diff options
Diffstat (limited to 'modules')
37 files changed, 353 insertions, 295 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index b5a7da0c38..10a71d65df 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -59,8 +59,8 @@ AreaBullet::AreaBullet() : AreaBullet::~AreaBullet() { // signal are handled by godot, so just clear without notify - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - overlappingObjects[i].object->on_exit_area(this); + for (int i = 0; i < overlapping_shapes.size(); i++) { + overlapping_shapes[i].other_object->on_exit_area(this); } } @@ -70,30 +70,42 @@ void AreaBullet::dispatch_callbacks() { } isScratched = false; - // Reverse order because I've to remove EXIT objects - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - OverlappingObjectData &otherObj = overlappingObjects.write[i]; + // Reverse order so items can be removed. + for (int i = overlapping_shapes.size() - 1; i >= 0; i--) { + OverlappingShapeData &overlapping_shape = overlapping_shapes.write[i]; - switch (otherObj.state) { + switch (overlapping_shape.state) { case OVERLAP_STATE_ENTER: - otherObj.state = OVERLAP_STATE_INSIDE; - call_event(otherObj.object, PhysicsServer3D::AREA_BODY_ADDED); - otherObj.object->on_enter_area(this); + overlapping_shape.state = OVERLAP_STATE_INSIDE; + call_event(overlapping_shape, PhysicsServer3D::AREA_BODY_ADDED); + if (_overlapping_shape_count(overlapping_shape.other_object) == 1) { + // This object's first shape being added. + overlapping_shape.other_object->on_enter_area(this); + } break; case OVERLAP_STATE_EXIT: - call_event(otherObj.object, PhysicsServer3D::AREA_BODY_REMOVED); - otherObj.object->on_exit_area(this); - overlappingObjects.remove(i); // Remove after callback + call_event(overlapping_shape, PhysicsServer3D::AREA_BODY_REMOVED); + if (_overlapping_shape_count(overlapping_shape.other_object) == 1) { + // This object's last shape being removed. + overlapping_shape.other_object->on_exit_area(this); + } + overlapping_shapes.remove_at(i); // Remove after callback break; + case OVERLAP_STATE_INSIDE: { + if (overlapping_shape.other_object->getType() == TYPE_RIGID_BODY) { + RigidBodyBullet *body = static_cast<RigidBodyBullet *>(overlapping_shape.other_object); + body->scratch_space_override_modificator(); + } + break; + } case OVERLAP_STATE_DIRTY: - case OVERLAP_STATE_INSIDE: break; } } } -void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status) { - InOutEventCallback &event = eventsCallbacks[static_cast<int>(p_otherObject->getType())]; +void AreaBullet::call_event(const OverlappingShapeData &p_overlapping_shape, PhysicsServer3D::AreaBodyStatus p_status) { + InOutEventCallback &event = eventsCallbacks[static_cast<int>(p_overlapping_shape.other_object->getType())]; if (!event.event_callback.is_valid()) { event.event_callback = Callable(); @@ -101,58 +113,97 @@ void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3 } call_event_res[0] = p_status; - call_event_res[1] = p_otherObject->get_self(); // Other body - call_event_res[2] = p_otherObject->get_instance_id(); // instance ID - call_event_res[3] = 0; // other_body_shape ID - call_event_res[4] = 0; // self_shape ID + call_event_res[1] = p_overlapping_shape.other_object->get_self(); // RID + call_event_res[2] = p_overlapping_shape.other_object->get_instance_id(); // Object ID + call_event_res[3] = p_overlapping_shape.other_shape_id; // Other object's shape ID + call_event_res[4] = p_overlapping_shape.our_shape_id; // This area's shape ID Callable::CallError outResp; Variant ret; event.event_callback.call((const Variant **)call_event_res, 5, ret, outResp); } -void AreaBullet::scratch() { - if (isScratched) { - return; +int AreaBullet::_overlapping_shape_count(CollisionObjectBullet *p_other_object) { + int count = 0; + for (int i = 0; i < overlapping_shapes.size(); i++) { + if (overlapping_shapes[i].other_object == p_other_object) { + count++; + } } - isScratched = true; + return count; } -void AreaBullet::clear_overlaps(bool p_notify) { - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - if (p_notify) { - call_event(overlappingObjects[i].object, PhysicsServer3D::AREA_BODY_REMOVED); +int AreaBullet::_find_overlapping_shape(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id) { + for (int i = 0; i < overlapping_shapes.size(); i++) { + const OverlappingShapeData &overlapping_shape = overlapping_shapes[i]; + if (overlapping_shape.other_object == p_other_object && overlapping_shape.other_shape_id == p_other_shape_id && overlapping_shape.our_shape_id == p_our_shape_id) { + return i; } - overlappingObjects[i].object->on_exit_area(this); } - overlappingObjects.clear(); + return -1; } -void AreaBullet::remove_overlap(CollisionObjectBullet *p_object, bool p_notify) { - for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { - if (overlappingObjects[i].object == p_object) { - if (p_notify) { - call_event(overlappingObjects[i].object, PhysicsServer3D::AREA_BODY_REMOVED); - } - overlappingObjects[i].object->on_exit_area(this); - overlappingObjects.remove(i); - break; +void AreaBullet::mark_all_overlaps_dirty() { + OverlappingShapeData *overlapping_shapes_w = overlapping_shapes.ptrw(); + for (int i = 0; i < overlapping_shapes.size(); i++) { + // Don't overwrite OVERLAP_STATE_ENTER state. + if (overlapping_shapes_w[i].state != OVERLAP_STATE_ENTER) { + overlapping_shapes_w[i].state = OVERLAP_STATE_DIRTY; } } } -int AreaBullet::find_overlapping_object(CollisionObjectBullet *p_colObj) { - const int size = overlappingObjects.size(); - for (int i = 0; i < size; ++i) { - if (overlappingObjects[i].object == p_colObj) { - return i; +void AreaBullet::mark_object_overlaps_inside(CollisionObjectBullet *p_other_object) { + OverlappingShapeData *overlapping_shapes_w = overlapping_shapes.ptrw(); + for (int i = 0; i < overlapping_shapes.size(); i++) { + if (overlapping_shapes_w[i].other_object == p_other_object && overlapping_shapes_w[i].state == OVERLAP_STATE_DIRTY) { + overlapping_shapes_w[i].state = OVERLAP_STATE_INSIDE; } } - return -1; +} + +void AreaBullet::set_overlap(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id) { + int i = _find_overlapping_shape(p_other_object, p_other_shape_id, p_our_shape_id); + if (i == -1) { // Not found, create new one. + OverlappingShapeData overlapping_shape(p_other_object, OVERLAP_STATE_ENTER, p_other_shape_id, p_our_shape_id); + overlapping_shapes.push_back(overlapping_shape); + p_other_object->notify_new_overlap(this); + isScratched = true; + } else { + overlapping_shapes.ptrw()[i].state = OVERLAP_STATE_INSIDE; + } +} + +void AreaBullet::mark_all_dirty_overlaps_as_exit() { + OverlappingShapeData *overlapping_shapes_w = overlapping_shapes.ptrw(); + for (int i = 0; i < overlapping_shapes.size(); i++) { + if (overlapping_shapes[i].state == OVERLAP_STATE_DIRTY) { + overlapping_shapes_w[i].state = OVERLAP_STATE_EXIT; + isScratched = true; + } + } +} + +void AreaBullet::remove_object_overlaps(CollisionObjectBullet *p_object) { + // Reverse order so items can be removed. + for (int i = overlapping_shapes.size() - 1; i >= 0; i--) { + if (overlapping_shapes[i].other_object == p_object) { + overlapping_shapes.remove_at(i); + } + } +} + +void AreaBullet::clear_overlaps() { + for (int i = 0; i < overlapping_shapes.size(); i++) { + call_event(overlapping_shapes[i], PhysicsServer3D::AREA_BODY_REMOVED); + overlapping_shapes[i].other_object->on_exit_area(this); + } + overlapping_shapes.clear(); } void AreaBullet::set_monitorable(bool p_monitorable) { monitorable = p_monitorable; + updated = true; } bool AreaBullet::is_monitoring() const { @@ -162,6 +213,7 @@ bool AreaBullet::is_monitoring() const { void AreaBullet::main_shape_changed() { CRASH_COND(!get_main_shape()); btGhost->setCollisionShape(get_main_shape()); + updated = true; } void AreaBullet::reload_body() { @@ -174,7 +226,7 @@ void AreaBullet::reload_body() { void AreaBullet::set_space(SpaceBullet *p_space) { // Clear the old space if there is one if (space) { - clear_overlaps(false); + clear_overlaps(); isScratched = false; // Remove this object form the physics world @@ -192,24 +244,7 @@ void AreaBullet::on_collision_filters_change() { if (space) { space->reload_collision_filters(this); } -} - -void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) { - scratch(); - overlappingObjects.push_back(OverlappingObjectData(p_otherObject, OVERLAP_STATE_ENTER)); - p_otherObject->notify_new_overlap(this); -} - -void AreaBullet::put_overlap_as_exit(int p_index) { - scratch(); - overlappingObjects.write[p_index].state = OVERLAP_STATE_EXIT; -} - -void AreaBullet::put_overlap_as_inside(int p_index) { - // This check is required to be sure this body was inside - if (OVERLAP_STATE_DIRTY == overlappingObjects[p_index].state) { - overlappingObjects.write[p_index].state = OVERLAP_STATE_INSIDE; - } + updated = true; } void AreaBullet::set_param(PhysicsServer3D::AreaParameter p_param, const Variant &p_value) { @@ -241,6 +276,7 @@ void AreaBullet::set_param(PhysicsServer3D::AreaParameter p_param, const Variant default: WARN_PRINT("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); } + isScratched = true; } Variant AreaBullet::get_param(PhysicsServer3D::AreaParameter p_param) const { @@ -276,6 +312,7 @@ void AreaBullet::set_event_callback(Type p_callbackObjectType, const Callable &p set_godot_object_flags(get_godot_object_flags() | GOF_IS_MONITORING_AREA); } else { set_godot_object_flags(get_godot_object_flags() & (~GOF_IS_MONITORING_AREA)); + clear_overlaps(); } } diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index d96c550082..3bff364cc1 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -43,8 +43,6 @@ class btGhostObject; class AreaBullet : public RigidCollisionObjectBullet { - friend void SpaceBullet::check_ghost_overlaps(); - public: struct InOutEventCallback { Callable event_callback; @@ -59,21 +57,19 @@ public: OVERLAP_STATE_EXIT // Mark ended overlaps }; - struct OverlappingObjectData { - CollisionObjectBullet *object = nullptr; - OverlapState state = OVERLAP_STATE_ENTER; - - OverlappingObjectData() {} - OverlappingObjectData(CollisionObjectBullet *p_object, OverlapState p_state) : - object(p_object), - state(p_state) {} - OverlappingObjectData(const OverlappingObjectData &other) { - operator=(other); - } - void operator=(const OverlappingObjectData &other) { - object = other.object; - state = other.state; - } + struct OverlappingShapeData { + CollisionObjectBullet *other_object = nullptr; + OverlapState state = OVERLAP_STATE_DIRTY; + uint32_t other_shape_id = 0; + uint32_t our_shape_id = 0; + + OverlappingShapeData() {} + + OverlappingShapeData(CollisionObjectBullet *p_other_object, OverlapState p_state, uint32_t p_other_shape_id, uint32_t p_our_shape_id) : + other_object(p_other_object), + state(p_state), + other_shape_id(p_other_shape_id), + our_shape_id(p_our_shape_id) {} }; private: @@ -82,7 +78,9 @@ private: Variant *call_event_res_ptr[5] = {}; btGhostObject *btGhost = nullptr; - Vector<OverlappingObjectData> overlappingObjects; + Vector<OverlappingShapeData> overlapping_shapes; + int _overlapping_shape_count(CollisionObjectBullet *p_other_object); + int _find_overlapping_shape(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id); bool monitorable = true; PhysicsServer3D::AreaSpaceOverrideMode spOv_mode = PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED; @@ -104,7 +102,6 @@ public: ~AreaBullet(); _FORCE_INLINE_ btGhostObject *get_bt_ghost() const { return btGhost; } - int find_overlapping_object(CollisionObjectBullet *p_colObj); void set_monitorable(bool p_monitorable); _FORCE_INLINE_ bool is_monitorable() const { return monitorable; } @@ -143,20 +140,18 @@ public: virtual void set_space(SpaceBullet *p_space); virtual void dispatch_callbacks(); - void call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status); - void scratch(); - - void clear_overlaps(bool p_notify); - // Dispatch the callbacks and removes from overlapping list - void remove_overlap(CollisionObjectBullet *p_object, bool p_notify); + void call_event(const OverlappingShapeData &p_overlapping_shape, PhysicsServer3D::AreaBodyStatus p_status); virtual void on_collision_filters_change(); virtual void on_collision_checker_start() {} - virtual void on_collision_checker_end() { isTransformChanged = false; } - - void add_overlap(CollisionObjectBullet *p_otherObject); - void put_overlap_as_exit(int p_index); - void put_overlap_as_inside(int p_index); + virtual void on_collision_checker_end() { updated = false; } + + void mark_all_overlaps_dirty(); + void mark_object_overlaps_inside(CollisionObjectBullet *p_other_object); + void set_overlap(CollisionObjectBullet *p_other_object, uint32_t p_other_shape_id, uint32_t p_our_shape_id); + void mark_all_dirty_overlaps_as_exit(); + void remove_object_overlaps(CollisionObjectBullet *p_object); + void clear_overlaps(); void set_param(PhysicsServer3D::AreaParameter p_param, const Variant &p_value); Variant get_param(PhysicsServer3D::AreaParameter p_param) const; diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index c45bd5bbc0..cbb746800d 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -93,11 +93,9 @@ CollisionObjectBullet::CollisionObjectBullet(Type p_type) : type(p_type) {} CollisionObjectBullet::~CollisionObjectBullet() { - // Remove all overlapping, notify is not required since godot take care of it - for (int i = areasOverlapped.size() - 1; 0 <= i; --i) { - areasOverlapped[i]->remove_overlap(this, /*Notify*/ false); + for (int i = 0; i < areasOverlapped.size(); i++) { + areasOverlapped[i]->remove_object_overlaps(this); } - destroyBulletCollisionObject(); } @@ -178,7 +176,9 @@ bool CollisionObjectBullet::is_collisions_response_enabled() { } void CollisionObjectBullet::notify_new_overlap(AreaBullet *p_area) { - areasOverlapped.push_back(p_area); + if (areasOverlapped.find(p_area) == -1) { + areasOverlapped.push_back(p_area); + } } void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) { @@ -187,6 +187,7 @@ void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) { void CollisionObjectBullet::set_godot_object_flags(int flags) { bt_collision_object->setUserIndex2(flags); + updated = true; } int CollisionObjectBullet::get_godot_object_flags() const { @@ -220,7 +221,7 @@ const btTransform &CollisionObjectBullet::get_transform__bullet() const { } void CollisionObjectBullet::notify_transform_changed() { - isTransformChanged = true; + updated = true; } RigidCollisionObjectBullet::~RigidCollisionObjectBullet() { @@ -272,7 +273,7 @@ void RigidCollisionObjectBullet::remove_shape_full(ShapeBullet *p_shape) { for (int i = shapes.size() - 1; 0 <= i; --i) { if (p_shape == shapes[i].shape) { internal_shape_destroy(i); - shapes.remove(i); + shapes.remove_at(i); } } reload_shapes(); @@ -281,7 +282,7 @@ void RigidCollisionObjectBullet::remove_shape_full(ShapeBullet *p_shape) { void RigidCollisionObjectBullet::remove_shape_full(int p_index) { ERR_FAIL_INDEX(p_index, get_shape_count()); internal_shape_destroy(p_index); - shapes.remove(p_index); + shapes.remove_at(p_index); reload_shapes(); } diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 944ab89b87..6d2c564e44 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -128,7 +128,7 @@ protected: /// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea) /// This array is used mainly to know which area hold the pointer of this object Vector<AreaBullet *> areasOverlapped; - bool isTransformChanged = false; + bool updated = false; public: CollisionObjectBullet(Type p_type); @@ -206,9 +206,9 @@ public: Transform3D get_transform() const; virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; - - bool is_transform_changed() const { return isTransformChanged; } virtual void notify_transform_changed(); + + bool is_updated() const { return updated; } }; class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet { diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 7b20fad28c..4faab19539 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -420,7 +420,7 @@ void RigidBodyBullet::on_collision_checker_start() { void RigidBodyBullet::on_collision_checker_end() { // Always true if active and not a static or kinematic body - isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject(); + updated = btBody->isActive() && !btBody->isStaticOrKinematicObject(); } bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const real_t &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) { diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index 3a2370ff31..c0ffffa364 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -442,7 +442,7 @@ void SoftBodyBullet::unpin_node(int p_node_index) { } const int id = search_node_pinned(p_node_index); if (-1 != id) { - pinned_nodes.remove(id); + pinned_nodes.remove_at(id); } } diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 66d7370bd7..7aa3815c94 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -662,101 +662,77 @@ void SpaceBullet::destroy_world() { } void SpaceBullet::check_ghost_overlaps() { - /// Algorithm support variables - btCollisionShape *other_body_shape; - btConvexShape *area_shape; - btGjkPairDetector::ClosestPointInput gjk_input; - AreaBullet *area; - int x(-1), i(-1), y(-1), z(-1), indexOverlap(-1); - - /// For each areas - for (x = areas.size() - 1; 0 <= x; --x) { - area = areas[x]; - - btVector3 area_scale(area->get_bt_body_scale()); - + // For each area + for (int area_idx = 0; area_idx < areas.size(); area_idx++) { + AreaBullet *area = areas[area_idx]; if (!area->is_monitoring()) { continue; } - /// 1. Reset all states - for (i = area->overlappingObjects.size() - 1; 0 <= i; --i) { - AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects.write[i]; - // This check prevent the overwrite of ENTER state - // if this function is called more times before dispatchCallbacks - if (otherObj.state != AreaBullet::OVERLAP_STATE_ENTER) { - otherObj.state = AreaBullet::OVERLAP_STATE_DIRTY; - } - } + btGhostObject *bt_ghost = area->get_bt_ghost(); + const btTransform &area_transform = area->get_transform__bullet(); + const btVector3 &area_scale(area->get_bt_body_scale()); - /// 2. Check all overlapping objects using GJK + // Mark all current overlapping shapes dirty. + area->mark_all_overlaps_dirty(); - const btAlignedObjectArray<btCollisionObject *> ghostOverlaps = area->get_bt_ghost()->getOverlappingPairs(); + // Broadphase + const btAlignedObjectArray<btCollisionObject *> overlapping_pairs = bt_ghost->getOverlappingPairs(); + // Narrowphase + for (int pair_idx = 0; pair_idx < overlapping_pairs.size(); pair_idx++) { + btCollisionObject *other_bt_collision_object = overlapping_pairs[pair_idx]; + RigidCollisionObjectBullet *other_object = static_cast<RigidCollisionObjectBullet *>(other_bt_collision_object->getUserPointer()); + const btTransform &other_transform = other_object->get_transform__bullet(); + const btVector3 &other_scale(other_object->get_bt_body_scale()); - // For each overlapping - for (i = ghostOverlaps.size() - 1; 0 <= i; --i) { - bool hasOverlap = false; - btCollisionObject *overlapped_bt_co = ghostOverlaps[i]; - RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer()); - btVector3 other_body_scale(otherObject->get_bt_body_scale()); - - if (!area->is_transform_changed() && !otherObject->is_transform_changed()) { - hasOverlap = -1 != area->find_overlapping_object(otherObject); - goto collision_found; + if (!area->is_updated() && !other_object->is_updated()) { + area->mark_object_overlaps_inside(other_object); + continue; } - if (overlapped_bt_co->getUserIndex() == CollisionObjectBullet::TYPE_AREA) { - if (!static_cast<AreaBullet *>(overlapped_bt_co->getUserPointer())->is_monitorable()) { + if (other_bt_collision_object->getUserIndex() == CollisionObjectBullet::TYPE_AREA) { + if (!static_cast<AreaBullet *>(other_bt_collision_object->getUserPointer())->is_monitorable()) { continue; } - } else if (overlapped_bt_co->getUserIndex() != CollisionObjectBullet::TYPE_RIGID_BODY) { + } else if (other_bt_collision_object->getUserIndex() != CollisionObjectBullet::TYPE_RIGID_BODY) { continue; } // For each area shape - for (y = area->get_shape_count() - 1; 0 <= y; --y) { - if (!area->get_bt_shape(y)->isConvex()) { + for (int our_shape_id = 0; our_shape_id < area->get_shape_count(); our_shape_id++) { + btCollisionShape *area_shape = area->get_bt_shape(our_shape_id); + if (!area_shape->isConvex()) { continue; } + btConvexShape *area_convex_shape = static_cast<btConvexShape *>(area_shape); - btTransform area_shape_treansform(area->get_bt_shape_transform(y)); - area_shape_treansform.getOrigin() *= area_scale; - - gjk_input.m_transformA = - area->get_transform__bullet() * - area_shape_treansform; - - area_shape = static_cast<btConvexShape *>(area->get_bt_shape(y)); + btTransform area_shape_transform(area->get_bt_shape_transform(our_shape_id)); + area_shape_transform.getOrigin() *= area_scale; + btGjkPairDetector::ClosestPointInput gjk_input; + gjk_input.m_transformA = area_transform * area_shape_transform; // For each other object shape - for (z = otherObject->get_shape_count() - 1; 0 <= z; --z) { - other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z)); - - btTransform other_shape_transform(otherObject->get_bt_shape_transform(z)); - other_shape_transform.getOrigin() *= other_body_scale; - - gjk_input.m_transformB = - otherObject->get_transform__bullet() * - other_shape_transform; + for (int other_shape_id = 0; other_shape_id < other_object->get_shape_count(); other_shape_id++) { + btCollisionShape *other_shape = other_object->get_bt_shape(other_shape_id); + btTransform other_shape_transform(other_object->get_bt_shape_transform(other_shape_id)); + other_shape_transform.getOrigin() *= other_scale; + gjk_input.m_transformB = other_transform * other_shape_transform; - if (other_body_shape->isConvex()) { + if (other_shape->isConvex()) { btPointCollector result; btGjkPairDetector gjk_pair_detector( - area_shape, - static_cast<btConvexShape *>(other_body_shape), + area_convex_shape, + static_cast<btConvexShape *>(other_shape), gjk_simplex_solver, gjk_epa_pen_solver); - gjk_pair_detector.getClosestPoints(gjk_input, result, nullptr); - if (0 >= result.m_distance) { - hasOverlap = true; - goto collision_found; + gjk_pair_detector.getClosestPoints(gjk_input, result, nullptr); + if (result.m_distance <= 0) { + area->set_overlap(other_object, other_shape_id, our_shape_id); } - - } else { - btCollisionObjectWrapper obA(nullptr, area_shape, area->get_bt_ghost(), gjk_input.m_transformA, -1, y); - btCollisionObjectWrapper obB(nullptr, other_body_shape, otherObject->get_bt_collision_object(), gjk_input.m_transformB, -1, z); - + } else { // Other shape is not convex. + btCollisionObjectWrapper obA(nullptr, area_convex_shape, bt_ghost, gjk_input.m_transformA, -1, our_shape_id); + btCollisionObjectWrapper obB(nullptr, other_shape, other_bt_collision_object, gjk_input.m_transformB, -1, other_shape_id); btCollisionAlgorithm *algorithm = dispatcher->findAlgorithm(&obA, &obB, nullptr, BT_CONTACT_POINT_ALGORITHMS); if (!algorithm) { @@ -765,42 +741,20 @@ void SpaceBullet::check_ghost_overlaps() { GodotDeepPenetrationContactResultCallback contactPointResult(&obA, &obB); algorithm->processCollision(&obA, &obB, dynamicsWorld->getDispatchInfo(), &contactPointResult); - algorithm->~btCollisionAlgorithm(); dispatcher->freeCollisionAlgorithm(algorithm); if (contactPointResult.hasHit()) { - hasOverlap = true; - goto collision_found; + area->set_overlap(other_object, our_shape_id, other_shape_id); } } + } // End for each other object shape + } // End for each area shape + } // End for each overlapping pair - } // ~For each other object shape - } // ~For each area shape - - collision_found: - if (!hasOverlap) { - continue; - } - - indexOverlap = area->find_overlapping_object(otherObject); - if (-1 == indexOverlap) { - // Not found - area->add_overlap(otherObject); - } else { - // Found - area->put_overlap_as_inside(indexOverlap); - } - } - - /// 3. Remove not overlapping - for (i = area->overlappingObjects.size() - 1; 0 <= i; --i) { - // If the overlap has DIRTY state it means that it's no more overlapping - if (area->overlappingObjects[i].state == AreaBullet::OVERLAP_STATE_DIRTY) { - area->put_overlap_as_exit(i); - } - } - } + // All overlapping shapes still marked dirty must have exited. + area->mark_all_dirty_overlaps_as_exit(); + } // End for each area } void SpaceBullet::check_body_collision() { @@ -835,7 +789,7 @@ void SpaceBullet::check_body_collision() { btManifoldPoint &pt = contactManifold->getContactPoint(0); #endif if ( - pt.getDistance() <= 0.0 || + pt.getDistance() < 0.0 || bodyA->was_colliding(bodyB) || bodyB->was_colliding(bodyA)) { Vector3 collisionWorldPosition; diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index a7742ef415..a70e153abd 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -933,7 +933,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ merge_faces_idx.sort(); merge_faces_idx.reverse(); for (int i = 0; i < merge_faces_idx.size(); ++i) { - faces.remove(merge_faces_idx[i]); + faces.remove_at(merge_faces_idx[i]); } if (degenerate_points.size() == 0) { @@ -983,7 +983,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ // If new vertex snaps to degenerate vertex, just delete this face. if (degenerate_idx == opposite_vertex_idx) { - faces.remove(face_idx); + faces.remove_at(face_idx); // Update index. --face_idx; break; @@ -999,7 +999,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ right_face.vertex_idx[0] = opposite_vertex_idx; right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx]; right_face.vertex_idx[2] = degenerate_idx; - faces.remove(face_idx); + faces.remove_at(face_idx); faces.insert(face_idx, right_face); faces.insert(face_idx, left_face); @@ -1070,7 +1070,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s // If new vertex snaps to opposite vertex, just delete this face. if (new_vertex_idx == opposite_vertex_idx) { - faces.remove(face_idx); + faces.remove_at(face_idx); // Update index. --face_idx; break; @@ -1092,7 +1092,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s right_face.vertex_idx[0] = opposite_vertex_idx; right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx]; right_face.vertex_idx[2] = new_vertex_idx; - faces.remove(face_idx); + faces.remove_at(face_idx); faces.insert(face_idx, right_face); faces.insert(face_idx, left_face); @@ -1162,7 +1162,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { // If new vertex snaps to opposite vertex, just delete this face. if (new_vertex_idx == opposite_vertex_idx) { - faces.remove(face_idx); + faces.remove_at(face_idx); // Update index. --face_idx; break; @@ -1187,7 +1187,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { right_face.vertex_idx[0] = opposite_vertex_idx; right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx]; right_face.vertex_idx[2] = new_vertex_idx; - faces.remove(face_idx); + faces.remove_at(face_idx); faces.insert(face_idx, right_face); faces.insert(face_idx, left_face); @@ -1222,7 +1222,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { new_face.vertex_idx[2] = new_vertex_idx; faces.push_back(new_face); } - faces.remove(face_idx); + faces.remove_at(face_idx); // No need to check other faces. break; diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 9c8adb4cf1..33f4198ac1 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -4,10 +4,10 @@ Built-in GDScript functions. </brief_description> <description> - List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.) + A list of GDScript-specific utility functions accessed in any script. + For the list of the global functions and constants see [@GlobalScope]. </description> <tutorials> - <link title="Random number generation">$DOCS_URL/tutorials/math/random_number_generation.html</link> </tutorials> <methods> <method name="Color8"> diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 68da588c3d..b76c2c0437 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -427,7 +427,7 @@ void GDScript::_add_doc(const DocData::ClassDoc &p_inner_class) { } else { for (int i = 0; i < docs.size(); i++) { if (docs[i].name == p_inner_class.name) { - docs.remove(i); + docs.remove_at(i); break; } } @@ -2131,7 +2131,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class; if (inner_class->identifier->name == extend_classes[0]) { - extend_classes.remove(0); + extend_classes.remove_at(0); found = true; subclass = inner_class; break; diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index cd8fd361c5..1ecde53dd0 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -3001,7 +3001,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) { // TODO: Don't load if validating: use completion cache. p_preload->resource = ResourceLoader::load(p_preload->resolved_path); if (p_preload->resource.is_null()) { - push_error(vformat(R"(Could not p_preload resource file "%s".)", p_preload->resolved_path), p_preload->path); + push_error(vformat(R"(Could not preload resource file "%s".)", p_preload->resolved_path), p_preload->path); } } } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index bde6783322..41b2d2191c 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -741,20 +741,22 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)() if (member->identifier != nullptr) { if (!((String)member->identifier->name).is_empty()) { // Enums may be unnamed. + +#ifdef DEBUG_ENABLED List<MethodInfo> gdscript_funcs; GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); for (MethodInfo &info : gdscript_funcs) { if (info.name == member->identifier->name) { - push_error(vformat(R"(%s "%s" has the same name as a built-in function.)", p_member_kind.capitalize(), member->identifier->name), member->identifier); - return; + push_warning(member->identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, p_member_kind, member->identifier->name, "built-in function"); } } + if (Variant::has_utility_function(member->identifier->name)) { + push_warning(member->identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, p_member_kind, member->identifier->name, "built-in function"); + } +#endif + if (current_class->members_indices.has(member->identifier->name)) { push_error(vformat(R"(%s "%s" has the same name as a previously declared %s.)", p_member_kind.capitalize(), member->identifier->name, current_class->get_member(member->identifier->name).get_type_name()), member->identifier); - } else if (Variant::has_utility_function(member->identifier->name)) { - push_error(vformat(R"(%s "%s" has the same name as a built-in function.)", p_member_kind.capitalize(), member->identifier->name), member->identifier); - } else if (ClassDB::class_exists(member->identifier->name)) { - push_error(vformat(R"(%s "%s" has the same name as a global class.)", p_member_kind.capitalize(), member->identifier->name), member->identifier); } else { current_class->add_member(member); } @@ -827,21 +829,18 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper GDScriptParser::IdentifierNode *identifier = parse_identifier(); +#ifdef DEBUG_ENABLED List<MethodInfo> gdscript_funcs; GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); for (MethodInfo &info : gdscript_funcs) { if (info.name == identifier->name) { - push_error(vformat(R"(Local var "%s" has the same name as a built-in function.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "local variable", identifier->name, "built-in function"); } } if (Variant::has_utility_function(identifier->name)) { - push_error(vformat(R"(Local var "%s" has the same name as a built-in function.)", identifier->name), identifier); - return nullptr; - } else if (ClassDB::class_exists(identifier->name)) { - push_error(vformat(R"(Local var "%s" has the same name as a global class.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "local variable", identifier->name, "built-in function"); } +#endif VariableNode *variable = alloc_node<VariableNode>(); variable->identifier = identifier; @@ -1099,22 +1098,20 @@ GDScriptParser::ParameterNode *GDScriptParser::parse_parameter() { } GDScriptParser::IdentifierNode *identifier = parse_identifier(); - +#ifdef DEBUG_ENABLED List<MethodInfo> gdscript_funcs; GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); for (MethodInfo &info : gdscript_funcs) { if (info.name == identifier->name) { - push_error(vformat(R"(Parameter "%s" has the same name as a built-in function.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "parameter", identifier->name, "built-in function"); } } if (Variant::has_utility_function(identifier->name)) { - push_error(vformat(R"(Parameter "%s" has the same name as a built-in function.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "parameter", identifier->name, "built-in function"); } else if (ClassDB::class_exists(identifier->name)) { - push_error(vformat(R"(Parameter "%s" has the same name as a global class.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "parameter", identifier->name, "global class"); } +#endif ParameterNode *parameter = alloc_node<ParameterNode>(); parameter->identifier = identifier; @@ -1195,8 +1192,10 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() { HashMap<StringName, int> elements; +#ifdef DEBUG_ENABLED List<MethodInfo> gdscript_funcs; GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); +#endif do { if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) { @@ -1205,20 +1204,18 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() { if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) { EnumNode::Value item; GDScriptParser::IdentifierNode *identifier = parse_identifier(); - +#ifdef DEBUG_ENABLED for (MethodInfo &info : gdscript_funcs) { if (info.name == identifier->name) { - push_error(vformat(R"(Enum member "%s" has the same name as a built-in function.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function"); } } if (Variant::has_utility_function(identifier->name)) { - push_error(vformat(R"(Enum member "%s" has the same name as a built-in function.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function"); } else if (ClassDB::class_exists(identifier->name)) { - push_error(vformat(R"(Enum member "%s" has the same name as a global class.)", identifier->name), identifier); - return nullptr; + push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "global class"); } +#endif item.identifier = identifier; item.parent_enum = enum_node; item.line = previous.start_line; @@ -3417,7 +3414,7 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) p_annotation->resolved_arguments.push_back(r); if (error.error != Callable::CallError::CALL_OK) { push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name)); - p_annotation->resolved_arguments.remove(p_annotation->resolved_arguments.size() - 1); + p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1); return false; } break; @@ -3441,7 +3438,7 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) p_annotation->resolved_arguments.push_back(r); if (error.error != Callable::CallError::CALL_OK) { push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name)); - p_annotation->resolved_arguments.remove(p_annotation->resolved_arguments.size() - 1); + p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1); return false; } break; diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp index 7a483a16ba..a351bd6dad 100644 --- a/modules/gdscript/gdscript_warning.cpp +++ b/modules/gdscript/gdscript_warning.cpp @@ -148,6 +148,10 @@ String GDScriptWarning::get_message() const { case EMPTY_FILE: { return "Empty script file."; } + case SHADOWED_GLOBAL_IDENTIFIER: { + CHECK_SYMBOLS(3); + return vformat(R"(The %s '%s' has the same name as a %s.)", symbols[0], symbols[1], symbols[2]); + } case WARNING_MAX: break; // Can't happen, but silences warning } @@ -194,6 +198,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "ASSERT_ALWAYS_FALSE", "REDUNDANT_AWAIT", "EMPTY_FILE", + "SHADOWED_GLOBAL_IDENTIFIER", }; static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names."); diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h index 8de46b08c1..d05f47efe7 100644 --- a/modules/gdscript/gdscript_warning.h +++ b/modules/gdscript/gdscript_warning.h @@ -69,6 +69,7 @@ public: ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false. REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine). EMPTY_FILE, // A script file is empty. + SHADOWED_GLOBAL_IDENTIFIER, // A global class or function has the same name as variable. WARNING_MAX, }; diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index 5cf1e0fc5f..578943696e 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -115,7 +115,7 @@ Error GDScriptLanguageProtocol::LSPeer::send_data() { // Response sent if (res_sent >= c_res.size() - 1) { res_sent = 0; - res_queue.remove(0); + res_queue.remove_at(0); } } return OK; diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.gd b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.gd new file mode 100644 index 0000000000..3c64be571b --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.gd @@ -0,0 +1,2 @@ +func test(): + var abs = "This variable has the same name as the built-in function." diff --git a/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.out b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.out new file mode 100644 index 0000000000..f2b29e5bad --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/warnings/shadowed_global_identifier.out @@ -0,0 +1,9 @@ +GDTEST_OK +>> WARNING +>> Line: 2 +>> SHADOWED_GLOBAL_IDENTIFIER +>> The local variable 'abs' has the same name as a built-in function. +>> WARNING +>> Line: 2 +>> UNUSED_VARIABLE +>> The local variable 'abs' is declared but never used in the block. If this is intended, prefix it with an underscore: '_abs' diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index fac1e61b18..f3317aeada 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -6115,7 +6115,10 @@ void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) { int bone_cnt = skeleton->get_bone_count(); ERR_FAIL_COND(bone_cnt != gltf_skeleton->joints.size()); - ObjectID gltf_skin_key = skin->get_instance_id(); + ObjectID gltf_skin_key; + if (skin.is_valid()) { + gltf_skin_key = skin->get_instance_id(); + } ObjectID gltf_skel_key = godot_skeleton->get_instance_id(); GLTFSkinIndex skin_gltf_i = -1; GLTFNodeIndex root_gltf_i = -1; diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl index 158cd960c4..7bb8346c47 100644 --- a/modules/lightmapper_rd/lm_compute.glsl +++ b/modules/lightmapper_rd/lm_compute.glsl @@ -235,19 +235,39 @@ uint trace_ray(vec3 p_from, vec3 p_to return RAY_MISS; } +// https://www.reedbeta.com/blog/hash-functions-for-gpu-rendering/ +uint hash(uint value) { + uint state = value * 747796405u + 2891336453u; + uint word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u; + return (word >> 22u) ^ word; +} + +uint random_seed(ivec3 seed) { + return hash(seed.x ^ hash(seed.y ^ hash(seed.z))); +} + +// generates a random value in range [0.0, 1.0) +float randomize(inout uint value) { + value = hash(value); + return float(value / 4294967296.0); +} + const float PI = 3.14159265f; -const float GOLDEN_ANGLE = PI * (3.0 - sqrt(5.0)); - -vec3 vogel_hemisphere(uint p_index, uint p_count, float p_offset) { - float r = sqrt(float(p_index) + 0.5f) / sqrt(float(p_count)); - float theta = float(p_index) * GOLDEN_ANGLE + p_offset; - float y = cos(r * PI * 0.5); - float l = sin(r * PI * 0.5); - return vec3(l * cos(theta), l * sin(theta), y); + +// http://www.realtimerendering.com/raytracinggems/unofficial_RayTracingGems_v1.4.pdf (chapter 15) +vec3 generate_hemisphere_uniform_direction(inout uint noise) { + float noise1 = randomize(noise); + float noise2 = randomize(noise) * 2.0 * PI; + + float factor = sqrt(1 - (noise1 * noise1)); + return vec3(factor * cos(noise2), factor * sin(noise2), noise1); } -float quick_hash(vec2 pos) { - return fract(sin(dot(pos * 19.19, vec2(49.5791, 97.413))) * 49831.189237); +vec3 generate_hemisphere_cosine_weighted_direction(inout uint noise) { + float noise1 = randomize(noise); + float noise2 = randomize(noise) * 2.0 * PI; + + return vec3(sqrt(noise1) * cos(noise2), sqrt(noise1) * sin(noise2), sqrt(1.0 - noise1)); } float get_omni_attenuation(float distance, float inv_range, float decay) { @@ -404,8 +424,9 @@ void main() { #endif vec3 light_average = vec3(0.0); float active_rays = 0.0; + uint noise = random_seed(ivec3(params.ray_from, atlas_pos)); for (uint i = params.ray_from; i < params.ray_to; i++) { - vec3 ray_dir = normal_mat * vogel_hemisphere(i, params.ray_count, quick_hash(vec2(atlas_pos))); + vec3 ray_dir = normal_mat * generate_hemisphere_cosine_weighted_direction(noise); uint tidx; vec3 barycentric; @@ -550,8 +571,9 @@ void main() { vec4(0.0), vec4(0.0)); + uint noise = random_seed(ivec3(params.ray_from, probe_index, 49502741 /* some prime */)); for (uint i = params.ray_from; i < params.ray_to; i++) { - vec3 ray_dir = vogel_hemisphere(i, params.ray_count, quick_hash(vec2(float(probe_index), 0.0))); + vec3 ray_dir = generate_hemisphere_uniform_direction(noise); if (bool(i & 1)) { //throw to both sides, so alternate them ray_dir.z *= -1.0; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 544f2a7584..0ceb45d425 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -788,11 +788,7 @@ bool CSharpLanguage::is_assembly_reloading_needed() { GDMonoAssembly *proj_assembly = gdmono->get_project_assembly(); - String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String appname_safe = OS::get_singleton()->get_safe_dir_name(appname); - if (appname_safe.is_empty()) { - appname_safe = "UnnamedProject"; - } + String appname_safe = ProjectSettings::get_singleton()->get_safe_project_name(); appname_safe += ".dll"; diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index 86976de244..e367ecb7d6 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -144,7 +144,7 @@ void godot_icall_Array_Insert(Array *ptr, int32_t index, MonoObject *item) { MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) { int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item)); if (idx >= 0) { - ptr->remove(idx); + ptr->remove_at(idx); return true; } return false; @@ -155,7 +155,7 @@ void godot_icall_Array_RemoveAt(Array *ptr, int32_t index) { GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range()); return; } - ptr->remove(index); + ptr->remove_at(index); } int32_t godot_icall_Array_Resize(Array *ptr, int32_t new_size) { diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index f600f07c87..ac3422187f 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -150,8 +150,8 @@ COMMAND_2(map_set_active, RID, p_map, bool, p_active) { } else { int map_index = active_maps.find(map); ERR_FAIL_COND(map_index < 0); - active_maps.remove(map_index); - active_maps_update_id.remove(map_index); + active_maps.remove_at(map_index); + active_maps_update_id.remove_at(map_index); } } @@ -469,8 +469,8 @@ COMMAND_1(free, RID, p_object) { } int map_index = active_maps.find(map); - active_maps.remove(map_index); - active_maps_update_id.remove(map_index); + active_maps.remove_at(map_index); + active_maps_update_id.remove_at(map_index); map_owner.free(p_object); } else if (region_owner.owns(p_object)) { diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 1adaef4d84..f480c86088 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -2148,7 +2148,7 @@ void TextServerAdvanced::font_remove_texture(RID p_font_rid, const Vector2i &p_s ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); ERR_FAIL_INDEX(p_texture_index, fd->cache[size]->textures.size()); - fd->cache[size]->textures.remove(p_texture_index); + fd->cache[size]->textures.remove_at(p_texture_index); } void TextServerAdvanced::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 80ae10c005..5c06051211 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -1326,7 +1326,7 @@ void TextServerFallback::font_remove_texture(RID p_font_rid, const Vector2i &p_s ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); ERR_FAIL_INDEX(p_texture_index, fd->cache[size]->textures.size()); - fd->cache[size]->textures.remove(p_texture_index); + fd->cache[size]->textures.remove_at(p_texture_index); } void TextServerFallback::font_set_texture_image(RID p_font_rid, const Vector2i &p_size, int p_texture_index, const Ref<Image> &p_image) { diff --git a/modules/tinyexr/SCsub b/modules/tinyexr/SCsub index 30bde96fb4..bf9242cc16 100644 --- a/modules/tinyexr/SCsub +++ b/modules/tinyexr/SCsub @@ -20,6 +20,9 @@ env_tinyexr.Prepend(CPPPATH=[thirdparty_dir]) # Enable threaded loading with C++11. env_tinyexr.Append(CPPDEFINES=["TINYEXR_USE_THREAD"]) +# miniz is an external dependency, we could add it but we can instead rely +# on our existing bundled zlib. +env_tinyexr.Append(CPPDEFINES=[("TINYEXR_USE_MINIZ", 0)]) env_thirdparty = env_tinyexr.Clone() env_thirdparty.disable_warnings() diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp index eb7a8597e6..6c4c06aab0 100644 --- a/modules/tinyexr/image_loader_tinyexr.cpp +++ b/modules/tinyexr/image_loader_tinyexr.cpp @@ -33,6 +33,8 @@ #include "core/os/os.h" #include "core/string/print_string.h" +#include <zlib.h> // Should come before including tinyexr. + #include "thirdparty/tinyexr/tinyexr.h" Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) { diff --git a/modules/tinyexr/image_saver_tinyexr.cpp b/modules/tinyexr/image_saver_tinyexr.cpp index 6a2fb0f666..f64acf8395 100644 --- a/modules/tinyexr/image_saver_tinyexr.cpp +++ b/modules/tinyexr/image_saver_tinyexr.cpp @@ -31,6 +31,8 @@ #include "image_saver_tinyexr.h" #include "core/math/math_funcs.h" +#include <zlib.h> // Should come before including tinyexr. + #include "thirdparty/tinyexr/tinyexr.h" static bool is_supported_format(Image::Format p_format) { diff --git a/modules/upnp/SCsub b/modules/upnp/SCsub index b2fed0cb23..4b385b820d 100644 --- a/modules/upnp/SCsub +++ b/modules/upnp/SCsub @@ -26,9 +26,9 @@ if env["builtin_miniupnpc"]: "receivedata.c", "addr_is_reserved.c", ] - thirdparty_sources = [thirdparty_dir + "miniupnpc/" + file for file in thirdparty_sources] + thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources] - env_upnp.Prepend(CPPPATH=[thirdparty_dir]) + env_upnp.Prepend(CPPPATH=[thirdparty_dir + "include"]) env_upnp.Append(CPPDEFINES=["MINIUPNP_STATICLIB"]) env_upnp.Append(CPPDEFINES=["MINIUPNPC_SET_SOCKET_TIMEOUT"]) diff --git a/modules/upnp/upnp.cpp b/modules/upnp/upnp.cpp index 0e51822b01..64823deaba 100644 --- a/modules/upnp/upnp.cpp +++ b/modules/upnp/upnp.cpp @@ -30,8 +30,8 @@ #include "upnp.h" -#include <miniupnpc/miniwget.h> -#include <miniupnpc/upnpcommands.h> +#include <miniwget.h> +#include <upnpcommands.h> #include <stdlib.h> @@ -257,7 +257,7 @@ void UPNP::set_device(int index, Ref<UPNPDevice> device) { void UPNP::remove_device(int index) { ERR_FAIL_INDEX(index, devices.size()); - devices.remove(index); + devices.remove_at(index); } void UPNP::clear_devices() { diff --git a/modules/upnp/upnp.h b/modules/upnp/upnp.h index b961a9667f..67df187f8c 100644 --- a/modules/upnp/upnp.h +++ b/modules/upnp/upnp.h @@ -35,7 +35,7 @@ #include "upnp_device.h" -#include <miniupnpc/miniupnpc.h> +#include <miniupnpc.h> class UPNP : public RefCounted { GDCLASS(UPNP, RefCounted); diff --git a/modules/upnp/upnp_device.cpp b/modules/upnp/upnp_device.cpp index ddc66d593c..692a0f3509 100644 --- a/modules/upnp/upnp_device.cpp +++ b/modules/upnp/upnp_device.cpp @@ -32,7 +32,7 @@ #include "upnp.h" -#include <miniupnpc/upnpcommands.h> +#include <upnpcommands.h> String UPNPDevice::query_external_address() const { ERR_FAIL_COND_V_MSG(!is_valid_gateway(), "", "The Internet Gateway Device must be valid."); diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index 2096487235..13dd1f7bc7 100644 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -998,7 +998,7 @@ void VisualScriptEditor::_change_port_type(int p_select, int p_id, int p_port, b void VisualScriptEditor::_update_node_size(int p_id) { Node *node = graph->get_node(itos(p_id)); if (Object::cast_to<Control>(node)) { - Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); // Shrink if text is smaller. + Object::cast_to<Control>(node)->reset_size(); // Shrink if text is smaller. } } @@ -1262,6 +1262,23 @@ void VisualScriptEditor::_member_edited() { undo_redo->create_action(TTR("Rename Variable")); undo_redo->add_do_method(script.ptr(), "rename_variable", name, new_name); undo_redo->add_undo_method(script.ptr(), "rename_variable", new_name, name); + + // Also fix all variable setter & getter calls + List<int> lst; + script->get_node_list(&lst); + for (int &P : lst) { + Ref<VisualScriptPropertySet> pset = script->get_node(P); + if (pset.is_valid() && pset->get_property() == name) { + undo_redo->add_do_method(pset.ptr(), "set_property", new_name); + undo_redo->add_undo_method(pset.ptr(), "set_property", name); + } + Ref<VisualScriptPropertyGet> pget = script->get_node(P); + if (pget.is_valid() && pget->get_property() == name) { + undo_redo->add_do_method(pget.ptr(), "set_property", new_name); + undo_redo->add_undo_method(pget.ptr(), "set_property", name); + } + } + undo_redo->add_do_method(this, "_update_members"); undo_redo->add_undo_method(this, "_update_members"); undo_redo->add_do_method(this, "_update_graph"); @@ -1278,6 +1295,18 @@ void VisualScriptEditor::_member_edited() { undo_redo->create_action(TTR("Rename Signal")); undo_redo->add_do_method(script.ptr(), "rename_custom_signal", name, new_name); undo_redo->add_undo_method(script.ptr(), "rename_custom_signal", new_name, name); + + // Also fix all signal emitting nodes + List<int> lst; + script->get_node_list(&lst); + for (int &P : lst) { + Ref<VisualScriptEmitSignal> psig = script->get_node(P); + if (psig.is_valid() && psig->get_signal() == name) { + undo_redo->add_do_method(psig.ptr(), "set_signal", new_name); + undo_redo->add_undo_method(psig.ptr(), "set_signal", name); + } + } + undo_redo->add_do_method(this, "_update_members"); undo_redo->add_undo_method(this, "_update_members"); undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); @@ -1616,7 +1645,7 @@ void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id Node *node = graph->get_node(itos(p_id)); if (Object::cast_to<Control>(node)) { - Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); // Shrink if text is smaller. + Object::cast_to<Control>(node)->reset_size(); // Shrink if text is smaller. } updating_graph = false; @@ -3676,7 +3705,7 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i } default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y)); - default_value_edit->set_size(Size2(1, 1)); + default_value_edit->reset_size(); if (pinfo.type == Variant::NODE_PATH) { Node *edited_scene = get_tree()->get_edited_scene_root(); @@ -3832,7 +3861,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_ undo_redo->commit_action(); gn->set_custom_minimum_size(new_size); - gn->set_size(Size2(1, 1)); + gn->reset_size(); graph->set_block_minimum_size_adjust(false); updating_graph = false; } @@ -4132,10 +4161,10 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) { member_popup->clear(); member_popup->set_position(members->get_global_position() + p_pos); - member_popup->set_size(Vector2()); + member_popup->reset_size(); function_name_edit->set_position(members->get_global_position() + p_pos); - function_name_edit->set_size(Vector2()); + function_name_edit->reset_size(); TreeItem *root = members->get_root(); diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 700cc85672..34d8c0b1e6 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -661,7 +661,7 @@ void VisualScript::custom_signal_remove_argument(const StringName &p_func, int p ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - custom_signals[p_func].remove(p_argidx); + custom_signals[p_func].remove_at(p_argidx); } int VisualScript::custom_signal_get_argument_count(const StringName &p_func) const { diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index 55c707890f..699042ffa6 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -1190,7 +1190,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { op->nodes[1] = nullptr; expression.write[i].is_op = false; expression.write[i].node = op; - expression.remove(i + 1); + expression.remove_at(i + 1); } } else { @@ -1222,8 +1222,8 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { //replace all 3 nodes by this operator and make it an expression expression.write[next_op - 1].node = op; - expression.remove(next_op); - expression.remove(next_op); + expression.remove_at(next_op); + expression.remove_at(next_op); } } diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 471d8ef0ae..b0af030981 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -253,7 +253,7 @@ String VisualScriptFunction::get_argument_name(int p_argidx) const { void VisualScriptFunction::remove_argument(int p_argidx) { ERR_FAIL_INDEX(p_argidx, arguments.size()); - arguments.remove(p_argidx); + arguments.remove_at(p_argidx); ports_changed_notify(); } @@ -623,7 +623,7 @@ void VisualScriptLists::remove_input_data_port(int p_argidx) { ERR_FAIL_INDEX(p_argidx, inputports.size()); - inputports.remove(p_argidx); + inputports.remove_at(p_argidx); ports_changed_notify(); notify_property_list_changed(); @@ -679,7 +679,7 @@ void VisualScriptLists::remove_output_data_port(int p_argidx) { ERR_FAIL_INDEX(p_argidx, outputports.size()); - outputports.remove(p_argidx); + outputports.remove_at(p_argidx); ports_changed_notify(); notify_property_list_changed(); diff --git a/modules/webp/SCsub b/modules/webp/SCsub index 4c0c2f7893..80d62400c8 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -67,6 +67,7 @@ if env["builtin_libwebp"]: "dsp/lossless_msa.c", "dsp/lossless_neon.c", "dsp/lossless_sse2.c", + "dsp/lossless_sse41.c", "dsp/rescaler.c", "dsp/rescaler_mips32.c", "dsp/rescaler_mips_dsp_r2.c", diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index 4c022c43cf..63c941c4a8 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -18,12 +18,11 @@ elif env["builtin_wslay"]: "wslay_net.c", "wslay_event.c", "wslay_queue.c", - "wslay_stack.c", "wslay_frame.c", ] thirdparty_sources = [thirdparty_dir + s for s in thirdparty_sources] - env_ws.Prepend(CPPPATH=[thirdparty_dir + "includes/"]) + env_ws.Prepend(CPPPATH=[thirdparty_dir]) env_ws.Append(CPPDEFINES=["HAVE_CONFIG_H"]) if env["platform"] == "windows" or env["platform"] == "uwp": |