diff options
Diffstat (limited to 'modules')
29 files changed, 539 insertions, 222 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index a876229276..fe79f37454 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -2578,7 +2578,6 @@ GDScriptLanguage::GDScriptLanguage() { #ifdef DEBUG_ENABLED GLOBAL_DEF("debug/gdscript/warnings/enable", true); - GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false); GLOBAL_DEF("debug/gdscript/warnings/exclude_addons", true); for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { GDScriptWarning::Code code = (GDScriptWarning::Code)i; diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 602d07d9a7..de0dacece3 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -42,6 +42,11 @@ #include "gdscript_utility_functions.h" #include "scene/resources/packed_scene.h" +#if defined(TOOLS_ENABLED) && !defined(DISABLE_DEPRECATED) +#define SUGGEST_GODOT4_RENAMES +#include "editor/renames_map_3_to_4.h" +#endif + #define UNNAMED_ENUM "<anonymous enum>" #define ENUM_SEPARATOR "::" @@ -2601,9 +2606,8 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o p_binary_op->set_datatype(result); } -#ifdef TOOLS_ENABLED -#ifndef DISABLE_DEPRECATED -const char *GDScriptAnalyzer::get_rename_from_map(const char *map[][2], String key) { +#ifdef SUGGEST_GODOT4_RENAMES +const char *get_rename_from_map(const char *map[][2], String key) { for (int index = 0; map[index][0]; index++) { if (map[index][0] == key) { return map[index][1]; @@ -2614,39 +2618,39 @@ const char *GDScriptAnalyzer::get_rename_from_map(const char *map[][2], String k // Checks if an identifier/function name has been renamed in Godot 4, uses ProjectConverter3To4 for rename map. // Returns the new name if found, nullptr otherwise. -const char *GDScriptAnalyzer::check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type) { +const char *check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type) { switch (type) { case GDScriptParser::Node::IDENTIFIER: { // Check properties - const char *result = get_rename_from_map(ProjectConverter3To4::gdscript_properties_renames, identifier); + const char *result = get_rename_from_map(RenamesMap3To4::gdscript_properties_renames, identifier); if (result) { return result; } // Check enum values - result = get_rename_from_map(ProjectConverter3To4::enum_renames, identifier); + result = get_rename_from_map(RenamesMap3To4::enum_renames, identifier); if (result) { return result; } // Check color constants - result = get_rename_from_map(ProjectConverter3To4::color_renames, identifier); + result = get_rename_from_map(RenamesMap3To4::color_renames, identifier); if (result) { return result; } // Check type names - result = get_rename_from_map(ProjectConverter3To4::class_renames, identifier); + result = get_rename_from_map(RenamesMap3To4::class_renames, identifier); if (result) { return result; } - return get_rename_from_map(ProjectConverter3To4::builtin_types_renames, identifier); + return get_rename_from_map(RenamesMap3To4::builtin_types_renames, identifier); } case GDScriptParser::Node::CALL: { - const char *result = get_rename_from_map(ProjectConverter3To4::gdscript_function_renames, identifier); + const char *result = get_rename_from_map(RenamesMap3To4::gdscript_function_renames, identifier); if (result) { return result; } // Built-in Types are mistaken for function calls when the built-in type is not found. // Check built-in types if function rename not found - return get_rename_from_map(ProjectConverter3To4::builtin_types_renames, identifier); + return get_rename_from_map(RenamesMap3To4::builtin_types_renames, identifier); } // Signal references don't get parsed through the GDScriptAnalyzer. No support for signal rename hints. default: @@ -2654,8 +2658,7 @@ const char *GDScriptAnalyzer::check_for_renamed_identifier(String identifier, GD return nullptr; } } -#endif // DISABLE_DEPRECATED -#endif // TOOLS_ENABLED +#endif // SUGGEST_GODOT4_RENAMES void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) { bool all_is_constant = true; @@ -3078,8 +3081,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a } if (!found && (is_self || (base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::BUILTIN))) { String base_name = is_self && !p_call->is_super ? "self" : base_type.to_string(); -#ifdef TOOLS_ENABLED -#ifndef DISABLE_DEPRECATED +#ifdef SUGGEST_GODOT4_RENAMES String rename_hint = String(); if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) { const char *renamed_function_name = check_for_renamed_identifier(p_call->function_name, p_call->type); @@ -3088,12 +3090,9 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a } } push_error(vformat(R"*(Function "%s()" not found in base %s.%s)*", p_call->function_name, base_name, rename_hint), p_call->is_super ? p_call : p_call->callee); -#else // !DISABLE_DEPRECATED - push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee); -#endif // DISABLE_DEPRECATED #else push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee); -#endif +#endif // SUGGEST_GODOT4_RENAMES } else if (!found && (!p_call->is_super && base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::NATIVE && base_type.is_meta_type)) { push_error(vformat(R"*(Static function "%s()" not found in base "%s".)*", p_call->function_name, base_type.native_type), p_call); } @@ -3283,8 +3282,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod p_identifier->reduced_value = result; p_identifier->set_datatype(type_from_variant(result, p_identifier)); } else if (base.is_hard_type()) { -#ifdef TOOLS_ENABLED -#ifndef DISABLE_DEPRECATED +#ifdef SUGGEST_GODOT4_RENAMES String rename_hint = String(); if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) { const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type); @@ -3293,12 +3291,9 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod } } push_error(vformat(R"(Cannot find constant "%s" on base "%s".%s)", name, base.to_string(), rename_hint), p_identifier); -#else // !DISABLE_DEPRECATED - push_error(vformat(R"(Cannot find constant "%s" on base "%s".)", name, base.to_string()), p_identifier); -#endif // DISABLE_DEPRECATED #else push_error(vformat(R"(Cannot find constant "%s" on base "%s".)", name, base.to_string()), p_identifier); -#endif +#endif // SUGGEST_GODOT4_RENAMES } } else { switch (base.builtin_type) { @@ -3327,8 +3322,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod } } if (base.is_hard_type()) { -#ifdef TOOLS_ENABLED -#ifndef DISABLE_DEPRECATED +#ifdef SUGGEST_GODOT4_RENAMES String rename_hint = String(); if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) { const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type); @@ -3337,12 +3331,9 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod } } push_error(vformat(R"(Cannot find property "%s" on base "%s".%s)", name, base.to_string(), rename_hint), p_identifier); -#else // !DISABLE_DEPRECATED - push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier); -#endif // DISABLE_DEPRECATED #else push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier); -#endif +#endif // SUGGEST_GODOT4_RENAMES } } } @@ -3682,8 +3673,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident if (GDScriptUtilityFunctions::function_exists(name)) { push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier); } else { -#ifdef TOOLS_ENABLED -#ifndef DISABLE_DEPRECATED +#ifdef SUGGEST_GODOT4_RENAMES String rename_hint = String(); if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) { const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type); @@ -3692,12 +3682,9 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident } } push_error(vformat(R"(Identifier "%s" not declared in the current scope.%s)", name, rename_hint), p_identifier); -#else // !DISABLE_DEPRECATED - push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier); -#endif // DISABLE_DEPRECATED #else push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier); -#endif +#endif // SUGGEST_GODOT4_RENAMES } GDScriptParser::DataType dummy; dummy.kind = GDScriptParser::DataType::VARIANT; diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h index a4c84db6b9..cdeba374c7 100644 --- a/modules/gdscript/gdscript_analyzer.h +++ b/modules/gdscript/gdscript_analyzer.h @@ -37,10 +37,6 @@ #include "gdscript_cache.h" #include "gdscript_parser.h" -#ifdef TOOLS_ENABLED -#include "editor/project_converter_3_to_4.h" -#endif - class GDScriptAnalyzer { GDScriptParser *parser = nullptr; HashMap<String, Ref<GDScriptParserRef>> depended_parsers; @@ -137,13 +133,6 @@ class GDScriptAnalyzer { bool is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context); #endif -#ifdef TOOLS_ENABLED -#ifndef DISABLE_DEPRECATED - const char *get_rename_from_map(const char *map[][2], String key); - const char *check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type); -#endif // DISABLE_DEPRECATED -#endif // TOOLS_ENABLED - public: Error resolve_inheritance(); Error resolve_interface(); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 3543c0a79f..8cfd48b52b 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -3491,14 +3491,6 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co break; } - if (context.current_class) { - if (context.type != GDScriptParser::COMPLETION_SUPER_METHOD) { - base.type = context.current_class->get_datatype(); - } else { - base.type = context.current_class->base_type; - } - } - if (_lookup_symbol_from_base(base.type, p_symbol, is_function, r_result) == OK) { return OK; } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index c6e4222213..b5cb5a4680 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -175,7 +175,7 @@ void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_ warning.leftmost_column = p_source->leftmost_column; warning.rightmost_column = p_source->rightmost_column; - if (warn_level == GDScriptWarning::WarnLevel::ERROR || bool(GLOBAL_GET("debug/gdscript/warnings/treat_warnings_as_errors"))) { + if (warn_level == GDScriptWarning::WarnLevel::ERROR) { push_error(warning.get_message() + String(" (Warning treated as error.)"), p_source); return; } @@ -483,24 +483,34 @@ void GDScriptParser::parse_program() { current_class = head; bool can_have_class_or_extends = true; - while (match(GDScriptTokenizer::Token::ANNOTATION)) { - AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL); - if (annotation != nullptr) { - if (annotation->applies_to(AnnotationInfo::SCRIPT)) { - // `@icon` needs to be applied in the parser. See GH-72444. - if (annotation->name == SNAME("@icon")) { - annotation->apply(this, head); + while (!check(GDScriptTokenizer::Token::TK_EOF)) { + if (match(GDScriptTokenizer::Token::ANNOTATION)) { + AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL); + if (annotation != nullptr) { + if (annotation->applies_to(AnnotationInfo::SCRIPT)) { + // `@icon` needs to be applied in the parser. See GH-72444. + if (annotation->name == SNAME("@icon")) { + annotation->apply(this, head); + } else { + head->annotations.push_back(annotation); + } } else { - head->annotations.push_back(annotation); + annotation_stack.push_back(annotation); + // This annotation must appear after script-level annotations + // and class_name/extends (ex: could be @onready or @export), + // so we stop looking for script-level stuff. + can_have_class_or_extends = false; + break; } - } else { - annotation_stack.push_back(annotation); - // This annotation must appear after script-level annotations - // and class_name/extends (ex: could be @onready or @export), - // so we stop looking for script-level stuff. - can_have_class_or_extends = false; - break; } + } else if (check(GDScriptTokenizer::Token::LITERAL) && current.literal.get_type() == Variant::STRING) { + // Allow strings in class body as multiline comments. + advance(); + if (!match(GDScriptTokenizer::Token::NEWLINE)) { + push_error("Expected newline after comment string."); + } + } else { + break; } } @@ -524,6 +534,16 @@ void GDScriptParser::parse_program() { end_statement("superclass"); } break; + case GDScriptTokenizer::Token::LITERAL: + if (current.literal.get_type() == Variant::STRING) { + // Allow strings in class body as multiline comments. + advance(); + if (!match(GDScriptTokenizer::Token::NEWLINE)) { + push_error("Expected newline after comment string."); + } + break; + } + [[fallthrough]]; default: // No tokens are allowed between script annotations and class/extends. can_have_class_or_extends = false; @@ -829,6 +849,16 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) { case GDScriptTokenizer::Token::DEDENT: class_end = true; break; + case GDScriptTokenizer::Token::LITERAL: + if (current.literal.get_type() == Variant::STRING) { + // Allow strings in class body as multiline comments. + advance(); + if (!match(GDScriptTokenizer::Token::NEWLINE)) { + push_error("Expected newline after comment string."); + } + break; + } + [[fallthrough]]; default: // Display a completion with identifiers. make_completion_context(COMPLETION_IDENTIFIER, nullptr); @@ -1675,6 +1705,12 @@ GDScriptParser::Node *GDScriptParser::parse_statement() { // Standalone lambdas can't be used, so make this an error. push_error("Standalone lambdas cannot be accessed. Consider assigning it to a variable.", expression); break; + case Node::LITERAL: + if (static_cast<GDScriptParser::LiteralNode *>(expression)->value.get_type() == Variant::STRING) { + // Allow strings as multiline comments. + break; + } + [[fallthrough]]; default: push_warning(expression, GDScriptWarning::STANDALONE_EXPRESSION); } @@ -2145,7 +2181,12 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_precedence(Precedence p_pr make_completion_context(COMPLETION_IDENTIFIER, nullptr); GDScriptTokenizer::Token token = current; - ParseFunction prefix_rule = get_rule(token.type)->prefix; + GDScriptTokenizer::Token::Type token_type = token.type; + if (token.is_identifier()) { + // Allow keywords that can be treated as identifiers. + token_type = GDScriptTokenizer::Token::IDENTIFIER; + } + ParseFunction prefix_rule = get_rule(token_type)->prefix; if (prefix_rule == nullptr) { // Expected expression. Let the caller give the proper error message. @@ -3010,7 +3051,14 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p path_state = PATH_STATE_NODE_NAME; } else if (current.is_node_name()) { advance(); - get_node->full_path += previous.get_identifier(); + String identifier = previous.get_identifier(); +#ifdef DEBUG_ENABLED + // Check spoofing. + if (TS->has_feature(TextServer::FEATURE_UNICODE_SECURITY) && TS->spoof_check(identifier)) { + push_warning(get_node, GDScriptWarning::CONFUSABLE_IDENTIFIER, identifier); + } +#endif + get_node->full_path += identifier; path_state = PATH_STATE_NODE_NAME; } else if (!check(GDScriptTokenizer::Token::SLASH) && !check(GDScriptTokenizer::Token::PERCENT)) { diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index d7f1114fd3..d586380c41 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -168,7 +168,11 @@ bool GDScriptTokenizer::Token::is_identifier() const { switch (type) { case IDENTIFIER: case MATCH: // Used in String.match(). - case CONST_INF: // Used in Vector{2,3,4}.INF + // Allow constants to be treated as regular identifiers. + case CONST_PI: + case CONST_INF: + case CONST_NAN: + case CONST_TAU: return true; default: return false; @@ -188,6 +192,10 @@ bool GDScriptTokenizer::Token::is_node_name() const { case CLASS_NAME: case CLASS: case CONST: + case CONST_PI: + case CONST_INF: + case CONST_NAN: + case CONST_TAU: case CONTINUE: case ELIF: case ELSE: @@ -530,9 +538,12 @@ void GDScriptTokenizer::make_keyword_list() { #endif // DEBUG_ENABLED GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() { + bool only_ascii = _peek(-1) < 128; + // Consume all identifier characters. while (is_unicode_identifier_continue(_peek())) { - _advance(); + char32_t c = _advance(); + only_ascii = only_ascii && c < 128; } int len = _current - _start; @@ -587,7 +598,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() { #ifdef DEBUG_ENABLED // Additional checks for identifiers but only in debug and if it's available in TextServer. - if (TS->has_feature(TextServer::FEATURE_UNICODE_SECURITY)) { + if (!only_ascii && TS->has_feature(TextServer::FEATURE_UNICODE_SECURITY)) { int64_t confusable = TS->is_confusable(name, keyword_list); if (confusable >= 0) { push_error(vformat(R"(Identifier "%s" is visually similar to the GDScript keyword "%s" and thus not allowed.)", name, keyword_list[confusable])); diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index b99f5d2685..7a11ea52f0 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -447,6 +447,9 @@ void (*type_init_function_table[])(Variant *) = { #define OP_GET_BASIS get_basis #define OP_GET_RID get_rid +#define METHOD_CALL_ON_NULL_VALUE_ERROR(method_pointer) "Cannot call method '" + (method_pointer)->get_name() + "' on a null value." +#define METHOD_CALL_ON_FREED_INSTANCE_ERROR(method_pointer) "Cannot call method '" + (method_pointer)->get_name() + "' on a previously freed instance." + Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state) { OPCODES_TABLE; @@ -1675,10 +1678,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a bool freed = false; Object *base_obj = base->get_validated_object_with_check(freed); if (freed) { - err_text = "Trying to call a function on a previously freed instance."; + err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method); OPCODE_BREAK; } else if (!base_obj) { - err_text = "Trying to call a function on a null value."; + err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method); OPCODE_BREAK; } #else @@ -1839,10 +1842,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a bool freed = false; \ Object *base_obj = base->get_validated_object_with_check(freed); \ if (freed) { \ - err_text = "Trying to call a function on a previously freed instance."; \ + err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method); \ OPCODE_BREAK; \ } else if (!base_obj) { \ - err_text = "Trying to call a function on a null value."; \ + err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method); \ OPCODE_BREAK; \ } \ const void **argptrs = call_args_ptr; \ @@ -1941,10 +1944,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a bool freed = false; Object *base_obj = base->get_validated_object_with_check(freed); if (freed) { - err_text = "Trying to call a function on a previously freed instance."; + err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method); OPCODE_BREAK; } else if (!base_obj) { - err_text = "Trying to call a function on a null value."; + err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method); OPCODE_BREAK; } #else @@ -1969,7 +1972,13 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a VariantInternal::initialize(ret, Variant::OBJECT); Object **ret_opaque = VariantInternal::get_object(ret); method->ptrcall(base_obj, argptrs, ret_opaque); - VariantInternal::update_object_id(ret); + if (method->is_return_type_raw_object_ptr()) { + // The Variant has to participate in the ref count since the method returns a raw Object *. + VariantInternal::object_assign(ret, *ret_opaque); + } else { + // The method, in case it returns something, returns an already encapsulated object. + VariantInternal::update_object_id(ret); + } #ifdef DEBUG_ENABLED if (GDScriptLanguage::get_singleton()->profiling) { @@ -1996,10 +2005,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a bool freed = false; Object *base_obj = base->get_validated_object_with_check(freed); if (freed) { - err_text = "Trying to call a function on a previously freed instance."; + err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method); OPCODE_BREAK; } else if (!base_obj) { - err_text = "Trying to call a function on a null value."; + err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method); OPCODE_BREAK; } #else @@ -3427,7 +3436,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a String message_str; if (_code_ptr[ip + 2] != 0) { GET_VARIANT_PTR(message, 1); - message_str = *message; + Variant message_var = *message; + if (message->get_type() != Variant::NIL) { + message_str = message_var; + } } if (message_str.is_empty()) { err_text = "Assertion failed."; diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index b9e6921034..35fbdca949 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -108,6 +108,7 @@ void GDScriptTextDocument::didSave(const Variant &p_param) { scr->reload(true); } scr->update_exports(); + ScriptEditor::get_singleton()->reload_scripts(true); ScriptEditor::get_singleton()->update_docs_from_script(scr); } } diff --git a/modules/gdscript/tests/scripts/parser/features/allow_id_similar_to_keyword_in_ascii.gd b/modules/gdscript/tests/scripts/parser/features/allow_id_similar_to_keyword_in_ascii.gd new file mode 100644 index 0000000000..390d314b94 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/allow_id_similar_to_keyword_in_ascii.gd @@ -0,0 +1,3 @@ +func test(): + var P1 = "ok" # Technically it is visually similar to keyword "PI" but allowed since it's in ASCII range. + print(P1) diff --git a/modules/gdscript/tests/scripts/parser/features/allow_id_similar_to_keyword_in_ascii.out b/modules/gdscript/tests/scripts/parser/features/allow_id_similar_to_keyword_in_ascii.out new file mode 100644 index 0000000000..1b47ed10dc --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/allow_id_similar_to_keyword_in_ascii.out @@ -0,0 +1,2 @@ +GDTEST_OK +ok diff --git a/modules/gdscript/tests/scripts/parser/features/allow_strings_as_comments.gd b/modules/gdscript/tests/scripts/parser/features/allow_strings_as_comments.gd new file mode 100644 index 0000000000..3ecd65ad9c --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/allow_strings_as_comments.gd @@ -0,0 +1,21 @@ +""" +This is a comment. +""" + +@tool + +""" +This is also a comment. +""" + +extends RefCounted + +''' +This is a comment too. +''' + +func test(): + """ + This too is a comment. + """ + print("ok") diff --git a/modules/gdscript/tests/scripts/parser/features/allow_strings_as_comments.out b/modules/gdscript/tests/scripts/parser/features/allow_strings_as_comments.out new file mode 100644 index 0000000000..1b47ed10dc --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/allow_strings_as_comments.out @@ -0,0 +1,2 @@ +GDTEST_OK +ok diff --git a/modules/gdscript/tests/scripts/parser/features/allowed_keywords_as_identifiers.gd b/modules/gdscript/tests/scripts/parser/features/allowed_keywords_as_identifiers.gd new file mode 100644 index 0000000000..7e1982597c --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/allowed_keywords_as_identifiers.gd @@ -0,0 +1,16 @@ +func test(): + # The following keywords are allowed as identifiers: + var match = "match" + print(match) + + var PI = "PI" + print(PI) + + var INF = "INF" + print(INF) + + var NAN = "NAN" + print(NAN) + + var TAU = "TAU" + print(TAU) diff --git a/modules/gdscript/tests/scripts/parser/features/allowed_keywords_as_identifiers.out b/modules/gdscript/tests/scripts/parser/features/allowed_keywords_as_identifiers.out new file mode 100644 index 0000000000..aae2ae13d5 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/allowed_keywords_as_identifiers.out @@ -0,0 +1,6 @@ +GDTEST_OK +match +PI +INF +NAN +TAU diff --git a/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.gd b/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.gd index e2caac8ffd..41b38c4bba 100644 --- a/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.gd +++ b/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.gd @@ -1,5 +1,12 @@ +extends Node + func test(): var port = 0 # Only latin characters. var pοrt = 1 # The "ο" is Greek omicron. prints(port, pοrt) + +# Do not call this since nodes aren't in the tree. It is just a parser check. +func nodes(): + var _node1 = $port # Only latin characters. + var _node2 = $pοrt # The "ο" is Greek omicron. diff --git a/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.out b/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.out index c483396443..c189204285 100644 --- a/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.out +++ b/modules/gdscript/tests/scripts/parser/warnings/confusable_identifier.out @@ -1,6 +1,10 @@ GDTEST_OK >> WARNING ->> Line: 3 +>> Line: 5 +>> CONFUSABLE_IDENTIFIER +>> The identifier "pοrt" has misleading characters and might be confused with something else. +>> WARNING +>> Line: 12 >> CONFUSABLE_IDENTIFIER >> The identifier "pοrt" has misleading characters and might be confused with something else. 0 1 diff --git a/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.gd b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.gd index 18ea260fa2..dc4223ec2d 100644 --- a/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.gd +++ b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.gd @@ -1,6 +1,5 @@ func test(): # The following statements should all be reported as standalone expressions: - "This is a standalone expression" 1234 0.0 + 0.0 Color(1, 1, 1) diff --git a/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.out b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.out index 99ec87438e..a2c67a6e51 100644 --- a/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.out +++ b/modules/gdscript/tests/scripts/parser/warnings/standalone_expression.out @@ -8,14 +8,10 @@ GDTEST_OK >> STANDALONE_EXPRESSION >> Standalone expression (the line has no effect). >> WARNING ->> Line: 5 +>> Line: 6 >> STANDALONE_EXPRESSION >> Standalone expression (the line has no effect). >> WARNING >> Line: 7 >> STANDALONE_EXPRESSION >> Standalone expression (the line has no effect). ->> WARNING ->> Line: 8 ->> STANDALONE_EXPRESSION ->> Standalone expression (the line has no effect). diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index bd3ee1881f..028028a103 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -4894,13 +4894,11 @@ Error GLTFDocument::_serialize_animations(Ref<GLTFState> p_state) { return OK; } for (int32_t player_i = 0; player_i < p_state->animation_players.size(); player_i++) { - List<StringName> animation_names; AnimationPlayer *animation_player = p_state->animation_players[player_i]; - animation_player->get_animation_list(&animation_names); - if (animation_names.size()) { - for (int animation_name_i = 0; animation_name_i < animation_names.size(); animation_name_i++) { - _convert_animation(p_state, animation_player, animation_names[animation_name_i]); - } + List<StringName> animations; + animation_player->get_animation_list(&animations); + for (StringName animation_name : animations) { + _convert_animation(p_state, animation_player, animation_name); } } Array animations; @@ -6028,7 +6026,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_ Node *root = p_animation_player->get_parent(); ERR_FAIL_COND(root == nullptr); HashMap<GLTFNodeIndex, Node *>::Iterator node_element = p_state->scene_nodes.find(node_index); - ERR_CONTINUE_MSG(!node_element, vformat("Unable to find node %d for animation", node_index)); + ERR_CONTINUE_MSG(!node_element, vformat("Unable to find node %d for animation.", node_index)); node_path = root->get_path_to(node_element->value); HashMap<GLTFNodeIndex, ImporterMeshInstance3D *>::Iterator mesh_instance_element = p_state->scene_mesh_instances.find(node_index); if (mesh_instance_element) { @@ -6450,58 +6448,179 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> p_sta for (int32_t key_i = 0; key_i < key_count; key_i++) { times.write[key_i] = p_animation->track_get_key_time(p_track_i, key_i); } + double anim_end = p_animation->get_length(); if (track_type == Animation::TYPE_SCALE_3D) { - p_track.scale_track.times = times; - p_track.scale_track.interpolation = gltf_interpolation; - p_track.scale_track.values.resize(key_count); - for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 scale; - Error err = p_animation->scale_track_get_key(p_track_i, key_i, &scale); - ERR_CONTINUE(err != OK); - p_track.scale_track.values.write[key_i] = scale; + if (gltf_interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE) { + gltf_interpolation = GLTFAnimation::INTERP_LINEAR; + p_track.scale_track.times.clear(); + p_track.scale_track.values.clear(); + // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. + const double increment = 1.0 / BAKE_FPS; + double time = 0.0; + bool last = false; + while (true) { + Vector3 scale; + Error err = p_animation->scale_track_interpolate(p_track_i, time, &scale); + ERR_CONTINUE(err != OK); + p_track.scale_track.values.push_back(scale); + p_track.scale_track.times.push_back(time); + if (last) { + break; + } + time += increment; + if (time >= anim_end) { + last = true; + time = anim_end; + } + } + } else { + p_track.scale_track.times = times; + p_track.scale_track.interpolation = gltf_interpolation; + p_track.scale_track.values.resize(key_count); + for (int32_t key_i = 0; key_i < key_count; key_i++) { + Vector3 scale; + Error err = p_animation->scale_track_get_key(p_track_i, key_i, &scale); + ERR_CONTINUE(err != OK); + p_track.scale_track.values.write[key_i] = scale; + } } } else if (track_type == Animation::TYPE_POSITION_3D) { - p_track.position_track.times = times; - p_track.position_track.values.resize(key_count); - p_track.position_track.interpolation = gltf_interpolation; - for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 position; - Error err = p_animation->position_track_get_key(p_track_i, key_i, &position); - ERR_CONTINUE(err != OK); - p_track.position_track.values.write[key_i] = position; + if (gltf_interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE) { + gltf_interpolation = GLTFAnimation::INTERP_LINEAR; + p_track.position_track.times.clear(); + p_track.position_track.values.clear(); + // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. + const double increment = 1.0 / BAKE_FPS; + double time = 0.0; + bool last = false; + while (true) { + Vector3 scale; + Error err = p_animation->position_track_interpolate(p_track_i, time, &scale); + ERR_CONTINUE(err != OK); + p_track.position_track.values.push_back(scale); + p_track.position_track.times.push_back(time); + if (last) { + break; + } + time += increment; + if (time >= anim_end) { + last = true; + time = anim_end; + } + } + } else { + p_track.position_track.times = times; + p_track.position_track.values.resize(key_count); + p_track.position_track.interpolation = gltf_interpolation; + for (int32_t key_i = 0; key_i < key_count; key_i++) { + Vector3 position; + Error err = p_animation->position_track_get_key(p_track_i, key_i, &position); + ERR_CONTINUE(err != OK); + p_track.position_track.values.write[key_i] = position; + } } } else if (track_type == Animation::TYPE_ROTATION_3D) { - p_track.rotation_track.times = times; - p_track.rotation_track.interpolation = gltf_interpolation; - p_track.rotation_track.values.resize(key_count); - for (int32_t key_i = 0; key_i < key_count; key_i++) { - Quaternion rotation; - Error err = p_animation->rotation_track_get_key(p_track_i, key_i, &rotation); - ERR_CONTINUE(err != OK); - p_track.rotation_track.values.write[key_i] = rotation; + if (gltf_interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE) { + gltf_interpolation = GLTFAnimation::INTERP_LINEAR; + p_track.rotation_track.times.clear(); + p_track.rotation_track.values.clear(); + // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. + const double increment = 1.0 / BAKE_FPS; + double time = 0.0; + bool last = false; + while (true) { + Quaternion rotation; + Error err = p_animation->rotation_track_interpolate(p_track_i, time, &rotation); + ERR_CONTINUE(err != OK); + p_track.rotation_track.values.push_back(rotation); + p_track.rotation_track.times.push_back(time); + if (last) { + break; + } + time += increment; + if (time >= anim_end) { + last = true; + time = anim_end; + } + } + } else { + p_track.rotation_track.times = times; + p_track.rotation_track.values.resize(key_count); + p_track.rotation_track.interpolation = gltf_interpolation; + for (int32_t key_i = 0; key_i < key_count; key_i++) { + Quaternion rotation; + Error err = p_animation->rotation_track_get_key(p_track_i, key_i, &rotation); + ERR_CONTINUE(err != OK); + p_track.rotation_track.values.write[key_i] = rotation; + } } } else if (track_type == Animation::TYPE_VALUE) { if (path.contains(":position")) { - p_track.position_track.times = times; p_track.position_track.interpolation = gltf_interpolation; - + p_track.position_track.times = times; p_track.position_track.values.resize(key_count); - p_track.position_track.interpolation = gltf_interpolation; - for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 position = p_animation->track_get_key_value(p_track_i, key_i); - p_track.position_track.values.write[key_i] = position; + if (gltf_interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE) { + gltf_interpolation = GLTFAnimation::INTERP_LINEAR; + p_track.position_track.times.clear(); + p_track.position_track.values.clear(); + // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. + const double increment = 1.0 / BAKE_FPS; + double time = 0.0; + bool last = false; + while (true) { + Vector3 position; + Error err = p_animation->position_track_interpolate(p_track_i, time, &position); + ERR_CONTINUE(err != OK); + p_track.position_track.values.push_back(position); + p_track.position_track.times.push_back(time); + if (last) { + break; + } + time += increment; + if (time >= anim_end) { + last = true; + time = anim_end; + } + } + } else { + for (int32_t key_i = 0; key_i < key_count; key_i++) { + Vector3 position = p_animation->track_get_key_value(p_track_i, key_i); + p_track.position_track.values.write[key_i] = position; + } } } else if (path.contains(":rotation")) { - p_track.rotation_track.times = times; p_track.rotation_track.interpolation = gltf_interpolation; - + p_track.rotation_track.times = times; p_track.rotation_track.values.resize(key_count); - p_track.rotation_track.interpolation = gltf_interpolation; - - for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 rotation_radian = p_animation->track_get_key_value(p_track_i, key_i); - p_track.rotation_track.values.write[key_i] = Quaternion::from_euler(rotation_radian); + if (gltf_interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE) { + gltf_interpolation = GLTFAnimation::INTERP_LINEAR; + p_track.rotation_track.times.clear(); + p_track.rotation_track.values.clear(); + // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. + const double increment = 1.0 / BAKE_FPS; + double time = 0.0; + bool last = false; + while (true) { + Quaternion rotation; + Error err = p_animation->rotation_track_interpolate(p_track_i, time, &rotation); + ERR_CONTINUE(err != OK); + p_track.rotation_track.values.push_back(rotation); + p_track.rotation_track.times.push_back(time); + if (last) { + break; + } + time += increment; + if (time >= anim_end) { + last = true; + time = anim_end; + } + } + } else { + for (int32_t key_i = 0; key_i < key_count; key_i++) { + Vector3 rotation_radian = p_animation->track_get_key_value(p_track_i, key_i); + p_track.rotation_track.values.write[key_i] = Quaternion::from_euler(rotation_radian); + } } } else if (path.contains(":scale")) { p_track.scale_track.times = times; @@ -6510,68 +6629,115 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> p_sta p_track.scale_track.values.resize(key_count); p_track.scale_track.interpolation = gltf_interpolation; - for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 scale_track = p_animation->track_get_key_value(p_track_i, key_i); - p_track.scale_track.values.write[key_i] = scale_track; + if (gltf_interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE) { + gltf_interpolation = GLTFAnimation::INTERP_LINEAR; + p_track.scale_track.times.clear(); + p_track.scale_track.values.clear(); + // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. + const double increment = 1.0 / BAKE_FPS; + double time = 0.0; + bool last = false; + while (true) { + Vector3 scale; + Error err = p_animation->scale_track_interpolate(p_track_i, time, &scale); + ERR_CONTINUE(err != OK); + p_track.scale_track.values.push_back(scale); + p_track.scale_track.times.push_back(time); + if (last) { + break; + } + time += increment; + if (time >= anim_end) { + last = true; + time = anim_end; + } + } + } else { + for (int32_t key_i = 0; key_i < key_count; key_i++) { + Vector3 scale_track = p_animation->track_get_key_value(p_track_i, key_i); + p_track.scale_track.values.write[key_i] = scale_track; + } } } } else if (track_type == Animation::TYPE_BEZIER) { - if (path.contains("/scale")) { - const int32_t keys = p_animation->track_get_key_time(p_track_i, key_count - 1) * BAKE_FPS; + const int32_t keys = anim_end * BAKE_FPS; + if (path.contains(":scale")) { if (!p_track.scale_track.times.size()) { + p_track.scale_track.interpolation = gltf_interpolation; Vector<real_t> new_times; new_times.resize(keys); for (int32_t key_i = 0; key_i < keys; key_i++) { new_times.write[key_i] = key_i / BAKE_FPS; } p_track.scale_track.times = new_times; - p_track.scale_track.interpolation = gltf_interpolation; p_track.scale_track.values.resize(keys); for (int32_t key_i = 0; key_i < keys; key_i++) { p_track.scale_track.values.write[key_i] = Vector3(1.0f, 1.0f, 1.0f); } - p_track.scale_track.interpolation = gltf_interpolation; - } - for (int32_t key_i = 0; key_i < keys; key_i++) { - Vector3 bezier_track = p_track.scale_track.values[key_i]; - if (path.contains("/scale:x")) { - bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - } else if (path.contains("/scale:y")) { - bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - } else if (path.contains("/scale:z")) { - bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + for (int32_t key_i = 0; key_i < keys; key_i++) { + Vector3 bezier_track = p_track.scale_track.values[key_i]; + if (path.contains(":scale:x")) { + bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + } else if (path.contains(":scale:y")) { + bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + } else if (path.contains(":scale:z")) { + bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + } + p_track.scale_track.values.write[key_i] = bezier_track; } - p_track.scale_track.values.write[key_i] = bezier_track; } - } else if (path.contains("/position")) { - const int32_t keys = p_animation->track_get_key_time(p_track_i, key_count - 1) * BAKE_FPS; + } else if (path.contains(":position")) { if (!p_track.position_track.times.size()) { + p_track.position_track.interpolation = gltf_interpolation; Vector<real_t> new_times; new_times.resize(keys); for (int32_t key_i = 0; key_i < keys; key_i++) { new_times.write[key_i] = key_i / BAKE_FPS; } p_track.position_track.times = new_times; - p_track.position_track.interpolation = gltf_interpolation; p_track.position_track.values.resize(keys); - p_track.position_track.interpolation = gltf_interpolation; } for (int32_t key_i = 0; key_i < keys; key_i++) { Vector3 bezier_track = p_track.position_track.values[key_i]; - if (path.contains("/position:x")) { + if (path.contains(":position:x")) { bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - } else if (path.contains("/position:y")) { + } else if (path.contains(":position:y")) { bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); - } else if (path.contains("/position:z")) { + } else if (path.contains(":position:z")) { bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); } p_track.position_track.values.write[key_i] = bezier_track; } + } else if (path.contains(":rotation")) { + if (!p_track.rotation_track.times.size()) { + p_track.rotation_track.interpolation = gltf_interpolation; + Vector<real_t> new_times; + new_times.resize(keys); + for (int32_t key_i = 0; key_i < keys; key_i++) { + new_times.write[key_i] = key_i / BAKE_FPS; + } + p_track.rotation_track.times = new_times; + + p_track.rotation_track.values.resize(keys); + } + for (int32_t key_i = 0; key_i < keys; key_i++) { + Quaternion bezier_track = p_track.rotation_track.values[key_i]; + if (path.contains(":rotation:x")) { + bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + } else if (path.contains(":rotation:y")) { + bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + } else if (path.contains(":rotation:z")) { + bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + } else if (path.contains(":rotation:w")) { + bezier_track.w = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS); + } + p_track.rotation_track.values.write[key_i] = bezier_track; + } } } return p_track; @@ -6582,16 +6748,18 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p Ref<GLTFAnimation> gltf_animation; gltf_animation.instantiate(); gltf_animation->set_name(_gen_unique_name(p_state, p_animation_track_name)); - for (int32_t track_i = 0; track_i < animation->get_track_count(); track_i++) { if (!animation->track_is_enabled(track_i)) { continue; } - String orig_track_path = animation->track_get_path(track_i); - if (String(orig_track_path).contains(":position")) { - const Vector<String> node_suffix = String(orig_track_path).split(":position"); + String final_track_path = animation->track_get_path(track_i); + Node *animation_base_node = p_animation_player->get_parent(); + ERR_CONTINUE_MSG(!animation_base_node, "Cannot get the parent of the animation player."); + if (String(final_track_path).contains(":position")) { + const Vector<String> node_suffix = String(final_track_path).split(":position"); const NodePath path = node_suffix[0]; - const Node *node = p_animation_player->get_parent()->get_node_or_null(path); + const Node *node = animation_base_node->get_node_or_null(path); + ERR_CONTINUE_MSG(!node, "Cannot get the node from a position path."); for (const KeyValue<GLTFNodeIndex, Node *> &position_scene_node_i : p_state->scene_nodes) { if (position_scene_node_i.value == node) { GLTFNodeIndex node_index = position_scene_node_i.key; @@ -6604,10 +6772,11 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p gltf_animation->get_tracks().insert(node_index, track); } } - } else if (String(orig_track_path).contains(":rotation_degrees")) { - const Vector<String> node_suffix = String(orig_track_path).split(":rotation_degrees"); + } else if (String(final_track_path).contains(":rotation_degrees")) { + const Vector<String> node_suffix = String(final_track_path).split(":rotation_degrees"); const NodePath path = node_suffix[0]; - const Node *node = p_animation_player->get_parent()->get_node_or_null(path); + const Node *node = animation_base_node->get_node_or_null(path); + ERR_CONTINUE_MSG(!node, "Cannot get the node from a rotation degrees path."); for (const KeyValue<GLTFNodeIndex, Node *> &rotation_degree_scene_node_i : p_state->scene_nodes) { if (rotation_degree_scene_node_i.value == node) { GLTFNodeIndex node_index = rotation_degree_scene_node_i.key; @@ -6620,10 +6789,11 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p gltf_animation->get_tracks().insert(node_index, track); } } - } else if (String(orig_track_path).contains(":scale")) { - const Vector<String> node_suffix = String(orig_track_path).split(":scale"); + } else if (String(final_track_path).contains(":scale")) { + const Vector<String> node_suffix = String(final_track_path).split(":scale"); const NodePath path = node_suffix[0]; - const Node *node = p_animation_player->get_parent()->get_node_or_null(path); + const Node *node = animation_base_node->get_node_or_null(path); + ERR_CONTINUE_MSG(!node, "Cannot get the node from a scale path."); for (const KeyValue<GLTFNodeIndex, Node *> &scale_scene_node_i : p_state->scene_nodes) { if (scale_scene_node_i.value == node) { GLTFNodeIndex node_index = scale_scene_node_i.key; @@ -6636,10 +6806,11 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p gltf_animation->get_tracks().insert(node_index, track); } } - } else if (String(orig_track_path).contains(":transform")) { - const Vector<String> node_suffix = String(orig_track_path).split(":transform"); + } else if (String(final_track_path).contains(":transform")) { + const Vector<String> node_suffix = String(final_track_path).split(":transform"); const NodePath path = node_suffix[0]; - const Node *node = p_animation_player->get_parent()->get_node_or_null(path); + const Node *node = animation_base_node->get_node_or_null(path); + ERR_CONTINUE_MSG(!node, "Cannot get the node from a transform path."); for (const KeyValue<GLTFNodeIndex, Node *> &transform_track_i : p_state->scene_nodes) { if (transform_track_i.value == node) { GLTFAnimation::Track track; @@ -6647,12 +6818,16 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p gltf_animation->get_tracks().insert(transform_track_i.key, track); } } - } else if (String(orig_track_path).contains(":") && animation->track_get_type(track_i) == Animation::TYPE_BLEND_SHAPE) { - const Vector<String> node_suffix = String(orig_track_path).split(":"); + } else if (String(final_track_path).contains(":") && animation->track_get_type(track_i) == Animation::TYPE_BLEND_SHAPE) { + const Vector<String> node_suffix = String(final_track_path).split(":"); const NodePath path = node_suffix[0]; const String suffix = node_suffix[1]; - Node *node = p_animation_player->get_parent()->get_node_or_null(path); + Node *node = animation_base_node->get_node_or_null(path); + ERR_CONTINUE_MSG(!node, "Cannot get the node from a blend shape path."); MeshInstance3D *mi = cast_to<MeshInstance3D>(node); + if (!mi) { + continue; + } Ref<Mesh> mesh = mi->get_mesh(); ERR_CONTINUE(mesh.is_null()); int32_t mesh_index = -1; @@ -6703,14 +6878,20 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p } tracks[mesh_index] = track; } - } else if (String(orig_track_path).contains(":")) { + } else if (String(final_track_path).contains(":")) { //Process skeleton - const Vector<String> node_suffix = String(orig_track_path).split(":"); + const Vector<String> node_suffix = String(final_track_path).split(":"); const String node = node_suffix[0]; const NodePath node_path = node; const String suffix = node_suffix[1]; - Node *godot_node = p_animation_player->get_parent()->get_node_or_null(node_path); - Skeleton3D *skeleton = nullptr; + Node *godot_node = animation_base_node->get_node_or_null(node_path); + if (!godot_node) { + continue; + } + Skeleton3D *skeleton = cast_to<Skeleton3D>(animation_base_node->get_node_or_null(node)); + if (!skeleton) { + continue; + } GLTFSkeletonIndex skeleton_gltf_i = -1; for (GLTFSkeletonIndex skeleton_i = 0; skeleton_i < p_state->skeletons.size(); skeleton_i++) { if (p_state->skeletons[skeleton_i]->godot_skeleton == cast_to<Skeleton3D>(godot_node)) { @@ -6719,7 +6900,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p ERR_CONTINUE(!skeleton); Ref<GLTFSkeleton> skeleton_gltf = p_state->skeletons[skeleton_gltf_i]; int32_t bone = skeleton->find_bone(suffix); - ERR_CONTINUE(bone == -1); + ERR_CONTINUE_MSG(bone == -1, vformat("Cannot find the bone %s.", suffix)); if (!skeleton_gltf->godot_bone_node.has(bone)) { continue; } @@ -6733,9 +6914,10 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p gltf_animation->get_tracks()[node_i] = track; } } - } else if (!String(orig_track_path).contains(":")) { - ERR_CONTINUE(!p_animation_player->get_parent()); - Node *godot_node = p_animation_player->get_parent()->get_node_or_null(orig_track_path); + } else if (!String(final_track_path).contains(":")) { + ERR_CONTINUE(!animation_base_node); + Node *godot_node = animation_base_node->get_node_or_null(final_track_path); + ERR_CONTINUE_MSG(!godot_node, vformat("Cannot get the node from a skeleton path %s.", final_track_path)); for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : p_state->scene_nodes) { if (scene_node_i.value == godot_node) { GLTFNodeIndex node_i = scene_node_i.key; diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index b8b989bf89..ae19f67390 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -364,8 +364,7 @@ public: Ref<GLTFNode> p_gltf_node); GLTFMeshIndex _convert_mesh_to_gltf(Ref<GLTFState> p_state, MeshInstance3D *p_mesh_instance); - void _convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p_animation_player, - String p_animation_track_name); + void _convert_animation(Ref<GLTFState> p_state, AnimationPlayer *p_animation_player, String p_animation_track_name); Error _serialize(Ref<GLTFState> p_state, const String &p_path); Error _parse(Ref<GLTFState> p_state, String p_path, Ref<FileAccess> p_file); }; diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs index 1e4fd2f09a..7c02f29606 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs @@ -12,6 +12,7 @@ namespace GodotTools.Build public sealed partial class BuildInfo : RefCounted // TODO Remove RefCounted once we have proper serialization { public string Solution { get; private set; } + public string Project { get; private set; } public string Configuration { get; private set; } public string? RuntimeIdentifier { get; private set; } public string? PublishOutputDir { get; private set; } @@ -28,6 +29,7 @@ namespace GodotTools.Build { return obj is BuildInfo other && other.Solution == Solution && + other.Project == Project && other.Configuration == Configuration && other.RuntimeIdentifier == RuntimeIdentifier && other.PublishOutputDir == PublishOutputDir && other.Restore == Restore && other.Rebuild == Rebuild && other.OnlyClean == OnlyClean && @@ -41,6 +43,7 @@ namespace GodotTools.Build { int hash = 17; hash = (hash * 29) + Solution.GetHashCode(); + hash = (hash * 29) + Project.GetHashCode(); hash = (hash * 29) + Configuration.GetHashCode(); hash = (hash * 29) + (RuntimeIdentifier?.GetHashCode() ?? 0); hash = (hash * 29) + (PublishOutputDir?.GetHashCode() ?? 0); @@ -57,22 +60,25 @@ namespace GodotTools.Build private BuildInfo() { Solution = string.Empty; + Project = string.Empty; Configuration = string.Empty; } - public BuildInfo(string solution, string configuration, bool restore, bool rebuild, bool onlyClean) + public BuildInfo(string solution, string project, string configuration, bool restore, bool rebuild, bool onlyClean) { Solution = solution; + Project = project; Configuration = configuration; Restore = restore; Rebuild = rebuild; OnlyClean = onlyClean; } - public BuildInfo(string solution, string configuration, string runtimeIdentifier, + public BuildInfo(string solution, string project, string configuration, string runtimeIdentifier, string publishOutputDir, bool restore, bool rebuild, bool onlyClean) { Solution = solution; + Project = project; Configuration = configuration; RuntimeIdentifier = runtimeIdentifier; PublishOutputDir = publishOutputDir; diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs index 349f9d0cb8..ed3a4c6e26 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs @@ -262,7 +262,7 @@ namespace GodotTools.Build bool onlyClean = false ) { - var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, configuration, + var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, GodotSharpDirs.ProjectCsProjPath, configuration, restore: true, rebuild, onlyClean); // If a platform was not specified, try determining the current one. If that fails, let MSBuild auto-detect it. @@ -282,7 +282,7 @@ namespace GodotTools.Build [DisallowNull] string publishOutputDir ) { - var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, configuration, + var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, GodotSharpDirs.ProjectCsProjPath, configuration, runtimeIdentifier, publishOutputDir, restore: true, rebuild: false, onlyClean: false); buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}"); diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs index d6549c1b70..d550c36b82 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs @@ -139,8 +139,8 @@ namespace GodotTools.Build // `dotnet clean` / `dotnet build` commands arguments.Add(buildInfo.OnlyClean ? "clean" : "build"); - // Solution - arguments.Add(buildInfo.Solution); + // C# Project + arguments.Add(buildInfo.Project); // `dotnet clean` doesn't recognize these options if (!buildInfo.OnlyClean) @@ -180,8 +180,8 @@ namespace GodotTools.Build { arguments.Add("publish"); // `dotnet publish` command - // Solution - arguments.Add(buildInfo.Solution); + // C# Project + arguments.Add(buildInfo.Project); // Restore // `dotnet publish` restores by default, unless requested not to diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index 70b48b0e3a..a284451a35 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -24,19 +24,7 @@ namespace GodotTools.Export public void RegisterExportSettings() { // TODO: These would be better as export preset options, but that doesn't seem to be supported yet - - GlobalDef("mono/export/include_scripts_content", false); - - GlobalDef("mono/export/aot/enabled", false); - GlobalDef("mono/export/aot/full_aot", false); - GlobalDef("mono/export/aot/use_interpreter", true); - - // --aot or --aot=opt1,opt2 (use 'mono --aot=help AuxAssembly.dll' to list AOT options) - GlobalDef("mono/export/aot/extra_aot_options", Array.Empty<string>()); - // --optimize/-O=opt1,opt2 (use 'mono --list-opt'' to list optimize options) - GlobalDef("mono/export/aot/extra_optimizer_options", Array.Empty<string>()); - - GlobalDef("mono/export/aot/android_toolchain_path", ""); + GlobalDef("dotnet/export/include_scripts_content", false); } private string _maybeLastExportError; @@ -56,7 +44,7 @@ namespace GodotTools.Export // TODO What if the source file is not part of the game's C# project - bool includeScriptsContent = (bool)ProjectSettings.GetSetting("mono/export/include_scripts_content"); + bool includeScriptsContent = (bool)ProjectSettings.GetSetting("dotnet/export/include_scripts_content"); if (!includeScriptsContent) { diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs index 027eab30fc..79030c79cc 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs @@ -1,17 +1,44 @@ using System; using System.Collections.Concurrent; -using System.Collections.Generic; using System.Threading; +using System.Threading.Tasks; namespace Godot { public sealed class GodotSynchronizationContext : SynchronizationContext, IDisposable { - private readonly BlockingCollection<KeyValuePair<SendOrPostCallback, object>> _queue = new(); + private readonly BlockingCollection<(SendOrPostCallback Callback, object State)> _queue = new(); + + public override void Send(SendOrPostCallback d, object state) + { + // Shortcut if we're already on this context + // Also necessary to avoid a deadlock, since Send is blocking + if (Current == this) + { + d(state); + return; + } + + var source = new TaskCompletionSource(); + + _queue.Add((st => + { + try + { + d(st); + } + finally + { + source.SetResult(); + } + }, state)); + + source.Task.Wait(); + } public override void Post(SendOrPostCallback d, object state) { - _queue.Add(new KeyValuePair<SendOrPostCallback, object>(d, state)); + _queue.Add((d, state)); } /// <summary> @@ -21,7 +48,7 @@ namespace Godot { while (_queue.TryTake(out var workItem)) { - workItem.Key(workItem.Value); + workItem.Callback(workItem.State); } } diff --git a/modules/multiplayer/editor/editor_network_profiler.cpp b/modules/multiplayer/editor/editor_network_profiler.cpp index e320657ab5..f8e75d5ef5 100644 --- a/modules/multiplayer/editor/editor_network_profiler.cpp +++ b/modules/multiplayer/editor/editor_network_profiler.cpp @@ -253,7 +253,8 @@ EditorNetworkProfiler::EditorNetworkProfiler() { hb->add_spacer(); Label *lb = memnew(Label); - lb->set_text(TTR("Down")); + // TRANSLATORS: This is the label for the network profiler's incoming bandwidth. + lb->set_text(TTR("Down", "Network")); hb->add_child(lb); incoming_bandwidth_text = memnew(LineEdit); @@ -267,7 +268,8 @@ EditorNetworkProfiler::EditorNetworkProfiler() { hb->add_child(down_up_spacer); lb = memnew(Label); - lb->set_text(TTR("Up")); + // TRANSLATORS: This is the label for the network profiler's outgoing bandwidth. + lb->set_text(TTR("Up", "Network")); hb->add_child(lb); outgoing_bandwidth_text = memnew(LineEdit); diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp index 0aa54b69f9..4b1b6b541d 100644 --- a/modules/multiplayer/multiplayer_spawner.cpp +++ b/modules/multiplayer/multiplayer_spawner.cpp @@ -103,6 +103,15 @@ void MultiplayerSpawner::add_spawnable_scene(const String &p_path) { ERR_FAIL_COND(!FileAccess::exists(p_path)); } spawnable_scenes.push_back(sc); +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + return; + } +#endif + Node *node = get_spawn_node(); + if (spawnable_scenes.size() == 1 && node && !node->is_connected("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added))) { + node->connect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added)); + } } int MultiplayerSpawner::get_spawnable_scene_count() const { @@ -116,6 +125,15 @@ String MultiplayerSpawner::get_spawnable_scene(int p_idx) const { void MultiplayerSpawner::clear_spawnable_scenes() { spawnable_scenes.clear(); +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + return; + } +#endif + Node *node = get_spawn_node(); + if (node && node->is_connected("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added))) { + node->disconnect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added)); + } } Vector<String> MultiplayerSpawner::_get_spawnable_scenes() const { diff --git a/modules/webp/SCsub b/modules/webp/SCsub index 72ad1ea5e4..e78236a60b 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -13,6 +13,7 @@ if env["builtin_libwebp"]: thirdparty_dir = "#thirdparty/libwebp/" thirdparty_sources = [ "sharpyuv/sharpyuv.c", + "sharpyuv/sharpyuv_cpu.c", "sharpyuv/sharpyuv_csp.c", "sharpyuv/sharpyuv_dsp.c", "sharpyuv/sharpyuv_gamma.c", diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js index 1c00ebebb4..5c01d88a30 100644 --- a/modules/webxr/native/library_godot_webxr.js +++ b/modules/webxr/native/library_godot_webxr.js @@ -584,12 +584,11 @@ const GodotWebXR = { } const buf = GodotRuntime.malloc(point_count * 3 * 4); - GodotRuntime.setHeapValue(buf, point_count, 'i32'); for (let i = 0; i < point_count; i++) { const point = GodotWebXR.space.boundsGeometry[i]; - GodotRuntime.setHeapValue(buf + ((i * 3) + 1) * 4, point.x, 'float'); - GodotRuntime.setHeapValue(buf + ((i * 3) + 2) * 4, point.y, 'float'); - GodotRuntime.setHeapValue(buf + ((i * 3) + 3) * 4, point.z, 'float'); + GodotRuntime.setHeapValue(buf + ((i * 3) + 0) * 4, point.x, 'float'); + GodotRuntime.setHeapValue(buf + ((i * 3) + 1) * 4, point.y, 'float'); + GodotRuntime.setHeapValue(buf + ((i * 3) + 2) * 4, point.z, 'float'); } GodotRuntime.setHeapValue(r_points, buf, 'i32'); |