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-rw-r--r--modules/mono/glue/Managed/Files/Array.cs3
-rw-r--r--modules/mono/glue/Managed/Files/Dictionary.cs3
-rw-r--r--modules/mono/glue/Managed/Files/GD.cs48
-rw-r--r--modules/mono/glue/Managed/Files/NodePath.cs10
-rw-r--r--modules/mono/glue/Managed/Files/Object.base.cs8
-rw-r--r--modules/mono/glue/Managed/Files/RID.cs8
-rw-r--r--modules/mono/glue/gd_glue.cpp33
-rw-r--r--modules/mono/glue/gd_glue.h16
-rw-r--r--modules/websocket/lws_peer.cpp2
9 files changed, 116 insertions, 15 deletions
diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs
index d5a35d7ae0..9c804eba64 100644
--- a/modules/mono/glue/Managed/Files/Array.cs
+++ b/modules/mono/glue/Managed/Files/Array.cs
@@ -50,6 +50,9 @@ namespace Godot.Collections
internal IntPtr GetPtr()
{
+ if (disposed)
+ throw new ObjectDisposedException(GetType().FullName);
+
return safeHandle.DangerousGetHandle();
}
diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs
index 7695f03cd6..fb4521065f 100644
--- a/modules/mono/glue/Managed/Files/Dictionary.cs
+++ b/modules/mono/glue/Managed/Files/Dictionary.cs
@@ -54,6 +54,9 @@ namespace Godot.Collections
internal IntPtr GetPtr()
{
+ if (disposed)
+ throw new ObjectDisposedException(GetType().FullName);
+
return safeHandle.DangerousGetHandle();
}
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs
index 75a35a9eea..1cd4384bcc 100644
--- a/modules/mono/glue/Managed/Files/GD.cs
+++ b/modules/mono/glue/Managed/Files/GD.cs
@@ -50,7 +50,7 @@ namespace Godot
return godot_icall_GD_hash(var);
}
- public static Object InstanceFromId(int instanceId)
+ public static Object InstanceFromId(ulong instanceId)
{
return godot_icall_GD_instance_from_id(instanceId);
}
@@ -110,6 +110,31 @@ namespace Godot
godot_icall_GD_printt(what);
}
+ public static double Randf()
+ {
+ return godot_icall_GD_randf();
+ }
+
+ public static uint Randi()
+ {
+ return godot_icall_GD_randi();
+ }
+
+ public static void Randomize()
+ {
+ godot_icall_GD_randomize();
+ }
+
+ public static double rand_range(double from, double to)
+ {
+ return godot_icall_GD_rand_range(from, to);
+ }
+
+ public static uint RandSeed(ulong seed, out ulong newSeed)
+ {
+ return godot_icall_GD_rand_seed(seed, out newSeed);
+ }
+
public static int[] Range(int length)
{
var ret = new int[length];
@@ -174,7 +199,7 @@ namespace Godot
return ret;
}
- public static void Seed(int seed)
+ public static void Seed(ulong seed)
{
godot_icall_GD_seed(seed);
}
@@ -214,7 +239,7 @@ namespace Godot
internal extern static int godot_icall_GD_hash(object var);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static Object godot_icall_GD_instance_from_id(int instance_id);
+ internal extern static Object godot_icall_GD_instance_from_id(ulong instance_id);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_GD_print(object[] what);
@@ -232,7 +257,22 @@ namespace Godot
internal extern static void godot_icall_GD_printt(object[] what);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static void godot_icall_GD_seed(int seed);
+ internal extern static double godot_icall_GD_randf();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static uint godot_icall_GD_randi();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_randomize();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static double godot_icall_GD_rand_range(double from, double to);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_seed(ulong seed);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_GD_str(object[] what);
diff --git a/modules/mono/glue/Managed/Files/NodePath.cs b/modules/mono/glue/Managed/Files/NodePath.cs
index 2c89bec87f..7cecbeeda5 100644
--- a/modules/mono/glue/Managed/Files/NodePath.cs
+++ b/modules/mono/glue/Managed/Files/NodePath.cs
@@ -11,7 +11,13 @@ namespace Godot
internal static IntPtr GetPtr(NodePath instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~NodePath()
@@ -49,7 +55,7 @@ namespace Godot
get { return ptr; }
}
- public NodePath() : this(string.Empty) {}
+ public NodePath() : this(string.Empty) { }
public NodePath(string path)
{
diff --git a/modules/mono/glue/Managed/Files/Object.base.cs b/modules/mono/glue/Managed/Files/Object.base.cs
index 30490a715f..41fc43996f 100644
--- a/modules/mono/glue/Managed/Files/Object.base.cs
+++ b/modules/mono/glue/Managed/Files/Object.base.cs
@@ -30,7 +30,13 @@ namespace Godot
internal static IntPtr GetPtr(Object instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~Object()
diff --git a/modules/mono/glue/Managed/Files/RID.cs b/modules/mono/glue/Managed/Files/RID.cs
index b862b8cac0..c8564f7619 100644
--- a/modules/mono/glue/Managed/Files/RID.cs
+++ b/modules/mono/glue/Managed/Files/RID.cs
@@ -11,7 +11,13 @@ namespace Godot
internal static IntPtr GetPtr(RID instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~RID()
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index e49ed876e7..5edf49d2bf 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -52,7 +52,7 @@ MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes) {
return GDMonoMarshal::variant_to_mono_object(ret);
}
-MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type) {
+MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) {
Variant what = GDMonoMarshal::mono_object_to_variant(p_what);
const Variant *args[1] = { &what };
Variant::CallError ce;
@@ -65,7 +65,7 @@ int godot_icall_GD_hash(MonoObject *p_var) {
return GDMonoMarshal::mono_object_to_variant(p_var).hash();
}
-MonoObject *godot_icall_GD_instance_from_id(int p_instance_id) {
+MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id) {
return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(p_instance_id));
}
@@ -115,7 +115,29 @@ void godot_icall_GD_printt(MonoArray *p_what) {
print_line(str);
}
-void godot_icall_GD_seed(int p_seed) {
+double godot_icall_GD_randf() {
+ return Math::randf();
+}
+
+uint32_t godot_icall_GD_randi() {
+ return Math::rand();
+}
+
+void godot_icall_GD_randomize() {
+ Math::randomize();
+}
+
+double godot_icall_GD_rand_range(double from, double to) {
+ return Math::random(from, to);
+}
+
+uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed) {
+ int ret = Math::rand_from_seed(&seed);
+ *newSeed = seed;
+ return ret;
+}
+
+void godot_icall_GD_seed(uint64_t p_seed) {
Math::seed(p_seed);
}
@@ -201,6 +223,11 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);
mono_add_internal_call("Godot.GD::godot_icall_GD_prints", (void *)godot_icall_GD_prints);
mono_add_internal_call("Godot.GD::godot_icall_GD_printt", (void *)godot_icall_GD_printt);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_rand_range", (void *)godot_icall_GD_rand_range);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str);
mono_add_internal_call("Godot.GD::godot_icall_GD_str2var", (void *)godot_icall_GD_str2var);
diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h
index 00611fef12..ba75d85343 100644
--- a/modules/mono/glue/gd_glue.h
+++ b/modules/mono/glue/gd_glue.h
@@ -37,11 +37,11 @@
MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes);
-MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type);
+MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type);
int godot_icall_GD_hash(MonoObject *p_var);
-MonoObject *godot_icall_GD_instance_from_id(int p_instance_id);
+MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id);
void godot_icall_GD_print(MonoArray *p_what);
@@ -53,7 +53,17 @@ void godot_icall_GD_prints(MonoArray *p_what);
void godot_icall_GD_printt(MonoArray *p_what);
-void godot_icall_GD_seed(int p_seed);
+double godot_icall_GD_randf();
+
+uint32_t godot_icall_GD_randi();
+
+void godot_icall_GD_randomize();
+
+double godot_icall_GD_rand_range(double from, double to);
+
+uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed);
+
+void godot_icall_GD_seed(uint64_t p_seed);
MonoString *godot_icall_GD_str(MonoArray *p_what);
diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp
index 8afcdfe62e..a7c85450fa 100644
--- a/modules/websocket/lws_peer.cpp
+++ b/modules/websocket/lws_peer.cpp
@@ -102,7 +102,7 @@ Error LWSPeer::write_wsi() {
return OK;
int read = 0;
- uint8_t is_string;
+ uint8_t is_string = 0;
PoolVector<uint8_t>::Write rw = _packet_buffer.write();
_out_buffer.read_packet(&(rw[LWS_PRE]), _packet_buffer.size() - LWS_PRE, &is_string, read);