDAPI godot_packed_glyph_array_insert(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - TextServer::Glyph &s = *(TextServer::Glyph *)p_data; - return (godot_error)self->insert(p_idx, s); -} - -godot_bool GDAPI godot_packed_glyph_array_has(godot_packed_glyph_array *p_self, const godot_glyph *p_value) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - TextServer::Glyph &v = *(TextServer::Glyph *)p_value; - return (godot_bool)self->has(v); -} - -void GDAPI godot_packed_glyph_array_sort(godot_packed_glyph_array *p_self) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - self->sort(); -} - -void GDAPI godot_packed_glyph_array_reverse(godot_packed_glyph_array *p_self) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - self->reverse(); -} - -void GDAPI godot_packed_glyph_array_push_back(godot_packed_glyph_array *p_self, const godot_glyph *p_data) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - TextServer::Glyph &s = *(TextServer::Glyph *)p_data; - self->push_back(s); -} - -void GDAPI godot_packed_glyph_array_remove(godot_packed_glyph_array *p_self, const godot_int p_idx) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - self->remove(p_idx); -} - -void GDAPI godot_packed_glyph_array_resize(godot_packed_glyph_array *p_self, const godot_int p_size) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - self->resize(p_size); -} - -void GDAPI godot_packed_glyph_array_set(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data) { - Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self; - TextServer::Glyph &s = *(TextServer::Glyph *)p_data; - self->set(p_idx, s); -} - -godot_glyph GDAPI godot_packed_glyph_array_get(const godot_packed_glyph_array *p_self, const godot_int p_idx) { - const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self; - godot_glyph v; - TextServer::Glyph *s = (TextServer::Glyph *)&v; - *s = self->get(p_idx); - return v; -} - -godot_int GDAPI godot_packed_glyph_array_size(const godot_packed_glyph_array *p_self) { - const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self; - return self->size(); -} - -godot_bool GDAPI godot_packed_glyph_array_is_empty(const godot_packed_glyph_array *p_self) { - const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self; - return self->is_empty(); -} - -void GDAPI godot_packed_glyph_array_destroy(godot_packed_glyph_array *p_self) { - ((Vector<TextServer::Glyph> *)p_self)->~Vector(); -} - -#ifdef __cplusplus -} -#endif diff --git a/modules/gdnative/text/text_server_gdnative.h b/modules/gdnative/text/text_server_gdnative.h deleted file mode 100644 index f081637e23..0000000000 --- a/modules/gdnative/text/text_server_gdnative.h +++ /dev/null @@ -1,254 +0,0 @@ -/*************************************************************************/ -/* text_server_gdnative.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef TEXT_SERVER_GDNATIVE_H -#define TEXT_SERVER_GDNATIVE_H - -#include "modules/gdnative/gdnative.h" - -#include "servers/text_server.h" - -class TextServerGDNative : public TextServer { - GDCLASS(TextServerGDNative, TextServer); - - const godot_text_interface_gdnative *interface = nullptr; - void *data = nullptr; - -protected: - static void _bind_methods(){}; - -public: - virtual bool has_feature(Feature p_feature) override; - virtual String get_name() const override; - - virtual void free(RID p_rid) override; - virtual bool has(RID p_rid) override; - virtual bool load_support_data(const String &p_filename) override; - -#ifdef TOOLS_ENABLED - virtual String get_support_data_filename() override; - virtual String get_support_data_info() override; - virtual bool save_support_data(const String &p_filename) override; -#endif - - virtual bool is_locale_right_to_left(const String &p_locale) override; - - virtual int32_t name_to_tag(const String &p_name) const override; - virtual String tag_to_name(int32_t p_tag) const override; - - /* Font interface */ - virtual RID create_font() override; - - virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) override; - virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) override; - - virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) override; - virtual bool font_is_antialiased(RID p_font_rid) const override; - - virtual void font_set_multichannel_signed_distance_field(RID p_font_rid, bool p_msdf) override; - virtual bool font_is_multichannel_signed_distance_field(RID p_font_rid) const override; - - virtual void font_set_msdf_pixel_range(RID p_font_rid, int p_msdf_pixel_range) override; - virtual int font_get_msdf_pixel_range(RID p_font_rid) const override; - - virtual void font_set_msdf_size(RID p_font_rid, int p_msdf_size) override; - virtual int font_get_msdf_size(RID p_font_rid) const override; - - virtual void font_set_fixed_size(RID p_font_rid, int p_fixed_size) override; - virtual int font_get_fixed_size(RID p_font_rid) const override; - - virtual void font_set_force_autohinter(RID p_font_rid, bool p_force_autohinter) override; - virtual bool font_is_force_autohinter(RID p_font_rid) const override; - - virtual void font_set_hinting(RID p_font_rid, TextServer::Hinting p_hinting) override; - virtual TextServer::Hinting font_get_hinting(RID p_font_rid) const override; - - virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override; - virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override; - - virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) override; - virtual real_t font_get_oversampling(RID p_font_rid) const override; - - virtual Array font_get_size_cache_list(RID p_font_rid) const override; - virtual void font_clear_size_cache(RID p_font_rid) override; - virtual void font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) override; - - virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) override; - virtual real_t font_get_ascent(RID p_font_rid, int p_size) const override; - - virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) override; - virtual real_t font_get_descent(RID p_font_rid, int p_size) const override; - - virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) override; - virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const override; - - virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) override; - virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const override; - - virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) override; - virtual real_t font_get_scale(RID p_font_rid, int p_size) const override; - - virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) override; - virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const override; - - virtual int font_get_texture_count(RID p_font_rid, const Vector2i &p_size) const override; - virtual void font_clear_textures(RID p_font_rid, const Vector2i &p_size) override; - virtual void font_remove_texture(RID p_font_rid, const Vector2i &p_size, int p_texture_index) override; - - virtual void font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) override; - virtual Ref<Image> font_get_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - - virtual void font_set_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const PackedInt32Array &p_offset) override; - virtual PackedInt32Array font_get_texture_offsets(RID p_font_rid, const Vector2i &p_size, int p_texture_index) const override; - - virtual Array font_get_glyph_list(RID p_font_rid, const Vector2i &p_size) const override; - virtual void font_clear_glyphs(RID p_font_rid, const Vector2i &p_size) override; - virtual void font_remove_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) override; - - virtual Vector2 font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const override; - virtual void font_set_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph, const Vector2 &p_advance) override; - - virtual Vector2 font_get_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; - virtual void font_set_glyph_offset(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_offset) override; - - virtual Vector2 font_get_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; - virtual void font_set_glyph_size(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Vector2 &p_gl_size) override; - - virtual Rect2 font_get_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; - virtual void font_set_glyph_uv_rect(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, const Rect2 &p_uv_rect) override; - - virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; - virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) override; - - virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; - - virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const override; - virtual void font_clear_kerning_map(RID p_font_rid, int p_size) override; - virtual void font_remove_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) override; - - virtual void font_set_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) override; - virtual Vector2 font_get_kerning(RID p_font_rid, int p_size, const Vector2i &p_glyph_pair) const override; - - virtual int32_t font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector = 0) const override; - - virtual bool font_has_char(RID p_font_rid, char32_t p_char) const override; - virtual String font_get_supported_chars(RID p_font_rid) const override; - - virtual void font_render_range(RID p_font, const Vector2i &p_size, char32_t p_start, char32_t p_end) override; - virtual void font_render_glyph(RID p_font_rid, const Vector2i &p_size, int32_t p_index) override; - - virtual void font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - virtual void font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, int32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; - - virtual bool font_is_language_supported(RID p_font_rid, const String &p_language) const override; - virtual void font_set_language_support_override(RID p_font_rid, const String &p_language, bool p_supported) override; - virtual bool font_get_language_support_override(RID p_font_rid, const String &p_language) override; - virtual void font_remove_language_support_override(RID p_font_rid, const String &p_language) override; - virtual Vector<String> font_get_language_support_overrides(RID p_font_rid) override; - - virtual bool font_is_script_supported(RID p_font_rid, const String &p_script) const override; - virtual void font_set_script_support_override(RID p_font_rid, const String &p_script, bool p_supported) override; - virtual bool font_get_script_support_override(RID p_font_rid, const String &p_script) override; - virtual void font_remove_script_support_override(RID p_font_rid, const String &p_script) override; - virtual Vector<String> font_get_script_support_overrides(RID p_font_rid) override; - - virtual Dictionary font_supported_feature_list(RID p_font_rid) const override; - virtual Dictionary font_supported_variation_list(RID p_font_rid) const override; - - virtual real_t font_get_global_oversampling() const override; - virtual void font_set_global_oversampling(real_t p_oversampling) override; - - /* Shaped text buffer interface */ - - virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) override; - - virtual void shaped_text_clear(RID p_shaped) override; - - virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) override; - virtual Direction shaped_text_get_direction(RID p_shaped) const override; - - virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) override; - - virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override; - virtual Orientation shaped_text_get_orientation(RID p_shaped) const override; - - virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) override; - virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const override; - - virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) override; - virtual bool shaped_text_get_preserve_control(RID p_shaped) const override; - - virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override; - virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1) override; - virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER) override; - - virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override; - virtual RID shaped_text_get_parent(RID p_shaped) const override; - - virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; - virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) override; - - virtual bool shaped_text_shape(RID p_shaped) override; - virtual bool shaped_text_update_breaks(RID p_shaped) override; - virtual bool shaped_text_update_justification_ops(RID p_shaped) override; - - virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) override; - - virtual bool shaped_text_is_ready(RID p_shaped) const override; - - virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const override; - - virtual Vector2i shaped_text_get_range(RID p_shaped) const override; - - virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override; - virtual Vector<Vector2i> shaped_text_get_line_breaks_adv(RID p_shaped, const Vector<real_t> &p_width, int p_start = 0, bool p_once = true, uint8_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override; - virtual Vector<Vector2i> shaped_text_get_line_breaks(RID p_shaped, real_t p_width, int p_start = 0, uint8_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override; - virtual Vector<Vector2i> shaped_text_get_word_breaks(RID p_shaped, int p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const override; - virtual Array shaped_text_get_objects(RID p_shaped) const override; - virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override; - - virtual Size2 shaped_text_get_size(RID p_shaped) const override; - virtual real_t shaped_text_get_ascent(RID p_shaped) const override; - virtual real_t shaped_text_get_descent(RID p_shaped) const override; - virtual real_t shaped_text_get_width(RID p_shaped) const override; - virtual real_t shaped_text_get_underline_position(RID p_shaped) const override; - virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const override; - - virtual String format_number(const String &p_string, const String &p_language = "") const override; - virtual String parse_number(const String &p_string, const String &p_language = "") const override; - virtual String percent_sign(const String &p_language = "") const override; - - static TextServer *create_func(Error &r_error, void *p_user_data); - - TextServerGDNative(); - ~TextServerGDNative(); -}; - -#endif // TEXT_SERVER_GDNATIVE_H diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp index 4c9bfb395d..e249363016 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp +++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp @@ -341,7 +341,7 @@ void VideoStreamGDNative::_bind_methods() { ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamGDNative::set_file); ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamGDNative::get_file); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file"); } void VideoStreamGDNative::set_audio_track(int p_track) { diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 51b3452a3a..33f4198ac1 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -4,10 +4,10 @@ Built-in GDScript functions. </brief_description> <description> - List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.) + A list of GDScript-specific utility functions accessed in any script. + For the list of the global functions and constants see [@GlobalScope]. </description> <tutorials> - <link title="Random number generation">https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html</link> </tutorials> <methods> <method name="Color8"> @@ -98,6 +98,7 @@ [codeblock] [{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}] [/codeblock] + [b]Note:[/b] Not supported for calling from threads. Instead, this will return an empty array. </description> </method> <method name="inst2dict"> @@ -160,23 +161,31 @@ <method name="print_debug" qualifiers="vararg"> <return type="void" /> <description> - Like [method @GlobalScope.print], but prints only when used in debug mode. + Like [method @GlobalScope.print], but includes the current stack frame when running with the debugger turned on. + Output in the console would look something like this: + [codeblock] + Test print + At: res://test.gd:15:_process() + [/codeblock] + [b]Note:[/b] Not supported for calling from threads. Instead of the stack frame, this will print the thread ID. </description> </method> <method name="print_stack"> <return type="void" /> <description> - Prints a stack track at code location, only works when running with debugger turned on. + Prints a stack trace at the current code location. Only works when running with debugger turned on. Output in the console would look something like this: [codeblock] Frame 0 - res://test.gd:16 in function '_process' [/codeblock] + [b]Note:[/b] Not supported for calling from threads. Instead of the stack trace, this will print the thread ID. </description> </method> <method name="range" qualifiers="vararg"> <return type="Array" /> <description> - Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment). + Returns an array with the given range. Range can be 1 argument [code]N[/code] (0 to [code]N[/code] - 1), two arguments ([code]initial[/code], [code]final - 1[/code]) or three arguments ([code]initial[/code], [code]final - 1[/code], [code]increment[/code]). Returns an empty array if the range isn't valid (e.g. [code]range(2, 5, -1)[/code] or [code]range(5, 5, 1)[/code]). + Returns an array with the given range. [code]range()[/code] can have 1 argument N ([code]0[/code] to [code]N - 1[/code]), two arguments ([code]initial[/code], [code]final - 1[/code]) or three arguments ([code]initial[/code], [code]final - 1[/code], [code]increment[/code]). [code]increment[/code] can be negative. If [code]increment[/code] is negative, [code]final - 1[/code] will become [code]final + 1[/code]. Also, the initial value must be greater than the final value for the loop to run. [codeblock] print(range(4)) print(range(2, 5)) @@ -188,6 +197,20 @@ [2, 3, 4] [0, 2, 4] [/codeblock] + To iterate over an [Array] backwards, use: + [codeblock] + var array = [3, 6, 9] + var i := array.size() - 1 + while i >= 0: + print(array[i]) + i -= 1 + [/codeblock] + Output: + [codeblock] + 9 + 6 + 3 + [/codeblock] </description> </method> <method name="str" qualifiers="vararg"> diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index d45202bd40..5acb29e748 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -8,7 +8,7 @@ [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. </description> <tutorials> - <link title="GDScript tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/index.html</link> + <link title="GDScript documentation index">$DOCS_URL/tutorials/scripting/gdscript/index.html</link> </tutorials> <methods> <method name="get_as_byte_code" qualifiers="const"> diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 2bae838543..b76c2c0437 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -361,7 +361,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { if (top->native.is_valid()) { if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'"); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'"); } ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instantiated in object of type '" + p_this->get_class() + "'" + "."); } @@ -427,7 +427,7 @@ void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) { } else { for (int i = 0; i < docs.size(); i++) { if (docs[i].name == p_inner_class.name) { - docs.remove(i); + docs.remove_at(i); break; } } @@ -545,7 +545,7 @@ void GDScript::_update_doc() { for (int i = 0; i < signals.size(); i++) { DocData::MethodDoc signal_doc; if (doc_signals.has(signals[i].name)) { - DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name); + DocData::signal_doc_from_methodinfo(signal_doc, signals[i], doc_signals[signals[i].name]); } else { DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String()); } @@ -789,6 +789,14 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) { } } +String GDScript::_get_debug_path() const { + if (is_built_in() && !get_name().is_empty()) { + return get_name() + " (" + get_path().get_slice("::", 0) + ")"; + } else { + return get_path(); + } +} + Error GDScript::reload(bool p_keep_state) { bool has_instances; { @@ -832,10 +840,10 @@ Error GDScript::reload(bool p_keep_state) { Error err = parser.parse(source, path, false); if (err) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); } // TODO: Show all error messages. - _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_PARSE_ERROR); } @@ -844,12 +852,12 @@ Error GDScript::reload(bool p_keep_state) { if (err) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message); } const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front(); while (e != nullptr) { - _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT); e = e->next(); } ERR_FAIL_V(ERR_PARSE_ERROR); @@ -867,9 +875,9 @@ Error GDScript::reload(bool p_keep_state) { if (err) { if (can_run) { if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); + GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error()); } - _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT); ERR_FAIL_V(ERR_COMPILATION_FAILED); } else { return err; @@ -879,7 +887,7 @@ Error GDScript::reload(bool p_keep_state) { for (const GDScriptWarning &warning : parser.get_warnings()) { if (EngineDebugger::is_active()) { Vector<ScriptLanguage::StackInfo> si; - EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si); + EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), false, ERR_HANDLER_WARNING, si); } } #endif @@ -979,7 +987,7 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) { } void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const { - p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } void GDScript::_bind_methods() { @@ -1257,6 +1265,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { call(member->setter, &val, 1, err); if (err.error == Callable::CallError::CALL_OK) { return true; //function exists, call was successful + } else { + return false; } } else { if (member->data_type.has_type) { @@ -2040,15 +2050,15 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const { return p_keyword == "break" || - p_keyword == "continue" || - p_keyword == "elif" || - p_keyword == "else" || - p_keyword == "if" || - p_keyword == "for" || - p_keyword == "match" || - p_keyword == "pass" || - p_keyword == "return" || - p_keyword == "while"; + p_keyword == "continue" || + p_keyword == "elif" || + p_keyword == "else" || + p_keyword == "if" || + p_keyword == "for" || + p_keyword == "match" || + p_keyword == "pass" || + p_keyword == "return" || + p_keyword == "while"; } bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { @@ -2121,7 +2131,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class; if (inner_class->identifier->name == extend_classes[0]) { - extend_classes.remove(0); + extend_classes.remove_at(0); found = true; subclass = inner_class; break; diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 791f8a1431..ade4f247c9 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -135,6 +135,7 @@ class GDScript : public Script { GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error); void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path); + String _get_debug_path() const; #ifdef TOOLS_ENABLED Set<PlaceHolderScriptInstance *> placeholders; diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index c35af9ca5b..1ecde53dd0 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -244,6 +244,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, class_type.kind = GDScriptParser::DataType::CLASS; class_type.class_type = p_class; class_type.script_path = parser->script_path; + class_type.builtin_type = Variant::OBJECT; p_class->set_datatype(class_type); if (!p_class->extends_used) { @@ -469,6 +470,8 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type GDScriptParser::DataType container_type = resolve_datatype(p_type->container_type); if (container_type.kind != GDScriptParser::DataType::VARIANT) { + container_type.is_meta_type = false; + container_type.is_constant = false; result.set_container_element_type(container_type); } } @@ -874,18 +877,34 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) { GDScriptParser::ClassNode *previous_class = parser->current_class; parser->current_class = p_class; - // Do functions now. + // Do functions and properties now. for (int i = 0; i < p_class->members.size(); i++) { GDScriptParser::ClassNode::Member member = p_class->members[i]; - if (member.type != GDScriptParser::ClassNode::Member::FUNCTION) { - continue; - } + if (member.type == GDScriptParser::ClassNode::Member::FUNCTION) { + resolve_function_body(member.function); + + // Apply annotations. + for (GDScriptParser::AnnotationNode *&E : member.function->annotations) { + E->apply(parser, member.function); + } + } else if (member.type == GDScriptParser::ClassNode::Member::VARIABLE && member.variable->property != GDScriptParser::VariableNode::PROP_NONE) { + if (member.variable->property == GDScriptParser::VariableNode::PROP_INLINE) { + if (member.variable->getter != nullptr) { + member.variable->getter->set_datatype(member.variable->datatype); + + resolve_function_body(member.variable->getter); + } + if (member.variable->setter != nullptr) { + resolve_function_signature(member.variable->setter); - resolve_function_body(member.function); + if (member.variable->setter->parameters.size() > 0) { + member.variable->setter->parameters[0]->datatype_specifier = member.variable->datatype_specifier; + member.variable->setter->parameters[0]->set_datatype(member.get_datatype()); + } - // Apply annotations. - for (GDScriptParser::AnnotationNode *&E : member.function->annotations) { - E->apply(parser, member.function); + resolve_function_body(member.variable->setter); + } + } } } @@ -901,17 +920,80 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) { resolve_class_body(member.m_class); } - // Check unused variables. + // Check unused variables and datatypes of property getters and setters. for (int i = 0; i < p_class->members.size(); i++) { GDScriptParser::ClassNode::Member member = p_class->members[i]; - if (member.type != GDScriptParser::ClassNode::Member::VARIABLE) { - continue; - } + if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) { #ifdef DEBUG_ENABLED - if (member.variable->usages == 0 && String(member.variable->identifier->name).begins_with("_")) { - parser->push_warning(member.variable->identifier, GDScriptWarning::UNUSED_PRIVATE_CLASS_VARIABLE, member.variable->identifier->name); - } + if (member.variable->usages == 0 && String(member.variable->identifier->name).begins_with("_")) { + parser->push_warning(member.variable->identifier, GDScriptWarning::UNUSED_PRIVATE_CLASS_VARIABLE, member.variable->identifier->name); + } +#endif + + if (member.variable->property == GDScriptParser::VariableNode::PROP_SETGET) { + GDScriptParser::FunctionNode *getter_function = nullptr; + GDScriptParser::FunctionNode *setter_function = nullptr; + + bool has_valid_getter = false; + bool has_valid_setter = false; + + if (member.variable->getter_pointer != nullptr) { + if (p_class->has_function(member.variable->getter_pointer->name)) { + getter_function = p_class->get_member(member.variable->getter_pointer->name).function; + } + + if (getter_function == nullptr) { + push_error(vformat(R"(Getter "%s" not found.)", member.variable->getter_pointer->name), member.variable); + + } else if (getter_function->parameters.size() != 0 || getter_function->datatype.has_no_type()) { + push_error(vformat(R"(Function "%s" cannot be used as getter because of its signature.)", getter_function->identifier->name), member.variable); + + } else if (!is_type_compatible(member.variable->datatype, getter_function->datatype, true)) { + push_error(vformat(R"(Function with return type "%s" cannot be used as getter for a property of type "%s".)", getter_function->datatype.to_string(), member.variable->datatype.to_string()), member.variable); + + } else { + has_valid_getter = true; + +#ifdef DEBUG_ENABLED + if (member.variable->datatype.builtin_type == Variant::INT && getter_function->datatype.builtin_type == Variant::FLOAT) { + parser->push_warning(member.variable, GDScriptWarning::NARROWING_CONVERSION); + } +#endif + } + } + + if (member.variable->setter_pointer != nullptr) { + if (p_class->has_function(member.variable->setter_pointer->name)) { + setter_function = p_class->get_member(member.variable->setter_pointer->name).function; + } + + if (setter_function == nullptr) { + push_error(vformat(R"(Setter "%s" not found.)", member.variable->setter_pointer->name), member.variable); + + } else if (setter_function->parameters.size() != 1) { + push_error(vformat(R"(Function "%s" cannot be used as setter because of its signature.)", setter_function->identifier->name), member.variable); + + } else if (!is_type_compatible(member.variable->datatype, setter_function->parameters[0]->datatype, true)) { + push_error(vformat(R"(Function with argument type "%s" cannot be used as setter for a property of type "%s".)", setter_function->parameters[0]->datatype.to_string(), member.variable->datatype.to_string()), member.variable); + + } else { + has_valid_setter = true; + +#ifdef DEBUG_ENABLED + if (member.variable->datatype.builtin_type == Variant::FLOAT && setter_function->parameters[0]->datatype.builtin_type == Variant::INT) { + parser->push_warning(member.variable, GDScriptWarning::NARROWING_CONVERSION); + } #endif + } + } + + if (member.variable->datatype.is_variant() && has_valid_getter && has_valid_setter) { + if (!is_type_compatible(getter_function->datatype, setter_function->parameters[0]->datatype, true)) { + push_error(vformat(R"(Getter with type "%s" cannot be used along with setter of type "%s".)", getter_function->datatype.to_string(), setter_function->parameters[0]->datatype.to_string()), member.variable); + } + } + } + } } } @@ -988,7 +1070,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) { case GDScriptParser::Node::SUBSCRIPT: case GDScriptParser::Node::TERNARY_OPERATOR: case GDScriptParser::Node::UNARY_OPERATOR: - reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node)); + reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node), true); break; case GDScriptParser::Node::BREAK: case GDScriptParser::Node::BREAKPOINT: @@ -1035,7 +1117,10 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode * return_type.is_meta_type = false; p_function->set_datatype(return_type); if (p_function->return_type) { - push_error("Constructor cannot have an explicit return type.", p_function->return_type); + GDScriptParser::DataType declared_return = resolve_datatype(p_function->return_type); + if (declared_return.kind != GDScriptParser::DataType::BUILTIN || declared_return.builtin_type != Variant::NIL) { + push_error("Constructor cannot have an explicit return type.", p_function->return_type); + } } } else { GDScriptParser::DataType return_type = resolve_datatype(p_function->return_type); @@ -1198,7 +1283,7 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) { variable_type.kind = GDScriptParser::DataType::BUILTIN; variable_type.builtin_type = Variant::INT; // Can this ever be a float or something else? p_for->variable->set_datatype(variable_type); - } else { + } else if (p_for->list) { resolve_node(p_for->list); if (p_for->list->datatype.has_container_element_type()) { variable_type = p_for->list->datatype.get_container_element_type(); @@ -1213,7 +1298,9 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) { variable_type.kind = GDScriptParser::DataType::VARIANT; } } - p_for->variable->set_datatype(variable_type); + if (p_for->variable) { + p_for->variable->set_datatype(variable_type); + } resolve_suite(p_for->loop); p_for->set_datatype(p_for->loop->get_datatype()); @@ -1523,12 +1610,20 @@ void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parame void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) { GDScriptParser::DataType result; + GDScriptParser::DataType expected_type; + bool has_expected_type = false; + + if (parser->current_function != nullptr) { + expected_type = parser->current_function->get_datatype(); + has_expected_type = true; + } + if (p_return->return_value != nullptr) { reduce_expression(p_return->return_value); if (p_return->return_value->type == GDScriptParser::Node::ARRAY) { // Check if assigned value is an array literal, so we can make it a typed array too if appropriate. - if (parser->current_function->get_datatype().has_container_element_type() && p_return->return_value->type == GDScriptParser::Node::ARRAY) { - update_array_literal_element_type(parser->current_function->get_datatype(), static_cast<GDScriptParser::ArrayNode *>(p_return->return_value)); + if (has_expected_type && expected_type.has_container_element_type() && p_return->return_value->type == GDScriptParser::Node::ARRAY) { + update_array_literal_element_type(expected_type, static_cast<GDScriptParser::ArrayNode *>(p_return->return_value)); } } result = p_return->return_value->get_datatype(); @@ -1540,30 +1635,31 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) { result.is_constant = true; } - GDScriptParser::DataType function_type = parser->current_function->get_datatype(); - function_type.is_meta_type = false; - if (function_type.is_hard_type()) { - if (!is_type_compatible(function_type, result)) { - // Try other way. Okay but not safe. - if (!is_type_compatible(result, function_type)) { - push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), function_type.to_string()), p_return); - } else { - // TODO: Add warning. - mark_node_unsafe(p_return); - } + if (has_expected_type) { + expected_type.is_meta_type = false; + if (expected_type.is_hard_type()) { + if (!is_type_compatible(expected_type, result)) { + // Try other way. Okay but not safe. + if (!is_type_compatible(result, expected_type)) { + push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return); + } else { + // TODO: Add warning. + mark_node_unsafe(p_return); + } #ifdef DEBUG_ENABLED - } else if (function_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) { - parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION); - } else if (result.is_variant()) { - mark_node_unsafe(p_return); + } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) { + parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION); + } else if (result.is_variant()) { + mark_node_unsafe(p_return); #endif + } } } p_return->set_datatype(result); } -void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression) { +void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root) { // This one makes some magic happen. if (p_expression == nullptr) { @@ -1591,7 +1687,7 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre reduce_binary_op(static_cast<GDScriptParser::BinaryOpNode *>(p_expression)); break; case GDScriptParser::Node::CALL: - reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression)); + reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression), p_is_root); break; case GDScriptParser::Node::CAST: reduce_cast(static_cast<GDScriptParser::CastNode *>(p_expression)); @@ -1707,6 +1803,7 @@ void GDScriptAnalyzer::update_array_literal_element_type(const GDScriptParser::D } } if (all_same_type) { + element_type.is_constant = false; array_type.set_container_element_type(element_type); } else if (all_have_type) { push_error(vformat(R"(Variant array is not compatible with an array of type "%s".)", p_base_type.get_container_element_type().to_string()), p_array_literal); @@ -1737,7 +1834,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig push_error("Cannot assign a new value to a constant.", p_assignment->assignee); } - if (!assignee_type.is_variant() && !assigned_value_type.is_variant()) { + if (!assignee_type.is_variant() && assigned_value_type.is_hard_type()) { bool compatible = true; GDScriptParser::DataType op_type = assigned_value_type; if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) { @@ -1789,27 +1886,24 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER: { GDScriptParser::DataType id_type = identifier->parameter_source->get_datatype(); if (!id_type.is_hard_type()) { - id_type = assigned_value_type; - id_type.type_source = GDScriptParser::DataType::INFERRED; - id_type.is_constant = false; + id_type.kind = GDScriptParser::DataType::VARIANT; + id_type.type_source = GDScriptParser::DataType::UNDETECTED; identifier->parameter_source->set_datatype(id_type); } } break; case GDScriptParser::IdentifierNode::LOCAL_VARIABLE: { GDScriptParser::DataType id_type = identifier->variable_source->get_datatype(); if (!id_type.is_hard_type()) { - id_type = assigned_value_type; - id_type.type_source = GDScriptParser::DataType::INFERRED; - id_type.is_constant = false; + id_type.kind = GDScriptParser::DataType::VARIANT; + id_type.type_source = GDScriptParser::DataType::UNDETECTED; identifier->variable_source->set_datatype(id_type); } } break; case GDScriptParser::IdentifierNode::LOCAL_ITERATOR: { GDScriptParser::DataType id_type = identifier->bind_source->get_datatype(); if (!id_type.is_hard_type()) { - id_type = assigned_value_type; - id_type.type_source = GDScriptParser::DataType::INFERRED; - id_type.is_constant = false; + id_type.kind = GDScriptParser::DataType::VARIANT; + id_type.type_source = GDScriptParser::DataType::UNDETECTED; identifier->variable_source->set_datatype(id_type); } } break; @@ -1835,16 +1929,25 @@ void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) { p_await->set_datatype(await_type); return; } + + GDScriptParser::DataType awaiting_type; + if (p_await->to_await->type == GDScriptParser::Node::CALL) { reduce_call(static_cast<GDScriptParser::CallNode *>(p_await->to_await), true); + awaiting_type = p_await->to_await->get_datatype(); } else { reduce_expression(p_await->to_await); } - p_await->is_constant = p_await->to_await->is_constant; - p_await->reduced_value = p_await->to_await->reduced_value; + if (p_await->to_await->is_constant) { + p_await->is_constant = p_await->to_await->is_constant; + p_await->reduced_value = p_await->to_await->reduced_value; - GDScriptParser::DataType awaiting_type = p_await->to_await->get_datatype(); + awaiting_type = p_await->to_await->get_datatype(); + } else { + awaiting_type.kind = GDScriptParser::DataType::VARIANT; + awaiting_type.type_source = GDScriptParser::DataType::UNDETECTED; + } p_await->set_datatype(awaiting_type); @@ -1964,7 +2067,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o p_binary_op->set_datatype(result); } -void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_await) { +void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) { bool all_is_constant = true; Map<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing. for (int i = 0; i < p_call->arguments.size(); i++) { @@ -2323,7 +2426,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa } } - if (call_type.is_coroutine && !is_await) { + if (call_type.is_coroutine && !p_is_await && !p_is_root) { push_error(vformat(R"*(Function "%s()" is a coroutine, so it must be called with "await".)*", p_call->function_name), p_call->callee); } @@ -2591,6 +2694,11 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod p_identifier->is_constant = false; return; } break; + case GDScriptParser::ClassNode::Member::CLASS: { + resolve_class_interface(member.m_class); + p_identifier->set_datatype(member.m_class->get_datatype()); + return; + } break; default: break; } @@ -2605,10 +2713,13 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod const StringName &native = base.native_type; if (class_exists(native)) { - PropertyInfo prop_info; MethodInfo method_info; - if (ClassDB::get_property_info(native, name, &prop_info)) { - p_identifier->set_datatype(type_from_property(prop_info)); + if (ClassDB::has_property(native, name)) { + StringName getter_name = ClassDB::get_property_getter(native, name); + MethodBind *getter = ClassDB::get_method(native, getter_name); + if (getter != nullptr) { + p_identifier->set_datatype(type_from_property(getter->get_return_info())); + } return; } if (ClassDB::get_method_info(native, name, &method_info)) { @@ -2890,7 +3001,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) { // TODO: Don't load if validating: use completion cache. p_preload->resource = ResourceLoader::load(p_preload->resolved_path); if (p_preload->resource.is_null()) { - push_error(vformat(R"(Could not p_preload resource file "%s".)", p_preload->resolved_path), p_preload->path); + push_error(vformat(R"(Could not preload resource file "%s".)", p_preload->resolved_path), p_preload->path); } } } @@ -2936,7 +3047,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri } else { GDScriptParser::DataType base_type = p_subscript->base->get_datatype(); - if (base_type.is_variant()) { + if (base_type.is_variant() || !base_type.is_hard_type()) { result_type.kind = GDScriptParser::DataType::VARIANT; mark_node_unsafe(p_subscript); } else { @@ -3059,6 +3170,9 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri result_type.kind = GDScriptParser::DataType::BUILTIN; result_type.type_source = base_type.is_hard_type() ? GDScriptParser::DataType::ANNOTATED_INFERRED : GDScriptParser::DataType::INFERRED; + if (base_type.kind != GDScriptParser::DataType::BUILTIN) { + base_type.builtin_type = Variant::OBJECT; + } switch (base_type.builtin_type) { // Can't index at all. case Variant::RID: @@ -3119,6 +3233,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri case Variant::PLANE: case Variant::COLOR: case Variant::DICTIONARY: + case Variant::OBJECT: result_type.kind = GDScriptParser::DataType::VARIANT; result_type.type_source = GDScriptParser::DataType::UNDETECTED; break; @@ -3133,7 +3248,6 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri } break; // Here for completeness. - case Variant::OBJECT: case Variant::VARIANT_MAX: break; } @@ -3300,7 +3414,13 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va current = current->_owner; } - Ref<GDScriptParserRef> ref = get_parser_for(current->path); + Ref<GDScriptParserRef> ref = get_parser_for(current->get_path()); + if (ref.is_null()) { + push_error("Could not find script in path.", p_source); + GDScriptParser::DataType error_type; + error_type.kind = GDScriptParser::DataType::VARIANT; + return error_type; + } ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED); GDScriptParser::ClassNode *found = ref->get_parser()->head; @@ -3380,6 +3500,7 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo } else { ERR_FAIL_V_MSG(result, "Could not find element type from property hint of a typed array."); } + elem_type.is_constant = false; result.set_container_element_type(elem_type); } } diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h index 2e17e15452..ce4525190b 100644 --- a/modules/gdscript/gdscript_analyzer.h +++ b/modules/gdscript/gdscript_analyzer.h @@ -78,12 +78,12 @@ class GDScriptAnalyzer { void resolve_return(GDScriptParser::ReturnNode *p_return); // Reduction functions. - void reduce_expression(GDScriptParser::ExpressionNode *p_expression); + void reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root = false); void reduce_array(GDScriptParser::ArrayNode *p_array); void reduce_assignment(GDScriptParser::AssignmentNode *p_assignment); void reduce_await(GDScriptParser::AwaitNode *p_await); void reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op); - void reduce_call(GDScriptParser::CallNode *p_call, bool is_await = false); + void reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await = false, bool p_is_root = false); void reduce_cast(GDScriptParser::CastNode *p_cast); void reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary); void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node); diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index b8300cd872..6a7e4278d2 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -692,7 +692,8 @@ void GDScriptByteCodeGenerator::write_end_ternary() { void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) { if (HAS_BUILTIN_TYPE(p_target)) { - if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type)) { + if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type) && + IS_BUILTIN_TYPE(p_source, Variant::get_indexed_element_type(p_target.type.builtin_type))) { // Use indexed setter instead. Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type); append(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED, 3); @@ -746,7 +747,8 @@ void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address } void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) { - if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name)) { + if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name) && + IS_BUILTIN_TYPE(p_source, Variant::get_member_type(p_target.type.builtin_type, p_name))) { Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name); append(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED, 2); append(p_target); diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index 8121053245..bb0d9e9e9b 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -58,27 +58,27 @@ Error GDScriptParserRef::raise_status(Status p_new_status) { while (p_new_status > status) { switch (status) { case EMPTY: - result = parser->parse(GDScriptCache::get_source_code(path), path, false); status = PARSED; + result = parser->parse(GDScriptCache::get_source_code(path), path, false); break; case PARSED: { analyzer = memnew(GDScriptAnalyzer(parser)); - Error inheritance_result = analyzer->resolve_inheritance(); status = INHERITANCE_SOLVED; + Error inheritance_result = analyzer->resolve_inheritance(); if (result == OK) { result = inheritance_result; } } break; case INHERITANCE_SOLVED: { - Error interface_result = analyzer->resolve_interface(); status = INTERFACE_SOLVED; + Error interface_result = analyzer->resolve_interface(); if (result == OK) { result = interface_result; } } break; case INTERFACE_SOLVED: { - Error body_result = analyzer->resolve_body(); status = FULLY_SOLVED; + Error body_result = analyzer->resolve_body(); if (result == OK) { result = body_result; } diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 2c02291795..ab0fe5c37d 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -109,7 +109,9 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D // Locate class by constructing the path to it and following that path GDScriptParser::ClassNode *class_type = p_datatype.class_type; if (class_type) { - if ((!main_script->path.is_empty() && class_type->fqcn.begins_with(main_script->path)) || (!main_script->name.is_empty() && class_type->fqcn.begins_with(main_script->name))) { + const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->path); + const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->name); + if (is_inner_by_path || is_inner_by_name) { // Local class. List<StringName> names; while (class_type->outer) { @@ -486,6 +488,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression); GDScriptDataType type = _gdtype_from_datatype(call->get_datatype()); GDScriptCodeGenerator::Address result = codegen.add_temporary(type); + GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL); + + GDScriptCodeGenerator::Address return_addr = p_root ? nil : result; Vector<GDScriptCodeGenerator::Address> arguments; for (int i = 0; i < call->arguments.size(); i++) { @@ -536,13 +541,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code if (within_await) { gen->write_call_async(result, self, call->function_name, arguments); } else { - gen->write_call(result, self, call->function_name, arguments); + gen->write_call(return_addr, self, call->function_name, arguments); } } else { if (within_await) { gen->write_call_self_async(result, call->function_name, arguments); } else { - gen->write_call_self(result, call->function_name, arguments); + gen->write_call_self(return_addr, call->function_name, arguments); } } } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) { @@ -577,12 +582,12 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code gen->write_call_method_bind(result, base, method, arguments); } } else { - gen->write_call(result, base, call->function_name, arguments); + gen->write_call(return_addr, base, call->function_name, arguments); } } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) { gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments); } else { - gen->write_call(result, base, call->function_name, arguments); + gen->write_call(return_addr, base, call->function_name, arguments); } if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) { gen->pop_temporary(); @@ -1019,25 +1024,32 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) { // Assignment to member property. - GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value); + GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value); if (r_error) { return GDScriptCodeGenerator::Address(); } - GDScriptCodeGenerator::Address assign_temp = assigned; + + GDScriptCodeGenerator::Address to_assign = assigned_value; + bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE; StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name; - if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) { + if (has_operation) { + GDScriptCodeGenerator::Address op_result = codegen.add_temporary(); GDScriptCodeGenerator::Address member = codegen.add_temporary(); gen->write_get_member(member, name); - gen->write_binary_operator(assigned, assignment->variant_op, member, assigned); - gen->pop_temporary(); + gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value); + gen->pop_temporary(); // Pop member temp. + to_assign = op_result; } - gen->write_set_member(assigned, name); + gen->write_set_member(to_assign, name); - if (assign_temp.mode == GDScriptCodeGenerator::Address::TEMPORARY) { - gen->pop_temporary(); + if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) { + gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation. + } + if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) { + gen->pop_temporary(); // Pop the assigned expression if not done before. } } else { // Regular assignment. @@ -2080,77 +2092,18 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) { Error error = OK; - CodeGen codegen; - codegen.generator = memnew(GDScriptByteCodeGenerator); - - codegen.class_node = p_class; - codegen.script = p_script; - StringName func_name; + GDScriptParser::FunctionNode *function; if (p_is_setter) { - func_name = "@" + p_variable->identifier->name + "_setter"; + function = p_variable->setter; } else { - func_name = "@" + p_variable->identifier->name + "_getter"; + function = p_variable->getter; } - codegen.function_name = func_name; - - GDScriptDataType return_type; - if (p_is_setter) { - return_type.has_type = true; - return_type.kind = GDScriptDataType::BUILTIN; - return_type.builtin_type = Variant::NIL; - } else { - return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script); - } - - codegen.generator->write_start(p_script, func_name, false, Multiplayer::RPCConfig(), return_type); - - if (p_is_setter) { - uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype())); - codegen.parameters[p_variable->setter_parameter->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, _gdtype_from_datatype(p_variable->get_datatype())); - } + _parse_function(error, p_script, p_class, function); - error = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter); - if (error) { - memdelete(codegen.generator); - return error; - } - - GDScriptFunction *gd_function = codegen.generator->write_end(); - - p_script->member_functions[func_name] = gd_function; - -#ifdef DEBUG_ENABLED - if (EngineDebugger::is_active()) { - String signature; - //path - if (p_script->get_path() != String()) { - signature += p_script->get_path(); - } - //loc - signature += "::" + itos(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line); - - //function and class - - if (p_class->identifier) { - signature += "::" + String(p_class->identifier->name) + "." + String(func_name); - } else { - signature += "::" + String(func_name); - } - - codegen.generator->set_signature(signature); - } -#endif - codegen.generator->set_initial_line(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line); - -#ifdef TOOLS_ENABLED - p_script->member_lines[func_name] = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line; -#endif - memdelete(codegen.generator); - - return OK; + return error; } Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 83805f626a..71d2699c2e 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1089,6 +1089,15 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool kwa++; } + List<StringName> utility_func_names; + Variant::get_utility_function_list(&utility_func_names); + + for (List<StringName>::Element *E = utility_func_names.front(); E; E = E->next()) { + ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_FUNCTION); + option.insert_text += "("; + r_result.insert(option.display, option); + } + OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { if (!E.value().is_singleton) { @@ -2222,8 +2231,11 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c if (obj) { List<String> options; obj->get_argument_options(p_method, p_argidx, &options); - for (const String &F : options) { - ScriptCodeCompletionOption option(F, ScriptCodeCompletionOption::KIND_FUNCTION); + for (String &opt : options) { + if (opt.is_quoted()) { + opt = opt.unquote().quote(quote_style); // Handle user preference. + } + ScriptCodeCompletionOption option(opt, ScriptCodeCompletionOption::KIND_FUNCTION); r_result.insert(option.display, option); } } @@ -2322,7 +2334,11 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c GDScriptCompletionIdentifier connect_base; - if (GDScriptUtilityFunctions::function_exists(call->function_name)) { + if (Variant::has_utility_function(call->function_name)) { + MethodInfo info = Variant::get_utility_function_info(call->function_name); + r_arghint = _make_arguments_hint(info, p_argidx); + return; + } else if (GDScriptUtilityFunctions::function_exists(call->function_name)) { MethodInfo info = GDScriptUtilityFunctions::get_function_info(call->function_name); r_arghint = _make_arguments_hint(info, p_argidx); return; @@ -2643,23 +2659,26 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c } } break; case GDScriptParser::COMPLETION_GET_NODE: { + // Handles the `$Node/Path` or `$"Some NodePath"` syntax specifically. if (p_owner) { List<String> opts; p_owner->get_argument_options("get_node", 0, &opts); for (const String &E : opts) { + r_forced = true; String opt = E.strip_edges(); if (opt.is_quoted()) { - r_forced = true; - String idopt = opt.unquote(); - if (idopt.replace("/", "_").is_valid_identifier()) { - ScriptCodeCompletionOption option(idopt, ScriptCodeCompletionOption::KIND_NODE_PATH); - options.insert(option.display, option); - } else { - ScriptCodeCompletionOption option(opt, ScriptCodeCompletionOption::KIND_NODE_PATH); - options.insert(option.display, option); - } + // Remove quotes so that we can handle user preferred quote style, + // or handle NodePaths which are valid identifiers and don't need quotes. + opt = opt.unquote(); + } + // The path needs quotes if it's not a valid identifier (with an exception + // for "/" as path separator, which also doesn't require quotes). + if (!opt.replace("/", "_").is_valid_identifier()) { + opt = opt.quote(quote_style); // Handle user preference. } + ScriptCodeCompletionOption option(opt, ScriptCodeCompletionOption::KIND_NODE_PATH); + options.insert(option.display, option); } // Get autoloads. diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 4e71eb32e9..41b2d2191c 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -740,10 +740,26 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)() #endif // TOOLS_ENABLED if (member->identifier != nullptr) { - // Enums may be unnamed. - // TODO: Consider names in outer scope too, for constants and classes (and static functions?) - if (current_class->members_indices.has(member->identifier->name)) { - push_error(vformat(R"(%s "%s" has the same name as a previously declared %s.)", p_member_kind.capitalize(), member->identifier->name, current_class->get_member(member->identifier->name).get_type_name()), member->identifier); + if (!((String)member->identifier->name).is_empty()) { // Enums may be unnamed. + +#ifdef DEBUG_ENABLED + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); + for (MethodInfo &info : gdscript_funcs) { + if (info.name == member->identifier->name) { + push_warning(member->identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, p_member_kind, member->identifier->name, "built-in function"); + } + } + if (Variant::has_utility_function(member->identifier->name)) { + push_warning(member->identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, p_member_kind, member->identifier->name, "built-in function"); + } +#endif + + if (current_class->members_indices.has(member->identifier->name)) { + push_error(vformat(R"(%s "%s" has the same name as a previously declared %s.)", p_member_kind.capitalize(), member->identifier->name, current_class->get_member(member->identifier->name).get_type_name()), member->identifier); + } else { + current_class->add_member(member); + } } else { current_class->add_member(member); } @@ -811,9 +827,24 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper return nullptr; } + GDScriptParser::IdentifierNode *identifier = parse_identifier(); + +#ifdef DEBUG_ENABLED + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); + for (MethodInfo &info : gdscript_funcs) { + if (info.name == identifier->name) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "local variable", identifier->name, "built-in function"); + } + } + if (Variant::has_utility_function(identifier->name)) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "local variable", identifier->name, "built-in function"); + } +#endif + VariableNode *variable = alloc_node<VariableNode>(); - variable->identifier = parse_identifier(); - variable->export_info.name = variable->identifier->name; + variable->identifier = identifier; + variable->export_info.name = identifier->name; if (match(GDScriptTokenizer::Token::COLON)) { if (check(GDScriptTokenizer::Token::NEWLINE)) { @@ -947,7 +978,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var void GDScriptParser::parse_property_setter(VariableNode *p_variable) { switch (p_variable->property) { - case VariableNode::PROP_INLINE: + case VariableNode::PROP_INLINE: { consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected "(" after "set".)"); if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected parameter name after "(".)")) { p_variable->setter_parameter = parse_identifier(); @@ -955,9 +986,32 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) { consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after parameter name.)*"); consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after ")".)*"); - p_variable->setter = parse_suite("setter definition"); - break; + IdentifierNode *identifier = alloc_node<IdentifierNode>(); + identifier->name = "@" + p_variable->identifier->name + "_setter"; + + FunctionNode *function = alloc_node<FunctionNode>(); + function->identifier = identifier; + + FunctionNode *previous_function = current_function; + current_function = function; + + ParameterNode *parameter = alloc_node<ParameterNode>(); + parameter->identifier = p_variable->setter_parameter; + + if (parameter->identifier != nullptr) { + function->parameters_indices[parameter->identifier->name] = 0; + function->parameters.push_back(parameter); + + SuiteNode *body = alloc_node<SuiteNode>(); + body->add_local(parameter, function); + + function->body = parse_suite("setter declaration", body); + p_variable->setter = function; + } + current_function = previous_function; + break; + } case VariableNode::PROP_SETGET: consume(GDScriptTokenizer::Token::EQUAL, R"(Expected "=" after "set")"); make_completion_context(COMPLETION_PROPERTY_METHOD, p_variable); @@ -972,11 +1026,25 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) { void GDScriptParser::parse_property_getter(VariableNode *p_variable) { switch (p_variable->property) { - case VariableNode::PROP_INLINE: + case VariableNode::PROP_INLINE: { consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "get".)"); - p_variable->getter = parse_suite("getter definition"); + IdentifierNode *identifier = alloc_node<IdentifierNode>(); + identifier->name = "@" + p_variable->identifier->name + "_getter"; + + FunctionNode *function = alloc_node<FunctionNode>(); + function->identifier = identifier; + + FunctionNode *previous_function = current_function; + current_function = function; + + SuiteNode *body = alloc_node<SuiteNode>(); + function->body = parse_suite("getter declaration", body); + + p_variable->getter = function; + current_function = previous_function; break; + } case VariableNode::PROP_SETGET: consume(GDScriptTokenizer::Token::EQUAL, R"(Expected "=" after "get")"); make_completion_context(COMPLETION_PROPERTY_METHOD, p_variable); @@ -1029,8 +1097,24 @@ GDScriptParser::ParameterNode *GDScriptParser::parse_parameter() { return nullptr; } + GDScriptParser::IdentifierNode *identifier = parse_identifier(); +#ifdef DEBUG_ENABLED + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); + for (MethodInfo &info : gdscript_funcs) { + if (info.name == identifier->name) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "parameter", identifier->name, "built-in function"); + } + } + if (Variant::has_utility_function(identifier->name)) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "parameter", identifier->name, "built-in function"); + } else if (ClassDB::class_exists(identifier->name)) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "parameter", identifier->name, "global class"); + } +#endif + ParameterNode *parameter = alloc_node<ParameterNode>(); - parameter->identifier = parse_identifier(); + parameter->identifier = identifier; if (match(GDScriptTokenizer::Token::COLON)) { if (check((GDScriptTokenizer::Token::EQUAL))) { @@ -1108,13 +1192,31 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() { HashMap<StringName, int> elements; +#ifdef DEBUG_ENABLED + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); +#endif + do { if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) { break; // Allow trailing comma. } if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) { EnumNode::Value item; - item.identifier = parse_identifier(); + GDScriptParser::IdentifierNode *identifier = parse_identifier(); +#ifdef DEBUG_ENABLED + for (MethodInfo &info : gdscript_funcs) { + if (info.name == identifier->name) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function"); + } + } + if (Variant::has_utility_function(identifier->name)) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function"); + } else if (ClassDB::class_exists(identifier->name)) { + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "global class"); + } +#endif + item.identifier = identifier; item.parent_enum = enum_node; item.line = previous.start_line; item.leftmost_column = previous.leftmost_column; @@ -1620,6 +1722,10 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() { n_for->list = parse_expression(false); + if (!n_for->list) { + push_error(R"(Expected a list or range after "in".)"); + } + consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "for" condition.)"); // Save break/continue state. @@ -2733,6 +2839,23 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p get_node->chain.push_back(identifier); } while (match(GDScriptTokenizer::Token::SLASH)); return get_node; + } else if (match(GDScriptTokenizer::Token::SLASH)) { + GetNodeNode *get_node = alloc_node<GetNodeNode>(); + IdentifierNode *identifier_root = alloc_node<IdentifierNode>(); + get_node->chain.push_back(identifier_root); + int chain_position = 0; + do { + make_completion_context(COMPLETION_GET_NODE, get_node, chain_position++); + if (!current.is_node_name()) { + push_error(R"(Expect node path after "/".)"); + return nullptr; + } + advance(); + IdentifierNode *identifier = alloc_node<IdentifierNode>(); + identifier->name = previous.get_identifier(); + get_node->chain.push_back(identifier); + } while (match(GDScriptTokenizer::Token::SLASH)); + return get_node; } else { push_error(R"(Expect node path as string or identifier after "$".)"); return nullptr; @@ -3027,9 +3150,9 @@ void GDScriptParser::get_class_doc_comment(int p_line, String &p_brief, String & } else { /* Syntax: - @tutorial ( The Title Here ) : https://the.url/ - ^ open ^ close ^ colon ^ url - */ + * @tutorial ( The Title Here ) : https://the.url/ + * ^ open ^ close ^ colon ^ url + */ int open_bracket_pos = begin_scan, close_bracket_pos = 0; while (open_bracket_pos < striped_line.length() && (striped_line[open_bracket_pos] == ' ' || striped_line[open_bracket_pos] == '\t')) { open_bracket_pos++; @@ -3291,7 +3414,7 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) p_annotation->resolved_arguments.push_back(r); if (error.error != Callable::CallError::CALL_OK) { push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name)); - p_annotation->resolved_arguments.remove(p_annotation->resolved_arguments.size() - 1); + p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1); return false; } break; @@ -3315,7 +3438,7 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) p_annotation->resolved_arguments.push_back(r); if (error.error != Callable::CallError::CALL_OK) { push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name)); - p_annotation->resolved_arguments.remove(p_annotation->resolved_arguments.size() - 1); + p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1); return false; } break; @@ -3419,7 +3542,7 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node String enum_hint_string; for (const Map<StringName, int>::Element *E = export_type.enum_values.front(); E; E = E->next()) { - enum_hint_string += E->key().operator String().camelcase_to_underscore(true).capitalize().xml_escape(); + enum_hint_string += E->key().operator String().capitalize().xml_escape(); enum_hint_string += ":"; enum_hint_string += String::num_int64(E->get()).xml_escape(); @@ -3481,22 +3604,22 @@ bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Nod } for (int i = last; i >= 0; i--) { String mode = p_annotation->resolved_arguments[i].operator String(); - if (mode == "any") { - rpc_config.rpc_mode = Multiplayer::RPC_MODE_ANY; - } else if (mode == "auth") { + if (mode == "any_peer") { + rpc_config.rpc_mode = Multiplayer::RPC_MODE_ANY_PEER; + } else if (mode == "authority") { rpc_config.rpc_mode = Multiplayer::RPC_MODE_AUTHORITY; - } else if (mode == "sync") { - rpc_config.sync = true; - } else if (mode == "nosync") { - rpc_config.sync = false; + } else if (mode == "call_local") { + rpc_config.call_local = true; + } else if (mode == "call_remote") { + rpc_config.call_local = false; } else if (mode == "reliable") { rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; } else if (mode == "unreliable") { rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_UNRELIABLE; - } else if (mode == "ordered") { - rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_ORDERED; + } else if (mode == "unreliable_ordered") { + rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED; } else { - push_error(R"(Invalid RPC argument. Must be one of: 'sync'/'nosync' (local calls), 'any'/'auth' (permission), 'reliable'/'unreliable'/'ordered' (transfer mode).)", p_annotation); + push_error(R"(Invalid RPC argument. Must be one of: 'call_local'/'call_remote' (local calls), 'any_peer'/'authority' (permission), 'reliable'/'unreliable'/'unreliable_ordered' (transfer mode).)", p_annotation); } } } @@ -4433,7 +4556,7 @@ void GDScriptParser::TreePrinter::print_variable(VariableNode *p_variable) { if (p_variable->property == VariableNode::PROP_INLINE) { push_line(":"); increase_indent(); - print_suite(p_variable->getter); + print_suite(p_variable->getter->body); decrease_indent(); } else { push_line(" ="); @@ -4453,7 +4576,7 @@ void GDScriptParser::TreePrinter::print_variable(VariableNode *p_variable) { } push_line("):"); increase_indent(); - print_suite(p_variable->setter); + print_suite(p_variable->setter->body); decrease_indent(); } else { push_line(" ="); @@ -4492,7 +4615,7 @@ void GDScriptParser::TreePrinter::print_tree(const GDScriptParser &p_parser) { } print_class(p_parser.get_tree()); - print_line(printed); + print_line(String(printed)); } #endif // DEBUG_ENABLED diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 593fb0cc5e..af9b973ada 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -1109,12 +1109,12 @@ public: PropertyStyle property = PROP_NONE; union { - SuiteNode *setter = nullptr; + FunctionNode *setter = nullptr; IdentifierNode *setter_pointer; }; IdentifierNode *setter_parameter = nullptr; union { - SuiteNode *getter = nullptr; + FunctionNode *getter = nullptr; IdentifierNode *getter_pointer; }; diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index d4a098811a..3725fb58f5 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -795,6 +795,15 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() { char32_t ch = _peek(); + if (ch == 0x200E || ch == 0x200F || (ch >= 0x202A && ch <= 0x202E) || (ch >= 0x2066 && ch <= 0x2069)) { + Token error = make_error("Invisible text direction control character present in the string, escape it (\"\\u" + String::num_int64(ch, 16) + "\") to avoid confusion."); + error.start_column = column; + error.leftmost_column = error.start_column; + error.end_column = column + 1; + error.rightmost_column = error.end_column; + push_error(error); + } + if (ch == '\\') { // Escape pattern. _advance(); @@ -1064,7 +1073,8 @@ void GDScriptTokenizer::check_indent() { // First time indenting, choose character now. indent_char = current_indent_char; } else if (current_indent_char != indent_char) { - Token error = make_error(vformat("Used \"%s\" for indentation instead \"%s\" as used before in the file.", String(¤t_indent_char, 1).c_escape(), String(&indent_char, 1).c_escape())); + Token error = make_error(vformat("Used %s character for indentation instead of %s as used before in the file.", + _get_indent_char_name(current_indent_char), _get_indent_char_name(indent_char))); error.start_line = line; error.start_column = 1; error.leftmost_column = 1; @@ -1114,6 +1124,12 @@ void GDScriptTokenizer::check_indent() { } } +String GDScriptTokenizer::_get_indent_char_name(char32_t ch) { + ERR_FAIL_COND_V(ch != ' ' && ch != '\t', String(&ch, 1).c_escape()); + + return ch == ' ' ? "space" : "tab"; +} + void GDScriptTokenizer::_skip_whitespace() { if (pending_indents != 0) { // Still have some indent/dedent tokens to give. diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h index 84b82c07f0..b4ee11fd9a 100644 --- a/modules/gdscript/gdscript_tokenizer.h +++ b/modules/gdscript/gdscript_tokenizer.h @@ -233,6 +233,7 @@ private: bool has_error() const { return !error_stack.is_empty(); } Token pop_error(); char32_t _advance(); + String _get_indent_char_name(char32_t ch); void _skip_whitespace(); void check_indent(); diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp index f1b0079536..e997d3a51e 100644 --- a/modules/gdscript/gdscript_utility_functions.cpp +++ b/modules/gdscript/gdscript_utility_functions.cpp @@ -437,9 +437,13 @@ struct GDScriptUtilityFunctionsDefinitions { str += p_args[i]->operator String(); } - ScriptLanguage *script = GDScriptLanguage::get_singleton(); - if (script->debug_get_stack_level_count() > 0) { - str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()"; + if (Thread::get_caller_id() == Thread::get_main_id()) { + ScriptLanguage *script = GDScriptLanguage::get_singleton(); + if (script->debug_get_stack_level_count() > 0) { + str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()"; + } + } else { + str += "\n At: Cannot retrieve debug info outside the main thread. Thread ID: " + itos(Thread::get_caller_id()); } print_line(str); @@ -448,15 +452,24 @@ struct GDScriptUtilityFunctionsDefinitions { static inline void print_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { VALIDATE_ARG_COUNT(0); + if (Thread::get_caller_id() != Thread::get_main_id()) { + print_line("Cannot retrieve debug info outside the main thread. Thread ID: " + itos(Thread::get_caller_id())); + return; + } ScriptLanguage *script = GDScriptLanguage::get_singleton(); for (int i = 0; i < script->debug_get_stack_level_count(); i++) { print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'"); }; + *r_ret = Variant(); } static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { VALIDATE_ARG_COUNT(0); + if (Thread::get_caller_id() != Thread::get_main_id()) { + *r_ret = Array(); + return; + } ScriptLanguage *script = GDScriptLanguage::get_singleton(); Array ret; diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index c89cf2f25c..6dd8c3e0dd 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -1110,7 +1110,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } else { #ifdef DEBUG_ENABLED err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + - "' to a variable of type '" + Variant::get_type_name(var_type) + "'."; + "' to a variable of type '" + Variant::get_type_name(var_type) + "'."; OPCODE_BREAK; } } else { @@ -1132,7 +1132,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a if (src->get_type() != Variant::ARRAY) { #ifdef DEBUG_ENABLED err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + - "' to a variable of type '" + +"'."; + "' to a variable of type '" + +"'."; #endif OPCODE_BREAK; } @@ -1158,14 +1158,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GD_ERR_BREAK(!nc); if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + - "' to a variable of type '" + nc->get_name() + "'."; + "' to a variable of type '" + nc->get_name() + "'."; OPCODE_BREAK; } Object *src_obj = src->operator Object *(); if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) { err_text = "Trying to assign value of type '" + src_obj->get_class_name() + - "' to a variable of type '" + nc->get_name() + "'."; + "' to a variable of type '" + nc->get_name() + "'."; OPCODE_BREAK; } #endif // DEBUG_ENABLED @@ -1195,7 +1195,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a ScriptInstance *scr_inst = src->operator Object *()->get_script_instance(); if (!scr_inst) { err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() + - "' to a variable of type '" + base_type->get_path().get_file() + "'."; + "' to a variable of type '" + base_type->get_path().get_file() + "'."; OPCODE_BREAK; } @@ -1212,7 +1212,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a if (!valid) { err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() + - "' to a variable of type '" + base_type->get_path().get_file() + "'."; + "' to a variable of type '" + base_type->get_path().get_file() + "'."; OPCODE_BREAK; } } @@ -1719,6 +1719,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #define OPCODE_CALL_PTR(m_type) \ OPCODE(OPCODE_CALL_PTRCALL_##m_type) { \ CHECK_SPACE(3 + instr_arg_count); \ + ip += instr_arg_count; \ int argc = _code_ptr[ip + 1]; \ GET_INSTRUCTION_ARG(base, argc); \ MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; \ @@ -2097,8 +2098,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } if (result.get_type() != Variant::SIGNAL) { + // Not async, return immediately using the target from OPCODE_AWAIT_RESUME. + GET_VARIANT_PTR(target, 3); + *target = result; ip += 4; // Skip OPCODE_AWAIT_RESUME and its data. - // The stack pointer should be the same, so we don't need to set a return value. is_signal = false; } else { sig = result; @@ -3306,13 +3309,13 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } int err_line = line; if (err_text == "") { - err_text = "Internal Script Error! - opcode #" + itos(last_opcode) + " (report please)."; + err_text = "Internal script error! Opcode: " + itos(last_opcode) + " (please report)."; } if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) { // debugger break did not happen - _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), false, ERR_HANDLER_SCRIPT); } #endif diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp index 7a483a16ba..a351bd6dad 100644 --- a/modules/gdscript/gdscript_warning.cpp +++ b/modules/gdscript/gdscript_warning.cpp @@ -148,6 +148,10 @@ String GDScriptWarning::get_message() const { case EMPTY_FILE: { return "Empty script file."; } + case SHADOWED_GLOBAL_IDENTIFIER: { + CHECK_SYMBOLS(3); + return vformat(R"(The %s '%s' has the same name as a %s.)", symbols[0], symbols[1], symbols[2]); + } case WARNING_MAX: break; // Can't happen, but silences warning } @@ -194,6 +198,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "ASSERT_ALWAYS_FALSE", "REDUNDANT_AWAIT", "EMPTY_FILE", + "SHADOWED_GLOBAL_IDENTIFIER", }; static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names."); diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h index 8de46b08c1..d05f47efe7 100644 --- a/modules/gdscript/gdscript_warning.h +++ b/modules/gdscript/gdscript_warning.h @@ -69,6 +69,7 @@ public: ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false. REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine). EMPTY_FILE, // A script file is empty. + SHADOWED_GLOBAL_IDENTIFIER, // A global class or function has the same name as variable. WARNING_MAX, }; diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp index d106b3b541..80f4721e2d 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.cpp +++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp @@ -165,7 +165,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p case ClassNode::Member::VARIABLE: { lsp::DocumentSymbol symbol; symbol.name = m.variable->identifier->name; - symbol.kind = m.variable->property == VariableNode::PropertyStyle::PROP_NONE ? lsp::SymbolKind::Variable : lsp::SymbolKind::Property; + symbol.kind = m.variable->property == VariableNode::PROP_NONE ? lsp::SymbolKind::Variable : lsp::SymbolKind::Property; symbol.deprecated = false; symbol.range.start.line = LINE_NUMBER_TO_INDEX(m.variable->start_line); symbol.range.start.character = LINE_NUMBER_TO_INDEX(m.variable->start_column); @@ -269,7 +269,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p if (j > 0) { symbol.detail += ", "; } - symbol.detail += m.signal->parameters[i]->identifier->name; + symbol.detail += m.signal->parameters[j]->identifier->name; } symbol.detail += ")"; @@ -491,7 +491,7 @@ String ExtendGDScriptParser::get_text_for_completion(const lsp::Position &p_curs return longthing; } -String ExtendGDScriptParser::get_text_for_lookup_symbol(const lsp::Position &p_cursor, const String &p_symbol, bool p_func_requred) const { +String ExtendGDScriptParser::get_text_for_lookup_symbol(const lsp::Position &p_cursor, const String &p_symbol, bool p_func_required) const { String longthing; int len = lines.size(); for (int i = 0; i < len; i++) { @@ -513,7 +513,7 @@ String ExtendGDScriptParser::get_text_for_lookup_symbol(const lsp::Position &p_c longthing += first_part; longthing += String::chr(0xFFFF); //not unicode, represents the cursor - if (p_func_requred) { + if (p_func_required) { longthing += "("; // tell the parser this is a function call } longthing += last_part; @@ -532,6 +532,9 @@ String ExtendGDScriptParser::get_text_for_lookup_symbol(const lsp::Position &p_c String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &p_position, Vector2i &p_offset) const { ERR_FAIL_INDEX_V(p_position.line, lines.size(), ""); String line = lines[p_position.line]; + if (line.is_empty()) { + return ""; + } ERR_FAIL_INDEX_V(p_position.character, line.size(), ""); int start_pos = p_position.character; diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h index 28b9b3c82a..5d7b16765b 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.h +++ b/modules/gdscript/language_server/gdscript_extend_parser.h @@ -85,7 +85,7 @@ public: Error get_left_function_call(const lsp::Position &p_position, lsp::Position &r_func_pos, int &r_arg_index) const; String get_text_for_completion(const lsp::Position &p_cursor) const; - String get_text_for_lookup_symbol(const lsp::Position &p_cursor, const String &p_symbol = "", bool p_func_requred = false) const; + String get_text_for_lookup_symbol(const lsp::Position &p_cursor, const String &p_symbol = "", bool p_func_required = false) const; String get_identifier_under_position(const lsp::Position &p_position, Vector2i &p_offset) const; String get_uri() const; diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index 5cf1e0fc5f..578943696e 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -115,7 +115,7 @@ Error GDScriptLanguageProtocol::LSPeer::send_data() { // Response sent if (res_sent >= c_res.size() - 1) { res_sent = 0; - res_queue.remove(0); + res_queue.remove_at(0); } } return OK; diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h index 899446fb42..a4a63a23a8 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.h +++ b/modules/gdscript/language_server/gdscript_language_protocol.h @@ -38,7 +38,7 @@ #include "gdscript_workspace.h" #include "lsp.hpp" -#include "modules/modules_enabled.gen.h" +#include "modules/modules_enabled.gen.h" // For jsonrpc. #ifdef MODULE_JSONRPC_ENABLED #include "modules/jsonrpc/jsonrpc.h" #else diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h index 85a44a8cc1..f1413f0133 100644 --- a/modules/gdscript/language_server/gdscript_language_server.h +++ b/modules/gdscript/language_server/gdscript_language_server.h @@ -50,10 +50,8 @@ class GDScriptLanguageServer : public EditorPlugin { private: void _notification(int p_what); - void _iteration(); public: - Error parse_script_file(const String &p_path); GDScriptLanguageServer(); void start(); void stop(); diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index d2e033d7de..92ce71f395 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -428,6 +428,9 @@ GDScriptTextDocument::~GDScriptTextDocument() { void GDScriptTextDocument::sync_script_content(const String &p_path, const String &p_content) { String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(p_path); + if (!path.begins_with("res://")) { + return; + } GDScriptLanguageProtocol::get_singleton()->get_workspace()->parse_script(path, p_content); EditorFileSystem::get_singleton()->update_file(path); diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp index 371e3de419..932bfb2caa 100644 --- a/modules/gdscript/language_server/gdscript_workspace.cpp +++ b/modules/gdscript/language_server/gdscript_workspace.cpp @@ -338,7 +338,9 @@ Error GDScriptWorkspace::initialize() { } Vector<DocData::MethodDoc> methods_signals; + methods_signals.append_array(class_data.constructors); methods_signals.append_array(class_data.methods); + methods_signals.append_array(class_data.operators); const int signal_start_idx = methods_signals.size(); methods_signals.append_array(class_data.signals); diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp index 3710a84a28..b12d1f5f3b 100644 --- a/modules/gdscript/language_server/lsp.hpp +++ b/modules/gdscript/language_server/lsp.hpp @@ -358,21 +358,21 @@ struct Command { namespace TextDocumentSyncKind { /** - * Documents should not be synced at all. - */ + * Documents should not be synced at all. + */ static const int None = 0; /** - * Documents are synced by always sending the full content - * of the document. - */ + * Documents are synced by always sending the full content + * of the document. + */ static const int Full = 1; /** - * Documents are synced by sending the full content on open. - * After that only incremental updates to the document are - * send. - */ + * Documents are synced by sending the full content on open. + * After that only incremental updates to the document are + * send. + */ static const int Incremental = 2; }; // namespace TextDocumentSyncKind @@ -667,20 +667,20 @@ struct TextDocumentContentChangeEvent { // Use namespace instead of enumeration to follow the LSP specifications namespace DiagnosticSeverity { /** - * Reports an error. - */ + * Reports an error. + */ static const int Error = 1; /** - * Reports a warning. - */ + * Reports a warning. + */ static const int Warning = 2; /** - * Reports an information. - */ + * Reports an information. + */ static const int Information = 3; /** - * Reports a hint. - */ + * Reports a hint. + */ static const int Hint = 4; }; // namespace DiagnosticSeverity @@ -871,18 +871,18 @@ static const int TypeParameter = 25; */ namespace InsertTextFormat { /** - * The primary text to be inserted is treated as a plain string. - */ + * The primary text to be inserted is treated as a plain string. + */ static const int PlainText = 1; /** - * The primary text to be inserted is treated as a snippet. - * - * A snippet can define tab stops and placeholders with `$1`, `$2` - * and `${3:foo}`. `$0` defines the final tab stop, it defaults to - * the end of the snippet. Placeholders with equal identifiers are linked, - * that is typing in one will update others too. - */ + * The primary text to be inserted is treated as a snippet. + * + * A snippet can define tab stops and placeholders with `$1`, `$2` + * and `${3:foo}`. `$0` defines the final tab stop, it defaults to + * the end of the snippet. Placeholders with equal identifiers are linked, + * that is typing in one will update others too. + */ static const int Snippet = 2; }; // namespace InsertTextFormat @@ -1359,16 +1359,16 @@ struct NativeSymbolInspectParams { */ namespace FoldingRangeKind { /** - * Folding range for a comment - */ + * Folding range for a comment + */ static const String Comment = "comment"; /** - * Folding range for a imports or includes - */ + * Folding range for a imports or includes + */ static const String Imports = "imports"; /** - * Folding range for a region (e.g. `#region`) - */ + * Folding range for a region (e.g. `#region`) + */ static const String Region = "region"; } // namespace FoldingRangeKind @@ -1419,20 +1419,20 @@ struct FoldingRange { */ namespace CompletionTriggerKind { /** - * Completion was triggered by typing an identifier (24x7 code - * complete), manual invocation (e.g Ctrl+Space) or via API. - */ + * Completion was triggered by typing an identifier (24x7 code + * complete), manual invocation (e.g Ctrl+Space) or via API. + */ static const int Invoked = 1; /** - * Completion was triggered by a trigger character specified by - * the `triggerCharacters` properties of the `CompletionRegistrationOptions`. - */ + * Completion was triggered by a trigger character specified by + * the `triggerCharacters` properties of the `CompletionRegistrationOptions`. + */ static const int TriggerCharacter = 2; /** - * Completion was re-triggered as the current completion list is incomplete. - */ + * Completion was re-triggered as the current completion list is incomplete. + */ static const int TriggerForIncompleteCompletions = 3; } // namespace CompletionTriggerKind @@ -1441,8 +1441,8 @@ static const int TriggerForIncompleteCompletions = 3; */ struct CompletionContext { /** - * How the completion was triggered. - */ + * How the completion was triggered. + */ int triggerKind = CompletionTriggerKind::TriggerCharacter; /** @@ -1906,7 +1906,7 @@ struct GodotNativeClassInfo { struct GodotCapabilities { /** * Native class list - */ + */ List<GodotNativeClassInfo> native_classes; Dictionary to_json() { diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index c383830c82..d2e71efee7 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -133,13 +133,12 @@ GDScriptTestRunner::GDScriptTestRunner(const String &p_source_dir, bool p_init_l if (do_init_languages) { init_language(p_source_dir); - - // Enable all warnings for GDScript, so we can test them. - ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/enable", true); - for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { - String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower(); - ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/" + warning, true); - } + } + // Enable all warnings for GDScript, so we can test them. + ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/enable", true); + for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { + String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower(); + ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/" + warning, true); } // Enable printing to show results @@ -335,7 +334,7 @@ void GDScriptTest::print_handler(void *p_this, const String &p_message, bool p_e result->output += p_message + "\n"; } -void GDScriptTest::error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type) { +void GDScriptTest::error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, bool p_editor_notify, ErrorHandlerType p_type) { ErrorHandlerData *data = (ErrorHandlerData *)p_this; GDScriptTest *self = data->self; TestResult *result = data->result; diff --git a/modules/gdscript/tests/gdscript_test_runner.h b/modules/gdscript/tests/gdscript_test_runner.h index 9b2d14a371..98c57dc97c 100644 --- a/modules/gdscript/tests/gdscript_test_runner.h +++ b/modules/gdscript/tests/gdscript_test_runner.h @@ -87,7 +87,7 @@ private: public: static void print_handler(void *p_this, const String &p_message, bool p_error); - static void error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type); + static void error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, bool p_editor_notify, ErrorHandlerType p_type); TestResult run_test(); bool generate_output(); diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.gd new file mode 100644 index 0000000000..f1be6aaa0c --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.gd @@ -0,0 +1,11 @@ +var _prop : int + +# Getter function has wrong return type. +var prop : String: + get = get_prop + +func get_prop(): + return _prop + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.out new file mode 100644 index 0000000000..29eec51ef2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Function with return type "int" cannot be used as getter for a property of type "String". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.gd new file mode 100644 index 0000000000..dd190157a1 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.gd @@ -0,0 +1,11 @@ +var _prop : int + +# Setter function has wrong argument type. +var prop : String: + set = set_prop + +func set_prop(value : int): + _prop = value + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.out new file mode 100644 index 0000000000..7a25280d55 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Function with argument type "int" cannot be used as setter for a property of type "String". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.gd new file mode 100644 index 0000000000..7f2b29222a --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.gd @@ -0,0 +1,9 @@ +var _prop : int + +# Inline getter returns int instead of String. +var prop : String: + get: + return _prop + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.out new file mode 100644 index 0000000000..e0adef1bf8 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Cannot return value of type "int" because the function return type is "String". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.gd new file mode 100644 index 0000000000..0ce239dbbd --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.gd @@ -0,0 +1,9 @@ +var _prop : int + +# Inline setter assigns String to int. +var prop : String: + set(value): + _prop = value + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.out new file mode 100644 index 0000000000..bbadf1ce27 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Cannot assign a value of type "String" to a target of type "int". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/setter_parameter_uses_property_type.gd b/modules/gdscript/tests/scripts/analyzer/errors/setter_parameter_uses_property_type.gd new file mode 100644 index 0000000000..3bbee5f5f7 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/setter_parameter_uses_property_type.gd @@ -0,0 +1,8 @@ +var with_setter := 0: + set(val): + var x: String = val + with_setter = val + +func test(): + with_setter = 1 + print(with_setter) diff --git a/modules/gdscript/tests/scripts/analyzer/errors/setter_parameter_uses_property_type.out b/modules/gdscript/tests/scripts/analyzer/errors/setter_parameter_uses_property_type.out new file mode 100644 index 0000000000..9eb2a42ccd --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/setter_parameter_uses_property_type.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Value of type "int" cannot be assigned to a variable of type "String". diff --git a/modules/gdscript/tests/scripts/analyzer/features/auto_inferred_type_dont_error.out b/modules/gdscript/tests/scripts/analyzer/features/auto_inferred_type_dont_error.out index 0e9f482af4..481016138a 100644 --- a/modules/gdscript/tests/scripts/analyzer/features/auto_inferred_type_dont_error.out +++ b/modules/gdscript/tests/scripts/analyzer/features/auto_inferred_type_dont_error.out @@ -1,2 +1,6 @@ GDTEST_OK +>> WARNING +>> Line: 6 +>> UNSAFE_METHOD_ACCESS +>> The method 'free' is not present on the inferred type 'Variant' (but may be present on a subtype). Ok diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd new file mode 100644 index 0000000000..30e7deb05a --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd @@ -0,0 +1,19 @@ +class A: + var x = 3 + +class B: + var x = 4 + +class C: + var x = 5 + +class Test: + var a = A.new() + var b: B = B.new() + var c := C.new() + +func test(): + var test_instance := Test.new() + prints(test_instance.a.x) + prints(test_instance.b.x) + prints(test_instance.c.x) diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out new file mode 100644 index 0000000000..a078e62cc7 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out @@ -0,0 +1,4 @@ +GDTEST_OK +3 +4 +5 diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_inference_is_weak.gd b/modules/gdscript/tests/scripts/analyzer/features/class_inference_is_weak.gd new file mode 100644 index 0000000000..630b20c282 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/class_inference_is_weak.gd @@ -0,0 +1,11 @@ +# https://github.com/godotengine/godot/issues/43503 + +var test_var = null + + +func test(): + print(test_var.x) + + +func _init(): + test_var = Vector3() diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_inference_is_weak.out b/modules/gdscript/tests/scripts/analyzer/features/class_inference_is_weak.out new file mode 100644 index 0000000000..94e2ec2af8 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/class_inference_is_weak.out @@ -0,0 +1,2 @@ +GDTEST_OK +0 diff --git a/modules/gdscript/tests/scripts/analyzer/features/local_inference_is_weak.gd b/modules/gdscript/tests/scripts/analyzer/features/local_inference_is_weak.gd new file mode 100644 index 0000000000..b3784dffa3 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/local_inference_is_weak.gd @@ -0,0 +1,14 @@ +# https://github.com/godotengine/godot/issues/41064 +var x = true + +func test(): + var int_var: int = 0 + var dyn_var = 2 + + if x: + dyn_var = 5 + else: + dyn_var = Node.new() + + int_var = dyn_var + print(int_var) diff --git a/modules/gdscript/tests/scripts/analyzer/features/local_inference_is_weak.out b/modules/gdscript/tests/scripts/analyzer/features/local_inference_is_weak.out new file mode 100644 index 0000000000..952029f665 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/local_inference_is_weak.out @@ -0,0 +1,2 @@ +GDTEST_OK +5 diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_functions.gd b/modules/gdscript/tests/scripts/analyzer/features/property_functions.gd new file mode 100644 index 0000000000..1706087f82 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/property_functions.gd @@ -0,0 +1,16 @@ +var _prop = 1 +var prop: + get = get_prop, set = set_prop + +func get_prop(): + return _prop + +func set_prop(value): + _prop = value + +func test(): + print(prop) + + prop = 2 + + print(prop) diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_functions.out b/modules/gdscript/tests/scripts/analyzer/features/property_functions.out new file mode 100644 index 0000000000..f1253ca57e --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/property_functions.out @@ -0,0 +1,3 @@ +GDTEST_OK +1 +2 diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_inline.gd b/modules/gdscript/tests/scripts/analyzer/features/property_inline.gd new file mode 100644 index 0000000000..23eb011b23 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/property_inline.gd @@ -0,0 +1,46 @@ +# Untyped inline property +var prop1: + get: + return prop1 + set(value): + prop1 = value + +# Typed inline property +var prop2 : int: + get: + return prop2 + set(value): + prop2 = value + +# Typed inline property with default value +var prop3 : int = 1: + get: + return prop3 + set(value): + prop3 = value + +# Typed inline property with backing variable +var _prop4 : int = 2 +var prop4: int: + get: + return _prop4 + set(value): + _prop4 = value + +func test(): + print(prop1) + print(prop2) + print(prop3) + print(prop4) + + print() + + prop1 = 1 + prop2 = 2 + prop3 = 3 + prop4 = 4 + + print(prop1) + print(prop2) + print(prop3) + print(prop4) diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_inline.out b/modules/gdscript/tests/scripts/analyzer/features/property_inline.out new file mode 100644 index 0000000000..5482592e90 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/property_inline.out @@ -0,0 +1,10 @@ +GDTEST_OK +null +0 +1 +2 + +1 +2 +3 +4 diff --git a/modules/gdscript/tests/scripts/analyzer/features/subscript_self.gd b/modules/gdscript/tests/scripts/analyzer/features/subscript_self.gd new file mode 100644 index 0000000000..f9a8b23b92 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/subscript_self.gd @@ -0,0 +1,8 @@ +# https://github.com/godotengine/godot/issues/43221 +extends Node + +func test(): + name = "Node" + print(self["name"]) + self["name"] = "Changed" + print(name) diff --git a/modules/gdscript/tests/scripts/analyzer/features/subscript_self.out b/modules/gdscript/tests/scripts/analyzer/features/subscript_self.out new file mode 100644 index 0000000000..6417f4f8da --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/subscript_self.out @@ -0,0 +1,3 @@ +GDTEST_OK +Node +Changed diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.gd b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.gd new file mode 100644 index 0000000000..55c40cb971 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.gd @@ -0,0 +1,6 @@ +# https://github.com/godotengine/godot/issues/53640 + +func test(): + var arr := [0] + arr[0] = 1 + print(arr[0]) diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.out b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.out new file mode 100644 index 0000000000..a7f1357bb2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.out @@ -0,0 +1,2 @@ +GDTEST_OK +1 diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_with_custom_class.gd b/modules/gdscript/tests/scripts/analyzer/features/typed_array_with_custom_class.gd new file mode 100644 index 0000000000..9502f6e196 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_with_custom_class.gd @@ -0,0 +1,10 @@ +class Inner: + var prop = "Inner" + + +var array: Array[Inner] = [Inner.new()] + + +func test(): + var element: Inner = array[0] + print(element.prop) diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_with_custom_class.out b/modules/gdscript/tests/scripts/analyzer/features/typed_array_with_custom_class.out new file mode 100644 index 0000000000..8f250d2632 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_with_custom_class.out @@ -0,0 +1,2 @@ +GDTEST_OK +Inner diff --git a/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out index 6390de9788..31bed2dbc7 100644 --- a/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out +++ b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out @@ -1,2 +1,2 @@ GDTEST_PARSER_ERROR -Used "\t" for indentation instead " " as used before in the file. +Used tab character for indentation instead of space as used before in the file. diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.gd b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.gd new file mode 100644 index 0000000000..3c64be571b --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.gd @@ -0,0 +1,2 @@ +func test(): + var abs = "This variable has the same name as the built-in function." diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.out b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.out new file mode 100644 index 0000000000..f2b29e5bad --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.out @@ -0,0 +1,9 @@ +GDTEST_OK +>> WARNING +>> Line: 2 +>> SHADOWED_GLOBAL_IDENTIFIER +>> The local variable 'abs' has the same name as a built-in function. +>> WARNING +>> Line: 2 +>> UNUSED_VARIABLE +>> The local variable 'abs' is declared but never used in the block. If this is intended, prefix it with an underscore: '_abs' diff --git a/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd new file mode 100644 index 0000000000..18174eae67 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd @@ -0,0 +1,32 @@ +# https://github.com/godotengine/godot/issues/48121 + +func test(): + var x := [] + var y := [] + x.push_back(y) + print("TEST ARRAY ADD TO SELF: " + str(len(y))) + x.clear() + + x = Array() + y = Array() + x.push_back(y) + print("TEST ARRAY ADD TO SELF: " + str(len(y))) + x.clear() + + x = Array().duplicate() + y = Array().duplicate() + x.push_back(y) + print("TEST ARRAY ADD TO SELF: " + str(len(y))) + x.clear() + + x = [].duplicate() + y = [].duplicate() + x.push_back(y) + print("TEST ARRAY ADD TO SELF: " + str(len(y))) + x.clear() + + x = Array() + y = Array() + x.push_back(y) + print("TEST ARRAY ADD TO SELF: " + str(len(y))) + x.clear() diff --git a/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out new file mode 100644 index 0000000000..f6b7d3cc39 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out @@ -0,0 +1,6 @@ +GDTEST_OK +TEST ARRAY ADD TO SELF: 0 +TEST ARRAY ADD TO SELF: 0 +TEST ARRAY ADD TO SELF: 0 +TEST ARRAY ADD TO SELF: 0 +TEST ARRAY ADD TO SELF: 0 diff --git a/modules/gdscript/tests/scripts/runtime/features/assign_member_with_operation.gd b/modules/gdscript/tests/scripts/runtime/features/assign_member_with_operation.gd new file mode 100644 index 0000000000..f6526aefb4 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/assign_member_with_operation.gd @@ -0,0 +1,13 @@ +extends Node + +func test(): + process_priority = 10 + var change = 20 + + print(process_priority) + print(change) + + process_priority += change + + print(process_priority) + print(change) diff --git a/modules/gdscript/tests/scripts/runtime/features/assign_member_with_operation.out b/modules/gdscript/tests/scripts/runtime/features/assign_member_with_operation.out new file mode 100644 index 0000000000..c9e6b34c77 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/assign_member_with_operation.out @@ -0,0 +1,5 @@ +GDTEST_OK +10 +20 +30 +20 diff --git a/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd new file mode 100644 index 0000000000..9da61ab184 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd @@ -0,0 +1,8 @@ +# https://github.com/godotengine/godot/issues/50894 + +func test(): + print(await not_coroutine()) + + +func not_coroutine(): + return "awaited" diff --git a/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out new file mode 100644 index 0000000000..c2ac488e9b --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out @@ -0,0 +1,6 @@ +GDTEST_OK +>> WARNING +>> Line: 4 +>> REDUNDANT_AWAIT +>> "await" keyword not needed in this case, because the expression isn't a coroutine nor a signal. +awaited diff --git a/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd new file mode 100644 index 0000000000..d5a5f8de64 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd @@ -0,0 +1,19 @@ +# https://github.com/godotengine/godot/issues/48121 + +func test(): + var x := Dictionary() + var y := Dictionary() + y[0]=1 + y[1]=1 + y[2]=1 + print("TEST OTHER DICTIONARY: " + str(len(x))) + x.clear() + + x = Dictionary().duplicate() + y = Dictionary().duplicate() + y[0]=1 + y[1]=1 + y[2]=1 + print("TEST OTHER DICTIONARY: " + str(len(x))) + x.clear() + return diff --git a/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out new file mode 100644 index 0000000000..0bf49f5934 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out @@ -0,0 +1,3 @@ +GDTEST_OK +TEST OTHER DICTIONARY: 0 +TEST OTHER DICTIONARY: 0 diff --git a/modules/gdscript/tests/scripts/runtime/features/lua_assign.gd b/modules/gdscript/tests/scripts/runtime/features/lua_assign.gd new file mode 100644 index 0000000000..c9b5f8481e --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/lua_assign.gd @@ -0,0 +1,4 @@ +func test(): + var dict = {} + dict.test = 1 + print(dict.test) diff --git a/modules/gdscript/tests/scripts/runtime/features/lua_assign.out b/modules/gdscript/tests/scripts/runtime/features/lua_assign.out new file mode 100644 index 0000000000..a7f1357bb2 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/lua_assign.out @@ -0,0 +1,2 @@ +GDTEST_OK +1 diff --git a/modules/gdscript/tests/scripts/runtime/features/stringify.gd b/modules/gdscript/tests/scripts/runtime/features/stringify.gd new file mode 100644 index 0000000000..fead2df854 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/stringify.gd @@ -0,0 +1,42 @@ +func test(): + print(true, false) + print(-1, 0, 1) + print(-1.25, 0.25, 1.25) + print("hello world") + + print(Vector2(0.25, 0.25)) + print(Vector2i(0, 0)) + + print(Rect2(0.25, 0.25, 0.5, 0.5)) + print(Rect2i(0, 0, 0, 0)) + + print(Vector3(0.25, 0.25, 0.25)) + print(Vector3i(0, 0, 0)) + + print(Transform2D.IDENTITY) + print(Plane(1, 2, 3, 4)) + print(Quaternion(1, 2, 3, 4)) + print(AABB(Vector3.ZERO, Vector3.ONE)) + print(Basis.from_euler(Vector3(0, 0, 0))) + print(Transform3D.IDENTITY) + + print(Color(1, 2, 3, 4)) + print(StringName("hello")) + print(NodePath("hello/world")) + var node := Node.new() + print(RID(node)) + print(node.get_name) + print(node.property_list_changed) + node.free() + print({"hello":123}) + print(["hello", 123]) + + print(PackedByteArray([-1, 0, 1])) + print(PackedInt32Array([-1, 0, 1])) + print(PackedInt64Array([-1, 0, 1])) + print(PackedFloat32Array([-1, 0, 1])) + print(PackedFloat64Array([-1, 0, 1])) + print(PackedStringArray(["hello", "world"])) + print(PackedVector2Array([Vector2.ONE, Vector2.ZERO])) + print(PackedVector3Array([Vector3.ONE, Vector3.ZERO])) + print(PackedColorArray([Color.RED, Color.BLUE, Color.GREEN])) diff --git a/modules/gdscript/tests/scripts/runtime/features/stringify.out b/modules/gdscript/tests/scripts/runtime/features/stringify.out new file mode 100644 index 0000000000..7670fc0128 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/stringify.out @@ -0,0 +1,34 @@ +GDTEST_OK +truefalse +-101 +-1.250.251.25 +hello world +(0.25, 0.25) +(0, 0) +[P: (0.25, 0.25), S: (0.5, 0.5)] +[P: (0, 0), S: (0, 0)] +(0.25, 0.25, 0.25) +(0, 0, 0) +[X: (1, 0), Y: (0, 1), O: (0, 0)] +[N: (1, 2, 3), D: 4] +(1, 2, 3, 4) +[P: (0, 0, 0), S: (1, 1, 1)] +[X: (1, 0, 0), Y: (0, 1, 0), Z: (0, 0, 1)] +[X: (1, 0, 0), Y: (0, 1, 0), Z: (0, 0, 1), O: (0, 0, 0)] +(1, 2, 3, 4) +hello +hello/world +RID(0) +Node::get_name +Node::[signal]property_list_changed +{hello:123} +[hello, 123] +[255, 0, 1] +[-1, 0, 1] +[-1, 0, 1] +[-1, 0, 1] +[-1, 0, 1] +[hello, world] +[(1, 1), (0, 0)] +[(1, 1, 1), (0, 0, 0)] +[(1, 0, 0, 1), (0, 0, 1, 1), (0, 1, 0, 1)] diff --git a/modules/gltf/config.py b/modules/gltf/config.py index 52a97c93aa..a4736321fa 100644 --- a/modules/gltf/config.py +++ b/modules/gltf/config.py @@ -1,5 +1,5 @@ def can_build(env, platform): - return env["tools"] and not env["disable_3d"] + return not env["disable_3d"] def configure(env): @@ -22,6 +22,8 @@ def get_doc_classes(): "GLTFSpecGloss", "GLTFState", "GLTFTexture", + "GLTFDocumentExtension", + "GLTFDocumentExtensionConvertImporterMesh", ] diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml index 16e649f390..8d8e25e8b3 100644 --- a/modules/gltf/doc_classes/GLTFDocument.xml +++ b/modules/gltf/doc_classes/GLTFDocument.xml @@ -30,4 +30,8 @@ </description> </method> </methods> + <members> + <member name="extensions" type="GLTFDocumentExtension[]" setter="set_extensions" getter="get_extensions" default="[]"> + </member> + </members> </class> diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml new file mode 100644 index 0000000000..390bd3b30b --- /dev/null +++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml @@ -0,0 +1,73 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="GLTFDocumentExtension" inherits="Resource" version="4.0"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + <method name="export_post"> + <return type="int" enum="Error" /> + <argument index="0" name="document" type="GLTFDocument" /> + <description> + </description> + </method> + <method name="export_preflight"> + <return type="int" enum="Error" /> + <argument index="0" name="document" type="GLTFDocument" /> + <argument index="1" name="node" type="Node" /> + <description> + </description> + </method> + <method name="get_export_setting" qualifiers="const"> + <return type="Variant" /> + <argument index="0" name="key" type="StringName" /> + <description> + </description> + </method> + <method name="get_export_setting_keys" qualifiers="const"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_import_setting" qualifiers="const"> + <return type="Variant" /> + <argument index="0" name="key" type="StringName" /> + <description> + </description> + </method> + <method name="get_import_setting_keys" qualifiers="const"> + <return type="Array" /> + <description> + </description> + </method> + <method name="import_post"> + <return type="int" enum="Error" /> + <argument index="0" name="document" type="GLTFDocument" /> + <argument index="1" name="node" type="Node" /> + <description> + </description> + </method> + <method name="import_preflight"> + <return type="int" enum="Error" /> + <argument index="0" name="document" type="GLTFDocument" /> + <description> + </description> + </method> + <method name="set_export_setting"> + <return type="void" /> + <argument index="0" name="key" type="StringName" /> + <argument index="1" name="value" type="Variant" /> + <description> + </description> + </method> + <method name="set_import_setting"> + <return type="void" /> + <argument index="0" name="key" type="StringName" /> + <argument index="1" name="value" type="Variant" /> + <description> + </description> + </method> + </methods> +</class> diff --git a/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml b/modules/gltf/doc_classes/GLTFDocumentExtensionConvertImporterMesh.xml index c85fce7b9d..452eec5f4f 100644 --- a/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml +++ b/modules/gltf/doc_classes/GLTFDocumentExtensionConvertImporterMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="EditorSceneImporterGLTF" inherits="EditorSceneImporter" version="4.0"> +<class name="GLTFDocumentExtensionConvertImporterMesh" inherits="GLTFDocumentExtension" version="4.0"> <brief_description> </brief_description> <description> diff --git a/modules/gltf/doc_classes/GLTFMesh.xml b/modules/gltf/doc_classes/GLTFMesh.xml index 51e9fc032a..58853217e2 100644 --- a/modules/gltf/doc_classes/GLTFMesh.xml +++ b/modules/gltf/doc_classes/GLTFMesh.xml @@ -9,7 +9,9 @@ <members> <member name="blend_weights" type="PackedFloat32Array" setter="set_blend_weights" getter="get_blend_weights" default="PackedFloat32Array()"> </member> - <member name="mesh" type="EditorSceneImporterMesh" setter="set_mesh" getter="get_mesh"> + <member name="instance_materials" type="Array" setter="set_instance_materials" getter="get_instance_materials" default="[]"> + </member> + <member name="mesh" type="ImporterMesh" setter="set_mesh" getter="get_mesh"> </member> </members> </class> diff --git a/modules/gltf/editor_scene_exporter_gltf_plugin.cpp b/modules/gltf/editor_scene_exporter_gltf_plugin.cpp index 3ce5ea23dc..25fda7ef3b 100644 --- a/modules/gltf/editor_scene_exporter_gltf_plugin.cpp +++ b/modules/gltf/editor_scene_exporter_gltf_plugin.cpp @@ -28,6 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#if TOOLS_ENABLED #include "editor_scene_exporter_gltf_plugin.h" #include "core/config/project_settings.h" #include "core/error/error_list.h" @@ -93,3 +94,5 @@ void SceneExporterGLTFPlugin::convert_scene_to_gltf2() { file_export_lib->set_current_file(filename + String(".gltf")); file_export_lib->popup_centered_ratio(); } + +#endif // TOOLS_ENABLED diff --git a/modules/gltf/editor_scene_exporter_gltf_plugin.h b/modules/gltf/editor_scene_exporter_gltf_plugin.h index c4f277fca2..89a8e27053 100644 --- a/modules/gltf/editor_scene_exporter_gltf_plugin.h +++ b/modules/gltf/editor_scene_exporter_gltf_plugin.h @@ -31,7 +31,9 @@ #ifndef EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H #define EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H +#if TOOLS_ENABLED #include "editor/editor_plugin.h" + #include "editor_scene_importer_gltf.h" class SceneExporterGLTFPlugin : public EditorPlugin { @@ -47,5 +49,5 @@ public: bool has_main_screen() const override; SceneExporterGLTFPlugin(class EditorNode *p_node); }; - +#endif // TOOLS_ENABLED #endif // EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H diff --git a/modules/gltf/editor_scene_importer_gltf.cpp b/modules/gltf/editor_scene_importer_gltf.cpp index 12796c41d7..1a172877a0 100644 --- a/modules/gltf/editor_scene_importer_gltf.cpp +++ b/modules/gltf/editor_scene_importer_gltf.cpp @@ -28,6 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#if TOOLS_ENABLED #include "editor_scene_importer_gltf.h" #include "gltf_document.h" @@ -37,16 +38,16 @@ #include "scene/animation/animation_player.h" #include "scene/resources/animation.h" -uint32_t EditorSceneImporterGLTF::get_import_flags() const { +uint32_t EditorSceneFormatImporterGLTF::get_import_flags() const { return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION; } -void EditorSceneImporterGLTF::get_extensions(List<String> *r_extensions) const { +void EditorSceneFormatImporterGLTF::get_extensions(List<String> *r_extensions) const { r_extensions->push_back("gltf"); r_extensions->push_back("glb"); } -Node *EditorSceneImporterGLTF::import_scene(const String &p_path, +Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { @@ -55,8 +56,10 @@ Node *EditorSceneImporterGLTF::import_scene(const String &p_path, return doc->import_scene_gltf(p_path, p_flags, p_bake_fps, Ref<GLTFState>(), r_missing_deps, r_err); } -Ref<Animation> EditorSceneImporterGLTF::import_animation(const String &p_path, +Ref<Animation> EditorSceneFormatImporterGLTF::import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) { return Ref<Animation>(); } + +#endif // TOOLS_ENABLED diff --git a/modules/gltf/editor_scene_importer_gltf.h b/modules/gltf/editor_scene_importer_gltf.h index eb8775b137..28963adc28 100644 --- a/modules/gltf/editor_scene_importer_gltf.h +++ b/modules/gltf/editor_scene_importer_gltf.h @@ -30,18 +30,19 @@ #ifndef EDITOR_SCENE_IMPORTER_GLTF_H #define EDITOR_SCENE_IMPORTER_GLTF_H - +#ifdef TOOLS_ENABLED #include "gltf_state.h" +#include "gltf_document_extension.h" + #include "editor/import/resource_importer_scene.h" #include "scene/main/node.h" #include "scene/resources/packed_scene.h" class Animation; -#ifdef TOOLS_ENABLED -class EditorSceneImporterGLTF : public EditorSceneImporter { - GDCLASS(EditorSceneImporterGLTF, EditorSceneImporter); +class EditorSceneFormatImporterGLTF : public EditorSceneFormatImporter { + GDCLASS(EditorSceneFormatImporterGLTF, EditorSceneFormatImporter); public: virtual uint32_t get_import_flags() const override; @@ -50,5 +51,5 @@ public: virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override; }; -#endif +#endif // TOOLS_ENABLED #endif // EDITOR_SCENE_IMPORTER_GLTF_H diff --git a/modules/gltf/gltf_accessor.cpp b/modules/gltf/gltf_accessor.cpp index daeb084916..85cec3fec4 100644 --- a/modules/gltf/gltf_accessor.cpp +++ b/modules/gltf/gltf_accessor.cpp @@ -30,6 +30,8 @@ #include "gltf_accessor.h" +#include "gltf_document_extension.h" + void GLTFAccessor::_bind_methods() { ClassDB::bind_method(D_METHOD("get_buffer_view"), &GLTFAccessor::get_buffer_view); ClassDB::bind_method(D_METHOD("set_buffer_view", "buffer_view"), &GLTFAccessor::set_buffer_view); diff --git a/modules/gltf/gltf_accessor.h b/modules/gltf/gltf_accessor.h index 57aea1026c..bec511f974 100644 --- a/modules/gltf/gltf_accessor.h +++ b/modules/gltf/gltf_accessor.h @@ -32,7 +32,9 @@ #define GLTF_ACCESSOR_H #include "core/io/resource.h" + #include "gltf_document.h" +#include "gltf_document_extension.h" struct GLTFAccessor : public Resource { GDCLASS(GLTFAccessor, Resource); diff --git a/modules/gltf/gltf_buffer_view.cpp b/modules/gltf/gltf_buffer_view.cpp index ba38a11c4c..d00e0f040f 100644 --- a/modules/gltf/gltf_buffer_view.cpp +++ b/modules/gltf/gltf_buffer_view.cpp @@ -30,6 +30,8 @@ #include "gltf_buffer_view.h" +#include "gltf_document_extension.h" + void GLTFBufferView::_bind_methods() { ClassDB::bind_method(D_METHOD("get_buffer"), &GLTFBufferView::get_buffer); ClassDB::bind_method(D_METHOD("set_buffer", "buffer"), &GLTFBufferView::set_buffer); diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 3f1f218e78..f3317aeada 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -33,6 +33,8 @@ #include "gltf_accessor.h" #include "gltf_animation.h" #include "gltf_camera.h" +#include "gltf_document_extension.h" +#include "gltf_document_extension_convert_importer_mesh.h" #include "gltf_light.h" #include "gltf_mesh.h" #include "gltf_node.h" @@ -49,6 +51,7 @@ #include "core/io/json.h" #include "core/math/disjoint_set.h" #include "core/math/vector2.h" +#include "core/variant/dictionary.h" #include "core/variant/typed_array.h" #include "core/variant/variant.h" #include "core/version.h" @@ -57,11 +60,15 @@ #include "editor/import/resource_importer_scene.h" #include "scene/2d/node_2d.h" #include "scene/3d/camera_3d.h" +#include "scene/3d/mesh_instance_3d.h" #include "scene/3d/multimesh_instance_3d.h" #include "scene/animation/animation_player.h" +#include "scene/resources/importer_mesh.h" +#include "scene/resources/mesh.h" +#include "scene/resources/multimesh.h" #include "scene/resources/surface_tool.h" -#include "modules/modules_enabled.gen.h" +#include "modules/modules_enabled.gen.h" // For csg, gridmap. #ifdef MODULE_CSG_ENABLED #include "modules/csg/csg_shape.h" @@ -113,26 +120,26 @@ Error GLTFDocument::serialize(Ref<GLTFState> state, Node *p_root, const String & return Error::FAILED; } - /* STEP 7 SERIALIZE IMAGES */ - err = _serialize_images(state, p_path); + /* STEP 7 SERIALIZE ANIMATIONS */ + err = _serialize_animations(state); if (err != OK) { return Error::FAILED; } - /* STEP 8 SERIALIZE TEXTURES */ - err = _serialize_textures(state); + /* STEP 8 SERIALIZE ACCESSORS */ + err = _encode_accessors(state); if (err != OK) { return Error::FAILED; } - // /* STEP 9 SERIALIZE ANIMATIONS */ - err = _serialize_animations(state); + /* STEP 9 SERIALIZE IMAGES */ + err = _serialize_images(state, p_path); if (err != OK) { return Error::FAILED; } - /* STEP 10 SERIALIZE ACCESSORS */ - err = _encode_accessors(state); + /* STEP 10 SERIALIZE TEXTURES */ + err = _serialize_textures(state); if (err != OK) { return Error::FAILED; } @@ -240,7 +247,7 @@ Error GLTFDocument::_parse_json(const String &p_path, Ref<GLTFState> state) { JSON json; err = json.parse(text); if (err != OK) { - _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), false, ERR_HANDLER_SCRIPT); return err; } state->json = json.get_data(); @@ -275,7 +282,7 @@ Error GLTFDocument::_parse_glb(const String &p_path, Ref<GLTFState> state) { JSON json; err = json.parse(text); if (err != OK) { - _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), false, ERR_HANDLER_SCRIPT); return err; } @@ -788,6 +795,9 @@ Error GLTFDocument::_encode_buffer_views(Ref<GLTFState> state) { buffers.push_back(d); } print_verbose("glTF: Total buffer views: " + itos(state->buffer_views.size())); + if (!buffers.size()) { + return OK; + } state->json["bufferViews"] = buffers; return OK; } @@ -877,6 +887,9 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> state) { accessors.push_back(d); } + if (!accessors.size()) { + return OK; + } state->json["accessors"] = accessors; ERR_FAIL_COND_V(!state->json.has("accessors"), ERR_FILE_CORRUPT); print_verbose("glTF: Total accessors: " + itos(state->accessors.size())); @@ -2101,10 +2114,11 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { Array meshes; for (GLTFMeshIndex gltf_mesh_i = 0; gltf_mesh_i < state->meshes.size(); gltf_mesh_i++) { print_verbose("glTF: Serializing mesh: " + itos(gltf_mesh_i)); - Ref<EditorSceneImporterMesh> import_mesh = state->meshes.write[gltf_mesh_i]->get_mesh(); + Ref<ImporterMesh> import_mesh = state->meshes.write[gltf_mesh_i]->get_mesh(); if (import_mesh.is_null()) { continue; } + Array instance_materials = state->meshes.write[gltf_mesh_i]->get_instance_materials(); Array primitives; Dictionary gltf_mesh; Array target_names; @@ -2424,7 +2438,14 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } } - Ref<BaseMaterial3D> mat = import_mesh->get_surface_material(surface_i); + Variant v; + if (surface_i < instance_materials.size()) { + v = instance_materials.get(surface_i); + } + Ref<BaseMaterial3D> mat = v; + if (!mat.is_valid()) { + mat = import_mesh->get_surface_material(surface_i); + } if (mat.is_valid()) { Map<Ref<BaseMaterial3D>, GLTFMaterialIndex>::Element *material_cache_i = state->material_cache.find(mat); if (material_cache_i && material_cache_i->get() != -1) { @@ -2468,6 +2489,9 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { meshes.push_back(gltf_mesh); } + if (!meshes.size()) { + return OK; + } state->json["meshes"] = meshes; print_verbose("glTF: Total meshes: " + itos(meshes.size())); @@ -2491,9 +2515,8 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { ERR_FAIL_COND_V(!d.has("primitives"), ERR_PARSE_ERROR); Array primitives = d["primitives"]; - const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : - Dictionary(); - Ref<EditorSceneImporterMesh> import_mesh; + const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : Dictionary(); + Ref<ImporterMesh> import_mesh; import_mesh.instantiate(); String mesh_name = "mesh"; if (d.has("name") && !String(d["name"]).is_empty()) { @@ -2732,17 +2755,18 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { bool generate_tangents = (primitive == Mesh::PRIMITIVE_TRIANGLES && !a.has("TANGENT") && a.has("TEXCOORD_0") && a.has("NORMAL")); + Ref<SurfaceTool> mesh_surface_tool; + mesh_surface_tool.instantiate(); + mesh_surface_tool->create_from_triangle_arrays(array); + if (a.has("JOINTS_0") && a.has("JOINTS_1")) { + mesh_surface_tool->set_skin_weight_count(SurfaceTool::SKIN_8_WEIGHTS); + } + mesh_surface_tool->index(); if (generate_tangents) { //must generate mikktspace tangents.. ergh.. - Ref<SurfaceTool> st; - st.instantiate(); - st->create_from_triangle_arrays(array); - if (a.has("JOINTS_0") && a.has("JOINTS_1")) { - st->set_skin_weight_count(SurfaceTool::SKIN_8_WEIGHTS); - } - st->generate_tangents(); - array = st->commit_to_arrays(); + mesh_surface_tool->generate_tangents(); } + array = mesh_surface_tool->commit_to_arrays(); Array morphs; //blend shapes @@ -2772,8 +2796,6 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { array_copy[l] = array[l]; } - array_copy[Mesh::ARRAY_INDEX] = Variant(); - if (t.has("POSITION")) { Vector<Vector3> varr = _decode_accessor_as_vec3(state, t["POSITION"], true); const Vector<Vector3> src_varr = array[Mesh::ARRAY_VERTEX]; @@ -2852,17 +2874,17 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { array_copy[Mesh::ARRAY_TANGENT] = tangents_v4; } + Ref<SurfaceTool> blend_surface_tool; + blend_surface_tool.instantiate(); + blend_surface_tool->create_from_triangle_arrays(array_copy); + if (a.has("JOINTS_0") && a.has("JOINTS_1")) { + blend_surface_tool->set_skin_weight_count(SurfaceTool::SKIN_8_WEIGHTS); + } + blend_surface_tool->index(); if (generate_tangents) { - Ref<SurfaceTool> st; - st.instantiate(); - st->create_from_triangle_arrays(array_copy); - if (a.has("JOINTS_0") && a.has("JOINTS_1")) { - st->set_skin_weight_count(SurfaceTool::SKIN_8_WEIGHTS); - } - st->deindex(); - st->generate_tangents(); - array_copy = st->commit_to_arrays(); + blend_surface_tool->generate_tangents(); } + array_copy = blend_surface_tool->commit_to_arrays(); morphs.push_back(array_copy); } @@ -2875,19 +2897,23 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { const int material = p["material"]; ERR_FAIL_INDEX_V(material, state->materials.size(), ERR_FILE_CORRUPT); Ref<BaseMaterial3D> mat3d = state->materials[material]; + ERR_FAIL_NULL_V(mat3d, ERR_FILE_CORRUPT); if (has_vertex_color) { mat3d->set_flag(BaseMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); } mat = mat3d; - } else if (has_vertex_color) { + } else { Ref<StandardMaterial3D> mat3d; mat3d.instantiate(); - mat3d->set_flag(BaseMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + if (has_vertex_color) { + mat3d->set_flag(BaseMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + } mat = mat3d; } - - import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat.is_valid() ? mat->get_name() : String(), flags); + ERR_FAIL_NULL_V(mat, ERR_FILE_CORRUPT); + import_mesh->add_surface(primitive, array, morphs, + Dictionary(), mat, mat->get_name(), flags); } Vector<float> blend_weights; @@ -3445,6 +3471,9 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { } materials.push_back(d); } + if (!materials.size()) { + return OK; + } state->json["materials"] = materials; print_verbose("Total materials: " + itos(state->materials.size())); @@ -3610,7 +3639,6 @@ Error GLTFDocument::_parse_materials(Ref<GLTFState> state) { material->set_cull_mode(BaseMaterial3D::CULL_DISABLED); } } - if (d.has("alphaMode")) { const String &am = d["alphaMode"]; if (am == "BLEND") { @@ -4310,6 +4338,9 @@ Error GLTFDocument::_create_skeletons(Ref<GLTFState> state) { skeleton->add_bone(node->get_name()); skeleton->set_bone_rest(bone_index, node->xform); + skeleton->set_bone_pose_position(bone_index, node->position); + skeleton->set_bone_pose_rotation(bone_index, node->rotation.normalized()); + skeleton->set_bone_pose_scale(bone_index, node->scale); if (node->parent >= 0 && state->nodes[node->parent]->skeleton == skel_i) { const int bone_parent = skeleton->find_bone(state->nodes[node->parent]->get_name()); @@ -4357,6 +4388,10 @@ Error GLTFDocument::_serialize_skins(Ref<GLTFState> state) { json_skin["name"] = gltf_skin->get_name(); json_skins.push_back(json_skin); } + if (!state->skins.size()) { + return OK; + } + state->json["skins"] = json_skins; return OK; } @@ -4822,6 +4857,9 @@ Error GLTFDocument::_serialize_animations(Ref<GLTFState> state) { } } + if (!animations.size()) { + return OK; + } state->json["animations"] = animations; print_verbose("glTF: Total animations '" + itos(state->animations.size()) + "'."); @@ -5007,72 +5045,77 @@ GLTFMeshIndex GLTFDocument::_convert_mesh_to_gltf(Ref<GLTFState> state, MeshInst if (p_mesh_instance->get_mesh().is_null()) { return -1; } - Ref<EditorSceneImporterMesh> import_mesh; - import_mesh.instantiate(); - Ref<Mesh> godot_mesh = p_mesh_instance->get_mesh(); - if (godot_mesh.is_null()) { - return -1; - } + Ref<ImporterMesh> current_mesh; + current_mesh.instantiate(); Vector<float> blend_weights; - Vector<String> blend_names; - int32_t blend_count = godot_mesh->get_blend_shape_count(); - blend_names.resize(blend_count); - blend_weights.resize(blend_count); - for (int32_t blend_i = 0; blend_i < godot_mesh->get_blend_shape_count(); blend_i++) { - String blend_name = godot_mesh->get_blend_shape_name(blend_i); - blend_names.write[blend_i] = blend_name; - import_mesh->add_blend_shape(blend_name); - } - for (int32_t surface_i = 0; surface_i < godot_mesh->get_surface_count(); surface_i++) { - Mesh::PrimitiveType primitive_type = godot_mesh->surface_get_primitive_type(surface_i); - Array arrays = godot_mesh->surface_get_arrays(surface_i); - Array blend_shape_arrays = godot_mesh->surface_get_blend_shape_arrays(surface_i); - Ref<Material> mat = godot_mesh->surface_get_material(surface_i); - Ref<ArrayMesh> godot_array_mesh = godot_mesh; - String surface_name; - if (godot_array_mesh.is_valid()) { - surface_name = godot_array_mesh->surface_get_name(surface_i); + { + Ref<Mesh> import_mesh = p_mesh_instance->get_mesh(); + Ref<ArrayMesh> import_array_mesh = p_mesh_instance->get_mesh(); + if (import_mesh->get_blend_shape_count()) { + ArrayMesh::BlendShapeMode shape_mode = ArrayMesh::BLEND_SHAPE_MODE_NORMALIZED; + if (import_array_mesh.is_valid()) { + shape_mode = import_array_mesh->get_blend_shape_mode(); + } + current_mesh->set_blend_shape_mode(shape_mode); + for (int morph_i = 0; morph_i < import_mesh->get_blend_shape_count(); morph_i++) { + current_mesh->add_blend_shape(import_mesh->get_blend_shape_name(morph_i)); + } + } + for (int32_t surface_i = 0; surface_i < import_mesh->get_surface_count(); surface_i++) { + Array array = import_mesh->surface_get_arrays(surface_i); + Ref<Material> mat = import_mesh->surface_get_material(surface_i); + String mat_name; + if (mat.is_valid()) { + mat_name = mat->get_name(); + } + current_mesh->add_surface(import_mesh->surface_get_primitive_type(surface_i), + array, import_mesh->surface_get_blend_shape_arrays(surface_i), import_mesh->surface_get_lods(surface_i), mat, + mat_name, import_mesh->surface_get_format(surface_i)); } + int32_t blend_count = import_mesh->get_blend_shape_count(); + blend_weights.resize(blend_count); + for (int32_t blend_i = 0; blend_i < blend_count; blend_i++) { + blend_weights.write[blend_i] = 0.0f; + } + } + Ref<GLTFMesh> gltf_mesh; + gltf_mesh.instantiate(); + Array instance_materials; + for (int32_t surface_i = 0; surface_i < current_mesh->get_surface_count(); surface_i++) { + Ref<Material> mat = current_mesh->get_surface_material(surface_i); if (p_mesh_instance->get_surface_override_material(surface_i).is_valid()) { mat = p_mesh_instance->get_surface_override_material(surface_i); } if (p_mesh_instance->get_material_override().is_valid()) { mat = p_mesh_instance->get_material_override(); } - import_mesh->add_surface(primitive_type, arrays, blend_shape_arrays, Dictionary(), mat, surface_name, godot_mesh->surface_get_format(surface_i)); + instance_materials.append(mat); } - for (int32_t blend_i = 0; blend_i < blend_count; blend_i++) { - blend_weights.write[blend_i] = 0.0f; - } - Ref<GLTFMesh> gltf_mesh; - gltf_mesh.instantiate(); - gltf_mesh->set_mesh(import_mesh); + gltf_mesh->set_instance_materials(instance_materials); + gltf_mesh->set_mesh(current_mesh); gltf_mesh->set_blend_weights(blend_weights); GLTFMeshIndex mesh_i = state->meshes.size(); state->meshes.push_back(gltf_mesh); return mesh_i; } -EditorSceneImporterMeshNode3D *GLTFDocument::_generate_mesh_instance(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index) { +ImporterMeshInstance3D *GLTFDocument::_generate_mesh_instance(Ref<GLTFState> state, Node *parent_node, const GLTFNodeIndex node_index) { Ref<GLTFNode> gltf_node = state->nodes[node_index]; ERR_FAIL_INDEX_V(gltf_node->mesh, state->meshes.size(), nullptr); - EditorSceneImporterMeshNode3D *mi = memnew(EditorSceneImporterMeshNode3D); + ImporterMeshInstance3D *mi = memnew(ImporterMeshInstance3D); print_verbose("glTF: Creating mesh for: " + gltf_node->get_name()); Ref<GLTFMesh> mesh = state->meshes.write[gltf_node->mesh]; if (mesh.is_null()) { return mi; } - Ref<EditorSceneImporterMesh> import_mesh = mesh->get_mesh(); + Ref<ImporterMesh> import_mesh = mesh->get_mesh(); if (import_mesh.is_null()) { return mi; } mi->set_mesh(import_mesh); - for (int i = 0; i < mesh->get_blend_weights().size(); i++) { - mi->set("blend_shapes/" + mesh->get_mesh()->get_blend_shape_name(i), mesh->get_blend_weights()[i]); - } return mi; } @@ -5241,7 +5284,7 @@ void GLTFDocument::_convert_scene_node(Ref<GLTFState> state, Node *p_current, co return; } else if (cast_to<MultiMeshInstance3D>(p_current)) { MultiMeshInstance3D *multi = cast_to<MultiMeshInstance3D>(p_current); - _convert_mult_mesh_instance_to_gltf(multi, p_gltf_parent, p_gltf_root, gltf_node, state); + _convert_multi_mesh_instance_to_gltf(multi, p_gltf_parent, p_gltf_root, gltf_node, state); #ifdef MODULE_CSG_ENABLED } else if (cast_to<CSGShape3D>(p_current)) { CSGShape3D *shape = cast_to<CSGShape3D>(p_current); @@ -5292,13 +5335,8 @@ void GLTFDocument::_convert_csg_shape_to_gltf(CSGShape3D *p_current, GLTFNodeInd } Ref<GLTFMesh> gltf_mesh; gltf_mesh.instantiate(); - Ref<EditorSceneImporterMesh> import_mesh; - import_mesh.instantiate(); - Ref<ArrayMesh> array_mesh = csg->get_meshes()[1]; - for (int32_t surface_i = 0; surface_i < array_mesh->get_surface_count(); surface_i++) { - import_mesh->add_surface(Mesh::PrimitiveType::PRIMITIVE_TRIANGLES, array_mesh->surface_get_arrays(surface_i), Array(), Dictionary(), mat, array_mesh->surface_get_name(surface_i)); - } - gltf_mesh->set_mesh(import_mesh); + Ref<ImporterMesh> array_mesh = csg->get_meshes()[1]; + gltf_mesh->set_mesh(array_mesh); GLTFMeshIndex mesh_i = state->meshes.size(); state->meshes.push_back(gltf_mesh); gltf_node->mesh = mesh_i; @@ -5364,7 +5402,7 @@ void GLTFDocument::_convert_grid_map_to_gltf(GridMap *p_grid_map, GLTFNodeIndex Vector3 cell_location = cells[k]; int32_t cell = p_grid_map->get_cell_item( Vector3(cell_location.x, cell_location.y, cell_location.z)); - EditorSceneImporterMeshNode3D *import_mesh_node = memnew(EditorSceneImporterMeshNode3D); + ImporterMeshInstance3D *import_mesh_node = memnew(ImporterMeshInstance3D); import_mesh_node->set_mesh(p_grid_map->get_mesh_library()->get_item_mesh(cell)); Transform3D cell_xform; cell_xform.basis.set_orthogonal_index( @@ -5386,50 +5424,73 @@ void GLTFDocument::_convert_grid_map_to_gltf(GridMap *p_grid_map, GLTFNodeIndex } #endif // MODULE_GRIDMAP_ENABLED -void GLTFDocument::_convert_mult_mesh_instance_to_gltf(MultiMeshInstance3D *p_multi_mesh_instance, GLTFNodeIndex p_parent_node_index, GLTFNodeIndex p_root_node_index, Ref<GLTFNode> gltf_node, Ref<GLTFState> state) { +void GLTFDocument::_convert_multi_mesh_instance_to_gltf( + MultiMeshInstance3D *p_multi_mesh_instance, + GLTFNodeIndex p_parent_node_index, + GLTFNodeIndex p_root_node_index, + Ref<GLTFNode> gltf_node, Ref<GLTFState> state) { + ERR_FAIL_COND(!p_multi_mesh_instance); Ref<MultiMesh> multi_mesh = p_multi_mesh_instance->get_multimesh(); - if (multi_mesh.is_valid()) { - for (int32_t instance_i = 0; instance_i < multi_mesh->get_instance_count(); - instance_i++) { - GLTFNode *new_gltf_node = memnew(GLTFNode); - Transform3D transform; - if (multi_mesh->get_transform_format() == MultiMesh::TRANSFORM_2D) { - Transform2D xform_2d = multi_mesh->get_instance_transform_2d(instance_i); - transform.origin = - Vector3(xform_2d.get_origin().x, 0, xform_2d.get_origin().y); - real_t rotation = xform_2d.get_rotation(); - Quaternion quaternion(Vector3(0, 1, 0), rotation); - Size2 scale = xform_2d.get_scale(); - transform.basis.set_quaternion_scale(quaternion, - Vector3(scale.x, 0, scale.y)); - transform = - p_multi_mesh_instance->get_transform() * transform; - } else if (multi_mesh->get_transform_format() == MultiMesh::TRANSFORM_3D) { - transform = p_multi_mesh_instance->get_transform() * - multi_mesh->get_instance_transform(instance_i); - } - Ref<ArrayMesh> mm = multi_mesh->get_mesh(); - if (mm.is_valid()) { - Ref<EditorSceneImporterMesh> mesh; - mesh.instantiate(); - for (int32_t surface_i = 0; surface_i < mm->get_surface_count(); surface_i++) { - Array surface = mm->surface_get_arrays(surface_i); - mesh->add_surface(mm->surface_get_primitive_type(surface_i), surface, Array(), Dictionary(), - mm->surface_get_material(surface_i), mm->get_name()); - } - Ref<GLTFMesh> gltf_mesh; - gltf_mesh.instantiate(); - gltf_mesh->set_name(multi_mesh->get_name()); - gltf_mesh->set_mesh(mesh); - new_gltf_node->mesh = state->meshes.size(); - state->meshes.push_back(gltf_mesh); - } - new_gltf_node->xform = transform; - new_gltf_node->set_name(_gen_unique_name(state, p_multi_mesh_instance->get_name())); - gltf_node->children.push_back(state->nodes.size()); - state->nodes.push_back(new_gltf_node); + if (multi_mesh.is_null()) { + return; + } + Ref<GLTFMesh> gltf_mesh; + gltf_mesh.instantiate(); + Ref<Mesh> mesh = multi_mesh->get_mesh(); + if (mesh.is_null()) { + return; + } + gltf_mesh->set_name(multi_mesh->get_name()); + Ref<ImporterMesh> importer_mesh; + importer_mesh.instantiate(); + Ref<ArrayMesh> array_mesh = multi_mesh->get_mesh(); + if (array_mesh.is_valid()) { + importer_mesh->set_blend_shape_mode(array_mesh->get_blend_shape_mode()); + for (int32_t blend_i = 0; blend_i < array_mesh->get_blend_shape_count(); blend_i++) { + importer_mesh->add_blend_shape(array_mesh->get_blend_shape_name(blend_i)); } } + for (int32_t surface_i = 0; surface_i < mesh->get_surface_count(); surface_i++) { + Ref<Material> mat = mesh->surface_get_material(surface_i); + String material_name; + if (mat.is_valid()) { + material_name = mat->get_name(); + } + Array blend_arrays; + if (array_mesh.is_valid()) { + blend_arrays = array_mesh->surface_get_blend_shape_arrays(surface_i); + } + importer_mesh->add_surface(mesh->surface_get_primitive_type(surface_i), mesh->surface_get_arrays(surface_i), + blend_arrays, mesh->surface_get_lods(surface_i), mat, material_name, mesh->surface_get_format(surface_i)); + } + gltf_mesh->set_mesh(importer_mesh); + GLTFMeshIndex mesh_index = state->meshes.size(); + state->meshes.push_back(gltf_mesh); + for (int32_t instance_i = 0; instance_i < multi_mesh->get_instance_count(); + instance_i++) { + Transform3D transform; + if (multi_mesh->get_transform_format() == MultiMesh::TRANSFORM_2D) { + Transform2D xform_2d = multi_mesh->get_instance_transform_2d(instance_i); + transform.origin = + Vector3(xform_2d.get_origin().x, 0, xform_2d.get_origin().y); + real_t rotation = xform_2d.get_rotation(); + Quaternion quaternion(Vector3(0, 1, 0), rotation); + Size2 scale = xform_2d.get_scale(); + transform.basis.set_quaternion_scale(quaternion, + Vector3(scale.x, 0, scale.y)); + transform = p_multi_mesh_instance->get_transform() * transform; + } else if (multi_mesh->get_transform_format() == MultiMesh::TRANSFORM_3D) { + transform = p_multi_mesh_instance->get_transform() * + multi_mesh->get_instance_transform(instance_i); + } + Ref<GLTFNode> new_gltf_node; + new_gltf_node.instantiate(); + new_gltf_node->mesh = mesh_index; + new_gltf_node->xform = transform; + new_gltf_node->set_name(_gen_unique_name(state, p_multi_mesh_instance->get_name())); + gltf_node->children.push_back(state->nodes.size()); + state->nodes.push_back(new_gltf_node); + } } void GLTFDocument::_convert_skeleton_to_gltf(Skeleton3D *p_skeleton3d, Ref<GLTFState> state, GLTFNodeIndex p_parent_node_index, GLTFNodeIndex p_root_node_index, Ref<GLTFNode> gltf_node) { @@ -5450,7 +5511,7 @@ void GLTFDocument::_convert_skeleton_to_gltf(Skeleton3D *p_skeleton3d, Ref<GLTFS // Note that we cannot use _gen_unique_bone_name here, because glTF spec requires all node // names to be unique regardless of whether or not they are used as joints. joint_node->set_name(_gen_unique_name(state, skeleton->get_bone_name(bone_i))); - Transform3D xform = skeleton->get_bone_rest(bone_i) * skeleton->get_bone_pose(bone_i); + Transform3D xform = skeleton->get_bone_pose(bone_i); joint_node->scale = xform.basis.get_scale(); joint_node->rotation = xform.basis.get_rotation_quaternion(); joint_node->position = xform.origin; @@ -5544,7 +5605,7 @@ void GLTFDocument::_generate_scene_node(Ref<GLTFState> state, Node *scene_parent // Bone Attachment - Parent Case BoneAttachment3D *bone_attachment = _generate_bone_attachment(state, active_skeleton, node_index, gltf_node->parent); - scene_parent->add_child(bone_attachment); + scene_parent->add_child(bone_attachment, true); bone_attachment->set_owner(scene_root); // There is no gltf_node that represent this, so just directly create a unique name @@ -5567,7 +5628,7 @@ void GLTFDocument::_generate_scene_node(Ref<GLTFState> state, Node *scene_parent current_node = _generate_spatial(state, scene_parent, node_index); } - scene_parent->add_child(current_node); + scene_parent->add_child(current_node, true); if (current_node != scene_root) { current_node->set_owner(scene_root); } @@ -5597,7 +5658,7 @@ void GLTFDocument::_generate_skeleton_bone_node(Ref<GLTFState> state, Node *scen // Bone Attachment - Direct Parented Skeleton Case BoneAttachment3D *bone_attachment = _generate_bone_attachment(state, active_skeleton, node_index, gltf_node->parent); - scene_parent->add_child(bone_attachment); + scene_parent->add_child(bone_attachment, true); bone_attachment->set_owner(scene_root); // There is no gltf_node that represent this, so just directly create a unique name @@ -5611,7 +5672,7 @@ void GLTFDocument::_generate_skeleton_bone_node(Ref<GLTFState> state, Node *scen // Add it to the scene if it has not already been added if (skeleton->get_parent() == nullptr) { - scene_parent->add_child(skeleton); + scene_parent->add_child(skeleton, true); skeleton->set_owner(scene_root); } } @@ -5625,7 +5686,7 @@ void GLTFDocument::_generate_skeleton_bone_node(Ref<GLTFState> state, Node *scen // Bone Attachment - Same Node Case BoneAttachment3D *bone_attachment = _generate_bone_attachment(state, active_skeleton, node_index, node_index); - scene_parent->add_child(bone_attachment); + scene_parent->add_child(bone_attachment, true); bone_attachment->set_owner(scene_root); // There is no gltf_node that represent this, so just directly create a unique name @@ -5645,7 +5706,7 @@ void GLTFDocument::_generate_skeleton_bone_node(Ref<GLTFState> state, Node *scen current_node = _generate_light(state, scene_parent, node_index); } - scene_parent->add_child(current_node); + scene_parent->add_child(current_node, true); if (current_node != scene_root) { current_node->set_owner(scene_root); } @@ -5661,7 +5722,7 @@ void GLTFDocument::_generate_skeleton_bone_node(Ref<GLTFState> state, Node *scen } template <class T> -struct EditorSceneImporterGLTFInterpolate { +struct EditorSceneFormatImporterGLTFInterpolate { T lerp(const T &a, const T &b, float c) const { return a + (b - a) * c; } @@ -5687,7 +5748,7 @@ struct EditorSceneImporterGLTFInterpolate { // thank you for existing, partial specialization template <> -struct EditorSceneImporterGLTFInterpolate<Quaternion> { +struct EditorSceneFormatImporterGLTFInterpolate<Quaternion> { Quaternion lerp(const Quaternion &a, const Quaternion &b, const float c) const { ERR_FAIL_COND_V_MSG(!a.is_normalized(), Quaternion(), "The quaternion \"a\" must be normalized."); ERR_FAIL_COND_V_MSG(!b.is_normalized(), Quaternion(), "The quaternion \"b\" must be normalized."); @@ -5713,7 +5774,7 @@ struct EditorSceneImporterGLTFInterpolate<Quaternion> { template <class T> T GLTFDocument::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, const float p_time, const GLTFAnimation::Interpolation p_interp) { ERR_FAIL_COND_V(!p_values.size(), T()); - if (p_times.size() != p_values.size()) { + if (p_times.size() != (p_values.size() / (p_interp == GLTFAnimation::INTERP_CUBIC_SPLINE ? 3 : 1))) { ERR_PRINT_ONCE("The interpolated values are not corresponding to its times."); return p_values[0]; } @@ -5726,7 +5787,7 @@ T GLTFDocument::_interpolate_track(const Vector<float> &p_times, const Vector<T> idx++; } - EditorSceneImporterGLTFInterpolate<T> interp; + EditorSceneFormatImporterGLTFInterpolate<T> interp; switch (p_interp) { case GLTFAnimation::INTERP_LINEAR: { @@ -5795,7 +5856,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, animation->set_name(name); if (anim->get_loop()) { - animation->set_loop(true); + animation->set_loop_mode(Animation::LOOP_LINEAR); } float length = 0.0; @@ -5848,9 +5909,67 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, const bool transform_affects_skinned_mesh_instance = gltf_node->skeleton < 0 && gltf_node->skin >= 0; if ((track.rotation_track.values.size() || track.position_track.values.size() || track.scale_track.values.size()) && !transform_affects_skinned_mesh_instance) { //make transform track - int track_idx = animation->get_track_count(); - animation->add_track(Animation::TYPE_TRANSFORM3D); - animation->track_set_path(track_idx, transform_node_path); + int base_idx = animation->get_track_count(); + int position_idx = -1; + int rotation_idx = -1; + int scale_idx = -1; + + if (track.position_track.values.size()) { + Vector3 base_pos = state->nodes[track_i.key]->position; + bool not_default = false; //discard the track if all it contains is default values + for (int i = 0; i < track.position_track.times.size(); i++) { + Vector3 value = track.position_track.values[track.position_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i]; + if (!value.is_equal_approx(base_pos)) { + not_default = true; + break; + } + } + if (not_default) { + position_idx = base_idx; + animation->add_track(Animation::TYPE_POSITION_3D); + animation->track_set_path(position_idx, transform_node_path); + animation->track_set_imported(position_idx, true); //helps merging later + + base_idx++; + } + } + if (track.rotation_track.values.size()) { + Quaternion base_rot = state->nodes[track_i.key]->rotation.normalized(); + bool not_default = false; //discard the track if all it contains is default values + for (int i = 0; i < track.rotation_track.times.size(); i++) { + Quaternion value = track.rotation_track.values[track.rotation_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i].normalized(); + if (!value.is_equal_approx(base_rot)) { + not_default = true; + break; + } + } + if (not_default) { + rotation_idx = base_idx; + animation->add_track(Animation::TYPE_ROTATION_3D); + animation->track_set_path(rotation_idx, transform_node_path); + animation->track_set_imported(rotation_idx, true); //helps merging later + base_idx++; + } + } + if (track.scale_track.values.size()) { + Vector3 base_scale = state->nodes[track_i.key]->scale; + bool not_default = false; //discard the track if all it contains is default values + for (int i = 0; i < track.scale_track.times.size(); i++) { + Vector3 value = track.scale_track.values[track.scale_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i]; + if (!value.is_equal_approx(base_scale)) { + not_default = true; + break; + } + } + if (not_default) { + scale_idx = base_idx; + animation->add_track(Animation::TYPE_SCALE_3D); + animation->track_set_path(scale_idx, transform_node_path); + animation->track_set_imported(scale_idx, true); //helps merging later + base_idx++; + } + } + //first determine animation length const double increment = 1.0 / bake_fps; @@ -5860,15 +5979,15 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, Quaternion base_rot; Vector3 base_scale = Vector3(1, 1, 1); - if (!track.rotation_track.values.size()) { + if (rotation_idx == -1) { base_rot = state->nodes[track_i.key]->rotation.normalized(); } - if (!track.position_track.values.size()) { + if (position_idx == -1) { base_pos = state->nodes[track_i.key]->position; } - if (!track.scale_track.values.size()) { + if (scale_idx == -1) { base_scale = state->nodes[track_i.key]->scale; } @@ -5878,35 +5997,21 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, Quaternion rot = base_rot; Vector3 scale = base_scale; - if (track.position_track.times.size()) { + if (position_idx >= 0) { pos = _interpolate_track<Vector3>(track.position_track.times, track.position_track.values, time, track.position_track.interpolation); + animation->position_track_insert_key(position_idx, time, pos); } - if (track.rotation_track.times.size()) { + if (rotation_idx >= 0) { rot = _interpolate_track<Quaternion>(track.rotation_track.times, track.rotation_track.values, time, track.rotation_track.interpolation); + animation->rotation_track_insert_key(rotation_idx, time, rot); } - if (track.scale_track.times.size()) { + if (scale_idx >= 0) { scale = _interpolate_track<Vector3>(track.scale_track.times, track.scale_track.values, time, track.scale_track.interpolation); + animation->scale_track_insert_key(scale_idx, time, scale); } - if (gltf_node->skeleton >= 0) { - Transform3D xform; - xform.basis.set_quaternion_scale(rot, scale); - xform.origin = pos; - - const Skeleton3D *skeleton = state->skeletons[gltf_node->skeleton]->godot_skeleton; - const int bone_idx = skeleton->find_bone(gltf_node->get_name()); - xform = skeleton->get_bone_rest(bone_idx).affine_inverse() * xform; - - rot = xform.basis.get_rotation_quaternion(); - rot.normalize(); - scale = xform.basis.get_scale(); - pos = xform.origin; - } - - animation->transform_track_insert_key(track_idx, time, pos, rot, scale); - if (last) { break; } @@ -5924,12 +6029,11 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, ERR_CONTINUE(mesh.is_null()); ERR_CONTINUE(mesh->get_mesh().is_null()); ERR_CONTINUE(mesh->get_mesh()->get_mesh().is_null()); - const String prop = "blend_shapes/" + mesh->get_mesh()->get_blend_shape_name(i); - const String blend_path = String(node_path) + ":" + prop; + const String blend_path = String(node_path) + ":" + String(mesh->get_mesh()->get_blend_shape_name(i)); const int track_idx = animation->get_track_count(); - animation->add_track(Animation::TYPE_VALUE); + animation->add_track(Animation::TYPE_BLEND_SHAPE); animation->track_set_path(track_idx, blend_path); // Only LINEAR and STEP (NEAREST) can be supported out of the box by Godot's Animation, @@ -5940,7 +6044,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, for (int j = 0; j < track.weight_tracks[i].times.size(); j++) { const float t = track.weight_tracks[i].times[j]; const float attribs = track.weight_tracks[i].values[j]; - animation->track_insert_key(track_idx, t, attribs); + animation->blend_shape_track_insert_key(track_idx, t, attribs); } } else { // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. @@ -5948,7 +6052,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, double time = 0.0; bool last = false; while (true) { - _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp); + float blend = _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp); + animation->blend_shape_track_insert_key(track_idx, time, blend); if (last) { break; } @@ -6010,7 +6115,10 @@ void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) { int bone_cnt = skeleton->get_bone_count(); ERR_FAIL_COND(bone_cnt != gltf_skeleton->joints.size()); - ObjectID gltf_skin_key = skin->get_instance_id(); + ObjectID gltf_skin_key; + if (skin.is_valid()) { + gltf_skin_key = skin->get_instance_id(); + } ObjectID gltf_skel_key = godot_skeleton->get_instance_id(); GLTFSkinIndex skin_gltf_i = -1; GLTFNodeIndex root_gltf_i = -1; @@ -6022,7 +6130,7 @@ void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) { } else { if (skin.is_null()) { // Note that gltf_skin_key should remain null, so these can share a reference. - skin = skeleton->register_skin(nullptr)->get_skin(); + skin = skeleton->create_skin_from_rest_transforms(); } gltf_skin.instantiate(); gltf_skin->godot_skin = skin; @@ -6106,8 +6214,8 @@ void GLTFDocument::_process_mesh_instances(Ref<GLTFState> state, Node *scene_roo Map<GLTFNodeIndex, Node *>::Element *mi_element = state->scene_nodes.find(node_i); ERR_CONTINUE_MSG(mi_element == nullptr, vformat("Unable to find node %d", node_i)); - EditorSceneImporterMeshNode3D *mi = Object::cast_to<EditorSceneImporterMeshNode3D>(mi_element->get()); - ERR_CONTINUE_MSG(mi == nullptr, vformat("Unable to cast node %d of type %s to EditorSceneImporterMeshNode3D", node_i, mi_element->get()->get_class_name())); + ImporterMeshInstance3D *mi = Object::cast_to<ImporterMeshInstance3D>(mi_element->get()); + ERR_CONTINUE_MSG(mi == nullptr, vformat("Unable to cast node %d of type %s to ImporterMeshInstance3D", node_i, mi_element->get()->get_class_name())); const GLTFSkeletonIndex skel_i = state->skins.write[node->skin]->skeleton; Ref<GLTFSkeleton> gltf_skeleton = state->skeletons.write[skel_i]; @@ -6115,7 +6223,7 @@ void GLTFDocument::_process_mesh_instances(Ref<GLTFState> state, Node *scene_roo ERR_CONTINUE_MSG(skeleton == nullptr, vformat("Unable to find Skeleton for node %d skin %d", node_i, skin_i)); mi->get_parent()->remove_child(mi); - skeleton->add_child(mi); + skeleton->add_child(mi, true); mi->set_owner(skeleton->get_owner()); mi->set_skin(state->skins.write[skin_i]->godot_skin); @@ -6125,7 +6233,7 @@ void GLTFDocument::_process_mesh_instances(Ref<GLTFState> state, Node *scene_roo } } -GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state, GLTFAnimation::Track p_track, Ref<Animation> p_animation, Transform3D p_bone_rest, int32_t p_track_i, GLTFNodeIndex p_node_i) { +GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state, GLTFAnimation::Track p_track, Ref<Animation> p_animation, int32_t p_track_i, GLTFNodeIndex p_node_i) { Animation::InterpolationType interpolation = p_animation->track_get_interpolation_type(p_track_i); GLTFAnimation::Interpolation gltf_interpolation = GLTFAnimation::INTERP_LINEAR; @@ -6144,33 +6252,35 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state for (int32_t key_i = 0; key_i < key_count; key_i++) { times.write[key_i] = p_animation->track_get_key_time(p_track_i, key_i); } - if (track_type == Animation::TYPE_TRANSFORM3D) { - p_track.position_track.times = times; - p_track.position_track.interpolation = gltf_interpolation; - p_track.rotation_track.times = times; - p_track.rotation_track.interpolation = gltf_interpolation; + if (track_type == Animation::TYPE_SCALE_3D) { p_track.scale_track.times = times; p_track.scale_track.interpolation = gltf_interpolation; - p_track.scale_track.values.resize(key_count); - p_track.scale_track.interpolation = gltf_interpolation; + for (int32_t key_i = 0; key_i < key_count; key_i++) { + Vector3 scale; + Error err = p_animation->scale_track_get_key(p_track_i, key_i, &scale); + ERR_CONTINUE(err != OK); + p_track.scale_track.values.write[key_i] = scale; + } + } else if (track_type == Animation::TYPE_POSITION_3D) { + p_track.position_track.times = times; p_track.position_track.values.resize(key_count); p_track.position_track.interpolation = gltf_interpolation; - p_track.rotation_track.values.resize(key_count); - p_track.rotation_track.interpolation = gltf_interpolation; for (int32_t key_i = 0; key_i < key_count; key_i++) { Vector3 position; + Error err = p_animation->position_track_get_key(p_track_i, key_i, &position); + ERR_CONTINUE(err != OK); + p_track.position_track.values.write[key_i] = position; + } + } else if (track_type == Animation::TYPE_ROTATION_3D) { + p_track.rotation_track.times = times; + p_track.rotation_track.interpolation = gltf_interpolation; + p_track.rotation_track.values.resize(key_count); + for (int32_t key_i = 0; key_i < key_count; key_i++) { Quaternion rotation; - Vector3 scale; - Error err = p_animation->transform_track_get_key(p_track_i, key_i, &position, &rotation, &scale); + Error err = p_animation->rotation_track_get_key(p_track_i, key_i, &rotation); ERR_CONTINUE(err != OK); - Transform3D xform; - xform.basis.set_quaternion_scale(rotation, scale); - xform.origin = position; - xform = p_bone_rest * xform; - p_track.position_track.values.write[key_i] = xform.get_origin(); - p_track.rotation_track.values.write[key_i] = xform.basis.get_rotation_quaternion(); - p_track.scale_track.values.write[key_i] = xform.basis.get_scale(); + p_track.rotation_track.values.write[key_i] = rotation; } } else if (path.find(":transform") != -1) { p_track.position_track.times = times; @@ -6262,13 +6372,10 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state Vector3 bezier_track = p_track.scale_track.values[key_i]; if (path.find("/scale:x") != -1) { bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - bezier_track.x = p_bone_rest.affine_inverse().basis.get_scale().x * bezier_track.x; } else if (path.find("/scale:y") != -1) { bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - bezier_track.y = p_bone_rest.affine_inverse().basis.get_scale().y * bezier_track.y; } else if (path.find("/scale:z") != -1) { bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - bezier_track.z = p_bone_rest.affine_inverse().basis.get_scale().z * bezier_track.z; } p_track.scale_track.values.write[key_i] = bezier_track; } @@ -6291,19 +6398,15 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state Vector3 bezier_track = p_track.position_track.values[key_i]; if (path.find("/position:x") != -1) { bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - bezier_track.x = p_bone_rest.affine_inverse().origin.x * bezier_track.x; } else if (path.find("/position:y") != -1) { bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - bezier_track.y = p_bone_rest.affine_inverse().origin.y * bezier_track.y; } else if (path.find("/position:z") != -1) { bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - bezier_track.z = p_bone_rest.affine_inverse().origin.z * bezier_track.z; } p_track.position_track.values.write[key_i] = bezier_track; } } } - return p_track; } @@ -6330,7 +6433,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, if (position_track_i) { track = position_track_i->get(); } - track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index); + track = _convert_animation_track(state, track, animation, track_i, node_index); gltf_animation->get_tracks().insert(node_index, track); } } @@ -6346,7 +6449,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, if (rotation_degree_track_i) { track = rotation_degree_track_i->get(); } - track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index); + track = _convert_animation_track(state, track, animation, track_i, node_index); gltf_animation->get_tracks().insert(node_index, track); } } @@ -6362,7 +6465,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, if (scale_track_i) { track = scale_track_i->get(); } - track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index); + track = _convert_animation_track(state, track, animation, track_i, node_index); gltf_animation->get_tracks().insert(node_index, track); } } @@ -6373,7 +6476,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, for (const KeyValue<GLTFNodeIndex, Node *> &transform_track_i : state->scene_nodes) { if (transform_track_i.value == node) { GLTFAnimation::Track track; - track = _convert_animation_track(state, track, animation, Transform3D(), track_i, transform_track_i.key); + track = _convert_animation_track(state, track, animation, track_i, transform_track_i.key); gltf_animation->get_tracks().insert(transform_track_i.key, track); } } @@ -6397,8 +6500,8 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, if (!tracks.has(mesh_index)) { for (int32_t shape_i = 0; shape_i < mesh->get_blend_shape_count(); shape_i++) { String shape_name = mesh->get_blend_shape_name(shape_i); - NodePath shape_path = String(path) + ":blend_shapes/" + shape_name; - int32_t shape_track_i = animation->find_track(shape_path); + NodePath shape_path = String(path) + ":" + shape_name; + int32_t shape_track_i = animation->find_track(shape_path, Animation::TYPE_BLEND_SHAPE); if (shape_track_i == -1) { GLTFAnimation::Channel<float> weight; weight.interpolation = GLTFAnimation::INTERP_LINEAR; @@ -6450,7 +6553,6 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, Ref<GLTFSkeleton> skeleton_gltf = state->skeletons[skeleton_gltf_i]; int32_t bone = skeleton->find_bone(suffix); ERR_CONTINUE(bone == -1); - Transform3D xform = skeleton->get_bone_rest(bone); if (!skeleton_gltf->godot_bone_node.has(bone)) { continue; } @@ -6460,27 +6562,24 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, if (property_track_i) { track = property_track_i->get(); } - track = _convert_animation_track(state, track, animation, xform, track_i, node_i); + track = _convert_animation_track(state, track, animation, track_i, node_i); gltf_animation->get_tracks()[node_i] = track; } } } else if (String(orig_track_path).find(":") == -1) { ERR_CONTINUE(!ap->get_parent()); - for (int32_t node_i = 0; node_i < ap->get_parent()->get_child_count(); node_i++) { - const Node *child = ap->get_parent()->get_child(node_i); - const Node *node = child->get_node_or_null(orig_track_path); - for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) { - if (scene_node_i.value == node) { - GLTFNodeIndex node_index = scene_node_i.key; - Map<int, GLTFAnimation::Track>::Element *node_track_i = gltf_animation->get_tracks().find(node_index); - GLTFAnimation::Track track; - if (node_track_i) { - track = node_track_i->get(); - } - track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index); - gltf_animation->get_tracks().insert(node_index, track); - break; + Node *godot_node = ap->get_parent()->get_node_or_null(orig_track_path); + for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) { + if (scene_node_i.value == godot_node) { + GLTFNodeIndex node_i = scene_node_i.key; + Map<int, GLTFAnimation::Track>::Element *node_track_i = gltf_animation->get_tracks().find(node_i); + GLTFAnimation::Track track; + if (node_track_i) { + track = node_track_i->get(); } + track = _convert_animation_track(state, track, animation, track_i, node_i); + gltf_animation->get_tracks()[node_i] = track; + break; } } } @@ -6698,33 +6797,36 @@ Error GLTFDocument::_serialize_file(Ref<GLTFState> state, const String p_path) { const uint32_t magic = 0x46546C67; // GLTF const int32_t header_size = 12; const int32_t chunk_header_size = 8; - - for (int32_t pad_i = 0; pad_i < (chunk_header_size + json.utf8().length()) % 4; pad_i++) { - json += " "; - } CharString cs = json.utf8(); - const uint32_t text_chunk_length = cs.length(); - + const uint32_t text_data_length = cs.length(); + const uint32_t text_chunk_length = ((text_data_length + 3) & (~3)); const uint32_t text_chunk_type = 0x4E4F534A; //JSON - int32_t binary_data_length = 0; + + uint32_t binary_data_length = 0; if (state->buffers.size()) { binary_data_length = state->buffers[0].size(); } - const int32_t binary_chunk_length = binary_data_length; - const int32_t binary_chunk_type = 0x004E4942; //BIN + const uint32_t binary_chunk_length = ((binary_data_length + 3) & (~3)); + const uint32_t binary_chunk_type = 0x004E4942; //BIN f->create(FileAccess::ACCESS_RESOURCES); f->store_32(magic); f->store_32(state->major_version); // version - f->store_32(header_size + chunk_header_size + text_chunk_length + chunk_header_size + binary_data_length); // length + f->store_32(header_size + chunk_header_size + text_chunk_length + chunk_header_size + binary_chunk_length); // length f->store_32(text_chunk_length); f->store_32(text_chunk_type); f->store_buffer((uint8_t *)&cs[0], cs.length()); + for (uint32_t pad_i = text_data_length; pad_i < text_chunk_length; pad_i++) { + f->store_8(' '); + } if (binary_chunk_length) { f->store_32(binary_chunk_length); f->store_32(binary_chunk_type); f->store_buffer(state->buffers[0].ptr(), binary_data_length); } + for (uint32_t pad_i = binary_data_length; pad_i < binary_chunk_length; pad_i++) { + f->store_8(0); + } f->close(); } else { @@ -6748,10 +6850,25 @@ Error GLTFDocument::save_scene(Node *p_node, const String &p_path, Ref<GLTFDocument> gltf_document; gltf_document.instantiate(); + for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) { + Ref<GLTFDocumentExtension> ext = document_extensions[ext_i]; + ERR_CONTINUE(ext.is_null()); + Error err = ext->export_preflight(this, p_node); + ERR_FAIL_COND_V(err != OK, err); + } + if (r_state == Ref<GLTFState>()) { r_state.instantiate(); } - return gltf_document->serialize(r_state, p_node, p_path); + Error err = gltf_document->serialize(r_state, p_node, p_path); + ERR_FAIL_COND_V(err != OK, err); + for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) { + Ref<GLTFDocumentExtension> ext = document_extensions[ext_i]; + ERR_CONTINUE(ext.is_null()); + err = ext->export_post(this); + ERR_FAIL_COND_V(err != OK, err); + } + return OK; } Node *GLTFDocument::import_scene_gltf(const String &p_path, uint32_t p_flags, int32_t p_bake_fps, Ref<GLTFState> r_state, List<String> *r_missing_deps, Error *r_err) { @@ -6760,10 +6877,19 @@ Node *GLTFDocument::import_scene_gltf(const String &p_path, uint32_t p_flags, in r_state.instantiate(); } r_state->use_named_skin_binds = - p_flags & EditorSceneImporter::IMPORT_USE_NAMED_SKIN_BINDS; + p_flags & EditorSceneFormatImporter::IMPORT_USE_NAMED_SKIN_BINDS; Ref<GLTFDocument> gltf_document; gltf_document.instantiate(); + for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) { + Ref<GLTFDocumentExtension> ext = document_extensions[ext_i]; + ERR_CONTINUE(ext.is_null()); + Error err = ext->import_preflight(this); + if (r_err) { + *r_err = err; + } + ERR_FAIL_COND_V(err != OK, nullptr); + } Error err = gltf_document->parse(r_state, p_path); if (r_err) { *r_err = err; @@ -6777,13 +6903,21 @@ Node *GLTFDocument::import_scene_gltf(const String &p_path, uint32_t p_flags, in gltf_document->_process_mesh_instances(r_state, root); if (r_state->animations.size()) { AnimationPlayer *ap = memnew(AnimationPlayer); - root->add_child(ap); + root->add_child(ap, true); ap->set_owner(root); for (int i = 0; i < r_state->animations.size(); i++) { gltf_document->_import_animation(r_state, ap, i, p_bake_fps); } } - + for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) { + Ref<GLTFDocumentExtension> ext = document_extensions[ext_i]; + ERR_CONTINUE(ext.is_null()); + err = ext->import_post(this, root); + if (r_err) { + *r_err = err; + } + ERR_FAIL_COND_V(err != OK, nullptr); + } return root; } @@ -6792,6 +6926,14 @@ void GLTFDocument::_bind_methods() { &GLTFDocument::save_scene, DEFVAL(0), DEFVAL(30), DEFVAL(Ref<GLTFState>())); ClassDB::bind_method(D_METHOD("import_scene", "path", "flags", "bake_fps", "state"), &GLTFDocument::import_scene, DEFVAL(0), DEFVAL(30), DEFVAL(Ref<GLTFState>())); + ClassDB::bind_method(D_METHOD("set_extensions", "extensions"), + &GLTFDocument::set_extensions); + ClassDB::bind_method(D_METHOD("get_extensions"), + &GLTFDocument::get_extensions); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "extensions", PROPERTY_HINT_ARRAY_TYPE, + vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "GLTFDocumentExtension"), + PROPERTY_USAGE_DEFAULT), + "set_extensions", "get_extensions"); } void GLTFDocument::_build_parent_hierachy(Ref<GLTFState> state) { @@ -6817,3 +6959,21 @@ Node *GLTFDocument::import_scene(const String &p_path, uint32_t p_flags, int32_t } return node; } + +void GLTFDocument::set_extensions(TypedArray<GLTFDocumentExtension> p_extensions) { + document_extensions = p_extensions; +} + +TypedArray<GLTFDocumentExtension> GLTFDocument::get_extensions() const { + return document_extensions; +} + +GLTFDocument::GLTFDocument() { + bool is_editor = ::Engine::get_singleton()->is_editor_hint(); + if (is_editor) { + return; + } + Ref<GLTFDocumentExtensionConvertImporterMesh> extension_editor; + extension_editor.instantiate(); + document_extensions.push_back(extension_editor); +} diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index 18aeb81bc0..27a1f64bca 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -33,8 +33,11 @@ #include "gltf_animation.h" -#include "editor/import/scene_importer_mesh_node_3d.h" +#include "core/variant/dictionary.h" +#include "core/variant/variant.h" +#include "gltf_document_extension_convert_importer_mesh.h" #include "scene/3d/bone_attachment_3d.h" +#include "scene/3d/importer_mesh_instance_3d.h" #include "scene/3d/light_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/node_3d.h" @@ -43,7 +46,8 @@ #include "scene/resources/material.h" #include "scene/resources/texture.h" -#include "modules/modules_enabled.gen.h" +#include "modules/modules_enabled.gen.h" // For csg, gridmap. + #include <cstdint> class GLTFState; @@ -54,6 +58,7 @@ class GLTFSkeleton; class CSGShape3D; class GridMap; class MultiMeshInstance3D; +class GLTFDocumentExtension; using GLTFAccessorIndex = int; using GLTFAnimationIndex = int; @@ -74,11 +79,13 @@ class GLTFDocument : public Resource { friend class GLTFState; friend class GLTFSkin; friend class GLTFSkeleton; + TypedArray<GLTFDocumentExtension> document_extensions; private: const float BAKE_FPS = 30.0f; public: + GLTFDocument(); const int32_t JOINT_GROUP_SIZE = 4; enum GLTFType { TYPE_SCALAR, @@ -118,6 +125,8 @@ public: Error save_scene(Node *p_node, const String &p_path, const String &p_src_path, uint32_t p_flags, float p_bake_fps, Ref<GLTFState> r_state); + void set_extensions(TypedArray<GLTFDocumentExtension> p_extensions); + TypedArray<GLTFDocumentExtension> get_extensions() const; private: template <class T> @@ -261,8 +270,6 @@ private: Error _reparent_non_joint_skeleton_subtrees( Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton, const Vector<GLTFNodeIndex> &non_joints); - Error _reparent_to_fake_joint(Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton, - const GLTFNodeIndex node_index); Error _determine_skeleton_roots(Ref<GLTFState> state, const GLTFSkeletonIndex skel_i); Error _create_skeletons(Ref<GLTFState> state); @@ -280,12 +287,10 @@ private: Skeleton3D *skeleton, const GLTFNodeIndex node_index, const GLTFNodeIndex bone_index); - EditorSceneImporterMeshNode3D *_generate_mesh_instance(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index); - Camera3D *_generate_camera(Ref<GLTFState> state, Node *scene_parent, - const GLTFNodeIndex node_index); - Node3D *_generate_light(Ref<GLTFState> state, Node *scene_parent, const GLTFNodeIndex node_index); - Node3D *_generate_spatial(Ref<GLTFState> state, Node *scene_parent, - const GLTFNodeIndex node_index); + ImporterMeshInstance3D *_generate_mesh_instance(Ref<GLTFState> state, Node *parent_node, const GLTFNodeIndex node_index); + Camera3D *_generate_camera(Ref<GLTFState> state, Node *parent_node, const GLTFNodeIndex node_index); + Node3D *_generate_light(Ref<GLTFState> state, Node *parent_node, const GLTFNodeIndex node_index); + Node3D *_generate_spatial(Ref<GLTFState> state, Node *parent_node, const GLTFNodeIndex node_index); void _assign_scene_names(Ref<GLTFState> state); template <class T> T _interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, @@ -351,7 +356,7 @@ private: String interpolation_to_string(const GLTFAnimation::Interpolation p_interp); GLTFAnimation::Track _convert_animation_track(Ref<GLTFState> state, GLTFAnimation::Track p_track, - Ref<Animation> p_animation, Transform3D p_bone_rest, + Ref<Animation> p_animation, int32_t p_track_i, GLTFNodeIndex p_node_i); Error _encode_buffer_bins(Ref<GLTFState> state, const String &p_path); @@ -420,8 +425,8 @@ public: GLTFNodeIndex p_root_node_index, Ref<GLTFNode> gltf_node, Ref<GLTFState> state); #endif // MODULE_GRIDMAP_ENABLED - void _convert_mult_mesh_instance_to_gltf( - MultiMeshInstance3D *p_scene_parent, + void _convert_multi_mesh_instance_to_gltf( + MultiMeshInstance3D *p_multi_mesh_instance, GLTFNodeIndex p_parent_node_index, GLTFNodeIndex p_root_node_index, Ref<GLTFNode> gltf_node, Ref<GLTFState> state); diff --git a/modules/gltf/gltf_document_extension.cpp b/modules/gltf/gltf_document_extension.cpp new file mode 100644 index 0000000000..a423059a9c --- /dev/null +++ b/modules/gltf/gltf_document_extension.cpp @@ -0,0 +1,88 @@ +/*************************************************************************/ +/* gltf_document_extension.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gltf_document_extension.h" + +#include "gltf_document.h" + +void GLTFDocumentExtension::_bind_methods() { + // Import + ClassDB::bind_method(D_METHOD("get_import_setting_keys"), + &GLTFDocumentExtension::get_import_setting_keys); + ClassDB::bind_method(D_METHOD("import_preflight", "document"), + &GLTFDocumentExtension::import_preflight); + ClassDB::bind_method(D_METHOD("get_import_setting", "key"), + &GLTFDocumentExtension::get_import_setting); + ClassDB::bind_method(D_METHOD("set_import_setting", "key", "value"), + &GLTFDocumentExtension::set_import_setting); + ClassDB::bind_method(D_METHOD("import_post", "document", "node"), + &GLTFDocumentExtension::import_post); + // Export + ClassDB::bind_method(D_METHOD("get_export_setting_keys"), + &GLTFDocumentExtension::get_export_setting_keys); + ClassDB::bind_method(D_METHOD("get_export_setting", "key"), + &GLTFDocumentExtension::get_export_setting); + ClassDB::bind_method(D_METHOD("set_export_setting", "key", "value"), + &GLTFDocumentExtension::set_export_setting); + ClassDB::bind_method(D_METHOD("export_preflight", "document", "node"), + &GLTFDocumentExtension::export_preflight); + ClassDB::bind_method(D_METHOD("export_post", "document"), + &GLTFDocumentExtension::export_post); +} + +Array GLTFDocumentExtension::get_import_setting_keys() const { + return import_settings.keys(); +} + +Variant GLTFDocumentExtension::get_import_setting(const StringName &p_key) const { + if (!import_settings.has(p_key)) { + return Variant(); + } + return import_settings[p_key]; +} + +void GLTFDocumentExtension::set_import_setting(const StringName &p_key, Variant p_var) { + import_settings[p_key] = p_var; +} + +Array GLTFDocumentExtension::get_export_setting_keys() const { + return import_settings.keys(); +} + +Variant GLTFDocumentExtension::get_export_setting(const StringName &p_key) const { + if (!import_settings.has(p_key)) { + return Variant(); + } + return import_settings[p_key]; +} + +void GLTFDocumentExtension::set_export_setting(const StringName &p_key, Variant p_var) { + import_settings[p_key] = p_var; +} diff --git a/modules/opus/register_types.cpp b/modules/gltf/gltf_document_extension.h index 02874a9a4b..622a65708c 100644 --- a/modules/opus/register_types.cpp +++ b/modules/gltf/gltf_document_extension.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* register_types.cpp */ +/* gltf_document_extension.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,10 +28,36 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "register_types.h" +#ifndef GLTF_DOCUMENT_EXTENSION_H +#define GLTF_DOCUMENT_EXTENSION_H -// Dummy module as libvorbis is needed by other modules (theora ...) +#include "core/io/resource.h" +#include "core/variant/dictionary.h" +#include "core/variant/typed_array.h" +#include "core/variant/variant.h" +class GLTFDocument; +class GLTFDocumentExtension : public Resource { + GDCLASS(GLTFDocumentExtension, Resource); -void register_opus_types() {} + Dictionary import_settings; + Dictionary export_settings; -void unregister_opus_types() {} +protected: + static void _bind_methods(); + +public: + virtual Array get_import_setting_keys() const; + virtual Variant get_import_setting(const StringName &p_key) const; + virtual void set_import_setting(const StringName &p_key, Variant p_var); + virtual Error import_preflight(Ref<GLTFDocument> p_document) { return OK; } + virtual Error import_post(Ref<GLTFDocument> p_document, Node *p_node) { return OK; } + +public: + virtual Array get_export_setting_keys() const; + virtual Variant get_export_setting(const StringName &p_key) const; + virtual void set_export_setting(const StringName &p_key, Variant p_var); + virtual Error export_preflight(Ref<GLTFDocument> p_document, Node *p_node) { return OK; } + virtual Error export_post(Ref<GLTFDocument> p_document) { return OK; } +}; + +#endif // GLTF_DOCUMENT_EXTENSION_H diff --git a/modules/opus/register_types.h b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp index af889cf809..56c8f5ca27 100644 --- a/modules/opus/register_types.h +++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* register_types.h */ +/* gltf_document_extension_convert_importer_mesh.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,10 +28,55 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef OPUS_REGISTER_TYPES_H -#define OPUS_REGISTER_TYPES_H +#include "gltf_document_extension_convert_importer_mesh.h" +#include "core/error/error_macros.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/resources/importer_mesh.h" -void register_opus_types(); -void unregister_opus_types(); +#include <cstddef> -#endif // OPUS_REGISTER_TYPES_H +void GLTFDocumentExtensionConvertImporterMesh::_bind_methods() { +} + +Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFDocument> p_document, Node *p_node) { + ERR_FAIL_NULL_V(p_document, ERR_INVALID_PARAMETER); + ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER); + List<Node *> queue; + queue.push_back(p_node); + List<Node *> delete_queue; + while (!queue.is_empty()) { + List<Node *>::Element *E = queue.front(); + Node *node = E->get(); + { + ImporterMeshInstance3D *mesh_3d = cast_to<ImporterMeshInstance3D>(node); + if (mesh_3d) { + MeshInstance3D *mesh_instance_node_3d = memnew(MeshInstance3D); + Ref<ImporterMesh> mesh = mesh_3d->get_mesh(); + if (mesh.is_valid()) { + Ref<ArrayMesh> array_mesh = mesh->get_mesh(); + mesh_instance_node_3d->set_name(node->get_name()); + mesh_instance_node_3d->set_transform(mesh_3d->get_transform()); + mesh_instance_node_3d->set_mesh(array_mesh); + mesh_instance_node_3d->set_skin(mesh_3d->get_skin()); + mesh_instance_node_3d->set_skeleton_path(mesh_3d->get_skeleton_path()); + node->replace_by(mesh_instance_node_3d); + delete_queue.push_back(node); + } else { + memdelete(mesh_instance_node_3d); + } + } + } + int child_count = node->get_child_count(); + for (int i = 0; i < child_count; i++) { + queue.push_back(node->get_child(i)); + } + queue.pop_front(); + } + while (!queue.is_empty()) { + List<Node *>::Element *E = delete_queue.front(); + Node *node = E->get(); + memdelete(node); + delete_queue.pop_front(); + } + return OK; +} diff --git a/modules/webm/register_types.cpp b/modules/gltf/gltf_document_extension_convert_importer_mesh.h index 8f690a6892..85ddb4d250 100644 --- a/modules/webm/register_types.cpp +++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* register_types.cpp */ +/* gltf_document_extension_convert_importer_mesh.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,20 +28,28 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "register_types.h" +#ifndef GLTF_EXTENSION_EDITOR_H +#define GLTF_EXTENSION_EDITOR_H -#include "video_stream_webm.h" +#include "core/io/resource.h" +#include "core/variant/dictionary.h" -static Ref<ResourceFormatLoaderWebm> resource_loader_webm; +#include "gltf_document.h" +#include "gltf_document_extension.h" +#include "scene/3d/importer_mesh_instance_3d.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/main/node.h" +#include "scene/resources/importer_mesh.h" -void register_webm_types() { - resource_loader_webm.instantiate(); - ResourceLoader::add_resource_format_loader(resource_loader_webm, true); +class GLTFDocumentExtension; +class GLTFDocument; +class GLTFDocumentExtensionConvertImporterMesh : public GLTFDocumentExtension { + GDCLASS(GLTFDocumentExtensionConvertImporterMesh, GLTFDocumentExtension); - GDREGISTER_CLASS(VideoStreamWebm); -} +protected: + static void _bind_methods(); -void unregister_webm_types() { - ResourceLoader::remove_resource_format_loader(resource_loader_webm); - resource_loader_webm.unref(); -} +public: + Error import_post(Ref<GLTFDocument> p_document, Node *p_node) override; +}; +#endif // GLTF_EXTENSION_EDITOR_H diff --git a/modules/gltf/gltf_mesh.cpp b/modules/gltf/gltf_mesh.cpp index 8c10e42c89..7134345b30 100644 --- a/modules/gltf/gltf_mesh.cpp +++ b/modules/gltf/gltf_mesh.cpp @@ -29,26 +29,37 @@ /*************************************************************************/ #include "gltf_mesh.h" -#include "editor/import/scene_importer_mesh.h" +#include "scene/resources/importer_mesh.h" void GLTFMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_mesh"), &GLTFMesh::get_mesh); ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &GLTFMesh::set_mesh); ClassDB::bind_method(D_METHOD("get_blend_weights"), &GLTFMesh::get_blend_weights); ClassDB::bind_method(D_METHOD("set_blend_weights", "blend_weights"), &GLTFMesh::set_blend_weights); + ClassDB::bind_method(D_METHOD("get_instance_materials"), &GLTFMesh::get_instance_materials); + ClassDB::bind_method(D_METHOD("set_instance_materials", "instance_materials"), &GLTFMesh::set_instance_materials); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh"), "set_mesh", "get_mesh"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "blend_weights"), "set_blend_weights", "get_blend_weights"); // Vector<float> + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "instance_materials"), "set_instance_materials", "get_instance_materials"); } -Ref<EditorSceneImporterMesh> GLTFMesh::get_mesh() { +Ref<ImporterMesh> GLTFMesh::get_mesh() { return mesh; } -void GLTFMesh::set_mesh(Ref<EditorSceneImporterMesh> p_mesh) { +void GLTFMesh::set_mesh(Ref<ImporterMesh> p_mesh) { mesh = p_mesh; } +Array GLTFMesh::get_instance_materials() { + return instance_materials; +} + +void GLTFMesh::set_instance_materials(Array p_instance_materials) { + instance_materials = p_instance_materials; +} + Vector<float> GLTFMesh::get_blend_weights() { return blend_weights; } diff --git a/modules/gltf/gltf_mesh.h b/modules/gltf/gltf_mesh.h index 0fc750fc9f..cc2be93c09 100644 --- a/modules/gltf/gltf_mesh.h +++ b/modules/gltf/gltf_mesh.h @@ -33,23 +33,27 @@ #include "core/io/resource.h" #include "editor/import/resource_importer_scene.h" -#include "editor/import/scene_importer_mesh.h" +#include "scene/3d/importer_mesh_instance_3d.h" +#include "scene/resources/importer_mesh.h" #include "scene/resources/mesh.h" class GLTFMesh : public Resource { GDCLASS(GLTFMesh, Resource); private: - Ref<EditorSceneImporterMesh> mesh; + Ref<ImporterMesh> mesh; Vector<float> blend_weights; + Array instance_materials; protected: static void _bind_methods(); public: - Ref<EditorSceneImporterMesh> get_mesh(); - void set_mesh(Ref<EditorSceneImporterMesh> p_mesh); + Ref<ImporterMesh> get_mesh(); + void set_mesh(Ref<ImporterMesh> p_mesh); Vector<float> get_blend_weights(); void set_blend_weights(Vector<float> p_blend_weights); + Array get_instance_materials(); + void set_instance_materials(Array p_instance_materials); }; #endif // GLTF_MESH_H diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index d6614da804..61faba0dc5 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -36,6 +36,7 @@ #include "gltf_buffer_view.h" #include "gltf_camera.h" #include "gltf_document.h" +#include "gltf_document_extension.h" #include "gltf_light.h" #include "gltf_mesh.h" #include "gltf_node.h" diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp index d6020f50f0..5a60c2d328 100644 --- a/modules/gltf/register_types.cpp +++ b/modules/gltf/register_types.cpp @@ -38,6 +38,8 @@ #include "gltf_buffer_view.h" #include "gltf_camera.h" #include "gltf_document.h" +#include "gltf_document_extension.h" +#include "gltf_document_extension_convert_importer_mesh.h" #include "gltf_light.h" #include "gltf_mesh.h" #include "gltf_node.h" @@ -50,7 +52,7 @@ #ifndef _3D_DISABLED #ifdef TOOLS_ENABLED static void _editor_init() { - Ref<EditorSceneImporterGLTF> import_gltf; + Ref<EditorSceneFormatImporterGLTF> import_gltf; import_gltf.instantiate(); ResourceImporterScene::get_singleton()->add_importer(import_gltf); } @@ -62,7 +64,7 @@ void register_gltf_types() { #ifdef TOOLS_ENABLED ClassDB::APIType prev_api = ClassDB::get_current_api(); ClassDB::set_current_api(ClassDB::API_EDITOR); - GDREGISTER_CLASS(EditorSceneImporterGLTF); + GDREGISTER_CLASS(EditorSceneFormatImporterGLTF); GDREGISTER_CLASS(GLTFMesh); EditorPlugins::add_by_type<SceneExporterGLTFPlugin>(); ClassDB::set_current_api(prev_api); @@ -79,6 +81,8 @@ void register_gltf_types() { GDREGISTER_CLASS(GLTFCamera); GDREGISTER_CLASS(GLTFLight); GDREGISTER_CLASS(GLTFState); + GDREGISTER_CLASS(GLTFDocumentExtensionConvertImporterMesh); + GDREGISTER_CLASS(GLTFDocumentExtension); GDREGISTER_CLASS(GLTFDocument); #endif } diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index c1dbe63628..73315350ff 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -11,7 +11,7 @@ [b]Note:[/b] GridMap doesn't extend [VisualInstance3D] and therefore can't be hidden or cull masked based on [member VisualInstance3D.layers]. If you make a light not affect the first layer, the whole GridMap won't be lit by the light in question. </description> <tutorials> - <link title="Using gridmaps">https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link> + <link title="Using gridmaps">$DOCS_URL/tutorials/3d/using_gridmaps.html</link> <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link> <link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link> </tutorials> @@ -173,7 +173,7 @@ GridMaps act as static bodies, meaning they aren't affected by gravity or other forces. They only affect other physics bodies that collide with them. </member> <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> - The physics layers this GridMap detects collisions in. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. + The physics layers this GridMap detects collisions in. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> <member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library"> The assigned [MeshLibrary]. diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index c170bb107e..d827ce2fb0 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -603,32 +603,32 @@ void GridMapEditor::_do_paste() { _clear_clipboard_data(); } -bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) { +EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) { if (!node) { - return false; + return EditorPlugin::AFTER_GUI_INPUT_PASS; } Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) { + if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() + mb->get_factor()); } - return true; // Eaten. - } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) { + return EditorPlugin::AFTER_GUI_INPUT_STOP; // Eaten. + } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) { if (mb->is_pressed()) { floor->set_value(floor->get_value() - mb->get_factor()); } - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } if (mb->is_pressed()) { Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) { input_action = INPUT_NONE; - } else if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { + } else if (mb->get_button_index() == MouseButton::LEFT) { bool can_edit = (node && node->get_mesh_library().is_valid()); if (input_action == INPUT_PASTE) { _do_paste(); @@ -643,26 +643,29 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In input_action = INPUT_PAINT; set_items.clear(); } - } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { + } else if (mb->get_button_index() == MouseButton::RIGHT) { if (input_action == INPUT_PASTE) { _clear_clipboard_data(); input_action = INPUT_NONE; _update_paste_indicator(); - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } else if (selection.active) { _set_selection(false); - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } else { input_action = INPUT_ERASE; set_items.clear(); } } else { - return false; + return EditorPlugin::AFTER_GUI_INPUT_PASS; } - return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); + if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) { + return EditorPlugin::AFTER_GUI_INPUT_STOP; + } + return EditorPlugin::AFTER_GUI_INPUT_PASS; } else { - if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_PAINT)) { + if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) { if (set_items.size()) { undo_redo->create_action(TTR("GridMap Paint")); for (const SetItem &si : set_items) { @@ -677,24 +680,28 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In } set_items.clear(); input_action = INPUT_NONE; - return set_items.size() > 0; + + if (set_items.size() > 0) { + return EditorPlugin::AFTER_GUI_INPUT_STOP; + } + return EditorPlugin::AFTER_GUI_INPUT_PASS; } - if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_SELECT) { + if (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_SELECT) { undo_redo->create_action(TTR("GridMap Selection")); undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end); undo_redo->commit_action(); } - if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action != INPUT_NONE) { + if (mb->get_button_index() == MouseButton::LEFT && input_action != INPUT_NONE) { set_items.clear(); input_action = INPUT_NONE; - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } - if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) { + if (mb->get_button_index() == MouseButton::RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) { input_action = INPUT_NONE; - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } } } @@ -702,41 +709,44 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { - return do_input_action(p_camera, mm->get_position(), false); + if (do_input_action(p_camera, mm->get_position(), false)) { + return EditorPlugin::AFTER_GUI_INPUT_STOP; + } + return EditorPlugin::AFTER_GUI_INPUT_PASS; } Ref<InputEventKey> k = p_event; if (k.is_valid()) { if (k->is_pressed()) { - if (k->get_keycode() == KEY_ESCAPE) { + if (k->get_keycode() == Key::ESCAPE) { if (input_action == INPUT_PASTE) { _clear_clipboard_data(); input_action = INPUT_NONE; _update_paste_indicator(); - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } else if (selection.active) { _set_selection(false); - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } else { selected_palette = -1; mesh_library_palette->deselect_all(); update_palette(); _update_cursor_instance(); - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } } if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) { - if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) { + if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) { selection.click[edit_axis]--; _validate_selection(); - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } - if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) { + if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) { selection.click[edit_axis]++; _validate_selection(); - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } } } @@ -749,18 +759,18 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In accumulated_floor_delta += delta; int step = 0; if (ABS(accumulated_floor_delta) > 1.0) { - step = SGN(accumulated_floor_delta); + step = SIGN(accumulated_floor_delta); accumulated_floor_delta -= step; } if (step) { floor->set_value(floor->get_value() + step); } - return true; + return EditorPlugin::AFTER_GUI_INPUT_STOP; } } accumulated_floor_delta = 0.0; - return false; + return EditorPlugin::AFTER_GUI_INPUT_PASS; } struct _CGMEItemSort { @@ -794,7 +804,7 @@ void GridMapEditor::_text_changed(const String &p_text) { void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) { const Ref<InputEventKey> k = p_ie; - if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) { + if (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::PAGEUP || k->get_keycode() == Key::PAGEDOWN)) { // Forward the key input to the ItemList so it can be scrolled mesh_library_palette->gui_input(k); search_box->accept_event(); @@ -806,11 +816,11 @@ void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) { // Zoom in/out using Ctrl + mouse wheel if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed()) { - if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { + if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) { size_slider->set_value(size_slider->get_value() + 0.2); } - if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { + if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) { size_slider->set_value(size_slider->get_value() - 0.2); } } @@ -1087,7 +1097,7 @@ void GridMapEditor::_notification(int p_what) { // Simulate mouse released event to stop drawing when editor focus exists. Ref<InputEventMouseButton> release; release.instantiate(); - release->set_button_index(MOUSE_BUTTON_LEFT); + release->set_button_index(MouseButton::LEFT); forward_spatial_input_event(nullptr, release); } } break; @@ -1178,33 +1188,33 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { spatial_editor_hb->hide(); options->set_text(TTR("Grid Map")); - options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q); - options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E); + options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, Key::Q); + options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, Key::E); options->get_popup()->add_separator(); options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true); options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE); options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW); options->get_popup()->add_separator(); - options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z); - options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X); - options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C); + options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, Key::Z); + options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, Key::X); + options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, Key::C); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true); options->get_popup()->add_separator(); - options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A); - options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, KEY_S); - options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, KEY_D); - options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A); - options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S); - options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D); - options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W); + options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, Key::A); + options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, Key::S); + options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, Key::D); + options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KeyModifierMask::SHIFT + Key::A); + options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KeyModifierMask::SHIFT + Key::S); + options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KeyModifierMask::SHIFT + Key::D); + options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, Key::W); options->get_popup()->add_separator(); options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS); options->get_popup()->add_separator(); - options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_CTRL + KEY_C); - options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KEY_MASK_CTRL + KEY_X); - options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_DELETE); - options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F); + options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KeyModifierMask::CTRL + Key::C); + options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KeyModifierMask::CTRL + Key::X); + options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, Key::KEY_DELETE); + options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KeyModifierMask::CTRL + Key::F); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS); diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 4bc849e071..1a6b1310d8 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -232,7 +232,7 @@ protected: static void _bind_methods(); public: - bool forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event); + EditorPlugin::AfterGUIInput forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event); void edit(GridMap *p_gridmap); GridMapEditor() {} @@ -250,7 +250,7 @@ protected: void _notification(int p_what); public: - virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); } + virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); } virtual String get_name() const override { return "GridMap"; } bool has_main_screen() const override { return false; } virtual void edit(Object *p_object) override; diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp index 9d6a399eff..32a31aa764 100644 --- a/modules/hdr/image_loader_hdr.cpp +++ b/modules/hdr/image_loader_hdr.cpp @@ -65,7 +65,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force Vector<uint8_t> imgdata; - imgdata.resize(height * width * sizeof(uint32_t)); + imgdata.resize(height * width * (int)sizeof(uint32_t)); { uint8_t *w = imgdata.ptrw(); @@ -75,7 +75,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force if (width < 8 || width >= 32768) { // Read flat data - f->get_buffer(ptr, width * height * 4); + f->get_buffer(ptr, (uint64_t)width * height * 4); } else { // Read RLE-encoded data diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index ba4ef3be8d..37e969db4d 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -611,6 +611,61 @@ void LightmapperRD::_raster_geometry(RenderingDevice *rd, Size2i atlas_size, int } } +LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShaderFile> &compute_shader, RID &compute_base_uniform_set, PushConstant &push_constant, RID &source_light_tex, RID &dest_light_tex, const Size2i &atlas_size, int atlas_slices) { + Vector<RD::Uniform> uniforms; + { + { + RD::Uniform u; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; + u.binding = 0; + u.ids.push_back(dest_light_tex); + uniforms.push_back(u); + } + { + RD::Uniform u; + u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; + u.binding = 1; + u.ids.push_back(source_light_tex); + uniforms.push_back(u); + } + } + + RID compute_shader_dilate = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("dilate")); + ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen + RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate); + + RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1); + + RD::ComputeListID compute_list = rd->compute_list_begin(); + rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline); + rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0); + rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1); + push_constant.region_ofs[0] = 0; + push_constant.region_ofs[1] = 0; + Vector3i group_size((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size + + for (int i = 0; i < atlas_slices; i++) { + push_constant.atlas_slice = i; + rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant)); + rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z); + //no barrier, let them run all together + } + rd->compute_list_end(); + rd->free(compute_shader_dilate); + +#ifdef DEBUG_TEXTURES + for (int i = 0; i < atlas_slices; i++) { + Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i); + Ref<Image> img; + img.instantiate(); + img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); + img->convert(Image::FORMAT_RGBA8); + img->save_png("res://5_dilated_" + itos(i) + ".png"); + } +#endif + return BAKE_OK; +} + LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata) { if (p_step_function) { p_step_function(0.0, TTR("Begin Bake"), p_bake_userdata, true); @@ -943,11 +998,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d ERR_FAIL_COND_V(compute_shader_secondary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen RID compute_shader_secondary_pipeline = rd->compute_pipeline_create(compute_shader_secondary); - // Dilate - RID compute_shader_dilate = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("dilate")); - ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen - RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate); - // Light probes RID compute_shader_light_probes = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("light_probes")); ERR_FAIL_COND_V(compute_shader_light_probes.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen @@ -959,7 +1009,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d rd->free(compute_shader_unocclude); \ rd->free(compute_shader_primary); \ rd->free(compute_shader_secondary); \ - rd->free(compute_shader_dilate); \ rd->free(compute_shader_light_probes); PushConstant push_constant; @@ -1270,7 +1319,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d push_constant.environment_xform[3] = 0.0f; } - /* LIGHPROBES */ + /* LIGHTPROBES */ RID light_probe_buffer; @@ -1377,6 +1426,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } #endif + { + SWAP(light_accum_tex, light_accum_tex2); + BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1)); + if (unlikely(error != BAKE_OK)) { + return error; + } + } + /* DENOISE */ if (p_use_denoiser) { @@ -1409,58 +1466,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } } } - } -#ifdef DEBUG_TEXTURES - - for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) { - Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i); - Ref<Image> img; - img.instantiate(); - img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false); - } -#endif - - /* DILATE LIGHTMAP */ - { - SWAP(light_accum_tex, light_accum_tex2); - - Vector<RD::Uniform> uniforms; { - { - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_IMAGE; - u.binding = 0; - u.ids.push_back(light_accum_tex); - uniforms.push_back(u); - } - { - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 1; - u.ids.push_back(light_accum_tex2); - uniforms.push_back(u); + SWAP(light_accum_tex, light_accum_tex2); + BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1)); + if (unlikely(error != BAKE_OK)) { + return error; } } - - RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1); - - RD::ComputeListID compute_list = rd->compute_list_begin(); - rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline); - rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0); - rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1); - push_constant.region_ofs[0] = 0; - push_constant.region_ofs[1] = 0; - group_size = Vector3i((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size - - for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) { - push_constant.atlas_slice = i; - rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant)); - rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z); - //no barrier, let them run all together - } - rd->compute_list_end(); } #ifdef DEBUG_TEXTURES @@ -1470,8 +1483,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Ref<Image> img; img.instantiate(); img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s); - img->convert(Image::FORMAT_RGBA8); - img->save_png("res://5_dilated_" + itos(i) + ".png"); + img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false); } #endif diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h index a6a3740051..51ab60fc29 100644 --- a/modules/lightmapper_rd/lightmapper_rd.h +++ b/modules/lightmapper_rd/lightmapper_rd.h @@ -36,6 +36,7 @@ #include "scene/resources/mesh.h" #include "servers/rendering/rendering_device.h" +class RDShaderFile; class LightmapperRD : public Lightmapper { GDCLASS(LightmapperRD, Lightmapper) @@ -72,13 +73,13 @@ class LightmapperRD : public Lightmapper { bool operator==(const Vertex &p_vtx) const { return (position[0] == p_vtx.position[0]) && - (position[1] == p_vtx.position[1]) && - (position[2] == p_vtx.position[2]) && - (uv[0] == p_vtx.uv[0]) && - (uv[1] == p_vtx.uv[1]) && - (normal_xy[0] == p_vtx.normal_xy[0]) && - (normal_xy[1] == p_vtx.normal_xy[1]) && - (normal_z == p_vtx.normal_z); + (position[1] == p_vtx.position[1]) && + (position[2] == p_vtx.position[2]) && + (uv[0] == p_vtx.uv[0]) && + (uv[1] == p_vtx.uv[1]) && + (normal_xy[0] == p_vtx.normal_xy[0]) && + (normal_xy[1] == p_vtx.normal_xy[1]) && + (normal_z == p_vtx.normal_z); } }; @@ -231,6 +232,8 @@ class LightmapperRD : public Lightmapper { void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform); + BakeError _dilate(RenderingDevice *rd, Ref<RDShaderFile> &compute_shader, RID &compute_base_uniform_set, PushConstant &push_constant, RID &source_light_tex, RID &dest_light_tex, const Size2i &atlas_size, int atlas_slices); + public: virtual void add_mesh(const MeshData &p_mesh) override; virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance) override; diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl index 22172d50e4..58523dc1f8 100644 --- a/modules/lightmapper_rd/lm_common_inc.glsl +++ b/modules/lightmapper_rd/lm_common_inc.glsl @@ -81,3 +81,7 @@ layout(set = 0, binding = 8) uniform texture2DArray albedo_tex; layout(set = 0, binding = 9) uniform texture2DArray emission_tex; layout(set = 0, binding = 10) uniform sampler linear_sampler; + +// Fragment action constants +const uint FA_NONE = 0; +const uint FA_SMOOTHEN_POSITION = 1; diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl index 25b334c5eb..7bb8346c47 100644 --- a/modules/lightmapper_rd/lm_compute.glsl +++ b/modules/lightmapper_rd/lm_compute.glsl @@ -94,13 +94,14 @@ params; //check it, but also return distance and barycentric coords (for uv lookup) bool ray_hits_triangle(vec3 from, vec3 dir, float max_dist, vec3 p0, vec3 p1, vec3 p2, out float r_distance, out vec3 r_barycentric) { + const float EPSILON = 0.00001; const vec3 e0 = p1 - p0; const vec3 e1 = p0 - p2; vec3 triangle_normal = cross(e1, e0); float n_dot_dir = dot(triangle_normal, dir); - if (abs(n_dot_dir) < 0.01) { + if (abs(n_dot_dir) < EPSILON) { return false; } @@ -148,7 +149,7 @@ uint trace_ray(vec3 p_from, vec3 p_to ivec3 icell = ivec3(from_cell); ivec3 iendcell = ivec3(to_cell); vec3 dir_cell = normalize(rel_cell); - vec3 delta = abs(1.0 / dir_cell); //vec3(length(rel_cell)) / rel_cell); + vec3 delta = min(abs(1.0 / dir_cell), params.grid_size); // use params.grid_size as max to prevent infinity values ivec3 step = ivec3(sign(rel_cell)); vec3 side = (sign(rel_cell) * (vec3(icell) - from_cell) + (sign(rel_cell) * 0.5) + 0.5) * delta; @@ -234,19 +235,39 @@ uint trace_ray(vec3 p_from, vec3 p_to return RAY_MISS; } +// https://www.reedbeta.com/blog/hash-functions-for-gpu-rendering/ +uint hash(uint value) { + uint state = value * 747796405u + 2891336453u; + uint word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u; + return (word >> 22u) ^ word; +} + +uint random_seed(ivec3 seed) { + return hash(seed.x ^ hash(seed.y ^ hash(seed.z))); +} + +// generates a random value in range [0.0, 1.0) +float randomize(inout uint value) { + value = hash(value); + return float(value / 4294967296.0); +} + const float PI = 3.14159265f; -const float GOLDEN_ANGLE = PI * (3.0 - sqrt(5.0)); - -vec3 vogel_hemisphere(uint p_index, uint p_count, float p_offset) { - float r = sqrt(float(p_index) + 0.5f) / sqrt(float(p_count)); - float theta = float(p_index) * GOLDEN_ANGLE + p_offset; - float y = cos(r * PI * 0.5); - float l = sin(r * PI * 0.5); - return vec3(l * cos(theta), l * sin(theta), y); + +// http://www.realtimerendering.com/raytracinggems/unofficial_RayTracingGems_v1.4.pdf (chapter 15) +vec3 generate_hemisphere_uniform_direction(inout uint noise) { + float noise1 = randomize(noise); + float noise2 = randomize(noise) * 2.0 * PI; + + float factor = sqrt(1 - (noise1 * noise1)); + return vec3(factor * cos(noise2), factor * sin(noise2), noise1); } -float quick_hash(vec2 pos) { - return fract(sin(dot(pos * 19.19, vec2(49.5791, 97.413))) * 49831.189237); +vec3 generate_hemisphere_cosine_weighted_direction(inout uint noise) { + float noise1 = randomize(noise); + float noise2 = randomize(noise) * 2.0 * PI; + + return vec3(sqrt(noise1) * cos(noise2), sqrt(noise1) * sin(noise2), sqrt(1.0 - noise1)); } float get_omni_attenuation(float distance, float inv_range, float decay) { @@ -403,8 +424,9 @@ void main() { #endif vec3 light_average = vec3(0.0); float active_rays = 0.0; + uint noise = random_seed(ivec3(params.ray_from, atlas_pos)); for (uint i = params.ray_from; i < params.ray_to; i++) { - vec3 ray_dir = normal_mat * vogel_hemisphere(i, params.ray_count, quick_hash(vec2(atlas_pos))); + vec3 ray_dir = normal_mat * generate_hemisphere_cosine_weighted_direction(noise); uint tidx; vec3 barycentric; @@ -420,20 +442,22 @@ void main() { light = textureLod(sampler2DArray(source_light, linear_sampler), uvw, 0.0).rgb; active_rays += 1.0; - } else if (trace_result == RAY_MISS && params.env_transform[0][3] == 0.0) { // Use env_transform[0][3] to indicate when we are computing the first bounce - // Did not hit a triangle, reach out for the sky - vec3 sky_dir = normalize(mat3(params.env_transform) * ray_dir); + } else if (trace_result == RAY_MISS) { + if (params.env_transform[0][3] == 0.0) { // Use env_transform[0][3] to indicate when we are computing the first bounce + // Did not hit a triangle, reach out for the sky + vec3 sky_dir = normalize(mat3(params.env_transform) * ray_dir); - vec2 st = vec2( - atan(sky_dir.x, sky_dir.z), - acos(sky_dir.y)); + vec2 st = vec2( + atan(sky_dir.x, sky_dir.z), + acos(sky_dir.y)); - if (st.x < 0.0) - st.x += PI * 2.0; + if (st.x < 0.0) + st.x += PI * 2.0; - st /= vec2(PI * 2.0, PI); + st /= vec2(PI * 2.0, PI); - light = textureLod(sampler2D(environment, linear_sampler), st, 0.0).rgb; + light = textureLod(sampler2D(environment, linear_sampler), st, 0.0).rgb; + } active_rays += 1.0; } @@ -547,8 +571,9 @@ void main() { vec4(0.0), vec4(0.0)); + uint noise = random_seed(ivec3(params.ray_from, probe_index, 49502741 /* some prime */)); for (uint i = params.ray_from; i < params.ray_to; i++) { - vec3 ray_dir = vogel_hemisphere(i, params.ray_count, quick_hash(vec2(float(probe_index), 0.0))); + vec3 ray_dir = generate_hemisphere_uniform_direction(noise); if (bool(i & 1)) { //throw to both sides, so alternate them ray_dir.z *= -1.0; diff --git a/modules/lightmapper_rd/lm_raster.glsl b/modules/lightmapper_rd/lm_raster.glsl index 55ca193cc1..a86968a4f3 100644 --- a/modules/lightmapper_rd/lm_raster.glsl +++ b/modules/lightmapper_rd/lm_raster.glsl @@ -12,6 +12,7 @@ layout(location = 2) out vec2 uv_interp; layout(location = 3) out vec3 barycentric; layout(location = 4) flat out uvec3 vertex_indices; layout(location = 5) flat out vec3 face_normal; +layout(location = 6) flat out uint fragment_action; layout(push_constant, binding = 0, std430) uniform Params { vec2 atlas_size; @@ -49,6 +50,14 @@ void main() { face_normal = -normalize(cross((vertices.data[vertex_indices.x].position - vertices.data[vertex_indices.y].position), (vertices.data[vertex_indices.x].position - vertices.data[vertex_indices.z].position))); + { + const float FLAT_THRESHOLD = 0.99; + const vec3 norm_a = vec3(vertices.data[vertex_indices.x].normal_xy, vertices.data[vertex_indices.x].normal_z); + const vec3 norm_b = vec3(vertices.data[vertex_indices.y].normal_xy, vertices.data[vertex_indices.y].normal_z); + const vec3 norm_c = vec3(vertices.data[vertex_indices.z].normal_xy, vertices.data[vertex_indices.z].normal_z); + fragment_action = (dot(norm_a, norm_b) < FLAT_THRESHOLD || dot(norm_a, norm_c) < FLAT_THRESHOLD || dot(norm_b, norm_c) < FLAT_THRESHOLD) ? FA_SMOOTHEN_POSITION : FA_NONE; + } + gl_Position = vec4((uv_interp + params.uv_offset) * 2.0 - 1.0, 0.0001, 1.0); } @@ -78,6 +87,7 @@ layout(location = 2) in vec2 uv_interp; layout(location = 3) in vec3 barycentric; layout(location = 4) in flat uvec3 vertex_indices; layout(location = 5) in flat vec3 face_normal; +layout(location = 6) in flat uint fragment_action; layout(location = 0) out vec4 position; layout(location = 1) out vec4 normal; @@ -86,7 +96,7 @@ layout(location = 2) out vec4 unocclude; void main() { vec3 vertex_pos = vertex_interp; - { + if (fragment_action == FA_SMOOTHEN_POSITION) { // smooth out vertex position by interpolating its projection in the 3 normal planes (normal plane is created by vertex pos and normal) // because we don't want to interpolate inwards, normals found pointing inwards are pushed out. vec3 pos_a = vertices.data[vertex_indices.x].position; diff --git a/modules/mbedtls/packet_peer_mbed_dtls.h b/modules/mbedtls/packet_peer_mbed_dtls.h index 6554c74a21..92e6ab88c4 100644 --- a/modules/mbedtls/packet_peer_mbed_dtls.h +++ b/modules/mbedtls/packet_peer_mbed_dtls.h @@ -59,8 +59,6 @@ protected: Ref<SSLContextMbedTLS> ssl_ctx; mbedtls_timing_delay_context timer; - static void _bind_methods(); - Error _do_handshake(); int _set_cookie(); diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h index 1b55a54a10..5692dec1b6 100644 --- a/modules/mbedtls/ssl_context_mbedtls.h +++ b/modules/mbedtls/ssl_context_mbedtls.h @@ -67,8 +67,6 @@ class SSLContextMbedTLS : public RefCounted { protected: bool inited = false; - static PackedByteArray _read_file(String p_path); - public: static void print_mbedtls_error(int p_ret); diff --git a/modules/mbedtls/stream_peer_mbedtls.h b/modules/mbedtls/stream_peer_mbedtls.h index b89d7fb238..407479e3cc 100644 --- a/modules/mbedtls/stream_peer_mbedtls.h +++ b/modules/mbedtls/stream_peer_mbedtls.h @@ -50,8 +50,6 @@ private: protected: Ref<SSLContextMbedTLS> ssl_ctx; - static void _bind_methods(); - Error _do_handshake(); public: diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp index 7b52ef178a..a9c1f0bb9a 100644 --- a/modules/minimp3/audio_stream_mp3.cpp +++ b/modules/minimp3/audio_stream_mp3.cpp @@ -112,7 +112,7 @@ void AudioStreamPlaybackMP3::seek(float p_time) { } frames_mixed = uint32_t(mp3_stream->sample_rate * p_time); - mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels); + mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels); } AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() { @@ -125,7 +125,7 @@ AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() { Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() { Ref<AudioStreamPlaybackMP3> mp3s; - ERR_FAIL_COND_V_MSG(data == nullptr, mp3s, + ERR_FAIL_COND_V_MSG(data.is_empty(), mp3s, "This AudioStreamMP3 does not have an audio file assigned " "to it. AudioStreamMP3 should not be created from the " "inspector or with `.new()`. Instead, load an audio file."); @@ -134,7 +134,7 @@ Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() { mp3s->mp3_stream = Ref<AudioStreamMP3>(this); mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t)); - int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, (const uint8_t *)data, data_len, MP3D_SEEK_TO_SAMPLE); + int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, data.ptr(), data_len, MP3D_SEEK_TO_SAMPLE); mp3s->frames_mixed = 0; mp3s->active = false; @@ -152,11 +152,7 @@ String AudioStreamMP3::get_stream_name() const { } void AudioStreamMP3::clear_data() { - if (data) { - memfree(data); - data = nullptr; - data_len = 0; - } + data.clear(); } void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) { @@ -165,7 +161,7 @@ void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) { mp3dec_ex_t mp3d; int err = mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE); - ERR_FAIL_COND(err != 0); + ERR_FAIL_COND_MSG(err || mp3d.info.hz == 0, "Failed to decode mp3 file. Make sure it is a valid mp3 audio file."); channels = mp3d.info.channels; sample_rate = mp3d.info.hz; @@ -175,23 +171,13 @@ void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) { clear_data(); - data = memalloc(src_data_len); - memcpy(data, src_datar, src_data_len); + data.resize(src_data_len); + memcpy(data.ptrw(), src_datar, src_data_len); data_len = src_data_len; } Vector<uint8_t> AudioStreamMP3::get_data() const { - Vector<uint8_t> vdata; - - if (data_len && data) { - vdata.resize(data_len); - { - uint8_t *w = vdata.ptrw(); - memcpy(w, data, data_len); - } - } - - return vdata; + return data; } void AudioStreamMP3::set_loop(bool p_enable) { @@ -228,9 +214,9 @@ void AudioStreamMP3::_bind_methods() { ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset); ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset); - ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_data", "get_data"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_loop", "has_loop"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_loop_offset", "get_loop_offset"); } AudioStreamMP3::AudioStreamMP3() { diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h index 3c8bdd8c53..e3adfe683b 100644 --- a/modules/minimp3/audio_stream_mp3.h +++ b/modules/minimp3/audio_stream_mp3.h @@ -75,7 +75,7 @@ class AudioStreamMP3 : public AudioStream { friend class AudioStreamPlaybackMP3; - void *data = nullptr; + PackedByteArray data; uint32_t data_len = 0; float sample_rate = 1.0; diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp index dc360c12ba..b2a755e23b 100644 --- a/modules/minimp3/resource_importer_mp3.cpp +++ b/modules/minimp3/resource_importer_mp3.cpp @@ -54,7 +54,7 @@ String ResourceImporterMP3::get_resource_type() const { return "AudioStreamMP3"; } -bool ResourceImporterMP3::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { +bool ResourceImporterMP3::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const { return true; } @@ -66,7 +66,7 @@ String ResourceImporterMP3::get_preset_name(int p_idx) const { return String(); } -void ResourceImporterMP3::get_import_options(List<ImportOption> *r_options, int p_preset) const { +void ResourceImporterMP3::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0)); } diff --git a/modules/minimp3/resource_importer_mp3.h b/modules/minimp3/resource_importer_mp3.h index 71b51887a2..356ec77d22 100644 --- a/modules/minimp3/resource_importer_mp3.h +++ b/modules/minimp3/resource_importer_mp3.h @@ -47,8 +47,8 @@ public: virtual int get_preset_count() const override; virtual String get_preset_name(int p_idx) const override; - virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; - virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const override; virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index 04ba82ef51..18a77c8b8d 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -37,5 +37,6 @@ <member name="oversample" type="float" setter="set_oversample" getter="get_oversample" default="1.5"> The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance. </member> + <member name="xr_play_area_mode" type="int" setter="set_play_area_mode" getter="get_play_area_mode" override="true" enum="XRInterface.PlayAreaMode" default="1" /> </members> </class> diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index fc1a118e4f..ba7353ace2 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -126,6 +126,8 @@ void MobileVRInterface::set_position_from_sensors() { // 9dof is a misleading marketing term coming from 3 accelerometer axis + 3 gyro axis + 3 magnetometer axis = 9 axis // but in reality this only offers 3 dof (yaw, pitch, roll) orientation + Basis orientation; + uint64_t ticks = OS::get_singleton()->get_ticks_usec(); uint64_t ticks_elapsed = ticks - last_ticks; float delta_time = (double)ticks_elapsed / 1000000.0; @@ -207,8 +209,8 @@ void MobileVRInterface::set_position_from_sensors() { }; }; - // JIC - orientation.orthonormalize(); + // and copy to our head transform + head_transform.basis = orientation.orthonormalized(); last_ticks = ticks; }; @@ -318,7 +320,7 @@ bool MobileVRInterface::initialize() { ERR_FAIL_NULL_V(xr_server, false); if (!initialized) { - // reset our sensor data and orientation + // reset our sensor data mag_count = 0; has_gyro = false; sensor_first = true; @@ -326,9 +328,15 @@ bool MobileVRInterface::initialize() { mag_next_max = Vector3(-10000, -10000, -10000); mag_current_min = Vector3(0, 0, 0); mag_current_max = Vector3(0, 0, 0); + head_transform.basis = Basis(); + head_transform.origin = Vector3(0.0, eye_height, 0.0); - // reset our orientation - orientation = Basis(); + // we must create a tracker for our head + head.instantiate(); + head->set_tracker_type(XRServer::TRACKER_HEAD); + head->set_tracker_name("head"); + head->set_tracker_desc("Players head"); + xr_server->add_tracker(head); // make this our primary interface xr_server->set_primary_interface(this); @@ -343,16 +351,38 @@ bool MobileVRInterface::initialize() { void MobileVRInterface::uninitialize() { if (initialized) { + // do any cleanup here... XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr && xr_server->get_primary_interface() == this) { - // no longer our primary interface - xr_server->set_primary_interface(nullptr); + if (xr_server != nullptr) { + if (head.is_valid()) { + xr_server->remove_tracker(head); + + head.unref(); + } + + if (xr_server->get_primary_interface() == this) { + // no longer our primary interface + xr_server->set_primary_interface(nullptr); + } } initialized = false; }; }; +bool MobileVRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) { + // This interface has no positional tracking so fix this to 3DOF + return p_mode == XR_PLAY_AREA_3DOF; +} + +XRInterface::PlayAreaMode MobileVRInterface::get_play_area_mode() const { + return XR_PLAY_AREA_3DOF; +} + +bool MobileVRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) { + return p_mode == XR_PLAY_AREA_3DOF; +} + Size2 MobileVRInterface::get_render_target_size() { _THREAD_SAFE_METHOD_ @@ -377,11 +407,10 @@ Transform3D MobileVRInterface::get_camera_transform() { float world_scale = xr_server->get_world_scale(); // just scale our origin point of our transform - Transform3D hmd_transform; - hmd_transform.basis = orientation; - hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0); + Transform3D _head_transform = head_transform; + _head_transform.origin *= world_scale; - transform_for_eye = (xr_server->get_reference_frame()) * hmd_transform; + transform_for_eye = (xr_server->get_reference_frame()) * _head_transform; } return transform_for_eye; @@ -409,11 +438,10 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra }; // just scale our origin point of our transform - Transform3D hmd_transform; - hmd_transform.basis = orientation; - hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0); + Transform3D _head_transform = head_transform; + _head_transform.origin *= world_scale; - transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * hmd_transform * transform_for_eye; + transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * _head_transform * transform_for_eye; } else { // huh? well just return what we got.... transform_for_eye = p_cam_transform; @@ -476,7 +504,16 @@ void MobileVRInterface::process() { _THREAD_SAFE_METHOD_ if (initialized) { + // update our head transform orientation set_position_from_sensors(); + + // update our head transform position (should be constant) + head_transform.origin = Vector3(0.0, eye_height, 0.0); + + if (head.is_valid()) { + // Set our head position, note in real space, reference frame and world scale is applied later + head->set_pose("default", head_transform, Vector3(), Vector3()); + } }; }; diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h index a843e1188b..b5bf966247 100644 --- a/modules/mobile_vr/mobile_vr_interface.h +++ b/modules/mobile_vr/mobile_vr_interface.h @@ -53,7 +53,6 @@ class MobileVRInterface : public XRInterface { private: bool initialized = false; XRInterface::TrackingStatus tracking_state; - Basis orientation; // Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes double eye_height = 1.85; @@ -68,6 +67,10 @@ private: double k2 = 0.215; double aspect = 1.0; + // at a minimum we need a tracker for our head + Ref<XRPositionalTracker> head; + Transform3D head_transform; + /* logic for processing our sensor data, this was originally in our positional tracker logic but I think that doesn't make sense in hindsight. It only makes marginally more sense to park it here for now, @@ -140,6 +143,10 @@ public: virtual bool initialize() override; virtual void uninitialize() override; + virtual bool supports_play_area_mode(XRInterface::PlayAreaMode p_mode) override; + virtual XRInterface::PlayAreaMode get_play_area_mode() const override; + virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override; + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; diff --git a/modules/mono/SCsub b/modules/mono/SCsub index 3b94949470..95c959235c 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -49,6 +49,7 @@ if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]: env_mono.add_source_files(env.modules_sources, "*.cpp") env_mono.add_source_files(env.modules_sources, "glue/*.cpp") +env_mono.add_source_files(env.modules_sources, "glue/mono_glue.gen.cpp") env_mono.add_source_files(env.modules_sources, "mono_gd/*.cpp") env_mono.add_source_files(env.modules_sources, "utils/*.cpp") @@ -57,6 +58,8 @@ env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.cpp") if env["platform"] in ["osx", "iphone"]: env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.mm") env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.m") +elif env["platform"] == "android": + env_mono.add_source_files(env.modules_sources, "mono_gd/android_mono_config.gen.cpp") if env["tools"]: env_mono.add_source_files(env.modules_sources, "editor/*.cpp") diff --git a/modules/mono/build_scripts/make_android_mono_config.py b/modules/mono/build_scripts/make_android_mono_config.py index 28494bff6e..1920ef1c1a 100644 --- a/modules/mono/build_scripts/make_android_mono_config.py +++ b/modules/mono/build_scripts/make_android_mono_config.py @@ -8,7 +8,9 @@ def generate_compressed_config(config_src, output_dir): decompr_size = len(buf) import zlib - buf = zlib.compress(buf) + # Use maximum zlib compression level to further reduce file size + # (at the cost of initial build times). + buf = zlib.compress(buf, zlib.Z_BEST_COMPRESSION) compr_size = len(buf) bytes_seq_str = "" diff --git a/modules/mono/build_scripts/mono_reg_utils.py b/modules/mono/build_scripts/mono_reg_utils.py index 0ec7e2f433..93a66ebf6f 100644 --- a/modules/mono/build_scripts/mono_reg_utils.py +++ b/modules/mono/build_scripts/mono_reg_utils.py @@ -2,7 +2,6 @@ import os import platform if os.name == "nt": - import sys import winreg diff --git a/modules/mono/config.py b/modules/mono/config.py index 4c851a2989..df02d9a309 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -2,7 +2,7 @@ supported_platforms = ["windows", "osx", "linuxbsd", "server", "android", "haiku def can_build(env, platform): - return True + return not env["arch"].startswith("rv") def configure(env): diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index af7c54dd5b..0ceb45d425 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -313,22 +313,22 @@ void CSharpLanguage::get_reserved_words(List<String> *p_words) const { bool CSharpLanguage::is_control_flow_keyword(String p_keyword) const { return p_keyword == "break" || - p_keyword == "case" || - p_keyword == "catch" || - p_keyword == "continue" || - p_keyword == "default" || - p_keyword == "do" || - p_keyword == "else" || - p_keyword == "finally" || - p_keyword == "for" || - p_keyword == "foreach" || - p_keyword == "goto" || - p_keyword == "if" || - p_keyword == "return" || - p_keyword == "switch" || - p_keyword == "throw" || - p_keyword == "try" || - p_keyword == "while"; + p_keyword == "case" || + p_keyword == "catch" || + p_keyword == "continue" || + p_keyword == "default" || + p_keyword == "do" || + p_keyword == "else" || + p_keyword == "finally" || + p_keyword == "for" || + p_keyword == "foreach" || + p_keyword == "goto" || + p_keyword == "if" || + p_keyword == "return" || + p_keyword == "switch" || + p_keyword == "throw" || + p_keyword == "try" || + p_keyword == "while"; } void CSharpLanguage::get_comment_delimiters(List<String> *p_delimiters) const { @@ -788,11 +788,7 @@ bool CSharpLanguage::is_assembly_reloading_needed() { GDMonoAssembly *proj_assembly = gdmono->get_project_assembly(); - String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String appname_safe = OS::get_singleton()->get_safe_dir_name(appname); - if (appname_safe.is_empty()) { - appname_safe = "UnnamedProject"; - } + String appname_safe = ProjectSettings::get_singleton()->get_safe_project_name(); appname_safe += ".dll"; @@ -1355,7 +1351,7 @@ void CSharpLanguage::_editor_init_callback() { // Enable it as a plugin EditorNode::add_editor_plugin(godotsharp_editor); - ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KEY_MASK_ALT | KEY_B); + ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KeyModifierMask::ALT | Key::B); godotsharp_editor->enable_plugin(); get_singleton()->godotsharp_editor = godotsharp_editor; @@ -1660,7 +1656,7 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) { GDMonoProperty *property = top->get_property(p_name); if (property) { - property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value, property->get_type())); + property->set_value_from_variant(mono_object, p_value); return true; } @@ -1813,8 +1809,9 @@ void CSharpInstance::get_event_signals_state_for_reloading(List<Pair<StringName, } void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const { - for (const KeyValue<StringName, PropertyInfo> &E : script->member_info) { - p_properties->push_back(E.value); + List<PropertyInfo> props; + for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = script->member_info.front(); E; E = E.next()) { + props.push_front(E.value()); } // Call _get_property_list @@ -1837,9 +1834,8 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const { if (ret) { Array array = Array(GDMonoMarshal::mono_object_to_variant(ret)); for (int i = 0, size = array.size(); i < size; i++) { - p_properties->push_back(PropertyInfo::from_dict(array.get(i))); + props.push_back(PropertyInfo::from_dict(array.get(i))); } - return; } break; @@ -1847,6 +1843,10 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const { top = top->get_parent_class(); } + + for (const PropertyInfo &prop : props) { + p_properties->push_back(prop); + } } Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { @@ -1865,8 +1865,9 @@ Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool * } void CSharpInstance::get_method_list(List<MethodInfo> *p_list) const { - if (!script->is_valid() || !script->script_class) + if (!script->is_valid() || !script->script_class) { return; + } GD_MONO_SCOPE_THREAD_ATTACH; @@ -2976,7 +2977,7 @@ bool CSharpScript::_set(const StringName &p_name, const Variant &p_value) { } void CSharpScript::_get_property_list(List<PropertyInfo> *p_properties) const { - p_properties->push_back(PropertyInfo(Variant::STRING, CSharpLanguage::singleton->string_names._script_source, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_properties->push_back(PropertyInfo(Variant::STRING, CSharpLanguage::singleton->string_names._script_source, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } void CSharpScript::_bind_methods() { @@ -3265,8 +3266,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { "Script inherits from native type '" + String(native_name) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'"); } - ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(native_name) + - "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'."); + ERR_FAIL_V_MSG(nullptr, "Script inherits from native type '" + String(native_name) + "', so it can't be instantiated in object of type: '" + p_this->get_class() + "'."); } } @@ -3499,9 +3499,15 @@ Ref<Script> CSharpScript::get_base_script() const { return Ref<Script>(); } -void CSharpScript::get_script_property_list(List<PropertyInfo> *p_list) const { - for (const KeyValue<StringName, PropertyInfo> &E : member_info) { - p_list->push_back(E.value); +void CSharpScript::get_script_property_list(List<PropertyInfo> *r_list) const { + List<PropertyInfo> props; + + for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = member_info.front(); E; E = E.next()) { + props.push_front(E.value()); + } + + for (const PropertyInfo &prop : props) { + r_list->push_back(prop); } } @@ -3511,8 +3517,8 @@ int CSharpScript::get_member_line(const StringName &p_member) const { } Multiplayer::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_member) const { - if (p_member->has_attribute(CACHED_CLASS(AnyAttribute))) { - return Multiplayer::RPC_MODE_ANY; + if (p_member->has_attribute(CACHED_CLASS(AnyPeerAttribute))) { + return Multiplayer::RPC_MODE_ANY_PEER; } if (p_member->has_attribute(CACHED_CLASS(AuthorityAttribute))) { return Multiplayer::RPC_MODE_AUTHORITY; @@ -3529,10 +3535,10 @@ Error CSharpScript::load_source_code(const String &p_path) { Error ferr = read_all_file_utf8(p_path, source); ERR_FAIL_COND_V_MSG(ferr != OK, ferr, - ferr == ERR_INVALID_DATA ? - "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded." - " Please ensure that scripts are saved in valid UTF-8 unicode." : - "Failed to read file: '" + p_path + "'."); + ferr == ERR_INVALID_DATA + ? "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded." + " Please ensure that scripts are saved in valid UTF-8 unicode." + : "Failed to read file: '" + p_path + "'."); #ifdef TOOLS_ENABLED source_changed_cache = true; diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index afc17f694a..c998d9c1e4 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -154,7 +154,7 @@ private: Set<StringName> exported_members_names; #endif - Map<StringName, PropertyInfo> member_info; + OrderedHashMap<StringName, PropertyInfo> member_info; void _clear(); @@ -215,7 +215,7 @@ public: void get_script_signal_list(List<MethodInfo> *r_signals) const override; bool get_property_default_value(const StringName &p_property, Variant &r_value) const override; - void get_script_property_list(List<PropertyInfo> *p_list) const override; + void get_script_property_list(List<PropertyInfo> *r_list) const override; void update_exports() override; void get_members(Set<StringName> *p_members) override; diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml index 45a6f991bf..14c62b4bb0 100644 --- a/modules/mono/doc_classes/CSharpScript.xml +++ b/modules/mono/doc_classes/CSharpScript.xml @@ -8,17 +8,14 @@ See also [GodotSharp]. </description> <tutorials> - <link title="C# tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html</link> + <link title="C# documentation index">$DOCS_URL/tutorials/scripting/c_sharp/index.html</link> </tutorials> <methods> <method name="new" qualifiers="vararg"> - <return type="Variant"> - </return> + <return type="Variant" /> <description> Returns a new instance of the script. </description> </method> </methods> - <constants> - </constants> </class> diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml index 417f8ac704..a148072245 100644 --- a/modules/mono/doc_classes/GodotSharp.xml +++ b/modules/mono/doc_classes/GodotSharp.xml @@ -11,66 +11,55 @@ </tutorials> <methods> <method name="attach_thread"> - <return type="void"> - </return> + <return type="void" /> <description> Attaches the current thread to the Mono runtime. </description> </method> <method name="detach_thread"> - <return type="void"> - </return> + <return type="void" /> <description> Detaches the current thread from the Mono runtime. </description> </method> <method name="get_domain_id"> - <return type="int"> - </return> + <return type="int" /> <description> Returns the current MonoDomain ID. [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash. </description> </method> <method name="get_scripts_domain_id"> - <return type="int"> - </return> + <return type="int" /> <description> Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as [method get_domain_id], unless the scripts domain isn't loaded. [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash. </description> </method> <method name="is_domain_finalizing_for_unload"> - <return type="bool"> - </return> - <argument index="0" name="domain_id" type="int"> - </argument> + <return type="bool" /> + <argument index="0" name="domain_id" type="int" /> <description> Returns [code]true[/code] if the domain is being finalized, [code]false[/code] otherwise. </description> </method> <method name="is_runtime_initialized"> - <return type="bool"> - </return> + <return type="bool" /> <description> Returns [code]true[/code] if the Mono runtime is initialized, [code]false[/code] otherwise. </description> </method> <method name="is_runtime_shutting_down"> - <return type="bool"> - </return> + <return type="bool" /> <description> Returns [code]true[/code] if the Mono runtime is shutting down, [code]false[/code] otherwise. </description> </method> <method name="is_scripts_domain_loaded"> - <return type="bool"> - </return> + <return type="bool" /> <description> Returns [code]true[/code] if the scripts domain is loaded, [code]false[/code] otherwise. </description> </method> </methods> - <constants> - </constants> </class> diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs index 0f50c90531..bc09e1ebf9 100644 --- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs +++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs @@ -122,13 +122,19 @@ namespace GodotTools.IdeMessaging this.logger = logger; string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata"); + // FileSystemWatcher requires an existing directory + if (!Directory.Exists(projectMetadataDir)) { + // Check if the non hidden version exists + string nonHiddenProjectMetadataDir = Path.Combine(godotProjectDir, "godot", "mono", "metadata"); + if (Directory.Exists(nonHiddenProjectMetadataDir)) { + projectMetadataDir = nonHiddenProjectMetadataDir; + } else { + Directory.CreateDirectory(projectMetadataDir); + } + } MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName); - // FileSystemWatcher requires an existing directory - if (!Directory.Exists(projectMetadataDir)) - Directory.CreateDirectory(projectMetadataDir); - fsWatcher = new FileSystemWatcher(projectMetadataDir, GodotIdeMetadata.DefaultFileName); } diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index e03c5fd248..148a6796d2 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -365,8 +365,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf xml_output.append(link_target); xml_output.append("</c>"); } else if (link_tag == "enum") { - StringName search_cname = !target_itype ? target_cname : - StringName(target_itype->name + "." + (String)target_cname); + StringName search_cname = !target_itype ? target_cname : StringName(target_itype->name + "." + (String)target_cname); const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname); @@ -1524,7 +1523,7 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte if (getter->return_type.cname != setter_first_arg.type.cname) { // Special case for Node::set_name bool whitelisted = getter->return_type.cname == name_cache.type_StringName && - setter_first_arg.type.cname == name_cache.type_String; + setter_first_arg.type.cname == name_cache.type_String; ERR_FAIL_COND_V_MSG(!whitelisted, ERR_BUG, "Return type from getter doesn't match first argument of setter for property: '" + @@ -2481,29 +2480,29 @@ bool BindingsGenerator::_arg_default_value_is_assignable_to_type(const Variant & switch (p_val.get_type()) { case Variant::NIL: return p_arg_type.is_object_type || - name_cache.is_nullable_type(p_arg_type.name); + name_cache.is_nullable_type(p_arg_type.name); case Variant::BOOL: return p_arg_type.name == name_cache.type_bool; case Variant::INT: return p_arg_type.name == name_cache.type_sbyte || - p_arg_type.name == name_cache.type_short || - p_arg_type.name == name_cache.type_int || - p_arg_type.name == name_cache.type_byte || - p_arg_type.name == name_cache.type_ushort || - p_arg_type.name == name_cache.type_uint || - p_arg_type.name == name_cache.type_long || - p_arg_type.name == name_cache.type_ulong || - p_arg_type.name == name_cache.type_float || - p_arg_type.name == name_cache.type_double || - p_arg_type.is_enum; + p_arg_type.name == name_cache.type_short || + p_arg_type.name == name_cache.type_int || + p_arg_type.name == name_cache.type_byte || + p_arg_type.name == name_cache.type_ushort || + p_arg_type.name == name_cache.type_uint || + p_arg_type.name == name_cache.type_long || + p_arg_type.name == name_cache.type_ulong || + p_arg_type.name == name_cache.type_float || + p_arg_type.name == name_cache.type_double || + p_arg_type.is_enum; case Variant::FLOAT: return p_arg_type.name == name_cache.type_float || - p_arg_type.name == name_cache.type_double; + p_arg_type.name == name_cache.type_double; case Variant::STRING: case Variant::STRING_NAME: return p_arg_type.name == name_cache.type_String || - p_arg_type.name == name_cache.type_StringName || - p_arg_type.name == name_cache.type_NodePath; + p_arg_type.name == name_cache.type_StringName || + p_arg_type.name == name_cache.type_NodePath; case Variant::NODE_PATH: return p_arg_type.name == name_cache.type_NodePath; case Variant::TRANSFORM2D: @@ -2535,13 +2534,13 @@ bool BindingsGenerator::_arg_default_value_is_assignable_to_type(const Variant & return p_arg_type.is_object_type; case Variant::VECTOR2I: return p_arg_type.name == name_cache.type_Vector2 || - p_arg_type.name == Variant::get_type_name(p_val.get_type()); + p_arg_type.name == Variant::get_type_name(p_val.get_type()); case Variant::RECT2I: return p_arg_type.name == name_cache.type_Rect2 || - p_arg_type.name == Variant::get_type_name(p_val.get_type()); + p_arg_type.name == Variant::get_type_name(p_val.get_type()); case Variant::VECTOR3I: return p_arg_type.name == name_cache.type_Vector3 || - p_arg_type.name == Variant::get_type_name(p_val.get_type()); + p_arg_type.name == Variant::get_type_name(p_val.get_type()); default: CRASH_NOW_MSG("Unexpected Variant type: " + itos(p_val.get_type())); break; @@ -2714,7 +2713,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() { if (itype.cname != name_cache.type_Object || imethod.name != "free") { WARN_PRINT("Notification: New unexpected virtual non-overridable method found." " We only expected Object.free, but found '" + - itype.name + "." + imethod.name + "'."); + itype.name + "." + imethod.name + "'."); } } else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) { imethod.return_type.cname = return_info.class_name; @@ -2723,7 +2722,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() { imethod.return_type.cname = return_info.class_name; bool bad_reference_hint = !imethod.is_virtual && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE && - ClassDB::is_parent_class(return_info.class_name, name_cache.type_RefCounted); + ClassDB::is_parent_class(return_info.class_name, name_cache.type_RefCounted); ERR_FAIL_COND_V_MSG(bad_reference_hint, false, String() + "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'." + " Are you returning a reference type by pointer? Method: '" + itype.name + "." + imethod.name + "'."); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs index 70a2cf5695..850ae7fc3b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs @@ -666,21 +666,40 @@ namespace Godot _size = new Vector3(width, height, depth); } + /// <summary> + /// Returns <see langword="true"/> if the AABBs are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left AABB.</param> + /// <param name="right">The right AABB.</param> + /// <returns>Whether or not the AABBs are exactly equal.</returns> public static bool operator ==(AABB left, AABB right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the AABBs are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left AABB.</param> + /// <param name="right">The right AABB.</param> + /// <returns>Whether or not the AABBs are not equal.</returns> public static bool operator !=(AABB left, AABB right) { return !left.Equals(right); } /// <summary> - /// Returns <see langword="true"/> if this AABB and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the AABB is exactly equal + /// to the given object (<see paramref="obj"/>). + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the AABB structure and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the AABB and the object are equal.</returns> public override bool Equals(object obj) { if (obj is AABB) @@ -692,10 +711,12 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this AABB and <paramref name="other"/> are equal + /// Returns <see langword="true"/> if the AABBs are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="other">The other AABB to compare.</param> - /// <returns>Whether or not the AABBs are equal.</returns> + /// <param name="other">The other AABB.</param> + /// <returns>Whether or not the AABBs are exactly equal.</returns> public bool Equals(AABB other) { return _position == other._position && _size == other._size; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs index 1da91ea867..b8b9bc660c 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs @@ -3,7 +3,7 @@ using System; namespace Godot { [AttributeUsage(AttributeTargets.Method)] - public class AnyAttribute : Attribute { } + public class AnyPeerAttribute : Attribute { } [AttributeUsage(AttributeTargets.Method)] public class AuthorityAttribute : Attribute { } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs index 0fb1df6c2f..bfbf1a097e 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs @@ -827,6 +827,14 @@ namespace Godot Row2 = new Vector3(xz, yz, zz); } + /// <summary> + /// Composes these two basis matrices by multiplying them + /// together. This has the effect of transforming the second basis + /// (the child) by the first basis (the parent). + /// </summary> + /// <param name="left">The parent basis.</param> + /// <param name="right">The child basis.</param> + /// <returns>The composed basis.</returns> public static Basis operator *(Basis left, Basis right) { return new Basis @@ -837,21 +845,40 @@ namespace Godot ); } + /// <summary> + /// Returns <see langword="true"/> if the basis matrices are exactly + /// equal. Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left basis.</param> + /// <param name="right">The right basis.</param> + /// <returns>Whether or not the basis matrices are exactly equal.</returns> public static bool operator ==(Basis left, Basis right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the basis matrices are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left basis.</param> + /// <param name="right">The right basis.</param> + /// <returns>Whether or not the basis matrices are not equal.</returns> public static bool operator !=(Basis left, Basis right) { return !left.Equals(right); } /// <summary> - /// Returns <see langword="true"/> if this basis and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the <see cref="Basis"/> is + /// exactly equal to the given object (<see paramref="obj"/>). + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the basis and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the basis matrix and the object are exactly equal.</returns> public override bool Equals(object obj) { if (obj is Basis) @@ -863,10 +890,12 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this basis and <paramref name="other"/> are equal + /// Returns <see langword="true"/> if the basis matrices are exactly + /// equal. Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="other">The other basis to compare.</param> - /// <returns>Whether or not the bases are equal.</returns> + /// <param name="other">The other basis.</param> + /// <returns>Whether or not the basis matrices are exactly equal.</returns> public bool Equals(Basis other) { return Row0.Equals(other.Row0) && Row1.Equals(other.Row1) && Row2.Equals(other.Row2); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs index a28a46896b..2722b64e6d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Callable.cs @@ -1,4 +1,5 @@ using System; +using System.Runtime.CompilerServices; namespace Godot { @@ -71,5 +72,32 @@ namespace Godot _method = null; _delegate = @delegate; } + + /// <summary> + /// Calls the method represented by this <see cref="Callable"/>. + /// Arguments can be passed and should match the method's signature. + /// </summary> + /// <param name="args">Arguments that will be passed to the method call.</param> + /// <returns>The value returned by the method.</returns> + public object Call(params object[] args) + { + return godot_icall_Callable_Call(ref this, args); + } + + /// <summary> + /// Calls the method represented by this <see cref="Callable"/> in deferred mode, i.e. during the idle frame. + /// Arguments can be passed and should match the method's signature. + /// </summary> + /// <param name="args">Arguments that will be passed to the method call.</param> + public void CallDeferred(params object[] args) + { + godot_icall_Callable_CallDeferred(ref this, args); + } + + [MethodImpl(MethodImplOptions.InternalCall)] + internal static extern object godot_icall_Callable_Call(ref Callable callable, object[] args); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal static extern void godot_icall_Callable_CallDeferred(ref Callable callable, object[] args); } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs index 2a869bc335..fc9d40ca48 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs @@ -878,6 +878,13 @@ namespace Godot return true; } + /// <summary> + /// Adds each component of the <see cref="Color"/> + /// with the components of the given <see cref="Color"/>. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>The added color.</returns> public static Color operator +(Color left, Color right) { left.r += right.r; @@ -887,6 +894,13 @@ namespace Godot return left; } + /// <summary> + /// Subtracts each component of the <see cref="Color"/> + /// by the components of the given <see cref="Color"/>. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>The subtracted color.</returns> public static Color operator -(Color left, Color right) { left.r -= right.r; @@ -896,11 +910,25 @@ namespace Godot return left; } + /// <summary> + /// Inverts the given color. This is equivalent to + /// <c>Colors.White - c</c> or + /// <c>new Color(1 - c.r, 1 - c.g, 1 - c.b, 1 - c.a)</c>. + /// </summary> + /// <param name="color">The color to invert.</param> + /// <returns>The inverted color</returns> public static Color operator -(Color color) { return Colors.White - color; } + /// <summary> + /// Multiplies each component of the <see cref="Color"/> + /// by the given <see langword="float"/>. + /// </summary> + /// <param name="color">The color to multiply.</param> + /// <param name="scale">The value to multiply by.</param> + /// <returns>The multiplied color.</returns> public static Color operator *(Color color, float scale) { color.r *= scale; @@ -910,6 +938,13 @@ namespace Godot return color; } + /// <summary> + /// Multiplies each component of the <see cref="Color"/> + /// by the given <see langword="float"/>. + /// </summary> + /// <param name="scale">The value to multiply by.</param> + /// <param name="color">The color to multiply.</param> + /// <returns>The multiplied color.</returns> public static Color operator *(float scale, Color color) { color.r *= scale; @@ -919,6 +954,13 @@ namespace Godot return color; } + /// <summary> + /// Multiplies each component of the <see cref="Color"/> + /// by the components of the given <see cref="Color"/>. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>The multiplied color.</returns> public static Color operator *(Color left, Color right) { left.r *= right.r; @@ -928,6 +970,13 @@ namespace Godot return left; } + /// <summary> + /// Divides each component of the <see cref="Color"/> + /// by the given <see langword="float"/>. + /// </summary> + /// <param name="color">The dividend vector.</param> + /// <param name="scale">The divisor value.</param> + /// <returns>The divided color.</returns> public static Color operator /(Color color, float scale) { color.r /= scale; @@ -937,6 +986,13 @@ namespace Godot return color; } + /// <summary> + /// Divides each component of the <see cref="Color"/> + /// by the components of the given <see cref="Color"/>. + /// </summary> + /// <param name="left">The dividend color.</param> + /// <param name="right">The divisor color.</param> + /// <returns>The divided color.</returns> public static Color operator /(Color left, Color right) { left.r /= right.r; @@ -946,23 +1002,51 @@ namespace Godot return left; } + /// <summary> + /// Returns <see langword="true"/> if the colors are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>Whether or not the colors are equal.</returns> public static bool operator ==(Color left, Color right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the colors are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>Whether or not the colors are equal.</returns> public static bool operator !=(Color left, Color right) { return !left.Equals(right); } + /// <summary> + /// Compares two <see cref="Color"/>s by first checking if + /// the red value of the <paramref name="left"/> color is less than + /// the red value of the <paramref name="right"/> color. + /// If the red values are exactly equal, then it repeats this check + /// with the green values of the two colors, then with the blue values, + /// and then with the alpha value. + /// This operator is useful for sorting colors. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>Whether or not the left is less than the right.</returns> public static bool operator <(Color left, Color right) { - if (Mathf.IsEqualApprox(left.r, right.r)) + if (left.r == right.r) { - if (Mathf.IsEqualApprox(left.g, right.g)) + if (left.g == right.g) { - if (Mathf.IsEqualApprox(left.b, right.b)) + if (left.b == right.b) { return left.a < right.a; } @@ -973,13 +1057,25 @@ namespace Godot return left.r < right.r; } + /// <summary> + /// Compares two <see cref="Color"/>s by first checking if + /// the red value of the <paramref name="left"/> color is greater than + /// the red value of the <paramref name="right"/> color. + /// If the red values are exactly equal, then it repeats this check + /// with the green values of the two colors, then with the blue values, + /// and then with the alpha value. + /// This operator is useful for sorting colors. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>Whether or not the left is greater than the right.</returns> public static bool operator >(Color left, Color right) { - if (Mathf.IsEqualApprox(left.r, right.r)) + if (left.r == right.r) { - if (Mathf.IsEqualApprox(left.g, right.g)) + if (left.g == right.g) { - if (Mathf.IsEqualApprox(left.b, right.b)) + if (left.b == right.b) { return left.a > right.a; } @@ -991,6 +1087,64 @@ namespace Godot } /// <summary> + /// Compares two <see cref="Color"/>s by first checking if + /// the red value of the <paramref name="left"/> color is less than + /// or equal to the red value of the <paramref name="right"/> color. + /// If the red values are exactly equal, then it repeats this check + /// with the green values of the two colors, then with the blue values, + /// and then with the alpha value. + /// This operator is useful for sorting colors. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>Whether or not the left is less than or equal to the right.</returns> + public static bool operator <=(Color left, Color right) + { + if (left.r == right.r) + { + if (left.g == right.g) + { + if (left.b == right.b) + { + return left.a <= right.a; + } + return left.b < right.b; + } + return left.g < right.g; + } + return left.r < right.r; + } + + /// <summary> + /// Compares two <see cref="Color"/>s by first checking if + /// the red value of the <paramref name="left"/> color is greater than + /// or equal to the red value of the <paramref name="right"/> color. + /// If the red values are exactly equal, then it repeats this check + /// with the green values of the two colors, then with the blue values, + /// and then with the alpha value. + /// This operator is useful for sorting colors. + /// </summary> + /// <param name="left">The left color.</param> + /// <param name="right">The right color.</param> + /// <returns>Whether or not the left is greater than or equal to the right.</returns> + public static bool operator >=(Color left, Color right) + { + if (left.r == right.r) + { + if (left.g == right.g) + { + if (left.b == right.b) + { + return left.a >= right.a; + } + return left.b > right.b; + } + return left.g > right.g; + } + return left.r > right.r; + } + + /// <summary> /// Returns <see langword="true"/> if this color and <paramref name="obj"/> are equal. /// </summary> /// <param name="obj">The other object to compare.</param> @@ -1006,9 +1160,11 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this color and <paramref name="other"/> are equal + /// Returns <see langword="true"/> if the colors are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="other">The other color to compare.</param> + /// <param name="other">The other color.</param> /// <returns>Whether or not the colors are equal.</returns> public bool Equals(Color other) { diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs index d64c8b563e..68c821b447 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs @@ -158,6 +158,7 @@ namespace Godot {"YELLOWGREEN", new Color(0.60f, 0.80f, 0.20f)}, }; +#pragma warning disable CS1591 // Disable warning: "Missing XML comment for publicly visible type or member" public static Color AliceBlue { get { return namedColors["ALICEBLUE"]; } } public static Color AntiqueWhite { get { return namedColors["ANTIQUEWHITE"]; } } public static Color Aqua { get { return namedColors["AQUA"]; } } @@ -304,5 +305,6 @@ namespace Godot public static Color WhiteSmoke { get { return namedColors["WHITESMOKE"]; } } public static Color Yellow { get { return namedColors["YELLOW"]; } } public static Color YellowGreen { get { return namedColors["YELLOWGREEN"]; } } +#pragma warning restore CS1591 } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs index 2dfe304aaa..75240b0c09 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs @@ -314,13 +314,13 @@ namespace Godot.Collections internal static extern int godot_icall_Dictionary_Count(IntPtr ptr); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static int godot_icall_Dictionary_KeyValuePairs(IntPtr ptr, out IntPtr keys, out IntPtr values); + internal static extern int godot_icall_Dictionary_KeyValuePairs(IntPtr ptr, out IntPtr keys, out IntPtr values); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Dictionary_KeyValuePairAt(IntPtr ptr, int index, out object key, out object value); + internal static extern void godot_icall_Dictionary_KeyValuePairAt(IntPtr ptr, int index, out object key, out object value); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Dictionary_Add(IntPtr ptr, object key, object value); + internal static extern void godot_icall_Dictionary_Add(IntPtr ptr, object key, object value); [MethodImpl(MethodImplOptions.InternalCall)] internal static extern void godot_icall_Dictionary_Clear(IntPtr ptr); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs index ef42374041..a3afc83222 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs @@ -323,6 +323,16 @@ namespace Godot } /// <summary> + /// Returns a normally-distributed pseudo-random number, using Box-Muller transform with the specified <c>mean</c> and a standard <c>deviation</c>. + /// This is also called Gaussian distribution. + /// </summary> + /// <returns>A random normally-distributed <see langword="float"/> number.</returns> + public static double Randfn(double mean, double deviation) + { + return godot_icall_GD_randfn(mean, deviation); + } + + /// <summary> /// Returns a random unsigned 32-bit integer. /// Use remainder to obtain a random value in the interval <c>[0, N - 1]</c> (where N is smaller than 2^32). /// </summary> @@ -564,19 +574,22 @@ namespace Godot internal static extern void godot_icall_GD_printt(object[] what); [MethodImpl(MethodImplOptions.InternalCall)] - internal static extern float godot_icall_GD_randf(); + internal static extern void godot_icall_GD_randomize(); [MethodImpl(MethodImplOptions.InternalCall)] internal static extern uint godot_icall_GD_randi(); [MethodImpl(MethodImplOptions.InternalCall)] - internal static extern void godot_icall_GD_randomize(); + internal static extern float godot_icall_GD_randf(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal static extern int godot_icall_GD_randi_range(int from, int to); [MethodImpl(MethodImplOptions.InternalCall)] internal static extern double godot_icall_GD_randf_range(double from, double to); [MethodImpl(MethodImplOptions.InternalCall)] - internal static extern int godot_icall_GD_randi_range(int from, int to); + internal static extern double godot_icall_GD_randfn(double mean, double deviation); [MethodImpl(MethodImplOptions.InternalCall)] internal static extern uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs index 6f7fac7429..fbc8ff64a6 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs @@ -693,5 +693,23 @@ namespace Godot } return min + ((((value - min) % range) + range) % range); } + + private static real_t Fract(real_t value) + { + return value - (real_t)Math.Floor(value); + } + + /// <summary> + /// Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. + /// If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). + /// If [code]length[/code] is less than zero, it becomes positive. + /// </summary> + /// <param name="value">The value to pingpong.</param> + /// <param name="length">The maximum value of the function.</param> + /// <returns>The ping-ponged value.</returns> + public static real_t PingPong(real_t value, real_t length) + { + return (length != (real_t)0.0) ? Abs(Fract((value - length) / (length * (real_t)2.0)) * length * (real_t)2.0 - length) : (real_t)0.0; + } } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs index 8fe08e7e1d..746612477d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs @@ -117,7 +117,7 @@ namespace Godot /// { /// for (int i = 0; i < 100; i++) /// { - /// await ToSignal(GetTree(), "idle_frame"); + /// await ToSignal(GetTree(), "process_frame"); /// GD.Print($"Frame {i}"); /// } /// } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs index 66f7b745f7..63af1c5892 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs @@ -309,16 +309,43 @@ namespace Godot D = _normal.Dot(v1); } + /// <summary> + /// Returns the negative value of the <see cref="Plane"/>. + /// This is the same as writing <c>new Plane(-p.Normal, -p.D)</c>. + /// This operation flips the direction of the normal vector and + /// also flips the distance value, resulting in a Plane that is + /// in the same place, but facing the opposite direction. + /// </summary> + /// <param name="plane">The plane to negate/flip.</param> + /// <returns>The negated/flipped plane.</returns> public static Plane operator -(Plane plane) { return new Plane(-plane._normal, -plane.D); } + /// <summary> + /// Returns <see langword="true"/> if the + /// <see cref="Plane"/>s are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left rect.</param> + /// <param name="right">The right rect.</param> + /// <returns>Whether or not the planes are exactly equal.</returns> public static bool operator ==(Plane left, Plane right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the + /// <see cref="Plane"/>s are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left rect.</param> + /// <param name="right">The right rect.</param> + /// <returns>Whether or not the planes are not equal.</returns> public static bool operator !=(Plane left, Plane right) { return !left.Equals(right); @@ -328,7 +355,7 @@ namespace Godot /// Returns <see langword="true"/> if this plane and <paramref name="obj"/> are equal. /// </summary> /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the plane and the other object are equal.</returns> + /// <returns>Whether or not the plane and the other object are exactly equal.</returns> public override bool Equals(object obj) { if (obj is Plane) @@ -343,7 +370,7 @@ namespace Godot /// Returns <see langword="true"/> if this plane and <paramref name="other"/> are equal. /// </summary> /// <param name="other">The other plane to compare.</param> - /// <returns>Whether or not the planes are equal.</returns> + /// <returns>Whether or not the planes are exactly equal.</returns> public bool Equals(Plane other) { return _normal == other._normal && D == other.D; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs index 1694ac0320..dfb8e87bce 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs @@ -446,6 +446,14 @@ namespace Godot } } + /// <summary> + /// Composes these two quaternions by multiplying them together. + /// This has the effect of rotating the second quaternion + /// (the child) by the first quaternion (the parent). + /// </summary> + /// <param name="left">The parent quaternion.</param> + /// <param name="right">The child quaternion.</param> + /// <returns>The composed quaternion.</returns> public static Quaternion operator *(Quaternion left, Quaternion right) { return new Quaternion @@ -457,63 +465,143 @@ namespace Godot ); } + /// <summary> + /// Adds each component of the left <see cref="Quaternion"/> + /// to the right <see cref="Quaternion"/>. This operation is not + /// meaningful on its own, but it can be used as a part of a + /// larger expression, such as approximating an intermediate + /// rotation between two nearby rotations. + /// </summary> + /// <param name="left">The left quaternion to add.</param> + /// <param name="right">The right quaternion to add.</param> + /// <returns>The added quaternion.</returns> public static Quaternion operator +(Quaternion left, Quaternion right) { return new Quaternion(left.x + right.x, left.y + right.y, left.z + right.z, left.w + right.w); } + /// <summary> + /// Subtracts each component of the left <see cref="Quaternion"/> + /// by the right <see cref="Quaternion"/>. This operation is not + /// meaningful on its own, but it can be used as a part of a + /// larger expression. + /// </summary> + /// <param name="left">The left quaternion to subtract.</param> + /// <param name="right">The right quaternion to subtract.</param> + /// <returns>The subtracted quaternion.</returns> public static Quaternion operator -(Quaternion left, Quaternion right) { return new Quaternion(left.x - right.x, left.y - right.y, left.z - right.z, left.w - right.w); } - public static Quaternion operator -(Quaternion left) + /// <summary> + /// Returns the negative value of the <see cref="Quaternion"/>. + /// This is the same as writing + /// <c>new Quaternion(-q.x, -q.y, -q.z, -q.w)</c>. This operation + /// results in a quaternion that represents the same rotation. + /// </summary> + /// <param name="quat">The quaternion to negate.</param> + /// <returns>The negated quaternion.</returns> + public static Quaternion operator -(Quaternion quat) { - return new Quaternion(-left.x, -left.y, -left.z, -left.w); + return new Quaternion(-quat.x, -quat.y, -quat.z, -quat.w); } - public static Quaternion operator *(Quaternion left, Vector3 right) + /// <summary> + /// Rotates (multiplies) the <see cref="Vector3"/> + /// by the given <see cref="Quaternion"/>. + /// </summary> + /// <param name="quat">The quaternion to rotate by.</param> + /// <param name="vec">The vector to rotate.</param> + /// <returns>The rotated vector.</returns> + public static Vector3 operator *(Quaternion quat, Vector3 vec) { - return new Quaternion - ( - (left.w * right.x) + (left.y * right.z) - (left.z * right.y), - (left.w * right.y) + (left.z * right.x) - (left.x * right.z), - (left.w * right.z) + (left.x * right.y) - (left.y * right.x), - -(left.x * right.x) - (left.y * right.y) - (left.z * right.z) - ); +#if DEBUG + if (!quat.IsNormalized()) + { + throw new InvalidOperationException("Quaternion is not normalized."); + } +#endif + var u = new Vector3(quat.x, quat.y, quat.z); + Vector3 uv = u.Cross(vec); + return vec + (((uv * quat.w) + u.Cross(uv)) * 2); } - public static Quaternion operator *(Vector3 left, Quaternion right) + /// <summary> + /// Inversely rotates (multiplies) the <see cref="Vector3"/> + /// by the given <see cref="Quaternion"/>. + /// </summary> + /// <param name="vec">The vector to rotate.</param> + /// <param name="quat">The quaternion to rotate by.</param> + /// <returns>The inversely rotated vector.</returns> + public static Vector3 operator *(Vector3 vec, Quaternion quat) { - return new Quaternion - ( - (right.w * left.x) + (right.y * left.z) - (right.z * left.y), - (right.w * left.y) + (right.z * left.x) - (right.x * left.z), - (right.w * left.z) + (right.x * left.y) - (right.y * left.x), - -(right.x * left.x) - (right.y * left.y) - (right.z * left.z) - ); + return quat.Inverse() * vec; } + /// <summary> + /// Multiplies each component of the <see cref="Quaternion"/> + /// by the given <see cref="real_t"/>. This operation is not + /// meaningful on its own, but it can be used as a part of a + /// larger expression. + /// </summary> + /// <param name="left">The quaternion to multiply.</param> + /// <param name="right">The value to multiply by.</param> + /// <returns>The multiplied quaternion.</returns> public static Quaternion operator *(Quaternion left, real_t right) { return new Quaternion(left.x * right, left.y * right, left.z * right, left.w * right); } + /// <summary> + /// Multiplies each component of the <see cref="Quaternion"/> + /// by the given <see cref="real_t"/>. This operation is not + /// meaningful on its own, but it can be used as a part of a + /// larger expression. + /// </summary> + /// <param name="left">The value to multiply by.</param> + /// <param name="right">The quaternion to multiply.</param> + /// <returns>The multiplied quaternion.</returns> public static Quaternion operator *(real_t left, Quaternion right) { return new Quaternion(right.x * left, right.y * left, right.z * left, right.w * left); } + /// <summary> + /// Divides each component of the <see cref="Quaternion"/> + /// by the given <see cref="real_t"/>. This operation is not + /// meaningful on its own, but it can be used as a part of a + /// larger expression. + /// </summary> + /// <param name="left">The quaternion to divide.</param> + /// <param name="right">The value to divide by.</param> + /// <returns>The divided quaternion.</returns> public static Quaternion operator /(Quaternion left, real_t right) { return left * (1.0f / right); } + /// <summary> + /// Returns <see langword="true"/> if the quaternions are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left quaternion.</param> + /// <param name="right">The right quaternion.</param> + /// <returns>Whether or not the quaternions are exactly equal.</returns> public static bool operator ==(Quaternion left, Quaternion right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the quaternions are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left quaternion.</param> + /// <param name="right">The right quaternion.</param> + /// <returns>Whether or not the quaternions are not equal.</returns> public static bool operator !=(Quaternion left, Quaternion right) { return !left.Equals(right); @@ -523,7 +611,7 @@ namespace Godot /// Returns <see langword="true"/> if this quaternion and <paramref name="obj"/> are equal. /// </summary> /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the quaternion and the other object are equal.</returns> + /// <returns>Whether or not the quaternion and the other object are exactly equal.</returns> public override bool Equals(object obj) { if (obj is Quaternion) @@ -538,7 +626,7 @@ namespace Godot /// Returns <see langword="true"/> if this quaternion and <paramref name="other"/> are equal. /// </summary> /// <param name="other">The other quaternion to compare.</param> - /// <returns>Whether or not the quaternions are equal.</returns> + /// <returns>Whether or not the quaternions are exactly equal.</returns> public bool Equals(Quaternion other) { return x == other.x && y == other.y && z == other.z && w == other.w; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs index af94484577..ec16920fed 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs @@ -396,11 +396,29 @@ namespace Godot _size = new Vector2(width, height); } + /// <summary> + /// Returns <see langword="true"/> if the + /// <see cref="Rect2"/>s are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left rect.</param> + /// <param name="right">The right rect.</param> + /// <returns>Whether or not the rects are exactly equal.</returns> public static bool operator ==(Rect2 left, Rect2 right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the + /// <see cref="Rect2"/>s are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left rect.</param> + /// <param name="right">The right rect.</param> + /// <returns>Whether or not the rects are not equal.</returns> public static bool operator !=(Rect2 left, Rect2 right) { return !left.Equals(right); @@ -410,7 +428,7 @@ namespace Godot /// Returns <see langword="true"/> if this rect and <paramref name="obj"/> are equal. /// </summary> /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the rect and the other object are equal.</returns> + /// <returns>Whether or not the rect and the other object are exactly equal.</returns> public override bool Equals(object obj) { if (obj is Rect2) @@ -425,7 +443,7 @@ namespace Godot /// Returns <see langword="true"/> if this rect and <paramref name="other"/> are equal. /// </summary> /// <param name="other">The other rect to compare.</param> - /// <returns>Whether or not the rects are equal.</returns> + /// <returns>Whether or not the rects are exactly equal.</returns> public bool Equals(Rect2 other) { return _position.Equals(other._position) && _size.Equals(other._size); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs index 03f406a910..5d53b8330e 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs @@ -377,11 +377,25 @@ namespace Godot _size = new Vector2i(width, height); } + /// <summary> + /// Returns <see langword="true"/> if the + /// <see cref="Rect2i"/>s are exactly equal. + /// </summary> + /// <param name="left">The left rect.</param> + /// <param name="right">The right rect.</param> + /// <returns>Whether or not the rects are equal.</returns> public static bool operator ==(Rect2i left, Rect2i right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the + /// <see cref="Rect2i"/>s are not equal. + /// </summary> + /// <param name="left">The left rect.</param> + /// <param name="right">The right rect.</param> + /// <returns>Whether or not the rects are not equal.</returns> public static bool operator !=(Rect2i left, Rect2i right) { return !left.Equals(right); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index 6b3eb09581..d9ee684c5b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -1345,7 +1345,7 @@ namespace Godot } [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static string godot_icall_String_simplify_path(string str); + internal static extern string godot_icall_String_simplify_path(string str); /// <summary> /// Split the string by a divisor string, return an array of the substrings. diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs index c82c5f4588..6f1d9574a8 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs @@ -447,6 +447,14 @@ namespace Godot this.origin = origin; } + /// <summary> + /// Composes these two transformation matrices by multiplying them + /// together. This has the effect of transforming the second transform + /// (the child) by the first transform (the parent). + /// </summary> + /// <param name="left">The parent transform.</param> + /// <param name="right">The child transform.</param> + /// <returns>The composed transform.</returns> public static Transform2D operator *(Transform2D left, Transform2D right) { left.origin = left * right.origin; @@ -554,31 +562,52 @@ namespace Godot return newArray; } + /// <summary> + /// Returns <see langword="true"/> if the transforms are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left transform.</param> + /// <param name="right">The right transform.</param> + /// <returns>Whether or not the transforms are exactly equal.</returns> public static bool operator ==(Transform2D left, Transform2D right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the transforms are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left transform.</param> + /// <param name="right">The right transform.</param> + /// <returns>Whether or not the transforms are not equal.</returns> public static bool operator !=(Transform2D left, Transform2D right) { return !left.Equals(right); } /// <summary> - /// Returns <see langword="true"/> if this transform and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the transform is exactly equal + /// to the given object (<see paramref="obj"/>). + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the transform and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the transform and the object are exactly equal.</returns> public override bool Equals(object obj) { return obj is Transform2D transform2D && Equals(transform2D); } /// <summary> - /// Returns <see langword="true"/> if this transform and <paramref name="other"/> are equal. + /// Returns <see langword="true"/> if the transforms are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> /// <param name="other">The other transform to compare.</param> - /// <returns>Whether or not the matrices are equal.</returns> + /// <returns>Whether or not the matrices are exactly equal.</returns> public bool Equals(Transform2D other) { return x.Equals(other.x) && y.Equals(other.y) && origin.Equals(other.origin); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs index 7176cd60dc..4bb8308c12 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs @@ -352,6 +352,14 @@ namespace Godot this.origin = origin; } + /// <summary> + /// Composes these two transformation matrices by multiplying them + /// together. This has the effect of transforming the second transform + /// (the child) by the first transform (the parent). + /// </summary> + /// <param name="left">The parent transform.</param> + /// <param name="right">The child transform.</param> + /// <returns>The composed transform.</returns> public static Transform3D operator *(Transform3D left, Transform3D right) { left.origin = left.Xform(right.origin); @@ -359,21 +367,40 @@ namespace Godot return left; } + /// <summary> + /// Returns <see langword="true"/> if the transforms are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left transform.</param> + /// <param name="right">The right transform.</param> + /// <returns>Whether or not the transforms are exactly equal.</returns> public static bool operator ==(Transform3D left, Transform3D right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the transforms are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left transform.</param> + /// <param name="right">The right transform.</param> + /// <returns>Whether or not the transforms are not equal.</returns> public static bool operator !=(Transform3D left, Transform3D right) { return !left.Equals(right); } /// <summary> - /// Returns <see langword="true"/> if this transform and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the transform is exactly equal + /// to the given object (<see paramref="obj"/>). + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the transform and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the transform and the object are exactly equal.</returns> public override bool Equals(object obj) { if (obj is Transform3D) @@ -385,10 +412,12 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this transform and <paramref name="other"/> are equal. + /// Returns <see langword="true"/> if the transforms are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> /// <param name="other">The other transform to compare.</param> - /// <returns>Whether or not the matrices are equal.</returns> + /// <returns>Whether or not the matrices are exactly equal.</returns> public bool Equals(Transform3D other) { return basis.Equals(other.basis) && origin.Equals(other.origin); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs index fe70d71cce..30ecd22db7 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs @@ -184,13 +184,13 @@ namespace Godot } /// <summary> - /// Returns the cross product of this vector and <paramref name="b"/>. + /// Returns the cross product of this vector and <paramref name="with"/>. /// </summary> - /// <param name="b">The other vector.</param> + /// <param name="with">The other vector.</param> /// <returns>The cross product value.</returns> - public real_t Cross(Vector2 b) + public real_t Cross(Vector2 with) { - return (x * b.y) - (y * b.x); + return (x * with.y) - (y * with.x); } /// <summary> @@ -222,13 +222,13 @@ namespace Godot } /// <summary> - /// Returns the normalized vector pointing from this vector to <paramref name="b"/>. + /// Returns the normalized vector pointing from this vector to <paramref name="to"/>. /// </summary> - /// <param name="b">The other vector to point towards.</param> - /// <returns>The direction from this vector to <paramref name="b"/>.</returns> - public Vector2 DirectionTo(Vector2 b) + /// <param name="to">The other vector to point towards.</param> + /// <returns>The direction from this vector to <paramref name="to"/>.</returns> + public Vector2 DirectionTo(Vector2 to) { - return new Vector2(b.x - x, b.y - y).Normalized(); + return new Vector2(to.x - x, to.y - y).Normalized(); } /// <summary> @@ -642,6 +642,13 @@ namespace Godot return new Vector2(Mathf.Cos(angle), Mathf.Sin(angle)); } + /// <summary> + /// Adds each component of the <see cref="Vector2"/> + /// with the components of the given <see cref="Vector2"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The added vector.</returns> public static Vector2 operator +(Vector2 left, Vector2 right) { left.x += right.x; @@ -649,6 +656,13 @@ namespace Godot return left; } + /// <summary> + /// Subtracts each component of the <see cref="Vector2"/> + /// by the components of the given <see cref="Vector2"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The subtracted vector.</returns> public static Vector2 operator -(Vector2 left, Vector2 right) { left.x -= right.x; @@ -656,6 +670,15 @@ namespace Godot return left; } + /// <summary> + /// Returns the negative value of the <see cref="Vector2"/>. + /// This is the same as writing <c>new Vector2(-v.x, -v.y)</c>. + /// This operation flips the direction of the vector while + /// keeping the same magnitude. + /// With floats, the number zero can be either positive or negative. + /// </summary> + /// <param name="vec">The vector to negate/flip.</param> + /// <returns>The negated/flipped vector.</returns> public static Vector2 operator -(Vector2 vec) { vec.x = -vec.x; @@ -663,6 +686,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2"/> + /// by the given <see cref="real_t"/>. + /// </summary> + /// <param name="vec">The vector to multiply.</param> + /// <param name="scale">The scale to multiply by.</param> + /// <returns>The multiplied vector.</returns> public static Vector2 operator *(Vector2 vec, real_t scale) { vec.x *= scale; @@ -670,6 +700,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2"/> + /// by the given <see cref="real_t"/>. + /// </summary> + /// <param name="scale">The scale to multiply by.</param> + /// <param name="vec">The vector to multiply.</param> + /// <returns>The multiplied vector.</returns> public static Vector2 operator *(real_t scale, Vector2 vec) { vec.x *= scale; @@ -677,6 +714,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2"/> + /// by the components of the given <see cref="Vector2"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The multiplied vector.</returns> public static Vector2 operator *(Vector2 left, Vector2 right) { left.x *= right.x; @@ -684,6 +728,13 @@ namespace Godot return left; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2"/> + /// by the given <see cref="real_t"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The divided vector.</returns> public static Vector2 operator /(Vector2 vec, real_t divisor) { vec.x /= divisor; @@ -691,6 +742,13 @@ namespace Godot return vec; } + /// <summary> + /// Divides each component of the <see cref="Vector2"/> + /// by the components of the given <see cref="Vector2"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The divided vector.</returns> public static Vector2 operator /(Vector2 vec, Vector2 divisorv) { vec.x /= divisorv.x; @@ -698,6 +756,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector2"/> + /// with the components of the given <see cref="real_t"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(real_t)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector2(10, -20) % 7); // Prints "(3, -6)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The remainder vector.</returns> public static Vector2 operator %(Vector2 vec, real_t divisor) { vec.x %= divisor; @@ -705,6 +779,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector2"/> + /// with the components of the given <see cref="Vector2"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(Vector2)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector2(10, -20) % new Vector2(7, 8)); // Prints "(3, -4)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The remainder vector.</returns> public static Vector2 operator %(Vector2 vec, Vector2 divisorv) { vec.x %= divisorv.x; @@ -712,16 +802,43 @@ namespace Godot return vec; } + /// <summary> + /// Returns <see langword="true"/> if the vectors are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are exactly equal.</returns> public static bool operator ==(Vector2 left, Vector2 right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the vectors are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are not equal.</returns> public static bool operator !=(Vector2 left, Vector2 right) { return !left.Equals(right); } + /// <summary> + /// Compares two <see cref="Vector2"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than the right.</returns> public static bool operator <(Vector2 left, Vector2 right) { if (left.x == right.x) @@ -731,6 +848,17 @@ namespace Godot return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector2"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than the right.</returns> public static bool operator >(Vector2 left, Vector2 right) { if (left.x == right.x) @@ -740,29 +868,54 @@ namespace Godot return left.x > right.x; } + /// <summary> + /// Compares two <see cref="Vector2"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than or equal to the right.</returns> public static bool operator <=(Vector2 left, Vector2 right) { if (left.x == right.x) { return left.y <= right.y; } - return left.x <= right.x; + return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector2"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than or equal to the right.</returns> public static bool operator >=(Vector2 left, Vector2 right) { if (left.x == right.x) { return left.y >= right.y; } - return left.x >= right.x; + return left.x > right.x; } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the vector is exactly equal + /// to the given object (<see paramref="obj"/>). + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the vector and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the vector and the object are equal.</returns> public override bool Equals(object obj) { if (obj is Vector2) @@ -773,10 +926,12 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="other"/> are equal. + /// Returns <see langword="true"/> if the vectors are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="other">The other vector to compare.</param> - /// <returns>Whether or not the vectors are equal.</returns> + /// <param name="other">The other vector.</param> + /// <returns>Whether or not the vectors are exactly equal.</returns> public bool Equals(Vector2 other) { return x == other.x && y == other.y; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs index ca4531d885..3bbc2ae2ba 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs @@ -149,45 +149,45 @@ namespace Godot } /// <summary> - /// Returns the cross product of this vector and <paramref name="b"/>. + /// Returns the cross product of this vector and <paramref name="with"/>. /// </summary> - /// <param name="b">The other vector.</param> + /// <param name="with">The other vector.</param> /// <returns>The cross product vector.</returns> - public int Cross(Vector2i b) + public int Cross(Vector2i with) { - return x * b.y - y * b.x; + return x * with.y - y * with.x; } /// <summary> - /// Returns the squared distance between this vector and <paramref name="b"/>. + /// Returns the squared distance between this vector and <paramref name="to"/>. /// This method runs faster than <see cref="DistanceTo"/>, so prefer it if /// you need to compare vectors or need the squared distance for some formula. /// </summary> - /// <param name="b">The other vector to use.</param> + /// <param name="to">The other vector to use.</param> /// <returns>The squared distance between the two vectors.</returns> - public int DistanceSquaredTo(Vector2i b) + public int DistanceSquaredTo(Vector2i to) { - return (b - this).LengthSquared(); + return (to - this).LengthSquared(); } /// <summary> - /// Returns the distance between this vector and <paramref name="b"/>. + /// Returns the distance between this vector and <paramref name="to"/>. /// </summary> - /// <param name="b">The other vector to use.</param> + /// <param name="to">The other vector to use.</param> /// <returns>The distance between the two vectors.</returns> - public real_t DistanceTo(Vector2i b) + public real_t DistanceTo(Vector2i to) { - return (b - this).Length(); + return (to - this).Length(); } /// <summary> - /// Returns the dot product of this vector and <paramref name="b"/>. + /// Returns the dot product of this vector and <paramref name="with"/>. /// </summary> - /// <param name="b">The other vector to use.</param> + /// <param name="with">The other vector to use.</param> /// <returns>The dot product of the two vectors.</returns> - public int Dot(Vector2i b) + public int Dot(Vector2i with) { - return x * b.x + y * b.y; + return x * with.x + y * with.y; } /// <summary> @@ -366,6 +366,13 @@ namespace Godot this.y = Mathf.RoundToInt(v.y); } + /// <summary> + /// Adds each component of the <see cref="Vector2i"/> + /// with the components of the given <see cref="Vector2i"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The added vector.</returns> public static Vector2i operator +(Vector2i left, Vector2i right) { left.x += right.x; @@ -373,6 +380,13 @@ namespace Godot return left; } + /// <summary> + /// Subtracts each component of the <see cref="Vector2i"/> + /// by the components of the given <see cref="Vector2i"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The subtracted vector.</returns> public static Vector2i operator -(Vector2i left, Vector2i right) { left.x -= right.x; @@ -380,6 +394,14 @@ namespace Godot return left; } + /// <summary> + /// Returns the negative value of the <see cref="Vector2i"/>. + /// This is the same as writing <c>new Vector2i(-v.x, -v.y)</c>. + /// This operation flips the direction of the vector while + /// keeping the same magnitude. + /// </summary> + /// <param name="vec">The vector to negate/flip.</param> + /// <returns>The negated/flipped vector.</returns> public static Vector2i operator -(Vector2i vec) { vec.x = -vec.x; @@ -387,6 +409,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2i"/> + /// by the given <see langword="int"/>. + /// </summary> + /// <param name="vec">The vector to multiply.</param> + /// <param name="scale">The scale to multiply by.</param> + /// <returns>The multiplied vector.</returns> public static Vector2i operator *(Vector2i vec, int scale) { vec.x *= scale; @@ -394,6 +423,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2i"/> + /// by the given <see langword="int"/>. + /// </summary> + /// <param name="scale">The scale to multiply by.</param> + /// <param name="vec">The vector to multiply.</param> + /// <returns>The multiplied vector.</returns> public static Vector2i operator *(int scale, Vector2i vec) { vec.x *= scale; @@ -401,6 +437,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2i"/> + /// by the components of the given <see cref="Vector2i"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The multiplied vector.</returns> public static Vector2i operator *(Vector2i left, Vector2i right) { left.x *= right.x; @@ -408,6 +451,13 @@ namespace Godot return left; } + /// <summary> + /// Multiplies each component of the <see cref="Vector2i"/> + /// by the given <see langword="int"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The divided vector.</returns> public static Vector2i operator /(Vector2i vec, int divisor) { vec.x /= divisor; @@ -415,6 +465,13 @@ namespace Godot return vec; } + /// <summary> + /// Divides each component of the <see cref="Vector2i"/> + /// by the components of the given <see cref="Vector2i"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The divided vector.</returns> public static Vector2i operator /(Vector2i vec, Vector2i divisorv) { vec.x /= divisorv.x; @@ -422,6 +479,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector2i"/> + /// with the components of the given <see langword="int"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(int)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector2i(10, -20) % 7); // Prints "(3, -6)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The remainder vector.</returns> public static Vector2i operator %(Vector2i vec, int divisor) { vec.x %= divisor; @@ -429,6 +502,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector2i"/> + /// with the components of the given <see cref="Vector2i"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(Vector2i)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector2i(10, -20) % new Vector2i(7, 8)); // Prints "(3, -4)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The remainder vector.</returns> public static Vector2i operator %(Vector2i vec, Vector2i divisorv) { vec.x %= divisorv.x; @@ -436,6 +525,13 @@ namespace Godot return vec; } + /// <summary> + /// Performs a bitwise AND operation with this <see cref="Vector2i"/> + /// and the given <see langword="int"/>. + /// </summary> + /// <param name="vec">The vector to AND with.</param> + /// <param name="and">The integer to AND with.</param> + /// <returns>The result of the bitwise AND.</returns> public static Vector2i operator &(Vector2i vec, int and) { vec.x &= and; @@ -443,6 +539,13 @@ namespace Godot return vec; } + /// <summary> + /// Performs a bitwise AND operation with this <see cref="Vector2i"/> + /// and the given <see cref="Vector2i"/>. + /// </summary> + /// <param name="vec">The left vector to AND with.</param> + /// <param name="andv">The right vector to AND with.</param> + /// <returns>The result of the bitwise AND.</returns> public static Vector2i operator &(Vector2i vec, Vector2i andv) { vec.x &= andv.x; @@ -450,50 +553,106 @@ namespace Godot return vec; } + /// <summary> + /// Returns <see langword="true"/> if the vectors are equal. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are equal.</returns> public static bool operator ==(Vector2i left, Vector2i right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the vectors are not equal. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are not equal.</returns> public static bool operator !=(Vector2i left, Vector2i right) { return !left.Equals(right); } + /// <summary> + /// Compares two <see cref="Vector2i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than the right.</returns> public static bool operator <(Vector2i left, Vector2i right) { - if (left.x.Equals(right.x)) + if (left.x == right.x) { return left.y < right.y; } return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector2i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than the right.</returns> public static bool operator >(Vector2i left, Vector2i right) { - if (left.x.Equals(right.x)) + if (left.x == right.x) { return left.y > right.y; } return left.x > right.x; } + /// <summary> + /// Compares two <see cref="Vector2i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than or equal to the right.</returns> public static bool operator <=(Vector2i left, Vector2i right) { - if (left.x.Equals(right.x)) + if (left.x == right.x) { return left.y <= right.y; } - return left.x <= right.x; + return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector2i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than or equal to the right.</returns> public static bool operator >=(Vector2i left, Vector2i right) { - if (left.x.Equals(right.x)) + if (left.x == right.x) { return left.y >= right.y; } - return left.x >= right.x; + return left.x > right.x; } /// <summary> @@ -515,10 +674,11 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the vector is equal + /// to the given object (<see paramref="obj"/>). /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the vector and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the vector and the object are equal.</returns> public override bool Equals(object obj) { if (obj is Vector2i) @@ -530,9 +690,9 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="other"/> are equal. + /// Returns <see langword="true"/> if the vectors are equal. /// </summary> - /// <param name="other">The other vector to compare.</param> + /// <param name="other">The other vector.</param> /// <returns>Whether or not the vectors are equal.</returns> public bool Equals(Vector2i other) { diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs index 01e3a71bcb..15acf88f62 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs @@ -170,17 +170,17 @@ namespace Godot } /// <summary> - /// Returns the cross product of this vector and <paramref name="b"/>. + /// Returns the cross product of this vector and <paramref name="with"/>. /// </summary> - /// <param name="b">The other vector.</param> + /// <param name="with">The other vector.</param> /// <returns>The cross product vector.</returns> - public Vector3 Cross(Vector3 b) + public Vector3 Cross(Vector3 with) { return new Vector3 ( - (y * b.z) - (z * b.y), - (z * b.x) - (x * b.z), - (x * b.y) - (y * b.x) + (y * with.z) - (z * with.y), + (z * with.x) - (x * with.z), + (x * with.y) - (y * with.x) ); } @@ -212,46 +212,46 @@ namespace Godot } /// <summary> - /// Returns the normalized vector pointing from this vector to <paramref name="b"/>. + /// Returns the normalized vector pointing from this vector to <paramref name="to"/>. /// </summary> - /// <param name="b">The other vector to point towards.</param> - /// <returns>The direction from this vector to <paramref name="b"/>.</returns> - public Vector3 DirectionTo(Vector3 b) + /// <param name="to">The other vector to point towards.</param> + /// <returns>The direction from this vector to <paramref name="to"/>.</returns> + public Vector3 DirectionTo(Vector3 to) { - return new Vector3(b.x - x, b.y - y, b.z - z).Normalized(); + return new Vector3(to.x - x, to.y - y, to.z - z).Normalized(); } /// <summary> - /// Returns the squared distance between this vector and <paramref name="b"/>. + /// Returns the squared distance between this vector and <paramref name="to"/>. /// This method runs faster than <see cref="DistanceTo"/>, so prefer it if /// you need to compare vectors or need the squared distance for some formula. /// </summary> - /// <param name="b">The other vector to use.</param> + /// <param name="to">The other vector to use.</param> /// <returns>The squared distance between the two vectors.</returns> - public real_t DistanceSquaredTo(Vector3 b) + public real_t DistanceSquaredTo(Vector3 to) { - return (b - this).LengthSquared(); + return (to - this).LengthSquared(); } /// <summary> - /// Returns the distance between this vector and <paramref name="b"/>. + /// Returns the distance between this vector and <paramref name="to"/>. /// </summary> /// <seealso cref="DistanceSquaredTo(Vector3)"/> - /// <param name="b">The other vector to use.</param> + /// <param name="to">The other vector to use.</param> /// <returns>The distance between the two vectors.</returns> - public real_t DistanceTo(Vector3 b) + public real_t DistanceTo(Vector3 to) { - return (b - this).Length(); + return (to - this).Length(); } /// <summary> - /// Returns the dot product of this vector and <paramref name="b"/>. + /// Returns the dot product of this vector and <paramref name="with"/>. /// </summary> - /// <param name="b">The other vector to use.</param> + /// <param name="with">The other vector to use.</param> /// <returns>The dot product of the two vectors.</returns> - public real_t Dot(Vector3 b) + public real_t Dot(Vector3 with) { - return (x * b.x) + (y * b.y) + (z * b.z); + return (x * with.x) + (y * with.y) + (z * with.z); } /// <summary> @@ -412,16 +412,16 @@ namespace Godot } /// <summary> - /// Returns the outer product with <paramref name="b"/>. + /// Returns the outer product with <paramref name="with"/>. /// </summary> - /// <param name="b">The other vector.</param> + /// <param name="with">The other vector.</param> /// <returns>A <see cref="Basis"/> representing the outer product matrix.</returns> - public Basis Outer(Vector3 b) + public Basis Outer(Vector3 with) { return new Basis( - x * b.x, x * b.y, x * b.z, - y * b.x, y * b.y, y * b.z, - z * b.x, z * b.y, z * b.z + x * with.x, x * with.y, x * with.z, + y * with.x, y * with.y, y * with.z, + z * with.x, z * with.y, z * with.z ); } @@ -699,6 +699,13 @@ namespace Godot z = v.z; } + /// <summary> + /// Adds each component of the <see cref="Vector3"/> + /// with the components of the given <see cref="Vector3"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The added vector.</returns> public static Vector3 operator +(Vector3 left, Vector3 right) { left.x += right.x; @@ -707,6 +714,13 @@ namespace Godot return left; } + /// <summary> + /// Subtracts each component of the <see cref="Vector3"/> + /// by the components of the given <see cref="Vector3"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The subtracted vector.</returns> public static Vector3 operator -(Vector3 left, Vector3 right) { left.x -= right.x; @@ -715,6 +729,15 @@ namespace Godot return left; } + /// <summary> + /// Returns the negative value of the <see cref="Vector3"/>. + /// This is the same as writing <c>new Vector3(-v.x, -v.y, -v.z)</c>. + /// This operation flips the direction of the vector while + /// keeping the same magnitude. + /// With floats, the number zero can be either positive or negative. + /// </summary> + /// <param name="vec">The vector to negate/flip.</param> + /// <returns>The negated/flipped vector.</returns> public static Vector3 operator -(Vector3 vec) { vec.x = -vec.x; @@ -723,6 +746,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector3"/> + /// by the given <see cref="real_t"/>. + /// </summary> + /// <param name="vec">The vector to multiply.</param> + /// <param name="scale">The scale to multiply by.</param> + /// <returns>The multiplied vector.</returns> public static Vector3 operator *(Vector3 vec, real_t scale) { vec.x *= scale; @@ -731,6 +761,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector3"/> + /// by the given <see cref="real_t"/>. + /// </summary> + /// <param name="scale">The scale to multiply by.</param> + /// <param name="vec">The vector to multiply.</param> + /// <returns>The multiplied vector.</returns> public static Vector3 operator *(real_t scale, Vector3 vec) { vec.x *= scale; @@ -739,6 +776,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector3"/> + /// by the components of the given <see cref="Vector3"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The multiplied vector.</returns> public static Vector3 operator *(Vector3 left, Vector3 right) { left.x *= right.x; @@ -747,6 +791,13 @@ namespace Godot return left; } + /// <summary> + /// Divides each component of the <see cref="Vector3"/> + /// by the given <see cref="real_t"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The divided vector.</returns> public static Vector3 operator /(Vector3 vec, real_t divisor) { vec.x /= divisor; @@ -755,6 +806,13 @@ namespace Godot return vec; } + /// <summary> + /// Divides each component of the <see cref="Vector3"/> + /// by the components of the given <see cref="Vector3"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The divided vector.</returns> public static Vector3 operator /(Vector3 vec, Vector3 divisorv) { vec.x /= divisorv.x; @@ -763,6 +821,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector3"/> + /// with the components of the given <see cref="real_t"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(real_t)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector3(10, -20, 30) % 7); // Prints "(3, -6, 2)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The remainder vector.</returns> public static Vector3 operator %(Vector3 vec, real_t divisor) { vec.x %= divisor; @@ -771,6 +845,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector3"/> + /// with the components of the given <see cref="Vector3"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(Vector3)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector3(10, -20, 30) % new Vector3(7, 8, 9)); // Prints "(3, -4, 3)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The remainder vector.</returns> public static Vector3 operator %(Vector3 vec, Vector3 divisorv) { vec.x %= divisorv.x; @@ -779,16 +869,43 @@ namespace Godot return vec; } + /// <summary> + /// Returns <see langword="true"/> if the vectors are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are exactly equal.</returns> public static bool operator ==(Vector3 left, Vector3 right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the vectors are not equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are not equal.</returns> public static bool operator !=(Vector3 left, Vector3 right) { return !left.Equals(right); } + /// <summary> + /// Compares two <see cref="Vector3"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than the right.</returns> public static bool operator <(Vector3 left, Vector3 right) { if (left.x == right.x) @@ -802,6 +919,17 @@ namespace Godot return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector3"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than the right.</returns> public static bool operator >(Vector3 left, Vector3 right) { if (left.x == right.x) @@ -815,6 +943,17 @@ namespace Godot return left.x > right.x; } + /// <summary> + /// Compares two <see cref="Vector3"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than or equal to the right.</returns> public static bool operator <=(Vector3 left, Vector3 right) { if (left.x == right.x) @@ -828,6 +967,17 @@ namespace Godot return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector3"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than or equal to the right.</returns> public static bool operator >=(Vector3 left, Vector3 right) { if (left.x == right.x) @@ -842,10 +992,13 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the vector is exactly equal + /// to the given object (<see paramref="obj"/>). + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the vector and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the vector and the object are equal.</returns> public override bool Equals(object obj) { if (obj is Vector3) @@ -857,10 +1010,12 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="other"/> are equal + /// Returns <see langword="true"/> if the vectors are exactly equal. + /// Note: Due to floating-point precision errors, consider using + /// <see cref="IsEqualApprox"/> instead, which is more reliable. /// </summary> - /// <param name="other">The other vector to compare.</param> - /// <returns>Whether or not the vectors are equal.</returns> + /// <param name="other">The other vector.</param> + /// <returns>Whether or not the vectors are exactly equal.</returns> public bool Equals(Vector3 other) { return x == other.x && y == other.y && z == other.z; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs index 2a7771cdfc..562f653fa8 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs @@ -124,36 +124,36 @@ namespace Godot } /// <summary> - /// Returns the squared distance between this vector and <paramref name="b"/>. + /// Returns the squared distance between this vector and <paramref name="to"/>. /// This method runs faster than <see cref="DistanceTo"/>, so prefer it if /// you need to compare vectors or need the squared distance for some formula. /// </summary> - /// <param name="b">The other vector to use.</param> + /// <param name="to">The other vector to use.</param> /// <returns>The squared distance between the two vectors.</returns> - public int DistanceSquaredTo(Vector3i b) + public int DistanceSquaredTo(Vector3i to) { - return (b - this).LengthSquared(); + return (to - this).LengthSquared(); } /// <summary> - /// Returns the distance between this vector and <paramref name="b"/>. + /// Returns the distance between this vector and <paramref name="to"/>. /// </summary> /// <seealso cref="DistanceSquaredTo(Vector3i)"/> - /// <param name="b">The other vector to use.</param> + /// <param name="to">The other vector to use.</param> /// <returns>The distance between the two vectors.</returns> - public real_t DistanceTo(Vector3i b) + public real_t DistanceTo(Vector3i to) { - return (b - this).Length(); + return (to - this).Length(); } /// <summary> - /// Returns the dot product of this vector and <paramref name="b"/>. + /// Returns the dot product of this vector and <paramref name="with"/>. /// </summary> - /// <param name="b">The other vector to use.</param> + /// <param name="with">The other vector to use.</param> /// <returns>The dot product of the two vectors.</returns> - public int Dot(Vector3i b) + public int Dot(Vector3i with) { - return x * b.x + y * b.y + z * b.z; + return x * with.x + y * with.y + z * with.z; } /// <summary> @@ -347,6 +347,13 @@ namespace Godot this.z = Mathf.RoundToInt(v.z); } + /// <summary> + /// Adds each component of the <see cref="Vector3i"/> + /// with the components of the given <see cref="Vector3i"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The added vector.</returns> public static Vector3i operator +(Vector3i left, Vector3i right) { left.x += right.x; @@ -355,6 +362,13 @@ namespace Godot return left; } + /// <summary> + /// Subtracts each component of the <see cref="Vector3i"/> + /// by the components of the given <see cref="Vector3i"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The subtracted vector.</returns> public static Vector3i operator -(Vector3i left, Vector3i right) { left.x -= right.x; @@ -363,6 +377,14 @@ namespace Godot return left; } + /// <summary> + /// Returns the negative value of the <see cref="Vector3i"/>. + /// This is the same as writing <c>new Vector3i(-v.x, -v.y, -v.z)</c>. + /// This operation flips the direction of the vector while + /// keeping the same magnitude. + /// </summary> + /// <param name="vec">The vector to negate/flip.</param> + /// <returns>The negated/flipped vector.</returns> public static Vector3i operator -(Vector3i vec) { vec.x = -vec.x; @@ -371,6 +393,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector3i"/> + /// by the given <see langword="int"/>. + /// </summary> + /// <param name="vec">The vector to multiply.</param> + /// <param name="scale">The scale to multiply by.</param> + /// <returns>The multiplied vector.</returns> public static Vector3i operator *(Vector3i vec, int scale) { vec.x *= scale; @@ -379,6 +408,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector3i"/> + /// by the given <see langword="int"/>. + /// </summary> + /// <param name="scale">The scale to multiply by.</param> + /// <param name="vec">The vector to multiply.</param> + /// <returns>The multiplied vector.</returns> public static Vector3i operator *(int scale, Vector3i vec) { vec.x *= scale; @@ -387,6 +423,13 @@ namespace Godot return vec; } + /// <summary> + /// Multiplies each component of the <see cref="Vector3i"/> + /// by the components of the given <see cref="Vector3i"/>. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>The multiplied vector.</returns> public static Vector3i operator *(Vector3i left, Vector3i right) { left.x *= right.x; @@ -395,6 +438,13 @@ namespace Godot return left; } + /// <summary> + /// Multiplies each component of the <see cref="Vector3i"/> + /// by the given <see langword="int"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The divided vector.</returns> public static Vector3i operator /(Vector3i vec, int divisor) { vec.x /= divisor; @@ -403,6 +453,13 @@ namespace Godot return vec; } + /// <summary> + /// Divides each component of the <see cref="Vector3i"/> + /// by the components of the given <see cref="Vector3i"/>. + /// </summary> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The divided vector.</returns> public static Vector3i operator /(Vector3i vec, Vector3i divisorv) { vec.x /= divisorv.x; @@ -411,6 +468,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector3i"/> + /// with the components of the given <see langword="int"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(int)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector3i(10, -20, 30) % 7); // Prints "(3, -6, 2)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisor">The divisor value.</param> + /// <returns>The remainder vector.</returns> public static Vector3i operator %(Vector3i vec, int divisor) { vec.x %= divisor; @@ -419,6 +492,22 @@ namespace Godot return vec; } + /// <summary> + /// Gets the remainder of each component of the <see cref="Vector3i"/> + /// with the components of the given <see cref="Vector3i"/>. + /// This operation uses truncated division, which is often not desired + /// as it does not work well with negative numbers. + /// Consider using <see cref="PosMod(Vector3i)"/> instead + /// if you want to handle negative numbers. + /// </summary> + /// <example> + /// <code> + /// GD.Print(new Vector3i(10, -20, 30) % new Vector3i(7, 8, 9)); // Prints "(3, -4, 3)" + /// </code> + /// </example> + /// <param name="vec">The dividend vector.</param> + /// <param name="divisorv">The divisor vector.</param> + /// <returns>The remainder vector.</returns> public static Vector3i operator %(Vector3i vec, Vector3i divisorv) { vec.x %= divisorv.x; @@ -427,6 +516,13 @@ namespace Godot return vec; } + /// <summary> + /// Performs a bitwise AND operation with this <see cref="Vector3i"/> + /// and the given <see langword="int"/>. + /// </summary> + /// <param name="vec">The vector to AND with.</param> + /// <param name="and">The integer to AND with.</param> + /// <returns>The result of the bitwise AND.</returns> public static Vector3i operator &(Vector3i vec, int and) { vec.x &= and; @@ -435,6 +531,13 @@ namespace Godot return vec; } + /// <summary> + /// Performs a bitwise AND operation with this <see cref="Vector3i"/> + /// and the given <see cref="Vector3i"/>. + /// </summary> + /// <param name="vec">The left vector to AND with.</param> + /// <param name="andv">The right vector to AND with.</param> + /// <returns>The result of the bitwise AND.</returns> public static Vector3i operator &(Vector3i vec, Vector3i andv) { vec.x &= andv.x; @@ -443,65 +546,121 @@ namespace Godot return vec; } + /// <summary> + /// Returns <see langword="true"/> if the vectors are equal. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are equal.</returns> public static bool operator ==(Vector3i left, Vector3i right) { return left.Equals(right); } + /// <summary> + /// Returns <see langword="true"/> if the vectors are not equal. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the vectors are not equal.</returns> public static bool operator !=(Vector3i left, Vector3i right) { return !left.Equals(right); } + /// <summary> + /// Compares two <see cref="Vector3i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than the right.</returns> public static bool operator <(Vector3i left, Vector3i right) { if (left.x == right.x) { if (left.y == right.y) + { return left.z < right.z; - else - return left.y < right.y; + } + return left.y < right.y; } - return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector3i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than the right.</returns> public static bool operator >(Vector3i left, Vector3i right) { if (left.x == right.x) { if (left.y == right.y) + { return left.z > right.z; - else - return left.y > right.y; + } + return left.y > right.y; } - return left.x > right.x; } + /// <summary> + /// Compares two <see cref="Vector3i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is less than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is less than or equal to the right.</returns> public static bool operator <=(Vector3i left, Vector3i right) { if (left.x == right.x) { if (left.y == right.y) + { return left.z <= right.z; - else - return left.y < right.y; + } + return left.y < right.y; } - return left.x < right.x; } + /// <summary> + /// Compares two <see cref="Vector3i"/> vectors by first checking if + /// the X value of the <paramref name="left"/> vector is greater than + /// or equal to the X value of the <paramref name="right"/> vector. + /// If the X values are exactly equal, then it repeats this check + /// with the Y values of the two vectors, and then with the Z values. + /// This operator is useful for sorting vectors. + /// </summary> + /// <param name="left">The left vector.</param> + /// <param name="right">The right vector.</param> + /// <returns>Whether or not the left is greater than or equal to the right.</returns> public static bool operator >=(Vector3i left, Vector3i right) { if (left.x == right.x) { if (left.y == right.y) + { return left.z >= right.z; - else - return left.y > right.y; + } + return left.y > right.y; } - return left.x > right.x; } @@ -524,10 +683,11 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="obj"/> are equal. + /// Returns <see langword="true"/> if the vector is equal + /// to the given object (<see paramref="obj"/>). /// </summary> - /// <param name="obj">The other object to compare.</param> - /// <returns>Whether or not the vector and the other object are equal.</returns> + /// <param name="obj">The object to compare with.</param> + /// <returns>Whether or not the vector and the object are equal.</returns> public override bool Equals(object obj) { if (obj is Vector3i) @@ -539,9 +699,9 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if this vector and <paramref name="other"/> are equal + /// Returns <see langword="true"/> if the vectors are equal. /// </summary> - /// <param name="other">The other vector to compare.</param> + /// <param name="other">The other vector.</param> /// <returns>Whether or not the vectors are equal.</returns> public bool Equals(Vector3i other) { diff --git a/modules/gdnative/text/register_types.h b/modules/mono/glue/callable_glue.cpp index cd4f2a3089..54b65fdb94 100644 --- a/modules/gdnative/text/register_types.h +++ b/modules/mono/glue/callable_glue.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* register_types.h */ +/* callable_glue.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,10 +28,52 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef TEXT_REGISTER_TYPES_H -#define TEXT_REGISTER_TYPES_H +#ifdef MONO_GLUE_ENABLED -void register_text_server_gdn_types(); -void unregister_text_server_gdn_types(); +#include "../mono_gd/gd_mono_marshal.h" +#include "arguments_vector.h" -#endif // TEXT_REGISTER_TYPES_H +MonoObject *godot_icall_Callable_Call(GDMonoMarshal::M_Callable *p_callable, MonoArray *p_args) { + Callable callable = GDMonoMarshal::managed_to_callable(*p_callable); + + int argc = mono_array_length(p_args); + + ArgumentsVector<Variant> arg_store(argc); + ArgumentsVector<const Variant *> args(argc); + + for (int i = 0; i < argc; i++) { + MonoObject *elem = mono_array_get(p_args, MonoObject *, i); + arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); + args.set(i, &arg_store.get(i)); + } + + Variant result; + Callable::CallError error; + callable.call(args.ptr(), argc, result, error); + + return GDMonoMarshal::variant_to_mono_object(result); +} + +void godot_icall_Callable_CallDeferred(GDMonoMarshal::M_Callable *p_callable, MonoArray *p_args) { + Callable callable = GDMonoMarshal::managed_to_callable(*p_callable); + + int argc = mono_array_length(p_args); + + ArgumentsVector<Variant> arg_store(argc); + ArgumentsVector<const Variant *> args(argc); + + for (int i = 0; i < argc; i++) { + MonoObject *elem = mono_array_get(p_args, MonoObject *, i); + arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); + args.set(i, &arg_store.get(i)); + } + + callable.call_deferred(args.ptr(), argc); +} + +void godot_register_callable_icalls() { + GDMonoUtils::add_internal_call("Godot.Callable::godot_icall_Callable_Call", godot_icall_Callable_Call); + GDMonoUtils::add_internal_call("Godot.Callable::godot_icall_Callable_CallDeferred", godot_icall_Callable_CallDeferred); +} + +#endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index 86976de244..e367ecb7d6 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -144,7 +144,7 @@ void godot_icall_Array_Insert(Array *ptr, int32_t index, MonoObject *item) { MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) { int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item)); if (idx >= 0) { - ptr->remove(idx); + ptr->remove_at(idx); return true; } return false; @@ -155,7 +155,7 @@ void godot_icall_Array_RemoveAt(Array *ptr, int32_t index) { GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range()); return; } - ptr->remove(index); + ptr->remove_at(index); } int32_t godot_icall_Array_Resize(Array *ptr, int32_t new_size) { diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index a2ff868f65..07ddf5d945 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -182,26 +182,30 @@ void godot_icall_GD_printt(MonoArray *p_what) { print_line(str); } -float godot_icall_GD_randf() { - return Math::randf(); +void godot_icall_GD_randomize() { + Math::randomize(); } uint32_t godot_icall_GD_randi() { return Math::rand(); } -void godot_icall_GD_randomize() { - Math::randomize(); +float godot_icall_GD_randf() { + return Math::randf(); } -double godot_icall_GD_randf_range(double from, double to) { +int32_t godot_icall_GD_randi_range(int32_t from, int32_t to) { return Math::random(from, to); } -int32_t godot_icall_GD_randi_range(int32_t from, int32_t to) { +double godot_icall_GD_randf_range(double from, double to) { return Math::random(from, to); } +double godot_icall_GD_randfn(double mean, double deviation) { + return Math::randfn(mean, deviation); +} + uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed) { uint32_t ret = Math::rand_from_seed(&seed); *newSeed = seed; @@ -300,11 +304,12 @@ void godot_register_gd_icalls() { GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printraw", godot_icall_GD_printraw); GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_prints", godot_icall_GD_prints); GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printt", godot_icall_GD_printt); - GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf", godot_icall_GD_randf); - GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi", godot_icall_GD_randi); GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randomize", godot_icall_GD_randomize); - GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf_range", godot_icall_GD_randf_range); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi", godot_icall_GD_randi); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf", godot_icall_GD_randf); GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi_range", godot_icall_GD_randi_range); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf_range", godot_icall_GD_randf_range); + GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randfn", godot_icall_GD_randfn); GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_rand_seed", godot_icall_GD_rand_seed); GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_seed", godot_icall_GD_seed); GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_str", godot_icall_GD_str); diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h index eed3bd2167..074220bb9b 100644 --- a/modules/mono/glue/glue_header.h +++ b/modules/mono/glue/glue_header.h @@ -36,6 +36,7 @@ void godot_register_collections_icalls(); void godot_register_gd_icalls(); void godot_register_string_name_icalls(); void godot_register_nodepath_icalls(); +void godot_register_callable_icalls(); void godot_register_object_icalls(); void godot_register_rid_icalls(); void godot_register_string_icalls(); @@ -50,6 +51,7 @@ void godot_register_glue_header_icalls() { godot_register_gd_icalls(); godot_register_string_name_icalls(); godot_register_nodepath_icalls(); + godot_register_callable_icalls(); godot_register_object_icalls(); godot_register_rid_icalls(); godot_register_string_icalls(); diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 375ad413c4..24bd1ed492 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -122,7 +122,7 @@ public: private: _GodotSharpDirs() { - res_data_dir = "res://.godot/mono"; + res_data_dir = ProjectSettings::get_singleton()->get_project_data_path().plus_file("mono"); res_metadata_dir = res_data_dir.plus_file("metadata"); res_assemblies_base_dir = res_data_dir.plus_file("assemblies"); res_assemblies_dir = res_assemblies_base_dir.plus_file(GDMono::get_expected_api_build_config()); diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 1b1349a3a3..52447bc59b 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -151,7 +151,7 @@ void gd_mono_debug_init() { if (da_args.length() == 0) { da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) + - ",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n")) + ",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n")) .utf8(); } #else @@ -504,7 +504,7 @@ void GDMono::_init_godot_api_hashes() { } void GDMono::_init_exception_policy() { - PropertyInfo exc_policy_prop = PropertyInfo(Variant::INT, "mono/unhandled_exception_policy", PROPERTY_HINT_ENUM, + PropertyInfo exc_policy_prop = PropertyInfo(Variant::INT, "mono/runtime/unhandled_exception_policy", PROPERTY_HINT_ENUM, vformat("Terminate Application:%s,Log Error:%s", (int)POLICY_TERMINATE_APP, (int)POLICY_LOG_ERROR)); unhandled_exception_policy = (UnhandledExceptionPolicy)(int)GLOBAL_DEF(exc_policy_prop.name, (int)POLICY_TERMINATE_APP); ProjectSettings::get_singleton()->set_custom_property_info(exc_policy_prop.name, exc_policy_prop); @@ -592,9 +592,9 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMo ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, ApiAssemblyInfo::Type p_api_type) { ApiAssemblyInfo::Version api_assembly_version; - const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ? - BINDINGS_CLASS_NATIVECALLS : - BINDINGS_CLASS_NATIVECALLS_EDITOR; + const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE + ? BINDINGS_CLASS_NATIVECALLS + : BINDINGS_CLASS_NATIVECALLS_EDITOR; GDMonoClass *nativecalls_klass = p_api_assembly->get_class(BINDINGS_NAMESPACE, nativecalls_name); @@ -702,11 +702,11 @@ static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool } r_out_of_sync = GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("core", "bindings_version") || - GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") || - GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") || - GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") || - GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") || - GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash"); + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") || + GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") || + GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") || + GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash"); return true; } @@ -754,14 +754,10 @@ bool GDMono::_temp_domain_load_are_assemblies_out_of_sync(const String &p_config } String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) { -#define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ - ( \ - (m_out_of_sync ? \ - String("The assembly is invalidated ") : \ - String("The assembly was not found ")) + \ - (m_prebuilt_exists ? \ - String("and the prebuilt assemblies are missing.") : \ - String("and we failed to copy the prebuilt assemblies."))) +#define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ + ( \ + (m_out_of_sync ? String("The assembly is invalidated ") : String("The assembly was not found ")) + \ + (m_prebuilt_exists ? String("and the prebuilt assemblies are missing.") : String("and we failed to copy the prebuilt assemblies."))) String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); @@ -819,14 +815,14 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date // If running the project manager, load it from the prebuilt API directory - String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + String assembly_dir = !Main::is_project_manager() + ? GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) + : GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); + load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); #else bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &r_loaded_api_assembly.assembly, p_refonly); #endif @@ -834,8 +830,8 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c if (success) { ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_CORE); r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { r_loaded_api_assembly.out_of_sync = false; } @@ -852,20 +848,20 @@ bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date // If running the project manager, load it from the prebuilt API directory - String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + String assembly_dir = !Main::is_project_manager() + ? GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) + : GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); + load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); if (success) { ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_EDITOR); r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { r_loaded_api_assembly.out_of_sync = false; } @@ -985,7 +981,7 @@ bool GDMono::_load_tools_assemblies() { } bool success = load_assembly(TOOLS_ASM_NAME, &tools_assembly) && - load_assembly(TOOLS_PROJECT_EDITOR_ASM_NAME, &tools_project_editor_assembly); + load_assembly(TOOLS_PROJECT_EDITOR_ASM_NAME, &tools_project_editor_assembly); return success; } @@ -1363,8 +1359,8 @@ int32_t GodotSharp::get_scripts_domain_id() { bool GodotSharp::is_scripts_domain_loaded() { return GDMono::get_singleton() != nullptr && - GDMono::get_singleton()->is_runtime_initialized() && - GDMono::get_singleton()->get_scripts_domain() != nullptr; + GDMono::get_singleton()->is_runtime_initialized() && + GDMono::get_singleton()->get_scripts_domain() != nullptr; } bool GodotSharp::_is_domain_finalizing_for_unload(int32_t p_domain_id) { diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 4170e5053f..a18fa6c6b4 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -54,8 +54,8 @@ struct Version { bool operator==(const Version &p_other) const { return godot_api_hash == p_other.godot_api_hash && - bindings_version == p_other.bindings_version && - cs_glue_version == p_other.cs_glue_version; + bindings_version == p_other.bindings_version && + cs_glue_version == p_other.cs_glue_version; } Version() {} diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp index 34e845a589..2bf55493e0 100644 --- a/modules/mono/mono_gd/gd_mono_cache.cpp +++ b/modules/mono/mono_gd/gd_mono_cache.cpp @@ -140,7 +140,7 @@ void CachedData::clear_godot_api_cache() { field_ExportAttribute_hintString = nullptr; class_SignalAttribute = nullptr; class_ToolAttribute = nullptr; - class_AnyAttribute = nullptr; + class_AnyPeerAttribute = nullptr; class_AuthorityAttribute = nullptr; class_GodotMethodAttribute = nullptr; field_GodotMethodAttribute_methodName = nullptr; @@ -265,7 +265,7 @@ void update_godot_api_cache() { CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString")); CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute)); CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute)); - CACHE_CLASS_AND_CHECK(AnyAttribute, GODOT_API_CLASS(AnyAttribute)); + CACHE_CLASS_AND_CHECK(AnyPeerAttribute, GODOT_API_CLASS(AnyPeerAttribute)); CACHE_CLASS_AND_CHECK(AuthorityAttribute, GODOT_API_CLASS(AuthorityAttribute)); CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute)); CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName")); diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h index e60a4d5279..4b4688b4d9 100644 --- a/modules/mono/mono_gd/gd_mono_cache.h +++ b/modules/mono/mono_gd/gd_mono_cache.h @@ -111,7 +111,7 @@ struct CachedData { GDMonoField *field_ExportAttribute_hintString; GDMonoClass *class_SignalAttribute; GDMonoClass *class_ToolAttribute; - GDMonoClass *class_AnyAttribute; + GDMonoClass *class_AnyPeerAttribute; GDMonoClass *class_AuthorityAttribute; GDMonoClass *class_GodotMethodAttribute; GDMonoField *field_GodotMethodAttribute_methodName; diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index 27b4ac7fa7..4f4480fa49 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -187,7 +187,7 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base #ifdef DEBUG_ENABLED String fullname = method->get_ret_type_full_name() + " " + name + "(" + method->get_signature_desc(true) + ")"; WARN_PRINT("Method '" + fullname + "' is hidden by Godot API method. Should be '" + - method->get_full_name_no_class() + "'. In class '" + namespace_name + "." + class_name + "'."); + method->get_full_name_no_class() + "'. In class '" + namespace_name + "." + class_name + "'."); #endif continue; } @@ -205,7 +205,7 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base // found String fullname = m->get_ret_type_full_name() + " " + name + "(" + m->get_signature_desc(true) + ")"; WARN_PRINT("Method '" + fullname + "' should be '" + m->get_full_name_no_class() + - "'. In class '" + namespace_name + "." + class_name + "'."); + "'. In class '" + namespace_name + "." + class_name + "'."); break; } diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index c9789bf270..6b395303dd 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -139,49 +139,65 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_ case MONO_TYPE_ARRAY: case MONO_TYPE_SZARRAY: { - MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type()); + MonoClass *elem_class = mono_class_get_element_class(p_type.type_class->get_mono_ptr()); - if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) { + if (elem_class == CACHED_CLASS_RAW(MonoObject)) { return Variant::ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) { + if (elem_class == CACHED_CLASS_RAW(uint8_t)) { return Variant::PACKED_BYTE_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) { + if (elem_class == CACHED_CLASS_RAW(int32_t)) { return Variant::PACKED_INT32_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) { + if (elem_class == CACHED_CLASS_RAW(int64_t)) { return Variant::PACKED_INT64_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(float)) { + if (elem_class == CACHED_CLASS_RAW(float)) { return Variant::PACKED_FLOAT32_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(double)) { + if (elem_class == CACHED_CLASS_RAW(double)) { return Variant::PACKED_FLOAT64_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(String)) { + if (elem_class == CACHED_CLASS_RAW(String)) { return Variant::PACKED_STRING_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) { + if (elem_class == CACHED_CLASS_RAW(Vector2)) { return Variant::PACKED_VECTOR2_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) { + if (elem_class == CACHED_CLASS_RAW(Vector3)) { return Variant::PACKED_VECTOR3_ARRAY; } - if (array_type->eklass == CACHED_CLASS_RAW(Color)) { + if (elem_class == CACHED_CLASS_RAW(Color)) { return Variant::PACKED_COLOR_ARRAY; } - GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass); + if (elem_class == CACHED_CLASS_RAW(StringName)) { + return Variant::ARRAY; + } + + if (elem_class == CACHED_CLASS_RAW(NodePath)) { + return Variant::ARRAY; + } + + if (elem_class == CACHED_CLASS_RAW(RID)) { + return Variant::ARRAY; + } + + if (mono_class_is_enum(elem_class)) { + return Variant::ARRAY; + } + + GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(elem_class); if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) { return Variant::ARRAY; } @@ -266,6 +282,12 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_ if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) { return Variant::ARRAY; } + + // GodotObject + GDMonoClass *type_class = p_type.type_class; + if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) { + return Variant::OBJECT; + } } break; default: { @@ -284,9 +306,8 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_ switch (p_array_type.type_encoding) { case MONO_TYPE_ARRAY: case MONO_TYPE_SZARRAY: { - MonoArrayType *array_type = mono_type_get_array_type(p_array_type.type_class->get_mono_type()); - GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass); - r_elem_type = ManagedType::from_class(array_type_class); + MonoClass *elem_class = mono_class_get_element_class(p_array_type.type_class->get_mono_ptr()); + r_elem_type = ManagedType::from_class(elem_class); return true; } break; case MONO_TYPE_GENERICINST: { @@ -361,12 +382,23 @@ MonoArray *variant_to_mono_array(const Variant &p_var, GDMonoClass *p_type_class return PackedColorArray_to_mono_array(p_var.operator PackedColorArray()); } + if (array_type->eklass == CACHED_CLASS_RAW(StringName)) { + return Array_to_mono_array(p_var.operator Array()); + } + + if (array_type->eklass == CACHED_CLASS_RAW(NodePath)) { + return Array_to_mono_array(p_var.operator Array()); + } + + if (array_type->eklass == CACHED_CLASS_RAW(RID)) { + return Array_to_mono_array(p_var.operator Array()); + } + if (mono_class_is_assignable_from(CACHED_CLASS(GodotObject)->get_mono_ptr(), array_type->eklass)) { return Array_to_mono_array(p_var.operator ::Array(), array_type->eklass); } - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to array of unsupported element type:" + - GDMonoClass::get_full_name(array_type->eklass) + "'."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to array of unsupported element type:" + GDMonoClass::get_full_name(array_type->eklass) + "'."); } MonoObject *variant_to_mono_object_of_class(const Variant &p_var, GDMonoClass *p_type_class) { @@ -399,8 +431,7 @@ MonoObject *variant_to_mono_object_of_class(const Variant &p_var, GDMonoClass *p return GDMonoUtils::create_managed_from(p_var.operator Array(), CACHED_CLASS(Array)); } - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type: '" + - p_type_class->get_full_name() + "'."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type: '" + p_type_class->get_full_name() + "'."); } MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoClass *p_type_class) { @@ -450,8 +481,12 @@ MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoCl return GDMonoUtils::create_managed_from(p_var.operator Array(), godot_array_class); } - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported generic type: '" + - p_type_class->get_full_name() + "'."); + // GodotObject + if (CACHED_CLASS(GodotObject)->is_assignable_from(p_type_class)) { + return GDMonoUtils::unmanaged_get_managed(p_var.operator Object *()); + } + + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported generic type: '" + p_type_class->get_full_name() + "'."); } MonoObject *variant_to_mono_object(const Variant &p_var) { @@ -786,14 +821,12 @@ void *variant_to_managed_unboxed(const Variant &p_var, const ManagedType &p_type RETURN_TYPE_VAL(uint64_t, val); } default: { - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" + - GDMonoClass::get_full_name(mono_class_from_mono_type(enum_basetype)) + "'."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" + GDMonoClass::get_full_name(mono_class_from_mono_type(enum_basetype)) + "'."); } } } - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" + - p_type.type_class->get_full_name() + "'."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" + p_type.type_class->get_full_name() + "'."); } break; #undef RETURN_TYPE_VAL case MONO_TYPE_STRING: @@ -809,8 +842,7 @@ void *variant_to_managed_unboxed(const Variant &p_var, const ManagedType &p_type return variant_to_mono_object(p_var); } - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " + - itos(p_type.type_encoding) + "."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " + itos(p_type.type_encoding) + "."); } MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type) { @@ -943,14 +975,12 @@ MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_ty return BOX_ENUM(enum_baseclass, val); } default: { - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" + - GDMonoClass::get_full_name(enum_baseclass) + "'."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" + GDMonoClass::get_full_name(enum_baseclass) + "'."); } } } - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" + - p_type.type_class->get_full_name() + "'."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" + p_type.type_class->get_full_name() + "'."); } break; case MONO_TYPE_STRING: return (MonoObject *)variant_to_mono_string(p_var); @@ -965,8 +995,7 @@ MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_ty return variant_to_mono_object(p_var); } - ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " + - itos(p_type.type_encoding) + "."); + ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " + itos(p_type.type_encoding) + "."); } Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type, bool p_fail_with_err = true) { @@ -1118,6 +1147,18 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type return mono_array_to_PackedColorArray((MonoArray *)p_obj); } + if (array_type->eklass == CACHED_CLASS_RAW(StringName)) { + return mono_array_to_Array((MonoArray *)p_obj); + } + + if (array_type->eklass == CACHED_CLASS_RAW(NodePath)) { + return mono_array_to_Array((MonoArray *)p_obj); + } + + if (array_type->eklass == CACHED_CLASS_RAW(RID)) { + return mono_array_to_Array((MonoArray *)p_obj); + } + GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass); if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) { return mono_array_to_Array((MonoArray *)p_obj); @@ -1206,12 +1247,22 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype); return system_generic_list_to_Array_variant(p_obj, p_type.type_class, elem_reftype); } + + // GodotObject + GDMonoClass *type_class = p_type.type_class; + if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) { + Object *ptr = unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj)); + if (ptr != nullptr) { + RefCounted *rc = Object::cast_to<RefCounted>(ptr); + return rc ? Variant(Ref<RefCounted>(rc)) : Variant(ptr); + } + return Variant(); + } } break; } if (p_fail_with_err) { - ERR_FAIL_V_MSG(Variant(), "Attempted to convert an unmarshallable managed type to Variant. Name: '" + - p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + "."); + ERR_FAIL_V_MSG(Variant(), "Attempted to convert an unmarshallable managed type to Variant. Name: '" + p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + "."); } else { return Variant(); } @@ -1271,7 +1322,7 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc) { MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype) { String ctor_desc = ":.ctor(System.Collections.Generic.IDictionary`2<" + GDMonoUtils::get_type_desc(p_key_reftype) + - ", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)"; + ", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)"; GDMonoMethod *ctor = p_class->get_method_with_desc(ctor_desc, true); CRASH_COND(ctor == nullptr); @@ -1293,7 +1344,7 @@ MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoCl Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, [[maybe_unused]] GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype) { GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(p_key_reftype, p_value_reftype); String ctor_desc = ":.ctor(System.Collections.Generic.IDictionary`2<" + GDMonoUtils::get_type_desc(p_key_reftype) + - ", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)"; + ", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)"; GDMonoMethod *godot_dict_ctor = godot_dict_class->get_method_with_desc(ctor_desc, true); CRASH_COND(godot_dict_ctor == nullptr); @@ -1315,7 +1366,6 @@ Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, [[maybe_unused]] MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype) { MonoType *elem_type = mono_reflection_type_get_type(p_elem_reftype); - MonoClass *elem_class = mono_class_from_mono_type(elem_type); String ctor_desc = ":.ctor(System.Collections.Generic.IEnumerable`1<" + GDMonoUtils::get_type_desc(elem_type) + ">)"; GDMonoMethod *ctor = p_class->get_method_with_desc(ctor_desc, true); @@ -1324,7 +1374,10 @@ MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_cl MonoObject *mono_object = mono_object_new(mono_domain_get(), p_class->get_mono_ptr()); ERR_FAIL_NULL_V(mono_object, nullptr); - void *ctor_args[1] = { Array_to_mono_array(p_array, elem_class) }; + GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(p_elem_reftype); + MonoObject *godot_array = GDMonoUtils::create_managed_from(p_array, godot_array_class); + + void *ctor_args[1] = { godot_array }; MonoException *exc = nullptr; ctor->invoke_raw(mono_object, ctor_args, &exc); @@ -1683,12 +1736,12 @@ Callable managed_to_callable(const M_Callable &p_managed_callable) { CallableCustom *managed_callable = memnew(ManagedCallable(p_managed_callable.delegate)); return Callable(managed_callable); } else { - Object *target = p_managed_callable.target ? - unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_callable.target)) : - nullptr; - StringName *method_ptr = p_managed_callable.method_string_name ? - unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(p_managed_callable.method_string_name)) : - nullptr; + Object *target = p_managed_callable.target + ? unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_callable.target)) + : nullptr; + StringName *method_ptr = p_managed_callable.method_string_name + ? unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(p_managed_callable.method_string_name)) + : nullptr; StringName method = method_ptr ? *method_ptr : StringName(); return Callable(target, method); } @@ -1731,12 +1784,12 @@ M_Callable callable_to_managed(const Callable &p_callable) { } Signal managed_to_signal_info(const M_SignalInfo &p_managed_signal) { - Object *owner = p_managed_signal.owner ? - unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_signal.owner)) : - nullptr; - StringName *name_ptr = p_managed_signal.name_string_name ? - unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(p_managed_signal.name_string_name)) : - nullptr; + Object *owner = p_managed_signal.owner + ? unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_signal.owner)) + : nullptr; + StringName *name_ptr = p_managed_signal.name_string_name + ? unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(p_managed_signal.name_string_name)) + : nullptr; StringName name = name_ptr ? *name_ptr : StringName(); return Signal(owner, name); } diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 88afc7ebc5..2f4b619b61 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -234,58 +234,58 @@ enum { #endif MATCHES_Vector2 = (MATCHES_real_t && (sizeof(Vector2) == (sizeof(real_t) * 2)) && - offsetof(Vector2, x) == (sizeof(real_t) * 0) && - offsetof(Vector2, y) == (sizeof(real_t) * 1)), + offsetof(Vector2, x) == (sizeof(real_t) * 0) && + offsetof(Vector2, y) == (sizeof(real_t) * 1)), MATCHES_Vector2i = (MATCHES_int && (sizeof(Vector2i) == (sizeof(int32_t) * 2)) && - offsetof(Vector2i, x) == (sizeof(int32_t) * 0) && - offsetof(Vector2i, y) == (sizeof(int32_t) * 1)), + offsetof(Vector2i, x) == (sizeof(int32_t) * 0) && + offsetof(Vector2i, y) == (sizeof(int32_t) * 1)), MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) && - offsetof(Rect2, position) == (sizeof(Vector2) * 0) && - offsetof(Rect2, size) == (sizeof(Vector2) * 1)), + offsetof(Rect2, position) == (sizeof(Vector2) * 0) && + offsetof(Rect2, size) == (sizeof(Vector2) * 1)), MATCHES_Rect2i = (MATCHES_Vector2i && (sizeof(Rect2i) == (sizeof(Vector2i) * 2)) && - offsetof(Rect2i, position) == (sizeof(Vector2i) * 0) && - offsetof(Rect2i, size) == (sizeof(Vector2i) * 1)), + offsetof(Rect2i, position) == (sizeof(Vector2i) * 0) && + offsetof(Rect2i, size) == (sizeof(Vector2i) * 1)), MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) && - offsetof(Vector3, x) == (sizeof(real_t) * 0) && - offsetof(Vector3, y) == (sizeof(real_t) * 1) && - offsetof(Vector3, z) == (sizeof(real_t) * 2)), + offsetof(Vector3, x) == (sizeof(real_t) * 0) && + offsetof(Vector3, y) == (sizeof(real_t) * 1) && + offsetof(Vector3, z) == (sizeof(real_t) * 2)), MATCHES_Vector3i = (MATCHES_int && (sizeof(Vector3i) == (sizeof(int32_t) * 3)) && - offsetof(Vector3i, x) == (sizeof(int32_t) * 0) && - offsetof(Vector3i, y) == (sizeof(int32_t) * 1) && - offsetof(Vector3i, z) == (sizeof(int32_t) * 2)), + offsetof(Vector3i, x) == (sizeof(int32_t) * 0) && + offsetof(Vector3i, y) == (sizeof(int32_t) * 1) && + offsetof(Vector3i, z) == (sizeof(int32_t) * 2)), MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array MATCHES_Quaternion = (MATCHES_real_t && (sizeof(Quaternion) == (sizeof(real_t) * 4)) && - offsetof(Quaternion, x) == (sizeof(real_t) * 0) && - offsetof(Quaternion, y) == (sizeof(real_t) * 1) && - offsetof(Quaternion, z) == (sizeof(real_t) * 2) && - offsetof(Quaternion, w) == (sizeof(real_t) * 3)), + offsetof(Quaternion, x) == (sizeof(real_t) * 0) && + offsetof(Quaternion, y) == (sizeof(real_t) * 1) && + offsetof(Quaternion, z) == (sizeof(real_t) * 2) && + offsetof(Quaternion, w) == (sizeof(real_t) * 3)), MATCHES_Transform3D = (MATCHES_Basis && MATCHES_Vector3 && (sizeof(Transform3D) == (sizeof(Basis) + sizeof(Vector3))) && - offsetof(Transform3D, basis) == 0 && - offsetof(Transform3D, origin) == sizeof(Basis)), + offsetof(Transform3D, basis) == 0 && + offsetof(Transform3D, origin) == sizeof(Basis)), MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) && - offsetof(AABB, position) == (sizeof(Vector3) * 0) && - offsetof(AABB, size) == (sizeof(Vector3) * 1)), + offsetof(AABB, position) == (sizeof(Vector3) * 0) && + offsetof(AABB, size) == (sizeof(Vector3) * 1)), MATCHES_Color = (MATCHES_float && (sizeof(Color) == (sizeof(float) * 4)) && - offsetof(Color, r) == (sizeof(float) * 0) && - offsetof(Color, g) == (sizeof(float) * 1) && - offsetof(Color, b) == (sizeof(float) * 2) && - offsetof(Color, a) == (sizeof(float) * 3)), + offsetof(Color, r) == (sizeof(float) * 0) && + offsetof(Color, g) == (sizeof(float) * 1) && + offsetof(Color, b) == (sizeof(float) * 2) && + offsetof(Color, a) == (sizeof(float) * 3)), MATCHES_Plane = (MATCHES_Vector3 && MATCHES_real_t && (sizeof(Plane) == (sizeof(Vector3) + sizeof(real_t))) && - offsetof(Plane, normal) == 0 && - offsetof(Plane, d) == sizeof(Vector3)) + offsetof(Plane, normal) == 0 && + offsetof(Plane, d) == sizeof(Vector3)) }; // In the future we may force this if we want to ref return these structs diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp index 5391b7775e..5c7cf29e88 100644 --- a/modules/mono/mono_gd/gd_mono_property.cpp +++ b/modules/mono/mono_gd/gd_mono_property.cpp @@ -65,6 +65,8 @@ GDMonoProperty::GDMonoProperty(MonoProperty *p_mono_property, GDMonoClass *p_own type.type_class = GDMono::get_singleton()->get_class(param_type_class); } + param_buffer_size = GDMonoMarshal::variant_get_managed_unboxed_size(type); + attrs_fetched = false; attributes = nullptr; } @@ -147,24 +149,20 @@ bool GDMonoProperty::has_setter() { return mono_property_get_set_method(mono_property) != nullptr; } -void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) { - MonoMethod *prop_method = mono_property_get_set_method(mono_property); - void *params[1] = { p_value }; - MonoException *exc = nullptr; - GDMonoUtils::runtime_invoke(prop_method, p_object, params, &exc); - if (exc) { - if (r_exc) { - *r_exc = exc; - } else { - GDMonoUtils::set_pending_exception(exc); - } - } -} +void GDMonoProperty::set_value_from_variant(MonoObject *p_object, const Variant &p_value, MonoException **r_exc) { + uint8_t *buffer = (uint8_t *)alloca(param_buffer_size); + unsigned int offset = 0; -void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) { - MonoException *exc = nullptr; - GDMonoUtils::property_set_value(mono_property, p_object, p_params, &exc); + void *params[1] = { + GDMonoMarshal::variant_to_managed_unboxed(p_value, type, buffer, offset) + }; + +#ifdef DEBUG_ENABLED + CRASH_COND(offset != param_buffer_size); +#endif + MonoException *exc = nullptr; + GDMonoUtils::property_set_value(mono_property, p_object, params, &exc); if (exc) { if (r_exc) { *r_exc = exc; diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h index af7a2c02e5..9bb1caa759 100644 --- a/modules/mono/mono_gd/gd_mono_property.h +++ b/modules/mono/mono_gd/gd_mono_property.h @@ -45,6 +45,8 @@ class GDMonoProperty : public IMonoClassMember { bool attrs_fetched; MonoCustomAttrInfo *attributes; + unsigned int param_buffer_size; + public: virtual GDMonoClass *get_enclosing_class() const final { return owner; } @@ -64,8 +66,7 @@ public: _FORCE_INLINE_ ManagedType get_type() const { return type; } - void set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc = nullptr); - void set_value(MonoObject *p_object, void **p_params, MonoException **r_exc = nullptr); + void set_value_from_variant(MonoObject *p_object, const Variant &p_value, MonoException **r_exc = nullptr); MonoObject *get_value(MonoObject *p_object, MonoException **r_exc = nullptr); bool get_bool_value(MonoObject *p_object); diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 13939bd014..09aa9ad948 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -450,7 +450,7 @@ void debug_send_unhandled_exception_error(MonoException *p_exc) { int line = si.size() ? si[0].line : __LINE__; String error_msg = "Unhandled exception"; - EngineDebugger::get_script_debugger()->send_error(func, file, line, error_msg, exc_msg, ERR_HANDLER_ERROR, si); + EngineDebugger::get_script_debugger()->send_error(func, file, line, error_msg, exc_msg, true, ERR_HANDLER_ERROR, si); #endif } diff --git a/modules/mono/mono_gd/gd_mono_wasm_m2n.h b/modules/mono/mono_gd/gd_mono_wasm_m2n.h index 366662ff81..c49a62a632 100644 --- a/modules/mono/mono_gd/gd_mono_wasm_m2n.h +++ b/modules/mono/mono_gd/gd_mono_wasm_m2n.h @@ -158,7 +158,7 @@ T m2n_arg_cast(Mono_InterpMethodArguments *p_margs, size_t p_idx) { return (T)(size_t)p_margs->iargs[p_idx]; } else if constexpr (cookie == 'L') { static_assert(std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t> || - (sizeof(void *) == 8 && std::is_pointer_v<T>), + (sizeof(void *) == 8 && std::is_pointer_v<T>), "Invalid type for cookie 'L'."); union { diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 6b616dd52d..d0a27b27c1 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -35,7 +35,7 @@ #include "core/os/os.h" -// Here, after os/os.h +#define WIN32_LEAN_AND_MEAN #include <windows.h> namespace MonoRegUtils { diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp index ec04d50704..64aec5d359 100644 --- a/modules/mono/utils/path_utils.cpp +++ b/modules/mono/utils/path_utils.cpp @@ -36,6 +36,7 @@ #include "core/os/os.h" #ifdef WINDOWS_ENABLED +#define WIN32_LEAN_AND_MEAN #include <windows.h> #define ENV_PATH_SEP ";" diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index 2fb5e446da..74f5e6d18a 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -139,24 +139,24 @@ bool is_csharp_keyword(const String &p_name) { // Reserved keywords return p_name == "abstract" || p_name == "as" || p_name == "base" || p_name == "bool" || - p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" || - p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" || - p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" || - p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" || - p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" || - p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" || - p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" || - p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" || - p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" || - p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" || - p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" || - p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" || - p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" || - p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" || - p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" || - p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" || - p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" || - p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while"; + p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" || + p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" || + p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" || + p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" || + p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" || + p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" || + p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" || + p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" || + p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" || + p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" || + p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" || + p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" || + p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" || + p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" || + p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" || + p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" || + p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" || + p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while"; } String escape_csharp_keyword(const String &p_name) { @@ -201,11 +201,11 @@ String str_format(const char *p_format, ...) { } #if defined(MINGW_ENABLED) -#define gd_vsnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf_s(m_buffer, m_count, _TRUNCATE, m_format, m_args_copy) -#define gd_vscprintf(m_format, m_args_copy) _vscprintf(m_format, m_args_copy) +#define RSnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf_s(m_buffer, m_count, _TRUNCATE, m_format, m_args_copy) +#define RScprintf(m_format, m_args_copy) _vscprintf(m_format, m_args_copy) #else -#define gd_vsnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf(m_buffer, m_count, m_format, m_args_copy) -#define gd_vscprintf(m_format, m_args_copy) vsnprintf(nullptr, 0, p_format, m_args_copy) +#define RSnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf(m_buffer, m_count, m_format, m_args_copy) +#define RScprintf(m_format, m_args_copy) vsnprintf(nullptr, 0, p_format, m_args_copy) #endif String str_format(const char *p_format, va_list p_list) { @@ -231,7 +231,7 @@ char *str_format_new(const char *p_format, va_list p_list) { va_list list; va_copy(list, p_list); - int len = gd_vscprintf(p_format, list); + int len = RScprintf(p_format, list); va_end(list); len += 1; // for the trailing '/0' @@ -239,7 +239,7 @@ char *str_format_new(const char *p_format, va_list p_list) { char *buffer(memnew_arr(char, len)); va_copy(list, p_list); - gd_vsnprintf(buffer, len, p_format, list); + RSnprintf(buffer, len, p_format, list); va_end(list); return buffer; diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index f600f07c87..ac3422187f 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -150,8 +150,8 @@ COMMAND_2(map_set_active, RID, p_map, bool, p_active) { } else { int map_index = active_maps.find(map); ERR_FAIL_COND(map_index < 0); - active_maps.remove(map_index); - active_maps_update_id.remove(map_index); + active_maps.remove_at(map_index); + active_maps_update_id.remove_at(map_index); } } @@ -469,8 +469,8 @@ COMMAND_1(free, RID, p_object) { } int map_index = active_maps.find(map); - active_maps.remove(map_index); - active_maps_update_id.remove(map_index); + active_maps.remove_at(map_index); + active_maps_update_id.remove_at(map_index); map_owner.free(p_object); } else if (region_owner.owns(p_object)) { diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index bb6bc578a4..05e040b518 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -52,7 +52,8 @@ #include "editor/editor_settings.h" #endif -#include "modules/modules_enabled.gen.h" +#include "modules/modules_enabled.gen.h" // For csg, gridmap. + #ifdef MODULE_CSG_ENABLED #include "modules/csg/csg_shape.h" #endif @@ -489,7 +490,7 @@ NavigationMeshGenerator::~NavigationMeshGenerator() { } void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) { - ERR_FAIL_COND(!p_nav_mesh.is_valid()); + ERR_FAIL_COND_MSG(!p_nav_mesh.is_valid(), "Invalid navigation mesh."); #ifdef TOOLS_ENABLED EditorProgress *ep(nullptr); diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub index e415d92498..f15525648f 100644 --- a/modules/ogg/SCsub +++ b/modules/ogg/SCsub @@ -3,9 +3,6 @@ Import("env") Import("env_modules") -# Only kept to build the thirdparty library used by the theora and webm -# modules. - env_ogg = env_modules.Clone() # Thirdparty source files diff --git a/modules/ogg/ogg_packet_sequence.cpp b/modules/ogg/ogg_packet_sequence.cpp index b7a3ad2876..abb2b67ab0 100644 --- a/modules/ogg/ogg_packet_sequence.cpp +++ b/modules/ogg/ogg_packet_sequence.cpp @@ -127,9 +127,9 @@ void OGGPacketSequence::_bind_methods() { ClassDB::bind_method(D_METHOD("get_length"), &OGGPacketSequence::get_length); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "packet_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_packet_data", "get_packet_data"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "granule_positions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_packet_granule_positions", "get_packet_granule_positions"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sampling_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_sampling_rate", "get_sampling_rate"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "packet_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_data", "get_packet_data"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "granule_positions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_granule_positions", "get_packet_granule_positions"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sampling_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_sampling_rate", "get_sampling_rate"); } bool OGGPacketSequencePlayback::next_ogg_packet(ogg_packet **p_packet) const { diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 8a10411cf6..16fea228b1 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -8,8 +8,9 @@ NoiseTexture can also generate normal map textures. The class uses [Thread]s to generate the texture data internally, so [method Texture2D.get_image] may return [code]null[/code] if the generation process has not completed yet. In that case, you need to wait for the texture to be generated before accessing the image and the generated byte data: [codeblock] - var texture = preload("res://noise.tres") - yield(texture, "changed") + var texture = NoiseTexture.new() + texture.noise = OpenSimplexNoise.new() + await texture.changed var image = texture.get_image() var data = image.get_data() [/codeblock] diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index 9db3f3d5fd..e36dcfcea5 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -80,7 +80,7 @@ void NoiseTexture::_bind_methods() { void NoiseTexture::_validate_property(PropertyInfo &property) const { if (property.name == "bump_strength") { if (!as_normal_map) { - property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; } } } diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h index 6237b6460d..a0b2a86c41 100644 --- a/modules/opensimplex/noise_texture.h +++ b/modules/opensimplex/noise_texture.h @@ -35,9 +35,6 @@ #include "core/io/image.h" #include "core/object/ref_counted.h" -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" -#include "editor/property_editor.h" class NoiseTexture : public Texture2D { GDCLASS(NoiseTexture, Texture2D); diff --git a/modules/opus/SCsub b/modules/opus/SCsub deleted file mode 100644 index 1437cd86df..0000000000 --- a/modules/opus/SCsub +++ /dev/null @@ -1,252 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_modules") - -# Only kept to build the thirdparty library used by the webm module. -# AudioStreamOpus was dropped in 3.0 due to incompatibility with the new audio -# engine. If you want to port it, fetch it from the Git history. - -env_opus = env_modules.Clone() - -# Thirdparty source files - -thirdparty_obj = [] - -# Thirdparty source files -if env["builtin_opus"]: - thirdparty_dir = "#thirdparty/opus/" - - thirdparty_sources = [ - # Sync with opus_sources.mk - "opus.c", - "opus_decoder.c", - "opus_encoder.c", - "opus_multistream.c", - "opus_multistream_encoder.c", - "opus_multistream_decoder.c", - "repacketizer.c", - "analysis.c", - "mlp.c", - "mlp_data.c", - # Sync with libopusfile Makefile.am - "info.c", - "internal.c", - "opusfile.c", - "stream.c", - # Sync with celt_sources.mk - "celt/bands.c", - "celt/celt.c", - "celt/celt_encoder.c", - "celt/celt_decoder.c", - "celt/cwrs.c", - "celt/entcode.c", - "celt/entdec.c", - "celt/entenc.c", - "celt/kiss_fft.c", - "celt/laplace.c", - "celt/mathops.c", - "celt/mdct.c", - "celt/modes.c", - "celt/pitch.c", - "celt/celt_lpc.c", - "celt/quant_bands.c", - "celt/rate.c", - "celt/vq.c", - # "celt/arm/arm_celt_map.c", - # "celt/arm/armcpu.c", - # "celt/arm/celt_ne10_fft.c", - # "celt/arm/celt_ne10_mdct.c", - # "celt/arm/celt_neon_intr.c", - # Sync with silk_sources.mk - "silk/CNG.c", - "silk/code_signs.c", - "silk/init_decoder.c", - "silk/decode_core.c", - "silk/decode_frame.c", - "silk/decode_parameters.c", - "silk/decode_indices.c", - "silk/decode_pulses.c", - "silk/decoder_set_fs.c", - "silk/dec_API.c", - "silk/enc_API.c", - "silk/encode_indices.c", - "silk/encode_pulses.c", - "silk/gain_quant.c", - "silk/interpolate.c", - "silk/LP_variable_cutoff.c", - "silk/NLSF_decode.c", - "silk/NSQ.c", - "silk/NSQ_del_dec.c", - "silk/PLC.c", - "silk/shell_coder.c", - "silk/tables_gain.c", - "silk/tables_LTP.c", - "silk/tables_NLSF_CB_NB_MB.c", - "silk/tables_NLSF_CB_WB.c", - "silk/tables_other.c", - "silk/tables_pitch_lag.c", - "silk/tables_pulses_per_block.c", - "silk/VAD.c", - "silk/control_audio_bandwidth.c", - "silk/quant_LTP_gains.c", - "silk/VQ_WMat_EC.c", - "silk/HP_variable_cutoff.c", - "silk/NLSF_encode.c", - "silk/NLSF_VQ.c", - "silk/NLSF_unpack.c", - "silk/NLSF_del_dec_quant.c", - "silk/process_NLSFs.c", - "silk/stereo_LR_to_MS.c", - "silk/stereo_MS_to_LR.c", - "silk/check_control_input.c", - "silk/control_SNR.c", - "silk/init_encoder.c", - "silk/control_codec.c", - "silk/A2NLSF.c", - "silk/ana_filt_bank_1.c", - "silk/biquad_alt.c", - "silk/bwexpander_32.c", - "silk/bwexpander.c", - "silk/debug.c", - "silk/decode_pitch.c", - "silk/inner_prod_aligned.c", - "silk/lin2log.c", - "silk/log2lin.c", - "silk/LPC_analysis_filter.c", - "silk/LPC_inv_pred_gain.c", - "silk/table_LSF_cos.c", - "silk/NLSF2A.c", - "silk/NLSF_stabilize.c", - "silk/NLSF_VQ_weights_laroia.c", - "silk/pitch_est_tables.c", - "silk/resampler.c", - "silk/resampler_down2_3.c", - "silk/resampler_down2.c", - "silk/resampler_private_AR2.c", - "silk/resampler_private_down_FIR.c", - "silk/resampler_private_IIR_FIR.c", - "silk/resampler_private_up2_HQ.c", - "silk/resampler_rom.c", - "silk/sigm_Q15.c", - "silk/sort.c", - "silk/sum_sqr_shift.c", - "silk/stereo_decode_pred.c", - "silk/stereo_encode_pred.c", - "silk/stereo_find_predictor.c", - "silk/stereo_quant_pred.c", - ] - - opus_sources_silk = [] - - if env["platform"] in ["android", "iphone", "javascript"]: - env_opus.Append(CPPDEFINES=["FIXED_POINT"]) - opus_sources_silk = [ - "silk/fixed/LTP_analysis_filter_FIX.c", - "silk/fixed/LTP_scale_ctrl_FIX.c", - "silk/fixed/corrMatrix_FIX.c", - "silk/fixed/encode_frame_FIX.c", - "silk/fixed/find_LPC_FIX.c", - "silk/fixed/find_LTP_FIX.c", - "silk/fixed/find_pitch_lags_FIX.c", - "silk/fixed/find_pred_coefs_FIX.c", - "silk/fixed/noise_shape_analysis_FIX.c", - "silk/fixed/prefilter_FIX.c", - "silk/fixed/process_gains_FIX.c", - "silk/fixed/regularize_correlations_FIX.c", - "silk/fixed/residual_energy16_FIX.c", - "silk/fixed/residual_energy_FIX.c", - "silk/fixed/solve_LS_FIX.c", - "silk/fixed/warped_autocorrelation_FIX.c", - "silk/fixed/apply_sine_window_FIX.c", - "silk/fixed/autocorr_FIX.c", - "silk/fixed/burg_modified_FIX.c", - "silk/fixed/k2a_FIX.c", - "silk/fixed/k2a_Q16_FIX.c", - "silk/fixed/pitch_analysis_core_FIX.c", - "silk/fixed/vector_ops_FIX.c", - "silk/fixed/schur64_FIX.c", - "silk/fixed/schur_FIX.c", - ] - else: - opus_sources_silk = [ - "silk/float/apply_sine_window_FLP.c", - "silk/float/corrMatrix_FLP.c", - "silk/float/encode_frame_FLP.c", - "silk/float/find_LPC_FLP.c", - "silk/float/find_LTP_FLP.c", - "silk/float/find_pitch_lags_FLP.c", - "silk/float/find_pred_coefs_FLP.c", - "silk/float/LPC_analysis_filter_FLP.c", - "silk/float/LTP_analysis_filter_FLP.c", - "silk/float/LTP_scale_ctrl_FLP.c", - "silk/float/noise_shape_analysis_FLP.c", - "silk/float/prefilter_FLP.c", - "silk/float/process_gains_FLP.c", - "silk/float/regularize_correlations_FLP.c", - "silk/float/residual_energy_FLP.c", - "silk/float/solve_LS_FLP.c", - "silk/float/warped_autocorrelation_FLP.c", - "silk/float/wrappers_FLP.c", - "silk/float/autocorrelation_FLP.c", - "silk/float/burg_modified_FLP.c", - "silk/float/bwexpander_FLP.c", - "silk/float/energy_FLP.c", - "silk/float/inner_product_FLP.c", - "silk/float/k2a_FLP.c", - "silk/float/levinsondurbin_FLP.c", - "silk/float/LPC_inv_pred_gain_FLP.c", - "silk/float/pitch_analysis_core_FLP.c", - "silk/float/scale_copy_vector_FLP.c", - "silk/float/scale_vector_FLP.c", - "silk/float/schur_FLP.c", - "silk/float/sort_FLP.c", - ] - - thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources + opus_sources_silk] - - # also requires libogg - if env["builtin_libogg"]: - env_opus.Prepend(CPPPATH=["#thirdparty/libogg"]) - - env_opus.Append(CPPDEFINES=["HAVE_CONFIG_H"]) - - thirdparty_include_paths = [ - "", - "celt", - "opus", - "silk", - "silk/fixed", - "silk/float", - ] - env_opus.Prepend(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths]) - - if env["platform"] == "android": - if "android_arch" in env and env["android_arch"] == "armv7": - env_opus.Append(CPPDEFINES=["OPUS_ARM_OPT"]) - elif "android_arch" in env and env["android_arch"] == "arm64v8": - env_opus.Append(CPPDEFINES=["OPUS_ARM64_OPT"]) - elif env["platform"] == "iphone": - if "arch" in env and env["arch"] == "arm": - env_opus.Append(CPPDEFINES=["OPUS_ARM_OPT"]) - elif "arch" in env and env["arch"] == "arm64": - env_opus.Append(CPPDEFINES=["OPUS_ARM64_OPT"]) - elif env["platform"] == "osx": - if "arch" in env and env["arch"] == "arm64": - env_opus.Append(CPPDEFINES=["OPUS_ARM64_OPT"]) - - env_thirdparty = env_opus.Clone() - env_thirdparty.disable_warnings() - env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) - env.modules_sources += thirdparty_obj - - -# Godot source files - -module_obj = [] - -env_opus.add_source_files(module_obj, "*.cpp") -env.modules_sources += module_obj - -# Needed to force rebuilding the module files when the thirdparty library is updated. -env.Depends(module_obj, thirdparty_obj) diff --git a/modules/opus/config.py b/modules/opus/config.py deleted file mode 100644 index 9ff7b2dece..0000000000 --- a/modules/opus/config.py +++ /dev/null @@ -1,6 +0,0 @@ -def can_build(env, platform): - return env.module_check_dependencies("opus", ["ogg"]) - - -def configure(env): - pass diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp index cb12976090..ffa900ef99 100644 --- a/modules/pvr/texture_loader_pvr.cpp +++ b/modules/pvr/texture_loader_pvr.cpp @@ -390,15 +390,15 @@ static void get_modulation_value(int x, int y, const int p_2bit, const int p_mod rep_vals0[p_modulation[y + 1][x]] + rep_vals0[p_modulation[y][x - 1]] + rep_vals0[p_modulation[y][x + 1]] + 2) / - 4; + 4; } else if (p_modulation_modes[y][x] == 2) { mod_val = (rep_vals0[p_modulation[y][x - 1]] + rep_vals0[p_modulation[y][x + 1]] + 1) / - 2; + 2; } else { mod_val = (rep_vals0[p_modulation[y - 1][x]] + rep_vals0[p_modulation[y + 1][x]] + 1) / - 2; + 2; } } else { mod_val = rep_vals1[p_modulation[y][x]]; diff --git a/modules/raycast/config.py b/modules/raycast/config.py index 5de36c5322..7e8b3e9840 100644 --- a/modules/raycast/config.py +++ b/modules/raycast/config.py @@ -1,5 +1,7 @@ def can_build(env, platform): # Depends on Embree library, which only supports x86_64 and aarch64. + if env["arch"].startswith("rv") or env["arch"].startswith("ppc"): + return False if platform == "android": return env["android_arch"] in ["arm64v8", "x86_64"] diff --git a/modules/regex/config.py b/modules/regex/config.py index df9f44cb95..1248a8374d 100644 --- a/modules/regex/config.py +++ b/modules/regex/config.py @@ -1,5 +1,5 @@ def can_build(env, platform): - return True + return not env["arch"].startswith("rv") def configure(env): diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub index 7cd4db6f67..d6a96282f3 100644 --- a/modules/text_server_adv/SCsub +++ b/modules/text_server_adv/SCsub @@ -7,7 +7,6 @@ env_text_server_adv = env_modules.Clone() def make_icu_data(target, source, env): - import os dst = target[0].srcnode().abspath @@ -24,7 +23,6 @@ def make_icu_data(target, source, env): f = open(source[0].srcnode().abspath, "rb") buf = f.read() - import os.path g.write('extern "C" U_EXPORT const size_t U_ICUDATA_SIZE = ' + str(len(buf)) + ";\n") g.write('extern "C" U_EXPORT const unsigned char U_ICUDATA_ENTRY_POINT[] = {\n') @@ -272,6 +270,7 @@ if env["builtin_icu"]: "common/dictionarydata.cpp", "common/dtintrv.cpp", "common/edits.cpp", + "common/emojiprops.cpp", "common/errorcode.cpp", "common/filteredbrk.cpp", "common/filterednormalizer2.cpp", @@ -293,6 +292,7 @@ if env["builtin_icu"]: "common/locresdata.cpp", "common/locutil.cpp", "common/lsr.cpp", + "common/lstmbe.cpp", "common/messagepattern.cpp", "common/normalizer2.cpp", "common/normalizer2impl.cpp", @@ -450,7 +450,7 @@ if env["builtin_icu"]: ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - icu_data_name = "icudt69l.dat" + icu_data_name = "icudt70l.dat" if env_icu["tools"]: env_icu.Depends("#thirdparty/icu4c/icudata.gen.h", "#thirdparty/icu4c/" + icu_data_name) diff --git a/modules/text_server_adv/config.py b/modules/text_server_adv/config.py index d22f9454ed..8c8df9b05e 100644 --- a/modules/text_server_adv/config.py +++ b/modules/text_server_adv/config.py @@ -4,3 +4,13 @@ def can_build(env, platform): def configure(env): pass + + +def get_doc_classes(): + return [ + "TextServerAdvanced", + ] + + +def get_doc_path(): + return "doc_classes" diff --git a/modules/text_server_adv/doc_classes/TextServerAdvanced.xml b/modules/text_server_adv/doc_classes/TextServerAdvanced.xml new file mode 100644 index 0000000000..eff4aa5fae --- /dev/null +++ b/modules/text_server_adv/doc_classes/TextServerAdvanced.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="TextServerAdvanced" inherits="TextServer" version="4.0"> + <brief_description> + Text Server using HarfBuzz, ICU and SIL Graphite to support BiDi, complex text layouts and contextual OpenType features. + </brief_description> + <description> + </description> + <tutorials> + </tutorials> +</class> diff --git a/modules/text_server_adv/register_types.cpp b/modules/text_server_adv/register_types.cpp index abefa83b9b..b711d1561f 100644 --- a/modules/text_server_adv/register_types.cpp +++ b/modules/text_server_adv/register_types.cpp @@ -33,7 +33,12 @@ #include "text_server_adv.h" void preregister_text_server_adv_types() { - TextServerAdvanced::register_server(); + GDREGISTER_CLASS(TextServerAdvanced); + if (TextServerManager::get_singleton()) { + Ref<TextServerAdvanced> ts; + ts.instantiate(); + TextServerManager::get_singleton()->add_interface(ts); + } } void register_text_server_adv_types() { diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index b5b7342e87..f480c86088 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -38,6 +38,8 @@ #include "thirdparty/icu4c/icudata.gen.h" #endif +#include "modules/modules_enabled.gen.h" // For freetype, msdfgen. + #ifdef MODULE_MSDFGEN_ENABLED #include "core/ShapeDistanceFinder.h" #include "core/contour-combiners.h" @@ -46,13 +48,13 @@ #endif /*************************************************************************/ -/* hb_bmp_font_t HarfBuzz Bitmap font interface */ +/* bmp_font_t HarfBuzz Bitmap font interface */ /*************************************************************************/ hb_font_funcs_t *TextServerAdvanced::funcs = nullptr; -TextServerAdvanced::hb_bmp_font_t *TextServerAdvanced::_hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) { - hb_bmp_font_t *bm_font = memnew(hb_bmp_font_t); +TextServerAdvanced::bmp_font_t *TextServerAdvanced::_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) { + bmp_font_t *bm_font = memnew(bmp_font_t); if (!bm_font) { return nullptr; @@ -64,13 +66,13 @@ TextServerAdvanced::hb_bmp_font_t *TextServerAdvanced::_hb_bmp_font_create(TextS return bm_font; } -void TextServerAdvanced::_hb_bmp_font_destroy(void *p_data) { - hb_bmp_font_t *bm_font = reinterpret_cast<hb_bmp_font_t *>(p_data); +void TextServerAdvanced::_bmp_font_destroy(void *p_data) { + bmp_font_t *bm_font = reinterpret_cast<bmp_font_t *>(p_data); memdelete(bm_font); } -hb_bool_t TextServerAdvanced::hb_bmp_get_nominal_glyph(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_unicode, hb_codepoint_t *r_glyph, void *p_user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); +hb_bool_t TextServerAdvanced::_bmp_get_nominal_glyph(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_unicode, hb_codepoint_t *r_glyph, void *p_user_data) { + const bmp_font_t *bm_font = reinterpret_cast<const bmp_font_t *>(p_font_data); if (!bm_font->face) { return false; @@ -89,8 +91,8 @@ hb_bool_t TextServerAdvanced::hb_bmp_get_nominal_glyph(hb_font_t *p_font, void * return true; } -hb_position_t TextServerAdvanced::hb_bmp_get_glyph_h_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); +hb_position_t TextServerAdvanced::_bmp_get_glyph_h_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data) { + const bmp_font_t *bm_font = reinterpret_cast<const bmp_font_t *>(p_font_data); if (!bm_font->face) { return 0; @@ -103,8 +105,8 @@ hb_position_t TextServerAdvanced::hb_bmp_get_glyph_h_advance(hb_font_t *p_font, return bm_font->face->glyph_map[p_glyph].advance.x * 64; } -hb_position_t TextServerAdvanced::hb_bmp_get_glyph_v_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); +hb_position_t TextServerAdvanced::_bmp_get_glyph_v_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data) { + const bmp_font_t *bm_font = reinterpret_cast<const bmp_font_t *>(p_font_data); if (!bm_font->face) { return 0; @@ -117,8 +119,8 @@ hb_position_t TextServerAdvanced::hb_bmp_get_glyph_v_advance(hb_font_t *p_font, return -bm_font->face->glyph_map[p_glyph].advance.y * 64; } -hb_position_t TextServerAdvanced::hb_bmp_get_glyph_h_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); +hb_position_t TextServerAdvanced::_bmp_get_glyph_h_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data) { + const bmp_font_t *bm_font = reinterpret_cast<const bmp_font_t *>(p_font_data); if (!bm_font->face) { return 0; @@ -131,8 +133,8 @@ hb_position_t TextServerAdvanced::hb_bmp_get_glyph_h_kerning(hb_font_t *p_font, return bm_font->face->kerning_map[Vector2i(p_left_glyph, p_right_glyph)].x * 64; } -hb_bool_t TextServerAdvanced::hb_bmp_get_glyph_v_origin(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_position_t *r_x, hb_position_t *r_y, void *p_user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); +hb_bool_t TextServerAdvanced::_bmp_get_glyph_v_origin(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_position_t *r_x, hb_position_t *r_y, void *p_user_data) { + const bmp_font_t *bm_font = reinterpret_cast<const bmp_font_t *>(p_font_data); if (!bm_font->face) { return false; @@ -148,8 +150,8 @@ hb_bool_t TextServerAdvanced::hb_bmp_get_glyph_v_origin(hb_font_t *p_font, void return true; } -hb_bool_t TextServerAdvanced::hb_bmp_get_glyph_extents(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_glyph_extents_t *r_extents, void *p_user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); +hb_bool_t TextServerAdvanced::_bmp_get_glyph_extents(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_glyph_extents_t *r_extents, void *p_user_data) { + const bmp_font_t *bm_font = reinterpret_cast<const bmp_font_t *>(p_font_data); if (!bm_font->face) { return false; @@ -167,8 +169,8 @@ hb_bool_t TextServerAdvanced::hb_bmp_get_glyph_extents(hb_font_t *p_font, void * return true; } -hb_bool_t TextServerAdvanced::hb_bmp_get_font_h_extents(hb_font_t *p_font, void *p_font_data, hb_font_extents_t *r_metrics, void *p_user_data) { - const hb_bmp_font_t *bm_font = reinterpret_cast<const hb_bmp_font_t *>(p_font_data); +hb_bool_t TextServerAdvanced::_bmp_get_font_h_extents(hb_font_t *p_font, void *p_font_data, hb_font_extents_t *r_metrics, void *p_user_data) { + const bmp_font_t *bm_font = reinterpret_cast<const bmp_font_t *>(p_font_data); if (!bm_font->face) { return false; @@ -181,40 +183,40 @@ hb_bool_t TextServerAdvanced::hb_bmp_get_font_h_extents(hb_font_t *p_font, void return true; } -void TextServerAdvanced::hb_bmp_create_font_funcs() { +void TextServerAdvanced::_bmp_create_font_funcs() { if (funcs == nullptr) { funcs = hb_font_funcs_create(); - hb_font_funcs_set_font_h_extents_func(funcs, hb_bmp_get_font_h_extents, nullptr, nullptr); - hb_font_funcs_set_nominal_glyph_func(funcs, hb_bmp_get_nominal_glyph, nullptr, nullptr); - hb_font_funcs_set_glyph_h_advance_func(funcs, hb_bmp_get_glyph_h_advance, nullptr, nullptr); - hb_font_funcs_set_glyph_v_advance_func(funcs, hb_bmp_get_glyph_v_advance, nullptr, nullptr); - hb_font_funcs_set_glyph_v_origin_func(funcs, hb_bmp_get_glyph_v_origin, nullptr, nullptr); - hb_font_funcs_set_glyph_h_kerning_func(funcs, hb_bmp_get_glyph_h_kerning, nullptr, nullptr); - hb_font_funcs_set_glyph_extents_func(funcs, hb_bmp_get_glyph_extents, nullptr, nullptr); + hb_font_funcs_set_font_h_extents_func(funcs, _bmp_get_font_h_extents, nullptr, nullptr); + hb_font_funcs_set_nominal_glyph_func(funcs, _bmp_get_nominal_glyph, nullptr, nullptr); + hb_font_funcs_set_glyph_h_advance_func(funcs, _bmp_get_glyph_h_advance, nullptr, nullptr); + hb_font_funcs_set_glyph_v_advance_func(funcs, _bmp_get_glyph_v_advance, nullptr, nullptr); + hb_font_funcs_set_glyph_v_origin_func(funcs, _bmp_get_glyph_v_origin, nullptr, nullptr); + hb_font_funcs_set_glyph_h_kerning_func(funcs, _bmp_get_glyph_h_kerning, nullptr, nullptr); + hb_font_funcs_set_glyph_extents_func(funcs, _bmp_get_glyph_extents, nullptr, nullptr); hb_font_funcs_make_immutable(funcs); } } -void TextServerAdvanced::hb_bmp_free_font_funcs() { +void TextServerAdvanced::_bmp_free_font_funcs() { if (funcs != nullptr) { hb_font_funcs_destroy(funcs); funcs = nullptr; } } -void TextServerAdvanced::_hb_bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) { - hb_font_set_funcs(p_font, funcs, _hb_bmp_font_create(p_face, p_unref), _hb_bmp_font_destroy); +void TextServerAdvanced::_bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) { + hb_font_set_funcs(p_font, funcs, _bmp_font_create(p_face, p_unref), _bmp_font_destroy); } -hb_font_t *TextServerAdvanced::hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy) { +hb_font_t *TextServerAdvanced::_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy) { hb_font_t *font; hb_face_t *face = hb_face_create(nullptr, 0); font = hb_font_create(face); hb_face_destroy(face); - _hb_bmp_font_set_funcs(font, p_face, false); + _bmp_font_set_funcs(font, p_face, false); return font; } @@ -322,7 +324,7 @@ _FORCE_INLINE_ bool is_underscore(char32_t p_char) { String TextServerAdvanced::interface_name = "ICU / HarfBuzz / Graphite"; uint32_t TextServerAdvanced::interface_features = FEATURE_BIDI_LAYOUT | FEATURE_VERTICAL_LAYOUT | FEATURE_SHAPING | FEATURE_KASHIDA_JUSTIFICATION | FEATURE_BREAK_ITERATORS | FEATURE_USE_SUPPORT_DATA | FEATURE_FONT_VARIABLE; -bool TextServerAdvanced::has_feature(Feature p_feature) { +bool TextServerAdvanced::has_feature(Feature p_feature) const { return (interface_features & p_feature) == p_feature; } @@ -330,6 +332,10 @@ String TextServerAdvanced::get_name() const { return interface_name; } +uint32_t TextServerAdvanced::get_features() const { + return interface_features; +} + void TextServerAdvanced::free(RID p_rid) { _THREAD_SAFE_METHOD_ if (font_owner.owns(p_rid)) { @@ -394,9 +400,23 @@ bool TextServerAdvanced::load_support_data(const String &p_filename) { return true; } -#ifdef TOOLS_ENABLED +String TextServerAdvanced::get_support_data_filename() const { +#ifdef ICU_STATIC_DATA + return _MKSTR(ICU_DATA_NAME); +#else + return String(); +#endif +} -bool TextServerAdvanced::save_support_data(const String &p_filename) { +String TextServerAdvanced::get_support_data_info() const { +#ifdef ICU_STATIC_DATA + return String("ICU break iteration data (") + _MKSTR(ICU_DATA_NAME) + String(")."); +#else + return String(); +#endif +} + +bool TextServerAdvanced::save_support_data(const String &p_filename) const { _THREAD_SAFE_METHOD_ #ifdef ICU_STATIC_DATA @@ -415,9 +435,7 @@ bool TextServerAdvanced::save_support_data(const String &p_filename) { #endif } -#endif - -bool TextServerAdvanced::is_locale_right_to_left(const String &p_locale) { +bool TextServerAdvanced::is_locale_right_to_left(const String &p_locale) const { String l = p_locale.get_slicec('_', 0); if ((l == "ar") || (l == "dv") || (l == "he") || (l == "fa") || (l == "ff") || (l == "ku") || (l == "ur")) { return true; @@ -426,9 +444,7 @@ bool TextServerAdvanced::is_locale_right_to_left(const String &p_locale) { } } -static Map<StringName, int32_t> feature_sets; - -static void _insert_feature_sets() { +void TextServerAdvanced::_insert_feature_sets() { // Registered OpenType feature tags. feature_sets.insert("access_all_alternates", HB_TAG('a', 'a', 'l', 't')); feature_sets.insert("above_base_forms", HB_TAG('a', 'b', 'v', 'f')); @@ -724,6 +740,10 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_ continue; } + if (ct.offsets.size() < ct.texture_w) { + continue; + } + ret.y = 0x7FFFFFFF; ret.x = 0; @@ -940,7 +960,6 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf( edgeColoringSimple(shape, 3.0); // Max. angle. msdfgen::Bitmap<float, 4> image(w, h); // Texture size. - //msdfgen::generateMTSDF(image, shape, p_pixel_range, 1.0, msdfgen::Vector2(-bounds.l, -bounds.b)); // Range, scale, translation. DistancePixelConversion distancePixelConversion(p_pixel_range); msdfgen::Projection projection(msdfgen::Vector2(1.0, 1.0), msdfgen::Vector2(-bounds.l, -bounds.b)); @@ -970,10 +989,6 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf( wr[ofs + 1] = (uint8_t)(CLAMP(image(j, i)[1] * 256.f, 0.f, 255.f)); wr[ofs + 2] = (uint8_t)(CLAMP(image(j, i)[2] * 256.f, 0.f, 255.f)); wr[ofs + 3] = (uint8_t)(CLAMP(image(j, i)[3] * 256.f, 0.f, 255.f)); - //wr[ofs + 0] = 100; - //wr[ofs + 1] = 100; - //wr[ofs + 2] = 100; - //wr[ofs + 3] = 100; } } } @@ -1038,13 +1053,12 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma case FT_PIXEL_MODE_MONO: { int byte = i * bitmap.pitch + (j >> 3); int bit = 1 << (7 - (j % 8)); - wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 0] = 255; // grayscale as 1 wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; } break; case FT_PIXEL_MODE_GRAY: - wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 0] = 255; // grayscale as 1 wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j]; - //wr[ofs + 1] = 100; break; case FT_PIXEL_MODE_BGRA: { int ofs_color = i * bitmap.pitch + (j << 2); @@ -1142,7 +1156,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_glyph(FontDataAdvanced *p_font_d int error = FT_Load_Glyph(fd->face, p_glyph, flags); if (error) { fd->glyph_map[p_glyph] = FontGlyph(); - ERR_FAIL_V_MSG(false, "FreeType: Failed to load glyph."); + return false; } if (!outline) { @@ -1199,13 +1213,14 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_glyph(FontDataAdvanced *p_font_d } _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced *p_font_data, const Vector2i &p_size) const { + ERR_FAIL_COND_V(p_size.x <= 0, false); if (p_font_data->cache.has(p_size)) { return true; } FontDataForSizeAdvanced *fd = memnew(FontDataForSizeAdvanced); fd->size = p_size; - if (p_font_data->data_ptr) { + if (p_font_data->data_ptr && (p_font_data->data_size > 0)) { // Init dynamic font. #ifdef MODULE_FREETYPE_ENABLED int error = 0; @@ -1236,7 +1251,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced fd->oversampling = 1.0f; fd->size.x = p_font_data->msdf_source_size; } else if (p_font_data->oversampling <= 0.0f) { - fd->oversampling = TS->font_get_global_oversampling(); + fd->oversampling = font_get_global_oversampling(); } else { fd->oversampling = p_font_data->oversampling; } @@ -1244,13 +1259,13 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced if (FT_HAS_COLOR(fd->face) && fd->face->num_fixed_sizes > 0) { int best_match = 0; int diff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[0].width)); - fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[0].width; + fd->scale = float(fd->size.x * fd->oversampling) / fd->face->available_sizes[0].width; for (int i = 1; i < fd->face->num_fixed_sizes; i++) { int ndiff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[i].width)); if (ndiff < diff) { best_match = i; diff = ndiff; - fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[i].width; + fd->scale = float(fd->size.x * fd->oversampling) / fd->face->available_sizes[i].width; } } FT_Select_Size(fd->face, best_match); @@ -1266,6 +1281,23 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced fd->underline_thickness = (FT_MulFix(fd->face->underline_thickness, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale; if (!p_font_data->face_init) { + // Get style flags and name. + if (fd->face->family_name != nullptr) { + p_font_data->font_name = String::utf8((const char *)fd->face->family_name); + } + if (fd->face->style_name != nullptr) { + p_font_data->style_name = String::utf8((const char *)fd->face->style_name); + } + p_font_data->style_flags = 0; + if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) { + p_font_data->style_flags |= FONT_BOLD; + } + if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) { + p_font_data->style_flags |= FONT_ITALIC; + } + if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) { + p_font_data->style_flags |= FONT_FIXED_WIDTH; + } // Get supported scripts from OpenType font data. p_font_data->supported_scripts.clear(); unsigned int count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr); @@ -1578,7 +1610,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced #endif } else { // Init bitmap font. - fd->hb_handle = hb_bmp_font_create(fd, nullptr); + fd->hb_handle = _bmp_font_create(fd, nullptr); } p_font_data->cache[p_size] = fd; return true; @@ -1635,6 +1667,66 @@ void TextServerAdvanced::font_set_data_ptr(RID p_font_rid, const uint8_t *p_data fd->data_size = p_data_size; } +void TextServerAdvanced::font_set_style(RID p_font_rid, uint32_t /*FontStyle*/ p_style) { + FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->style_flags = p_style; +} + +uint32_t /*FontStyle*/ TextServerAdvanced::font_get_style(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 0); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + return fd->style_flags; +} + +void TextServerAdvanced::font_set_style_name(RID p_font_rid, const String &p_name) { + FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->style_name = p_name; +} + +String TextServerAdvanced::font_get_style_name(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, String()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), String()); + return fd->style_name; +} + +void TextServerAdvanced::font_set_name(RID p_font_rid, const String &p_name) { + FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->font_name = p_name; +} + +String TextServerAdvanced::font_get_name(RID p_font_rid) const { + FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, String()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), String()); + return fd->font_name; +} + void TextServerAdvanced::font_set_antialiased(RID p_font_rid, bool p_antialiased) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1786,7 +1878,7 @@ Dictionary TextServerAdvanced::font_get_variation_coordinates(RID p_font_rid) co return fd->variation_coordinates; } -void TextServerAdvanced::font_set_oversampling(RID p_font_rid, real_t p_oversampling) { +void TextServerAdvanced::font_set_oversampling(RID p_font_rid, float p_oversampling) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1797,7 +1889,7 @@ void TextServerAdvanced::font_set_oversampling(RID p_font_rid, real_t p_oversamp } } -real_t TextServerAdvanced::font_get_oversampling(RID p_font_rid) const { +float TextServerAdvanced::font_get_oversampling(RID p_font_rid) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1839,7 +1931,7 @@ void TextServerAdvanced::font_remove_size_cache(RID p_font_rid, const Vector2i & } } -void TextServerAdvanced::font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) { +void TextServerAdvanced::font_set_ascent(RID p_font_rid, int p_size, float p_ascent) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1850,7 +1942,7 @@ void TextServerAdvanced::font_set_ascent(RID p_font_rid, int p_size, real_t p_as fd->cache[size]->ascent = p_ascent; } -real_t TextServerAdvanced::font_get_ascent(RID p_font_rid, int p_size) const { +float TextServerAdvanced::font_get_ascent(RID p_font_rid, int p_size) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1860,13 +1952,13 @@ real_t TextServerAdvanced::font_get_ascent(RID p_font_rid, int p_size) const { ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->ascent * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->ascent * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->ascent; } } -void TextServerAdvanced::font_set_descent(RID p_font_rid, int p_size, real_t p_descent) { +void TextServerAdvanced::font_set_descent(RID p_font_rid, int p_size, float p_descent) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1876,7 +1968,7 @@ void TextServerAdvanced::font_set_descent(RID p_font_rid, int p_size, real_t p_d fd->cache[size]->descent = p_descent; } -real_t TextServerAdvanced::font_get_descent(RID p_font_rid, int p_size) const { +float TextServerAdvanced::font_get_descent(RID p_font_rid, int p_size) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1886,13 +1978,13 @@ real_t TextServerAdvanced::font_get_descent(RID p_font_rid, int p_size) const { ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->descent * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->descent * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->descent; } } -void TextServerAdvanced::font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) { +void TextServerAdvanced::font_set_underline_position(RID p_font_rid, int p_size, float p_underline_position) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1903,7 +1995,7 @@ void TextServerAdvanced::font_set_underline_position(RID p_font_rid, int p_size, fd->cache[size]->underline_position = p_underline_position; } -real_t TextServerAdvanced::font_get_underline_position(RID p_font_rid, int p_size) const { +float TextServerAdvanced::font_get_underline_position(RID p_font_rid, int p_size) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1913,13 +2005,13 @@ real_t TextServerAdvanced::font_get_underline_position(RID p_font_rid, int p_siz ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->underline_position * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->underline_position * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->underline_position; } } -void TextServerAdvanced::font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) { +void TextServerAdvanced::font_set_underline_thickness(RID p_font_rid, int p_size, float p_underline_thickness) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1930,7 +2022,7 @@ void TextServerAdvanced::font_set_underline_thickness(RID p_font_rid, int p_size fd->cache[size]->underline_thickness = p_underline_thickness; } -real_t TextServerAdvanced::font_get_underline_thickness(RID p_font_rid, int p_size) const { +float TextServerAdvanced::font_get_underline_thickness(RID p_font_rid, int p_size) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1940,13 +2032,13 @@ real_t TextServerAdvanced::font_get_underline_thickness(RID p_font_rid, int p_si ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->underline_thickness * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->underline_thickness * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->underline_thickness; } } -void TextServerAdvanced::font_set_scale(RID p_font_rid, int p_size, real_t p_scale) { +void TextServerAdvanced::font_set_scale(RID p_font_rid, int p_size, float p_scale) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1957,7 +2049,7 @@ void TextServerAdvanced::font_set_scale(RID p_font_rid, int p_size, real_t p_sca fd->cache[size]->scale = p_scale; } -real_t TextServerAdvanced::font_get_scale(RID p_font_rid, int p_size) const { +float TextServerAdvanced::font_get_scale(RID p_font_rid, int p_size) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1967,7 +2059,7 @@ real_t TextServerAdvanced::font_get_scale(RID p_font_rid, int p_size) const { ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->scale * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->scale * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->scale / fd->cache[size]->oversampling; } @@ -2006,14 +2098,14 @@ int TextServerAdvanced::font_get_spacing(RID p_font_rid, int p_size, TextServer: switch (p_spacing) { case TextServer::SPACING_GLYPH: { if (fd->msdf) { - return fd->cache[size]->spacing_glyph * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->spacing_glyph * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->spacing_glyph; } } break; case TextServer::SPACING_SPACE: { if (fd->msdf) { - return fd->cache[size]->spacing_space * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->spacing_space * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->spacing_space; } @@ -2056,7 +2148,7 @@ void TextServerAdvanced::font_remove_texture(RID p_font_rid, const Vector2i &p_s ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); ERR_FAIL_INDEX(p_texture_index, fd->cache[size]->textures.size()); - fd->cache[size]->textures.remove(p_texture_index); + fd->cache[size]->textures.remove_at(p_texture_index); } void TextServerAdvanced::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { @@ -2107,6 +2199,7 @@ void TextServerAdvanced::font_set_texture_offsets(RID p_font_rid, const Vector2i MutexLock lock(fd->mutex); Vector2i size = _get_size_outline(fd, p_size); ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_COND(p_texture_index < 0); if (p_texture_index >= fd->cache[size]->textures.size()) { fd->cache[size]->textures.resize(p_texture_index + 1); } @@ -2182,7 +2275,7 @@ Vector2 TextServerAdvanced::font_get_glyph_advance(RID p_font_rid, int p_size, i const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; if (fd->msdf) { - return gl[p_glyph].advance * (real_t)p_size / (real_t)fd->msdf_source_size; + return gl[p_glyph].advance * (float)p_size / (float)fd->msdf_source_size; } else { return gl[p_glyph].advance; } @@ -2218,7 +2311,7 @@ Vector2 TextServerAdvanced::font_get_glyph_offset(RID p_font_rid, const Vector2i const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; if (fd->msdf) { - return gl[p_glyph].rect.position * (real_t)p_size.x / (real_t)fd->msdf_source_size; + return gl[p_glyph].rect.position * (float)p_size.x / (float)fd->msdf_source_size; } else { return gl[p_glyph].rect.position; } @@ -2254,7 +2347,7 @@ Vector2 TextServerAdvanced::font_get_glyph_size(RID p_font_rid, const Vector2i & const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; if (fd->msdf) { - return gl[p_glyph].rect.size * (real_t)p_size.x / (real_t)fd->msdf_source_size; + return gl[p_glyph].rect.size * (float)p_size.x / (float)fd->msdf_source_size; } else { return gl[p_glyph].rect.size; } @@ -2337,38 +2430,46 @@ void TextServerAdvanced::font_set_glyph_texture_idx(RID p_font_rid, const Vector gl[p_glyph].found = true; } -bool TextServerAdvanced::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { +Dictionary TextServerAdvanced::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, false); + ERR_FAIL_COND_V(!fd, Dictionary()); MutexLock lock(fd->mutex); Vector2i size = _get_size(fd, p_size); - ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), false); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Dictionary()); + Vector<Vector3> points; + Vector<int32_t> contours; + bool orientation; #ifdef MODULE_FREETYPE_ENABLED int error = FT_Load_Glyph(fd->cache[size]->face, p_index, FT_LOAD_NO_BITMAP | (fd->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); - ERR_FAIL_COND_V(error, false); + ERR_FAIL_COND_V(error, Dictionary()); - r_points.clear(); - r_contours.clear(); + points.clear(); + contours.clear(); - real_t h = fd->cache[size]->ascent; - real_t scale = (1.0 / 64.0) / fd->cache[size]->oversampling * fd->cache[size]->scale; + float h = fd->cache[size]->ascent; + float scale = (1.0 / 64.0) / fd->cache[size]->oversampling * fd->cache[size]->scale; if (fd->msdf) { - scale = scale * (real_t)p_size / (real_t)fd->msdf_source_size; + scale = scale * (float)p_size / (float)fd->msdf_source_size; } for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_points; i++) { - r_points.push_back(Vector3(fd->cache[size]->face->glyph->outline.points[i].x * scale, h - fd->cache[size]->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fd->cache[size]->face->glyph->outline.tags[i]))); + points.push_back(Vector3(fd->cache[size]->face->glyph->outline.points[i].x * scale, h - fd->cache[size]->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fd->cache[size]->face->glyph->outline.tags[i]))); } for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_contours; i++) { - r_contours.push_back(fd->cache[size]->face->glyph->outline.contours[i]); + contours.push_back(fd->cache[size]->face->glyph->outline.contours[i]); } - r_orientation = (FT_Outline_Get_Orientation(&fd->cache[size]->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); + orientation = (FT_Outline_Get_Orientation(&fd->cache[size]->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); #else - return false; + return Dictionary(); #endif - return true; + + Dictionary out; + out["points"] = points; + out["contours"] = contours; + out["orientation"] = orientation; + return out; } Array TextServerAdvanced::font_get_kerning_list(RID p_font_rid, int p_size) const { @@ -2433,7 +2534,7 @@ Vector2 TextServerAdvanced::font_get_kerning(RID p_font_rid, int p_size, const V if (kern.has(p_glyph_pair)) { if (fd->msdf) { - return kern[p_glyph_pair] * (real_t)p_size / (real_t)fd->msdf_source_size; + return kern[p_glyph_pair] * (float)p_size / (float)fd->msdf_source_size; } else { return kern[p_glyph_pair]; } @@ -2443,7 +2544,7 @@ Vector2 TextServerAdvanced::font_get_kerning(RID p_font_rid, int p_size, const V FT_Vector delta; FT_Get_Kerning(fd->cache[size]->face, p_glyph_pair.x, p_glyph_pair.y, FT_KERNING_DEFAULT, &delta); if (fd->msdf) { - return Vector2(delta.x, delta.y) * (real_t)p_size / (real_t)fd->msdf_source_size; + return Vector2(delta.x, delta.y) * (float)p_size / (float)fd->msdf_source_size; } else { return Vector2(delta.x, delta.y); } @@ -2456,6 +2557,8 @@ Vector2 TextServerAdvanced::font_get_kerning(RID p_font_rid, int p_size, const V int32_t TextServerAdvanced::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0); + ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + "."); + ERR_FAIL_COND_V_MSG((p_variation_selector >= 0xd800 && p_variation_selector <= 0xdfff) || (p_variation_selector > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_variation_selector, 16) + "."); MutexLock lock(fd->mutex); Vector2i size = _get_size(fd, p_size); @@ -2479,6 +2582,7 @@ int32_t TextServerAdvanced::font_get_glyph_index(RID p_font_rid, int p_size, cha bool TextServerAdvanced::font_has_char(RID p_font_rid, char32_t p_char) const { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, false); + ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + "."); MutexLock lock(fd->mutex); if (fd->cache.is_empty()) { @@ -2531,6 +2635,8 @@ String TextServerAdvanced::font_get_supported_chars(RID p_font_rid) const { void TextServerAdvanced::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) { FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); + ERR_FAIL_COND_MSG((p_start >= 0xd800 && p_start <= 0xdfff) || (p_start > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_start, 16) + "."); + ERR_FAIL_COND_MSG((p_end >= 0xd800 && p_end <= 0xdfff) || (p_end > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_end, 16) + "."); MutexLock lock(fd->mutex); Vector2i size = _get_size_outline(fd, p_size); @@ -2582,8 +2688,8 @@ void TextServerAdvanced::font_draw_glyph(RID p_font_rid, RID p_canvas, int p_siz RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); if (fd->msdf) { Point2 cpos = p_pos; - cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; - Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + cpos += gl.rect.position * (float)p_size / (float)fd->msdf_source_size; + Size2 csize = gl.rect.size * (float)p_size / (float)fd->msdf_source_size; RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range); } else { Point2i cpos = p_pos; @@ -2622,8 +2728,8 @@ void TextServerAdvanced::font_draw_glyph_outline(RID p_font_rid, RID p_canvas, i RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); if (fd->msdf) { Point2 cpos = p_pos; - cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; - Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + cpos += gl.rect.position * (float)p_size / (float)fd->msdf_source_size; + Size2 csize = gl.rect.size * (float)p_size / (float)fd->msdf_source_size; RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range); } else { Point2i cpos = p_pos; @@ -2694,7 +2800,7 @@ bool TextServerAdvanced::font_is_script_supported(RID p_font_rid, const String & } else { Vector2i size = _get_size(fd, 16); ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), false); - return fd->supported_scripts.has(TS->name_to_tag(p_script)); + return fd->supported_scripts.has(hb_tag_from_string(p_script.ascii().get_data(), -1)); } } @@ -2754,11 +2860,11 @@ Dictionary TextServerAdvanced::font_supported_variation_list(RID p_font_rid) con return fd->supported_varaitions; } -real_t TextServerAdvanced::font_get_global_oversampling() const { +float TextServerAdvanced::font_get_global_oversampling() const { return oversampling; } -void TextServerAdvanced::font_set_global_oversampling(real_t p_oversampling) { +void TextServerAdvanced::font_set_global_oversampling(float p_oversampling) { _THREAD_SAFE_METHOD_ if (oversampling != p_oversampling) { oversampling = p_oversampling; @@ -2904,7 +3010,28 @@ TextServer::Direction TextServerAdvanced::shaped_text_get_direction(RID p_shaped return sd->direction; } -void TextServerAdvanced::shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) { +void TextServerAdvanced::shaped_text_set_custom_punctuation(RID p_shaped, const String &p_punct) { + _THREAD_SAFE_METHOD_ + ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND(!sd); + + if (sd->custom_punct != p_punct) { + if (sd->parent != RID()) { + full_copy(sd); + } + sd->custom_punct = p_punct; + invalidate(sd); + } +} + +String TextServerAdvanced::shaped_text_get_custom_punctuation(RID p_shaped) const { + _THREAD_SAFE_METHOD_ + const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V(!sd, String()); + return sd->custom_punct; +} + +void TextServerAdvanced::shaped_text_set_bidi_override(RID p_shaped, const Array &p_override) { ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND(!sd); @@ -2912,7 +3039,10 @@ void TextServerAdvanced::shaped_text_set_bidi_override(RID p_shaped, const Vecto if (sd->parent != RID()) { full_copy(sd); } - sd->bidi_override = p_override; + sd->bidi_override.clear(); + for (int i = 0; i < p_override.size(); i++) { + sd->bidi_override.push_back(p_override[i]); + } invalidate(sd); } @@ -3096,8 +3226,7 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, } else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) { // Glyph not found, replace with hex code box. if (sd->orientation == ORIENTATION_HORIZONTAL) { - sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f)); - sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f)); + sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y); } else { sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); @@ -3108,8 +3237,8 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, } // Align embedded objects to baseline. - real_t full_ascent = sd->ascent; - real_t full_descent = sd->descent; + float full_ascent = sd->ascent; + float full_descent = sd->descent; for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) { if ((E.value.pos >= sd->start) && (E.value.pos < sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -3135,7 +3264,7 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, E.value.rect.position.y -= E.value.rect.size.y / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.y); @@ -3163,7 +3292,7 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, E.value.rect.position.x -= E.value.rect.size.x / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.x); @@ -3201,6 +3330,7 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng new_sd->orientation = sd->orientation; new_sd->direction = sd->direction; + new_sd->custom_punct = sd->custom_punct; new_sd->para_direction = sd->para_direction; new_sd->line_breaks_valid = sd->line_breaks_valid; new_sd->justification_ops_valid = sd->justification_ops_valid; @@ -3283,8 +3413,7 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng } else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) { // Glyph not found, replace with hex code box. if (new_sd->orientation == ORIENTATION_HORIZONTAL) { - new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f)); - new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f)); + new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y); } else { new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); @@ -3299,8 +3428,8 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng } // Align embedded objects to baseline. - real_t full_ascent = new_sd->ascent; - real_t full_descent = new_sd->descent; + float full_ascent = new_sd->ascent; + float full_descent = new_sd->descent; for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : new_sd->objects) { if ((E.value.pos >= new_sd->start) && (E.value.pos < new_sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -3326,7 +3455,7 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng E.value.rect.position.y -= E.value.rect.size.y / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.y); @@ -3354,7 +3483,7 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng E.value.rect.position.x -= E.value.rect.size.x / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.x); @@ -3378,7 +3507,7 @@ RID TextServerAdvanced::shaped_text_get_parent(RID p_shaped) const { return sd->parent; } -real_t TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags) { +float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width, uint16_t /*JustificationFlag*/ p_jst_flags) { ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -3419,7 +3548,7 @@ real_t TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, real_t p_width } } - real_t justification_width; + float justification_width; if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) == JUSTIFICATION_CONSTRAIN_ELLIPSIS) { if (sd->overrun_trim_data.trim_pos >= 0) { start_pos = sd->overrun_trim_data.trim_pos; @@ -3459,7 +3588,7 @@ real_t TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, real_t p_width } if ((elongation_count > 0) && ((p_jst_flags & JUSTIFICATION_KASHIDA) == JUSTIFICATION_KASHIDA)) { - real_t delta_width_per_kashida = (p_width - justification_width) / elongation_count; + float delta_width_per_kashida = (p_width - justification_width) / elongation_count; for (int i = start_pos; i <= end_pos; i++) { Glyph &gl = sd->glyphs.write[i]; if (gl.count > 0) { @@ -3474,15 +3603,15 @@ real_t TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, real_t p_width } } } - real_t adv_remain = 0; + float adv_remain = 0; if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) { - real_t delta_width_per_space = (p_width - justification_width) / space_count; + float delta_width_per_space = (p_width - justification_width) / space_count; for (int i = start_pos; i <= end_pos; i++) { Glyph &gl = sd->glyphs.write[i]; if (gl.count > 0) { if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) { - real_t old_adv = gl.advance; - real_t new_advance; + float old_adv = gl.advance; + float new_advance; if ((gl.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) { new_advance = MAX(gl.advance + delta_width_per_space, 0.f); } else { @@ -3514,7 +3643,7 @@ real_t TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, real_t p_width return sd->width; } -real_t TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) { +float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const PackedFloat32Array &p_tab_stops) { ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -3527,7 +3656,7 @@ real_t TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<real } int tab_index = 0; - real_t off = 0.f; + float off = 0.f; int start, end, delta; if (sd->para_direction == DIRECTION_LTR) { @@ -3544,7 +3673,7 @@ real_t TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<real for (int i = start; i != end; i += delta) { if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) { - real_t tab_off = 0.f; + float tab_off = 0.f; while (tab_off <= off) { tab_off += p_tab_stops[tab_index]; tab_index++; @@ -3552,7 +3681,7 @@ real_t TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<real tab_index = 0; } } - real_t old_adv = gl[i].advance; + float old_adv = gl[i].advance; gl[i].advance = tab_off - off; sd->width += gl[i].advance - old_adv; off = 0; @@ -3564,7 +3693,7 @@ real_t TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<real return 0.f; } -void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, real_t p_width, uint8_t p_trim_flags) { +void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint16_t p_trim_flags) { ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped_line); ERR_FAIL_COND_MSG(!sd, "ShapedTextDataAdvanced invalid."); @@ -3607,7 +3736,7 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, re } int ell_min_characters = 6; - real_t width = sd->width; + float width = sd->width; bool is_rtl = sd->direction == DIRECTION_RTL || (sd->direction == DIRECTION_AUTO && sd->para_direction == DIRECTION_RTL); @@ -3626,10 +3755,10 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, re width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; } if (sd_glyphs[i].count > 0) { - bool above_min_char_treshold = ((is_rtl) ? sd_size - 1 - i : i) >= ell_min_characters; + bool above_min_char_threshold = ((is_rtl) ? sd_size - 1 - i : i) >= ell_min_characters; - if (width + (((above_min_char_treshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { - if (cut_per_word && above_min_char_treshold) { + if (width + (((above_min_char_threshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { + if (cut_per_word && above_min_char_threshold) { if ((sd_glyphs[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) { last_valid_cut = i; found = true; @@ -3641,7 +3770,7 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, re if (found) { trim_pos = last_valid_cut; - if (add_ellipsis && (above_min_char_treshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { + if (add_ellipsis && (above_min_char_threshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { ellipsis_pos = trim_pos; } break; @@ -3663,7 +3792,7 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, re if (add_ellipsis && (ellipsis_pos > 0 || enforce_ellipsis)) { // Insert an additional space when cutting word bound for aesthetics. if (cut_per_word && (ellipsis_pos > 0)) { - TextServer::Glyph gl; + Glyph gl; gl.count = 1; gl.advance = whitespace_adv.x; gl.index = whitespace_gl_idx; @@ -3674,7 +3803,7 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, re sd->overrun_trim_data.ellipsis_glyph_buf.append(gl); } // Add ellipsis dots. - TextServer::Glyph gl; + Glyph gl; gl.count = 1; gl.repeat = 3; gl.advance = dot_adv.x; @@ -3691,12 +3820,36 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(RID p_shaped_line, re } } -TextServer::TrimData TextServerAdvanced::shaped_text_get_trim_data(RID p_shaped) const { +int TextServerAdvanced::shaped_text_get_trim_pos(RID p_shaped) const { ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V_MSG(!sd, TrimData(), "ShapedTextDataAdvanced invalid."); + ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextDataAdvanced invalid."); MutexLock lock(sd->mutex); - return sd->overrun_trim_data; + return sd->overrun_trim_data.trim_pos; +} + +int TextServerAdvanced::shaped_text_get_ellipsis_pos(RID p_shaped) const { + ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextDataAdvanced invalid."); + + MutexLock lock(sd->mutex); + return sd->overrun_trim_data.ellipsis_pos; +} + +const Glyph *TextServerAdvanced::shaped_text_get_ellipsis_glyphs(RID p_shaped) const { + ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V_MSG(!sd, nullptr, "ShapedTextDataAdvanced invalid."); + + MutexLock lock(sd->mutex); + return sd->overrun_trim_data.ellipsis_glyph_buf.ptr(); +} + +int TextServerAdvanced::shaped_text_get_ellipsis_glyph_count(RID p_shaped) const { + ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V_MSG(!sd, 0, "ShapedTextDataAdvanced invalid."); + + MutexLock lock(sd->mutex); + return sd->overrun_trim_data.ellipsis_glyph_buf.size(); } bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) { @@ -3758,6 +3911,9 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) { const char32_t *ch = sd->text.ptr(); Glyph *sd_glyphs = sd->glyphs.ptrw(); + int c_punct_size = sd->custom_punct.length(); + const char32_t *c_punct = sd->custom_punct.ptr(); + for (i = 0; i < sd_size; i++) { if (sd_glyphs[i].count > 0) { char32_t c = ch[sd_glyphs[i].start - sd->start]; @@ -3770,12 +3926,21 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) { if (is_whitespace(c)) { sd_glyphs[i].flags |= GRAPHEME_IS_SPACE; } + if (c_punct_size == 0) { + if (u_ispunct(c) && c != 0x005F) { + sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION; + } + } else { + for (int j = 0; j < c_punct_size; j++) { + if (c_punct[j] == c) { + sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION; + break; + } + } + } if (is_underscore(c)) { sd_glyphs[i].flags |= GRAPHEME_IS_UNDERSCORE; } - if (u_ispunct(c) && c != 0x005F) { - sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION; - } if (breaks.has(sd->glyphs[i].start)) { if (breaks[sd->glyphs[i].start]) { sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_HARD; @@ -3783,7 +3948,7 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) { if (is_whitespace(c)) { sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_SOFT; } else { - TextServer::Glyph gl; + Glyph gl; gl.start = sd_glyphs[i].start; gl.end = sd_glyphs[i].end; gl.count = 1; @@ -3964,7 +4129,7 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) { sd->glyphs.write[i].flags |= GRAPHEME_IS_ELONGATION; } else { if (sd->glyphs[i].font_rid != RID()) { - TextServer::Glyph gl = _shape_single_glyph(sd, 0x0640, HB_SCRIPT_ARABIC, HB_DIRECTION_RTL, sd->glyphs[i].font_rid, sd->glyphs[i].font_size); + Glyph gl = _shape_single_glyph(sd, 0x0640, HB_SCRIPT_ARABIC, HB_DIRECTION_RTL, sd->glyphs[i].font_rid, sd->glyphs[i].font_size); if ((gl.flags & GRAPHEME_IS_VALID) == GRAPHEME_IS_VALID) { gl.start = sd->glyphs[i].start; gl.end = sd->glyphs[i].end; @@ -3982,7 +4147,7 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) { } } } else if (!is_whitespace(c)) { - TextServer::Glyph gl; + Glyph gl; gl.start = sd->glyphs[i].start; gl.end = sd->glyphs[i].end; gl.count = 1; @@ -4007,9 +4172,9 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) { return sd->justification_ops_valid; } -TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size) { +Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size) { hb_font_t *hb_font = _font_get_hb_handle(p_font, p_font_size); - ERR_FAIL_COND_V(hb_font == nullptr, TextServer::Glyph()); + ERR_FAIL_COND_V(hb_font == nullptr, Glyph()); hb_buffer_clear_contents(p_sd->hb_buffer); hb_buffer_set_direction(p_sd->hb_buffer, p_direction); @@ -4024,7 +4189,7 @@ TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced hb_glyph_position_t *glyph_pos = hb_buffer_get_glyph_positions(p_sd->hb_buffer, &glyph_count); // Process glyphs. - TextServer::Glyph gl; + Glyph gl; if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) { gl.flags |= TextServer::GRAPHEME_IS_RTL; @@ -4034,7 +4199,7 @@ TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced gl.font_size = p_font_size; if (glyph_count > 0) { - real_t scale = font_get_scale(p_font, p_font_size); + float scale = font_get_scale(p_font, p_font_size); if (p_sd->orientation == ORIENTATION_HORIZONTAL) { gl.advance = Math::round(glyph_pos[0].x_advance / (64.0 / scale)); } else { @@ -4059,7 +4224,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star // Add fallback glyphs. for (int i = p_start; i < p_end; i++) { if (p_sd->preserve_invalid || (p_sd->preserve_control && is_control(p_sd->text[i]))) { - TextServer::Glyph gl; + Glyph gl; gl.start = i; gl.end = i + 1; gl.count = 1; @@ -4071,8 +4236,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star } if (p_sd->orientation == ORIENTATION_HORIZONTAL) { gl.advance = get_hex_code_box_size(fs, gl.index).x; - p_sd->ascent = MAX(p_sd->ascent, Math::round(get_hex_code_box_size(fs, gl.index).y * 0.75f)); - p_sd->descent = MAX(p_sd->descent, Math::round(get_hex_code_box_size(fs, gl.index).y * 0.25f)); + p_sd->ascent = MAX(p_sd->ascent, get_hex_code_box_size(fs, gl.index).y); } else { gl.advance = get_hex_code_box_size(fs, gl.index).y; p_sd->ascent = MAX(p_sd->ascent, Math::round(get_hex_code_box_size(fs, gl.index).x * 0.5f)); @@ -4126,7 +4290,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star // Process glyphs. if (glyph_count > 0) { - TextServer::Glyph *w = (TextServer::Glyph *)memalloc(glyph_count * sizeof(TextServer::Glyph)); + Glyph *w = (Glyph *)memalloc(glyph_count * sizeof(Glyph)); int end = (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) ? p_end : 0; uint32_t last_cluster_id = UINT32_MAX; @@ -4155,8 +4319,8 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star last_cluster_id = glyph_info[i].cluster; - TextServer::Glyph &gl = w[i]; - gl = TextServer::Glyph(); + Glyph &gl = w[i]; + gl = Glyph(); gl.start = glyph_info[i].cluster; gl.end = end; @@ -4171,7 +4335,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star gl.index = glyph_info[i].codepoint; if (gl.index != 0) { - real_t scale = font_get_scale(f, fs); + float scale = font_get_scale(f, fs); if (p_sd->orientation == ORIENTATION_HORIZONTAL) { gl.advance = Math::round(glyph_pos[i].x_advance / (64.0 / scale)); } else { @@ -4411,8 +4575,8 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) { } // Align embedded objects to baseline. - real_t full_ascent = sd->ascent; - real_t full_descent = sd->descent; + float full_ascent = sd->ascent; + float full_descent = sd->descent; for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) { if (sd->orientation == ORIENTATION_HORIZONTAL) { switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) { @@ -4437,7 +4601,7 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) { E.value.rect.position.y -= E.value.rect.size.y / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.y); @@ -4465,7 +4629,7 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) { E.value.rect.position.x -= E.value.rect.size.x / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.x); @@ -4486,28 +4650,31 @@ bool TextServerAdvanced::shaped_text_is_ready(RID p_shaped) const { return sd->valid; } -Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_get_glyphs(RID p_shaped) const { +const Glyph *TextServerAdvanced::shaped_text_get_glyphs(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + ERR_FAIL_COND_V(!sd, nullptr); MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); } - return sd->glyphs; + return sd->glyphs.ptr(); } -Vector2i TextServerAdvanced::shaped_text_get_range(RID p_shaped) const { +int TextServerAdvanced::shaped_text_get_glyph_count(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V(!sd, Vector2i()); + ERR_FAIL_COND_V(!sd, 0); MutexLock lock(sd->mutex); - return Vector2(sd->start, sd->end); + if (!sd->valid) { + const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped); + } + return sd->glyphs.size(); } -Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_sort_logical(RID p_shaped) { +const Glyph *TextServerAdvanced::shaped_text_sort_logical(RID p_shaped) { ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + ERR_FAIL_COND_V(!sd, nullptr); MutexLock lock(sd->mutex); if (!sd->valid) { @@ -4516,11 +4683,19 @@ Vector<TextServer::Glyph> TextServerAdvanced::shaped_text_sort_logical(RID p_sha if (!sd->sort_valid) { sd->glyphs_logical = sd->glyphs; - sd->glyphs_logical.sort_custom<TextServer::GlyphCompare>(); + sd->glyphs_logical.sort_custom<GlyphCompare>(); sd->sort_valid = true; } - return sd->glyphs_logical; + return sd->glyphs_logical.ptr(); +} + +Vector2i TextServerAdvanced::shaped_text_get_range(RID p_shaped) const { + const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V(!sd, Vector2i()); + + MutexLock lock(sd->mutex); + return Vector2(sd->start, sd->end); } Array TextServerAdvanced::shaped_text_get_objects(RID p_shaped) const { @@ -4563,7 +4738,7 @@ Size2 TextServerAdvanced::shaped_text_get_size(RID p_shaped) const { } } -real_t TextServerAdvanced::shaped_text_get_ascent(RID p_shaped) const { +float TextServerAdvanced::shaped_text_get_ascent(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -4574,7 +4749,7 @@ real_t TextServerAdvanced::shaped_text_get_ascent(RID p_shaped) const { return sd->ascent; } -real_t TextServerAdvanced::shaped_text_get_descent(RID p_shaped) const { +float TextServerAdvanced::shaped_text_get_descent(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -4585,7 +4760,7 @@ real_t TextServerAdvanced::shaped_text_get_descent(RID p_shaped) const { return sd->descent; } -real_t TextServerAdvanced::shaped_text_get_width(RID p_shaped) const { +float TextServerAdvanced::shaped_text_get_width(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -4596,7 +4771,7 @@ real_t TextServerAdvanced::shaped_text_get_width(RID p_shaped) const { return (sd->text_trimmed ? sd->width_trimmed : sd->width); } -real_t TextServerAdvanced::shaped_text_get_underline_position(RID p_shaped) const { +float TextServerAdvanced::shaped_text_get_underline_position(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -4608,7 +4783,7 @@ real_t TextServerAdvanced::shaped_text_get_underline_position(RID p_shaped) cons return sd->upos; } -real_t TextServerAdvanced::shaped_text_get_underline_thickness(RID p_shaped) const { +float TextServerAdvanced::shaped_text_get_underline_thickness(RID p_shaped) const { const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -4620,76 +4795,186 @@ real_t TextServerAdvanced::shaped_text_get_underline_thickness(RID p_shaped) con return sd->uthk; } -struct num_system_data { - Set<String> lang; - String digits; - String percent_sign; - String exp; -}; +void TextServerAdvanced::_insert_num_systems_lang() { + // Eastern Arabic numerals. + { + NumSystemData ar; + ar.lang.insert(StringName("ar")); // Arabic + ar.lang.insert(StringName("ar_AE")); + ar.lang.insert(StringName("ar_BH")); + ar.lang.insert(StringName("ar_DJ")); + ar.lang.insert(StringName("ar_EG")); + ar.lang.insert(StringName("ar_ER")); + ar.lang.insert(StringName("ar_IL")); + ar.lang.insert(StringName("ar_IQ")); + ar.lang.insert(StringName("ar_JO")); + ar.lang.insert(StringName("ar_KM")); + ar.lang.insert(StringName("ar_KW")); + ar.lang.insert(StringName("ar_LB")); + ar.lang.insert(StringName("ar_MR")); + ar.lang.insert(StringName("ar_OM")); + ar.lang.insert(StringName("ar_PS")); + ar.lang.insert(StringName("ar_QA")); + ar.lang.insert(StringName("ar_SA")); + ar.lang.insert(StringName("ar_SD")); + ar.lang.insert(StringName("ar_SO")); + ar.lang.insert(StringName("ar_SS")); + ar.lang.insert(StringName("ar_SY")); + ar.lang.insert(StringName("ar_TD")); + ar.lang.insert(StringName("ar_YE")); + ar.lang.insert(StringName("ckb")); // Central Kurdish + ar.lang.insert(StringName("ckb_IQ")); + ar.lang.insert(StringName("ckb_IR")); + ar.lang.insert(StringName("sd")); // Sindhi + ar.lang.insert(StringName("sd_PK")); + ar.lang.insert(StringName("sd_Arab")); + ar.lang.insert(StringName("sd_Arab_PK")); + ar.digits = U"٠١٢٣٤٥٦٧٨٩٫"; + ar.percent_sign = U"٪"; + ar.exp = U"اس"; + num_systems.push_back(ar); + } + + // Persian and Urdu numerals. + { + NumSystemData pr; + pr.lang.insert(StringName("fa")); // Persian + pr.lang.insert(StringName("fa_AF")); + pr.lang.insert(StringName("fa_IR")); + pr.lang.insert(StringName("ks")); // Kashmiri + pr.lang.insert(StringName("ks_IN")); + pr.lang.insert(StringName("ks_Arab")); + pr.lang.insert(StringName("ks_Arab_IN")); + pr.lang.insert(StringName("lrc")); // Northern Luri + pr.lang.insert(StringName("lrc_IQ")); + pr.lang.insert(StringName("lrc_IR")); + pr.lang.insert(StringName("mzn")); // Mazanderani + pr.lang.insert(StringName("mzn_IR")); + pr.lang.insert(StringName("pa_PK")); // Panjabi + pr.lang.insert(StringName("pa_Arab")); + pr.lang.insert(StringName("pa_Arab_PK")); + pr.lang.insert(StringName("ps")); // Pushto + pr.lang.insert(StringName("ps_AF")); + pr.lang.insert(StringName("ps_PK")); + pr.lang.insert(StringName("ur_IN")); // Urdu + pr.lang.insert(StringName("uz_AF")); // Uzbek + pr.lang.insert(StringName("uz_Arab")); + pr.lang.insert(StringName("uz_Arab_AF")); + pr.digits = U"۰۱۲۳۴۵۶۷۸۹٫"; + pr.percent_sign = U"٪"; + pr.exp = U"اس"; + num_systems.push_back(pr); + } + + // Bengali numerals. + { + NumSystemData bn; + bn.lang.insert(StringName("as")); // Assamese + bn.lang.insert(StringName("as_IN")); + bn.lang.insert(StringName("bn")); // Bengali + bn.lang.insert(StringName("bn_BD")); + bn.lang.insert(StringName("bn_IN")); + bn.lang.insert(StringName("mni")); // Manipuri + bn.lang.insert(StringName("mni_IN")); + bn.lang.insert(StringName("mni_Beng")); + bn.lang.insert(StringName("mni_Beng_IN")); + bn.digits = U"০১২৩৪৫৬৭৮৯."; + bn.percent_sign = U"%"; + bn.exp = U"e"; + num_systems.push_back(bn); + } + + // Devanagari numerals. + { + NumSystemData mr; + mr.lang.insert(StringName("mr")); // Marathi + mr.lang.insert(StringName("mr_IN")); + mr.lang.insert(StringName("ne")); // Nepali + mr.lang.insert(StringName("ne_IN")); + mr.lang.insert(StringName("ne_NP")); + mr.lang.insert(StringName("sa")); // Sanskrit + mr.lang.insert(StringName("sa_IN")); + mr.digits = U"०१२३४५६७८९."; + mr.percent_sign = U"%"; + mr.exp = U"e"; + num_systems.push_back(mr); + } + + // Dzongkha numerals. + { + NumSystemData dz; + dz.lang.insert(StringName("dz")); // Dzongkha + dz.lang.insert(StringName("dz_BT")); + dz.digits = U"༠༡༢༣༤༥༦༧༨༩."; + dz.percent_sign = U"%"; + dz.exp = U"e"; + num_systems.push_back(dz); + } -static num_system_data num_systems[]{ - { Set<String>(), U"٠١٢٣٤٥٦٧٨٩٫", U"٪", U"اس" }, - { Set<String>(), U"۰۱۲۳۴۵۶۷۸۹٫", U"٪", U"اس" }, - { Set<String>(), U"০১২৩৪৫৬৭৮৯.", U"%", U"e" }, - { Set<String>(), U"०१२३४५६७८९.", U"%", U"e" }, - { Set<String>(), U"༠༡༢༣༤༥༦༧༨༩.", U"%", U"e" }, - { Set<String>(), U"᱐᱑᱒᱓᱔᱕᱖᱗᱘᱙.", U"%", U"e" }, - { Set<String>(), U"၀၁၂၃၄၅၆၇၈၉.", U"%", U"e" }, - { Set<String>(), String(), String(), String() }, -}; + // Santali numerals. + { + NumSystemData sat; + sat.lang.insert(StringName("sat")); // Santali + sat.lang.insert(StringName("sat_IN")); + sat.lang.insert(StringName("sat_Olck")); + sat.lang.insert(StringName("sat_Olck_IN")); + sat.digits = U"᱐᱑᱒᱓᱔᱕᱖᱗᱘᱙."; + sat.percent_sign = U"%"; + sat.exp = U"e"; + num_systems.push_back(sat); + } + + // Burmese numerals. + { + NumSystemData my; + my.lang.insert(StringName("my")); // Burmese + my.lang.insert(StringName("my_MM")); + my.digits = U"၀၁၂၃၄၅၆၇၈၉."; + my.percent_sign = U"%"; + my.exp = U"e"; + num_systems.push_back(my); + } -static void _insert_num_systems_lang() { - num_systems[0].lang.insert(StringName("ar")); - num_systems[0].lang.insert(StringName("ar_AR")); - num_systems[0].lang.insert(StringName("ar_BH")); - num_systems[0].lang.insert(StringName("ar_DJ")); - num_systems[0].lang.insert(StringName("ar_EG")); - num_systems[0].lang.insert(StringName("ar_ER")); - num_systems[0].lang.insert(StringName("ar_IL")); - num_systems[0].lang.insert(StringName("ar_IQ")); - num_systems[0].lang.insert(StringName("ar_JO")); - num_systems[0].lang.insert(StringName("ar_KM")); - num_systems[0].lang.insert(StringName("ar_KW")); - num_systems[0].lang.insert(StringName("ar_LB")); - num_systems[0].lang.insert(StringName("ar_MR")); - num_systems[0].lang.insert(StringName("ar_OM")); - num_systems[0].lang.insert(StringName("ar_PS")); - num_systems[0].lang.insert(StringName("ar_QA")); - num_systems[0].lang.insert(StringName("ar_SA")); - num_systems[0].lang.insert(StringName("ar_SD")); - num_systems[0].lang.insert(StringName("ar_SO")); - num_systems[0].lang.insert(StringName("ar_SS")); - num_systems[0].lang.insert(StringName("ar_SY")); - num_systems[0].lang.insert(StringName("ar_TD")); - num_systems[0].lang.insert(StringName("ar_YE")); - - num_systems[1].lang.insert(StringName("fa")); - num_systems[1].lang.insert(StringName("ks")); - num_systems[1].lang.insert(StringName("pa_Arab")); - num_systems[1].lang.insert(StringName("ug")); - num_systems[1].lang.insert(StringName("ur_IN")); - num_systems[1].lang.insert(StringName("ur")); - num_systems[1].lang.insert(StringName("uz_Arab")); - - num_systems[2].lang.insert(StringName("as")); - num_systems[2].lang.insert(StringName("bn")); - num_systems[2].lang.insert(StringName("mni")); - - num_systems[3].lang.insert(StringName("mr")); - num_systems[3].lang.insert(StringName("ne")); - - num_systems[4].lang.insert(StringName("dz")); - - num_systems[5].lang.insert(StringName("sat")); - - num_systems[6].lang.insert(StringName("my")); + // Chakma numerals. + { + NumSystemData ccp; + ccp.lang.insert(StringName("ccp")); // Chakma + ccp.lang.insert(StringName("ccp_BD")); + ccp.lang.insert(StringName("ccp_IN")); + ccp.digits = U"𑄶𑄷𑄸𑄹𑄺𑄻𑄼𑄽𑄾𑄿."; + ccp.percent_sign = U"%"; + ccp.exp = U"e"; + num_systems.push_back(ccp); + } + + // Adlam numerals. + { + NumSystemData ff; + ff.lang.insert(StringName("ff")); // Fulah + ff.lang.insert(StringName("ff_Adlm_BF")); + ff.lang.insert(StringName("ff_Adlm_CM")); + ff.lang.insert(StringName("ff_Adlm_GH")); + ff.lang.insert(StringName("ff_Adlm_GM")); + ff.lang.insert(StringName("ff_Adlm_GN")); + ff.lang.insert(StringName("ff_Adlm_GW")); + ff.lang.insert(StringName("ff_Adlm_LR")); + ff.lang.insert(StringName("ff_Adlm_MR")); + ff.lang.insert(StringName("ff_Adlm_NE")); + ff.lang.insert(StringName("ff_Adlm_NG")); + ff.lang.insert(StringName("ff_Adlm_SL")); + ff.lang.insert(StringName("ff_Adlm_SN")); + ff.digits = U"𞥐𞥑𞥒𞥓𞥔𞥕𞥖𞥗𞥘𞥙."; + ff.percent_sign = U"%"; + ff.exp = U"e"; + num_systems.push_back(ff); + } } String TextServerAdvanced::format_number(const String &p_string, const String &p_language) const { const StringName lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language; String res = p_string; - for (int i = 0; num_systems[i].lang.size() != 0; i++) { + for (int i = 0; i < num_systems.size(); i++) { if (num_systems[i].lang.has(lang)) { if (num_systems[i].digits == String()) { return p_string; @@ -4714,7 +4999,7 @@ String TextServerAdvanced::parse_number(const String &p_string, const String &p_ const StringName lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language; String res = p_string; - for (int i = 0; num_systems[i].lang.size() != 0; i++) { + for (int i = 0; i < num_systems.size(); i++) { if (num_systems[i].lang.has(lang)) { if (num_systems[i].digits == String()) { return p_string; @@ -4741,7 +5026,7 @@ String TextServerAdvanced::parse_number(const String &p_string, const String &p_ String TextServerAdvanced::percent_sign(const String &p_language) const { const StringName lang = (p_language == "") ? TranslationServer::get_singleton()->get_tool_locale() : p_language; - for (int i = 0; num_systems[i].lang.size() != 0; i++) { + for (int i = 0; i < num_systems.size(); i++) { if (num_systems[i].lang.has(lang)) { if (num_systems[i].percent_sign == String()) { return "%"; @@ -4752,23 +5037,47 @@ String TextServerAdvanced::percent_sign(const String &p_language) const { return "%"; } -TextServer *TextServerAdvanced::create_func(Error &r_error, void *p_user_data) { - r_error = OK; - return memnew(TextServerAdvanced()); -} +String TextServerAdvanced::strip_diacritics(const String &p_string) const { + UErrorCode err = U_ZERO_ERROR; -void TextServerAdvanced::register_server() { - TextServerManager::register_create_function(interface_name, interface_features, create_func, nullptr); + // Get NFKD normalizer singleton. + const UNormalizer2 *unorm = unorm2_getNFKDInstance(&err); + ERR_FAIL_COND_V_MSG(U_FAILURE(err), TextServer::strip_diacritics(p_string), u_errorName(err)); + + // Convert to UTF-16. + Char16String utf16 = p_string.utf16(); + + // Normalize. + Char16String normalized; + err = U_ZERO_ERROR; + int32_t len = unorm2_normalize(unorm, utf16.ptr(), -1, nullptr, 0, &err); + ERR_FAIL_COND_V_MSG(err != U_BUFFER_OVERFLOW_ERROR, TextServer::strip_diacritics(p_string), u_errorName(err)); + normalized.resize(len); + err = U_ZERO_ERROR; + unorm2_normalize(unorm, utf16.ptr(), -1, normalized.ptrw(), len, &err); + ERR_FAIL_COND_V_MSG(U_FAILURE(err), TextServer::strip_diacritics(p_string), u_errorName(err)); + + // Convert back to UTF-32. + String normalized_string = String::utf16(normalized.ptr(), len); + + // Strip combining characters. + String result; + for (int i = 0; i < normalized_string.length(); i++) { + if (u_getCombiningClass(normalized_string[i]) == 0) { + result += normalized_string[i]; + } + } + return result; } TextServerAdvanced::TextServerAdvanced() { _insert_num_systems_lang(); _insert_feature_sets(); - hb_bmp_create_font_funcs(); + _bmp_create_font_funcs(); } TextServerAdvanced::~TextServerAdvanced() { - hb_bmp_free_font_funcs(); + _bmp_free_font_funcs(); if (library != nullptr) { FT_Done_FreeType(library); } diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h index fc0e7a09a7..5eaff67a6e 100644 --- a/modules/text_server_adv/text_server_adv.h +++ b/modules/text_server_adv/text_server_adv.h @@ -50,11 +50,12 @@ #include <unicode/udata.h> #include <unicode/uiter.h> #include <unicode/uloc.h> +#include <unicode/unorm2.h> #include <unicode/uscript.h> #include <unicode/ustring.h> #include <unicode/utypes.h> -#include "modules/modules_enabled.gen.h" +#include "modules/modules_enabled.gen.h" // For freetype, msdfgen. #ifdef MODULE_FREETYPE_ENABLED #include <ft2build.h> @@ -79,6 +80,19 @@ class TextServerAdvanced : public TextServer { static String interface_name; static uint32_t interface_features; + struct NumSystemData { + Set<StringName> lang; + String digits; + String percent_sign; + String exp; + }; + + Vector<NumSystemData> num_systems; + Map<StringName, int32_t> feature_sets; + + void _insert_num_systems_lang(); + void _insert_feature_sets(); + // ICU support data. uint8_t *icu_data = nullptr; @@ -115,12 +129,12 @@ class TextServerAdvanced : public TextServer { }; struct FontDataForSizeAdvanced { - real_t ascent = 0.f; - real_t descent = 0.f; - real_t underline_position = 0.f; - real_t underline_thickness = 0.f; - real_t scale = 1.f; - real_t oversampling = 1.f; + float ascent = 0.f; + float descent = 0.f; + float underline_position = 0.f; + float underline_thickness = 0.f; + float scale = 1.f; + float oversampling = 1.f; int spacing_glyph = 0; int spacing_space = 0; @@ -161,7 +175,11 @@ class TextServerAdvanced : public TextServer { bool force_autohinter = false; TextServer::Hinting hinting = TextServer::HINTING_LIGHT; Dictionary variation_coordinates; - real_t oversampling = 0.f; + float oversampling = 0.f; + + uint32_t style_flags = 0; + String font_name; + String style_name; Map<Vector2i, FontDataForSizeAdvanced *> cache; @@ -245,37 +263,37 @@ class TextServerAdvanced : public TextServer { // Common data. - real_t oversampling = 1.f; + float oversampling = 1.f; mutable RID_PtrOwner<FontDataAdvanced> font_owner; mutable RID_PtrOwner<ShapedTextDataAdvanced> shaped_owner; int _convert_pos(const ShapedTextDataAdvanced *p_sd, int p_pos) const; int _convert_pos_inv(const ShapedTextDataAdvanced *p_sd, int p_pos) const; void _shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_start, int32_t p_end, hb_script_t p_script, hb_direction_t p_direction, Vector<RID> p_fonts, int p_span, int p_fb_index); - TextServer::Glyph _shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size); + Glyph _shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, RID p_font, int p_font_size); // HarfBuzz bitmap font interface. static hb_font_funcs_t *funcs; - struct hb_bmp_font_t { + struct bmp_font_t { TextServerAdvanced::FontDataForSizeAdvanced *face = nullptr; bool unref = false; /* Whether to destroy bm_face when done. */ }; - static hb_bmp_font_t *_hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref); - static void _hb_bmp_font_destroy(void *p_data); - static hb_bool_t hb_bmp_get_nominal_glyph(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_unicode, hb_codepoint_t *r_glyph, void *p_user_data); - static hb_position_t hb_bmp_get_glyph_h_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data); - static hb_position_t hb_bmp_get_glyph_v_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data); - static hb_position_t hb_bmp_get_glyph_h_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data); - static hb_bool_t hb_bmp_get_glyph_v_origin(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_position_t *r_x, hb_position_t *r_y, void *p_user_data); - static hb_bool_t hb_bmp_get_glyph_extents(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_glyph_extents_t *r_extents, void *p_user_data); - static hb_bool_t hb_bmp_get_font_h_extents(hb_font_t *p_font, void *p_font_data, hb_font_extents_t *r_metrics, void *p_user_data); - static void hb_bmp_create_font_funcs(); - static void hb_bmp_free_font_funcs(); - static void _hb_bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref); - static hb_font_t *hb_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy); + static bmp_font_t *_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref); + static void _bmp_font_destroy(void *p_data); + static hb_bool_t _bmp_get_nominal_glyph(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_unicode, hb_codepoint_t *r_glyph, void *p_user_data); + static hb_position_t _bmp_get_glyph_h_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data); + static hb_position_t _bmp_get_glyph_v_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data); + static hb_position_t _bmp_get_glyph_h_kerning(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_left_glyph, hb_codepoint_t p_right_glyph, void *p_user_data); + static hb_bool_t _bmp_get_glyph_v_origin(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_position_t *r_x, hb_position_t *r_y, void *p_user_data); + static hb_bool_t _bmp_get_glyph_extents(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, hb_glyph_extents_t *r_extents, void *p_user_data); + static hb_bool_t _bmp_get_font_h_extents(hb_font_t *p_font, void *p_font_data, hb_font_extents_t *r_metrics, void *p_user_data); + static void _bmp_create_font_funcs(); + static void _bmp_free_font_funcs(); + static void _bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref); + static hb_font_t *_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy); protected: static void _bind_methods(){}; @@ -284,20 +302,19 @@ protected: void invalidate(ShapedTextDataAdvanced *p_shaped); public: - virtual bool has_feature(Feature p_feature) override; + virtual bool has_feature(Feature p_feature) const override; virtual String get_name() const override; + virtual uint32_t get_features() const override; virtual void free(RID p_rid) override; virtual bool has(RID p_rid) override; virtual bool load_support_data(const String &p_filename) override; -#ifdef TOOLS_ENABLED - virtual String get_support_data_filename() override { return _MKSTR(ICU_DATA_NAME); }; - virtual String get_support_data_info() override { return String("ICU break iteration data (") + _MKSTR(ICU_DATA_NAME) + String(")."); }; - virtual bool save_support_data(const String &p_filename) override; -#endif + virtual String get_support_data_filename() const override; + virtual String get_support_data_info() const override; + virtual bool save_support_data(const String &p_filename) const override; - virtual bool is_locale_right_to_left(const String &p_locale) override; + virtual bool is_locale_right_to_left(const String &p_locale) const override; virtual int32_t name_to_tag(const String &p_name) const override; virtual String tag_to_name(int32_t p_tag) const override; @@ -308,6 +325,15 @@ public: virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) override; virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) override; + virtual void font_set_style(RID p_font_rid, uint32_t /*FontStyle*/ p_style) override; + virtual uint32_t /*FontStyle*/ font_get_style(RID p_font_rid) const override; + + virtual void font_set_style_name(RID p_font_rid, const String &p_name) override; + virtual String font_get_style_name(RID p_font_rid) const override; + + virtual void font_set_name(RID p_font_rid, const String &p_name) override; + virtual String font_get_name(RID p_font_rid) const override; + virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) override; virtual bool font_is_antialiased(RID p_font_rid) const override; @@ -332,8 +358,8 @@ public: virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override; virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override; - virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) override; - virtual real_t font_get_oversampling(RID p_font_rid) const override; + virtual void font_set_oversampling(RID p_font_rid, float p_oversampling) override; + virtual float font_get_oversampling(RID p_font_rid) const override; virtual Array font_get_size_cache_list(RID p_font_rid) const override; virtual void font_clear_size_cache(RID p_font_rid) override; @@ -341,20 +367,20 @@ public: hb_font_t *_font_get_hb_handle(RID p_font, int p_font_size) const; - virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) override; - virtual real_t font_get_ascent(RID p_font_rid, int p_size) const override; + virtual void font_set_ascent(RID p_font_rid, int p_size, float p_ascent) override; + virtual float font_get_ascent(RID p_font_rid, int p_size) const override; - virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) override; - virtual real_t font_get_descent(RID p_font_rid, int p_size) const override; + virtual void font_set_descent(RID p_font_rid, int p_size, float p_descent) override; + virtual float font_get_descent(RID p_font_rid, int p_size) const override; - virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) override; - virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const override; + virtual void font_set_underline_position(RID p_font_rid, int p_size, float p_underline_position) override; + virtual float font_get_underline_position(RID p_font_rid, int p_size) const override; - virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) override; - virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const override; + virtual void font_set_underline_thickness(RID p_font_rid, int p_size, float p_underline_thickness) override; + virtual float font_get_underline_thickness(RID p_font_rid, int p_size) const override; - virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) override; - virtual real_t font_get_scale(RID p_font_rid, int p_size) const override; + virtual void font_set_scale(RID p_font_rid, int p_size, float p_scale) override; + virtual float font_get_scale(RID p_font_rid, int p_size) const override; virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) override; virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const override; @@ -388,7 +414,7 @@ public: virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) override; - virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; + virtual Dictionary font_get_glyph_contours(RID p_font, int p_size, int32_t p_index) const override; virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const override; virtual void font_clear_kerning_map(RID p_font_rid, int p_size) override; @@ -423,8 +449,8 @@ public: virtual Dictionary font_supported_feature_list(RID p_font_rid) const override; virtual Dictionary font_supported_variation_list(RID p_font_rid) const override; - virtual real_t font_get_global_oversampling() const override; - virtual void font_set_global_oversampling(real_t p_oversampling) override; + virtual float font_get_global_oversampling() const override; + virtual void font_set_global_oversampling(float p_oversampling) override; /* Shaped text buffer interface */ @@ -435,7 +461,10 @@ public: virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) override; virtual Direction shaped_text_get_direction(RID p_shaped) const override; - virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) override; + virtual void shaped_text_set_bidi_override(RID p_shaped, const Array &p_override) override; + + virtual void shaped_text_set_custom_punctuation(RID p_shaped, const String &p_punct) override; + virtual String shaped_text_get_custom_punctuation(RID p_shaped) const override; virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override; virtual Orientation shaped_text_get_orientation(RID p_shaped) const override; @@ -453,40 +482,43 @@ public: virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override; virtual RID shaped_text_get_parent(RID p_shaped) const override; - virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; - virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) override; + virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint16_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; + virtual float shaped_text_tab_align(RID p_shaped, const PackedFloat32Array &p_tab_stops) override; virtual bool shaped_text_shape(RID p_shaped) override; virtual bool shaped_text_update_breaks(RID p_shaped) override; virtual bool shaped_text_update_justification_ops(RID p_shaped) override; - virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) override; - virtual TrimData shaped_text_get_trim_data(RID p_shaped) const override; + virtual int shaped_text_get_trim_pos(RID p_shaped) const override; + virtual int shaped_text_get_ellipsis_pos(RID p_shaped) const override; + virtual const Glyph *shaped_text_get_ellipsis_glyphs(RID p_shaped) const override; + virtual int shaped_text_get_ellipsis_glyph_count(RID p_shaped) const override; + + virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint16_t p_trim_flags) override; virtual bool shaped_text_is_ready(RID p_shaped) const override; - virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const override; + virtual const Glyph *shaped_text_get_glyphs(RID p_shaped) const override; + virtual const Glyph *shaped_text_sort_logical(RID p_shaped) override; + virtual int shaped_text_get_glyph_count(RID p_shaped) const override; virtual Vector2i shaped_text_get_range(RID p_shaped) const override; - virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override; - virtual Array shaped_text_get_objects(RID p_shaped) const override; virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override; virtual Size2 shaped_text_get_size(RID p_shaped) const override; - virtual real_t shaped_text_get_ascent(RID p_shaped) const override; - virtual real_t shaped_text_get_descent(RID p_shaped) const override; - virtual real_t shaped_text_get_width(RID p_shaped) const override; - virtual real_t shaped_text_get_underline_position(RID p_shaped) const override; - virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const override; + virtual float shaped_text_get_ascent(RID p_shaped) const override; + virtual float shaped_text_get_descent(RID p_shaped) const override; + virtual float shaped_text_get_width(RID p_shaped) const override; + virtual float shaped_text_get_underline_position(RID p_shaped) const override; + virtual float shaped_text_get_underline_thickness(RID p_shaped) const override; virtual String format_number(const String &p_string, const String &p_language = "") const override; virtual String parse_number(const String &p_string, const String &p_language = "") const override; virtual String percent_sign(const String &p_language = "") const override; - static TextServer *create_func(Error &r_error, void *p_user_data); - static void register_server(); + virtual String strip_diacritics(const String &p_string) const override; TextServerAdvanced(); ~TextServerAdvanced(); diff --git a/modules/text_server_fb/config.py b/modules/text_server_fb/config.py index 7a73080ae9..275c2b4d53 100644 --- a/modules/text_server_fb/config.py +++ b/modules/text_server_fb/config.py @@ -9,3 +9,13 @@ def configure(env): def is_enabled(): # The module is disabled by default. Use module_text_server_fb_enabled=yes to enable it. return False + + +def get_doc_classes(): + return [ + "TextServerFallback", + ] + + +def get_doc_path(): + return "doc_classes" diff --git a/modules/text_server_fb/doc_classes/TextServerFallback.xml b/modules/text_server_fb/doc_classes/TextServerFallback.xml new file mode 100644 index 0000000000..8aadf2b882 --- /dev/null +++ b/modules/text_server_fb/doc_classes/TextServerFallback.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="TextServerFallback" inherits="TextServer" version="4.0"> + <brief_description> + Fallback implementation of the Text Server, without BiDi and complex text layout support. + </brief_description> + <description> + </description> + <tutorials> + </tutorials> +</class> diff --git a/modules/text_server_fb/register_types.cpp b/modules/text_server_fb/register_types.cpp index 87cbd2ac2c..0b59040ce8 100644 --- a/modules/text_server_fb/register_types.cpp +++ b/modules/text_server_fb/register_types.cpp @@ -33,7 +33,12 @@ #include "text_server_fb.h" void preregister_text_server_fb_types() { - TextServerFallback::register_server(); + GDREGISTER_CLASS(TextServerFallback); + if (TextServerManager::get_singleton()) { + Ref<TextServerFallback> ts; + ts.instantiate(); + TextServerManager::get_singleton()->add_interface(ts); + } } void register_text_server_fb_types() { diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 62adf458aa..5c06051211 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -33,6 +33,8 @@ #include "core/error/error_macros.h" #include "core/string/print_string.h" +#include "modules/modules_enabled.gen.h" // For freetype, msdfgen. + #ifdef MODULE_MSDFGEN_ENABLED #include "core/ShapeDistanceFinder.h" #include "core/contour-combiners.h" @@ -69,7 +71,7 @@ _FORCE_INLINE_ bool is_underscore(char32_t p_char) { String TextServerFallback::interface_name = "Fallback"; uint32_t TextServerFallback::interface_features = 0; // Nothing is supported. -bool TextServerFallback::has_feature(Feature p_feature) { +bool TextServerFallback::has_feature(Feature p_feature) const { return (interface_features & p_feature) == p_feature; } @@ -77,6 +79,10 @@ String TextServerFallback::get_name() const { return interface_name; } +uint32_t TextServerFallback::get_features() const { + return interface_features; +} + void TextServerFallback::free(RID p_rid) { _THREAD_SAFE_METHOD_ if (font_owner.owns(p_rid)) { @@ -99,34 +105,22 @@ bool TextServerFallback::load_support_data(const String &p_filename) { return false; // No extra data used. } -#ifdef TOOLS_ENABLED - -bool TextServerFallback::save_support_data(const String &p_filename) { +bool TextServerFallback::save_support_data(const String &p_filename) const { return false; // No extra data used. } -#endif - -bool TextServerFallback::is_locale_right_to_left(const String &p_locale) { +bool TextServerFallback::is_locale_right_to_left(const String &p_locale) const { return false; // No RTL support. } -#define OT_TAG(c1, c2, c3, c4) ((int32_t)((((uint32_t)(c1)&0xFF) << 24) | (((uint32_t)(c2)&0xFF) << 16) | (((uint32_t)(c3)&0xFF) << 8) | ((uint32_t)(c4)&0xFF))) - -struct FeatureInfo { - int32_t tag; - String name; -}; - -static FeatureInfo feature_set[] = { - // Registered OpenType variation tags. - { OT_TAG('i', 't', 'a', 'l'), "italic" }, - { OT_TAG('o', 'p', 's', 'z'), "optical_size" }, - { OT_TAG('s', 'l', 'n', 't'), "slant" }, - { OT_TAG('w', 'd', 't', 'h'), "width" }, - { OT_TAG('w', 'g', 'h', 't'), "weight" }, - { 0, String() }, -}; +void TextServerFallback::_insert_feature_sets() { + // Registered OpenType variation tag. + feature_sets.insert("italic", OT_TAG('i', 't', 'a', 'l')); + feature_sets.insert("optical_size", OT_TAG('o', 'p', 's', 'z')); + feature_sets.insert("slant", OT_TAG('s', 'l', 'n', 't')); + feature_sets.insert("width", OT_TAG('w', 'd', 't', 'h')); + feature_sets.insert("weight", OT_TAG('w', 'g', 'h', 't')); +} _FORCE_INLINE_ int32_t ot_tag_from_string(const char *p_str, int p_len) { char tag[4]; @@ -150,10 +144,8 @@ _FORCE_INLINE_ int32_t ot_tag_from_string(const char *p_str, int p_len) { } int32_t TextServerFallback::name_to_tag(const String &p_name) const { - for (int i = 0; feature_set[i].tag != 0; i++) { - if (feature_set[i].name == p_name) { - return feature_set[i].tag; - } + if (feature_sets.has(p_name)) { + return feature_sets[p_name]; } // No readable name, use tag string. @@ -168,9 +160,9 @@ _FORCE_INLINE_ void ot_tag_to_string(int32_t p_tag, char *p_buf) { } String TextServerFallback::tag_to_name(int32_t p_tag) const { - for (int i = 0; feature_set[i].tag != 0; i++) { - if (feature_set[i].tag == p_tag) { - return feature_set[i].name; + for (const KeyValue<StringName, int32_t> &E : feature_sets) { + if (E.value == p_tag) { + return E.key; } } @@ -205,6 +197,10 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_ continue; } + if (ct.offsets.size() < ct.texture_w) { + continue; + } + ret.y = 0x7FFFFFFF; ret.x = 0; @@ -420,8 +416,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf( FontTexture &tex = p_data->textures.write[tex_pos.index]; edgeColoringSimple(shape, 3.0); // Max. angle. - msdfgen::Bitmap<real_t, 4> image(w, h); // Texture size. - //msdfgen::generateMTSDF(image, shape, p_pixel_range, 1.0, msdfgen::Vector2(-bounds.l, -bounds.b)); // Range, scale, translation. + msdfgen::Bitmap<float, 4> image(w, h); // Texture size. DistancePixelConversion distancePixelConversion(p_pixel_range); msdfgen::Projection projection(msdfgen::Vector2(1.0, 1.0), msdfgen::Vector2(-bounds.l, -bounds.b)); @@ -515,11 +510,11 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma case FT_PIXEL_MODE_MONO: { int byte = i * bitmap.pitch + (j >> 3); int bit = 1 << (7 - (j % 8)); - wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 0] = 255; // grayscale as 1 wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0; } break; case FT_PIXEL_MODE_GRAY: - wr[ofs + 0] = 255; //grayscale as 1 + wr[ofs + 0] = 255; // grayscale as 1 wr[ofs + 1] = bitmap.buffer[i * bitmap.pitch + j]; break; case FT_PIXEL_MODE_BGRA: { @@ -620,7 +615,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_glyph(FontDataFallback *p_font_d int error = FT_Load_Glyph(fd->face, glyph_index, flags); if (error) { fd->glyph_map[p_glyph] = FontGlyph(); - ERR_FAIL_V_MSG(false, "FreeType: Failed to load glyph."); + return false; } if (!outline) { @@ -677,13 +672,14 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_glyph(FontDataFallback *p_font_d } _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback *p_font_data, const Vector2i &p_size) const { + ERR_FAIL_COND_V(p_size.x <= 0, false); if (p_font_data->cache.has(p_size)) { return true; } FontDataForSizeFallback *fd = memnew(FontDataForSizeFallback); fd->size = p_size; - if (p_font_data->data_ptr) { + if (p_font_data->data_ptr && (p_font_data->data_size > 0)) { // Init dynamic font. #ifdef MODULE_FREETYPE_ENABLED int error = 0; @@ -714,7 +710,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback fd->oversampling = 1.0f; fd->size.x = p_font_data->msdf_source_size; } else if (p_font_data->oversampling <= 0.0f) { - fd->oversampling = TS->font_get_global_oversampling(); + fd->oversampling = font_get_global_oversampling(); } else { fd->oversampling = p_font_data->oversampling; } @@ -722,13 +718,13 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback if (FT_HAS_COLOR(fd->face) && fd->face->num_fixed_sizes > 0) { int best_match = 0; int diff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[0].width)); - fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[0].width; + fd->scale = float(fd->size.x * fd->oversampling) / fd->face->available_sizes[0].width; for (int i = 1; i < fd->face->num_fixed_sizes; i++) { int ndiff = ABS(fd->size.x - ((int64_t)fd->face->available_sizes[i].width)); if (ndiff < diff) { best_match = i; diff = ndiff; - fd->scale = real_t(fd->size.x * fd->oversampling) / fd->face->available_sizes[i].width; + fd->scale = float(fd->size.x * fd->oversampling) / fd->face->available_sizes[i].width; } } FT_Select_Size(fd->face, best_match); @@ -742,6 +738,23 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback fd->underline_thickness = (FT_MulFix(fd->face->underline_thickness, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale; if (!p_font_data->face_init) { + // Get style flags and name. + if (fd->face->family_name != nullptr) { + p_font_data->font_name = String::utf8((const char *)fd->face->family_name); + } + if (fd->face->style_name != nullptr) { + p_font_data->style_name = String::utf8((const char *)fd->face->style_name); + } + p_font_data->style_flags = 0; + if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) { + p_font_data->style_flags |= FONT_BOLD; + } + if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) { + p_font_data->style_flags |= FONT_ITALIC; + } + if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) { + p_font_data->style_flags |= FONT_FIXED_WIDTH; + } // Read OpenType variations. p_font_data->supported_varaitions.clear(); if (fd->face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS) { @@ -769,7 +782,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback for (FT_UInt i = 0; i < amaster->num_axis; i++) { // Reset to default. int32_t var_tag = amaster->axis[i].tag; - real_t var_value = (double)amaster->axis[i].def / 65536.f; + float var_value = (double)amaster->axis[i].def / 65536.f; coords.write[i] = amaster->axis[i].def; if (p_font_data->variation_coordinates.has(var_tag)) { @@ -832,6 +845,66 @@ void TextServerFallback::font_set_data_ptr(RID p_font_rid, const uint8_t *p_data fd->data_size = p_data_size; } +void TextServerFallback::font_set_style(RID p_font_rid, uint32_t /*FontStyle*/ p_style) { + FontDataFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->style_flags = p_style; +} + +uint32_t /*FontStyle*/ TextServerFallback::font_get_style(RID p_font_rid) const { + FontDataFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 0); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0); + return fd->style_flags; +} + +void TextServerFallback::font_set_style_name(RID p_font_rid, const String &p_name) { + FontDataFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->style_name = p_name; +} + +String TextServerFallback::font_get_style_name(RID p_font_rid) const { + FontDataFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, String()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), String()); + return fd->style_name; +} + +void TextServerFallback::font_set_name(RID p_font_rid, const String &p_name) { + FontDataFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->font_name = p_name; +} + +String TextServerFallback::font_get_name(RID p_font_rid) const { + FontDataFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, String()); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), String()); + return fd->font_name; +} + void TextServerFallback::font_set_antialiased(RID p_font_rid, bool p_antialiased) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -983,7 +1056,7 @@ Dictionary TextServerFallback::font_get_variation_coordinates(RID p_font_rid) co return fd->variation_coordinates; } -void TextServerFallback::font_set_oversampling(RID p_font_rid, real_t p_oversampling) { +void TextServerFallback::font_set_oversampling(RID p_font_rid, float p_oversampling) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -994,7 +1067,7 @@ void TextServerFallback::font_set_oversampling(RID p_font_rid, real_t p_oversamp } } -real_t TextServerFallback::font_get_oversampling(RID p_font_rid) const { +float TextServerFallback::font_get_oversampling(RID p_font_rid) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1036,7 +1109,7 @@ void TextServerFallback::font_remove_size_cache(RID p_font_rid, const Vector2i & } } -void TextServerFallback::font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) { +void TextServerFallback::font_set_ascent(RID p_font_rid, int p_size, float p_ascent) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1047,7 +1120,7 @@ void TextServerFallback::font_set_ascent(RID p_font_rid, int p_size, real_t p_as fd->cache[size]->ascent = p_ascent; } -real_t TextServerFallback::font_get_ascent(RID p_font_rid, int p_size) const { +float TextServerFallback::font_get_ascent(RID p_font_rid, int p_size) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1057,13 +1130,13 @@ real_t TextServerFallback::font_get_ascent(RID p_font_rid, int p_size) const { ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->ascent * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->ascent * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->ascent; } } -void TextServerFallback::font_set_descent(RID p_font_rid, int p_size, real_t p_descent) { +void TextServerFallback::font_set_descent(RID p_font_rid, int p_size, float p_descent) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1073,7 +1146,7 @@ void TextServerFallback::font_set_descent(RID p_font_rid, int p_size, real_t p_d fd->cache[size]->descent = p_descent; } -real_t TextServerFallback::font_get_descent(RID p_font_rid, int p_size) const { +float TextServerFallback::font_get_descent(RID p_font_rid, int p_size) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1083,13 +1156,13 @@ real_t TextServerFallback::font_get_descent(RID p_font_rid, int p_size) const { ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->descent * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->descent * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->descent; } } -void TextServerFallback::font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) { +void TextServerFallback::font_set_underline_position(RID p_font_rid, int p_size, float p_underline_position) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1100,7 +1173,7 @@ void TextServerFallback::font_set_underline_position(RID p_font_rid, int p_size, fd->cache[size]->underline_position = p_underline_position; } -real_t TextServerFallback::font_get_underline_position(RID p_font_rid, int p_size) const { +float TextServerFallback::font_get_underline_position(RID p_font_rid, int p_size) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1110,13 +1183,13 @@ real_t TextServerFallback::font_get_underline_position(RID p_font_rid, int p_siz ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->underline_position * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->underline_position * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->underline_position; } } -void TextServerFallback::font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) { +void TextServerFallback::font_set_underline_thickness(RID p_font_rid, int p_size, float p_underline_thickness) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1127,7 +1200,7 @@ void TextServerFallback::font_set_underline_thickness(RID p_font_rid, int p_size fd->cache[size]->underline_thickness = p_underline_thickness; } -real_t TextServerFallback::font_get_underline_thickness(RID p_font_rid, int p_size) const { +float TextServerFallback::font_get_underline_thickness(RID p_font_rid, int p_size) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1137,13 +1210,13 @@ real_t TextServerFallback::font_get_underline_thickness(RID p_font_rid, int p_si ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->underline_thickness * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->underline_thickness * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->underline_thickness; } } -void TextServerFallback::font_set_scale(RID p_font_rid, int p_size, real_t p_scale) { +void TextServerFallback::font_set_scale(RID p_font_rid, int p_size, float p_scale) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1154,7 +1227,7 @@ void TextServerFallback::font_set_scale(RID p_font_rid, int p_size, real_t p_sca fd->cache[size]->scale = p_scale; } -real_t TextServerFallback::font_get_scale(RID p_font_rid, int p_size) const { +float TextServerFallback::font_get_scale(RID p_font_rid, int p_size) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, 0.f); @@ -1164,7 +1237,7 @@ real_t TextServerFallback::font_get_scale(RID p_font_rid, int p_size) const { ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0.f); if (fd->msdf) { - return fd->cache[size]->scale * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->scale * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->scale / fd->cache[size]->oversampling; } @@ -1203,14 +1276,14 @@ int TextServerFallback::font_get_spacing(RID p_font_rid, int p_size, TextServer: switch (p_spacing) { case TextServer::SPACING_GLYPH: { if (fd->msdf) { - return fd->cache[size]->spacing_glyph * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->spacing_glyph * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->spacing_glyph; } } break; case TextServer::SPACING_SPACE: { if (fd->msdf) { - return fd->cache[size]->spacing_space * (real_t)p_size / (real_t)fd->msdf_source_size; + return fd->cache[size]->spacing_space * (float)p_size / (float)fd->msdf_source_size; } else { return fd->cache[size]->spacing_space; } @@ -1253,7 +1326,7 @@ void TextServerFallback::font_remove_texture(RID p_font_rid, const Vector2i &p_s ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); ERR_FAIL_INDEX(p_texture_index, fd->cache[size]->textures.size()); - fd->cache[size]->textures.remove(p_texture_index); + fd->cache[size]->textures.remove_at(p_texture_index); } void TextServerFallback::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { @@ -1304,6 +1377,7 @@ void TextServerFallback::font_set_texture_offsets(RID p_font_rid, const Vector2i MutexLock lock(fd->mutex); Vector2i size = _get_size_outline(fd, p_size); ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + ERR_FAIL_COND(p_texture_index < 0); if (p_texture_index >= fd->cache[size]->textures.size()) { fd->cache[size]->textures.resize(p_texture_index + 1); } @@ -1379,7 +1453,7 @@ Vector2 TextServerFallback::font_get_glyph_advance(RID p_font_rid, int p_size, i const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; if (fd->msdf) { - return gl[p_glyph].advance * (real_t)p_size / (real_t)fd->msdf_source_size; + return gl[p_glyph].advance * (float)p_size / (float)fd->msdf_source_size; } else { return gl[p_glyph].advance; } @@ -1415,7 +1489,7 @@ Vector2 TextServerFallback::font_get_glyph_offset(RID p_font_rid, const Vector2i const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; if (fd->msdf) { - return gl[p_glyph].rect.position * (real_t)p_size.x / (real_t)fd->msdf_source_size; + return gl[p_glyph].rect.position * (float)p_size.x / (float)fd->msdf_source_size; } else { return gl[p_glyph].rect.position; } @@ -1451,7 +1525,7 @@ Vector2 TextServerFallback::font_get_glyph_size(RID p_font_rid, const Vector2i & const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map; if (fd->msdf) { - return gl[p_glyph].rect.size * (real_t)p_size.x / (real_t)fd->msdf_source_size; + return gl[p_glyph].rect.size * (float)p_size.x / (float)fd->msdf_source_size; } else { return gl[p_glyph].rect.size; } @@ -1534,38 +1608,46 @@ void TextServerFallback::font_set_glyph_texture_idx(RID p_font_rid, const Vector gl[p_glyph].found = true; } -bool TextServerFallback::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const { +Dictionary TextServerFallback::font_get_glyph_contours(RID p_font_rid, int p_size, int32_t p_index) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, false); + ERR_FAIL_COND_V(!fd, Dictionary()); MutexLock lock(fd->mutex); Vector2i size = _get_size(fd, p_size); - ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), false); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Dictionary()); + Vector<Vector3> points; + Vector<int32_t> contours; + bool orientation; #ifdef MODULE_FREETYPE_ENABLED int error = FT_Load_Glyph(fd->cache[size]->face, FT_Get_Char_Index(fd->cache[size]->face, p_index), FT_LOAD_NO_BITMAP | (fd->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); - ERR_FAIL_COND_V(error, false); + ERR_FAIL_COND_V(error, Dictionary()); - r_points.clear(); - r_contours.clear(); + points.clear(); + contours.clear(); - real_t h = fd->cache[size]->ascent; - real_t scale = (1.0 / 64.0) / fd->cache[size]->oversampling * fd->cache[size]->scale; + float h = fd->cache[size]->ascent; + float scale = (1.0 / 64.0) / fd->cache[size]->oversampling * fd->cache[size]->scale; if (fd->msdf) { - scale = scale * (real_t)p_size / (real_t)fd->msdf_source_size; + scale = scale * (float)p_size / (float)fd->msdf_source_size; } for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_points; i++) { - r_points.push_back(Vector3(fd->cache[size]->face->glyph->outline.points[i].x * scale, h - fd->cache[size]->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fd->cache[size]->face->glyph->outline.tags[i]))); + points.push_back(Vector3(fd->cache[size]->face->glyph->outline.points[i].x * scale, h - fd->cache[size]->face->glyph->outline.points[i].y * scale, FT_CURVE_TAG(fd->cache[size]->face->glyph->outline.tags[i]))); } for (short i = 0; i < fd->cache[size]->face->glyph->outline.n_contours; i++) { - r_contours.push_back(fd->cache[size]->face->glyph->outline.contours[i]); + contours.push_back(fd->cache[size]->face->glyph->outline.contours[i]); } - r_orientation = (FT_Outline_Get_Orientation(&fd->cache[size]->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); + orientation = (FT_Outline_Get_Orientation(&fd->cache[size]->face->glyph->outline) == FT_ORIENTATION_FILL_RIGHT); #else - return false; + return Dictionary(); #endif - return true; + + Dictionary out; + out["points"] = points; + out["contours"] = contours; + out["orientation"] = orientation; + return out; } Array TextServerFallback::font_get_kerning_list(RID p_font_rid, int p_size) const { @@ -1630,7 +1712,7 @@ Vector2 TextServerFallback::font_get_kerning(RID p_font_rid, int p_size, const V if (kern.has(p_glyph_pair)) { if (fd->msdf) { - return kern[p_glyph_pair] * (real_t)p_size / (real_t)fd->msdf_source_size; + return kern[p_glyph_pair] * (float)p_size / (float)fd->msdf_source_size; } else { return kern[p_glyph_pair]; } @@ -1642,7 +1724,7 @@ Vector2 TextServerFallback::font_get_kerning(RID p_font_rid, int p_size, const V int32_t glyph_b = FT_Get_Char_Index(fd->cache[size]->face, p_glyph_pair.y); FT_Get_Kerning(fd->cache[size]->face, glyph_a, glyph_b, FT_KERNING_DEFAULT, &delta); if (fd->msdf) { - return Vector2(delta.x, delta.y) * (real_t)p_size / (real_t)fd->msdf_source_size; + return Vector2(delta.x, delta.y) * (float)p_size / (float)fd->msdf_source_size; } else { return Vector2(delta.x, delta.y); } @@ -1653,12 +1735,14 @@ Vector2 TextServerFallback::font_get_kerning(RID p_font_rid, int p_size, const V } int32_t TextServerFallback::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const { + ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + "."); return (int32_t)p_char; } bool TextServerFallback::font_has_char(RID p_font_rid, char32_t p_char) const { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND_V(!fd, false); + ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + "."); MutexLock lock(fd->mutex); if (fd->cache.is_empty()) { @@ -1711,6 +1795,8 @@ String TextServerFallback::font_get_supported_chars(RID p_font_rid) const { void TextServerFallback::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) { FontDataFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); + ERR_FAIL_COND_MSG((p_start >= 0xd800 && p_start <= 0xdfff) || (p_start > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_start, 16) + "."); + ERR_FAIL_COND_MSG((p_end >= 0xd800 && p_end <= 0xdfff) || (p_end > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_end, 16) + "."); MutexLock lock(fd->mutex); Vector2i size = _get_size_outline(fd, p_size); @@ -1756,8 +1842,8 @@ void TextServerFallback::font_draw_glyph(RID p_font_rid, RID p_canvas, int p_siz RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); if (fd->msdf) { Point2 cpos = p_pos; - cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; - Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + cpos += gl.rect.position * (float)p_size / (float)fd->msdf_source_size; + Size2 csize = gl.rect.size * (float)p_size / (float)fd->msdf_source_size; RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range); } else { Point2i cpos = p_pos; @@ -1796,8 +1882,8 @@ void TextServerFallback::font_draw_glyph_outline(RID p_font_rid, RID p_canvas, i RID texture = fd->cache[size]->textures[gl.texture_idx].texture->get_rid(); if (fd->msdf) { Point2 cpos = p_pos; - cpos += gl.rect.position * (real_t)p_size / (real_t)fd->msdf_source_size; - Size2 csize = gl.rect.size * (real_t)p_size / (real_t)fd->msdf_source_size; + cpos += gl.rect.position * (float)p_size / (float)fd->msdf_source_size; + Size2 csize = gl.rect.size * (float)p_size / (float)fd->msdf_source_size; RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range); } else { Point2i cpos = p_pos; @@ -1922,11 +2008,11 @@ Dictionary TextServerFallback::font_supported_variation_list(RID p_font_rid) con return fd->supported_varaitions; } -real_t TextServerFallback::font_get_global_oversampling() const { +float TextServerFallback::font_get_global_oversampling() const { return oversampling; } -void TextServerFallback::font_set_global_oversampling(real_t p_oversampling) { +void TextServerFallback::font_set_global_oversampling(float p_oversampling) { _THREAD_SAFE_METHOD_ if (oversampling != p_oversampling) { oversampling = p_oversampling; @@ -2023,6 +2109,27 @@ TextServer::Direction TextServerFallback::shaped_text_get_direction(RID p_shaped return TextServer::DIRECTION_LTR; } +void TextServerFallback::shaped_text_set_custom_punctuation(RID p_shaped, const String &p_punct) { + _THREAD_SAFE_METHOD_ + ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND(!sd); + + if (sd->custom_punct != p_punct) { + if (sd->parent != RID()) { + full_copy(sd); + } + sd->custom_punct = p_punct; + invalidate(sd); + } +} + +String TextServerFallback::shaped_text_get_custom_punctuation(RID p_shaped) const { + _THREAD_SAFE_METHOD_ + const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V(!sd, String()); + return sd->custom_punct; +} + void TextServerFallback::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) { ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND(!sd); @@ -2037,7 +2144,7 @@ void TextServerFallback::shaped_text_set_orientation(RID p_shaped, TextServer::O } } -void TextServerFallback::shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) { +void TextServerFallback::shaped_text_set_bidi_override(RID p_shaped, const Array &p_override) { // No BiDi support, ignore. } @@ -2223,8 +2330,7 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, } else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) { // Glyph not found, replace with hex code box. if (sd->orientation == ORIENTATION_HORIZONTAL) { - sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f)); - sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f)); + sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y); } else { sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); @@ -2235,8 +2341,8 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, } // Align embedded objects to baseline. - real_t full_ascent = sd->ascent; - real_t full_descent = sd->descent; + float full_ascent = sd->ascent; + float full_descent = sd->descent; for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) { if ((E.value.pos >= sd->start) && (E.value.pos < sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -2262,7 +2368,7 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, E.value.rect.position.y -= E.value.rect.size.y / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.y); @@ -2290,7 +2396,7 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, E.value.rect.position.x -= E.value.rect.size.x / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.x); @@ -2326,6 +2432,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng new_sd->orientation = sd->orientation; new_sd->direction = sd->direction; + new_sd->custom_punct = sd->custom_punct; new_sd->para_direction = sd->para_direction; new_sd->line_breaks_valid = sd->line_breaks_valid; new_sd->justification_ops_valid = sd->justification_ops_valid; @@ -2373,8 +2480,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng } else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) { // Glyph not found, replace with hex code box. if (new_sd->orientation == ORIENTATION_HORIZONTAL) { - new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f)); - new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f)); + new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y); } else { new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); @@ -2387,8 +2493,8 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng } // Align embedded objects to baseline. - real_t full_ascent = new_sd->ascent; - real_t full_descent = new_sd->descent; + float full_ascent = new_sd->ascent; + float full_descent = new_sd->descent; for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : new_sd->objects) { if ((E.value.pos >= new_sd->start) && (E.value.pos < new_sd->end)) { if (sd->orientation == ORIENTATION_HORIZONTAL) { @@ -2414,7 +2520,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng E.value.rect.position.y -= E.value.rect.size.y / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.y); @@ -2442,7 +2548,7 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng E.value.rect.position.x -= E.value.rect.size.x / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.x); @@ -2466,7 +2572,7 @@ RID TextServerFallback::shaped_text_get_parent(RID p_shaped) const { return sd->parent; } -real_t TextServerFallback::shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags) { +float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width, uint16_t /*JustificationFlag*/ p_jst_flags) { ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -2530,12 +2636,12 @@ real_t TextServerFallback::shaped_text_fit_to_width(RID p_shaped, real_t p_width } if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) { - real_t delta_width_per_space = (p_width - sd->width) / space_count; + float delta_width_per_space = (p_width - sd->width) / space_count; for (int i = start_pos; i <= end_pos; i++) { Glyph &gl = sd->glyphs.write[i]; if (gl.count > 0) { if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) { - real_t old_adv = gl.advance; + float old_adv = gl.advance; gl.advance = MAX(gl.advance + delta_width_per_space, Math::round(0.1 * gl.font_size)); sd->width += (gl.advance - old_adv); } @@ -2546,7 +2652,7 @@ real_t TextServerFallback::shaped_text_fit_to_width(RID p_shaped, real_t p_width return sd->width; } -real_t TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) { +float TextServerFallback::shaped_text_tab_align(RID p_shaped, const PackedFloat32Array &p_tab_stops) { ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -2559,7 +2665,7 @@ real_t TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<real } int tab_index = 0; - real_t off = 0.f; + float off = 0.f; int start, end, delta; if (sd->para_direction == DIRECTION_LTR) { @@ -2576,7 +2682,7 @@ real_t TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<real for (int i = start; i != end; i += delta) { if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) { - real_t tab_off = 0.f; + float tab_off = 0.f; while (tab_off <= off) { tab_off += p_tab_stops[tab_index]; tab_index++; @@ -2584,7 +2690,7 @@ real_t TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<real tab_index = 0; } } - real_t old_adv = gl[i].advance; + float old_adv = gl[i].advance; gl[i].advance = tab_off - off; sd->width += gl[i].advance - old_adv; off = 0; @@ -2610,27 +2716,41 @@ bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) { } int sd_size = sd->glyphs.size(); + Glyph *sd_glyphs = sd->glyphs.ptrw(); + + int c_punct_size = sd->custom_punct.length(); + const char32_t *c_punct = sd->custom_punct.ptr(); + for (int i = 0; i < sd_size; i++) { - if (sd->glyphs[i].count > 0) { - char32_t c = sd->text[sd->glyphs[i].start]; - if (is_punct(c)) { - sd->glyphs.write[i].flags |= GRAPHEME_IS_PUNCTUATION; + if (sd_glyphs[i].count > 0) { + char32_t c = sd->text[sd_glyphs[i].start]; + if (c_punct_size == 0) { + if (is_punct(c)) { + sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION; + } + } else { + for (int j = 0; j < c_punct_size; j++) { + if (c_punct[j] == c) { + sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION; + break; + } + } } if (is_underscore(c)) { sd->glyphs.write[i].flags |= GRAPHEME_IS_UNDERSCORE; } if (is_whitespace(c) && !is_linebreak(c)) { - sd->glyphs.write[i].flags |= GRAPHEME_IS_SPACE; - sd->glyphs.write[i].flags |= GRAPHEME_IS_BREAK_SOFT; + sd_glyphs[i].flags |= GRAPHEME_IS_SPACE; + sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_SOFT; } if (is_linebreak(c)) { - sd->glyphs.write[i].flags |= GRAPHEME_IS_BREAK_HARD; + sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_HARD; } if (c == 0x0009 || c == 0x000b) { - sd->glyphs.write[i].flags |= GRAPHEME_IS_TAB; + sd_glyphs[i].flags |= GRAPHEME_IS_TAB; } - i += (sd->glyphs[i].count - 1); + i += (sd_glyphs[i].count - 1); } } sd->line_breaks_valid = true; @@ -2653,7 +2773,7 @@ bool TextServerFallback::shaped_text_update_justification_ops(RID p_shaped) { return true; } -void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, real_t p_width, uint8_t p_trim_flags) { +void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, float p_width, uint16_t p_trim_flags) { ShapedTextData *sd = shaped_owner.get_or_null(p_shaped_line); ERR_FAIL_COND_MSG(!sd, "ShapedTextDataFallback invalid."); @@ -2696,7 +2816,7 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, re } int ell_min_characters = 6; - real_t width = sd->width; + float width = sd->width; int trim_pos = 0; int ellipsis_pos = (enforce_ellipsis) ? 0 : -1; @@ -2708,10 +2828,10 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, re width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; if (sd_glyphs[i].count > 0) { - bool above_min_char_treshold = (i >= ell_min_characters); + bool above_min_char_threshold = (i >= ell_min_characters); - if (width + (((above_min_char_treshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { - if (cut_per_word && above_min_char_treshold) { + if (width + (((above_min_char_threshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { + if (cut_per_word && above_min_char_threshold) { if ((sd_glyphs[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) { last_valid_cut = i; found = true; @@ -2723,7 +2843,7 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, re if (found) { trim_pos = last_valid_cut; - if (add_ellipsis && (above_min_char_treshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { + if (add_ellipsis && (above_min_char_threshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { ellipsis_pos = trim_pos; } break; @@ -2742,7 +2862,7 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, re if (add_ellipsis && (ellipsis_pos > 0 || enforce_ellipsis)) { // Insert an additional space when cutting word bound for aesthetics. if (cut_per_word && (ellipsis_pos > 0)) { - TextServer::Glyph gl; + Glyph gl; gl.count = 1; gl.advance = whitespace_adv.x; gl.index = whitespace_gl_idx; @@ -2753,7 +2873,7 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, re sd->overrun_trim_data.ellipsis_glyph_buf.append(gl); } // Add ellipsis dots. - TextServer::Glyph gl; + Glyph gl; gl.count = 1; gl.repeat = 3; gl.advance = dot_adv.x; @@ -2770,12 +2890,36 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(RID p_shaped_line, re } } -TextServer::TrimData TextServerFallback::shaped_text_get_trim_data(RID p_shaped) const { +int TextServerFallback::shaped_text_get_trim_pos(RID p_shaped) const { + ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextData invalid."); + + MutexLock lock(sd->mutex); + return sd->overrun_trim_data.trim_pos; +} + +int TextServerFallback::shaped_text_get_ellipsis_pos(RID p_shaped) const { ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V_MSG(!sd, TrimData(), "ShapedTextDataFallback invalid."); + ERR_FAIL_COND_V_MSG(!sd, -1, "ShapedTextData invalid."); MutexLock lock(sd->mutex); - return sd->overrun_trim_data; + return sd->overrun_trim_data.ellipsis_pos; +} + +const Glyph *TextServerFallback::shaped_text_get_ellipsis_glyphs(RID p_shaped) const { + ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V_MSG(!sd, nullptr, "ShapedTextData invalid."); + + MutexLock lock(sd->mutex); + return sd->overrun_trim_data.ellipsis_glyph_buf.ptr(); +} + +int TextServerFallback::shaped_text_get_ellipsis_glyph_count(RID p_shaped) const { + ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V_MSG(!sd, 0, "ShapedTextData invalid."); + + MutexLock lock(sd->mutex); + return sd->overrun_trim_data.ellipsis_glyph_buf.size(); } bool TextServerFallback::shaped_text_shape(RID p_shaped) { @@ -2890,8 +3034,7 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { // Glyph not found, replace with hex code box. if (sd->orientation == ORIENTATION_HORIZONTAL) { gl.advance = get_hex_code_box_size(gl.font_size, gl.index).x; - sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f)); - sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f)); + sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y); } else { gl.advance = get_hex_code_box_size(gl.font_size, gl.index).y; sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f)); @@ -2905,8 +3048,8 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { } // Align embedded objects to baseline. - real_t full_ascent = sd->ascent; - real_t full_descent = sd->descent; + float full_ascent = sd->ascent; + float full_descent = sd->descent; for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) { if (sd->orientation == ORIENTATION_HORIZONTAL) { switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) { @@ -2931,7 +3074,7 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { E.value.rect.position.y -= E.value.rect.size.y / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.y); @@ -2959,7 +3102,7 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) { E.value.rect.position.x -= E.value.rect.size.x / 2; } break; case INLINE_ALIGN_TOP_TO: { - //NOP + // NOP } break; } full_ascent = MAX(full_ascent, -E.value.rect.position.x); @@ -2980,35 +3123,46 @@ bool TextServerFallback::shaped_text_is_ready(RID p_shaped) const { return sd->valid; } -Vector<TextServer::Glyph> TextServerFallback::shaped_text_get_glyphs(RID p_shaped) const { +const Glyph *TextServerFallback::shaped_text_get_glyphs(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + ERR_FAIL_COND_V(!sd, nullptr); MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } - return sd->glyphs; + return sd->glyphs.ptr(); } -Vector2i TextServerFallback::shaped_text_get_range(RID p_shaped) const { +int TextServerFallback::shaped_text_get_glyph_count(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V(!sd, Vector2i()); + ERR_FAIL_COND_V(!sd, 0); MutexLock lock(sd->mutex); - return Vector2(sd->start, sd->end); + if (!sd->valid) { + const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); + } + return sd->glyphs.size(); } -Vector<TextServer::Glyph> TextServerFallback::shaped_text_sort_logical(RID p_shaped) { +const Glyph *TextServerFallback::shaped_text_sort_logical(RID p_shaped) { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); - ERR_FAIL_COND_V(!sd, Vector<TextServer::Glyph>()); + ERR_FAIL_COND_V(!sd, nullptr); MutexLock lock(sd->mutex); if (!sd->valid) { const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped); } - return sd->glyphs; // Already in the logical order, return as is. + return sd->glyphs.ptr(); // Already in the logical order, return as is. +} + +Vector2i TextServerFallback::shaped_text_get_range(RID p_shaped) const { + const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); + ERR_FAIL_COND_V(!sd, Vector2i()); + + MutexLock lock(sd->mutex); + return Vector2(sd->start, sd->end); } Array TextServerFallback::shaped_text_get_objects(RID p_shaped) const { @@ -3051,7 +3205,7 @@ Size2 TextServerFallback::shaped_text_get_size(RID p_shaped) const { } } -real_t TextServerFallback::shaped_text_get_ascent(RID p_shaped) const { +float TextServerFallback::shaped_text_get_ascent(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -3062,7 +3216,7 @@ real_t TextServerFallback::shaped_text_get_ascent(RID p_shaped) const { return sd->ascent; } -real_t TextServerFallback::shaped_text_get_descent(RID p_shaped) const { +float TextServerFallback::shaped_text_get_descent(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -3073,7 +3227,7 @@ real_t TextServerFallback::shaped_text_get_descent(RID p_shaped) const { return sd->descent; } -real_t TextServerFallback::shaped_text_get_width(RID p_shaped) const { +float TextServerFallback::shaped_text_get_width(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -3084,7 +3238,7 @@ real_t TextServerFallback::shaped_text_get_width(RID p_shaped) const { return sd->width; } -real_t TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const { +float TextServerFallback::shaped_text_get_underline_position(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -3096,7 +3250,7 @@ real_t TextServerFallback::shaped_text_get_underline_position(RID p_shaped) cons return sd->upos; } -real_t TextServerFallback::shaped_text_get_underline_thickness(RID p_shaped) const { +float TextServerFallback::shaped_text_get_underline_thickness(RID p_shaped) const { const ShapedTextData *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, 0.f); @@ -3108,19 +3262,14 @@ real_t TextServerFallback::shaped_text_get_underline_thickness(RID p_shaped) con return sd->uthk; } -TextServer *TextServerFallback::create_func(Error &r_error, void *p_user_data) { - r_error = OK; - return memnew(TextServerFallback()); -} - -void TextServerFallback::register_server() { - TextServerManager::register_create_function(interface_name, interface_features, create_func, nullptr); -} - -TextServerFallback::TextServerFallback(){}; +TextServerFallback::TextServerFallback() { + _insert_feature_sets(); +}; TextServerFallback::~TextServerFallback() { +#ifdef MODULE_FREETYPE_ENABLED if (library != nullptr) { FT_Done_FreeType(library); } +#endif }; diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index fde75e7135..67b08d1eac 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -42,7 +42,7 @@ #include "core/templates/thread_work_pool.h" #include "scene/resources/texture.h" -#include "modules/modules_enabled.gen.h" +#include "modules/modules_enabled.gen.h" // For freetype, msdfgen. #ifdef MODULE_FREETYPE_ENABLED #include <ft2build.h> @@ -54,6 +54,8 @@ #include FT_BBOX_H #endif +#define OT_TAG(c1, c2, c3, c4) ((int32_t)((((uint32_t)(c1)&0xFF) << 24) | (((uint32_t)(c2)&0xFF) << 16) | (((uint32_t)(c3)&0xFF) << 8) | ((uint32_t)(c4)&0xFF))) + class TextServerFallback : public TextServer { GDCLASS(TextServerFallback, TextServer); _THREAD_SAFE_CLASS_ @@ -61,6 +63,10 @@ class TextServerFallback : public TextServer { static String interface_name; static uint32_t interface_features; + Map<StringName, int32_t> feature_sets; + + void _insert_feature_sets(); + // Font cache data. #ifdef MODULE_FREETYPE_ENABLED @@ -93,12 +99,12 @@ class TextServerFallback : public TextServer { }; struct FontDataForSizeFallback { - real_t ascent = 0.f; - real_t descent = 0.f; - real_t underline_position = 0.f; - real_t underline_thickness = 0.f; - real_t scale = 1.f; - real_t oversampling = 1.f; + float ascent = 0.f; + float descent = 0.f; + float underline_position = 0.f; + float underline_thickness = 0.f; + float scale = 1.f; + float oversampling = 1.f; int spacing_glyph = 0; int spacing_space = 0; @@ -134,7 +140,11 @@ class TextServerFallback : public TextServer { bool force_autohinter = false; TextServer::Hinting hinting = TextServer::HINTING_LIGHT; Dictionary variation_coordinates; - real_t oversampling = 0.f; + float oversampling = 0.f; + + uint32_t style_flags = 0; + String font_name; + String style_name; Map<Vector2i, FontDataForSizeFallback *> cache; @@ -194,7 +204,7 @@ class TextServerFallback : public TextServer { // Common data. - real_t oversampling = 1.f; + float oversampling = 1.f; mutable RID_PtrOwner<FontDataFallback> font_owner; mutable RID_PtrOwner<ShapedTextData> shaped_owner; @@ -205,20 +215,19 @@ protected: void invalidate(ShapedTextData *p_shaped); public: - virtual bool has_feature(Feature p_feature) override; + virtual bool has_feature(Feature p_feature) const override; virtual String get_name() const override; + virtual uint32_t get_features() const override; virtual void free(RID p_rid) override; virtual bool has(RID p_rid) override; virtual bool load_support_data(const String &p_filename) override; -#ifdef TOOLS_ENABLED - virtual String get_support_data_filename() override { return ""; }; - virtual String get_support_data_info() override { return "Not supported"; }; - virtual bool save_support_data(const String &p_filename) override; -#endif + virtual String get_support_data_filename() const override { return ""; }; + virtual String get_support_data_info() const override { return "Not supported"; }; + virtual bool save_support_data(const String &p_filename) const override; - virtual bool is_locale_right_to_left(const String &p_locale) override; + virtual bool is_locale_right_to_left(const String &p_locale) const override; virtual int32_t name_to_tag(const String &p_name) const override; virtual String tag_to_name(int32_t p_tag) const override; @@ -229,6 +238,15 @@ public: virtual void font_set_data(RID p_font_rid, const PackedByteArray &p_data) override; virtual void font_set_data_ptr(RID p_font_rid, const uint8_t *p_data_ptr, size_t p_data_size) override; + virtual void font_set_style(RID p_font_rid, uint32_t /*FontStyle*/ p_style) override; + virtual uint32_t /*FontStyle*/ font_get_style(RID p_font_rid) const override; + + virtual void font_set_style_name(RID p_font_rid, const String &p_name) override; + virtual String font_get_style_name(RID p_font_rid) const override; + + virtual void font_set_name(RID p_font_rid, const String &p_name) override; + virtual String font_get_name(RID p_font_rid) const override; + virtual void font_set_antialiased(RID p_font_rid, bool p_antialiased) override; virtual bool font_is_antialiased(RID p_font_rid) const override; @@ -253,27 +271,27 @@ public: virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override; virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override; - virtual void font_set_oversampling(RID p_font_rid, real_t p_oversampling) override; - virtual real_t font_get_oversampling(RID p_font_rid) const override; + virtual void font_set_oversampling(RID p_font_rid, float p_oversampling) override; + virtual float font_get_oversampling(RID p_font_rid) const override; virtual Array font_get_size_cache_list(RID p_font_rid) const override; virtual void font_clear_size_cache(RID p_font_rid) override; virtual void font_remove_size_cache(RID p_font_rid, const Vector2i &p_size) override; - virtual void font_set_ascent(RID p_font_rid, int p_size, real_t p_ascent) override; - virtual real_t font_get_ascent(RID p_font_rid, int p_size) const override; + virtual void font_set_ascent(RID p_font_rid, int p_size, float p_ascent) override; + virtual float font_get_ascent(RID p_font_rid, int p_size) const override; - virtual void font_set_descent(RID p_font_rid, int p_size, real_t p_descent) override; - virtual real_t font_get_descent(RID p_font_rid, int p_size) const override; + virtual void font_set_descent(RID p_font_rid, int p_size, float p_descent) override; + virtual float font_get_descent(RID p_font_rid, int p_size) const override; - virtual void font_set_underline_position(RID p_font_rid, int p_size, real_t p_underline_position) override; - virtual real_t font_get_underline_position(RID p_font_rid, int p_size) const override; + virtual void font_set_underline_position(RID p_font_rid, int p_size, float p_underline_position) override; + virtual float font_get_underline_position(RID p_font_rid, int p_size) const override; - virtual void font_set_underline_thickness(RID p_font_rid, int p_size, real_t p_underline_thickness) override; - virtual real_t font_get_underline_thickness(RID p_font_rid, int p_size) const override; + virtual void font_set_underline_thickness(RID p_font_rid, int p_size, float p_underline_thickness) override; + virtual float font_get_underline_thickness(RID p_font_rid, int p_size) const override; - virtual void font_set_scale(RID p_font_rid, int p_size, real_t p_scale) override; - virtual real_t font_get_scale(RID p_font_rid, int p_size) const override; + virtual void font_set_scale(RID p_font_rid, int p_size, float p_scale) override; + virtual float font_get_scale(RID p_font_rid, int p_size) const override; virtual void font_set_spacing(RID p_font_rid, int p_size, SpacingType p_spacing, int p_value) override; virtual int font_get_spacing(RID p_font_rid, int p_size, SpacingType p_spacing) const override; @@ -307,7 +325,7 @@ public: virtual int font_get_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph) const override; virtual void font_set_glyph_texture_idx(RID p_font_rid, const Vector2i &p_size, int32_t p_glyph, int p_texture_idx) override; - virtual bool font_get_glyph_contours(RID p_font, int p_size, int32_t p_index, Vector<Vector3> &r_points, Vector<int32_t> &r_contours, bool &r_orientation) const override; + virtual Dictionary font_get_glyph_contours(RID p_font, int p_size, int32_t p_index) const override; virtual Array font_get_kerning_list(RID p_font_rid, int p_size) const override; virtual void font_clear_kerning_map(RID p_font_rid, int p_size) override; @@ -342,8 +360,8 @@ public: virtual Dictionary font_supported_feature_list(RID p_font_rid) const override; virtual Dictionary font_supported_variation_list(RID p_font_rid) const override; - virtual real_t font_get_global_oversampling() const override; - virtual void font_set_global_oversampling(real_t p_oversampling) override; + virtual float font_get_global_oversampling() const override; + virtual void font_set_global_oversampling(float p_oversampling) override; /* Shaped text buffer interface */ @@ -354,7 +372,10 @@ public: virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) override; virtual Direction shaped_text_get_direction(RID p_shaped) const override; - virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector<Vector2i> &p_override) override; + virtual void shaped_text_set_bidi_override(RID p_shaped, const Array &p_override) override; + + virtual void shaped_text_set_custom_punctuation(RID p_shaped, const String &p_punct) override; + virtual String shaped_text_get_custom_punctuation(RID p_shaped) const override; virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override; virtual Orientation shaped_text_get_orientation(RID p_shaped) const override; @@ -372,36 +393,37 @@ public: virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override; virtual RID shaped_text_get_parent(RID p_shaped) const override; - virtual real_t shaped_text_fit_to_width(RID p_shaped, real_t p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; - virtual real_t shaped_text_tab_align(RID p_shaped, const Vector<real_t> &p_tab_stops) override; + virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint16_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; + virtual float shaped_text_tab_align(RID p_shaped, const PackedFloat32Array &p_tab_stops) override; virtual bool shaped_text_shape(RID p_shaped) override; virtual bool shaped_text_update_breaks(RID p_shaped) override; virtual bool shaped_text_update_justification_ops(RID p_shaped) override; - virtual void shaped_text_overrun_trim_to_width(RID p_shaped, real_t p_width, uint8_t p_trim_flags) override; - virtual TrimData shaped_text_get_trim_data(RID p_shaped) const override; + virtual int shaped_text_get_trim_pos(RID p_shaped) const override; + virtual int shaped_text_get_ellipsis_pos(RID p_shaped) const override; + virtual const Glyph *shaped_text_get_ellipsis_glyphs(RID p_shaped) const override; + virtual int shaped_text_get_ellipsis_glyph_count(RID p_shaped) const override; + + virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint16_t p_trim_flags) override; virtual bool shaped_text_is_ready(RID p_shaped) const override; - virtual Vector<Glyph> shaped_text_get_glyphs(RID p_shaped) const override; + virtual const Glyph *shaped_text_get_glyphs(RID p_shaped) const override; + virtual const Glyph *shaped_text_sort_logical(RID p_shaped) override; + virtual int shaped_text_get_glyph_count(RID p_shaped) const override; virtual Vector2i shaped_text_get_range(RID p_shaped) const override; - virtual Vector<Glyph> shaped_text_sort_logical(RID p_shaped) override; - virtual Array shaped_text_get_objects(RID p_shaped) const override; virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override; virtual Size2 shaped_text_get_size(RID p_shaped) const override; - virtual real_t shaped_text_get_ascent(RID p_shaped) const override; - virtual real_t shaped_text_get_descent(RID p_shaped) const override; - virtual real_t shaped_text_get_width(RID p_shaped) const override; - virtual real_t shaped_text_get_underline_position(RID p_shaped) const override; - virtual real_t shaped_text_get_underline_thickness(RID p_shaped) const override; - - static TextServer *create_func(Error &r_error, void *p_user_data); - static void register_server(); + virtual float shaped_text_get_ascent(RID p_shaped) const override; + virtual float shaped_text_get_descent(RID p_shaped) const override; + virtual float shaped_text_get_width(RID p_shaped) const override; + virtual float shaped_text_get_underline_position(RID p_shaped) const override; + virtual float shaped_text_get_underline_thickness(RID p_shaped) const override; TextServerFallback(); ~TextServerFallback(); diff --git a/modules/theora/config.py b/modules/theora/config.py index b063ed51f9..7f354a8fda 100644 --- a/modules/theora/config.py +++ b/modules/theora/config.py @@ -1,4 +1,6 @@ def can_build(env, platform): + if env["arch"].startswith("rv"): + return False return env.module_check_dependencies("theora", ["ogg", "vorbis"]) diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml index 2dfcd27dff..725f87b046 100644 --- a/modules/theora/doc_classes/VideoStreamTheora.xml +++ b/modules/theora/doc_classes/VideoStreamTheora.xml @@ -4,7 +4,7 @@ [VideoStream] resource for Ogg Theora videos. </brief_description> <description> - [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU. + [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is decoded on the CPU. [b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot. </description> <tutorials> diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 2f6faec8ec..4f5ae4afb0 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -108,7 +108,7 @@ void VideoStreamPlaybackTheora::video_write() { Ref<Image> img = memnew(Image(size.x, size.y, 0, Image::FORMAT_RGBA8, frame_data)); //zero copy image creation - texture->update(img); //zero copy send to visual server + texture->update(img); //zero copy send to rendering server frames_pending = 1; } @@ -603,7 +603,7 @@ float VideoStreamPlaybackTheora::get_playback_position() const { }; void VideoStreamPlaybackTheora::seek(float p_time) { - WARN_PRINT_ONCE("Seeking in Theora and WebM videos is not implemented yet (it's only supported for GDNative-provided video streams)."); + WARN_PRINT_ONCE("Seeking in Theora videos is not implemented yet (it's only supported for GDNative-provided video streams)."); } void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) { @@ -673,7 +673,7 @@ void VideoStreamTheora::_bind_methods() { ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamTheora::set_file); ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamTheora::get_file); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file"); } //////////// diff --git a/modules/tinyexr/SCsub b/modules/tinyexr/SCsub index 30bde96fb4..bf9242cc16 100644 --- a/modules/tinyexr/SCsub +++ b/modules/tinyexr/SCsub @@ -20,6 +20,9 @@ env_tinyexr.Prepend(CPPPATH=[thirdparty_dir]) # Enable threaded loading with C++11. env_tinyexr.Append(CPPDEFINES=["TINYEXR_USE_THREAD"]) +# miniz is an external dependency, we could add it but we can instead rely +# on our existing bundled zlib. +env_tinyexr.Append(CPPDEFINES=[("TINYEXR_USE_MINIZ", 0)]) env_thirdparty = env_tinyexr.Clone() env_thirdparty.disable_warnings() diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp index eb7a8597e6..6c4c06aab0 100644 --- a/modules/tinyexr/image_loader_tinyexr.cpp +++ b/modules/tinyexr/image_loader_tinyexr.cpp @@ -33,6 +33,8 @@ #include "core/os/os.h" #include "core/string/print_string.h" +#include <zlib.h> // Should come before including tinyexr. + #include "thirdparty/tinyexr/tinyexr.h" Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { diff --git a/modules/tinyexr/image_saver_tinyexr.cpp b/modules/tinyexr/image_saver_tinyexr.cpp index 6a2fb0f666..f64acf8395 100644 --- a/modules/tinyexr/image_saver_tinyexr.cpp +++ b/modules/tinyexr/image_saver_tinyexr.cpp @@ -31,6 +31,8 @@ #include "image_saver_tinyexr.h" #include "core/math/math_funcs.h" +#include <zlib.h> // Should come before including tinyexr. + #include "thirdparty/tinyexr/tinyexr.h" static bool is_supported_format(Image::Format p_format) { diff --git a/modules/upnp/SCsub b/modules/upnp/SCsub index b2fed0cb23..4b385b820d 100644 --- a/modules/upnp/SCsub +++ b/modules/upnp/SCsub @@ -26,9 +26,9 @@ if env["builtin_miniupnpc"]: "receivedata.c", "addr_is_reserved.c", ] - thirdparty_sources = [thirdparty_dir + "miniupnpc/" + file for file in thirdparty_sources] + thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources] - env_upnp.Prepend(CPPPATH=[thirdparty_dir]) + env_upnp.Prepend(CPPPATH=[thirdparty_dir + "include"]) env_upnp.Append(CPPDEFINES=["MINIUPNP_STATICLIB"]) env_upnp.Append(CPPDEFINES=["MINIUPNPC_SET_SOCKET_TIMEOUT"]) diff --git a/modules/upnp/upnp.cpp b/modules/upnp/upnp.cpp index efe618012a..64823deaba 100644 --- a/modules/upnp/upnp.cpp +++ b/modules/upnp/upnp.cpp @@ -30,17 +30,17 @@ #include "upnp.h" -#include <miniupnpc/miniwget.h> -#include <miniupnpc/upnpcommands.h> +#include <miniwget.h> +#include <upnpcommands.h> #include <stdlib.h> bool UPNP::is_common_device(const String &dev) const { return dev.is_empty() || - dev.find("InternetGatewayDevice") >= 0 || - dev.find("WANIPConnection") >= 0 || - dev.find("WANPPPConnection") >= 0 || - dev.find("rootdevice") >= 0; + dev.find("InternetGatewayDevice") >= 0 || + dev.find("WANIPConnection") >= 0 || + dev.find("WANPPPConnection") >= 0 || + dev.find("rootdevice") >= 0; } int UPNP::discover(int timeout, int ttl, const String &device_filter) { @@ -257,7 +257,7 @@ void UPNP::set_device(int index, Ref<UPNPDevice> device) { void UPNP::remove_device(int index) { ERR_FAIL_INDEX(index, devices.size()); - devices.remove(index); + devices.remove_at(index); } void UPNP::clear_devices() { diff --git a/modules/upnp/upnp.h b/modules/upnp/upnp.h index b961a9667f..67df187f8c 100644 --- a/modules/upnp/upnp.h +++ b/modules/upnp/upnp.h @@ -35,7 +35,7 @@ #include "upnp_device.h" -#include <miniupnpc/miniupnpc.h> +#include <miniupnpc.h> class UPNP : public RefCounted { GDCLASS(UPNP, RefCounted); diff --git a/modules/upnp/upnp_device.cpp b/modules/upnp/upnp_device.cpp index ddc66d593c..692a0f3509 100644 --- a/modules/upnp/upnp_device.cpp +++ b/modules/upnp/upnp_device.cpp @@ -32,7 +32,7 @@ #include "upnp.h" -#include <miniupnpc/upnpcommands.h> +#include <upnpcommands.h> String UPNPDevice::query_external_address() const { ERR_FAIL_COND_V_MSG(!is_valid_gateway(), "", "The Internet Gateway Device must be valid."); diff --git a/modules/visual_script/SCsub b/modules/visual_script/SCsub index 16faea08d7..b91cceae09 100644 --- a/modules/visual_script/SCsub +++ b/modules/visual_script/SCsub @@ -6,3 +6,6 @@ Import("env_modules") env_vs = env_modules.Clone() env_vs.add_source_files(env.modules_sources, "*.cpp") + +if env["tools"]: + env_vs.add_source_files(env.modules_sources, "editor/*.cpp") diff --git a/modules/visual_script/config.py b/modules/visual_script/config.py index b15479797c..e8990c43c8 100644 --- a/modules/visual_script/config.py +++ b/modules/visual_script/config.py @@ -17,6 +17,7 @@ def get_doc_classes(): "VisualScriptConstant", "VisualScriptConstructor", "VisualScriptCustomNode", + "VisualScriptCustomNodes", "VisualScriptDeconstruct", "VisualScriptEditor", "VisualScriptEmitSignal", diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index 372d46bc10..a452974014 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -9,7 +9,7 @@ You are most likely to use this class via the Visual Script editor or when writing plugins for it. </description> <tutorials> - <link title="VisualScript tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html</link> + <link title="VisualScript documentation index">$DOCS_URL/tutorials/scripting/visual_script/index.html</link> </tutorials> <methods> <method name="add_custom_signal"> diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 942d92311b..b3fd678379 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -112,101 +112,107 @@ <constant name="MATH_RANDF" value="32" enum="BuiltinFunc"> Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. </constant> - <constant name="MATH_RANDF_RANGE" value="33" enum="BuiltinFunc"> + <constant name="MATH_RANDI_RANGE" value="33" enum="BuiltinFunc"> + Return a random 32-bit integer value between the two inputs. + </constant> + <constant name="MATH_RANDF_RANGE" value="34" enum="BuiltinFunc"> Return a random floating-point value between the two inputs. </constant> - <constant name="MATH_RANDI_RANGE" value="34" enum="BuiltinFunc"> - Return a random 32-bit integer value between the two inputs. + <constant name="MATH_RANDFN" value="35" enum="BuiltinFunc"> + Returns a normally-distributed pseudo-random number, using Box-Muller transform with the specified mean and a standard deviation. This is also called Gaussian distribution. </constant> - <constant name="MATH_SEED" value="35" enum="BuiltinFunc"> + <constant name="MATH_SEED" value="36" enum="BuiltinFunc"> Set the seed for the random number generator. </constant> - <constant name="MATH_RANDSEED" value="36" enum="BuiltinFunc"> + <constant name="MATH_RANDSEED" value="37" enum="BuiltinFunc"> Return a random value from the given seed, along with the new seed. </constant> - <constant name="MATH_DEG2RAD" value="37" enum="BuiltinFunc"> + <constant name="MATH_DEG2RAD" value="38" enum="BuiltinFunc"> Convert the input from degrees to radians. </constant> - <constant name="MATH_RAD2DEG" value="38" enum="BuiltinFunc"> + <constant name="MATH_RAD2DEG" value="39" enum="BuiltinFunc"> Convert the input from radians to degrees. </constant> - <constant name="MATH_LINEAR2DB" value="39" enum="BuiltinFunc"> + <constant name="MATH_LINEAR2DB" value="40" enum="BuiltinFunc"> Convert the input from linear volume to decibel volume. </constant> - <constant name="MATH_DB2LINEAR" value="40" enum="BuiltinFunc"> + <constant name="MATH_DB2LINEAR" value="41" enum="BuiltinFunc"> Convert the input from decibel volume to linear volume. </constant> - <constant name="MATH_WRAP" value="41" enum="BuiltinFunc"> + <constant name="MATH_WRAP" value="42" enum="BuiltinFunc"> + </constant> + <constant name="MATH_WRAPF" value="43" enum="BuiltinFunc"> </constant> - <constant name="MATH_WRAPF" value="42" enum="BuiltinFunc"> + <constant name="MATH_PINGPONG" value="44" enum="BuiltinFunc"> + Return the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. </constant> - <constant name="LOGIC_MAX" value="43" enum="BuiltinFunc"> + <constant name="LOGIC_MAX" value="45" enum="BuiltinFunc"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="44" enum="BuiltinFunc"> + <constant name="LOGIC_MIN" value="46" enum="BuiltinFunc"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="45" enum="BuiltinFunc"> + <constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="46" enum="BuiltinFunc"> + <constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="47" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="48" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="49" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="51" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="50" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="51" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="53" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="52" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="54" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="53" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="55" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="54" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="TEXT_PRINT_VERBOSE" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINT_VERBOSE" value="58" enum="BuiltinFunc"> </constant> - <constant name="VAR_TO_STR" value="57" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="59" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="58" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="60" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="59" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="60" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="MATH_SMOOTHSTEP" value="61" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="63" enum="BuiltinFunc"> Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="62" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="64" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="63" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="65" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="64" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="66" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="65" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="67" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml b/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml new file mode 100644 index 0000000000..1681da7653 --- /dev/null +++ b/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualScriptCustomNodes" inherits="Object" version="4.0"> + <brief_description> + Manages custom nodes for the Visual Script editor. + </brief_description> + <description> + This singleton can be used to manage (i.e., add or remove) custom nodes for the Visual Script editor. + </description> + <tutorials> + </tutorials> + <methods> + <method name="add_custom_node"> + <return type="void" /> + <argument index="0" name="name" type="String" /> + <argument index="1" name="category" type="String" /> + <argument index="2" name="script" type="Script" /> + <description> + Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter. + </description> + </method> + <method name="remove_custom_node"> + <return type="void" /> + <argument index="0" name="name" type="String" /> + <argument index="1" name="category" type="String" /> + <description> + Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed. + </description> + </method> + </methods> + <signals> + <signal name="custom_nodes_updated"> + <description> + Emitted when a custom Visual Script node is added or removed. + </description> + </signal> + </signals> +</class> diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index 8cb701ea20..13dd1f7bc7 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -30,6 +30,10 @@ #include "visual_script_editor.h" +#include "../visual_script_expression.h" +#include "../visual_script_flow_control.h" +#include "../visual_script_func_nodes.h" +#include "../visual_script_nodes.h" #include "core/input/input.h" #include "core/object/class_db.h" #include "core/object/script_language.h" @@ -39,10 +43,6 @@ #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "scene/main/window.h" -#include "visual_script_expression.h" -#include "visual_script_flow_control.h" -#include "visual_script_func_nodes.h" -#include "visual_script_nodes.h" #ifdef TOOLS_ENABLED class VisualScriptEditorSignalEdit : public Object { @@ -998,7 +998,7 @@ void VisualScriptEditor::_change_port_type(int p_select, int p_id, int p_port, b void VisualScriptEditor::_update_node_size(int p_id) { Node *node = graph->get_node(itos(p_id)); if (Object::cast_to<Control>(node)) { - Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); // Shrink if text is smaller. + Object::cast_to<Control>(node)->reset_size(); // Shrink if text is smaller. } } @@ -1172,9 +1172,9 @@ void VisualScriptEditor::_member_selected() { if (ti->get_parent() == members->get_root()->get_first_child()) { #ifdef OSX_ENABLED - bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_META); + bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::META); #else - bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); #endif if (held_ctrl) { ERR_FAIL_COND(!script->has_function(selected)); @@ -1262,6 +1262,23 @@ void VisualScriptEditor::_member_edited() { undo_redo->create_action(TTR("Rename Variable")); undo_redo->add_do_method(script.ptr(), "rename_variable", name, new_name); undo_redo->add_undo_method(script.ptr(), "rename_variable", new_name, name); + + // Also fix all variable setter & getter calls + List<int> lst; + script->get_node_list(&lst); + for (int &P : lst) { + Ref<VisualScriptPropertySet> pset = script->get_node(P); + if (pset.is_valid() && pset->get_property() == name) { + undo_redo->add_do_method(pset.ptr(), "set_property", new_name); + undo_redo->add_undo_method(pset.ptr(), "set_property", name); + } + Ref<VisualScriptPropertyGet> pget = script->get_node(P); + if (pget.is_valid() && pget->get_property() == name) { + undo_redo->add_do_method(pget.ptr(), "set_property", new_name); + undo_redo->add_undo_method(pget.ptr(), "set_property", name); + } + } + undo_redo->add_do_method(this, "_update_members"); undo_redo->add_undo_method(this, "_update_members"); undo_redo->add_do_method(this, "_update_graph"); @@ -1278,6 +1295,18 @@ void VisualScriptEditor::_member_edited() { undo_redo->create_action(TTR("Rename Signal")); undo_redo->add_do_method(script.ptr(), "rename_custom_signal", name, new_name); undo_redo->add_undo_method(script.ptr(), "rename_custom_signal", new_name, name); + + // Also fix all signal emitting nodes + List<int> lst; + script->get_node_list(&lst); + for (int &P : lst) { + Ref<VisualScriptEmitSignal> psig = script->get_node(P); + if (psig.is_valid() && psig->get_signal() == name) { + undo_redo->add_do_method(psig.ptr(), "set_signal", new_name); + undo_redo->add_undo_method(psig.ptr(), "set_signal", name); + } + } + undo_redo->add_do_method(this, "_update_members"); undo_redo->add_undo_method(this, "_update_members"); undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); @@ -1616,7 +1645,7 @@ void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id Node *node = graph->get_node(itos(p_id)); if (Object::cast_to<Control>(node)) { - Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); // Shrink if text is smaller. + Object::cast_to<Control>(node)->reset_size(); // Shrink if text is smaller. } updating_graph = false; @@ -1676,6 +1705,128 @@ String VisualScriptEditor::_validate_name(const String &p_name) const { return valid; } +void VisualScriptEditor::_on_nodes_copy() { + clipboard->nodes.clear(); + clipboard->data_connections.clear(); + clipboard->sequence_connections.clear(); + + for (int i = 0; i < graph->get_child_count(); i++) { + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); + if (gn) { + if (gn->is_selected()) { + int id = gn->get_name().operator String().to_int(); + Ref<VisualScriptNode> node = script->get_node(id); + if (Object::cast_to<VisualScriptFunction>(*node)) { + EditorNode::get_singleton()->show_warning(TTR("Can't copy the function node.")); + return; + } + if (node.is_valid()) { + clipboard->nodes[id] = node->duplicate(true); + clipboard->nodes_positions[id] = script->get_node_position(id); + } + } + } + } + + if (clipboard->nodes.is_empty()) { + return; + } + + List<VisualScript::SequenceConnection> sequence_connections; + script->get_sequence_connection_list(&sequence_connections); + + for (const VisualScript::SequenceConnection &E : sequence_connections) { + if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) { + clipboard->sequence_connections.insert(E); + } + } + + List<VisualScript::DataConnection> data_connections; + script->get_data_connection_list(&data_connections); + + for (const VisualScript::DataConnection &E : data_connections) { + if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) { + clipboard->data_connections.insert(E); + } + } +} + +void VisualScriptEditor::_on_nodes_paste() { + if (clipboard->nodes.is_empty()) { + EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty!")); + return; + } + + Map<int, int> remap; + + undo_redo->create_action(TTR("Paste VisualScript Nodes")); + int idc = script->get_available_id() + 1; + + Set<int> to_select; + + Set<Vector2> existing_positions; + + { + List<int> nodes; + script->get_node_list(&nodes); + for (int &E : nodes) { + Vector2 pos = script->get_node_position(E).snapped(Vector2(2, 2)); + existing_positions.insert(pos); + } + } + + bool first_paste = true; + Vector2 position_offset = Vector2(0, 0); + + for (KeyValue<int, Ref<VisualScriptNode>> &E : clipboard->nodes) { + Ref<VisualScriptNode> node = E.value->duplicate(); + + int new_id = idc++; + to_select.insert(new_id); + + remap[E.key] = new_id; + + Vector2 paste_pos = clipboard->nodes_positions[E.key]; + + if (first_paste) { + position_offset = _get_pos_in_graph(mouse_up_position - graph->get_global_position()) - paste_pos; + first_paste = false; + } + + paste_pos += position_offset; + + while (existing_positions.has(paste_pos.snapped(Vector2(2, 2)))) { + paste_pos += Vector2(20, 20) * EDSCALE; + } + + undo_redo->add_do_method(script.ptr(), "add_node", new_id, node, paste_pos); + undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); + } + + for (Set<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) { + undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]); + undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]); + } + + for (Set<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) { + undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port); + undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port); + } + + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + + undo_redo->commit_action(); + + for (int i = 0; i < graph->get_child_count(); i++) { + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); + if (gn) { + int id = gn->get_name().operator String().to_int(); + gn->set_selected(to_select.has(id)); + } + } +} + void VisualScriptEditor::_on_nodes_delete() { // Delete all the selected nodes. @@ -1830,7 +1981,7 @@ void VisualScriptEditor::input(const Ref<InputEvent> &p_event) { void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> key = p_event; - if (key.is_valid() && key->is_pressed() && key->get_button_mask() == MOUSE_BUTTON_RIGHT) { + if (key.is_valid() && key->is_pressed() && key->get_button_mask() == MouseButton::RIGHT) { saved_position = graph->get_local_mouse_position(); Point2 gpos = Input::get_singleton()->get_mouse_position(); @@ -1927,7 +2078,7 @@ void VisualScriptEditor::_fn_name_box_input(const Ref<InputEvent> &p_event) { } Ref<InputEventKey> key = p_event; - if (key.is_valid() && key->is_pressed() && key->get_keycode() == KEY_ENTER) { + if (key.is_valid() && key->is_pressed() && key->get_keycode() == Key::ENTER) { function_name_edit->hide(); _rename_function(selected, function_name_box->get_text()); function_name_box->clear(); @@ -1986,7 +2137,7 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant & String(d["type"]) == "nodes")) { if (String(d["type"]) == "obj_property") { #ifdef OSX_ENABLED - const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Getter. Hold Shift to drop a generic signature."), find_keycode_name(KEY_META))); + const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Getter. Hold Shift to drop a generic signature."), find_keycode_name(Key::META))); #else const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature.")); #endif @@ -1994,7 +2145,7 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant & if (String(d["type"]) == "nodes") { #ifdef OSX_ENABLED - const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a simple reference to the node."), find_keycode_name(KEY_META))); + const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a simple reference to the node."), find_keycode_name(Key::META))); #else const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a simple reference to the node.")); #endif @@ -2002,7 +2153,7 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant & if (String(d["type"]) == "visual_script_variable_drag") { #ifdef OSX_ENABLED - const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Variable Setter."), find_keycode_name(KEY_META))); + const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Variable Setter."), find_keycode_name(Key::META))); #else const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Variable Setter.")); #endif @@ -2065,28 +2216,28 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (String(d["type"]) == "visual_script_variable_drag") { #ifdef OSX_ENABLED - bool use_set = Input::get_singleton()->is_key_pressed(KEY_META); + bool use_set = Input::get_singleton()->is_key_pressed(Key::META); #else - bool use_set = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool use_set = Input::get_singleton()->is_key_pressed(Key::CTRL); #endif Vector2 pos = _get_pos_in_graph(p_point); Ref<VisualScriptNode> vnode; if (use_set) { - Ref<VisualScriptVariableSet> vnodes; - vnodes.instantiate(); - vnodes->set_variable(d["variable"]); - vnode = vnodes; + Ref<VisualScriptPropertySet> pset; + pset.instantiate(); + vnode = pset; } else { - Ref<VisualScriptVariableGet> vnodeg; - vnodeg.instantiate(); - vnodeg->set_variable(d["variable"]); - vnode = vnodeg; + Ref<VisualScriptPropertyGet> pget; + pget.instantiate(); + vnode = pget; } int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(vnode.ptr(), "set_property", d["variable"]); + undo_redo->add_do_method(vnode.ptr(), "set_base_script", script->get_path()); + undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos); undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); undo_redo->add_do_method(this, "_update_graph"); @@ -2174,9 +2325,9 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (String(d["type"]) == "files") { #ifdef OSX_ENABLED - bool use_preload = Input::get_singleton()->is_key_pressed(KEY_META); + bool use_preload = Input::get_singleton()->is_key_pressed(Key::META); #else - bool use_preload = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool use_preload = Input::get_singleton()->is_key_pressed(Key::CTRL); #endif Vector2 pos = _get_pos_in_graph(p_point); @@ -2237,9 +2388,9 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } #ifdef OSX_ENABLED - bool use_node = Input::get_singleton()->is_key_pressed(KEY_META); + bool use_node = Input::get_singleton()->is_key_pressed(Key::META); #else - bool use_node = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool use_node = Input::get_singleton()->is_key_pressed(Key::CTRL); #endif Array nodes = d["nodes"]; @@ -2287,7 +2438,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (String(d["type"]) == "obj_property") { Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); - if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!sn && !Input::get_singleton()->is_key_pressed(Key::SHIFT)) { EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop properties because script '%s' is not used in this scene.\nDrop holding 'Shift' to just copy the signature."), get_name())); return; } @@ -2302,12 +2453,12 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da Vector2 pos = _get_pos_in_graph(p_point); #ifdef OSX_ENABLED - bool use_get = Input::get_singleton()->is_key_pressed(KEY_META); + bool use_get = Input::get_singleton()->is_key_pressed(Key::META); #else - bool use_get = Input::get_singleton()->is_key_pressed(KEY_CTRL); + bool use_get = Input::get_singleton()->is_key_pressed(Key::CTRL); #endif - if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!node || Input::get_singleton()->is_key_pressed(Key::SHIFT)) { if (use_get) { undo_redo->create_action(TTR("Add Getter Property")); } else { @@ -2329,12 +2480,14 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da pget.instantiate(); pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); pget->set_base_type(obj->get_class()); - vnode = pget; } undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, pos); undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); + if (!obj->get_script().is_null()) { + undo_redo->add_do_method(vnode.ptr(), "set_base_script", Ref<Script>(obj->get_script())->get_path()); + } if (!use_get) { undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); } @@ -2365,7 +2518,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH); pset->set_base_path(sn->get_path_to(node)); } - vnode = pset; } else { Ref<VisualScriptPropertyGet> pget; @@ -2380,9 +2532,13 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, pos); undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); + if (!obj->get_script().is_null()) { + undo_redo->add_do_method(vnode.ptr(), "set_base_script", Ref<Script>(obj->get_script())->get_path()); + } if (!use_get) { undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); } + undo_redo->add_undo_method(script.ptr(), "remove_node", base_id); undo_redo->add_do_method(this, "_update_graph"); @@ -2460,18 +2616,21 @@ void VisualScriptEditor::reload_text() { String VisualScriptEditor::get_name() { String name; - if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) { - name = script->get_path().get_file(); - if (is_unsaved()) { - if (script->get_path().is_empty()) { - name = TTR("[unsaved]"); - } - name += "(*)"; + name = script->get_path().get_file(); + if (name.is_empty()) { + // This appears for newly created built-in scripts before saving the scene. + name = TTR("[unsaved]"); + } else if (script->is_built_in()) { + const String &script_name = script->get_name(); + if (script_name != "") { + // If the built-in script has a custom resource name defined, + // display the built-in script name as follows: `ResourceName (scene_file.tscn)` + name = vformat("%s (%s)", script_name, name.get_slice("::", 0)); } - } else if (script->get_name() != "") { - name = script->get_name(); - } else { - name = script->get_class() + "(" + itos(script->get_instance_id()) + ")"; + } + + if (is_unsaved()) { + name += "(*)"; } return name; @@ -3417,7 +3576,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, pass_port, new_id); undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, pass_port, new_id); } else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") && - !script->get_output_sequence_ports_connected(port_action_node).has(return_port)) { + !script->get_output_sequence_ports_connected(port_action_node).has(return_port)) { undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, return_port, new_id); undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, return_port, new_id); } else { @@ -3546,7 +3705,7 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i } default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y)); - default_value_edit->set_size(Size2(1, 1)); + default_value_edit->reset_size(); if (pinfo.type == Variant::NODE_PATH) { Node *edited_scene = get_tree()->get_edited_scene_root(); @@ -3702,7 +3861,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_ undo_redo->commit_action(); gn->set_custom_minimum_size(new_size); - gn->set_size(Size2(1, 1)); + gn->reset_size(); graph->set_block_minimum_size_adjust(false); updating_graph = false; } @@ -3739,120 +3898,15 @@ void VisualScriptEditor::_menu_option(int p_what) { case EDIT_FIND_NODE_TYPE: { _generic_search(script->get_instance_base_type()); } break; - case EDIT_COPY_NODES: + case EDIT_COPY_NODES: { + _on_nodes_copy(); + } break; case EDIT_CUT_NODES: { - clipboard->nodes.clear(); - clipboard->data_connections.clear(); - clipboard->sequence_connections.clear(); - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - if (gn->is_selected()) { - int id = gn->get_name().operator String().to_int(); - Ref<VisualScriptNode> node = script->get_node(id); - if (Object::cast_to<VisualScriptFunction>(*node)) { - EditorNode::get_singleton()->show_warning(TTR("Can't copy the function node.")); - return; - } - if (node.is_valid()) { - clipboard->nodes[id] = node->duplicate(true); - clipboard->nodes_positions[id] = script->get_node_position(id); - } - } - } - } - - if (clipboard->nodes.is_empty()) { - break; - } - - List<VisualScript::SequenceConnection> sequence_connections; - script->get_sequence_connection_list(&sequence_connections); - - for (const VisualScript::SequenceConnection &E : sequence_connections) { - if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) { - clipboard->sequence_connections.insert(E); - } - } - - List<VisualScript::DataConnection> data_connections; - script->get_data_connection_list(&data_connections); - - for (const VisualScript::DataConnection &E : data_connections) { - if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) { - clipboard->data_connections.insert(E); - } - } - if (p_what == EDIT_CUT_NODES) { - _on_nodes_delete(); // oh yeah, also delete on cut - } - + _on_nodes_copy(); + _on_nodes_delete(); } break; case EDIT_PASTE_NODES: { - if (clipboard->nodes.is_empty()) { - EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty!")); - break; - } - - Map<int, int> remap; - - undo_redo->create_action(TTR("Paste VisualScript Nodes")); - int idc = script->get_available_id() + 1; - - Set<int> to_select; - - Set<Vector2> existing_positions; - - { - List<int> nodes; - script->get_node_list(&nodes); - for (int &E : nodes) { - Vector2 pos = script->get_node_position(E).snapped(Vector2(2, 2)); - existing_positions.insert(pos); - } - } - - for (KeyValue<int, Ref<VisualScriptNode>> &E : clipboard->nodes) { - Ref<VisualScriptNode> node = E.value->duplicate(); - - int new_id = idc++; - to_select.insert(new_id); - - remap[E.key] = new_id; - - Vector2 paste_pos = clipboard->nodes_positions[E.key]; - - while (existing_positions.has(paste_pos.snapped(Vector2(2, 2)))) { - paste_pos += Vector2(20, 20) * EDSCALE; - } - - undo_redo->add_do_method(script.ptr(), "add_node", new_id, node, paste_pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - } - - for (Set<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]); - undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]); - } - - for (Set<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) { - undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port); - undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port); - } - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - - undo_redo->commit_action(); - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - int id = gn->get_name().operator String().to_int(); - gn->set_selected(to_select.has(id)); - } - } + _on_nodes_paste(); } break; case EDIT_CREATE_FUNCTION: { // Create Function. @@ -4107,10 +4161,10 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) { member_popup->clear(); member_popup->set_position(members->get_global_position() + p_pos); - member_popup->set_size(Vector2()); + member_popup->reset_size(); function_name_edit->set_position(members->get_global_position() + p_pos); - function_name_edit->set_size(Vector2()); + function_name_edit->reset_size(); TreeItem *root = members->get_root(); @@ -4262,8 +4316,6 @@ void VisualScriptEditor::_bind_methods() { ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members); ClassDB::bind_method("_generic_search", &VisualScriptEditor::_generic_search); - - ClassDB::bind_method(D_METHOD("add_syntax_highlighter", "highlighter"), &VisualScriptEditor::add_syntax_highlighter); } VisualScriptEditor::VisualScriptEditor() { @@ -4336,6 +4388,8 @@ VisualScriptEditor::VisualScriptEditor() { graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected)); graph->connect("begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move)); graph->connect("end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move)); + graph->connect("copy_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_copy)); + graph->connect("paste_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_paste)); graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete)); graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate)); graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input)); @@ -4529,11 +4583,11 @@ void VisualScriptEditor::free_clipboard() { static void register_editor_callback() { ScriptEditor::register_create_script_editor_function(create_editor); - ED_SHORTCUT("visual_script_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9); - ED_SHORTCUT("visual_script_editor/find_node_type", TTR("Find Node Type"), KEY_MASK_CMD + KEY_F); - ED_SHORTCUT("visual_script_editor/create_function", TTR("Make Function"), KEY_MASK_CMD + KEY_G); - ED_SHORTCUT("visual_script_editor/refresh_nodes", TTR("Refresh Graph"), KEY_MASK_CMD + KEY_R); - ED_SHORTCUT("visual_script_editor/edit_member", TTR("Edit Member"), KEY_MASK_CMD + KEY_E); + ED_SHORTCUT("visual_script_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), Key::F9); + ED_SHORTCUT("visual_script_editor/find_node_type", TTR("Find Node Type"), KeyModifierMask::CMD + Key::F); + ED_SHORTCUT("visual_script_editor/create_function", TTR("Make Function"), KeyModifierMask::CMD + Key::G); + ED_SHORTCUT("visual_script_editor/refresh_nodes", TTR("Refresh Graph"), KeyModifierMask::CMD + Key::R); + ED_SHORTCUT("visual_script_editor/edit_member", TTR("Edit Member"), KeyModifierMask::CMD + Key::E); } void VisualScriptEditor::register_editor() { diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h index 19f5aabac9..fd1db2bc43 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/editor/visual_script_editor.h @@ -31,11 +31,11 @@ #ifndef VISUALSCRIPT_EDITOR_H #define VISUALSCRIPT_EDITOR_H +#include "../visual_script.h" #include "editor/create_dialog.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/property_editor.h" #include "scene/gui/graph_edit.h" -#include "visual_script.h" #include "visual_script_property_selector.h" class VisualScriptEditorSignalEdit; @@ -253,6 +253,8 @@ class VisualScriptEditor : public ScriptEditorBase { void _node_item_selected(); void _node_item_unselected(); + void _on_nodes_copy(); + void _on_nodes_paste(); void _on_nodes_delete(); void _on_nodes_duplicate(); diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp index d8b88d6cd3..02307b712c 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/editor/visual_script_property_selector.cpp @@ -30,15 +30,15 @@ #include "visual_script_property_selector.h" +#include "../visual_script.h" +#include "../visual_script_builtin_funcs.h" +#include "../visual_script_flow_control.h" +#include "../visual_script_func_nodes.h" +#include "../visual_script_nodes.h" #include "core/os/keyboard.h" #include "editor/doc_tools.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" -#include "modules/visual_script/visual_script.h" -#include "modules/visual_script/visual_script_builtin_funcs.h" -#include "modules/visual_script/visual_script_flow_control.h" -#include "modules/visual_script/visual_script_func_nodes.h" -#include "modules/visual_script/visual_script_nodes.h" #include "scene/main/node.h" #include "scene/main/window.h" @@ -51,10 +51,10 @@ void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) { if (k.is_valid()) { switch (k->get_keycode()) { - case KEY_UP: - case KEY_DOWN: - case KEY_PAGEUP: - case KEY_PAGEDOWN: { + case Key::UP: + case Key::DOWN: + case Key::PAGEUP: + case Key::PAGEDOWN: { search_options->gui_input(k); search_box->accept_event(); diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h index 7a87f3d3ee..7a87f3d3ee 100644 --- a/modules/visual_script/visual_script_property_selector.h +++ b/modules/visual_script/editor/visual_script_property_selector.h diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp index 890861cf82..6f56fbbc70 100644 --- a/modules/visual_script/register_types.cpp +++ b/modules/visual_script/register_types.cpp @@ -34,7 +34,6 @@ #include "core/io/resource_loader.h" #include "visual_script.h" #include "visual_script_builtin_funcs.h" -#include "visual_script_editor.h" #include "visual_script_expression.h" #include "visual_script_flow_control.h" #include "visual_script_func_nodes.h" @@ -42,7 +41,9 @@ #include "visual_script_yield_nodes.h" VisualScriptLanguage *visual_script_language = nullptr; + #ifdef TOOLS_ENABLED +#include "editor/visual_script_editor.h" static VisualScriptCustomNodes *vs_custom_nodes_singleton = nullptr; #endif diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 54d310e636..34d8c0b1e6 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -113,7 +113,7 @@ void VisualScriptNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_default_input_values", "values"), &VisualScriptNode::_set_default_input_values); ClassDB::bind_method(D_METHOD("_get_default_input_values"), &VisualScriptNode::_get_default_input_values); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_default_input_values", "_get_default_input_values"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_default_input_values", "_get_default_input_values"); ADD_SIGNAL(MethodInfo("ports_changed")); } @@ -661,7 +661,7 @@ void VisualScript::custom_signal_remove_argument(const StringName &p_func, int p ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - custom_signals[p_func].remove(p_argidx); + custom_signals[p_func].remove_at(p_argidx); } int VisualScript::custom_signal_get_argument_count(const StringName &p_func) const { @@ -1172,7 +1172,7 @@ void VisualScript::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_data", "data"), &VisualScript::_set_data); ClassDB::bind_method(D_METHOD("_get_data"), &VisualScript::_get_data); - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); ADD_SIGNAL(MethodInfo("node_ports_changed", PropertyInfo(Variant::INT, "id"))); } @@ -1688,7 +1688,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p // debugger break did not happen if (!VisualScriptLanguage::singleton->debug_break(error_str, false)) { - _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), ERR_HANDLER_SCRIPT); + _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), false, ERR_HANDLER_SCRIPT); } //} @@ -2370,7 +2370,6 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String const StringName *f = _call_stack[l].function; ERR_FAIL_COND(!_call_stack[l].instance->functions.has(*f)); - //VisualScriptInstance::Function *func = &_call_stack[l].instance->functions[*f]; VisualScriptNodeInstance *node = _call_stack[l].instance->instances[*_call_stack[l].current_id]; ERR_FAIL_COND(!node); @@ -2416,21 +2415,6 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String p_locals->push_back("working_mem/mem_" + itos(i)); p_values->push_back((*_call_stack[l].work_mem)[i]); } - - /* - ERR_FAIL_INDEX(p_level,_debug_call_stack_pos); - - - VisualFunction *f = _call_stack[l].function; - - List<Pair<StringName,int> > locals; - - f->debug_get_stack_member_state(*_call_stack[l].line,&locals); - for( List<Pair<StringName,int> >::Element *E = locals.front();E;E=E->next() ) { - p_locals->push_back(E->get().first); - p_values->push_back(_call_stack[l].stack[E->get().second]); - } -*/ } void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 7e01031128..7ae85ea415 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -71,8 +71,9 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "randomize", "randi", "randf", - "randf_range", "randi_range", + "randf_range", + "randfn", "seed", "rand_seed", "deg2rad", @@ -81,6 +82,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "db2linear", "wrapi", "wrapf", + "pingpong", "max", "min", "clamp", @@ -190,11 +192,13 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case MATH_FMOD: case MATH_FPOSMOD: case MATH_POSMOD: + case MATH_PINGPONG: case MATH_POW: case MATH_EASE: case MATH_SNAPPED: - case MATH_RANDF_RANGE: case MATH_RANDI_RANGE: + case MATH_RANDF_RANGE: + case MATH_RANDFN: case LOGIC_MAX: case LOGIC_MIN: case TYPE_CONVERT: @@ -351,6 +355,13 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const case MATH_RANDI: case MATH_RANDF: { } break; + case MATH_RANDI_RANGE: { + if (p_idx == 0) { + return PropertyInfo(Variant::INT, "from"); + } else { + return PropertyInfo(Variant::INT, "to"); + } + } break; case MATH_RANDF_RANGE: { if (p_idx == 0) { return PropertyInfo(Variant::FLOAT, "from"); @@ -358,11 +369,11 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const return PropertyInfo(Variant::FLOAT, "to"); } } break; - case MATH_RANDI_RANGE: { + case MATH_RANDFN: { if (p_idx == 0) { - return PropertyInfo(Variant::INT, "from"); + return PropertyInfo(Variant::FLOAT, "mean"); } else { - return PropertyInfo(Variant::INT, "to"); + return PropertyInfo(Variant::FLOAT, "deviation"); } } break; case MATH_SEED: @@ -381,6 +392,13 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const case MATH_DB2LINEAR: { return PropertyInfo(Variant::FLOAT, "db"); } break; + case MATH_PINGPONG: { + if (p_idx == 0) { + return PropertyInfo(Variant::FLOAT, "value"); + } else { + return PropertyInfo(Variant::FLOAT, "length"); + } + } break; case MATH_WRAP: { if (p_idx == 0) { return PropertyInfo(Variant::INT, "value"); @@ -518,6 +536,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons t = Variant::INT; } break; case MATH_RANDF: + case MATH_RANDFN: case MATH_RANDF_RANGE: { t = Variant::FLOAT; } break; @@ -537,6 +556,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_RAD2DEG: case MATH_LINEAR2DB: case MATH_WRAPF: + case MATH_PINGPONG: case MATH_DB2LINEAR: { t = Variant::FLOAT; } break; @@ -817,15 +837,20 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in case VisualScriptBuiltinFunc::MATH_RANDF: { *r_return = Math::randf(); } break; + case VisualScriptBuiltinFunc::MATH_RANDI_RANGE: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]); + } break; case VisualScriptBuiltinFunc::MATH_RANDF_RANGE: { VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); *r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]); } break; - case VisualScriptBuiltinFunc::MATH_RANDI_RANGE: { + case VisualScriptBuiltinFunc::MATH_RANDFN: { VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); - *r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]); + *r_return = Math::randfn((double)*p_inputs[0], (double)*p_inputs[1]); } break; case VisualScriptBuiltinFunc::MATH_SEED: { VALIDATE_ARG_NUM(0); @@ -859,6 +884,11 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in VALIDATE_ARG_NUM(0); *r_return = Math::db2linear((double)*p_inputs[0]); } break; + case VisualScriptBuiltinFunc::MATH_PINGPONG: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::pingpong((double)*p_inputs[0], (double)*p_inputs[1]); + } break; case VisualScriptBuiltinFunc::MATH_WRAP: { VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); @@ -1196,8 +1226,9 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_RANDOMIZE); BIND_ENUM_CONSTANT(MATH_RANDI); BIND_ENUM_CONSTANT(MATH_RANDF); - BIND_ENUM_CONSTANT(MATH_RANDF_RANGE); BIND_ENUM_CONSTANT(MATH_RANDI_RANGE); + BIND_ENUM_CONSTANT(MATH_RANDF_RANGE); + BIND_ENUM_CONSTANT(MATH_RANDFN); BIND_ENUM_CONSTANT(MATH_SEED); BIND_ENUM_CONSTANT(MATH_RANDSEED); BIND_ENUM_CONSTANT(MATH_DEG2RAD); @@ -1206,6 +1237,7 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_DB2LINEAR); BIND_ENUM_CONSTANT(MATH_WRAP); BIND_ENUM_CONSTANT(MATH_WRAPF); + BIND_ENUM_CONSTANT(MATH_PINGPONG); BIND_ENUM_CONSTANT(LOGIC_MAX); BIND_ENUM_CONSTANT(LOGIC_MIN); BIND_ENUM_CONSTANT(LOGIC_CLAMP); @@ -1285,8 +1317,9 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF_RANGE>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI_RANGE>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF_RANGE>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/randfn", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDFN>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/seed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SEED>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/randseed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDSEED>); @@ -1296,6 +1329,7 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/db2linear", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DB2LINEAR>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAPF>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/pingpong", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_PINGPONG>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/max", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MAX>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/min", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MIN>); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index f9eb7e983f..f71a053f7d 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -71,8 +71,9 @@ public: MATH_RANDOMIZE, MATH_RANDI, MATH_RANDF, - MATH_RANDF_RANGE, MATH_RANDI_RANGE, + MATH_RANDF_RANGE, + MATH_RANDFN, MATH_SEED, MATH_RANDSEED, MATH_DEG2RAD, @@ -81,6 +82,7 @@ public: MATH_DB2LINEAR, MATH_WRAP, MATH_WRAPF, + MATH_PINGPONG, LOGIC_MAX, LOGIC_MIN, LOGIC_CLAMP, diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index 99b7275008..699042ffa6 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -136,7 +136,7 @@ void VisualScriptExpression::_get_property_list(List<PropertyInfo> *p_list) cons argt += "," + Variant::get_type_name(Variant::Type(i)); } - p_list->push_back(PropertyInfo(Variant::STRING, "expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::STRING, "expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); p_list->push_back(PropertyInfo(Variant::INT, "out_type", PROPERTY_HINT_ENUM, argt)); p_list->push_back(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1")); p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced")); @@ -1190,7 +1190,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { op->nodes[1] = nullptr; expression.write[i].is_op = false; expression.write[i].node = op; - expression.remove(i + 1); + expression.remove_at(i + 1); } } else { @@ -1222,8 +1222,8 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { //replace all 3 nodes by this operator and make it an expression expression.write[next_op - 1].node = op; - expression.remove(next_op); - expression.remove(next_op); + expression.remove_at(next_op); + expression.remove_at(next_op); } } diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 205918a5f0..a2ad38bf01 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -514,7 +514,7 @@ Dictionary VisualScriptFunctionCall::_get_argument_cache() const { void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const { if (property.name == "base_type") { if (call_mode != CALL_MODE_INSTANCE) { - property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; } } @@ -696,7 +696,7 @@ void VisualScriptFunctionCall::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "singleton"), "set_singleton", "get_singleton"); ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "argument_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_argument_cache", "_get_argument_cache"); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "argument_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_argument_cache", "_get_argument_cache"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "function"), "set_function", "get_function"); //when set, if loaded properly, will override argument count. ADD_PROPERTY(PropertyInfo(Variant::INT, "use_default_args"), "set_use_default_args", "get_use_default_args"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "validate"), "set_validate", "get_validate"); @@ -1282,7 +1282,7 @@ VisualScriptPropertySet::AssignOp VisualScriptPropertySet::get_assign_op() const void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const { if (property.name == "base_type") { if (call_mode != CALL_MODE_INSTANCE) { - property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; } } @@ -1420,7 +1420,7 @@ void VisualScriptPropertySet::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache"); ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property"); @@ -1988,7 +1988,7 @@ StringName VisualScriptPropertyGet::get_index() const { void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const { if (property.name == "base_type") { if (call_mode != CALL_MODE_INSTANCE) { - property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; } } @@ -2122,7 +2122,7 @@ void VisualScriptPropertyGet::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache"); ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property"); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index ef77c0cef3..b0af030981 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -253,7 +253,7 @@ String VisualScriptFunction::get_argument_name(int p_argidx) const { void VisualScriptFunction::remove_argument(int p_argidx) { ERR_FAIL_INDEX(p_argidx, arguments.size()); - arguments.remove(p_argidx); + arguments.remove_at(p_argidx); ports_changed_notify(); } @@ -623,7 +623,7 @@ void VisualScriptLists::remove_input_data_port(int p_argidx) { ERR_FAIL_INDEX(p_argidx, inputports.size()); - inputports.remove(p_argidx); + inputports.remove_at(p_argidx); ports_changed_notify(); notify_property_list_changed(); @@ -679,7 +679,7 @@ void VisualScriptLists::remove_output_data_port(int p_argidx) { ERR_FAIL_INDEX(p_argidx, outputports.size()); - outputports.remove(p_argidx); + outputports.remove_at(p_argidx); ports_changed_notify(); notify_property_list_changed(); @@ -3415,8 +3415,8 @@ void VisualScriptConstructor::_bind_methods() { ClassDB::bind_method(D_METHOD("set_constructor", "constructor"), &VisualScriptConstructor::set_constructor); ClassDB::bind_method(D_METHOD("get_constructor"), &VisualScriptConstructor::get_constructor); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor_type", "get_constructor_type"); - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "constructor", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor", "get_constructor"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor_type", "get_constructor_type"); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "constructor", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor", "get_constructor"); } VisualScriptConstructor::VisualScriptConstructor() { @@ -3958,7 +3958,7 @@ void VisualScriptDeconstruct::_bind_methods() { } ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_deconstruct_type", "get_deconstruct_type"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "elem_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_elem_cache", "_get_elem_cache"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "elem_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_elem_cache", "_get_elem_cache"); } VisualScriptDeconstruct::VisualScriptDeconstruct() { diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index bf2d8e9683..78881f0a53 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -90,12 +90,6 @@ public: void set_stack_size(int p_size); int get_stack_size() const; - void set_return_type_enabled(bool p_returns); - bool is_return_type_enabled() const; - - void set_return_type(Variant::Type p_type); - Variant::Type get_return_type() const; - void set_rpc_mode(Multiplayer::RPCMode p_mode); Multiplayer::RPCMode get_rpc_mode() const; diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index cded1e587c..4b89c9ccd0 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -121,7 +121,7 @@ public: ret = STEP_EXIT_FUNCTION_BIT; break; //return the yield case VisualScriptYield::YIELD_FRAME: - state->connect_to_signal(tree, "idle_frame", Array()); + state->connect_to_signal(tree, "process_frame", Array()); break; case VisualScriptYield::YIELD_PHYSICS_FRAME: state->connect_to_signal(tree, "physics_frame", Array()); @@ -186,7 +186,7 @@ void VisualScriptYield::_bind_methods() { ClassDB::bind_method(D_METHOD("set_wait_time", "sec"), &VisualScriptYield::set_wait_time); ClassDB::bind_method(D_METHOD("get_wait_time"), &VisualScriptYield::get_wait_time); - ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NO_EDITOR), "set_yield_mode", "get_yield_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time"), "set_wait_time", "get_wait_time"); BIND_ENUM_CONSTANT(YIELD_FRAME); @@ -415,7 +415,7 @@ VisualScriptYieldSignal::CallMode VisualScriptYieldSignal::get_call_mode() const void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const { if (property.name == "base_type") { if (call_mode != CALL_MODE_INSTANCE) { - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } } diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp index e4a80c339f..d913c115d9 100644 --- a/modules/vorbis/audio_stream_ogg_vorbis.cpp +++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp @@ -425,7 +425,7 @@ void AudioStreamOGGVorbis::_bind_methods() { ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOGGVorbis::set_loop_offset); ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOGGVorbis::get_loop_offset); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "packet_sequence", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_packet_sequence", "get_packet_sequence"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "packet_sequence", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_sequence", "get_packet_sequence"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset"); } diff --git a/modules/vorbis/resource_importer_ogg_vorbis.cpp b/modules/vorbis/resource_importer_ogg_vorbis.cpp index 33ee6cf359..be9f880103 100644 --- a/modules/vorbis/resource_importer_ogg_vorbis.cpp +++ b/modules/vorbis/resource_importer_ogg_vorbis.cpp @@ -57,7 +57,7 @@ String ResourceImporterOGGVorbis::get_resource_type() const { return "AudioStreamOGGVorbis"; } -bool ResourceImporterOGGVorbis::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { +bool ResourceImporterOGGVorbis::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const { return true; } @@ -69,7 +69,7 @@ String ResourceImporterOGGVorbis::get_preset_name(int p_idx) const { return String(); } -void ResourceImporterOGGVorbis::get_import_options(List<ImportOption> *r_options, int p_preset) const { +void ResourceImporterOGGVorbis::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0)); } diff --git a/modules/vorbis/resource_importer_ogg_vorbis.h b/modules/vorbis/resource_importer_ogg_vorbis.h index acdc1a3d38..8565e0deb8 100644 --- a/modules/vorbis/resource_importer_ogg_vorbis.h +++ b/modules/vorbis/resource_importer_ogg_vorbis.h @@ -51,8 +51,8 @@ public: virtual String get_visible_name() const override; virtual int get_preset_count() const override; virtual String get_preset_name(int p_idx) const override; - virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; - virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; + virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override; + virtual bool get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const override; virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override; diff --git a/modules/webm/SCsub b/modules/webm/SCsub deleted file mode 100644 index 44e80e2870..0000000000 --- a/modules/webm/SCsub +++ /dev/null @@ -1,48 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_modules") - -env_webm = env_modules.Clone() - -# Thirdparty source files - -thirdparty_obj = [] - -thirdparty_dir = "#thirdparty/libsimplewebm/" -thirdparty_sources = [ - "libwebm/mkvparser/mkvparser.cc", - "OpusVorbisDecoder.cpp", - "VPXDecoder.cpp", - "WebMDemuxer.cpp", -] -thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - -env_webm.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "libwebm/"]) - -# also requires libogg, libvorbis and libopus -if env["builtin_libogg"]: - env_webm.Prepend(CPPPATH=["#thirdparty/libogg"]) -if env["builtin_libvorbis"]: - env_webm.Prepend(CPPPATH=["#thirdparty/libvorbis"]) -if env["builtin_opus"]: - env_webm.Prepend(CPPPATH=["#thirdparty/opus"]) - -if env["builtin_libvpx"]: - env_webm.Prepend(CPPPATH=["#thirdparty/libvpx"]) - SConscript("libvpx/SCsub") - -env_thirdparty = env_webm.Clone() -env_thirdparty.disable_warnings() -env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) -env.modules_sources += thirdparty_obj - -# Godot source files - -module_obj = [] - -env_webm.add_source_files(module_obj, "*.cpp") -env.modules_sources += module_obj - -# Needed to force rebuilding the module files when the thirdparty library is updated. -env.Depends(module_obj, thirdparty_obj) diff --git a/modules/webm/config.py b/modules/webm/config.py deleted file mode 100644 index 99f8ace114..0000000000 --- a/modules/webm/config.py +++ /dev/null @@ -1,19 +0,0 @@ -def can_build(env, platform): - if platform in ["iphone"]: - return False - - return env.module_check_dependencies("webm", ["ogg", "opus", "vorbis"]) - - -def configure(env): - pass - - -def get_doc_classes(): - return [ - "VideoStreamWebm", - ] - - -def get_doc_path(): - return "doc_classes" diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml deleted file mode 100644 index e04d02d6ab..0000000000 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ /dev/null @@ -1,28 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamWebm" inherits="VideoStream" version="4.0"> - <brief_description> - [VideoStream] resource for WebM videos. - </brief_description> - <description> - [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU. - [b]Note:[/b] Alpha channel (also known as transparency) is not supported. The video will always appear to have a black background, even if it originally contains an alpha channel. - [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora] - </description> - <tutorials> - </tutorials> - <methods> - <method name="get_file"> - <return type="String" /> - <description> - Returns the WebM video file handled by this [VideoStreamWebm]. - </description> - </method> - <method name="set_file"> - <return type="void" /> - <argument index="0" name="file" type="String" /> - <description> - Sets the WebM video file that this [VideoStreamWebm] resource handles. The [code]file[/code] name should have the [code].webm[/code] extension. - </description> - </method> - </methods> -</class> diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub deleted file mode 100644 index 4334cf732b..0000000000 --- a/modules/webm/libvpx/SCsub +++ /dev/null @@ -1,382 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_modules") - -# Thirdparty sources - -libvpx_dir = "#thirdparty/libvpx/" - -libvpx_sources = [ - "vp8/vp8_dx_iface.c", - "vp8/common/generic/systemdependent.c", - "vp8/common/alloccommon.c", - "vp8/common/blockd.c", - "vp8/common/copy_c.c", - "vp8/common/debugmodes.c", - "vp8/common/dequantize.c", - "vp8/common/entropy.c", - "vp8/common/entropymode.c", - "vp8/common/entropymv.c", - "vp8/common/extend.c", - "vp8/common/filter.c", - "vp8/common/findnearmv.c", - "vp8/common/idct_blk.c", - "vp8/common/idctllm.c", - "vp8/common/loopfilter_filters.c", - "vp8/common/mbpitch.c", - "vp8/common/modecont.c", - "vp8/common/quant_common.c", - "vp8/common/reconinter.c", - "vp8/common/reconintra.c", - "vp8/common/reconintra4x4.c", - "vp8/common/rtcd.c", - "vp8/common/setupintrarecon.c", - "vp8/common/swapyv12buffer.c", - "vp8/common/treecoder.c", - "vp8/common/vp8_loopfilter.c", - "vp8/decoder/dboolhuff.c", - "vp8/decoder/decodeframe.c", - "vp8/decoder/decodemv.c", - "vp8/decoder/detokenize.c", - "vp8/decoder/onyxd_if.c", - "vp9/vp9_dx_iface.c", - "vp9/common/vp9_alloccommon.c", - "vp9/common/vp9_blockd.c", - "vp9/common/vp9_common_data.c", - "vp9/common/vp9_debugmodes.c", - "vp9/common/vp9_entropy.c", - "vp9/common/vp9_entropymode.c", - "vp9/common/vp9_entropymv.c", - "vp9/common/vp9_filter.c", - "vp9/common/vp9_frame_buffers.c", - "vp9/common/vp9_idct.c", - "vp9/common/vp9_loopfilter.c", - "vp9/common/vp9_mvref_common.c", - "vp9/common/vp9_pred_common.c", - "vp9/common/vp9_quant_common.c", - "vp9/common/vp9_reconinter.c", - "vp9/common/vp9_reconintra.c", - "vp9/common/vp9_rtcd.c", - "vp9/common/vp9_scale.c", - "vp9/common/vp9_scan.c", - "vp9/common/vp9_seg_common.c", - "vp9/common/vp9_thread_common.c", - "vp9/common/vp9_tile_common.c", - "vp9/decoder/vp9_decodeframe.c", - "vp9/decoder/vp9_decodemv.c", - "vp9/decoder/vp9_decoder.c", - "vp9/decoder/vp9_detokenize.c", - "vp9/decoder/vp9_dsubexp.c", - "vp9/decoder/vp9_dthread.c", - "vpx/src/vpx_codec.c", - "vpx/src/vpx_decoder.c", - "vpx/src/vpx_image.c", - "vpx/src/vpx_psnr.c", - "vpx_dsp/bitreader.c", - "vpx_dsp/bitreader_buffer.c", - "vpx_dsp/intrapred.c", - "vpx_dsp/inv_txfm.c", - "vpx_dsp/loopfilter.c", - "vpx_dsp/prob.c", - "vpx_dsp/vpx_convolve.c", - "vpx_dsp/vpx_dsp_rtcd.c", - "vpx_mem/vpx_mem.c", - "vpx_scale/vpx_scale_rtcd.c", - "vpx_scale/generic/yv12config.c", - "vpx_scale/generic/yv12extend.c", - "vpx_util/vpx_thread.c", -] - -libvpx_sources_mt = [ - "vp8/decoder/threading.c", -] - -libvpx_sources_intrin_x86 = [ - "vp8/common/x86/filter_x86.c", - "vp8/common/x86/loopfilter_x86.c", - "vp8/common/x86/vp8_asm_stubs.c", - "vpx_dsp/x86/vpx_asm_stubs.c", -] -libvpx_sources_intrin_x86_mmx = [ - "vp8/common/x86/idct_blk_mmx.c", -] -libvpx_sources_intrin_x86_sse2 = [ - "vp8/common/x86/idct_blk_sse2.c", - "vp9/common/x86/vp9_idct_intrin_sse2.c", - "vpx_dsp/x86/inv_txfm_sse2.c", - "vpx_dsp/x86/loopfilter_sse2.c", -] -libvpx_sources_intrin_x86_ssse3 = [ - "vpx_dsp/x86/vpx_subpixel_8t_intrin_ssse3.c", -] -libvpx_sources_intrin_x86_avx2 = [ - "vpx_dsp/x86/loopfilter_avx2.c", - "vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c", -] -libvpx_sources_x86asm = [ - "vp8/common/x86/copy_sse2.asm", - "vp8/common/x86/copy_sse3.asm", - "vp8/common/x86/dequantize_mmx.asm", - "vp8/common/x86/idctllm_mmx.asm", - "vp8/common/x86/idctllm_sse2.asm", - "vp8/common/x86/iwalsh_mmx.asm", - "vp8/common/x86/iwalsh_sse2.asm", - "vp8/common/x86/loopfilter_sse2.asm", - "vp8/common/x86/recon_mmx.asm", - "vp8/common/x86/recon_sse2.asm", - "vp8/common/x86/subpixel_mmx.asm", - "vp8/common/x86/subpixel_sse2.asm", - "vp8/common/x86/subpixel_ssse3.asm", - "vp8/common/x86/vp8_loopfilter_mmx.asm", - "vpx_dsp/x86/intrapred_sse2.asm", - "vpx_dsp/x86/intrapred_ssse3.asm", - "vpx_dsp/x86/inv_wht_sse2.asm", - "vpx_dsp/x86/vpx_convolve_copy_sse2.asm", - "vpx_dsp/x86/vpx_subpixel_8t_sse2.asm", - "vpx_dsp/x86/vpx_subpixel_8t_ssse3.asm", - "vpx_dsp/x86/vpx_subpixel_bilinear_sse2.asm", - "vpx_dsp/x86/vpx_subpixel_bilinear_ssse3.asm", - "vpx_ports/emms.asm", -] -libvpx_sources_x86_64asm = [ - "vp8/common/x86/loopfilter_block_sse2_x86_64.asm", - "vpx_dsp/x86/inv_txfm_ssse3_x86_64.asm", -] - -libvpx_sources_arm = [ - "vpx_ports/arm_cpudetect.c", - "vp8/common/arm/loopfilter_arm.c", -] -libvpx_sources_arm_neon = [ - "vp8/common/arm/neon/bilinearpredict_neon.c", - "vp8/common/arm/neon/copymem_neon.c", - "vp8/common/arm/neon/dc_only_idct_add_neon.c", - "vp8/common/arm/neon/dequant_idct_neon.c", - "vp8/common/arm/neon/dequantizeb_neon.c", - "vp8/common/arm/neon/idct_blk_neon.c", - "vp8/common/arm/neon/idct_dequant_0_2x_neon.c", - "vp8/common/arm/neon/idct_dequant_full_2x_neon.c", - "vp8/common/arm/neon/iwalsh_neon.c", - "vp8/common/arm/neon/loopfiltersimplehorizontaledge_neon.c", - "vp8/common/arm/neon/loopfiltersimpleverticaledge_neon.c", - "vp8/common/arm/neon/mbloopfilter_neon.c", - "vp8/common/arm/neon/shortidct4x4llm_neon.c", - "vp8/common/arm/neon/sixtappredict_neon.c", - "vp8/common/arm/neon/vp8_loopfilter_neon.c", - "vp9/common/arm/neon/vp9_iht4x4_add_neon.c", - "vp9/common/arm/neon/vp9_iht8x8_add_neon.c", - "vpx_dsp/arm/idct16x16_1_add_neon.c", - "vpx_dsp/arm/idct16x16_add_neon.c", - "vpx_dsp/arm/idct16x16_neon.c", - "vpx_dsp/arm/idct32x32_1_add_neon.c", - "vpx_dsp/arm/idct32x32_add_neon.c", - "vpx_dsp/arm/idct4x4_1_add_neon.c", - "vpx_dsp/arm/idct4x4_add_neon.c", - "vpx_dsp/arm/idct8x8_1_add_neon.c", - "vpx_dsp/arm/idct8x8_add_neon.c", - "vpx_dsp/arm/intrapred_neon.c", - "vpx_dsp/arm/loopfilter_16_neon.c", - "vpx_dsp/arm/loopfilter_4_neon.c", - "vpx_dsp/arm/loopfilter_8_neon.c", - "vpx_dsp/arm/loopfilter_neon.c", - "vpx_dsp/arm/vpx_convolve8_avg_neon.c", - "vpx_dsp/arm/vpx_convolve8_neon.c", - "vpx_dsp/arm/vpx_convolve_avg_neon.c", - "vpx_dsp/arm/vpx_convolve_copy_neon.c", - "vpx_dsp/arm/vpx_convolve_neon.c", -] -libvpx_sources_arm_neon_gas = [ - "vpx_dsp/arm/gas/intrapred_neon_asm.s", - "vpx_dsp/arm/gas/loopfilter_mb_neon.s", - "vpx_dsp/arm/gas/save_reg_neon.s", -] -libvpx_sources_arm_neon_armasm_ms = [ - "vpx_dsp/arm/armasm_ms/intrapred_neon_asm.asm", - "vpx_dsp/arm/armasm_ms/loopfilter_mb_neon.asm", - "vpx_dsp/arm/armasm_ms/save_reg_neon.asm", -] -libvpx_sources_arm_neon_gas_apple = [ - "vpx_dsp/arm/gas_apple/intrapred_neon_asm.s", - "vpx_dsp/arm/gas_apple/loopfilter_mb_neon.s", - "vpx_dsp/arm/gas_apple/save_reg_neon.s", -] - -libvpx_sources = [libvpx_dir + file for file in libvpx_sources] -libvpx_sources_mt = [libvpx_dir + file for file in libvpx_sources_mt] -libvpx_sources_intrin_x86 = [libvpx_dir + file for file in libvpx_sources_intrin_x86] -libvpx_sources_intrin_x86_mmx = [libvpx_dir + file for file in libvpx_sources_intrin_x86_mmx] -libvpx_sources_intrin_x86_sse2 = [libvpx_dir + file for file in libvpx_sources_intrin_x86_sse2] -libvpx_sources_intrin_x86_ssse3 = [libvpx_dir + file for file in libvpx_sources_intrin_x86_ssse3] -libvpx_sources_intrin_x86_avx2 = [libvpx_dir + file for file in libvpx_sources_intrin_x86_avx2] -libvpx_sources_x86asm = [libvpx_dir + file for file in libvpx_sources_x86asm] -libvpx_sources_x86_64asm = [libvpx_dir + file for file in libvpx_sources_x86_64asm] -libvpx_sources_arm = [libvpx_dir + file for file in libvpx_sources_arm] -libvpx_sources_arm_neon = [libvpx_dir + file for file in libvpx_sources_arm_neon] -libvpx_sources_arm_neon_gas = [libvpx_dir + file for file in libvpx_sources_arm_neon_gas] -libvpx_sources_arm_neon_armasm_ms = [libvpx_dir + file for file in libvpx_sources_arm_neon_armasm_ms] -libvpx_sources_arm_neon_gas_apple = [libvpx_dir + file for file in libvpx_sources_arm_neon_gas_apple] - - -env_libvpx = env_modules.Clone() -env_libvpx.disable_warnings() -env_libvpx.Prepend(CPPPATH=[libvpx_dir]) - -webm_multithread = env["platform"] != "javascript" - -cpu_bits = env["bits"] -webm_cpu_x86 = False -webm_cpu_arm = False -if env["platform"] == "uwp": - if "arm" in env["PROGSUFFIX"]: - webm_cpu_arm = True - else: - webm_cpu_x86 = True -else: - import platform - - is_x11_or_server_arm = env["platform"] == "linuxbsd" and ( - platform.machine().startswith("arm") or platform.machine().startswith("aarch") - ) - is_macos_x86 = env["platform"] == "osx" and ("arch" in env and (env["arch"] != "arm64")) - is_ios_x86 = env["platform"] == "iphone" and ("arch" in env and env["arch"].startswith("x86")) - is_android_x86 = env["platform"] == "android" and env["android_arch"].startswith("x86") - if is_android_x86: - cpu_bits = "32" if env["android_arch"] == "x86" else "64" - webm_cpu_x86 = ( - not is_x11_or_server_arm - and (cpu_bits == "32" or cpu_bits == "64") - and ( - env["platform"] == "windows" - or env["platform"] == "linuxbsd" - or env["platform"] == "haiku" - or is_macos_x86 - or is_android_x86 - or is_ios_x86 - ) - ) - webm_cpu_arm = ( - is_x11_or_server_arm - or (not is_macos_x86 and env["platform"] == "osx") - or (not is_ios_x86 and env["platform"] == "iphone") - or (not is_android_x86 and env["platform"] == "android") - ) - -if webm_cpu_x86: - import subprocess - import os - - yasm_paths = [ - "yasm", - "../../../yasm", - ] - - yasm_found = False - - devnull = open(os.devnull) - for yasm_path in yasm_paths: - try: - yasm_found = True - subprocess.Popen([yasm_path, "--version"], stdout=devnull, stderr=devnull).communicate() - except Exception: - yasm_found = False - if yasm_found: - break - - if not yasm_found: - webm_cpu_x86 = False - print("YASM is necessary for WebM SIMD optimizations.") - -webm_simd_optimizations = False - -if webm_cpu_x86: - if env["platform"] == "windows" or env["platform"] == "uwp": - env_libvpx["ASFORMAT"] = "win" - elif env["platform"] == "osx" or env["platform"] == "iphone": - env_libvpx["ASFORMAT"] = "macho" - else: - env_libvpx["ASFORMAT"] = "elf" - env_libvpx["ASFORMAT"] += cpu_bits - - env_libvpx["AS"] = "yasm" - env_libvpx["ASFLAGS"] = "-I" + libvpx_dir[1:] + " -f $ASFORMAT -D $ASCPU" - env_libvpx["ASCOM"] = "$AS $ASFLAGS -o $TARGET $SOURCES" - - if cpu_bits == "32": - env_libvpx["ASCPU"] = "X86_32" - elif cpu_bits == "64": - env_libvpx["ASCPU"] = "X86_64" - - env_libvpx.Append(CPPDEFINES=["WEBM_X86ASM"]) - - webm_simd_optimizations = True - -if webm_cpu_arm: - if env["platform"] == "iphone": - env_libvpx["ASFLAGS"] = "-arch armv7" - elif env["platform"] == "android" and env["android_arch"] == "armv7" or env["platform"] == "linuxbsd": - env_libvpx["ASFLAGS"] = "-mfpu=neon" - elif env["platform"] == "uwp": - env_libvpx["AS"] = "armasm" - env_libvpx["ASFLAGS"] = "" - env_libvpx["ASCOM"] = "$AS $ASFLAGS -o $TARGET $SOURCES" - - env_libvpx.Append(CPPDEFINES=["WEBM_ARMASM"]) - - webm_simd_optimizations = True - -if webm_simd_optimizations == False: - print("WebM SIMD optimizations are disabled. Check if your CPU architecture, CPU bits or platform are supported!") - -env_libvpx.add_source_files(env.modules_sources, libvpx_sources) - -if webm_multithread: - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_mt) - -if webm_cpu_x86: - is_clang_or_gcc = ( - ("gcc" in os.path.basename(env["CC"])) or ("clang" in os.path.basename(env["CC"])) or ("osxcross" in env) - ) - - env_libvpx_mmx = env_libvpx.Clone() - if cpu_bits == "32" and is_clang_or_gcc: - env_libvpx_mmx.Append(CCFLAGS=["-mmmx"]) - env_libvpx_mmx.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_mmx) - - env_libvpx_sse2 = env_libvpx.Clone() - if cpu_bits == "32" and is_clang_or_gcc: - env_libvpx_sse2.Append(CCFLAGS=["-msse2"]) - env_libvpx_sse2.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_sse2) - - env_libvpx_ssse3 = env_libvpx.Clone() - if is_clang_or_gcc: - env_libvpx_ssse3.Append(CCFLAGS=["-mssse3"]) - env_libvpx_ssse3.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_ssse3) - - env_libvpx_avx2 = env_libvpx.Clone() - if is_clang_or_gcc: - env_libvpx_avx2.Append(CCFLAGS=["-mavx2"]) - env_libvpx_avx2.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_avx2) - - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_intrin_x86) - - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_x86asm) - if cpu_bits == "64": - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_x86_64asm) -elif webm_cpu_arm: - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm) - if env["platform"] == "android": - env_libvpx.Prepend(CPPPATH=[libvpx_dir + "third_party/android"]) - env_libvpx.add_source_files(env.modules_sources, [libvpx_dir + "third_party/android/cpu-features.c"]) - - env_libvpx_neon = env_libvpx.Clone() - env_libvpx_neon.add_source_files(env.modules_sources, libvpx_sources_arm_neon) - - if env["platform"] == "uwp": - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm_neon_armasm_ms) - elif env["platform"] == "iphone": - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm_neon_gas_apple) - elif (is_x11_or_server_arm and cpu_bits == "32") or ( - env["platform"] == "android" and not env["android_arch"] == "arm64v8" - ): - env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm_neon_gas) diff --git a/modules/webm/register_types.h b/modules/webm/register_types.h deleted file mode 100644 index d090fe745b..0000000000 --- a/modules/webm/register_types.h +++ /dev/null @@ -1,37 +0,0 @@ -/*************************************************************************/ -/* register_types.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef WEBM_REGISTER_TYPES_H -#define WEBM_REGISTER_TYPES_H - -void register_webm_types(); -void unregister_webm_types(); - -#endif // WEBM_REGISTER_TYPES_H diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp deleted file mode 100644 index 12e0f5bd25..0000000000 --- a/modules/webm/video_stream_webm.cpp +++ /dev/null @@ -1,469 +0,0 @@ -/*************************************************************************/ -/* video_stream_webm.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "video_stream_webm.h" - -#include "core/config/project_settings.h" -#include "core/io/file_access.h" -#include "core/os/os.h" -#include "servers/audio_server.h" - -#include "thirdparty/misc/yuv2rgb.h" - -// libsimplewebm -#include <OpusVorbisDecoder.hpp> -#include <VPXDecoder.hpp> - -// libvpx -#include <vpx/vpx_image.h> - -// libwebm -#include <mkvparser/mkvparser.h> - -class MkvReader : public mkvparser::IMkvReader { -public: - MkvReader(const String &p_file) { - file = FileAccess::open(p_file, FileAccess::READ); - - ERR_FAIL_COND_MSG(!file, "Failed loading resource: '" + p_file + "'."); - } - ~MkvReader() { - if (file) { - memdelete(file); - } - } - - virtual int Read(long long pos, long len, unsigned char *buf) { - if (file) { - if (file->get_position() != (uint64_t)pos) { - file->seek(pos); - } - if (file->get_buffer(buf, len) == (uint64_t)len) { - return 0; - } - } - return -1; - } - - virtual int Length(long long *total, long long *available) { - if (file) { - const uint64_t len = file->get_length(); - if (total) { - *total = len; - } - if (available) { - *available = len; - } - return 0; - } - return -1; - } - -private: - FileAccess *file; -}; - -/**/ - -VideoStreamPlaybackWebm::VideoStreamPlaybackWebm() : - - texture(memnew(ImageTexture)) {} -VideoStreamPlaybackWebm::~VideoStreamPlaybackWebm() { - delete_pointers(); -} - -bool VideoStreamPlaybackWebm::open_file(const String &p_file) { - file_name = p_file; - webm = memnew(WebMDemuxer(new MkvReader(file_name), 0, audio_track)); - if (webm->isOpen()) { - video = memnew(VPXDecoder(*webm, OS::get_singleton()->get_processor_count())); - if (video->isOpen()) { - audio = memnew(OpusVorbisDecoder(*webm)); - if (audio->isOpen()) { - audio_frame = memnew(WebMFrame); - pcm = (float *)memalloc(sizeof(float) * audio->getBufferSamples() * webm->getChannels()); - } else { - memdelete(audio); - audio = nullptr; - } - - frame_data.resize((webm->getWidth() * webm->getHeight()) << 2); - Ref<Image> img; - img.instantiate(); - img->create(webm->getWidth(), webm->getHeight(), false, Image::FORMAT_RGBA8); - texture->create_from_image(img); - - return true; - } - memdelete(video); - video = nullptr; - } - memdelete(webm); - webm = nullptr; - return false; -} - -void VideoStreamPlaybackWebm::stop() { - if (playing) { - delete_pointers(); - - pcm = nullptr; - - audio_frame = nullptr; - video_frames = nullptr; - - video = nullptr; - audio = nullptr; - - open_file(file_name); //Should not fail here... - - video_frames_capacity = video_frames_pos = 0; - num_decoded_samples = 0; - samples_offset = -1; - video_frame_delay = video_pos = 0.0; - } - time = 0.0; - playing = false; -} - -void VideoStreamPlaybackWebm::play() { - stop(); - - delay_compensation = ProjectSettings::get_singleton()->get("audio/video/video_delay_compensation_ms"); - delay_compensation /= 1000.0; - - playing = true; -} - -bool VideoStreamPlaybackWebm::is_playing() const { - return playing; -} - -void VideoStreamPlaybackWebm::set_paused(bool p_paused) { - paused = p_paused; -} - -bool VideoStreamPlaybackWebm::is_paused() const { - return paused; -} - -void VideoStreamPlaybackWebm::set_loop(bool p_enable) { - //Empty -} - -bool VideoStreamPlaybackWebm::has_loop() const { - return false; -} - -float VideoStreamPlaybackWebm::get_length() const { - if (webm) { - return webm->getLength(); - } - return 0.0f; -} - -float VideoStreamPlaybackWebm::get_playback_position() const { - return video_pos; -} - -void VideoStreamPlaybackWebm::seek(float p_time) { - WARN_PRINT_ONCE("Seeking in Theora and WebM videos is not implemented yet (it's only supported for GDNative-provided video streams)."); -} - -void VideoStreamPlaybackWebm::set_audio_track(int p_idx) { - audio_track = p_idx; -} - -Ref<Texture2D> VideoStreamPlaybackWebm::get_texture() const { - return texture; -} - -void VideoStreamPlaybackWebm::update(float p_delta) { - if ((!playing || paused) || !video) { - return; - } - - time += p_delta; - - if (time < video_pos) { - return; - } - - bool audio_buffer_full = false; - - if (samples_offset > -1) { - //Mix remaining samples - const int to_read = num_decoded_samples - samples_offset; - const int mixed = mix_callback(mix_udata, pcm + samples_offset * webm->getChannels(), to_read); - if (mixed != to_read) { - samples_offset += mixed; - audio_buffer_full = true; - } else { - samples_offset = -1; - } - } - - const bool hasAudio = (audio && mix_callback); - while ((hasAudio && !audio_buffer_full && !has_enough_video_frames()) || - (!hasAudio && video_frames_pos == 0)) { - if (hasAudio && !audio_buffer_full && audio_frame->isValid() && - audio->getPCMF(*audio_frame, pcm, num_decoded_samples) && num_decoded_samples > 0) { - const int mixed = mix_callback(mix_udata, pcm, num_decoded_samples); - - if (mixed != num_decoded_samples) { - samples_offset = mixed; - audio_buffer_full = true; - } - } - - WebMFrame *video_frame; - if (video_frames_pos >= video_frames_capacity) { - WebMFrame **video_frames_new = (WebMFrame **)memrealloc(video_frames, ++video_frames_capacity * sizeof(void *)); - ERR_FAIL_COND(!video_frames_new); //Out of memory - (video_frames = video_frames_new)[video_frames_capacity - 1] = memnew(WebMFrame); - } - video_frame = video_frames[video_frames_pos]; - - if (!webm->readFrame(video_frame, audio_frame)) { //This will invalidate frames - break; //Can't demux, EOS? - } - - if (video_frame->isValid()) { - ++video_frames_pos; - } - }; - - bool video_frame_done = false; - while (video_frames_pos > 0 && !video_frame_done) { - WebMFrame *video_frame = video_frames[0]; - - // It seems VPXDecoder::decode has to be executed even though we might skip this frame - if (video->decode(*video_frame)) { - VPXDecoder::IMAGE_ERROR err; - VPXDecoder::Image image; - - if (should_process(*video_frame)) { - if ((err = video->getImage(image)) != VPXDecoder::NO_FRAME) { - if (err == VPXDecoder::NO_ERROR && image.w == webm->getWidth() && image.h == webm->getHeight()) { - uint8_t *w = frame_data.ptrw(); - bool converted = false; - - if (image.chromaShiftW == 0 && image.chromaShiftH == 0 && image.cs == VPX_CS_SRGB) { - uint8_t *wp = w; - unsigned char *rRow = image.planes[2]; - unsigned char *gRow = image.planes[0]; - unsigned char *bRow = image.planes[1]; - for (int i = 0; i < image.h; i++) { - for (int j = 0; j < image.w; j++) { - *wp++ = rRow[j]; - *wp++ = gRow[j]; - *wp++ = bRow[j]; - *wp++ = 255; - } - rRow += image.linesize[2]; - gRow += image.linesize[0]; - bRow += image.linesize[1]; - } - converted = true; - } else if (image.chromaShiftW == 1 && image.chromaShiftH == 1) { - yuv420_2_rgb8888(w, image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2); - //libyuv::I420ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h); - converted = true; - } else if (image.chromaShiftW == 1 && image.chromaShiftH == 0) { - yuv422_2_rgb8888(w, image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2); - //libyuv::I422ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h); - converted = true; - } else if (image.chromaShiftW == 0 && image.chromaShiftH == 0) { - yuv444_2_rgb8888(w, image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2); - //libyuv::I444ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h); - converted = true; - } else if (image.chromaShiftW == 2 && image.chromaShiftH == 0) { - //libyuv::I411ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2] image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h); - //converted = true; - } - - if (converted) { - Ref<Image> img = memnew(Image(image.w, image.h, 0, Image::FORMAT_RGBA8, frame_data)); - texture->update(img); //Zero copy send to visual server - video_frame_done = true; - } - } - } - } - } - - video_pos = video_frame->time; - memmove(video_frames, video_frames + 1, (--video_frames_pos) * sizeof(void *)); - video_frames[video_frames_pos] = video_frame; - } - - if (video_frames_pos == 0 && webm->isEOS()) { - stop(); - } -} - -void VideoStreamPlaybackWebm::set_mix_callback(VideoStreamPlayback::AudioMixCallback p_callback, void *p_userdata) { - mix_callback = p_callback; - mix_udata = p_userdata; -} - -int VideoStreamPlaybackWebm::get_channels() const { - if (audio) { - return webm->getChannels(); - } - return 0; -} - -int VideoStreamPlaybackWebm::get_mix_rate() const { - if (audio) { - return webm->getSampleRate(); - } - return 0; -} - -inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const { - if (video_frames_pos > 0) { - // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to - // systematically return 0. Now that it gives a proper latency, it broke this - // code where the delay compensation likely never really worked. - //const double audio_delay = AudioServer::get_singleton()->get_output_latency(); - const double video_time = video_frames[video_frames_pos - 1]->time; - return video_time >= time + /* audio_delay + */ delay_compensation; - } - return false; -} - -bool VideoStreamPlaybackWebm::should_process(WebMFrame &video_frame) { - // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to - // systematically return 0. Now that it gives a proper latency, it broke this - // code where the delay compensation likely never really worked. - //const double audio_delay = AudioServer::get_singleton()->get_output_latency(); - return video_frame.time >= time + /* audio_delay + */ delay_compensation; -} - -void VideoStreamPlaybackWebm::delete_pointers() { - if (pcm) { - memfree(pcm); - } - - if (audio_frame) { - memdelete(audio_frame); - } - if (video_frames) { - for (int i = 0; i < video_frames_capacity; ++i) { - memdelete(video_frames[i]); - } - memfree(video_frames); - } - - if (video) { - memdelete(video); - } - if (audio) { - memdelete(audio); - } - - if (webm) { - memdelete(webm); - } -} - -/**/ - -VideoStreamWebm::VideoStreamWebm() {} - -Ref<VideoStreamPlayback> VideoStreamWebm::instance_playback() { - Ref<VideoStreamPlaybackWebm> pb = memnew(VideoStreamPlaybackWebm); - pb->set_audio_track(audio_track); - if (pb->open_file(file)) { - return pb; - } - return nullptr; -} - -void VideoStreamWebm::set_file(const String &p_file) { - file = p_file; -} - -String VideoStreamWebm::get_file() { - return file; -} - -void VideoStreamWebm::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamWebm::set_file); - ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamWebm::get_file); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file"); -} - -void VideoStreamWebm::set_audio_track(int p_track) { - audio_track = p_track; -} - -//////////// - -RES ResourceFormatLoaderWebm::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { - FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - if (!f) { - if (r_error) { - *r_error = ERR_CANT_OPEN; - } - return RES(); - } - - VideoStreamWebm *stream = memnew(VideoStreamWebm); - stream->set_file(p_path); - - Ref<VideoStreamWebm> webm_stream = Ref<VideoStreamWebm>(stream); - - if (r_error) { - *r_error = OK; - } - - f->close(); - memdelete(f); - return webm_stream; -} - -void ResourceFormatLoaderWebm::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("webm"); -} - -bool ResourceFormatLoaderWebm::handles_type(const String &p_type) const { - return ClassDB::is_parent_class(p_type, "VideoStream"); -} - -String ResourceFormatLoaderWebm::get_resource_type(const String &p_path) const { - String el = p_path.get_extension().to_lower(); - if (el == "webm") { - return "VideoStreamWebm"; - } - return ""; -} diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h deleted file mode 100644 index 60e02ab38b..0000000000 --- a/modules/webm/video_stream_webm.h +++ /dev/null @@ -1,135 +0,0 @@ -/*************************************************************************/ -/* video_stream_webm.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VIDEO_STREAM_WEBM_H -#define VIDEO_STREAM_WEBM_H - -#include "core/io/resource_loader.h" -#include "scene/resources/video_stream.h" - -class WebMFrame; -class WebMDemuxer; -class VPXDecoder; -class OpusVorbisDecoder; - -class VideoStreamPlaybackWebm : public VideoStreamPlayback { - GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback); - - String file_name; - int audio_track = 0; - - WebMDemuxer *webm = nullptr; - VPXDecoder *video = nullptr; - OpusVorbisDecoder *audio = nullptr; - - WebMFrame **video_frames = nullptr, *audio_frame = nullptr; - int video_frames_pos = 0, video_frames_capacity = 0; - - int num_decoded_samples = 0, samples_offset = -1; - AudioMixCallback mix_callback = nullptr; - void *mix_udata = nullptr; - - bool playing = false, paused = false; - double delay_compensation = 0.0; - double time = 0.0, video_frame_delay = 0.0, video_pos = 0.0; - - Vector<uint8_t> frame_data; - Ref<ImageTexture> texture; - - float *pcm = nullptr; - -public: - VideoStreamPlaybackWebm(); - ~VideoStreamPlaybackWebm(); - - bool open_file(const String &p_file); - - virtual void stop() override; - virtual void play() override; - - virtual bool is_playing() const override; - - virtual void set_paused(bool p_paused) override; - virtual bool is_paused() const override; - - virtual void set_loop(bool p_enable) override; - virtual bool has_loop() const override; - - virtual float get_length() const override; - - virtual float get_playback_position() const override; - virtual void seek(float p_time) override; - - virtual void set_audio_track(int p_idx) override; - - virtual Ref<Texture2D> get_texture() const override; - virtual void update(float p_delta) override; - - virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) override; - virtual int get_channels() const override; - virtual int get_mix_rate() const override; - -private: - inline bool has_enough_video_frames() const; - bool should_process(WebMFrame &video_frame); - - void delete_pointers(); -}; - -/**/ - -class VideoStreamWebm : public VideoStream { - GDCLASS(VideoStreamWebm, VideoStream); - - String file; - int audio_track = 0; - -protected: - static void _bind_methods(); - -public: - VideoStreamWebm(); - - virtual Ref<VideoStreamPlayback> instance_playback() override; - - virtual void set_file(const String &p_file); - String get_file(); - virtual void set_audio_track(int p_track) override; -}; - -class ResourceFormatLoaderWebm : public ResourceFormatLoader { -public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String &p_type) const; - virtual String get_resource_type(const String &p_path) const; -}; - -#endif // VIDEO_STREAM_WEBM_H diff --git a/modules/webp/SCsub b/modules/webp/SCsub index 4c0c2f7893..80d62400c8 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -67,6 +67,7 @@ if env["builtin_libwebp"]: "dsp/lossless_msa.c", "dsp/lossless_neon.c", "dsp/lossless_sse2.c", + "dsp/lossless_sse41.c", "dsp/rescaler.c", "dsp/rescaler_mips32.c", "dsp/rescaler_mips_dsp_r2.c", diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml index f6f360503f..618fe14137 100644 --- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml +++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml @@ -26,7 +26,8 @@ <method name="close"> <return type="void" /> <description> - Close the peer connection and all data channels associated with it. Note, you cannot reuse this object for a new connection unless you call [method initialize]. + Close the peer connection and all data channels associated with it. + [b]Note:[/b] You cannot reuse this object for a new connection unless you call [method initialize]. </description> </method> <method name="create_data_channel"> diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp index 4e5174fc33..133bd71ddb 100644 --- a/modules/webrtc/webrtc_multiplayer_peer.cpp +++ b/modules/webrtc/webrtc_multiplayer_peer.cpp @@ -189,7 +189,7 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr cfg["ordered"] = true; switch (mode) { - case Multiplayer::TRANSFER_MODE_ORDERED: + case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED: cfg["maxPacketLifetime"] = 1; break; case Multiplayer::TRANSFER_MODE_UNRELIABLE: @@ -334,7 +334,7 @@ Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_si case Multiplayer::TRANSFER_MODE_RELIABLE: ch = CH_RELIABLE; break; - case Multiplayer::TRANSFER_MODE_ORDERED: + case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED: ch = CH_ORDERED; break; case Multiplayer::TRANSFER_MODE_UNRELIABLE: diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index 4c022c43cf..63c941c4a8 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -18,12 +18,11 @@ elif env["builtin_wslay"]: "wslay_net.c", "wslay_event.c", "wslay_queue.c", - "wslay_stack.c", "wslay_frame.c", ] thirdparty_sources = [thirdparty_dir + s for s in thirdparty_sources] - env_ws.Prepend(CPPPATH=[thirdparty_dir + "includes/"]) + env_ws.Prepend(CPPPATH=[thirdparty_dir]) env_ws.Append(CPPDEFINES=["HAVE_CONFIG_H"]) if env["platform"] == "windows" or env["platform"] == "uwp": diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml index ab7ef6c4d0..2f455c32fd 100644 --- a/modules/websocket/doc_classes/WebSocketPeer.xml +++ b/modules/websocket/doc_classes/WebSocketPeer.xml @@ -4,7 +4,7 @@ A class representing a specific WebSocket connection. </brief_description> <description> - This class represent a specific WebSocket connection, you can do lower level operations with it. + This class represents a specific WebSocket connection, allowing you to do lower level operations with it. You can choose to write to the socket in binary or text mode, and you can recognize the mode used for writing by the other peer. </description> <tutorials> diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp index d7263dcf43..035d036b90 100644 --- a/modules/websocket/emws_peer.cpp +++ b/modules/websocket/emws_peer.cpp @@ -54,11 +54,14 @@ Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_strin } Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { - ERR_FAIL_COND_V(_out_buf_size && ((uint64_t)godot_js_websocket_buffered_amount(peer_sock) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(_out_buf_size && ((uint64_t)godot_js_websocket_buffered_amount(peer_sock) + p_buffer_size >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY); int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0; - godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin); + if (godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin) != 0) { + return FAILED; + } + return OK; } diff --git a/modules/websocket/websocket_client.cpp b/modules/websocket/websocket_client.cpp index f7a8944745..bf35c91c7f 100644 --- a/modules/websocket/websocket_client.cpp +++ b/modules/websocket/websocket_client.cpp @@ -129,7 +129,7 @@ void WebSocketClient::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "verify_ssl", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_verify_ssl_enabled", "is_verify_ssl_enabled"); ClassDB::bind_method(D_METHOD("get_trusted_ssl_certificate"), &WebSocketClient::get_trusted_ssl_certificate); - ClassDB::bind_method(D_METHOD("set_trusted_ssl_certificate"), &WebSocketClient::set_trusted_ssl_certificate); + ClassDB::bind_method(D_METHOD("set_trusted_ssl_certificate", "cert"), &WebSocketClient::set_trusted_ssl_certificate); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trusted_ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", PROPERTY_USAGE_NONE), "set_trusted_ssl_certificate", "get_trusted_ssl_certificate"); diff --git a/modules/websocket/websocket_macros.h b/modules/websocket/websocket_macros.h index d04909c97d..2ca60a3b61 100644 --- a/modules/websocket/websocket_macros.h +++ b/modules/websocket/websocket_macros.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef WEBSOCKETMACTOS_H -#define WEBSOCKETMACTOS_H +#ifndef WEBSOCKET_MACROS_H +#define WEBSOCKET_MACROS_H // Defaults per peer buffers, 1024 packets with a shared 65536 bytes payload. #define DEF_PKT_SHIFT 10 @@ -65,4 +65,4 @@ public:\ protected:\ /* clang-format on */ -#endif // WEBSOCKETMACTOS_H +#endif // WEBSOCKET_MACROS_H diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp index fb838109f3..e7f90fdeba 100644 --- a/modules/websocket/websocket_server.cpp +++ b/modules/websocket/websocket_server.cpp @@ -50,19 +50,19 @@ void WebSocketServer::_bind_methods() { ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "code", "reason"), &WebSocketServer::disconnect_peer, DEFVAL(1000), DEFVAL("")); ClassDB::bind_method(D_METHOD("get_bind_ip"), &WebSocketServer::get_bind_ip); - ClassDB::bind_method(D_METHOD("set_bind_ip"), &WebSocketServer::set_bind_ip); + ClassDB::bind_method(D_METHOD("set_bind_ip", "ip"), &WebSocketServer::set_bind_ip); ADD_PROPERTY(PropertyInfo(Variant::STRING, "bind_ip"), "set_bind_ip", "get_bind_ip"); ClassDB::bind_method(D_METHOD("get_private_key"), &WebSocketServer::get_private_key); - ClassDB::bind_method(D_METHOD("set_private_key"), &WebSocketServer::set_private_key); + ClassDB::bind_method(D_METHOD("set_private_key", "key"), &WebSocketServer::set_private_key); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "private_key", PROPERTY_HINT_RESOURCE_TYPE, "CryptoKey", PROPERTY_USAGE_NONE), "set_private_key", "get_private_key"); ClassDB::bind_method(D_METHOD("get_ssl_certificate"), &WebSocketServer::get_ssl_certificate); - ClassDB::bind_method(D_METHOD("set_ssl_certificate"), &WebSocketServer::set_ssl_certificate); + ClassDB::bind_method(D_METHOD("set_ssl_certificate", "cert"), &WebSocketServer::set_ssl_certificate); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", PROPERTY_USAGE_NONE), "set_ssl_certificate", "get_ssl_certificate"); ClassDB::bind_method(D_METHOD("get_ca_chain"), &WebSocketServer::get_ca_chain); - ClassDB::bind_method(D_METHOD("set_ca_chain"), &WebSocketServer::set_ca_chain); + ClassDB::bind_method(D_METHOD("set_ca_chain", "ca_chain"), &WebSocketServer::set_ca_chain); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ca_chain", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", PROPERTY_USAGE_NONE), "set_ca_chain", "get_ca_chain"); ClassDB::bind_method(D_METHOD("get_handshake_timeout"), &WebSocketServer::get_handshake_timeout); diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp index 7f027e1c0d..fc520ec57c 100644 --- a/modules/websocket/wsl_peer.cpp +++ b/modules/websocket/wsl_peer.cpp @@ -242,15 +242,15 @@ void WSLPeer::poll() { Error WSLPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); ERR_FAIL_COND_V(_out_pkt_size && (wslay_event_get_queued_msg_count(_data->ctx) >= (1ULL << _out_pkt_size)), ERR_OUT_OF_MEMORY); - ERR_FAIL_COND_V(_out_buf_size && (wslay_event_get_queued_msg_length(_data->ctx) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(_out_buf_size && (wslay_event_get_queued_msg_length(_data->ctx) + p_buffer_size >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY); - struct wslay_event_msg msg; // Should I use fragmented? + struct wslay_event_msg msg; msg.opcode = write_mode == WRITE_MODE_TEXT ? WSLAY_TEXT_FRAME : WSLAY_BINARY_FRAME; msg.msg = p_buffer; msg.msg_length = p_buffer_size; - wslay_event_queue_msg(_data->ctx, &msg); - if (wslay_event_send(_data->ctx) < 0) { + // Queue & send message. + if (wslay_event_queue_msg(_data->ctx, &msg) != 0 || wslay_event_send(_data->ctx) != 0) { close_now(); return FAILED; } diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h index 93c8bd9604..508b5a12a1 100644 --- a/modules/websocket/wsl_server.h +++ b/modules/websocket/wsl_server.h @@ -53,7 +53,7 @@ private: Ref<StreamPeer> connection; bool use_ssl = false; - int time = 0; + uint64_t time = 0; uint8_t req_buf[WSL_MAX_HEADER_SIZE] = {}; int req_pos = 0; String key; diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml index 16d671c9e9..6e224a8242 100644 --- a/modules/webxr/doc_classes/WebXRInterface.xml +++ b/modules/webxr/doc_classes/WebXRInterface.xml @@ -87,7 +87,7 @@ There are several ways to handle "controller" input: - Using [XRController3D] nodes and their [signal XRController3D.button_pressed] and [signal XRController3D.button_released] signals. This is how controllers are typically handled in AR/VR apps in Godot, however, this will only work with advanced VR controllers like the Oculus Touch or Index controllers, for example. The buttons codes are defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url]. - Using [method Node._unhandled_input] and [InputEventJoypadButton] or [InputEventJoypadMotion]. This works the same as normal joypads, except the [member InputEvent.device] starts at 100, so the left controller is 100 and the right controller is 101, and the button codes are also defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url]. - - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself. The [code]controller_id[/code] passed to these signals is the same id as used in [member XRController3D.controller_id]. + - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself. You can use one or all of these methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices. </description> <tutorials> diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 10c17aa672..2676b3cf80 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -163,9 +163,14 @@ String WebXRInterfaceJS::get_reference_space_type() const { Ref<XRPositionalTracker> WebXRInterfaceJS::get_controller(int p_controller_id) const { XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, nullptr); + ERR_FAIL_NULL_V(xr_server, Ref<XRPositionalTracker>()); - return xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); + // TODO support more then two controllers + if (p_controller_id >= 0 && p_controller_id < 2) { + return controllers[p_controller_id]; + }; + + return Ref<XRPositionalTracker>(); } String WebXRInterfaceJS::get_visibility_state() const { @@ -224,6 +229,13 @@ bool WebXRInterfaceJS::initialize() { return false; } + // we must create a tracker for our head + head_tracker.instantiate(); + head_tracker->set_tracker_type(XRServer::TRACKER_HEAD); + head_tracker->set_tracker_name("head"); + head_tracker->set_tracker_desc("Players head"); + xr_server->add_tracker(head_tracker); + // make this our primary interface xr_server->set_primary_interface(this); @@ -254,9 +266,17 @@ bool WebXRInterfaceJS::initialize() { void WebXRInterfaceJS::uninitialize() { if (initialized) { XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr && xr_server->get_primary_interface() == this) { - // no longer our primary interface - xr_server->set_primary_interface(nullptr); + if (xr_server != nullptr) { + if (head_tracker.is_valid()) { + xr_server->remove_tracker(head_tracker); + + head_tracker.unref(); + } + + if (xr_server->get_primary_interface() == this) { + // no longer our primary interface + xr_server->set_primary_interface(nullptr); + } } godot_webxr_uninitialize(); @@ -373,9 +393,9 @@ Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const R } // @todo Refactor this to be based on "views" rather than "eyes". - godot_webxr_commit_for_eye(XRInterface::EYE_LEFT); + godot_webxr_commit_for_eye(1); if (godot_webxr_get_view_count() > 1) { - godot_webxr_commit_for_eye(XRInterface::EYE_RIGHT); + godot_webxr_commit_for_eye(2); } return blit_to_screen; @@ -385,6 +405,11 @@ void WebXRInterfaceJS::process() { if (initialized) { godot_webxr_sample_controller_data(); + if (head_tracker.is_valid()) { + // TODO set default pose to our head location (i.e. get_camera_transform without world scale and reference frame applied) + // head_tracker->set_pose("default", head_transform, Vector3(), Vector3()); + } + int controller_count = godot_webxr_get_controller_count(); if (controller_count == 0) { return; @@ -400,51 +425,70 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id + 1); + // need to support more then two controllers... + if (p_controller_id < 0 || p_controller_id > 1) { + return; + } + + Ref<XRPositionalTracker> tracker = controllers[p_controller_id]; if (godot_webxr_is_controller_connected(p_controller_id)) { if (tracker.is_null()) { tracker.instantiate(); tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); // Controller id's 0 and 1 are always the left and right hands. if (p_controller_id < 2) { - tracker->set_tracker_name(p_controller_id == 0 ? "Left" : "Right"); + tracker->set_tracker_name(p_controller_id == 0 ? "left_hand" : "right_hand"); + tracker->set_tracker_desc(p_controller_id == 0 ? "Left hand controller" : "Right hand controller"); tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT); + } else { + char name[1024]; + sprintf(name, "tracker_%i", p_controller_id); + tracker->set_tracker_name(name); + tracker->set_tracker_desc(name); } - // Use the ids we're giving to our "virtual" gamepads. - tracker->set_joy_id(p_controller_id + 100); xr_server->add_tracker(tracker); } - Input *input = Input::get_singleton(); - float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id); if (tracker_matrix) { + // Note, poses should NOT have world scale and our reference frame applied! Transform3D transform = _js_matrix_to_transform(tracker_matrix); - tracker->set_position(transform.origin); - tracker->set_orientation(transform.basis); + tracker->set_pose("default", transform, Vector3(), Vector3()); free(tracker_matrix); } + // TODO implement additional poses such as "aim" and "grip" + int *buttons = godot_webxr_get_controller_buttons(p_controller_id); if (buttons) { + // TODO buttons should be named properly, this is just a temporary fix for (int i = 0; i < buttons[0]; i++) { - input->joy_button(p_controller_id + 100, (JoyButton)i, *((float *)buttons + (i + 1))); + char name[1024]; + sprintf(name, "button_%i", i); + + float value = *((float *)buttons + (i + 1)); + bool state = value > 0.0; + tracker->set_input(name, state); } free(buttons); } int *axes = godot_webxr_get_controller_axes(p_controller_id); if (axes) { + // TODO again just a temporary fix, split these between proper float and vector2 inputs for (int i = 0; i < axes[0]; i++) { - Input::JoyAxisValue joy_axis; - joy_axis.min = -1; - joy_axis.value = *((float *)axes + (i + 1)); - input->joy_axis(p_controller_id + 100, (JoyAxis)i, joy_axis); + char name[1024]; + sprintf(name, "axis_%i", i); + + float value = *((float *)axes + (i + 1)); + ; + tracker->set_input(name, value); } free(axes); } } else if (tracker.is_valid()) { xr_server->remove_tracker(tracker); + controllers[p_controller_id].unref(); } } @@ -454,7 +498,7 @@ void WebXRInterfaceJS::_on_controller_changed() { for (int i = 0; i < 2; i++) { bool controller_connected = godot_webxr_is_controller_connected(i); if (controllers_state[i] != controller_connected) { - Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", ""); + // Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", ""); controllers_state[i] = controller_connected; } } diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h index eb77f35f39..6e6548c946 100644 --- a/modules/webxr/webxr_interface_js.h +++ b/modules/webxr/webxr_interface_js.h @@ -46,6 +46,7 @@ class WebXRInterfaceJS : public WebXRInterface { private: bool initialized; + Ref<XRPositionalTracker> head_tracker; String session_mode; String required_features; @@ -53,7 +54,9 @@ private: String requested_reference_space_types; String reference_space_type; + // TODO maybe turn into a vector to support more then 2 controllers... bool controllers_state[2]; + Ref<XRPositionalTracker> controllers[2]; Size2 render_targetsize; Transform3D _js_matrix_to_transform(float *p_js_matrix); diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp index 8913ef1b65..58a6216b1e 100644 --- a/modules/xatlas_unwrap/register_types.cpp +++ b/modules/xatlas_unwrap/register_types.cpp @@ -114,7 +114,7 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver input_mesh.vertexPositionStride = sizeof(float) * 3; input_mesh.vertexNormalData = p_normals; input_mesh.vertexNormalStride = sizeof(uint32_t) * 3; - input_mesh.vertexUvData = NULL; + input_mesh.vertexUvData = nullptr; input_mesh.vertexUvStride = 0; xatlas::ChartOptions chart_options; |