summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
Diffstat (limited to 'modules')
-rw-r--r--modules/gdnative/config.py1
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml2
-rw-r--r--modules/gdnative/doc_classes/XRInterfaceGDNative.xml15
-rw-r--r--modules/gdnative/gdnative_api.json163
-rw-r--r--modules/gdnative/gdnative_builders.py1
-rw-r--r--modules/gdnative/include/xr/godot_xr.h98
-rw-r--r--modules/gdnative/register_types.cpp3
-rw-r--r--modules/gdnative/xr/SCsub6
-rw-r--r--modules/gdnative/xr/register_types.cpp40
-rw-r--r--modules/gdnative/xr/register_types.h37
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.cpp450
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.h95
-rw-r--r--modules/gdscript/tests/README.md8
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp37
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h11
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs15
-rw-r--r--modules/mono/glue/string_glue.cpp6
-rw-r--r--modules/visual_script/doc_classes/VisualScriptEditor.xml37
-rw-r--r--modules/visual_script/register_types.cpp12
-rw-r--r--modules/visual_script/visual_script_editor.cpp26
-rw-r--r--modules/visual_script/visual_script_editor.h18
-rw-r--r--modules/visual_script/visual_script_nodes.cpp2
-rw-r--r--modules/webxr/godot_webxr.h2
-rw-r--r--modules/webxr/native/library_godot_webxr.js6
-rw-r--r--modules/webxr/webxr_interface_js.cpp28
-rw-r--r--modules/webxr/webxr_interface_js.h7
26 files changed, 79 insertions, 1047 deletions
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py
index fd860e9763..fa985501b5 100644
--- a/modules/gdnative/config.py
+++ b/modules/gdnative/config.py
@@ -8,7 +8,6 @@ def configure(env):
def get_doc_classes():
return [
- "XRInterfaceGDNative",
"GDNative",
"GDNativeLibrary",
"MultiplayerPeerGDNative",
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
index f84d4e60f3..94eae3cd06 100644
--- a/modules/gdnative/doc_classes/GDNativeLibrary.xml
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -4,7 +4,7 @@
An external library containing functions or script classes to use in Godot.
</brief_description>
<description>
- A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [XRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
+ A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as XRInterfaceGDNative. The library must be compiled for each platform and architecture that the project will run on.
</description>
<tutorials>
<link title="GDNative C example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link>
diff --git a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml b/modules/gdnative/doc_classes/XRInterfaceGDNative.xml
deleted file mode 100644
index 13de815793..0000000000
--- a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="XRInterfaceGDNative" inherits="XRInterface" version="4.0">
- <brief_description>
- GDNative wrapper for an XR interface.
- </brief_description>
- <description>
- This is a wrapper class for GDNative implementations of the XR interface. To use a GDNative XR interface, simply instantiate this object and set your GDNative library containing the XR interface implementation.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
-</class>
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 8c65447e5d..e02e275359 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5048,169 +5048,6 @@
]
},
{
- "name": "xr",
- "type": "XR",
- "version": {
- "major": 1,
- "minor": 1
- },
- "next": null,
- "api": [
- {
- "name": "godot_xr_register_interface",
- "return_type": "void",
- "arguments": [
- [
- "const godot_xr_interface_gdnative *",
- "p_interface"
- ]
- ]
- },
- {
- "name": "godot_xr_get_worldscale",
- "return_type": "godot_real_t",
- "arguments": []
- },
- {
- "name": "godot_xr_get_reference_frame",
- "return_type": "godot_transform3d",
- "arguments": []
- },
- {
- "name": "godot_xr_blit",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_eye"
- ],
- [
- "godot_rid *",
- "p_render_target"
- ],
- [
- "godot_rect2 *",
- "p_screen_rect"
- ]
- ]
- },
- {
- "name": "godot_xr_get_texid",
- "return_type": "godot_int",
- "arguments": [
- [
- "godot_rid *",
- "p_render_target"
- ]
- ]
- },
- {
- "name": "godot_xr_add_controller",
- "return_type": "godot_int",
- "arguments": [
- [
- "char *",
- "p_device_name"
- ],
- [
- "godot_int",
- "p_hand"
- ],
- [
- "godot_bool",
- "p_tracks_orientation"
- ],
- [
- "godot_bool",
- "p_tracks_position"
- ]
- ]
- },
- {
- "name": "godot_xr_remove_controller",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ]
- ]
- },
- {
- "name": "godot_xr_set_controller_transform",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ],
- [
- "godot_transform3d *",
- "p_transform"
- ],
- [
- "godot_bool",
- "p_tracks_orientation"
- ],
- [
- "godot_bool",
- "p_tracks_position"
- ]
- ]
- },
- {
- "name": "godot_xr_set_controller_button",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ],
- [
- "godot_int",
- "p_button"
- ],
- [
- "godot_bool",
- "p_is_pressed"
- ]
- ]
- },
- {
- "name": "godot_xr_set_controller_axis",
- "return_type": "void",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ],
- [
- "godot_int",
- "p_exis"
- ],
- [
- "godot_real_t",
- "p_value"
- ],
- [
- "godot_bool",
- "p_can_be_negative"
- ]
- ]
- },
- {
- "name": "godot_xr_get_controller_rumble",
- "return_type": "godot_real_t",
- "arguments": [
- [
- "godot_int",
- "p_controller_id"
- ]
- ]
- }
- ]
- },
- {
"name": "videodecoder",
"type": "VIDEODECODER",
"version": {
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index d03298d7a9..181fd71b82 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -19,7 +19,6 @@ def _build_gdnative_api_struct_header(api):
"",
"#include <gdnative/gdnative.h>",
"#include <android/godot_android.h>",
- "#include <xr/godot_xr.h>",
"#include <nativescript/godot_nativescript.h>",
"#include <net/godot_net.h>",
"#include <pluginscript/godot_pluginscript.h>",
diff --git a/modules/gdnative/include/xr/godot_xr.h b/modules/gdnative/include/xr/godot_xr.h
deleted file mode 100644
index 53cb830cbb..0000000000
--- a/modules/gdnative/include/xr/godot_xr.h
+++ /dev/null
@@ -1,98 +0,0 @@
-/*************************************************************************/
-/* godot_xr.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef GODOT_NATIVEXR_H
-#define GODOT_NATIVEXR_H
-
-#include <gdnative/gdnative.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// For future versions of the API we should only add new functions at the end of the structure and use the
-// version info to detect whether a call is available
-
-// Use these to populate version in your plugin
-#define GODOTVR_API_MAJOR 4
-#define GODOTVR_API_MINOR 0
-
-typedef struct {
- godot_gdnative_api_version version; /* version of our API */
- void *(*constructor)(godot_object *);
- void (*destructor)(void *);
- godot_string (*get_name)(const void *);
- godot_int (*get_capabilities)(const void *);
- godot_bool (*get_anchor_detection_is_enabled)(const void *);
- void (*set_anchor_detection_is_enabled)(void *, godot_bool);
- godot_int (*get_view_count)(const void *);
- godot_bool (*is_initialized)(const void *);
- godot_bool (*initialize)(void *);
- void (*uninitialize)(void *);
- godot_vector2 (*get_render_targetsize)(const void *);
-
- godot_transform3d (*get_camera_transform)(void *);
- godot_transform3d (*get_transform_for_view)(void *, godot_int, godot_transform3d *);
- void (*fill_projection_for_view)(void *, godot_real_t *, godot_int, godot_real_t, godot_real_t, godot_real_t);
- void (*commit_views)(void *, godot_rid *, godot_rect2 *);
-
- void (*process)(void *);
- void (*notification)(void *, godot_int);
- godot_int (*get_camera_feed_id)(void *);
-
- // possibly deprecate but adding/keeping as a reminder these are in Godot 3
- void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
- godot_int (*get_external_texture_for_eye)(void *, godot_int);
- godot_int (*get_external_depth_for_eye)(void *, godot_int);
-} godot_xr_interface_gdnative;
-
-void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface);
-
-// helper functions to access XRServer data
-godot_real_t GDAPI godot_xr_get_worldscale();
-godot_transform3d GDAPI godot_xr_get_reference_frame();
-
-// helper functions for rendering
-void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);
-godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target);
-
-// helper functions for updating XR controllers
-godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
-void GDAPI godot_xr_remove_controller(godot_int p_controller_id);
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);
-void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative);
-godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* !GODOT_NATIVEXR_H */
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index a41c4f7b19..e4c2b20224 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -38,7 +38,6 @@
#include "net/register_types.h"
#include "pluginscript/register_types.h"
#include "videodecoder/register_types.h"
-#include "xr/register_types.h"
#include "core/config/engine.h"
#include "core/config/project_settings.h"
@@ -267,7 +266,6 @@ void register_gdnative_types() {
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
register_net_types();
- register_xr_types();
register_nativescript_types();
register_pluginscript_types();
register_videodecoder_types();
@@ -331,7 +329,6 @@ void unregister_gdnative_types() {
unregister_videodecoder_types();
unregister_pluginscript_types();
unregister_nativescript_types();
- unregister_xr_types();
unregister_net_types();
memdelete(GDNativeCallRegistry::singleton);
diff --git a/modules/gdnative/xr/SCsub b/modules/gdnative/xr/SCsub
deleted file mode 100644
index 0b2db3b504..0000000000
--- a/modules/gdnative/xr/SCsub
+++ /dev/null
@@ -1,6 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_gdnative")
-
-env_gdnative.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gdnative/xr/register_types.cpp b/modules/gdnative/xr/register_types.cpp
deleted file mode 100644
index cb043debc5..0000000000
--- a/modules/gdnative/xr/register_types.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-#include "xr_interface_gdnative.h"
-
-void register_xr_types() {
- GDREGISTER_CLASS(XRInterfaceGDNative);
- ClassDB::add_compatibility_class("ARVRInterfaceGDNative", "XRInterfaceGDNative");
-}
-
-void unregister_xr_types() {
-}
diff --git a/modules/gdnative/xr/register_types.h b/modules/gdnative/xr/register_types.h
deleted file mode 100644
index 4e7469abe9..0000000000
--- a/modules/gdnative/xr/register_types.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef XR_REGISTER_TYPES_H
-#define XR_REGISTER_TYPES_H
-
-void register_xr_types();
-void unregister_xr_types();
-
-#endif // XR_REGISTER_TYPES_H
diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp
deleted file mode 100644
index e51542e23d..0000000000
--- a/modules/gdnative/xr/xr_interface_gdnative.cpp
+++ /dev/null
@@ -1,450 +0,0 @@
-/*************************************************************************/
-/* xr_interface_gdnative.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "xr_interface_gdnative.h"
-#include "core/input/input.h"
-#include "servers/rendering/rendering_server_globals.h"
-#include "servers/xr/xr_positional_tracker.h"
-
-void XRInterfaceGDNative::_bind_methods() {
- ADD_PROPERTY_DEFAULT("interface_is_initialized", false);
- ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false);
-}
-
-XRInterfaceGDNative::XRInterfaceGDNative() {
- print_verbose("Construct gdnative interface\n");
-
- // we won't have our data pointer until our library gets set
- data = nullptr;
-
- interface = nullptr;
-}
-
-XRInterfaceGDNative::~XRInterfaceGDNative() {
- print_verbose("Destruct gdnative interface\n");
-
- if (interface != nullptr && is_initialized()) {
- uninitialize();
- };
-
- // cleanup after ourselves
- cleanup();
-}
-
-void XRInterfaceGDNative::cleanup() {
- if (interface != nullptr) {
- interface->destructor(data);
- data = nullptr;
- interface = nullptr;
- }
-}
-
-void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_interface) {
- // this should only be called once, just being paranoid..
- if (interface) {
- cleanup();
- interface = NULL;
- }
-
- // validate
- ERR_FAIL_NULL(p_interface);
- ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin.");
-
- // bind to our interface
- interface = p_interface;
-
- // Now we do our constructing...
- data = interface->constructor((godot_object *)this);
-}
-
-StringName XRInterfaceGDNative::get_name() const {
- ERR_FAIL_COND_V(interface == nullptr, StringName());
-
- godot_string result = interface->get_name(data);
-
- StringName name = *(String *)&result;
-
- godot_string_destroy(&result);
-
- return name;
-}
-
-int XRInterfaceGDNative::get_capabilities() const {
- int capabilities;
-
- ERR_FAIL_COND_V(interface == nullptr, 0); // 0 = None
-
- capabilities = interface->get_capabilities(data);
-
- return capabilities;
-}
-
-bool XRInterfaceGDNative::get_anchor_detection_is_enabled() const {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- return interface->get_anchor_detection_is_enabled(data);
-}
-
-void XRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->set_anchor_detection_is_enabled(data, p_enable);
-}
-
-int XRInterfaceGDNative::get_camera_feed_id() {
- ERR_FAIL_COND_V(interface == nullptr, 0);
-
- return (unsigned int)interface->get_camera_feed_id(data);
-}
-
-uint32_t XRInterfaceGDNative::get_view_count() {
- uint32_t view_count;
-
- ERR_FAIL_COND_V(interface == nullptr, 1);
-
- view_count = interface->get_view_count(data);
-
- return view_count;
-}
-
-bool XRInterfaceGDNative::is_initialized() const {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- return interface->is_initialized(data);
-}
-
-bool XRInterfaceGDNative::initialize() {
- ERR_FAIL_COND_V(interface == nullptr, false);
-
- bool initialized = interface->initialize(data);
-
- if (initialized) {
- // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
-
- XRServer *xr_server = XRServer::get_singleton();
- if ((xr_server != nullptr) && (xr_server->get_primary_interface() == nullptr)) {
- xr_server->set_primary_interface(this);
- };
- };
-
- return initialized;
-}
-
-void XRInterfaceGDNative::uninitialize() {
- ERR_FAIL_COND(interface == nullptr);
-
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- // Whatever happens, make sure this is no longer our primary interface
- xr_server->clear_primary_interface_if(this);
- }
-
- interface->uninitialize(data);
-}
-
-Size2 XRInterfaceGDNative::get_render_targetsize() {
- ERR_FAIL_COND_V(interface == nullptr, Size2());
-
- godot_vector2 result = interface->get_render_targetsize(data);
- Vector2 *vec = (Vector2 *)&result;
-
- return *vec;
-}
-
-Transform3D XRInterfaceGDNative::get_camera_transform() {
- Transform3D *ret;
-
- ERR_FAIL_COND_V(interface == nullptr, Transform3D());
-
- godot_transform3d t = interface->get_camera_transform(data);
-
- ret = (Transform3D *)&t;
-
- return *ret;
-}
-
-Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
- Transform3D *ret;
-
- ERR_FAIL_COND_V(interface == nullptr, Transform3D());
-
- godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform);
-
- ret = (Transform3D *)&t;
-
- return *ret;
-}
-
-CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
- CameraMatrix cm;
-
- ERR_FAIL_COND_V(interface == nullptr, CameraMatrix());
-
- interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far);
-
- return cm;
-}
-
-Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
- // possibly move this as a member variable and add a callback to populate?
- Vector<BlitToScreen> blit_to_screen;
-
- ERR_FAIL_COND_V(interface == nullptr, blit_to_screen);
-
- // must implement
- interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
-
- return blit_to_screen;
-}
-
-unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
- ERR_FAIL_COND_V(interface == nullptr, 0);
-
- return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye);
-}
-
-void XRInterfaceGDNative::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
-}
-
-void XRInterfaceGDNative::process() {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->process(data);
-}
-
-void XRInterfaceGDNative::notification(int p_what) {
- ERR_FAIL_COND(interface == nullptr);
-
- interface->notification(data, p_what);
-}
-
-/////////////////////////////////////////////////////////////////////////////////////
-// some helper callbacks
-
-extern "C" {
-
-void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface) {
- // Must be on a version 4 plugin
- ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported.");
-
- Ref<XRInterfaceGDNative> new_interface;
- new_interface.instantiate();
- new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface);
- XRServer::get_singleton()->add_interface(new_interface);
-}
-
-godot_real_t GDAPI godot_xr_get_worldscale() {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 1.0);
-
- return xr_server->get_world_scale();
-}
-
-godot_transform3d GDAPI godot_xr_get_reference_frame() {
- godot_transform3d reference_frame;
- Transform3D *reference_frame_ptr = (Transform3D *)&reference_frame;
-
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
- *reference_frame_ptr = xr_server->get_reference_frame();
- } else {
- memnew_placement(&reference_frame, Transform3D);
- }
-
- return reference_frame;
-}
-
-void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
- // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
- XRInterface::Eyes eye = (XRInterface::Eyes)p_eye;
-#if 0
- RID *render_target = (RID *)p_render_target;
-#endif
- Rect2 screen_rect = *(Rect2 *)p_rect;
-
- if (eye == XRInterface::EYE_LEFT) {
- screen_rect.size.x /= 2.0;
- } else if (p_eye == XRInterface::EYE_RIGHT) {
- screen_rect.size.x /= 2.0;
- screen_rect.position.x += screen_rect.size.x;
- }
-#ifndef _MSC_VER
-#warning this needs to be redone
-#endif
-#if 0
- RSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
-#endif
-}
-
-godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target) {
- // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
- // This is a handy function to expose that.
-#if 0
- RID *render_target = (RID *)p_render_target;
-
- RID eye_texture = RSG::storage->render_target_get_texture(*render_target);
-#endif
-
-#ifndef _MSC_VER
-#warning need to obtain this ID again
-#endif
- uint32_t texid = 0; //RS::get_singleton()->texture_get_texid(eye_texture);
-
- return texid;
-}
-
-godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 0);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL_V(input, 0);
-
- Ref<XRPositionalTracker> new_tracker;
- new_tracker.instantiate();
- new_tracker->set_tracker_name(p_device_name);
- new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
- if (p_hand == 1) {
- new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT);
- } else if (p_hand == 2) {
- new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT);
- }
-
- // also register as joystick...
- int joyid = input->get_unused_joy_id();
- if (joyid != -1) {
- new_tracker->set_joy_id(joyid);
- input->joy_connection_changed(joyid, true, p_device_name, "");
- }
-
- if (p_tracks_orientation) {
- Basis orientation;
- new_tracker->set_orientation(orientation);
- }
- if (p_tracks_position) {
- Vector3 position;
- new_tracker->set_position(position);
- }
-
- // add our tracker to our server and remember its pointer
- xr_server->add_tracker(new_tracker);
-
- // note, this ID is only unique within controllers!
- return new_tracker->get_tracker_id();
-}
-
-void GDAPI godot_xr_remove_controller(godot_int p_controller_id) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (remove_tracker.is_valid()) {
- // unset our joystick if applicable
- int joyid = remove_tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_connection_changed(joyid, false, "", "");
- remove_tracker->set_joy_id(-1);
- }
-
- // remove our tracker from our server
- xr_server->remove_tracker(remove_tracker);
- remove_tracker.unref();
- }
-}
-
-void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- Transform3D *transform = (Transform3D *)p_transform;
- if (p_tracks_orientation) {
- tracker->set_orientation(transform->basis);
- }
- if (p_tracks_position) {
- tracker->set_rw_position(transform->origin);
- }
- }
-}
-
-void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- input->joy_button(joyid, (JoyButton)p_button, p_is_pressed);
- }
- }
-}
-
-void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL(xr_server);
-
- Input *input = Input::get_singleton();
- ERR_FAIL_NULL(input);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- int joyid = tracker->get_joy_id();
- if (joyid != -1) {
- Input::JoyAxisValue jx;
- jx.min = p_can_be_negative ? -1 : 0;
- jx.value = p_value;
- input->joy_axis(joyid, (JoyAxis)p_axis, jx);
- }
- }
-}
-
-godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) {
- XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, 0.0);
-
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
- if (tracker.is_valid()) {
- return tracker->get_rumble();
- }
-
- return 0.0;
-}
-}
diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h
deleted file mode 100644
index 42e9206c1f..0000000000
--- a/modules/gdnative/xr/xr_interface_gdnative.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/*************************************************************************/
-/* xr_interface_gdnative.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef XR_INTERFACE_GDNATIVE_H
-#define XR_INTERFACE_GDNATIVE_H
-
-#include "modules/gdnative/gdnative.h"
-#include "servers/xr/xr_interface.h"
-
-/**
- @authors Hinsbart & Karroffel & Mux213
-
- This subclass of our AR/VR interface forms a bridge to GDNative.
-*/
-
-class XRInterfaceGDNative : public XRInterface {
- GDCLASS(XRInterfaceGDNative, XRInterface);
-
- void cleanup();
-
-protected:
- const godot_xr_interface_gdnative *interface;
- void *data;
-
- static void _bind_methods();
-
-public:
- /** general interface information **/
- XRInterfaceGDNative();
- ~XRInterfaceGDNative();
-
- void set_interface(const godot_xr_interface_gdnative *p_interface);
-
- virtual StringName get_name() const override;
- virtual int get_capabilities() const override;
-
- virtual bool is_initialized() const override;
- virtual bool initialize() override;
- virtual void uninitialize() override;
-
- /** specific to AR **/
- virtual bool get_anchor_detection_is_enabled() const override;
- virtual void set_anchor_detection_is_enabled(bool p_enable) override;
- virtual int get_camera_feed_id() override;
-
- /** rendering and internal **/
- virtual Size2 get_render_targetsize() override;
- virtual uint32_t get_view_count() override;
- virtual Transform3D get_camera_transform() override;
- virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
-
- // we expose a Vector<float> version of this function to GDNative
- Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
-
- // and a CameraMatrix version to XRServer
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
-
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
-
- virtual void process() override;
- virtual void notification(int p_what) override;
-
- // deprecated
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
- virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
-};
-
-#endif // XR_INTERFACE_GDNATIVE_H
diff --git a/modules/gdscript/tests/README.md b/modules/gdscript/tests/README.md
new file mode 100644
index 0000000000..6e54085962
--- /dev/null
+++ b/modules/gdscript/tests/README.md
@@ -0,0 +1,8 @@
+# GDScript integration tests
+
+The `scripts/` folder contains integration tests in the form of GDScript files
+and output files.
+
+See the
+[Integration tests for GDScript documentation](https://docs.godotengine.org/en/latest/development/cpp/unit_testing.html#integration-tests-for-gdscript)
+for information about creating and running GDScript integration tests.
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 590b95ab79..12bb0e5b44 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -39,7 +39,7 @@ StringName MobileVRInterface::get_name() const {
return "Native mobile";
};
-int MobileVRInterface::get_capabilities() const {
+uint32_t MobileVRInterface::get_capabilities() const {
return XRInterface::XR_STEREO;
};
@@ -305,6 +305,10 @@ uint32_t MobileVRInterface::get_view_count() {
return 2;
};
+XRInterface::TrackingStatus MobileVRInterface::get_tracking_status() const {
+ return tracking_state;
+}
+
bool MobileVRInterface::is_initialized() const {
return (initialized);
};
@@ -340,16 +344,16 @@ bool MobileVRInterface::initialize() {
void MobileVRInterface::uninitialize() {
if (initialized) {
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
+ if (xr_server != nullptr && xr_server->get_primary_interface() == this) {
// no longer our primary interface
- xr_server->clear_primary_interface_if(this);
+ xr_server->set_primary_interface(nullptr);
}
initialized = false;
};
};
-Size2 MobileVRInterface::get_render_targetsize() {
+Size2 MobileVRInterface::get_render_target_size() {
_THREAD_SAFE_METHOD_
// we use half our window size
@@ -429,31 +433,6 @@ CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, real_t
return eye;
};
-void MobileVRInterface::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
- _THREAD_SAFE_METHOD_
-
- // We must have a valid render target
- ERR_FAIL_COND(!p_render_target.is_valid());
-
- // Because we are rendering to our device we must use our main viewport!
- ERR_FAIL_COND(p_screen_rect == Rect2());
-
- Rect2 dest = p_screen_rect;
- Vector2 eye_center;
-
- // we output half a screen
- dest.size.x *= 0.5;
-
- if (p_eye == XRInterface::EYE_LEFT) {
- eye_center.x = ((-intraocular_dist / 2.0) + (display_width / 4.0)) / (display_width / 2.0);
- } else if (p_eye == XRInterface::EYE_RIGHT) {
- dest.position.x = dest.size.x;
- eye_center.x = ((intraocular_dist / 2.0) - (display_width / 4.0)) / (display_width / 2.0);
- }
- // we don't offset the eye center vertically (yet)
- eye_center.y = 0.0;
-}
-
Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
_THREAD_SAFE_METHOD_
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index 0c05dc1ebb..48b76ec187 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -52,6 +52,7 @@ class MobileVRInterface : public XRInterface {
private:
bool initialized = false;
+ XRInterface::TrackingStatus tracking_state;
Basis orientation;
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
@@ -131,13 +132,15 @@ public:
real_t get_k2() const;
virtual StringName get_name() const override;
- virtual int get_capabilities() const override;
+ virtual uint32_t get_capabilities() const override;
+
+ virtual TrackingStatus get_tracking_status() const override;
virtual bool is_initialized() const override;
virtual bool initialize() override;
virtual void uninitialize() override;
- virtual Size2 get_render_targetsize() override;
+ virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
@@ -145,13 +148,9 @@ public:
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
- virtual void notification(int p_what) override {}
MobileVRInterface();
~MobileVRInterface();
-
- // deprecated
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
};
#endif // !MOBILE_VR_INTERFACE_H
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 6ce148d51e..e619ad74e9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -575,7 +575,7 @@ namespace Godot
/// <summary>
/// If the string is a path to a file or directory, return <see langword="true"/> if the path is absolute.
/// </summary>
- public static bool IsAbsPath(this string instance)
+ public static bool IsAbsolutePath(this string instance)
{
if (string.IsNullOrEmpty(instance))
return false;
@@ -590,7 +590,7 @@ namespace Godot
/// </summary>
public static bool IsRelPath(this string instance)
{
- return !IsAbsPath(instance);
+ return !IsAbsolutePath(instance);
}
/// <summary>
@@ -1103,6 +1103,17 @@ namespace Godot
}
/// <summary>
+ /// Returns a simplified canonical path.
+ /// </summary>
+ public static string SimplifyPath(this string instance)
+ {
+ return godot_icall_String_simplify_path(instance);
+ }
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static string godot_icall_String_simplify_path(string str);
+
+ /// <summary>
/// Split the string by a divisor string, return an array of the substrings.
/// Example "One,Two,Three" will return ["One","Two","Three"] if split by ",".
/// </summary>
diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp
index 18a9221f89..bb80a836ad 100644
--- a/modules/mono/glue/string_glue.cpp
+++ b/modules/mono/glue/string_glue.cpp
@@ -67,6 +67,11 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) {
return GDMonoMarshal::mono_string_from_godot(ret);
}
+MonoString *godot_icall_String_simplify_path(MonoString *p_str) {
+ String ret = GDMonoMarshal::mono_string_to_godot(p_str).simplify_path();
+ return GDMonoMarshal::mono_string_from_godot(ret);
+}
+
void godot_register_string_icalls() {
GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", godot_icall_String_md5_buffer);
GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", godot_icall_String_md5_text);
@@ -74,6 +79,7 @@ void godot_register_string_icalls() {
GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", godot_icall_String_rfindn);
GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", godot_icall_String_sha256_buffer);
GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", godot_icall_String_sha256_text);
+ GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_simplify_path", godot_icall_String_simplify_path);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml
deleted file mode 100644
index 9ea889c77b..0000000000
--- a/modules/visual_script/doc_classes/VisualScriptEditor.xml
+++ /dev/null
@@ -1,37 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptEditor" inherits="Object" version="4.0">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="add_custom_node">
- <return type="void" />
- <argument index="0" name="name" type="String" />
- <argument index="1" name="category" type="String" />
- <argument index="2" name="script" type="Script" />
- <description>
- Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter.
- </description>
- </method>
- <method name="remove_custom_node">
- <return type="void" />
- <argument index="0" name="name" type="String" />
- <argument index="1" name="category" type="String" />
- <description>
- Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.
- </description>
- </method>
- </methods>
- <signals>
- <signal name="custom_nodes_updated">
- <description>
- Emitted when a custom Visual Script node is added or removed.
- </description>
- </signal>
- </signals>
- <constants>
- </constants>
-</class>
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index fce98eb8a0..7fb9707fce 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -43,7 +43,7 @@
VisualScriptLanguage *visual_script_language = nullptr;
#ifdef TOOLS_ENABLED
-static vs_bind::VisualScriptEditor *vs_editor_singleton = nullptr;
+static VisualScriptCustomNodes *vs_custom_nodes_singleton = nullptr;
#endif
void register_visual_script_types() {
@@ -114,10 +114,10 @@ void register_visual_script_types() {
#ifdef TOOLS_ENABLED
ClassDB::set_current_api(ClassDB::API_EDITOR);
- GDREGISTER_CLASS(vs_bind::VisualScriptEditor);
+ GDREGISTER_CLASS(VisualScriptCustomNodes);
ClassDB::set_current_api(ClassDB::API_CORE);
- vs_editor_singleton = memnew(vs_bind::VisualScriptEditor);
- Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptEditor", vs_bind::VisualScriptEditor::get_singleton()));
+ vs_custom_nodes_singleton = memnew(VisualScriptCustomNodes);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptEditor", VisualScriptCustomNodes::get_singleton()));
VisualScriptEditor::register_editor();
#endif
@@ -130,8 +130,8 @@ void unregister_visual_script_types() {
#ifdef TOOLS_ENABLED
VisualScriptEditor::free_clipboard();
- if (vs_editor_singleton) {
- memdelete(vs_editor_singleton);
+ if (vs_custom_nodes_singleton) {
+ memdelete(vs_custom_nodes_singleton);
}
#endif
if (visual_script_language) {
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index ded716cf18..eee9e8f32b 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -4522,46 +4522,44 @@ void VisualScriptEditor::register_editor() {
void VisualScriptEditor::validate() {
}
-namespace vs_bind {
+// VisualScriptCustomNodes
-Ref<VisualScriptNode> VisualScriptEditor::create_node_custom(const String &p_name) {
+Ref<VisualScriptNode> VisualScriptCustomNodes::create_node_custom(const String &p_name) {
Ref<VisualScriptCustomNode> node;
node.instantiate();
node->set_script(singleton->custom_nodes[p_name]);
return node;
}
-VisualScriptEditor *VisualScriptEditor::singleton = nullptr;
-Map<String, REF> VisualScriptEditor::custom_nodes;
+VisualScriptCustomNodes *VisualScriptCustomNodes::singleton = nullptr;
+Map<String, REF> VisualScriptCustomNodes::custom_nodes;
-VisualScriptEditor::VisualScriptEditor() {
+VisualScriptCustomNodes::VisualScriptCustomNodes() {
singleton = this;
}
-VisualScriptEditor::~VisualScriptEditor() {
+VisualScriptCustomNodes::~VisualScriptCustomNodes() {
custom_nodes.clear();
}
-void VisualScriptEditor::add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script) {
+void VisualScriptCustomNodes::add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script) {
String node_name = "custom/" + p_category + "/" + p_name;
custom_nodes.insert(node_name, p_script);
- VisualScriptLanguage::singleton->add_register_func(node_name, &VisualScriptEditor::create_node_custom);
+ VisualScriptLanguage::singleton->add_register_func(node_name, &VisualScriptCustomNodes::create_node_custom);
emit_signal(SNAME("custom_nodes_updated"));
}
-void VisualScriptEditor::remove_custom_node(const String &p_name, const String &p_category) {
+void VisualScriptCustomNodes::remove_custom_node(const String &p_name, const String &p_category) {
String node_name = "custom/" + p_category + "/" + p_name;
custom_nodes.erase(node_name);
VisualScriptLanguage::singleton->remove_register_func(node_name);
emit_signal(SNAME("custom_nodes_updated"));
}
-void VisualScriptEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_custom_node", "name", "category", "script"), &VisualScriptEditor::add_custom_node);
- ClassDB::bind_method(D_METHOD("remove_custom_node", "name", "category"), &VisualScriptEditor::remove_custom_node);
+void VisualScriptCustomNodes::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("add_custom_node", "name", "category", "script"), &VisualScriptCustomNodes::add_custom_node);
+ ClassDB::bind_method(D_METHOD("remove_custom_node", "name", "category"), &VisualScriptCustomNodes::remove_custom_node);
ADD_SIGNAL(MethodInfo("custom_nodes_updated"));
}
-} // namespace vs_bind
-
#endif
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 4fa8ffca67..7dfb4fa270 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -46,6 +46,8 @@ class VisualScriptEditorVariableEdit;
// TODO: Maybe this class should be refactored.
// See https://github.com/godotengine/godot/issues/51913
class VisualScriptEditor : public ScriptEditorBase {
+ GDCLASS(VisualScriptEditor, ScriptEditorBase);
+
enum {
TYPE_SEQUENCE = 1000,
INDEX_BASE_SEQUENCE = 1024
@@ -330,33 +332,29 @@ public:
~VisualScriptEditor();
};
-namespace vs_bind {
-
// Singleton
-class VisualScriptEditor : public Object {
- GDCLASS(VisualScriptEditor, Object);
+class VisualScriptCustomNodes : public Object {
+ GDCLASS(VisualScriptCustomNodes, Object);
friend class VisualScriptLanguage;
protected:
static void _bind_methods();
- static VisualScriptEditor *singleton;
+ static VisualScriptCustomNodes *singleton;
static Map<String, REF> custom_nodes;
static Ref<VisualScriptNode> create_node_custom(const String &p_name);
public:
- static VisualScriptEditor *get_singleton() { return singleton; }
+ static VisualScriptCustomNodes *get_singleton() { return singleton; }
void add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script);
void remove_custom_node(const String &p_name, const String &p_category);
- VisualScriptEditor();
- ~VisualScriptEditor();
+ VisualScriptCustomNodes();
+ ~VisualScriptCustomNodes();
};
-} // namespace vs_bind
-
#endif
#endif // VISUALSCRIPT_EDITOR_H
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index c9e426fa6c..480136736a 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -2976,7 +2976,7 @@ public:
virtual int get_working_memory_size() const { return work_mem_size; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
- if (GDVIRTUAL_IS_OVERRIDEN_PTR(node, _step)) {
+ if (GDVIRTUAL_IS_OVERRIDDEN_PTR(node, _step)) {
Array in_values;
Array out_values;
Array work_mem;
diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h
index 41a690f473..7aac0a6508 100644
--- a/modules/webxr/godot_webxr.h
+++ b/modules/webxr/godot_webxr.h
@@ -62,7 +62,7 @@ extern void godot_webxr_initialize(
extern void godot_webxr_uninitialize();
extern int godot_webxr_get_view_count();
-extern int *godot_webxr_get_render_targetsize();
+extern int *godot_webxr_get_render_target_size();
extern float *godot_webxr_get_transform_for_eye(int p_eye);
extern float *godot_webxr_get_projection_for_eye(int p_eye);
extern int godot_webxr_get_external_texture_for_eye(int p_eye);
diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js
index 6e19a8ac6e..c4b21defce 100644
--- a/modules/webxr/native/library_godot_webxr.js
+++ b/modules/webxr/native/library_godot_webxr.js
@@ -406,9 +406,9 @@ const GodotWebXR = {
return GodotWebXR.pose.views.length;
},
- godot_webxr_get_render_targetsize__proxy: 'sync',
- godot_webxr_get_render_targetsize__sig: 'i',
- godot_webxr_get_render_targetsize: function () {
+ godot_webxr_get_render_target_size__proxy: 'sync',
+ godot_webxr_get_render_target_size__sig: 'i',
+ godot_webxr_get_render_target_size: function () {
if (!GodotWebXR.session || !GodotWebXR.pose) {
return 0;
}
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 099e769303..2d699961ae 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -199,7 +199,7 @@ StringName WebXRInterfaceJS::get_name() const {
return "WebXR";
};
-int WebXRInterfaceJS::get_capabilities() const {
+uint32_t WebXRInterfaceJS::get_capabilities() const {
return XRInterface::XR_STEREO | XRInterface::XR_MONO;
};
@@ -254,9 +254,9 @@ bool WebXRInterfaceJS::initialize() {
void WebXRInterfaceJS::uninitialize() {
if (initialized) {
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr) {
+ if (xr_server != nullptr && xr_server->get_primary_interface() == this) {
// no longer our primary interface
- xr_server->clear_primary_interface_if(this);
+ xr_server->set_primary_interface(nullptr);
}
godot_webxr_uninitialize();
@@ -285,12 +285,12 @@ Transform3D WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) {
return transform;
}
-Size2 WebXRInterfaceJS::get_render_targetsize() {
+Size2 WebXRInterfaceJS::get_render_target_size() {
if (render_targetsize.width != 0 && render_targetsize.height != 0) {
return render_targetsize;
}
- int *js_size = godot_webxr_get_render_targetsize();
+ int *js_size = godot_webxr_get_render_target_size();
if (!initialized || js_size == nullptr) {
// As a temporary default (until WebXR is fully initialized), use half the window size.
Size2 temp = DisplayServer::get_singleton()->window_get_size();
@@ -365,20 +365,6 @@ CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, real_t p
return eye;
}
-unsigned int WebXRInterfaceJS::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
- if (!initialized) {
- return 0;
- }
- return godot_webxr_get_external_texture_for_eye(p_eye);
-}
-
-void WebXRInterfaceJS::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
- if (!initialized) {
- return;
- }
- godot_webxr_commit_for_eye(p_eye);
-}
-
Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
Vector<BlitToScreen> blit_to_screen;
@@ -474,10 +460,6 @@ void WebXRInterfaceJS::_on_controller_changed() {
}
}
-void WebXRInterfaceJS::notification(int p_what) {
- // Nothing to do here.
-}
-
WebXRInterfaceJS::WebXRInterfaceJS() {
initialized = false;
session_mode = "inline";
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index f9368582b7..82307190db 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -76,23 +76,20 @@ public:
virtual PackedVector3Array get_bounds_geometry() const override;
virtual StringName get_name() const override;
- virtual int get_capabilities() const override;
+ virtual uint32_t get_capabilities() const override;
virtual bool is_initialized() const override;
virtual bool initialize() override;
virtual void uninitialize() override;
- virtual Size2 get_render_targetsize() override;
+ virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
- virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override;
- virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override;
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
- virtual void notification(int p_what) override;
void _on_controller_changed();