diff options
Diffstat (limited to 'modules')
409 files changed, 15682 insertions, 4342 deletions
diff --git a/modules/arkit/SCsub b/modules/arkit/SCsub new file mode 100644 index 0000000000..b43d936768 --- /dev/null +++ b/modules/arkit/SCsub @@ -0,0 +1,10 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_arkit = env_modules.Clone() + +# Add source files +env_arkit.add_source_files(env.modules_sources, "*.cpp") +env_arkit.add_source_files(env.modules_sources, "*.mm") diff --git a/modules/arkit/arkit_interface.h b/modules/arkit/arkit_interface.h new file mode 100644 index 0000000000..8129611287 --- /dev/null +++ b/modules/arkit/arkit_interface.h @@ -0,0 +1,125 @@ +/*************************************************************************/ +/* arkit_interface.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARKIT_INTERFACE_H +#define ARKIT_INTERFACE_H + +#include "servers/arvr/arvr_interface.h" +#include "servers/arvr/arvr_positional_tracker.h" +#include "servers/camera/camera_feed.h" + +/** + @author Bastiaan Olij <mux213@gmail.com> + + ARKit interface between iPhone and Godot +*/ + +// forward declaration for some needed objects +class ARKitShader; + +class ARKitInterface : public ARVRInterface { + GDCLASS(ARKitInterface, ARVRInterface); + +private: + bool initialized; + bool session_was_started; + bool plane_detection_is_enabled; + bool light_estimation_is_enabled; + real_t ambient_intensity; + real_t ambient_color_temperature; + + Transform transform; + CameraMatrix projection; + float eye_height, z_near, z_far; + + Ref<CameraFeed> feed; + int image_width[2]; + int image_height[2]; + PoolVector<uint8_t> img_data[2]; + + struct anchor_map { + ARVRPositionalTracker *tracker; + unsigned char uuid[16]; + }; + + ///@TODO should use memory map object from Godot? + unsigned int num_anchors; + unsigned int max_anchors; + anchor_map *anchors; + ARVRPositionalTracker *get_anchor_for_uuid(const unsigned char *p_uuid); + void remove_anchor_for_uuid(const unsigned char *p_uuid); + void remove_all_anchors(); + +protected: + static void _bind_methods(); + +public: + void start_session(); + void stop_session(); + + bool get_anchor_detection_is_enabled() const; + void set_anchor_detection_is_enabled(bool p_enable); + virtual int get_camera_feed_id(); + + bool get_light_estimation_is_enabled() const; + void set_light_estimation_is_enabled(bool p_enable); + + real_t get_ambient_intensity() const; + real_t get_ambient_color_temperature() const; + + /* while Godot has its own raycast logic this takes ARKits camera into account and hits on any ARAnchor */ + Array raycast(Vector2 p_screen_coord); + + void notification(int p_what); + + virtual StringName get_name() const; + virtual int get_capabilities() const; + + virtual bool is_initialized() const; + virtual bool initialize(); + virtual void uninitialize(); + + virtual Size2 get_render_targetsize(); + virtual bool is_stereo(); + virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform); + virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); + + virtual void process(); + + // called by delegate (void * because C++ and Obj-C don't always mix, should really change all platform/iphone/*.cpp files to .mm) + void _add_or_update_anchor(void *p_anchor); + void _remove_anchor(void *p_anchor); + + ARKitInterface(); + ~ARKitInterface(); +}; + +#endif /* !ARKIT_INTERFACE_H */ diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm new file mode 100644 index 0000000000..de58f93276 --- /dev/null +++ b/modules/arkit/arkit_interface.mm @@ -0,0 +1,738 @@ +/*************************************************************************/ +/* arkit_interface.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "camera_ios.h" +#include "core/os/input.h" +#include "core/os/os.h" +#include "scene/resources/surface_tool.h" +#include "servers/visual/visual_server_globals.h" + +#import <ARKit/ARKit.h> +#import <UIKit/UIKit.h> + +#include "arkit_interface.h" +#include "arkit_session_delegate.h" + +// just a dirty workaround for now, declare these as globals. I'll probably encapsulate ARSession and associated logic into an mm object and change ARKitInterface to a normal cpp object that consumes it. +ARSession *ar_session; +ARKitSessionDelegate *ar_delegate; +NSTimeInterval last_timestamp; + +/* this is called when we initialize or when we come back from having our app pushed to the background, just (re)start our session */ +void ARKitInterface::start_session() { + // We're active... + session_was_started = true; + + // Ignore this if we're not initialized... + if (initialized) { + print_line("Starting ARKit session"); + ARWorldTrackingConfiguration *configuration = [ARWorldTrackingConfiguration new]; + configuration.lightEstimationEnabled = light_estimation_is_enabled; + if (plane_detection_is_enabled) { + configuration.planeDetection = ARPlaneDetectionVertical | ARPlaneDetectionHorizontal; + } else { + configuration.planeDetection = 0; + } + + // make sure our camera is on + if (feed.is_valid()) { + feed->set_active(true); + } + + [ar_session runWithConfiguration:configuration]; + } +} + +void ARKitInterface::stop_session() { + session_was_started = false; + + // Ignore this if we're not initialized... + if (initialized) { + // make sure our camera is off + if (feed.is_valid()) { + feed->set_active(false); + } + + [ar_session pause]; + } +} + +void ARKitInterface::notification(int p_what) { + // TODO, this is not being called, need to find out why, possibly because this is not a node. + // in that case we need to find a way to get these notifications! + switch (p_what) { + case MainLoop::NOTIFICATION_WM_FOCUS_IN: { + print_line("Focus in"); + + start_session(); + }; break; + case MainLoop::NOTIFICATION_WM_FOCUS_OUT: { + print_line("Focus out"); + + stop_session(); + }; break; + default: + break; + } +} + +bool ARKitInterface::get_anchor_detection_is_enabled() const { + return plane_detection_is_enabled; +} + +void ARKitInterface::set_anchor_detection_is_enabled(bool p_enable) { + if (plane_detection_is_enabled != p_enable) { + plane_detection_is_enabled = p_enable; + + // Restart our session (this will be ignore if we're not initialised) + if (session_was_started) { + start_session(); + } + } +} + +int ARKitInterface::get_camera_feed_id() { + if (feed.is_null()) { + return 0; + } else { + return feed->get_id(); + } +} + +bool ARKitInterface::get_light_estimation_is_enabled() const { + return light_estimation_is_enabled; +} + +void ARKitInterface::set_light_estimation_is_enabled(bool p_enable) { + if (light_estimation_is_enabled != p_enable) { + light_estimation_is_enabled = p_enable; + + // Restart our session (this will be ignore if we're not initialised) + if (session_was_started) { + start_session(); + } + } +} + +real_t ARKitInterface::get_ambient_intensity() const { + return ambient_intensity; +} + +real_t ARKitInterface::get_ambient_color_temperature() const { + return ambient_color_temperature; +} + +StringName ARKitInterface::get_name() const { + return "ARKit"; +} + +int ARKitInterface::get_capabilities() const { + return ARKitInterface::ARVR_MONO + ARKitInterface::ARVR_AR; +} + +Array ARKitInterface::raycast(Vector2 p_screen_coord) { + Array arr; + Size2 screen_size = OS::get_singleton()->get_window_size(); + CGPoint point; + point.x = p_screen_coord.x / screen_size.x; + point.y = p_screen_coord.y / screen_size.y; + + ///@TODO maybe give more options here, for now we're taking just ARAchors into account that were found during plane detection keeping their size into account + NSArray<ARHitTestResult *> *results = [ar_session.currentFrame hittest:point types:ARHitTestResultTypeExistingPlaneUsingExtent]; + + for (ARHitTestResult *result in results) { + Transform transform; + + matrix_float4x4 m44 = result.worldTransform; + transform.basis.elements[0].x = m44.columns[0][0]; + transform.basis.elements[1].x = m44.columns[0][1]; + transform.basis.elements[2].x = m44.columns[0][2]; + transform.basis.elements[0].y = m44.columns[1][0]; + transform.basis.elements[1].y = m44.columns[1][1]; + transform.basis.elements[2].y = m44.columns[1][2]; + transform.basis.elements[0].z = m44.columns[2][0]; + transform.basis.elements[1].z = m44.columns[2][1]; + transform.basis.elements[2].z = m44.columns[2][2]; + transform.origin.x = m44.columns[3][0]; + transform.origin.y = m44.columns[3][1]; + transform.origin.z = m44.columns[3][2]; + + /* important, NOT scaled to world_scale !! */ + arr.push_back(transform); + } + + return arr; +} + +void ARKitInterface::_bind_methods() { + ClassDB::bind_method(D_METHOD("_notification", "what"), &ARKitInterface::_notification); + + ClassDB::bind_method(D_METHOD("set_light_estimation_is_enabled", "enable"), &ARKitInterface::set_light_estimation_is_enabled); + ClassDB::bind_method(D_METHOD("get_light_estimation_is_enabled"), &ARKitInterface::get_light_estimation_is_enabled); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_estimation"), "set_light_estimation_is_enabled", "get_light_estimation_is_enabled"); + + ClassDB::bind_method(D_METHOD("get_ambient_intensity"), &ARKitInterface::get_ambient_intensity); + ClassDB::bind_method(D_METHOD("get_ambient_color_temperature"), &ARKitInterface::get_ambient_color_temperature); + + ClassDB::bind_method(D_METHOD("raycast", "screen_coord"), &ARKitInterface::raycast); +} + +bool ARKitInterface::is_stereo() { + // this is a mono device... + return false; +} + +bool ARKitInterface::is_initialized() const { + return initialized; +} + +bool ARKitInterface::initialize() { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, false); + + if (!initialized) { + print_line("initializing ARKit"); + + // create our ar session and delegate + ar_session = [ARSession new]; + ar_delegate = [ARKitSessionDelegate new]; + ar_delegate.arkit_interface = this; + ar_session.delegate = ar_delegate; + + // reset our transform + transform = Transform(); + + // make this our primary interface + arvr_server->set_primary_interface(this); + + // make sure we have our feed setup + if (feed.is_null()) { + feed.instance(); + feed->set_name("ARKit"); + + CameraServer *cs = CameraServer::get_singleton(); + if (cs != NULL) { + cs->add_feed(feed); + } + } + feed->set_active(true); + + // yeah! + initialized = true; + + // Start our session... + start_session(); + } + + return true; +} + +void ARKitInterface::uninitialize() { + if (initialized) { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + if (arvr_server != NULL) { + // no longer our primary interface + arvr_server->clear_primary_interface_if(this); + } + + if (feed.is_valid()) { + CameraServer *cs = CameraServer::get_singleton(); + if ((cs != NULL)) { + cs->remove_feed(feed); + } + feed.unref(); + } + + remove_all_anchors(); + + [ar_session release]; + [ar_delegate release]; + ar_session = NULL; + ar_delegate = NULL; + initialized = false; + session_was_started = false; + } +} + +Size2 ARKitInterface::get_render_targetsize() { + _THREAD_SAFE_METHOD_ + + Size2 target_size = OS::get_singleton()->get_window_size(); + + return target_size; +} + +Transform ARKitInterface::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) { + _THREAD_SAFE_METHOD_ + + Transform transform_for_eye; + + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, transform_for_eye); + + if (initialized) { + float world_scale = arvr_server->get_world_scale(); + + // just scale our origin point of our transform, note that we really shouldn't be using world_scale in ARKit but.... + transform_for_eye = transform; + transform_for_eye.origin *= world_scale; + + transform_for_eye = p_cam_transform * arvr_server->get_reference_frame() * transform_for_eye; + } else { + // huh? well just return what we got.... + transform_for_eye = p_cam_transform; + } + + return transform_for_eye; +} + +CameraMatrix ARKitInterface::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { + // Remember our near and far, it will be used in process when we obtain our projection from our ARKit session. + z_near = p_z_near; + z_far = p_z_far; + + return projection; +} + +void ARKitInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { + _THREAD_SAFE_METHOD_ + + // We must have a valid render target + ERR_FAIL_COND(!p_render_target.is_valid()); + + // Because we are rendering to our device we must use our main viewport! + ERR_FAIL_COND(p_screen_rect == Rect2()); + + // get the size of our screen + Rect2 screen_rect = p_screen_rect; + + // screen_rect.position.x += screen_rect.size.x; + // screen_rect.size.x = -screen_rect.size.x; + // screen_rect.position.y += screen_rect.size.y; + // screen_rect.size.y = -screen_rect.size.y; + + VSG::rasterizer->set_current_render_target(RID()); + VSG::rasterizer->blit_render_target_to_screen(p_render_target, screen_rect, 0); +} + +ARVRPositionalTracker *ARKitInterface::get_anchor_for_uuid(const unsigned char *p_uuid) { + if (anchors == NULL) { + num_anchors = 0; + max_anchors = 10; + anchors = (anchor_map *)malloc(sizeof(anchor_map) * max_anchors); + } + + ERR_FAIL_NULL_V(anchors, NULL); + + for (unsigned int i = 0; i < num_anchors; i++) { + if (memcmp(anchors[i].uuid, p_uuid, 16) == 0) { + return anchors[i].tracker; + } + } + + if (num_anchors + 1 == max_anchors) { + max_anchors += 10; + anchors = (anchor_map *)realloc(anchors, sizeof(anchor_map) * max_anchors); + ERR_FAIL_NULL_V(anchors, NULL); + } + + ARVRPositionalTracker *new_tracker = memnew(ARVRPositionalTracker); + new_tracker->set_type(ARVRServer::TRACKER_ANCHOR); + + char tracker_name[256]; + sprintf(tracker_name, "Anchor %02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x", p_uuid[0], p_uuid[1], p_uuid[2], p_uuid[3], p_uuid[4], p_uuid[5], p_uuid[6], p_uuid[7], p_uuid[8], p_uuid[9], p_uuid[10], p_uuid[11], p_uuid[12], p_uuid[13], p_uuid[14], p_uuid[15]); + + String name = tracker_name; + print_line("Adding tracker " + name); + new_tracker->set_name(name); + + // add our tracker + ARVRServer::get_singleton()->add_tracker(new_tracker); + anchors[num_anchors].tracker = new_tracker; + memcpy(anchors[num_anchors].uuid, p_uuid, 16); + num_anchors++; + + return new_tracker; +} + +void ARKitInterface::remove_anchor_for_uuid(const unsigned char *p_uuid) { + if (anchors != NULL) { + for (unsigned int i = 0; i < num_anchors; i++) { + if (memcmp(anchors[i].uuid, p_uuid, 16) == 0) { + // remove our tracker + ARVRServer::get_singleton()->remove_tracker(anchors[i].tracker); + memdelete(anchors[i].tracker); + + // bring remaining forward + for (unsigned int j = i + 1; j < num_anchors; j++) { + anchors[j - 1] = anchors[j]; + }; + + // decrease count + num_anchors--; + return; + } + } + } +} + +void ARKitInterface::remove_all_anchors() { + if (anchors != NULL) { + for (unsigned int i = 0; i < num_anchors; i++) { + // remove our tracker + ARVRServer::get_singleton()->remove_tracker(anchors[i].tracker); + memdelete(anchors[i].tracker); + }; + + free(anchors); + anchors = NULL; + num_anchors = 0; + } +} + +void ARKitInterface::process() { + _THREAD_SAFE_METHOD_ + + if (@available(iOS 11.0, *)) { + if (initialized) { + // get our next ARFrame + ARFrame *current_frame = ar_session.currentFrame; + if (last_timestamp != current_frame.timestamp) { + // only process if we have a new frame + last_timestamp = current_frame.timestamp; + + // get some info about our screen and orientation + Size2 screen_size = OS::get_singleton()->get_window_size(); + UIDeviceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; + + // Grab our camera image for our backbuffer + CVPixelBufferRef pixelBuffer = current_frame.capturedImage; + if ((CVPixelBufferGetPlaneCount(pixelBuffer) == 2) && (feed != NULL)) { + // Plane 0 is our Y and Plane 1 is our CbCr buffer + + // ignored, we check each plane separately + // image_width = CVPixelBufferGetWidth(pixelBuffer); + // image_height = CVPixelBufferGetHeight(pixelBuffer); + + // printf("Pixel buffer %i - %i\n", image_width, image_height); + + CVPixelBufferLockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly); + + // get our buffers + unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0); + unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1); + + if (dataY == NULL) { + print_line("Couldn't access Y pixel buffer data"); + } else if (dataCbCr == NULL) { + print_line("Couldn't access CbCr pixel buffer data"); + } else { + Ref<Image> img[2]; + size_t extraLeft, extraRight, extraTop, extraBottom; + + CVPixelBufferGetExtendedPixels(pixelBuffer, &extraLeft, &extraRight, &extraTop, &extraBottom); + + { + // do Y + int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0); + int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0); + int bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0); + + if ((image_width[0] != new_width) || (image_height[0] != new_height)) { + printf("- Camera padding l:%lu r:%lu t:%lu b:%lu\n", extraLeft, extraRight, extraTop, extraBottom); + printf("- Camera Y plane size: %i, %i - %i\n", new_width, new_height, bytes_per_row); + + image_width[0] = new_width; + image_height[0] = new_height; + img_data[0].resize(new_width * new_height); + } + + PoolVector<uint8_t>::Write w = img_data[0].write(); + if (new_width == bytes_per_row) { + memcpy(w.ptr(), dataY, new_width * new_height); + } else { + int offset_a = 0; + int offset_b = extraLeft + (extraTop * bytes_per_row); + for (int r = 0; r < new_height; r++) { + memcpy(w.ptr() + offset_a, dataY + offset_b, new_width); + offset_a += new_width; + offset_b += bytes_per_row; + } + } + + img[0].instance(); + img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]); + } + + { + // do CbCr + int new_width = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1); + int new_height = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1); + int bytes_per_row = CVPixelBufferGetBytesPerRowOfPlane(pixelBuffer, 0); + + if ((image_width[1] != new_width) || (image_height[1] != new_height)) { + printf("- Camera CbCr plane size: %i, %i - %i\n", new_width, new_height, bytes_per_row); + + image_width[1] = new_width; + image_height[1] = new_height; + img_data[1].resize(2 * new_width * new_height); + } + + PoolVector<uint8_t>::Write w = img_data[1].write(); + if ((2 * new_width) == bytes_per_row) { + memcpy(w.ptr(), dataCbCr, 2 * new_width * new_height); + } else { + int offset_a = 0; + int offset_b = extraLeft + (extraTop * bytes_per_row); + for (int r = 0; r < new_height; r++) { + memcpy(w.ptr() + offset_a, dataCbCr + offset_b, 2 * new_width); + offset_a += 2 * new_width; + offset_b += bytes_per_row; + } + } + + img[1].instance(); + img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]); + } + + // set our texture... + feed->set_YCbCr_imgs(img[0], img[1]); + + // now build our transform to display this as a background image that matches our camera + CGAffineTransform affine_transform = [current_frame displayTransformForOrientation:orientation viewportSize:CGSizeMake(screen_size.width, screen_size.height)]; + + // we need to invert this, probably row v.s. column notation + affine_transform = CGAffineTransformInvert(affine_transform); + + if (orientation != UIDeviceOrientationPortrait) { + affine_transform.b = -affine_transform.b; + affine_transform.d = -affine_transform.d; + affine_transform.ty = 1.0 - affine_transform.ty; + } else { + affine_transform.c = -affine_transform.c; + affine_transform.a = -affine_transform.a; + affine_transform.tx = 1.0 - affine_transform.tx; + } + + Transform2D display_transform = Transform2D( + affine_transform.a, affine_transform.b, + affine_transform.c, affine_transform.d, + affine_transform.tx, affine_transform.ty); + + feed->set_transform(display_transform); + } + + // and unlock + CVPixelBufferUnlockBaseAddress(pixelBuffer, kCVPixelBufferLock_ReadOnly); + } + + // Record light estimation to apply to our scene + if (light_estimation_is_enabled) { + ambient_intensity = current_frame.lightEstimate.ambientIntensity; + + ///@TODO it's there, but not there.. what to do with this... + // https://developer.apple.com/documentation/arkit/arlightestimate?language=objc + // ambient_color_temperature = current_frame.lightEstimate.ambientColorTemperature; + } + + // Process our camera + ARCamera *camera = current_frame.camera; + + // strangely enough we have to states, rolling them up into one + if (camera.trackingState == ARTrackingStateNotAvailable) { + // no tracking, would be good if we black out the screen or something... + tracking_state = ARVRInterface::ARVR_NOT_TRACKING; + } else { + if (camera.trackingState == ARTrackingStateNormal) { + tracking_state = ARVRInterface::ARVR_NORMAL_TRACKING; + } else if (camera.trackingStateReason == ARTrackingStateReasonExcessiveMotion) { + tracking_state = ARVRInterface::ARVR_EXCESSIVE_MOTION; + } else if (camera.trackingStateReason == ARTrackingStateReasonInsufficientFeatures) { + tracking_state = ARVRInterface::ARVR_INSUFFICIENT_FEATURES; + } else { + tracking_state = ARVRInterface::ARVR_UNKNOWN_TRACKING; + } + + // copy our current frame transform + matrix_float4x4 m44 = camera.transform; + if (orientation == UIDeviceOrientationLandscapeLeft) { + transform.basis.elements[0].x = m44.columns[0][0]; + transform.basis.elements[1].x = m44.columns[0][1]; + transform.basis.elements[2].x = m44.columns[0][2]; + transform.basis.elements[0].y = m44.columns[1][0]; + transform.basis.elements[1].y = m44.columns[1][1]; + transform.basis.elements[2].y = m44.columns[1][2]; + } else if (orientation == UIDeviceOrientationPortrait) { + transform.basis.elements[0].x = m44.columns[1][0]; + transform.basis.elements[1].x = m44.columns[1][1]; + transform.basis.elements[2].x = m44.columns[1][2]; + transform.basis.elements[0].y = -m44.columns[0][0]; + transform.basis.elements[1].y = -m44.columns[0][1]; + transform.basis.elements[2].y = -m44.columns[0][2]; + } else if (orientation == UIDeviceOrientationLandscapeRight) { + transform.basis.elements[0].x = -m44.columns[0][0]; + transform.basis.elements[1].x = -m44.columns[0][1]; + transform.basis.elements[2].x = -m44.columns[0][2]; + transform.basis.elements[0].y = -m44.columns[1][0]; + transform.basis.elements[1].y = -m44.columns[1][1]; + transform.basis.elements[2].y = -m44.columns[1][2]; + } else if (orientation == UIDeviceOrientationPortraitUpsideDown) { + // this may not be correct + transform.basis.elements[0].x = m44.columns[1][0]; + transform.basis.elements[1].x = m44.columns[1][1]; + transform.basis.elements[2].x = m44.columns[1][2]; + transform.basis.elements[0].y = m44.columns[0][0]; + transform.basis.elements[1].y = m44.columns[0][1]; + transform.basis.elements[2].y = m44.columns[0][2]; + } + transform.basis.elements[0].z = m44.columns[2][0]; + transform.basis.elements[1].z = m44.columns[2][1]; + transform.basis.elements[2].z = m44.columns[2][2]; + transform.origin.x = m44.columns[3][0]; + transform.origin.y = m44.columns[3][1]; + transform.origin.z = m44.columns[3][2]; + + // copy our current frame projection, investigate using projectionMatrixWithViewportSize:orientation:zNear:zFar: so we can set our own near and far + m44 = [camera projectionMatrixForOrientation:orientation viewportSize:CGSizeMake(screen_size.width, screen_size.height) zNear:z_near zFar:z_far]; + projection.matrix[0][0] = m44.columns[0][0]; + projection.matrix[1][0] = m44.columns[1][0]; + projection.matrix[2][0] = m44.columns[2][0]; + projection.matrix[3][0] = m44.columns[3][0]; + projection.matrix[0][1] = m44.columns[0][1]; + projection.matrix[1][1] = m44.columns[1][1]; + projection.matrix[2][1] = m44.columns[2][1]; + projection.matrix[3][1] = m44.columns[3][1]; + projection.matrix[0][2] = m44.columns[0][2]; + projection.matrix[1][2] = m44.columns[1][2]; + projection.matrix[2][2] = m44.columns[2][2]; + projection.matrix[3][2] = m44.columns[3][2]; + projection.matrix[0][3] = m44.columns[0][3]; + projection.matrix[1][3] = m44.columns[1][3]; + projection.matrix[2][3] = m44.columns[2][3]; + projection.matrix[3][3] = m44.columns[3][3]; + } + } + } + } +} + +void ARKitInterface::_add_or_update_anchor(void *p_anchor) { + _THREAD_SAFE_METHOD_ + + ARAnchor *anchor = (ARAnchor *)p_anchor; + + unsigned char uuid[16]; + [anchor.identifier getUUIDBytes:uuid]; + + ARVRPositionalTracker *tracker = get_anchor_for_uuid(uuid); + if (tracker != NULL) { + // lets update our mesh! (using Arjens code as is for now) + // we should also probably limit how often we do this... + + // can we safely cast this? + ARPlaneAnchor *planeAnchor = (ARPlaneAnchor *)anchor; + + if (planeAnchor.geometry.triangleCount > 0) { + Ref<SurfaceTool> surftool; + surftool.instance(); + surftool->begin(Mesh::PRIMITIVE_TRIANGLES); + + for (int j = planeAnchor.geometry.triangleCount * 3 - 1; j >= 0; j--) { + int16_t index = planeAnchor.geometry.triangleIndices[j]; + simd_float3 vrtx = planeAnchor.geometry.vertices[index]; + simd_float2 textcoord = planeAnchor.geometry.textureCoordinates[index]; + surftool->add_uv(Vector2(textcoord[0], textcoord[1])); + surftool->add_color(Color(0.8, 0.8, 0.8)); + surftool->add_vertex(Vector3(vrtx[0], vrtx[1], vrtx[2])); + } + + surftool->generate_normals(); + tracker->set_mesh(surftool->commit()); + } else { + Ref<Mesh> nomesh; + tracker->set_mesh(nomesh); + } + + // Note, this also contains a scale factor which gives us an idea of the size of the anchor + // We may extract that in our ARVRAnchor class + Basis b; + matrix_float4x4 m44 = anchor.transform; + b.elements[0].x = m44.columns[0][0]; + b.elements[1].x = m44.columns[0][1]; + b.elements[2].x = m44.columns[0][2]; + b.elements[0].y = m44.columns[1][0]; + b.elements[1].y = m44.columns[1][1]; + b.elements[2].y = m44.columns[1][2]; + b.elements[0].z = m44.columns[2][0]; + b.elements[1].z = m44.columns[2][1]; + b.elements[2].z = m44.columns[2][2]; + tracker->set_orientation(b); + tracker->set_rw_position(Vector3(m44.columns[3][0], m44.columns[3][1], m44.columns[3][2])); + } +} + +void ARKitInterface::_remove_anchor(void *p_anchor) { + _THREAD_SAFE_METHOD_ + + ARAnchor *anchor = (ARAnchor *)p_anchor; + + unsigned char uuid[16]; + [anchor.identifier getUUIDBytes:uuid]; + + remove_anchor_for_uuid(uuid); +} + +ARKitInterface::ARKitInterface() { + initialized = false; + session_was_started = false; + plane_detection_is_enabled = false; + light_estimation_is_enabled = false; + ar_session = NULL; + z_near = 0.01; + z_far = 1000.0; + projection.set_perspective(60.0, 1.0, z_near, z_far, false); + anchors = NULL; + num_anchors = 0; + ambient_intensity = 1.0; + ambient_color_temperature = 1.0; + image_width[0] = 0; + image_width[1] = 0; + image_height[0] = 0; + image_height[1] = 0; +} + +ARKitInterface::~ARKitInterface() { + remove_all_anchors(); + + // and make sure we cleanup if we haven't already + if (is_initialized()) { + uninitialize(); + } +} diff --git a/modules/arkit/arkit_session_delegate.h b/modules/arkit/arkit_session_delegate.h new file mode 100644 index 0000000000..afe093656b --- /dev/null +++ b/modules/arkit/arkit_session_delegate.h @@ -0,0 +1,50 @@ +/*************************************************************************/ +/* arkit_session_delegate.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARKIT_SESSION_DELEGATE_H +#define ARKIT_SESSION_DELEGATE_H + +#import <ARKit/ARKit.h> +#import <UIKit/UIKit.h> + +class ARKitInterface; + +@interface ARKitSessionDelegate : NSObject <ARSessionDelegate> { + ARKitInterface *arkit_interface; +} + +@property(nonatomic) ARKitInterface *arkit_interface; + +- (void)session:(ARSession *)session didAddAnchors:(NSArray<ARAnchor *> *)anchors; +- (void)session:(ARSession *)session didRemoveAnchors:(NSArray<ARAnchor *> *)anchors; +- (void)session:(ARSession *)session didUpdateAnchors:(NSArray<ARAnchor *> *)anchors; +@end + +#endif /* !ARKIT_SESSION_DELEGATE_H */ diff --git a/modules/arkit/arkit_session_delegate.mm b/modules/arkit/arkit_session_delegate.mm new file mode 100644 index 0000000000..56485c987c --- /dev/null +++ b/modules/arkit/arkit_session_delegate.mm @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* arkit_session_delegate.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "arkit_session_delegate.h" +#include "arkit_interface.h" + +@implementation ARKitSessionDelegate + +@synthesize arkit_interface; + +- (void)session:(ARSession *)session didAddAnchors:(NSArray<ARAnchor *> *)anchors { + for (ARAnchor *anchor in anchors) { + arkit_interface->_add_or_update_anchor(anchor); + } +} + +- (void)session:(ARSession *)session didRemoveAnchors:(NSArray<ARAnchor *> *)anchors { + for (ARAnchor *anchor in anchors) { + arkit_interface->_remove_anchor(anchor); + } +} + +- (void)session:(ARSession *)session didUpdateAnchors:(NSArray<ARAnchor *> *)anchors { + for (ARAnchor *anchor in anchors) { + arkit_interface->_add_or_update_anchor(anchor); + } +} + +@end
\ No newline at end of file diff --git a/modules/arkit/config.py b/modules/arkit/config.py new file mode 100644 index 0000000000..96e41826c5 --- /dev/null +++ b/modules/arkit/config.py @@ -0,0 +1,5 @@ +def can_build(env, platform): + return platform == 'iphone' + +def configure(env): + pass diff --git a/modules/arkit/register_types.cpp b/modules/arkit/register_types.cpp new file mode 100644 index 0000000000..af35828004 --- /dev/null +++ b/modules/arkit/register_types.cpp @@ -0,0 +1,45 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" + +#include "arkit_interface.h" + +void register_arkit_types() { + // does it make sense to register the class? + + Ref<ARKitInterface> arkit_interface; + arkit_interface.instance(); + ARVRServer::get_singleton()->add_interface(arkit_interface); +} + +void unregister_arkit_types() { + // should clean itself up nicely :) +} diff --git a/modules/thekla_unwrap/register_types.h b/modules/arkit/register_types.h index b911eed622..6ed2065de2 100644 --- a/modules/thekla_unwrap/register_types.h +++ b/modules/arkit/register_types.h @@ -28,5 +28,5 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -void register_thekla_unwrap_types(); -void unregister_thekla_unwrap_types(); +void register_arkit_types(); +void unregister_arkit_types(); diff --git a/modules/assimp/SCsub b/modules/assimp/SCsub new file mode 100644 index 0000000000..0da7e432e2 --- /dev/null +++ b/modules/assimp/SCsub @@ -0,0 +1,95 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_assimp = env_modules.Clone() +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/include']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code/Importer/IFC']) +env_assimp.Prepend(CPPPATH=['#thirdparty/misc']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/contrib/irrXML/']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/contrib/unzip/']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code/Importer/STEPParser']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/']) +env_assimp.Prepend(CPPPATH=['#thirdparty/zlib/']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/contrib/openddlparser/include']) +env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/contrib/rapidjson/include']) +env_assimp.Prepend(CPPPATH=['.']) +#env_assimp.Append(CPPFLAGS=['-DASSIMP_DOUBLE_PRECISION']) # TODO default to what godot is compiled with for future double support +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_BOOST_WORKAROUND']) +env_assimp.Append(CPPFLAGS=['-DOPENDDLPARSER_BUILD']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OWN_ZLIB']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_EXPORT']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_X_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_AMF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3DS_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD3_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD5_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MDL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD2_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_PLY_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_ASE_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OBJ_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_HMP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_SMD_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MDC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD5_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_STL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_LWO_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_DXF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_NFF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_RAW_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_SIB_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OFF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_AC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_BVH_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IRRMESH_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IRR_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_Q3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_B3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_COLLADA_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_TERRAGEN_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_CSM_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_LWS_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OGRE_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OPENGEX_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MS3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_COB_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_BLEND_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_Q3BSP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_NDO_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_STEP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IFC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_XGL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_ASSBIN_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_GLTF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_C4D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3MF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_X3D_IMPORTER']) + +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_SINGLETHREADED']) + +if (not env.msvc): + env_assimp.Append(CXXFLAGS=['-std=c++11']) +elif (env.msvc == False and env['platform'] == 'windows'): + env_assimp.Append(LDFLAGS=['-pthread']) + +if(env['platform'] == 'windows'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_WINDOWS']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=WINDOWS']) +elif(env['platform'] == 'x11'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_LINUX']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=LINUX']) +elif(env['platform'] == 'osx'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_DARWIN']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=DARWIN']) + +env_thirdparty = env_assimp.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/*.cpp')) + +# Godot's own source files +env_assimp.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/assimp/config.py b/modules/assimp/config.py new file mode 100644 index 0000000000..098f1eafa9 --- /dev/null +++ b/modules/assimp/config.py @@ -0,0 +1,5 @@ +def can_build(env, platform): + return env['tools'] + +def configure(env): + pass diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp new file mode 100644 index 0000000000..093e2f3006 --- /dev/null +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -0,0 +1,1764 @@ +/*************************************************************************/ +/* editor_scene_importer_assimp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "assimp/DefaultLogger.hpp" +#include "assimp/Importer.hpp" +#include "assimp/LogStream.hpp" +#include "assimp/Logger.hpp" +#include "assimp/SceneCombiner.h" +#include "assimp/cexport.h" +#include "assimp/cimport.h" +#include "assimp/matrix4x4.h" +#include "assimp/pbrmaterial.h" +#include "assimp/postprocess.h" +#include "assimp/scene.h" + +#include "core/bind/core_bind.h" +#include "core/io/image_loader.h" +#include "editor/editor_file_system.h" +#include "editor/import/resource_importer_scene.h" +#include "editor_scene_importer_assimp.h" +#include "editor_settings.h" +#include "scene/3d/camera.h" +#include "scene/3d/light.h" +#include "scene/3d/mesh_instance.h" +#include "scene/animation/animation_player.h" +#include "scene/main/node.h" +#include "scene/resources/material.h" +#include "scene/resources/surface_tool.h" +#include "zutil.h" +#include <string> + +void EditorSceneImporterAssimp::get_extensions(List<String> *r_extensions) const { + + const String import_setting_string = "filesystem/import/open_asset_import/"; + + Map<String, ImportFormat> import_format; + { + Vector<String> exts; + exts.push_back("fbx"); + ImportFormat import = { exts, true }; + import_format.insert("fbx", import); + } + { + Vector<String> exts; + exts.push_back("pmx"); + ImportFormat import = { exts, true }; + import_format.insert("mmd", import); + } + for (Map<String, ImportFormat>::Element *E = import_format.front(); E; E = E->next()) { + _register_project_setting_import(E->key(), import_setting_string, E->get().extensions, r_extensions, E->get().is_default); + } +} + +void EditorSceneImporterAssimp::_register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const { + const String use_generic = "use_" + generic; + _GLOBAL_DEF(import_setting_string + use_generic, p_enabled, true); + if (ProjectSettings::get_singleton()->get(import_setting_string + use_generic)) { + for (int32_t i = 0; i < exts.size(); i++) { + r_extensions->push_back(exts[i]); + } + } +} + +uint32_t EditorSceneImporterAssimp::get_import_flags() const { + return IMPORT_SCENE; +} + +AssimpStream::AssimpStream() { + // empty +} + +AssimpStream::~AssimpStream() { + // empty +} + +void AssimpStream::write(const char *message) { + print_verbose(String("Open Asset Import: ") + String(message).strip_edges()); +} + +void EditorSceneImporterAssimp::_bind_methods() { +} + +Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { + Assimp::Importer importer; + std::wstring w_path = ProjectSettings::get_singleton()->globalize_path(p_path).c_str(); + std::string s_path(w_path.begin(), w_path.end()); + importer.SetPropertyBool(AI_CONFIG_PP_FD_REMOVE, true); + // Cannot remove pivot points because the static mesh will be in the wrong place + importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, false); + int32_t max_bone_weights = 4; + //if (p_flags & IMPORT_ANIMATION_EIGHT_WEIGHTS) { + // const int eight_bones = 8; + // importer.SetPropertyBool(AI_CONFIG_PP_LBW_MAX_WEIGHTS, eight_bones); + // max_bone_weights = eight_bones; + //} + + importer.SetPropertyInteger(AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); + //importer.SetPropertyFloat(AI_CONFIG_PP_DB_THRESHOLD, 1.0f); + int32_t post_process_Steps = aiProcess_CalcTangentSpace | + //aiProcess_FlipUVs | + //aiProcess_FlipWindingOrder | + //aiProcess_DropNormals | + //aiProcess_GenSmoothNormals | + aiProcess_JoinIdenticalVertices | + aiProcess_ImproveCacheLocality | + aiProcess_LimitBoneWeights | + //aiProcess_RemoveRedundantMaterials | // Causes a crash + aiProcess_SplitLargeMeshes | + aiProcess_Triangulate | + aiProcess_GenUVCoords | + //aiProcess_FindDegenerates | + aiProcess_SortByPType | + aiProcess_FindInvalidData | + aiProcess_TransformUVCoords | + aiProcess_FindInstances | + //aiProcess_FixInfacingNormals | + //aiProcess_ValidateDataStructure | + aiProcess_OptimizeMeshes | + //aiProcess_OptimizeGraph | + //aiProcess_Debone | + aiProcess_EmbedTextures | + aiProcess_SplitByBoneCount | + 0; + const aiScene *scene = importer.ReadFile(s_path.c_str(), + post_process_Steps); + ERR_EXPLAIN(String("Open Asset Import failed to open: ") + String(importer.GetErrorString())); + ERR_FAIL_COND_V(scene == NULL, NULL); + return _generate_scene(p_path, scene, p_flags, p_bake_fps, max_bone_weights); +} + +template <class T> +struct EditorSceneImporterAssetImportInterpolate { + + T lerp(const T &a, const T &b, float c) const { + + return a + (b - a) * c; + } + + T catmull_rom(const T &p0, const T &p1, const T &p2, const T &p3, float t) { + + float t2 = t * t; + float t3 = t2 * t; + + return 0.5f * ((2.0f * p1) + (-p0 + p2) * t + (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 + (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); + } + + T bezier(T start, T control_1, T control_2, T end, float t) { + /* Formula from Wikipedia article on Bezier curves. */ + real_t omt = (1.0 - t); + real_t omt2 = omt * omt; + real_t omt3 = omt2 * omt; + real_t t2 = t * t; + real_t t3 = t2 * t; + + return start * omt3 + control_1 * omt2 * t * 3.0 + control_2 * omt * t2 * 3.0 + end * t3; + } +}; + +//thank you for existing, partial specialization +template <> +struct EditorSceneImporterAssetImportInterpolate<Quat> { + + Quat lerp(const Quat &a, const Quat &b, float c) const { + ERR_FAIL_COND_V(!a.is_normalized(), Quat()); + ERR_FAIL_COND_V(!b.is_normalized(), Quat()); + + return a.slerp(b, c).normalized(); + } + + Quat catmull_rom(const Quat &p0, const Quat &p1, const Quat &p2, const Quat &p3, float c) { + ERR_FAIL_COND_V(!p1.is_normalized(), Quat()); + ERR_FAIL_COND_V(!p2.is_normalized(), Quat()); + + return p1.slerp(p2, c).normalized(); + } + + Quat bezier(Quat start, Quat control_1, Quat control_2, Quat end, float t) { + ERR_FAIL_COND_V(!start.is_normalized(), Quat()); + ERR_FAIL_COND_V(!end.is_normalized(), Quat()); + + return start.slerp(end, t).normalized(); + } +}; + +template <class T> +T EditorSceneImporterAssimp::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, AssetImportAnimation::Interpolation p_interp) { + //could use binary search, worth it? + int idx = -1; + for (int i = 0; i < p_times.size(); i++) { + if (p_times[i] > p_time) + break; + idx++; + } + + EditorSceneImporterAssetImportInterpolate<T> interp; + + switch (p_interp) { + case AssetImportAnimation::INTERP_LINEAR: { + + if (idx == -1) { + return p_values[0]; + } else if (idx >= p_times.size() - 1) { + return p_values[p_times.size() - 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + return interp.lerp(p_values[idx], p_values[idx + 1], c); + + } break; + case AssetImportAnimation::INTERP_STEP: { + + if (idx == -1) { + return p_values[0]; + } else if (idx >= p_times.size() - 1) { + return p_values[p_times.size() - 1]; + } + + return p_values[idx]; + + } break; + case AssetImportAnimation::INTERP_CATMULLROMSPLINE: { + + if (idx == -1) { + return p_values[1]; + } else if (idx >= p_times.size() - 1) { + return p_values[1 + p_times.size() - 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + return interp.catmull_rom(p_values[idx - 1], p_values[idx], p_values[idx + 1], p_values[idx + 3], c); + + } break; + case AssetImportAnimation::INTERP_CUBIC_SPLINE: { + + if (idx == -1) { + return p_values[1]; + } else if (idx >= p_times.size() - 1) { + return p_values[(p_times.size() - 1) * 3 + 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + T from = p_values[idx * 3 + 1]; + T c1 = from + p_values[idx * 3 + 2]; + T to = p_values[idx * 3 + 4]; + T c2 = to + p_values[idx * 3 + 3]; + + return interp.bezier(from, c1, c2, to, c); + + } break; + } + + ERR_FAIL_V(p_values[0]); +} + +void EditorSceneImporterAssimp::_generate_bone_groups(ImportState &state, const aiNode *p_assimp_node, Map<String, int> &ownership, Map<String, Transform> &bind_xforms) { + + Transform mesh_offset = _get_global_assimp_node_transform(p_assimp_node); + //mesh_offset.basis = Basis(); + for (uint32_t i = 0; i < p_assimp_node->mNumMeshes; i++) { + const aiMesh *mesh = state.assimp_scene->mMeshes[i]; + int owned_by = -1; + for (uint32_t j = 0; j < mesh->mNumBones; j++) { + const aiBone *bone = mesh->mBones[j]; + String name = _assimp_get_string(bone->mName); + + if (ownership.has(name)) { + owned_by = ownership[name]; + break; + } + } + + if (owned_by == -1) { //no owned, create new unique id + owned_by = 1; + for (Map<String, int>::Element *E = ownership.front(); E; E = E->next()) { + owned_by = MAX(E->get() + 1, owned_by); + } + } + + for (uint32_t j = 0; j < mesh->mNumBones; j++) { + const aiBone *bone = mesh->mBones[j]; + String name = _assimp_get_string(bone->mName); + ownership[name] = owned_by; + //store the actual full path for the bone transform + //when skeleton finds its place in the tree, it will be restored + bind_xforms[name] = mesh_offset * _assimp_matrix_transform(bone->mOffsetMatrix); + } + } + + for (size_t i = 0; i < p_assimp_node->mNumChildren; i++) { + _generate_bone_groups(state, p_assimp_node->mChildren[i], ownership, bind_xforms); + } +} + +void EditorSceneImporterAssimp::_fill_node_relationships(ImportState &state, const aiNode *p_assimp_node, Map<String, int> &ownership, Map<int, int> &skeleton_map, int p_skeleton_id, Skeleton *p_skeleton, const String &p_parent_name, int &holecount, const Vector<SkeletonHole> &p_holes, const Map<String, Transform> &bind_xforms) { + + String name = _assimp_get_string(p_assimp_node->mName); + if (name == String()) { + name = "AuxiliaryBone" + itos(holecount++); + } + + Transform pose = _assimp_matrix_transform(p_assimp_node->mTransformation); + + if (!ownership.has(name)) { + //not a bone, it's a hole + Vector<SkeletonHole> holes = p_holes; + SkeletonHole hole; //add a new one + hole.name = name; + hole.pose = pose; + hole.node = p_assimp_node; + hole.parent = p_parent_name; + holes.push_back(hole); + + for (size_t i = 0; i < p_assimp_node->mNumChildren; i++) { + _fill_node_relationships(state, p_assimp_node->mChildren[i], ownership, skeleton_map, p_skeleton_id, p_skeleton, name, holecount, holes, bind_xforms); + } + + return; + } else if (ownership[name] != p_skeleton_id) { + //oh, it's from another skeleton? fine.. reparent all bones to this skeleton. + int prev_owner = ownership[name]; + ERR_EXPLAIN("A previous skeleton exists for bone '" + name + "', this type of skeleton layout is unsupported."); + ERR_FAIL_COND(skeleton_map.has(prev_owner)); + for (Map<String, int>::Element *E = ownership.front(); E; E = E->next()) { + if (E->get() == prev_owner) { + E->get() = p_skeleton_id; + } + } + } + + //valid bone, first fill holes if needed + for (int i = 0; i < p_holes.size(); i++) { + + int bone_idx = p_skeleton->get_bone_count(); + p_skeleton->add_bone(p_holes[i].name); + int parent_idx = p_skeleton->find_bone(p_holes[i].parent); + if (parent_idx >= 0) { + p_skeleton->set_bone_parent(bone_idx, parent_idx); + } + + Transform pose_transform = _get_global_assimp_node_transform(p_holes[i].node); + p_skeleton->set_bone_rest(bone_idx, pose_transform); + + state.bone_owners[p_holes[i].name] = skeleton_map[p_skeleton_id]; + } + + //finally fill bone + + int bone_idx = p_skeleton->get_bone_count(); + p_skeleton->add_bone(name); + int parent_idx = p_skeleton->find_bone(p_parent_name); + if (parent_idx >= 0) { + p_skeleton->set_bone_parent(bone_idx, parent_idx); + } + //p_skeleton->set_bone_pose(bone_idx, pose); + if (bind_xforms.has(name)) { + //for now this is the full path to the bone in rest pose + //when skeleton finds it's place in the tree, it will get fixed + p_skeleton->set_bone_rest(bone_idx, bind_xforms[name]); + } + state.bone_owners[name] = skeleton_map[p_skeleton_id]; + //go to children + for (size_t i = 0; i < p_assimp_node->mNumChildren; i++) { + _fill_node_relationships(state, p_assimp_node->mChildren[i], ownership, skeleton_map, p_skeleton_id, p_skeleton, name, holecount, Vector<SkeletonHole>(), bind_xforms); + } +} + +void EditorSceneImporterAssimp::_generate_skeletons(ImportState &state, const aiNode *p_assimp_node, Map<String, int> &ownership, Map<int, int> &skeleton_map, const Map<String, Transform> &bind_xforms) { + + //find skeletons at this level, there may be multiple root nodes for each + Map<int, List<aiNode *> > skeletons_found; + for (size_t i = 0; i < p_assimp_node->mNumChildren; i++) { + String name = _assimp_get_string(p_assimp_node->mChildren[i]->mName); + if (ownership.has(name)) { + int skeleton = ownership[name]; + if (!skeletons_found.has(skeleton)) { + skeletons_found[skeleton] = List<aiNode *>(); + } + skeletons_found[skeleton].push_back(p_assimp_node->mChildren[i]); + } + } + + //go via the potential skeletons found and generate the actual skeleton + for (Map<int, List<aiNode *> >::Element *E = skeletons_found.front(); E; E = E->next()) { + ERR_CONTINUE(skeleton_map.has(E->key())); //skeleton already exists? this can't be.. skip + Skeleton *skeleton = memnew(Skeleton); + //this the only way to reliably use multiple meshes with one skeleton, at the cost of less precision + skeleton->set_use_bones_in_world_transform(true); + skeleton_map[E->key()] = state.skeletons.size(); + state.skeletons.push_back(skeleton); + int holecount = 1; + //fill the bones and their relationships + for (List<aiNode *>::Element *F = E->get().front(); F; F = F->next()) { + _fill_node_relationships(state, F->get(), ownership, skeleton_map, E->key(), skeleton, "", holecount, Vector<SkeletonHole>(), bind_xforms); + } + } + + //go to the children + for (uint32_t i = 0; i < p_assimp_node->mNumChildren; i++) { + String name = _assimp_get_string(p_assimp_node->mChildren[i]->mName); + if (ownership.has(name)) { + continue; //a bone, so don't bother with this + } + _generate_skeletons(state, p_assimp_node->mChildren[i], ownership, skeleton_map, bind_xforms); + } +} + +Spatial *EditorSceneImporterAssimp::_generate_scene(const String &p_path, const aiScene *scene, const uint32_t p_flags, int p_bake_fps, const int32_t p_max_bone_weights) { + ERR_FAIL_COND_V(scene == NULL, NULL); + + ImportState state; + state.path = p_path; + state.assimp_scene = scene; + state.max_bone_weights = p_max_bone_weights; + state.root = memnew(Spatial); + state.fbx = false; + state.animation_player = NULL; + + real_t scale_factor = 1.0f; + { + //handle scale + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + if (scene->mMetaData != NULL) { + float factor = 1.0; + scene->mMetaData->Get("UnitScaleFactor", factor); + scale_factor = factor * 0.01f; + } + state.fbx = true; + } + } + + state.root->set_scale(Vector3(scale_factor, scale_factor, scale_factor)); + + //fill light map cache + for (size_t l = 0; l < scene->mNumLights; l++) { + + aiLight *ai_light = scene->mLights[l]; + ERR_CONTINUE(ai_light == NULL); + state.light_cache[_assimp_get_string(ai_light->mName)] = l; + } + + //fill camera cache + for (size_t c = 0; c < scene->mNumCameras; c++) { + aiCamera *ai_camera = scene->mCameras[c]; + ERR_CONTINUE(ai_camera == NULL); + state.camera_cache[_assimp_get_string(ai_camera->mName)] = c; + } + + if (scene->mRootNode) { + Map<String, Transform> bind_xforms; //temporary map to store bind transforms + //guess the skeletons, since assimp does not really support them directly + Map<String, int> ownership; //bone names to groups + //fill this map with bone names and which group where they detected to, going mesh by mesh + _generate_bone_groups(state, state.assimp_scene->mRootNode, ownership, bind_xforms); + Map<int, int> skeleton_map; //maps previously created groups to actual skeletons + //generates the skeletons when bones are found in the hierarchy, and follows them (including gaps/holes). + _generate_skeletons(state, state.assimp_scene->mRootNode, ownership, skeleton_map, bind_xforms); + + //generate nodes + for (uint32_t i = 0; i < scene->mRootNode->mNumChildren; i++) { + _generate_node(state, scene->mRootNode->mChildren[i], state.root); + } + + //assign skeletons to nodes + + for (Map<MeshInstance *, Skeleton *>::Element *E = state.mesh_skeletons.front(); E; E = E->next()) { + MeshInstance *mesh = E->key(); + Skeleton *skeleton = E->get(); + NodePath skeleton_path = mesh->get_path_to(skeleton); + mesh->set_skeleton_path(skeleton_path); + } + } + + if (p_flags & IMPORT_ANIMATION && scene->mNumAnimations) { + + state.animation_player = memnew(AnimationPlayer); + state.root->add_child(state.animation_player); + state.animation_player->set_owner(state.root); + + for (uint32_t i = 0; i < scene->mNumAnimations; i++) { + _import_animation(state, i, p_bake_fps); + } + } + + return state.root; +} + +void EditorSceneImporterAssimp::_insert_animation_track(ImportState &scene, const aiAnimation *assimp_anim, int p_track, int p_bake_fps, Ref<Animation> animation, float ticks_per_second, Skeleton *p_skeleton, const NodePath &p_path, const String &p_name) { + + const aiNodeAnim *assimp_track = assimp_anim->mChannels[p_track]; + //make transform track + int track_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_TRANSFORM); + animation->track_set_path(track_idx, p_path); + //first determine animation length + + float increment = 1.0 / float(p_bake_fps); + float time = 0.0; + + bool last = false; + + int skeleton_bone = -1; + + if (p_skeleton) { + skeleton_bone = p_skeleton->find_bone(p_name); + } + + Vector<Vector3> pos_values; + Vector<float> pos_times; + Vector<Vector3> scale_values; + Vector<float> scale_times; + Vector<Quat> rot_values; + Vector<float> rot_times; + + for (size_t p = 0; p < assimp_track->mNumPositionKeys; p++) { + aiVector3D pos = assimp_track->mPositionKeys[p].mValue; + pos_values.push_back(Vector3(pos.x, pos.y, pos.z)); + pos_times.push_back(assimp_track->mPositionKeys[p].mTime / ticks_per_second); + } + + for (size_t r = 0; r < assimp_track->mNumRotationKeys; r++) { + aiQuaternion quat = assimp_track->mRotationKeys[r].mValue; + rot_values.push_back(Quat(quat.x, quat.y, quat.z, quat.w).normalized()); + rot_times.push_back(assimp_track->mRotationKeys[r].mTime / ticks_per_second); + } + + for (size_t sc = 0; sc < assimp_track->mNumScalingKeys; sc++) { + aiVector3D scale = assimp_track->mScalingKeys[sc].mValue; + scale_values.push_back(Vector3(scale.x, scale.y, scale.z)); + scale_times.push_back(assimp_track->mScalingKeys[sc].mTime / ticks_per_second); + } + while (true) { + Vector3 pos; + Quat rot; + Vector3 scale(1, 1, 1); + + if (pos_values.size()) { + pos = _interpolate_track<Vector3>(pos_times, pos_values, time, AssetImportAnimation::INTERP_LINEAR); + } + + if (rot_values.size()) { + rot = _interpolate_track<Quat>(rot_times, rot_values, time, AssetImportAnimation::INTERP_LINEAR).normalized(); + } + + if (scale_values.size()) { + scale = _interpolate_track<Vector3>(scale_times, scale_values, time, AssetImportAnimation::INTERP_LINEAR); + } + + if (skeleton_bone >= 0) { + Transform xform; + xform.basis.set_quat_scale(rot, scale); + xform.origin = pos; + + Transform rest_xform = p_skeleton->get_bone_rest(skeleton_bone); + xform = rest_xform.affine_inverse() * xform; + rot = xform.basis.get_rotation_quat(); + scale = xform.basis.get_scale(); + pos = xform.origin; + } + + rot.normalize(); + + animation->track_set_interpolation_type(track_idx, Animation::INTERPOLATION_LINEAR); + animation->transform_track_insert_key(track_idx, time, pos, rot, scale); + + if (last) { //done this way so a key is always inserted past the end (for proper interpolation) + break; + } + time += increment; + if (time >= animation->get_length()) { + last = true; + } + } +} + +void EditorSceneImporterAssimp::_import_animation(ImportState &state, int p_animation_index, int p_bake_fps) { + + ERR_FAIL_INDEX(p_animation_index, (int)state.assimp_scene->mNumAnimations); + + const aiAnimation *anim = state.assimp_scene->mAnimations[p_animation_index]; + String name = _assimp_anim_string_to_string(anim->mName); + if (name == String()) { + name = "Animation " + itos(p_animation_index + 1); + } + + float ticks_per_second = anim->mTicksPerSecond; + + if (state.assimp_scene->mMetaData != NULL && Math::is_equal_approx(ticks_per_second, 0.0f)) { + int32_t time_mode = 0; + state.assimp_scene->mMetaData->Get("TimeMode", time_mode); + ticks_per_second = _get_fbx_fps(time_mode, state.assimp_scene); + } + + //? + //if ((p_path.get_file().get_extension().to_lower() == "glb" || p_path.get_file().get_extension().to_lower() == "gltf") && Math::is_equal_approx(ticks_per_second, 0.0f)) { + // ticks_per_second = 1000.0f; + //} + + if (Math::is_equal_approx(ticks_per_second, 0.0f)) { + ticks_per_second = 25.0f; + } + + Ref<Animation> animation; + animation.instance(); + animation->set_name(name); + animation->set_length(anim->mDuration / ticks_per_second); + + //regular tracks + + for (size_t i = 0; i < anim->mNumChannels; i++) { + const aiNodeAnim *track = anim->mChannels[i]; + String node_name = _assimp_get_string(track->mNodeName); + /* + if (node_name.find(ASSIMP_FBX_KEY) != -1) { + String p_track_type = node_name.get_slice(ASSIMP_FBX_KEY, 1); + if (p_track_type == "_Translation" || p_track_type == "_Rotation" || p_track_type == "_Scaling") { + continue; + } + } +*/ + if (track->mNumRotationKeys == 0 && track->mNumPositionKeys == 0 && track->mNumScalingKeys == 0) { + continue; //do not bother + } + + bool is_bone = state.bone_owners.has(node_name); + NodePath node_path; + Skeleton *skeleton = NULL; + + if (is_bone) { + skeleton = state.skeletons[state.bone_owners[node_name]]; + String path = state.root->get_path_to(skeleton); + path += ":" + node_name; + node_path = path; + } else { + + ERR_CONTINUE(!state.node_map.has(node_name)); + Node *node = state.node_map[node_name]; + node_path = state.root->get_path_to(node); + } + + _insert_animation_track(state, anim, i, p_bake_fps, animation, ticks_per_second, skeleton, node_path, node_name); + } + + //blend shape tracks + + for (size_t i = 0; i < anim->mNumMorphMeshChannels; i++) { + + const aiMeshMorphAnim *anim_mesh = anim->mMorphMeshChannels[i]; + + const String prop_name = _assimp_get_string(anim_mesh->mName); + const String mesh_name = prop_name.split("*")[0]; + + ERR_CONTINUE(prop_name.split("*").size() != 2); + + ERR_CONTINUE(!state.node_map.has(mesh_name)); + + const MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(state.node_map[mesh_name]); + + ERR_CONTINUE(mesh_instance == NULL); + + String base_path = state.root->get_path_to(mesh_instance); + + Ref<Mesh> mesh = mesh_instance->get_mesh(); + ERR_CONTINUE(mesh.is_null()); + + //add the tracks for this mesh + int base_track = animation->get_track_count(); + for (int j = 0; j < mesh->get_blend_shape_count(); j++) { + + animation->add_track(Animation::TYPE_VALUE); + animation->track_set_path(base_track + j, base_path + ":blend_shapes/" + mesh->get_blend_shape_name(j)); + } + + for (size_t k = 0; k < anim_mesh->mNumKeys; k++) { + for (size_t j = 0; j < anim_mesh->mKeys[k].mNumValuesAndWeights; j++) { + + float t = anim_mesh->mKeys[k].mTime / ticks_per_second; + float w = anim_mesh->mKeys[k].mWeights[j]; + + animation->track_insert_key(base_track + j, t, w); + } + } + } + + if (animation->get_track_count()) { + state.animation_player->add_animation(name, animation); + } +} + +float EditorSceneImporterAssimp::_get_fbx_fps(int32_t time_mode, const aiScene *p_scene) { + switch (time_mode) { + case AssetImportFbx::TIME_MODE_DEFAULT: return 24; //hack + case AssetImportFbx::TIME_MODE_120: return 120; + case AssetImportFbx::TIME_MODE_100: return 100; + case AssetImportFbx::TIME_MODE_60: return 60; + case AssetImportFbx::TIME_MODE_50: return 50; + case AssetImportFbx::TIME_MODE_48: return 48; + case AssetImportFbx::TIME_MODE_30: return 30; + case AssetImportFbx::TIME_MODE_30_DROP: return 30; + case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: return 29.9700262f; + case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: return 29.9700262f; + case AssetImportFbx::TIME_MODE_PAL: return 25; + case AssetImportFbx::TIME_MODE_CINEMA: return 24; + case AssetImportFbx::TIME_MODE_1000: return 1000; + case AssetImportFbx::TIME_MODE_CINEMA_ND: return 23.976f; + case AssetImportFbx::TIME_MODE_CUSTOM: + int32_t frame_rate; + p_scene->mMetaData->Get("FrameRate", frame_rate); + return frame_rate; + } + return 0; +} + +Transform EditorSceneImporterAssimp::_get_global_assimp_node_transform(const aiNode *p_current_node) { + aiNode const *current_node = p_current_node; + Transform xform; + while (current_node != NULL) { + xform = _assimp_matrix_transform(current_node->mTransformation) * xform; + current_node = current_node->mParent; + } + return xform; +} + +Ref<Texture> EditorSceneImporterAssimp::_load_texture(ImportState &state, String p_path) { + Vector<String> split_path = p_path.get_basename().split("*"); + if (split_path.size() == 2) { + size_t texture_idx = split_path[1].to_int(); + ERR_FAIL_COND_V(texture_idx >= state.assimp_scene->mNumTextures, Ref<Texture>()); + aiTexture *tex = state.assimp_scene->mTextures[texture_idx]; + String filename = _assimp_raw_string_to_string(tex->mFilename); + filename = filename.get_file(); + print_verbose("Open Asset Import: Loading embedded texture " + filename); + if (tex->mHeight == 0) { + if (tex->CheckFormat("png")) { + Ref<Image> img = Image::_png_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } else if (tex->CheckFormat("jpg")) { + Ref<Image> img = Image::_jpg_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } else if (tex->CheckFormat("dds")) { + ERR_EXPLAIN("Open Asset Import: Embedded dds not implemented"); + ERR_FAIL_COND_V(true, Ref<Texture>()); + //Ref<Image> img = Image::_dds_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + //ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + //Ref<ImageTexture> t; + //t.instance(); + //t->create_from_image(img); + //t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + //return t; + } + } else { + Ref<Image> img; + img.instance(); + PoolByteArray arr; + uint32_t size = tex->mWidth * tex->mHeight; + arr.resize(size); + memcpy(arr.write().ptr(), tex->pcData, size); + ERR_FAIL_COND_V(arr.size() % 4 != 0, Ref<Texture>()); + //ARGB8888 to RGBA8888 + for (int32_t i = 0; i < arr.size() / 4; i++) { + arr.write().ptr()[(4 * i) + 3] = arr[(4 * i) + 0]; + arr.write().ptr()[(4 * i) + 0] = arr[(4 * i) + 1]; + arr.write().ptr()[(4 * i) + 1] = arr[(4 * i) + 2]; + arr.write().ptr()[(4 * i) + 2] = arr[(4 * i) + 3]; + } + img->create(tex->mWidth, tex->mHeight, true, Image::FORMAT_RGBA8, arr); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } + return Ref<Texture>(); + } + Ref<Texture> p_texture = ResourceLoader::load(p_path, "Texture"); + return p_texture; +} + +Ref<Material> EditorSceneImporterAssimp::_generate_material_from_index(ImportState &state, int p_index, bool p_double_sided) { + + ERR_FAIL_INDEX_V(p_index, (int)state.assimp_scene->mNumMaterials, Ref<Material>()); + + aiMaterial *ai_material = state.assimp_scene->mMaterials[p_index]; + Ref<SpatialMaterial> mat; + mat.instance(); + + int32_t mat_two_sided = 0; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_TWOSIDED, mat_two_sided)) { + if (mat_two_sided > 0) { + mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); + } + } + + //const String mesh_name = _assimp_get_string(ai_mesh->mName); + aiString mat_name; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_NAME, mat_name)) { + mat->set_name(_assimp_get_string(mat_name)); + } + + aiTextureType tex_normal = aiTextureType_NORMALS; + { + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + + if (AI_SUCCESS == ai_material->GetTexture(tex_normal, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _assimp_raw_string_to_string(ai_filename); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + + if (texture != NULL) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + { + aiString ai_filename = aiString(); + String filename = ""; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_NORMAL_TEXTURE, ai_filename)) { + filename = _assimp_raw_string_to_string(ai_filename); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + aiTextureType tex_emissive = aiTextureType_EMISSIVE; + + if (ai_material->GetTextureCount(tex_emissive) > 0) { + + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + + if (AI_SUCCESS == ai_material->GetTexture(tex_emissive, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _assimp_raw_string_to_string(ai_filename); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_EMISSION, true); + mat->set_texture(SpatialMaterial::TEXTURE_EMISSION, texture); + } + } + } + } + + aiTextureType tex_albedo = aiTextureType_DIFFUSE; + if (ai_material->GetTextureCount(tex_albedo) > 0) { + + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + if (AI_SUCCESS == ai_material->GetTexture(tex_albedo, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _assimp_raw_string_to_string(ai_filename); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() != Image::ALPHA_NONE) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } + } else { + aiColor4D clr_diffuse; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_COLOR_DIFFUSE, clr_diffuse)) { + if (Math::is_equal_approx(clr_diffuse.a, 1.0f) == false) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_albedo(Color(clr_diffuse.r, clr_diffuse.g, clr_diffuse.b, clr_diffuse.a)); + } + } + + aiString tex_gltf_base_color_path = aiString(); + aiTextureMapMode map_mode[2]; + if (AI_SUCCESS == ai_material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE, &tex_gltf_base_color_path, NULL, NULL, NULL, NULL, map_mode)) { + String filename = _assimp_raw_string_to_string(tex_gltf_base_color_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + _find_texture_path(state.path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR, pbr_base_color)) { + if (Math::is_equal_approx(pbr_base_color.a, 1.0f) == false) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + { + aiString tex_fbx_pbs_base_color_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_TEXTURE, tex_fbx_pbs_base_color_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_base_color_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + _find_texture_path(state.path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_FACTOR, pbr_base_color)) { + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + + aiUVTransform pbr_base_color_uv_xform; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_UV_XFORM, pbr_base_color_uv_xform)) { + mat->set_uv1_offset(Vector3(pbr_base_color_uv_xform.mTranslation.x, pbr_base_color_uv_xform.mTranslation.y, 0.0f)); + mat->set_uv1_scale(Vector3(pbr_base_color_uv_xform.mScaling.x, pbr_base_color_uv_xform.mScaling.y, 1.0f)); + } + } + + { + aiString tex_fbx_pbs_normal_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_NORMAL_TEXTURE, tex_fbx_pbs_normal_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_normal_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + _find_texture_path(state.path, path, found); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + if (p_double_sided) { + mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); + } + + { + aiString tex_fbx_stingray_normal_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_TEXTURE, tex_fbx_stingray_normal_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_stingray_normal_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + _find_texture_path(state.path, path, found); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + { + aiString tex_fbx_pbs_base_color_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_TEXTURE, tex_fbx_pbs_base_color_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_base_color_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + _find_texture_path(state.path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_BASE_COLOR_FACTOR, pbr_base_color)) { + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + + aiUVTransform pbr_base_color_uv_xform; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_UV_XFORM, pbr_base_color_uv_xform)) { + mat->set_uv1_offset(Vector3(pbr_base_color_uv_xform.mTranslation.x, pbr_base_color_uv_xform.mTranslation.y, 0.0f)); + mat->set_uv1_scale(Vector3(pbr_base_color_uv_xform.mScaling.x, pbr_base_color_uv_xform.mScaling.y, 1.0f)); + } + } + + { + aiString tex_fbx_pbs_emissive_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_TEXTURE, tex_fbx_pbs_emissive_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_emissive_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + _find_texture_path(state.path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_emmissive_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_FACTOR, pbr_emmissive_color)) { + mat->set_emission(Color(pbr_emmissive_color.r, pbr_emmissive_color.g, pbr_emmissive_color.b, pbr_emmissive_color.a)); + } + } + + real_t pbr_emission_intensity; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_INTENSITY_FACTOR, pbr_emission_intensity)) { + mat->set_emission_energy(pbr_emission_intensity); + } + } + + aiString tex_gltf_pbr_metallicroughness_path; + if (AI_SUCCESS == ai_material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &tex_gltf_pbr_metallicroughness_path)) { + String filename = _assimp_raw_string_to_string(tex_gltf_pbr_metallicroughness_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_BLUE); + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GREEN); + } + } + } else { + float pbr_roughness = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + float pbr_metallic = 0.0f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + { + aiString tex_fbx_pbs_metallic_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_TEXTURE, tex_fbx_pbs_metallic_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_metallic_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_metallic = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + + aiString tex_fbx_pbs_rough_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_TEXTURE, tex_fbx_pbs_rough_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_rough_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_roughness = 0.04f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + } + } + + { + aiString tex_fbx_pbs_metallic_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_METALNESS_TEXTURE, tex_fbx_pbs_metallic_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_metallic_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_metallic = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_METALNESS_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + + aiString tex_fbx_pbs_rough_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_TEXTURE, tex_fbx_pbs_rough_path)) { + String filename = _assimp_raw_string_to_string(tex_fbx_pbs_rough_path); + String path = state.path.get_base_dir().plus_file(filename.replace("\\", "/")); + bool found = false; + _find_texture_path(state.path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(state, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_roughness = 0.04f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + } + } + + return mat; +} + +Ref<Mesh> EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &state, const Vector<int> &p_surface_indices, Skeleton *p_skeleton, bool p_double_sided_material) { + + Ref<ArrayMesh> mesh; + mesh.instance(); + bool has_uvs = false; + + for (int i = 0; i < p_surface_indices.size(); i++) { + const unsigned int mesh_idx = p_surface_indices[i]; + const aiMesh *ai_mesh = state.assimp_scene->mMeshes[mesh_idx]; + + Map<uint32_t, Vector<BoneInfo> > vertex_weights; + + if (p_skeleton) { + for (size_t b = 0; b < ai_mesh->mNumBones; b++) { + aiBone *bone = ai_mesh->mBones[b]; + String bone_name = _assimp_get_string(bone->mName); + int bone_index = p_skeleton->find_bone(bone_name); + ERR_CONTINUE(bone_index == -1); //bone refers to an unexisting index, wtf. + + for (size_t w = 0; w < bone->mNumWeights; w++) { + + aiVertexWeight ai_weights = bone->mWeights[w]; + + BoneInfo bi; + + uint32_t vertex_index = ai_weights.mVertexId; + bi.bone = bone_index; + bi.weight = ai_weights.mWeight; + ; + + if (!vertex_weights.has(vertex_index)) { + vertex_weights[vertex_index] = Vector<BoneInfo>(); + } + + vertex_weights[vertex_index].push_back(bi); + } + } + } + + Ref<SurfaceTool> st; + st.instance(); + st->begin(Mesh::PRIMITIVE_TRIANGLES); + + for (size_t j = 0; j < ai_mesh->mNumVertices; j++) { + if (ai_mesh->HasTextureCoords(0)) { + has_uvs = true; + st->add_uv(Vector2(ai_mesh->mTextureCoords[0][j].x, 1.0f - ai_mesh->mTextureCoords[0][j].y)); + } + if (ai_mesh->HasTextureCoords(1)) { + has_uvs = true; + st->add_uv2(Vector2(ai_mesh->mTextureCoords[1][j].x, 1.0f - ai_mesh->mTextureCoords[1][j].y)); + } + if (ai_mesh->HasVertexColors(0)) { + Color color = Color(ai_mesh->mColors[0]->r, ai_mesh->mColors[0]->g, ai_mesh->mColors[0]->b, ai_mesh->mColors[0]->a); + st->add_color(color); + } + if (ai_mesh->mNormals != NULL) { + const aiVector3D normals = ai_mesh->mNormals[j]; + const Vector3 godot_normal = Vector3(normals.x, normals.y, normals.z); + st->add_normal(godot_normal); + if (ai_mesh->HasTangentsAndBitangents()) { + const aiVector3D tangents = ai_mesh->mTangents[j]; + const Vector3 godot_tangent = Vector3(tangents.x, tangents.y, tangents.z); + const aiVector3D bitangent = ai_mesh->mBitangents[j]; + const Vector3 godot_bitangent = Vector3(bitangent.x, bitangent.y, bitangent.z); + float d = godot_normal.cross(godot_tangent).dot(godot_bitangent) > 0.0f ? 1.0f : -1.0f; + st->add_tangent(Plane(tangents.x, tangents.y, tangents.z, d)); + } + } + + if (vertex_weights.has(j)) { + + Vector<BoneInfo> bone_info = vertex_weights[j]; + Vector<int> bones; + bones.resize(bone_info.size()); + Vector<float> weights; + weights.resize(bone_info.size()); + for (int k = 0; k < bone_info.size(); k++) { + bones.write[k] = bone_info[k].bone; + weights.write[k] = bone_info[k].weight; + } + + st->add_bones(bones); + st->add_weights(weights); + } + + const aiVector3D pos = ai_mesh->mVertices[j]; + Vector3 godot_pos = Vector3(pos.x, pos.y, pos.z); + st->add_vertex(godot_pos); + } + + for (size_t j = 0; j < ai_mesh->mNumFaces; j++) { + const aiFace face = ai_mesh->mFaces[j]; + ERR_CONTINUE(face.mNumIndices != 3); + Vector<size_t> order; + order.push_back(2); + order.push_back(1); + order.push_back(0); + for (int32_t k = 0; k < order.size(); k++) { + st->add_index(face.mIndices[order[k]]); + } + } + if (ai_mesh->HasTangentsAndBitangents() == false && has_uvs) { + st->generate_tangents(); + } + + Ref<Material> material; + + if (!state.material_cache.has(ai_mesh->mMaterialIndex)) { + material = _generate_material_from_index(state, ai_mesh->mMaterialIndex, p_double_sided_material); + } + + Array array_mesh = st->commit_to_arrays(); + Array morphs; + morphs.resize(ai_mesh->mNumAnimMeshes); + Mesh::PrimitiveType primitive = Mesh::PRIMITIVE_TRIANGLES; + Map<uint32_t, String> morph_mesh_idx_names; + for (size_t j = 0; j < ai_mesh->mNumAnimMeshes; j++) { + + if (i == 0) { + //only do this the first time + String ai_anim_mesh_name = _assimp_get_string(ai_mesh->mAnimMeshes[j]->mName); + mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); + if (ai_anim_mesh_name.empty()) { + ai_anim_mesh_name = String("morph_") + itos(j); + } + mesh->add_blend_shape(ai_anim_mesh_name); + } + + Array array_copy; + array_copy.resize(VisualServer::ARRAY_MAX); + + for (int l = 0; l < VisualServer::ARRAY_MAX; l++) { + array_copy[l] = array_mesh[l].duplicate(true); + } + + const size_t num_vertices = ai_mesh->mAnimMeshes[j]->mNumVertices; + array_copy[Mesh::ARRAY_INDEX] = Variant(); + if (ai_mesh->mAnimMeshes[j]->HasPositions()) { + PoolVector3Array vertices; + vertices.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiVector3D ai_pos = ai_mesh->mAnimMeshes[j]->mVertices[l]; + Vector3 position = Vector3(ai_pos.x, ai_pos.y, ai_pos.z); + vertices.write()[l] = position; + } + PoolVector3Array new_vertices = array_copy[VisualServer::ARRAY_VERTEX].duplicate(true); + + for (int32_t l = 0; l < vertices.size(); l++) { + PoolVector3Array::Write w = new_vertices.write(); + w[l] = vertices[l]; + } + ERR_CONTINUE(vertices.size() != new_vertices.size()); + array_copy[VisualServer::ARRAY_VERTEX] = new_vertices; + } + + int32_t color_set = 0; + if (ai_mesh->mAnimMeshes[j]->HasVertexColors(color_set)) { + PoolColorArray colors; + colors.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiColor4D ai_color = ai_mesh->mAnimMeshes[j]->mColors[color_set][l]; + Color color = Color(ai_color.r, ai_color.g, ai_color.b, ai_color.a); + colors.write()[l] = color; + } + PoolColorArray new_colors = array_copy[VisualServer::ARRAY_COLOR].duplicate(true); + + for (int32_t l = 0; l < colors.size(); l++) { + PoolColorArray::Write w = new_colors.write(); + w[l] = colors[l]; + } + array_copy[VisualServer::ARRAY_COLOR] = new_colors; + } + + if (ai_mesh->mAnimMeshes[j]->HasNormals()) { + PoolVector3Array normals; + normals.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiVector3D ai_normal = ai_mesh->mAnimMeshes[i]->mNormals[l]; + Vector3 normal = Vector3(ai_normal.x, ai_normal.y, ai_normal.z); + normals.write()[l] = normal; + } + PoolVector3Array new_normals = array_copy[VisualServer::ARRAY_NORMAL].duplicate(true); + + for (int l = 0; l < normals.size(); l++) { + PoolVector3Array::Write w = new_normals.write(); + w[l] = normals[l]; + } + array_copy[VisualServer::ARRAY_NORMAL] = new_normals; + } + + if (ai_mesh->mAnimMeshes[j]->HasTangentsAndBitangents()) { + PoolColorArray tangents; + tangents.resize(num_vertices); + PoolColorArray::Write w = tangents.write(); + for (size_t l = 0; l < num_vertices; l++) { + _calc_tangent_from_mesh(ai_mesh, j, l, l, w); + } + PoolRealArray new_tangents = array_copy[VisualServer::ARRAY_TANGENT].duplicate(true); + ERR_CONTINUE(new_tangents.size() != tangents.size() * 4); + for (int32_t l = 0; l < tangents.size(); l++) { + new_tangents.write()[l + 0] = tangents[l].r; + new_tangents.write()[l + 1] = tangents[l].g; + new_tangents.write()[l + 2] = tangents[l].b; + new_tangents.write()[l + 3] = tangents[l].a; + } + + array_copy[VisualServer::ARRAY_TANGENT] = new_tangents; + } + + morphs[j] = array_copy; + } + + mesh->add_surface_from_arrays(primitive, array_mesh, morphs); + mesh->surface_set_material(i, material); + mesh->surface_set_name(i, _assimp_get_string(ai_mesh->mName)); + } + + return mesh; +} + +void EditorSceneImporterAssimp::_generate_node(ImportState &state, const aiNode *p_assimp_node, Node *p_parent) { + + Spatial *new_node = NULL; + String node_name = _assimp_get_string(p_assimp_node->mName); + Transform node_transform = _assimp_matrix_transform(p_assimp_node->mTransformation); + + if (p_assimp_node->mNumMeshes > 0) { + /* MESH NODE */ + Ref<Mesh> mesh; + Skeleton *skeleton = NULL; + { + + //see if we have mesh cache for this. + Vector<int> surface_indices; + for (uint32_t i = 0; i < p_assimp_node->mNumMeshes; i++) { + int mesh_index = p_assimp_node->mMeshes[i]; + surface_indices.push_back(mesh_index); + + //take the chance and attempt to find the skeleton from the bones + if (!skeleton) { + aiMesh *ai_mesh = state.assimp_scene->mMeshes[p_assimp_node->mMeshes[i]]; + for (uint32_t j = 0; j < ai_mesh->mNumBones; j++) { + aiBone *bone = ai_mesh->mBones[j]; + String bone_name = _assimp_get_string(bone->mName); + if (state.bone_owners.has(bone_name)) { + skeleton = state.skeletons[state.bone_owners[bone_name]]; + break; + } + } + } + } + surface_indices.sort(); + String mesh_key; + for (int i = 0; i < surface_indices.size(); i++) { + if (i > 0) { + mesh_key += ":"; + } + mesh_key += itos(surface_indices[i]); + } + + if (!state.mesh_cache.has(mesh_key)) { + //adding cache + aiString cull_mode; //cull is on mesh, which is kind of stupid tbh + bool double_sided_material = false; + if (p_assimp_node->mMetaData) { + p_assimp_node->mMetaData->Get("Culling", cull_mode); + } + if (cull_mode.length != 0 && cull_mode == aiString("CullingOff")) { + double_sided_material = true; + } + + mesh = _generate_mesh_from_surface_indices(state, surface_indices, skeleton, double_sided_material); + state.mesh_cache[mesh_key] = mesh; + } + + mesh = state.mesh_cache[mesh_key]; + } + + MeshInstance *mesh_node = memnew(MeshInstance); + if (skeleton) { + state.mesh_skeletons[mesh_node] = skeleton; + } + mesh_node->set_mesh(mesh); + new_node = mesh_node; + + } else if (state.light_cache.has(node_name)) { + + Light *light = NULL; + aiLight *ai_light = state.assimp_scene->mLights[state.light_cache[node_name]]; + ERR_FAIL_COND(!ai_light); + + if (ai_light->mType == aiLightSource_DIRECTIONAL) { + light = memnew(DirectionalLight); + Vector3 dir = Vector3(ai_light->mDirection.y, ai_light->mDirection.x, ai_light->mDirection.z); + dir.normalize(); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + Vector3 up = Vector3(ai_light->mUp.x, ai_light->mUp.y, ai_light->mUp.z); + up.normalize(); + + Transform light_transform; + light_transform.set_look_at(pos, pos + dir, up); + + node_transform *= light_transform; + + } else if (ai_light->mType == aiLightSource_POINT) { + light = memnew(OmniLight); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + Transform xform; + xform.origin = pos; + + node_transform *= xform; + + light->set_transform(xform); + + //light->set_param(Light::PARAM_ATTENUATION, 1); + } else if (ai_light->mType == aiLightSource_SPOT) { + light = memnew(SpotLight); + + Vector3 dir = Vector3(ai_light->mDirection.y, ai_light->mDirection.x, ai_light->mDirection.z); + dir.normalize(); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + Vector3 up = Vector3(ai_light->mUp.x, ai_light->mUp.y, ai_light->mUp.z); + up.normalize(); + + Transform light_transform; + light_transform.set_look_at(pos, pos + dir, up); + node_transform *= light_transform; + + //light->set_param(Light::PARAM_ATTENUATION, 0.0f); + } + ERR_FAIL_COND(light == NULL); + light->set_color(Color(ai_light->mColorDiffuse.r, ai_light->mColorDiffuse.g, ai_light->mColorDiffuse.b)); + new_node = light; + } else if (state.camera_cache.has(node_name)) { + + aiCamera *ai_camera = state.assimp_scene->mCameras[state.camera_cache[node_name]]; + ERR_FAIL_COND(!ai_camera); + + Camera *camera = memnew(Camera); + + float near = ai_camera->mClipPlaneNear; + if (Math::is_equal_approx(near, 0.0f)) { + near = 0.1f; + } + camera->set_perspective(Math::rad2deg(ai_camera->mHorizontalFOV) * 2.0f, near, ai_camera->mClipPlaneFar); + + Vector3 pos = Vector3(ai_camera->mPosition.x, ai_camera->mPosition.y, ai_camera->mPosition.z); + Vector3 look_at = Vector3(ai_camera->mLookAt.y, ai_camera->mLookAt.x, ai_camera->mLookAt.z).normalized(); + Vector3 up = Vector3(ai_camera->mUp.x, ai_camera->mUp.y, ai_camera->mUp.z); + + Transform xform; + xform.set_look_at(pos, look_at, up); + + new_node = camera; + } else if (state.bone_owners.has(node_name)) { + + //have to actually put the skeleton somewhere, you know. + Skeleton *skeleton = state.skeletons[state.bone_owners[node_name]]; + if (skeleton->get_parent()) { + //a bone for a skeleton already added.. + //could go downwards here to add meshes children of skeleton bones + //but let's not support it for now. + return; + } + //restore rest poses to local, now that we know where the skeleton finally is + Transform skeleton_transform; + if (p_assimp_node->mParent) { + skeleton_transform = _get_global_assimp_node_transform(p_assimp_node->mParent); + } + for (int i = 0; i < skeleton->get_bone_count(); i++) { + Transform rest = skeleton_transform.affine_inverse() * skeleton->get_bone_rest(i); + skeleton->set_bone_rest(i, rest.affine_inverse()); + } + + skeleton->localize_rests(); + node_name = "Skeleton"; //don't use the bone root name + node_transform = Transform(); //don't transform + + new_node = skeleton; + } else { + //generic node + new_node = memnew(Spatial); + } + + { + + new_node->set_name(node_name); + new_node->set_transform(node_transform); + p_parent->add_child(new_node); + new_node->set_owner(state.root); + } + + state.node_map[node_name] = new_node; + + for (size_t i = 0; i < p_assimp_node->mNumChildren; i++) { + _generate_node(state, p_assimp_node->mChildren[i], new_node); + } +} + +void EditorSceneImporterAssimp::_calc_tangent_from_mesh(const aiMesh *ai_mesh, int i, int tri_index, int index, PoolColorArray::Write &w) { + const aiVector3D normals = ai_mesh->mAnimMeshes[i]->mNormals[tri_index]; + const Vector3 godot_normal = Vector3(normals.x, normals.y, normals.z); + const aiVector3D tangent = ai_mesh->mAnimMeshes[i]->mTangents[tri_index]; + const Vector3 godot_tangent = Vector3(tangent.x, tangent.y, tangent.z); + const aiVector3D bitangent = ai_mesh->mAnimMeshes[i]->mBitangents[tri_index]; + const Vector3 godot_bitangent = Vector3(bitangent.x, bitangent.y, bitangent.z); + float d = godot_normal.cross(godot_tangent).dot(godot_bitangent) > 0.0f ? 1.0f : -1.0f; + Color plane_tangent = Color(tangent.x, tangent.y, tangent.z, d); + w[index] = plane_tangent; +} + +void EditorSceneImporterAssimp::_set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<Texture> texture) { + ERR_FAIL_COND(map_mode == NULL); + aiTextureMapMode tex_mode = aiTextureMapMode::aiTextureMapMode_Wrap; + //for (size_t i = 0; i < 3; i++) { + tex_mode = map_mode[0]; + //} + int32_t flags = Texture::FLAGS_DEFAULT; + if (tex_mode == aiTextureMapMode_Wrap) { + //Default + } else if (tex_mode == aiTextureMapMode_Clamp) { + flags = flags & ~Texture::FLAG_REPEAT; + } else if (tex_mode == aiTextureMapMode_Mirror) { + flags = flags | Texture::FLAG_MIRRORED_REPEAT; + } + texture->set_flags(flags); +} + +void EditorSceneImporterAssimp::_find_texture_path(const String &r_p_path, String &r_path, bool &r_found) { + + _Directory dir; + + List<String> exts; + ImageLoader::get_recognized_extensions(&exts); + + Vector<String> split_path = r_path.get_basename().split("*"); + if (split_path.size() == 2) { + r_found = true; + return; + } + + if (dir.file_exists(r_p_path.get_base_dir() + r_path.get_file())) { + r_path = r_p_path.get_base_dir() + r_path.get_file(); + r_found = true; + return; + } + + for (int32_t i = 0; i < exts.size(); i++) { + if (r_found) { + return; + } + if (r_found == false) { + _find_texture_path(r_p_path, dir, r_path, r_found, "." + exts[i]); + } + } +} + +void EditorSceneImporterAssimp::_find_texture_path(const String &p_path, _Directory &dir, String &path, bool &found, String extension) { + String name = path.get_basename() + extension; + if (dir.file_exists(name)) { + found = true; + path = name; + return; + } + String name_ignore_sub_directory = p_path.get_base_dir().plus_file(path.get_file().get_basename()) + extension; + if (dir.file_exists(name_ignore_sub_directory)) { + found = true; + path = name_ignore_sub_directory; + return; + } + + String name_find_texture_sub_directory = p_path.get_base_dir() + "/textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_sub_directory)) { + found = true; + path = name_find_texture_sub_directory; + return; + } + String name_find_texture_upper_sub_directory = p_path.get_base_dir() + "/Textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_upper_sub_directory)) { + found = true; + path = name_find_texture_upper_sub_directory; + return; + } + String name_find_texture_outside_sub_directory = p_path.get_base_dir() + "/../textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_outside_sub_directory)) { + found = true; + path = name_find_texture_outside_sub_directory; + return; + } + + String name_find_upper_texture_outside_sub_directory = p_path.get_base_dir() + "/../Textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_upper_texture_outside_sub_directory)) { + found = true; + path = name_find_upper_texture_outside_sub_directory; + return; + } +} + +String EditorSceneImporterAssimp::_assimp_get_string(const aiString p_string) const { + //convert an assimp String to a Godot String + String name; + name.parse_utf8(p_string.C_Str() /*,p_string.length*/); + if (name.find(":") != -1) { + String replaced_name = name.split(":")[1]; + print_verbose("Replacing " + name + " containing : with " + replaced_name); + name = replaced_name; + } + + name = name.replace(".", ""); //can break things, specially bone names + + return name; +} + +String EditorSceneImporterAssimp::_assimp_anim_string_to_string(const aiString p_string) const { + + String name; + name.parse_utf8(p_string.C_Str() /*,p_string.length*/); + if (name.find(":") != -1) { + String replaced_name = name.split(":")[1]; + print_verbose("Replacing " + name + " containing : with " + replaced_name); + name = replaced_name; + } + return name; +} + +String EditorSceneImporterAssimp::_assimp_raw_string_to_string(const aiString p_string) const { + String name; + name.parse_utf8(p_string.C_Str() /*,p_string.length*/); + return name; +} + +Ref<Animation> EditorSceneImporterAssimp::import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) { + return Ref<Animation>(); +} + +const Transform EditorSceneImporterAssimp::_assimp_matrix_transform(const aiMatrix4x4 p_matrix) { + aiMatrix4x4 matrix = p_matrix; + Transform xform; + //xform.set(matrix.a1, matrix.b1, matrix.c1, matrix.a2, matrix.b2, matrix.c2, matrix.a3, matrix.b3, matrix.c3, matrix.a4, matrix.b4, matrix.c4); + xform.set(matrix.a1, matrix.a2, matrix.a3, matrix.b1, matrix.b2, matrix.b3, matrix.c1, matrix.c2, matrix.c3, matrix.a4, matrix.b4, matrix.c4); + return xform; +} diff --git a/modules/assimp/editor_scene_importer_assimp.h b/modules/assimp/editor_scene_importer_assimp.h new file mode 100644 index 0000000000..598845236e --- /dev/null +++ b/modules/assimp/editor_scene_importer_assimp.h @@ -0,0 +1,234 @@ +/*************************************************************************/ +/* editor_scene_importer_assimp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITOR_SCENE_IMPORTER_ASSIMP_H +#define EDITOR_SCENE_IMPORTER_ASSIMP_H + +#ifdef TOOLS_ENABLED +#include "core/bind/core_bind.h" +#include "core/io/resource_importer.h" +#include "core/vector.h" +#include "editor/import/resource_importer_scene.h" +#include "editor/project_settings_editor.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/skeleton.h" +#include "scene/3d/spatial.h" +#include "scene/animation/animation_player.h" +#include "scene/resources/animation.h" +#include "scene/resources/surface_tool.h" + +#include "assimp/DefaultLogger.hpp" +#include "assimp/LogStream.hpp" +#include "assimp/Logger.hpp" +#include "assimp/matrix4x4.h" +#include "assimp/scene.h" +#include "assimp/types.h" + +class AssimpStream : public Assimp::LogStream { +public: + // Constructor + AssimpStream(); + + // Destructor + ~AssimpStream(); + // Write something using your own functionality + void write(const char *message); +}; + +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_FACTOR "$raw.Maya|baseColor", 0, 0 +#define AI_MATKEY_FBX_MAYA_METALNESS_FACTOR "$raw.Maya|metalness", 0, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_FACTOR "$raw.Maya|diffuseRoughness", 0, 0 + +#define AI_MATKEY_FBX_MAYA_METALNESS_TEXTURE "$raw.Maya|metalness|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_METALNESS_UV_XFORM "$raw.Maya|metalness|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_TEXTURE "$raw.Maya|diffuseRoughness|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_UV_XFORM "$raw.Maya|diffuseRoughness|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_TEXTURE "$raw.Maya|baseColor|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_UV_XFORM "$raw.Maya|baseColor|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_NORMAL_TEXTURE "$raw.Maya|normalCamera|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_NORMAL_UV_XFORM "$raw.Maya|normalCamera|uvtrafo", aiTextureType_UNKNOWN, 0 + +#define AI_MATKEY_FBX_NORMAL_TEXTURE "$raw.Maya|normalCamera|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_NORMAL_UV_XFORM "$raw.Maya|normalCamera|uvtrafo", aiTextureType_UNKNOWN, 0 + +#define AI_MATKEY_FBX_MAYA_STINGRAY_DISPLACEMENT_SCALING_FACTOR "$raw.Maya|displacementscaling", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_BASE_COLOR_FACTOR "$raw.Maya|base_color", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_FACTOR "$raw.Maya|emissive", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_FACTOR "$raw.Maya|metallic", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_FACTOR "$raw.Maya|roughness", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_INTENSITY_FACTOR "$raw.Maya|emissive_intensity", 0, 0 + +#define AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_TEXTURE "$raw.Maya|TEX_normal_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_UV_XFORM "$raw.Maya|TEX_normal_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_TEXTURE "$raw.Maya|TEX_color_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_UV_XFORM "$raw.Maya|TEX_color_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_TEXTURE "$raw.Maya|TEX_metallic_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_UV_XFORM "$raw.Maya|TEX_metallic_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_TEXTURE "$raw.Maya|TEX_roughness_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_UV_XFORM "$raw.Maya|TEX_roughness_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_TEXTURE "$raw.Maya|TEX_emissive_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_UV_XFORM "$raw.Maya|TEX_emissive_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_AO_TEXTURE "$raw.Maya|TEX_ao_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_AO_UV_XFORM "$raw.Maya|TEX_ao_map|uvtrafo", aiTextureType_UNKNOWN, 0 + +class EditorSceneImporterAssimp : public EditorSceneImporter { +private: + GDCLASS(EditorSceneImporterAssimp, EditorSceneImporter); + const String ASSIMP_FBX_KEY = "_$AssimpFbx$"; + + struct AssetImportAnimation { + enum Interpolation { + INTERP_LINEAR, + INTERP_STEP, + INTERP_CATMULLROMSPLINE, + INTERP_CUBIC_SPLINE + }; + }; + + struct AssetImportFbx { + enum ETimeMode { + TIME_MODE_DEFAULT = 0, + TIME_MODE_120 = 1, + TIME_MODE_100 = 2, + TIME_MODE_60 = 3, + TIME_MODE_50 = 4, + TIME_MODE_48 = 5, + TIME_MODE_30 = 6, + TIME_MODE_30_DROP = 7, + TIME_MODE_NTSC_DROP_FRAME = 8, + TIME_MODE_NTSC_FULL_FRAME = 9, + TIME_MODE_PAL = 10, + TIME_MODE_CINEMA = 11, + TIME_MODE_1000 = 12, + TIME_MODE_CINEMA_ND = 13, + TIME_MODE_CUSTOM = 14, + TIME_MODE_TIME_MODE_COUNT = 15 + }; + enum UpAxis { + UP_VECTOR_AXIS_X = 1, + UP_VECTOR_AXIS_Y = 2, + UP_VECTOR_AXIS_Z = 3 + }; + enum FrontAxis { + FRONT_PARITY_EVEN = 1, + FRONT_PARITY_ODD = 2, + }; + + enum CoordAxis { + COORD_RIGHT = 0, + COORD_LEFT = 1 + }; + }; + + struct ImportState { + + String path; + const aiScene *assimp_scene; + uint32_t max_bone_weights; + Spatial *root; + Map<String, Ref<Mesh> > mesh_cache; + Map<int, Ref<Material> > material_cache; + Map<String, int> light_cache; + Map<String, int> camera_cache; + Vector<Skeleton *> skeletons; + Map<String, int> bone_owners; //maps bones to skeleton index owned by + Map<String, Node *> node_map; + Map<MeshInstance *, Skeleton *> mesh_skeletons; + bool fbx; //for some reason assimp does some things different for FBX + AnimationPlayer *animation_player; + }; + + struct BoneInfo { + uint32_t bone; + float weight; + }; + + struct SkeletonHole { //nodes may be part of the skeleton by used by vertex + String name; + String parent; + Transform pose; + const aiNode *node; + }; + + const Transform _assimp_matrix_transform(const aiMatrix4x4 p_matrix); + String _assimp_get_string(const aiString p_string) const; + Transform _get_global_assimp_node_transform(const aiNode *p_current_node); + + void _calc_tangent_from_mesh(const aiMesh *ai_mesh, int i, int tri_index, int index, PoolColorArray::Write &w); + void _set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<Texture> texture); + void _find_texture_path(const String &p_path, String &path, bool &r_found); + void _find_texture_path(const String &p_path, _Directory &dir, String &path, bool &found, String extension); + + Ref<Texture> _load_texture(ImportState &state, String p_path); + Ref<Material> _generate_material_from_index(ImportState &state, int p_index, bool p_double_sided); + Ref<Mesh> _generate_mesh_from_surface_indices(ImportState &state, const Vector<int> &p_surface_indices, Skeleton *p_skeleton = NULL, bool p_double_sided_material = false); + void _generate_node(ImportState &state, const aiNode *p_assimp_node, Node *p_parent); + void _generate_bone_groups(ImportState &state, const aiNode *p_assimp_node, Map<String, int> &ownership, Map<String, Transform> &bind_xforms); + void _fill_node_relationships(ImportState &state, const aiNode *p_assimp_node, Map<String, int> &ownership, Map<int, int> &skeleton_map, int p_skeleton_id, Skeleton *p_skeleton, const String &p_parent_name, int &holecount, const Vector<SkeletonHole> &p_holes, const Map<String, Transform> &bind_xforms); + void _generate_skeletons(ImportState &state, const aiNode *p_assimp_node, Map<String, int> &ownership, Map<int, int> &skeleton_map, const Map<String, Transform> &bind_xforms); + + void _insert_animation_track(ImportState &scene, const aiAnimation *assimp_anim, int p_track, int p_bake_fps, Ref<Animation> animation, float ticks_per_second, Skeleton *p_skeleton, const NodePath &p_path, const String &p_name); + + void _import_animation(ImportState &state, int p_animation_index, int p_bake_fps); + + Spatial *_generate_scene(const String &p_path, const aiScene *scene, const uint32_t p_flags, int p_bake_fps, const int32_t p_max_bone_weights); + + String _assimp_anim_string_to_string(const aiString p_string) const; + String _assimp_raw_string_to_string(const aiString p_string) const; + float _get_fbx_fps(int32_t time_mode, const aiScene *p_scene); + template <class T> + T _interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, AssetImportAnimation::Interpolation p_interp); + void _register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const; + + struct ImportFormat { + Vector<String> extensions; + bool is_default; + }; + +protected: + static void _bind_methods(); + +public: + EditorSceneImporterAssimp() { + Assimp::DefaultLogger::create("", Assimp::Logger::VERBOSE); + unsigned int severity = Assimp::Logger::Info | Assimp::Logger::Err | Assimp::Logger::Warn; + Assimp::DefaultLogger::get()->attachStream(new AssimpStream(), severity); + } + ~EditorSceneImporterAssimp() { + Assimp::DefaultLogger::kill(); + } + + virtual void get_extensions(List<String> *r_extensions) const; + virtual uint32_t get_import_flags() const; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = NULL); + virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps); +}; +#endif +#endif diff --git a/modules/assimp/godot_update_assimp.sh b/modules/assimp/godot_update_assimp.sh new file mode 100644 index 0000000000..dcf1e6d4a2 --- /dev/null +++ b/modules/assimp/godot_update_assimp.sh @@ -0,0 +1,261 @@ +rm -rf ../../thirdparty/assimp +cd ../../thirdparty/ +git clone https://github.com/assimp/assimp.git +cd assimp +rm -rf code/3DSExporter.h +rm -rf code/3DSLoader.h +rm -rf code/3MFXmlTags.h +rm -rf code/ABCImporter.h +rm -rf code/ACLoader.h +rm -rf code/AMFImporter_Macro.hpp +rm -rf code/ASELoader.h +rm -rf code/assbin_chunks.h +rm -rf code/AssbinExporter.h +rm -rf code/AssbinLoader.h +rm -rf code/AssimpCExport.cpp +rm -rf code/AssxmlExporter.h +rm -rf code/B3DImporter.h +# rm -rf code/BaseProcess.cpp +# rm -rf code/BaseProcess.h +# rm -rf code/Bitmap.cpp +rm -rf code/BlenderBMesh.cpp +rm -rf code/BlenderBMesh.h +rm -rf code/BlenderCustomData.cpp +rm -rf code/BlenderCustomData.h +rm -rf code/BlenderIntermediate.h +rm -rf code/BlenderLoader.h +rm -rf code/BlenderModifier.h +rm -rf code/BlenderSceneGen.h +rm -rf code/BlenderTessellator.h +rm -rf code/BVHLoader.h +rm -rf code/C4DImporter.h +# rm -rf code/CalcTangentsProcess.h +# rm -rf code/CInterfaceIOWrapper.cpp +# rm -rf code/CInterfaceIOWrapper.h +rm -rf code/COBLoader.h +rm -rf code/COBScene.h +rm -rf code/ColladaExporter.h +rm -rf code/ColladaLoader.h +# rm -rf code/ComputeUVMappingProcess.h +# rm -rf code/ConvertToLHProcess.h +# rm -rf code/CreateAnimMesh.cpp +rm -rf code/CSMLoader.h +rm -rf code/D3MFExporter.h +rm -rf code/D3MFImporter.h +rm -rf code/D3MFOpcPackage.h +# rm -rf code/DeboneProcess.h +# rm -rf code/DefaultIOStream.cpp +# rm -rf code/DefaultIOSystem.cpp +# rm -rf code/DefaultProgressHandler.h +# rm -rf code/DropFaceNormalsProcess.cpp +# rm -rf code/DropFaceNormalsProcess.h +rm -rf code/DXFHelper.h +rm -rf code/DXFLoader.h +# rm -rf code/EmbedTexturesProcess.cpp +# rm -rf code/EmbedTexturesProcess.h +# rm -rf code/FBXCommon.h +# rm -rf code/FBXCompileConfig.h +# rm -rf code/FBXDeformer.cpp +# rm -rf code/FBXDocumentUtil.cpp +# rm -rf code/FBXDocumentUtil.h +# rm -rf code/FBXExporter.h +# rm -rf code/FBXExportNode.h +# rm -rf code/FBXExportProperty.h +# rm -rf code/FBXImporter.cpp +# rm -rf code/FBXImporter.h +# rm -rf code/FBXImportSettings.h +# rm -rf code/FBXMeshGeometry.h +# rm -rf code/FBXModel.cpp +# rm -rf code/FBXNodeAttribute.cpp +# rm -rf code/FBXParser.h +# rm -rf code/FBXProperties.cpp +# rm -rf code/FBXProperties.h +# rm -rf code/FBXTokenizer.cpp +# rm -rf code/FBXTokenizer.h +# rm -rf code/FBXUtil.cpp +# rm -rf code/FBXUtil.h +# rm -rf code/FileLogStream.h +# rm -rf code/FindDegenerates.h +# rm -rf code/FindInstancesProcess.h +# rm -rf code/FindInvalidDataProcess.h +rm -rf code/FIReader.hpp +# rm -rf code/FixNormalsStep.cpp +# rm -rf code/FixNormalsStep.h +# rm -rf code/GenFaceNormalsProcess.cpp +# rm -rf code/GenFaceNormalsProcess.h +# rm -rf code/GenVertexNormalsProcess.cpp +# rm -rf code/GenVertexNormalsProcess.h +rm -rf code/glTF2Asset.h +rm -rf code/glTF2Asset.inl +rm -rf code/glTF2AssetWriter.inl +rm -rf code/glTF2Exporter.cpp +rm -rf code/glTF2Importer.cpp +rm -rf code/glTF2AssetWriter.h +rm -rf code/glTFAsset.h +rm -rf code/glTFAsset.inl +rm -rf code/glTFAssetWriter.inl +rm -rf code/glTFExporter.cpp +rm -rf code/glTFImporter.cpp +rm -rf code/glTF2Exporter.h +rm -rf code/glTF2Importer.h +rm -rf code/glTFAssetWriter.h +rm -rf code/glTFExporter.h +rm -rf code/glTFImporter.h +rm -rf code/HalfLifeFileData.h +rm -rf code/HMPFileData.h +rm -rf code/HMPLoader.h +rm -rf code/HMPLoader.cpp +rm -rf code/IFF.h +# rm -rf code/Importer.h +# rm -rf code/ImproveCacheLocality.h +rm -rf code/IRRLoader.h +rm -rf code/IRRMeshLoader.h +rm -rf code/IRRShared.h +# rm -rf code/JoinVerticesProcess.h +# rm -rf code/LimitBoneWeightsProcess.cpp +# rm -rf code/LimitBoneWeightsProcess.h +rm -rf code/LWSLoader.h +rm -rf code/makefile.mingw +# rm -rf code/MakeVerboseFormat.cpp +# rm -rf code/MakeVerboseFormat.h +# rm -rf code/MaterialSystem.h +rm -rf code/MD2FileData.h +rm -rf code/MD2Loader.h +rm -rf code/MD2NormalTable.h +rm -rf code/MD3FileData.h +rm -rf code/MD3Loader.h +rm -rf code/MD4FileData.h +rm -rf code/MD5Loader.h +rm -rf code/MD5Parser.cpp +rm -rf code/MDCFileData.h +rm -rf code/MDCLoader.h +rm -rf code/MDLDefaultColorMap.h +# rm -rf code/MMDCpp14.h +# rm -rf code/MMDImporter.h +rm -rf code/MS3DLoader.h +rm -rf code/NDOLoader.h +rm -rf code/NFFLoader.h +rm -rf code/ObjExporter.h +rm -rf code/ObjFileImporter.h +rm -rf code/ObjFileMtlImporter.h +rm -rf code/ObjFileParser.h +rm -rf code/ObjTools.h +rm -rf code/ObjExporter.cpp +rm -rf code/ObjFileImporter.cpp +rm -rf code/ObjFileMtlImporter.cpp +rm -rf code/ObjFileParser.cpp +rm -rf code/OFFLoader.h +rm -rf code/OFFLoader.cpp +rm -rf code/OgreImporter.cpp +rm -rf code/OgreImporter.h +rm -rf code/OgreParsingUtils.h +rm -rf code/OgreXmlSerializer.h +rm -rf code/OgreXmlSerializer.cpp +rm -rf code/OgreBinarySerializer.cpp +rm -rf code/OpenGEXExporter.cpp +rm -rf code/OpenGEXExporter.h +rm -rf code/OpenGEXImporter.h +rm -rf code/OpenGEXStructs.h +rm -rf code/OpenGEXImporter.cpp +# rm -rf code/OptimizeGraph.h +# rm -rf code/OptimizeMeshes.cpp +# rm -rf code/OptimizeMeshes.h +rm -rf code/PlyExporter.h +rm -rf code/PlyLoader.h +# rm -rf code/PolyTools.h +# rm -rf code/PostStepRegistry.cpp +# rm -rf code/PretransformVertices.h +rm -rf code/Q3BSPFileData.h +rm -rf code/Q3BSPFileImporter.h +rm -rf code/Q3BSPFileParser.cpp +rm -rf code/Q3BSPFileParser.h +rm -rf code/Q3BSPZipArchive.cpp +rm -rf code/Q3BSPZipArchive.h +rm -rf code/Q3DLoader.h +rm -rf code/Q3DLoader.cpp +rm -rf code/Q3BSPFileImporter.cpp +rm -rf code/RawLoader.h +# rm -rf code/RemoveComments.cpp +# rm -rf code/RemoveRedundantMaterials.cpp +# rm -rf code/RemoveRedundantMaterials.h +# rm -rf code/RemoveVCProcess.h +# rm -rf code/ScaleProcess.cpp +# rm -rf code/ScaleProcess.h +# rm -rf code/scene.cpp +# rm -rf code/ScenePreprocessor.cpp +# rm -rf code/ScenePreprocessor.h +# rm -rf code/ScenePrivate.h +# rm -rf code/SGSpatialSort.cpp +rm -rf code/SIBImporter.h +rm -rf code/SMDLoader.cpp +# rm -rf code/simd.cpp +# rm -rf code/simd.h +# rm -rf code/SortByPTypeProcess.h +# rm -rf code/SplitByBoneCountProcess.h +# rm -rf code/SplitLargeMeshes.h +# rm -rf code/StdOStreamLogStream.h +rm -rf code/StepExporter.h +rm -rf code/StepExporter.cpp +rm -rf code/STLExporter.cpp +rm -rf code/STLExporter.h +rm -rf code/STLLoader.h +rm -rf code/STLLoader.cpp +# rm -rf code/TargetAnimation.cpp +# rm -rf code/TargetAnimation.h +rm -rf code/TerragenLoader.h +rm -rf code/TerragenLoader.cpp +# rm -rf code/TextureTransform.h +# rm -rf code/TriangulateProcess.h +rm -rf code/UnrealLoader.h +# rm -rf code/ValidateDataStructure.h +# rm -rf code/Version.cpp +# rm -rf code/VertexTriangleAdjacency.cpp +# rm -rf code/VertexTriangleAdjacency.h +# rm -rf code/Win32DebugLogStream.h +rm -rf code/X3DImporter_Macro.hpp +rm -rf code/X3DImporter_Metadata.cpp +rm -rf code/X3DImporter_Networking.cpp +rm -rf code/X3DImporter_Texturing.cpp +rm -rf code/X3DImporter_Shape.cpp +rm -rf code/X3DImporter_Rendering.cpp +rm -rf code/X3DImporter_Postprocess.cpp +rm -rf code/X3DImporter_Light.cpp +rm -rf code/X3DImporter_Group.cpp +rm -rf code/X3DImporter_Geometry3D.cpp +rm -rf code/X3DImporter_Geometry2D.cpp +rm -rf code/X3DImporter.cpp +rm -rf code/X3DExporter.cpp +rm -rf code/X3DVocabulary.cpp +rm -rf code/XFileExporter.h +rm -rf code/XFileExporter.cpp +rm -rf code/XFileHelper.h +rm -rf code/XFileHelper.cpp +rm -rf code/XFileImporter.h +rm -rf code/XFileImporter.cpp +rm -rf code/XFileParser.h +rm -rf code/XFileParser.cpp +rm -rf code/XGLLoader.h +rm -rf code/XGLLoader.cpp +rm -rf code/Importer +rm -rf .git +rm -rf cmake-modules +rm -rf doc +rm -rf packaging +rm -rf port +rm -rf samples +rm -rf scripts +rm -rf test +rm -rf tools +rm -rf contrib/zlib +rm -rf contrib/android-cmake +rm -rf contrib/gtest +rm -rf contrib/clipper +rm -rf contrib/irrXML +rm -rf contrib/Open3DGC +rm -rf contrib/openddlparser +rm -rf contrib/poly2tri +rm -rf contrib/rapidjson +rm -rf contrib/unzip +rm -rf contrib/zip +rm -rf contrib/stb_image +rm .travis* diff --git a/modules/assimp/register_types.cpp b/modules/assimp/register_types.cpp new file mode 100644 index 0000000000..2e8181372e --- /dev/null +++ b/modules/assimp/register_types.cpp @@ -0,0 +1,59 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" + +#include "editor/editor_node.h" +#include "editor_scene_importer_assimp.h" + +#ifdef TOOLS_ENABLED +static void _editor_init() { + Ref<EditorSceneImporterAssimp> import_assimp; + import_assimp.instance(); + ResourceImporterScene::get_singleton()->add_importer(import_assimp); +} +#endif + +void register_assimp_types() { + +#ifdef TOOLS_ENABLED + ClassDB::APIType prev_api = ClassDB::get_current_api(); + ClassDB::set_current_api(ClassDB::API_EDITOR); + + ClassDB::register_class<EditorSceneImporterAssimp>(); + + ClassDB::set_current_api(prev_api); + + EditorNode::add_init_callback(_editor_init); +#endif +} + +void unregister_assimp_types() { +} diff --git a/modules/assimp/register_types.h b/modules/assimp/register_types.h new file mode 100644 index 0000000000..f841cd26b2 --- /dev/null +++ b/modules/assimp/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_assimp_types(); +void unregister_assimp_types(); diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp index a8172c7f52..a7e8dec11e 100644 --- a/modules/bmp/image_loader_bmp.cpp +++ b/modules/bmp/image_loader_bmp.cpp @@ -33,6 +33,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const uint8_t *p_color_buffer, + const uint32_t color_table_size, const bmp_header_s &p_header) { Error err = OK; @@ -46,32 +47,87 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, size_t height = (size_t)p_header.bmp_info_header.bmp_height; size_t bits_per_pixel = (size_t)p_header.bmp_info_header.bmp_bit_count; - if (p_header.bmp_info_header.bmp_compression != 0) { + if (p_header.bmp_info_header.bmp_compression != BI_RGB) { err = FAILED; } + // Check whether we can load it - if (!(bits_per_pixel == 24 || bits_per_pixel == 32)) { - err = FAILED; - } + if (bits_per_pixel == 1) { + // Requires bit unpacking... + ERR_FAIL_COND_V(width % 8 != 0, ERR_UNAVAILABLE); + ERR_FAIL_COND_V(height % 8 != 0, ERR_UNAVAILABLE); + + } else if (bits_per_pixel == 4) { + // Requires bit unpacking... + ERR_FAIL_COND_V(width % 2 != 0, ERR_UNAVAILABLE); + ERR_FAIL_COND_V(height % 2 != 0, ERR_UNAVAILABLE); + } else if (bits_per_pixel == 16) { + + ERR_FAIL_V(ERR_UNAVAILABLE); + } if (err == OK) { - uint32_t line_width = ((p_header.bmp_info_header.bmp_width * - p_header.bmp_info_header.bmp_bit_count / 8) + - 3) & - ~3; + // Image data (might be indexed) + PoolVector<uint8_t> data; + int data_len = 0; + + if (bits_per_pixel <= 8) { // indexed + data_len = width * height; + } else { // color + data_len = width * height * 4; + } + ERR_FAIL_COND_V(data_len == 0, ERR_BUG); + err = data.resize(data_len); - PoolVector<uint8_t> image_data; - err = image_data.resize(width * height * 4); + PoolVector<uint8_t>::Write data_w = data.write(); + uint8_t *write_buffer = data_w.ptr(); - PoolVector<uint8_t>::Write image_data_w = image_data.write(); - uint8_t *write_buffer = image_data_w.ptr(); + const uint32_t width_bytes = width * bits_per_pixel / 8; + const uint32_t line_width = (width_bytes + 3) & ~3; + // The actual data traversal is determined by + // the data width in case of 8/4/1 bit images + const uint32_t w = bits_per_pixel >= 24 ? width : width_bytes; const uint8_t *line = p_buffer + (line_width * (height - 1)); + for (unsigned int i = 0; i < height; i++) { const uint8_t *line_ptr = line; - for (unsigned int j = 0; j < width; j++) { + + for (unsigned int j = 0; j < w; j++) { switch (bits_per_pixel) { + case 1: { + uint8_t color_index = *line_ptr; + + write_buffer[index + 0] = (color_index >> 7) & 1; + write_buffer[index + 1] = (color_index >> 6) & 1; + write_buffer[index + 2] = (color_index >> 5) & 1; + write_buffer[index + 3] = (color_index >> 4) & 1; + write_buffer[index + 4] = (color_index >> 3) & 1; + write_buffer[index + 5] = (color_index >> 2) & 1; + write_buffer[index + 6] = (color_index >> 1) & 1; + write_buffer[index + 7] = (color_index >> 0) & 1; + + index += 8; + line_ptr += 1; + } break; + case 4: { + uint8_t color_index = *line_ptr; + + write_buffer[index + 0] = (color_index >> 4) & 0x0f; + write_buffer[index + 1] = color_index & 0x0f; + + index += 2; + line_ptr += 1; + } break; + case 8: { + uint8_t color_index = *line_ptr; + + write_buffer[index] = color_index; + + index += 1; + line_ptr += 1; + } break; case 24: { uint32_t color = *((uint32_t *)line_ptr); @@ -79,6 +135,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, write_buffer[index + 1] = (color >> 8) & 0xff; write_buffer[index + 0] = (color >> 16) & 0xff; write_buffer[index + 3] = 0xff; + index += 4; line_ptr += 3; } break; @@ -89,6 +146,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, write_buffer[index + 1] = (color >> 8) & 0xff; write_buffer[index + 0] = (color >> 16) & 0xff; write_buffer[index + 3] = color >> 24; + index += 4; line_ptr += 4; } break; @@ -96,7 +154,51 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, } line -= line_width; } - p_image->create(width, height, 0, Image::FORMAT_RGBA8, image_data); + + if (p_color_buffer == NULL || color_table_size == 0) { // regular pixels + + p_image->create(width, height, 0, Image::FORMAT_RGBA8, data); + + } else { // data is in indexed format, extend it + + // Palette data + PoolVector<uint8_t> palette_data; + palette_data.resize(color_table_size * 4); + + PoolVector<uint8_t>::Write palette_data_w = palette_data.write(); + uint8_t *pal = palette_data_w.ptr(); + + const uint8_t *cb = p_color_buffer; + + for (unsigned int i = 0; i < color_table_size; ++i) { + uint32_t color = *((uint32_t *)cb); + + pal[i * 4 + 0] = (color >> 16) & 0xff; + pal[i * 4 + 1] = (color >> 8) & 0xff; + pal[i * 4 + 2] = (color)&0xff; + pal[i * 4 + 3] = 0xff; + + cb += 4; + } + // Extend palette to image + PoolVector<uint8_t> extended_data; + extended_data.resize(data.size() * 4); + + PoolVector<uint8_t>::Write ex_w = extended_data.write(); + uint8_t *dest = ex_w.ptr(); + + const int num_pixels = width * height; + + for (int i = 0; i < num_pixels; i++) { + dest[0] = pal[write_buffer[i] * 4 + 0]; + dest[1] = pal[write_buffer[i] * 4 + 1]; + dest[2] = pal[write_buffer[i] * 4 + 2]; + dest[3] = pal[write_buffer[i] * 4 + 3]; + + dest += 4; + } + p_image->create(width, height, 0, Image::FORMAT_RGBA8, extended_data); + } } } return err; @@ -108,7 +210,9 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, bmp_header_s bmp_header; Error err = ERR_INVALID_DATA; - if (f->get_len() > sizeof(bmp_header)) { + // A valid bmp file should always at least have a + // file header and a minimal info header + if (f->get_len() > BITMAP_FILE_HEADER_SIZE + BITMAP_INFO_HEADER_MIN_SIZE) { // File Header bmp_header.bmp_file_header.bmp_signature = f->get_16(); if (bmp_header.bmp_file_header.bmp_signature == BITMAP_SIGNATURE) { @@ -118,9 +222,14 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, // Info Header bmp_header.bmp_info_header.bmp_header_size = f->get_32(); + ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT); + bmp_header.bmp_info_header.bmp_width = f->get_32(); bmp_header.bmp_info_header.bmp_height = f->get_32(); + bmp_header.bmp_info_header.bmp_planes = f->get_16(); + ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT); + bmp_header.bmp_info_header.bmp_bit_count = f->get_16(); bmp_header.bmp_info_header.bmp_compression = f->get_32(); bmp_header.bmp_info_header.bmp_size_image = f->get_32(); @@ -129,36 +238,33 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, bmp_header.bmp_info_header.bmp_colors_used = f->get_32(); bmp_header.bmp_info_header.bmp_important_colors = f->get_32(); - bmp_header.bmp_info_header.bmp_red_mask = f->get_32(); - bmp_header.bmp_info_header.bmp_green_mask = f->get_32(); - bmp_header.bmp_info_header.bmp_blue_mask = f->get_32(); - bmp_header.bmp_info_header.bmp_alpha_mask = f->get_32(); - bmp_header.bmp_info_header.bmp_cs_type = f->get_32(); - for (int i = 0; i < 9; i++) - bmp_header.bmp_info_header.bmp_endpoints[i] = f->get_32(); - - bmp_header.bmp_info_header.bmp_gamma_red = f->get_32(); - bmp_header.bmp_info_header.bmp_gamma_green = f->get_32(); - bmp_header.bmp_info_header.bmp_gamma_blue = f->get_32(); - - f->seek(sizeof(bmp_header.bmp_file_header) + - bmp_header.bmp_info_header.bmp_header_size); + // Compressed bitmaps not supported, stop parsing + if (bmp_header.bmp_info_header.bmp_compression != BI_RGB) { + ERR_EXPLAIN("Unsupported bmp file: " + f->get_path()); + f->close(); + ERR_FAIL_V(ERR_UNAVAILABLE); + } + // Don't rely on sizeof(bmp_file_header) as structure padding + // adds 2 bytes offset leading to misaligned color table reading + uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE + + bmp_header.bmp_info_header.bmp_header_size; + f->seek(ct_offset); uint32_t color_table_size = 0; - if (bmp_header.bmp_info_header.bmp_bit_count == 1) - color_table_size = 2; - else if (bmp_header.bmp_info_header.bmp_bit_count == 4) - color_table_size = 16; - else if (bmp_header.bmp_info_header.bmp_bit_count == 8) - color_table_size = 256; - PoolVector<uint8_t> bmp_color_table; - if (color_table_size > 0) { - err = bmp_color_table.resize(color_table_size * 4); - PoolVector<uint8_t>::Write bmp_color_table_w = bmp_color_table.write(); - f->get_buffer(bmp_color_table_w.ptr(), - bmp_header.bmp_info_header.bmp_colors_used * 4); + // bmp_colors_used may report 0 despite having a color table + // for 4 and 1 bit images, so don't rely on this information + if (bmp_header.bmp_info_header.bmp_bit_count <= 8) { + // Support 256 colors max + color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count; } + ERR_FAIL_COND_V(color_table_size == 0, ERR_BUG); + + PoolVector<uint8_t> bmp_color_table; + // Color table is usually 4 bytes per color -> [B][G][R][0] + bmp_color_table.resize(color_table_size * 4); + PoolVector<uint8_t>::Write bmp_color_table_w = bmp_color_table.write(); + f->get_buffer(bmp_color_table_w.ptr(), color_table_size * 4); f->seek(bmp_header.bmp_file_header.bmp_file_offset); @@ -174,7 +280,7 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f, PoolVector<uint8_t>::Read bmp_buffer_r = bmp_buffer.read(); PoolVector<uint8_t>::Read bmp_color_table_r = bmp_color_table.read(); err = convert_to_image(p_image, bmp_buffer_r.ptr(), - bmp_color_table_r.ptr(), bmp_header); + bmp_color_table_r.ptr(), color_table_size, bmp_header); } f->close(); } diff --git a/modules/bmp/image_loader_bmp.h b/modules/bmp/image_loader_bmp.h index d6899061d0..0082cf778a 100644 --- a/modules/bmp/image_loader_bmp.h +++ b/modules/bmp/image_loader_bmp.h @@ -37,6 +37,22 @@ class ImageLoaderBMP : public ImageFormatLoader { protected: static const unsigned BITMAP_SIGNATURE = 0x4d42; + static const unsigned BITMAP_FILE_HEADER_SIZE = 14; // bmp_file_header_s + static const unsigned BITMAP_INFO_HEADER_MIN_SIZE = 40; // bmp_info_header_s + + enum bmp_compression_s { + BI_RGB = 0x00, + BI_RLE8 = 0x01, + BI_RLE4 = 0x02, + BI_BITFIELDS = 0x03, + BI_JPEG = 0x04, + BI_PNG = 0x05, + BI_ALPHABITFIELDS = 0x06, + BI_CMYK = 0x0b, + BI_CMYKRLE8 = 0x0c, + BI_CMYKRLE4 = 0x0d + }; + struct bmp_header_s { struct bmp_file_header_s { uint16_t bmp_signature; @@ -57,21 +73,13 @@ protected: uint32_t bmp_pixels_per_meter_y; uint32_t bmp_colors_used; uint32_t bmp_important_colors; - uint32_t bmp_red_mask; - uint32_t bmp_green_mask; - uint32_t bmp_blue_mask; - uint32_t bmp_alpha_mask; - uint32_t bmp_cs_type; - uint32_t bmp_endpoints[9]; - uint32_t bmp_gamma_red; - uint32_t bmp_gamma_green; - uint32_t bmp_gamma_blue; } bmp_info_header; }; static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const uint8_t *p_color_buffer, + const uint32_t color_table_size, const bmp_header_s &p_header); public: diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index 7e714ba43f..2fe7a1b4c0 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -186,9 +186,13 @@ if env['builtin_bullet']: thirdparty_sources = [thirdparty_dir + file for file in bullet2_src] - env_bullet.Append(CPPPATH=[thirdparty_dir]) + # Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC. + if not env.msvc: + env_bullet.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path]) + else: + env_bullet.Prepend(CPPPATH=[thirdparty_dir]) # if env['target'] == "debug" or env['target'] == "release_debug": - # env_bullet.Append(CCFLAGS=['-DBT_DEBUG']) + # env_bullet.Append(CPPFLAGS=['-DBT_DEBUG']) env_thirdparty = env_bullet.Clone() env_thirdparty.disable_warnings() diff --git a/modules/bullet/btRayShape.cpp b/modules/bullet/btRayShape.cpp index b902d08eca..b60d6ba693 100644 --- a/modules/bullet/btRayShape.cpp +++ b/modules/bullet/btRayShape.cpp @@ -54,6 +54,11 @@ void btRayShape::setLength(btScalar p_length) { reload_cache(); } +void btRayShape::setMargin(btScalar margin) { + btConvexInternalShape::setMargin(margin); + reload_cache(); +} + void btRayShape::setSlipsOnSlope(bool p_slipsOnSlope) { slipsOnSlope = p_slipsOnSlope; @@ -77,10 +82,9 @@ void btRayShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVecto } void btRayShape::getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const { -#define MARGIN_BROADPHASE 0.1 btVector3 localAabbMin(0, 0, 0); - btVector3 localAabbMax(m_shapeAxis * (m_cacheScaledLength + m_collisionMargin)); - btTransformAabb(localAabbMin, localAabbMax, MARGIN_BROADPHASE, t, aabbMin, aabbMax); + btVector3 localAabbMax(m_shapeAxis * m_cacheScaledLength); + btTransformAabb(localAabbMin, localAabbMax, m_collisionMargin, t, aabbMin, aabbMax); } void btRayShape::calculateLocalInertia(btScalar mass, btVector3 &inertia) const { @@ -100,5 +104,5 @@ void btRayShape::reload_cache() { m_cacheScaledLength = m_length * m_localScaling[2]; m_cacheSupportPoint.setIdentity(); - m_cacheSupportPoint.setOrigin(m_shapeAxis * (m_cacheScaledLength + m_collisionMargin)); + m_cacheSupportPoint.setOrigin(m_shapeAxis * m_cacheScaledLength); } diff --git a/modules/bullet/btRayShape.h b/modules/bullet/btRayShape.h index 7fedb74083..7f3229b3e8 100644 --- a/modules/bullet/btRayShape.h +++ b/modules/bullet/btRayShape.h @@ -60,6 +60,8 @@ public: void setLength(btScalar p_length); btScalar getLength() const { return m_length; } + virtual void setMargin(btScalar margin); + void setSlipsOnSlope(bool p_slipOnSlope); bool getSlipsOnSlope() const { return slipsOnSlope; } diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 44ea061f51..038001996d 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -267,7 +267,7 @@ RID BulletPhysicsServer::area_get_space(RID p_area) const { void BulletPhysicsServer::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) { AreaBullet *area = area_owner.get(p_area); - ERR_FAIL_COND(!area) + ERR_FAIL_COND(!area); area->set_spOv_mode(p_mode); } @@ -279,14 +279,14 @@ PhysicsServer::AreaSpaceOverrideMode BulletPhysicsServer::area_get_space_overrid return area->get_spOv_mode(); } -void BulletPhysicsServer::area_add_shape(RID p_area, RID p_shape, const Transform &p_transform) { +void BulletPhysicsServer::area_add_shape(RID p_area, RID p_shape, const Transform &p_transform, bool p_disabled) { AreaBullet *area = area_owner.get(p_area); ERR_FAIL_COND(!area); ShapeBullet *shape = shape_owner.get(p_shape); ERR_FAIL_COND(!shape); - area->add_shape(shape, p_transform); + area->add_shape(shape, p_transform, p_disabled); } void BulletPhysicsServer::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) { @@ -348,13 +348,13 @@ void BulletPhysicsServer::area_set_shape_disabled(RID p_area, int p_shape_idx, b area->set_shape_disabled(p_shape_idx, p_disabled); } -void BulletPhysicsServer::area_attach_object_instance_id(RID p_area, ObjectID p_ID) { +void BulletPhysicsServer::area_attach_object_instance_id(RID p_area, ObjectID p_id) { if (space_owner.owns(p_area)) { return; } AreaBullet *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_instance_id(p_ID); + area->set_instance_id(p_id); } ObjectID BulletPhysicsServer::area_get_object_instance_id(RID p_area) const { @@ -498,7 +498,7 @@ PhysicsServer::BodyMode BulletPhysicsServer::body_get_mode(RID p_body) const { return body->get_mode(); } -void BulletPhysicsServer::body_add_shape(RID p_body, RID p_shape, const Transform &p_transform) { +void BulletPhysicsServer::body_add_shape(RID p_body, RID p_shape, const Transform &p_transform, bool p_disabled) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -506,7 +506,7 @@ void BulletPhysicsServer::body_add_shape(RID p_body, RID p_shape, const Transfor ShapeBullet *shape = shape_owner.get(p_shape); ERR_FAIL_COND(!shape); - body->add_shape(shape, p_transform); + body->add_shape(shape, p_transform, p_disabled); } void BulletPhysicsServer::body_set_shape(RID p_body, int p_shape_idx, RID p_shape) { @@ -569,11 +569,11 @@ void BulletPhysicsServer::body_clear_shapes(RID p_body) { body->remove_all_shapes(); } -void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_ID) { +void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_id) { CollisionObjectBullet *body = get_collisin_object(p_body); ERR_FAIL_COND(!body); - body->set_instance_id(p_ID); + body->set_instance_id(p_id); } uint32_t BulletPhysicsServer::body_get_object_instance_id(RID p_body) const { diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 1b74cbf3fc..4c598c84f2 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -45,7 +45,7 @@ */ class BulletPhysicsServer : public PhysicsServer { - GDCLASS(BulletPhysicsServer, PhysicsServer) + GDCLASS(BulletPhysicsServer, PhysicsServer); friend class BulletPhysicsDirectSpaceState; @@ -133,7 +133,7 @@ public: virtual void area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode); virtual AreaSpaceOverrideMode area_get_space_override_mode(RID p_area) const; - virtual void area_add_shape(RID p_area, RID p_shape, const Transform &p_transform = Transform()); + virtual void area_add_shape(RID p_area, RID p_shape, const Transform &p_transform = Transform(), bool p_disabled = false); virtual void area_set_shape(RID p_area, int p_shape_idx, RID p_shape); virtual void area_set_shape_transform(RID p_area, int p_shape_idx, const Transform &p_transform); virtual int area_get_shape_count(RID p_area) const; @@ -142,7 +142,7 @@ public: virtual void area_remove_shape(RID p_area, int p_shape_idx); virtual void area_clear_shapes(RID p_area); virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled); - virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID); + virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id); virtual ObjectID area_get_object_instance_id(RID p_area) const; /// If you pass as p_area the SpaceBullet you can set some parameters as specified below @@ -174,7 +174,7 @@ public: virtual void body_set_mode(RID p_body, BodyMode p_mode); virtual BodyMode body_get_mode(RID p_body) const; - virtual void body_add_shape(RID p_body, RID p_shape, const Transform &p_transform = Transform()); + virtual void body_add_shape(RID p_body, RID p_shape, const Transform &p_transform = Transform(), bool p_disabled = false); // Not supported, Please remove and add new shape virtual void body_set_shape(RID p_body, int p_shape_idx, RID p_shape); virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Transform &p_transform); @@ -189,7 +189,7 @@ public: virtual void body_clear_shapes(RID p_body); // Used for Rigid and Soft Bodies - virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID); + virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id); virtual uint32_t body_get_object_instance_id(RID p_body) const; virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable); diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index ef5f21fc21..e1800fd3eb 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -43,7 +43,9 @@ @author AndreaCatania */ -#define enableDynamicAabbTree false +// We enable dynamic AABB tree so that we can actually perform a broadphase on bodies with compound collision shapes. +// This is crucial for the performance of kinematic bodies and for bodies with transforming shapes. +#define enableDynamicAabbTree true CollisionObjectBullet::ShapeWrapper::~ShapeWrapper() {} @@ -57,6 +59,25 @@ void CollisionObjectBullet::ShapeWrapper::set_transform(const btTransform &p_tra transform = p_transform; } +btTransform CollisionObjectBullet::ShapeWrapper::get_adjusted_transform() const { + if (shape->get_type() == PhysicsServer::SHAPE_HEIGHTMAP) { + const HeightMapShapeBullet *hm_shape = (const HeightMapShapeBullet *)shape; // should be safe to cast now + btTransform adjusted_transform; + + // Bullet centers our heightmap: + // https://github.com/bulletphysics/bullet3/blob/master/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h#L33 + // This is really counter intuitive so we're adjusting for it + + adjusted_transform.setIdentity(); + adjusted_transform.setOrigin(btVector3(0.0, hm_shape->min_height + ((hm_shape->max_height - hm_shape->min_height) * 0.5), 0.0)); + adjusted_transform *= transform; + + return adjusted_transform; + } else { + return transform; + } +} + void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_scale) { if (!bt_shape) { if (active) @@ -216,8 +237,8 @@ RigidCollisionObjectBullet::~RigidCollisionObjectBullet() { } } -void RigidCollisionObjectBullet::add_shape(ShapeBullet *p_shape, const Transform &p_transform) { - shapes.push_back(ShapeWrapper(p_shape, p_transform, true)); +void RigidCollisionObjectBullet::add_shape(ShapeBullet *p_shape, const Transform &p_transform, bool p_disabled) { + shapes.push_back(ShapeWrapper(p_shape, p_transform, !p_disabled)); p_shape->add_owner(this); reload_shapes(); } @@ -284,8 +305,7 @@ void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transfor ERR_FAIL_INDEX(p_index, get_shape_count()); shapes.write[p_index].set_transform(p_transform); - // Note, enableDynamicAabbTree is false because on transform change compound is destroyed - reload_shapes(); + shape_changed(p_index); } const btTransform &RigidCollisionObjectBullet::get_bt_shape_transform(int p_index) const { @@ -299,6 +319,8 @@ Transform RigidCollisionObjectBullet::get_shape_transform(int p_index) const { } void RigidCollisionObjectBullet::set_shape_disabled(int p_index, bool p_disabled) { + if (shapes[p_index].active != p_disabled) + return; shapes.write[p_index].active = !p_disabled; shape_changed(p_index); } @@ -342,7 +364,8 @@ void RigidCollisionObjectBullet::reload_shapes() { // Try to optimize by not using compound if (1 == shape_count) { shpWrapper = &shapes.write[0]; - if (shpWrapper->transform.getOrigin().isZero() && shpWrapper->transform.getBasis() == shpWrapper->transform.getBasis().getIdentity()) { + btTransform transform = shpWrapper->get_adjusted_transform(); + if (transform.getOrigin().isZero() && transform.getBasis() == transform.getBasis().getIdentity()) { shpWrapper->claim_bt_shape(body_scale); mainShape = shpWrapper->bt_shape; main_shape_changed(); @@ -356,7 +379,7 @@ void RigidCollisionObjectBullet::reload_shapes() { for (int i(0); i < shape_count; ++i) { shpWrapper = &shapes.write[i]; shpWrapper->claim_bt_shape(body_scale); - btTransform scaled_shape_transform(shpWrapper->transform); + btTransform scaled_shape_transform(shpWrapper->get_adjusted_transform()); scaled_shape_transform.getOrigin() *= body_scale; compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape); } diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 2d4e5c4f1a..c9430bec18 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -109,6 +109,7 @@ public: void set_transform(const Transform &p_transform); void set_transform(const btTransform &p_transform); + btTransform get_adjusted_transform() const; void claim_bt_shape(const btVector3 &body_scale); }; @@ -224,7 +225,7 @@ public: _FORCE_INLINE_ btCollisionShape *get_main_shape() const { return mainShape; } - void add_shape(ShapeBullet *p_shape, const Transform &p_transform = Transform()); + void add_shape(ShapeBullet *p_shape, const Transform &p_transform = Transform(), bool p_disabled = false); void set_shape(int p_index, ShapeBullet *p_shape); int get_shape_count() const; diff --git a/modules/bullet/cone_twist_joint_bullet.cpp b/modules/bullet/cone_twist_joint_bullet.cpp index d9a82d6179..bc7fd52cf6 100644 --- a/modules/bullet/cone_twist_joint_bullet.cpp +++ b/modules/bullet/cone_twist_joint_bullet.cpp @@ -84,7 +84,7 @@ void ConeTwistJointBullet::set_param(PhysicsServer::ConeTwistJointParam p_param, break; default: ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated"); - WARN_DEPRECATED + WARN_DEPRECATED; break; } } diff --git a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml index a4dc61d0bc..078bcc45a8 100644 --- a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml +++ b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.1"> +<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/bullet/doc_classes/BulletPhysicsServer.xml b/modules/bullet/doc_classes/BulletPhysicsServer.xml index 1486936cf4..2a37f6af5e 100644 --- a/modules/bullet/doc_classes/BulletPhysicsServer.xml +++ b/modules/bullet/doc_classes/BulletPhysicsServer.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.1"> +<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp index 8fed933854..0d2c46c579 100644 --- a/modules/bullet/generic_6dof_joint_bullet.cpp +++ b/modules/bullet/generic_6dof_joint_bullet.cpp @@ -175,7 +175,7 @@ void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DO break; default: ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated"); - WARN_DEPRECATED + WARN_DEPRECATED; break; } } @@ -256,7 +256,7 @@ void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOF break; default: ERR_EXPLAIN("This flag " + itos(p_flag) + " is deprecated"); - WARN_DEPRECATED + WARN_DEPRECATED; break; } } diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp index 3e06239453..2ba75b9a98 100644 --- a/modules/bullet/godot_ray_world_algorithm.cpp +++ b/modules/bullet/godot_ray_world_algorithm.cpp @@ -39,6 +39,9 @@ @author AndreaCatania */ +// Epsilon to account for floating point inaccuracies +#define RAY_PENETRATION_DEPTH_EPSILON 0.01 + GodotRayWorldAlgorithm::CreateFunc::CreateFunc(const btDiscreteDynamicsWorld *world) : m_world(world) {} @@ -100,8 +103,8 @@ void GodotRayWorldAlgorithm::processCollision(const btCollisionObjectWrapper *bo btScalar depth(ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1)); - if (depth >= -ray_shape->getMargin() * 0.5) - depth = 0; + if (depth > -RAY_PENETRATION_DEPTH_EPSILON) + depth = 0.0; if (ray_shape->getSlipsOnSlope()) resultOut->addContactPoint(btResult.m_hitNormalWorld, btResult.m_hitPointWorld, depth); diff --git a/modules/bullet/hinge_joint_bullet.cpp b/modules/bullet/hinge_joint_bullet.cpp index 7b99d3d89f..b7e1e1a4c2 100644 --- a/modules/bullet/hinge_joint_bullet.cpp +++ b/modules/bullet/hinge_joint_bullet.cpp @@ -118,7 +118,7 @@ void HingeJointBullet::set_param(PhysicsServer::HingeJointParam p_param, real_t break; default: ERR_EXPLAIN("The HingeJoint parameter " + itos(p_param) + " is deprecated."); - WARN_DEPRECATED + WARN_DEPRECATED; break; } } diff --git a/modules/bullet/pin_joint_bullet.cpp b/modules/bullet/pin_joint_bullet.cpp index 58b090006a..c9c4d1af7e 100644 --- a/modules/bullet/pin_joint_bullet.cpp +++ b/modules/bullet/pin_joint_bullet.cpp @@ -86,7 +86,7 @@ real_t PinJointBullet::get_param(PhysicsServer::PinJointParam p_param) const { return p2pConstraint->m_setting.m_impulseClamp; default: ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated"); - WARN_DEPRECATED + WARN_DEPRECATED; return 0; } } diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 22f2214898..085cce9733 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -597,6 +597,8 @@ void RigidBodyBullet::set_state(PhysicsServer::BodyState p_state, const Variant if (!can_sleep) { // Can't sleep btBody->forceActivationState(DISABLE_DEACTIVATION); + } else { + btBody->forceActivationState(ACTIVE_TAG); } break; } @@ -739,22 +741,20 @@ void RigidBodyBullet::set_continuous_collision_detection(bool p_enable) { if (p_enable) { // This threshold enable CCD if the object moves more than // 1 meter in one simulation frame - btBody->setCcdMotionThreshold(0.1); + btBody->setCcdMotionThreshold(1e-7); /// Calculate using the rule writte below the CCD swept sphere radius /// CCD works on an embedded sphere of radius, make sure this radius /// is embedded inside the convex objects, preferably smaller: /// for an object of dimensions 1 meter, try 0.2 - btScalar radius; + btScalar radius(1.0); if (btBody->getCollisionShape()) { btVector3 center; btBody->getCollisionShape()->getBoundingSphere(center, radius); - } else { - radius = 0; } btBody->setCcdSweptSphereRadius(radius * 0.2); } else { - btBody->setCcdMotionThreshold(0.); + btBody->setCcdMotionThreshold(10000.0); btBody->setCcdSweptSphereRadius(0.); } } @@ -832,7 +832,7 @@ void RigidBodyBullet::reload_shapes() { btBody->updateInertiaTensor(); reload_kinematic_shapes(); - + set_continuous_collision_detection(btBody->getCcdMotionThreshold() < 9998.0); reload_body(); } @@ -866,7 +866,7 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) { if (p_area->is_spOv_gravityPoint()) { ++countGravityPointSpaces; - assert(0 < countGravityPointSpaces); + ERR_FAIL_COND(countGravityPointSpaces <= 0); } } @@ -888,7 +888,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { if (wasTheAreaFound) { if (p_area->is_spOv_gravityPoint()) { --countGravityPointSpaces; - assert(0 <= countGravityPointSpaces); + ERR_FAIL_COND(countGravityPointSpaces < 0); } --areaWhereIamCount; diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 1e1bea846a..2c9bdb8b0b 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -54,7 +54,7 @@ class BulletPhysicsDirectBodyState; /// created by BulletPhysicsServer and is held by the "singleton" variable of this class /// Each time something require it, the body must be set again. class BulletPhysicsDirectBodyState : public PhysicsDirectBodyState { - GDCLASS(BulletPhysicsDirectBodyState, PhysicsDirectBodyState) + GDCLASS(BulletPhysicsDirectBodyState, PhysicsDirectBodyState); static BulletPhysicsDirectBodyState *singleton; diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 1aba31f03d..f15bcec914 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -148,7 +148,13 @@ btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<rea const bool flipQuadEdges = false; const void *heightsPtr = p_heights.read().ptr(); - return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges)); + btHeightfieldTerrainShape *heightfield = bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges)); + + // The shape can be created without params when you do PhysicsServer.shape_create(PhysicsServer.SHAPE_HEIGHTMAP) + if (heightsPtr) + heightfield->buildAccelerator(16); + + return heightfield; } btRayShape *ShapeBullet::create_shape_ray(real_t p_length, bool p_slips_on_slope) { @@ -510,16 +516,17 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { // Compute min and max heights if not specified. if (!d.has("min_height") && !d.has("max_height")) { - PoolVector<real_t>::Read r = heights.read(); - int heights_size = heights.size(); + PoolVector<real_t>::Read r = l_heights.read(); + int heights_size = l_heights.size(); for (int i = 0; i < heights_size; ++i) { real_t h = r[i]; - if (h < l_min_height) + if (h < l_min_height) { l_min_height = h; - else if (h > l_max_height) + } else if (h > l_max_height) { l_max_height = h; + } } } diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 8fb8eba057..738b415d16 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -1043,23 +1043,16 @@ int SpaceBullet::test_ray_separation(RigidBodyBullet *p_body, const Transform &p btVector3 recover_motion(0, 0, 0); int rays_found = 0; + int rays_found_this_round = 0; for (int t(RECOVERING_MOVEMENT_CYCLES); 0 < t; --t) { - int last_ray_index = recover_from_penetration_ray(p_body, body_transform, RECOVERING_MOVEMENT_SCALE, p_infinite_inertia, p_result_max, recover_motion, r_results); + PhysicsServer::SeparationResult *next_results = &r_results[rays_found]; + rays_found_this_round = recover_from_penetration_ray(p_body, body_transform, RECOVERING_MOVEMENT_SCALE, p_infinite_inertia, p_result_max - rays_found, recover_motion, next_results); - rays_found = MAX(last_ray_index, rays_found); - if (!rays_found) { - break; - } else { + rays_found += rays_found_this_round; + if (rays_found_this_round == 0) { body_transform.getOrigin() += recover_motion; - } - } - - //optimize results (remove non colliding) - for (int i = 0; i < rays_found; i++) { - if (r_results[i].collision_depth >= 0) { - rays_found--; - SWAP(r_results[i], r_results[rays_found]); + break; } } @@ -1069,18 +1062,47 @@ int SpaceBullet::test_ray_separation(RigidBodyBullet *p_body, const Transform &p struct RecoverPenetrationBroadPhaseCallback : public btBroadphaseAabbCallback { private: + btDbvtVolume bounds; + const btCollisionObject *self_collision_object; uint32_t collision_layer; uint32_t collision_mask; + struct CompoundLeafCallback : btDbvt::ICollide { + private: + RecoverPenetrationBroadPhaseCallback *parent_callback; + btCollisionObject *collision_object; + + public: + CompoundLeafCallback(RecoverPenetrationBroadPhaseCallback *p_parent_callback, btCollisionObject *p_collision_object) : + parent_callback(p_parent_callback), + collision_object(p_collision_object) { + } + + void Process(const btDbvtNode *leaf) { + BroadphaseResult result; + result.collision_object = collision_object; + result.compound_child_index = leaf->dataAsInt; + parent_callback->results.push_back(result); + } + }; + public: - Vector<btCollisionObject *> result_collision_objects; + struct BroadphaseResult { + btCollisionObject *collision_object; + int compound_child_index; + }; + + Vector<BroadphaseResult> results; public: - RecoverPenetrationBroadPhaseCallback(const btCollisionObject *p_self_collision_object, uint32_t p_collision_layer, uint32_t p_collision_mask) : + RecoverPenetrationBroadPhaseCallback(const btCollisionObject *p_self_collision_object, uint32_t p_collision_layer, uint32_t p_collision_mask, btVector3 p_aabb_min, btVector3 p_aabb_max) : self_collision_object(p_self_collision_object), collision_layer(p_collision_layer), - collision_mask(p_collision_mask) {} + collision_mask(p_collision_mask) { + + bounds = btDbvtVolume::FromMM(p_aabb_min, p_aabb_max); + } virtual ~RecoverPenetrationBroadPhaseCallback() {} @@ -1089,35 +1111,98 @@ public: btCollisionObject *co = static_cast<btCollisionObject *>(proxy->m_clientObject); if (co->getInternalType() <= btCollisionObject::CO_RIGID_BODY) { if (self_collision_object != proxy->m_clientObject && GodotFilterCallback::test_collision_filters(collision_layer, collision_mask, proxy->m_collisionFilterGroup, proxy->m_collisionFilterMask)) { - result_collision_objects.push_back(co); + if (co->getCollisionShape()->isCompound()) { + const btCompoundShape *cs = static_cast<btCompoundShape *>(co->getCollisionShape()); + + if (cs->getNumChildShapes() > 1) { + const btDbvt *tree = cs->getDynamicAabbTree(); + ERR_FAIL_COND_V(tree == NULL, true); + + // Transform bounds into compound shape local space + const btTransform other_in_compound_space = co->getWorldTransform().inverse(); + const btMatrix3x3 abs_b = other_in_compound_space.getBasis().absolute(); + const btVector3 local_center = other_in_compound_space(bounds.Center()); + const btVector3 local_extent = bounds.Extents().dot3(abs_b[0], abs_b[1], abs_b[2]); + const btVector3 local_aabb_min = local_center - local_extent; + const btVector3 local_aabb_max = local_center + local_extent; + const btDbvtVolume local_bounds = btDbvtVolume::FromMM(local_aabb_min, local_aabb_max); + + // Test collision against compound child shapes using its AABB tree + CompoundLeafCallback compound_leaf_callback(this, co); + tree->collideTV(tree->m_root, local_bounds, compound_leaf_callback); + } else { + // If there's only a single child shape then there's no need to search any more, we know which child overlaps + BroadphaseResult result; + result.collision_object = co; + result.compound_child_index = 0; + results.push_back(result); + } + } else { + BroadphaseResult result; + result.collision_object = co; + result.compound_child_index = -1; + results.push_back(result); + } return true; } } return false; } - - void reset() { - result_collision_objects.clear(); - } }; bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result) { - RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask()); + // Calculate the cumulative AABB of all shapes of the kinematic body + btVector3 aabb_min, aabb_max; + bool shapes_found = false; + + for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) { + + const RigidBodyBullet::KinematicShape &kin_shape(p_body->get_kinematic_utilities()->shapes[kinIndex]); + if (!kin_shape.is_active()) { + continue; + } + + if (kin_shape.shape->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) { + // Skip rayshape in order to implement custom separation process + continue; + } + + btTransform shape_transform = p_body_position * kin_shape.transform; + shape_transform.getOrigin() += r_delta_recover_movement; + + btVector3 shape_aabb_min, shape_aabb_max; + kin_shape.shape->getAabb(shape_transform, shape_aabb_min, shape_aabb_max); + + if (!shapes_found) { + aabb_min = shape_aabb_min; + aabb_max = shape_aabb_max; + shapes_found = true; + } else { + aabb_min.setX((aabb_min.x() < shape_aabb_min.x()) ? aabb_min.x() : shape_aabb_min.x()); + aabb_min.setY((aabb_min.y() < shape_aabb_min.y()) ? aabb_min.y() : shape_aabb_min.y()); + aabb_min.setZ((aabb_min.z() < shape_aabb_min.z()) ? aabb_min.z() : shape_aabb_min.z()); + + aabb_max.setX((aabb_max.x() > shape_aabb_max.x()) ? aabb_max.x() : shape_aabb_max.x()); + aabb_max.setY((aabb_max.y() > shape_aabb_max.y()) ? aabb_max.y() : shape_aabb_max.y()); + aabb_max.setZ((aabb_max.z() > shape_aabb_max.z()) ? aabb_max.z() : shape_aabb_max.z()); + } + } - btTransform body_shape_position; - btTransform body_shape_position_recovered; + // If there are no shapes then there is no penetration either + if (!shapes_found) { + return false; + } - // Broad phase support - btVector3 minAabb, maxAabb; + // Perform broadphase test + RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask(), aabb_min, aabb_max); + dynamicsWorld->getBroadphase()->aabbTest(aabb_min, aabb_max, recover_broad_result); bool penetration = false; - // For each shape + // Perform narrowphase per shape for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) { - recover_broad_result.reset(); - const RigidBodyBullet::KinematicShape &kin_shape(p_body->get_kinematic_utilities()->shapes[kinIndex]); if (!kin_shape.is_active()) { continue; @@ -1128,15 +1213,11 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran continue; } - body_shape_position = p_body_position * kin_shape.transform; - body_shape_position_recovered = body_shape_position; - body_shape_position_recovered.getOrigin() += r_delta_recover_movement; + btTransform shape_transform = p_body_position * kin_shape.transform; + shape_transform.getOrigin() += r_delta_recover_movement; - kin_shape.shape->getAabb(body_shape_position_recovered, minAabb, maxAabb); - dynamicsWorld->getBroadphase()->aabbTest(minAabb, maxAabb, recover_broad_result); - - for (int i = recover_broad_result.result_collision_objects.size() - 1; 0 <= i; --i) { - btCollisionObject *otherObject = recover_broad_result.result_collision_objects[i]; + for (int i = recover_broad_result.results.size() - 1; 0 <= i; --i) { + btCollisionObject *otherObject = recover_broad_result.results[i].collision_object; if (p_infinite_inertia && !otherObject->isStaticOrKinematicObject()) { otherObject->activate(); // Force activation of hitten rigid, soft body continue; @@ -1144,30 +1225,28 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran continue; if (otherObject->getCollisionShape()->isCompound()) { + const btCompoundShape *cs = static_cast<const btCompoundShape *>(otherObject->getCollisionShape()); + int shape_idx = recover_broad_result.results[i].compound_child_index; + ERR_FAIL_COND_V(shape_idx < 0 || shape_idx >= cs->getNumChildShapes(), false); - // Each convex shape - btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape()); - for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) { - - if (cs->getChildShape(x)->isConvex()) { - if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(cs->getChildShape(x)), otherObject, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { + if (cs->getChildShape(shape_idx)->isConvex()) { + if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(cs->getChildShape(shape_idx)), otherObject, shape_idx, shape_transform, otherObject->getWorldTransform() * cs->getChildTransform(shape_idx), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { - penetration = true; - } - } else { - if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { + penetration = true; + } + } else { + if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(shape_idx), p_body->get_bt_collision_object(), otherObject, kinIndex, shape_idx, shape_transform, otherObject->getWorldTransform() * cs->getChildTransform(shape_idx), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { - penetration = true; - } + penetration = true; } } } else if (otherObject->getCollisionShape()->isConvex()) { /// Execute GJK test against object shape - if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(otherObject->getCollisionShape()), otherObject, 0, body_shape_position, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { + if (RFP_convex_convex_test(kin_shape.shape, static_cast<const btConvexShape *>(otherObject->getCollisionShape()), otherObject, 0, shape_transform, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { penetration = true; } } else { - if (RFP_convex_world_test(kin_shape.shape, otherObject->getCollisionShape(), p_body->get_bt_collision_object(), otherObject, kinIndex, 0, body_shape_position, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { + if (RFP_convex_world_test(kin_shape.shape, otherObject->getCollisionShape(), p_body->get_bt_collision_object(), otherObject, kinIndex, 0, shape_transform, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, r_recover_result)) { penetration = true; } @@ -1183,7 +1262,6 @@ bool SpaceBullet::RFP_convex_convex_test(const btConvexShape *p_shapeA, const bt // Initialize GJK input btGjkPairDetector::ClosestPointInput gjk_input; gjk_input.m_transformA = p_transformA; - gjk_input.m_transformA.getOrigin() += r_delta_recover_movement; gjk_input.m_transformB = p_transformB; // Perform GJK test @@ -1214,7 +1292,6 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC /// Contact test btTransform tA(p_transformA); - tA.getOrigin() += r_delta_recover_movement; btCollisionObjectWrapper obA(NULL, p_shapeA, p_objectA, tA, -1, p_shapeId_A); btCollisionObjectWrapper obB(NULL, p_shapeB, p_objectB, p_transformB, -1, p_shapeId_B); @@ -1246,39 +1323,81 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC return false; } -void SpaceBullet::convert_to_separation_result(PhysicsServer::SeparationResult *r_result, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const { +int SpaceBullet::add_separation_result(PhysicsServer::SeparationResult *r_result, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const { + + // optimize results (ignore non-colliding) + if (p_recover_result.penetration_distance < 0.0) { + const btRigidBody *btRigid = static_cast<const btRigidBody *>(p_other_object); + CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(p_other_object->getUserPointer()); - const btRigidBody *btRigid = static_cast<const btRigidBody *>(p_other_object); - CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(p_other_object->getUserPointer()); + r_result->collision_depth = p_recover_result.penetration_distance; + B_TO_G(p_recover_result.pointWorld, r_result->collision_point); + B_TO_G(p_recover_result.normal, r_result->collision_normal); + B_TO_G(btRigid->getVelocityInLocalPoint(p_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity); + r_result->collision_local_shape = p_shape_id; + r_result->collider_id = collisionObject->get_instance_id(); + r_result->collider = collisionObject->get_self(); + r_result->collider_shape = p_recover_result.other_compound_shape_index; - r_result->collision_depth = p_recover_result.penetration_distance; - B_TO_G(p_recover_result.pointWorld, r_result->collision_point); - B_TO_G(p_recover_result.normal, r_result->collision_normal); - B_TO_G(btRigid->getVelocityInLocalPoint(p_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity); - r_result->collision_local_shape = p_shape_id; - r_result->collider_id = collisionObject->get_instance_id(); - r_result->collider = collisionObject->get_self(); - r_result->collider_shape = p_recover_result.other_compound_shape_index; + return 1; + } else { + return 0; + } } int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results) { - RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask()); + // Calculate the cumulative AABB of all shapes of the kinematic body + btVector3 aabb_min, aabb_max; + bool shapes_found = false; + + for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) { + + const RigidBodyBullet::KinematicShape &kin_shape(p_body->get_kinematic_utilities()->shapes[kinIndex]); + if (!kin_shape.is_active()) { + continue; + } + + if (kin_shape.shape->getShapeType() != CUSTOM_CONVEX_SHAPE_TYPE) { + continue; + } + + btTransform shape_transform = p_body_position * kin_shape.transform; + shape_transform.getOrigin() += r_delta_recover_movement; - btTransform body_shape_position; - btTransform body_shape_position_recovered; + btVector3 shape_aabb_min, shape_aabb_max; + kin_shape.shape->getAabb(shape_transform, shape_aabb_min, shape_aabb_max); - // Broad phase support - btVector3 minAabb, maxAabb; + if (!shapes_found) { + aabb_min = shape_aabb_min; + aabb_max = shape_aabb_max; + shapes_found = true; + } else { + aabb_min.setX((aabb_min.x() < shape_aabb_min.x()) ? aabb_min.x() : shape_aabb_min.x()); + aabb_min.setY((aabb_min.y() < shape_aabb_min.y()) ? aabb_min.y() : shape_aabb_min.y()); + aabb_min.setZ((aabb_min.z() < shape_aabb_min.z()) ? aabb_min.z() : shape_aabb_min.z()); - int ray_index = 0; + aabb_max.setX((aabb_max.x() > shape_aabb_max.x()) ? aabb_max.x() : shape_aabb_max.x()); + aabb_max.setY((aabb_max.y() > shape_aabb_max.y()) ? aabb_max.y() : shape_aabb_max.y()); + aabb_max.setZ((aabb_max.z() > shape_aabb_max.z()) ? aabb_max.z() : shape_aabb_max.z()); + } + } - // For each shape - for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) { + // If there are no shapes then there is no penetration either + if (!shapes_found) { + return 0; + } + + // Perform broadphase test + RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask(), aabb_min, aabb_max); + dynamicsWorld->getBroadphase()->aabbTest(aabb_min, aabb_max, recover_broad_result); - recover_broad_result.reset(); + int ray_count = 0; + + // Perform narrowphase per shape + for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) { - if (ray_index >= p_result_max) { + if (ray_count >= p_result_max) { break; } @@ -1291,15 +1410,11 @@ int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btT continue; } - body_shape_position = p_body_position * kin_shape.transform; - body_shape_position_recovered = body_shape_position; - body_shape_position_recovered.getOrigin() += r_delta_recover_movement; + btTransform shape_transform = p_body_position * kin_shape.transform; + shape_transform.getOrigin() += r_delta_recover_movement; - kin_shape.shape->getAabb(body_shape_position_recovered, minAabb, maxAabb); - dynamicsWorld->getBroadphase()->aabbTest(minAabb, maxAabb, recover_broad_result); - - for (int i = recover_broad_result.result_collision_objects.size() - 1; 0 <= i; --i) { - btCollisionObject *otherObject = recover_broad_result.result_collision_objects[i]; + for (int i = recover_broad_result.results.size() - 1; 0 <= i; --i) { + btCollisionObject *otherObject = recover_broad_result.results[i].collision_object; if (p_infinite_inertia && !otherObject->isStaticOrKinematicObject()) { otherObject->activate(); // Force activation of hitten rigid, soft body continue; @@ -1307,29 +1422,25 @@ int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btT continue; if (otherObject->getCollisionShape()->isCompound()) { + const btCompoundShape *cs = static_cast<const btCompoundShape *>(otherObject->getCollisionShape()); + int shape_idx = recover_broad_result.results[i].compound_child_index; + ERR_FAIL_COND_V(shape_idx < 0 || shape_idx >= cs->getNumChildShapes(), false); - // Each convex shape - btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape()); - for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) { - - RecoverResult recover_result; - if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) { + RecoverResult recover_result; + if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(shape_idx), p_body->get_bt_collision_object(), otherObject, kinIndex, shape_idx, shape_transform, otherObject->getWorldTransform() * cs->getChildTransform(shape_idx), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) { - convert_to_separation_result(&r_results[ray_index], recover_result, kinIndex, otherObject); - } + ray_count = add_separation_result(&r_results[ray_count], recover_result, kinIndex, otherObject); } } else { RecoverResult recover_result; - if (RFP_convex_world_test(kin_shape.shape, otherObject->getCollisionShape(), p_body->get_bt_collision_object(), otherObject, kinIndex, 0, body_shape_position, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) { + if (RFP_convex_world_test(kin_shape.shape, otherObject->getCollisionShape(), p_body->get_bt_collision_object(), otherObject, kinIndex, 0, shape_transform, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) { - convert_to_separation_result(&r_results[ray_index], recover_result, kinIndex, otherObject); + ray_count = add_separation_result(&r_results[ray_count], recover_result, kinIndex, otherObject); } } } - - ++ray_index; } - return ray_index; + return ray_count; } diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index 7bf6a216b5..eb4a065e54 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -68,7 +68,8 @@ class btGjkEpaPenetrationDepthSolver; extern ContactAddedCallback gContactAddedCallback; class BulletPhysicsDirectSpaceState : public PhysicsDirectSpaceState { - GDCLASS(BulletPhysicsDirectSpaceState, PhysicsDirectSpaceState) + GDCLASS(BulletPhysicsDirectSpaceState, PhysicsDirectSpaceState); + private: SpaceBullet *space; @@ -212,7 +213,7 @@ private: /// Using this we leave Bullet to select the best algorithm, For example GJK in case we have Convex Convex, or a Bullet accelerated algorithm bool RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL); - void convert_to_separation_result(PhysicsServer::SeparationResult *r_result, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const; + int add_separation_result(PhysicsServer::SeparationResult *r_results, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const; int recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results); }; #endif diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 0eb539b182..fd0d36eddf 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -45,7 +45,7 @@ void CSGBrush::build_from_faces(const PoolVector<Vector3> &p_vertices, const Poo int vc = p_vertices.size(); - ERR_FAIL_COND((vc % 3) != 0) + ERR_FAIL_COND((vc % 3) != 0); PoolVector<Vector3>::Read rv = p_vertices.read(); int uvc = p_uvs.size(); @@ -242,7 +242,7 @@ void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_ //check if edge and poly share a vertex, of so, assign it to segment_idx for (int i = 0; i < points.size(); i++) { for (int j = 0; j < 2; j++) { - if (segment[j].distance_to(points[i].point) < CMP_EPSILON) { + if (Math::is_zero_approx(segment[j].distance_to(points[i].point))) { segment_idx[j] = i; inserted_points.push_back(i); break; @@ -310,7 +310,7 @@ void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_ Vector2 edgeseg[2] = { points[edges[i].points[0]].point, points[edges[i].points[1]].point }; Vector2 closest = Geometry::get_closest_point_to_segment_2d(segment[j], edgeseg); - if (closest.distance_to(segment[j]) < CMP_EPSILON) { + if (Math::is_zero_approx(closest.distance_to(segment[j]))) { //point rest of this edge res = closest; found = true; @@ -439,7 +439,7 @@ void CSGBrushOperation::BuildPoly::clip(const CSGBrush *p_brush, int p_face, Mes //transform A points to 2D - if (segment[0].distance_to(segment[1]) < CMP_EPSILON) + if (Math::is_zero_approx(segment[0].distance_to(segment[1]))) return; //too small _clip_segment(p_brush, p_face, segment, mesh_merge, p_for_B); @@ -461,10 +461,10 @@ void CSGBrushOperation::_collision_callback(const CSGBrush *A, int p_face_a, Map { //check if either is a degenerate - if (va[0].distance_to(va[1]) < CMP_EPSILON || va[0].distance_to(va[2]) < CMP_EPSILON || va[1].distance_to(va[2]) < CMP_EPSILON) + if (Math::is_zero_approx(va[0].distance_to(va[1])) || Math::is_zero_approx(va[0].distance_to(va[2])) || Math::is_zero_approx(va[1].distance_to(va[2]))) return; - if (vb[0].distance_to(vb[1]) < CMP_EPSILON || vb[0].distance_to(vb[2]) < CMP_EPSILON || vb[1].distance_to(vb[2]) < CMP_EPSILON) + if (Math::is_zero_approx(vb[0].distance_to(vb[1])) || Math::is_zero_approx(vb[0].distance_to(vb[2])) || Math::is_zero_approx(vb[1].distance_to(vb[2]))) return; } @@ -611,7 +611,7 @@ void CSGBrushOperation::_add_poly_points(const BuildPoly &p_poly, int p_edge, in { EdgeSort es; - es.angle = 0; //wont be checked here + es.angle = 0; //won't be checked here es.edge = p_edge; es.prev_point = p_from_point; es.edge_point = p_to_point; @@ -1018,15 +1018,15 @@ int CSGBrushOperation::MeshMerge::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from max_depth = p_depth; } - if (p_size <= BVH_LIMIT) { + if (p_size == 0) { + + return -1; + } else if (p_size <= BVH_LIMIT) { for (int i = 0; i < p_size - 1; i++) { p_bb[p_from + i]->next = p_bb[p_from + i + 1] - p_bvh; } return p_bb[p_from] - p_bvh; - } else if (p_size == 0) { - - return -1; } AABB aabb; diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index 3044887ef5..d4069b901f 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -283,6 +283,10 @@ String CSGShapeSpatialGizmoPlugin::get_name() const { return "CSGShapes"; } +int CSGShapeSpatialGizmoPlugin::get_priority() const { + return -1; +} + bool CSGShapeSpatialGizmoPlugin::is_selectable_when_hidden() const { return true; } diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h index b208c39938..d38dafc936 100644 --- a/modules/csg/csg_gizmos.h +++ b/modules/csg/csg_gizmos.h @@ -42,6 +42,7 @@ class CSGShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { public: bool has_gizmo(Spatial *p_spatial); String get_name() const; + int get_priority() const; bool is_selectable_when_hidden() const; void redraw(EditorSpatialGizmo *p_gizmo); @@ -54,7 +55,8 @@ public: }; class EditorPluginCSG : public EditorPlugin { - GDCLASS(EditorPluginCSG, EditorPlugin) + GDCLASS(EditorPluginCSG, EditorPlugin); + public: EditorPluginCSG(EditorNode *p_editor); }; diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index f274fff3f3..a496a214fd 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -724,6 +724,7 @@ CSGBrush *CSGMesh::_build_brush() { PoolVector<bool> smooth; PoolVector<Ref<Material> > materials; PoolVector<Vector2> uvs; + Ref<Material> material = get_material(); for (int i = 0; i < mesh->get_surface_count(); i++) { @@ -760,7 +761,12 @@ CSGBrush *CSGMesh::_build_brush() { uvr_used = true; } - Ref<Material> mat = mesh->surface_get_material(i); + Ref<Material> mat; + if (material.is_valid()) { + mat = material; + } else { + mat = mesh->surface_get_material(i); + } PoolVector<int> aindices = arrays[Mesh::ARRAY_INDEX]; if (aindices.size()) { @@ -806,8 +812,8 @@ CSGBrush *CSGMesh::_build_brush() { uvw[as + j + 1] = uv[1]; uvw[as + j + 2] = uv[2]; - sw[j / 3] = !flat; - mw[j / 3] = mat; + sw[(as + j) / 3] = !flat; + mw[(as + j) / 3] = mat; } } else { int as = vertices.size(); @@ -849,8 +855,8 @@ CSGBrush *CSGMesh::_build_brush() { uvw[as + j + 1] = uv[1]; uvw[as + j + 2] = uv[2]; - sw[j / 3] = !flat; - mw[j / 3] = mat; + sw[(as + j) / 3] = !flat; + mw[(as + j) / 3] = mat; } } } @@ -866,6 +872,18 @@ void CSGMesh::_mesh_changed() { update_gizmo(); } +void CSGMesh::set_material(const Ref<Material> &p_material) { + if (material == p_material) + return; + material = p_material; + _make_dirty(); +} + +Ref<Material> CSGMesh::get_material() const { + + return material; +} + void CSGMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &CSGMesh::set_mesh); @@ -873,7 +891,11 @@ void CSGMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("_mesh_changed"), &CSGMesh::_mesh_changed); + ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGMesh::set_material); + ClassDB::bind_method(D_METHOD("get_material"), &CSGMesh::get_material); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "SpatialMaterial,ShaderMaterial"), "set_material", "get_material"); } void CSGMesh::set_mesh(const Ref<Mesh> &p_mesh) { @@ -1794,11 +1816,9 @@ CSGBrush *CSGPolygon::_build_brush() { path_cache = path; - if (path_cache) { - path_cache->connect("tree_exited", this, "_path_exited"); - path_cache->connect("curve_changed", this, "_path_changed"); - path_cache = NULL; - } + path_cache->connect("tree_exited", this, "_path_exited"); + path_cache->connect("curve_changed", this, "_path_changed"); + path_cache = NULL; } curve = path->get_curve(); if (curve.is_null()) @@ -2060,6 +2080,9 @@ CSGBrush *CSGPolygon::_build_brush() { for (int i = 0; i <= splits; i++) { float ofs = i * path_interval; + if (ofs > bl) { + ofs = bl; + } if (i == splits && path_joined) { ofs = 0.0; } diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h index 1622fb3a15..6c9419b3c2 100644 --- a/modules/csg/csg_shape.h +++ b/modules/csg/csg_shape.h @@ -38,8 +38,8 @@ #include "scene/resources/concave_polygon_shape.h" #include "thirdparty/misc/mikktspace.h" -class CSGShape : public VisualInstance { - GDCLASS(CSGShape, VisualInstance); +class CSGShape : public GeometryInstance { + GDCLASS(CSGShape, GeometryInstance); public: enum Operation { @@ -116,9 +116,9 @@ protected: virtual void _validate_property(PropertyInfo &property) const; +public: Array get_meshes() const; -public: void set_operation(Operation p_operation); Operation get_operation() const; @@ -156,7 +156,8 @@ public: VARIANT_ENUM_CAST(CSGShape::Operation) class CSGCombiner : public CSGShape { - GDCLASS(CSGCombiner, CSGShape) + GDCLASS(CSGCombiner, CSGShape); + private: virtual CSGBrush *_build_brush(); @@ -165,7 +166,7 @@ public: }; class CSGPrimitive : public CSGShape { - GDCLASS(CSGPrimitive, CSGShape) + GDCLASS(CSGPrimitive, CSGShape); private: bool invert_faces; @@ -182,11 +183,12 @@ public: }; class CSGMesh : public CSGPrimitive { - GDCLASS(CSGMesh, CSGPrimitive) + GDCLASS(CSGMesh, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Mesh> mesh; + Ref<Material> material; void _mesh_changed(); @@ -196,11 +198,14 @@ protected: public: void set_mesh(const Ref<Mesh> &p_mesh); Ref<Mesh> get_mesh(); + + void set_material(const Ref<Material> &p_material); + Ref<Material> get_material() const; }; class CSGSphere : public CSGPrimitive { - GDCLASS(CSGSphere, CSGPrimitive) + GDCLASS(CSGSphere, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -233,7 +238,7 @@ public: class CSGBox : public CSGPrimitive { - GDCLASS(CSGBox, CSGPrimitive) + GDCLASS(CSGBox, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -262,7 +267,7 @@ public: class CSGCylinder : public CSGPrimitive { - GDCLASS(CSGCylinder, CSGPrimitive) + GDCLASS(CSGCylinder, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -299,7 +304,7 @@ public: class CSGTorus : public CSGPrimitive { - GDCLASS(CSGTorus, CSGPrimitive) + GDCLASS(CSGTorus, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -336,7 +341,7 @@ public: class CSGPolygon : public CSGPrimitive { - GDCLASS(CSGPolygon, CSGPrimitive) + GDCLASS(CSGPolygon, CSGPrimitive); public: enum Mode { @@ -399,7 +404,7 @@ public: void set_spin_degrees(float p_spin_degrees); float get_spin_degrees() const; - void set_spin_sides(int p_sides); + void set_spin_sides(int p_spin_sides); int get_spin_sides() const; void set_path_node(const NodePath &p_path); diff --git a/modules/csg/doc_classes/CSGBox.xml b/modules/csg/doc_classes/CSGBox.xml index 5ec7b5089d..d100c01205 100644 --- a/modules/csg/doc_classes/CSGBox.xml +++ b/modules/csg/doc_classes/CSGBox.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGBox" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGBox" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Box shape. </brief_description> @@ -8,21 +8,19 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="depth" type="float" setter="set_depth" getter="get_depth"> + <member name="depth" type="float" setter="set_depth" getter="get_depth" default="2.0"> Depth of the box measured from the center of the box. </member> - <member name="height" type="float" setter="set_height" getter="get_height"> + <member name="height" type="float" setter="set_height" getter="get_height" default="2.0"> Height of the box measured from the center of the box. </member> - <member name="material" type="Material" setter="set_material" getter="get_material"> + <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> The material used to render the box. </member> - <member name="width" type="float" setter="set_width" getter="get_width"> + <member name="width" type="float" setter="set_width" getter="get_width" default="2.0"> Width of the box measured from the center of the box. </member> </members> diff --git a/modules/csg/doc_classes/CSGCombiner.xml b/modules/csg/doc_classes/CSGCombiner.xml index 69c5df5840..51428b25f8 100644 --- a/modules/csg/doc_classes/CSGCombiner.xml +++ b/modules/csg/doc_classes/CSGCombiner.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGCombiner" inherits="CSGShape" category="Core" version="3.1"> +<class name="CSGCombiner" inherits="CSGShape" category="Core" version="3.2"> <brief_description> A CSG node that allows you to combine other CSG modifiers. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/csg/doc_classes/CSGCylinder.xml b/modules/csg/doc_classes/CSGCylinder.xml index 92b170ed1f..643eb7c7f4 100644 --- a/modules/csg/doc_classes/CSGCylinder.xml +++ b/modules/csg/doc_classes/CSGCylinder.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGCylinder" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGCylinder" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Cylinder shape. </brief_description> @@ -8,28 +8,26 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="cone" type="bool" setter="set_cone" getter="is_cone"> - If true a cone is created, the [member radius] will only apply to one side. + <member name="cone" type="bool" setter="set_cone" getter="is_cone" default="false"> + If [code]true[/code] a cone is created, the [member radius] will only apply to one side. </member> - <member name="height" type="float" setter="set_height" getter="get_height"> + <member name="height" type="float" setter="set_height" getter="get_height" default="1.0"> The height of the cylinder. </member> - <member name="material" type="Material" setter="set_material" getter="get_material"> + <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> The material used to render the cylinder. </member> - <member name="radius" type="float" setter="set_radius" getter="get_radius"> + <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0"> The radius of the cylinder. </member> - <member name="sides" type="int" setter="set_sides" getter="get_sides"> + <member name="sides" type="int" setter="set_sides" getter="get_sides" default="8"> The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder. </member> - <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces"> - If true the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. When false the cylinder will have a flat shaded look. + <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true"> + If [code]true[/code] the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If [code]false[/code] the cylinder will have a flat shaded look. </member> </members> <constants> diff --git a/modules/csg/doc_classes/CSGMesh.xml b/modules/csg/doc_classes/CSGMesh.xml index 58e2bc1c4b..daa08decb6 100644 --- a/modules/csg/doc_classes/CSGMesh.xml +++ b/modules/csg/doc_classes/CSGMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Mesh shape that uses a mesh resource. </brief_description> @@ -8,12 +8,12 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> + <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> + </member> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null"> The mesh resource to use as a CSG shape. </member> </members> diff --git a/modules/csg/doc_classes/CSGPolygon.xml b/modules/csg/doc_classes/CSGPolygon.xml index a33e5557cb..48f5d730cc 100644 --- a/modules/csg/doc_classes/CSGPolygon.xml +++ b/modules/csg/doc_classes/CSGPolygon.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGPolygon" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGPolygon" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> Extrudes a 2D polygon shape to create a 3D mesh. </brief_description> @@ -8,31 +8,29 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="depth" type="float" setter="set_depth" getter="get_depth"> + <member name="depth" type="float" setter="set_depth" getter="get_depth" default="1.0"> Extrusion depth when [member mode] is [constant MODE_DEPTH]. </member> - <member name="material" type="Material" setter="set_material" getter="get_material"> + <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> Material to use for the resulting mesh. </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="CSGPolygon.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="CSGPolygon.Mode" default="0"> Extrusion mode. </member> <member name="path_continuous_u" type="bool" setter="set_path_continuous_u" getter="is_path_continuous_u"> - If true the u component of our uv will continuously increase in unison with the distance traveled along our path when [member mode] is [constant MODE_PATH]. + If [code]true[/code] the u component of our uv will continuously increase in unison with the distance traveled along our path when [member mode] is [constant MODE_PATH]. </member> <member name="path_interval" type="float" setter="set_path_interval" getter="get_path_interval"> Interval at which a new extrusion slice is added along the path when [member mode] is [constant MODE_PATH]. </member> <member name="path_joined" type="bool" setter="set_path_joined" getter="is_path_joined"> - If true the start and end of our path are joined together ensuring there is no seam when [member mode] is [constant MODE_PATH]. + If [code]true[/code] the start and end of our path are joined together ensuring there is no seam when [member mode] is [constant MODE_PATH]. </member> <member name="path_local" type="bool" setter="set_path_local" getter="is_path_local"> - If false we extrude centered on our path, if true we extrude in relation to the position of our CSGPolygon when [member mode] is [constant MODE_PATH]. + If [code]false[/code] we extrude centered on our path, if [code]true[/code] we extrude in relation to the position of our CSGPolygon when [member mode] is [constant MODE_PATH]. </member> <member name="path_node" type="NodePath" setter="set_path_node" getter="get_path_node"> The [Shape] object containing the path along which we extrude when [member mode] is [constant MODE_PATH]. @@ -40,10 +38,10 @@ <member name="path_rotation" type="int" setter="set_path_rotation" getter="get_path_rotation" enum="CSGPolygon.PathRotation"> The method by which each slice is rotated along the path when [member mode] is [constant MODE_PATH]. </member> - <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon"> + <member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon" default="PoolVector2Array( 0, 0, 0, 1, 1, 1, 1, 0 )"> Point array that defines the shape that we'll extrude. </member> - <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces"> + <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="false"> Generates smooth normals so smooth shading is applied to our mesh. </member> <member name="spin_degrees" type="float" setter="set_spin_degrees" getter="get_spin_degrees"> diff --git a/modules/csg/doc_classes/CSGPrimitive.xml b/modules/csg/doc_classes/CSGPrimitive.xml index 2591bab7e3..6c2f837637 100644 --- a/modules/csg/doc_classes/CSGPrimitive.xml +++ b/modules/csg/doc_classes/CSGPrimitive.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGPrimitive" inherits="CSGShape" category="Core" version="3.1"> +<class name="CSGPrimitive" inherits="CSGShape" category="Core" version="3.2"> <brief_description> Base class for CSG primitives. </brief_description> @@ -7,12 +7,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="invert_faces" type="bool" setter="set_invert_faces" getter="is_inverting_faces"> + <member name="invert_faces" type="bool" setter="set_invert_faces" getter="is_inverting_faces" default="false"> Invert the faces of the mesh. </member> </members> diff --git a/modules/csg/doc_classes/CSGShape.xml b/modules/csg/doc_classes/CSGShape.xml index d304d0179f..91f54f8246 100644 --- a/modules/csg/doc_classes/CSGShape.xml +++ b/modules/csg/doc_classes/CSGShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGShape" inherits="VisualInstance" category="Core" version="3.1"> +<class name="CSGShape" inherits="GeometryInstance" category="Core" version="3.2"> <brief_description> The CSG base class. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> @@ -39,7 +37,7 @@ <return type="bool"> </return> <description> - Returns true if this is a root shape and is thus the object that is rendered. + Returns [code]true[/code] if this is a root shape and is thus the object that is rendered. </description> </method> <method name="set_collision_layer_bit"> @@ -66,23 +64,23 @@ </method> </methods> <members> - <member name="calculate_tangents" type="bool" setter="set_calculate_tangents" getter="is_calculating_tangents"> + <member name="calculate_tangents" type="bool" setter="set_calculate_tangents" getter="is_calculating_tangents" default="true"> Calculate tangents for the CSG shape which allows the use of normal maps. This is only applied on the root shape, this setting is ignored on any child. </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1"> The physics layers this area is in. Collidable objects can exist in any of 32 different layers. These layers work like a tagging system, and are not visual. A collidable can use these layers to select with which objects it can collide, using the collision_mask property. A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> The physics layers this CSG shape scans for collisions. </member> - <member name="operation" type="int" setter="set_operation" getter="get_operation" enum="CSGShape.Operation"> + <member name="operation" type="int" setter="set_operation" getter="get_operation" enum="CSGShape.Operation" default="0"> The operation that is performed on this shape. This is ignored for the first CSG child node as the operation is between this node and the previous child of this nodes parent. </member> - <member name="snap" type="float" setter="set_snap" getter="get_snap"> + <member name="snap" type="float" setter="set_snap" getter="get_snap" default="0.001"> </member> - <member name="use_collision" type="bool" setter="set_use_collision" getter="is_using_collision"> + <member name="use_collision" type="bool" setter="set_use_collision" getter="is_using_collision" default="false"> Adds a collision shape to the physics engine for our CSG shape. This will always act like a static body. Note that the collision shape is still active even if the CSG shape itself is hidden. </member> </members> diff --git a/modules/csg/doc_classes/CSGSphere.xml b/modules/csg/doc_classes/CSGSphere.xml index a0069879cb..0a62644179 100644 --- a/modules/csg/doc_classes/CSGSphere.xml +++ b/modules/csg/doc_classes/CSGSphere.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGSphere" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGSphere" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Sphere shape. </brief_description> @@ -8,25 +8,23 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="material" type="Material" setter="set_material" getter="get_material"> + <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> The material used to render the sphere. </member> - <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments"> + <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="12"> Number of vertical slices for the sphere. </member> - <member name="radius" type="float" setter="set_radius" getter="get_radius"> + <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0"> Radius of the sphere. </member> - <member name="rings" type="int" setter="set_rings" getter="get_rings"> + <member name="rings" type="int" setter="set_rings" getter="get_rings" default="6"> Number of horizontal slices for the sphere. </member> - <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces"> - If true the normals of the sphere are set to give a smooth effect making the sphere seem rounded. When false the sphere will have a flat shaded look. + <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true"> + If [code]true[/code] the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If [code]false[/code] the sphere will have a flat shaded look. </member> </members> <constants> diff --git a/modules/csg/doc_classes/CSGTorus.xml b/modules/csg/doc_classes/CSGTorus.xml index 187d71a2fa..156fb185e7 100644 --- a/modules/csg/doc_classes/CSGTorus.xml +++ b/modules/csg/doc_classes/CSGTorus.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGTorus" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGTorus" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Torus shape. </brief_description> @@ -8,28 +8,26 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius"> + <member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius" default="2.0"> The inner radius of the torus. </member> - <member name="material" type="Material" setter="set_material" getter="get_material"> + <member name="material" type="Material" setter="set_material" getter="get_material" default="null"> The material used to render the torus. </member> - <member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius"> + <member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius" default="3.0"> The outer radius of the torus. </member> - <member name="ring_sides" type="int" setter="set_ring_sides" getter="get_ring_sides"> + <member name="ring_sides" type="int" setter="set_ring_sides" getter="get_ring_sides" default="6"> The number of edges each ring of the torus is constructed of. </member> - <member name="sides" type="int" setter="set_sides" getter="get_sides"> + <member name="sides" type="int" setter="set_sides" getter="get_sides" default="8"> The number of slices the torus is constructed of. </member> - <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces"> - If true the normals of the torus are set to give a smooth effect making the torus seem rounded. When false the torus will have a flat shaded look. + <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="true"> + If [code]true[/code] the normals of the torus are set to give a smooth effect making the torus seem rounded. If [code]false[/code] the torus will have a flat shaded look. </member> </members> <constants> diff --git a/modules/csg/icons/icon_c_s_g_box.svg b/modules/csg/icons/icon_c_s_g_box.svg new file mode 100644 index 0000000000..67e34df444 --- /dev/null +++ b/modules/csg/icons/icon_c_s_g_box.svg @@ -0,0 +1,6 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/> +<path transform="translate(0 1036.4)" d="m8 0.94531-7 3.5v7.2227l7 3.5 0.29492-0.14844c-0.18282-0.30101-0.29492-0.64737-0.29492-1.0195v-2c0-0.72651 0.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c0.36419 0 0.70336 0.10754 1 0.2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc9c9c" stroke-width="1.0667"/> +</g> +</svg> diff --git a/modules/csg/icons/icon_c_s_g_capsule.svg b/modules/csg/icons/icon_c_s_g_capsule.svg new file mode 100644 index 0000000000..92a7b5a870 --- /dev/null +++ b/modules/csg/icons/icon_c_s_g_capsule.svg @@ -0,0 +1,6 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g> +<path d="m8 1c-2.7527 0-5 2.2418-5 4.9902v4.0176c0 2.7484 2.2473 4.9922 5 4.9922 0.092943 0 0.18367-0.008623 0.27539-0.013672-0.17055-0.29341-0.27539-0.62792-0.27539-0.98633v-2c0-0.72887 0.41095-1.3691 1.0059-1.7188v-0.28125c0.34771-0.034464 0.68259-0.10691 1.0156-0.19922 0.10394-0.99856 0.95603-1.8008 1.9785-1.8008h1v-2.0098c0-2.7484-2.2473-4.9902-5-4.9902zm-1.0059 2.127v4.8574c-0.66556-0.1047-1.2974-0.37231-1.9941-0.66211v-1.3223c0-1.3474 0.79841-2.4642 1.9941-2.873zm2.0117 0c1.1957 0.4088 1.9941 1.5256 1.9941 2.873v1.3457c-0.68406 0.3054-1.3142 0.57292-1.9941 0.66602v-4.8848zm-4.0059 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style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/> +<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/> +</g> +</svg> diff --git a/modules/csg/icons/icon_c_s_g_sphere.svg b/modules/csg/icons/icon_c_s_g_sphere.svg new file mode 100644 index 0000000000..f81b566993 --- /dev/null +++ b/modules/csg/icons/icon_c_s_g_sphere.svg @@ -0,0 +1,6 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g> +<path d="m8 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a/modules/csg/icons/icon_c_s_g_torus.svg b/modules/csg/icons/icon_c_s_g_torus.svg new file mode 100644 index 0000000000..3d30aa47b2 --- /dev/null +++ b/modules/csg/icons/icon_c_s_g_torus.svg @@ -0,0 +1,6 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m8 3c-1.8145 0-3.4691 0.41721-4.7461 1.1621-1.277 0.745-2.2539 1.9082-2.2539 3.3379 0 1.4298 0.9769 2.5949 2.2539 3.3398 1.277 0.7449 2.9316 1.1602 4.7461 1.1602 0-1.0907 0.90931-2 2-2 0-0.080836 0.013744-0.15778 0.023438-0.23633-0.61769 0.14673-1.3008 0.23633-2.0234 0.23633-1.4992 0-2.8437-0.36687-3.7383-0.88867-0.89456-0.5219-1.2617-1.108-1.2617-1.6113 0-0.5032 0.36716-1.0876 1.2617-1.6094 0.89456-0.5219 2.2391-0.89062 3.7383-0.89062s2.8437 0.36872 3.7383 0.89062c0.89456 0.5218 1.2617 1.1062 1.2617 1.6094 0 0.15978-0.053679 0.32822-0.13281 0.5h1.1328c0.32481 0 0.62893 0.088408 0.90234 0.23047 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fcc69d8371..142af0c800 100644 --- a/modules/cvtt/SCsub +++ b/modules/cvtt/SCsub @@ -14,7 +14,7 @@ if env['builtin_squish']: thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_cvtt.Append(CPPPATH=[thirdparty_dir]) + env_cvtt.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_cvtt.Clone() env_thirdparty.disable_warnings() diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp index 0a70ff535f..024e9ffc3b 100644 --- a/modules/cvtt/image_compress_cvtt.cpp +++ b/modules/cvtt/image_compress_cvtt.cpp @@ -145,7 +145,7 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::CompressS int h = p_image->get_height(); bool is_ldr = (p_image->get_format() <= Image::FORMAT_RGBA8); - bool is_hdr = (p_image->get_format() == Image::FORMAT_RGBH); + bool is_hdr = (p_image->get_format() >= Image::FORMAT_RH) && (p_image->get_format() <= Image::FORMAT_RGBE9995); if (!is_ldr && !is_hdr) { return; // Not a usable source format @@ -175,6 +175,10 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::CompressS bool is_signed = false; if (is_hdr) { + if (p_image->get_format() != Image::FORMAT_RGBH) { + p_image->convert(Image::FORMAT_RGBH); + } + PoolVector<uint8_t>::Read rb = p_image->get_data().read(); const uint16_t *source_data = reinterpret_cast<const uint16_t *>(&rb[0]); diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp index 0a94690989..50fdc8ab20 100644 --- a/modules/dds/texture_loader_dds.cpp +++ b/modules/dds/texture_loader_dds.cpp @@ -31,6 +31,8 @@ #include "texture_loader_dds.h" #include "core/os/file_access.h" +#define PF_FOURCC(s) (((s)[3] << 24U) | ((s)[2] << 16U) | ((s)[1] << 8U) | ((s)[0])) + enum { DDS_MAGIC = 0x20534444, DDSD_CAPS = 0x00000001, @@ -51,6 +53,7 @@ enum DDSFormat { DDS_DXT5, DDS_ATI1, DDS_ATI2, + DDS_A2XY, DDS_BGRA8, DDS_BGR8, DDS_RGBA8, //flipped in dds @@ -74,9 +77,12 @@ struct DDSFormatInfo { }; static const DDSFormatInfo dds_format_info[DDS_MAX] = { - { "DXT1", true, false, 4, 8, Image::FORMAT_DXT1 }, - { "DXT3", true, false, 4, 16, Image::FORMAT_DXT3 }, - { "DXT5", true, false, 4, 16, Image::FORMAT_DXT5 }, + { "DXT1/BC1", true, false, 4, 8, Image::FORMAT_DXT1 }, + { "DXT3/BC2", true, false, 4, 16, Image::FORMAT_DXT3 }, + { "DXT5/BC3", true, false, 4, 16, Image::FORMAT_DXT5 }, + { "ATI1/BC4", true, false, 4, 8, Image::FORMAT_RGTC_R }, + { "ATI2/3DC/BC5", true, false, 4, 16, Image::FORMAT_RGTC_RG }, + { "A2XY/DXN/BC5", true, false, 4, 16, Image::FORMAT_RGTC_RG }, { "BGRA8", false, false, 1, 4, Image::FORMAT_RGBA8 }, { "BGR8", false, false, 1, 3, Image::FORMAT_RGB8 }, { "RGBA8", false, false, 1, 4, Image::FORMAT_RGBA8 }, @@ -158,22 +164,25 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, DDSFormat dds_format; - if (format_flags & DDPF_FOURCC && format_fourcc == 0x31545844) { //'1TXD' + if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) { dds_format = DDS_DXT1; - } else if (format_flags & DDPF_FOURCC && format_fourcc == 0x33545844) { //'3TXD' + } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) { dds_format = DDS_DXT3; - } else if (format_flags & DDPF_FOURCC && format_fourcc == 0x35545844) { //'5TXD' + } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) { dds_format = DDS_DXT5; - } else if (format_flags & DDPF_FOURCC && format_fourcc == 0x31495441) { //'1ITA' + } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) { dds_format = DDS_ATI1; - } else if (format_flags & DDPF_FOURCC && format_fourcc == 0x32495441) { //'2ITA' + } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) { dds_format = DDS_ATI2; + } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) { + + dds_format = DDS_A2XY; } else if (format_flags & DDPF_RGB && format_flags & DDPF_ALPHAPIXELS && format_rgb_bits == 32 && format_red_mask == 0xff0000 && format_green_mask == 0xff00 && format_blue_mask == 0xff && format_alpha_mask == 0xff000000) { @@ -432,7 +441,8 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, } break; - default: {} + default: { + } } wb = PoolVector<uint8_t>::Write(); diff --git a/modules/dds/texture_loader_dds.h b/modules/dds/texture_loader_dds.h index 585f2891bf..6ddef4e770 100644 --- a/modules/dds/texture_loader_dds.h +++ b/modules/dds/texture_loader_dds.h @@ -35,7 +35,6 @@ #include "scene/resources/texture.h" class ResourceFormatDDS : public ResourceFormatLoader { - GDCLASS(ResourceFormatDDS, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/enet/SCsub b/modules/enet/SCsub index a57a4b29ea..78d8d43414 100644 --- a/modules/enet/SCsub +++ b/modules/enet/SCsub @@ -21,7 +21,7 @@ if env['builtin_enet']: ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_enet.Append(CPPPATH=[thirdparty_dir]) + env_enet.Prepend(CPPPATH=[thirdparty_dir]) env_enet.Append(CPPFLAGS=["-DGODOT_ENET"]) env_thirdparty = env_enet.Clone() diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index c9a7d96ae7..84ed5fd9ee 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> - PacketPeer implementation using the ENet library. + PacketPeer implementation using the [url=http://enet.bespin.org/index.html]ENet[/url] library. </brief_description> <description> A PacketPeer implementation that should be passed to [member SceneTree.network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals. @@ -10,8 +10,6 @@ <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link> <link>http://enet.bespin.org/usergroup0.html</link> </tutorials> - <demos> - </demos> <methods> <method name="close_connection"> <return type="void"> @@ -36,7 +34,7 @@ <argument index="4" name="client_port" type="int" default="0"> </argument> <description> - Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain name (e.g. [code]www.example.com[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]192.168.1.1[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [code]OK[/code] if a client was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the client could not be created. If [code]client_port[/code] is specified, the client will also listen to the given port, this is useful in some NAT traversal technique. + Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain name (e.g. [code]"www.example.com"[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]"192.168.1.1"[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [constant OK] if a client was created, [constant ERR_ALREADY_IN_USE] if this NetworkedMultiplayerENet instance already has an open connection (in which case you need to call [method close_connection] first) or [constant ERR_CANT_CREATE] if the client could not be created. If [code]client_port[/code] is specified, the client will also listen to the given port; this is useful for some NAT traversal techniques. </description> </method> <method name="create_server"> @@ -51,7 +49,7 @@ <argument index="3" name="out_bandwidth" type="int" default="0"> </argument> <description> - Create server that listens to connections via [code]port[/code]. The port needs to be an available, unused port between 0 and 65535. Note that ports below 1024 are privileged and may require elevated permissions depending on the platform. To change the interface the server listens on, use [method set_bind_ip]. The default IP is the wildcard [code]*[/code], which listens on all available interfaces. [code]max_clients[/code] is the maximum number of clients that are allowed at once, any number up to 4096 may be used, although the achievable number of simultaneous clients may be far lower and depends on the application. For additional details on the bandwidth parameters, see [method create_client]. Returns [code]OK[/code] if a server was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the server could not be created. + Create server that listens to connections via [code]port[/code]. The port needs to be an available, unused port between 0 and 65535. Note that ports below 1024 are privileged and may require elevated permissions depending on the platform. To change the interface the server listens on, use [method set_bind_ip]. The default IP is the wildcard [code]"*"[/code], which listens on all available interfaces. [code]max_clients[/code] is the maximum number of clients that are allowed at once, any number up to 4096 may be used, although the achievable number of simultaneous clients may be far lower and depends on the application. For additional details on the bandwidth parameters, see [method create_client]. Returns [constant OK] if a server was created, [constant ERR_ALREADY_IN_USE] if this NetworkedMultiplayerENet instance already has an open connection (in which case you need to call [method close_connection] first) or [constant ERR_CANT_CREATE] if the server could not be created. </description> </method> <method name="disconnect_peer"> @@ -62,7 +60,7 @@ <argument index="1" name="now" type="bool" default="false"> </argument> <description> - Disconnect the given peer. If "now" is set to true, the connection will be closed immediately without flushing queued messages. + Disconnect the given peer. If "now" is set to [code]true[/code], the connection will be closed immediately without flushing queued messages. </description> </method> <method name="get_last_packet_channel" qualifiers="const"> @@ -103,39 +101,39 @@ <argument index="0" name="ip" type="String"> </argument> <description> - The IP used when creating a server. This is set to the wildcard [code]*[/code] by default, which binds to all available interfaces. The given IP needs to be in IPv4 or IPv6 address format, for example: [code]192.168.1.1[/code]. + The IP used when creating a server. This is set to the wildcard [code]"*"[/code] by default, which binds to all available interfaces. The given IP needs to be in IPv4 or IPv6 address format, for example: [code]"192.168.1.1"[/code]. </description> </method> </methods> <members> - <member name="always_ordered" type="bool" setter="set_always_ordered" getter="is_always_ordered"> - Always use [code]TRANSFER_MODE_ORDERED[/code] in place of [code]TRANSFER_MODE_UNRELIABLE[/code]. This is the only way to use ordering with the RPC system. + <member name="always_ordered" type="bool" setter="set_always_ordered" getter="is_always_ordered" default="false"> + Enforce ordered packets when using [constant NetworkedMultiplayerPeer.TRANSFER_MODE_UNRELIABLE] (thus behaving similarly to [constant NetworkedMultiplayerPeer.TRANSFER_MODE_UNRELIABLE_ORDERED]). This is the only way to use ordering with the RPC system. </member> - <member name="channel_count" type="int" setter="set_channel_count" getter="get_channel_count"> - The number of channels to be used by ENet. Default: [code]3[/code]. Channels are used to separate different kinds of data. In realiable or ordered mode, for example, the packet delivery order is ensured on a per channel basis. + <member name="channel_count" type="int" setter="set_channel_count" getter="get_channel_count" default="3"> + The number of channels to be used by ENet. Channels are used to separate different kinds of data. In reliable or ordered mode, for example, the packet delivery order is ensured on a per channel basis. </member> - <member name="compression_mode" type="int" setter="set_compression_mode" getter="get_compression_mode" enum="NetworkedMultiplayerENet.CompressionMode"> - The compression method used for network packets. Default is no compression. These have different tradeoffs of compression speed versus bandwidth, you may need to test which one works best for your use case if you use compression at all. + <member name="compression_mode" type="int" setter="set_compression_mode" getter="get_compression_mode" enum="NetworkedMultiplayerENet.CompressionMode" default="0"> + The compression method used for network packets. These have different tradeoffs of compression speed versus bandwidth, you may need to test which one works best for your use case if you use compression at all. </member> - <member name="transfer_channel" type="int" setter="set_transfer_channel" getter="get_transfer_channel"> - Set the default channel to be used to transfer data. By default this value is [code]-1[/code] which means that ENet will only use 2 channels, one for reliable and one for unreliable packets. Channel [code]0[/code] is reserved, and cannot be used. Setting this member to any value between [code]0[/code] and [member channel_count] (excluded) will force ENet to use that channel for sending data. + <member name="transfer_channel" type="int" setter="set_transfer_channel" getter="get_transfer_channel" default="-1"> + Set the default channel to be used to transfer data. By default, this value is [code]-1[/code] which means that ENet will only use 2 channels, one for reliable and one for unreliable packets. Channel [code]0[/code] is reserved, and cannot be used. Setting this member to any value between [code]0[/code] and [member channel_count] (excluded) will force ENet to use that channel for sending data. </member> </members> <constants> <constant name="COMPRESS_NONE" value="0" enum="CompressionMode"> - No compression. + No compression. This uses the most bandwidth, but has the upside of requiring the fewest CPU resources. </constant> <constant name="COMPRESS_RANGE_CODER" value="1" enum="CompressionMode"> - ENet's buildin range encoding. + ENet's built-in range encoding. </constant> <constant name="COMPRESS_FASTLZ" value="2" enum="CompressionMode"> - FastLZ compression. + [url=http://fastlz.org/]FastLZ[/url] compression. This option uses less CPU resources compared to [constant COMPRESS_ZLIB], at the expense of using more bandwidth. </constant> <constant name="COMPRESS_ZLIB" value="3" enum="CompressionMode"> - zlib compression. + [url=https://www.zlib.net/]Zlib[/url] compression. This option uses less bandwidth compared to [constant COMPRESS_FASTLZ], at the expense of using more CPU resources. </constant> <constant name="COMPRESS_ZSTD" value="4" enum="CompressionMode"> - ZStandard compression. + [url=https://facebook.github.io/zstd/]Zstandard[/url] compression. </constant> </constants> </class> diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 000917507a..a5a356ced2 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -80,6 +80,7 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int ERR_FAIL_COND_V(p_out_bandwidth < 0, ERR_INVALID_PARAMETER); ENetAddress address; + memset(&address, 0, sizeof(address)); #ifdef GODOT_ENET if (bind_ip.is_wildcard()) { @@ -231,7 +232,7 @@ void NetworkedMultiplayerENet::poll() { break; } - // A client joined with an invalid ID (neagtive values, 0, and 1 are reserved). + // A client joined with an invalid ID (negative values, 0, and 1 are reserved). // Probably trying to exploit us. if (server && ((int)event.data < 2 || peer_map.has((int)event.data))) { enet_peer_reset(event.peer); @@ -346,11 +347,10 @@ void NetworkedMultiplayerENet::poll() { uint32_t *id = (uint32_t *)event.peer->data; - ERR_CONTINUE(event.packet->dataLength < 12) + ERR_CONTINUE(event.packet->dataLength < 8); uint32_t source = decode_uint32(&event.packet->data[0]); int target = decode_uint32(&event.packet->data[4]); - uint32_t flags = decode_uint32(&event.packet->data[8]); packet.from = source; packet.channel = event.channelID; @@ -371,7 +371,7 @@ void NetworkedMultiplayerENet::poll() { if (uint32_t(E->key()) == source) // Do not resend to self continue; - ENetPacket *packet2 = enet_packet_create(packet.packet->data, packet.packet->dataLength, flags); + ENetPacket *packet2 = enet_packet_create(packet.packet->data, packet.packet->dataLength, packet.packet->flags); enet_peer_send(E->get(), event.channelID, packet2); } @@ -385,7 +385,7 @@ void NetworkedMultiplayerENet::poll() { if (uint32_t(E->key()) == source || E->key() == -target) // Do not resend to self, also do not send to excluded continue; - ENetPacket *packet2 = enet_packet_create(packet.packet->data, packet.packet->dataLength, flags); + ENetPacket *packet2 = enet_packet_create(packet.packet->data, packet.packet->dataLength, packet.packet->flags); enet_peer_send(E->get(), event.channelID, packet2); } @@ -463,7 +463,7 @@ void NetworkedMultiplayerENet::disconnect_peer(int p_peer, bool now) { ERR_FAIL_COND(!active); ERR_FAIL_COND(!is_server()); - ERR_FAIL_COND(!peer_map.has(p_peer)) + ERR_FAIL_COND(!peer_map.has(p_peer)); if (now) { enet_peer_disconnect_now(peer_map[p_peer], 0); @@ -503,8 +503,8 @@ Error NetworkedMultiplayerENet::get_packet(const uint8_t **r_buffer, int &r_buff current_packet = incoming_packets.front()->get(); incoming_packets.pop_front(); - *r_buffer = (const uint8_t *)(¤t_packet.packet->data[12]); - r_buffer_size = current_packet.packet->dataLength - 12; + *r_buffer = (const uint8_t *)(¤t_packet.packet->data[8]); + r_buffer_size = current_packet.packet->dataLength - 8; return OK; } @@ -549,11 +549,10 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer } } - ENetPacket *packet = enet_packet_create(NULL, p_buffer_size + 12, packet_flags); + ENetPacket *packet = enet_packet_create(NULL, p_buffer_size + 8, packet_flags); encode_uint32(unique_id, &packet->data[0]); // Source ID encode_uint32(target_peer, &packet->data[4]); // Dest ID - encode_uint32(packet_flags, &packet->data[8]); // Dest ID - copymem(&packet->data[12], p_buffer, p_buffer_size); + copymem(&packet->data[8], p_buffer, p_buffer_size); if (server) { @@ -690,7 +689,9 @@ size_t NetworkedMultiplayerENet::enet_compress(void *context, const ENetBuffer * case COMPRESS_ZSTD: { mode = Compression::MODE_ZSTD; } break; - default: { ERR_FAIL_V(0); } + default: { + ERR_FAIL_V(0); + } } int req_size = Compression::get_max_compressed_buffer_size(ofs, mode); @@ -727,7 +728,8 @@ size_t NetworkedMultiplayerENet::enet_decompress(void *context, const enet_uint8 ret = Compression::decompress(outData, outLimit, inData, inLimit, Compression::MODE_ZSTD); } break; - default: {} + default: { + } } if (ret < 0) { return 0; @@ -880,7 +882,9 @@ NetworkedMultiplayerENet::NetworkedMultiplayerENet() { NetworkedMultiplayerENet::~NetworkedMultiplayerENet() { - close_connection(); + if (active) { + close_connection(); + } } // Sets IP for ENet to bind when using create_server or create_client diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h index 957d0830cb..8dcb202314 100644 --- a/modules/enet/networked_multiplayer_enet.h +++ b/modules/enet/networked_multiplayer_enet.h @@ -38,7 +38,8 @@ class NetworkedMultiplayerENet : public NetworkedMultiplayerPeer { - GDCLASS(NetworkedMultiplayerENet, NetworkedMultiplayerPeer) + GDCLASS(NetworkedMultiplayerENet, NetworkedMultiplayerPeer); + public: enum CompressionMode { COMPRESS_NONE, diff --git a/modules/etc/SCsub b/modules/etc/SCsub index 6e963ef766..532b97b006 100644 --- a/modules/etc/SCsub +++ b/modules/etc/SCsub @@ -27,11 +27,11 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_etc.Append(CPPPATH=[thirdparty_dir]) +env_etc.Prepend(CPPPATH=[thirdparty_dir]) # upstream uses c++11 if not env.msvc: - env_etc.Append(CCFLAGS="-std=c++11") + env_etc.Append(CXXFLAGS="-std=c++11") env_thirdparty = env_etc.Clone() env_thirdparty.disable_warnings() diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp index 5410d367db..6f54436bf9 100644 --- a/modules/etc/image_etc.cpp +++ b/modules/etc/image_etc.cpp @@ -115,7 +115,8 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f case Image::FORMAT_RGBA5551: { detected_channels = Image::DETECTED_RGBA; } break; - default: {} + default: { + } } } diff --git a/modules/etc/texture_loader_pkm.h b/modules/etc/texture_loader_pkm.h index 860fe8b5df..79c17953fc 100644 --- a/modules/etc/texture_loader_pkm.h +++ b/modules/etc/texture_loader_pkm.h @@ -35,7 +35,6 @@ #include "scene/resources/texture.h" class ResourceFormatPKM : public ResourceFormatLoader { - GDCLASS(ResourceFormatPKM, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub index 3e2068b8db..0ea581220e 100644 --- a/modules/freetype/SCsub +++ b/modules/freetype/SCsub @@ -12,7 +12,6 @@ if env['builtin_freetype']: thirdparty_dir = "#thirdparty/freetype/" thirdparty_sources = [ "src/autofit/autofit.c", - "src/base/ftapi.c", "src/base/ftbase.c", "src/base/ftbbox.c", "src/base/ftbdf.c", @@ -62,24 +61,27 @@ if env['builtin_freetype']: # Globally too, as freetype is used in scene (see bottom) env.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"']) - sfnt = thirdparty_dir + 'src/sfnt/sfnt.c' - if env['platform'] == 'javascript': - # Forcibly undefine this macro so SIMD is not used in this file, - # since currently unsupported in WASM - sfnt = env_freetype.Object(sfnt, CPPFLAGS=['-U__OPTIMIZE__']) - thirdparty_sources += [sfnt] - - env_freetype.Append(CPPPATH=[thirdparty_dir + "/include"]) + env_freetype.Prepend(CPPPATH=[thirdparty_dir + "/include"]) # Also needed in main env for scene/ - env.Append(CPPPATH=[thirdparty_dir + "/include"]) + env.Prepend(CPPPATH=[thirdparty_dir + "/include"]) - env_freetype.Append(CCFLAGS=['-DFT2_BUILD_LIBRARY', '-DFT_CONFIG_OPTION_USE_PNG']) + env_freetype.Append(CPPFLAGS=['-DFT2_BUILD_LIBRARY', '-DFT_CONFIG_OPTION_USE_PNG']) if (env['target'] != 'release'): - env_freetype.Append(CCFLAGS=['-DZLIB_DEBUG']) + env_freetype.Append(CPPFLAGS=['-DZLIB_DEBUG']) # Also requires libpng headers if env['builtin_libpng']: - env_freetype.Append(CPPPATH=["#thirdparty/libpng"]) + env_freetype.Prepend(CPPPATH=["#thirdparty/libpng"]) + + sfnt = thirdparty_dir + 'src/sfnt/sfnt.c' + # Must be done after all CPPFLAGS are being set so we can copy them. + if env['platform'] == 'javascript': + # Forcibly undefine this macro so SIMD is not used in this file, + # since currently unsupported in WASM + tmp_env = env_freetype.Clone() + tmp_env.Append(CPPFLAGS=['-U__OPTIMIZE__']) + sfnt = tmp_env.Object(sfnt) + thirdparty_sources += [sfnt] env_thirdparty = env_freetype.Clone() env_thirdparty.disable_warnings() @@ -101,4 +103,4 @@ if env['builtin_freetype']: # Godot source files env_freetype.add_source_files(env.modules_sources, "*.cpp") # Used in scene/, needs to be in main env -env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) +env.Append(CPPFLAGS=['-DFREETYPE_ENABLED']) diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index 235f0b97bb..0cdd585558 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -12,7 +12,7 @@ env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp") env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp") env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp") -env_gdnative.Append(CPPPATH=['#modules/gdnative/include/']) +env_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/']) Export('env_gdnative') @@ -36,7 +36,7 @@ if ARGUMENTS.get('gdnative_wrapper', False): gensource, = env_gdnative.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code)) gd_wrapper_env = env.Clone() - gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/']) + gd_wrapper_env.Prepend(CPPPATH=['#modules/gdnative/include/']) if gd_wrapper_env['use_lto']: if not env.msvc: diff --git a/modules/gdnative/android/android_gdn.cpp b/modules/gdnative/android/android_gdn.cpp index 8657935602..624ef19dec 100644 --- a/modules/gdnative/android/android_gdn.cpp +++ b/modules/gdnative/android/android_gdn.cpp @@ -34,6 +34,8 @@ // These entry points are only for the android platform and are simple stubs in all others. #ifdef __ANDROID__ +#include "platform/android/java_godot_wrapper.h" +#include "platform/android/os_android.h" #include "platform/android/thread_jandroid.h" #else #define JNIEnv void @@ -54,20 +56,31 @@ JNIEnv *GDAPI godot_android_get_env() { jobject GDAPI godot_android_get_activity() { #ifdef __ANDROID__ - JNIEnv *env = ThreadAndroid::get_env(); - - jclass activityThread = env->FindClass("android/app/ActivityThread"); - jmethodID currentActivityThread = env->GetStaticMethodID(activityThread, "currentActivityThread", "()Landroid/app/ActivityThread;"); - jobject at = env->CallStaticObjectMethod(activityThread, currentActivityThread); - jmethodID getApplication = env->GetMethodID(activityThread, "getApplication", "()Landroid/app/Application;"); - jobject context = env->CallObjectMethod(at, getApplication); + OS_Android *os_android = (OS_Android *)OS::get_singleton(); + return os_android->get_godot_java()->get_activity(); +#else + return NULL; +#endif +} - return env->NewGlobalRef(context); +jobject GDAPI godot_android_get_surface() { +#ifdef __ANDROID__ + OS_Android *os_android = (OS_Android *)OS::get_singleton(); + return os_android->get_godot_java()->get_surface(); #else return NULL; #endif } +bool GDAPI godot_android_is_activity_resumed() { +#ifdef __ANDROID__ + OS_Android *os_android = (OS_Android *)OS::get_singleton(); + return os_android->get_godot_java()->is_activity_resumed(); +#else + return false; +#endif +} + #ifdef __cplusplus } #endif
\ No newline at end of file diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index 9cd37ac950..64e2c362b2 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -33,9 +33,13 @@ #include "servers/arvr/arvr_positional_tracker.h" #include "servers/visual/visual_server_globals.h" +void ARVRInterfaceGDNative::_bind_methods() { + ADD_PROPERTY_DEFAULT("interface_is_initialized", false); + ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false); +} + ARVRInterfaceGDNative::ARVRInterfaceGDNative() { - // testing - printf("Construct gdnative interface\n"); + print_verbose("Construct gdnative interface\n"); // we won't have our data pointer until our library gets set data = NULL; @@ -44,9 +48,9 @@ ARVRInterfaceGDNative::ARVRInterfaceGDNative() { } ARVRInterfaceGDNative::~ARVRInterfaceGDNative() { - printf("Destruct gdnative interface\n"); + print_verbose("Destruct gdnative interface\n"); - if (is_initialized()) { + if (interface != NULL && is_initialized()) { uninitialize(); }; @@ -99,13 +103,10 @@ int ARVRInterfaceGDNative::get_capabilities() const { } bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const { - bool enabled; ERR_FAIL_COND_V(interface == NULL, false); - enabled = interface->get_anchor_detection_is_enabled(data); - - return enabled; + return interface->get_anchor_detection_is_enabled(data); } void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) { @@ -115,6 +116,17 @@ void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) { interface->set_anchor_detection_is_enabled(data, p_enable); } +int ARVRInterfaceGDNative::get_camera_feed_id() { + + ERR_FAIL_COND_V(interface == NULL, 0); + + if ((interface->version.major > 1) || ((interface->version.major) == 1 && (interface->version.minor >= 1))) { + return (unsigned int)interface->get_camera_feed_id(data); + } else { + return 0; + } +} + bool ARVRInterfaceGDNative::is_stereo() { bool stereo; @@ -126,21 +138,16 @@ bool ARVRInterfaceGDNative::is_stereo() { } bool ARVRInterfaceGDNative::is_initialized() const { - bool initialized; ERR_FAIL_COND_V(interface == NULL, false); - initialized = interface->is_initialized(data); - - return initialized; + return interface->is_initialized(data); } bool ARVRInterfaceGDNative::initialize() { - bool initialized; - ERR_FAIL_COND_V(interface == NULL, false); - initialized = interface->initialize(data); + bool initialized = interface->initialize(data); if (initialized) { // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface @@ -198,6 +205,17 @@ CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p return cm; } +unsigned int ARVRInterfaceGDNative::get_external_texture_for_eye(ARVRInterface::Eyes p_eye) { + + ERR_FAIL_COND_V(interface == NULL, 0); + + if ((interface->version.major > 1) || ((interface->version.major) == 1 && (interface->version.minor >= 1))) { + return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye); + } else { + return 0; + } +} + void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { ERR_FAIL_COND(interface == NULL); @@ -211,6 +229,15 @@ void ARVRInterfaceGDNative::process() { interface->process(data); } +void ARVRInterfaceGDNative::notification(int p_what) { + ERR_FAIL_COND(interface == NULL); + + // this is only available in interfaces that implement 1.1 or later + if ((interface->version.major > 1) || ((interface->version.major == 1) && (interface->version.minor > 0))) { + interface->notification(data, p_what); + } +} + ///////////////////////////////////////////////////////////////////////////////////// // some helper callbacks diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h index 015d0c8a2a..ab7090876a 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.h +++ b/modules/gdnative/arvr/arvr_interface_gdnative.h @@ -41,7 +41,7 @@ */ class ARVRInterfaceGDNative : public ARVRInterface { - GDCLASS(ARVRInterfaceGDNative, ARVRInterface) + GDCLASS(ARVRInterfaceGDNative, ARVRInterface); void cleanup(); @@ -49,6 +49,8 @@ protected: const godot_arvr_interface_gdnative *interface; void *data; + static void _bind_methods(); + public: /** general interface information **/ ARVRInterfaceGDNative(); @@ -66,6 +68,7 @@ public: /** specific to AR **/ virtual bool get_anchor_detection_is_enabled() const; virtual void set_anchor_detection_is_enabled(bool p_enable); + virtual int get_camera_feed_id(); /** rendering and internal **/ virtual Size2 get_render_targetsize(); @@ -78,9 +81,11 @@ public: // and a CameraMatrix version to ARVRServer virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + virtual unsigned int get_external_texture_for_eye(ARVRInterface::Eyes p_eye); virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); virtual void process(); + virtual void notification(int p_what); }; #endif // ARVR_INTERFACE_GDNATIVE_H diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py index a36e76287a..b9e5afcdf3 100644 --- a/modules/gdnative/config.py +++ b/modules/gdnative/config.py @@ -6,6 +6,7 @@ def configure(env): def get_doc_classes(): return [ + "@NativeScript", "ARVRInterfaceGDNative", "GDNative", "GDNativeLibrary", @@ -13,9 +14,10 @@ def get_doc_classes(): "NativeScript", "PacketPeerGDNative", "PluginScript", - "ResourceFormatLoaderVideoStreamGDNative", "StreamPeerGDNative", "VideoStreamGDNative", + "WebRTCPeerConnectionGDNative", + "WebRTCDataChannelGDNative", ] def get_doc_path(): diff --git a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml b/modules/gdnative/doc_classes/@NativeScript.xml index 018f4734ec..cb5de198ac 100644 --- a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml +++ b/modules/gdnative/doc_classes/@NativeScript.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporterOGGVorbis" inherits="ResourceImporter" category="Core" version="3.1"> +<class name="@NativeScript" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml index be86ff0541..47c2ee3358 100644 --- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml +++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml @@ -1,15 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.1"> +<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.2"> <brief_description> - GDNative wrapper for an ARVR interface + GDNative wrapper for an ARVR interface. </brief_description> <description> - This is a wrapper class for GDNative implementations of the ARVR interface. To use a GDNative ARVR interface simply instantiate this object and set your GDNative library containing the ARVR interface implementation. + This is a wrapper class for GDNative implementations of the ARVR interface. To use a GDNative ARVR interface, simply instantiate this object and set your GDNative library containing the ARVR interface implementation. </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index ca0457623f..95ed1fc048 100644 --- a/modules/gdnative/doc_classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNative" inherits="Reference" category="Core" version="3.1"> +<class name="GDNative" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="call_native"> <return type="Variant"> @@ -35,7 +33,7 @@ </method> </methods> <members> - <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library"> + <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library" default="null"> </member> </members> <constants> diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 754a6d2514..7e1cac243a 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.1"> +<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_current_dependencies" qualifiers="const"> <return type="PoolStringArray"> @@ -25,13 +23,13 @@ <members> <member name="config_file" type="ConfigFile" setter="set_config_file" getter="get_config_file"> </member> - <member name="load_once" type="bool" setter="set_load_once" getter="should_load_once"> + <member name="load_once" type="bool" setter="set_load_once" getter="should_load_once" default="true"> </member> - <member name="reloadable" type="bool" setter="set_reloadable" getter="is_reloadable"> + <member name="reloadable" type="bool" setter="set_reloadable" getter="is_reloadable" default="true"> </member> - <member name="singleton" type="bool" setter="set_singleton" getter="is_singleton"> + <member name="singleton" type="bool" setter="set_singleton" getter="is_singleton" default="false"> </member> - <member name="symbol_prefix" type="String" setter="set_symbol_prefix" getter="get_symbol_prefix"> + <member name="symbol_prefix" type="String" setter="set_symbol_prefix" getter="get_symbol_prefix" default=""godot_""> </member> </members> <constants> diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml index 4433179726..b9a01672a6 100644 --- a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml +++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 37d5b79e7a..460471386d 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NativeScript" inherits="Script" category="Core" version="3.1"> +<class name="NativeScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_class_documentation" qualifiers="const"> <return type="String"> @@ -53,13 +51,13 @@ </method> </methods> <members> - <member name="class_name" type="String" setter="set_class_name" getter="get_class_name"> + <member name="class_name" type="String" setter="set_class_name" getter="get_class_name" default=""""> </member> - <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library"> + <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library" default="null"> </member> - <member name="script_class_icon_path" type="String" setter="set_script_class_icon_path" getter="get_script_class_icon_path"> + <member name="script_class_icon_path" type="String" setter="set_script_class_icon_path" getter="get_script_class_icon_path" default=""""> </member> - <member name="script_class_name" type="String" setter="set_script_class_name" getter="get_script_class_name"> + <member name="script_class_name" type="String" setter="set_script_class_name" getter="get_script_class_name" default=""""> </member> </members> <constants> diff --git a/modules/gdnative/doc_classes/PacketPeerGDNative.xml b/modules/gdnative/doc_classes/PacketPeerGDNative.xml index 0ae54bc9c7..acfb597cff 100644 --- a/modules/gdnative/doc_classes/PacketPeerGDNative.xml +++ b/modules/gdnative/doc_classes/PacketPeerGDNative.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.1"> +<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml index 1876d06c20..b07122bbdf 100644 --- a/modules/gdnative/doc_classes/PluginScript.xml +++ b/modules/gdnative/doc_classes/PluginScript.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PluginScript" inherits="Script" category="Core" version="3.1"> +<class name="PluginScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="new" qualifiers="vararg"> <return type="Object"> diff --git a/modules/gdnative/doc_classes/StreamPeerGDNative.xml b/modules/gdnative/doc_classes/StreamPeerGDNative.xml index d86cd2c25a..f7e0d76fdb 100644 --- a/modules/gdnative/doc_classes/StreamPeerGDNative.xml +++ b/modules/gdnative/doc_classes/StreamPeerGDNative.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.1"> +<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/gdnative/doc_classes/VideoStreamGDNative.xml b/modules/gdnative/doc_classes/VideoStreamGDNative.xml index 20575c768b..ed7678b7be 100644 --- a/modules/gdnative/doc_classes/VideoStreamGDNative.xml +++ b/modules/gdnative/doc_classes/VideoStreamGDNative.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamGDNative" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamGDNative" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_file"> <return type="String"> diff --git a/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml b/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml index 61a7f60499..ac18ec6020 100644 --- a/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml +++ b/modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceFormatLoaderVideoStreamGDNative" inherits="ResourceFormatLoader" category="Core" version="3.1"> +<class name="WebRTCDataChannelGDNative" inherits="WebRTCDataChannel" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml b/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml new file mode 100644 index 0000000000..44cb8e5db8 --- /dev/null +++ b/modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="WebRTCPeerConnectionGDNative" inherits="WebRTCPeerConnection" category="Core" version="3.2"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 34325db9fd..a27935bfe2 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -243,7 +243,7 @@ void GDNativeLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix); ClassDB::bind_method(D_METHOD("set_reloadable", "reloadable"), &GDNativeLibrary::set_reloadable); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile"), "set_config_file", "get_config_file"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile", 0), "set_config_file", "get_config_file"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton"); @@ -404,7 +404,7 @@ bool GDNative::terminate() { } else if (gdnatives->size() == 1) { // we're the last one, terminate! gdnatives->clear(); - // wew this looks scary, but all it does is remove the entry completely + // whew this looks scary, but all it does is remove the entry completely GDNativeLibrary::loaded_libraries->erase(GDNativeLibrary::loaded_libraries->find(library->get_current_library_path())); } } @@ -414,6 +414,7 @@ bool GDNative::terminate() { if (error || !library_terminate) { OS::get_singleton()->close_dynamic_library(native_handle); native_handle = NULL; + initialized = false; return true; } diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index 492dc5beaa..005d1d2bff 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -45,7 +45,7 @@ class GDNativeLibraryResourceLoader; class GDNative; class GDNativeLibrary : public Resource { - GDCLASS(GDNativeLibrary, Resource) + GDCLASS(GDNativeLibrary, Resource); static Map<String, Vector<Ref<GDNative> > > *loaded_libraries; @@ -99,16 +99,20 @@ public: } _FORCE_INLINE_ void set_load_once(bool p_load_once) { + config_file->set_value("general", "load_once", p_load_once); load_once = p_load_once; } _FORCE_INLINE_ void set_singleton(bool p_singleton) { + config_file->set_value("general", "singleton", p_singleton); singleton = p_singleton; } _FORCE_INLINE_ void set_symbol_prefix(String p_symbol_prefix) { + config_file->set_value("general", "symbol_prefix", p_symbol_prefix); symbol_prefix = p_symbol_prefix; } _FORCE_INLINE_ void set_reloadable(bool p_reloadable) { + config_file->set_value("general", "reloadable", p_reloadable); reloadable = p_reloadable; } @@ -133,7 +137,7 @@ struct GDNativeCallRegistry { }; class GDNative : public Reference { - GDCLASS(GDNative, Reference) + GDCLASS(GDNative, Reference); Ref<GDNativeLibrary> library; @@ -161,7 +165,6 @@ public: }; class GDNativeLibraryResourceLoader : public ResourceFormatLoader { - GDCLASS(GDNativeLibraryResourceLoader, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path, Error *r_error); virtual void get_recognized_extensions(List<String> *p_extensions) const; @@ -170,7 +173,6 @@ public: }; class GDNativeLibraryResourceSaver : public ResourceFormatSaver { - GDCLASS(GDNativeLibraryResourceSaver, ResourceFormatSaver) public: virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags); virtual bool recognize(const RES &p_resource) const; diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp index 6849ff03d7..1ef8e9f900 100644 --- a/modules/gdnative/gdnative/array.cpp +++ b/modules/gdnative/gdnative/array.cpp @@ -305,13 +305,13 @@ void GDAPI godot_array_sort_custom(godot_array *p_self, godot_object *p_obj, con godot_int GDAPI godot_array_bsearch(godot_array *p_self, const godot_variant *p_value, const godot_bool p_before) { Array *self = (Array *)p_self; - return self->bsearch((const Variant *)p_value, p_before); + return self->bsearch(*(const Variant *)p_value, p_before); } godot_int GDAPI godot_array_bsearch_custom(godot_array *p_self, const godot_variant *p_value, godot_object *p_obj, const godot_string *p_func, const godot_bool p_before) { Array *self = (Array *)p_self; const String *func = (const String *)p_func; - return self->bsearch_custom((const Variant *)p_value, (Object *)p_obj, *func, p_before); + return self->bsearch_custom(*(const Variant *)p_value, (Object *)p_obj, *func, p_before); } void GDAPI godot_array_destroy(godot_array *p_self) { diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp index 2c6c9e2de2..fff3fc3625 100644 --- a/modules/gdnative/gdnative/dictionary.cpp +++ b/modules/gdnative/gdnative/dictionary.cpp @@ -55,6 +55,15 @@ void GDAPI godot_dictionary_destroy(godot_dictionary *p_self) { self->~Dictionary(); } +godot_dictionary GDAPI godot_dictionary_duplicate(const godot_dictionary *p_self, const godot_bool p_deep) { + const Dictionary *self = (const Dictionary *)p_self; + godot_dictionary res; + Dictionary *val = (Dictionary *)&res; + memnew_placement(val, Dictionary); + *val = self->duplicate(p_deep); + return res; +} + godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self) { const Dictionary *self = (const Dictionary *)p_self; return self->size(); diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 8f0d5a2db4..ac4d5a86b2 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -518,7 +518,7 @@ void GDAPI godot_variant_evaluate(godot_variant_operator p_op, const godot_varia const Variant *a = (const Variant *)p_a; const Variant *b = (const Variant *)p_b; Variant *ret = (Variant *)r_ret; - Variant::evaluate(op, a, b, *ret, *r_valid); + Variant::evaluate(op, *a, *b, *ret, *r_valid); } #ifdef __cplusplus diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp index 8fa29580d6..a2ac61b35e 100644 --- a/modules/gdnative/gdnative/vector2.cpp +++ b/modules/gdnative/gdnative/vector2.cpp @@ -119,6 +119,14 @@ godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_self, return dest; } +godot_vector2 GDAPI godot_vector2_move_toward(const godot_vector2 *p_self, const godot_vector2 *p_to, const godot_real p_delta) { + godot_vector2 dest; + const Vector2 *self = (const Vector2 *)p_self; + const Vector2 *to = (const Vector2 *)p_to; + *((Vector2 *)&dest) = self->move_toward(*to, p_delta); + return dest; +} + godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_self, const godot_real p_phi) { godot_vector2 dest; const Vector2 *self = (const Vector2 *)p_self; diff --git a/modules/gdnative/gdnative/vector3.cpp b/modules/gdnative/gdnative/vector3.cpp index ef86c6f7e9..894683ab38 100644 --- a/modules/gdnative/gdnative/vector3.cpp +++ b/modules/gdnative/gdnative/vector3.cpp @@ -124,6 +124,14 @@ godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_self, return dest; } +godot_vector3 GDAPI godot_vector3_move_toward(const godot_vector3 *p_self, const godot_vector3 *p_to, const godot_real p_delta) { + godot_vector3 dest; + const Vector3 *self = (const Vector3 *)p_self; + const Vector3 *to = (const Vector3 *)p_to; + *((Vector3 *)&dest) = self->move_toward(*to, p_delta); + return dest; +} + godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b) { const Vector3 *self = (const Vector3 *)p_self; const Vector3 *b = (const Vector3 *)p_b; diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 71e7eecd1d..6c12ee6534 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -11,7 +11,42 @@ "major": 1, "minor": 1 }, - "next": null, + "next": { + "type": "CORE", + "version": { + "major": 1, + "minor": 2 + }, + "next": null, + "api": [ + { + "name": "godot_dictionary_duplicate", + "return_type": "godot_dictionary", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_bool", "p_deep"] + ] + }, + { + "name": "godot_vector3_move_toward", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_to"], + ["const godot_real", "p_delta"] + ] + }, + { + "name": "godot_vector2_move_toward", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_to"], + ["const godot_real", "p_delta"] + ] + } + ] + }, "api": [ { "name": "godot_color_to_abgr32", @@ -6269,7 +6304,7 @@ "type": "ANDROID", "version": { "major": 1, - "minor": 0 + "minor": 1 }, "next": null, "api": [ @@ -6284,6 +6319,18 @@ "return_type": "jobject", "arguments": [ ] + }, + { + "name": "godot_android_get_surface", + "return_type": "jobject", + "arguments": [ + ] + }, + { + "name": "godot_android_is_activity_resumed", + "return_type": "bool", + "arguments": [ + ] } ] }, @@ -6427,7 +6474,39 @@ "major": 3, "minor": 1 }, - "next": null, + "next": { + "type": "NET", + "version": { + "major": 3, + "minor": 2 + }, + "next": null, + "api": [ + { + "name": "godot_net_set_webrtc_library", + "return_type": "godot_error", + "arguments": [ + ["const godot_net_webrtc_library *", "p_library"] + ] + }, + { + "name": "godot_net_bind_webrtc_peer_connection", + "return_type": "void", + "arguments": [ + ["godot_object *", "p_obj"], + ["const godot_net_webrtc_peer_connection *", "p_interface"] + ] + }, + { + "name": "godot_net_bind_webrtc_data_channel", + "return_type": "void", + "arguments": [ + ["godot_object *", "p_obj"], + ["const godot_net_webrtc_data_channel *", "p_interface"] + ] + } + ] + }, "api": [ { "name": "godot_net_bind_stream_peer", diff --git a/modules/gdnative/gdnative_library_singleton_editor.cpp b/modules/gdnative/gdnative_library_singleton_editor.cpp index 55bc16fccc..389b353a51 100644 --- a/modules/gdnative/gdnative_library_singleton_editor.cpp +++ b/modules/gdnative/gdnative_library_singleton_editor.cpp @@ -32,11 +32,16 @@ #include "gdnative_library_singleton_editor.h" #include "gdnative.h" -void GDNativeLibrarySingletonEditor::_find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list) { +#include "editor/editor_node.h" + +Set<String> GDNativeLibrarySingletonEditor::_find_singletons_recursive(EditorFileSystemDirectory *p_dir) { + + Set<String> file_paths; // check children for (int i = 0; i < p_dir->get_file_count(); i++) { + String file_name = p_dir->get_file(i); String file_type = p_dir->get_file_type(i); if (file_type != "GDNativeLibrary") { @@ -45,23 +50,57 @@ void GDNativeLibrarySingletonEditor::_find_gdnative_singletons(EditorFileSystemD Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i)); if (lib.is_valid() && lib->is_singleton()) { - String path = p_dir->get_file_path(i); - TreeItem *ti = libraries->create_item(libraries->get_root()); - ti->set_text(0, path.get_file()); - ti->set_tooltip(0, path); - ti->set_metadata(0, path); - ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); - ti->set_text(1, "Disabled,Enabled"); - bool enabled = enabled_list.has(path) ? true : false; - - ti->set_range(1, enabled ? 1 : 0); - ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0)); + file_paths.insert(p_dir->get_file_path(i)); } } // check subdirectories for (int i = 0; i < p_dir->get_subdir_count(); i++) { - _find_gdnative_singletons(p_dir->get_subdir(i), enabled_list); + Set<String> paths = _find_singletons_recursive(p_dir->get_subdir(i)); + + for (Set<String>::Element *E = paths.front(); E; E = E->next()) { + file_paths.insert(E->get()); + } + } + + return file_paths; +} + +void GDNativeLibrarySingletonEditor::_discover_singletons() { + + EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem(); + + Set<String> file_paths = _find_singletons_recursive(dir); + + bool changed = false; + Array current_files; + if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { + current_files = ProjectSettings::get_singleton()->get("gdnative/singletons"); + } + Array files; + for (Set<String>::Element *E = file_paths.front(); E; E = E->next()) { + if (!current_files.has(E->get())) { + changed = true; + } + files.append(E->get()); + } + + // Check for removed files + if (!changed) { + // Removed singleton + for (int j = 0; j < current_files.size(); j++) { + if (!files.has(current_files[j])) { + changed = true; + break; + } + } + } + + if (changed) { + + ProjectSettings::get_singleton()->set("gdnative/singletons", files); + _update_libraries(); // So singleton options (i.e. disabled) updates too + ProjectSettings::get_singleton()->save(); } } @@ -69,22 +108,40 @@ void GDNativeLibrarySingletonEditor::_update_libraries() { updating = true; libraries->clear(); - libraries->create_item(); //rppt + libraries->create_item(); // root item - Vector<String> enabled_paths; + Array singletons; if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { - enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons"); + singletons = ProjectSettings::get_singleton()->get("gdnative/singletons"); } - Set<String> enabled_list; - for (int i = 0; i < enabled_paths.size(); i++) { - enabled_list.insert(enabled_paths[i]); + Array singletons_disabled; + if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons_disabled")) { + singletons_disabled = ProjectSettings::get_singleton()->get("gdnative/singletons_disabled"); } - EditorFileSystemDirectory *fs = EditorFileSystem::get_singleton()->get_filesystem(); - if (fs) { - _find_gdnative_singletons(fs, enabled_list); + Array updated_disabled; + for (int i = 0; i < singletons.size(); i++) { + bool enabled = true; + String path = singletons[i]; + if (singletons_disabled.has(path)) { + enabled = false; + updated_disabled.push_back(path); + } + TreeItem *ti = libraries->create_item(libraries->get_root()); + ti->set_text(0, path.get_file()); + ti->set_tooltip(0, path); + ti->set_metadata(0, path); + ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); + ti->set_text(1, "Disabled,Enabled"); + ti->set_range(1, enabled ? 1 : 0); + ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0)); + ti->set_editable(1, true); } + // The singletons list changed, we must update the settings + if (updated_disabled.size() != singletons_disabled.size()) + ProjectSettings::get_singleton()->set("gdnative/singletons_disabled", updated_disabled); + updating = false; } @@ -99,24 +156,29 @@ void GDNativeLibrarySingletonEditor::_item_edited() { bool enabled = item->get_range(1); String path = item->get_metadata(0); - Vector<String> enabled_paths; - if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { - enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons"); + Array disabled_paths; + Array undo_paths; + if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons_disabled")) { + disabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons_disabled"); + // Duplicate so redo works (not a reference) + disabled_paths = disabled_paths.duplicate(); + // For undo, so we can reset the property. + undo_paths = disabled_paths.duplicate(); } if (enabled) { - if (enabled_paths.find(path) == -1) { - enabled_paths.push_back(path); - } + disabled_paths.erase(path); } else { - enabled_paths.erase(path); + if (disabled_paths.find(path) == -1) + disabled_paths.push_back(path); } - if (enabled_paths.size()) { - ProjectSettings::get_singleton()->set("gdnative/singletons", enabled_paths); - } else { - ProjectSettings::get_singleton()->set("gdnative/singletons", Variant()); - } + undo_redo->create_action(enabled ? TTR("Enabled GDNative Singleton") : TTR("Disabled GDNative Singleton")); + undo_redo->add_do_property(ProjectSettings::get_singleton(), "gdnative/singletons_disabled", disabled_paths); + undo_redo->add_do_method(this, "_update_libraries"); + undo_redo->add_undo_property(ProjectSettings::get_singleton(), "gdnative/singletons_disabled", undo_paths); + undo_redo->add_undo_method(this, "_update_libraries"); + undo_redo->commit_action(); } void GDNativeLibrarySingletonEditor::_notification(int p_what) { @@ -131,9 +193,12 @@ void GDNativeLibrarySingletonEditor::_notification(int p_what) { void GDNativeLibrarySingletonEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibrarySingletonEditor::_item_edited); + ClassDB::bind_method(D_METHOD("_discover_singletons"), &GDNativeLibrarySingletonEditor::_discover_singletons); + ClassDB::bind_method(D_METHOD("_update_libraries"), &GDNativeLibrarySingletonEditor::_update_libraries); } GDNativeLibrarySingletonEditor::GDNativeLibrarySingletonEditor() { + undo_redo = EditorNode::get_singleton()->get_undo_redo(); libraries = memnew(Tree); libraries->set_columns(2); libraries->set_column_titles_visible(true); @@ -143,6 +208,7 @@ GDNativeLibrarySingletonEditor::GDNativeLibrarySingletonEditor() { add_margin_child(TTR("Libraries: "), libraries, true); updating = false; libraries->connect("item_edited", this, "_item_edited"); + EditorFileSystem::get_singleton()->connect("filesystem_changed", this, "_discover_singletons"); } #endif // TOOLS_ENABLED diff --git a/modules/gdnative/gdnative_library_singleton_editor.h b/modules/gdnative/gdnative_library_singleton_editor.h index cf5ab23501..b43080dfdb 100644 --- a/modules/gdnative/gdnative_library_singleton_editor.h +++ b/modules/gdnative/gdnative_library_singleton_editor.h @@ -36,18 +36,24 @@ #include "editor/project_settings_editor.h" class GDNativeLibrarySingletonEditor : public VBoxContainer { + GDCLASS(GDNativeLibrarySingletonEditor, VBoxContainer); + +private: Tree *libraries; + UndoRedo *undo_redo; bool updating; - void _update_libraries(); - void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list); - void _item_edited(); + static Set<String> _find_singletons_recursive(EditorFileSystemDirectory *p_dir); protected: void _notification(int p_what); static void _bind_methods(); + void _discover_singletons(); + void _item_edited(); + void _update_libraries(); + public: GDNativeLibrarySingletonEditor(); }; diff --git a/modules/gdnative/icons/icon_g_d_native_library.svg b/modules/gdnative/icons/icon_g_d_native_library.svg new file mode 100644 index 0000000000..b494c7af6e --- /dev/null +++ b/modules/gdnative/icons/icon_g_d_native_library.svg @@ -0,0 +1,5 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539v-5.2695a2 2 0 0 1 -1 -1.7305 2 2 0 0 1 1 -1.7285v-0.27148h1 4.5762a5 5 0 0 0 -0.11328 -0.25195l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm2 7v1 5 1h5c0.55228 0 1-0.4477 1-1v-5c0-0.5523-0.44772-1-1-1v4l-1-1-1 1v-4h-3z" fill="#e0e0e0"/> +</g> +</svg> diff --git a/modules/gdnative/icons/icon_native_script.svg b/modules/gdnative/icons/icon_native_script.svg new file mode 100644 index 0000000000..fb9e135627 --- /dev/null +++ b/modules/gdnative/icons/icon_native_script.svg @@ -0,0 +1,5 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625h3v1 1h2v-0.95117a2 2 0 0 1 0 -0.048828 2 2 0 0 1 2 -2 2 2 0 0 1 2 2v1h5v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-6 7v4 4h2a3 3 0 0 0 3 -3 3 3 0 0 0 -3 -3v-2h-2zm6 0v2h2v-2h-2zm3 2v6h2v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3 -3h-2zm-7 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1v-2zm4 0v4h2v-4h-2z" fill="#e0e0e0"/> +</g> +</svg> diff --git a/modules/gdnative/include/android/godot_android.h b/modules/gdnative/include/android/godot_android.h index 32e86838be..7063e1d2c5 100644 --- a/modules/gdnative/include/android/godot_android.h +++ b/modules/gdnative/include/android/godot_android.h @@ -46,6 +46,8 @@ extern "C" { JNIEnv *GDAPI godot_android_get_env(); jobject GDAPI godot_android_get_activity(); +jobject GDAPI godot_android_get_surface(); +bool GDAPI godot_android_is_activity_resumed(); #ifdef __cplusplus } diff --git a/modules/gdnative/include/arvr/godot_arvr.h b/modules/gdnative/include/arvr/godot_arvr.h index 0d14f3743f..d465bbde54 100644 --- a/modules/gdnative/include/arvr/godot_arvr.h +++ b/modules/gdnative/include/arvr/godot_arvr.h @@ -42,7 +42,7 @@ extern "C" { // Use these to populate version in your plugin #define GODOTVR_API_MAJOR 1 -#define GODOTVR_API_MINOR 0 +#define GODOTVR_API_MINOR 1 typedef struct { godot_gdnative_api_version version; /* version of our API */ @@ -61,6 +61,10 @@ typedef struct { void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real); void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *); void (*process)(void *); + // only in 1.1 onwards + godot_int (*get_external_texture_for_eye)(void *, godot_int); + void (*notification)(void *, godot_int); + godot_int (*get_camera_feed_id)(void *); } godot_arvr_interface_gdnative; void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface); diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h index 14e35b4692..483cd9c4e3 100644 --- a/modules/gdnative/include/gdnative/dictionary.h +++ b/modules/gdnative/include/gdnative/dictionary.h @@ -63,6 +63,8 @@ void GDAPI godot_dictionary_new(godot_dictionary *r_dest); void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src); void GDAPI godot_dictionary_destroy(godot_dictionary *p_self); +godot_dictionary GDAPI godot_dictionary_duplicate(const godot_dictionary *p_self, const godot_bool p_deep); + godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self); godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_self); diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 3c457bf5a7..884bcf60d2 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -67,7 +67,7 @@ extern "C" { ////// Error typedef enum { - GODOT_OK, + GODOT_OK, // (0) GODOT_FAILED, ///< Generic fail error GODOT_ERR_UNAVAILABLE, ///< What is requested is unsupported/unavailable GODOT_ERR_UNCONFIGURED, ///< The object being used hasn't been properly set up yet @@ -97,12 +97,12 @@ typedef enum { GODOT_ERR_CONNECTION_ERROR, GODOT_ERR_CANT_ACQUIRE_RESOURCE, GODOT_ERR_CANT_FORK, - GODOT_ERR_INVALID_DATA, ///< Data passed is invalid (30) + GODOT_ERR_INVALID_DATA, ///< Data passed is invalid (30) GODOT_ERR_INVALID_PARAMETER, ///< Parameter passed is invalid GODOT_ERR_ALREADY_EXISTS, ///< When adding, item already exists GODOT_ERR_DOES_NOT_EXIST, ///< When retrieving/erasing, it item does not exist GODOT_ERR_DATABASE_CANT_READ, ///< database is full - GODOT_ERR_DATABASE_CANT_WRITE, ///< database is full (35) + GODOT_ERR_DATABASE_CANT_WRITE, ///< database is full (35) GODOT_ERR_COMPILATION_FAILED, GODOT_ERR_METHOD_NOT_FOUND, GODOT_ERR_LINK_FAILED, diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h index 9e37b8e0c6..7a5ae6afa9 100644 --- a/modules/gdnative/include/gdnative/vector2.h +++ b/modules/gdnative/include/gdnative/vector2.h @@ -83,6 +83,8 @@ godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_self godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t); +godot_vector2 GDAPI godot_vector2_move_toward(const godot_vector2 *p_self, const godot_vector2 *p_to, const godot_real p_delta); + godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_self, const godot_real p_phi); godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_self); diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h index 61f0c6c62e..70ec6422ac 100644 --- a/modules/gdnative/include/gdnative/vector3.h +++ b/modules/gdnative/include/gdnative/vector3.h @@ -90,6 +90,8 @@ godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_self godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t); +godot_vector3 GDAPI godot_vector3_move_toward(const godot_vector3 *p_self, const godot_vector3 *p_to, const godot_real p_delta); + godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b); godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b); diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h index d7de04e725..3a411755c1 100644 --- a/modules/gdnative/include/net/godot_net.h +++ b/modules/gdnative/include/net/godot_net.h @@ -115,4 +115,7 @@ void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_ } #endif +// WebRTC Bindings +#include "net/godot_webrtc.h" + #endif /* GODOT_NATIVENET_H */ diff --git a/modules/gdnative/include/net/godot_webrtc.h b/modules/gdnative/include/net/godot_webrtc.h new file mode 100644 index 0000000000..783f7b727d --- /dev/null +++ b/modules/gdnative/include/net/godot_webrtc.h @@ -0,0 +1,122 @@ +/*************************************************************************/ +/* godot_webrtc.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_NATIVEWEBRTC_H +#define GODOT_NATIVEWEBRTC_H + +#include <gdnative/gdnative.h> + +#ifdef __cplusplus +extern "C" { +#endif + +#define GODOT_NET_WEBRTC_API_MAJOR 3 +#define GODOT_NET_WEBRTC_API_MINOR 2 + +/* Library Interface (used to set default GDNative WebRTC implementation */ +typedef struct { + godot_gdnative_api_version version; /* version of our API */ + + /* Called when the library is unset as default interface via godot_net_set_webrtc_library */ + void (*unregistered)(); + + /* Used by WebRTCPeerConnection create when GDNative is the default implementation. */ + /* Takes a pointer to WebRTCPeerConnectionGDNative, should bind and return OK, failure if binding was unsuccessful. */ + godot_error (*create_peer_connection)(godot_object *); + + void *next; /* For extension */ +} godot_net_webrtc_library; + +/* WebRTCPeerConnection interface */ +typedef struct { + godot_gdnative_api_version version; /* version of our API */ + + godot_object *data; /* User reference */ + + /* This is WebRTCPeerConnection */ + godot_int (*get_connection_state)(const void *); + + godot_error (*initialize)(void *, const godot_dictionary *); + godot_object *(*create_data_channel)(void *, const char *p_channel_name, const godot_dictionary *); + godot_error (*create_offer)(void *); + godot_error (*create_answer)(void *); /* unused for now, should be done automatically on set_local_description */ + godot_error (*set_remote_description)(void *, const char *, const char *); + godot_error (*set_local_description)(void *, const char *, const char *); + godot_error (*add_ice_candidate)(void *, const char *, int, const char *); + godot_error (*poll)(void *); + void (*close)(void *); + + void *next; /* For extension? */ +} godot_net_webrtc_peer_connection; + +/* WebRTCDataChannel interface */ +typedef struct { + godot_gdnative_api_version version; /* version of our API */ + + godot_object *data; /* User reference */ + + /* This is PacketPeer */ + godot_error (*get_packet)(void *, const uint8_t **, int *); + godot_error (*put_packet)(void *, const uint8_t *, int); + godot_int (*get_available_packet_count)(const void *); + godot_int (*get_max_packet_size)(const void *); + + /* This is WebRTCDataChannel */ + void (*set_write_mode)(void *, godot_int); + godot_int (*get_write_mode)(const void *); + bool (*was_string_packet)(const void *); + + godot_int (*get_ready_state)(const void *); + const char *(*get_label)(const void *); + bool (*is_ordered)(const void *); + int (*get_id)(const void *); + int (*get_max_packet_life_time)(const void *); + int (*get_max_retransmits)(const void *); + const char *(*get_protocol)(const void *); + bool (*is_negotiated)(const void *); + + godot_error (*poll)(void *); + void (*close)(void *); + + void *next; /* For extension? */ +} godot_net_webrtc_data_channel; + +/* Set the default GDNative library */ +godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *); +/* Binds a WebRTCPeerConnectionGDNative to the provided interface */ +void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *); +/* Binds a WebRTCDataChannelGDNative to the provided interface */ +void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index 968f91ae9f..a9e83d1524 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -136,7 +136,7 @@ typedef struct { godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions); int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args); - godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); + godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line); void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value); diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp index b99c5d31ab..e0cf990f83 100644 --- a/modules/gdnative/nativescript/api_generator.cpp +++ b/modules/gdnative/nativescript/api_generator.cpp @@ -139,6 +139,34 @@ static String get_type_name(const PropertyInfo &info) { } /* + * Some comparison helper functions we need + */ + +struct MethodInfoComparator { + StringName::AlphCompare compare; + bool operator()(const MethodInfo &p_a, const MethodInfo &p_b) const { + + return compare(p_a.name, p_b.name); + } +}; + +struct PropertyInfoComparator { + StringName::AlphCompare compare; + bool operator()(const PropertyInfo &p_a, const PropertyInfo &p_b) const { + + return compare(p_a.name, p_b.name); + } +}; + +struct ConstantAPIComparator { + NoCaseComparator compare; + bool operator()(const ConstantAPI &p_a, const ConstantAPI &p_b) const { + + return compare(p_a.constant_name, p_b.constant_name); + } +}; + +/* * Reads the entire Godot API to a list */ List<ClassAPI> generate_c_api_classes() { @@ -147,6 +175,7 @@ List<ClassAPI> generate_c_api_classes() { List<StringName> classes; ClassDB::get_class_list(&classes); + classes.sort_custom<StringName::AlphCompare>(); // Register global constants as a fake GlobalConstants singleton class { @@ -162,6 +191,7 @@ List<ClassAPI> generate_c_api_classes() { constant_api.constant_value = GlobalConstants::get_global_constant_value(i); global_constants_api.constants.push_back(constant_api); } + global_constants_api.constants.sort_custom<ConstantAPIComparator>(); api.push_back(global_constants_api); } @@ -193,6 +223,7 @@ List<ClassAPI> generate_c_api_classes() { { List<String> constant; ClassDB::get_integer_constant_list(class_name, &constant, true); + constant.sort_custom<NoCaseComparator>(); for (List<String>::Element *c = constant.front(); c != NULL; c = c->next()) { ConstantAPI constant_api; constant_api.constant_name = c->get(); @@ -206,6 +237,7 @@ List<ClassAPI> generate_c_api_classes() { { List<MethodInfo> signals_; ClassDB::get_signal_list(class_name, &signals_, true); + signals_.sort_custom<MethodInfoComparator>(); for (int i = 0; i < signals_.size(); i++) { SignalAPI signal; @@ -245,6 +277,7 @@ List<ClassAPI> generate_c_api_classes() { { List<PropertyInfo> properties; ClassDB::get_property_list(class_name, &properties, true); + properties.sort_custom<PropertyInfoComparator>(); for (List<PropertyInfo>::Element *p = properties.front(); p != NULL; p = p->next()) { PropertyAPI property_api; @@ -272,6 +305,7 @@ List<ClassAPI> generate_c_api_classes() { { List<MethodInfo> methods; ClassDB::get_method_list(class_name, &methods, true); + methods.sort_custom<MethodInfoComparator>(); for (List<MethodInfo>::Element *m = methods.front(); m != NULL; m = m->next()) { MethodAPI method_api; @@ -279,7 +313,7 @@ List<ClassAPI> generate_c_api_classes() { MethodInfo &method_info = m->get(); //method name - method_api.method_name = m->get().name; + method_api.method_name = method_info.name; //method return type if (method_api.method_name.find(":") != -1) { method_api.return_type = method_api.method_name.get_slice(":", 1); @@ -321,6 +355,11 @@ List<ClassAPI> generate_c_api_classes() { arg_type = arg_info.hint_string; } else if (arg_info.type == Variant::NIL) { arg_type = "Variant"; + } else if (arg_info.type == Variant::OBJECT) { + arg_type = arg_info.class_name; + if (arg_type == "") { + arg_type = Variant::get_type_name(arg_info.type); + } } else { arg_type = Variant::get_type_name(arg_info.type); } diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index c2b772df85..f30c9da4c1 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -32,6 +32,7 @@ #include "gdnative/gdnative.h" +#include "core/core_string_names.h" #include "core/global_constants.h" #include "core/io/file_access_encrypted.h" #include "core/os/file_access.h" @@ -160,8 +161,10 @@ bool NativeScript::can_instance() const { NativeScriptDesc *script_data = get_script_desc(); #ifdef TOOLS_ENABLED - - return script_data || (!is_tool() && !ScriptServer::is_scripting_enabled()); + // Only valid if this is either a tool script or a "regular" script. + // (so an environment whre scripting is disabled (and not the editor) would not + // create objects). + return script_data && (is_tool() || ScriptServer::is_scripting_enabled()); #else return script_data; #endif @@ -199,25 +202,6 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { return NULL; } -#ifdef TOOLS_ENABLED - if (!ScriptServer::is_scripting_enabled() && !is_tool()) { - // placeholder for nodes. For tools we want the rool thing. - - PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this)); - placeholders.insert(sins); - - if (script_data->create_func.create_func) { - script_data->create_func.create_func( - (godot_object *)p_this, - script_data->create_func.method_data); - } - - _update_placeholder(sins); - - return sins; - } -#endif - NativeScriptInstance *nsi = memnew(NativeScriptInstance); nsi->owner = p_this; @@ -246,6 +230,19 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { return nsi; } +PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_this) { +#ifdef TOOLS_ENABLED + PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this)); + placeholders.insert(sins); + + _update_placeholder(sins); + + return sins; +#else + return NULL; +#endif +} + bool NativeScript::instance_has(const Object *p_this) const { return instance_owners.has((Object *)p_this); } @@ -775,6 +772,27 @@ void NativeScriptInstance::notification(int p_notification) { call_multilevel("_notification", args, 1); } +String NativeScriptInstance::to_string(bool *r_valid) { + if (has_method(CoreStringNames::get_singleton()->_to_string)) { + Variant::CallError ce; + Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce); + if (ce.error == Variant::CallError::CALL_OK) { + if (ret.get_type() != Variant::STRING) { + if (r_valid) + *r_valid = false; + ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); + ERR_FAIL_V(String()); + } + if (r_valid) + *r_valid = true; + return ret.operator String(); + } + } + if (r_valid) + *r_valid = false; + return String(); +} + void NativeScriptInstance::refcount_incremented() { Variant::CallError err; call("_refcount_incremented", NULL, 0, err); @@ -1036,8 +1054,16 @@ NativeScriptLanguage::~NativeScriptLanguage() { for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { - if (L->get().is_valid()) - L->get()->terminate(); + Ref<GDNative> lib = L->get(); + // only shut down valid libs, duh! + if (lib.is_valid()) { + + // If it's a singleton-library then the gdnative module + // manages the destruction at engine shutdown, not NativeScript. + if (!lib->get_library()->is_singleton()) { + lib->terminate(); + } + } } NSL->library_classes.clear(); @@ -1305,7 +1331,7 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) { for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) { Vector<void *> &binding_data = *E->get(); - if (binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data) + if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data) binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]); } @@ -1341,7 +1367,7 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec if (!(*binding_data)[p_idx]) { - const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name()); + const void *global_type_tag = get_global_type_tag(p_idx, p_object->get_class_name()); // no binding data yet, soooooo alloc new one \o/ (*binding_data).write[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object); @@ -1450,6 +1476,9 @@ const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_cl const HashMap<StringName, const void *> &tags = global_type_tags[p_idx]; + if (!tags.has(p_class_name)) + return NULL; + const void *tag = tags.get(p_class_name); return tag; @@ -1641,10 +1670,19 @@ void NativeReloadNode::_notification(int p_what) { continue; } + // Don't unload what should not be reloaded! if (!gdn->get_library()->is_reloadable()) { continue; } + // singleton libraries might have alive pointers living inside the + // editor. Also reloading a singleton library would mean that + // the singleton entry will not be called again, as this only + // happens at engine startup. + if (gdn->get_library()->is_singleton()) { + continue; + } + gdn->terminate(); } @@ -1672,6 +1710,12 @@ void NativeReloadNode::_notification(int p_what) { continue; } + // since singleton libraries are not unloaded there is no point + // in loading them again. + if (gdn->get_library()->is_singleton()) { + continue; + } + if (!gdn->initialize()) { libs_to_remove.insert(L->key()); continue; diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 8dd5ba3b9c..79a41df107 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -99,7 +99,7 @@ struct NativeScriptDesc { }; class NativeScript : public Script { - GDCLASS(NativeScript, Script) + GDCLASS(NativeScript, Script); #ifdef TOOLS_ENABLED Set<PlaceHolderScriptInstance *> placeholders; @@ -149,6 +149,7 @@ public: virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this); + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this); virtual bool instance_has(const Object *p_this) const; virtual bool has_source_code() const; @@ -207,6 +208,7 @@ public: virtual bool has_method(const StringName &p_method) const; virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); virtual void notification(int p_notification); + String to_string(bool *r_valid); virtual Ref<Script> get_script() const; virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; @@ -368,7 +370,7 @@ inline NativeScriptDesc *NativeScript::get_script_desc() const { } class NativeReloadNode : public Node { - GDCLASS(NativeReloadNode, Node) + GDCLASS(NativeReloadNode, Node); bool unloaded; public: @@ -380,7 +382,6 @@ public: }; class ResourceFormatLoaderNativeScript : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderNativeScript, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; @@ -389,7 +390,6 @@ public: }; class ResourceFormatSaverNativeScript : public ResourceFormatSaver { - GDCLASS(ResourceFormatSaverNativeScript, ResourceFormatSaver) virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); virtual bool recognize(const RES &p_resource) const; virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; diff --git a/modules/gdnative/net/SCsub b/modules/gdnative/net/SCsub index e915703935..18ab9986b0 100644 --- a/modules/gdnative/net/SCsub +++ b/modules/gdnative/net/SCsub @@ -3,5 +3,11 @@ Import('env') Import('env_gdnative') -env_gdnative.add_source_files(env.modules_sources, '*.cpp') +env_net = env_gdnative.Clone() + +has_webrtc = env_net["module_webrtc_enabled"] +if has_webrtc: + env_net.Append(CPPDEFINES=['WEBRTC_GDNATIVE_ENABLED']) + +env_net.add_source_files(env.modules_sources, '*.cpp') diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp index bdeba149d2..d2c95efa77 100644 --- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp +++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp @@ -113,6 +113,8 @@ NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connecti } void MultiplayerPeerGDNative::_bind_methods() { + ADD_PROPERTY_DEFAULT("transfer_mode", TRANSFER_MODE_UNRELIABLE); + ADD_PROPERTY_DEFAULT("refuse_new_connections", true); } extern "C" { diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h index 7d48dc60d1..6fbc62aaa1 100644 --- a/modules/gdnative/net/multiplayer_peer_gdnative.h +++ b/modules/gdnative/net/multiplayer_peer_gdnative.h @@ -36,7 +36,7 @@ #include "modules/gdnative/include/net/godot_net.h" class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer { - GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer) + GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer); protected: static void _bind_methods(); diff --git a/modules/gdnative/net/packet_peer_gdnative.h b/modules/gdnative/net/packet_peer_gdnative.h index 742fa4e7d5..8483217210 100644 --- a/modules/gdnative/net/packet_peer_gdnative.h +++ b/modules/gdnative/net/packet_peer_gdnative.h @@ -36,7 +36,7 @@ #include "modules/gdnative/include/net/godot_net.h" class PacketPeerGDNative : public PacketPeer { - GDCLASS(PacketPeerGDNative, PacketPeer) + GDCLASS(PacketPeerGDNative, PacketPeer); protected: static void _bind_methods(); diff --git a/modules/gdnative/net/webrtc_gdnative.cpp b/modules/gdnative/net/webrtc_gdnative.cpp new file mode 100644 index 0000000000..d77fa057c5 --- /dev/null +++ b/modules/gdnative/net/webrtc_gdnative.cpp @@ -0,0 +1,60 @@ +/*************************************************************************/ +/* webrtc_gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "modules/gdnative/gdnative.h" +#include "modules/gdnative/include/net/godot_net.h" + +#ifdef WEBRTC_GDNATIVE_ENABLED +#include "modules/webrtc/webrtc_data_channel_gdnative.h" +#include "modules/webrtc/webrtc_peer_connection_gdnative.h" +#endif + +extern "C" { + +void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *p_impl) { +#ifdef WEBRTC_GDNATIVE_ENABLED + ((WebRTCPeerConnectionGDNative *)p_obj)->set_native_webrtc_peer_connection(p_impl); +#endif +} + +void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *p_impl) { +#ifdef WEBRTC_GDNATIVE_ENABLED + ((WebRTCDataChannelGDNative *)p_obj)->set_native_webrtc_data_channel(p_impl); +#endif +} + +godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p_lib) { +#ifdef WEBRTC_GDNATIVE_ENABLED + return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib); +#else + return ERR_UNAVAILABLE; +#endif +} +} diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h index b279fdad8b..381c334231 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.h +++ b/modules/gdnative/pluginscript/pluginscript_instance.h @@ -62,7 +62,7 @@ public: virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); #if 0 // Rely on default implementations provided by ScriptInstance for the moment. - // Note that multilevel call could be removed in 3.0 release, so stay tunned + // Note that multilevel call could be removed in 3.0 release, so stay tuned // (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes) virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount); diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index c9d92c09ed..4bbadc62e7 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -159,13 +159,13 @@ String PluginScriptLanguage::make_function(const String &p_class, const String & return String(); } -Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { +Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { if (_desc.complete_code) { Array options; godot_error tmp = _desc.complete_code( _data, (godot_string *)&p_code, - (godot_string *)&p_base_path, + (godot_string *)&p_path, (godot_object *)p_owner, (godot_array *)&options, &r_force, @@ -216,7 +216,7 @@ void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_ Dictionary constants; _desc.get_public_constants(_data, (godot_dictionary *)&constants); for (const Variant *key = constants.next(); key; key = constants.next(key)) { - Variant value = constants[key]; + Variant value = constants[*key]; p_constants->push_back(Pair<String, Variant>(*key, value)); } } diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h index 991be0bf12..a11e916975 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.h +++ b/modules/gdnative/pluginscript/pluginscript_language.h @@ -81,7 +81,7 @@ public: virtual bool can_inherit_from_file() { return true; } virtual int find_function(const String &p_function, const String &p_code) const; virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; - virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint); + virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint); virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; virtual void add_global_constant(const StringName &p_variable, const Variant &p_value); diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h index 69a2ac6bfe..6218037a15 100644 --- a/modules/gdnative/pluginscript/pluginscript_loader.h +++ b/modules/gdnative/pluginscript/pluginscript_loader.h @@ -40,8 +40,6 @@ class PluginScriptLanguage; class ResourceFormatLoaderPluginScript : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderPluginScript, ResourceFormatLoader) - PluginScriptLanguage *_language; public: @@ -54,8 +52,6 @@ public: class ResourceFormatSaverPluginScript : public ResourceFormatSaver { - GDCLASS(ResourceFormatSaverPluginScript, ResourceFormatSaver) - PluginScriptLanguage *_language; public: diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 3450a032c5..3ecb29404a 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -34,17 +34,17 @@ #include "pluginscript_instance.h" #include "pluginscript_script.h" -#if DEBUG_ENABLED +#ifdef DEBUG_ENABLED #define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?" #define ASSERT_SCRIPT_VALID() \ { \ ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ - ERR_FAIL_COND(!can_instance()) \ + ERR_FAIL_COND(!can_instance()); \ } -#define ASSERT_SCRIPT_VALID_V(ret) \ - { \ - ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ - ERR_FAIL_COND_V(!can_instance(), ret) \ +#define ASSERT_SCRIPT_VALID_V(ret) \ + { \ + ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ + ERR_FAIL_COND_V(!can_instance(), ret); \ } #else #define ASSERT_SCRIPT_VALID() @@ -77,7 +77,7 @@ PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int // There is currently no way to get the constructor function name of the script. // instance->call("__init__", p_args, p_argcount, r_error); if (p_argcount > 0) { - WARN_PRINT("PluginScript doesn't support arguments in the constructor") + WARN_PRINT("PluginScript doesn't support arguments in the constructor"); } return instance; @@ -229,6 +229,8 @@ void PluginScript::set_source_code(const String &p_code) { } Error PluginScript::reload(bool p_keep_state) { + ERR_FAIL_COND_V(!_language, ERR_UNCONFIGURED); + _language->lock(); ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE); _language->unlock(); @@ -284,7 +286,7 @@ Error PluginScript::reload(bool p_keep_state) { Dictionary *members = (Dictionary *)&manifest.member_lines; for (const Variant *key = members->next(); key != NULL; key = members->next(key)) { - _member_lines[*key] = (*members)[key]; + _member_lines[*key] = (*members)[*key]; } Array *methods = (Array *)&manifest.methods; for (int i = 0; i < methods->size(); ++i) { @@ -473,6 +475,8 @@ MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable PluginScript::PluginScript() : _data(NULL), + _desc(NULL), + _language(NULL), _tool(false), _valid(false), _script_list(this) { @@ -490,11 +494,15 @@ void PluginScript::init(PluginScriptLanguage *language) { } PluginScript::~PluginScript() { - _desc->finish(_data); + if (_desc && _data) { + _desc->finish(_data); + } #ifdef DEBUG_ENABLED - _language->lock(); - _language->_script_list.remove(&_script_list); - _language->unlock(); + if (_language) { + _language->lock(); + _language->_script_list.remove(&_script_list); + _language->unlock(); + } #endif } diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 2094dca6e4..55d44ceec8 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -50,97 +50,6 @@ #include "editor/editor_node.h" #include "gdnative_library_editor_plugin.h" #include "gdnative_library_singleton_editor.h" -// Class used to discover singleton gdnative files - -static void actual_discoverer_handler(); - -class GDNativeSingletonDiscover : public Object { - // GDCLASS(GDNativeSingletonDiscover, Object) - - virtual String get_class() const { - // okay, this is a really dirty hack. - // We're overriding get_class so we can connect it to a signal - // This works because get_class is a virtual method, so we don't - // need to register a new class to ClassDB just for this one - // little signal. - - actual_discoverer_handler(); - - return "Object"; - } -}; - -static Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) { - - Set<String> file_paths; - - // check children - - for (int i = 0; i < p_dir->get_file_count(); i++) { - String file_name = p_dir->get_file(i); - String file_type = p_dir->get_file_type(i); - - if (file_type != "GDNativeLibrary") { - continue; - } - - Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i)); - if (lib.is_valid() && lib->is_singleton()) { - file_paths.insert(p_dir->get_file_path(i)); - } - } - - // check subdirectories - for (int i = 0; i < p_dir->get_subdir_count(); i++) { - Set<String> paths = get_gdnative_singletons(p_dir->get_subdir(i)); - - for (Set<String>::Element *E = paths.front(); E; E = E->next()) { - file_paths.insert(E->get()); - } - } - - return file_paths; -} - -static void actual_discoverer_handler() { - - EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem(); - - Set<String> file_paths = get_gdnative_singletons(dir); - - bool changed = false; - Array current_files; - if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { - current_files = ProjectSettings::get_singleton()->get("gdnative/singletons"); - } - Array files; - files.resize(file_paths.size()); - int i = 0; - for (Set<String>::Element *E = file_paths.front(); E; i++, E = E->next()) { - if (!current_files.has(E->get())) { - changed = true; - } - files.set(i, E->get()); - } - - // Check for removed files - if (!changed) { - for (int j = 0; j < current_files.size(); j++) { - if (!file_paths.has(current_files[j])) { - changed = true; - break; - } - } - } - - if (changed) { - - ProjectSettings::get_singleton()->set("gdnative/singletons", files); - ProjectSettings::get_singleton()->save(); - } -} - -static GDNativeSingletonDiscover *discoverer = NULL; class GDNativeExportPlugin : public EditorExportPlugin { @@ -275,9 +184,6 @@ static void editor_init_callback() { library_editor->set_name(TTR("GDNative")); ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor); - discoverer = memnew(GDNativeSingletonDiscover); - EditorFileSystem::get_singleton()->connect("filesystem_changed", discoverer, "get_class"); - Ref<GDNativeExportPlugin> export_plugin; export_plugin.instance(); @@ -335,30 +241,36 @@ void register_gdnative_types() { if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { singletons = ProjectSettings::get_singleton()->get("gdnative/singletons"); } - - singleton_gdnatives.resize(singletons.size()); + Array excluded = Array(); + if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons_disabled")) { + excluded = ProjectSettings::get_singleton()->get("gdnative/singletons_disabled"); + } for (int i = 0; i < singletons.size(); i++) { String path = singletons[i]; - Ref<GDNativeLibrary> lib = ResourceLoader::load(path); + if (excluded.has(path)) + continue; - singleton_gdnatives.write[i].instance(); - singleton_gdnatives.write[i]->set_library(lib); + Ref<GDNativeLibrary> lib = ResourceLoader::load(path); + Ref<GDNative> singleton; + singleton.instance(); + singleton->set_library(lib); - if (!singleton_gdnatives.write[i]->initialize()) { + if (!singleton->initialize()) { // Can't initialize. Don't make a native_call then continue; } void *proc_ptr; - Error err = singleton_gdnatives[i]->get_symbol( + Error err = singleton->get_symbol( lib->get_symbol_prefix() + "gdnative_singleton", proc_ptr); if (err != OK) { - ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_current_library_path()) + "\" found").utf8().get_data()); + ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton->get_library()->get_current_library_path()) + "\" found").utf8().get_data()); } else { + singleton_gdnatives.push_back(singleton); ((void (*)())proc_ptr)(); } } @@ -388,12 +300,6 @@ void unregister_gdnative_types() { memdelete(GDNativeCallRegistry::singleton); -#ifdef TOOLS_ENABLED - if (Engine::get_singleton()->is_editor_hint() && discoverer != NULL) { - memdelete(discoverer); - } -#endif - ResourceLoader::remove_resource_format_loader(resource_loader_gdnlib); resource_loader_gdnlib.unref(); diff --git a/modules/gdnative/videodecoder/SCsub b/modules/gdnative/videodecoder/SCsub index 8d9c1ff50e..04cc8ed604 100644 --- a/modules/gdnative/videodecoder/SCsub +++ b/modules/gdnative/videodecoder/SCsub @@ -5,5 +5,5 @@ Import('env_modules') env_vsdecoder_gdnative = env_modules.Clone() -env_vsdecoder_gdnative.Append(CPPPATH=['#modules/gdnative/include/']) +env_vsdecoder_gdnative.Prepend(CPPPATH=['#modules/gdnative/include/']) env_vsdecoder_gdnative.add_source_files(env.modules_sources, '*.cpp') diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp index d1794b6c36..be131c5402 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp +++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp @@ -61,8 +61,8 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) { // file FileAccess *file = reinterpret_cast<FileAccess *>(ptr); - size_t len = file->get_len(); if (file) { + size_t len = file->get_len(); switch (whence) { case SEEK_SET: { // Just for explicitness @@ -117,18 +117,20 @@ bool VideoStreamPlaybackGDNative::open_file(const String &p_file) { file = FileAccess::open(p_file, FileAccess::READ); bool file_opened = interface->open_file(data_struct, file); - num_channels = interface->get_channels(data_struct); - mix_rate = interface->get_mix_rate(data_struct); + if (file_opened) { + num_channels = interface->get_channels(data_struct); + mix_rate = interface->get_mix_rate(data_struct); - godot_vector2 vec = interface->get_texture_size(data_struct); - texture_size = *(Vector2 *)&vec; + godot_vector2 vec = interface->get_texture_size(data_struct); + texture_size = *(Vector2 *)&vec; - pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float)); - memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float)); - pcm_write_idx = -1; - samples_decoded = 0; + pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float)); + memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float)); + pcm_write_idx = -1; + samples_decoded = 0; - texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE); + texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE); + } return file_opened; } @@ -144,23 +146,25 @@ void VideoStreamPlaybackGDNative::update(float p_delta) { ERR_FAIL_COND(interface == NULL); interface->update(data_struct, p_delta); - if (pcm_write_idx >= 0) { - // Previous remains - int mixed = mix_callback(mix_udata, pcm, samples_decoded); - if (mixed == samples_decoded) { - pcm_write_idx = -1; - } else { - samples_decoded -= mixed; - pcm_write_idx += mixed; + if (mix_callback) { + if (pcm_write_idx >= 0) { + // Previous remains + int mixed = mix_callback(mix_udata, pcm, samples_decoded); + if (mixed == samples_decoded) { + pcm_write_idx = -1; + } else { + samples_decoded -= mixed; + pcm_write_idx += mixed; + } } - } - if (pcm_write_idx < 0) { - samples_decoded = interface->get_audioframe(data_struct, pcm, AUX_BUFFER_SIZE); - pcm_write_idx = mix_callback(mix_udata, pcm, samples_decoded); - if (pcm_write_idx == samples_decoded) { - pcm_write_idx = -1; - } else { - samples_decoded -= pcm_write_idx; + if (pcm_write_idx < 0) { + samples_decoded = interface->get_audioframe(data_struct, pcm, AUX_BUFFER_SIZE); + pcm_write_idx = mix_callback(mix_udata, pcm, samples_decoded); + if (pcm_write_idx == samples_decoded) { + pcm_write_idx = -1; + } else { + samples_decoded -= pcm_write_idx; + } } } @@ -355,9 +359,9 @@ RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const St if (r_error) { *r_error = ERR_CANT_OPEN; } - memdelete(f); return RES(); } + memdelete(f); VideoStreamGDNative *stream = memnew(VideoStreamGDNative); stream->set_file(p_path); Ref<VideoStreamGDNative> ogv_stream = Ref<VideoStreamGDNative>(stream); diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h index aafd02f33d..b9f1c8e4da 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.h +++ b/modules/gdnative/videodecoder/video_stream_gdnative.h @@ -197,7 +197,6 @@ public: }; class ResourceFormatLoaderVideoStreamGDNative : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderVideoStreamGDNative, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/gdscript/config.py b/modules/gdscript/config.py index 95b40d90af..a525eedaaa 100644 --- a/modules/gdscript/config.py +++ b/modules/gdscript/config.py @@ -6,6 +6,7 @@ def configure(env): def get_doc_classes(): return [ + "@GDScript", "GDScript", "GDScriptFunctionState", "GDScriptNativeClass", diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml new file mode 100644 index 0000000000..3870a5ea7d --- /dev/null +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -0,0 +1,1314 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="@GDScript" category="Core" version="3.2"> + <brief_description> + Built-in GDScript functions. + </brief_description> + <description> + List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.) + </description> + <tutorials> + </tutorials> + <methods> + <method name="Color8"> + <return type="Color"> + </return> + <argument index="0" name="r8" type="int"> + </argument> + <argument index="1" name="g8" type="int"> + </argument> + <argument index="2" name="b8" type="int"> + </argument> + <argument index="3" name="a8" type="int" default="255"> + </argument> + <description> + Returns a 32 bit color with red, green, blue and alpha channels. Each channel has 8 bits of information ranging from 0 to 255. + [code]r8[/code] red channel + [code]g8[/code] green channel + [code]b8[/code] blue channel + [code]a8[/code] alpha channel + [codeblock] + red = Color8(255, 0, 0) + [/codeblock] + </description> + </method> + <method name="ColorN"> + <return type="Color"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="alpha" type="float" default="1.0"> + </argument> + <description> + Returns a color according to the standardised [code]name[/code] with [code]alpha[/code] ranging from 0 to 1. + [codeblock] + red = ColorN("red", 1) + [/codeblock] + Supported color names: + "aliceblue", "antiquewhite", "aqua", "aquamarine", "azure", "beige", "bisque", "black", "blanchedalmond", "blue", "blueviolet", "brown", "burlywood", "cadetblue", "chartreuse", "chocolate", "coral", "cornflower", "cornsilk", "crimson", "cyan", "darkblue", "darkcyan", "darkgoldenrod", "darkgray", "darkgreen", "darkkhaki", "darkmagenta", "darkolivegreen", "darkorange", "darkorchid", "darkred", "darksalmon", "darkseagreen", "darkslateblue", "darkslategray", "darkturquoise", "darkviolet", "deeppink", "deepskyblue", "dimgray", "dodgerblue", "firebrick", "floralwhite", "forestgreen", "fuchsia", "gainsboro", "ghostwhite", "gold", "goldenrod", "gray", "webgray", "green", "webgreen", "greenyellow", "honeydew", "hotpink", "indianred", "indigo", "ivory", "khaki", "lavender", "lavenderblush", "lawngreen", "lemonchiffon", "lightblue", "lightcoral", "lightcyan", "lightgoldenrod", "lightgray", "lightgreen", "lightpink", "lightsalmon", "lightseagreen", "lightskyblue", "lightslategray", "lightsteelblue", "lightyellow", "lime", "limegreen", "linen", "magenta", "maroon", "webmaroon", "mediumaquamarine", "mediumblue", "mediumorchid", "mediumpurple", "mediumseagreen", "mediumslateblue", "mediumspringgreen", "mediumturquoise", "mediumvioletred", "midnightblue", "mintcream", "mistyrose", "moccasin", "navajowhite", "navyblue", "oldlace", "olive", "olivedrab", "orange", "orangered", "orchid", "palegoldenrod", "palegreen", "paleturquoise", "palevioletred", "papayawhip", "peachpuff", "peru", "pink", "plum", "powderblue", "purple", "webpurple", "rebeccapurple", "red", "rosybrown", "royalblue", "saddlebrown", "salmon", "sandybrown", "seagreen", "seashell", "sienna", "silver", "skyblue", "slateblue", "slategray", "snow", "springgreen", "steelblue", "tan", "teal", "thistle", "tomato", "turquoise", "violet", "wheat", "white", "whitesmoke", "yellow", "yellowgreen". + </description> + </method> + <method name="abs"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the absolute value of parameter [code]s[/code] (i.e. unsigned value, works for integer and float). + [codeblock] + # a is 1 + a = abs(-1) + [/codeblock] + </description> + </method> + <method name="acos"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the arc cosine of [code]s[/code] in radians. Use to get the angle of cosine [code]s[/code]. + [codeblock] + # c is 0.523599 or 30 degrees if converted with rad2deg(s) + c = acos(0.866025) + [/codeblock] + </description> + </method> + <method name="asin"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the arc sine of [code]s[/code] in radians. Use to get the angle of sine [code]s[/code]. + [codeblock] + # s is 0.523599 or 30 degrees if converted with rad2deg(s) + s = asin(0.5) + [/codeblock] + </description> + </method> + <method name="assert"> + <return type="void"> + </return> + <argument index="0" name="condition" type="bool"> + </argument> + <description> + Asserts that the [code]condition[/code] is [code]true[/code] . If the [code]condition[/code] is [code]false[/code], an error is generated and the program is halted until you resume it. Only executes in debug builds, or when running the game from the editor. Use it for debugging purposes, to make sure a statement is [code]true[/code] during development. + [codeblock] + # Imagine we always want speed to be between 0 and 20 + speed = -10 + assert(speed < 20) # True, the program will continue + assert(speed >= 0) # False, the program will stop + assert(speed >= 0 && speed < 20) # You can also combine the two conditional statements in one check + [/codeblock] + </description> + </method> + <method name="atan"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the arc tangent of [code]s[/code] in radians. Use it to get the angle from an angle's tangent in trigonometry: [code]atan(tan(angle)) == angle[/code]. + The method cannot know in which quadrant the angle should fall. See [method atan2] if you always want an exact angle. + [codeblock] + a = atan(0.5) # a is 0.463648 + [/codeblock] + </description> + </method> + <method name="atan2"> + <return type="float"> + </return> + <argument index="0" name="y" type="float"> + </argument> + <argument index="1" name="x" type="float"> + </argument> + <description> + Returns the arc tangent of [code]y/x[/code] in radians. Use to get the angle of tangent [code]y/x[/code]. To compute the value, the method takes into account the sign of both arguments in order to determine the quadrant. + [codeblock] + a = atan2(0, -1) # a is 3.141593 + [/codeblock] + </description> + </method> + <method name="bytes2var"> + <return type="Variant"> + </return> + <argument index="0" name="bytes" type="PoolByteArray"> + </argument> + <argument index="1" name="allow_objects" type="bool" default="false"> + </argument> + <description> + Decodes a byte array back to a value. When [code]allow_objects[/code] is [code]true[/code] decoding objects is allowed. + [b]WARNING:[/b] Deserialized object can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats (remote code execution). + </description> + </method> + <method name="cartesian2polar"> + <return type="Vector2"> + </return> + <argument index="0" name="x" type="float"> + </argument> + <argument index="1" name="y" type="float"> + </argument> + <description> + Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle). + </description> + </method> + <method name="ceil"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Rounds [code]s[/code] upward, returning the smallest integral value that is not less than [code]s[/code]. + [codeblock] + i = ceil(1.45) # i is 2 + i = ceil(1.001) # i is 2 + [/codeblock] + </description> + </method> + <method name="char"> + <return type="String"> + </return> + <argument index="0" name="ascii" type="int"> + </argument> + <description> + Returns a character as a String of the given ASCII code. + [codeblock] + a = char(65) # a is "A" + a = char(65 + 32) # a is "a" + [/codeblock] + </description> + </method> + <method name="clamp"> + <return type="float"> + </return> + <argument index="0" name="value" type="float"> + </argument> + <argument index="1" name="min" type="float"> + </argument> + <argument index="2" name="max" type="float"> + </argument> + <description> + Clamps [code]value[/code] and returns a value not less than [code]min[/code] and not more than [code]max[/code]. + [codeblock] + speed = 1000 + # a is 20 + a = clamp(speed, 1, 20) + + speed = -10 + # a is 1 + a = clamp(speed, 1, 20) + [/codeblock] + </description> + </method> + <method name="convert"> + <return type="Variant"> + </return> + <argument index="0" name="what" type="Variant"> + </argument> + <argument index="1" name="type" type="int"> + </argument> + <description> + Converts from a type to another in the best way possible. The [code]type[/code] parameter uses the enum [code]TYPE_*[/code] in [@GlobalScope]. + [codeblock] + a = Vector2(1, 0) + # Prints 1 + print(a.length()) + a = convert(a, TYPE_STRING) + # Prints 6 as "(1, 0)" is 6 characters + print(a.length()) + [/codeblock] + </description> + </method> + <method name="cos"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the cosine of angle [code]s[/code] in radians. + [codeblock] + # Prints 1 then -1 + print(cos(PI * 2)) + print(cos(PI)) + [/codeblock] + </description> + </method> + <method name="cosh"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the hyperbolic cosine of [code]s[/code] in radians. + [codeblock] + # Prints 1.543081 + print(cosh(1)) + [/codeblock] + </description> + </method> + <method name="db2linear"> + <return type="float"> + </return> + <argument index="0" name="db" type="float"> + </argument> + <description> + Converts from decibels to linear energy (audio). + </description> + </method> + <method name="decimals"> + <return type="int"> + </return> + <argument index="0" name="step" type="float"> + </argument> + <description> + Deprecated alias for [method step_decimals]. + </description> + </method> + <method name="dectime"> + <return type="float"> + </return> + <argument index="0" name="value" type="float"> + </argument> + <argument index="1" name="amount" type="float"> + </argument> + <argument index="2" name="step" type="float"> + </argument> + <description> + Returns the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code]. + [codeblock] + # a = 59 + a = dectime(60, 10, 0.1)) + [/codeblock] + </description> + </method> + <method name="deg2rad"> + <return type="float"> + </return> + <argument index="0" name="deg" type="float"> + </argument> + <description> + Returns degrees converted to radians. + [codeblock] + # r is 3.141593 + r = deg2rad(180) + [/codeblock] + </description> + </method> + <method name="dict2inst"> + <return type="Object"> + </return> + <argument index="0" name="dict" type="Dictionary"> + </argument> + <description> + Converts a previously converted instance to a dictionary, back into an instance. Useful for deserializing. + </description> + </method> + <method name="ease"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <argument index="1" name="curve" type="float"> + </argument> + <description> + Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in. + </description> + </method> + <method name="exp"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + The natural exponential function. It raises the mathematical constant [b]e[/b] to the power of [code]s[/code] and returns it. + [b]e[/b] has an approximate value of 2.71828. + [codeblock] + a = exp(2) # Approximately 7.39 + [/codeblock] + </description> + </method> + <method name="floor"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Rounds [code]s[/code] to the closest smaller integer and returns it. + [codeblock] + # a is 2 + a = floor(2.99) + # a is -3 + a = floor(-2.99) + [/codeblock] + </description> + </method> + <method name="fmod"> + <return type="float"> + </return> + <argument index="0" name="x" type="float"> + </argument> + <argument index="1" name="y" type="float"> + </argument> + <description> + Returns the floating-point remainder of [code]x/y[/code]. + [codeblock] + # Remainder is 1.5 + var remainder = fmod(7, 5.5) + [/codeblock] + </description> + </method> + <method name="fposmod"> + <return type="float"> + </return> + <argument index="0" name="x" type="float"> + </argument> + <argument index="1" name="y" type="float"> + </argument> + <description> + Returns the floating-point remainder of [code]x/y[/code] that wraps equally in positive and negative. + [codeblock] + var i = -10 + while i < 0: + prints(i, fposmod(i, 10)) + i += 1 + [/codeblock] + Produces: + [codeblock] + -10 10 + -9 1 + -8 2 + -7 3 + -6 4 + -5 5 + -4 6 + -3 7 + -2 8 + -1 9 + [/codeblock] + </description> + </method> + <method name="funcref"> + <return type="FuncRef"> + </return> + <argument index="0" name="instance" type="Object"> + </argument> + <argument index="1" name="funcname" type="String"> + </argument> + <description> + Returns a reference to the specified function [code]funcname[/code] in the [code]instance[/code] node. As functions aren't first-class objects in GDscript, use [code]funcref[/code] to store a [FuncRef] in a variable and call it later. + [codeblock] + func foo(): + return("bar") + + a = funcref(self, "foo") + print(a.call_func()) # Prints bar + [/codeblock] + </description> + </method> + <method name="get_stack"> + <return type="Array"> + </return> + <description> + Returns an array of dictionaries representing the current call stack. + [codeblock] + func _ready(): + foo() + + func foo(): + bar() + + func bar(): + print(get_stack()) + [/codeblock] + would print + [codeblock] + [{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}] + [/codeblock] + </description> + </method> + <method name="hash"> + <return type="int"> + </return> + <argument index="0" name="var" type="Variant"> + </argument> + <description> + Returns the integer hash of the variable passed. + [codeblock] + print(hash("a")) # Prints 177670 + [/codeblock] + </description> + </method> + <method name="inst2dict"> + <return type="Dictionary"> + </return> + <argument index="0" name="inst" type="Object"> + </argument> + <description> + Returns the passed instance converted to a dictionary (useful for serializing). + [codeblock] + var foo = "bar" + func _ready(): + var d = inst2dict(self) + print(d.keys()) + print(d.values()) + [/codeblock] + Prints out: + [codeblock] + [@subpath, @path, foo] + [, res://test.gd, bar] + [/codeblock] + </description> + </method> + <method name="instance_from_id"> + <return type="Object"> + </return> + <argument index="0" name="instance_id" type="int"> + </argument> + <description> + Returns the Object that corresponds to [code]instance_id[/code]. All Objects have a unique instance ID. + [codeblock] + var foo = "bar" + func _ready(): + var id = get_instance_id() + var inst = instance_from_id(id) + print(inst.foo) # Prints bar + [/codeblock] + </description> + </method> + <method name="inverse_lerp"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <argument index="1" name="to" type="float"> + </argument> + <argument index="2" name="weight" type="float"> + </argument> + <description> + Returns a normalized value considering the given range. + [codeblock] + inverse_lerp(3, 5, 4) # Returns 0.5 + [/codeblock] + </description> + </method> + <method name="is_equal_approx"> + <return type="bool"> + </return> + <argument index="0" name="a" type="float"> + </argument> + <argument index="1" name="b" type="float"> + </argument> + <description> + Returns True/False whether [code]a[/code] and [code]b[/code] are approximately equal to each other. + </description> + </method> + <method name="is_inf"> + <return type="bool"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns whether [code]s[/code] is an infinity value (either positive infinity or negative infinity). + </description> + </method> + <method name="is_instance_valid"> + <return type="bool"> + </return> + <argument index="0" name="instance" type="Object"> + </argument> + <description> + Returns whether [code]instance[/code] is a valid object (e.g. has not been deleted from memory). + </description> + </method> + <method name="is_nan"> + <return type="bool"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns whether [code]s[/code] is a NaN (Not-A-Number) value. + </description> + </method> + <method name="is_zero_approx"> + <return type="bool"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns True/False whether [code]s[/code] is zero or almost zero. + </description> + </method> + <method name="len"> + <return type="int"> + </return> + <argument index="0" name="var" type="Variant"> + </argument> + <description> + Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc. + [b]Note:[/b] Generates a fatal error if Variant can not provide a length. + [codeblock] + a = [1, 2, 3, 4] + len(a) # Returns 4 + [/codeblock] + </description> + </method> + <method name="lerp"> + <return type="Variant"> + </return> + <argument index="0" name="from" type="Variant"> + </argument> + <argument index="1" name="to" type="Variant"> + </argument> + <argument index="2" name="weight" type="float"> + </argument> + <description> + Linearly interpolates between two values by a normalized value. + If the [code]from[/code] and [code]to[/code] arguments are of type [int] or [float], the return value is a [float]. + If both are of the same vector type ([Vector2], [Vector3] or [Color]), the return value will be of the same type ([code]lerp[/code] then calls the vector type's [code]linear_interpolate[/code] method). + [codeblock] + lerp(0, 4, 0.75) # Returns 3.0 + lerp(Vector2(1, 5), Vector2(3, 2), 0.5) # Returns Vector2(2, 3.5) + [/codeblock] + </description> + </method> + <method name="linear2db"> + <return type="float"> + </return> + <argument index="0" name="nrg" type="float"> + </argument> + <description> + Converts from linear energy to decibels (audio). + </description> + </method> + <method name="load"> + <return type="Resource"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <description> + Loads a resource from the filesystem located at [code]path[/code]. + [b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing [b]Copy Path[/b]. + [codeblock] + # Load a scene called main located in the root of the project directory + var main = load("res://main.tscn") + [/codeblock] + </description> + </method> + <method name="log"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Natural logarithm. The amount of time needed to reach a certain level of continuous growth. + [b]Note:[/b] This is not the same as the "log" function on most calculators, which uses a base 10 logarithm. + [codeblock] + log(10) # Returns 2.302585 + [/codeblock] + </description> + </method> + <method name="max"> + <return type="float"> + </return> + <argument index="0" name="a" type="float"> + </argument> + <argument index="1" name="b" type="float"> + </argument> + <description> + Returns the maximum of two values. + [codeblock] + max(1, 2) # Returns 2 + max(-3.99, -4) # Returns -3.99 + [/codeblock] + </description> + </method> + <method name="min"> + <return type="float"> + </return> + <argument index="0" name="a" type="float"> + </argument> + <argument index="1" name="b" type="float"> + </argument> + <description> + Returns the minimum of two values. + [codeblock] + min(1, 2) # Returns 1 + min(-3.99, -4) # Returns -4 + [/codeblock] + </description> + </method> + <method name="move_toward"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <argument index="1" name="to" type="float"> + </argument> + <argument index="2" name="delta" type="float"> + </argument> + <description> + Moves [code]from[/code] toward [code]to[/code] by the [code]delta[/code] value. + Use a negative [code]delta[/code] value to move away. + [codeblock] + move_toward(10, 5, 4) # Returns 6 + [/codeblock] + </description> + </method> + <method name="nearest_po2"> + <return type="int"> + </return> + <argument index="0" name="value" type="int"> + </argument> + <description> + Returns the nearest larger power of 2 for integer [code]value[/code]. + [codeblock] + nearest_po2(3) # Returns 4 + nearest_po2(4) # Returns 4 + nearest_po2(5) # Returns 8 + [/codeblock] + </description> + </method> + <method name="parse_json"> + <return type="Variant"> + </return> + <argument index="0" name="json" type="String"> + </argument> + <description> + Parse JSON text to a Variant (use [method typeof] to check if it is what you expect). + Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to [float] types. + Note that JSON objects do not preserve key order like Godot dictionaries, thus you should not rely on keys being in a certain order if a dictionary is constructed from JSON. In contrast, JSON arrays retain the order of their elements: + [codeblock] + p = parse_json('["a", "b", "c"]') + if typeof(p) == TYPE_ARRAY: + print(p[0]) # Prints a + else: + print("unexpected results") + [/codeblock] + </description> + </method> + <method name="polar2cartesian"> + <return type="Vector2"> + </return> + <argument index="0" name="r" type="float"> + </argument> + <argument index="1" name="th" type="float"> + </argument> + <description> + Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis). + </description> + </method> + <method name="pow"> + <return type="float"> + </return> + <argument index="0" name="x" type="float"> + </argument> + <argument index="1" name="y" type="float"> + </argument> + <description> + Returns the result of [code]x[/code] raised to the power of [code]y[/code]. + [codeblock] + pow(2, 5) # Returns 32 + [/codeblock] + </description> + </method> + <method name="preload"> + <return type="Resource"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <description> + Returns a resource from the filesystem that is loaded during script parsing. + [b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path". + [codeblock] + # Load a scene called main located in the root of the project directory + var main = preload("res://main.tscn") + [/codeblock] + </description> + </method> + <method name="print" qualifiers="vararg"> + <return type="void"> + </return> + <description> + Converts one or more arguments to strings in the best way possible and prints them to the console. + [codeblock] + a = [1, 2, 3] + print("a", "b", a) # Prints ab[1, 2, 3] + [/codeblock] + </description> + </method> + <method name="print_debug" qualifiers="vararg"> + <return type="void"> + </return> + <description> + Like [method print], but prints only when used in debug mode. + </description> + </method> + <method name="print_stack"> + <return type="void"> + </return> + <description> + Prints a stack track at code location, only works when running with debugger turned on. + Output in the console would look something like this: + [codeblock] + Frame 0 - res://test.gd:16 in function '_process' + [/codeblock] + </description> + </method> + <method name="printerr" qualifiers="vararg"> + <return type="void"> + </return> + <description> + Prints one or more arguments to strings in the best way possible to standard error line. + [codeblock] + printerr("prints to stderr") + [/codeblock] + </description> + </method> + <method name="printraw" qualifiers="vararg"> + <return type="void"> + </return> + <description> + Prints one or more arguments to strings in the best way possible to console. No newline is added at the end. + [codeblock] + printraw("A") + printraw("B") + # Prints AB + [/codeblock] + </description> + </method> + <method name="prints" qualifiers="vararg"> + <return type="void"> + </return> + <description> + Prints one or more arguments to the console with a space between each argument. + [codeblock] + prints("A", "B", "C") # Prints A B C + [/codeblock] + </description> + </method> + <method name="printt" qualifiers="vararg"> + <return type="void"> + </return> + <description> + Prints one or more arguments to the console with a tab between each argument. + [codeblock] + printt("A", "B", "C") # Prints A B C + [/codeblock] + </description> + </method> + <method name="push_error"> + <return type="void"> + </return> + <argument index="0" name="message" type="String"> + </argument> + <description> + Pushes an error message to Godot's built-in debugger and to the OS terminal. + [codeblock] + push_error("test error") # Prints "test error" to debugger and terminal as error call + [/codeblock] + </description> + </method> + <method name="push_warning"> + <return type="void"> + </return> + <argument index="0" name="message" type="String"> + </argument> + <description> + Pushes a warning message to Godot's built-in debugger and to the OS terminal. + [codeblock] + push_warning("test warning") # Prints "test warning" to debugger and terminal as warning call + [/codeblock] + </description> + </method> + <method name="rad2deg"> + <return type="float"> + </return> + <argument index="0" name="rad" type="float"> + </argument> + <description> + Converts from radians to degrees. + [codeblock] + rad2deg(0.523599) # Returns 30 + [/codeblock] + </description> + </method> + <method name="rand_range"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <argument index="1" name="to" type="float"> + </argument> + <description> + Random range, any floating point value between [code]from[/code] and [code]to[/code]. + [codeblock] + prints(rand_range(0, 1), rand_range(0, 1)) # Prints e.g. 0.135591 0.405263 + [/codeblock] + </description> + </method> + <method name="rand_seed"> + <return type="Array"> + </return> + <argument index="0" name="seed" type="int"> + </argument> + <description> + Random from seed: pass a [code]seed[/code], and an array with both number and new seed is returned. "Seed" here refers to the internal state of the pseudo random number generator. The internal state of the current implementation is 64 bits. + </description> + </method> + <method name="randf"> + <return type="float"> + </return> + <description> + Returns a random floating point value on the interval [code][0, 1][/code]. + [codeblock] + randf() # Returns e.g. 0.375671 + [/codeblock] + </description> + </method> + <method name="randi"> + <return type="int"> + </return> + <description> + Returns a random unsigned 32 bit integer. Use remainder to obtain a random value in the interval [code][0, N][/code] (where N is smaller than 2^32 -1). + [codeblock] + randi() # Returns random integer between 0 and 2^32 - 1 + randi() % 20 # Returns random integer between 0 and 19 + randi() % 100 # Returns random integer between 0 and 99 + randi() % 100 + 1 # Returns random integer between 1 and 100 + [/codeblock] + </description> + </method> + <method name="randomize"> + <return type="void"> + </return> + <description> + Randomizes the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. + [codeblock] + func _ready(): + randomize() + [/codeblock] + </description> + </method> + <method name="range" qualifiers="vararg"> + <return type="Array"> + </return> + <description> + Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment). + [codeblock] + for i in range(4): + print(i) + for i in range(2, 5): + print(i) + for i in range(0, 6, 2): + print(i) + [/codeblock] + Output: + [codeblock] + 0 + 1 + 2 + 3 + + 2 + 3 + 4 + + 0 + 2 + 4 + [/codeblock] + </description> + </method> + <method name="range_lerp"> + <return type="float"> + </return> + <argument index="0" name="value" type="float"> + </argument> + <argument index="1" name="istart" type="float"> + </argument> + <argument index="2" name="istop" type="float"> + </argument> + <argument index="3" name="ostart" type="float"> + </argument> + <argument index="4" name="ostop" type="float"> + </argument> + <description> + Maps a [code]value[/code] from range [code][istart, istop][/code] to [code][ostart, ostop][/code]. + [codeblock] + range_lerp(75, 0, 100, -1, 1) # Returns 0.5 + [/codeblock] + </description> + </method> + <method name="round"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the integral value that is nearest to [code]s[/code], with halfway cases rounded away from zero. + [codeblock] + round(2.6) # Returns 3 + [/codeblock] + </description> + </method> + <method name="seed"> + <return type="void"> + </return> + <argument index="0" name="seed" type="int"> + </argument> + <description> + Sets seed for the random number generator. + [codeblock] + my_seed = "Godot Rocks" + seed(my_seed.hash()) + [/codeblock] + </description> + </method> + <method name="sign"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the sign of [code]s[/code]: -1 or 1. Returns 0 if [code]s[/code] is 0. + [codeblock] + sign(-6) # Returns -1 + sign(0) # Returns 0 + sign(6) # Returns 1 + [/codeblock] + </description> + </method> + <method name="sin"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the sine of angle [code]s[/code] in radians. + [codeblock] + sin(0.523599) # Returns 0.5 + [/codeblock] + </description> + </method> + <method name="sinh"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the hyperbolic sine of [code]s[/code]. + [codeblock] + a = log(2.0) # Returns 0.693147 + sinh(a) # Returns 0.75 + [/codeblock] + </description> + </method> + <method name="smoothstep"> + <return type="float"> + </return> + <argument index="0" name="from" type="float"> + </argument> + <argument index="1" name="to" type="float"> + </argument> + <argument index="2" name="weight" type="float"> + </argument> + <description> + Returns a number smoothly interpolated between the [code]from[/code] and [code]to[/code], based on the [code]weight[/code]. Similar to [method lerp], but interpolates faster at the beginning and slower at the end. + [codeblock] + smoothstep(0, 2, 0.5) # Returns 0.15 + smoothstep(0, 2, 1.0) # Returns 0.5 + smoothstep(0, 2, 2.0) # Returns 1.0 + [/codeblock] + </description> + </method> + <method name="sqrt"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the square root of [code]s[/code]. + [codeblock] + sqrt(9) # Returns 3 + [/codeblock] + </description> + </method> + <method name="step_decimals"> + <return type="int"> + </return> + <argument index="0" name="step" type="float"> + </argument> + <description> + Returns the position of the first non-zero digit, after the decimal point. + [codeblock] + # n is 0 + n = step_decimals(5) + # n is 4 + n = step_decimals(1.0005) + # n is 9 + n = step_decimals(0.000000005) + [/codeblock] + </description> + </method> + <method name="stepify"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <argument index="1" name="step" type="float"> + </argument> + <description> + Snaps float value [code]s[/code] to a given [code]step[/code]. + </description> + </method> + <method name="str" qualifiers="vararg"> + <return type="String"> + </return> + <description> + Converts one or more arguments to string in the best way possible. + [codeblock] + var a = [10, 20, 30] + var b = str(a); + len(a) # Returns 3 + len(b) # Returns 12 + [/codeblock] + </description> + </method> + <method name="str2var"> + <return type="Variant"> + </return> + <argument index="0" name="string" type="String"> + </argument> + <description> + Converts a formatted string that was returned by [method var2str] to the original value. + [codeblock] + a = '{ "a": 1, "b": 2 }' + b = str2var(a) + print(b["a"]) # Prints 1 + [/codeblock] + </description> + </method> + <method name="tan"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the tangent of angle [code]s[/code] in radians. + [codeblock] + tan(deg2rad(45)) # Returns 1 + [/codeblock] + </description> + </method> + <method name="tanh"> + <return type="float"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns the hyperbolic tangent of [code]s[/code]. + [codeblock] + a = log(2.0) # Returns 0.693147 + tanh(a) # Returns 0.6 + [/codeblock] + </description> + </method> + <method name="to_json"> + <return type="String"> + </return> + <argument index="0" name="var" type="Variant"> + </argument> + <description> + Converts a Variant [code]var[/code] to JSON text and return the result. Useful for serializing data to store or send over the network. + [codeblock] + a = { "a": 1, "b": 2 } + b = to_json(a) + print(b) # {"a":1, "b":2} + [/codeblock] + </description> + </method> + <method name="type_exists"> + <return type="bool"> + </return> + <argument index="0" name="type" type="String"> + </argument> + <description> + Returns whether the given class exists in [ClassDB]. + [codeblock] + type_exists("Sprite") # Returns true + type_exists("Variant") # Returns false + [/codeblock] + </description> + </method> + <method name="typeof"> + <return type="int"> + </return> + <argument index="0" name="what" type="Variant"> + </argument> + <description> + Returns the internal type of the given Variant object, using the [code]TYPE_*[/code] enum in [@GlobalScope]. + [codeblock] + p = parse_json('["a", "b", "c"]') + if typeof(p) == TYPE_ARRAY: + print(p[0]) # Prints a + else: + print("unexpected results") + [/codeblock] + </description> + </method> + <method name="validate_json"> + <return type="String"> + </return> + <argument index="0" name="json" type="String"> + </argument> + <description> + Checks that [code]json[/code] is valid JSON data. Returns empty string if valid. Returns error message if not valid. + [codeblock] + j = to_json([1, 2, 3]) + v = validate_json(j) + if not v: + print("valid") + else: + prints("invalid", v) + [/codeblock] + </description> + </method> + <method name="var2bytes"> + <return type="PoolByteArray"> + </return> + <argument index="0" name="var" type="Variant"> + </argument> + <argument index="1" name="full_objects" type="bool" default="false"> + </argument> + <description> + Encodes a variable value to a byte array. When [code]full_objects[/code] is [code]true[/code] encoding objects is allowed (and can potentially include code). + </description> + </method> + <method name="var2str"> + <return type="String"> + </return> + <argument index="0" name="var" type="Variant"> + </argument> + <description> + Converts a Variant [code]var[/code] to a formatted string that can later be parsed using [method str2var]. + [codeblock] + a = { "a": 1, "b": 2 } + print(var2str(a)) + [/codeblock] + prints + [codeblock] + { + "a": 1, + "b": 2 + } + [/codeblock] + </description> + </method> + <method name="weakref"> + <return type="WeakRef"> + </return> + <argument index="0" name="obj" type="Object"> + </argument> + <description> + Returns a weak reference to an object. + A weak reference to an object is not enough to keep the object alive: when the only remaining references to a referent are weak references, garbage collection is free to destroy the referent and reuse its memory for something else. However, until the object is actually destroyed the weak reference may return the object even if there are no strong references to it. + </description> + </method> + <method name="wrapf"> + <return type="float"> + </return> + <argument index="0" name="value" type="float"> + </argument> + <argument index="1" name="min" type="float"> + </argument> + <argument index="2" name="max" type="float"> + </argument> + <description> + Wraps float [code]value[/code] between [code]min[/code] and [code]max[/code]. + Usable for creating loop-alike behavior or infinite surfaces. + [codeblock] + # a is 0.5 + a = wrapf(10.5, 0.0, 10.0) + [/codeblock] + [codeblock] + # a is 9.5 + a = wrapf(-0.5, 0.0, 10.0) + [/codeblock] + [codeblock] + # Infinite loop between 0.0 and 0.99 + f = wrapf(f + 0.1, 0.0, 1.0) + [/codeblock] + [codeblock] + # Infinite rotation (in radians) + angle = wrapf(angle + 0.1, 0.0, TAU) + [/codeblock] + [b]Note:[/b] If you just want to wrap between 0.0 and [code]n[/code] (where [code]n[/code] is a positive floating-point value), it is better for performance to use the [method fmod] method like [code]fmod(number, n)[/code]. + [code]wrapf[/code] is more flexible than using the [method fmod] approach by giving the user a simple control over the minimum value. It also fully supports negative numbers, e.g. + [codeblock] + # Infinite rotation (in radians) + angle = wrapf(angle + 0.1, -PI, PI) + [/codeblock] + </description> + </method> + <method name="wrapi"> + <return type="int"> + </return> + <argument index="0" name="value" type="int"> + </argument> + <argument index="1" name="min" type="int"> + </argument> + <argument index="2" name="max" type="int"> + </argument> + <description> + Wraps integer [code]value[/code] between [code]min[/code] and [code]max[/code]. + Usable for creating loop-alike behavior or infinite surfaces. + [codeblock] + # a is 0 + a = wrapi(10, 0, 10) + [/codeblock] + [codeblock] + # a is 9 + a = wrapi(-1, 0, 10) + [/codeblock] + [codeblock] + # Infinite loop between 0 and 9 + frame = wrapi(frame + 1, 0, 10) + [/codeblock] + [b]Note:[/b] If you just want to wrap between 0 and [code]n[/code] (where [code]n[/code] is a positive integer value), it is better for performance to use the modulo operator like [code]number % n[/code]. + [code]wrapi[/code] is more flexible than using the modulo approach by giving the user a simple control over the minimum value. It also fully supports negative numbers, e.g. + [codeblock] + # result is -2 + var result = wrapi(-6, -5, -1) + [/codeblock] + </description> + </method> + <method name="yield"> + <return type="GDScriptFunctionState"> + </return> + <argument index="0" name="object" type="Object" default="null"> + </argument> + <argument index="1" name="signal" type="String" default=""""> + </argument> + <description> + Stops the function execution and returns the current suspended state to the calling function. + From the caller, call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state. Within the resumed function, [code]yield()[/code] returns whatever was passed to the [code]resume()[/code] function call. + If passed an object and a signal, the execution is resumed when the object emits the given signal. In this case, [code]yield()[/code] returns the argument passed to [code]emit_signal()[/code] if the signal takes only one argument, or an array containing all the arguments passed to [code]emit_signal()[/code] if the signal takes multiple arguments. + </description> + </method> + </methods> + <constants> + <constant name="PI" value="3.141593"> + Constant that represents how many times the diameter of a circle fits around its perimeter. + </constant> + <constant name="TAU" value="6.283185"> + The circle constant, the circumference of the unit circle. + </constant> + <constant name="INF" value="inf"> + A positive infinity. (For negative infinity, use -INF). + </constant> + <constant name="NAN" value="nan"> + Macro constant that expands to an expression of type float that represents a NaN. + The NaN values are used to identify undefined or non-representable values for floating-point elements, such as the square root of negative numbers or the result of 0/0. + </constant> + </constants> +</class> diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index 4cefdbd7cb..d606a41fab 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScript" inherits="Script" category="Core" version="3.1"> +<class name="GDScript" inherits="Script" category="Core" version="3.2"> <brief_description> A script implemented in the GDScript programming language. </brief_description> @@ -10,8 +10,6 @@ <tutorials> <link>https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/index.html</link> </tutorials> - <demos> - </demos> <methods> <method name="get_as_byte_code" qualifiers="const"> <return type="PoolByteArray"> diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml index c205cedef5..690953108f 100644 --- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml +++ b/modules/gdscript/doc_classes/GDScriptFunctionState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.1"> +<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.2"> <brief_description> State of a function call after yielding. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="is_valid" qualifiers="const"> <return type="bool"> diff --git a/modules/gdscript/doc_classes/GDScriptNativeClass.xml b/modules/gdscript/doc_classes/GDScriptNativeClass.xml index 90935b5c22..70583d47a7 100644 --- a/modules/gdscript/doc_classes/GDScriptNativeClass.xml +++ b/modules/gdscript/doc_classes/GDScriptNativeClass.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.1"> +<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="new"> <return type="Variant"> diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index 4f59b06ae6..62b65fe96b 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -56,6 +56,10 @@ static bool _is_hex_symbol(CharType c) { return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')); } +static bool _is_bin_symbol(CharType c) { + return (c == '0' || c == '1'); +} + Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) { Map<int, TextEdit::HighlighterInfo> color_map; @@ -76,6 +80,7 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ bool in_member_variable = false; bool in_node_path = false; bool is_hex_notation = false; + bool is_bin_notation = false; bool expect_type = false; Color keyword_color; Color color; @@ -118,14 +123,26 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ is_hex_notation = false; } + // disallow anything not a 0 or 1 + if (is_bin_notation && (_is_bin_symbol(str[j]))) { + is_number = true; + } else if (is_bin_notation) { + is_bin_notation = false; + is_number = false; + } else { + is_bin_notation = false; + } + // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation - if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) { + if ((str[j] == '.' || str[j] == 'x' || str[j] == 'b' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) { is_number = true; is_symbol = false; is_char = false; if (str[j] == 'x' && str[j - 1] == '0') { is_hex_notation = true; + } else if (str[j] == 'b' && str[j - 1] == '0') { + is_bin_notation = true; } } @@ -330,7 +347,7 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ return color_map; } -String GDScriptSyntaxHighlighter::get_name() { +String GDScriptSyntaxHighlighter::get_name() const { return "GDScript"; } diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h index 9dc10a5d1b..9ba2c80552 100644 --- a/modules/gdscript/editor/gdscript_highlighter.h +++ b/modules/gdscript/editor/gdscript_highlighter.h @@ -65,7 +65,7 @@ public: virtual void _update_cache(); virtual Map<int, TextEdit::HighlighterInfo> _get_line_syntax_highlighting(int p_line); - virtual String get_name(); + virtual String get_name() const; virtual List<String> get_supported_languages(); }; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 670aabc34c..bc28f7009e 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -30,6 +30,7 @@ #include "gdscript.h" +#include "core/core_string_names.h" #include "core/engine.h" #include "core/global_constants.h" #include "core/io/file_access_encrypted.h" @@ -68,7 +69,7 @@ Variant GDScriptNativeClass::_new() { Object *o = instance(); if (!o) { ERR_EXPLAIN("Class type: '" + String(name) + "' is not instantiable."); - ERR_FAIL_COND_V(!o, Variant()); + ERR_FAIL_V(Variant()); } Reference *ref = Object::cast_to<Reference>(o); @@ -226,7 +227,7 @@ void GDScript::get_script_method_list(List<MethodInfo> *p_list) const { const GDScript *current = this; while (current) { - for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { + for (const Map<StringName, GDScriptFunction *>::Element *E = current->member_functions.front(); E; E = E->next()) { GDScriptFunction *func = E->get(); MethodInfo mi; mi.name = E->key(); @@ -331,7 +332,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { } Variant::CallError unchecked_error; - return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error); + return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this) != NULL, unchecked_error); } PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) { @@ -597,7 +598,7 @@ Error GDScript::reload(bool p_keep_state) { return err; } } -#if DEBUG_ENABLED +#ifdef DEBUG_ENABLED for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) { const GDScriptWarning &warning = E->get(); if (ScriptDebugger::get_singleton()) { @@ -1064,7 +1065,7 @@ Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool } void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { - // exported members, not doen yet! + // exported members, not done yet! const GDScript *sptr = script.ptr(); List<PropertyInfo> props; @@ -1234,6 +1235,27 @@ void GDScriptInstance::notification(int p_notification) { } } +String GDScriptInstance::to_string(bool *r_valid) { + if (has_method(CoreStringNames::get_singleton()->_to_string)) { + Variant::CallError ce; + Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce); + if (ce.error == Variant::CallError::CALL_OK) { + if (ret.get_type() != Variant::STRING) { + if (r_valid) + *r_valid = false; + ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); + ERR_FAIL_V(String()); + } + if (r_valid) + *r_valid = true; + return ret.operator String(); + } + } + if (r_valid) + *r_valid = false; + return String(); +} + Ref<Script> GDScriptInstance::get_script() const { return script; @@ -1945,6 +1967,10 @@ String GDScriptWarning::get_message() const { CHECK_SYMBOLS(1); return "The local variable '" + symbols[0] + "' is declared but never used in the block."; } break; + case SHADOWED_VARIABLE: { + CHECK_SYMBOLS(2); + return "The local variable '" + symbols[0] + "' is shadowing an already defined variable at line " + symbols[1] + "."; + } break; case UNUSED_CLASS_VARIABLE: { CHECK_SYMBOLS(1); return "The class variable '" + symbols[0] + "' is declared but never used in the script."; @@ -1965,7 +1991,7 @@ String GDScriptWarning::get_message() const { return "Assignment operation, but the function '" + symbols[0] + "()' returns void."; } break; case NARROWING_CONVERSION: { - return "Narrowing coversion (float is converted to int and lose precision)."; + return "Narrowing conversion (float is converted to int and loses precision)."; } break; case FUNCTION_MAY_YIELD: { CHECK_SYMBOLS(1); @@ -2048,6 +2074,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "UNASSIGNED_VARIABLE", "UNASSIGNED_VARIABLE_OP_ASSIGN", "UNUSED_VARIABLE", + "SHADOWED_VARIABLE", "UNUSED_CLASS_VARIABLE", "UNUSED_ARGUMENT", "UNREACHABLE_CODE", diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index ded873c7d3..1756f6eabc 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -251,6 +251,7 @@ public: Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; } virtual void notification(int p_notification); + String to_string(bool *r_valid); virtual Ref<Script> get_script() const; @@ -273,6 +274,7 @@ struct GDScriptWarning { UNASSIGNED_VARIABLE, // Variable used but never assigned UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc) UNUSED_VARIABLE, // Local variable is declared but never used + SHADOWED_VARIABLE, // Variable name shadowed by other variable UNUSED_CLASS_VARIABLE, // Class variable is declared but never used in the file UNUSED_ARGUMENT, // Function argument is never used UNREACHABLE_CODE, // Code after a return statement @@ -406,9 +408,10 @@ public: csi.resize(_debug_call_stack_pos); for (int i = 0; i < _debug_call_stack_pos; i++) { csi.write[_debug_call_stack_pos - i - 1].line = _call_stack[i].line ? *_call_stack[i].line : 0; - if (_call_stack[i].function) + if (_call_stack[i].function) { csi.write[_debug_call_stack_pos - i - 1].func = _call_stack[i].function->get_name(); - csi.write[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_path(); + csi.write[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_path(); + } } return csi; } @@ -444,6 +447,7 @@ public: virtual void get_reserved_words(List<String> *p_words) const; virtual void get_comment_delimiters(List<String> *p_delimiters) const; virtual void get_string_delimiters(List<String> *p_delimiters) const; + virtual String _get_processed_template(const String &p_template, const String &p_base_class_name) const; virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; virtual bool is_using_templates(); virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); @@ -454,9 +458,9 @@ public: virtual bool can_inherit_from_file() { return true; } virtual int find_function(const String &p_function, const String &p_code) const; virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; - virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint); + virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint); #ifdef TOOLS_ENABLED - virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result); + virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result); #endif virtual String _get_indentation() const; virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; @@ -505,7 +509,6 @@ public: }; class ResourceFormatLoaderGDScript : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderGDScript, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; @@ -515,7 +518,6 @@ public: }; class ResourceFormatSaverGDScript : public ResourceFormatSaver { - GDCLASS(ResourceFormatSaverGDScript, ResourceFormatSaver) public: virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index b2b7b1c260..4c976bd2e0 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -139,17 +139,32 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D result.native_type = result.script_type->get_instance_base_type(); } break; case GDScriptParser::DataType::CLASS: { - result.kind = GDScriptDataType::GDSCRIPT; - if (!p_datatype.class_type->owner) { - result.script_type = Ref<GDScript>(main_script); - } else { - result.script_type = class_map[p_datatype.class_type->name]; + // Locate class by constructing the path to it and following that path + GDScriptParser::ClassNode *class_type = p_datatype.class_type; + List<StringName> names; + while (class_type->owner) { + names.push_back(class_type->name); + class_type = class_type->owner; } - result.native_type = result.script_type->get_instance_base_type(); + + Ref<GDScript> script = Ref<GDScript>(main_script); + while (names.back()) { + if (!script->subclasses.has(names.back()->get())) { + ERR_PRINT("Parser bug: Cannot locate datatype class."); + result.has_type = false; + return GDScriptDataType(); + } + script = script->subclasses[names.back()->get()]; + names.pop_back(); + } + + result.kind = GDScriptDataType::GDSCRIPT; + result.script_type = script; + result.native_type = script->get_instance_base_type(); } break; default: { ERR_PRINT("Parser bug: converting unresolved type."); - result.has_type = false; + return GDScriptDataType(); } } @@ -460,52 +475,30 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.alloc_stack(slevel); } - switch (cn->cast_type.kind) { - case GDScriptParser::DataType::BUILTIN: { + GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type); + + switch (cast_type.kind) { + case GDScriptDataType::BUILTIN: { codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_BUILTIN); - codegen.opcodes.push_back(cn->cast_type.builtin_type); + codegen.opcodes.push_back(cast_type.builtin_type); } break; - case GDScriptParser::DataType::NATIVE: { + case GDScriptDataType::NATIVE: { int class_idx; - if (GDScriptLanguage::get_singleton()->get_global_map().has(cn->cast_type.native_type)) { + if (GDScriptLanguage::get_singleton()->get_global_map().has(cast_type.native_type)) { - class_idx = GDScriptLanguage::get_singleton()->get_global_map()[cn->cast_type.native_type]; + class_idx = GDScriptLanguage::get_singleton()->get_global_map()[cast_type.native_type]; class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root) } else { - _set_error("Invalid native class type '" + String(cn->cast_type.native_type) + "'.", cn); + _set_error("Invalid native class type '" + String(cast_type.native_type) + "'.", cn); return -1; } codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_NATIVE); // perform operator codegen.opcodes.push_back(class_idx); // variable type } break; - case GDScriptParser::DataType::CLASS: { + case GDScriptDataType::SCRIPT: + case GDScriptDataType::GDSCRIPT: { - Variant script; - int idx = -1; - if (!cn->cast_type.class_type->owner) { - script = codegen.script; - } else { - StringName name = cn->cast_type.class_type->name; - if (codegen.script->subclasses.has(name) && class_map[name] == codegen.script->subclasses[name]) { - idx = codegen.get_name_map_pos(name); - idx |= GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS; - } else { - script = class_map[name]; - } - } - - if (idx < 0) { - idx = codegen.get_constant_pos(script); - idx |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS; //make it a local constant (faster access) - } - - codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_SCRIPT); // perform operator - codegen.opcodes.push_back(idx); // variable type - } break; - case GDScriptParser::DataType::SCRIPT: - case GDScriptParser::DataType::GDSCRIPT: { - - Variant script = cn->cast_type.script_type; + Variant script = cast_type.script_type; int idx = codegen.get_constant_pos(script); idx |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS; //make it a local constant (faster access) @@ -1080,7 +1073,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: int set_index; bool named = false; - if (static_cast<const GDScriptParser::OperatorNode *>(op)->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED) { + if (op->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED) { set_index = codegen.get_name_map_pos(static_cast<const GDScriptParser::IdentifierNode *>(op->arguments[1])->name); named = true; @@ -1149,18 +1142,18 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: if (src_address_b < 0) return -1; - GDScriptParser::DataType assign_type = on->arguments[0]->get_datatype(); + GDScriptDataType assign_type = _gdtype_from_datatype(on->arguments[0]->get_datatype()); if (assign_type.has_type && !on->arguments[1]->get_datatype().has_type) { // Typed assignment switch (assign_type.kind) { - case GDScriptParser::DataType::BUILTIN: { + case GDScriptDataType::BUILTIN: { codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator codegen.opcodes.push_back(assign_type.builtin_type); // variable type codegen.opcodes.push_back(dst_address_a); // argument 1 codegen.opcodes.push_back(src_address_b); // argument 2 } break; - case GDScriptParser::DataType::NATIVE: { + case GDScriptDataType::NATIVE: { int class_idx; if (GDScriptLanguage::get_singleton()->get_global_map().has(assign_type.native_type)) { @@ -1175,34 +1168,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(dst_address_a); // argument 1 codegen.opcodes.push_back(src_address_b); // argument 2 } break; - case GDScriptParser::DataType::CLASS: { - - Variant script; - int idx = -1; - if (!assign_type.class_type->owner) { - script = codegen.script; - } else { - StringName name = assign_type.class_type->name; - if (codegen.script->subclasses.has(name) && class_map[name] == codegen.script->subclasses[name]) { - idx = codegen.get_name_map_pos(name); - idx |= GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS; - } else { - script = class_map[name]; - } - } - - if (idx < 0) { - idx = codegen.get_constant_pos(script); - idx |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS; //make it a local constant (faster access) - } - - codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT); // perform operator - codegen.opcodes.push_back(idx); // variable type - codegen.opcodes.push_back(dst_address_a); // argument 1 - codegen.opcodes.push_back(src_address_b); // argument 2 - } break; - case GDScriptParser::DataType::SCRIPT: - case GDScriptParser::DataType::GDSCRIPT: { + case GDScriptDataType::SCRIPT: + case GDScriptDataType::GDSCRIPT: { Variant script = assign_type.script_type; int idx = codegen.get_constant_pos(script); @@ -1292,8 +1259,6 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: ERR_FAIL_V(-1); //unreachable code } break; } - - ERR_FAIL_V(-1); //unreachable code } Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) { @@ -1396,11 +1361,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo case GDScriptParser::ControlFlowNode::CF_IF: { -#ifdef DEBUG_ENABLED - codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE); - codegen.opcodes.push_back(cf->line); - codegen.current_line = cf->line; -#endif int ret2 = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); if (ret2 < 0) return ERR_PARSE_ERROR; @@ -1850,22 +1810,21 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser return OK; } -Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { + + parsing_classes.insert(p_script); if (p_class->owner && p_class->owner->owner) { // Owner is not root - StringName owner_name = p_class->owner->name; - if (!parsed_classes.has(owner_name)) { - if (parsing_classes.has(owner_name)) { - _set_error("Cyclic class reference for '" + String(owner_name) + "'.", p_class); + if (!parsed_classes.has(p_script->_owner)) { + if (parsing_classes.has(p_script->_owner)) { + _set_error("Cyclic class reference for '" + String(p_class->name) + "'.", p_class); return ERR_PARSE_ERROR; } - parsing_classes.insert(owner_name); - Error err = _parse_class_level(class_map[owner_name].ptr(), class_map[owner_name]->_owner, p_class->owner, p_keep_state); + Error err = _parse_class_level(p_script->_owner, p_class->owner, p_keep_state); if (err) { return err; } - parsing_classes.erase(owner_name); } } @@ -1883,47 +1842,39 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals.clear(); p_script->initializer = NULL; - p_script->subclasses.clear(); - p_script->_owner = p_owner; p_script->tool = p_class->tool; p_script->name = p_class->name; Ref<GDScriptNativeClass> native; + GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type); // Inheritance - switch (p_class->base_type.kind) { - case GDScriptParser::DataType::CLASS: { - StringName base_name = p_class->base_type.class_type->name; - // Make sure dependency is parsed first - if (!parsed_classes.has(base_name)) { - if (parsing_classes.has(base_name)) { - _set_error("Cyclic class reference for '" + String(base_name) + "'.", p_class); - return ERR_PARSE_ERROR; - } - parsing_classes.insert(base_name); - Error err = _parse_class_level(class_map[base_name].ptr(), class_map[base_name]->_owner, p_class->base_type.class_type, p_keep_state); - if (err) { - return err; - } - parsing_classes.erase(base_name); - } - Ref<GDScript> base = class_map[base_name]; - p_script->base = base; - p_script->_base = p_script->base.ptr(); - p_script->member_indices = base->member_indices; - } break; - case GDScriptParser::DataType::GDSCRIPT: { - Ref<GDScript> base = p_class->base_type.script_type; - p_script->base = base; - p_script->_base = p_script->base.ptr(); - p_script->member_indices = base->member_indices; - } break; - case GDScriptParser::DataType::NATIVE: { - int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_class->base_type.native_type]; + switch (base_type.kind) { + case GDScriptDataType::NATIVE: { + int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type]; native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx]; ERR_FAIL_COND_V(native.is_null(), ERR_BUG); p_script->native = native; } break; + case GDScriptDataType::GDSCRIPT: { + Ref<GDScript> base = base_type.script_type; + p_script->base = base; + p_script->_base = base.ptr(); + p_script->member_indices = base->member_indices; + + if (p_class->base_type.kind == GDScriptParser::DataType::CLASS) { + if (!parsed_classes.has(p_script->_base)) { + if (parsing_classes.has(p_script->_base)) { + _set_error("Cyclic class reference for '" + String(p_class->name) + "'.", p_class); + return ERR_PARSE_ERROR; + } + Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state); + if (err) { + return err; + } + } + } + } break; default: { _set_error("Parser bug: invalid inheritance.", p_class); return ERR_BUG; @@ -2017,24 +1968,19 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals[name] = p_class->_signals[i].arguments; } - if (p_class->owner) { - parsed_classes.insert(p_class->name); - if (parsing_classes.has(p_class->name)) { - parsing_classes.erase(p_class->name); - } - } + parsed_classes.insert(p_script); + parsing_classes.erase(p_script); //parse sub-classes for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; - - Ref<GDScript> subclass = class_map[name]; + Ref<GDScript> &subclass = p_script->subclasses[name]; + GDScript *subclass_ptr = subclass.ptr(); // Subclass might still be parsing, just skip it - if (!parsed_classes.has(name) && !parsing_classes.has(name)) { - parsing_classes.insert(name); - Error err = _parse_class_level(subclass.ptr(), p_script, p_class->subclasses[i], p_keep_state); + if (!parsed_classes.has(subclass_ptr) && !parsing_classes.has(subclass_ptr)) { + Error err = _parse_class_level(subclass_ptr, p_class->subclasses[i], p_keep_state); if (err) return err; } @@ -2045,7 +1991,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner #endif p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants - p_script->subclasses.insert(name, subclass); } return OK; @@ -2144,9 +2089,9 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; - Ref<GDScript> subclass = class_map[name]; + GDScript *subclass = p_script->subclasses[name].ptr(); - Error err = _parse_class_blocks(subclass.ptr(), p_class->subclasses[i], p_keep_state); + Error err = _parse_class_blocks(subclass, p_class->subclasses[i], p_keep_state); if (err) { return err; } @@ -2156,7 +2101,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa return OK; } -void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { Map<StringName, Ref<GDScript> > old_subclasses; @@ -2164,6 +2109,8 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar old_subclasses = p_script->subclasses; } + p_script->subclasses.clear(); + for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; @@ -2175,10 +2122,10 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar subclass.instance(); } - subclass->_owner = const_cast<GDScript *>(p_script); - class_map.insert(name, subclass); + subclass->_owner = p_script; + p_script->subclasses.insert(name, subclass); - _make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state); + _make_scripts(subclass.ptr(), p_class->subclasses[i], false); } } @@ -2197,7 +2144,8 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri // Create scripts for subclasses beforehand so they can be referenced _make_scripts(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); - Error err = _parse_class_level(p_script, NULL, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); + p_script->_owner = NULL; + Error err = _parse_class_level(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); if (err) return err; diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h index 8440807a56..2cf630ba72 100644 --- a/modules/gdscript/gdscript_compiler.h +++ b/modules/gdscript/gdscript_compiler.h @@ -38,9 +38,8 @@ class GDScriptCompiler { const GDScriptParser *parser; - Map<StringName, Ref<GDScript> > class_map; - Set<StringName> parsed_classes; - Set<StringName> parsing_classes; + Set<GDScript *> parsed_classes; + Set<GDScript *> parsing_classes; GDScript *main_script; struct CodeGen { @@ -149,9 +148,9 @@ class GDScriptCompiler { int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false); Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1); Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false); - Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); - void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + void _make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); int err_line; int err_column; StringName source; diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index fafc73b7e6..26b14a6148 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -44,12 +44,43 @@ void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const p_delimiters->push_back("#"); } + void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { p_delimiters->push_back("\" \""); p_delimiters->push_back("' '"); p_delimiters->push_back("\"\"\" \"\"\""); } + +String GDScriptLanguage::_get_processed_template(const String &p_template, const String &p_base_class_name) const { + + String processed_template = p_template; + +#ifdef TOOLS_ENABLED + if (EDITOR_DEF("text_editor/completion/add_type_hints", false)) { + processed_template = processed_template.replace("%INT_TYPE%", ": int"); + processed_template = processed_template.replace("%STRING_TYPE%", ": String"); + processed_template = processed_template.replace("%FLOAT_TYPE%", ": float"); + processed_template = processed_template.replace("%VOID_RETURN%", " -> void"); + } else { + processed_template = processed_template.replace("%INT_TYPE%", ""); + processed_template = processed_template.replace("%STRING_TYPE%", ""); + processed_template = processed_template.replace("%FLOAT_TYPE%", ""); + processed_template = processed_template.replace("%VOID_RETURN%", ""); + } +#else + processed_template = processed_template.replace("%INT_TYPE%", ""); + processed_template = processed_template.replace("%STRING_TYPE%", ""); + processed_template = processed_template.replace("%FLOAT_TYPE%", ""); + processed_template = processed_template.replace("%VOID_RETURN%", ""); +#endif + + processed_template = processed_template.replace("%BASE%", p_base_class_name); + processed_template = processed_template.replace("%TS%", _get_indentation()); + + return processed_template; +} + Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { String _template = "extends %BASE%\n" "\n" @@ -65,27 +96,7 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str "#func _process(delta%FLOAT_TYPE%)%VOID_RETURN%:\n" "#%TS%pass\n"; -#ifdef TOOLS_ENABLED - if (EDITOR_DEF("text_editor/completion/add_type_hints", false)) { - _template = _template.replace("%INT_TYPE%", ": int"); - _template = _template.replace("%STRING_TYPE%", ": String"); - _template = _template.replace("%FLOAT_TYPE%", ": float"); - _template = _template.replace("%VOID_RETURN%", " -> void"); - } else { - _template = _template.replace("%INT_TYPE%", ""); - _template = _template.replace("%STRING_TYPE%", ""); - _template = _template.replace("%FLOAT_TYPE%", ""); - _template = _template.replace("%VOID_RETURN%", ""); - } -#else - _template = _template.replace("%INT_TYPE%", ""); - _template = _template.replace("%STRING_TYPE%", ""); - _template = _template.replace("%FLOAT_TYPE%", ""); - _template = _template.replace("%VOID_RETURN%", ""); -#endif - - _template = _template.replace("%BASE%", p_base_class_name); - _template = _template.replace("%TS%", _get_indentation()); + _template = _get_processed_template(_template, p_base_class_name); Ref<GDScript> script; script.instance(); @@ -101,10 +112,8 @@ bool GDScriptLanguage::is_using_templates() { void GDScriptLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) { - String src = p_script->get_source_code(); - src = src.replace("%BASE%", p_base_class_name); - src = src.replace("%TS%", _get_indentation()); - p_script->set_source_code(src); + String _template = _get_processed_template(p_script->get_source_code(), p_base_class_name); + p_script->set_source_code(_template); } bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { @@ -502,8 +511,10 @@ struct GDScriptCompletionIdentifier { static void _get_directory_contents(EditorFileSystemDirectory *p_dir, Set<String> &r_list) { + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; + for (int i = 0; i < p_dir->get_file_count(); i++) { - r_list.insert("\"" + p_dir->get_file_path(i) + "\""); + r_list.insert(quote_style + p_dir->get_file_path(i) + quote_style); } for (int i = 0; i < p_dir->get_subdir_count(); i++) { @@ -1061,7 +1072,8 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G case GDScriptParser::OperatorNode::OP_BIT_AND: vop = Variant::OP_BIT_AND; break; case GDScriptParser::OperatorNode::OP_BIT_OR: vop = Variant::OP_BIT_OR; break; case GDScriptParser::OperatorNode::OP_BIT_XOR: vop = Variant::OP_BIT_XOR; break; - default: {} + default: { + } } if (vop == Variant::OP_MAX) { @@ -1116,7 +1128,8 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G } break; } } break; - default: {} + default: { + } } // It may have found a null, but that's never useful @@ -1938,7 +1951,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context } else { base_type.has_type = script->get_instance_base_type() != StringName(); base_type.kind = GDScriptParser::DataType::NATIVE; - base_type.script_type = script->get_instance_base_type(); + base_type.native_type = script->get_instance_base_type(); } } else { return; @@ -2041,7 +2054,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context if (!p_only_functions) { List<PropertyInfo> members; - tmp.get_property_list(&members); + p_base.value.get_property_list(&members); for (List<PropertyInfo>::Element *E = members.front(); E; E = E->next()) { if (String(E->get().name).find("/") == -1) { @@ -2165,7 +2178,8 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p static void _find_call_arguments(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, int p_argidx, bool p_static, Set<String> &r_result, String &r_arghint) { Variant base = p_base.value; GDScriptParser::DataType base_type = p_base.type; - bool _static = false; + + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; while (base_type.has_type) { switch (base_type.kind) { @@ -2176,18 +2190,16 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con return; } } - if (!_static) { - for (int i = 0; i < base_type.class_type->functions.size(); i++) { - if (base_type.class_type->functions[i]->name == p_method) { - r_arghint = _make_arguments_hint(base_type.class_type->functions[i], p_argidx); - return; - } + for (int i = 0; i < base_type.class_type->functions.size(); i++) { + if (base_type.class_type->functions[i]->name == p_method) { + r_arghint = _make_arguments_hint(base_type.class_type->functions[i], p_argidx); + return; } } if ((p_method == "connect" || p_method == "emit_signal") && p_argidx == 0) { for (int i = 0; i < base_type.class_type->_signals.size(); i++) { - r_result.insert("\"" + base_type.class_type->_signals[i].name.operator String() + "\""); + r_result.insert(quote_style + base_type.class_type->_signals[i].name.operator String() + quote_style); } } @@ -2200,7 +2212,7 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con List<MethodInfo> signals; gds->get_script_signal_list(&signals); for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) { - r_result.insert("\"" + E->get().name + "\""); + r_result.insert(quote_style + E->get().name + quote_style); } } Ref<GDScript> base_script = gds->get_base_script(); @@ -2259,7 +2271,7 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con List<MethodInfo> signals; ClassDB::get_signal_list(class_name, &signals); for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) { - r_result.insert("\"" + E->get().name + "\""); + r_result.insert(quote_style + E->get().name + quote_style); } } @@ -2274,7 +2286,7 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con continue; } String name = s.get_slice("/", 1); - r_result.insert("\"/root/" + name + "\""); + r_result.insert(quote_style + "/root/" + name + quote_style); } } @@ -2288,7 +2300,7 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con continue; } String name = s.get_slice("/", 1); - r_result.insert("\"" + name + "\""); + r_result.insert(quote_style + name + quote_style); } } @@ -2323,6 +2335,8 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con static void _find_call_arguments(GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_node, int p_argidx, Set<String> &r_result, bool &r_forced, String &r_arghint) { + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; + if (!p_node || p_node->type != GDScriptParser::Node::TYPE_OPERATOR) { return; } @@ -2440,18 +2454,20 @@ static void _find_call_arguments(GDScriptCompletionContext &p_context, const GDS Set<String> methods; _find_identifiers_in_base(p_context, connect_base, true, methods); for (Set<String>::Element *E = methods.front(); E; E = E->next()) { - r_result.insert("\"" + E->get().replace("(", "").replace(")", "") + "\""); + r_result.insert(quote_style + E->get().replace("(", "").replace(")", "") + quote_style); } } r_forced = r_result.size() > 0; } -Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { +Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { + + const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; GDScriptParser parser; - parser.parse(p_code, p_base_path, false, "", true); + parser.parse(p_code, p_path.get_base_dir(), false, p_path, true); r_forced = false; Set<String> options; GDScriptCompletionContext context; @@ -2462,7 +2478,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base if (!context._class || context._class->owner == NULL) { context.base = p_owner; - context.base_path = p_base_path; + context.base_path = p_path.get_base_dir(); } bool is_function = false; @@ -2482,7 +2498,8 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base } break; case GDScriptParser::COMPLETION_FUNCTION: { is_function = true; - } // fallthrough + FALLTHROUGH; + } case GDScriptParser::COMPLETION_IDENTIFIER: { _find_identifiers(context, is_function, options); } break; @@ -2515,13 +2532,14 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base continue; } String name = s.get_slice("/", 1); - options.insert("\"/root/" + name + "\""); + options.insert(quote_style + "/root/" + name + quote_style); } } } break; case GDScriptParser::COMPLETION_METHOD: { is_function = true; - } // fallthrough + FALLTHROUGH; + } case GDScriptParser::COMPLETION_INDEX: { const GDScriptParser::Node *node = parser.get_completion_node(); if (node->type != GDScriptParser::Node::TYPE_OPERATOR) { @@ -2655,7 +2673,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base switch (base_type.kind) { case GDScriptParser::DataType::CLASS: { for (int i = 0; i < base_type.class_type->_signals.size(); i++) { - options.insert("\"" + base_type.class_type->_signals[i].name.operator String() + "\""); + options.insert(quote_style + base_type.class_type->_signals[i].name.operator String() + quote_style); } base_type = base_type.class_type->base_type; } break; @@ -2666,7 +2684,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base List<MethodInfo> signals; scr->get_script_signal_list(&signals); for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) { - options.insert("\"" + E->get().name + "\""); + options.insert(quote_style + E->get().name + quote_style); } Ref<Script> base_script = scr->get_base_script(); if (base_script.is_valid()) { @@ -2693,7 +2711,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base List<MethodInfo> signals; ClassDB::get_signal_list(class_name, &signals); for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) { - options.insert("\"" + E->get().name + "\""); + options.insert(quote_style + E->get().name + quote_style); } } break; default: { @@ -2868,7 +2886,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base #else -Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { +Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) { return OK; } @@ -2879,7 +2897,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base String GDScriptLanguage::_get_indentation() const { #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { - bool use_space_indentation = EDITOR_DEF("text_editor/indent/type", 0); + bool use_space_indentation = EDITOR_DEF("text_editor/indent/type", false); if (use_space_indentation) { int indent_size = EDITOR_DEF("text_editor/indent/size", 4); @@ -2997,8 +3015,8 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co } } } + base_type = base_type.class_type->base_type; } - base_type = base_type.class_type->base_type; } break; case GDScriptParser::DataType::SCRIPT: case GDScriptParser::DataType::GDSCRIPT: { @@ -3139,7 +3157,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co return ERR_CANT_RESOLVE; } -Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result) { +Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { //before parsing, try the usual stuff if (ClassDB::class_exists(p_symbol)) { @@ -3181,7 +3199,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol } GDScriptParser parser; - parser.parse(p_code, p_base_path, false, "", true); + parser.parse(p_code, p_path.get_base_dir(), false, p_path, true); if (parser.get_completion_type() == GDScriptParser::COMPLETION_NONE) { return ERR_CANT_RESOLVE; @@ -3193,7 +3211,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol context.block = parser.get_completion_block(); context.line = parser.get_completion_line(); context.base = p_owner; - context.base_path = p_base_path; + context.base_path = p_path.get_base_dir(); if (context._class && context._class->extends_class.size() > 0) { bool success = false; @@ -3218,7 +3236,8 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol case GDScriptParser::COMPLETION_PARENT_FUNCTION: case GDScriptParser::COMPLETION_FUNCTION: { is_function = true; - } // fallthrough + FALLTHROUGH; + } case GDScriptParser::COMPLETION_IDENTIFIER: { if (!is_function) { @@ -3349,7 +3368,8 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol } break; case GDScriptParser::COMPLETION_METHOD: { is_function = true; - } // fallthrough + FALLTHROUGH; + } case GDScriptParser::COMPLETION_INDEX: { const GDScriptParser::Node *node = parser.get_completion_node(); if (node->type != GDScriptParser::Node::TYPE_OPERATOR) { @@ -3371,7 +3391,8 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol return OK; } } break; - default: {} + default: { + } } return ERR_CANT_RESOLVE; diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index cff9ba55b8..d5e74c07c9 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -133,35 +133,13 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta return NULL; } -String GDScriptFunction::_get_call_error(const Variant::CallError &p_err, const String &p_where, const Variant **argptrs) const { - - String err_text; - - if (p_err.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { - int errorarg = p_err.argument; - err_text = "Invalid type in " + p_where + ". Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(p_err.expected) + "."; - } else if (p_err.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { - err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; - } else if (p_err.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { - err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; - } else if (p_err.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) { - err_text = "Invalid call. Nonexistent " + p_where + "."; - } else if (p_err.error == Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { - err_text = "Attempt to call " + p_where + " on a null instance."; - } else { - err_text = "Bug, call error: #" + itos(p_err.error); - } - - return err_text; -} - #ifdef DEBUG_ENABLED -static String _get_var_type(const Variant *p_type) { +static String _get_var_type(const Variant *p_var) { String basestr; - if (p_type->get_type() == Variant::OBJECT) { - Object *bobj = *p_type; + if (p_var->get_type() == Variant::OBJECT) { + Object *bobj = *p_var; if (!bobj) { basestr = "null instance"; } else { @@ -176,12 +154,42 @@ static String _get_var_type(const Variant *p_type) { } } else { - basestr = Variant::get_type_name(p_type->get_type()); + basestr = Variant::get_type_name(p_var->get_type()); } return basestr; } -#endif +#endif // DEBUG_ENABLED + +String GDScriptFunction::_get_call_error(const Variant::CallError &p_err, const String &p_where, const Variant **argptrs) const { + + String err_text; + + if (p_err.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { + int errorarg = p_err.argument; + // Handle the Object to Object case separately as we don't have further class details. +#ifdef DEBUG_ENABLED + if (p_err.expected == Variant::OBJECT && argptrs[errorarg]->get_type() == p_err.expected) { + err_text = "Invalid type in " + p_where + ". The Object-derived class of argument " + itos(errorarg + 1) + " (" + _get_var_type(argptrs[errorarg]) + ") is not a subclass of the expected argument class."; + } else +#endif // DEBUG_ENABLED + { + err_text = "Invalid type in " + p_where + ". Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(p_err.expected) + "."; + } + } else if (p_err.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; + } else if (p_err.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; + } else if (p_err.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) { + err_text = "Invalid call. Nonexistent " + p_where + "."; + } else if (p_err.error == Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + err_text = "Attempt to call " + p_where + " on a null instance."; + } else { + err_text = "Bug, call error: #" + itos(p_err.error); + } + + return err_text; +} #if defined(__GNUC__) #define OPCODES_TABLE \ @@ -1548,14 +1556,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a //error // function, file, line, error, explanation String err_file; - if (p_instance) + if (p_instance && p_instance->script->is_valid() && p_instance->script->path != "") err_file = p_instance->script->path; else if (script) err_file = script->path; if (err_file == "") err_file = "<built-in>"; String err_func = name; - if (p_instance && p_instance->script->name != "") + if (p_instance && p_instance->script->is_valid() && p_instance->script->name != "") err_func = p_instance->script->name + "." + err_func; int err_line = line; if (err_text == "") { @@ -1583,15 +1591,26 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GDScriptLanguage::get_singleton()->script_frame_time += time_taken - function_call_time; } - if (ScriptDebugger::get_singleton()) - GDScriptLanguage::get_singleton()->exit_function(); + bool yielded = retvalue.is_ref() && Object::cast_to<GDScriptFunctionState>(retvalue); + + // Check if this is the last time the function is resuming from yield + // Will be true if never yielded as well + // When it's the last resume it will postpone the exit from stack, + // so the debugger knows which function triggered the resume of the next function (if any) + if (!p_state || yielded) { + if (ScriptDebugger::get_singleton()) + GDScriptLanguage::get_singleton()->exit_function(); #endif - if (_stack_size) { - //free stack - for (int i = 0; i < _stack_size; i++) - stack[i].~Variant(); + if (_stack_size) { + //free stack + for (int i = 0; i < _stack_size; i++) + stack[i].~Variant(); + } + +#ifdef DEBUG_ENABLED } +#endif return retvalue; } @@ -1767,7 +1786,7 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { #ifdef DEBUG_ENABLED - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); + ERR_EXPLAIN("Resumed function '" + String(function->get_name()) + "()' after yield, but class instance is gone. At script: " + state.script->get_path() + ":" + itos(state.line)); ERR_FAIL_V(Variant()); #else return Variant(); @@ -1830,6 +1849,17 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar } } +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton()) + GDScriptLanguage::get_singleton()->exit_function(); + if (state.stack_size) { + //free stack + Variant *stack = (Variant *)state.stack.ptr(); + for (int i = 0; i < state.stack_size; i++) + stack[i].~Variant(); + } +#endif + return ret; } @@ -1852,7 +1882,7 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { ERR_FAIL_COND_V(!function, Variant()); if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { #ifdef DEBUG_ENABLED - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); + ERR_EXPLAIN("Resumed function '" + String(function->get_name()) + "()' after yield, but class instance is gone. At script: " + state.script->get_path() + ":" + itos(state.line)); ERR_FAIL_V(Variant()); #else return Variant(); @@ -1884,6 +1914,17 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { } else { emit_signal("completed", ret); } + +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton()) + GDScriptLanguage::get_singleton()->exit_function(); + if (state.stack_size) { + //free stack + Variant *stack = (Variant *)state.stack.ptr(); + for (int i = 0; i < state.stack_size; i++) + stack[i].~Variant(); + } +#endif } return ret; diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 44d44462ca..0736f3d010 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -68,12 +68,17 @@ const char *GDScriptFunctions::get_func_name(Function p_func) { "exp", "is_nan", "is_inf", + "is_equal_approx", + "is_zero_approx", "ease", "decimals", + "step_decimals", "stepify", "lerp", "inverse_lerp", "range_lerp", + "smoothstep", + "move_toward", "dectime", "randomize", "randi", @@ -315,6 +320,17 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_NUM(0); r_ret = Math::is_inf((double)*p_args[0]); } break; + case MATH_ISEQUALAPPROX: { + VALIDATE_ARG_COUNT(2); + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + r_ret = Math::is_equal_approx((real_t)*p_args[0], (real_t)*p_args[1]); + } break; + case MATH_ISZEROAPPROX: { + VALIDATE_ARG_COUNT(1); + VALIDATE_ARG_NUM(0); + r_ret = Math::is_zero_approx((real_t)*p_args[0]); + } break; case MATH_EASE: { VALIDATE_ARG_COUNT(2); VALIDATE_ARG_NUM(0); @@ -325,6 +341,13 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_COUNT(1); VALIDATE_ARG_NUM(0); r_ret = Math::step_decimals((double)*p_args[0]); + ERR_EXPLAIN("GDScript method 'decimals' is deprecated and has been renamed to 'step_decimals', please update your code accordingly."); + WARN_DEPRECATED; + } break; + case MATH_STEP_DECIMALS: { + VALIDATE_ARG_COUNT(1); + VALIDATE_ARG_NUM(0); + r_ret = Math::step_decimals((double)*p_args[0]); } break; case MATH_STEPIFY: { VALIDATE_ARG_COUNT(2); @@ -369,6 +392,20 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_NUM(4); r_ret = Math::range_lerp((double)*p_args[0], (double)*p_args[1], (double)*p_args[2], (double)*p_args[3], (double)*p_args[4]); } break; + case MATH_SMOOTHSTEP: { + VALIDATE_ARG_COUNT(3); + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + r_ret = Math::smoothstep((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); + } break; + case MATH_MOVE_TOWARD: { + VALIDATE_ARG_COUNT(3); + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + r_ret = Math::move_toward((double)*p_args[0], (double)*p_args[1], (double)*p_args[2]); + } break; case MATH_DECTIME: { VALIDATE_ARG_COUNT(3); VALIDATE_ARG_NUM(0); @@ -768,11 +805,30 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ (void)VariantParser::parse(&ss, r_ret, errs, line); } break; case VAR_TO_BYTES: { - VALIDATE_ARG_COUNT(1); + bool full_objects = false; + if (p_arg_count < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + r_ret = Variant(); + return; + } else if (p_arg_count > 2) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 2; + r_ret = Variant(); + } else if (p_arg_count == 2) { + if (p_args[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + r_ret = Variant(); + return; + } + full_objects = *p_args[1]; + } PoolByteArray barr; int len; - Error err = encode_variant(*p_args[0], NULL, len); + Error err = encode_variant(*p_args[0], NULL, len, full_objects); if (err) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -784,15 +840,35 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(*p_args[0], w.ptr(), len); + encode_variant(*p_args[0], w.ptr(), len, full_objects); } r_ret = barr; } break; case BYTES_TO_VAR: { - VALIDATE_ARG_COUNT(1); + bool allow_objects = false; + if (p_arg_count < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + r_ret = Variant(); + return; + } else if (p_arg_count > 2) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 2; + r_ret = Variant(); + } else if (p_arg_count == 2) { + if (p_args[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + r_ret = Variant(); + return; + } + allow_objects = *p_args[1]; + } + if (p_args[0]->get_type() != Variant::POOL_BYTE_ARRAY) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; + r_error.argument = 1; r_error.expected = Variant::POOL_BYTE_ARRAY; r_ret = Variant(); return; @@ -802,7 +878,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ Variant ret; { PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, allow_objects); if (err != OK) { r_ret = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -1392,10 +1468,13 @@ bool GDScriptFunctions::is_deterministic(Function p_func) { case MATH_ISINF: case MATH_EASE: case MATH_DECIMALS: + case MATH_STEP_DECIMALS: case MATH_STEPIFY: case MATH_LERP: case MATH_INVERSE_LERP: case MATH_RANGE_LERP: + case MATH_SMOOTHSTEP: + case MATH_MOVE_TOWARD: case MATH_DECTIME: case MATH_DEG2RAD: case MATH_RAD2DEG: @@ -1548,6 +1627,16 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { mi.return_val.type = Variant::BOOL; return mi; } break; + case MATH_ISEQUALAPPROX: { + MethodInfo mi("is_equal_approx", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b")); + mi.return_val.type = Variant::BOOL; + return mi; + } break; + case MATH_ISZEROAPPROX: { + MethodInfo mi("is_zero_approx", PropertyInfo(Variant::REAL, "s")); + mi.return_val.type = Variant::BOOL; + return mi; + } break; case MATH_EASE: { MethodInfo mi("ease", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "curve")); mi.return_val.type = Variant::REAL; @@ -1555,7 +1644,12 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { } break; case MATH_DECIMALS: { MethodInfo mi("decimals", PropertyInfo(Variant::REAL, "step")); - mi.return_val.type = Variant::REAL; + mi.return_val.type = Variant::INT; + return mi; + } break; + case MATH_STEP_DECIMALS: { + MethodInfo mi("step_decimals", PropertyInfo(Variant::REAL, "step")); + mi.return_val.type = Variant::INT; return mi; } break; case MATH_STEPIFY: { @@ -1579,6 +1673,16 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { mi.return_val.type = Variant::REAL; return mi; } break; + case MATH_SMOOTHSTEP: { + MethodInfo mi("smoothstep", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight")); + mi.return_val.type = Variant::REAL; + return mi; + } break; + case MATH_MOVE_TOWARD: { + MethodInfo mi("move_toward", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "delta")); + mi.return_val.type = Variant::REAL; + return mi; + } break; case MATH_DECTIME: { MethodInfo mi("dectime", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "amount"), PropertyInfo(Variant::REAL, "step")); mi.return_val.type = Variant::REAL; @@ -1805,13 +1909,15 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { } break; case VAR_TO_BYTES: { - MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); + MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "full_objects")); + mi.default_arguments.push_back(false); mi.return_val.type = Variant::POOL_BYTE_ARRAY; return mi; } break; case BYTES_TO_VAR: { - MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes")); + MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"), PropertyInfo(Variant::BOOL, "allow_objects")); + mi.default_arguments.push_back(false); mi.return_val.type = Variant::NIL; mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; return mi; diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h index fcb8f32e54..6ad70f2eb4 100644 --- a/modules/gdscript/gdscript_functions.h +++ b/modules/gdscript/gdscript_functions.h @@ -59,12 +59,17 @@ public: MATH_EXP, MATH_ISNAN, MATH_ISINF, + MATH_ISEQUALAPPROX, + MATH_ISZEROAPPROX, MATH_EASE, MATH_DECIMALS, + MATH_STEP_DECIMALS, MATH_STEPIFY, MATH_LERP, MATH_INVERSE_LERP, MATH_RANGE_LERP, + MATH_SMOOTHSTEP, + MATH_MOVE_TOWARD, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 5619729c13..9ab86a5459 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -282,7 +282,6 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s switch (tokenizer->get_token()) { case GDScriptTokenizer::TK_CURSOR: { - completion_cursor = StringName(); completion_type = COMPLETION_GET_NODE; completion_class = current_class; completion_function = current_function; @@ -464,7 +463,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } if (!path.is_abs_path() && base_path != "") - path = base_path + "/" + path; + path = base_path.plus_file(path); path = path.replace("///", "//").simplify_path(); if (path == self_path) { @@ -777,7 +776,8 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, -1, identifier.operator String()); } - } // fallthrough + FALLTHROUGH; + } case GDScriptTokenizer::TK_OP_ASSIGN: { lv->assignments += 1; lv->usages--; // Assignment is not really usage @@ -815,6 +815,16 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } if (!dependencies_only) { + if (!bfn && ScriptServer::is_global_class(identifier)) { + Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(identifier)); + if (scr.is_valid() && scr->is_valid()) { + ConstantNode *constant = alloc_node<ConstantNode>(); + constant->value = scr; + expr = constant; + bfn = true; + } + } + // Check parents for the constant if (!bfn && cln->extends_file != StringName()) { Ref<GDScript> parent = ResourceLoader::load(cln->extends_file); @@ -837,24 +847,11 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (current_function) { int arg_idx = current_function->arguments.find(identifier); if (arg_idx != -1) { - switch (tokenizer->get_token()) { - case GDScriptTokenizer::TK_OP_ASSIGN_ADD: - case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: - case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR: - case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR: - case GDScriptTokenizer::TK_OP_ASSIGN_DIV: - case GDScriptTokenizer::TK_OP_ASSIGN_MOD: - case GDScriptTokenizer::TK_OP_ASSIGN_MUL: - case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: - case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: - case GDScriptTokenizer::TK_OP_ASSIGN_SUB: - case GDScriptTokenizer::TK_OP_ASSIGN: { - // Assignment is not really usage - current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] - 1; - } break; - default: { - current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] + 1; - } + if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) { + // Assignment is not really usage + current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] - 1; + } else { + current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] + 1; } } } @@ -877,7 +874,8 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s case GDScriptTokenizer::TK_OP_SUB: e.op = OperatorNode::OP_NEG; break; case GDScriptTokenizer::TK_OP_NOT: e.op = OperatorNode::OP_NOT; break; case GDScriptTokenizer::TK_OP_BIT_INVERT: e.op = OperatorNode::OP_BIT_INVERT; break; - default: {} + default: { + } } tokenizer->advance(); @@ -1139,7 +1137,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (!expr) { ERR_EXPLAIN("GDScriptParser bug, couldn't figure out what expression is..."); - ERR_FAIL_COND_V(!expr, NULL); + ERR_FAIL_V(NULL); } /******************/ @@ -1482,7 +1480,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (next_op == -1) { _set_error("Yet another parser bug...."); - ERR_FAIL_COND_V(next_op == -1, NULL); + ERR_FAIL_V(NULL); } // OK! create operator.. @@ -1864,7 +1862,9 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to } } break; - default: { break; } + default: { + break; + } } //now se if all are constants if (!all_constants) @@ -1977,10 +1977,11 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to return op->arguments[2]; } } break; - default: { ERR_FAIL_V(op); } + default: { + ERR_FAIL_V(op); + } } - ERR_FAIL_V(op); } break; default: { return p_node; @@ -2215,6 +2216,8 @@ GDScriptParser::PatternNode *GDScriptParser::_parse_pattern(bool p_static) { void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static) { int indent_level = tab_level.back()->get(); + p_block->has_return = true; + while (true) { while (tokenizer->get_token() == GDScriptTokenizer::TK_NEWLINE && _parse_newline()) @@ -2272,8 +2275,8 @@ void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBran current_block = p_block; - if (catch_all && branch->body->has_return) { - p_block->has_return = true; + if (!branch->body->has_return) { + p_block->has_return = false; } p_branches.push_back(branch); @@ -2731,6 +2734,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { } break; case GDScriptTokenizer::TK_NEWLINE: { + int line = tokenizer->get_token_line(); + if (!_parse_newline()) { if (!error_set) { p_block->end_line = tokenizer->get_token_line(); @@ -2740,7 +2745,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { } NewLineNode *nl2 = alloc_node<NewLineNode>(); - nl2->line = tokenizer->get_token_line(); + nl2->line = line; p_block->statements.push_back(nl2); } break; @@ -2850,8 +2855,6 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { lv->assign_op = op; lv->assign = assigned; - lv->assign_op = op; - if (!_end_statement()) { _set_error("Expected end of statement (var)"); return; @@ -3352,7 +3355,7 @@ void GDScriptParser::_parse_extends(ClassNode *p_class) { return; } - if (!p_class->constant_expressions.empty() || !p_class->subclasses.empty() || !p_class->functions.empty() || !p_class->variables.empty()) { + if (!p_class->constant_expressions.empty() || !p_class->subclasses.empty() || !p_class->functions.empty() || !p_class->variables.empty() || p_class->classname_used) { _set_error("'extends' must be used before anything else."); return; @@ -3480,11 +3483,21 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { _set_error("'class_name' is only valid for the main class namespace."); return; } + if (self_path.begins_with("res://") && self_path.find("::") != -1) { + _set_error("'class_name' not allowed in built-in scripts."); + return; + } if (tokenizer->get_token(1) != GDScriptTokenizer::TK_IDENTIFIER) { _set_error("'class_name' syntax: 'class_name <UniqueName>'"); return; } + if (p_class->classname_used) { + _set_error("'class_name' already used for this class."); + return; + } + + p_class->classname_used = true; p_class->name = tokenizer->get_token_identifier(1); @@ -3622,7 +3635,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - }; //fallthrough to function + FALLTHROUGH; + } case GDScriptTokenizer::TK_PR_FUNCTION: { bool _static = false; @@ -3665,6 +3679,11 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { _add_warning(GDScriptWarning::FUNCTION_CONFLICTS_VARIABLE, -1, name); } } + for (int i = 0; i < p_class->subclasses.size(); i++) { + if (p_class->subclasses[i]->name == name) { + _add_warning(GDScriptWarning::FUNCTION_CONFLICTS_CONSTANT, -1, name); + } + } #endif // DEBUG_ENABLED if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_OPEN) { @@ -3992,7 +4011,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { ERR_EXPLAIN("Exporting bit flags hint requires string constants."); - WARN_DEPRECATED + WARN_DEPRECATED; break; } if (tokenizer->get_token() != GDScriptTokenizer::TK_COMMA) { @@ -4035,6 +4054,50 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { break; } + if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "LAYERS_2D_RENDER") { + + tokenizer->advance(); + if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' in layers 2D render hint."); + return; + } + current_export.hint = PROPERTY_HINT_LAYERS_2D_RENDER; + break; + } + + if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "LAYERS_2D_PHYSICS") { + + tokenizer->advance(); + if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' in layers 2D physics hint."); + return; + } + current_export.hint = PROPERTY_HINT_LAYERS_2D_PHYSICS; + break; + } + + if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "LAYERS_3D_RENDER") { + + tokenizer->advance(); + if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' in layers 3D render hint."); + return; + } + current_export.hint = PROPERTY_HINT_LAYERS_3D_RENDER; + break; + } + + if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "LAYERS_3D_PHYSICS") { + + tokenizer->advance(); + if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' in layers 3D physics hint."); + return; + } + current_export.hint = PROPERTY_HINT_LAYERS_3D_PHYSICS; + break; + } + if (tokenizer->get_token() == GDScriptTokenizer::TK_CONSTANT && tokenizer->get_token_constant().get_type() == Variant::STRING) { //enumeration current_export.hint = PROPERTY_HINT_ENUM; @@ -4072,7 +4135,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { break; } - }; //fallthrough to use the same + FALLTHROUGH; + } case Variant::REAL: { if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "EASE") { @@ -4497,6 +4561,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { #ifdef DEBUG_ENABLED _add_warning(GDScriptWarning::DEPRECATED_KEYWORD, tokenizer->get_token_line(), "slave", "puppet"); #endif + FALLTHROUGH; case GDScriptTokenizer::TK_PR_PUPPET: { //may be fallthrough from export, ignore if so @@ -4564,7 +4629,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { continue; } break; case GDScriptTokenizer::TK_PR_VAR: { - //variale declaration and (eventual) initialization + // variable declaration and (eventual) initialization ClassNode::Member member; @@ -4607,6 +4672,13 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } } + + for (int i = 0; i < current_class->subclasses.size(); i++) { + if (current_class->subclasses[i]->name == member.identifier) { + _set_error("A class named '" + String(member.identifier) + "' already exists in this class (at line " + itos(current_class->subclasses[i]->line) + ")."); + return; + } + } #ifdef DEBUG_ENABLED for (int i = 0; i < current_class->functions.size(); i++) { if (current_class->functions[i]->name == member.identifier) { @@ -4746,19 +4818,30 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - if (member._export.type != Variant::NIL) { + Variant::Type initial_type = member.data_type.has_type ? member.data_type.builtin_type : member._export.type; + + if (initial_type != Variant::NIL && initial_type != Variant::OBJECT) { IdentifierNode *id = alloc_node<IdentifierNode>(); id->name = member.identifier; - ConstantNode *cn = alloc_node<ConstantNode>(); + Node *expr; - Variant::CallError ce2; - cn->value = Variant::construct(member._export.type, NULL, 0, ce2); + // Make sure arrays and dictionaries are not shared + if (initial_type == Variant::ARRAY) { + expr = alloc_node<ArrayNode>(); + } else if (initial_type == Variant::DICTIONARY) { + expr = alloc_node<DictionaryNode>(); + } else { + ConstantNode *cn = alloc_node<ConstantNode>(); + Variant::CallError ce2; + cn->value = Variant::construct(initial_type, NULL, 0, ce2); + expr = cn; + } OperatorNode *op = alloc_node<OperatorNode>(); op->op = OperatorNode::OP_INIT_ASSIGN; op->arguments.push_back(id); - op->arguments.push_back(cn); + op->arguments.push_back(expr); p_class->initializer->statements.push_back(op); @@ -4851,6 +4934,13 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } } + for (int i = 0; i < current_class->subclasses.size(); i++) { + if (current_class->subclasses[i]->name == const_id) { + _set_error("A class named '" + String(const_id) + "' already exists in this class (at line " + itos(current_class->subclasses[i]->line) + ")."); + return; + } + } + tokenizer->advance(); if (tokenizer->get_token() == GDScriptTokenizer::TK_COLON) { @@ -4921,6 +5011,13 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } } + for (int i = 0; i < current_class->subclasses.size(); i++) { + if (current_class->subclasses[i]->name == enum_name) { + _set_error("A class named '" + String(enum_name) + "' already exists in this class (at line " + itos(current_class->subclasses[i]->line) + ")."); + return; + } + } + tokenizer->advance(); } if (tokenizer->get_token() != GDScriptTokenizer::TK_CURLY_BRACKET_OPEN) { @@ -5006,6 +5103,13 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } } + for (int i = 0; i < current_class->subclasses.size(); i++) { + if (current_class->subclasses[i]->name == const_id) { + _set_error("A class named '" + String(const_id) + "' already exists in this class (at line " + itos(current_class->subclasses[i]->line) + ")."); + return; + } + } + ClassNode::Constant constant; constant.type.has_type = true; constant.type.kind = DataType::BUILTIN; @@ -5180,6 +5284,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) { if (base_script.is_valid()) { String ident = base; + Ref<GDScript> find_subclass = base_script; for (int i = extend_iter; i < p_class->extends_class.size(); i++) { @@ -5189,7 +5294,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) { if (base_script->get_subclasses().has(subclass)) { - base_script = base_script->get_subclasses()[subclass]; + find_subclass = base_script->get_subclasses()[subclass]; } else if (base_script->get_constants().has(subclass)) { Ref<GDScript> new_base_class = base_script->get_constants()[subclass]; @@ -5197,7 +5302,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) { _set_error("Constant is not a class: " + ident, p_class->line); return; } - base_script = new_base_class; + find_subclass = new_base_class; } else { _set_error("Could not find subclass: " + ident, p_class->line); @@ -5205,7 +5310,7 @@ void GDScriptParser::_determine_inheritance(ClassNode *p_class) { } } - script = base_script; + script = find_subclass; } else if (!base_class) { @@ -5276,7 +5381,8 @@ String GDScriptParser::DataType::to_string() const { if (!gds_class.empty()) { return gds_class; } - } // fallthrough + FALLTHROUGH; + } case SCRIPT: { if (is_meta_type) { return script_type->get_class_name().operator String(); @@ -5825,11 +5931,8 @@ bool GDScriptParser::_is_type_compatible(const DataType &p_container, const Data if (p_container.kind == DataType::BUILTIN && p_container.builtin_type == Variant::OBJECT) { // Object built-in is a special case, it's compatible with any object and with null - if (p_expression.kind == DataType::BUILTIN && p_expression.builtin_type == Variant::NIL) { - return true; - } if (p_expression.kind == DataType::BUILTIN) { - return false; + return p_expression.builtin_type == Variant::NIL; } // If it's not a built-in, must be an object return true; @@ -5945,7 +6048,11 @@ bool GDScriptParser::_is_type_compatible(const DataType &p_container, const Data } GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { +#ifdef DEBUG_ENABLED + if (p_node->get_datatype().has_type && p_node->type != Node::TYPE_ARRAY && p_node->type != Node::TYPE_DICTIONARY) { +#else if (p_node->get_datatype().has_type) { +#endif return p_node->get_datatype(); } @@ -6165,8 +6272,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { return DataType(); } #ifdef DEBUG_ENABLED - if (var_op == Variant::OP_DIVIDE && argument_a_type.has_type && argument_a_type.kind == DataType::BUILTIN && argument_a_type.builtin_type == Variant::INT && - argument_b_type.has_type && argument_b_type.kind == DataType::BUILTIN && argument_b_type.builtin_type == Variant::INT) { + if (var_op == Variant::OP_DIVIDE && argument_a_type.kind == DataType::BUILTIN && argument_a_type.builtin_type == Variant::INT && + argument_b_type.kind == DataType::BUILTIN && argument_b_type.builtin_type == Variant::INT) { _add_warning(GDScriptWarning::INTEGER_DIVISION, op->line); } #endif // DEBUG_ENABLED @@ -6332,7 +6439,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { case Variant::COLOR: { error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::STRING; } break; - default: {} + default: { + } } } if (error) { @@ -6450,7 +6558,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { } } } break; - default: {} + default: { + } } p_node->set_datatype(_resolve_type(node_type, p_node->line)); @@ -6875,10 +6984,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat #ifdef DEBUG_ENABLED if (current_function && !for_completion && !is_static && p_call->arguments[0]->type == Node::TYPE_SELF && current_function->_static) { - if (current_function && current_function->_static && p_call->arguments[0]->type == Node::TYPE_SELF) { - _set_error("Can't call non-static function from a static function.", p_call->line); - return DataType(); - } + _set_error("Can't call non-static function from a static function.", p_call->line); + return DataType(); } if (check_types && !is_static && !is_initializer && base_type.is_meta_type) { @@ -7247,6 +7354,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType DataType result; result.has_type = true; result.script_type = scr; + result.is_constant = true; result.is_meta_type = true; Ref<GDScript> gds = scr; if (gds.is_valid()) { @@ -7297,6 +7405,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType if (singleton.is_valid()) { DataType result; result.has_type = true; + result.is_constant = true; result.script_type = singleton; Ref<GDScript> gds = singleton; @@ -7402,7 +7511,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { return; } - // Replace assignment with implict conversion + // Replace assignment with implicit conversion BuiltInFunctionNode *convert = alloc_node<BuiltInFunctionNode>(); convert->line = v.line; convert->function = GDScriptFunctions::TYPE_CONVERT; @@ -7431,30 +7540,6 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { v.data_type = expr_type; v.data_type.is_constant = false; } - } else if (v.data_type.has_type && v.data_type.kind == DataType::BUILTIN) { - // Create default value based on the type - IdentifierNode *id = alloc_node<IdentifierNode>(); - id->line = v.line; - id->name = v.identifier; - - ConstantNode *init = alloc_node<ConstantNode>(); - init->line = v.line; - Variant::CallError err; - init->value = Variant::construct(v.data_type.builtin_type, NULL, 0, err); - - OperatorNode *op = alloc_node<OperatorNode>(); - op->line = v.line; - op->op = OperatorNode::OP_INIT_ASSIGN; - op->arguments.push_back(id); - op->arguments.push_back(init); - - p_class->initializer->statements.push_front(op); - v.initial_assignment = op; -#ifdef DEBUG_ENABLED - NewLineNode *nl = alloc_node<NewLineNode>(); - nl->line = v.line - 1; - p_class->initializer->statements.push_front(nl); -#endif } // Check export hint @@ -7593,6 +7678,11 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { if (p_function->arguments_usage[i] == 0 && !p_function->arguments[i].operator String().begins_with("_")) { _add_warning(GDScriptWarning::UNUSED_ARGUMENT, p_function->line, p_function->name, p_function->arguments[i].operator String()); } + for (int j = 0; j < current_class->variables.size(); j++) { + if (current_class->variables[j].identifier == p_function->arguments[i]) { + _add_warning(GDScriptWarning::SHADOWED_VARIABLE, p_function->line, p_function->arguments[i], itos(current_class->variables[j].line)); + } + } #endif // DEBUG_ENABLED } @@ -7666,6 +7756,17 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { p_function->return_type.has_type = false; p_function->return_type.may_yield = true; } + +#ifdef DEBUG_ENABLED + for (Map<StringName, LocalVarNode *>::Element *E = p_function->body->variables.front(); E; E = E->next()) { + LocalVarNode *lv = E->get(); + for (int i = 0; i < current_class->variables.size(); i++) { + if (current_class->variables[i].identifier == lv->name) { + _add_warning(GDScriptWarning::SHADOWED_VARIABLE, lv->line, lv->name, itos(current_class->variables[i].line)); + } + } + } +#endif // DEBUG_ENABLED } void GDScriptParser::_check_class_blocks_types(ClassNode *p_class) { @@ -7774,14 +7875,14 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { if (_is_type_compatible(assign_type, lv->datatype)) { _mark_line_as_unsafe(lv->line); } else { - // Try implict conversion + // Try implicit conversion if (lv->datatype.kind != DataType::BUILTIN || !_is_type_compatible(lv->datatype, assign_type, true)) { _set_error("Assigned value type (" + assign_type.to_string() + ") doesn't match the variable's type (" + lv->datatype.to_string() + ").", lv->line); return; } - // Replace assignment with implict conversion + // Replace assignment with implicit conversion BuiltInFunctionNode *convert = alloc_node<BuiltInFunctionNode>(); convert->line = lv->line; convert->function = GDScriptFunctions::TYPE_CONVERT; @@ -7905,14 +8006,14 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { if (_is_type_compatible(rh_type, lh_type)) { _mark_line_as_unsafe(op->line); } else { - // Try implict conversion + // Try implicit conversion if (lh_type.kind != DataType::BUILTIN || !_is_type_compatible(lh_type, rh_type, true)) { _set_error("Assigned value type (" + rh_type.to_string() + ") doesn't match the variable's type (" + lh_type.to_string() + ").", op->line); return; } - // Replace assignment with implict conversion + // Replace assignment with implicit conversion BuiltInFunctionNode *convert = alloc_node<BuiltInFunctionNode>(); convert->line = op->line; convert->function = GDScriptFunctions::TYPE_CONVERT; @@ -8030,7 +8131,8 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { if (cn->value.get_type() == Variant::STRING) { break; } - } // falthrough + FALLTHROUGH; + } default: { _mark_line_as_safe(statement->line); _reduce_node_type(statement); // Test for safety anyway diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 809bff8f20..5e4de11357 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -149,6 +149,7 @@ public: bool tool; StringName name; bool extends_used; + bool classname_used; StringName extends_file; Vector<StringName> extends_class; DataType base_type; @@ -198,6 +199,7 @@ public: tool = false; type = TYPE_CLASS; extends_used = false; + classname_used = false; end_line = -1; owner = NULL; } diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 8b22d6f085..95715ab648 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -339,7 +339,8 @@ StringName GDScriptTokenizer::get_token_literal(int p_offset) const { return "null"; case Variant::BOOL: return value ? "true" : "false"; - default: {} + default: { + } } } case TK_OP_AND: @@ -375,6 +376,11 @@ static bool _is_hex(CharType c) { return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); } +static bool _is_bin(CharType c) { + + return (c == '0' || c == '1'); +} + void GDScriptTokenizerText::_make_token(Token p_type) { TokenData &tk = tk_rb[tk_rb_pos]; @@ -534,13 +540,14 @@ void GDScriptTokenizerText::_advance() { } } #ifdef DEBUG_ENABLED - if (comment.begins_with("#warning-ignore:")) { - String code = comment.get_slice(":", 1); + String comment_content = comment.trim_prefix("#").trim_prefix(" "); + if (comment_content.begins_with("warning-ignore:")) { + String code = comment_content.get_slice(":", 1); warning_skips.push_back(Pair<int, String>(line, code.strip_edges().to_lower())); - } else if (comment.begins_with("#warning-ignore-all:")) { - String code = comment.get_slice(":", 1); + } else if (comment_content.begins_with("warning-ignore-all:")) { + String code = comment_content.get_slice(":", 1); warning_global_skips.insert(code.strip_edges().to_lower()); - } else if (comment.strip_edges() == "#warnings-disable") { + } else if (comment_content.strip_edges() == "warnings-disable") { ignore_warnings = true; } #endif // DEBUG_ENABLED @@ -744,7 +751,7 @@ void GDScriptTokenizerText::_advance() { } INCPOS(1); is_node_path = true; - + FALLTHROUGH; case '\'': case '"': { @@ -875,6 +882,7 @@ void GDScriptTokenizerText::_advance() { bool period_found = false; bool exponent_found = false; bool hexa_found = false; + bool bin_found = false; bool sign_found = false; String str; @@ -885,16 +893,28 @@ void GDScriptTokenizerText::_advance() { if (period_found || exponent_found) { _make_error("Invalid numeric constant at '.'"); return; + } else if (bin_found) { + _make_error("Invalid binary constant at '.'"); + return; + } else if (hexa_found) { + _make_error("Invalid hexadecimal constant at '.'"); + return; } period_found = true; } else if (GETCHAR(i) == 'x') { - if (hexa_found || str.length() != 1 || !((i == 1 && str[0] == '0') || (i == 2 && str[1] == '0' && str[0] == '-'))) { + if (hexa_found || bin_found || str.length() != 1 || !((i == 1 && str[0] == '0') || (i == 2 && str[1] == '0' && str[0] == '-'))) { _make_error("Invalid numeric constant at 'x'"); return; } hexa_found = true; + } else if (GETCHAR(i) == 'b') { + if (hexa_found || bin_found || str.length() != 1 || !((i == 1 && str[0] == '0') || (i == 2 && str[1] == '0' && str[0] == '-'))) { + _make_error("Invalid numeric constant at 'b'"); + return; + } + bin_found = true; } else if (!hexa_found && GETCHAR(i) == 'e') { - if (hexa_found || exponent_found) { + if (exponent_found || bin_found) { _make_error("Invalid numeric constant at 'e'"); return; } @@ -903,6 +923,8 @@ void GDScriptTokenizerText::_advance() { //all ok } else if (hexa_found && _is_hex(GETCHAR(i))) { + } else if (bin_found && _is_bin(GETCHAR(i))) { + } else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) { if (sign_found) { _make_error("Invalid numeric constant at '-'"); @@ -928,6 +950,9 @@ void GDScriptTokenizerText::_advance() { if (hexa_found) { int64_t val = str.hex_to_int64(); _make_constant(val); + } else if (bin_found) { + int64_t val = str.bin_to_int64(); + _make_constant(val); } else if (period_found || exponent_found) { double val = str.to_double(); _make_constant(val); @@ -1164,7 +1189,7 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) int version = decode_uint32(&buf[4]); if (version > BYTECODE_VERSION) { ERR_EXPLAIN("Bytecode is too New! Please use a newer engine version."); - ERR_FAIL_COND_V(version > BYTECODE_VERSION, ERR_INVALID_DATA); + ERR_FAIL_V(ERR_INVALID_DATA); } int identifier_count = decode_uint32(&buf[8]); int constant_count = decode_uint32(&buf[12]); @@ -1199,7 +1224,8 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) Variant v; int len; - Error err = decode_variant(v, b, total_len, &len); + // An object cannot be constant, never decode objects + Error err = decode_variant(v, b, total_len, &len, false); if (err) return err; b += len; @@ -1277,7 +1303,7 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code) } break; case TK_CONSTANT: { - Variant c = tt.get_token_constant(); + const Variant &c = tt.get_token_constant(); if (!constant_map.has(c)) { int idx = constant_map.size(); constant_map[c] = idx; @@ -1301,7 +1327,8 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code) ERR_FAIL_V(Vector<uint8_t>()); } break; - default: {} + default: { + } }; token_array.push_back(token); @@ -1367,11 +1394,12 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code) for (Map<int, Variant>::Element *E = rev_constant_map.front(); E; E = E->next()) { int len; - Error err = encode_variant(E->get(), NULL, len); + // Objects cannot be constant, never encode objects + Error err = encode_variant(E->get(), NULL, len, false); ERR_FAIL_COND_V(err != OK, Vector<uint8_t>()); int pos = buf.size(); buf.resize(pos + len); - encode_variant(E->get(), &buf.write[pos], len); + encode_variant(E->get(), &buf.write[pos], len, false); } for (Map<int, uint32_t>::Element *E = rev_line_map.front(); E; E = E->next()) { diff --git a/modules/gdscript/icons/icon_g_d_script.svg b/modules/gdscript/icons/icon_g_d_script.svg new file mode 100644 index 0000000000..953bb9ae9e --- /dev/null +++ b/modules/gdscript/icons/icon_g_d_script.svg @@ -0,0 +1,5 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539h2l0.56445-2.2578a5 5 0 0 0 0.6875 -0.2793l1.9902 1.1934 1.4141-1.4141-1.1953-1.9941a5 5 0 0 0 0.28516 -0.68555l2.2539-0.5625v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm1 5a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2 -2 2 2 0 0 1 2 -2z" fill="#e0e0e0"/> +</g> +</svg> diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 2ea116d79b..325432579f 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GridMap" inherits="Spatial" category="Core" version="3.1"> +<class name="GridMap" inherits="Spatial" category="Core" version="3.2"> <brief_description> Node for 3D tile-based maps. </brief_description> @@ -12,8 +12,6 @@ <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link> </tutorials> - <demos> - </demos> <methods> <method name="clear"> <return type="void"> @@ -88,14 +86,14 @@ <return type="Array"> </return> <description> - Array of [Transform] and [Mesh] references corresponding to the non empty cells in the grid. The transforms are specified in world space. + Array of [Transform] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space. </description> </method> <method name="get_used_cells" qualifiers="const"> <return type="Array"> </return> <description> - Array of [Vector3] with the non empty cell coordinates in the grid map. + Array of [Vector3] with the non-empty cell coordinates in the grid map. </description> </method> <method name="make_baked_meshes"> @@ -191,28 +189,28 @@ </method> </methods> <members> - <member name="cell_center_x" type="bool" setter="set_center_x" getter="get_center_x"> + <member name="cell_center_x" type="bool" setter="set_center_x" getter="get_center_x" default="true"> If [code]true[/code], grid items are centered on the X axis. </member> - <member name="cell_center_y" type="bool" setter="set_center_y" getter="get_center_y"> + <member name="cell_center_y" type="bool" setter="set_center_y" getter="get_center_y" default="true"> If [code]true[/code], grid items are centered on the Y axis. </member> - <member name="cell_center_z" type="bool" setter="set_center_z" getter="get_center_z"> + <member name="cell_center_z" type="bool" setter="set_center_z" getter="get_center_z" default="true"> If [code]true[/code], grid items are centered on the Z axis. </member> - <member name="cell_octant_size" type="int" setter="set_octant_size" getter="get_octant_size"> + <member name="cell_octant_size" type="int" setter="set_octant_size" getter="get_octant_size" default="8"> The size of each octant measured in number of cells. This applies to all three axis. </member> - <member name="cell_scale" type="float" setter="set_cell_scale" getter="get_cell_scale"> + <member name="cell_scale" type="float" setter="set_cell_scale" getter="get_cell_scale" default="1.0"> </member> - <member name="cell_size" type="Vector3" setter="set_cell_size" getter="get_cell_size"> + <member name="cell_size" type="Vector3" setter="set_cell_size" getter="get_cell_size" default="Vector3( 2, 2, 2 )"> The dimensions of the grid's cells. </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1"> </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> </member> - <member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library"> + <member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library" default="null"> The assigned [MeshLibrary]. </member> <member name="theme" type="MeshLibrary" setter="set_theme" getter="get_theme"> diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index fe1eac6dc9..994a84fbc4 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -197,7 +197,7 @@ bool GridMap::get_collision_layer_bit(int p_bit) const { void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) { ERR_EXPLAIN("GridMap.theme/set_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/set_mesh_library() instead."); - WARN_DEPRECATED + WARN_DEPRECATED; set_mesh_library(p_theme); } @@ -205,7 +205,7 @@ void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) { Ref<MeshLibrary> GridMap::get_theme() const { ERR_EXPLAIN("GridMap.theme/get_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/get_mesh_library() instead."); - WARN_DEPRECATED + WARN_DEPRECATED; return get_mesh_library(); } @@ -241,6 +241,7 @@ Vector3 GridMap::get_cell_size() const { void GridMap::set_octant_size(int p_size) { + ERR_FAIL_COND(p_size == 0); octant_size = p_size; _recreate_octant_data(); } @@ -517,7 +518,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { Ref<NavigationMesh> navmesh = mesh_library->get_item_navmesh(c.item); if (navmesh.is_valid()) { Octant::NavMesh nm; - nm.xform = xform; + nm.xform = xform * mesh_library->get_item_navmesh_transform(c.item); if (navigation) { nm.id = navigation->navmesh_add(navmesh, xform, this); diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index bc7a576785..20e454c218 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -67,9 +67,6 @@ void GridMapEditor::_menu_option(int p_option) { floor->set_value(floor->get_value() + 1); } break; - case MENU_OPTION_CONFIGURE: { - - } break; case MENU_OPTION_LOCK_VIEW: { int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW); @@ -121,14 +118,15 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_ROTATE_Y: { Basis r; - if (input_action == INPUT_DUPLICATE) { + if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(selection.duplicate_rot); + r.set_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); - selection.duplicate_rot = r.get_orthogonal_index(); - _update_duplicate_indicator(); + paste_indicator.orientation = r.get_orthogonal_index(); + _update_paste_indicator(); break; } + r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); @@ -137,12 +135,12 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_ROTATE_X: { Basis r; - if (input_action == INPUT_DUPLICATE) { + if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(selection.duplicate_rot); + r.set_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); - selection.duplicate_rot = r.get_orthogonal_index(); - _update_duplicate_indicator(); + paste_indicator.orientation = r.get_orthogonal_index(); + _update_paste_indicator(); break; } @@ -154,12 +152,12 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_ROTATE_Z: { Basis r; - if (input_action == INPUT_DUPLICATE) { + if (input_action == INPUT_PASTE) { - r.set_orthogonal_index(selection.duplicate_rot); + r.set_orthogonal_index(paste_indicator.orientation); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); - selection.duplicate_rot = r.get_orthogonal_index(); - _update_duplicate_indicator(); + paste_indicator.orientation = r.get_orthogonal_index(); + _update_paste_indicator(); break; } @@ -171,6 +169,15 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_BACK_ROTATE_Y: { Basis r; + if (input_action == INPUT_PASTE) { + + r.set_orthogonal_index(paste_indicator.orientation); + r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); + paste_indicator.orientation = r.get_orthogonal_index(); + _update_paste_indicator(); + break; + } + r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); @@ -179,6 +186,15 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_BACK_ROTATE_X: { Basis r; + if (input_action == INPUT_PASTE) { + + r.set_orthogonal_index(paste_indicator.orientation); + r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); + paste_indicator.orientation = r.get_orthogonal_index(); + _update_paste_indicator(); + break; + } + r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); @@ -187,6 +203,15 @@ void GridMapEditor::_menu_option(int p_option) { case MENU_OPTION_CURSOR_BACK_ROTATE_Z: { Basis r; + if (input_action == INPUT_PASTE) { + + r.set_orthogonal_index(paste_indicator.orientation); + r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); + paste_indicator.orientation = r.get_orthogonal_index(); + _update_paste_indicator(); + break; + } + r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); @@ -194,10 +219,10 @@ void GridMapEditor::_menu_option(int p_option) { } break; case MENU_OPTION_CURSOR_CLEAR_ROTATION: { - if (input_action == INPUT_DUPLICATE) { + if (input_action == INPUT_PASTE) { - selection.duplicate_rot = 0; - _update_duplicate_indicator(); + paste_indicator.orientation = 0; + _update_paste_indicator(); break; } @@ -205,28 +230,33 @@ void GridMapEditor::_menu_option(int p_option) { _update_cursor_transform(); } break; - case MENU_OPTION_DUPLICATE_SELECTS: { - int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS); + case MENU_OPTION_PASTE_SELECTS: { + int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS); options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx)); } break; + case MENU_OPTION_SELECTION_DUPLICATE: + case MENU_OPTION_SELECTION_CUT: { if (!(selection.active && input_action == INPUT_NONE)) - return; - if (last_mouseover == Vector3(-1, -1, -1)) //nono mouseovering anythin break; - last_mouseover = selection.begin; - VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs)); + _set_clipboard_data(); - input_action = INPUT_DUPLICATE; - selection.click = last_mouseover; - selection.current = last_mouseover; - selection.duplicate_rot = 0; - _update_duplicate_indicator(); - break; + if (p_option == MENU_OPTION_SELECTION_CUT) { + _delete_selection(); + } + + input_action = INPUT_PASTE; + paste_indicator.click = selection.begin; + paste_indicator.current = selection.begin; + paste_indicator.begin = selection.begin; + paste_indicator.end = selection.end; + paste_indicator.orientation = 0; + _update_paste_indicator(); + } break; case MENU_OPTION_SELECTION_CLEAR: { if (!selection.active) - return; + break; _delete_selection(); @@ -249,7 +279,7 @@ void GridMapEditor::_update_cursor_transform() { cursor_transform = Transform(); cursor_transform.origin = cursor_origin; cursor_transform.basis.set_orthogonal_index(cursor_rot); - cursor_transform = node->get_transform() * cursor_transform; + cursor_transform = node->get_global_transform() * cursor_transform; if (cursor_instance.is_valid()) { VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); @@ -315,17 +345,28 @@ void GridMapEditor::_validate_selection() { _update_selection_transform(); } +void GridMapEditor::_set_selection(bool p_active, const Vector3 p_begin, const Vector3 p_end) { + + selection.active = p_active; + selection.begin = p_begin; + selection.end = p_end; + selection.click = p_begin; + selection.current = p_end; + + _update_selection_transform(); +} + bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) { if (!spatial_editor) return false; - if (selected_palette < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE) + if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) return false; Ref<MeshLibrary> mesh_library = node->get_mesh_library(); if (mesh_library.is_null()) return false; - if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !mesh_library->has_item(selected_palette)) + if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) return false; Camera *camera = p_camera; @@ -379,20 +420,24 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo } last_mouseover = Vector3(cell[0], cell[1], cell[2]); - VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs)); + VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform); if (cursor_instance.is_valid()) { cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size(); cursor_visible = true; + if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) { + cursor_visible = false; + } + _update_cursor_transform(); } - if (input_action == INPUT_DUPLICATE) { + if (input_action == INPUT_PASTE) { - selection.current = Vector3(cell[0], cell[1], cell[2]); - _update_duplicate_indicator(); + paste_indicator.current = Vector3(cell[0], cell[1], cell[2]); + _update_paste_indicator(); } else if (input_action == INPUT_SELECT) { @@ -403,7 +448,7 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo _validate_selection(); return true; - } else if (input_action == INPUT_COPY) { + } else if (input_action == INPUT_PICK) { int item = node->get_cell_item(cell[0], cell[1], cell[2]); if (item >= 0) { @@ -456,10 +501,9 @@ void GridMapEditor::_delete_selection() { } } } + undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end); + undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->commit_action(); - - selection.active = false; - _validate_selection(); } void GridMapEditor::_fill_selection() { @@ -479,97 +523,124 @@ void GridMapEditor::_fill_selection() { } } } + undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end); + undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end); undo_redo->commit_action(); +} - selection.active = false; - _validate_selection(); +void GridMapEditor::_clear_clipboard_data() { + + for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) { + + VisualServer::get_singleton()->free(E->get().instance); + } + + clipboard_items.clear(); } -void GridMapEditor::_update_duplicate_indicator() { +void GridMapEditor::_set_clipboard_data() { + + _clear_clipboard_data(); + + Ref<MeshLibrary> meshLibrary = node->get_mesh_library(); + + for (int i = selection.begin.x; i <= selection.end.x; i++) { + + for (int j = selection.begin.y; j <= selection.end.y; j++) { + + for (int k = selection.begin.z; k <= selection.end.z; k++) { + + int itm = node->get_cell_item(i, j, k); + if (itm == GridMap::INVALID_CELL_ITEM) + continue; + + Ref<Mesh> mesh = meshLibrary->get_item_mesh(itm); - if (!selection.active || input_action != INPUT_DUPLICATE) { + ClipboardItem item; + item.cell_item = itm; + item.grid_offset = Vector3(i, j, k) - selection.begin; + item.orientation = node->get_cell_item_orientation(i, j, k); + item.instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario()); + + clipboard_items.push_back(item); + } + } + } +} + +void GridMapEditor::_update_paste_indicator() { + + if (input_action != INPUT_PASTE) { Transform xf; xf.basis.set_zero(); - VisualServer::get_singleton()->instance_set_transform(duplicate_instance, xf); + VisualServer::get_singleton()->instance_set_transform(paste_instance, xf); return; } + Vector3 center = 0.5 * Vector3(node->get_center_x(), node->get_center_y(), node->get_center_z()); + Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size(); Transform xf; - xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size()); - xf.origin = (selection.begin + (selection.current - selection.click)) * node->get_cell_size(); + xf.scale(scale); + xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size(); Basis rot; - rot.set_orthogonal_index(selection.duplicate_rot); + rot.set_orthogonal_index(paste_indicator.orientation); xf.basis = rot * xf.basis; + xf.translate((-center * node->get_cell_size()) / scale); - VisualServer::get_singleton()->instance_set_transform(duplicate_instance, node->get_global_transform() * xf); -} + VisualServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf); -struct __Item { - Vector3 pos; - int rot; - int item; -}; -void GridMapEditor::_duplicate_paste() { + for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) { - if (!selection.active) - return; + ClipboardItem &item = E->get(); - int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS); - bool reselect = options->get_popup()->is_item_checked(idx); + xf = Transform(); + xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size(); + xf.basis = rot * xf.basis; + xf.translate(item.grid_offset * node->get_cell_size()); + + Basis item_rot; + item_rot.set_orthogonal_index(item.orientation); + xf.basis = item_rot * xf.basis; + + VisualServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf); + } +} + +void GridMapEditor::_do_paste() { - List<__Item> items; + int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS); + bool reselect = options->get_popup()->is_item_checked(idx); Basis rot; - rot.set_orthogonal_index(selection.duplicate_rot); + rot.set_orthogonal_index(paste_indicator.orientation); - for (int i = selection.begin.x; i <= selection.end.x; i++) { + Vector3 ofs = paste_indicator.current - paste_indicator.click; + undo_redo->create_action(TTR("GridMap Paste Selection")); - for (int j = selection.begin.y; j <= selection.end.y; j++) { + for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) { - for (int k = selection.begin.z; k <= selection.end.z; k++) { + ClipboardItem &item = E->get(); - int itm = node->get_cell_item(i, j, k); - if (itm == GridMap::INVALID_CELL_ITEM) - continue; - int orientation = node->get_cell_item_orientation(i, j, k); - __Item item; - Vector3 rel = Vector3(i, j, k) - selection.begin; - rel = rot.xform(rel); - - Basis orm; - orm.set_orthogonal_index(orientation); - orm = rot * orm; - - item.pos = selection.begin + rel; - item.item = itm; - item.rot = orm.get_orthogonal_index(); - items.push_back(item); - } - } - } + Vector3 pos = rot.xform(item.grid_offset) + paste_indicator.begin + ofs; - Vector3 ofs = selection.current - selection.click; - if (items.size()) { - undo_redo->create_action(TTR("GridMap Duplicate Selection")); - for (List<__Item>::Element *E = items.front(); E; E = E->next()) { - __Item &it = E->get(); - Vector3 pos = it.pos + ofs; + Basis orm; + orm.set_orthogonal_index(item.orientation); + orm = rot * orm; - undo_redo->add_do_method(node, "set_cell_item", pos.x, pos.y, pos.z, it.item, it.rot); - undo_redo->add_undo_method(node, "set_cell_item", pos.x, pos.y, pos.z, node->get_cell_item(pos.x, pos.y, pos.z), node->get_cell_item_orientation(pos.x, pos.y, pos.z)); - } - undo_redo->commit_action(); + undo_redo->add_do_method(node, "set_cell_item", pos.x, pos.y, pos.z, item.cell_item, orm.get_orthogonal_index()); + undo_redo->add_undo_method(node, "set_cell_item", pos.x, pos.y, pos.z, node->get_cell_item(pos.x, pos.y, pos.z), node->get_cell_item_orientation(pos.x, pos.y, pos.z)); } if (reselect) { - selection.begin += ofs; - selection.end += ofs; - selection.click = selection.begin; - selection.current = selection.end; - _validate_selection(); + undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs); + undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end); } + + undo_redo->commit_action(); + + _clear_clipboard_data(); } bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event) { @@ -593,31 +664,36 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu } if (mb->is_pressed()) { + SpatialEditorViewport::NavigationScheme nav_scheme = (SpatialEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); + if ((nav_scheme == SpatialEditorViewport::NAVIGATION_MAYA || nav_scheme == SpatialEditorViewport::NAVIGATION_MODO) && mb->get_alt()) { + input_action = INPUT_NONE; + } else if (mb->get_button_index() == BUTTON_LEFT) { - if (mb->get_button_index() == BUTTON_LEFT) { - - if (input_action == INPUT_DUPLICATE) { - //paste - _duplicate_paste(); + if (input_action == INPUT_PASTE) { + _do_paste(); input_action = INPUT_NONE; - _update_duplicate_indicator(); + _update_paste_indicator(); } else if (mb->get_shift()) { input_action = INPUT_SELECT; + last_selection = selection; } else if (mb->get_command()) { - input_action = INPUT_COPY; + input_action = INPUT_PICK; } else { input_action = INPUT_PAINT; set_items.clear(); } } else if (mb->get_button_index() == BUTTON_RIGHT) { - if (input_action == INPUT_DUPLICATE) { + if (input_action == INPUT_PASTE) { + _clear_clipboard_data(); input_action = INPUT_NONE; - _update_duplicate_indicator(); - } else if (mb->get_shift()) { + _update_paste_indicator(); + return true; + } else if (selection.active) { + _set_selection(false); + return true; + } else { input_action = INPUT_ERASE; set_items.clear(); - } else { - return false; } } else { return false; @@ -650,13 +726,21 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu return set_items.size() > 0; } + if (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_SELECT) { + + undo_redo->create_action("GridMap Selection"); + undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end); + undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end); + undo_redo->commit_action(); + } + if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) { set_items.clear(); input_action = INPUT_NONE; return true; } - if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_DUPLICATE)) { + if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) { input_action = INPUT_NONE; return true; } @@ -670,6 +754,45 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu return do_input_action(p_camera, mm->get_position(), false); } + Ref<InputEventKey> k = p_event; + + if (k.is_valid()) { + if (k->is_pressed()) { + if (k->get_scancode() == KEY_ESCAPE) { + + if (input_action == INPUT_PASTE) { + _clear_clipboard_data(); + input_action = INPUT_NONE; + _update_paste_indicator(); + return true; + } else if (selection.active) { + _set_selection(false); + return true; + } else { + selected_palette = -1; + mesh_library_palette->unselect_all(); + update_palette(); + _update_cursor_instance(); + return true; + } + } + + if (k->get_shift() && selection.active && input_action != INPUT_PASTE) { + + if (k->get_scancode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) { + selection.click[edit_axis]--; + _validate_selection(); + return true; + } + if (k->get_scancode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) { + selection.click[edit_axis]++; + _validate_selection(); + return true; + } + } + } + } + Ref<InputEventPanGesture> pan_gesture = p_event; if (pan_gesture.is_valid()) { @@ -717,6 +840,26 @@ void GridMapEditor::_set_display_mode(int p_mode) { update_palette(); } +void GridMapEditor::_text_changed(const String &p_text) { + update_palette(); +} + +void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) { + + Ref<InputEventKey> k = p_ie; + + if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) { + + mesh_library_palette->call("_gui_input", k); + search_box->accept_event(); + } +} + +void GridMapEditor::_icon_size_changed(float p_value) { + mesh_library_palette->set_icon_scale(p_value); + update_palette(); +} + void GridMapEditor::update_palette() { int selected = mesh_library_palette->get_current(); @@ -730,8 +873,9 @@ void GridMapEditor::update_palette() { } float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64); + min_size *= EDSCALE; mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size)); - mesh_library_palette->set_fixed_column_width(min_size * 3 / 2); + mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5)); mesh_library_palette->set_max_text_lines(2); Ref<MeshLibrary> mesh_library = node->get_mesh_library(); @@ -754,23 +898,28 @@ void GridMapEditor::update_palette() { } il.sort(); + String filter = search_box->get_text().strip_edges(); + int item = 0; for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) { int id = E->get().id; - - mesh_library_palette->add_item(""); - String name = mesh_library->get_item_name(id); Ref<Texture> preview = mesh_library->get_item_preview(id); + if (name == "") { + name = "#" + itos(id); + } + + if (filter != "" && !filter.is_subsequence_ofi(name)) + continue; + + mesh_library_palette->add_item(""); if (!preview.is_null()) { mesh_library_palette->set_item_icon(item, preview); mesh_library_palette->set_item_tooltip(item, name); } - if (name != "") { - mesh_library_palette->set_item_text(item, name); - } + mesh_library_palette->set_item_text(item, name); mesh_library_palette->set_item_metadata(item, id); item++; @@ -792,7 +941,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) { input_action = INPUT_NONE; selection.active = false; _update_selection_transform(); - _update_duplicate_indicator(); + _update_paste_indicator(); spatial_editor = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen()); @@ -927,13 +1076,15 @@ void GridMapEditor::_notification(int p_what) { } selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world()->get_scenario()); - duplicate_instance = VisualServer::get_singleton()->instance_create2(duplicate_mesh, get_tree()->get_root()->get_world()->get_scenario()); + paste_instance = VisualServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world()->get_scenario()); _update_selection_transform(); - _update_duplicate_indicator(); + _update_paste_indicator(); } break; case NOTIFICATION_EXIT_TREE: { + _clear_clipboard_data(); + for (int i = 0; i < 3; i++) { VS::get_singleton()->free(grid_instance[i]); @@ -944,9 +1095,9 @@ void GridMapEditor::_notification(int p_what) { } VisualServer::get_singleton()->free(selection_instance); - VisualServer::get_singleton()->free(duplicate_instance); + VisualServer::get_singleton()->free(paste_instance); selection_instance = RID(); - duplicate_instance = RID(); + paste_instance = RID(); } break; case NOTIFICATION_PROCESS: { @@ -985,6 +1136,7 @@ void GridMapEditor::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { options->set_icon(get_icon("GridMap", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); } break; } } @@ -1029,12 +1181,21 @@ void GridMapEditor::_floor_changed(float p_value) { _update_selection_transform(); } +void GridMapEditor::_floor_mouse_exited() { + floor->get_line_edit()->release_focus(); +} + void GridMapEditor::_bind_methods() { + ClassDB::bind_method("_text_changed", &GridMapEditor::_text_changed); + ClassDB::bind_method("_sbox_input", &GridMapEditor::_sbox_input); + ClassDB::bind_method("_icon_size_changed", &GridMapEditor::_icon_size_changed); ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option); ClassDB::bind_method("_configure", &GridMapEditor::_configure); ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk); ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed); + ClassDB::bind_method("_floor_mouse_exited", &GridMapEditor::_floor_mouse_exited); + ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection); ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode); } @@ -1067,6 +1228,8 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { spatial_editor_hb->add_child(floor); floor->connect("value_changed", this, "_floor_changed"); + floor->connect("mouse_exited", this, "_floor_mouse_exited"); + floor->get_line_edit()->connect("mouse_exited", this, "_floor_mouse_exited"); spatial_editor_hb->add_child(memnew(VSeparator)); @@ -1098,15 +1261,12 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D); options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W); options->get_popup()->add_separator(); - options->get_popup()->add_check_item("Duplicate Selects", MENU_OPTION_DUPLICATE_SELECTS); + options->get_popup()->add_check_item("Paste Selects", MENU_OPTION_PASTE_SELECTS); options->get_popup()->add_separator(); - options->get_popup()->add_item(TTR("Create Area"), MENU_OPTION_SELECTION_MAKE_AREA, KEY_CONTROL + KEY_C); - options->get_popup()->add_item(TTR("Create Exterior Connector"), MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR); - options->get_popup()->add_item(TTR("Erase Area"), MENU_OPTION_REMOVE_AREA); - options->get_popup()->add_separator(); - options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_SHIFT + KEY_C); - options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_MASK_SHIFT + KEY_X); - options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_SHIFT + KEY_F); + options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_CTRL + KEY_C); + options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KEY_MASK_CTRL + KEY_X); + options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_DELETE); + options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Settings"), MENU_OPTION_GRIDMAP_SETTINGS); @@ -1132,6 +1292,12 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { add_child(hb); hb->set_h_size_flags(SIZE_EXPAND_FILL); + search_box = memnew(LineEdit); + search_box->set_h_size_flags(SIZE_EXPAND_FILL); + hb->add_child(search_box); + search_box->connect("text_changed", this, "_text_changed"); + search_box->connect("gui_input", this, "_sbox_input"); + mode_thumbnail = memnew(ToolButton); mode_thumbnail->set_toggle_mode(true); mode_thumbnail->set_pressed(true); @@ -1146,6 +1312,15 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { hb->add_child(mode_list); mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST)); + size_slider = memnew(HSlider); + size_slider->set_h_size_flags(SIZE_EXPAND_FILL); + size_slider->set_min(0.1f); + size_slider->set_max(4.0f); + size_slider->set_step(0.1f); + size_slider->set_value(1.0f); + size_slider->connect("value_changed", this, "_icon_size_changed"); + add_child(size_slider); + EDITOR_DEF("editors/grid_map/preview_size", 64); display_mode = DISPLAY_THUMBNAIL; @@ -1166,7 +1341,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { last_mouseover = Vector3(-1, -1, -1); selection_mesh = VisualServer::get_singleton()->mesh_create(); - duplicate_mesh = VisualServer::get_singleton()->mesh_create(); + paste_mesh = VisualServer::get_singleton()->mesh_create(); { //selection mesh create @@ -1274,12 +1449,12 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid()); d[VS::ARRAY_VERTEX] = triangles; - VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh, VS::PRIMITIVE_TRIANGLES, d); - VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh, 0, inner_mat->get_rid()); + VisualServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, VS::PRIMITIVE_TRIANGLES, d); + VisualServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid()); d[VS::ARRAY_VERTEX] = lines; - VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh, VS::PRIMITIVE_LINES, d); - VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh, 1, outer_mat->get_rid()); + VisualServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, VS::PRIMITIVE_LINES, d); + VisualServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid()); for (int i = 0; i < 3; i++) { d[VS::ARRAY_VERTEX] = square[i]; @@ -1296,6 +1471,8 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { GridMapEditor::~GridMapEditor() { + _clear_clipboard_data(); + for (int i = 0; i < 3; i++) { if (grid[i].is_valid()) @@ -1314,9 +1491,9 @@ GridMapEditor::~GridMapEditor() { if (selection_instance.is_valid()) VisualServer::get_singleton()->free(selection_instance); - VisualServer::get_singleton()->free(duplicate_mesh); - if (duplicate_instance.is_valid()) - VisualServer::get_singleton()->free(duplicate_instance); + VisualServer::get_singleton()->free(paste_mesh); + if (paste_instance.is_valid()) + VisualServer::get_singleton()->free(paste_instance); } void GridMapEditorPlugin::_notification(int p_what) { diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 81a21a76ae..da36165d4e 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -54,9 +54,9 @@ class GridMapEditor : public VBoxContainer { INPUT_NONE, INPUT_PAINT, INPUT_ERASE, - INPUT_COPY, + INPUT_PICK, INPUT_SELECT, - INPUT_DUPLICATE, + INPUT_PASTE, }; enum ClipMode { @@ -79,6 +79,8 @@ class GridMapEditor : public VBoxContainer { double accumulated_floor_delta; ToolButton *mode_thumbnail; ToolButton *mode_list; + LineEdit *search_box; + HSlider *size_slider; HBoxContainer *spatial_editor_hb; ConfirmationDialog *settings_dialog; VBoxContainer *settings_vbc; @@ -114,8 +116,17 @@ class GridMapEditor : public VBoxContainer { RID selection_instance; RID selection_level_mesh[3]; RID selection_level_instance[3]; - RID duplicate_mesh; - RID duplicate_instance; + RID paste_mesh; + RID paste_instance; + + struct ClipboardItem { + int cell_item; + Vector3 grid_offset; + int orientation; + RID instance; + }; + + List<ClipboardItem> clipboard_items; Ref<SpatialMaterial> indicator_mat; Ref<SpatialMaterial> inner_mat; @@ -130,9 +141,19 @@ class GridMapEditor : public VBoxContainer { Vector3 current; Vector3 begin; Vector3 end; - int duplicate_rot; bool active; } selection; + Selection last_selection; + + struct PasteIndicator { + + Vector3 click; + Vector3 current; + Vector3 begin; + Vector3 end; + int orientation; + }; + PasteIndicator paste_indicator; bool cursor_visible; Transform cursor_transform; @@ -146,7 +167,6 @@ class GridMapEditor : public VBoxContainer { enum Menu { - MENU_OPTION_CONFIGURE, MENU_OPTION_NEXT_LEVEL, MENU_OPTION_PREV_LEVEL, MENU_OPTION_LOCK_VIEW, @@ -163,13 +183,11 @@ class GridMapEditor : public VBoxContainer { MENU_OPTION_CURSOR_BACK_ROTATE_X, MENU_OPTION_CURSOR_BACK_ROTATE_Z, MENU_OPTION_CURSOR_CLEAR_ROTATION, - MENU_OPTION_DUPLICATE_SELECTS, - MENU_OPTION_SELECTION_MAKE_AREA, - MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR, + MENU_OPTION_PASTE_SELECTS, MENU_OPTION_SELECTION_DUPLICATE, + MENU_OPTION_SELECTION_CUT, MENU_OPTION_SELECTION_CLEAR, MENU_OPTION_SELECTION_FILL, - MENU_OPTION_REMOVE_AREA, MENU_OPTION_GRIDMAP_SETTINGS }; @@ -193,12 +211,21 @@ class GridMapEditor : public VBoxContainer { void _update_cursor_instance(); void _update_clip(); - void _update_duplicate_indicator(); - void _duplicate_paste(); + void _text_changed(const String &p_text); + void _sbox_input(const Ref<InputEvent> &p_ie); + + void _icon_size_changed(float p_value); + + void _clear_clipboard_data(); + void _set_clipboard_data(); + void _update_paste_indicator(); + void _do_paste(); void _update_selection_transform(); void _validate_selection(); + void _set_selection(bool p_active, const Vector3 p_begin = Vector3(), const Vector3 p_end = Vector3()); void _floor_changed(float p_value); + void _floor_mouse_exited(); void _delete_selection(); void _fill_selection(); diff --git a/modules/gridmap/icons/icon_grid_map.svg b/modules/gridmap/icons/icon_grid_map.svg new file mode 100644 index 0000000000..eafe1211f2 --- /dev/null +++ b/modules/gridmap/icons/icon_grid_map.svg @@ -0,0 +1,5 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/> +</g> +</svg> diff --git a/modules/jpg/SCsub b/modules/jpg/SCsub index d5f87905eb..96e8e704dd 100644 --- a/modules/jpg/SCsub +++ b/modules/jpg/SCsub @@ -13,7 +13,7 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_jpg.Append(CPPPATH=[thirdparty_dir]) +env_jpg.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_jpg.Clone() env_thirdparty.disable_warnings() diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbed_tls.cpp index 45d3b86919..3541eff25a 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.cpp +++ b/modules/mbedtls/stream_peer_mbed_tls.cpp @@ -122,6 +122,8 @@ Error StreamPeerMbedTLS::_do_handshake() { Error StreamPeerMbedTLS::connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs, const String &p_for_hostname) { + ERR_FAIL_COND_V(p_base.is_null(), ERR_INVALID_PARAMETER); + base = p_base; int ret = 0; int authmode = p_validate_certs ? MBEDTLS_SSL_VERIFY_REQUIRED : MBEDTLS_SSL_VERIFY_NONE; diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index 359d654433..a132333a87 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -1,35 +1,42 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.1"> +<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.2"> <brief_description> - Generic mobile VR implementation + Generic mobile VR implementation. </brief_description> <description> - This is a generic mobile VR implementation where you need to provide details about the phone and HMD used. It does not rely on any existing framework. This is the most basic interface we have. For the best effect you do need a mobile phone with a gyroscope and accelerometer. - Note that even though there is no positional tracking the camera will assume the headset is at a height of 1.85 meters. + This is a generic mobile VR implementation where you need to provide details about the phone and HMD used. It does not rely on any existing framework. This is the most basic interface we have. For the best effect, you need a mobile phone with a gyroscope and accelerometer. + Note that even though there is no positional tracking, the camera will assume the headset is at a height of 1.85 meters. You can change this by setting [member eye_height]. + You can initialise this interface as follows: + [codeblock] + var interface = ARVRServer.find_interface("Native mobile") + if interface and interface.initialize(): + get_viewport().arvr = true + [/codeblock] </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="display_to_lens" type="float" setter="set_display_to_lens" getter="get_display_to_lens"> + <member name="display_to_lens" type="float" setter="set_display_to_lens" getter="get_display_to_lens" default="4.0"> The distance between the display and the lenses inside of the device in centimeters. </member> - <member name="display_width" type="float" setter="set_display_width" getter="get_display_width"> + <member name="display_width" type="float" setter="set_display_width" getter="get_display_width" default="14.5"> The width of the display in centimeters. </member> - <member name="iod" type="float" setter="set_iod" getter="get_iod"> + <member name="eye_height" type="float" setter="set_eye_height" getter="get_eye_height" default="1.85"> + The height at which the camera is placed in relation to the ground (i.e. [ARVROrigin] node). + </member> + <member name="iod" type="float" setter="set_iod" getter="get_iod" default="6.0"> The interocular distance, also known as the interpupillary distance. The distance between the pupils of the left and right eye. </member> - <member name="k1" type="float" setter="set_k1" getter="get_k1"> + <member name="k1" type="float" setter="set_k1" getter="get_k1" default="0.215"> The k1 lens factor is one of the two constants that define the strength of the lens used and directly influences the lens distortion effect. </member> - <member name="k2" type="float" setter="set_k2" getter="get_k2"> + <member name="k2" type="float" setter="set_k2" getter="get_k2" default="0.215"> The k2 lens factor, see k1. </member> - <member name="oversample" type="float" setter="set_oversample" getter="get_oversample"> + <member name="oversample" type="float" setter="set_oversample" getter="get_oversample" default="1.5"> The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance. </member> </members> diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index b4fbd417d7..fe107d3683 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -200,6 +200,9 @@ void MobileVRInterface::set_position_from_sensors() { }; void MobileVRInterface::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_eye_height", "eye_height"), &MobileVRInterface::set_eye_height); + ClassDB::bind_method(D_METHOD("get_eye_height"), &MobileVRInterface::get_eye_height); + ClassDB::bind_method(D_METHOD("set_iod", "iod"), &MobileVRInterface::set_iod); ClassDB::bind_method(D_METHOD("get_iod"), &MobileVRInterface::get_iod); @@ -218,6 +221,7 @@ void MobileVRInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("set_k2", "k"), &MobileVRInterface::set_k2); ClassDB::bind_method(D_METHOD("get_k2"), &MobileVRInterface::get_k2); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "eye_height", PROPERTY_HINT_RANGE, "0.0,3.0,0.1"), "set_eye_height", "get_eye_height"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "iod", PROPERTY_HINT_RANGE, "4.0,10.0,0.1"), "set_iod", "get_iod"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "display_width", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_width", "get_display_width"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "display_to_lens", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_to_lens", "get_display_to_lens"); @@ -226,6 +230,14 @@ void MobileVRInterface::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2"); } +void MobileVRInterface::set_eye_height(const real_t p_eye_height) { + eye_height = p_eye_height; +} + +real_t MobileVRInterface::get_eye_height() const { + return eye_height; +} + void MobileVRInterface::set_iod(const real_t p_iod) { intraocular_dist = p_iod; }; @@ -328,6 +340,7 @@ Size2 MobileVRInterface::get_render_targetsize() { // we use half our window size Size2 target_size = OS::get_singleton()->get_window_size(); + target_size.x *= 0.5 * oversample; target_size.y *= oversample; @@ -427,6 +440,12 @@ void MobileVRInterface::process() { }; }; +void MobileVRInterface::notification(int p_what){ + _THREAD_SAFE_METHOD_ + + // nothing to do here, I guess we could pauze our sensors... +} + MobileVRInterface::MobileVRInterface() { initialized = false; diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h index adc420ea5f..7fa51eecb7 100644 --- a/modules/mobile_vr/mobile_vr_interface.h +++ b/modules/mobile_vr/mobile_vr_interface.h @@ -107,6 +107,9 @@ protected: static void _bind_methods(); public: + void set_eye_height(const real_t p_eye_height); + real_t get_eye_height() const; + void set_iod(const real_t p_iod); real_t get_iod() const; @@ -139,6 +142,7 @@ public: virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); virtual void process(); + virtual void notification(int p_what); MobileVRInterface(); ~MobileVRInterface(); diff --git a/modules/mono/SCsub b/modules/mono/SCsub index 706949154e..6c3ecee272 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -5,70 +5,6 @@ Import('env_modules') env_mono = env_modules.Clone() -# TODO move functions to their own modules - -def make_cs_files_header(src, dst, version_dst): - from compat import byte_to_str - - with open(dst, 'w') as header: - header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') - header.write('#ifndef CS_COMPRESSED_H\n') - header.write('#define CS_COMPRESSED_H\n\n') - header.write('#ifdef TOOLS_ENABLED\n\n') - header.write('#include "core/map.h"\n') - header.write('#include "core/ustring.h"\n') - inserted_files = '' - import os - latest_mtime = 0 - cs_file_count = 0 - for root, _, files in os.walk(src): - files = [f for f in files if f.endswith('.cs')] - for file in files: - cs_file_count += 1 - filepath = os.path.join(root, file) - filepath_src_rel = os.path.relpath(filepath, src) - mtime = os.path.getmtime(filepath) - latest_mtime = mtime if mtime > latest_mtime else latest_mtime - with open(filepath, 'rb') as f: - buf = f.read() - decomp_size = len(buf) - import zlib - buf = zlib.compress(buf) - name = str(cs_file_count) - header.write('\n') - header.write('// ' + filepath_src_rel + '\n') - header.write('static const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n') - header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n') - header.write('static const unsigned char _cs_' + name + '_compressed[] = { ') - for i, buf_idx in enumerate(range(len(buf))): - if i > 0: - header.write(', ') - header.write(byte_to_str(buf[buf_idx])) - inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \ - 'CompressedFile(_cs_' + name + '_compressed_size, ' \ - '_cs_' + name + '_uncompressed_size, ' \ - '_cs_' + name + '_compressed));\n' - header.write(' };\n') - header.write('\nstruct CompressedFile\n' '{\n' - '\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n' - '\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n' - '\t{\n' '\t\tcompressed_size = p_comp_size;\n' '\t\tuncompressed_size = p_uncomp_size;\n' - '\t\tdata = p_data;\n' '\t}\n' '\n\tCompressedFile() {}\n' '};\n' - '\nvoid get_compressed_files(Map<String, CompressedFile>& r_files)\n' '{\n' + inserted_files + '}\n' - ) - header.write('\n#endif // TOOLS_ENABLED\n') - header.write('\n#endif // CS_COMPRESSED_H\n') - - glue_version = int(latest_mtime) # The latest modified time will do for now - - with open(version_dst, 'w') as version_header: - version_header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') - version_header.write('#ifndef CS_GLUE_VERSION_H\n') - version_header.write('#define CS_GLUE_VERSION_H\n\n') - version_header.write('#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n') - version_header.write('\n#endif // CS_GLUE_VERSION_H\n') - - env_mono.add_source_files(env.modules_sources, '*.cpp') env_mono.add_source_files(env.modules_sources, 'glue/*.cpp') env_mono.add_source_files(env.modules_sources, 'mono_gd/*.cpp') @@ -77,284 +13,40 @@ env_mono.add_source_files(env.modules_sources, 'utils/*.cpp') if env['tools']: env_mono.add_source_files(env.modules_sources, 'editor/*.cpp') # NOTE: It is safe to generate this file here, since this is still executed serially - make_cs_files_header('glue/Managed/Files', 'glue/cs_compressed.gen.h', 'glue/cs_glue_version.gen.h') - -vars = Variables() -vars.Add(BoolVariable('mono_glue', 'Build with the mono glue sources', True)) -vars.Add(BoolVariable('xbuild_fallback', 'If MSBuild is not found, fallback to xbuild', False)) -vars.Update(env_mono) + import build_scripts.make_cs_compressed_header as make_cs_compressed_header + make_cs_compressed_header.generate_header( + 'glue/Managed/Files', + 'glue/cs_compressed.gen.h', + 'glue/cs_glue_version.gen.h' + ) # Glue sources if env_mono['mono_glue']: env_mono.Append(CPPDEFINES=['MONO_GLUE_ENABLED']) + import os.path + if not os.path.isfile('glue/mono_glue.gen.cpp'): + raise RuntimeError('Missing mono glue sources. Did you forget to generate them?') + if env_mono['tools'] or env_mono['target'] != 'release': env_mono.Append(CPPDEFINES=['GD_MONO_HOT_RELOAD']) -# Configure TLS checks +# Configure Thread Local Storage + +import build_scripts.tls_configure as tls_configure -import tls_configure conf = Configure(env_mono) tls_configure.configure(conf) env_mono = conf.Finish() +# Configure Mono -# Build GodotSharpTools solution - - -import os - - -def find_nuget_unix(): - import os - - if 'NUGET_PATH' in os.environ: - hint_path = os.environ['NUGET_PATH'] - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - hint_path = os.path.join(hint_path, 'nuget') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - - import os.path - import sys - - hint_dirs = ['/opt/novell/mono/bin'] - if sys.platform == 'darwin': - hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs - - for hint_dir in hint_dirs: - hint_path = os.path.join(hint_dir, 'nuget') - if os.path.isfile(hint_path): - return hint_path - elif os.path.isfile(hint_path + '.exe'): - return hint_path + '.exe' - - for hint_dir in os.environ['PATH'].split(os.pathsep): - hint_dir = hint_dir.strip('"') - hint_path = os.path.join(hint_dir, 'nuget') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): - return hint_path + '.exe' - - return None - - -def find_nuget_windows(): - import os - - if 'NUGET_PATH' in os.environ: - hint_path = os.environ['NUGET_PATH'] - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - hint_path = os.path.join(hint_path, 'nuget.exe') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - - import mono_reg_utils as monoreg - - mono_root = '' - bits = env['bits'] - - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - - if mono_root: - mono_bin_dir = os.path.join(mono_root, 'bin') - nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat') - - if os.path.isfile(nuget_mono): - return nuget_mono - - # Standalone NuGet - - for hint_dir in os.environ['PATH'].split(os.pathsep): - hint_dir = hint_dir.strip('"') - hint_path = os.path.join(hint_dir, 'nuget.exe') - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - - return None - - -def find_msbuild_unix(filename): - import os.path - import sys - - hint_dirs = ['/opt/novell/mono/bin'] - if sys.platform == 'darwin': - hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs - - for hint_dir in hint_dirs: - hint_path = os.path.join(hint_dir, filename) - if os.path.isfile(hint_path): - return hint_path - elif os.path.isfile(hint_path + '.exe'): - return hint_path + '.exe' +import build_scripts.mono_configure as mono_configure - for hint_dir in os.environ['PATH'].split(os.pathsep): - hint_dir = hint_dir.strip('"') - hint_path = os.path.join(hint_dir, filename) - if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): - return hint_path - if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): - return hint_path + '.exe' +mono_configure.configure(env, env_mono) - return None +# Build GodotSharpTools +import build_scripts.godotsharptools_build as godotsharptools_build -def find_msbuild_windows(): - import mono_reg_utils as monoreg - - mono_root = '' - bits = env['bits'] - - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - else: - mono_root = monoreg.find_mono_root_dir(bits) - - if not mono_root: - raise RuntimeError('Cannot find mono root directory') - - framework_path = os.path.join(mono_root, 'lib', 'mono', '4.5') - mono_bin_dir = os.path.join(mono_root, 'bin') - msbuild_mono = os.path.join(mono_bin_dir, 'msbuild.bat') - - if os.path.isfile(msbuild_mono): - # The (Csc/Vbc/Fsc)ToolExe environment variables are required when - # building with Mono's MSBuild. They must point to the batch files - # in Mono's bin directory to make sure they are executed with Mono. - mono_msbuild_env = { - 'CscToolExe': os.path.join(mono_bin_dir, 'csc.bat'), - 'VbcToolExe': os.path.join(mono_bin_dir, 'vbc.bat'), - 'FscToolExe': os.path.join(mono_bin_dir, 'fsharpc.bat') - } - return (msbuild_mono, framework_path, mono_msbuild_env) - - msbuild_tools_path = monoreg.find_msbuild_tools_path_reg() - - if msbuild_tools_path: - return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), framework_path, {}) - - return None - - -def mono_build_solution(source, target, env): - import subprocess - import mono_reg_utils as monoreg - from shutil import copyfile - - sln_path = os.path.abspath(str(source[0])) - target_path = os.path.abspath(str(target[0])) - - framework_path = '' - msbuild_env = os.environ.copy() - - # Needed when running from Developer Command Prompt for VS - if 'PLATFORM' in msbuild_env: - del msbuild_env['PLATFORM'] - - # Find MSBuild - if os.name == 'nt': - msbuild_info = find_msbuild_windows() - if msbuild_info is None: - raise RuntimeError('Cannot find MSBuild executable') - msbuild_path = msbuild_info[0] - framework_path = msbuild_info[1] - msbuild_env.update(msbuild_info[2]) - else: - msbuild_path = find_msbuild_unix('msbuild') - if msbuild_path is None: - xbuild_fallback = env['xbuild_fallback'] - - if xbuild_fallback and os.name == 'nt': - print('Option \'xbuild_fallback\' not supported on Windows') - xbuild_fallback = False - - if xbuild_fallback: - print('Cannot find MSBuild executable, trying with xbuild') - print('Warning: xbuild is deprecated') - - msbuild_path = find_msbuild_unix('xbuild') - - if msbuild_path is None: - raise RuntimeError('Cannot find xbuild executable') - else: - raise RuntimeError('Cannot find MSBuild executable') - - print('MSBuild path: ' + msbuild_path) - - # Find NuGet - nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix() - if nuget_path is None: - raise RuntimeError('Cannot find NuGet executable') - - print('NuGet path: ' + nuget_path) - - # Do NuGet restore - - try: - subprocess.check_call([nuget_path, 'restore', sln_path]) - except subprocess.CalledProcessError: - raise RuntimeError('GodotSharpTools: NuGet restore failed') - - # Build solution - - build_config = 'Release' - - msbuild_args = [ - msbuild_path, - sln_path, - '/p:Configuration=' + build_config, - ] - - if framework_path: - msbuild_args += ['/p:FrameworkPathOverride=' + framework_path] - - try: - subprocess.check_call(msbuild_args, env=msbuild_env) - except subprocess.CalledProcessError: - raise RuntimeError('GodotSharpTools: Build failed') - - # Copy files - - src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config)) - dst_dir = os.path.abspath(os.path.join(target_path, os.pardir)) - asm_file = 'GodotSharpTools.dll' - - if not os.path.isdir(dst_dir): - if os.path.exists(dst_dir): - raise RuntimeError('Target directory is a file') - os.makedirs(dst_dir) - - copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file)) - - # Dependencies - copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll")) - -if env['tools']: - output_dir = Dir('#bin').abspath - editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools') - - mono_sln_builder = Builder(action=mono_build_solution) - env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder}) - env_mono.MonoBuildSolution( - os.path.join(editor_tools_dir, 'GodotSharpTools.dll'), - 'editor/GodotSharpTools/GodotSharpTools.sln' - ) +godotsharptools_build.build(env_mono) diff --git a/modules/mono/build_scripts/__init__.py b/modules/mono/build_scripts/__init__.py new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/modules/mono/build_scripts/__init__.py diff --git a/modules/mono/build_scripts/godotsharptools_build.py b/modules/mono/build_scripts/godotsharptools_build.py new file mode 100644 index 0000000000..17f9a990af --- /dev/null +++ b/modules/mono/build_scripts/godotsharptools_build.py @@ -0,0 +1,238 @@ +# Build GodotSharpTools solution + +import os + +from SCons.Script import Builder, Dir + + +def find_nuget_unix(): + import os + + if 'NUGET_PATH' in os.environ: + hint_path = os.environ['NUGET_PATH'] + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + hint_path = os.path.join(hint_path, 'nuget') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + import os.path + import sys + + hint_dirs = ['/opt/novell/mono/bin'] + if sys.platform == 'darwin': + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs + + for hint_dir in hint_dirs: + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path): + return hint_path + elif os.path.isfile(hint_path + '.exe'): + return hint_path + '.exe' + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): + return hint_path + '.exe' + + return None + + +def find_nuget_windows(env): + import os + + if 'NUGET_PATH' in os.environ: + hint_path = os.environ['NUGET_PATH'] + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + hint_path = os.path.join(hint_path, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + from . mono_reg_utils import find_mono_root_dir + + mono_root = env['mono_prefix'] or find_mono_root_dir(env['bits']) + + if mono_root: + mono_bin_dir = os.path.join(mono_root, 'bin') + nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat') + + if os.path.isfile(nuget_mono): + return nuget_mono + + # Standalone NuGet + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + return None + + +def find_msbuild_unix(filename): + import os.path + import sys + + hint_dirs = ['/opt/novell/mono/bin'] + if sys.platform == 'darwin': + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs + + for hint_dir in hint_dirs: + hint_path = os.path.join(hint_dir, filename) + if os.path.isfile(hint_path): + return hint_path + elif os.path.isfile(hint_path + '.exe'): + return hint_path + '.exe' + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, filename) + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): + return hint_path + '.exe' + + return None + + +def find_msbuild_windows(env): + from . mono_reg_utils import find_mono_root_dir, find_msbuild_tools_path_reg + + mono_root = env['mono_prefix'] or find_mono_root_dir(env['bits']) + + if not mono_root: + raise RuntimeError('Cannot find mono root directory') + + framework_path = os.path.join(mono_root, 'lib', 'mono', '4.5') + mono_bin_dir = os.path.join(mono_root, 'bin') + msbuild_mono = os.path.join(mono_bin_dir, 'msbuild.bat') + + if os.path.isfile(msbuild_mono): + # The (Csc/Vbc/Fsc)ToolExe environment variables are required when + # building with Mono's MSBuild. They must point to the batch files + # in Mono's bin directory to make sure they are executed with Mono. + mono_msbuild_env = { + 'CscToolExe': os.path.join(mono_bin_dir, 'csc.bat'), + 'VbcToolExe': os.path.join(mono_bin_dir, 'vbc.bat'), + 'FscToolExe': os.path.join(mono_bin_dir, 'fsharpc.bat') + } + return (msbuild_mono, framework_path, mono_msbuild_env) + + msbuild_tools_path = find_msbuild_tools_path_reg() + + if msbuild_tools_path: + return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), framework_path, {}) + + return None + + +def mono_build_solution(source, target, env): + import subprocess + from shutil import copyfile + + sln_path = os.path.abspath(str(source[0])) + target_path = os.path.abspath(str(target[0])) + + framework_path = '' + msbuild_env = os.environ.copy() + + # Needed when running from Developer Command Prompt for VS + if 'PLATFORM' in msbuild_env: + del msbuild_env['PLATFORM'] + + # Find MSBuild + if os.name == 'nt': + msbuild_info = find_msbuild_windows(env) + if msbuild_info is None: + raise RuntimeError('Cannot find MSBuild executable') + msbuild_path = msbuild_info[0] + framework_path = msbuild_info[1] + msbuild_env.update(msbuild_info[2]) + else: + msbuild_path = find_msbuild_unix('msbuild') + if msbuild_path is None: + xbuild_fallback = env['xbuild_fallback'] + + if xbuild_fallback and os.name == 'nt': + print('Option \'xbuild_fallback\' not supported on Windows') + xbuild_fallback = False + + if xbuild_fallback: + print('Cannot find MSBuild executable, trying with xbuild') + print('Warning: xbuild is deprecated') + + msbuild_path = find_msbuild_unix('xbuild') + + if msbuild_path is None: + raise RuntimeError('Cannot find xbuild executable') + else: + raise RuntimeError('Cannot find MSBuild executable') + + print('MSBuild path: ' + msbuild_path) + + # Find NuGet + nuget_path = find_nuget_windows(env) if os.name == 'nt' else find_nuget_unix() + if nuget_path is None: + raise RuntimeError('Cannot find NuGet executable') + + print('NuGet path: ' + nuget_path) + + # Do NuGet restore + + try: + subprocess.check_call([nuget_path, 'restore', sln_path]) + except subprocess.CalledProcessError: + raise RuntimeError('GodotSharpTools: NuGet restore failed') + + # Build solution + + build_config = 'Release' + + msbuild_args = [ + msbuild_path, + sln_path, + '/p:Configuration=' + build_config, + ] + + if framework_path: + msbuild_args += ['/p:FrameworkPathOverride=' + framework_path] + + try: + subprocess.check_call(msbuild_args, env=msbuild_env) + except subprocess.CalledProcessError: + raise RuntimeError('GodotSharpTools: Build failed') + + # Copy files + + src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config)) + dst_dir = os.path.abspath(os.path.join(target_path, os.pardir)) + asm_file = 'GodotSharpTools.dll' + + if not os.path.isdir(dst_dir): + if os.path.exists(dst_dir): + raise RuntimeError('Target directory is a file') + os.makedirs(dst_dir) + + copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file)) + + # Dependencies + copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll")) + +def build(env_mono): + if not env_mono['tools']: + return + + output_dir = Dir('#bin').abspath + editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools') + + mono_sln_builder = Builder(action=mono_build_solution) + env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder}) + env_mono.MonoBuildSolution( + os.path.join(editor_tools_dir, 'GodotSharpTools.dll'), + 'editor/GodotSharpTools/GodotSharpTools.sln' + ) diff --git a/modules/mono/build_scripts/make_cs_compressed_header.py b/modules/mono/build_scripts/make_cs_compressed_header.py new file mode 100644 index 0000000000..1f9177cef8 --- /dev/null +++ b/modules/mono/build_scripts/make_cs_compressed_header.py @@ -0,0 +1,61 @@ + +def generate_header(src, dst, version_dst): + from compat import byte_to_str + + with open(dst, 'w') as header: + header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') + header.write('#ifndef CS_COMPRESSED_H\n') + header.write('#define CS_COMPRESSED_H\n\n') + header.write('#ifdef TOOLS_ENABLED\n\n') + header.write('#include "core/map.h"\n') + header.write('#include "core/ustring.h"\n') + inserted_files = '' + import os + latest_mtime = 0 + cs_file_count = 0 + for root, _, files in os.walk(src): + files = [f for f in files if f.endswith('.cs')] + for file in files: + cs_file_count += 1 + filepath = os.path.join(root, file) + filepath_src_rel = os.path.relpath(filepath, src) + mtime = os.path.getmtime(filepath) + latest_mtime = mtime if mtime > latest_mtime else latest_mtime + with open(filepath, 'rb') as f: + buf = f.read() + decomp_size = len(buf) + import zlib + buf = zlib.compress(buf) + name = str(cs_file_count) + header.write('\n') + header.write('// ' + filepath_src_rel + '\n') + header.write('static const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n') + header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n') + header.write('static const unsigned char _cs_' + name + '_compressed[] = { ') + for i, buf_idx in enumerate(range(len(buf))): + if i > 0: + header.write(', ') + header.write(byte_to_str(buf[buf_idx])) + inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \ + 'CompressedFile(_cs_' + name + '_compressed_size, ' \ + '_cs_' + name + '_uncompressed_size, ' \ + '_cs_' + name + '_compressed));\n' + header.write(' };\n') + header.write('\nstruct CompressedFile\n' '{\n' + '\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n' + '\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n' + '\t{\n' '\t\tcompressed_size = p_comp_size;\n' '\t\tuncompressed_size = p_uncomp_size;\n' + '\t\tdata = p_data;\n' '\t}\n' '\n\tCompressedFile() {}\n' '};\n' + '\nvoid get_compressed_files(Map<String, CompressedFile>& r_files)\n' '{\n' + inserted_files + '}\n' + ) + header.write('\n#endif // TOOLS_ENABLED\n') + header.write('\n#endif // CS_COMPRESSED_H\n') + + glue_version = int(latest_mtime) # The latest modified time will do for now + + with open(version_dst, 'w') as version_header: + version_header.write('/* THIS FILE IS GENERATED DO NOT EDIT */\n') + version_header.write('#ifndef CS_GLUE_VERSION_H\n') + version_header.write('#define CS_GLUE_VERSION_H\n\n') + version_header.write('#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n') + version_header.write('\n#endif // CS_GLUE_VERSION_H\n') diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py new file mode 100644 index 0000000000..c549640d61 --- /dev/null +++ b/modules/mono/build_scripts/mono_configure.py @@ -0,0 +1,445 @@ +import imp +import os +import os.path +import sys +import subprocess + +from distutils.version import LooseVersion +from SCons.Script import Dir, Environment + +if os.name == 'nt': + from . import mono_reg_utils as monoreg + + +android_arch_dirs = { + 'armv7': 'armeabi-v7a', + 'arm64v8': 'arm64-v8a', + 'x86': 'x86', + 'x86_64': 'x86_64' +} + + +def get_android_out_dir(env): + return os.path.join(Dir('#platform/android/java/libs').abspath, + 'release' if env['target'] == 'release' else 'debug', + android_arch_dirs[env['android_arch']]) + + +def find_file_in_dir(directory, files, prefix='', extension=''): + if not extension.startswith('.'): + extension = '.' + extension + for curfile in files: + if os.path.isfile(os.path.join(directory, prefix + curfile + extension)): + return curfile + return '' + + +def copy_file(src_dir, dst_dir, name): + from shutil import copy + + src_path = os.path.join(Dir(src_dir).abspath, name) + dst_dir = Dir(dst_dir).abspath + + if not os.path.isdir(dst_dir): + os.mkdir(dst_dir) + + copy(src_path, dst_dir) + + +def configure(env, env_mono): + bits = env['bits'] + is_android = env['platform'] == 'android' + + tools_enabled = env['tools'] + mono_static = env['mono_static'] + copy_mono_root = env['copy_mono_root'] + + mono_prefix = env['mono_prefix'] + + mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0'] + + if is_android and not env['android_arch'] in android_arch_dirs: + raise RuntimeError('This module does not support for the specified \'android_arch\': ' + env['android_arch']) + + if is_android and tools_enabled: + # TODO: Implement this. We have to add the data directory to the apk, concretely the Api and Tools folders. + raise RuntimeError('This module does not currently support building for android with tools enabled') + + if (os.getenv('MONO32_PREFIX') or os.getenv('MONO64_PREFIX')) and not mono_prefix: + print("WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the 'mono_prefix' SCons parameter instead") + + if env['platform'] == 'windows': + mono_root = mono_prefix + + if not mono_root and os.name == 'nt': + mono_root = monoreg.find_mono_root_dir(bits) + + if not mono_root: + raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter") + + print('Found Mono root directory: ' + mono_root) + + mono_version = mono_root_try_find_mono_version(mono_root) + configure_for_mono_version(env_mono, mono_version) + + mono_lib_path = os.path.join(mono_root, 'lib') + + env.Append(LIBPATH=mono_lib_path) + env_mono.Prepend(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) + + if mono_static: + lib_suffix = Environment()['LIBSUFFIX'] + + if env.msvc: + mono_static_lib_name = 'libmono-static-sgen' + else: + mono_static_lib_name = 'libmonosgen-2.0' + + if not os.path.isfile(os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)): + raise RuntimeError('Could not find static mono library in: ' + mono_lib_path) + + if env.msvc: + env.Append(LINKFLAGS=mono_static_lib_name + lib_suffix) + + env.Append(LINKFLAGS='Mincore' + lib_suffix) + env.Append(LINKFLAGS='msvcrt' + lib_suffix) + env.Append(LINKFLAGS='LIBCMT' + lib_suffix) + env.Append(LINKFLAGS='Psapi' + lib_suffix) + else: + env.Append(LINKFLAGS=os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)) + + env.Append(LIBS='psapi') + env.Append(LIBS='version') + else: + mono_lib_name = find_file_in_dir(mono_lib_path, mono_lib_names, extension='.lib') + + if not mono_lib_name: + raise RuntimeError('Could not find mono library in: ' + mono_lib_path) + + if env.msvc: + env.Append(LINKFLAGS=mono_lib_name + Environment()['LIBSUFFIX']) + else: + env.Append(LIBS=mono_lib_name) + + mono_bin_path = os.path.join(mono_root, 'bin') + + mono_dll_name = find_file_in_dir(mono_bin_path, mono_lib_names, extension='.dll') + + if not mono_dll_name: + raise RuntimeError('Could not find mono shared library in: ' + mono_bin_path) + + copy_file(mono_bin_path, '#bin', mono_dll_name + '.dll') + else: + is_apple = (sys.platform == 'darwin' or "osxcross" in env) + + sharedlib_ext = '.dylib' if is_apple else '.so' + + mono_root = mono_prefix + mono_lib_path = '' + mono_so_name = '' + + if not mono_root and is_android: + raise RuntimeError("Mono installation directory not found; specify one manually with the 'mono_prefix' SCons parameter") + + if not mono_root and is_apple: + # Try with some known directories under OSX + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current', '/usr/local/var/homebrew/linked/mono'] + for hint_dir in hint_dirs: + if os.path.isdir(hint_dir): + mono_root = hint_dir + break + + # We can't use pkg-config to link mono statically, + # but we can still use it to find the mono root directory + if not mono_root and mono_static: + mono_root = pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext) + if not mono_root: + raise RuntimeError("Building with mono_static=yes, but failed to find the mono prefix with pkg-config; " + \ + "specify one manually with the 'mono_prefix' SCons parameter") + + if mono_root: + print('Found Mono root directory: ' + mono_root) + + mono_version = mono_root_try_find_mono_version(mono_root) + configure_for_mono_version(env_mono, mono_version) + + mono_lib_path = os.path.join(mono_root, 'lib') + + env.Append(LIBPATH=mono_lib_path) + env_mono.Prepend(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) + + mono_lib = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension='.a') + + if not mono_lib: + raise RuntimeError('Could not find mono library in: ' + mono_lib_path) + + env_mono.Append(CPPFLAGS=['-D_REENTRANT']) + + if mono_static: + mono_lib_file = os.path.join(mono_lib_path, 'lib' + mono_lib + '.a') + + if is_apple: + env.Append(LINKFLAGS=['-Wl,-force_load,' + mono_lib_file]) + else: + env.Append(LINKFLAGS=['-Wl,-whole-archive', mono_lib_file, '-Wl,-no-whole-archive']) + else: + env.Append(LIBS=[mono_lib]) + + if is_apple: + env.Append(LIBS=['iconv', 'pthread']) + elif is_android: + env.Append(LIBS=['m', 'dl']) + else: + env.Append(LIBS=['m', 'rt', 'dl', 'pthread']) + + if not mono_static: + mono_so_name = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension=sharedlib_ext) + + if not mono_so_name: + raise RuntimeError('Could not find mono shared library in: ' + mono_lib_path) + + copy_file(mono_lib_path, '#bin', 'lib' + mono_so_name + sharedlib_ext) + else: + assert not mono_static + + # TODO: Add option to force using pkg-config + print('Mono root directory not found. Using pkg-config instead') + + mono_version = pkgconfig_try_find_mono_version() + configure_for_mono_version(env_mono, mono_version) + + env.ParseConfig('pkg-config monosgen-2 --libs') + env_mono.ParseConfig('pkg-config monosgen-2 --cflags') + + tmpenv = Environment() + tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) + tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L') + + for hint_dir in tmpenv['LIBPATH']: + name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext) + if name_found: + mono_lib_path = hint_dir + mono_so_name = name_found + break + + if not mono_so_name: + raise RuntimeError('Could not find mono shared library in: ' + str(tmpenv['LIBPATH'])) + + if not mono_static: + libs_output_dir = get_android_out_dir(env) if is_android else '#bin' + copy_file(mono_lib_path, libs_output_dir, 'lib' + mono_so_name + sharedlib_ext) + + env.Append(LINKFLAGS='-rdynamic') + + if not tools_enabled and not is_android: + if not mono_root: + mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip() + + make_template_dir(env, mono_root) + + if copy_mono_root: + if not mono_root: + mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip() + + if tools_enabled: + copy_mono_root_files(env, mono_root) + else: + print("Ignoring option: 'copy_mono_root'. Only available for builds with 'tools' enabled.") + + +def make_template_dir(env, mono_root): + from shutil import rmtree + + platform = env['platform'] + target = env['target'] + + template_dir_name = '' + + if platform in ['windows', 'osx', 'x11', 'android']: + template_dir_name = 'data.mono.%s.%s.%s' % (platform, env['bits'], target) + else: + assert False + + output_dir = Dir('#bin').abspath + template_dir = os.path.join(output_dir, template_dir_name) + + template_mono_root_dir = os.path.join(template_dir, 'Mono') + + if os.path.isdir(template_mono_root_dir): + rmtree(template_mono_root_dir) # Clean first + + # Copy etc/mono/ + + if platform != 'android': + template_mono_config_dir = os.path.join(template_mono_root_dir, 'etc', 'mono') + copy_mono_etc_dir(mono_root, template_mono_config_dir, env['platform']) + + # Copy the required shared libraries + + copy_mono_shared_libs(env, mono_root, template_mono_root_dir) + + +def copy_mono_root_files(env, mono_root): + from glob import glob + from shutil import copy + from shutil import rmtree + + if not mono_root: + raise RuntimeError('Mono installation directory not found') + + output_dir = Dir('#bin').abspath + editor_mono_root_dir = os.path.join(output_dir, 'GodotSharp', 'Mono') + + if os.path.isdir(editor_mono_root_dir): + rmtree(editor_mono_root_dir) # Clean first + + # Copy etc/mono/ + + editor_mono_config_dir = os.path.join(editor_mono_root_dir, 'etc', 'mono') + copy_mono_etc_dir(mono_root, editor_mono_config_dir, env['platform']) + + # Copy the required shared libraries + + copy_mono_shared_libs(env, mono_root, editor_mono_root_dir) + + # Copy framework assemblies + + mono_framework_dir = os.path.join(mono_root, 'lib', 'mono', '4.5') + mono_framework_facades_dir = os.path.join(mono_framework_dir, 'Facades') + + editor_mono_framework_dir = os.path.join(editor_mono_root_dir, 'lib', 'mono', '4.5') + editor_mono_framework_facades_dir = os.path.join(editor_mono_framework_dir, 'Facades') + + if not os.path.isdir(editor_mono_framework_dir): + os.makedirs(editor_mono_framework_dir) + if not os.path.isdir(editor_mono_framework_facades_dir): + os.makedirs(editor_mono_framework_facades_dir) + + for assembly in glob(os.path.join(mono_framework_dir, '*.dll')): + copy(assembly, editor_mono_framework_dir) + for assembly in glob(os.path.join(mono_framework_facades_dir, '*.dll')): + copy(assembly, editor_mono_framework_facades_dir) + + +def copy_mono_etc_dir(mono_root, target_mono_config_dir, platform): + from distutils.dir_util import copy_tree + from glob import glob + from shutil import copy + + if not os.path.isdir(target_mono_config_dir): + os.makedirs(target_mono_config_dir) + + mono_etc_dir = os.path.join(mono_root, 'etc', 'mono') + if not os.path.isdir(mono_etc_dir): + mono_etc_dir = '' + etc_hint_dirs = [] + if platform != 'windows': + etc_hint_dirs += ['/etc/mono', '/usr/local/etc/mono'] + if 'MONO_CFG_DIR' in os.environ: + etc_hint_dirs += [os.path.join(os.environ['MONO_CFG_DIR'], 'mono')] + for etc_hint_dir in etc_hint_dirs: + if os.path.isdir(etc_hint_dir): + mono_etc_dir = etc_hint_dir + break + if not mono_etc_dir: + raise RuntimeError('Mono installation etc directory not found') + + copy_tree(os.path.join(mono_etc_dir, '2.0'), os.path.join(target_mono_config_dir, '2.0')) + copy_tree(os.path.join(mono_etc_dir, '4.0'), os.path.join(target_mono_config_dir, '4.0')) + copy_tree(os.path.join(mono_etc_dir, '4.5'), os.path.join(target_mono_config_dir, '4.5')) + if os.path.isdir(os.path.join(mono_etc_dir, 'mconfig')): + copy_tree(os.path.join(mono_etc_dir, 'mconfig'), os.path.join(target_mono_config_dir, 'mconfig')) + + for file in glob(os.path.join(mono_etc_dir, '*')): + if os.path.isfile(file): + copy(file, target_mono_config_dir) + + +def copy_mono_shared_libs(env, mono_root, target_mono_root_dir): + from shutil import copy + + def copy_if_exists(src, dst): + if os.path.isfile(src): + copy(src, dst) + + platform = env['platform'] + + if platform == 'windows': + target_mono_bin_dir = os.path.join(target_mono_root_dir, 'bin') + + if not os.path.isdir(target_mono_bin_dir): + os.makedirs(target_mono_bin_dir) + + copy(os.path.join(mono_root, 'bin', 'MonoPosixHelper.dll'), target_mono_bin_dir) + else: + target_mono_lib_dir = get_android_out_dir(env) if platform == 'android' else os.path.join(target_mono_root_dir, 'lib') + + if not os.path.isdir(target_mono_lib_dir): + os.makedirs(target_mono_lib_dir) + + if platform == 'osx': + # TODO: Make sure nothing is missing + copy(os.path.join(mono_root, 'lib', 'libMonoPosixHelper.dylib'), target_mono_lib_dir) + elif platform == 'x11' or platform == 'android': + lib_file_names = [lib_name + '.so' for lib_name in [ + 'libmono-btls-shared', 'libmono-ee-interp', 'libmono-native', 'libMonoPosixHelper', + 'libmono-profiler-aot', 'libmono-profiler-coverage', 'libmono-profiler-log', 'libMonoSupportW' + ]] + + for lib_file_name in lib_file_names: + copy_if_exists(os.path.join(mono_root, 'lib', lib_file_name), target_mono_lib_dir) + + +def configure_for_mono_version(env, mono_version): + if mono_version is None: + if os.getenv('MONO_VERSION'): + mono_version = os.getenv('MONO_VERSION') + else: + raise RuntimeError("Mono JIT compiler version not found; specify one manually with the 'MONO_VERSION' environment variable") + print('Found Mono JIT compiler version: ' + str(mono_version)) + if mono_version >= LooseVersion('5.12.0'): + env.Append(CPPFLAGS=['-DHAS_PENDING_EXCEPTIONS']) + + +def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext): + tmpenv = Environment() + tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) + tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L') + for hint_dir in tmpenv['LIBPATH']: + name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext) + if name_found and os.path.isdir(os.path.join(hint_dir, '..', 'include', 'mono-2.0')): + return os.path.join(hint_dir, '..') + return '' + + +def pkgconfig_try_find_mono_version(): + from compat import decode_utf8 + + lines = subprocess.check_output(['pkg-config', 'monosgen-2', '--modversion']).splitlines() + greater_version = None + for line in lines: + try: + version = LooseVersion(decode_utf8(line)) + if greater_version is None or version > greater_version: + greater_version = version + except ValueError: + pass + return greater_version + + +def mono_root_try_find_mono_version(mono_root): + from compat import decode_utf8 + + mono_bin = os.path.join(mono_root, 'bin') + if os.path.isfile(os.path.join(mono_bin, 'mono')): + mono_binary = os.path.join(mono_bin, 'mono') + elif os.path.isfile(os.path.join(mono_bin, 'mono.exe')): + mono_binary = os.path.join(mono_bin, 'mono.exe') + else: + return None + output = subprocess.check_output([mono_binary, '--version']) + first_line = decode_utf8(output.splitlines()[0]) + try: + return LooseVersion(first_line.split()[len('Mono JIT compiler version'.split())]) + except (ValueError, IndexError): + return None diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/build_scripts/mono_reg_utils.py index c8ebb54ded..583708bf07 100644 --- a/modules/mono/mono_reg_utils.py +++ b/modules/mono/build_scripts/mono_reg_utils.py @@ -40,7 +40,7 @@ def _reg_open_key_bits(key, subkey, bits): def _find_mono_in_reg(subkey, bits): try: with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: - value, regtype = winreg.QueryValueEx(hKey, 'SdkInstallRoot') + value = winreg.QueryValueEx(hKey, 'SdkInstallRoot')[0] return value except (WindowsError, OSError): return None @@ -49,7 +49,7 @@ def _find_mono_in_reg(subkey, bits): def _find_mono_in_reg_old(subkey, bits): try: with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: - default_clr, regtype = winreg.QueryValueEx(hKey, 'DefaultCLR') + default_clr = winreg.QueryValueEx(hKey, 'DefaultCLR')[0] if default_clr: return _find_mono_in_reg(subkey + '\\' + default_clr, bits) return None @@ -91,7 +91,13 @@ def find_msbuild_tools_path_reg(): if not val: raise ValueError('Value of `installationPath` entry is empty') - return os.path.join(val, "MSBuild\\15.0\\Bin") + # Since VS2019, the directory is simply named "Current" + msbuild_dir = os.path.join(val, 'MSBuild\\Current\\Bin') + if os.path.isdir(msbuild_dir): + return msbuild_dir + + # Directory name "15.0" is used in VS 2017 + return os.path.join(val, 'MSBuild\\15.0\\Bin') raise ValueError('Cannot find `installationPath` entry') except ValueError as e: @@ -106,7 +112,7 @@ def find_msbuild_tools_path_reg(): try: subkey = r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0' with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey: - value, regtype = winreg.QueryValueEx(hKey, 'MSBuildToolsPath') + value = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')[0] return value except (WindowsError, OSError): return '' diff --git a/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff b/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff new file mode 100644 index 0000000000..05f8dcadcc --- /dev/null +++ b/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff @@ -0,0 +1,70 @@ +diff --git a/libgc/include/private/gcconfig.h b/libgc/include/private/gcconfig.h +index e2bdf13ac3e..f962200ba4e 100644 +--- a/libgc/include/private/gcconfig.h ++++ b/libgc/include/private/gcconfig.h +@@ -2255,6 +2255,14 @@ + # define GETPAGESIZE() getpagesize() + # endif + ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID ++#endif ++ + # if defined(SUNOS5) || defined(DRSNX) || defined(UTS4) + /* OS has SVR4 generic features. Probably others also qualify. */ + # define SVR4 +diff --git a/libgc/pthread_stop_world.c b/libgc/pthread_stop_world.c +index f93ce26b562..4a49a6d578c 100644 +--- a/libgc/pthread_stop_world.c ++++ b/libgc/pthread_stop_world.c +@@ -336,7 +336,7 @@ void GC_push_all_stacks() + pthread_t GC_stopping_thread; + int GC_stopping_pid; + +-#ifdef HOST_ANDROID ++#ifdef USE_TKILL_ON_ANDROID + static + int android_thread_kill(pid_t tid, int sig) + { +diff --git a/mono/metadata/threads.c b/mono/metadata/threads.c +index ad9b8823f8f..3542b32b540 100644 +--- a/mono/metadata/threads.c ++++ b/mono/metadata/threads.c +@@ -77,8 +77,12 @@ mono_native_thread_join_handle (HANDLE thread_handle, gboolean close_handle); + #include <zircon/syscalls.h> + #endif + +-#if defined(HOST_ANDROID) && !defined(TARGET_ARM64) && !defined(TARGET_AMD64) +-#define USE_TKILL_ON_ANDROID 1 ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID + #endif + + #ifdef HOST_ANDROID +diff --git a/mono/utils/mono-threads-posix.c b/mono/utils/mono-threads-posix.c +index 3e4bf93de5f..79c9f731fe7 100644 +--- a/mono/utils/mono-threads-posix.c ++++ b/mono/utils/mono-threads-posix.c +@@ -31,8 +31,12 @@ + + #include <errno.h> + +-#if defined(HOST_ANDROID) && !defined(TARGET_ARM64) && !defined(TARGET_AMD64) +-#define USE_TKILL_ON_ANDROID 1 ++#if defined(HOST_ANDROID) && !(__ANDROID_API__ >= 23) \ ++ && ((defined(MIPS) && (CPP_WORDSZ == 32)) \ ++ || defined(ARM32) || defined(I386) /* but not x32 */) ++ /* tkill() exists only on arm32/mips(32)/x86. */ ++ /* NDK r11+ deprecates tkill() but keeps it for Mono clients. */ ++# define USE_TKILL_ON_ANDROID + #endif + + #ifdef USE_TKILL_ON_ANDROID diff --git a/modules/mono/tls_configure.py b/modules/mono/build_scripts/tls_configure.py index 622280b00b..622280b00b 100644 --- a/modules/mono/tls_configure.py +++ b/modules/mono/build_scripts/tls_configure.py diff --git a/modules/mono/config.py b/modules/mono/config.py index a81ecfce70..9adf4ee6e5 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -1,440 +1,36 @@ - -import imp -import os -import sys -import subprocess - -from distutils.version import LooseVersion -from SCons.Script import BoolVariable, Dir, Environment, File, SCons, Variables - - -monoreg = imp.load_source('mono_reg_utils', 'modules/mono/mono_reg_utils.py') - - def can_build(env, platform): if platform in ['javascript']: return False # Not yet supported return True -def is_enabled(): - # The module is disabled by default. Use module_mono_enabled=yes to enable it. - return False - - -def get_doc_classes(): - return [ - '@C#', - 'CSharpScript', - 'GodotSharp', - ] - - -def get_doc_path(): - return 'doc_classes' - - -def find_file_in_dir(directory, files, prefix='', extension=''): - if not extension.startswith('.'): - extension = '.' + extension - for curfile in files: - if os.path.isfile(os.path.join(directory, prefix + curfile + extension)): - return curfile - return '' - - -def copy_file(src_dir, dst_dir, name): - from shutil import copyfile - - src_path = os.path.join(src_dir, name) - dst_path = os.path.join(dst_dir, name) - - if not os.path.isdir(dst_dir): - os.mkdir(dst_dir) - - copyfile(src_path, dst_path) - - def configure(env): env.use_ptrcall = True env.add_module_version_string('mono') + from SCons.Script import BoolVariable, PathVariable, Variables + envvars = Variables() + envvars.Add(PathVariable('mono_prefix', 'Path to the mono installation directory for the target platform and architecture', '', PathVariable.PathAccept)) envvars.Add(BoolVariable('mono_static', 'Statically link mono', False)) + envvars.Add(BoolVariable('mono_glue', 'Build with the mono glue sources', True)) envvars.Add(BoolVariable('copy_mono_root', 'Make a copy of the mono installation directory to bundle with the editor', False)) + envvars.Add(BoolVariable('xbuild_fallback', 'If MSBuild is not found, fallback to xbuild', False)) envvars.Update(env) - bits = env['bits'] - - tools_enabled = env['tools'] - mono_static = env['mono_static'] - copy_mono_root = env['copy_mono_root'] - - mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0'] - - if env['platform'] == 'windows': - mono_root = '' - - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - elif os.name == 'nt': - mono_root = monoreg.find_mono_root_dir(bits) - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - elif os.name == 'nt': - mono_root = monoreg.find_mono_root_dir(bits) - - if not mono_root: - raise RuntimeError('Mono installation directory not found') - - print('Found Mono root directory: ' + mono_root) - - mono_version = mono_root_try_find_mono_version(mono_root) - configure_for_mono_version(env, mono_version) - - mono_lib_path = os.path.join(mono_root, 'lib') - - env.Append(LIBPATH=mono_lib_path) - env.Append(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) - - if mono_static: - lib_suffix = Environment()['LIBSUFFIX'] - - if env.msvc: - mono_static_lib_name = 'libmono-static-sgen' - else: - mono_static_lib_name = 'libmonosgen-2.0' - - if not os.path.isfile(os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)): - raise RuntimeError('Could not find static mono library in: ' + mono_lib_path) - - if env.msvc: - env.Append(LINKFLAGS=mono_static_lib_name + lib_suffix) - - env.Append(LINKFLAGS='Mincore' + lib_suffix) - env.Append(LINKFLAGS='msvcrt' + lib_suffix) - env.Append(LINKFLAGS='LIBCMT' + lib_suffix) - env.Append(LINKFLAGS='Psapi' + lib_suffix) - else: - env.Append(LINKFLAGS=os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)) - - env.Append(LIBS='psapi') - env.Append(LIBS='version') - else: - mono_lib_name = find_file_in_dir(mono_lib_path, mono_lib_names, extension='.lib') - - if not mono_lib_name: - raise RuntimeError('Could not find mono library in: ' + mono_lib_path) - - if env.msvc: - env.Append(LINKFLAGS=mono_lib_name + Environment()['LIBSUFFIX']) - else: - env.Append(LIBS=mono_lib_name) - - mono_bin_path = os.path.join(mono_root, 'bin') - - mono_dll_name = find_file_in_dir(mono_bin_path, mono_lib_names, extension='.dll') - - if not mono_dll_name: - raise RuntimeError('Could not find mono shared library in: ' + mono_bin_path) - - copy_file(mono_bin_path, 'bin', mono_dll_name + '.dll') - else: - is_apple = (sys.platform == 'darwin' or "osxcross" in env) - - sharedlib_ext = '.dylib' if is_apple else '.so' - - mono_root = '' - mono_lib_path = '' - - if bits == '32': - if os.getenv('MONO32_PREFIX'): - mono_root = os.getenv('MONO32_PREFIX') - else: - if os.getenv('MONO64_PREFIX'): - mono_root = os.getenv('MONO64_PREFIX') - - if not mono_root and is_apple: - # Try with some known directories under OSX - hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current', '/usr/local/var/homebrew/linked/mono'] - for hint_dir in hint_dirs: - if os.path.isdir(hint_dir): - mono_root = hint_dir - break - - # We can't use pkg-config to link mono statically, - # but we can still use it to find the mono root directory - if not mono_root and mono_static: - mono_root = pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext) - if not mono_root: - raise RuntimeError('Building with mono_static=yes, but failed to find the mono prefix with pkg-config. Specify one manually') - - if mono_root: - print('Found Mono root directory: ' + mono_root) - - mono_version = mono_root_try_find_mono_version(mono_root) - configure_for_mono_version(env, mono_version) - - mono_lib_path = os.path.join(mono_root, 'lib') - - env.Append(LIBPATH=mono_lib_path) - env.Append(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) - - mono_lib = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension='.a') - - if not mono_lib: - raise RuntimeError('Could not find mono library in: ' + mono_lib_path) - - env.Append(CPPFLAGS=['-D_REENTRANT']) - - if mono_static: - mono_lib_file = os.path.join(mono_lib_path, 'lib' + mono_lib + '.a') - - if is_apple: - env.Append(LINKFLAGS=['-Wl,-force_load,' + mono_lib_file]) - else: - env.Append(LINKFLAGS=['-Wl,-whole-archive', mono_lib_file, '-Wl,-no-whole-archive']) - else: - env.Append(LIBS=[mono_lib]) - - if is_apple: - env.Append(LIBS=['iconv', 'pthread']) - else: - env.Append(LIBS=['m', 'rt', 'dl', 'pthread']) - - if not mono_static: - mono_so_name = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension=sharedlib_ext) - - if not mono_so_name: - raise RuntimeError('Could not find mono shared library in: ' + mono_lib_path) - copy_file(mono_lib_path, 'bin', 'lib' + mono_so_name + sharedlib_ext) - else: - assert not mono_static - - # TODO: Add option to force using pkg-config - print('Mono root directory not found. Using pkg-config instead') - - mono_version = pkgconfig_try_find_mono_version() - configure_for_mono_version(env, mono_version) - - env.ParseConfig('pkg-config monosgen-2 --cflags --libs') - - mono_lib_path = '' - mono_so_name = '' - - tmpenv = Environment() - tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) - tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L') - - for hint_dir in tmpenv['LIBPATH']: - name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext) - if name_found: - mono_lib_path = hint_dir - mono_so_name = name_found - break - - if not mono_so_name: - raise RuntimeError('Could not find mono shared library in: ' + str(tmpenv['LIBPATH'])) - - copy_file(mono_lib_path, 'bin', 'lib' + mono_so_name + sharedlib_ext) - - env.Append(LINKFLAGS='-rdynamic') - - if not tools_enabled: - if not mono_root: - mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip() - - make_template_dir(env, mono_root) - - if copy_mono_root: - if not mono_root: - mono_root = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip() - - if tools_enabled: - copy_mono_root_files(env, mono_root) - else: - print("Ignoring option: 'copy_mono_root'. Only available for builds with 'tools' enabled.") - - -def make_template_dir(env, mono_root): - from shutil import rmtree - - platform = env['platform'] - target = env['target'] - - template_dir_name = '' - - if platform in ['windows', 'osx', 'x11']: - template_dir_name = 'data.mono.%s.%s.%s' % (platform, env['bits'], target) - else: - assert False - - output_dir = Dir('#bin').abspath - template_dir = os.path.join(output_dir, template_dir_name) - - template_mono_root_dir = os.path.join(template_dir, 'Mono') - - if os.path.isdir(template_mono_root_dir): - rmtree(template_mono_root_dir) # Clean first - - # Copy etc/mono/ - - template_mono_config_dir = os.path.join(template_mono_root_dir, 'etc', 'mono') - copy_mono_etc_dir(mono_root, template_mono_config_dir, env['platform']) - - # Copy the required shared libraries - - copy_mono_shared_libs(mono_root, template_mono_root_dir, env['platform']) - - -def copy_mono_root_files(env, mono_root): - from glob import glob - from shutil import copy - from shutil import rmtree - - if not mono_root: - raise RuntimeError('Mono installation directory not found') - - output_dir = Dir('#bin').abspath - editor_mono_root_dir = os.path.join(output_dir, 'GodotSharp', 'Mono') - - if os.path.isdir(editor_mono_root_dir): - rmtree(editor_mono_root_dir) # Clean first - - # Copy etc/mono/ - - editor_mono_config_dir = os.path.join(editor_mono_root_dir, 'etc', 'mono') - copy_mono_etc_dir(mono_root, editor_mono_config_dir, env['platform']) - - # Copy the required shared libraries - - copy_mono_shared_libs(mono_root, editor_mono_root_dir, env['platform']) - - # Copy framework assemblies - - mono_framework_dir = os.path.join(mono_root, 'lib', 'mono', '4.5') - mono_framework_facades_dir = os.path.join(mono_framework_dir, 'Facades') - - editor_mono_framework_dir = os.path.join(editor_mono_root_dir, 'lib', 'mono', '4.5') - editor_mono_framework_facades_dir = os.path.join(editor_mono_framework_dir, 'Facades') - - if not os.path.isdir(editor_mono_framework_dir): - os.makedirs(editor_mono_framework_dir) - if not os.path.isdir(editor_mono_framework_facades_dir): - os.makedirs(editor_mono_framework_facades_dir) - - for assembly in glob(os.path.join(mono_framework_dir, '*.dll')): - copy(assembly, editor_mono_framework_dir) - for assembly in glob(os.path.join(mono_framework_facades_dir, '*.dll')): - copy(assembly, editor_mono_framework_facades_dir) - - -def copy_mono_etc_dir(mono_root, target_mono_config_dir, platform): - from distutils.dir_util import copy_tree - from glob import glob - from shutil import copy - - if not os.path.isdir(target_mono_config_dir): - os.makedirs(target_mono_config_dir) - - mono_etc_dir = os.path.join(mono_root, 'etc', 'mono') - if not os.path.isdir(mono_etc_dir): - mono_etc_dir = '' - etc_hint_dirs = [] - if platform != 'windows': - etc_hint_dirs += ['/etc/mono', '/usr/local/etc/mono'] - if 'MONO_CFG_DIR' in os.environ: - etc_hint_dirs += [os.path.join(os.environ['MONO_CFG_DIR'], 'mono')] - for etc_hint_dir in etc_hint_dirs: - if os.path.isdir(etc_hint_dir): - mono_etc_dir = etc_hint_dir - break - if not mono_etc_dir: - raise RuntimeError('Mono installation etc directory not found') - - copy_tree(os.path.join(mono_etc_dir, '2.0'), os.path.join(target_mono_config_dir, '2.0')) - copy_tree(os.path.join(mono_etc_dir, '4.0'), os.path.join(target_mono_config_dir, '4.0')) - copy_tree(os.path.join(mono_etc_dir, '4.5'), os.path.join(target_mono_config_dir, '4.5')) - copy_tree(os.path.join(mono_etc_dir, 'mconfig'), os.path.join(target_mono_config_dir, 'mconfig')) - - for file in glob(os.path.join(mono_etc_dir, '*')): - if os.path.isfile(file): - copy(file, target_mono_config_dir) - - -def copy_mono_shared_libs(mono_root, target_mono_root_dir, platform): - from shutil import copy - - if platform == 'windows': - target_mono_bin_dir = os.path.join(target_mono_root_dir, 'bin') - - if not os.path.isdir(target_mono_bin_dir): - os.makedirs(target_mono_bin_dir) - - copy(os.path.join(mono_root, 'bin', 'MonoPosixHelper.dll'), os.path.join(target_mono_bin_dir, 'MonoPosixHelper.dll')) - else: - target_mono_lib_dir = os.path.join(target_mono_root_dir, 'lib') - - if not os.path.isdir(target_mono_lib_dir): - os.makedirs(target_mono_lib_dir) - - if platform == 'osx': - copy(os.path.join(mono_root, 'lib', 'libMonoPosixHelper.dylib'), os.path.join(target_mono_lib_dir, 'libMonoPosixHelper.dylib')) - elif platform == 'x11': - copy(os.path.join(mono_root, 'lib', 'libmono-btls-shared.so'), os.path.join(target_mono_lib_dir, 'libmono-btls-shared.so')) - copy(os.path.join(mono_root, 'lib', 'libMonoPosixHelper.so'), os.path.join(target_mono_lib_dir, 'libMonoPosixHelper.so')) - - -def configure_for_mono_version(env, mono_version): - if mono_version is None: - raise RuntimeError('Mono JIT compiler version not found') - print('Found Mono JIT compiler version: ' + str(mono_version)) - if mono_version >= LooseVersion('5.12.0'): - env.Append(CPPFLAGS=['-DHAS_PENDING_EXCEPTIONS']) - - -def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext): - tmpenv = Environment() - tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) - tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L') - for hint_dir in tmpenv['LIBPATH']: - name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext) - if name_found and os.path.isdir(os.path.join(hint_dir, '..', 'include', 'mono-2.0')): - return os.path.join(hint_dir, '..') - return '' - - -def pkgconfig_try_find_mono_version(): - from compat import decode_utf8 +def get_doc_classes(): + return [ + '@C#', + 'CSharpScript', + 'GodotSharp', + ] - lines = subprocess.check_output(['pkg-config', 'monosgen-2', '--modversion']).splitlines() - greater_version = None - for line in lines: - try: - version = LooseVersion(decode_utf8(line)) - if greater_version is None or version > greater_version: - greater_version = version - except ValueError: - pass - return greater_version +def get_doc_path(): + return 'doc_classes' -def mono_root_try_find_mono_version(mono_root): - from compat import decode_utf8 - mono_bin = os.path.join(mono_root, 'bin') - if os.path.isfile(os.path.join(mono_bin, 'mono')): - mono_binary = os.path.join(mono_bin, 'mono') - elif os.path.isfile(os.path.join(mono_bin, 'mono.exe')): - mono_binary = os.path.join(mono_bin, 'mono.exe') - else: - return None - output = subprocess.check_output([mono_binary, '--version']) - first_line = decode_utf8(output.splitlines()[0]) - try: - return LooseVersion(first_line.split()[len('Mono JIT compiler version'.split())]) - except (ValueError, IndexError): - return None +def is_enabled(): + # The module is disabled by default. Use module_mono_enabled=yes to enable it. + return False diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 47be3a9959..9522eaee77 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -131,14 +131,6 @@ void CSharpLanguage::finish() { finalizing = true; -#ifdef TOOLS_ENABLED - // Must be here, to avoid StringName leaks - if (BindingsGenerator::singleton) { - memdelete(BindingsGenerator::singleton); - BindingsGenerator::singleton = NULL; - } -#endif - // Make sure all script binding gchandles are released before finalizing GDMono for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) { CSharpScriptBinding &script_binding = E->value(); @@ -499,6 +491,47 @@ String CSharpLanguage::_get_indentation() const { return "\t"; } +String CSharpLanguage::debug_get_error() const { + + return _debug_error; +} + +int CSharpLanguage::debug_get_stack_level_count() const { + + if (_debug_parse_err_line >= 0) + return 1; + + // TODO: StackTrace + return 1; +} + +int CSharpLanguage::debug_get_stack_level_line(int p_level) const { + + if (_debug_parse_err_line >= 0) + return _debug_parse_err_line; + + // TODO: StackTrace + return 1; +} + +String CSharpLanguage::debug_get_stack_level_function(int p_level) const { + + if (_debug_parse_err_line >= 0) + return String(); + + // TODO: StackTrace + return String(); +} + +String CSharpLanguage::debug_get_stack_level_source(int p_level) const { + + if (_debug_parse_err_line >= 0) + return _debug_parse_err_file; + + // TODO: StackTrace + return String(); +} + Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() { #ifdef DEBUG_ENABLED @@ -530,7 +563,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec MonoException *exc = NULL; - MonoArray *frames = invoke_method_thunk(CACHED_METHOD_THUNK(System_Diagnostics_StackTrace, GetFrames), p_stack_trace, (MonoObject **)&exc); + MonoArray *frames = invoke_method_thunk(CACHED_METHOD_THUNK(System_Diagnostics_StackTrace, GetFrames), p_stack_trace, &exc); if (exc) { GDMonoUtils::debug_print_unhandled_exception(exc); @@ -554,7 +587,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec MonoString *file_name; int file_line_num; MonoString *method_decl; - invoke_method_thunk(get_sf_info, frame, &file_name, &file_line_num, &method_decl, (MonoObject **)&exc); + invoke_method_thunk(get_sf_info, frame, &file_name, &file_line_num, &method_decl, &exc); if (exc) { GDMonoUtils::debug_print_unhandled_exception(exc); @@ -584,7 +617,7 @@ void CSharpLanguage::frame() { if (task_scheduler) { MonoException *exc = NULL; - invoke_method_thunk(CACHED_METHOD_THUNK(GodotTaskScheduler, Activate), task_scheduler, (MonoObject **)&exc); + invoke_method_thunk(CACHED_METHOD_THUNK(GodotTaskScheduler, Activate), task_scheduler, &exc); if (exc) { GDMonoUtils::debug_unhandled_exception(exc); @@ -878,7 +911,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { } #endif -void CSharpLanguage::project_assembly_loaded() { +void CSharpLanguage::_load_scripts_metadata() { scripts_metadata.clear(); @@ -912,6 +945,7 @@ void CSharpLanguage::project_assembly_loaded() { } scripts_metadata = old_dict_var.operator Dictionary(); + scripts_metadata_invalidated = false; print_verbose("Successfully loaded scripts metadata"); } else { @@ -958,12 +992,11 @@ void CSharpLanguage::thread_exit() { bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) { - // Break because of parse error + // Not a parser error in our case, but it's still used for other type of errors if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { - // TODO - //_debug_parse_err_line = p_line; - //_debug_parse_err_file = p_file; - //_debug_error = p_error; + _debug_parse_err_line = p_line; + _debug_parse_err_file = p_file; + _debug_error = p_error; ScriptDebugger::get_singleton()->debug(this, false); return true; } else { @@ -974,10 +1007,9 @@ bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const S bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) { if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { - // TODO - //_debug_parse_err_line = -1; - //_debug_parse_err_file = ""; - //_debug_error = p_error; + _debug_parse_err_line = -1; + _debug_parse_err_file = ""; + _debug_error = p_error; ScriptDebugger::get_singleton()->debug(this, p_allow_continue); return true; } else { @@ -985,6 +1017,15 @@ bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) { } } +void CSharpLanguage::_on_scripts_domain_unloaded() { + for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) { + CSharpScriptBinding &script_binding = E->value(); + script_binding.inited = false; + } + + scripts_metadata_invalidated = true; +} + void CSharpLanguage::set_language_index(int p_idx) { ERR_FAIL_COND(lang_idx != -1); @@ -1040,6 +1081,8 @@ CSharpLanguage::CSharpLanguage() { #endif lang_idx = -1; + + scripts_metadata_invalidated = true; } CSharpLanguage::~CSharpLanguage() { @@ -1269,14 +1312,14 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) { GDMonoClass *top = script->script_class; while (top && top != script->native) { - GDMonoField *field = script->script_class->get_field(p_name); + GDMonoField *field = top->get_field(p_name); if (field) { field->set_value_from_variant(mono_object, p_value); return true; } - GDMonoProperty *property = script->script_class->get_property(p_name); + GDMonoProperty *property = top->get_property(p_name); if (property) { property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value, property->get_type())); @@ -1378,6 +1421,34 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const { for (Map<StringName, PropertyInfo>::Element *E = script->member_info.front(); E; E = E->next()) { p_properties->push_back(E->value()); } + + // Call _get_property_list + + ERR_FAIL_COND(!script.is_valid()); + + MonoObject *mono_object = get_mono_object(); + ERR_FAIL_NULL(mono_object); + + GDMonoClass *top = script->script_class; + + while (top && top != script->native) { + GDMonoMethod *method = top->get_method(CACHED_STRING_NAME(_get_property_list), 0); + + if (method) { + MonoObject *ret = method->invoke(mono_object); + + if (ret) { + Array array = Array(GDMonoMarshal::mono_object_to_variant(ret)); + for (int i = 0, size = array.size(); i < size; i++) + p_properties->push_back(PropertyInfo::from_dict(array.get(i))); + return; + } + + break; + } + + top = top->get_parent_class(); + } } Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { @@ -1531,7 +1602,7 @@ MonoObject *CSharpInstance::_internal_new_managed() { // Search the constructor first, to fail with an error if it's not found before allocating anything else. GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0); if (ctor == NULL) { - ERR_PRINTS("Cannot create script instance because the class does not define a default constructor: " + script->get_path()); + ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + script->get_path()); ERR_EXPLAIN("Constructor not found"); ERR_FAIL_V(NULL); @@ -1784,6 +1855,34 @@ void CSharpInstance::_call_notification(int p_notification) { } } +String CSharpInstance::to_string(bool *r_valid) { + MonoObject *mono_object = get_mono_object(); + + if (mono_object == NULL) { + if (r_valid) + *r_valid = false; + return String(); + } + + MonoException *exc = NULL; + MonoString *result = GDMonoUtils::object_to_string(mono_object, &exc); + + if (exc) { + GDMonoUtils::set_pending_exception(exc); + if (r_valid) + *r_valid = false; + return String(); + } + + if (result == NULL) { + if (r_valid) + *r_valid = false; + return String(); + } + + return GDMonoMarshal::mono_string_to_godot(result); +} + Ref<Script> CSharpInstance::get_script() const { return script; @@ -1887,6 +1986,9 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List bool CSharpScript::_update_exports() { #ifdef TOOLS_ENABLED + if (!Engine::get_singleton()->is_editor_hint()) + return false; + placeholder_fallback_enabled = true; // until proven otherwise if (!valid) @@ -1917,7 +2019,7 @@ bool CSharpScript::_update_exports() { GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0); if (ctor == NULL) { - ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a default constructor: " + get_path()); + ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a parameterless constructor: " + get_path()); ERR_EXPLAIN("Constructor not found"); ERR_FAIL_V(NULL); @@ -1946,7 +2048,7 @@ bool CSharpScript::_update_exports() { for (int i = fields.size() - 1; i >= 0; i--) { GDMonoField *field = fields[i]; - if (_get_member_export(top, field, prop_info, exported)) { + if (_get_member_export(field, prop_info, exported)) { StringName name = field->get_name(); if (exported) { @@ -1967,7 +2069,7 @@ bool CSharpScript::_update_exports() { for (int i = properties.size() - 1; i >= 0; i--) { GDMonoProperty *property = properties[i]; - if (_get_member_export(top, property, prop_info, exported)) { + if (_get_member_export(property, prop_info, exported)) { StringName name = property->get_name(); if (exported) { @@ -2094,17 +2196,19 @@ bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Ve * Returns false if there was an error, otherwise true. * If there was an error, r_prop_info and r_exported are not assigned any value. */ -bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) { +bool CSharpScript::_get_member_export(IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) { - StringName name = p_member->get_name(); + // Goddammit, C++. All I wanted was some nested functions. +#define MEMBER_FULL_QUALIFIED_NAME(m_member) \ + (m_member->get_enclosing_class()->get_full_name() + "." + (String)m_member->get_name()) if (p_member->is_static()) { if (p_member->has_attribute(CACHED_CLASS(ExportAttribute))) - ERR_PRINTS("Cannot export member because it is static: " + p_class->get_full_name() + "." + name.operator String()); + ERR_PRINTS("Cannot export member because it is static: " + MEMBER_FULL_QUALIFIED_NAME(p_member)); return false; } - if (member_info.has(name)) + if (member_info.has(p_member->get_name())) return false; ManagedType type; @@ -2120,15 +2224,19 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_ Variant::Type variant_type = GDMonoMarshal::managed_to_variant_type(type); if (!p_member->has_attribute(CACHED_CLASS(ExportAttribute))) { - r_prop_info = PropertyInfo(variant_type, name.operator String(), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE); + r_prop_info = PropertyInfo(variant_type, (String)p_member->get_name(), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE); r_exported = false; return true; } if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_PROPERTY) { GDMonoProperty *property = static_cast<GDMonoProperty *>(p_member); - if (!property->has_getter() || !property->has_setter()) { - ERR_PRINTS("Cannot export property because it does not provide a getter or a setter: " + p_class->get_full_name() + "." + name.operator String()); + if (!property->has_getter()) { + ERR_PRINTS("Read-only property cannot be exported: " + MEMBER_FULL_QUALIFIED_NAME(p_member)); + return false; + } + if (!property->has_setter()) { + ERR_PRINTS("Set-only property (without getter) cannot be exported: " + MEMBER_FULL_QUALIFIED_NAME(p_member)); return false; } } @@ -2139,15 +2247,38 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_ String hint_string; if (variant_type == Variant::NIL) { - ERR_PRINTS("Unknown type of exported member: " + p_class->get_full_name() + "." + name.operator String()); + ERR_PRINTS("Unknown exported member type: " + MEMBER_FULL_QUALIFIED_NAME(p_member)); return false; - } else if (variant_type == Variant::INT && type.type_encoding == MONO_TYPE_VALUETYPE && mono_class_is_enum(type.type_class->get_mono_ptr())) { - variant_type = Variant::INT; - hint = PROPERTY_HINT_ENUM; + } + + int hint_res = _try_get_member_export_hint(p_member, type, variant_type, /* allow_generics: */ true, hint, hint_string); + + if (hint_res == -1) { + ERR_EXPLAIN("Error while trying to determine information about the exported member: " + MEMBER_FULL_QUALIFIED_NAME(p_member)); + ERR_FAIL_V(false); + } + + if (hint_res == 0) { + hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr)); + hint_string = CACHED_FIELD(ExportAttribute, hintString)->get_string_value(attr); + } + + r_prop_info = PropertyInfo(variant_type, (String)p_member->get_name(), hint, hint_string, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE); + r_exported = true; + + return true; + +#undef MEMBER_FULL_QUALIFIED_NAME +} + +int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string) { + + if (p_variant_type == Variant::INT && p_type.type_encoding == MONO_TYPE_VALUETYPE && mono_class_is_enum(p_type.type_class->get_mono_ptr())) { + r_hint = PROPERTY_HINT_ENUM; - Vector<MonoClassField *> fields = type.type_class->get_enum_fields(); + Vector<MonoClassField *> fields = p_type.type_class->get_enum_fields(); - MonoType *enum_basetype = mono_class_enum_basetype(type.type_class->get_mono_ptr()); + MonoType *enum_basetype = mono_class_enum_basetype(p_type.type_class->get_mono_ptr()); String name_only_hint_string; @@ -2160,12 +2291,12 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_ MonoClassField *field = fields[i]; if (i > 0) { - hint_string += ","; + r_hint_string += ","; name_only_hint_string += ","; } String enum_field_name = mono_field_get_name(field); - hint_string += enum_field_name; + r_hint_string += enum_field_name; name_only_hint_string += enum_field_name; // TODO: @@ -2175,45 +2306,73 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_ MonoObject *val_obj = mono_field_get_value_object(mono_domain_get(), field, NULL); if (val_obj == NULL) { - ERR_PRINTS("Failed to get '" + enum_field_name + "' constant enum value of exported member: " + - p_class->get_full_name() + "." + name.operator String()); - return false; + ERR_EXPLAIN("Failed to get '" + enum_field_name + "' constant enum value"); + ERR_FAIL_V(-1); } bool r_error; uint64_t val = GDMonoUtils::unbox_enum_value(val_obj, enum_basetype, r_error); if (r_error) { - ERR_PRINTS("Failed to unbox '" + enum_field_name + "' constant enum value of exported member: " + - p_class->get_full_name() + "." + name.operator String()); - return false; + ERR_EXPLAIN("Failed to unbox '" + enum_field_name + "' constant enum value"); + ERR_FAIL_V(-1); } if (val != (unsigned int)i) { uses_default_values = false; } - hint_string += ":"; - hint_string += String::num_uint64(val); + r_hint_string += ":"; + r_hint_string += String::num_uint64(val); } if (uses_default_values) { // If we use the format NAME:VAL, that's what the editor displays. // That's annoying if the user is not using custom values for the enum constants. // This may not be needed in the future if the editor is changed to not display values. - hint_string = name_only_hint_string; + r_hint_string = name_only_hint_string; + } + } else if (p_variant_type == Variant::OBJECT && CACHED_CLASS(GodotResource)->is_assignable_from(p_type.type_class)) { + GDMonoClass *field_native_class = GDMonoUtils::get_class_native_base(p_type.type_class); + CRASH_COND(field_native_class == NULL); + + r_hint = PROPERTY_HINT_RESOURCE_TYPE; + r_hint_string = NATIVE_GDMONOCLASS_NAME(field_native_class); + } else if (p_allow_generics && p_variant_type == Variant::ARRAY) { + // Nested arrays are not supported in the inspector + + ManagedType elem_type; + + if (!GDMonoMarshal::try_get_array_element_type(p_type, elem_type)) + return 0; + + Variant::Type elem_variant_type = GDMonoMarshal::managed_to_variant_type(elem_type); + + PropertyHint elem_hint = PROPERTY_HINT_NONE; + String elem_hint_string; + + if (elem_variant_type == Variant::NIL) { + ERR_EXPLAIN("Unknown array element type"); + ERR_FAIL_V(-1); } - } else if (variant_type == Variant::OBJECT && CACHED_CLASS(GodotReference)->is_assignable_from(type.type_class)) { - hint = PROPERTY_HINT_RESOURCE_TYPE; - hint_string = NATIVE_GDMONOCLASS_NAME(type.type_class); + + int hint_res = _try_get_member_export_hint(p_member, elem_type, elem_variant_type, /* allow_generics: */ false, elem_hint, elem_hint_string); + + if (hint_res == -1) { + ERR_EXPLAIN("Error while trying to determine information about the array element type"); + ERR_FAIL_V(-1); + } + + // Format: type/hint:hint_string + r_hint_string = itos(elem_variant_type) + "/" + itos(elem_hint) + ":" + elem_hint_string; + r_hint = PROPERTY_HINT_TYPE_STRING; + + } else if (p_allow_generics && p_variant_type == Variant::DICTIONARY) { + // TODO: Dictionaries are not supported in the inspector } else { - hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr)); - hint_string = CACHED_FIELD(ExportAttribute, hintString)->get_string_value(attr); + return 0; } - r_prop_info = PropertyInfo(variant_type, name.operator String(), hint, hint_string, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE); - r_exported = true; - - return true; + return 1; } #endif @@ -2408,7 +2567,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount); if (ctor == NULL) { if (p_argcount == 0) { - ERR_PRINTS("Cannot create script instance because the class does not define a default constructor: " + get_path()); + ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + get_path()); } ERR_EXPLAIN("Constructor not found"); @@ -2542,7 +2701,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { } Variant::CallError unchecked_error; - return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error); + return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this) != NULL, unchecked_error); } PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_this) { @@ -2699,6 +2858,7 @@ Error CSharpScript::reload(bool p_keep_state) { } load_script_signals(script_class, native); + _update_exports(); } return OK; @@ -2738,10 +2898,7 @@ void CSharpScript::update_exports() { } bool CSharpScript::has_script_signal(const StringName &p_signal) const { - if (_signals.has(p_signal)) - return true; - - return false; + return _signals.has(p_signal); } void CSharpScript::get_script_signal_list(List<MethodInfo> *r_signals) const { @@ -2967,6 +3124,7 @@ CSharpLanguage::StringNameCache::StringNameCache() { _signal_callback = StaticCString::create("_signal_callback"); _set = StaticCString::create("_set"); _get = StaticCString::create("_get"); + _get_property_list = StaticCString::create("_get_property_list"); _notification = StaticCString::create("_notification"); _script_source = StaticCString::create("script/source"); dotctor = StaticCString::create(".ctor"); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 8b1a4b5f7e..a2f1ec8f27 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -63,7 +63,7 @@ TScriptInstance *cast_script_instance(ScriptInstance *p_inst) { class CSharpScript : public Script { - GDCLASS(CSharpScript, Script) + GDCLASS(CSharpScript, Script); friend class CSharpInstance; friend class CSharpLanguage; @@ -127,7 +127,8 @@ class CSharpScript : public Script { bool _update_exports(); #ifdef TOOLS_ENABLED - bool _get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported); + bool _get_member_export(IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported); + static int _try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string); #endif CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error); @@ -162,7 +163,7 @@ public: virtual bool has_script_signal(const StringName &p_signal) const; virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; - /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; + virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; virtual void get_script_property_list(List<PropertyInfo> *p_list) const; virtual void update_exports(); @@ -260,6 +261,8 @@ public: virtual void notification(int p_notification); void _call_notification(int p_notification); + virtual String to_string(bool *r_valid); + virtual Ref<Script> get_script() const; virtual ScriptLanguage *get_language(); @@ -298,6 +301,7 @@ class CSharpLanguage : public ScriptLanguage { StringName _signal_callback; StringName _set; StringName _get; + StringName _get_property_list; StringName _notification; StringName _script_source; StringName dotctor; // .ctor @@ -308,6 +312,17 @@ class CSharpLanguage : public ScriptLanguage { int lang_idx; Dictionary scripts_metadata; + bool scripts_metadata_invalidated; + + // For debug_break and debug_break_parse + int _debug_parse_err_line; + String _debug_parse_err_file; + String _debug_error; + + void _load_scripts_metadata(); + + friend class GDMono; + void _on_scripts_domain_unloaded(); public: StringNameCache string_names; @@ -322,7 +337,7 @@ public: _FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; } static void release_script_gchandle(Ref<MonoGCHandle> &p_gchandle); - static void release_script_gchandle(MonoObject *p_pinned_expected_obj, Ref<MonoGCHandle> &p_gchandle); + static void release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle); bool debug_break(const String &p_error, bool p_allow_continue = true); bool debug_break_parse(const String &p_file, int p_line, const String &p_error); @@ -332,9 +347,15 @@ public: void reload_assemblies(bool p_soft_reload); #endif - void project_assembly_loaded(); + _FORCE_INLINE_ Dictionary get_scripts_metadata_or_nothing() { + return scripts_metadata_invalidated ? Dictionary() : scripts_metadata; + } - _FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; } + _FORCE_INLINE_ const Dictionary &get_scripts_metadata() { + if (scripts_metadata_invalidated) + _load_scripts_metadata(); + return scripts_metadata; + } virtual String get_name() const; @@ -359,17 +380,16 @@ public: virtual bool supports_builtin_mode() const; /* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; } virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; - /* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; } virtual String _get_indentation() const; /* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {} /* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {} /* DEBUGGER FUNCTIONS */ - /* TODO */ virtual String debug_get_error() const { return ""; } - /* TODO */ virtual int debug_get_stack_level_count() const { return 1; } - /* TODO */ virtual int debug_get_stack_level_line(int p_level) const { return 1; } - /* TODO */ virtual String debug_get_stack_level_function(int p_level) const { return ""; } - /* TODO */ virtual String debug_get_stack_level_source(int p_level) const { return ""; } + virtual String debug_get_error() const; + virtual int debug_get_stack_level_count() const; + virtual int debug_get_stack_level_line(int p_level) const; + virtual String debug_get_stack_level_function(int p_level) const; + virtual String debug_get_stack_level_source(int p_level) const; /* TODO */ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} /* TODO */ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} /* TODO */ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} @@ -420,7 +440,6 @@ public: }; class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderCSharpScript, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; @@ -429,7 +448,6 @@ public: }; class ResourceFormatSaverCSharpScript : public ResourceFormatSaver { - GDCLASS(ResourceFormatSaverCSharpScript, ResourceFormatSaver) public: virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; diff --git a/modules/mono/doc_classes/@C#.xml b/modules/mono/doc_classes/@C#.xml index 082bc30fd8..826c106d7e 100644 --- a/modules/mono/doc_classes/@C#.xml +++ b/modules/mono/doc_classes/@C#.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@C#" category="Core" version="3.1"> +<class name="@C#" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml index a1f7399653..de2e246ea9 100644 --- a/modules/mono/doc_classes/CSharpScript.xml +++ b/modules/mono/doc_classes/CSharpScript.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSharpScript" inherits="Script" category="Core" version="3.1"> +<class name="CSharpScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="new" qualifiers="vararg"> <return type="Object"> diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml index 921c1ca825..18556a84ba 100644 --- a/modules/mono/doc_classes/GodotSharp.xml +++ b/modules/mono/doc_classes/GodotSharp.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GodotSharp" inherits="Object" category="Core" version="3.1"> +<class name="GodotSharp" inherits="Object" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="attach_thread"> <return type="void"> diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs index 79ef46ebb5..e5044feb75 100644 --- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs +++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs @@ -92,6 +92,9 @@ namespace GodotSharpTools.Build bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput; + if (!redirectOutput) // TODO: or if stdout verbose + Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}"); + startInfo.RedirectStandardOutput = redirectOutput; startInfo.RedirectStandardError = redirectOutput; startInfo.UseShellExecute = false; @@ -145,6 +148,9 @@ namespace GodotSharpTools.Build bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput; + if (!redirectOutput) // TODO: or if stdout verbose + Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}"); + startInfo.RedirectStandardOutput = redirectOutput; startInfo.RedirectStandardError = redirectOutput; startInfo.UseShellExecute = false; @@ -180,7 +186,7 @@ namespace GodotSharpTools.Build private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, List<string> customProperties) { - string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""", + string arguments = string.Format(@"""{0}"" /v:normal /t:Rebuild ""/p:{1}"" ""/l:{2},{3};{4}""", solution, "Configuration=" + config, typeof(GodotBuildLogger).FullName, @@ -190,7 +196,7 @@ namespace GodotSharpTools.Build foreach (string customProperty in customProperties) { - arguments += " \"/p:" + customProperty + "\""; + arguments += " /p:" + customProperty; } return arguments; diff --git a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs index e45dd2025b..44a43f0ddd 100644 --- a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs +++ b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs @@ -1,6 +1,7 @@ using System; using System.Collections.Generic; using System.IO; +using System.Linq; using System.Runtime.CompilerServices; namespace GodotSharpTools.Editor @@ -62,7 +63,7 @@ namespace GodotSharpTools.Editor { // OSX export templates are contained in a zip, so we place // our custom template inside it and let Godot do the rest. - return !featureSet.Contains("OSX"); + return !featureSet.Any(f => new[] {"OSX", "Android"}.Contains(f)); } [MethodImpl(MethodImplOptions.InternalCall)] diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs index 89279c69a6..f4ab11a222 100644 --- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs +++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs @@ -80,7 +80,7 @@ namespace GodotSharpTools.Project toolsGroup.AddProperty("DebugSymbols", "true"); toolsGroup.AddProperty("DebugType", "portable"); toolsGroup.AddProperty("Optimize", "false"); - toolsGroup.AddProperty("DefineConstants", "DEBUG;TOOLS;"); + toolsGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;TOOLS;"); toolsGroup.AddProperty("ErrorReport", "prompt"); toolsGroup.AddProperty("WarningLevel", "4"); toolsGroup.AddProperty("ConsolePause", "false"); @@ -161,7 +161,7 @@ namespace GodotSharpTools.Project debugGroup.AddProperty("DebugSymbols", "true"); debugGroup.AddProperty("DebugType", "portable"); debugGroup.AddProperty("Optimize", "false"); - debugGroup.AddProperty("DefineConstants", "DEBUG;"); + debugGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;"); debugGroup.AddProperty("ErrorReport", "prompt"); debugGroup.AddProperty("WarningLevel", "4"); debugGroup.AddProperty("ConsolePause", "false"); @@ -170,6 +170,7 @@ namespace GodotSharpTools.Project releaseGroup.Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "; releaseGroup.AddProperty("DebugType", "portable"); releaseGroup.AddProperty("Optimize", "true"); + releaseGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;"); releaseGroup.AddProperty("ErrorReport", "prompt"); releaseGroup.AddProperty("WarningLevel", "4"); releaseGroup.AddProperty("ConsolePause", "false"); diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 890bea0d1d..2d618f7891 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -97,13 +97,19 @@ #define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type #define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array" -#define BINDINGS_GENERATOR_VERSION UINT32_C(7) +#define BINDINGS_GENERATOR_VERSION UINT32_C(9) -const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n"; +const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n"); -bool BindingsGenerator::verbose_output = false; +static String fix_doc_description(const String &p_bbcode) { -BindingsGenerator *BindingsGenerator::singleton = NULL; + // This seems to be the correct way to do this. It's the same EditorHelp does. + + return p_bbcode.dedent() + .replace("\t", "") + .replace("\r", "") + .strip_edges(); +} static String snake_to_pascal_case(const String &p_identifier, bool p_input_is_upper = false) { @@ -173,6 +179,457 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up return ret; } +String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype) { + + // Based on the version in EditorHelp + + if (p_bbcode.empty()) + return String(); + + DocData *doc = EditorHelp::get_doc_data(); + + String bbcode = p_bbcode; + + StringBuilder xml_output; + + xml_output.append("<para>"); + + List<String> tag_stack; + bool code_tag = false; + + int pos = 0; + while (pos < bbcode.length()) { + int brk_pos = bbcode.find("[", pos); + + if (brk_pos < 0) + brk_pos = bbcode.length(); + + if (brk_pos > pos) { + String text = bbcode.substr(pos, brk_pos - pos); + if (code_tag || tag_stack.size() > 0) { + xml_output.append(text.xml_escape()); + } else { + Vector<String> lines = text.split("\n"); + for (int i = 0; i < lines.size(); i++) { + if (i != 0) + xml_output.append("<para>"); + + xml_output.append(lines[i].xml_escape()); + + if (i != lines.size() - 1) + xml_output.append("</para>\n"); + } + } + } + + if (brk_pos == bbcode.length()) + break; // nothing else to add + + int brk_end = bbcode.find("]", brk_pos + 1); + + if (brk_end == -1) { + String text = bbcode.substr(brk_pos, bbcode.length() - brk_pos); + if (code_tag || tag_stack.size() > 0) { + xml_output.append(text.xml_escape()); + } else { + Vector<String> lines = text.split("\n"); + for (int i = 0; i < lines.size(); i++) { + if (i != 0) + xml_output.append("<para>"); + + xml_output.append(lines[i].xml_escape()); + + if (i != lines.size() - 1) + xml_output.append("</para>\n"); + } + } + + break; + } + + String tag = bbcode.substr(brk_pos + 1, brk_end - brk_pos - 1); + + if (tag.begins_with("/")) { + bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length()); + + if (!tag_ok) { + xml_output.append("["); + pos = brk_pos + 1; + continue; + } + + tag_stack.pop_front(); + pos = brk_end + 1; + code_tag = false; + + if (tag == "/url") { + xml_output.append("</a>"); + } else if (tag == "/code") { + xml_output.append("</c>"); + } else if (tag == "/codeblock") { + xml_output.append("</code>"); + } + } else if (code_tag) { + xml_output.append("["); + pos = brk_pos + 1; + } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ")) { + String link_target = tag.substr(tag.find(" ") + 1, tag.length()); + String link_tag = tag.substr(0, tag.find(" ")); + + Vector<String> link_target_parts = link_target.split("."); + + if (link_target_parts.size() <= 0 || link_target_parts.size() > 2) { + ERR_PRINTS("Invalid reference format: " + tag); + + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + + pos = brk_end + 1; + continue; + } + + const TypeInterface *target_itype; + StringName target_cname; + + if (link_target_parts.size() == 2) { + target_itype = _get_type_or_null(TypeReference(link_target_parts[0])); + if (!target_itype) { + target_itype = _get_type_or_null(TypeReference("_" + link_target_parts[0])); + } + target_cname = link_target_parts[1]; + } else { + target_itype = p_itype; + target_cname = link_target_parts[0]; + } + + if (link_tag == "method") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else { + const MethodInterface *target_imethod = target_itype->find_method_by_name(target_cname); + + if (target_imethod) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_imethod->proxy_name); + xml_output.append("\"/>"); + } + } + } else if (link_tag == "member") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else { + const PropertyInterface *target_iprop = target_itype->find_property_by_name(target_cname); + + if (target_iprop) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_iprop->proxy_name); + xml_output.append("\"/>"); + } + } + } else if (link_tag == "signal") { + // We do not declare signals in any way in C#, so there is nothing to reference + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else if (link_tag == "enum") { + StringName search_cname = !target_itype ? target_cname : + StringName(target_itype->name + "." + (String)target_cname); + + const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname); + + if (!enum_match && search_cname != target_cname) { + enum_match = enum_types.find(target_cname); + } + + if (enum_match) { + const TypeInterface &target_enum_itype = enum_match->value(); + + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve enum reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } else if (link_tag == "const") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else if (!target_itype && target_cname == name_cache.type_at_GlobalScope) { + String target_name = (String)target_cname; + + // Try to find as a global constant + const ConstantInterface *target_iconst = find_constant_by_name(target_name, global_constants); + + if (target_iconst) { + // Found global constant + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS "."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + // Try to find as global enum constant + const EnumInterface *target_ienum = NULL; + + for (const List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) { + target_ienum = &E->get(); + target_iconst = find_constant_by_name(target_name, target_ienum->constants); + if (target_iconst) + break; + } + + if (target_iconst) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_ienum->cname); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve global constant reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } + } else { + String target_name = (String)target_cname; + + // Try to find the constant in the current class + const ConstantInterface *target_iconst = find_constant_by_name(target_name, target_itype->constants); + + if (target_iconst) { + // Found constant in current class + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + // Try to find as enum constant in the current class + const EnumInterface *target_ienum = NULL; + + for (const List<EnumInterface>::Element *E = target_itype->enums.front(); E; E = E->next()) { + target_ienum = &E->get(); + target_iconst = find_constant_by_name(target_name, target_ienum->constants); + if (target_iconst) + break; + } + + if (target_iconst) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_ienum->cname); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve constant reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } + } + } + + pos = brk_end + 1; + } else if (doc->class_list.has(tag)) { + if (tag == "Array" || tag == "Dictionary") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE_COLLECTIONS "."); + xml_output.append(tag); + xml_output.append("\"/>"); + } else if (tag == "bool" || tag == "int") { + xml_output.append("<see cref=\""); + xml_output.append(tag); + xml_output.append("\"/>"); + } else if (tag == "float") { + xml_output.append("<see cref=\"" +#ifdef REAL_T_IS_DOUBLE + "double" +#else + "float" +#endif + "\"/>"); + } else if (tag == "Variant") { + // We use System.Object for Variant, so there is no Variant type in C# + xml_output.append("<c>Variant</c>"); + } else if (tag == "String") { + xml_output.append("<see cref=\"string\"/>"); + } else if (tag == "Nil") { + xml_output.append("<see langword=\"null\"/>"); + } else if (tag.begins_with("@")) { + // @GlobalScope, @GDScript, etc + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + } else if (tag == "PoolByteArray") { + xml_output.append("<see cref=\"byte\"/>"); + } else if (tag == "PoolIntArray") { + xml_output.append("<see cref=\"int\"/>"); + } else if (tag == "PoolRealArray") { +#ifdef REAL_T_IS_DOUBLE + xml_output.append("<see cref=\"double\"/>"); +#else + xml_output.append("<see cref=\"float\"/>"); +#endif + } else if (tag == "PoolStringArray") { + xml_output.append("<see cref=\"string\"/>"); + } else if (tag == "PoolVector2Array") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector2\"/>"); + } else if (tag == "PoolVector3Array") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector3\"/>"); + } else if (tag == "PoolColorArray") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Color\"/>"); + } else { + const TypeInterface *target_itype = _get_type_or_null(TypeReference(tag)); + + if (!target_itype) { + target_itype = _get_type_or_null(TypeReference("_" + tag)); + } + + if (target_itype) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve type reference in documentation: " + tag); + + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + } + } + + pos = brk_end + 1; + } else if (tag == "b") { + // bold is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "i") { + // italics is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "code") { + xml_output.append("<c>"); + + code_tag = true; + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "codeblock") { + xml_output.append("<code>"); + + code_tag = true; + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "center") { + // center is alignment not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "br") { + xml_output.append("\n"); // FIXME: Should use <para> instead. Luckily this tag isn't used for now. + pos = brk_end + 1; + } else if (tag == "u") { + // underline is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "s") { + // strikethrough is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "url") { + int end = bbcode.find("[", brk_end); + if (end == -1) + end = bbcode.length(); + String url = bbcode.substr(brk_end + 1, end - brk_end - 1); + xml_output.append("<a href=\""); + xml_output.append(url); + xml_output.append("\">"); + xml_output.append(url); + + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag.begins_with("url=")) { + String url = tag.substr(4, tag.length()); + xml_output.append("<a href=\""); + xml_output.append(url); + xml_output.append("\">"); + + pos = brk_end + 1; + tag_stack.push_front("url"); + } else if (tag == "img") { + int end = bbcode.find("[", brk_end); + if (end == -1) + end = bbcode.length(); + String image = bbcode.substr(brk_end + 1, end - brk_end - 1); + + // Not supported. Just append the bbcode. + xml_output.append("[img]"); + xml_output.append(image); + xml_output.append("[/img]"); + + pos = end; + tag_stack.push_front(tag); + } else if (tag.begins_with("color=")) { + // Not supported. + pos = brk_end + 1; + tag_stack.push_front("color"); + } else if (tag.begins_with("font=")) { + // Not supported. + pos = brk_end + 1; + tag_stack.push_front("font"); + } else { + xml_output.append("["); // ignore + pos = brk_pos + 1; + } + } + + xml_output.append("</para>"); + + return xml_output.as_string(); +} + int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) { CRASH_COND(p_ienum.constants.empty()); @@ -295,44 +752,47 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) { } } -void BindingsGenerator::_generate_global_constants(List<String> &p_output) { +void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) { // Constants (in partial GD class) - p_output.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); - p_output.push_back(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{"); + p_output.append("\n#pragma warning disable CS1591 // Disable warning: " + "'Missing XML comment for publicly visible type or member'\n"); + + p_output.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); + p_output.append(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{"); for (const List<ConstantInterface>::Element *E = global_constants.front(); E; E = E->next()) { const ConstantInterface &iconstant = E->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL); + Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.append(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { - p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); - p_output.push_back("\n"); + for (int i = 0; i < summary_lines.size(); i++) { + p_output.append(INDENT2 "/// "); + p_output.append(summary_lines[i]); + p_output.append("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.append(INDENT2 "/// </summary>"); + } } - p_output.push_back(MEMBER_BEGIN "public const int "); - p_output.push_back(iconstant.proxy_name); - p_output.push_back(" = "); - p_output.push_back(itos(iconstant.value)); - p_output.push_back(";"); + p_output.append(MEMBER_BEGIN "public const int "); + p_output.append(iconstant.proxy_name); + p_output.append(" = "); + p_output.append(itos(iconstant.value)); + p_output.append(";"); } if (!global_constants.empty()) - p_output.push_back("\n"); + p_output.append("\n"); - p_output.push_back(INDENT1 CLOSE_BLOCK); // end of GD class + p_output.append(INDENT1 CLOSE_BLOCK); // end of GD class // Enums @@ -352,58 +812,56 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { CRASH_COND(enum_class_name != "Variant"); // Hard-coded... - if (verbose_output) { - WARN_PRINTS("Declaring global enum `" + enum_proxy_name + "` inside static class `" + enum_class_name + "`"); - } + _log("Declaring global enum `%s` inside static class `%s`\n", enum_proxy_name.utf8().get_data(), enum_class_name.utf8().get_data()); - p_output.push_back("\n" INDENT1 "public static partial class "); - p_output.push_back(enum_class_name); - p_output.push_back("\n" INDENT1 OPEN_BLOCK); + p_output.append("\n" INDENT1 "public static partial class "); + p_output.append(enum_class_name); + p_output.append("\n" INDENT1 OPEN_BLOCK); } - p_output.push_back("\n" INDENT1 "public enum "); - p_output.push_back(enum_proxy_name); - p_output.push_back("\n" INDENT1 OPEN_BLOCK); + p_output.append("\n" INDENT1 "public enum "); + p_output.append(enum_proxy_name); + p_output.append("\n" INDENT1 OPEN_BLOCK); for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) { const ConstantInterface &iconstant = F->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - p_output.push_back(INDENT2 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL); + Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.append(INDENT2 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { - p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); - p_output.push_back("\n"); + for (int i = 0; i < summary_lines.size(); i++) { + p_output.append(INDENT2 "/// "); + p_output.append(summary_lines[i]); + p_output.append("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>\n"); + p_output.append(INDENT2 "/// </summary>\n"); + } } - p_output.push_back(INDENT2); - p_output.push_back(iconstant.proxy_name); - p_output.push_back(" = "); - p_output.push_back(itos(iconstant.value)); - p_output.push_back(F != ienum.constants.back() ? ",\n" : "\n"); + p_output.append(INDENT2); + p_output.append(iconstant.proxy_name); + p_output.append(" = "); + p_output.append(itos(iconstant.value)); + p_output.append(F != ienum.constants.back() ? ",\n" : "\n"); } - p_output.push_back(INDENT1 CLOSE_BLOCK); + p_output.append(INDENT1 CLOSE_BLOCK); if (enum_in_static_class) - p_output.push_back(INDENT1 CLOSE_BLOCK); + p_output.append(INDENT1 CLOSE_BLOCK); } - p_output.push_back(CLOSE_BLOCK); // end of namespace -} + p_output.append(CLOSE_BLOCK); // end of namespace -Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output) { + p_output.append("\n#pragma warning restore CS1591\n"); +} - verbose_output = p_verbose_output; +Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution) { String proj_dir = p_solution_dir.plus_file(CORE_API_ASSEMBLY_NAME); @@ -426,7 +884,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, // Generate source file for global scope constants and enums { - List<String> constants_source; + StringBuilder constants_source; _generate_global_constants(constants_source); String output_file = path_join(core_dir, BINDINGS_GLOBAL_SCOPE_CLASS "_constants.cs"); Error save_err = _save_file(output_file, constants_source); @@ -484,28 +942,28 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, compile_items.push_back(output_file); } - List<String> cs_icalls_content; - - cs_icalls_content.push_back("using System;\n" - "using System.Runtime.CompilerServices;\n" - "\n"); - cs_icalls_content.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); - cs_icalls_content.push_back(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS "\n" INDENT1 OPEN_BLOCK); - - cs_icalls_content.push_back(MEMBER_BEGIN "internal static ulong godot_api_hash = "); - cs_icalls_content.push_back(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + ";\n"); - cs_icalls_content.push_back(MEMBER_BEGIN "internal static uint bindings_version = "); - cs_icalls_content.push_back(String::num_uint64(BINDINGS_GENERATOR_VERSION) + ";\n"); - cs_icalls_content.push_back(MEMBER_BEGIN "internal static uint cs_glue_version = "); - cs_icalls_content.push_back(String::num_uint64(CS_GLUE_VERSION) + ";\n"); - -#define ADD_INTERNAL_CALL(m_icall) \ - if (!m_icall.editor_only) { \ - cs_icalls_content.push_back(MEMBER_BEGIN "[MethodImpl(MethodImplOptions.InternalCall)]\n"); \ - cs_icalls_content.push_back(INDENT2 "internal extern static "); \ - cs_icalls_content.push_back(m_icall.im_type_out + " "); \ - cs_icalls_content.push_back(m_icall.name + "("); \ - cs_icalls_content.push_back(m_icall.im_sig + ");\n"); \ + StringBuilder cs_icalls_content; + + cs_icalls_content.append("using System;\n" + "using System.Runtime.CompilerServices;\n" + "\n"); + cs_icalls_content.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); + cs_icalls_content.append(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS "\n" INDENT1 OPEN_BLOCK); + + cs_icalls_content.append(MEMBER_BEGIN "internal static ulong godot_api_hash = "); + cs_icalls_content.append(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + ";\n"); + cs_icalls_content.append(MEMBER_BEGIN "internal static uint bindings_version = "); + cs_icalls_content.append(String::num_uint64(BINDINGS_GENERATOR_VERSION) + ";\n"); + cs_icalls_content.append(MEMBER_BEGIN "internal static uint cs_glue_version = "); + cs_icalls_content.append(String::num_uint64(CS_GLUE_VERSION) + ";\n"); + +#define ADD_INTERNAL_CALL(m_icall) \ + if (!m_icall.editor_only) { \ + cs_icalls_content.append(MEMBER_BEGIN "[MethodImpl(MethodImplOptions.InternalCall)]\n"); \ + cs_icalls_content.append(INDENT2 "internal extern static "); \ + cs_icalls_content.append(m_icall.im_type_out + " "); \ + cs_icalls_content.append(m_icall.name + "("); \ + cs_icalls_content.append(m_icall.im_sig + ");\n"); \ } for (const List<InternalCall>::Element *E = core_custom_icalls.front(); E; E = E->next()) @@ -515,7 +973,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, #undef ADD_INTERNAL_CALL - cs_icalls_content.push_back(INDENT1 CLOSE_BLOCK CLOSE_BLOCK); + cs_icalls_content.append(INDENT1 CLOSE_BLOCK CLOSE_BLOCK); String internal_methods_file = path_join(core_dir, BINDINGS_CLASS_NATIVECALLS ".cs"); @@ -535,15 +993,12 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, r_solution.add_new_project(CORE_API_ASSEMBLY_NAME, proj_info); - if (verbose_output) - OS::get_singleton()->print("The solution and C# project for the Core API was generated successfully\n"); + _log("The solution and C# project for the Core API was generated successfully\n"); return OK; } -Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output) { - - verbose_output = p_verbose_output; +Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution) { String proj_dir = p_solution_dir.plus_file(EDITOR_API_ASSEMBLY_NAME); @@ -582,29 +1037,29 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir compile_items.push_back(output_file); } - List<String> cs_icalls_content; - - cs_icalls_content.push_back("using System;\n" - "using System.Runtime.CompilerServices;\n" - "\n"); - cs_icalls_content.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); - cs_icalls_content.push_back(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS_EDITOR "\n" INDENT1 OPEN_BLOCK); - - cs_icalls_content.push_back(INDENT2 "internal static ulong godot_api_hash = "); - cs_icalls_content.push_back(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) + ";\n"); - cs_icalls_content.push_back(INDENT2 "internal static uint bindings_version = "); - cs_icalls_content.push_back(String::num_uint64(BINDINGS_GENERATOR_VERSION) + ";\n"); - cs_icalls_content.push_back(INDENT2 "internal static uint cs_glue_version = "); - cs_icalls_content.push_back(String::num_uint64(CS_GLUE_VERSION) + ";\n"); - cs_icalls_content.push_back("\n"); - -#define ADD_INTERNAL_CALL(m_icall) \ - if (m_icall.editor_only) { \ - cs_icalls_content.push_back(INDENT2 "[MethodImpl(MethodImplOptions.InternalCall)]\n"); \ - cs_icalls_content.push_back(INDENT2 "internal extern static "); \ - cs_icalls_content.push_back(m_icall.im_type_out + " "); \ - cs_icalls_content.push_back(m_icall.name + "("); \ - cs_icalls_content.push_back(m_icall.im_sig + ");\n"); \ + StringBuilder cs_icalls_content; + + cs_icalls_content.append("using System;\n" + "using System.Runtime.CompilerServices;\n" + "\n"); + cs_icalls_content.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); + cs_icalls_content.append(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS_EDITOR "\n" INDENT1 OPEN_BLOCK); + + cs_icalls_content.append(INDENT2 "internal static ulong godot_api_hash = "); + cs_icalls_content.append(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) + ";\n"); + cs_icalls_content.append(INDENT2 "internal static uint bindings_version = "); + cs_icalls_content.append(String::num_uint64(BINDINGS_GENERATOR_VERSION) + ";\n"); + cs_icalls_content.append(INDENT2 "internal static uint cs_glue_version = "); + cs_icalls_content.append(String::num_uint64(CS_GLUE_VERSION) + ";\n"); + cs_icalls_content.append("\n"); + +#define ADD_INTERNAL_CALL(m_icall) \ + if (m_icall.editor_only) { \ + cs_icalls_content.append(INDENT2 "[MethodImpl(MethodImplOptions.InternalCall)]\n"); \ + cs_icalls_content.append(INDENT2 "internal extern static "); \ + cs_icalls_content.append(m_icall.im_type_out + " "); \ + cs_icalls_content.append(m_icall.name + "("); \ + cs_icalls_content.append(m_icall.im_sig + ");\n"); \ } for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next()) @@ -614,7 +1069,7 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir #undef ADD_INTERNAL_CALL - cs_icalls_content.push_back(INDENT1 CLOSE_BLOCK CLOSE_BLOCK); + cs_icalls_content.append(INDENT1 CLOSE_BLOCK CLOSE_BLOCK); String internal_methods_file = path_join(core_dir, BINDINGS_CLASS_NATIVECALLS_EDITOR ".cs"); @@ -634,13 +1089,12 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir r_solution.add_new_project(EDITOR_API_ASSEMBLY_NAME, proj_info); - if (verbose_output) - OS::get_singleton()->print("The solution and C# project for the Editor API was generated successfully\n"); + _log("The solution and C# project for the Editor API was generated successfully\n"); return OK; } -Error BindingsGenerator::generate_cs_api(const String &p_output_dir, bool p_verbose_output) { +Error BindingsGenerator::generate_cs_api(const String &p_output_dir) { DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V(!da, ERR_CANT_CREATE); @@ -657,13 +1111,13 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir, bool p_verb Error proj_err; - proj_err = generate_cs_core_project(p_output_dir, solution, p_verbose_output); + proj_err = generate_cs_core_project(p_output_dir, solution); if (proj_err != OK) { ERR_PRINT("Generation of the Core API C# project failed"); return proj_err; } - proj_err = generate_cs_editor_project(p_output_dir, solution, p_verbose_output); + proj_err = generate_cs_editor_project(p_output_dir, solution); if (proj_err != OK) { ERR_PRINT("Generation of the Editor API C# project failed"); return proj_err; @@ -702,62 +1156,64 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls; - if (verbose_output) - OS::get_singleton()->print("Generating %s.cs...\n", itype.proxy_name.utf8().get_data()); + _log("Generating %s.cs...\n", itype.proxy_name.utf8().get_data()); String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types - List<String> output; + StringBuilder output; - output.push_back("using System;\n"); // IntPtr - output.push_back("using System.Diagnostics;\n"); // DebuggerBrowsable + output.append("using System;\n"); // IntPtr + output.append("using System.Diagnostics;\n"); // DebuggerBrowsable - output.push_back("\n#pragma warning disable CS1591 // Disable warning: " - "'Missing XML comment for publicly visible type or member'\n"); + output.append("\n" + "#pragma warning disable CS1591 // Disable warning: " + "'Missing XML comment for publicly visible type or member'\n" + "#pragma warning disable CS1573 // Disable warning: " + "'Parameter has no matching param tag in the XML comment'\n"); - output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); + output.append("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); const DocData::ClassDoc *class_doc = itype.class_doc; if (class_doc && class_doc->description.size()) { - output.push_back(INDENT1 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(class_doc->description), &itype); + Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); - Vector<String> description_lines = class_doc->description.split("\n"); + if (summary_lines.size()) { + output.append(INDENT1 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { - output.push_back(INDENT1 "/// "); - output.push_back(description_line.xml_escape()); - output.push_back("\n"); + for (int i = 0; i < summary_lines.size(); i++) { + output.append(INDENT1 "/// "); + output.append(summary_lines[i]); + output.append("\n"); } - } - output.push_back(INDENT1 "/// </summary>\n"); + output.append(INDENT1 "/// </summary>\n"); + } } - output.push_back(INDENT1 "public "); + output.append(INDENT1 "public "); if (itype.is_singleton) { - output.push_back("static partial class "); + output.append("static partial class "); } else { - output.push_back(itype.is_instantiable ? "partial class " : "abstract partial class "); + output.append(itype.is_instantiable ? "partial class " : "abstract partial class "); } - output.push_back(itype.proxy_name); + output.append(itype.proxy_name); if (itype.is_singleton) { - output.push_back("\n"); + output.append("\n"); } else if (is_derived_type) { if (obj_types.has(itype.base_name)) { - output.push_back(" : "); - output.push_back(obj_types[itype.base_name].proxy_name); - output.push_back("\n"); + output.append(" : "); + output.append(obj_types[itype.base_name].proxy_name); + output.append("\n"); } else { ERR_PRINTS("Base type '" + itype.base_name.operator String() + "' does not exist, for class " + itype.name); return ERR_INVALID_DATA; } } - output.push_back(INDENT1 "{"); + output.append(INDENT1 "{"); if (class_doc) { @@ -767,31 +1223,31 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str const ConstantInterface &iconstant = E->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype); + Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + output.append(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { - output.push_back(INDENT2 "/// "); - output.push_back(description_line.xml_escape()); - output.push_back("\n"); + for (int i = 0; i < summary_lines.size(); i++) { + output.append(INDENT2 "/// "); + output.append(summary_lines[i]); + output.append("\n"); } - } - output.push_back(INDENT2 "/// </summary>"); + output.append(INDENT2 "/// </summary>"); + } } - output.push_back(MEMBER_BEGIN "public const int "); - output.push_back(iconstant.proxy_name); - output.push_back(" = "); - output.push_back(itos(iconstant.value)); - output.push_back(";"); + output.append(MEMBER_BEGIN "public const int "); + output.append(iconstant.proxy_name); + output.append(" = "); + output.append(itos(iconstant.value)); + output.append(";"); } if (itype.constants.size()) - output.push_back("\n"); + output.append("\n"); // Add enums @@ -800,38 +1256,38 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str ERR_FAIL_COND_V(ienum.constants.empty(), ERR_BUG); - output.push_back(MEMBER_BEGIN "public enum "); - output.push_back(ienum.cname.operator String()); - output.push_back(MEMBER_BEGIN OPEN_BLOCK); + output.append(MEMBER_BEGIN "public enum "); + output.append(ienum.cname.operator String()); + output.append(MEMBER_BEGIN OPEN_BLOCK); for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) { const ConstantInterface &iconstant = F->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - output.push_back(INDENT3 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype); + Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + output.append(INDENT3 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { - output.push_back(INDENT3 "/// "); - output.push_back(description_line.xml_escape()); - output.push_back("\n"); + for (int i = 0; i < summary_lines.size(); i++) { + output.append(INDENT3 "/// "); + output.append(summary_lines[i]); + output.append("\n"); } - } - output.push_back(INDENT3 "/// </summary>\n"); + output.append(INDENT3 "/// </summary>\n"); + } } - output.push_back(INDENT3); - output.push_back(iconstant.proxy_name); - output.push_back(" = "); - output.push_back(itos(iconstant.value)); - output.push_back(F != ienum.constants.back() ? ",\n" : "\n"); + output.append(INDENT3); + output.append(iconstant.proxy_name); + output.append(" = "); + output.append(itos(iconstant.value)); + output.append(F != ienum.constants.back() ? ",\n" : "\n"); } - output.push_back(INDENT2 CLOSE_BLOCK); + output.append(INDENT2 CLOSE_BLOCK); } // Add properties @@ -852,53 +1308,53 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str if (itype.is_singleton) { // Add the type name and the singleton pointer as static fields - output.push_back(MEMBER_BEGIN "private static Godot.Object singleton;\n"); - output.push_back(MEMBER_BEGIN "public static Godot.Object Singleton\n" INDENT2 "{\n" INDENT3 - "get\n" INDENT3 "{\n" INDENT4 "if (singleton == null)\n" INDENT5 - "singleton = Engine.GetSingleton(" BINDINGS_NATIVE_NAME_FIELD ");\n" INDENT4 - "return singleton;\n" INDENT3 "}\n" INDENT2 "}\n"); - - output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \""); - output.push_back(itype.name); - output.push_back("\";\n"); - - output.push_back(INDENT2 "internal static IntPtr " BINDINGS_PTR_FIELD " = "); - output.push_back(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); - output.push_back("." ICALL_PREFIX); - output.push_back(itype.name); - output.push_back(SINGLETON_ICALL_SUFFIX "();\n"); + output.append(MEMBER_BEGIN "private static Godot.Object singleton;\n"); + output.append(MEMBER_BEGIN "public static Godot.Object Singleton\n" INDENT2 "{\n" INDENT3 + "get\n" INDENT3 "{\n" INDENT4 "if (singleton == null)\n" INDENT5 + "singleton = Engine.GetSingleton(" BINDINGS_NATIVE_NAME_FIELD ");\n" INDENT4 + "return singleton;\n" INDENT3 "}\n" INDENT2 "}\n"); + + output.append(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \""); + output.append(itype.name); + output.append("\";\n"); + + output.append(INDENT2 "internal static IntPtr " BINDINGS_PTR_FIELD " = "); + output.append(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); + output.append("." ICALL_PREFIX); + output.append(itype.name); + output.append(SINGLETON_ICALL_SUFFIX "();\n"); } else if (is_derived_type) { // Add member fields - output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \""); - output.push_back(itype.name); - output.push_back("\";\n"); + output.append(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \""); + output.append(itype.name); + output.append("\";\n"); // Add default constructor if (itype.is_instantiable) { - output.push_back(MEMBER_BEGIN "public "); - output.push_back(itype.proxy_name); - output.push_back("() : this("); - output.push_back(itype.memory_own ? "true" : "false"); + output.append(MEMBER_BEGIN "public "); + output.append(itype.proxy_name); + output.append("() : this("); + output.append(itype.memory_own ? "true" : "false"); // The default constructor may also be called by the engine when instancing existing native objects // The engine will initialize the pointer field of the managed side before calling the constructor // This is why we only allocate a new native object from the constructor if the pointer field is not set - output.push_back(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = "); - output.push_back(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); - output.push_back("." + ctor_method); - output.push_back("(this);\n" CLOSE_BLOCK_L2); + output.append(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = "); + output.append(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); + output.append("." + ctor_method); + output.append("(this);\n" CLOSE_BLOCK_L2); } else { // Hide the constructor - output.push_back(MEMBER_BEGIN "internal "); - output.push_back(itype.proxy_name); - output.push_back("() {}\n"); + output.append(MEMBER_BEGIN "internal "); + output.append(itype.proxy_name); + output.append("() {}\n"); } // Add.. em.. trick constructor. Sort of. - output.push_back(MEMBER_BEGIN "internal "); - output.push_back(itype.proxy_name); - output.push_back("(bool " CS_FIELD_MEMORYOWN ") : base(" CS_FIELD_MEMORYOWN ") {}\n"); + output.append(MEMBER_BEGIN "internal "); + output.append(itype.proxy_name); + output.append("(bool " CS_FIELD_MEMORYOWN ") : base(" CS_FIELD_MEMORYOWN ") {}\n"); } int method_bind_count = 0; @@ -925,15 +1381,17 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str custom_icalls.push_back(ctor_icall); } - output.push_back(INDENT1 CLOSE_BLOCK /* class */ + output.append(INDENT1 CLOSE_BLOCK /* class */ CLOSE_BLOCK /* namespace */); - output.push_back("\n#pragma warning restore CS1591\n"); + output.append("\n" + "#pragma warning restore CS1591\n" + "#pragma warning restore CS1573\n"); return _save_file(p_output_file, output); } -Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInterface &p_itype, const PropertyInterface &p_iprop, List<String> &p_output) { +Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInterface &p_itype, const PropertyInterface &p_iprop, StringBuilder &p_output) { const MethodInterface *setter = p_itype.find_method_by_name(p_iprop.setter); @@ -978,86 +1436,96 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte const TypeInterface *prop_itype = _get_type_or_null(proptype_name); ERR_FAIL_NULL_V(prop_itype, ERR_BUG); // Property type not found - String prop_proxy_name = escape_csharp_keyword(snake_to_pascal_case(p_iprop.cname)); - - // Prevent property and enclosing type from sharing the same name - if (prop_proxy_name == p_itype.proxy_name) { - if (verbose_output) { - WARN_PRINTS("Name of property `" + prop_proxy_name + "` is ambiguous with the name of its class `" + - p_itype.proxy_name + "`. Renaming property to `" + prop_proxy_name + "_`"); - } - - prop_proxy_name += "_"; - } - if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype); + Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); - Vector<String> description_lines = p_iprop.prop_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.append(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { - p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); - p_output.push_back("\n"); + for (int i = 0; i < summary_lines.size(); i++) { + p_output.append(INDENT2 "/// "); + p_output.append(summary_lines[i]); + p_output.append("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.append(INDENT2 "/// </summary>"); + } } - p_output.push_back(MEMBER_BEGIN "public "); + p_output.append(MEMBER_BEGIN "public "); if (p_itype.is_singleton) - p_output.push_back("static "); + p_output.append("static "); - p_output.push_back(prop_itype->cs_type); - p_output.push_back(" "); - p_output.push_back(prop_proxy_name.replace("/", "__")); - p_output.push_back("\n" INDENT2 OPEN_BLOCK); + p_output.append(prop_itype->cs_type); + p_output.append(" "); + p_output.append(p_iprop.proxy_name); + p_output.append("\n" INDENT2 OPEN_BLOCK); if (getter) { - p_output.push_back(INDENT3 "get\n" OPEN_BLOCK_L3); - p_output.push_back("return "); - p_output.push_back(getter->proxy_name + "("); + p_output.append(INDENT3 "get\n" + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning disable CS0618 // Disable warning about obsolete method\n" + + OPEN_BLOCK_L3); + + p_output.append("return "); + p_output.append(getter->proxy_name + "("); if (p_iprop.index != -1) { const ArgumentInterface &idx_arg = getter->arguments.front()->get(); if (idx_arg.type.cname != name_cache.type_int) { // Assume the index parameter is an enum const TypeInterface *idx_arg_type = _get_type_or_null(idx_arg.type); CRASH_COND(idx_arg_type == NULL); - p_output.push_back("(" + idx_arg_type->proxy_name + ")" + itos(p_iprop.index)); + p_output.append("(" + idx_arg_type->proxy_name + ")" + itos(p_iprop.index)); } else { - p_output.push_back(itos(p_iprop.index)); + p_output.append(itos(p_iprop.index)); } } - p_output.push_back(");\n" CLOSE_BLOCK_L3); + p_output.append(");\n" + + CLOSE_BLOCK_L3 + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning restore CS0618\n"); } if (setter) { - p_output.push_back(INDENT3 "set\n" OPEN_BLOCK_L3); - p_output.push_back(setter->proxy_name + "("); + p_output.append(INDENT3 "set\n" + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning disable CS0618 // Disable warning about obsolete method\n" + + OPEN_BLOCK_L3); + + p_output.append(setter->proxy_name + "("); if (p_iprop.index != -1) { const ArgumentInterface &idx_arg = setter->arguments.front()->get(); if (idx_arg.type.cname != name_cache.type_int) { // Assume the index parameter is an enum const TypeInterface *idx_arg_type = _get_type_or_null(idx_arg.type); CRASH_COND(idx_arg_type == NULL); - p_output.push_back("(" + idx_arg_type->proxy_name + ")" + itos(p_iprop.index) + ", "); + p_output.append("(" + idx_arg_type->proxy_name + ")" + itos(p_iprop.index) + ", "); } else { - p_output.push_back(itos(p_iprop.index) + ", "); + p_output.append(itos(p_iprop.index) + ", "); } } - p_output.push_back("value);\n" CLOSE_BLOCK_L3); + p_output.append("value);\n" + + CLOSE_BLOCK_L3 + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning restore CS0618\n"); } - p_output.push_back(CLOSE_BLOCK_L2); + p_output.append(CLOSE_BLOCK_L2); return OK; } -Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, int &p_method_bind_count, List<String> &p_output) { +Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, int &p_method_bind_count, StringBuilder &p_output) { const TypeInterface *return_type = _get_type_or_placeholder(p_imethod.return_type); @@ -1069,7 +1537,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf String icall_params = method_bind_field + ", "; icall_params += sformat(p_itype.cs_in, "this"); - List<String> default_args_doc; + StringBuilder default_args_doc; // Retrieve information from the arguments for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) { @@ -1135,7 +1603,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf icall_params += arg_type->cs_in.empty() ? arg_in : sformat(arg_type->cs_in, arg_in); - default_args_doc.push_back(INDENT2 "/// <param name=\"" + iarg.name + "\">If the param is null, then the default value is " + def_arg + "</param>\n"); + // Apparently the name attribute must not include the @ + String param_tag_name = iarg.name.begins_with("@") ? iarg.name.substr(1, iarg.name.length()) : iarg.name; + + default_args_doc.append(INDENT2 "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>\n"); } else { icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name); } @@ -1144,61 +1615,67 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf // Generate method { if (!p_imethod.is_virtual && !p_imethod.requires_object_call) { - p_output.push_back(MEMBER_BEGIN "[DebuggerBrowsable(DebuggerBrowsableState.Never)]" MEMBER_BEGIN "private static IntPtr "); - p_output.push_back(method_bind_field + " = Object." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \""); - p_output.push_back(p_imethod.name); - p_output.push_back("\");\n"); + p_output.append(MEMBER_BEGIN "[DebuggerBrowsable(DebuggerBrowsableState.Never)]" MEMBER_BEGIN "private static IntPtr "); + p_output.append(method_bind_field + " = Object." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \""); + p_output.append(p_imethod.name); + p_output.append("\");\n"); } if (p_imethod.method_doc && p_imethod.method_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(p_imethod.method_doc->description), &p_itype); + Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); - Vector<String> description_lines = p_imethod.method_doc->description.split("\n"); + if (summary_lines.size() || default_args_doc.get_string_length()) { + p_output.append(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { - p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); - p_output.push_back("\n"); + for (int i = 0; i < summary_lines.size(); i++) { + p_output.append(INDENT2 "/// "); + p_output.append(summary_lines[i]); + p_output.append("\n"); } - } - for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) { - p_output.push_back(E->get().xml_escape()); + p_output.append(default_args_doc.as_string()); + p_output.append(INDENT2 "/// </summary>"); } - - p_output.push_back(INDENT2 "/// </summary>"); } if (!p_imethod.is_internal) { - p_output.push_back(MEMBER_BEGIN "[GodotMethod(\""); - p_output.push_back(p_imethod.name); - p_output.push_back("\")]"); + p_output.append(MEMBER_BEGIN "[GodotMethod(\""); + p_output.append(p_imethod.name); + p_output.append("\")]"); + } + + if (p_imethod.is_deprecated) { + if (p_imethod.deprecation_message.empty()) + WARN_PRINTS("An empty deprecation message is discouraged. Method: " + p_imethod.proxy_name); + + p_output.append(MEMBER_BEGIN "[Obsolete(\""); + p_output.append(p_imethod.deprecation_message); + p_output.append("\")]"); } - p_output.push_back(MEMBER_BEGIN); - p_output.push_back(p_imethod.is_internal ? "internal " : "public "); + p_output.append(MEMBER_BEGIN); + p_output.append(p_imethod.is_internal ? "internal " : "public "); if (p_itype.is_singleton) { - p_output.push_back("static "); + p_output.append("static "); } else if (p_imethod.is_virtual) { - p_output.push_back("virtual "); + p_output.append("virtual "); } - p_output.push_back(return_type->cs_type + " "); - p_output.push_back(p_imethod.proxy_name + "("); - p_output.push_back(arguments_sig + ")\n" OPEN_BLOCK_L2); + p_output.append(return_type->cs_type + " "); + p_output.append(p_imethod.proxy_name + "("); + p_output.append(arguments_sig + ")\n" OPEN_BLOCK_L2); if (p_imethod.is_virtual) { // Godot virtual method must be overridden, therefore we return a default value by default. if (return_type->cname == name_cache.type_void) { - p_output.push_back("return;\n" CLOSE_BLOCK_L2); + p_output.append("return;\n" CLOSE_BLOCK_L2); } else { - p_output.push_back("return default("); - p_output.push_back(return_type->cs_type); - p_output.push_back(");\n" CLOSE_BLOCK_L2); + p_output.append("return default("); + p_output.append(return_type->cs_type); + p_output.append(");\n" CLOSE_BLOCK_L2); } return OK; // Won't increment method bind count @@ -1207,16 +1684,16 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf if (p_imethod.requires_object_call) { // Fallback to Godot's object.Call(string, params) - p_output.push_back(CS_METHOD_CALL "(\""); - p_output.push_back(p_imethod.name); - p_output.push_back("\""); + p_output.append(CS_METHOD_CALL "(\""); + p_output.append(p_imethod.name); + p_output.append("\""); for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) { - p_output.push_back(", "); - p_output.push_back(F->get().name); + p_output.append(", "); + p_output.append(F->get().name); } - p_output.push_back(");\n" CLOSE_BLOCK_L2); + p_output.append(");\n" CLOSE_BLOCK_L2); return OK; // Won't increment method bind count } @@ -1230,37 +1707,36 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf im_call += "." + im_icall->name + "(" + icall_params + ")"; if (p_imethod.arguments.size()) - p_output.push_back(cs_in_statements); + p_output.append(cs_in_statements); if (return_type->cname == name_cache.type_void) { - p_output.push_back(im_call + ";\n"); + p_output.append(im_call + ";\n"); } else if (return_type->cs_out.empty()) { - p_output.push_back("return " + im_call + ";\n"); + p_output.append("return " + im_call + ";\n"); } else { - p_output.push_back(sformat(return_type->cs_out, im_call, return_type->cs_type, return_type->im_type_out)); - p_output.push_back("\n"); + p_output.append(sformat(return_type->cs_out, im_call, return_type->cs_type, return_type->im_type_out)); + p_output.append("\n"); } - p_output.push_back(CLOSE_BLOCK_L2); + p_output.append(CLOSE_BLOCK_L2); } p_method_bind_count++; + return OK; } Error BindingsGenerator::generate_glue(const String &p_output_dir) { - verbose_output = true; - bool dir_exists = DirAccess::exists(p_output_dir); ERR_EXPLAIN("The output directory does not exist."); ERR_FAIL_COND_V(!dir_exists, ERR_FILE_BAD_PATH); - List<String> output; + StringBuilder output; - output.push_back("/* THIS FILE IS GENERATED DO NOT EDIT */\n"); - output.push_back("#include \"" GLUE_HEADER_FILE "\"\n"); - output.push_back("\n#ifdef MONO_GLUE_ENABLED\n"); + output.append("/* THIS FILE IS GENERATED DO NOT EDIT */\n"); + output.append("#include \"" GLUE_HEADER_FILE "\"\n"); + output.append("\n#ifdef MONO_GLUE_ENABLED\n"); generated_icall_funcs.clear(); @@ -1300,11 +1776,11 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { if (!find_icall_by_name(singleton_icall.name, custom_icalls)) custom_icalls.push_back(singleton_icall); - output.push_back("Object* "); - output.push_back(singleton_icall_name); - output.push_back("() " OPEN_BLOCK "\treturn Engine::get_singleton()->get_singleton_object(\""); - output.push_back(itype.proxy_name); - output.push_back("\");\n" CLOSE_BLOCK "\n"); + output.append("Object* "); + output.append(singleton_icall_name); + output.append("() " OPEN_BLOCK "\treturn Engine::get_singleton()->get_singleton_object(\""); + output.append(itype.proxy_name); + output.append("\");\n" CLOSE_BLOCK "\n"); } if (is_derived_type && itype.is_instantiable) { @@ -1313,43 +1789,43 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { if (!find_icall_by_name(ctor_icall.name, custom_icalls)) custom_icalls.push_back(ctor_icall); - output.push_back("Object* "); - output.push_back(ctor_method); - output.push_back("(MonoObject* obj) " OPEN_BLOCK - "\t" C_MACRO_OBJECT_CONSTRUCT "(instance, \""); - output.push_back(itype.name); - output.push_back("\");\n" - "\t" C_METHOD_TIE_MANAGED_TO_UNMANAGED "(obj, instance);\n" - "\treturn instance;\n" CLOSE_BLOCK "\n"); + output.append("Object* "); + output.append(ctor_method); + output.append("(MonoObject* obj) " OPEN_BLOCK + "\t" C_MACRO_OBJECT_CONSTRUCT "(instance, \""); + output.append(itype.name); + output.append("\");\n" + "\t" C_METHOD_TIE_MANAGED_TO_UNMANAGED "(obj, instance);\n" + "\treturn instance;\n" CLOSE_BLOCK "\n"); } } - output.push_back("namespace GodotSharpBindings\n" OPEN_BLOCK "\n"); + output.append("namespace GodotSharpBindings\n" OPEN_BLOCK "\n"); - output.push_back("uint64_t get_core_api_hash() { return "); - output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + "U; }\n"); + output.append("uint64_t get_core_api_hash() { return "); + output.append(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + "U; }\n"); - output.push_back("#ifdef TOOLS_ENABLED\n" - "uint64_t get_editor_api_hash() { return "); - output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) + "U; }\n"); - output.push_back("#endif // TOOLS_ENABLED\n"); + output.append("#ifdef TOOLS_ENABLED\n" + "uint64_t get_editor_api_hash() { return "); + output.append(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) + "U; }\n"); + output.append("#endif // TOOLS_ENABLED\n"); - output.push_back("uint32_t get_bindings_version() { return "); - output.push_back(String::num_uint64(BINDINGS_GENERATOR_VERSION) + "; }\n"); + output.append("uint32_t get_bindings_version() { return "); + output.append(String::num_uint64(BINDINGS_GENERATOR_VERSION) + "; }\n"); - output.push_back("\nvoid register_generated_icalls() " OPEN_BLOCK); - output.push_back("\tgodot_register_glue_header_icalls();\n"); + output.append("\nvoid register_generated_icalls() " OPEN_BLOCK); + output.append("\tgodot_register_glue_header_icalls();\n"); -#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \ - { \ - output.push_back("\tmono_add_internal_call("); \ - output.push_back("\"" BINDINGS_NAMESPACE "."); \ - output.push_back(m_icall.editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); \ - output.push_back("::"); \ - output.push_back(m_icall.name); \ - output.push_back("\", (void*)"); \ - output.push_back(m_icall.name); \ - output.push_back(");\n"); \ +#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \ + { \ + output.append("\tmono_add_internal_call("); \ + output.append("\"" BINDINGS_NAMESPACE "."); \ + output.append(m_icall.editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); \ + output.append("::"); \ + output.append(m_icall.name); \ + output.append("\", (void*)"); \ + output.append(m_icall.name); \ + output.append(");\n"); \ } bool tools_sequence = false; @@ -1358,11 +1834,11 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { if (tools_sequence) { if (!E->get().editor_only) { tools_sequence = false; - output.push_back("#endif\n"); + output.append("#endif\n"); } } else { if (E->get().editor_only) { - output.push_back("#ifdef TOOLS_ENABLED\n"); + output.append("#ifdef TOOLS_ENABLED\n"); tools_sequence = true; } } @@ -1372,23 +1848,23 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { if (tools_sequence) { tools_sequence = false; - output.push_back("#endif\n"); + output.append("#endif\n"); } - output.push_back("#ifdef TOOLS_ENABLED\n"); + output.append("#ifdef TOOLS_ENABLED\n"); for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next()) ADD_INTERNAL_CALL_REGISTRATION(E->get()); - output.push_back("#endif // TOOLS_ENABLED\n"); + output.append("#endif // TOOLS_ENABLED\n"); for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) { if (tools_sequence) { if (!E->get().editor_only) { tools_sequence = false; - output.push_back("#endif\n"); + output.append("#endif\n"); } } else { if (E->get().editor_only) { - output.push_back("#ifdef TOOLS_ENABLED\n"); + output.append("#ifdef TOOLS_ENABLED\n"); tools_sequence = true; } } @@ -1398,14 +1874,14 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { if (tools_sequence) { tools_sequence = false; - output.push_back("#endif\n"); + output.append("#endif\n"); } #undef ADD_INTERNAL_CALL_REGISTRATION - output.push_back(CLOSE_BLOCK "\n} // namespace GodotSharpBindings\n"); + output.append(CLOSE_BLOCK "\n} // namespace GodotSharpBindings\n"); - output.push_back("\n#endif // MONO_GLUE_ENABLED\n"); + output.append("\n#endif // MONO_GLUE_ENABLED\n"); Error save_err = _save_file(path_join(p_output_dir, "mono_glue.gen.cpp"), output); if (save_err != OK) @@ -1420,23 +1896,20 @@ uint32_t BindingsGenerator::get_version() { return BINDINGS_GENERATOR_VERSION; } -Error BindingsGenerator::_save_file(const String &p_path, const List<String> &p_content) { +Error BindingsGenerator::_save_file(const String &p_path, const StringBuilder &p_content) { FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE); ERR_EXPLAIN("Cannot open file: " + p_path); ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE); - for (const List<String>::Element *E = p_content.front(); E; E = E->next()) { - file->store_string(E->get()); - } - + file->store_string(p_content.as_string()); file->close(); return OK; } -Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, List<String> &p_output) { +Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, StringBuilder &p_output) { if (p_imethod.is_virtual) return OK; // Ignore @@ -1492,15 +1965,15 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte generated_icall_funcs.push_back(im_icall); if (im_icall->editor_only) - p_output.push_back("#ifdef TOOLS_ENABLED\n"); + p_output.append("#ifdef TOOLS_ENABLED\n"); // Generate icall function - p_output.push_back(ret_void ? "void " : return_type->c_type_out + " "); - p_output.push_back(icall_method); - p_output.push_back("("); - p_output.push_back(c_func_sig); - p_output.push_back(") " OPEN_BLOCK); + p_output.append(ret_void ? "void " : return_type->c_type_out + " "); + p_output.append(icall_method); + p_output.append("("); + p_output.append(c_func_sig); + p_output.append(") " OPEN_BLOCK); String fail_ret = ret_void ? "" : ", " + (return_type->c_type_out.ends_with("*") ? "NULL" : return_type->c_type_out + "()"); @@ -1514,7 +1987,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte // the Variant alive until the method returns. Otherwise, if the returned Variant holds a RefPtr, // it could be deleted too early. This is the case with GDScript.new() which returns OBJECT. // Alternatively, we could just return Variant, but that would result in a worse API. - p_output.push_back("\tVariant " C_LOCAL_VARARG_RET ";\n"); + p_output.append("\tVariant " C_LOCAL_VARARG_RET ";\n"); } if (return_type->is_object_type) { @@ -1524,90 +1997,82 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte ptrcall_return_type = return_type->c_type; } - p_output.push_back("\t" + ptrcall_return_type); - p_output.push_back(" " C_LOCAL_RET); - p_output.push_back(initialization + ";\n"); - p_output.push_back("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE); - p_output.push_back(fail_ret); - p_output.push_back(");\n"); + p_output.append("\t" + ptrcall_return_type); + p_output.append(" " C_LOCAL_RET); + p_output.append(initialization + ";\n"); + p_output.append("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE); + p_output.append(fail_ret); + p_output.append(");\n"); } else { - p_output.push_back("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n"); + p_output.append("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n"); } if (p_imethod.arguments.size()) { if (p_imethod.is_vararg) { - String err_fail_macro = ret_void ? "ERR_FAIL_COND" : "ERR_FAIL_COND_V"; String vararg_arg = "arg" + argc_str; String real_argc_str = itos(p_imethod.arguments.size() - 1); // Arguments count without vararg - p_output.push_back("\tVector<Variant> varargs;\n" - "\tint vararg_length = mono_array_length("); - p_output.push_back(vararg_arg); - p_output.push_back(");\n\tint total_length = "); - p_output.push_back(real_argc_str); - p_output.push_back(" + vararg_length;\n\t"); - p_output.push_back(err_fail_macro); - p_output.push_back("(varargs.resize(vararg_length) != OK"); - p_output.push_back(fail_ret); - p_output.push_back(");\n\tVector<Variant*> " C_LOCAL_PTRCALL_ARGS ";\n\t"); - p_output.push_back(err_fail_macro); - p_output.push_back("(call_args.resize(total_length) != OK"); - p_output.push_back(fail_ret); - p_output.push_back(");\n"); - p_output.push_back(c_in_statements); - p_output.push_back("\tfor (int i = 0; i < vararg_length; i++) " OPEN_BLOCK - "\t\tMonoObject* elem = mono_array_get("); - p_output.push_back(vararg_arg); - p_output.push_back(", MonoObject*, i);\n" - "\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n" - "\t\t" C_LOCAL_PTRCALL_ARGS ".set("); - p_output.push_back(real_argc_str); - p_output.push_back(" + i, &varargs.write[i]);\n\t" CLOSE_BLOCK); + p_output.append("\tint vararg_length = mono_array_length("); + p_output.append(vararg_arg); + p_output.append(");\n\tint total_length = "); + p_output.append(real_argc_str); + p_output.append(" + vararg_length;\n" + "\tArgumentsVector<Variant> varargs(vararg_length);\n" + "\tArgumentsVector<const Variant *> " C_LOCAL_PTRCALL_ARGS "(total_length);\n"); + p_output.append(c_in_statements); + p_output.append("\tfor (int i = 0; i < vararg_length; i++) " OPEN_BLOCK + "\t\tMonoObject* elem = mono_array_get("); + p_output.append(vararg_arg); + p_output.append(", MonoObject*, i);\n" + "\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n" + "\t\t" C_LOCAL_PTRCALL_ARGS ".set("); + p_output.append(real_argc_str); + p_output.append(" + i, &varargs.get(i));\n\t" CLOSE_BLOCK); } else { - p_output.push_back(c_in_statements); - p_output.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "["); - p_output.push_back(argc_str + "] = { "); - p_output.push_back(c_args_var_content + " };\n"); + p_output.append(c_in_statements); + p_output.append("\tconst void* " C_LOCAL_PTRCALL_ARGS "["); + p_output.append(argc_str + "] = { "); + p_output.append(c_args_var_content + " };\n"); } } if (p_imethod.is_vararg) { - p_output.push_back("\tVariant::CallError vcall_error;\n\t"); + p_output.append("\tVariant::CallError vcall_error;\n\t"); if (!ret_void) { // See the comment on the C_LOCAL_VARARG_RET declaration if (return_type->cname != name_cache.type_Variant) { - p_output.push_back(C_LOCAL_VARARG_RET " = "); + p_output.append(C_LOCAL_VARARG_RET " = "); } else { - p_output.push_back(C_LOCAL_RET " = "); + p_output.append(C_LOCAL_RET " = "); } } - p_output.push_back(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", "); - p_output.push_back(p_imethod.arguments.size() ? "(const Variant**)" C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL"); - p_output.push_back(", total_length, vcall_error);\n"); + p_output.append(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", "); + p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL"); + p_output.append(", total_length, vcall_error);\n"); // See the comment on the C_LOCAL_VARARG_RET declaration if (return_type->cname != name_cache.type_Variant) { - p_output.push_back("\t" C_LOCAL_RET " = " C_LOCAL_VARARG_RET ";\n"); + p_output.append("\t" C_LOCAL_RET " = " C_LOCAL_VARARG_RET ";\n"); } } else { - p_output.push_back("\t" CS_PARAM_METHODBIND "->ptrcall(" CS_PARAM_INSTANCE ", "); - p_output.push_back(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ", " : "NULL, "); - p_output.push_back(!ret_void ? "&" C_LOCAL_RET ");\n" : "NULL);\n"); + p_output.append("\t" CS_PARAM_METHODBIND "->ptrcall(" CS_PARAM_INSTANCE ", "); + p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ", " : "NULL, "); + p_output.append(!ret_void ? "&" C_LOCAL_RET ");\n" : "NULL);\n"); } if (!ret_void) { if (return_type->c_out.empty()) - p_output.push_back("\treturn " C_LOCAL_RET ";\n"); + p_output.append("\treturn " C_LOCAL_RET ";\n"); else - p_output.push_back(sformat(return_type->c_out, return_type->c_type_out, C_LOCAL_RET, return_type->name)); + p_output.append(sformat(return_type->c_out, return_type->c_type_out, C_LOCAL_RET, return_type->name)); } - p_output.push_back(CLOSE_BLOCK "\n"); + p_output.append(CLOSE_BLOCK "\n"); if (im_icall->editor_only) - p_output.push_back("#endif // TOOLS_ENABLED\n"); + p_output.append("#endif // TOOLS_ENABLED\n"); } return OK; @@ -1660,6 +2125,58 @@ const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_placehol return &placeholder_types.insert(placeholder.cname, placeholder)->get(); } +StringName BindingsGenerator::_get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta) { + + switch (p_meta) { + case GodotTypeInfo::METADATA_INT_IS_INT8: + return "sbyte"; + break; + case GodotTypeInfo::METADATA_INT_IS_INT16: + return "short"; + break; + case GodotTypeInfo::METADATA_INT_IS_INT32: + return "int"; + break; + case GodotTypeInfo::METADATA_INT_IS_INT64: + return "long"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT8: + return "byte"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT16: + return "ushort"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT32: + return "uint"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT64: + return "ulong"; + break; + default: + // Assume INT32 + return "int"; + } +} + +StringName BindingsGenerator::_get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta) { + + switch (p_meta) { + case GodotTypeInfo::METADATA_REAL_IS_FLOAT: + return "float"; + break; + case GodotTypeInfo::METADATA_REAL_IS_DOUBLE: + return "double"; + break; + default: + // Assume real_t (float or double depending of REAL_T_IS_DOUBLE) +#ifdef REAL_T_IS_DOUBLE + return "double"; +#else + return "float"; +#endif + } +} + void BindingsGenerator::_populate_object_type_interfaces() { obj_types.clear(); @@ -1679,15 +2196,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { } if (!ClassDB::is_class_exposed(type_cname)) { - if (verbose_output) - WARN_PRINTS("Ignoring type " + type_cname.operator String() + " because it's not exposed"); + _log("Ignoring type `%s` because it's not exposed\n", String(type_cname).utf8().get_data()); class_list.pop_front(); continue; } if (!ClassDB::is_class_enabled(type_cname)) { - if (verbose_output) - WARN_PRINTS("Ignoring type " + type_cname.operator String() + " because it's not enabled"); + _log("Ignoring type `%s` because it's not enabled\n", String(type_cname).utf8().get_data()); class_list.pop_front(); continue; } @@ -1715,10 +2230,12 @@ void BindingsGenerator::_populate_object_type_interfaces() { itype.im_type_in = "IntPtr"; itype.im_type_out = itype.proxy_name; + // Populate properties + List<PropertyInfo> property_list; ClassDB::get_property_list(type_cname, &property_list, true); - // Populate properties + Map<StringName, StringName> accessor_methods; for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) { const PropertyInfo &property = E->get(); @@ -1728,24 +2245,30 @@ void BindingsGenerator::_populate_object_type_interfaces() { PropertyInterface iprop; iprop.cname = property.name; - iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname)); iprop.setter = ClassDB::get_property_setter(type_cname, iprop.cname); iprop.getter = ClassDB::get_property_getter(type_cname, iprop.cname); + if (iprop.setter != StringName()) + accessor_methods[iprop.setter] = iprop.cname; + if (iprop.getter != StringName()) + accessor_methods[iprop.getter] = iprop.cname; + bool valid = false; iprop.index = ClassDB::get_property_index(type_cname, iprop.cname, &valid); ERR_FAIL_COND(!valid); - // Prevent property and enclosing type from sharing the same name + iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname)); + + // Prevent the property and its enclosing type from sharing the same name if (iprop.proxy_name == itype.proxy_name) { - if (verbose_output) { - WARN_PRINTS("Name of property `" + iprop.proxy_name + "` is ambiguous with the name of its class `" + - itype.proxy_name + "`. Renaming property to `" + iprop.proxy_name + "_`"); - } + _log("Name of property `%s` is ambiguous with the name of its enclosing class `%s`. Renaming property to `%s_`\n", + iprop.proxy_name.utf8().get_data(), itype.proxy_name.utf8().get_data(), iprop.proxy_name.utf8().get_data()); iprop.proxy_name += "_"; } + iprop.proxy_name = iprop.proxy_name.replace("/", "__"); // Some members have a slash... + iprop.prop_doc = NULL; for (int i = 0; i < itype.class_doc->properties.size(); i++) { @@ -1777,9 +2300,14 @@ void BindingsGenerator::_populate_object_type_interfaces() { if (method_info.name.empty()) continue; + String cname = method_info.name; + + if (blacklisted_methods.find(itype.cname) && blacklisted_methods[itype.cname].find(cname)) + continue; + MethodInterface imethod; imethod.name = method_info.name; - imethod.cname = imethod.name; + imethod.cname = cname; if (method_info.flags & METHOD_FLAG_VIRTUAL) imethod.is_virtual = true; @@ -1806,14 +2334,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { // which could actually will return something different. // Let's put this to notify us if that ever happens. if (itype.cname != name_cache.type_Object || imethod.name != "free") { - if (verbose_output) { - WARN_PRINTS("Notification: New unexpected virtual non-overridable method found.\n" - "We only expected Object.free, but found " + - itype.name + "." + imethod.name); - } + ERR_PRINTS("Notification: New unexpected virtual non-overridable method found.\n" + "We only expected Object.free, but found " + + itype.name + "." + imethod.name); } } else { - ERR_PRINTS("Missing MethodBind for non-virtual method: " + itype.name + "." + imethod.name); + ERR_EXPLAIN("Missing MethodBind for non-virtual method: " + itype.name + "." + imethod.name); + ERR_FAIL(); } } else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) { imethod.return_type.cname = return_info.class_name; @@ -1827,7 +2354,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { } else if (return_info.type == Variant::NIL) { imethod.return_type.cname = name_cache.type_void; } else { - imethod.return_type.cname = Variant::get_type_name(return_info.type); + if (return_info.type == Variant::INT) { + imethod.return_type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE); + } else if (return_info.type == Variant::REAL) { + imethod.return_type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE); + } else { + imethod.return_type.cname = Variant::get_type_name(return_info.type); + } } for (int i = 0; i < argc; i++) { @@ -1846,7 +2379,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { } else if (arginfo.type == Variant::NIL) { iarg.type.cname = name_cache.type_Variant; } else { - iarg.type.cname = Variant::get_type_name(arginfo.type); + if (arginfo.type == Variant::INT) { + iarg.type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE); + } else if (arginfo.type == Variant::REAL) { + iarg.type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE); + } else { + iarg.type.cname = Variant::get_type_name(arginfo.type); + } } iarg.name = escape_csharp_keyword(snake_to_camel_case(iarg.name)); @@ -1867,16 +2406,24 @@ void BindingsGenerator::_populate_object_type_interfaces() { imethod.proxy_name = escape_csharp_keyword(snake_to_pascal_case(imethod.name)); - // Prevent naming the property and its enclosing type from sharing the same name + // Prevent the method and its enclosing type from sharing the same name if (imethod.proxy_name == itype.proxy_name) { - if (verbose_output) { - WARN_PRINTS("Name of method `" + imethod.proxy_name + "` is ambiguous with the name of its class `" + - itype.proxy_name + "`. Renaming method to `" + imethod.proxy_name + "_`"); - } + _log("Name of method `%s` is ambiguous with the name of its enclosing class `%s`. Renaming method to `%s_`\n", + imethod.proxy_name.utf8().get_data(), itype.proxy_name.utf8().get_data(), imethod.proxy_name.utf8().get_data()); imethod.proxy_name += "_"; } + Map<StringName, StringName>::Element *accessor = accessor_methods.find(imethod.cname); + if (accessor) { + const PropertyInterface *accessor_property = itype.find_property_by_name(accessor->value()); + + // We only deprecate an accessor method if it's in the same class as the property. It's easier this way, but also + // we don't know if an accessor method in a different class could have other purposes, so better leave those untouched. + imethod.is_deprecated = true; + imethod.deprecation_message = imethod.proxy_name + " is deprecated. Use the " + accessor_property->proxy_name + " property instead."; + } + if (itype.class_doc) { for (int i = 0; i < itype.class_doc->methods.size(); i++) { if (itype.class_doc->methods[i].name == imethod.name) { @@ -1903,8 +2450,8 @@ void BindingsGenerator::_populate_object_type_interfaces() { // Populate enums and constants - List<String> constant_list; - ClassDB::get_integer_constant_list(type_cname, &constant_list, true); + List<String> constants; + ClassDB::get_integer_constant_list(type_cname, &constants, true); const HashMap<StringName, List<StringName> > &enum_map = class_info->enum_map; const StringName *k = NULL; @@ -1919,13 +2466,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { enum_proxy_cname = StringName(enum_proxy_name); } EnumInterface ienum(enum_proxy_cname); - const List<StringName> &constants = enum_map.get(*k); - for (const List<StringName>::Element *E = constants.front(); E; E = E->next()) { + const List<StringName> &enum_constants = enum_map.get(*k); + for (const List<StringName>::Element *E = enum_constants.front(); E; E = E->next()) { const StringName &constant_cname = E->get(); String constant_name = constant_cname.operator String(); int *value = class_info->constant_map.getptr(constant_cname); ERR_FAIL_NULL(value); - constant_list.erase(constant_name); + constants.erase(constant_name); ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value); @@ -1957,7 +2504,7 @@ void BindingsGenerator::_populate_object_type_interfaces() { enum_types.insert(enum_itype.cname, enum_itype); } - for (const List<String>::Element *E = constant_list.front(); E; E = E->next()) { + for (const List<String>::Element *E = constants.front(); E; E = E->next()) { const String &constant_name = E->get(); int *value = class_info->constant_map.getptr(StringName(E->get())); ERR_FAIL_NULL(value); @@ -1989,13 +2536,8 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg switch (p_val.get_type()) { case Variant::NIL: - if (ClassDB::class_exists(r_iarg.type.cname)) { - // Object type - r_iarg.default_argument = "null"; - } else { - // Variant - r_iarg.default_argument = "null"; - } + // Either Object type or Variant + r_iarg.default_argument = "null"; break; // Atomic types case Variant::BOOL: @@ -2038,6 +2580,7 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg r_iarg.default_argument = "null"; break; } + FALLTHROUGH; case Variant::DICTIONARY: case Variant::_RID: r_iarg.default_argument = "new %s()"; @@ -2060,7 +2603,8 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg r_iarg.default_argument = Variant::get_type_name(p_val.get_type()) + ".Identity"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; break; - default: {} + default: { + } } if (r_iarg.def_param_mode == ArgumentInterface::CONSTANT && r_iarg.type.cname == name_cache.type_Variant && r_iarg.default_argument != "null") @@ -2102,7 +2646,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { // bool itype = TypeInterface::create_value_type(String("bool")); - { // MonoBoolean <---> bool itype.c_in = "\t%0 %1_in = (%0)%1;\n"; @@ -2116,45 +2659,73 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.im_type_out = itype.name; builtin_types.insert(itype.cname, itype); - // int - // C interface is the same as that of enums. Remember to apply any - // changes done here to TypeInterface::postsetup_enum_type as well - itype = TypeInterface::create_value_type(String("int")); - itype.c_arg_in = "&%s_in"; + // Integer types { - // The expected types for parameters and return value in ptrcall are 'int64_t' or 'uint64_t'. - itype.c_in = "\t%0 %1_in = (%0)%1;\n"; - itype.c_out = "\treturn (%0)%1;\n"; - itype.c_type = "int64_t"; + // C interface for 'uint32_t' is the same as that of enums. Remember to apply + // any of the changes done here to 'TypeInterface::postsetup_enum_type' as well. +#define INSERT_INT_TYPE(m_name, m_c_type_in_out, m_c_type) \ + { \ + itype = TypeInterface::create_value_type(String(m_name)); \ + { \ + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; \ + itype.c_out = "\treturn (%0)%1;\n"; \ + itype.c_type = #m_c_type; \ + itype.c_arg_in = "&%s_in"; \ + } \ + itype.c_type_in = #m_c_type_in_out; \ + itype.c_type_out = itype.c_type_in; \ + itype.im_type_in = itype.name; \ + itype.im_type_out = itype.name; \ + builtin_types.insert(itype.cname, itype); \ } - itype.c_type_in = "int32_t"; - itype.c_type_out = itype.c_type_in; - itype.im_type_in = itype.name; - itype.im_type_out = itype.name; - builtin_types.insert(itype.cname, itype); - // real_t - itype = TypeInterface(); - itype.name = "float"; // The name is always "float" in Variant, even with REAL_T_IS_DOUBLE. - itype.cname = itype.name; -#ifdef REAL_T_IS_DOUBLE - itype.proxy_name = "double"; -#else - itype.proxy_name = "float"; -#endif + // The expected type for all integers in ptrcall is 'int64_t', so that's what we use for 'c_type' + + INSERT_INT_TYPE("sbyte", int8_t, int64_t); + INSERT_INT_TYPE("short", int16_t, int64_t); + INSERT_INT_TYPE("int", int32_t, int64_t); + INSERT_INT_TYPE("long", int64_t, int64_t); + INSERT_INT_TYPE("byte", uint8_t, int64_t); + INSERT_INT_TYPE("ushort", uint16_t, int64_t); + INSERT_INT_TYPE("uint", uint32_t, int64_t); + INSERT_INT_TYPE("ulong", uint64_t, int64_t); + } + + // Floating point types { - // The expected type for parameters and return value in ptrcall is 'double'. - itype.c_in = "\t%0 %1_in = (%0)%1;\n"; - itype.c_out = "\treturn (%0)%1;\n"; + // float + itype = TypeInterface(); + itype.name = "float"; + itype.cname = itype.name; + itype.proxy_name = "float"; + { + // The expected type for 'float' in ptrcall is 'double' + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; + itype.c_type = "double"; + itype.c_type_in = "float"; + itype.c_type_out = "float"; + itype.c_arg_in = "&%s_in"; + } + itype.cs_type = itype.proxy_name; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; + builtin_types.insert(itype.cname, itype); + + // double + itype = TypeInterface(); + itype.name = "double"; + itype.cname = itype.name; + itype.proxy_name = "double"; itype.c_type = "double"; - itype.c_type_in = "real_t"; - itype.c_type_out = "real_t"; - itype.c_arg_in = "&%s_in"; + itype.c_type_in = "double"; + itype.c_type_out = "double"; + itype.c_arg_in = "&%s"; + itype.cs_type = itype.proxy_name; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; + builtin_types.insert(itype.cname, itype); } - itype.cs_type = itype.proxy_name; - itype.im_type_in = itype.proxy_name; - itype.im_type_out = itype.proxy_name; - builtin_types.insert(itype.cname, itype); // String itype = TypeInterface(); @@ -2404,12 +2975,32 @@ void BindingsGenerator::_populate_global_constants() { } } -void BindingsGenerator::initialize() { +void BindingsGenerator::_initialize_blacklisted_methods() { + + blacklisted_methods["Object"].push_back("to_string"); // there is already ToString + blacklisted_methods["Object"].push_back("_to_string"); // override ToString instead + blacklisted_methods["Object"].push_back("_init"); // never called in C# (TODO: implement it) +} + +void BindingsGenerator::_log(const char *p_format, ...) { + + if (log_print_enabled) { + va_list list; + + va_start(list, p_format); + OS::get_singleton()->print("%s", str_format(p_format, list).utf8().get_data()); + va_end(list); + } +} + +void BindingsGenerator::_initialize() { EditorHelp::generate_doc(); enum_types.clear(); + _initialize_blacklisted_methods(); + _populate_object_type_interfaces(); _populate_builtin_type_interfaces(); @@ -2427,38 +3018,33 @@ void BindingsGenerator::initialize() { void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) { const int NUM_OPTIONS = 2; - int options_left = NUM_OPTIONS; - String mono_glue_option = "--generate-mono-glue"; String cs_api_option = "--generate-cs-api"; - verbose_output = true; + String mono_glue_path; + String cs_api_path; + + int options_left = NUM_OPTIONS; const List<String>::Element *elem = p_cmdline_args.front(); while (elem && options_left) { - if (elem->get() == mono_glue_option) { - const List<String>::Element *path_elem = elem->next(); if (path_elem) { - if (get_singleton()->generate_glue(path_elem->get()) != OK) - ERR_PRINTS(mono_glue_option + ": Failed to generate mono glue"); + mono_glue_path = path_elem->get(); elem = elem->next(); } else { ERR_PRINTS(mono_glue_option + ": No output directory specified"); } --options_left; - } else if (elem->get() == cs_api_option) { - const List<String>::Element *path_elem = elem->next(); if (path_elem) { - if (get_singleton()->generate_cs_api(path_elem->get()) != OK) - ERR_PRINTS(cs_api_option + ": Failed to generate the C# API"); + cs_api_path = path_elem->get(); elem = elem->next(); } else { ERR_PRINTS(cs_api_option + ": No output directory specified"); @@ -2470,10 +3056,23 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) elem = elem->next(); } - verbose_output = false; + if (mono_glue_path.length() || cs_api_path.length()) { + BindingsGenerator bindings_generator; + bindings_generator.set_log_print_enabled(true); + + if (mono_glue_path.length()) { + if (bindings_generator.generate_glue(mono_glue_path) != OK) + ERR_PRINTS(mono_glue_option + ": Failed to generate mono glue"); + } - if (options_left != NUM_OPTIONS) + if (cs_api_path.length()) { + if (bindings_generator.generate_cs_api(cs_api_path) != OK) + ERR_PRINTS(cs_api_option + ": Failed to generate the C# API"); + } + + // Exit once done ::exit(0); + } } #endif diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index 8a1c942f6b..ffc73a7e3e 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -32,6 +32,7 @@ #define BINDINGS_GENERATOR_H #include "core/class_db.h" +#include "core/string_builder.h" #include "dotnet_solution.h" #include "editor/doc/doc_data.h" #include "editor/editor_help.h" @@ -87,8 +88,13 @@ class BindingsGenerator { StringName cname; bool is_enum; - TypeReference() { - is_enum = false; + TypeReference() : + is_enum(false) { + } + + TypeReference(const StringName &p_cname) : + cname(p_cname), + is_enum(false) { } }; @@ -153,17 +159,20 @@ class BindingsGenerator { const DocData::MethodDoc *method_doc; + bool is_deprecated; + String deprecation_message; + void add_argument(const ArgumentInterface &argument) { arguments.push_back(argument); } MethodInterface() { - return_type.cname = BindingsGenerator::get_singleton()->name_cache.type_void; is_vararg = false; is_virtual = false; requires_object_call = false; is_internal = false; method_doc = NULL; + is_deprecated = false; } }; @@ -321,6 +330,15 @@ class BindingsGenerator { return NULL; } + const PropertyInterface *find_property_by_name(const StringName &p_cname) const { + for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) { + if (E->get().cname == p_cname) + return &E->get(); + } + + return NULL; + } + const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const { for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) { if (E->get().proxy_name == p_proxy_name) @@ -385,8 +403,8 @@ class BindingsGenerator { } static void postsetup_enum_type(TypeInterface &r_enum_itype) { - // C interface is the same as that of 'int'. Remember to apply any - // changes done here to the 'int' type interface as well + // C interface for enums is the same as that of 'uint32_t'. Remember to apply + // any of the changes done here to the 'uint32_t' type interface as well. r_enum_itype.c_arg_in = "&%s_in"; { @@ -454,7 +472,7 @@ class BindingsGenerator { } }; - static bool verbose_output; + bool log_print_enabled; OrderedHashMap<StringName, TypeInterface> obj_types; @@ -473,29 +491,58 @@ class BindingsGenerator { List<InternalCall> core_custom_icalls; List<InternalCall> editor_custom_icalls; + Map<StringName, List<StringName> > blacklisted_methods; + + void _initialize_blacklisted_methods(); + struct NameCache { StringName type_void; - StringName type_int; StringName type_Array; StringName type_Dictionary; StringName type_Variant; StringName type_VarArg; StringName type_Object; StringName type_Reference; + StringName type_String; + StringName type_at_GlobalScope; StringName enum_Error; + StringName type_sbyte; + StringName type_short; + StringName type_int; + StringName type_long; + StringName type_byte; + StringName type_ushort; + StringName type_uint; + StringName type_ulong; + StringName type_float; + StringName type_double; + NameCache() { type_void = StaticCString::create("void"); - type_int = StaticCString::create("int"); type_Array = StaticCString::create("Array"); type_Dictionary = StaticCString::create("Dictionary"); type_Variant = StaticCString::create("Variant"); type_VarArg = StaticCString::create("VarArg"); type_Object = StaticCString::create("Object"); type_Reference = StaticCString::create("Reference"); + type_String = StaticCString::create("String"); + type_at_GlobalScope = StaticCString::create("@GlobalScope"); enum_Error = StaticCString::create("Error"); + + type_sbyte = StaticCString::create("sbyte"); + type_short = StaticCString::create("short"); + type_int = StaticCString::create("int"); + type_long = StaticCString::create("long"); + type_byte = StaticCString::create("byte"); + type_ushort = StaticCString::create("ushort"); + type_uint = StaticCString::create("uint"); + type_ulong = StaticCString::create("ulong"); + type_float = StaticCString::create("float"); + type_double = StaticCString::create("double"); } + private: NameCache(const NameCache &); NameCache &operator=(const NameCache &); }; @@ -511,6 +558,15 @@ class BindingsGenerator { return NULL; } + const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const { + for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) { + if (E->get().name == p_name) + return &E->get(); + } + + return NULL; + } + inline String get_unique_sig(const TypeInterface &p_type) { if (p_type.is_reference) return "Ref"; @@ -522,6 +578,8 @@ class BindingsGenerator { return p_type.name; } + String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype); + int _determine_enum_prefix(const EnumInterface &p_ienum); void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length); @@ -530,6 +588,9 @@ class BindingsGenerator { const TypeInterface *_get_type_or_null(const TypeReference &p_typeref); const TypeInterface *_get_type_or_placeholder(const TypeReference &p_typeref); + StringName _get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta); + StringName _get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta); + void _default_argument_from_variant(const Variant &p_val, ArgumentInterface &r_iarg); void _populate_object_type_interfaces(); @@ -539,42 +600,35 @@ class BindingsGenerator { Error _generate_cs_type(const TypeInterface &itype, const String &p_output_file); - Error _generate_cs_property(const TypeInterface &p_itype, const PropertyInterface &p_iprop, List<String> &p_output); - Error _generate_cs_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, int &p_method_bind_count, List<String> &p_output); + Error _generate_cs_property(const TypeInterface &p_itype, const PropertyInterface &p_iprop, StringBuilder &p_output); + Error _generate_cs_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, int &p_method_bind_count, StringBuilder &p_output); - void _generate_global_constants(List<String> &p_output); + void _generate_global_constants(StringBuilder &p_output); - Error _generate_glue_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, List<String> &p_output); + Error _generate_glue_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, StringBuilder &p_output); - Error _save_file(const String &p_path, const List<String> &p_content); + Error _save_file(const String &p_path, const StringBuilder &p_content); - BindingsGenerator() {} + void _log(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; - BindingsGenerator(const BindingsGenerator &); - BindingsGenerator &operator=(const BindingsGenerator &); - - friend class CSharpLanguage; - static BindingsGenerator *singleton; + void _initialize(); public: - Error generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output = true); - Error generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output = true); - Error generate_cs_api(const String &p_output_dir, bool p_verbose_output = true); + Error generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution); + Error generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution); + Error generate_cs_api(const String &p_output_dir); Error generate_glue(const String &p_output_dir); + void set_log_print_enabled(bool p_enabled) { log_print_enabled = p_enabled; } + static uint32_t get_version(); - void initialize(); + static void handle_cmdline_args(const List<String> &p_cmdline_args); - _FORCE_INLINE_ static BindingsGenerator *get_singleton() { - if (!singleton) { - singleton = memnew(BindingsGenerator); - singleton->initialize(); - } - return singleton; + BindingsGenerator() : + log_print_enabled(true) { + _initialize(); } - - static void handle_cmdline_args(const List<String> &p_cmdline_args); }; #endif diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp index beeff51bc2..fe79286556 100644 --- a/modules/mono/editor/csharp_project.cpp +++ b/modules/mono/editor/csharp_project.cpp @@ -158,7 +158,7 @@ Error generate_scripts_metadata(const String &p_project_path, const String &p_ou PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret); PoolStringArray::Read r = project_files.read(); - Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata(); + Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata_or_nothing(); Dictionary new_dict; for (int i = 0; i < project_files.size(); i++) { diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h index 3d5a65f8da..b08c9090c7 100644 --- a/modules/mono/editor/csharp_project.h +++ b/modules/mono/editor/csharp_project.h @@ -36,7 +36,7 @@ namespace CSharpProject { String generate_core_api_project(const String &p_dir, const Vector<String> &p_files = Vector<String>()); -String generate_editor_api_project(const String &p_dir, const String &p_core_dll_path, const Vector<String> &p_files = Vector<String>()); +String generate_editor_api_project(const String &p_dir, const String &p_core_proj_path, const Vector<String> &p_files = Vector<String>()); String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>()); void add_item(const String &p_project_path, const String &p_item_type, const String &p_include); diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 00c780d1b7..a962d6df27 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -30,6 +30,7 @@ #include "godotsharp_builds.h" +#include "core/os/os.h" #include "core/vector.h" #include "main/main.h" @@ -323,10 +324,13 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) { String api_sln_file = api_sln_dir.plus_file(API_SOLUTION_NAME ".sln"); if (!DirAccess::exists(api_sln_dir) || !FileAccess::exists(api_sln_file)) { - BindingsGenerator *gen = BindingsGenerator::get_singleton(); - bool gen_verbose = OS::get_singleton()->is_stdout_verbose(); + BindingsGenerator bindings_generator; - Error err = gen->generate_cs_api(api_sln_dir, gen_verbose); + if (!OS::get_singleton()->is_stdout_verbose()) { + bindings_generator.set_log_print_enabled(false); + } + + Error err = bindings_generator.generate_cs_api(api_sln_dir); if (err != OK) { show_build_error_dialog("Failed to generate " API_SOLUTION_NAME " solution. Error: " + itos(err)); return false; @@ -348,7 +352,7 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) { return true; } -bool GodotSharpBuilds::build_project_blocking(const String &p_config) { +bool GodotSharpBuilds::build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines) { if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) return true; // No solution to build @@ -363,6 +367,29 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) { pr.step("Building project solution", 0); MonoBuildInfo build_info(GodotSharpDirs::get_project_sln_path(), p_config); + + // Add Godot defines +#ifdef WINDOWS_ENABLED + String constants = "GodotDefineConstants=\""; +#else + String constants = "GodotDefineConstants=\\\""; +#endif + + for (int i = 0; i < p_godot_defines.size(); i++) { + constants += "GODOT_" + p_godot_defines[i].to_upper().replace("-", "_").replace(" ", "_").replace(";", "_") + ";"; + } + +#ifdef REAL_T_IS_DOUBLE + constants += "GODOT_REAL_T_IS_DOUBLE;"; +#endif + +#ifdef WINDOWS_ENABLED + constants += "\""; +#else + constants += "\\\""; +#endif + build_info.custom_props.push_back(constants); + if (!GodotSharpBuilds::get_singleton()->build(build_info)) { GodotSharpBuilds::show_build_error_dialog("Failed to build project solution"); return false; @@ -390,7 +417,10 @@ bool GodotSharpBuilds::editor_build_callback() { ERR_FAIL_COND_V(copy_err != OK, false); } - return build_project_blocking("Tools"); + Vector<String> godot_defines; + godot_defines.push_back(OS::get_singleton()->get_name()); + godot_defines.push_back(sizeof(void *) == 4 ? "32" : "64"); + return build_project_blocking("Tools", godot_defines); } GodotSharpBuilds *GodotSharpBuilds::singleton = NULL; diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h index 652d30538a..2e9050e12e 100644 --- a/modules/mono/editor/godotsharp_builds.h +++ b/modules/mono/editor/godotsharp_builds.h @@ -92,7 +92,7 @@ public: static bool make_api_assembly(APIAssembly::Type p_api_type); - static bool build_project_blocking(const String &p_config); + static bool build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines); static bool editor_build_callback(); diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index 5b68810017..9d42528927 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -185,6 +185,16 @@ void GodotSharpEditor::_toggle_about_dialog_on_start(bool p_enabled) { } } +void GodotSharpEditor::_build_solution_pressed() { + + if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) { + if (!_create_project_solution()) + return; // Failed to create solution + } + + MonoBottomPanel::get_singleton()->call("_build_project_pressed"); +} + void GodotSharpEditor::_menu_option_pressed(int p_id) { switch (p_id) { @@ -220,6 +230,7 @@ void GodotSharpEditor::_notification(int p_notification) { void GodotSharpEditor::_bind_methods() { + ClassDB::bind_method(D_METHOD("_build_solution_pressed"), &GodotSharpEditor::_build_solution_pressed); ClassDB::bind_method(D_METHOD("_create_project_solution"), &GodotSharpEditor::_create_project_solution); ClassDB::bind_method(D_METHOD("_make_api_solutions_if_needed"), &GodotSharpEditor::_make_api_solutions_if_needed); ClassDB::bind_method(D_METHOD("_remove_create_sln_menu_option"), &GodotSharpEditor::_remove_create_sln_menu_option); @@ -446,12 +457,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { about_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); about_label->set_autowrap(true); String about_text = - String("C# support in Godot Engine is a brand new feature and a work in progress.\n") + - "It is currently in an alpha stage and is not suitable for use in production.\n\n" + - "As of Godot 3.1, C# support is not feature-complete and may crash in some situations. " + - "Bugs and usability issues will be addressed gradually over future 3.x releases, " + - "including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + - "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc:\n\n" + + String("C# support in Godot Engine is in late alpha stage and, while already usable, ") + + "it is not meant for use in production.\n\n" + + "Projects can be exported to Linux, macOS and Windows, but not yet to mobile or web platforms. " + + "Bugs and usability issues will be addressed gradually over future releases, " + + "potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + + "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" + " https://github.com/godotengine/godot/issues\n\n" + "Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!"; about_label->set_text(about_text); @@ -482,7 +493,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { build_button->set_text("Build"); build_button->set_tooltip("Build solution"); build_button->set_focus_mode(Control::FOCUS_NONE); - build_button->connect("pressed", MonoBottomPanel::get_singleton(), "_build_project_pressed"); + build_button->connect("pressed", this, "_build_solution_pressed"); editor->get_menu_hb()->add_child(build_button); // External editor settings @@ -491,11 +502,11 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { String settings_hint_str = "Disabled"; -#ifdef WINDOWS_ENABLED +#if defined(WINDOWS_ENABLED) settings_hint_str += ",MonoDevelop,Visual Studio Code"; -#elif OSX_ENABLED +#elif defined(OSX_ENABLED) settings_hint_str += ",Visual Studio,MonoDevelop,Visual Studio Code"; -#elif UNIX_ENABLED +#elif defined(UNIX_ENABLED) settings_hint_str += ",MonoDevelop,Visual Studio Code"; #endif diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h index c9744a9eed..d5bd8ba126 100644 --- a/modules/mono/editor/godotsharp_editor.h +++ b/modules/mono/editor/godotsharp_editor.h @@ -35,7 +35,7 @@ #include "monodevelop_instance.h" class GodotSharpEditor : public Node { - GDCLASS(GodotSharpEditor, Object) + GDCLASS(GodotSharpEditor, Node); EditorNode *editor; @@ -65,6 +65,8 @@ class GodotSharpEditor : public Node { void _menu_option_pressed(int p_id); + void _build_solution_pressed(); + static GodotSharpEditor *singleton; protected: @@ -79,15 +81,15 @@ public: enum ExternalEditor { EDITOR_NONE, -#ifdef WINDOWS_ENABLED +#if defined(WINDOWS_ENABLED) //EDITOR_VISUALSTUDIO, // TODO EDITOR_MONODEVELOP, EDITOR_VSCODE -#elif OSX_ENABLED +#elif defined(OSX_ENABLED) EDITOR_VISUALSTUDIO_MAC, EDITOR_MONODEVELOP, EDITOR_VSCODE -#elif UNIX_ENABLED +#elif defined(UNIX_ENABLED) EDITOR_MONODEVELOP, EDITOR_VSCODE #endif @@ -107,7 +109,7 @@ public: }; class MonoReloadNode : public Node { - GDCLASS(MonoReloadNode, Node) + GDCLASS(MonoReloadNode, Node); Timer *reload_timer; diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index ee5fed1a0c..126178125f 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -94,7 +94,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path)); - ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config)); + // Turn export features into defines + Vector<String> godot_defines; + for (Set<String>::Element *E = p_features.front(); E; E = E->next()) { + godot_defines.push_back(E->get()); + } + ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config, godot_defines)); // Add dependency assemblies @@ -120,11 +125,21 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug bool load_success = GDMono::get_singleton()->load_assembly_from(project_dll_name, project_dll_src_path, &scripts_assembly, /* refonly: */ true); - ERR_EXPLAIN("Cannot load refonly assembly: " + project_dll_name); + ERR_EXPLAIN("Cannot load assembly (refonly): " + project_dll_name); ERR_FAIL_COND(!load_success); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs, build_config); + String templates_dir = EditorSettings::get_singleton()->get_templates_dir().plus_file(VERSION_FULL_CONFIG); + String android_bcl_dir = templates_dir.plus_file("android-bcl"); + + String custom_lib_dir; + + if (p_features.find("Android") && DirAccess::exists(android_bcl_dir)) { + custom_lib_dir = android_bcl_dir; + } + + GDMonoAssembly::fill_search_dirs(search_dirs, build_config, custom_lib_dir); + Error depend_error = _get_assembly_dependencies(scripts_assembly, search_dirs, dependencies); ERR_FAIL_COND(depend_error != OK); } @@ -147,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug int i = 0; for (const Set<String>::Element *E = p_features.front(); E; E = E->next()) { MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get()); - mono_array_set(features, MonoString *, i, boxed); + mono_array_setref(features, i, boxed); i++; } @@ -229,8 +244,10 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c r_dependencies.insert(ref_name, ref_assembly->get_path()); Error err = _get_assembly_dependencies(ref_assembly, p_search_dirs, r_dependencies); - if (err != OK) - return err; + if (err != OK) { + ERR_EXPLAIN("Cannot load one of the dependencies for the assembly: " + ref_name); + ERR_FAIL_V(err); + } } return OK; diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index 21ce9ca5c4..5d9e39b6c2 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -175,7 +175,10 @@ void MonoBottomPanel::_build_project_pressed() { ERR_FAIL_COND(copy_err != OK); } - bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools"); + Vector<String> godot_defines; + godot_defines.push_back(OS::get_singleton()->get_name()); + godot_defines.push_back((sizeof(void *) == 4 ? "32" : "64")); + bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools", godot_defines); if (build_success) { // Notify running game for hot-reload diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h index 406e46f7ce..9b362e51df 100644 --- a/modules/mono/editor/mono_bottom_panel.h +++ b/modules/mono/editor/mono_bottom_panel.h @@ -40,7 +40,7 @@ class MonoBuildTab; class MonoBottomPanel : public VBoxContainer { - GDCLASS(MonoBottomPanel, VBoxContainer) + GDCLASS(MonoBottomPanel, VBoxContainer); EditorNode *editor; @@ -87,7 +87,7 @@ public: class MonoBuildTab : public VBoxContainer { - GDCLASS(MonoBuildTab, VBoxContainer) + GDCLASS(MonoBuildTab, VBoxContainer); public: enum BuildResult { diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp index 6b2ec5cc20..dfb652a7aa 100644 --- a/modules/mono/editor/script_class_parser.cpp +++ b/modules/mono/editor/script_class_parser.cpp @@ -266,6 +266,20 @@ Error ScriptClassParser::_skip_generic_type_params() { if (tk == TK_IDENTIFIER) { tk = get_token(); + // Type specifications can end with "?" to denote nullable types, such as IList<int?> + if (tk == TK_SYMBOL) { + tk = get_token(); + if (value.operator String() != "?") { + error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found unexpected symbol '" + value + "'"; + error = true; + return ERR_PARSE_ERROR; + } + if (tk != TK_OP_GREATER && tk != TK_COMMA) { + error_str = "Nullable type symbol '?' is only allowed after an identifier, but found " + get_token_name(tk) + " next."; + error = true; + return ERR_PARSE_ERROR; + } + } if (tk == TK_PERIOD) { while (true) { diff --git a/modules/mono/glue/Managed/Files/AABB.cs b/modules/mono/glue/Managed/Files/AABB.cs index 33b2b46712..a2ebbc0736 100644 --- a/modules/mono/glue/Managed/Files/AABB.cs +++ b/modules/mono/glue/Managed/Files/AABB.cs @@ -414,6 +414,21 @@ namespace Godot _position = position; _size = size; } + public AABB(Vector3 position, real_t width, real_t height, real_t depth) + { + _position = position; + _size = new Vector3(width, height, depth); + } + public AABB(real_t x, real_t y, real_t z, Vector3 size) + { + _position = new Vector3(x, y, z); + _size = size; + } + public AABB(real_t x, real_t y, real_t z, real_t width, real_t height, real_t depth) + { + _position = new Vector3(x, y, z); + _size = new Vector3(width, height, depth); + } public static bool operator ==(AABB left, AABB right) { diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs index 1ee64f3b71..0e7b0362e0 100644 --- a/modules/mono/glue/Managed/Files/Array.cs +++ b/modules/mono/glue/Managed/Files/Array.cs @@ -28,7 +28,7 @@ namespace Godot.Collections } } - public class Array : IList<object>, ICollection<object>, IEnumerable<object>, IDisposable + public class Array : IList, IDisposable { ArraySafeHandle safeHandle; bool disposed = false; @@ -38,6 +38,14 @@ namespace Godot.Collections safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor()); } + public Array(IEnumerable collection) : this() + { + if (collection == null) + throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'"); + + MarshalUtils.EnumerableToArray(collection, GetPtr()); + } + internal Array(ArraySafeHandle handle) { safeHandle = handle; @@ -56,6 +64,13 @@ namespace Godot.Collections return safeHandle.DangerousGetHandle(); } + public Error Resize(int newSize) + { + return godot_icall_Array_Resize(GetPtr(), newSize); + } + + // IDisposable + public void Dispose() { if (disposed) @@ -70,62 +85,55 @@ namespace Godot.Collections disposed = true; } + // IList + + public bool IsReadOnly => false; + + public bool IsFixedSize => false; + public object this[int index] { - get - { - return godot_icall_Array_At(GetPtr(), index); - } - set - { - godot_icall_Array_SetAt(GetPtr(), index, value); - } + get => godot_icall_Array_At(GetPtr(), index); + set => godot_icall_Array_SetAt(GetPtr(), index, value); } - public int Count - { - get - { - return godot_icall_Array_Count(GetPtr()); - } - } + public int Add(object value) => godot_icall_Array_Add(GetPtr(), value); - public bool IsReadOnly - { - get - { - return false; - } - } + public bool Contains(object value) => godot_icall_Array_Contains(GetPtr(), value); - public void Add(object item) - { - godot_icall_Array_Add(GetPtr(), item); - } + public void Clear() => godot_icall_Array_Clear(GetPtr()); - public void Clear() - { - godot_icall_Array_Clear(GetPtr()); - } + public int IndexOf(object value) => godot_icall_Array_IndexOf(GetPtr(), value); - public bool Contains(object item) - { - return godot_icall_Array_Contains(GetPtr(), item); - } + public void Insert(int index, object value) => godot_icall_Array_Insert(GetPtr(), index, value); + + public void Remove(object value) => godot_icall_Array_Remove(GetPtr(), value); + + public void RemoveAt(int index) => godot_icall_Array_RemoveAt(GetPtr(), index); + + // ICollection + + public int Count => godot_icall_Array_Count(GetPtr()); + + public object SyncRoot => this; - public void CopyTo(object[] array, int arrayIndex) + public bool IsSynchronized => false; + + public void CopyTo(System.Array array, int index) { if (array == null) throw new ArgumentNullException(nameof(array), "Value cannot be null."); - if (arrayIndex < 0) - throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension."); + if (index < 0) + throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension."); // Internal call may throw ArgumentException - godot_icall_Array_CopyTo(GetPtr(), array, arrayIndex); + godot_icall_Array_CopyTo(GetPtr(), array, index); } - public IEnumerator<object> GetEnumerator() + // IEnumerable + + public IEnumerator GetEnumerator() { int count = Count; @@ -135,34 +143,9 @@ namespace Godot.Collections } } - public int IndexOf(object item) + public override string ToString() { - return godot_icall_Array_IndexOf(GetPtr(), item); - } - - public void Insert(int index, object item) - { - godot_icall_Array_Insert(GetPtr(), index, item); - } - - public bool Remove(object item) - { - return godot_icall_Array_Remove(GetPtr(), item); - } - - public void RemoveAt(int index) - { - godot_icall_Array_RemoveAt(GetPtr(), index); - } - - public Error Resize(int newSize) - { - return godot_icall_Array_Resize(GetPtr(), newSize); - } - - IEnumerator IEnumerable.GetEnumerator() - { - return GetEnumerator(); + return godot_icall_Array_ToString(GetPtr()); } [MethodImpl(MethodImplOptions.InternalCall)] @@ -184,7 +167,7 @@ namespace Godot.Collections internal extern static int godot_icall_Array_Count(IntPtr ptr); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Array_Add(IntPtr ptr, object item); + internal extern static int godot_icall_Array_Add(IntPtr ptr, object item); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Array_Clear(IntPtr ptr); @@ -193,7 +176,7 @@ namespace Godot.Collections internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, object[] array, int arrayIndex); + internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, System.Array array, int arrayIndex); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item); @@ -212,6 +195,9 @@ namespace Godot.Collections [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_Array_ToString(IntPtr ptr); } public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T> @@ -231,6 +217,14 @@ namespace Godot.Collections objectArray = new Array(); } + public Array(IEnumerable<T> collection) + { + if (collection == null) + throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'"); + + objectArray = new Array(collection); + } + public Array(Array array) { objectArray = array; @@ -246,11 +240,23 @@ namespace Godot.Collections objectArray = new Array(handle); } + internal IntPtr GetPtr() + { + return objectArray.GetPtr(); + } + public static explicit operator Array(Array<T> from) { return from.objectArray; } + public Error Resize(int newSize) + { + return objectArray.Resize(newSize); + } + + // IList<T> + public T this[int index] { get @@ -263,6 +269,23 @@ namespace Godot.Collections } } + public int IndexOf(T item) + { + return objectArray.IndexOf(item); + } + + public void Insert(int index, T item) + { + objectArray.Insert(index, item); + } + + public void RemoveAt(int index) + { + objectArray.RemoveAt(index); + } + + // ICollection<T> + public int Count { get @@ -317,6 +340,13 @@ namespace Godot.Collections } } + public bool Remove(T item) + { + return Array.godot_icall_Array_Remove(GetPtr(), item); + } + + // IEnumerable<T> + public IEnumerator<T> GetEnumerator() { int count = objectArray.Count; @@ -327,39 +357,11 @@ namespace Godot.Collections } } - public int IndexOf(T item) - { - return objectArray.IndexOf(item); - } - - public void Insert(int index, T item) - { - objectArray.Insert(index, item); - } - - public bool Remove(T item) - { - return objectArray.Remove(item); - } - - public void RemoveAt(int index) - { - objectArray.RemoveAt(index); - } - - public Error Resize(int newSize) - { - return objectArray.Resize(newSize); - } - IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } - internal IntPtr GetPtr() - { - return objectArray.GetPtr(); - } + public override string ToString() => objectArray.ToString(); } } diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs index ac9576cebd..9cc31a0557 100644 --- a/modules/mono/glue/Managed/Files/Basis.cs +++ b/modules/mono/glue/Managed/Files/Basis.cs @@ -260,13 +260,13 @@ namespace Godot Vector3 euler; euler.z = 0.0f; - real_t mxy = m.Row1[2]; + real_t mzy = m.Row1[2]; - if (mxy < 1.0f) + if (mzy < 1.0f) { - if (mxy > -1.0f) + if (mzy > -1.0f) { - euler.x = Mathf.Asin(-mxy); + euler.x = Mathf.Asin(-mzy); euler.y = Mathf.Atan2(m.Row0[2], m.Row2[2]); euler.z = Mathf.Atan2(m.Row1[0], m.Row1[1]); } @@ -418,19 +418,11 @@ namespace Godot public Basis Scaled(Vector3 scale) { - var m = this; - - m.Row0[0] *= scale.x; - m.Row0[1] *= scale.x; - m.Row0[2] *= scale.x; - m.Row1[0] *= scale.y; - m.Row1[1] *= scale.y; - m.Row1[2] *= scale.y; - m.Row2[0] *= scale.z; - m.Row2[1] *= scale.z; - m.Row2[2] *= scale.z; - - return m; + var b = this; + b.Row0 *= scale.x; + b.Row1 *= scale.y; + b.Row2 *= scale.z; + return b; } public real_t Tdotx(Vector3 with) @@ -583,31 +575,29 @@ namespace Godot public Basis(Vector3 axis, real_t phi) { - var axis_sq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z); - + Vector3 axisSq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z); real_t cosine = Mathf.Cos(phi); + Row0.x = axisSq.x + cosine * (1.0f - axisSq.x); + Row1.y = axisSq.y + cosine * (1.0f - axisSq.y); + Row2.z = axisSq.z + cosine * (1.0f - axisSq.z); + real_t sine = Mathf.Sin(phi); + real_t t = 1.0f - cosine; - Row0 = new Vector3 - ( - axis_sq.x + cosine * (1.0f - axis_sq.x), - axis.x * axis.y * (1.0f - cosine) - axis.z * sine, - axis.z * axis.x * (1.0f - cosine) + axis.y * sine - ); + real_t xyzt = axis.x * axis.y * t; + real_t zyxs = axis.z * sine; + Row0.y = xyzt - zyxs; + Row1.x = xyzt + zyxs; - Row1 = new Vector3 - ( - axis.x * axis.y * (1.0f - cosine) + axis.z * sine, - axis_sq.y + cosine * (1.0f - axis_sq.y), - axis.y * axis.z * (1.0f - cosine) - axis.x * sine - ); + xyzt = axis.x * axis.z * t; + zyxs = axis.y * sine; + Row0.z = xyzt + zyxs; + Row2.x = xyzt - zyxs; - Row2 = new Vector3 - ( - axis.z * axis.x * (1.0f - cosine) - axis.y * sine, - axis.y * axis.z * (1.0f - cosine) + axis.x * sine, - axis_sq.z + cosine * (1.0f - axis_sq.z) - ); + xyzt = axis.y * axis.z * t; + zyxs = axis.x * sine; + Row1.z = xyzt - zyxs; + Row2.y = xyzt + zyxs; } public Basis(Vector3 column0, Vector3 column1, Vector3 column2) @@ -622,11 +612,12 @@ namespace Godot // We need to assign the struct fields here first so we can't do it that way... } - internal Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz) + // Arguments are named such that xy is equal to calling x.y + internal Basis(real_t xx, real_t yx, real_t zx, real_t xy, real_t yy, real_t zy, real_t xz, real_t yz, real_t zz) { - Row0 = new Vector3(xx, xy, xz); - Row1 = new Vector3(yx, yy, yz); - Row2 = new Vector3(zx, zy, zz); + Row0 = new Vector3(xx, yx, zx); + Row1 = new Vector3(xy, yy, zy); + Row2 = new Vector3(xz, yz, zz); } public static Basis operator *(Basis left, Basis right) diff --git a/modules/mono/glue/Managed/Files/Color.cs b/modules/mono/glue/Managed/Files/Color.cs index 88fa3323c2..84ff19fc54 100644 --- a/modules/mono/glue/Managed/Files/Color.cs +++ b/modules/mono/glue/Managed/Files/Color.cs @@ -168,7 +168,7 @@ namespace Godot int max = Mathf.Max(color.r8, Mathf.Max(color.g8, color.b8)); int min = Mathf.Min(color.r8, Mathf.Min(color.g8, color.b8)); - float delta = max - min; + int delta = max - min; if (delta == 0) { @@ -591,11 +591,11 @@ namespace Godot public static bool operator <(Color left, Color right) { - if (left.r == right.r) + if (Mathf.IsEqualApprox(left.r, right.r)) { - if (left.g == right.g) + if (Mathf.IsEqualApprox(left.g, right.g)) { - if (left.b == right.b) + if (Mathf.IsEqualApprox(left.b, right.b)) return left.a < right.a; return left.b < right.b; } @@ -608,11 +608,11 @@ namespace Godot public static bool operator >(Color left, Color right) { - if (left.r == right.r) + if (Mathf.IsEqualApprox(left.r, right.r)) { - if (left.g == right.g) + if (Mathf.IsEqualApprox(left.g, right.g)) { - if (left.b == right.b) + if (Mathf.IsEqualApprox(left.b, right.b)) return left.a > right.a; return left.b > right.b; } @@ -635,7 +635,7 @@ namespace Godot public bool Equals(Color other) { - return r == other.r && g == other.g && b == other.b && a == other.a; + return Mathf.IsEqualApprox(r, other.r) && Mathf.IsEqualApprox(g, other.g) && Mathf.IsEqualApprox(b, other.b) && Mathf.IsEqualApprox(a, other.a); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/DebuggingUtils.cs b/modules/mono/glue/Managed/Files/DebuggingUtils.cs index b27816084e..edfe3464ec 100644 --- a/modules/mono/glue/Managed/Files/DebuggingUtils.cs +++ b/modules/mono/glue/Managed/Files/DebuggingUtils.cs @@ -19,6 +19,12 @@ namespace Godot sb.Append(" "); } + public static void InstallTraceListener() + { + Trace.Listeners.Clear(); + Trace.Listeners.Add(new GodotTraceListener()); + } + public static void GetStackFrameInfo(StackFrame frame, out string fileName, out int fileLineNumber, out string methodDecl) { fileName = frame.GetFileName(); diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs index fb4521065f..6ab8549a01 100644 --- a/modules/mono/glue/Managed/Files/Dictionary.cs +++ b/modules/mono/glue/Managed/Files/Dictionary.cs @@ -29,9 +29,7 @@ namespace Godot.Collections } public class Dictionary : - IDictionary<object, object>, - ICollection<KeyValuePair<object, object>>, - IEnumerable<KeyValuePair<object, object>>, + IDictionary, IDisposable { DictionarySafeHandle safeHandle; @@ -42,6 +40,14 @@ namespace Godot.Collections safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor()); } + public Dictionary(IDictionary dictionary) : this() + { + if (dictionary == null) + throw new NullReferenceException($"Parameter '{nameof(dictionary)} cannot be null.'"); + + MarshalUtils.IDictionaryToDictionary(dictionary, GetPtr()); + } + internal Dictionary(DictionarySafeHandle handle) { safeHandle = handle; @@ -74,19 +80,9 @@ namespace Godot.Collections disposed = true; } - public object this[object key] - { - get - { - return godot_icall_Dictionary_GetValue(GetPtr(), key); - } - set - { - godot_icall_Dictionary_SetValue(GetPtr(), key, value); - } - } + // IDictionary - public ICollection<object> Keys + public ICollection Keys { get { @@ -95,7 +91,7 @@ namespace Godot.Collections } } - public ICollection<object> Values + public ICollection Values { get { @@ -104,97 +100,102 @@ namespace Godot.Collections } } - public int Count - { - get - { - return godot_icall_Dictionary_Count(GetPtr()); - } - } + public bool IsFixedSize => false; - public bool IsReadOnly - { - get - { - return false; - } - } + public bool IsReadOnly => false; - public void Add(object key, object value) + public object this[object key] { - godot_icall_Dictionary_Add(GetPtr(), key, value); + get => godot_icall_Dictionary_GetValue(GetPtr(), key); + set => godot_icall_Dictionary_SetValue(GetPtr(), key, value); } - public void Add(KeyValuePair<object, object> item) - { - Add(item.Key, item.Value); - } + public void Add(object key, object value) => godot_icall_Dictionary_Add(GetPtr(), key, value); - public void Clear() - { - godot_icall_Dictionary_Clear(GetPtr()); - } + public void Clear() => godot_icall_Dictionary_Clear(GetPtr()); - public bool Contains(KeyValuePair<object, object> item) - { - return godot_icall_Dictionary_Contains(GetPtr(), item.Key, item.Value); - } + public bool Contains(object key) => godot_icall_Dictionary_ContainsKey(GetPtr(), key); - public bool ContainsKey(object key) - { - return godot_icall_Dictionary_ContainsKey(GetPtr(), key); - } + public IDictionaryEnumerator GetEnumerator() => new DictionaryEnumerator(this); + + public void Remove(object key) => godot_icall_Dictionary_RemoveKey(GetPtr(), key); + + // ICollection + + public object SyncRoot => this; - public void CopyTo(KeyValuePair<object, object>[] array, int arrayIndex) + public bool IsSynchronized => false; + + public int Count => godot_icall_Dictionary_Count(GetPtr()); + + public void CopyTo(System.Array array, int index) { - // TODO 3 internal calls, can reduce to 1 + // TODO Can be done with single internal call + + if (array == null) + throw new ArgumentNullException(nameof(array), "Value cannot be null."); + + if (index < 0) + throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension."); + Array keys = (Array)Keys; Array values = (Array)Values; int count = Count; + if (array.Length < (index + count)) + throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds."); + for (int i = 0; i < count; i++) { - // TODO 2 internal calls, can reduce to 1 - array[arrayIndex] = new KeyValuePair<object, object>(keys[i], values[i]); - arrayIndex++; + array.SetValue(new DictionaryEntry(keys[i], values[i]), index); + index++; } } - public IEnumerator<KeyValuePair<object, object>> GetEnumerator() + // IEnumerable + + IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); + + private class DictionaryEnumerator : IDictionaryEnumerator { - // TODO 3 internal calls, can reduce to 1 - Array keys = (Array)Keys; - Array values = (Array)Values; - int count = Count; + Array keys; + Array values; + int count; + int index = -1; - for (int i = 0; i < count; i++) + public DictionaryEnumerator(Dictionary dictionary) { - // TODO 2 internal calls, can reduce to 1 - yield return new KeyValuePair<object, object>(keys[i], values[i]); + // TODO 3 internal calls, can reduce to 1 + keys = (Array)dictionary.Keys; + values = (Array)dictionary.Values; + count = dictionary.Count; } - } - public bool Remove(object key) - { - return godot_icall_Dictionary_RemoveKey(GetPtr(), key); - } + public object Current => Entry; - public bool Remove(KeyValuePair<object, object> item) - { - return godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); - } + public DictionaryEntry Entry => + // TODO 2 internal calls, can reduce to 1 + new DictionaryEntry(keys[index], values[index]); - public bool TryGetValue(object key, out object value) - { - object retValue; - bool found = godot_icall_Dictionary_TryGetValue(GetPtr(), key, out retValue); - value = found ? retValue : default(object); - return found; + public object Key => Entry.Key; + + public object Value => Entry.Value; + + public bool MoveNext() + { + index++; + return index < count; + } + + public void Reset() + { + index = -1; + } } - IEnumerator IEnumerable.GetEnumerator() + public override string ToString() { - return GetEnumerator(); + return godot_icall_Dictionary_ToString(GetPtr()); } [MethodImpl(MethodImplOptions.InternalCall)] @@ -247,12 +248,13 @@ namespace Godot.Collections [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Dictionary_Generic_GetValueTypeInfo(Type valueType, out int valTypeEncoding, out IntPtr valTypeClass); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_Dictionary_ToString(IntPtr ptr); } public class Dictionary<TKey, TValue> : - IDictionary<TKey, TValue>, - ICollection<KeyValuePair<TKey, TValue>>, - IEnumerable<KeyValuePair<TKey, TValue>> + IDictionary<TKey, TValue> { Dictionary objectDict; @@ -269,6 +271,23 @@ namespace Godot.Collections objectDict = new Dictionary(); } + public Dictionary(IDictionary<TKey, TValue> dictionary) + { + objectDict = new Dictionary(); + + if (dictionary == null) + throw new NullReferenceException($"Parameter '{nameof(dictionary)} cannot be null.'"); + + // TODO: Can be optimized + + IntPtr godotDictionaryPtr = GetPtr(); + + foreach (KeyValuePair<TKey, TValue> entry in dictionary) + { + Dictionary.godot_icall_Dictionary_Add(godotDictionaryPtr, entry.Key, entry.Value); + } + } + public Dictionary(Dictionary dictionary) { objectDict = dictionary; @@ -289,6 +308,13 @@ namespace Godot.Collections return from.objectDict; } + internal IntPtr GetPtr() + { + return objectDict.GetPtr(); + } + + // IDictionary<TKey, TValue> + public TValue this[TKey key] { get @@ -319,6 +345,31 @@ namespace Godot.Collections } } + public void Add(TKey key, TValue value) + { + objectDict.Add(key, value); + } + + public bool ContainsKey(TKey key) + { + return objectDict.Contains(key); + } + + public bool Remove(TKey key) + { + return Dictionary.godot_icall_Dictionary_RemoveKey(GetPtr(), key); + } + + public bool TryGetValue(TKey key, out TValue value) + { + object retValue; + bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass); + value = found ? (TValue)retValue : default(TValue); + return found; + } + + // ICollection<KeyValuePair<TKey, TValue>> + public int Count { get @@ -335,11 +386,6 @@ namespace Godot.Collections } } - public void Add(TKey key, TValue value) - { - objectDict.Add(key, value); - } - public void Add(KeyValuePair<TKey, TValue> item) { objectDict.Add(item.Key, item.Value); @@ -355,18 +401,22 @@ namespace Godot.Collections return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value)); } - public bool ContainsKey(TKey key) - { - return objectDict.ContainsKey(key); - } - public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) { + if (array == null) + throw new ArgumentNullException(nameof(array), "Value cannot be null."); + + if (arrayIndex < 0) + throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension."); + // TODO 3 internal calls, can reduce to 1 Array<TKey> keys = (Array<TKey>)Keys; Array<TValue> values = (Array<TValue>)Values; int count = Count; + if (array.Length < (arrayIndex + count)) + throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds."); + for (int i = 0; i < count; i++) { // TODO 2 internal calls, can reduce to 1 @@ -375,6 +425,13 @@ namespace Godot.Collections } } + public bool Remove(KeyValuePair<TKey, TValue> item) + { + return Dictionary.godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); ; + } + + // IEnumerable<KeyValuePair<TKey, TValue>> + public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() { // TODO 3 internal calls, can reduce to 1 @@ -389,32 +446,11 @@ namespace Godot.Collections } } - public bool Remove(TKey key) - { - return objectDict.Remove(key); - } - - public bool Remove(KeyValuePair<TKey, TValue> item) - { - return objectDict.Remove(new KeyValuePair<object, object>(item.Key, item.Value)); - } - - public bool TryGetValue(TKey key, out TValue value) - { - object retValue; - bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass); - value = found ? (TValue)retValue : default(TValue); - return found; - } - IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } - internal IntPtr GetPtr() - { - return objectDict.GetPtr(); - } + public override string ToString() => objectDict.ToString(); } } diff --git a/modules/mono/glue/Managed/Files/DynamicObject.cs b/modules/mono/glue/Managed/Files/DynamicObject.cs new file mode 100644 index 0000000000..a0f105d55e --- /dev/null +++ b/modules/mono/glue/Managed/Files/DynamicObject.cs @@ -0,0 +1,213 @@ + +using System; +using System.Collections.Generic; +using System.Dynamic; +using System.Linq.Expressions; +using System.Runtime.CompilerServices; + +namespace Godot +{ + /// <summary> + /// Represents an <see cref="Godot.Object"/> whose members can be dynamically accessed at runtime through the Variant API. + /// </summary> + /// <remarks> + /// <para> + /// The <see cref="Godot.DynamicGodotObject"/> class enables access to the Variant + /// members of a <see cref="Godot.Object"/> instance at runtime. + /// </para> + /// <para> + /// This allows accessing the class members using their original names in the engine as well as the members from the + /// script attached to the <see cref="Godot.Object"/>, regardless of the scripting language it was written in. + /// </para> + /// </remarks> + /// <example> + /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the engine members of a <see cref="Godot.Object"/>. + /// <code> + /// dynamic sprite = GetNode("Sprite").DynamicGodotObject; + /// sprite.add_child(this); + /// + /// if ((sprite.hframes * sprite.vframes) > 0) + /// sprite.frame = 0; + /// </code> + /// </example> + /// <example> + /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the members of the script attached to a <see cref="Godot.Object"/>. + /// <code> + /// dynamic childNode = GetNode("ChildNode").DynamicGodotObject; + /// + /// if (childNode.print_allowed) + /// { + /// childNode.message = "Hello from C#"; + /// childNode.print_message(3); + /// } + /// </code> + /// The <c>ChildNode</c> node has the following GDScript script attached: + /// <code> + /// // # ChildNode.gd + /// // var print_allowed = true + /// // var message = "" + /// // + /// // func print_message(times): + /// // for i in times: + /// // print(message) + /// </code> + /// </example> + public class DynamicGodotObject : DynamicObject + { + /// <summary> + /// Gets the <see cref="Godot.Object"/> associated with this <see cref="Godot.DynamicGodotObject"/>. + /// </summary> + public Object Value { get; } + + /// <summary> + /// Initializes a new instance of the <see cref="Godot.DynamicGodotObject"/> class. + /// </summary> + /// <param name="godotObject"> + /// The <see cref="Godot.Object"/> that will be associated with this <see cref="Godot.DynamicGodotObject"/>. + /// </param> + /// <exception cref="System.ArgumentNullException"> + /// Thrown when the <paramref name="godotObject"/> parameter is null. + /// </exception> + public DynamicGodotObject(Object godotObject) + { + if (godotObject == null) + throw new ArgumentNullException(nameof(godotObject)); + + this.Value = godotObject; + } + + public override IEnumerable<string> GetDynamicMemberNames() + { + return godot_icall_DynamicGodotObject_SetMemberList(Object.GetPtr(Value)); + } + + public override bool TryBinaryOperation(BinaryOperationBinder binder, object arg, out object result) + { + switch (binder.Operation) + { + case ExpressionType.Equal: + case ExpressionType.NotEqual: + if (binder.ReturnType == typeof(bool) || binder.ReturnType.IsAssignableFrom(typeof(bool))) + { + if (arg == null) + { + bool boolResult = Object.IsInstanceValid(Value); + + if (binder.Operation == ExpressionType.Equal) + boolResult = !boolResult; + + result = boolResult; + return true; + } + + if (arg is Object other) + { + bool boolResult = (Value == other); + + if (binder.Operation == ExpressionType.NotEqual) + boolResult = !boolResult; + + result = boolResult; + return true; + } + } + + break; + default: + // We're not implementing operators <, <=, >, and >= (LessThan, LessThanOrEqual, GreaterThan, GreaterThanOrEqual). + // These are used on the actual pointers in variant_op.cpp. It's better to let the user do that explicitly. + break; + } + + return base.TryBinaryOperation(binder, arg, out result); + } + + public override bool TryConvert(ConvertBinder binder, out object result) + { + if (binder.Type == typeof(Object)) + { + result = Value; + return true; + } + + if (typeof(Object).IsAssignableFrom(binder.Type)) + { + // Throws InvalidCastException when the cast fails + result = Convert.ChangeType(Value, binder.Type); + return true; + } + + return base.TryConvert(binder, out result); + } + + public override bool TryGetIndex(GetIndexBinder binder, object[] indexes, out object result) + { + if (indexes.Length == 1) + { + if (indexes[0] is string name) + { + return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), name, out result); + } + } + + return base.TryGetIndex(binder, indexes, out result); + } + + public override bool TryGetMember(GetMemberBinder binder, out object result) + { + return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), binder.Name, out result); + } + + public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) + { + return godot_icall_DynamicGodotObject_InvokeMember(Object.GetPtr(Value), binder.Name, args, out result); + } + + public override bool TrySetIndex(SetIndexBinder binder, object[] indexes, object value) + { + if (indexes.Length == 1) + { + if (indexes[0] is string name) + { + return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), name, value); + } + } + + return base.TrySetIndex(binder, indexes, value); + } + + public override bool TrySetMember(SetMemberBinder binder, object value) + { + return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), binder.Name, value); + } + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string[] godot_icall_DynamicGodotObject_SetMemberList(IntPtr godotObject); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_InvokeMember(IntPtr godotObject, string name, object[] args, out object result); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_GetMember(IntPtr godotObject, string name, out object result); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_SetMember(IntPtr godotObject, string name, object value); + + #region We don't override these methods + + // Looks like this is not usable from C# + //public override bool TryCreateInstance(CreateInstanceBinder binder, object[] args, out object result); + + // Object members cannot be deleted + //public override bool TryDeleteIndex(DeleteIndexBinder binder, object[] indexes); + //public override bool TryDeleteMember(DeleteMemberBinder binder); + + // Invocation on the object itself, e.g.: obj(param) + //public override bool TryInvoke(InvokeBinder binder, object[] args, out object result); + + // No unnary operations to handle + //public override bool TryUnaryOperation(UnaryOperationBinder binder, out object result); + + #endregion + } +} diff --git a/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs b/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs index 366d89b1c2..5023725f17 100644 --- a/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs +++ b/modules/mono/glue/Managed/Files/Extensions/NodeExtensions.cs @@ -24,12 +24,12 @@ namespace Godot public T GetOwner<T>() where T : class { - return (T)(object)GetOwner(); + return (T)(object)Owner; } public T GetOwnerOrNull<T>() where T : class { - return GetOwner() as T; + return Owner as T; } public T GetParent<T>() where T : class diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index 3afaf5d08b..2068099ac6 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -13,12 +13,12 @@ namespace Godot { public static partial class GD { - public static object Bytes2Var(byte[] bytes) + public static object Bytes2Var(byte[] bytes, bool allow_objects = false) { - return godot_icall_GD_bytes2var(bytes); + return godot_icall_GD_bytes2var(bytes, allow_objects); } - public static object Convert(object what, int type) + public static object Convert(object what, Variant.Type type) { return godot_icall_GD_convert(what, type); } @@ -83,7 +83,7 @@ namespace Godot public static void Print(params object[] what) { - godot_icall_GD_print(what); + godot_icall_GD_print(Array.ConvertAll(what, x => x.ToString())); } public static void PrintStack() @@ -93,25 +93,25 @@ namespace Godot public static void PrintErr(params object[] what) { - godot_icall_GD_printerr(what); + godot_icall_GD_printerr(Array.ConvertAll(what, x => x.ToString())); } public static void PrintRaw(params object[] what) { - godot_icall_GD_printraw(what); + godot_icall_GD_printraw(Array.ConvertAll(what, x => x.ToString())); } public static void PrintS(params object[] what) { - godot_icall_GD_prints(what); + godot_icall_GD_prints(Array.ConvertAll(what, x => x.ToString())); } public static void PrintT(params object[] what) { - godot_icall_GD_printt(what); + godot_icall_GD_printt(Array.ConvertAll(what, x => x.ToString())); } - public static double Randf() + public static float Randf() { return godot_icall_GD_randf(); } @@ -186,9 +186,9 @@ namespace Godot return godot_icall_GD_type_exists(type); } - public static byte[] Var2Bytes(object var) + public static byte[] Var2Bytes(object var, bool full_objects = false) { - return godot_icall_GD_var2bytes(var); + return godot_icall_GD_var2bytes(var, full_objects); } public static string Var2Str(object var) @@ -197,10 +197,10 @@ namespace Godot } [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_bytes2var(byte[] bytes); + internal extern static object godot_icall_GD_bytes2var(byte[] bytes, bool allow_objects); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_convert(object what, int type); + internal extern static object godot_icall_GD_convert(object what, Variant.Type type); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_GD_hash(object var); @@ -224,7 +224,7 @@ namespace Godot internal extern static void godot_icall_GD_printt(object[] what); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static double godot_icall_GD_randf(); + internal extern static float godot_icall_GD_randf(); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static uint godot_icall_GD_randi(); @@ -232,6 +232,7 @@ namespace Godot [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_GD_randomize(); + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static double godot_icall_GD_rand_range(double from, double to); @@ -251,7 +252,7 @@ namespace Godot internal extern static bool godot_icall_GD_type_exists(string type); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static byte[] godot_icall_GD_var2bytes(object what); + internal extern static byte[] godot_icall_GD_var2bytes(object what, bool full_objects); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_var2str(object var); diff --git a/modules/mono/glue/Managed/Files/GodotTraceListener.cs b/modules/mono/glue/Managed/Files/GodotTraceListener.cs new file mode 100644 index 0000000000..f1a00ae0fa --- /dev/null +++ b/modules/mono/glue/Managed/Files/GodotTraceListener.cs @@ -0,0 +1,37 @@ +using System; +using System.Diagnostics; + +namespace Godot +{ + internal class GodotTraceListener : TraceListener + { + public override void Write(string message) + { + GD.PrintRaw(message); + } + + public override void WriteLine(string message) + { + GD.Print(message); + } + + public override void Fail(string message, string detailMessage) + { + GD.PrintErr("Assertion failed: ", message); + if (detailMessage != null) + { + GD.PrintErr(" Details: ", detailMessage); + } + + try + { + var stackTrace = new StackTrace(true).ToString(); + GD.PrintErr(stackTrace); + } + catch + { + // ignored + } + } + } +} diff --git a/modules/mono/glue/Managed/Files/MarshalUtils.cs b/modules/mono/glue/Managed/Files/MarshalUtils.cs index f7699a15bf..a1d63a62ef 100644 --- a/modules/mono/glue/Managed/Files/MarshalUtils.cs +++ b/modules/mono/glue/Managed/Files/MarshalUtils.cs @@ -1,18 +1,212 @@ using System; -using Godot.Collections; +using System.Collections; +using System.Collections.Generic; namespace Godot { + using Array = Godot.Collections.Array; + using Dictionary = Godot.Collections.Dictionary; + static class MarshalUtils { - static bool IsArrayGenericType(Type type) + /// <summary> + /// Returns <see langword="true"/> if the generic type definition of <paramref name="type"/> + /// is <see cref="Godot.Collections.Array{T}"/>; otherwise returns <see langword="false"/>. + /// </summary> + /// <exception cref="System.InvalidOperationException"> + /// <paramref name="type"/> is not a generic type. That is, IsGenericType returns false. + /// </exception> + static bool TypeIsGenericArray(Type type) + { + return type.GetGenericTypeDefinition() == typeof(Godot.Collections.Array<>); + } + + /// <summary> + /// Returns <see langword="true"/> if the generic type definition of <paramref name="type"/> + /// is <see cref="Godot.Collections.Dictionary{TKey, TValue}"/>; otherwise returns <see langword="false"/>. + /// </summary> + /// <exception cref="System.InvalidOperationException"> + /// <paramref name="type"/> is not a generic type. That is, IsGenericType returns false. + /// </exception> + static bool TypeIsGenericDictionary(Type type) { - return type.GetGenericTypeDefinition() == typeof(Array<>); + return type.GetGenericTypeDefinition() == typeof(Godot.Collections.Dictionary<,>); } - static bool IsDictionaryGenericType(Type type) + static void ArrayGetElementType(Type arrayType, out Type elementType) { - return type.GetGenericTypeDefinition() == typeof(Dictionary<, >); + elementType = arrayType.GetGenericArguments()[0]; + } + + static void DictionaryGetKeyValueTypes(Type dictionaryType, out Type keyType, out Type valueType) + { + var genericArgs = dictionaryType.GetGenericArguments(); + keyType = genericArgs[0]; + valueType = genericArgs[1]; + } + + static bool GenericIEnumerableIsAssignableFromType(Type type) + { + if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(IEnumerable<>)) + return true; + + foreach (var interfaceType in type.GetInterfaces()) + { + if (interfaceType.IsGenericType && interfaceType.GetGenericTypeDefinition() == typeof(IEnumerable<>)) + return true; + } + + Type baseType = type.BaseType; + + if (baseType == null) + return false; + + return GenericIEnumerableIsAssignableFromType(baseType); + } + + static bool GenericIDictionaryIsAssignableFromType(Type type) + { + if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(IDictionary<,>)) + return true; + + foreach (var interfaceType in type.GetInterfaces()) + { + if (interfaceType.IsGenericType && interfaceType.GetGenericTypeDefinition() == typeof(IDictionary<,>)) + return true; + } + + Type baseType = type.BaseType; + + if (baseType == null) + return false; + + return GenericIDictionaryIsAssignableFromType(baseType); + } + + static bool GenericIEnumerableIsAssignableFromType(Type type, out Type elementType) + { + if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(IEnumerable<>)) + { + elementType = type.GetGenericArguments()[0]; + return true; + } + + foreach (var interfaceType in type.GetInterfaces()) + { + if (interfaceType.IsGenericType && interfaceType.GetGenericTypeDefinition() == typeof(IEnumerable<>)) + { + elementType = interfaceType.GetGenericArguments()[0]; + return true; + } + } + + Type baseType = type.BaseType; + + if (baseType == null) + { + elementType = null; + return false; + } + + return GenericIEnumerableIsAssignableFromType(baseType, out elementType); + } + + static bool GenericIDictionaryIsAssignableFromType(Type type, out Type keyType, out Type valueType) + { + if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(IDictionary<,>)) + { + var genericArgs = type.GetGenericArguments(); + keyType = genericArgs[0]; + valueType = genericArgs[1]; + return true; + } + + foreach (var interfaceType in type.GetInterfaces()) + { + if (interfaceType.IsGenericType && interfaceType.GetGenericTypeDefinition() == typeof(IDictionary<,>)) + { + var genericArgs = interfaceType.GetGenericArguments(); + keyType = genericArgs[0]; + valueType = genericArgs[1]; + return true; + } + } + + Type baseType = type.BaseType; + + if (baseType == null) + { + keyType = null; + valueType = null; + return false; + } + + return GenericIDictionaryIsAssignableFromType(baseType, out keyType, out valueType); + } + + static Type MakeGenericArrayType(Type elemType) + { + return typeof(Godot.Collections.Array<>).MakeGenericType(elemType); + } + + static Type MakeGenericDictionaryType(Type keyType, Type valueType) + { + return typeof(Godot.Collections.Dictionary<,>).MakeGenericType(keyType, valueType); + } + + // TODO Add support for IEnumerable<T> and IDictionary<TKey, TValue> + // TODO: EnumerableToArray and IDictionaryToDictionary can be optimized + + internal static void EnumerableToArray(IEnumerable enumerable, IntPtr godotArrayPtr) + { + if (enumerable is ICollection collection) + { + int count = collection.Count; + + object[] tempArray = new object[count]; + collection.CopyTo(tempArray, 0); + + for (int i = 0; i < count; i++) + { + Array.godot_icall_Array_Add(godotArrayPtr, tempArray[i]); + } + } + else + { + foreach (object element in enumerable) + { + Array.godot_icall_Array_Add(godotArrayPtr, element); + } + } + } + + internal static void IDictionaryToDictionary(IDictionary dictionary, IntPtr godotDictionaryPtr) + { + foreach (DictionaryEntry entry in dictionary) + { + Dictionary.godot_icall_Dictionary_Add(godotDictionaryPtr, entry.Key, entry.Value); + } + } + + internal static void GenericIDictionaryToDictionary(object dictionary, IntPtr godotDictionaryPtr) + { +#if DEBUG + if (!GenericIDictionaryIsAssignableFromType(dictionary.GetType())) + throw new InvalidOperationException("The type does not implement IDictionary<,>"); +#endif + + // TODO: Can we optimize this? + + var keys = ((IEnumerable)dictionary.GetType().GetProperty("Keys").GetValue(dictionary)).GetEnumerator(); + var values = ((IEnumerable)dictionary.GetType().GetProperty("Values").GetValue(dictionary)).GetEnumerator(); + + while (keys.MoveNext() && values.MoveNext()) + { + object key = keys.Current; + object value = values.Current; + + Dictionary.godot_icall_Dictionary_Add(godotDictionaryPtr, key, value); + } } } } diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs index dcab3c1ffc..2d8c63fe7f 100644 --- a/modules/mono/glue/Managed/Files/Mathf.cs +++ b/modules/mono/glue/Managed/Files/Mathf.cs @@ -44,9 +44,9 @@ namespace Godot return (real_t)Math.Atan(s); } - public static real_t Atan2(real_t x, real_t y) + public static real_t Atan2(real_t y, real_t x) { - return (real_t)Math.Atan2(x, y); + return (real_t)Math.Atan2(y, x); } public static Vector2 Cartesian2Polar(real_t x, real_t y) @@ -79,14 +79,27 @@ namespace Godot return (real_t)Math.Cosh(s); } - public static int Decimals(real_t step) - { - return Decimals((decimal)step); - } - - public static int Decimals(decimal step) - { - return BitConverter.GetBytes(decimal.GetBits(step)[3])[2]; + public static int StepDecimals(real_t step) + { + double[] sd = new double[] { + 0.9999, + 0.09999, + 0.009999, + 0.0009999, + 0.00009999, + 0.000009999, + 0.0000009999, + 0.00000009999, + 0.000000009999, + }; + double abs = Mathf.Abs(step); + double decs = abs - (int)abs; // Strip away integer part + for (int i = 0; i < sd.Length; i++) { + if (decs >= sd[i]) { + return i; + } + } + return 0; } public static real_t Deg2Rad(real_t deg) @@ -143,6 +156,15 @@ namespace Godot return (weight - from) / (to - from); } + public static bool IsEqualApprox(real_t a, real_t b) + { + real_t tolerance = Epsilon * Abs(a); + if (tolerance < Epsilon) { + tolerance = Epsilon; + } + return Abs(a - b) < tolerance; + } + public static bool IsInf(real_t s) { return real_t.IsInfinity(s); @@ -153,6 +175,11 @@ namespace Godot return real_t.IsNaN(s); } + public static bool IsZeroApprox(real_t s) + { + return Abs(s) < Epsilon; + } + public static real_t Lerp(real_t from, real_t to, real_t weight) { return from + (to - from) * weight; @@ -183,6 +210,11 @@ namespace Godot return a < b ? a : b; } + public static real_t MoveToward(real_t from, real_t to, real_t delta) + { + return Abs(to - from) <= delta ? to : from + Sign(to - from) * delta; + } + public static int NearestPo2(int value) { value--; @@ -261,6 +293,16 @@ namespace Godot return (real_t)Math.Sinh(s); } + public static real_t SmoothStep(real_t from, real_t to, real_t weight) + { + if (IsEqualApprox(from, to)) + { + return from; + } + real_t x = Clamp((weight - from) / (to - from), (real_t)0.0, (real_t)1.0); + return x * x * (3 - 2 * x); + } + public static real_t Sqrt(real_t s) { return (real_t)Math.Sqrt(s); @@ -289,13 +331,13 @@ namespace Godot public static int Wrap(int value, int min, int max) { int rng = max - min; - return min + ((value - min) % rng + rng) % rng; + return rng != 0 ? min + ((value - min) % rng + rng) % rng : min; } public static real_t Wrap(real_t value, real_t min, real_t max) { real_t rng = max - min; - return min + ((value - min) % rng + rng) % rng; + return !IsEqualApprox(rng, default(real_t)) ? min + ((value - min) % rng + rng) % rng : min; } } } diff --git a/modules/mono/glue/Managed/Files/MathfEx.cs b/modules/mono/glue/Managed/Files/MathfEx.cs index 2ef02cc288..b96f01bc2e 100644 --- a/modules/mono/glue/Managed/Files/MathfEx.cs +++ b/modules/mono/glue/Managed/Files/MathfEx.cs @@ -21,6 +21,16 @@ namespace Godot public const real_t Epsilon = 1e-06f; #endif + public static int DecimalCount(real_t s) + { + return DecimalCount((decimal)s); + } + + public static int DecimalCount(decimal s) + { + return BitConverter.GetBytes(decimal.GetBits(s)[3])[2]; + } + public static int CeilToInt(real_t s) { return (int)Math.Ceiling(s); @@ -35,5 +45,10 @@ namespace Godot { return (int)Math.Round(s); } + + public static bool IsEqualApprox(real_t a, real_t b, real_t tolerance) + { + return Abs(a - b) < tolerance; + } } }
\ No newline at end of file diff --git a/modules/mono/glue/Managed/Files/Object.base.cs b/modules/mono/glue/Managed/Files/Object.base.cs index 41fc43996f..de80f7fddc 100644 --- a/modules/mono/glue/Managed/Files/Object.base.cs +++ b/modules/mono/glue/Managed/Files/Object.base.cs @@ -73,11 +73,44 @@ namespace Godot disposed = true; } + public override string ToString() + { + return godot_icall_Object_ToString(GetPtr(this)); + } + + /// <summary> + /// Returns a new <see cref="Godot.SignalAwaiter"/> awaiter configured to complete when the instance + /// <paramref name="source"/> emits the signal specified by the <paramref name="signal"/> parameter. + /// </summary> + /// <param name="source"> + /// The instance the awaiter will be listening to. + /// </param> + /// <param name="signal"> + /// The signal the awaiter will be waiting for. + /// </param> + /// <example> + /// This sample prints a message once every frame up to 100 times. + /// <code> + /// public override void _Ready() + /// { + /// for (int i = 0; i < 100; i++) + /// { + /// await ToSignal(GetTree(), "idle_frame"); + /// GD.Print($"Frame {i}"); + /// } + /// } + /// </code> + /// </example> public SignalAwaiter ToSignal(Object source, string signal) { return new SignalAwaiter(source, signal, this); } + /// <summary> + /// Gets a new <see cref="Godot.DynamicGodotObject"/> associated with this instance. + /// </summary> + public dynamic DynamicObject => new DynamicGodotObject(this); + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_Object_Ctor(Object obj); @@ -87,6 +120,9 @@ namespace Godot [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Reference_Disposed(Object obj, IntPtr ptr, bool isFinalizer); + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_Object_ToString(IntPtr ptr); + // Used by the generated API [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_Object_ClassDB_get_method(string type, string method); diff --git a/modules/mono/glue/Managed/Files/Plane.cs b/modules/mono/glue/Managed/Files/Plane.cs index f11cd490a9..e16d4315be 100644 --- a/modules/mono/glue/Managed/Files/Plane.cs +++ b/modules/mono/glue/Managed/Files/Plane.cs @@ -200,7 +200,7 @@ namespace Godot public bool Equals(Plane other) { - return _normal == other._normal && D == other.D; + return _normal == other._normal && Mathf.IsEqualApprox(D, other.D); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs index d0c15146a5..0d4349084a 100644 --- a/modules/mono/glue/Managed/Files/Quat.cs +++ b/modules/mono/glue/Managed/Files/Quat.cs @@ -358,7 +358,7 @@ namespace Godot public bool Equals(Quat other) { - return x == other.x && y == other.y && z == other.z && w == other.w; + return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y) && Mathf.IsEqualApprox(z, other.z) && Mathf.IsEqualApprox(w, other.w); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/RID.cs b/modules/mono/glue/Managed/Files/RID.cs index f1268c8518..12064beca2 100644 --- a/modules/mono/glue/Managed/Files/RID.cs +++ b/modules/mono/glue/Managed/Files/RID.cs @@ -70,6 +70,8 @@ namespace Godot return godot_icall_RID_get_id(RID.GetPtr(this)); } + public override string ToString() => "[RID]"; + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_RID_Ctor(IntPtr from); diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs index f7bb41d523..33ff286769 100644 --- a/modules/mono/glue/Managed/Files/Transform2D.cs +++ b/modules/mono/glue/Managed/Files/Transform2D.cs @@ -298,6 +298,7 @@ namespace Godot origin = originPos; } + // Arguments are named such that xy is equal to calling x.y public Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { x = new Vector2(xx, xy); diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs index 73a3252fdb..a7f26283a7 100644 --- a/modules/mono/glue/Managed/Files/Vector2.cs +++ b/modules/mono/glue/Managed/Files/Vector2.cs @@ -52,11 +52,15 @@ namespace Godot internal void Normalize() { - real_t length = x * x + y * y; + real_t lengthsq = LengthSquared(); - if (length != 0f) + if (lengthsq == 0) { - length = Mathf.Sqrt(length); + x = y = 0f; + } + else + { + real_t length = Mathf.Sqrt(lengthsq); x /= length; y /= length; } @@ -132,6 +136,11 @@ namespace Godot (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); } + public Vector2 DirectionTo(Vector2 b) + { + return new Vector2(b.x - x, b.y - y).Normalized(); + } + public real_t DistanceSquaredTo(Vector2 to) { return (x - to.x) * (x - to.x) + (y - to.y) * (y - to.y); @@ -177,11 +186,19 @@ namespace Godot return res; } + public Vector2 MoveToward(Vector2 to, real_t delta) + { + var v = this; + var vd = to - v; + var len = vd.Length(); + return len <= delta || len < Mathf.Epsilon ? to : v + vd / len * delta; + } + public Vector2 Normalized() { - var result = this; - result.Normalize(); - return result; + var v = this; + v.Normalize(); + return v; } public Vector2 Project(Vector2 onNormal) @@ -338,7 +355,7 @@ namespace Godot public static bool operator <(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y < right.y; } @@ -348,7 +365,7 @@ namespace Godot public static bool operator >(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y > right.y; } @@ -358,7 +375,7 @@ namespace Godot public static bool operator <=(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y <= right.y; } @@ -368,7 +385,7 @@ namespace Godot public static bool operator >=(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y >= right.y; } @@ -388,7 +405,7 @@ namespace Godot public bool Equals(Vector2 other) { - return x == other.x && y == other.y; + return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/Vector3.cs b/modules/mono/glue/Managed/Files/Vector3.cs index f6ff27989d..16803ae55c 100644 --- a/modules/mono/glue/Managed/Files/Vector3.cs +++ b/modules/mono/glue/Managed/Files/Vector3.cs @@ -65,14 +65,15 @@ namespace Godot internal void Normalize() { - real_t length = Length(); + real_t lengthsq = LengthSquared(); - if (length == 0f) + if (lengthsq == 0) { x = y = z = 0f; } else { + real_t length = Mathf.Sqrt(lengthsq); x /= length; y /= length; z /= length; @@ -126,6 +127,11 @@ namespace Godot ); } + public Vector3 DirectionTo(Vector3 b) + { + return new Vector3(b.x - x, b.y - y, b.z - z).Normalized(); + } + public real_t DistanceSquaredTo(Vector3 b) { return (b - this).LengthSquared(); @@ -184,6 +190,14 @@ namespace Godot ); } + public Vector3 MoveToward(Vector3 to, real_t delta) + { + var v = this; + var vd = to - v; + var len = vd.Length(); + return len <= delta || len < Mathf.Epsilon ? to : v + vd / len * delta; + } + public Axis MaxAxis() { return x < y ? (y < z ? Axis.Z : Axis.Y) : (x < z ? Axis.Z : Axis.X); @@ -392,9 +406,9 @@ namespace Godot public static bool operator <(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z < right.z; return left.y < right.y; } @@ -404,9 +418,9 @@ namespace Godot public static bool operator >(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z > right.z; return left.y > right.y; } @@ -416,9 +430,9 @@ namespace Godot public static bool operator <=(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z <= right.z; return left.y < right.y; } @@ -428,9 +442,9 @@ namespace Godot public static bool operator >=(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z >= right.z; return left.y > right.y; } @@ -450,7 +464,7 @@ namespace Godot public bool Equals(Vector3 other) { - return x == other.x && y == other.y && z == other.z; + return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y) && Mathf.IsEqualApprox(z, other.z); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/IgnoredFiles/Node.cs b/modules/mono/glue/Managed/IgnoredFiles/Node.cs index 99ba0f827a..cff61b1e0b 100644 --- a/modules/mono/glue/Managed/IgnoredFiles/Node.cs +++ b/modules/mono/glue/Managed/IgnoredFiles/Node.cs @@ -15,9 +15,10 @@ namespace Godot throw new NotImplementedException(); } - public Node GetOwner() + public Node Owner { - throw new NotImplementedException(); + get => throw new NotImplementedException(); + set => throw new NotImplementedException(); } public Node GetParent() diff --git a/modules/mono/glue/Managed/IgnoredFiles/Variant.cs b/modules/mono/glue/Managed/IgnoredFiles/Variant.cs new file mode 100644 index 0000000000..802140b062 --- /dev/null +++ b/modules/mono/glue/Managed/IgnoredFiles/Variant.cs @@ -0,0 +1,11 @@ + +namespace Godot +{ + public static class Variant + { + public enum Type + { + + } + } +} diff --git a/modules/mono/glue/arguments_vector.h b/modules/mono/glue/arguments_vector.h new file mode 100644 index 0000000000..8c0f308c15 --- /dev/null +++ b/modules/mono/glue/arguments_vector.h @@ -0,0 +1,68 @@ +/*************************************************************************/ +/* arguments_vector.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARGUMENTS_VECTOR_H +#define ARGUMENTS_VECTOR_H + +#include "core/os/memory.h" + +template <typename T, int POOL_SIZE = 5> +struct ArgumentsVector { + +private: + T pool[POOL_SIZE]; + T *_ptr; + int size; + + ArgumentsVector(); + ArgumentsVector(const ArgumentsVector &); + +public: + T *ptr() { return _ptr; } + T &get(int p_idx) { return _ptr[p_idx]; } + void set(int p_idx, const T &p_value) { _ptr[p_idx] = p_value; } + + explicit ArgumentsVector(int p_size) : + size(p_size) { + if (p_size <= POOL_SIZE) { + _ptr = pool; + } else { + _ptr = memnew_arr(T, p_size); + } + } + + ~ArgumentsVector() { + if (size > POOL_SIZE) { + memdelete_arr(_ptr); + } + } +}; + +#endif // ARGUMENTS_VECTOR_H diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index fad02b01d3..75b2dfce9a 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -36,9 +36,11 @@ #include "core/string_name.h" #include "../csharp_script.h" +#include "../mono_gd/gd_mono_class.h" #include "../mono_gd/gd_mono_internals.h" #include "../mono_gd/gd_mono_utils.h" #include "../signal_awaiter_utils.h" +#include "arguments_vector.h" Object *godot_icall_Object_Ctor(MonoObject *p_obj) { Object *instance = memnew(Object); @@ -75,7 +77,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) { } } -void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer) { +void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) { #ifdef DEBUG_ENABLED CRASH_COND(p_ptr == NULL); // This is only called with Reference derived classes @@ -155,13 +157,83 @@ Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, return SignalAwaiterUtils::connect_signal_awaiter(p_source, signal, p_target, p_awaiter); } +MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) { + List<PropertyInfo> property_list; + p_ptr->get_property_list(&property_list); + + MonoArray *result = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), property_list.size()); + + int i = 0; + for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) { + MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get().name); + mono_array_setref(result, i, boxed); + i++; + } + + return result; +} + +MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + + int argc = mono_array_length(p_args); + + ArgumentsVector<Variant> arg_store(argc); + ArgumentsVector<const Variant *> args(argc); + + for (int i = 0; i < argc; i++) { + MonoObject *elem = mono_array_get(p_args, MonoObject *, i); + arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); + args.set(i, &arg_store.get(i)); + } + + Variant::CallError error; + Variant result = p_ptr->call(StringName(name), args.ptr(), argc, error); + + *r_result = GDMonoMarshal::variant_to_mono_object(result); + + return error.error == Variant::CallError::CALL_OK; +} + +MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + + bool valid; + Variant value = p_ptr->get(StringName(name), &valid); + + if (valid) { + *r_result = GDMonoMarshal::variant_to_mono_object(value); + } + + return valid; +} + +MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + Variant value = GDMonoMarshal::mono_object_to_variant(p_value); + + bool valid; + p_ptr->set(StringName(name), value, &valid); + + return valid; +} + +MonoString *godot_icall_Object_ToString(Object *p_ptr) { + return GDMonoMarshal::mono_string_from_godot(Variant(p_ptr).operator String()); +} + void godot_register_object_icalls() { mono_add_internal_call("Godot.Object::godot_icall_Object_Ctor", (void *)godot_icall_Object_Ctor); mono_add_internal_call("Godot.Object::godot_icall_Object_Disposed", (void *)godot_icall_Object_Disposed); mono_add_internal_call("Godot.Object::godot_icall_Reference_Disposed", (void *)godot_icall_Reference_Disposed); mono_add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", (void *)godot_icall_Object_ClassDB_get_method); + mono_add_internal_call("Godot.Object::godot_icall_Object_ToString", (void *)godot_icall_Object_ToString); mono_add_internal_call("Godot.Object::godot_icall_Object_weakref", (void *)godot_icall_Object_weakref); mono_add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", (void *)godot_icall_SignalAwaiter_connect); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", (void *)godot_icall_DynamicGodotObject_SetMemberList); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", (void *)godot_icall_DynamicGodotObject_InvokeMember); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", (void *)godot_icall_DynamicGodotObject_GetMember); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", (void *)godot_icall_DynamicGodotObject_SetMember); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/base_object_glue.h b/modules/mono/glue/base_object_glue.h index e126fac6ca..e4ac9fb99d 100644 --- a/modules/mono/glue/base_object_glue.h +++ b/modules/mono/glue/base_object_glue.h @@ -42,7 +42,7 @@ Object *godot_icall_Object_Ctor(MonoObject *p_obj); void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr); -void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer); +void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer); MethodBind *godot_icall_Object_ClassDB_get_method(MonoString *p_type, MonoString *p_method); @@ -50,6 +50,18 @@ MonoObject *godot_icall_Object_weakref(Object *p_obj); Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, Object *p_target, MonoObject *p_awaiter); +// DynamicGodotObject + +MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr); + +MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result); + +MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result); + +MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value); + +MonoString *godot_icall_Object_ToString(Object *p_ptr); + // Register internal calls void godot_register_object_icalls(); diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index 1065ff0868..47239f1260 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -73,15 +73,16 @@ int godot_icall_Array_Count(Array *ptr) { return ptr->size(); } -void godot_icall_Array_Add(Array *ptr, MonoObject *item) { +int godot_icall_Array_Add(Array *ptr, MonoObject *item) { ptr->append(GDMonoMarshal::mono_object_to_variant(item)); + return ptr->size(); } void godot_icall_Array_Clear(Array *ptr) { ptr->clear(); } -bool godot_icall_Array_Contains(Array *ptr, MonoObject *item) { +MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item) { return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1; } @@ -113,7 +114,7 @@ void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) { ptr->insert(index, GDMonoMarshal::mono_object_to_variant(item)); } -bool godot_icall_Array_Remove(Array *ptr, MonoObject *item) { +MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) { int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item)); if (idx >= 0) { ptr->remove(idx); @@ -142,6 +143,10 @@ void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, *type_class = GDMono::get_singleton()->get_class(type_class_raw); } +MonoString *godot_icall_Array_ToString(Array *ptr) { + return GDMonoMarshal::mono_string_from_godot(Variant(*ptr).operator String()); +} + Dictionary *godot_icall_Dictionary_Ctor() { return memnew(Dictionary); } @@ -157,7 +162,7 @@ MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key) { #ifdef DEBUG_ENABLED CRASH_COND(!exc); #endif - GDMonoUtils::runtime_object_init(exc); + GDMonoUtils::runtime_object_init(exc, CACHED_CLASS(KeyNotFoundException)); GDMonoUtils::set_pending_exception((MonoException *)exc); return NULL; } @@ -171,7 +176,7 @@ MonoObject *godot_icall_Dictionary_GetValue_Generic(Dictionary *ptr, MonoObject #ifdef DEBUG_ENABLED CRASH_COND(!exc); #endif - GDMonoUtils::runtime_object_init(exc); + GDMonoUtils::runtime_object_init(exc, CACHED_CLASS(KeyNotFoundException)); GDMonoUtils::set_pending_exception((MonoException *)exc); return NULL; } @@ -208,21 +213,21 @@ void godot_icall_Dictionary_Clear(Dictionary *ptr) { ptr->clear(); } -bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) { +MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) { // no dupes Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); return ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value); } -bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) { +MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) { return ptr->has(GDMonoMarshal::mono_object_to_variant(key)); } -bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) { +MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) { return ptr->erase(GDMonoMarshal::mono_object_to_variant(key)); } -bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) { +MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) { Variant varKey = GDMonoMarshal::mono_object_to_variant(key); // no dupes @@ -235,7 +240,7 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject return false; } -bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) { +MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) { Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); if (ret == NULL) { *value = NULL; @@ -245,7 +250,7 @@ bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoOb return true; } -bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) { +MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) { Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); if (ret == NULL) { *value = NULL; @@ -263,6 +268,10 @@ void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltyp *type_class = GDMono::get_singleton()->get_class(type_class_raw); } +MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr) { + return GDMonoMarshal::mono_string_from_godot(Variant(*ptr).operator String()); +} + void godot_register_collections_icalls() { mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor); mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor); @@ -280,6 +289,7 @@ void godot_register_collections_icalls() { mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt); mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize); mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", (void *)godot_icall_Array_ToString); mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor); mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor); @@ -298,6 +308,7 @@ void godot_register_collections_icalls() { mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue); mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", (void *)godot_icall_Dictionary_TryGetValue_Generic); mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", (void *)godot_icall_Dictionary_Generic_GetValueTypeInfo); + mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ToString", (void *)godot_icall_Dictionary_ToString); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h index c0056d3bce..54ed42c3b6 100644 --- a/modules/mono/glue/collections_glue.h +++ b/modules/mono/glue/collections_glue.h @@ -51,11 +51,11 @@ void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value); int godot_icall_Array_Count(Array *ptr); -void godot_icall_Array_Add(Array *ptr, MonoObject *item); +int godot_icall_Array_Add(Array *ptr, MonoObject *item); void godot_icall_Array_Clear(Array *ptr); -bool godot_icall_Array_Contains(Array *ptr, MonoObject *item); +MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item); void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index); @@ -63,7 +63,7 @@ int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item); void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item); -bool godot_icall_Array_Remove(Array *ptr, MonoObject *item); +MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item); void godot_icall_Array_RemoveAt(Array *ptr, int index); @@ -71,6 +71,8 @@ Error godot_icall_Array_Resize(Array *ptr, int new_size); void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class); +MonoString *godot_icall_Array_ToString(Array *ptr); + // Dictionary Dictionary *godot_icall_Dictionary_Ctor(); @@ -93,20 +95,22 @@ void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *va void godot_icall_Dictionary_Clear(Dictionary *ptr); -bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value); +MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value); -bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key); +MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key); -bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key); +MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key); -bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value); +MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value); -bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value); +MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value); -bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class); +MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class); void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class); +MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr); + // Register internal calls void godot_register_collections_icalls(); diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 5edf49d2bf..7c30092855 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -41,11 +41,11 @@ #include "../mono_gd/gd_mono_utils.h" -MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes) { +MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects) { Variant ret; PoolByteArray varr = GDMonoMarshal::mono_array_to_PoolByteArray(p_bytes); PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, p_allow_objects); if (err != OK) { ret = RTR("Not enough bytes for decoding bytes, or invalid format."); } @@ -115,7 +115,7 @@ void godot_icall_GD_printt(MonoArray *p_what) { print_line(str); } -double godot_icall_GD_randf() { +float godot_icall_GD_randf() { return Math::randf(); } @@ -175,7 +175,7 @@ MonoObject *godot_icall_GD_str2var(MonoString *p_str) { return GDMonoMarshal::variant_to_mono_object(ret); } -bool godot_icall_GD_type_exists(MonoString *p_type) { +MonoBoolean godot_icall_GD_type_exists(MonoString *p_type) { return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type)); } @@ -187,19 +187,19 @@ void godot_icall_GD_pushwarning(MonoString *p_str) { WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); } -MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) { +MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects) { Variant var = GDMonoMarshal::mono_object_to_variant(p_var); PoolByteArray barr; int len; - Error err = encode_variant(var, NULL, len); + Error err = encode_variant(var, NULL, len, p_full_objects); ERR_EXPLAIN("Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."); ERR_FAIL_COND_V(err != OK, NULL); barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(var, w.ptr(), len); + encode_variant(var, w.ptr(), len, p_full_objects); } return GDMonoMarshal::PoolByteArray_to_mono_array(barr); diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h index ba75d85343..d4e20e2887 100644 --- a/modules/mono/glue/gd_glue.h +++ b/modules/mono/glue/gd_glue.h @@ -35,7 +35,7 @@ #include "../mono_gd/gd_mono_marshal.h" -MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes); +MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects); MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type); @@ -53,7 +53,7 @@ void godot_icall_GD_prints(MonoArray *p_what); void godot_icall_GD_printt(MonoArray *p_what); -double godot_icall_GD_randf(); +float godot_icall_GD_randf(); uint32_t godot_icall_GD_randi(); @@ -69,9 +69,9 @@ MonoString *godot_icall_GD_str(MonoArray *p_what); MonoObject *godot_icall_GD_str2var(MonoString *p_str); -bool godot_icall_GD_type_exists(MonoString *p_type); +MonoBoolean godot_icall_GD_type_exists(MonoString *p_type); -MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var); +MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects); MonoString *godot_icall_GD_var2str(MonoObject *p_var); diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h index b6e8ac6909..1836130b76 100644 --- a/modules/mono/glue/glue_header.h +++ b/modules/mono/glue/glue_header.h @@ -74,4 +74,6 @@ void godot_register_glue_header_icalls() { } \ Object *m_instance = ci->creation_func(); +#include "arguments_vector.h" + #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h index 63b61aff18..60a1eed212 100644 --- a/modules/mono/mono_gc_handle.h +++ b/modules/mono/mono_gc_handle.h @@ -37,7 +37,7 @@ class MonoGCHandle : public Reference { - GDCLASS(MonoGCHandle, Reference) + GDCLASS(MonoGCHandle, Reference); bool released; bool weak; diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index acd8a3b73b..7699e0d0cd 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -30,6 +30,7 @@ #include "gd_mono.h" +#include <mono/metadata/environment.h> #include <mono/metadata/exception.h> #include <mono/metadata/mono-config.h> #include <mono/metadata/mono-debug.h> @@ -212,7 +213,7 @@ void GDMono::initialize() { String config_dir; #ifdef TOOLS_ENABLED -#ifdef WINDOWS_ENABLED +#if defined(WINDOWS_ENABLED) mono_reg_info = MonoRegUtils::find_mono(); if (mono_reg_info.assembly_dir.length() && DirAccess::exists(mono_reg_info.assembly_dir)) { @@ -222,7 +223,7 @@ void GDMono::initialize() { if (mono_reg_info.config_dir.length() && DirAccess::exists(mono_reg_info.config_dir)) { config_dir = mono_reg_info.config_dir; } -#elif OSX_ENABLED +#elif defined(OSX_ENABLED) const char *c_assembly_rootdir = mono_assembly_getrootdir(); const char *c_config_dir = mono_get_config_dir(); @@ -250,17 +251,19 @@ void GDMono::initialize() { String bundled_config_dir = GodotSharpDirs::get_data_mono_etc_dir(); #ifdef TOOLS_ENABLED - if (DirAccess::exists(bundled_assembly_rootdir) && DirAccess::exists(bundled_config_dir)) { + if (DirAccess::exists(bundled_assembly_rootdir)) { assembly_rootdir = bundled_assembly_rootdir; + } + + if (DirAccess::exists(bundled_config_dir)) { config_dir = bundled_config_dir; } #ifdef WINDOWS_ENABLED if (assembly_rootdir.empty() || config_dir.empty()) { + ERR_PRINT("Cannot find Mono in the registry"); // Assertion: if they are not set, then they weren't found in the registry CRASH_COND(mono_reg_info.assembly_dir.length() > 0 || mono_reg_info.config_dir.length() > 0); - - ERR_PRINT("Cannot find Mono in the registry"); } #endif // WINDOWS_ENABLED @@ -288,7 +291,7 @@ void GDMono::initialize() { mono_install_unhandled_exception_hook(&unhandled_exception_hook, NULL); -#ifdef TOOLS_ENABLED +#ifndef TOOLS_ENABLED if (!DirAccess::exists("res://.mono")) { // 'res://.mono/' is missing so there is nothing to load. We don't need to initialize mono, but // we still do so unless mscorlib is missing (which is the case for projects that don't use C#). @@ -587,6 +590,8 @@ bool GDMono::_load_core_api_assembly() { CS_GLUE_VERSION != api_assembly_ver.cs_glue_version; if (!core_api_assembly_out_of_sync) { GDMonoUtils::update_godot_api_cache(); + + _install_trace_listener(); } #else GDMonoUtils::update_godot_api_cache(); @@ -655,8 +660,6 @@ bool GDMono::_load_project_assembly() { if (success) { mono_assembly_set_main(project_assembly->get_assembly()); - - CSharpLanguage::get_singleton()->project_assembly_loaded(); } else { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load project assembly"); @@ -690,6 +693,23 @@ bool GDMono::_load_api_assemblies() { return true; } +void GDMono::_install_trace_listener() { + +#ifdef DEBUG_ENABLED + // Install the trace listener now before the project assembly is loaded + typedef void (*DebuggingUtils_InstallTraceListener)(MonoObject **); + MonoException *exc = NULL; + GDMonoClass *debug_utils = core_api_assembly->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); + DebuggingUtils_InstallTraceListener install_func = + (DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener"); + install_func((MonoObject **)&exc); + if (exc) { + ERR_PRINT("Failed to install System.Diagnostics.Trace listener"); + GDMonoUtils::debug_print_unhandled_exception(exc); + } +#endif +} + #ifdef TOOLS_ENABLED String GDMono::_get_api_assembly_metadata_path() { @@ -779,8 +799,6 @@ Error GDMono::_unload_scripts_domain() { if (mono_domain_get() != root_domain) mono_domain_set(root_domain, true); - mono_gc_collect(mono_gc_max_generation()); - finalizing_scripts_domain = true; if (!mono_domain_finalize(scripts_domain, 2000)) { @@ -791,6 +809,8 @@ Error GDMono::_unload_scripts_domain() { mono_gc_collect(mono_gc_max_generation()); + GDMonoUtils::clear_godot_api_cache(); + _domain_assemblies_cleanup(mono_domain_get_id(scripts_domain)); core_api_assembly = NULL; @@ -848,6 +868,8 @@ Error GDMono::reload_scripts_domain() { } } + CSharpLanguage::get_singleton()->_on_scripts_domain_unloaded(); + Error err = _load_scripts_domain(); if (err != OK) { ERR_PRINT("Mono: Failed to load scripts domain"); @@ -908,6 +930,7 @@ Error GDMono::reload_scripts_domain() { Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { CRASH_COND(p_domain == NULL); + CRASH_COND(p_domain == SCRIPTS_DOMAIN); // Should use _unload_scripts_domain() instead String domain_name = mono_domain_get_friendly_name(p_domain); @@ -916,14 +939,20 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { if (mono_domain_get() == p_domain) mono_domain_set(root_domain, true); - mono_gc_collect(mono_gc_max_generation()); if (!mono_domain_finalize(p_domain, 2000)) { ERR_PRINT("Mono: Domain finalization timeout"); } + mono_gc_collect(mono_gc_max_generation()); _domain_assemblies_cleanup(mono_domain_get_id(p_domain)); +#ifdef TOOLS_ENABLED + if (p_domain == tools_domain) { + editor_tools_assembly = NULL; + } +#endif + MonoException *exc = NULL; mono_domain_try_unload(p_domain, (MonoObject **)&exc); @@ -983,7 +1012,9 @@ void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) { if (ScriptDebugger::get_singleton()) ScriptDebugger::get_singleton()->idle_poll(); #endif - abort(); + + exit(mono_environment_exitcode_get()); + GD_UNREACHABLE(); } @@ -1025,11 +1056,19 @@ GDMono::~GDMono() { if (is_runtime_initialized()) { - if (scripts_domain) { +#ifdef TOOLS_ENABLED + if (tools_domain) { + Error err = finalize_and_unload_domain(tools_domain); + if (err != OK) { + ERR_PRINT("Mono: Failed to unload tools domain"); + } + } +#endif + if (scripts_domain) { Error err = _unload_scripts_domain(); if (err != OK) { - WARN_PRINT("Mono: Failed to unload scripts domain"); + ERR_PRINT("Mono: Failed to unload scripts domain"); } } @@ -1044,12 +1083,12 @@ GDMono::~GDMono() { } assemblies.clear(); - GDMonoUtils::clear_cache(); - print_verbose("Mono: Runtime cleanup..."); mono_jit_cleanup(root_domain); + print_verbose("Mono: Finalized"); + runtime_initialized = false; } diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 785b65ce13..95340edcca 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -125,6 +125,8 @@ class GDMono { String _get_api_assembly_metadata_path(); #endif + void _install_trace_listener(); + void _register_internal_calls(); Error _load_scripts_domain(); @@ -265,7 +267,7 @@ public: (void)__gdmono__scope__exit__domain__unload__; class _GodotSharp : public Object { - GDCLASS(_GodotSharp, Object) + GDCLASS(_GodotSharp, Object); friend class GDMono; diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 85273bfdb4..f1f0015ac9 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -46,11 +46,17 @@ bool GDMonoAssembly::in_preload = false; Vector<String> GDMonoAssembly::search_dirs; -void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config) { +void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config, const String &p_custom_bcl_dir) { - const char *rootdir = mono_assembly_getrootdir(); - if (rootdir) { - String framework_dir = String(rootdir).plus_file("mono").plus_file("4.5"); + String framework_dir; + + if (!p_custom_bcl_dir.empty()) { + framework_dir = p_custom_bcl_dir; + } else if (mono_assembly_getrootdir()) { + framework_dir = String::utf8(mono_assembly_getrootdir()).plus_file("mono").plus_file("4.5"); + } + + if (!framework_dir.empty()) { r_search_dirs.push_back(framework_dir); r_search_dirs.push_back(framework_dir.plus_file("Facades")); } @@ -277,6 +283,7 @@ Error GDMonoAssembly::load(bool p_refonly) { ERR_FAIL_NULL_V(image, ERR_FILE_CANT_OPEN); #ifdef DEBUG_ENABLED + Vector<uint8_t> pdb_data; String pdb_path(path + ".pdb"); if (!FileAccess::exists(pdb_path)) { @@ -286,8 +293,9 @@ Error GDMonoAssembly::load(bool p_refonly) { goto no_pdb; } - pdb_data.clear(); pdb_data = FileAccess::get_file_as_array(pdb_path); + + // mono_debug_close_image doesn't seem to be needed mono_debug_open_image_from_memory(image, &pdb_data[0], pdb_data.size()); no_pdb: @@ -306,6 +314,9 @@ no_pdb: ERR_FAIL_COND_V(status != MONO_IMAGE_OK || assembly == NULL, ERR_FILE_CANT_OPEN); + // Decrement refcount which was previously incremented by mono_image_open_from_data_with_name + mono_image_close(image); + loaded = true; modified_time = last_modified_time; @@ -321,8 +332,6 @@ Error GDMonoAssembly::wrapper_for_image(MonoImage *p_image) { image = p_image; - mono_image_addref(image); - loaded = true; return OK; @@ -332,13 +341,6 @@ void GDMonoAssembly::unload() { ERR_FAIL_COND(!loaded); -#ifdef DEBUG_ENABLED - if (pdb_data.size()) { - mono_debug_close_image(image); - pdb_data.clear(); - } -#endif - for (Map<MonoClass *, GDMonoClass *>::Element *E = cached_raw.front(); E; E = E->next()) { memdelete(E->value()); } @@ -346,8 +348,6 @@ void GDMonoAssembly::unload() { cached_classes.clear(); cached_raw.clear(); - mono_image_close(image); - assembly = NULL; image = NULL; loaded = false; diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h index 8f47ee26f8..39749dfc1d 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.h +++ b/modules/mono/mono_gd/gd_mono_assembly.h @@ -84,10 +84,6 @@ class GDMonoAssembly { bool gdobject_class_cache_updated; Map<StringName, GDMonoClass *> gdobject_class_cache; -#ifdef DEBUG_ENABLED - Vector<uint8_t> pdb_data; -#endif - static bool no_search; static bool in_preload; static Vector<String> search_dirs; @@ -126,7 +122,7 @@ public: GDMonoClass *get_object_derived_class(const StringName &p_class); - static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String()); + static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String(), const String &p_custom_bcl_dir = String()); static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly); diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index 92324d73f9..4342f46109 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -55,7 +55,8 @@ String GDMonoClass::get_full_name() const { } MonoType *GDMonoClass::get_mono_type() { - // Care, you cannot compare MonoType pointers + // Careful, you cannot compare two MonoType*. + // There is mono_metadata_type_equal, how is this different from comparing two MonoClass*? return get_mono_type(mono_class); } @@ -260,6 +261,11 @@ bool GDMonoClass::has_fetched_method_unknown_params(const StringName &p_name) { return get_fetched_method_unknown_params(p_name) != NULL; } +bool GDMonoClass::implements_interface(GDMonoClass *p_interface) { + + return mono_class_implements_interface(mono_class, p_interface->get_mono_ptr()); +} + GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, int p_params_count) { MethodKey key = MethodKey(p_name, p_params_count); diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h index 4af909450e..249422b844 100644 --- a/modules/mono/mono_gd/gd_mono_class.h +++ b/modules/mono/mono_gd/gd_mono_class.h @@ -135,6 +135,8 @@ public: void fetch_attributes(); void fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base); + bool implements_interface(GDMonoClass *p_interface); + GDMonoMethod *get_method(const StringName &p_name, int p_params_count = 0); GDMonoMethod *get_method(MonoMethod *p_raw_method); GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name); diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index 48fa380456..2e79f87625 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -49,7 +49,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ #define SET_FROM_ARRAY(m_type) \ { \ MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator ::m_type()); \ - mono_field_set_value(p_object, mono_field, &managed); \ + mono_field_set_value(p_object, mono_field, managed); \ } switch (type.type_encoding) { @@ -313,6 +313,38 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ break; } + // The order in which we check the following interfaces is very important (dictionaries and generics first) + + MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type_class->get_mono_type()); + + MonoReflectionType *key_reftype, *value_reftype; + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype, &key_reftype, &value_reftype)) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), + GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype)); + mono_field_set_value(p_object, mono_field, managed); + break; + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary)); + mono_field_set_value(p_object, mono_field, managed); + break; + } + + MonoReflectionType *elem_reftype; + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype, &elem_reftype)) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), + GDMonoUtils::Marshal::make_generic_array_type(elem_reftype)); + mono_field_set_value(p_object, mono_field, managed); + break; + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array)); + mono_field_set_value(p_object, mono_field, managed); + break; + } + ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + type_class->get_name()); ERR_FAIL(); } break; @@ -420,26 +452,44 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ case MONO_TYPE_GENERICINST: { MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type.type_class->get_mono_type()); - MonoException *exc = NULL; + if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), type.type_class); + mono_field_set_value(p_object, mono_field, managed); + break; + } + + if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), type.type_class); + mono_field_set_value(p_object, mono_field, managed); + break; + } - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); + // The order in which we check the following interfaces is very important (dictionaries and generics first) - if (is_dict) { - MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), type.type_class); + MonoReflectionType *key_reftype, *value_reftype; + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype, &key_reftype, &value_reftype)) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), + GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype)); mono_field_set_value(p_object, mono_field, managed); break; } - exc = NULL; + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary)); + mono_field_set_value(p_object, mono_field, managed); + break; + } - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); + MonoReflectionType *elem_reftype; + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype, &elem_reftype)) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), + GDMonoUtils::Marshal::make_generic_array_type(elem_reftype)); + mono_field_set_value(p_object, mono_field, managed); + break; + } - if (is_array) { - MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), type.type_class); + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array)); mono_field_set_value(p_object, mono_field, managed); break; } diff --git a/modules/mono/mono_gd/gd_mono_field.h b/modules/mono/mono_gd/gd_mono_field.h index e348583370..a7727ddf34 100644 --- a/modules/mono/mono_gd/gd_mono_field.h +++ b/modules/mono/mono_gd/gd_mono_field.h @@ -47,9 +47,11 @@ class GDMonoField : public IMonoClassMember { MonoCustomAttrInfo *attributes; public: - virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_FIELD; } + virtual GDMonoClass *get_enclosing_class() const GD_FINAL { return owner; } - virtual StringName get_name() GD_FINAL { return name; } + virtual MemberType get_member_type() const GD_FINAL { return MEMBER_TYPE_FIELD; } + + virtual StringName get_name() const GD_FINAL { return name; } virtual bool is_static() GD_FINAL; virtual Visibility get_visibility() GD_FINAL; diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h index dd8c047386..d7962eac8b 100644 --- a/modules/mono/mono_gd/gd_mono_header.h +++ b/modules/mono/mono_gd/gd_mono_header.h @@ -35,24 +35,12 @@ class GDMonoAssembly; class GDMonoClass; -class IMonoClassMember; class GDMonoField; -class GDMonoProperty; class GDMonoMethod; +class GDMonoProperty; -struct ManagedType { - int type_encoding; - GDMonoClass *type_class; - - ManagedType() : - type_encoding(0), - type_class(NULL) { - } +class IMonoClassMember; - ManagedType(int p_type_encoding, GDMonoClass *p_type_class) : - type_encoding(p_type_encoding), - type_class(p_type_class) { - } -}; +#include "managed_type.h" #endif // GD_MONO_HEADER_H diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp index c8cba5cf1b..cb28efb4e5 100644 --- a/modules/mono/mono_gd/gd_mono_internals.cpp +++ b/modules/mono/mono_gd/gd_mono_internals.cpp @@ -105,13 +105,12 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { ScriptInstance *si = CSharpInstance::create_for_managed_type(unmanaged, script.ptr(), gchandle); unmanaged->set_script_and_instance(script.get_ref_ptr(), si); - - return; } void unhandled_exception(MonoException *p_exc) { mono_unhandled_exception((MonoObject *)p_exc); // prints the exception as well - abort(); + // Too bad 'mono_invoke_unhandled_exception_hook' is not exposed to embedders + GDMono::unhandled_exception_hook((MonoObject *)p_exc, NULL); GD_UNREACHABLE(); } diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp index ec89df1959..a6e04e561d 100644 --- a/modules/mono/mono_gd/gd_mono_log.cpp +++ b/modules/mono/mono_gd/gd_mono_log.cpp @@ -37,6 +37,7 @@ #include "core/os/os.h" #include "../godotsharp_dirs.h" +#include "../utils/string_utils.h" static int log_level_get_id(const char *p_log_level) { @@ -72,8 +73,11 @@ static void mono_log_callback(const char *log_domain, const char *log_level, con if (fatal) { ERR_PRINTS("Mono: FATAL ERROR, ABORTING! Logfile: " + GDMonoLog::get_singleton()->get_log_file_path() + "\n"); - // If we were to abort without flushing, the log wouldn't get written. + // Make sure to flush before aborting f->flush(); + f->close(); + memdelete(f); + abort(); } } @@ -93,17 +97,9 @@ bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) { return true; } -void GDMonoLog::_open_log_file(const String &p_file_path) { - - log_file = FileAccess::open(p_file_path, FileAccess::WRITE); - - ERR_EXPLAIN("Failed to create log file"); - ERR_FAIL_COND(!log_file); -} - void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) { - static const uint64_t MAX_SECS = 5 * 86400; + static const uint64_t MAX_SECS = 5 * 86400; // 5 days DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND(!da); @@ -120,10 +116,9 @@ void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) { if (!current.ends_with(".txt")) continue; - String name = current.get_basename(); - uint64_t unixtime = (uint64_t)name.to_int64(); + uint64_t modified_time = FileAccess::get_modified_time(da->get_current_dir().plus_file(current)); - if (OS::get_singleton()->get_unix_time() - unixtime > MAX_SECS) { + if (OS::get_singleton()->get_unix_time() - modified_time > MAX_SECS) { da->remove(current); } } @@ -133,26 +128,47 @@ void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) { void GDMonoLog::initialize() { + CharString log_level = OS::get_singleton()->get_environment("GODOT_MONO_LOG_LEVEL").utf8(); + + if (log_level.length() != 0 && log_level_get_id(log_level.get_data()) == -1) { + ERR_PRINTS(String() + "Mono: Ignoring invalid log level (GODOT_MONO_LOG_LEVEL): " + log_level.get_data()); + log_level = CharString(); + } + + if (log_level.length() == 0) { #ifdef DEBUG_ENABLED - const char *log_level = "debug"; + log_level = String("info").utf8(); #else - const char *log_level = "warning"; + log_level = String("warning").utf8(); #endif + } String logs_dir = GodotSharpDirs::get_mono_logs_dir(); if (_try_create_logs_dir(logs_dir)) { _delete_old_log_files(logs_dir); - log_file_path = logs_dir.plus_file(String::num_int64(OS::get_singleton()->get_unix_time()) + ".txt"); - _open_log_file(log_file_path); + OS::Date date_now = OS::get_singleton()->get_date(); + OS::Time time_now = OS::get_singleton()->get_time(); + int pid = OS::get_singleton()->get_process_id(); + + String log_file_name = str_format("%d_%02d_%02d %02d.%02d.%02d (%d).txt", + date_now.year, date_now.month, date_now.day, + time_now.hour, time_now.min, time_now.sec, pid); + + log_file_path = logs_dir.plus_file(log_file_name); + + log_file = FileAccess::open(log_file_path, FileAccess::WRITE); + if (!log_file) { + ERR_PRINT("Mono: Cannot create log file"); + } } - mono_trace_set_level_string(log_level); - log_level_id = log_level_get_id(log_level); + mono_trace_set_level_string(log_level.get_data()); + log_level_id = log_level_get_id(log_level.get_data()); if (log_file) { - print_verbose("Mono: Logfile is " + log_file_path); + OS::get_singleton()->print("Mono: Logfile is: %s\n", log_file_path.utf8().get_data()); mono_trace_set_log_handler(mono_log_callback, this); } else { OS::get_singleton()->printerr("Mono: No log file, using default log handler\n"); diff --git a/modules/mono/mono_gd/gd_mono_log.h b/modules/mono/mono_gd/gd_mono_log.h index a477e5edee..91d0557aa3 100644 --- a/modules/mono/mono_gd/gd_mono_log.h +++ b/modules/mono/mono_gd/gd_mono_log.h @@ -41,7 +41,6 @@ class GDMonoLog { String log_file_path; bool _try_create_logs_dir(const String &p_logs_dir); - void _open_log_file(const String &p_file_path); void _delete_old_log_files(const String &p_logs_dir); static GDMonoLog *singleton; diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 7fe8ae608a..87157ed233 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -156,26 +156,52 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { if (CACHED_CLASS(Array) == type_class) { return Variant::ARRAY; } + + // The order in which we check the following interfaces is very important (dictionaries and generics first) + + MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type_class->get_mono_type()); + + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype)) { + return Variant::DICTIONARY; + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return Variant::DICTIONARY; + } + + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype)) { + return Variant::ARRAY; + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return Variant::ARRAY; + } } break; case MONO_TYPE_GENERICINST: { MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type()); - MonoException *exc = NULL; - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); + if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) { + return Variant::DICTIONARY; + } + + if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) { + return Variant::ARRAY; + } + + // The order in which we check the following interfaces is very important (dictionaries and generics first) + + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype)) + return Variant::DICTIONARY; - if (is_dict) { + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { return Variant::DICTIONARY; } - exc = NULL; - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype)) + return Variant::ARRAY; - if (is_array) { + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { return Variant::ARRAY; } } break; @@ -188,6 +214,63 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { return Variant::NIL; } +bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_elem_type) { + switch (p_array_type.type_encoding) { + case MONO_TYPE_GENERICINST: { + MonoReflectionType *array_reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_array_type.type_class->get_mono_type()); + + if (GDMonoUtils::Marshal::type_is_generic_array(array_reftype)) { + MonoReflectionType *elem_reftype; + + GDMonoUtils::Marshal::array_get_element_type(array_reftype, &elem_reftype); + + r_elem_type = ManagedType::from_reftype(elem_reftype); + return true; + } + + MonoReflectionType *elem_reftype; + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(array_reftype, &elem_reftype)) { + r_elem_type = ManagedType::from_reftype(elem_reftype); + return true; + } + } break; + default: { + } break; + } + + return false; +} + +bool try_get_dictionary_key_value_types(const ManagedType &p_dictionary_type, ManagedType &r_key_type, ManagedType &r_value_type) { + switch (p_dictionary_type.type_encoding) { + case MONO_TYPE_GENERICINST: { + MonoReflectionType *dict_reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_dictionary_type.type_class->get_mono_type()); + + if (GDMonoUtils::Marshal::type_is_generic_dictionary(dict_reftype)) { + MonoReflectionType *key_reftype; + MonoReflectionType *value_reftype; + + GDMonoUtils::Marshal::dictionary_get_key_value_types(dict_reftype, &key_reftype, &value_reftype); + + r_key_type = ManagedType::from_reftype(key_reftype); + r_value_type = ManagedType::from_reftype(value_reftype); + return true; + } + + MonoReflectionType *key_reftype, *value_reftype; + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(dict_reftype, &key_reftype, &value_reftype)) { + r_key_type = ManagedType::from_reftype(key_reftype); + r_value_type = ManagedType::from_reftype(value_reftype); + return true; + } + } break; + default: { + } break; + } + + return false; +} + String mono_to_utf8_string(MonoString *p_mono_string) { MonoError error; char *utf8 = mono_string_to_utf8_checked(p_mono_string, &error); @@ -453,6 +536,30 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty if (CACHED_CLASS(Array) == type_class) { return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array)); } + + // The order in which we check the following interfaces is very important (dictionaries and generics first) + + MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type_class->get_mono_type()); + + MonoReflectionType *key_reftype, *value_reftype; + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype, &key_reftype, &value_reftype)) { + return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), + GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype)); + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary)); + } + + MonoReflectionType *elem_reftype; + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype, &elem_reftype)) { + return GDMonoUtils::create_managed_from(p_var->operator Array(), + GDMonoUtils::Marshal::make_generic_array_type(elem_reftype)); + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array)); + } } break; case MONO_TYPE_OBJECT: { // Variant @@ -547,23 +654,35 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty case MONO_TYPE_GENERICINST: { MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type()); - MonoException *exc = NULL; - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); - - if (is_dict) { + if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) { return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), p_type.type_class); } - exc = NULL; - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); - - if (is_array) { + if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) { return GDMonoUtils::create_managed_from(p_var->operator Array(), p_type.type_class); } + + // The order in which we check the following interfaces is very important (dictionaries and generics first) + + MonoReflectionType *key_reftype, *value_reftype; + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype, &key_reftype, &value_reftype)) { + return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), + GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype)); + } + + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary)); + } + + MonoReflectionType *elem_reftype; + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype, &elem_reftype)) { + return GDMonoUtils::create_managed_from(p_var->operator Array(), + GDMonoUtils::Marshal::make_generic_array_type(elem_reftype)); + } + + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array)); + } } break; } break; } @@ -577,15 +696,9 @@ Variant mono_object_to_variant(MonoObject *p_obj) { if (!p_obj) return Variant(); - GDMonoClass *tclass = GDMono::get_singleton()->get_class(mono_object_get_class(p_obj)); - ERR_FAIL_COND_V(!tclass, Variant()); - - MonoType *raw_type = tclass->get_mono_type(); - - ManagedType type; + ManagedType type = ManagedType::from_class(mono_object_get_class(p_obj)); - type.type_encoding = mono_type_get_type(raw_type); - type.type_class = tclass; + ERR_FAIL_COND_V(!type.type_class, Variant()); switch (type.type_encoding) { case MONO_TYPE_BOOLEAN: @@ -717,47 +830,73 @@ Variant mono_object_to_variant(MonoObject *p_obj) { if (CACHED_CLASS(Array) == type_class) { MonoException *exc = NULL; - Array *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Array, GetPtr), p_obj, (MonoObject **)&exc); + Array *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Array, GetPtr), p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return ptr ? Variant(*ptr) : Variant(); } if (CACHED_CLASS(Dictionary) == type_class) { MonoException *exc = NULL; - Dictionary *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Dictionary, GetPtr), p_obj, (MonoObject **)&exc); + Dictionary *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Dictionary, GetPtr), p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return ptr ? Variant(*ptr) : Variant(); } + + // The order in which we check the following interfaces is very important (dictionaries and generics first) + + MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type_class->get_mono_type()); + + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype)) { + return GDMonoUtils::Marshal::generic_idictionary_to_dictionary(p_obj); + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return GDMonoUtils::Marshal::idictionary_to_dictionary(p_obj); + } + + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype)) { + return GDMonoUtils::Marshal::enumerable_to_array(p_obj); + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return GDMonoUtils::Marshal::enumerable_to_array(p_obj); + } } break; case MONO_TYPE_GENERICINST: { MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type.type_class->get_mono_type()); - MonoException *exc = NULL; - - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); - - if (is_dict) { - exc = NULL; + if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) { + MonoException *exc = NULL; MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return *unbox<Dictionary *>(ret); } - exc = NULL; - - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); - UNLIKELY_UNHANDLED_EXCEPTION(exc); - - if (is_array) { - exc = NULL; + if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) { + MonoException *exc = NULL; MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return *unbox<Array *>(ret); } + + // The order in which we check the following interfaces is very important (dictionaries and generics first) + + if (GDMonoUtils::Marshal::generic_idictionary_is_assignable_from(reftype)) { + return GDMonoUtils::Marshal::generic_idictionary_to_dictionary(p_obj); + } + + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return GDMonoUtils::Marshal::idictionary_to_dictionary(p_obj); + } + + if (GDMonoUtils::Marshal::generic_ienumerable_is_assignable_from(reftype)) { + return GDMonoUtils::Marshal::enumerable_to_array(p_obj); + } + + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return GDMonoUtils::Marshal::enumerable_to_array(p_obj); + } } break; } @@ -880,7 +1019,7 @@ MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) { for (int i = 0; i < p_array.size(); i++) { MonoString *boxed = mono_string_from_godot(r[i]); - mono_array_set(ret, MonoString *, i, boxed); + mono_array_setref(ret, i, boxed); } return ret; @@ -985,4 +1124,5 @@ PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) { return ret; } + } // namespace GDMonoMarshal diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 4f86e02f87..3fa958ac32 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -32,6 +32,7 @@ #define GDMONOMARSHAL_H #include "core/variant.h" + #include "gd_mono.h" #include "gd_mono_utils.h" @@ -58,6 +59,9 @@ T unbox(MonoObject *p_obj) { Variant::Type managed_to_variant_type(const ManagedType &p_type); +bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_elem_type); +bool try_get_dictionary_key_value_types(const ManagedType &p_dictionary_type, ManagedType &r_key_type, ManagedType &r_value_type); + // String String mono_to_utf8_string(MonoString *p_mono_string); diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp index 7f11e4671d..968b316a3e 100644 --- a/modules/mono/mono_gd/gd_mono_method.cpp +++ b/modules/mono/mono_gd/gd_mono_method.cpp @@ -74,6 +74,10 @@ void GDMonoMethod::_update_signature(MonoMethodSignature *p_method_sig) { method_info = MethodInfo(); } +GDMonoClass *GDMonoMethod::get_enclosing_class() const { + return GDMono::get_singleton()->get_class(mono_method_get_class(mono_method)); +} + bool GDMonoMethod::is_static() { return mono_method_get_flags(mono_method, NULL) & MONO_METHOD_ATTR_STATIC; } @@ -105,7 +109,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params, for (int i = 0; i < params_count; i++) { MonoObject *boxed_param = GDMonoMarshal::variant_to_mono_object(p_params[i], param_types[i]); - mono_array_set(params, MonoObject *, i, boxed_param); + mono_array_setref(params, i, boxed_param); } MonoException *exc = NULL; diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h index f74cef438d..2fc8628f27 100644 --- a/modules/mono/mono_gd/gd_mono_method.h +++ b/modules/mono/mono_gd/gd_mono_method.h @@ -57,9 +57,11 @@ class GDMonoMethod : public IMonoClassMember { MonoMethod *mono_method; public: - virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_METHOD; } + virtual GDMonoClass *get_enclosing_class() const GD_FINAL; - virtual StringName get_name() GD_FINAL { return name; } + virtual MemberType get_member_type() const GD_FINAL { return MEMBER_TYPE_METHOD; } + + virtual StringName get_name() const GD_FINAL { return name; } virtual bool is_static() GD_FINAL; diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp index 5842e26241..f1da00638f 100644 --- a/modules/mono/mono_gd/gd_mono_property.cpp +++ b/modules/mono/mono_gd/gd_mono_property.cpp @@ -142,7 +142,7 @@ bool GDMonoProperty::has_setter() { void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) { MonoMethod *prop_method = mono_property_get_set_method(mono_property); MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1); - mono_array_set(params, MonoObject *, 0, p_value); + mono_array_setref(params, 0, p_value); MonoException *exc = NULL; GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc); if (exc) { diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h index 2700c460b0..d6efa60412 100644 --- a/modules/mono/mono_gd/gd_mono_property.h +++ b/modules/mono/mono_gd/gd_mono_property.h @@ -47,9 +47,11 @@ class GDMonoProperty : public IMonoClassMember { MonoCustomAttrInfo *attributes; public: - virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_PROPERTY; } + virtual GDMonoClass *get_enclosing_class() const GD_FINAL { return owner; } - virtual StringName get_name() GD_FINAL { return name; } + virtual MemberType get_member_type() const GD_FINAL { return MEMBER_TYPE_PROPERTY; } + + virtual StringName get_name() const GD_FINAL { return name; } virtual bool is_static() GD_FINAL; virtual Visibility get_visibility() GD_FINAL; diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 6cc1c8afc2..1b32f1126e 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -50,6 +50,7 @@ MonoCache mono_cache; #define CACHE_AND_CHECK(m_var, m_val) \ { \ + CRASH_COND(m_var != NULL); \ m_var = m_val; \ if (!m_var) { \ ERR_EXPLAIN("Mono Cache: Member " #m_var " is null"); \ @@ -63,8 +64,11 @@ MonoCache mono_cache; #define CACHE_FIELD_AND_CHECK(m_class, m_field, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.field_##m_class##_##m_field, m_val) #define CACHE_METHOD_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.method_##m_class##_##m_method, m_val) #define CACHE_METHOD_THUNK_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.methodthunk_##m_class##_##m_method, m_val) +#define CACHE_PROPERTY_AND_CHECK(m_class, m_property, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.property_##m_class##_##m_property, m_val) -void MonoCache::clear_members() { +void MonoCache::clear_corlib_cache() { + + corlib_cache_updated = false; class_MonoObject = NULL; class_bool = NULL; @@ -81,6 +85,9 @@ void MonoCache::clear_members() { class_String = NULL; class_IntPtr = NULL; + class_System_Collections_IEnumerable = NULL; + class_System_Collections_IDictionary = NULL; + #ifdef DEBUG_ENABLED class_System_Diagnostics_StackTrace = NULL; methodthunk_System_Diagnostics_StackTrace_GetFrames = NULL; @@ -89,6 +96,11 @@ void MonoCache::clear_members() { #endif class_KeyNotFoundException = NULL; +} + +void MonoCache::clear_godot_api_cache() { + + godot_api_cache_updated = false; rawclass_Dictionary = NULL; @@ -105,7 +117,7 @@ void MonoCache::clear_members() { class_NodePath = NULL; class_RID = NULL; class_GodotObject = NULL; - class_GodotReference = NULL; + class_GodotResource = NULL; class_Node = NULL; class_Control = NULL; class_Spatial = NULL; @@ -143,19 +155,33 @@ void MonoCache::clear_members() { methodthunk_GodotObject_Dispose = NULL; methodthunk_Array_GetPtr = NULL; methodthunk_Dictionary_GetPtr = NULL; - methodthunk_MarshalUtils_IsArrayGenericType = NULL; - methodthunk_MarshalUtils_IsDictionaryGenericType = NULL; methodthunk_SignalAwaiter_SignalCallback = NULL; methodthunk_SignalAwaiter_FailureCallback = NULL; methodthunk_GodotTaskScheduler_Activate = NULL; - task_scheduler_handle = Ref<MonoGCHandle>(); -} + // Start of MarshalUtils methods -void MonoCache::cleanup() { + methodthunk_MarshalUtils_TypeIsGenericArray = NULL; + methodthunk_MarshalUtils_TypeIsGenericDictionary = NULL; - corlib_cache_updated = false; - godot_api_cache_updated = false; + methodthunk_MarshalUtils_ArrayGetElementType = NULL; + methodthunk_MarshalUtils_DictionaryGetKeyValueTypes = NULL; + + methodthunk_MarshalUtils_GenericIEnumerableIsAssignableFromType = NULL; + methodthunk_MarshalUtils_GenericIDictionaryIsAssignableFromType = NULL; + methodthunk_MarshalUtils_GenericIEnumerableIsAssignableFromType_with_info = NULL; + methodthunk_MarshalUtils_GenericIDictionaryIsAssignableFromType_with_info = NULL; + + methodthunk_MarshalUtils_MakeGenericArrayType = NULL; + methodthunk_MarshalUtils_MakeGenericDictionaryType = NULL; + + methodthunk_MarshalUtils_EnumerableToArray = NULL; + methodthunk_MarshalUtils_IDictionaryToDictionary = NULL; + methodthunk_MarshalUtils_GenericIDictionaryToDictionary = NULL; + + // End of MarshalUtils methods + + task_scheduler_handle = Ref<MonoGCHandle>(); } #define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class)) @@ -178,6 +204,9 @@ void update_corlib_cache() { CACHE_CLASS_AND_CHECK(String, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_string_class())); CACHE_CLASS_AND_CHECK(IntPtr, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_intptr_class())); + CACHE_CLASS_AND_CHECK(System_Collections_IEnumerable, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IEnumerable")); + CACHE_CLASS_AND_CHECK(System_Collections_IDictionary, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IDictionary")); + #ifdef DEBUG_ENABLED CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace")); CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_thunk("GetFrames")); @@ -205,7 +234,7 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath)); CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(RID)); CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object)); - CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference)); + CACHE_CLASS_AND_CHECK(GodotResource, GODOT_API_CLASS(Resource)); CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node)); CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control)); CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial)); @@ -242,29 +271,44 @@ void update_godot_api_cache() { CACHE_METHOD_THUNK_AND_CHECK(GodotObject, Dispose, (GodotObject_Dispose)CACHED_CLASS(GodotObject)->get_method_thunk("Dispose", 0)); CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array)->get_method_thunk("GetPtr", 0)); CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)->get_method_thunk("GetPtr", 0)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1)); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1)); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0)); CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0)); + // Start of MarshalUtils methods + + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericArray, (TypeIsGenericArray)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("TypeIsGenericArray", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericDictionary, (TypeIsGenericDictionary)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("TypeIsGenericDictionary", 1)); + + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, (ArrayGetElementType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("ArrayGetElementType", 2)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, (DictionaryGetKeyValueTypes)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("DictionaryGetKeyValueTypes", 3)); + + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIEnumerableIsAssignableFromType, (GenericIEnumerableIsAssignableFromType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIEnumerableIsAssignableFromType", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIDictionaryIsAssignableFromType, (GenericIDictionaryIsAssignableFromType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIDictionaryIsAssignableFromType", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIEnumerableIsAssignableFromType_with_info, (GenericIEnumerableIsAssignableFromType_with_info)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIEnumerableIsAssignableFromType", 2)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIDictionaryIsAssignableFromType_with_info, (GenericIDictionaryIsAssignableFromType_with_info)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIDictionaryIsAssignableFromType", 3)); + + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericArrayType, (MakeGenericArrayType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("MakeGenericArrayType", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, MakeGenericDictionaryType, (MakeGenericDictionaryType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("MakeGenericDictionaryType", 2)); + + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, EnumerableToArray, (EnumerableToArray)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("EnumerableToArray", 2)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IDictionaryToDictionary, (IDictionaryToDictionary)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IDictionaryToDictionary", 2)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GenericIDictionaryToDictionary, (GenericIDictionaryToDictionary)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("GenericIDictionaryToDictionary", 2)); + + // End of MarshalUtils methods + #ifdef DEBUG_ENABLED CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4)); #endif // TODO Move to CSharpLanguage::init() and do handle disposal MonoObject *task_scheduler = mono_object_new(SCRIPTS_DOMAIN, GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr()); - GDMonoUtils::runtime_object_init(task_scheduler); + GDMonoUtils::runtime_object_init(task_scheduler, GODOT_API_CLASS(GodotTaskScheduler)); mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler); mono_cache.godot_api_cache_updated = true; } -void clear_cache() { - mono_cache.cleanup(); - mono_cache.clear_members(); -} - MonoObject *unmanaged_get_managed(Object *unmanaged) { if (!unmanaged) @@ -355,11 +399,10 @@ MonoThread *get_current_thread() { return mono_thread_current(); } -void runtime_object_init(MonoObject *p_this_obj) { - GD_MONO_BEGIN_RUNTIME_INVOKE; - // FIXME: Do not use mono_runtime_object_init, it aborts if an exception is thrown - mono_runtime_object_init(p_this_obj); - GD_MONO_END_RUNTIME_INVOKE; +void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc) { + GDMonoMethod *ctor = p_class->get_method(".ctor", 0); + ERR_FAIL_NULL(ctor); + ctor->invoke_raw(p_this_obj, NULL, r_exc); } GDMonoClass *get_object_class(MonoObject *p_object) { @@ -421,7 +464,7 @@ MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringNa CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, p_object); // Construct - GDMonoUtils::runtime_object_init(mono_object); + GDMonoUtils::runtime_object_init(mono_object, p_class); return mono_object; } @@ -431,7 +474,7 @@ MonoObject *create_managed_from(const NodePath &p_from) { ERR_FAIL_NULL_V(mono_object, NULL); // Construct - GDMonoUtils::runtime_object_init(mono_object); + GDMonoUtils::runtime_object_init(mono_object, CACHED_CLASS(NodePath)); CACHED_FIELD(NodePath, ptr)->set_value_raw(mono_object, memnew(NodePath(p_from))); @@ -443,7 +486,7 @@ MonoObject *create_managed_from(const RID &p_from) { ERR_FAIL_NULL_V(mono_object, NULL); // Construct - GDMonoUtils::runtime_object_init(mono_object); + GDMonoUtils::runtime_object_init(mono_object, CACHED_CLASS(RID)); CACHED_FIELD(RID, ptr)->set_value_raw(mono_object, memnew(RID(p_from))); @@ -615,11 +658,6 @@ void debug_send_unhandled_exception_error(MonoException *p_exc) { } void debug_unhandled_exception(MonoException *p_exc) { -#ifdef DEBUG_ENABLED - GDMonoUtils::debug_send_unhandled_exception_error(p_exc); - if (ScriptDebugger::get_singleton()) - ScriptDebugger::get_singleton()->idle_poll(); -#endif GDMonoInternals::unhandled_exception(p_exc); // prints the exception as well GD_UNREACHABLE(); } @@ -712,7 +750,118 @@ uint64_t unbox_enum_value(MonoObject *p_boxed, MonoType *p_enum_basetype, bool & } void dispose(MonoObject *p_mono_object, MonoException **r_exc) { - invoke_method_thunk(CACHED_METHOD_THUNK(GodotObject, Dispose), p_mono_object, (MonoObject **)r_exc); + invoke_method_thunk(CACHED_METHOD_THUNK(GodotObject, Dispose), p_mono_object, r_exc); +} + +namespace Marshal { + +MonoBoolean type_is_generic_array(MonoReflectionType *p_reftype) { + TypeIsGenericArray thunk = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericArray); + MonoException *exc = NULL; + MonoBoolean res = invoke_method_thunk(thunk, p_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return res; +} + +MonoBoolean type_is_generic_dictionary(MonoReflectionType *p_reftype) { + TypeIsGenericDictionary thunk = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericDictionary); + MonoException *exc = NULL; + MonoBoolean res = invoke_method_thunk(thunk, p_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return res; +} + +void array_get_element_type(MonoReflectionType *p_array_reftype, MonoReflectionType **r_elem_reftype) { + ArrayGetElementType thunk = CACHED_METHOD_THUNK(MarshalUtils, ArrayGetElementType); + MonoException *exc = NULL; + invoke_method_thunk(thunk, p_array_reftype, r_elem_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); } +void dictionary_get_key_value_types(MonoReflectionType *p_dict_reftype, MonoReflectionType **r_key_reftype, MonoReflectionType **r_value_reftype) { + DictionaryGetKeyValueTypes thunk = CACHED_METHOD_THUNK(MarshalUtils, DictionaryGetKeyValueTypes); + MonoException *exc = NULL; + invoke_method_thunk(thunk, p_dict_reftype, r_key_reftype, r_value_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); +} + +MonoBoolean generic_ienumerable_is_assignable_from(MonoReflectionType *p_reftype) { + GenericIEnumerableIsAssignableFromType thunk = CACHED_METHOD_THUNK(MarshalUtils, GenericIEnumerableIsAssignableFromType); + MonoException *exc = NULL; + MonoBoolean res = invoke_method_thunk(thunk, p_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return res; +} + +MonoBoolean generic_idictionary_is_assignable_from(MonoReflectionType *p_reftype) { + GenericIDictionaryIsAssignableFromType thunk = CACHED_METHOD_THUNK(MarshalUtils, GenericIDictionaryIsAssignableFromType); + MonoException *exc = NULL; + MonoBoolean res = invoke_method_thunk(thunk, p_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return res; +} + +MonoBoolean generic_ienumerable_is_assignable_from(MonoReflectionType *p_reftype, MonoReflectionType **r_elem_reftype) { + GenericIEnumerableIsAssignableFromType_with_info thunk = CACHED_METHOD_THUNK(MarshalUtils, GenericIEnumerableIsAssignableFromType_with_info); + MonoException *exc = NULL; + MonoBoolean res = invoke_method_thunk(thunk, p_reftype, r_elem_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return res; +} + +MonoBoolean generic_idictionary_is_assignable_from(MonoReflectionType *p_reftype, MonoReflectionType **r_key_reftype, MonoReflectionType **r_value_reftype) { + GenericIDictionaryIsAssignableFromType_with_info thunk = CACHED_METHOD_THUNK(MarshalUtils, GenericIDictionaryIsAssignableFromType_with_info); + MonoException *exc = NULL; + MonoBoolean res = invoke_method_thunk(thunk, p_reftype, r_key_reftype, r_value_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return res; +} + +Array enumerable_to_array(MonoObject *p_enumerable) { + Array result; + EnumerableToArray thunk = CACHED_METHOD_THUNK(MarshalUtils, EnumerableToArray); + MonoException *exc = NULL; + invoke_method_thunk(thunk, p_enumerable, &result, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return result; +} + +Dictionary idictionary_to_dictionary(MonoObject *p_idictionary) { + Dictionary result; + IDictionaryToDictionary thunk = CACHED_METHOD_THUNK(MarshalUtils, IDictionaryToDictionary); + MonoException *exc = NULL; + invoke_method_thunk(thunk, p_idictionary, &result, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return result; +} + +Dictionary generic_idictionary_to_dictionary(MonoObject *p_generic_idictionary) { + Dictionary result; + GenericIDictionaryToDictionary thunk = CACHED_METHOD_THUNK(MarshalUtils, GenericIDictionaryToDictionary); + MonoException *exc = NULL; + invoke_method_thunk(thunk, p_generic_idictionary, &result, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return result; +} + +GDMonoClass *make_generic_array_type(MonoReflectionType *p_elem_reftype) { + MakeGenericArrayType thunk = CACHED_METHOD_THUNK(MarshalUtils, MakeGenericArrayType); + MonoException *exc = NULL; + MonoReflectionType *reftype = invoke_method_thunk(thunk, p_elem_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return GDMono::get_singleton()->get_class(mono_class_from_mono_type(mono_reflection_type_get_type(reftype))); +} + +GDMonoClass *make_generic_dictionary_type(MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype) { + MakeGenericDictionaryType thunk = CACHED_METHOD_THUNK(MarshalUtils, MakeGenericDictionaryType); + MonoException *exc = NULL; + MonoReflectionType *reftype = invoke_method_thunk(thunk, p_key_reftype, p_value_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return GDMono::get_singleton()->get_class(mono_class_from_mono_type(mono_reflection_type_get_type(reftype))); +} + +} // namespace Marshal + +// namespace Marshal + } // namespace GDMonoUtils diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index e88bf1ced9..00e1ffdd31 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -49,18 +49,56 @@ namespace GDMonoUtils { -typedef void (*GodotObject_Dispose)(MonoObject *, MonoObject **); -typedef Array *(*Array_GetPtr)(MonoObject *, MonoObject **); -typedef Dictionary *(*Dictionary_GetPtr)(MonoObject *, MonoObject **); -typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoObject **); -typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **); -typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **); -typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **); -typedef void (*DebugUtils_StackFrameInfo)(MonoObject *, MonoString **, int *, MonoString **, MonoObject **); +typedef void (*GodotObject_Dispose)(MonoObject *, MonoException **); +typedef Array *(*Array_GetPtr)(MonoObject *, MonoException **); +typedef Dictionary *(*Dictionary_GetPtr)(MonoObject *, MonoException **); +typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoException **); +typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoException **); +typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoException **); +typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoException **); +typedef void (*DebugUtils_StackFrameInfo)(MonoObject *, MonoString **, int *, MonoString **, MonoException **); + +typedef MonoBoolean (*TypeIsGenericArray)(MonoReflectionType *, MonoException **); +typedef MonoBoolean (*TypeIsGenericDictionary)(MonoReflectionType *, MonoException **); + +typedef void (*ArrayGetElementType)(MonoReflectionType *, MonoReflectionType **, MonoException **); +typedef void (*DictionaryGetKeyValueTypes)(MonoReflectionType *, MonoReflectionType **, MonoReflectionType **, MonoException **); + +typedef MonoBoolean (*GenericIEnumerableIsAssignableFromType)(MonoReflectionType *, MonoException **); +typedef MonoBoolean (*GenericIDictionaryIsAssignableFromType)(MonoReflectionType *, MonoException **); +typedef MonoBoolean (*GenericIEnumerableIsAssignableFromType_with_info)(MonoReflectionType *, MonoReflectionType **, MonoException **); +typedef MonoBoolean (*GenericIDictionaryIsAssignableFromType_with_info)(MonoReflectionType *, MonoReflectionType **, MonoReflectionType **, MonoException **); + +typedef MonoReflectionType *(*MakeGenericArrayType)(MonoReflectionType *, MonoException **); +typedef MonoReflectionType *(*MakeGenericDictionaryType)(MonoReflectionType *, MonoReflectionType *, MonoException **); + +typedef void (*EnumerableToArray)(MonoObject *, Array *, MonoException **); +typedef void (*IDictionaryToDictionary)(MonoObject *, Dictionary *, MonoException **); +typedef void (*GenericIDictionaryToDictionary)(MonoObject *, Dictionary *, MonoException **); + +namespace Marshal { + +MonoBoolean type_is_generic_array(MonoReflectionType *p_reftype); +MonoBoolean type_is_generic_dictionary(MonoReflectionType *p_reftype); + +void array_get_element_type(MonoReflectionType *p_array_reftype, MonoReflectionType **r_elem_reftype); +void dictionary_get_key_value_types(MonoReflectionType *p_dict_reftype, MonoReflectionType **r_key_reftype, MonoReflectionType **r_value_reftype); + +MonoBoolean generic_ienumerable_is_assignable_from(MonoReflectionType *p_reftype); +MonoBoolean generic_idictionary_is_assignable_from(MonoReflectionType *p_reftype); +MonoBoolean generic_ienumerable_is_assignable_from(MonoReflectionType *p_reftype, MonoReflectionType **r_elem_reftype); +MonoBoolean generic_idictionary_is_assignable_from(MonoReflectionType *p_reftype, MonoReflectionType **r_key_reftype, MonoReflectionType **r_value_reftype); + +GDMonoClass *make_generic_array_type(MonoReflectionType *p_elem_reftype); +GDMonoClass *make_generic_dictionary_type(MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype); + +Array enumerable_to_array(MonoObject *p_enumerable); +Dictionary idictionary_to_dictionary(MonoObject *p_idictionary); +Dictionary generic_idictionary_to_dictionary(MonoObject *p_generic_idictionary); + +} // namespace Marshal + +// End of MarshalUtils methods struct MonoCache { @@ -83,6 +121,9 @@ struct MonoCache { GDMonoClass *class_String; GDMonoClass *class_IntPtr; + GDMonoClass *class_System_Collections_IEnumerable; + GDMonoClass *class_System_Collections_IDictionary; + #ifdef DEBUG_ENABLED GDMonoClass *class_System_Diagnostics_StackTrace; StackTrace_GetFrames methodthunk_System_Diagnostics_StackTrace_GetFrames; @@ -108,7 +149,7 @@ struct MonoCache { GDMonoClass *class_NodePath; GDMonoClass *class_RID; GDMonoClass *class_GodotObject; - GDMonoClass *class_GodotReference; + GDMonoClass *class_GodotResource; GDMonoClass *class_Node; GDMonoClass *class_Control; GDMonoClass *class_Spatial; @@ -146,25 +187,43 @@ struct MonoCache { GodotObject_Dispose methodthunk_GodotObject_Dispose; Array_GetPtr methodthunk_Array_GetPtr; Dictionary_GetPtr methodthunk_Dictionary_GetPtr; - IsArrayGenericType methodthunk_MarshalUtils_IsArrayGenericType; - IsDictionaryGenericType methodthunk_MarshalUtils_IsDictionaryGenericType; SignalAwaiter_SignalCallback methodthunk_SignalAwaiter_SignalCallback; SignalAwaiter_FailureCallback methodthunk_SignalAwaiter_FailureCallback; GodotTaskScheduler_Activate methodthunk_GodotTaskScheduler_Activate; + // Start of MarshalUtils methods + + TypeIsGenericArray methodthunk_MarshalUtils_TypeIsGenericArray; + TypeIsGenericDictionary methodthunk_MarshalUtils_TypeIsGenericDictionary; + + ArrayGetElementType methodthunk_MarshalUtils_ArrayGetElementType; + DictionaryGetKeyValueTypes methodthunk_MarshalUtils_DictionaryGetKeyValueTypes; + + GenericIEnumerableIsAssignableFromType methodthunk_MarshalUtils_GenericIEnumerableIsAssignableFromType; + GenericIDictionaryIsAssignableFromType methodthunk_MarshalUtils_GenericIDictionaryIsAssignableFromType; + GenericIEnumerableIsAssignableFromType_with_info methodthunk_MarshalUtils_GenericIEnumerableIsAssignableFromType_with_info; + GenericIDictionaryIsAssignableFromType_with_info methodthunk_MarshalUtils_GenericIDictionaryIsAssignableFromType_with_info; + + MakeGenericArrayType methodthunk_MarshalUtils_MakeGenericArrayType; + MakeGenericDictionaryType methodthunk_MarshalUtils_MakeGenericDictionaryType; + + EnumerableToArray methodthunk_MarshalUtils_EnumerableToArray; + IDictionaryToDictionary methodthunk_MarshalUtils_IDictionaryToDictionary; + GenericIDictionaryToDictionary methodthunk_MarshalUtils_GenericIDictionaryToDictionary; + + // End of MarshalUtils methods + Ref<MonoGCHandle> task_scheduler_handle; bool corlib_cache_updated; bool godot_api_cache_updated; - void clear_members(); - void cleanup(); + void clear_corlib_cache(); + void clear_godot_api_cache(); MonoCache() { - corlib_cache_updated = false; - godot_api_cache_updated = false; - - clear_members(); + clear_corlib_cache(); + clear_godot_api_cache(); } }; @@ -172,7 +231,13 @@ extern MonoCache mono_cache; void update_corlib_cache(); void update_godot_api_cache(); -void clear_cache(); + +inline void clear_corlib_cache() { + mono_cache.clear_corlib_cache(); +} +inline void clear_godot_api_cache() { + mono_cache.clear_godot_api_cache(); +} _FORCE_INLINE_ void hash_combine(uint32_t &p_hash, const uint32_t &p_with_hash) { p_hash ^= p_with_hash + 0x9e3779b9 + (p_hash << 6) + (p_hash >> 2); @@ -194,7 +259,7 @@ _FORCE_INLINE_ bool is_main_thread() { return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current(); } -void runtime_object_init(MonoObject *p_this_obj); +void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc = NULL); GDMonoClass *get_object_class(MonoObject *p_object); GDMonoClass *type_get_proxy_class(const StringName &p_type); @@ -255,6 +320,7 @@ void dispose(MonoObject *p_mono_object, MonoException **r_exc); #define CACHED_FIELD(m_class, m_field) (GDMonoUtils::mono_cache.field_##m_class##_##m_field) #define CACHED_METHOD(m_class, m_method) (GDMonoUtils::mono_cache.method_##m_class##_##m_method) #define CACHED_METHOD_THUNK(m_class, m_method) (GDMonoUtils::mono_cache.methodthunk_##m_class##_##m_method) +#define CACHED_PROPERTY(m_class, m_property) (GDMonoUtils::mono_cache.property_##m_class##_##m_property) #ifdef REAL_T_IS_DOUBLE #define REAL_T_MONOCLASS CACHED_CLASS_RAW(double) diff --git a/modules/mono/mono_gd/i_mono_class_member.h b/modules/mono/mono_gd/i_mono_class_member.h index 553d9edc72..f4de4e3230 100644 --- a/modules/mono/mono_gd/i_mono_class_member.h +++ b/modules/mono/mono_gd/i_mono_class_member.h @@ -53,9 +53,11 @@ public: virtual ~IMonoClassMember() {} - virtual MemberType get_member_type() = 0; + virtual GDMonoClass *get_enclosing_class() const = 0; - virtual StringName get_name() = 0; + virtual MemberType get_member_type() const = 0; + + virtual StringName get_name() const = 0; virtual bool is_static() = 0; diff --git a/modules/mono/mono_gd/managed_type.cpp b/modules/mono/mono_gd/managed_type.cpp new file mode 100644 index 0000000000..9f736b71cd --- /dev/null +++ b/modules/mono/mono_gd/managed_type.cpp @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* managed_type.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "managed_type.h" + +#include "gd_mono.h" +#include "gd_mono_class.h" + +ManagedType ManagedType::from_class(GDMonoClass *p_class) { + return ManagedType(mono_type_get_type(p_class->get_mono_type()), p_class); +} + +ManagedType ManagedType::from_class(MonoClass *p_mono_class) { + GDMonoClass *tclass = GDMono::get_singleton()->get_class(p_mono_class); + ERR_FAIL_COND_V(!tclass, ManagedType()); + + return ManagedType(mono_type_get_type(tclass->get_mono_type()), tclass); +} + +ManagedType ManagedType::from_type(MonoType *p_mono_type) { + MonoClass *mono_class = mono_class_from_mono_type(p_mono_type); + GDMonoClass *tclass = GDMono::get_singleton()->get_class(mono_class); + ERR_FAIL_COND_V(!tclass, ManagedType()); + + return ManagedType(mono_type_get_type(p_mono_type), tclass); +} + +ManagedType ManagedType::from_reftype(MonoReflectionType *p_mono_reftype) { + MonoType *mono_type = mono_reflection_type_get_type(p_mono_reftype); + return from_type(mono_type); +} diff --git a/modules/mono/mono_gd/managed_type.h b/modules/mono/mono_gd/managed_type.h new file mode 100644 index 0000000000..a537e56aea --- /dev/null +++ b/modules/mono/mono_gd/managed_type.h @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* managed_type.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef MANAGED_TYPE_H +#define MANAGED_TYPE_H + +#include <mono/metadata/object.h> + +#include "gd_mono_header.h" + +struct ManagedType { + int type_encoding; + GDMonoClass *type_class; + + static ManagedType from_class(GDMonoClass *p_class); + static ManagedType from_class(MonoClass *p_mono_class); + static ManagedType from_type(MonoType *p_mono_type); + static ManagedType from_reftype(MonoReflectionType *p_mono_reftype); + + ManagedType() : + type_encoding(0), + type_class(NULL) { + } + + ManagedType(int p_type_encoding, GDMonoClass *p_type_class) : + type_encoding(p_type_encoding), + type_class(p_type_class) { + } +}; + +#endif // MANAGED_TYPE_H diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp index 5051d83694..0e1739b754 100644 --- a/modules/mono/signal_awaiter_utils.cpp +++ b/modules/mono/signal_awaiter_utils.cpp @@ -95,12 +95,12 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc for (int i = 0; i < signal_argc; i++) { MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_args[i]); - mono_array_set(signal_args, MonoObject *, i, boxed); + mono_array_setref(signal_args, i, boxed); } MonoException *exc = NULL; GD_MONO_BEGIN_RUNTIME_INVOKE; - invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback), get_target(), signal_args, (MonoObject **)&exc); + invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback), get_target(), signal_args, &exc); GD_MONO_END_RUNTIME_INVOKE; if (exc) { @@ -132,7 +132,7 @@ SignalAwaiterHandle::~SignalAwaiterHandle() { if (awaiter) { MonoException *exc = NULL; GD_MONO_BEGIN_RUNTIME_INVOKE; - invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback), awaiter, (MonoObject **)&exc); + invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback), awaiter, &exc); GD_MONO_END_RUNTIME_INVOKE; if (exc) { diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h index 098008ded7..4fb3cdb56d 100644 --- a/modules/mono/signal_awaiter_utils.h +++ b/modules/mono/signal_awaiter_utils.h @@ -41,7 +41,7 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p class SignalAwaiterHandle : public MonoGCHandle { - GDCLASS(SignalAwaiterHandle, MonoGCHandle) + GDCLASS(SignalAwaiterHandle, MonoGCHandle); bool completed; diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 0eb4b3b8b3..98aeadc8c8 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "mono_reg_utils.h" +#include "core/os/dir_access.h" #ifdef WINDOWS_ENABLED @@ -200,6 +201,13 @@ String find_msbuild_tools_path() { val += "\\"; } + // Since VS2019, the directory is simply named "Current" + String msbuild_dir = val + "MSBuild\\Current\\Bin"; + if (DirAccess::exists(msbuild_dir)) { + return msbuild_dir; + } + + // Directory name "15.0" is used in VS 2017 return val + "MSBuild\\15.0\\Bin"; } } diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index c390f8b9c2..877122985d 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -32,6 +32,9 @@ #include "core/os/file_access.h" +#include <stdio.h> +#include <stdlib.h> + namespace { int sfind(const String &p_text, int p_from) { @@ -63,7 +66,7 @@ int sfind(const String &p_text, int p_from) { break; case 1: { CharType c = src[read_pos]; - found = src[read_pos] == 's' || (c >= '0' || c <= '4'); + found = src[read_pos] == 's' || (c >= '0' && c <= '4'); break; } default: @@ -184,3 +187,50 @@ Error read_all_file_utf8(const String &p_path, String &r_content) { r_content = source; return OK; } + +// TODO: Move to variadic templates once we upgrade to C++11 + +String str_format(const char *p_format, ...) { + va_list list; + + va_start(list, p_format); + String res = str_format(p_format, list); + va_end(list); + + return res; +} +// va_copy was defined in the C99, but not in C++ standards before C++11. +// When you compile C++ without --std=c++<XX> option, compilers still define +// va_copy, otherwise you have to use the internal version (__va_copy). +#if !defined(va_copy) +#if defined(__GNUC__) +#define va_copy(d, s) __va_copy((d), (s)) +#else +#define va_copy(d, s) ((d) = (s)) +#endif +#endif + +#if defined(MINGW_ENABLED) || defined(_MSC_VER) && _MSC_VER < 1900 +#define vsnprintf(m_buffer, m_count, m_format, m_argptr) vsnprintf_s(m_buffer, m_count, _TRUNCATE, m_format, m_argptr) +#endif + +String str_format(const char *p_format, va_list p_list) { + va_list list; + + va_copy(list, p_list); + int len = vsnprintf(NULL, 0, p_format, list); + va_end(list); + + len += 1; // for the trailing '/0' + + char *buffer(memnew_arr(char, len)); + + va_copy(list, p_list); + vsnprintf(buffer, len, p_format, list); + va_end(list); + + String res(buffer); + memdelete_arr(buffer); + + return res; +} diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h index 61765ccfd8..565b9bb644 100644 --- a/modules/mono/utils/string_utils.h +++ b/modules/mono/utils/string_utils.h @@ -34,6 +34,8 @@ #include "core/ustring.h" #include "core/variant.h" +#include <stdarg.h> + String sformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant()); #ifdef TOOLS_ENABLED @@ -44,4 +46,15 @@ String escape_csharp_keyword(const String &p_name); Error read_all_file_utf8(const String &p_path, String &r_content); +#if defined(__GNUC__) +#define _PRINTF_FORMAT_ATTRIBUTE_1_0 __attribute__((format(printf, 1, 0))) +#define _PRINTF_FORMAT_ATTRIBUTE_1_2 __attribute__((format(printf, 1, 2))) +#else +#define _PRINTF_FORMAT_ATTRIBUTE_1_0 +#define _PRINTF_FORMAT_ATTRIBUTE_1_2 +#endif + +String str_format(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_1_2; +String str_format(const char *p_format, va_list p_list) _PRINTF_FORMAT_ATTRIBUTE_1_0; + #endif // STRING_FORMAT_H diff --git a/modules/mono/utils/thread_local.h b/modules/mono/utils/thread_local.h index 276db8830b..e52b6e73ef 100644 --- a/modules/mono/utils/thread_local.h +++ b/modules/mono/utils/thread_local.h @@ -39,7 +39,7 @@ #error Platform or compiler not supported #endif -#ifdef __GNUC__ +#if defined(__GNUC__) #ifdef HAVE_GCC___THREAD #define _THREAD_LOCAL_(m_t) __thread m_t @@ -47,7 +47,7 @@ #define USE_CUSTOM_THREAD_LOCAL #endif -#elif _MSC_VER +#elif defined(_MSC_VER) #ifdef HAVE_DECLSPEC_THREAD #define _THREAD_LOCAL_(m_t) __declspec(thread) m_t @@ -76,7 +76,7 @@ struct ThreadLocalStorage { void *get_value() const; void set_value(void *p_value) const; - void alloc(void(_CALLBACK_FUNC_ *p_dest_callback)(void *)); + void alloc(void(_CALLBACK_FUNC_ *p_destr_callback)(void *)); void free(); private: diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub index 765a9fc11a..6a72a519fe 100644 --- a/modules/ogg/SCsub +++ b/modules/ogg/SCsub @@ -14,7 +14,7 @@ if env['builtin_libogg']: ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_ogg.Append(CPPPATH=[thirdparty_dir]) + env_ogg.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_ogg.Clone() env_thirdparty.disable_warnings() diff --git a/modules/opensimplex/SCsub b/modules/opensimplex/SCsub index 4235f6a0b9..311d33b047 100644 --- a/modules/opensimplex/SCsub +++ b/modules/opensimplex/SCsub @@ -12,7 +12,7 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_opensimplex.Append(CPPPATH=[thirdparty_dir]) +env_opensimplex.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_opensimplex.Clone() env_thirdparty.disable_warnings() diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index ba54160a90..4826b6cd2a 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NoiseTexture" inherits="Texture" category="Core" version="3.1"> +<class name="NoiseTexture" inherits="Texture" category="Core" version="3.2"> <brief_description> [OpenSimplexNoise] filled texture. </brief_description> @@ -9,24 +9,24 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap"> - If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map. + <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap" default="false"> + If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map. </member> - <member name="height" type="int" setter="set_height" getter="get_height"> + <member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength" default="8.0"> + </member> + <member name="height" type="int" setter="set_height" getter="get_height" default="512"> Height of the generated texture. </member> - <member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise"> + <member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise" default="null"> The [OpenSimplexNoise] instance used to generate the noise. </member> - <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless"> + <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false"> Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate. </member> - <member name="width" type="int" setter="set_width" getter="get_width"> + <member name="width" type="int" setter="set_width" getter="get_width" default="512"> Width of the generated texture. </member> </members> diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index 31f13f341c..f3fbbab3da 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OpenSimplexNoise" inherits="Resource" category="Core" version="3.1"> +<class name="OpenSimplexNoise" inherits="Resource" category="Core" version="3.2"> <brief_description> Noise generator based on Open Simplex. </brief_description> @@ -23,8 +23,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_image"> <return type="Image"> @@ -37,6 +35,16 @@ Generate a noise image with the requested [code]width[/code] and [code]height[/code], based on the current noise parameters. </description> </method> + <method name="get_noise_1d"> + <return type="float"> + </return> + <argument index="0" name="x" type="float"> + </argument> + <description> + Returns the 1D noise value [code][-1,1][/code] at the given x-coordinate. + [b]Note:[/b] This method actually returns the 2D noise value [code][-1,1][/code] with fixed y-coordinate value 0.0. + </description> + </method> <method name="get_noise_2d"> <return type="float"> </return> @@ -100,24 +108,24 @@ <argument index="0" name="size" type="int"> </argument> <description> - Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] x [code]size[/code]). + Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] × [code]size[/code]). </description> </method> </methods> <members> - <member name="lacunarity" type="float" setter="set_lacunarity" getter="get_lacunarity"> + <member name="lacunarity" type="float" setter="set_lacunarity" getter="get_lacunarity" default="2.0"> Difference in period between [member octaves]. </member> - <member name="octaves" type="int" setter="set_octaves" getter="get_octaves"> + <member name="octaves" type="int" setter="set_octaves" getter="get_octaves" default="3"> Number of OpenSimplex noise layers that are sampled to get the fractal noise. </member> - <member name="period" type="float" setter="set_period" getter="get_period"> + <member name="period" type="float" setter="set_period" getter="get_period" default="64.0"> Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance). </member> - <member name="persistence" type="float" setter="set_persistence" getter="get_persistence"> + <member name="persistence" type="float" setter="set_persistence" getter="get_persistence" default="0.5"> Contribution factor of the different octaves. A [code]persistence[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one. </member> - <member name="seed" type="int" setter="set_seed" getter="get_seed"> + <member name="seed" type="int" setter="set_seed" getter="get_seed" default="0"> Seed used to generate random values, different seeds will generate different noise maps. </member> </members> diff --git a/modules/opensimplex/icons/icon_noise_texture.svg b/modules/opensimplex/icons/icon_noise_texture.svg new file mode 100644 index 0000000000..5908c2b2d4 --- /dev/null +++ b/modules/opensimplex/icons/icon_noise_texture.svg @@ -0,0 +1,3 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<path d="m2 1c-0.55228 0-1 0.44772-1 1v12c0 0.55228 0.44772 1 1 1h12c0.55228 0 1-0.44772 1-1v-12c0-0.55228-0.44772-1-1-1zm1 2h10v8h-10zm3 1v2h2v-2zm2 2v2h2v2h2v-6h-2v2zm0 2h-2v-2h-2v4h4z" fill="#e0e0e0" fill-opacity=".99608"/> +</svg> diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index 9a92c5fd6f..9240183265 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -41,7 +41,7 @@ NoiseTexture::NoiseTexture() { size = Vector2i(512, 512); seamless = false; as_normalmap = false; - bump_strength = 1.0; //1.0 is a little low. Keep at 1.0 for compatibility for now. For 3.2 increase to 8.0. + bump_strength = 8.0; flags = FLAGS_DEFAULT; noise = Ref<OpenSimplexNoise>(); diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h index 0d00ee154d..5e4a02fcee 100644 --- a/modules/opensimplex/noise_texture.h +++ b/modules/opensimplex/noise_texture.h @@ -40,7 +40,7 @@ #include "editor/property_editor.h" class NoiseTexture : public Texture { - GDCLASS(NoiseTexture, Texture) + GDCLASS(NoiseTexture, Texture); private: Ref<Image> data; @@ -77,12 +77,12 @@ public: Ref<OpenSimplexNoise> get_noise(); void set_width(int p_width); - void set_height(int p_hieght); + void set_height(int p_height); void set_seamless(bool p_seamless); bool get_seamless(); - void set_as_normalmap(bool p_seamless); + void set_as_normalmap(bool p_as_normalmap); bool is_normalmap(); void set_bump_strength(float p_bump_strength); diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp index b2d6b5e718..3a3a698e5c 100644 --- a/modules/opensimplex/open_simplex_noise.cpp +++ b/modules/opensimplex/open_simplex_noise.cpp @@ -173,6 +173,7 @@ void OpenSimplexNoise::_bind_methods() { ClassDB::bind_method(D_METHOD("get_image", "width", "height"), &OpenSimplexNoise::get_image); ClassDB::bind_method(D_METHOD("get_seamless_image", "size"), &OpenSimplexNoise::get_seamless_image); + ClassDB::bind_method(D_METHOD("get_noise_1d", "x"), &OpenSimplexNoise::get_noise_1d); ClassDB::bind_method(D_METHOD("get_noise_2d", "x", "y"), &OpenSimplexNoise::get_noise_2d); ClassDB::bind_method(D_METHOD("get_noise_3d", "x", "y", "z"), &OpenSimplexNoise::get_noise_3d); ClassDB::bind_method(D_METHOD("get_noise_4d", "x", "y", "z", "w"), &OpenSimplexNoise::get_noise_4d); @@ -187,6 +188,11 @@ void OpenSimplexNoise::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity"); } +float OpenSimplexNoise::get_noise_1d(float x) { + + return get_noise_2d(x, 1.0); +} + float OpenSimplexNoise::get_noise_2d(float x, float y) { x /= period; diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h index ac4c6e361f..c31cbf68c3 100644 --- a/modules/opensimplex/open_simplex_noise.h +++ b/modules/opensimplex/open_simplex_noise.h @@ -38,7 +38,7 @@ #include "thirdparty/misc/open-simplex-noise.h" class OpenSimplexNoise : public Resource { - GDCLASS(OpenSimplexNoise, Resource) + GDCLASS(OpenSimplexNoise, Resource); OBJ_SAVE_TYPE(OpenSimplexNoise); osn_context contexts[6]; @@ -73,6 +73,7 @@ public: Ref<Image> get_image(int p_width, int p_height); Ref<Image> get_seamless_image(int p_size); + float get_noise_1d(float x); float get_noise_2d(float x, float y); float get_noise_3d(float x, float y, float z); float get_noise_4d(float x, float y, float z, float w); diff --git a/modules/opus/SCsub b/modules/opus/SCsub index aa656c575a..a4a431bab7 100644 --- a/modules/opus/SCsub +++ b/modules/opus/SCsub @@ -139,7 +139,7 @@ if env['builtin_opus']: opus_sources_silk = [] if env["platform"] in ["android", "iphone", "javascript"]: - env_opus.Append(CFLAGS=["-DFIXED_POINT"]) + env_opus.Append(CPPFLAGS=["-DFIXED_POINT"]) opus_sources_silk = [ "silk/fixed/LTP_analysis_filter_FIX.c", "silk/fixed/LTP_scale_ctrl_FIX.c", @@ -206,9 +206,9 @@ if env['builtin_opus']: # also requires libogg if env['builtin_libogg']: - env_opus.Append(CPPPATH=["#thirdparty/libogg"]) + env_opus.Prepend(CPPPATH=["#thirdparty/libogg"]) - env_opus.Append(CFLAGS=["-DHAVE_CONFIG_H"]) + env_opus.Append(CPPFLAGS=["-DHAVE_CONFIG_H"]) thirdparty_include_paths = [ "", @@ -218,13 +218,18 @@ if env['builtin_opus']: "silk/fixed", "silk/float", ] - env_opus.Append(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths]) - - if env["platform"] == "android" or env["platform"] == "iphone": - if ("arch" in env and env["arch"] == "arm") or ("android_arch" in env and env["android_arch"] in ["armv6", "armv7"]): - env_opus.Append(CFLAGS=["-DOPUS_ARM_OPT"]) - elif ("arch" in env and env["arch"] == "arm64") or ("android_arch" in env and env["android_arch"] == "arm64v8"): - env_opus.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) + env_opus.Prepend(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths]) + + if env["platform"] == "android": + if ("android_arch" in env and env["android_arch"] == "armv7"): + env_opus.Append(CPPFLAGS=["-DOPUS_ARM_OPT"]) + elif ("android_arch" in env and env["android_arch"] == "arm64v8"): + env_opus.Append(CPPFLAGS=["-DOPUS_ARM64_OPT"]) + elif env["platform"] == "iphone": + if ("arch" in env and env["arch"] == "arm"): + env_opus.Append(CPPFLAGS=["-DOPUS_ARM_OPT"]) + elif ("arch" in env and env["arch"] == "arm64"): + env_opus.Append(CPPFLAGS=["-DOPUS_ARM64_OPT"]) env_thirdparty = env_opus.Clone() env_thirdparty.disable_warnings() diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp index fda82295de..70d0f770d8 100644 --- a/modules/opus/audio_stream_opus.cpp +++ b/modules/opus/audio_stream_opus.cpp @@ -313,7 +313,7 @@ int AudioStreamPlaybackOpus::mix(int16_t *p_buffer, int p_frames) { bool ok = op_pcm_seek(opus_file, (loop_restart_time * osrate) + pre_skip) == 0; if (!ok) { playing = false; - ERR_PRINT("loop restart time rejected") + ERR_PRINT("Loop restart time rejected"); } frames_mixed = (loop_restart_time * osrate) + pre_skip; diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h index f53bff0288..04c2e9d9f0 100644 --- a/modules/opus/audio_stream_opus.h +++ b/modules/opus/audio_stream_opus.h @@ -43,7 +43,7 @@ class AudioStreamPlaybackOpus : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackOpus, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackOpus, AudioStreamPlayback); enum { MIN_MIX = 1024 @@ -117,7 +117,7 @@ public: class AudioStreamOpus : public AudioStream { - GDCLASS(AudioStreamOpus, AudioStream) + GDCLASS(AudioStreamOpus, AudioStream); String file; @@ -132,7 +132,6 @@ public: }; class ResourceFormatLoaderAudioStreamOpus : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderAudioStreamOpus, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/pvr/SCsub b/modules/pvr/SCsub index 2e4a792a36..18da38fbbd 100644 --- a/modules/pvr/SCsub +++ b/modules/pvr/SCsub @@ -17,7 +17,7 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_pvr.Append(CPPPATH=[thirdparty_dir]) +env_pvr.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_pvr.Clone() env_thirdparty.disable_warnings() diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp index 82f323e8cf..8f6ffcc83f 100644 --- a/modules/pvr/texture_loader_pvr.cpp +++ b/modules/pvr/texture_loader_pvr.cpp @@ -192,9 +192,9 @@ static void _compress_pvrtc4(Image *p_img) { Ref<Image> img = p_img->duplicate(); bool make_mipmaps = false; - if (img->get_width() % 8 || img->get_height() % 8) { + if (!img->is_size_po2() || img->get_width() != img->get_height()) { make_mipmaps = img->has_mipmaps(); - img->resize(img->get_width() + (8 - (img->get_width() % 8)), img->get_height() + (8 - (img->get_height() % 8))); + img->resize_to_po2(true); } img->convert(Image::FORMAT_RGBA8); if (!img->has_mipmaps() && make_mipmaps) @@ -204,7 +204,7 @@ static void _compress_pvrtc4(Image *p_img) { Ref<Image> new_img; new_img.instance(); - new_img->create(img->get_width(), img->get_height(), true, use_alpha ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4); + new_img->create(img->get_width(), img->get_height(), img->has_mipmaps(), use_alpha ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4); PoolVector<uint8_t> data = new_img->get_data(); { @@ -221,7 +221,6 @@ static void _compress_pvrtc4(Image *p_img) { /* red and Green colors are swapped. */ new (dp) Javelin::ColorRgba<unsigned char>(r[ofs + 4 * j + 2], r[ofs + 4 * j + 1], r[ofs + 4 * j], r[ofs + 4 * j + 3]); } - new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h); Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs], bm); } diff --git a/modules/pvr/texture_loader_pvr.h b/modules/pvr/texture_loader_pvr.h index 2808b4ff03..606268e447 100644 --- a/modules/pvr/texture_loader_pvr.h +++ b/modules/pvr/texture_loader_pvr.h @@ -35,7 +35,6 @@ #include "scene/resources/texture.h" class ResourceFormatPVR : public ResourceFormatLoader { - GDCLASS(ResourceFormatPVR, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/recast/SCsub b/modules/recast/SCsub index 4a06653968..94d9968164 100644 --- a/modules/recast/SCsub +++ b/modules/recast/SCsub @@ -23,7 +23,7 @@ if env['builtin_recast']: ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_recast.Append(CPPPATH=[thirdparty_dir + "/Include"]) + env_recast.Prepend(CPPPATH=[thirdparty_dir + "/Include"]) env_thirdparty = env_recast.Clone() env_thirdparty.disable_warnings() diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp index a068f3b0f9..9f30806925 100644 --- a/modules/recast/navigation_mesh_editor_plugin.cpp +++ b/modules/recast/navigation_mesh_editor_plugin.cpp @@ -54,28 +54,26 @@ void NavigationMeshEditor::_notification(int p_option) { } void NavigationMeshEditor::_bake_pressed() { + button_bake->set_pressed(false); ERR_FAIL_COND(!node); const String conf_warning = node->get_configuration_warning(); if (!conf_warning.empty()) { err_dialog->set_text(conf_warning); err_dialog->popup_centered_minsize(); - button_bake->set_pressed(false); return; } - NavigationMeshGenerator::clear(node->get_navigation_mesh()); - NavigationMeshGenerator::bake(node->get_navigation_mesh(), node); + EditorNavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh()); + EditorNavigationMeshGenerator::get_singleton()->bake(node->get_navigation_mesh(), node); - if (node) { - node->update_gizmo(); - } + node->update_gizmo(); } void NavigationMeshEditor::_clear_pressed() { if (node) - NavigationMeshGenerator::clear(node->get_navigation_mesh()); + EditorNavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh()); button_bake->set_pressed(false); bake_info->set_text(""); diff --git a/modules/recast/navigation_mesh_generator.cpp b/modules/recast/navigation_mesh_generator.cpp index 80e98a13a5..14467dc5c7 100644 --- a/modules/recast/navigation_mesh_generator.cpp +++ b/modules/recast/navigation_mesh_generator.cpp @@ -29,14 +29,35 @@ /*************************************************************************/ #include "navigation_mesh_generator.h" - -void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) { +#include "core/math/quick_hull.h" +#include "core/os/thread.h" +#include "editor/editor_settings.h" +#include "scene/3d/collision_shape.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/physics_body.h" +#include "scene/resources/box_shape.h" +#include "scene/resources/capsule_shape.h" +#include "scene/resources/concave_polygon_shape.h" +#include "scene/resources/convex_polygon_shape.h" +#include "scene/resources/cylinder_shape.h" +#include "scene/resources/plane_shape.h" +#include "scene/resources/primitive_meshes.h" +#include "scene/resources/shape.h" +#include "scene/resources/sphere_shape.h" + +#ifdef MODULE_CSG_ENABLED +#include "modules/csg/csg_shape.h" +#endif + +EditorNavigationMeshGenerator *EditorNavigationMeshGenerator::singleton = NULL; + +void EditorNavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) { p_verticies.push_back(p_vec3.x); p_verticies.push_back(p_vec3.y); p_verticies.push_back(p_vec3.z); } -void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) { +void EditorNavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) { int current_vertex_count = 0; for (int i = 0; i < p_mesh->get_surface_count(); i++) { @@ -91,23 +112,146 @@ void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform } } -void NavigationMeshGenerator::_parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices) { +void EditorNavigationMeshGenerator::_add_faces(const PoolVector3Array &p_faces, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) { + int face_count = p_faces.size() / 3; + int current_vertex_count = p_verticies.size() / 3; + + for (int j = 0; j < face_count; j++) { + _add_vertex(p_xform.xform(p_faces[j * 3 + 0]), p_verticies); + _add_vertex(p_xform.xform(p_faces[j * 3 + 1]), p_verticies); + _add_vertex(p_xform.xform(p_faces[j * 3 + 2]), p_verticies); - if (Object::cast_to<MeshInstance>(p_node)) { + p_indices.push_back(current_vertex_count + (j * 3 + 0)); + p_indices.push_back(current_vertex_count + (j * 3 + 2)); + p_indices.push_back(current_vertex_count + (j * 3 + 1)); + } +} + +void EditorNavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask) { + + if (Object::cast_to<MeshInstance>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) { MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(p_node); Ref<Mesh> mesh = mesh_instance->get_mesh(); if (mesh.is_valid()) { - _add_mesh(mesh, p_base_inverse * mesh_instance->get_global_transform(), p_verticies, p_indices); + _add_mesh(mesh, p_accumulated_transform * mesh_instance->get_transform(), p_verticies, p_indices); } } +#ifdef MODULE_CSG_ENABLED + if (Object::cast_to<CSGShape>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) { + + CSGShape *csg_shape = Object::cast_to<CSGShape>(p_node); + Array meshes = csg_shape->get_meshes(); + if (!meshes.empty()) { + Ref<Mesh> mesh = meshes[1]; + if (mesh.is_valid()) { + _add_mesh(mesh, p_accumulated_transform * csg_shape->get_transform(), p_verticies, p_indices); + } + } + } +#endif + + if (Object::cast_to<StaticBody>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES) { + StaticBody *static_body = Object::cast_to<StaticBody>(p_node); + + if (static_body->get_collision_layer() & p_collision_mask) { + + for (int i = 0; i < p_node->get_child_count(); ++i) { + Node *child = p_node->get_child(i); + if (Object::cast_to<CollisionShape>(child)) { + CollisionShape *col_shape = Object::cast_to<CollisionShape>(child); + + Transform transform = p_accumulated_transform * static_body->get_transform() * col_shape->get_transform(); + + Ref<Mesh> mesh; + Ref<Shape> s = col_shape->get_shape(); + + BoxShape *box = Object::cast_to<BoxShape>(*s); + if (box) { + Ref<CubeMesh> cube_mesh; + cube_mesh.instance(); + cube_mesh->set_size(box->get_extents() * 2.0); + mesh = cube_mesh; + } + + CapsuleShape *capsule = Object::cast_to<CapsuleShape>(*s); + if (capsule) { + Ref<CapsuleMesh> capsule_mesh; + capsule_mesh.instance(); + capsule_mesh->set_radius(capsule->get_radius()); + capsule_mesh->set_mid_height(capsule->get_height() / 2.0); + mesh = capsule_mesh; + } + + CylinderShape *cylinder = Object::cast_to<CylinderShape>(*s); + if (cylinder) { + Ref<CylinderMesh> cylinder_mesh; + cylinder_mesh.instance(); + cylinder_mesh->set_height(cylinder->get_height()); + cylinder_mesh->set_bottom_radius(cylinder->get_radius()); + cylinder_mesh->set_top_radius(cylinder->get_radius()); + mesh = cylinder_mesh; + } + + SphereShape *sphere = Object::cast_to<SphereShape>(*s); + if (sphere) { + Ref<SphereMesh> sphere_mesh; + sphere_mesh.instance(); + sphere_mesh->set_radius(sphere->get_radius()); + sphere_mesh->set_height(sphere->get_radius() * 2.0); + mesh = sphere_mesh; + } + + ConcavePolygonShape *concave_polygon = Object::cast_to<ConcavePolygonShape>(*s); + if (concave_polygon) { + _add_faces(concave_polygon->get_faces(), transform, p_verticies, p_indices); + } + + ConvexPolygonShape *convex_polygon = Object::cast_to<ConvexPolygonShape>(*s); + if (convex_polygon) { + Vector<Vector3> varr = Variant(convex_polygon->get_points()); + Geometry::MeshData md; + + Error err = QuickHull::build(varr, md); + + if (err == OK) { + PoolVector3Array faces; + + for (int j = 0; j < md.faces.size(); ++j) { + Geometry::MeshData::Face face = md.faces[j]; + + for (int k = 2; k < face.indices.size(); ++k) { + faces.push_back(md.vertices[face.indices[0]]); + faces.push_back(md.vertices[face.indices[k - 1]]); + faces.push_back(md.vertices[face.indices[k]]); + } + } + + _add_faces(faces, transform, p_verticies, p_indices); + } + } + + if (mesh.is_valid()) { + _add_mesh(mesh, transform, p_verticies, p_indices); + } + } + } + } + } + + if (Object::cast_to<Spatial>(p_node)) { + + Spatial *spatial = Object::cast_to<Spatial>(p_node); + p_accumulated_transform = p_accumulated_transform * spatial->get_transform(); + } + for (int i = 0; i < p_node->get_child_count(); i++) { - _parse_geometry(p_base_inverse, p_node->get_child(i), p_verticies, p_indices); + _parse_geometry(p_accumulated_transform, p_node->get_child(i), p_verticies, p_indices, p_generate_from, p_collision_mask); } } -void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) { +void EditorNavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) { PoolVector<Vector3> nav_vertices; @@ -126,15 +270,16 @@ void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(con for (unsigned int j = 0; j < ntris; j++) { Vector<int> nav_indices; nav_indices.resize(3); + // Polygon order in recast is opposite than godot's nav_indices.write[0] = ((int)(bverts + tris[j * 4 + 0])); - nav_indices.write[1] = ((int)(bverts + tris[j * 4 + 1])); - nav_indices.write[2] = ((int)(bverts + tris[j * 4 + 2])); + nav_indices.write[1] = ((int)(bverts + tris[j * 4 + 2])); + nav_indices.write[2] = ((int)(bverts + tris[j * 4 + 1])); p_nav_mesh->add_polygon(nav_indices); } } } -void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, +void EditorNavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh, Vector<float> &vertices, Vector<int> &indices) { rcContext ctx; @@ -256,7 +401,18 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> detail_mesh = 0; } -void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) { +EditorNavigationMeshGenerator *EditorNavigationMeshGenerator::get_singleton() { + return singleton; +} + +EditorNavigationMeshGenerator::EditorNavigationMeshGenerator() { + singleton = this; +} + +EditorNavigationMeshGenerator::~EditorNavigationMeshGenerator() { +} + +void EditorNavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) { ERR_FAIL_COND(!p_nav_mesh.is_valid()); @@ -266,7 +422,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) Vector<float> vertices; Vector<int> indices; - _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, vertices, indices); + _parse_geometry(Object::cast_to<Spatial>(p_node)->get_transform().affine_inverse(), p_node, vertices, indices, p_nav_mesh->get_parsed_geometry_type(), p_nav_mesh->get_collision_mask()); if (vertices.size() > 0 && indices.size() > 0) { @@ -296,9 +452,14 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) ep.step(TTR("Done!"), 11); } -void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) { +void EditorNavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) { if (p_nav_mesh.is_valid()) { p_nav_mesh->clear_polygons(); p_nav_mesh->set_vertices(PoolVector<Vector3>()); } } + +void EditorNavigationMeshGenerator::_bind_methods() { + ClassDB::bind_method(D_METHOD("bake", "nav_mesh", "root_node"), &EditorNavigationMeshGenerator::bake); + ClassDB::bind_method(D_METHOD("clear", "nav_mesh"), &EditorNavigationMeshGenerator::clear); +} diff --git a/modules/recast/navigation_mesh_generator.h b/modules/recast/navigation_mesh_generator.h index 3adc01ccda..30a6e3c835 100644 --- a/modules/recast/navigation_mesh_generator.h +++ b/modules/recast/navigation_mesh_generator.h @@ -31,20 +31,23 @@ #ifndef NAVIGATION_MESH_GENERATOR_H #define NAVIGATION_MESH_GENERATOR_H -#include "core/os/thread.h" #include "editor/editor_node.h" -#include "editor/editor_settings.h" -#include "scene/3d/mesh_instance.h" #include "scene/3d/navigation_mesh.h" -#include "scene/resources/shape.h" #include <Recast.h> -class NavigationMeshGenerator { +class EditorNavigationMeshGenerator : public Object { + GDCLASS(EditorNavigationMeshGenerator, Object); + + static EditorNavigationMeshGenerator *singleton; + protected: + static void _bind_methods(); + static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies); static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices); - static void _parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices); + static void _add_faces(const PoolVector3Array &p_faces, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices); + static void _parse_geometry(Transform p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask); static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh); static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, @@ -52,8 +55,13 @@ protected: rcPolyMeshDetail *detail_mesh, Vector<float> &vertices, Vector<int> &indices); public: - static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node); - static void clear(Ref<NavigationMesh> p_nav_mesh); + static EditorNavigationMeshGenerator *get_singleton(); + + EditorNavigationMeshGenerator(); + ~EditorNavigationMeshGenerator(); + + void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node); + void clear(Ref<NavigationMesh> p_nav_mesh); }; #endif // NAVIGATION_MESH_GENERATOR_H diff --git a/modules/recast/register_types.cpp b/modules/recast/register_types.cpp index f272cc4236..247d7f6144 100644 --- a/modules/recast/register_types.cpp +++ b/modules/recast/register_types.cpp @@ -32,8 +32,23 @@ #include "navigation_mesh_editor_plugin.h" +#ifdef TOOLS_ENABLED +EditorNavigationMeshGenerator *_nav_mesh_generator = NULL; +#endif + void register_recast_types() { +#ifdef TOOLS_ENABLED EditorPlugins::add_by_type<NavigationMeshEditorPlugin>(); + _nav_mesh_generator = memnew(EditorNavigationMeshGenerator); + ClassDB::register_class<EditorNavigationMeshGenerator>(); + Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", EditorNavigationMeshGenerator::get_singleton())); +#endif } -void unregister_recast_types() {} +void unregister_recast_types() { +#ifdef TOOLS_ENABLED + if (_nav_mesh_generator) { + memdelete(_nav_mesh_generator); + } +#endif +} diff --git a/modules/regex/SCsub b/modules/regex/SCsub index 99c25add45..65f354ffa7 100644 --- a/modules/regex/SCsub +++ b/modules/regex/SCsub @@ -46,7 +46,7 @@ if env['builtin_pcre2']: thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_regex.Append(CPPPATH=[thirdparty_dir]) + env_regex.Prepend(CPPPATH=[thirdparty_dir]) env_regex.Append(CPPFLAGS=thirdparty_flags) def pcre2_builtin(width): diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index 75e8903ff8..74b06039d4 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegEx" inherits="Reference" category="Core" version="3.1"> +<class name="RegEx" inherits="Reference" category="Core" version="3.2"> <brief_description> Class for searching text for patterns using regular expressions. </brief_description> <description> - Regular Expression (or regex) is a compact programming language that can be used to recognise strings that follow a specific pattern, such as URLs, email addresses, complete sentences, etc. For instance, a regex of [code]ab[0-9][/code] would find any string that is [code]ab[/code] followed by any number from [code]0[/code] to [code]9[/code]. For a more in-depth look, you can easily find various tutorials and detailed explanations on the Internet. + A regular expression (or regex) is a compact language that can be used to recognise strings that follow a specific pattern, such as URLs, email addresses, complete sentences, etc. For instance, a regex of [code]ab[0-9][/code] would find any string that is [code]ab[/code] followed by any number from [code]0[/code] to [code]9[/code]. For a more in-depth look, you can easily find various tutorials and detailed explanations on the Internet. To begin, the RegEx object needs to be compiled with the search pattern using [method compile] before it can be used. [codeblock] var regex = RegEx.new() @@ -19,7 +19,7 @@ if result: print(result.get_string()) # Would print n-0123 [/codeblock] - The results of capturing groups [code]()[/code] can be retrieved by passing the group number to the various functions in [RegExMatch]. Group 0 is the default and would always refer to the entire pattern. In the above example, calling [code]result.get_string(1)[/code] would give you [code]0123[/code]. + The results of capturing groups [code]()[/code] can be retrieved by passing the group number to the various functions in [RegExMatch]. Group 0 is the default and will always refer to the entire pattern. In the above example, calling [code]result.get_string(1)[/code] would give you [code]0123[/code]. This version of RegEx also supports named capturing groups, and the names can be used to retrieve the results. If two or more groups have the same name, the name would only refer to the first one with a match. [codeblock] var regex = RegEx.new() @@ -28,7 +28,7 @@ if result: print(result.get_string("digit")) # Would print 2f [/codeblock] - If you need to process multiple results, [method search_all] generates a list of all non-overlapping results. This can be combined with a for-loop for convenience. + If you need to process multiple results, [method search_all] generates a list of all non-overlapping results. This can be combined with a [code]for[/code] loop for convenience. [codeblock] for result in regex.search_all("d01, d03, d0c, x3f and x42"): print(result.get_string("digit")) @@ -38,14 +38,12 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="clear"> <return type="void"> </return> <description> - This method resets the state of the object, as it was freshly created. Namely, it unassigns the regular expression of this object. + This method resets the state of the object, as if it was freshly created. Namely, it unassigns the regular expression of this object. </description> </method> <method name="compile"> @@ -54,7 +52,7 @@ <argument index="0" name="pattern" type="String"> </argument> <description> - Compiles and assign the search pattern to use. Returns OK if the compilation is successful. If an error is encountered the details are printed to STDOUT and FAILED is returned. + Compiles and assign the search pattern to use. Returns [constant OK] if the compilation is successful. If an error is encountered, details are printed to standard output and an error is returned. </description> </method> <method name="get_group_count" qualifiers="const"> @@ -95,7 +93,7 @@ <argument index="2" name="end" type="int" default="-1"> </argument> <description> - Searches the text for the compiled pattern. Returns a [RegExMatch] container of the first matching result if found, otherwise null. The region to search within can be specified without modifying where the start and end anchor would be. + Searches the text for the compiled pattern. Returns a [RegExMatch] container of the first matching result if found, otherwise [code]null[/code]. The region to search within can be specified without modifying where the start and end anchor would be. </description> </method> <method name="search_all" qualifiers="const"> @@ -108,7 +106,7 @@ <argument index="2" name="end" type="int" default="-1"> </argument> <description> - Searches the text for the compiled pattern. Returns an array of [RegExMatch] containers for each non-overlapping result. If no results were found an empty array is returned instead. The region to search within can be specified without modifying where the start and end anchor would be. + Searches the text for the compiled pattern. Returns an array of [RegExMatch] containers for each non-overlapping result. If no results were found, an empty array is returned instead. The region to search within can be specified without modifying where the start and end anchor would be. </description> </method> <method name="sub" qualifiers="const"> @@ -125,7 +123,7 @@ <argument index="4" name="end" type="int" default="-1"> </argument> <description> - Searches the text for the compiled pattern and replaces it with the specified string. Escapes and backreferences such as [code]\1[/code] and [code]\g<name>[/code] expanded and resolved. By default only the first instance is replaced but it can be changed for all instances (global replacement). The region to search within can be specified without modifying where the start and end anchor would be. + Searches the text for the compiled pattern and replaces it with the specified string. Escapes and backreferences such as [code]$1[/code] and [code]$name[/code] are expanded and resolved. By default, only the first instance is replaced, but it can be changed for all instances (global replacement). The region to search within can be specified without modifying where the start and end anchor would be. </description> </method> </methods> diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml index 3d070d2786..e279607d13 100644 --- a/modules/regex/doc_classes/RegExMatch.xml +++ b/modules/regex/doc_classes/RegExMatch.xml @@ -1,15 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegExMatch" inherits="Reference" category="Core" version="3.1"> +<class name="RegExMatch" inherits="Reference" category="Core" version="3.2"> <brief_description> - Contains the results of a regex search. + Contains the results of a [RegEx] search. </brief_description> <description> - Contains the results of a single regex match returned by [method RegEx.search] and [method RegEx.search_all]. It can be used to find the position and range of the match and its capturing groups, and it can extract its sub-string for you. + Contains the results of a single [RegEx] match returned by [method RegEx.search] and [method RegEx.search_all]. It can be used to find the position and range of the match and its capturing groups, and it can extract its substring for you. </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_end" qualifiers="const"> <return type="int"> @@ -50,13 +48,15 @@ </method> </methods> <members> - <member name="names" type="Dictionary" setter="" getter="get_names"> + <member name="names" type="Dictionary" setter="" getter="get_names" default="{ + +}"> A dictionary of named groups and its corresponding group number. Only groups with that were matched are included. If multiple groups have the same name, that name would refer to the first matching one. </member> - <member name="strings" type="Array" setter="" getter="get_strings"> + <member name="strings" type="Array" setter="" getter="get_strings" default="[ ]"> An [Array] of the match and its capturing groups. </member> - <member name="subject" type="String" setter="" getter="get_subject"> + <member name="subject" type="String" setter="" getter="get_subject" default=""""> The source string used with the search pattern to find this matching result. </member> </members> diff --git a/modules/squish/SCsub b/modules/squish/SCsub index 3be85a1efa..15320bcd0c 100644 --- a/modules/squish/SCsub +++ b/modules/squish/SCsub @@ -22,7 +22,7 @@ if env['builtin_squish']: thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_squish.Append(CPPPATH=[thirdparty_dir]) + env_squish.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_squish.Clone() env_thirdparty.disable_warnings() diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_compress_squish.cpp index d89839f06a..4f38357aa1 100644 --- a/modules/squish/image_compress_squish.cpp +++ b/modules/squish/image_compress_squish.cpp @@ -119,7 +119,8 @@ void image_compress_squish(Image *p_image, float p_lossy_quality, Image::Compres case Image::FORMAT_RGBA5551: { dc = Image::DETECTED_RGBA; } break; - default: {} + default: { + } } } diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp index 292ac5e97e..b5f4718c72 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp @@ -273,6 +273,7 @@ void AudioStreamOGGVorbis::_bind_methods() { AudioStreamOGGVorbis::AudioStreamOGGVorbis() { data = NULL; + data_len = 0; length = 0; sample_rate = 1; channels = 1; diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.h b/modules/stb_vorbis/audio_stream_ogg_vorbis.h index cbff9d47bb..c8c179554a 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.h +++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.h @@ -40,7 +40,7 @@ class AudioStreamOGGVorbis; class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled { - GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlaybackResampled) + GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlaybackResampled); stb_vorbis *ogg_stream; stb_vorbis_alloc ogg_alloc; @@ -72,7 +72,7 @@ public: class AudioStreamOGGVorbis : public AudioStream { - GDCLASS(AudioStreamOGGVorbis, AudioStream) + GDCLASS(AudioStreamOGGVorbis, AudioStream); OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged RES_BASE_EXTENSION("oggstr"); diff --git a/modules/stb_vorbis/config.py b/modules/stb_vorbis/config.py index d75e41797a..200b8dfd50 100644 --- a/modules/stb_vorbis/config.py +++ b/modules/stb_vorbis/config.py @@ -7,7 +7,6 @@ def configure(env): def get_doc_classes(): return [ "AudioStreamOGGVorbis", - "ResourceImporterOGGVorbis", ] def get_doc_path(): diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml index e2281babf7..9403199398 100644 --- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.1"> +<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.2"> <brief_description> OGG Vorbis audio stream driver. </brief_description> @@ -8,17 +8,15 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="data" type="PoolByteArray" setter="set_data" getter="get_data"> + <member name="data" type="PoolByteArray" setter="set_data" getter="get_data" default="PoolByteArray( )"> Contains the audio data in bytes. </member> - <member name="loop" type="bool" setter="set_loop" getter="has_loop"> + <member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false"> </member> - <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset"> + <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0"> </member> </members> <constants> diff --git a/modules/stb_vorbis/register_types.cpp b/modules/stb_vorbis/register_types.cpp index 88a1766e47..ce64626e4b 100644 --- a/modules/stb_vorbis/register_types.cpp +++ b/modules/stb_vorbis/register_types.cpp @@ -29,15 +29,22 @@ /*************************************************************************/ #include "register_types.h" + #include "audio_stream_ogg_vorbis.h" + +#ifdef TOOLS_ENABLED +#include "core/engine.h" #include "resource_importer_ogg_vorbis.h" +#endif void register_stb_vorbis_types() { #ifdef TOOLS_ENABLED - Ref<ResourceImporterOGGVorbis> ogg_import; - ogg_import.instance(); - ResourceFormatImporter::get_singleton()->add_importer(ogg_import); + if (Engine::get_singleton()->is_editor_hint()) { + Ref<ResourceImporterOGGVorbis> ogg_import; + ogg_import.instance(); + ResourceFormatImporter::get_singleton()->add_importer(ogg_import); + } #endif ClassDB::register_class<AudioStreamOGGVorbis>(); } diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp index 7254f57672..e10f29e310 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp +++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp @@ -82,9 +82,8 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin float loop_offset = p_options["loop_offset"]; FileAccess *f = FileAccess::open(p_source_file, FileAccess::READ); - if (!f) { - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); - } + + ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); size_t len = f->get_len(); diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.h b/modules/stb_vorbis/resource_importer_ogg_vorbis.h index d3d0574d56..8e4fbde916 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.h +++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.h @@ -35,7 +35,8 @@ #include "core/io/resource_importer.h" class ResourceImporterOGGVorbis : public ResourceImporter { - GDCLASS(ResourceImporterOGGVorbis, ResourceImporter) + GDCLASS(ResourceImporterOGGVorbis, ResourceImporter); + public: virtual String get_importer_name() const; virtual String get_visible_name() const; diff --git a/modules/svg/SCsub b/modules/svg/SCsub index 22f0b1e3eb..90bfe22abb 100644 --- a/modules/svg/SCsub +++ b/modules/svg/SCsub @@ -12,11 +12,11 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_svg.Append(CPPPATH=[thirdparty_dir]) +env_svg.Prepend(CPPPATH=[thirdparty_dir]) # FIXME: Needed in editor/editor_themes.cpp for now, but ideally there # shouldn't be a dependency on modules/ and its own 3rd party deps. -env.Append(CPPPATH=[thirdparty_dir]) -env.Append(CCFLAGS=["-DSVG_ENABLED"]) +env.Prepend(CPPPATH=[thirdparty_dir]) +env.Append(CPPFLAGS=["-DSVG_ENABLED"]) env_thirdparty = env_svg.Clone() env_thirdparty.disable_warnings() diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp index 419229677b..a3c0f5ded7 100644 --- a/modules/tga/image_loader_tga.cpp +++ b/modules/tga/image_loader_tga.cpp @@ -148,9 +148,11 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff uint8_t a = 0xff; if (p_header.color_map_depth == 24) { - r = (p_palette[(index * 3) + 0]); + // Due to low-high byte order, the color table must be + // read in the same order as image data (little endian) + r = (p_palette[(index * 3) + 2]); g = (p_palette[(index * 3) + 1]); - b = (p_palette[(index * 3) + 2]); + b = (p_palette[(index * 3) + 0]); } else { return ERR_INVALID_DATA; } diff --git a/modules/thekla_unwrap/SCsub b/modules/thekla_unwrap/SCsub deleted file mode 100644 index c47c760d5f..0000000000 --- a/modules/thekla_unwrap/SCsub +++ /dev/null @@ -1,85 +0,0 @@ -#!/usr/bin/env python - -import platform - -Import('env') -Import('env_modules') - -env_thekla_unwrap = env_modules.Clone() - -# Thirdparty source files -if env['builtin_thekla_atlas']: - thirdparty_dir = "#thirdparty/thekla_atlas/" - thirdparty_sources = [ - "nvcore/Memory.cpp", - "nvcore/Debug.cpp", - "nvcore/StrLib.cpp", - "nvcore/FileSystem.cpp", - "nvcore/RadixSort.cpp", - "nvmath/Basis.cpp", - "nvmath/ConvexHull.cpp", - "nvmath/Fitting.cpp", - "nvmath/Plane.cpp", - "nvmath/ProximityGrid.cpp", - "nvmath/Random.cpp", - "nvmath/Solver.cpp", - "nvmath/Sparse.cpp", - "nvmath/TypeSerialization.cpp", - "poshlib/posh.c", - "nvimage/BitMap.cpp", - "nvimage/Image.cpp", - "nvmesh/BaseMesh.cpp", - "nvmesh/MeshBuilder.cpp", - "nvmesh/TriMesh.cpp", - "nvmesh/QuadTriMesh.cpp", - "nvmesh/MeshTopology.cpp", - "nvmesh/halfedge/Edge.cpp", - "nvmesh/halfedge/Mesh.cpp", - "nvmesh/halfedge/Face.cpp", - "nvmesh/halfedge/Vertex.cpp", - "nvmesh/geometry/Bounds.cpp", - "nvmesh/geometry/Measurements.cpp", - "nvmesh/raster/Raster.cpp", - "nvmesh/param/Atlas.cpp", - "nvmesh/param/AtlasBuilder.cpp", - "nvmesh/param/AtlasPacker.cpp", - "nvmesh/param/LeastSquaresConformalMap.cpp", - "nvmesh/param/OrthogonalProjectionMap.cpp", - "nvmesh/param/ParameterizationQuality.cpp", - "nvmesh/param/SingleFaceMap.cpp", - "nvmesh/param/Util.cpp", - "nvmesh/weld/VertexWeld.cpp", - "nvmesh/weld/Snap.cpp", - "thekla/thekla_atlas.cpp" - ] - thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - - env_thekla_unwrap.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "poshlib", thirdparty_dir + "nvcore", thirdparty_dir + "nvmesh"]) - - # upstream uses c++11 - if (not env.msvc): - env_thekla_unwrap.Append(CXXFLAGS="-std=c++11") - - if env["platform"] == 'x11': - # if not specifically one of the *BSD, then use LINUX as default - if platform.system() == "FreeBSD": - env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_FREEBSD", "-DPOSH_COMPILER_GCC"]) - elif platform.system() == "OpenBSD": - env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_OPENBSD", "-DPOSH_COMPILER_GCC"]) - else: - env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_LINUX", "-DPOSH_COMPILER_GCC"]) - elif env["platform"] == 'osx': - env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_DARWIN", "-DPOSH_COMPILER_GCC"]) - elif env["platform"] == 'windows': - if env.msvc: - env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_WIN32", "-DNV_CC_MSVC", "-DPOSH_COMPILER_MSVC" ]) - else: - env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_MINGW", "-DNV_CC_GNUC", "-DPOSH_COMPILER_GCC", "-U__STRICT_ANSI__"]) - env.Append(LIBS=["dbghelp"]) - - env_thirdparty = env_thekla_unwrap.Clone() - env_thirdparty.disable_warnings() - env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) - -# Godot source files -env_thekla_unwrap.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/thekla_unwrap/config.py b/modules/thekla_unwrap/config.py deleted file mode 100644 index fad6095064..0000000000 --- a/modules/thekla_unwrap/config.py +++ /dev/null @@ -1,6 +0,0 @@ -def can_build(env, platform): - #return (env['tools'] and platform not in ["android", "ios"]) - return False - -def configure(env): - pass diff --git a/modules/thekla_unwrap/register_types.cpp b/modules/thekla_unwrap/register_types.cpp deleted file mode 100644 index 2c35adfb83..0000000000 --- a/modules/thekla_unwrap/register_types.cpp +++ /dev/null @@ -1,124 +0,0 @@ -/*************************************************************************/ -/* register_types.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "register_types.h" -#include "core/error_macros.h" -#include "thirdparty/thekla_atlas/thekla/thekla_atlas.h" - -#include <stdio.h> -#include <stdlib.h> -extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y); - -bool thekla_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) { - - //set up input mesh - Thekla::Atlas_Input_Mesh input_mesh; - input_mesh.face_array = new Thekla::Atlas_Input_Face[p_index_count / 3]; - for (int i = 0; i < p_index_count / 3; i++) { - input_mesh.face_array[i].vertex_index[0] = p_indices[i * 3 + 0]; - input_mesh.face_array[i].vertex_index[1] = p_indices[i * 3 + 1]; - input_mesh.face_array[i].vertex_index[2] = p_indices[i * 3 + 2]; - //printf("face %i - %i, %i, %i - mat %i\n", i, input_mesh.face_array[i].vertex_index[0], input_mesh.face_array[i].vertex_index[1], input_mesh.face_array[i].vertex_index[2], p_face_materials[i]); - input_mesh.face_array[i].material_index = p_face_materials[i]; - } - input_mesh.vertex_array = new Thekla::Atlas_Input_Vertex[p_vertex_count]; - for (int i = 0; i < p_vertex_count; i++) { - input_mesh.vertex_array[i].first_colocal = i; //wtf - for (int j = 0; j < 3; j++) { - input_mesh.vertex_array[i].position[j] = p_vertices[i * 3 + j]; - input_mesh.vertex_array[i].normal[j] = p_normals[i * 3 + j]; - } - input_mesh.vertex_array[i].uv[0] = 0; - input_mesh.vertex_array[i].uv[1] = 0; - //printf("vertex %i - %f, %f, %f\n", i, input_mesh.vertex_array[i].position[0], input_mesh.vertex_array[i].position[1], input_mesh.vertex_array[i].position[2]); - //printf("normal %i - %f, %f, %f\n", i, input_mesh.vertex_array[i].normal[0], input_mesh.vertex_array[i].normal[1], input_mesh.vertex_array[i].normal[2]); - } - input_mesh.face_count = p_index_count / 3; - input_mesh.vertex_count = p_vertex_count; - - //set up options - Thekla::Atlas_Options options; - Thekla::atlas_set_default_options(&options); - options.packer_options.witness.packing_quality = 1; - options.packer_options.witness.texel_area = 1.0 / p_texel_size; - options.packer_options.witness.conservative = false; - - //generate - Thekla::Atlas_Error err; - Thekla::Atlas_Output_Mesh *output = atlas_generate(&input_mesh, &options, &err); - - delete[] input_mesh.face_array; - delete[] input_mesh.vertex_array; - - if (output == NULL) { - ERR_PRINT("could not generate atlas output mesh"); - return false; - } - - if (err != Thekla::Atlas_Error_Success) { - printf("error with atlas\n"); - } else { - *r_vertex = (int *)malloc(sizeof(int) * output->vertex_count); - *r_uv = (float *)malloc(sizeof(float) * output->vertex_count * 3); - *r_index = (int *)malloc(sizeof(int) * output->index_count); - - // printf("w: %i, h: %i\n", output->atlas_width, output->atlas_height); - for (int i = 0; i < output->vertex_count; i++) { - (*r_vertex)[i] = output->vertex_array[i].xref; - (*r_uv)[i * 2 + 0] = output->vertex_array[i].uv[0] / output->atlas_width; - (*r_uv)[i * 2 + 1] = output->vertex_array[i].uv[1] / output->atlas_height; - // printf("uv: %f,%f\n", (*r_uv)[i * 2 + 0], (*r_uv)[i * 2 + 1]); - } - *r_vertex_count = output->vertex_count; - - for (int i = 0; i < output->index_count; i++) { - (*r_index)[i] = output->index_array[i]; - } - - *r_index_count = output->index_count; - - *r_size_hint_x = output->atlas_height; - *r_size_hint_y = output->atlas_width; - } - - if (output) { - atlas_free(output); - } - - return err == Thekla::Atlas_Error_Success; -} - -void register_thekla_unwrap_types() { - - array_mesh_lightmap_unwrap_callback = thekla_mesh_lightmap_unwrap_callback; -} - -void unregister_thekla_unwrap_types() { -} diff --git a/modules/theora/SCsub b/modules/theora/SCsub index 98c4274a7e..785eca4c41 100644 --- a/modules/theora/SCsub +++ b/modules/theora/SCsub @@ -66,17 +66,17 @@ if env['builtin_libtheora']: thirdparty_sources += thirdparty_sources_x86_vc if (env["x86_libtheora_opt_gcc"] or env["x86_libtheora_opt_vc"]): - env_theora.Append(CCFLAGS=["-DOC_X86_ASM"]) + env_theora.Append(CPPFLAGS=["-DOC_X86_ASM"]) thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_theora.Append(CPPPATH=[thirdparty_dir]) + env_theora.Prepend(CPPPATH=[thirdparty_dir]) # also requires libogg and libvorbis if env['builtin_libogg']: - env_theora.Append(CPPPATH=["#thirdparty/libogg"]) + env_theora.Prepend(CPPPATH=["#thirdparty/libogg"]) if env['builtin_libvorbis']: - env_theora.Append(CPPPATH=["#thirdparty/libvorbis"]) + env_theora.Prepend(CPPPATH=["#thirdparty/libvorbis"]) env_thirdparty = env_theora.Clone() env_thirdparty.disable_warnings() diff --git a/modules/theora/config.py b/modules/theora/config.py index 7504166237..c7713d7607 100644 --- a/modules/theora/config.py +++ b/modules/theora/config.py @@ -6,7 +6,6 @@ def configure(env): def get_doc_classes(): return [ - "ResourceImporterTheora", "VideoStreamTheora", ] diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml index e7c4727332..696101e252 100644 --- a/modules/theora/doc_classes/VideoStreamTheora.xml +++ b/modules/theora/doc_classes/VideoStreamTheora.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_file"> <return type="String"> diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 14c5ddd7f2..ae542713ea 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -94,15 +94,15 @@ void VideoStreamPlaybackTheora::video_write(void) { if (px_fmt == TH_PF_444) { - yuv444_2_rgb8888((uint8_t *)dst, (uint8_t *)yuv[0].data, (uint8_t *)yuv[1].data, (uint8_t *)yuv[2].data, size.x, size.y, yuv[0].stride, yuv[1].stride, size.x << 2, 0); + yuv444_2_rgb8888((uint8_t *)dst, (uint8_t *)yuv[0].data, (uint8_t *)yuv[1].data, (uint8_t *)yuv[2].data, size.x, size.y, yuv[0].stride, yuv[1].stride, size.x << 2); } else if (px_fmt == TH_PF_422) { - yuv422_2_rgb8888((uint8_t *)dst, (uint8_t *)yuv[0].data, (uint8_t *)yuv[1].data, (uint8_t *)yuv[2].data, size.x, size.y, yuv[0].stride, yuv[1].stride, size.x << 2, 0); + yuv422_2_rgb8888((uint8_t *)dst, (uint8_t *)yuv[0].data, (uint8_t *)yuv[1].data, (uint8_t *)yuv[2].data, size.x, size.y, yuv[0].stride, yuv[1].stride, size.x << 2); } else if (px_fmt == TH_PF_420) { - yuv420_2_rgb8888((uint8_t *)dst, (uint8_t *)yuv[0].data, (uint8_t *)yuv[2].data, (uint8_t *)yuv[1].data, size.x, size.y, yuv[0].stride, yuv[1].stride, size.x << 2, 0); + yuv420_2_rgb8888((uint8_t *)dst, (uint8_t *)yuv[0].data, (uint8_t *)yuv[1].data, (uint8_t *)yuv[2].data, size.x, size.y, yuv[0].stride, yuv[1].stride, size.x << 2); }; format = Image::FORMAT_RGBA8; @@ -365,7 +365,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { float VideoStreamPlaybackTheora::get_time() const { - return time - AudioServer::get_singleton()->get_output_delay() - delay_compensation; //-((get_total())/(float)vi.rate); + return time - AudioServer::get_singleton()->get_output_latency() - delay_compensation; //-((get_total())/(float)vi.rate); }; Ref<Texture> VideoStreamPlaybackTheora::get_texture() { diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h index 85d73d3c0d..0c37d33358 100644 --- a/modules/theora/video_stream_theora.h +++ b/modules/theora/video_stream_theora.h @@ -186,7 +186,6 @@ public: }; class ResourceFormatLoaderTheora : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderTheora, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/tinyexr/SCsub b/modules/tinyexr/SCsub index 3e7bda2bca..97f9797b58 100644 --- a/modules/tinyexr/SCsub +++ b/modules/tinyexr/SCsub @@ -13,7 +13,7 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_tinyexr.Append(CPPPATH=[thirdparty_dir]) +env_tinyexr.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_tinyexr.Clone() env_thirdparty.disable_warnings() diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp index e69d9a0ae3..a9340b1498 100644 --- a/modules/tinyexr/image_loader_tinyexr.cpp +++ b/modules/tinyexr/image_loader_tinyexr.cpp @@ -107,22 +107,31 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f } } - if (idxR == -1) { - ERR_PRINT("TinyEXR: R channel not found."); - // @todo { free exr_image } - return ERR_FILE_CORRUPT; - } + if (exr_header.num_channels == 1) { + // Grayscale channel only. + idxR = 0; + idxG = 0; + idxB = 0; + idxA = 0; + } else { + // Assume RGB(A) + if (idxR == -1) { + ERR_PRINT("TinyEXR: R channel not found."); + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } - if (idxG == -1) { - ERR_PRINT("TinyEXR: G channel not found.") - // @todo { free exr_image } - return ERR_FILE_CORRUPT; - } + if (idxG == -1) { + ERR_PRINT("TinyEXR: G channel not found."); + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } - if (idxB == -1) { - ERR_PRINT("TinyEXR: B channel not found.") - // @todo { free exr_image } - return ERR_FILE_CORRUPT; + if (idxB == -1) { + ERR_PRINT("TinyEXR: B channel not found."); + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } } // EXR image data loaded, now parse it into Godot-friendly image data diff --git a/modules/upnp/SCsub b/modules/upnp/SCsub index 2b15f7aee2..ec1d7f44d5 100644 --- a/modules/upnp/SCsub +++ b/modules/upnp/SCsub @@ -23,10 +23,11 @@ if env['builtin_miniupnpc']: "portlistingparse.c", "upnpreplyparse.c", ] - thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + thirdparty_sources = [thirdparty_dir + "miniupnpc/" + file for file in thirdparty_sources] - env_upnp.Append(CPPPATH=[thirdparty_dir]) + env_upnp.Prepend(CPPPATH=[thirdparty_dir]) env_upnp.Append(CPPFLAGS=["-DMINIUPNP_STATICLIB"]) + env_upnp.Append(CPPFLAGS=["-DMINIUPNPC_SET_SOCKET_TIMEOUT"]) env_thirdparty = env_upnp.Clone() env_thirdparty.disable_warnings() diff --git a/modules/upnp/doc_classes/UPNP.xml b/modules/upnp/doc_classes/UPNP.xml index b98327c60d..aac0932995 100644 --- a/modules/upnp/doc_classes/UPNP.xml +++ b/modules/upnp/doc_classes/UPNP.xml @@ -1,15 +1,24 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="UPNP" inherits="Reference" category="Core" version="3.1"> +<class name="UPNP" inherits="Reference" category="Core" version="3.2"> <brief_description> UPNP network functions. </brief_description> <description> Provides UPNP functionality to discover [UPNPDevice]s on the local network and execute commands on them, like managing port mappings (port forwarding) and querying the local and remote network IP address. Note that methods on this class are synchronous and block the calling thread. + To forward a specific port: + [codeblock] + const PORT = 7777 + var upnp = UPNP.new() + upnp.discover(2000, 2, "InternetGatewayDevice") + upnp.add_port_mapping(port) + [/codeblock] + To close a specific port (e.g. after you have finished using it): + [codeblock] + upnp.delete_port_mapping(port) + [/codeblock] </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="add_device"> <return type="void"> @@ -125,13 +134,13 @@ </method> </methods> <members> - <member name="discover_ipv6" type="bool" setter="set_discover_ipv6" getter="is_discover_ipv6"> + <member name="discover_ipv6" type="bool" setter="set_discover_ipv6" getter="is_discover_ipv6" default="false"> If [code]true[/code], IPv6 is used for [UPNPDevice] discovery. </member> - <member name="discover_local_port" type="int" setter="set_discover_local_port" getter="get_discover_local_port"> + <member name="discover_local_port" type="int" setter="set_discover_local_port" getter="get_discover_local_port" default="0"> If [code]0[/code], the local port to use for discovery is chosen automatically by the system. If [code]1[/code], discovery will be done from the source port 1900 (same as destination port). Otherwise, the value will be used as the port. </member> - <member name="discover_multicast_if" type="String" setter="set_discover_multicast_if" getter="get_discover_multicast_if"> + <member name="discover_multicast_if" type="String" setter="set_discover_multicast_if" getter="get_discover_multicast_if" default=""""> Multicast interface to use for discovery. Uses the default multicast interface if empty. </member> </members> @@ -173,7 +182,7 @@ No port maps are available. May also be returned if port mapping functionality is not available. </constant> <constant name="UPNP_RESULT_CONFLICT_WITH_OTHER_MECHANISM" value="12" enum="UPNPResult"> - Conflict with other mechanism. May be returned instead of [code]UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING[/code] if a port mapping conflicts with an existing one. + Conflict with other mechanism. May be returned instead of [constant UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING] if a port mapping conflicts with an existing one. </constant> <constant name="UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING" value="13" enum="UPNPResult"> Conflict with an existing port mapping. diff --git a/modules/upnp/doc_classes/UPNPDevice.xml b/modules/upnp/doc_classes/UPNPDevice.xml index 9de8042daf..4d3a0f4f1d 100644 --- a/modules/upnp/doc_classes/UPNPDevice.xml +++ b/modules/upnp/doc_classes/UPNPDevice.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="UPNPDevice" inherits="Reference" category="Core" version="3.1"> +<class name="UPNPDevice" inherits="Reference" category="Core" version="3.2"> <brief_description> UPNP device. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="add_port_mapping" qualifiers="const"> <return type="int"> @@ -55,22 +53,22 @@ </method> </methods> <members> - <member name="description_url" type="String" setter="set_description_url" getter="get_description_url"> + <member name="description_url" type="String" setter="set_description_url" getter="get_description_url" default=""""> URL to the device description. </member> - <member name="igd_control_url" type="String" setter="set_igd_control_url" getter="get_igd_control_url"> + <member name="igd_control_url" type="String" setter="set_igd_control_url" getter="get_igd_control_url" default=""""> IDG control URL. </member> - <member name="igd_our_addr" type="String" setter="set_igd_our_addr" getter="get_igd_our_addr"> + <member name="igd_our_addr" type="String" setter="set_igd_our_addr" getter="get_igd_our_addr" default=""""> Address of the local machine in the network connecting it to this [UPNPDevice]. </member> - <member name="igd_service_type" type="String" setter="set_igd_service_type" getter="get_igd_service_type"> + <member name="igd_service_type" type="String" setter="set_igd_service_type" getter="get_igd_service_type" default=""""> IGD service type. </member> - <member name="igd_status" type="int" setter="set_igd_status" getter="get_igd_status" enum="UPNPDevice.IGDStatus"> + <member name="igd_status" type="int" setter="set_igd_status" getter="get_igd_status" enum="UPNPDevice.IGDStatus" default="9"> IGD status. See [enum IGDStatus]. </member> - <member name="service_type" type="String" setter="set_service_type" getter="get_service_type"> + <member name="service_type" type="String" setter="set_service_type" getter="get_service_type" default=""""> Service type. </member> </members> diff --git a/modules/vhacd/SCsub b/modules/vhacd/SCsub new file mode 100644 index 0000000000..161aed2eb9 --- /dev/null +++ b/modules/vhacd/SCsub @@ -0,0 +1,38 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_vhacd = env_modules.Clone() + +# Thirdparty source files + +thirdparty_dir = "#thirdparty/vhacd/" + +thirdparty_sources = [ +"src/vhacdManifoldMesh.cpp", +"src/FloatMath.cpp", +"src/vhacdMesh.cpp", +"src/vhacdICHull.cpp", +"src/vhacdVolume.cpp", +"src/VHACD-ASYNC.cpp", +"src/btAlignedAllocator.cpp", +"src/vhacdRaycastMesh.cpp", +"src/VHACD.cpp", +"src/btConvexHullComputer.cpp" +] + +thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + +env_vhacd.Prepend(CPPPATH=[thirdparty_dir + "/inc"]) +env_vhacd.Append(CPPFLAGS=["-DGODOT_ENET"]) + +# upstream uses c++11 +if not env.msvc: + env_vhacd.Append(CXXFLAGS="-std=c++11") + +env_thirdparty = env_vhacd.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) + +env_vhacd.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/vhacd/config.py b/modules/vhacd/config.py new file mode 100644 index 0000000000..9ced70d2fb --- /dev/null +++ b/modules/vhacd/config.py @@ -0,0 +1,6 @@ +def can_build(env, platform): + return True + +def configure(env): + pass + diff --git a/modules/vhacd/register_types.cpp b/modules/vhacd/register_types.cpp new file mode 100644 index 0000000000..076a1738ab --- /dev/null +++ b/modules/vhacd/register_types.cpp @@ -0,0 +1,88 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" +#include "scene/resources/mesh.h" +#include "thirdparty/vhacd/public/VHACD.h" + +static Vector<Vector<Face3> > convex_decompose(const Vector<Face3> &p_faces) { + + Vector<float> vertices; + vertices.resize(p_faces.size() * 9); + Vector<uint32_t> indices; + indices.resize(p_faces.size() * 3); + + for (int i = 0; i < p_faces.size(); i++) { + for (int j = 0; j < 3; j++) { + vertices.write[i * 9 + j * 3 + 0] = p_faces[i].vertex[j].x; + vertices.write[i * 9 + j * 3 + 1] = p_faces[i].vertex[j].y; + vertices.write[i * 9 + j * 3 + 2] = p_faces[i].vertex[j].z; + indices.write[i * 3 + j] = i * 3 + j; + } + } + + VHACD::IVHACD *decomposer = VHACD::CreateVHACD(); + VHACD::IVHACD::Parameters params; + decomposer->Compute(vertices.ptr(), vertices.size() / 3, indices.ptr(), indices.size() / 3, params); + + int hull_count = decomposer->GetNConvexHulls(); + + Vector<Vector<Face3> > ret; + + for (int i = 0; i < hull_count; i++) { + Vector<Face3> triangles; + VHACD::IVHACD::ConvexHull hull; + decomposer->GetConvexHull(i, hull); + triangles.resize(hull.m_nTriangles); + for (uint32_t j = 0; j < hull.m_nTriangles; j++) { + Face3 f; + for (int k = 0; k < 3; k++) { + for (int l = 0; l < 3; l++) { + f.vertex[k][l] = hull.m_points[hull.m_triangles[j * 3 + k] * 3 + l]; + } + } + triangles.write[j] = f; + } + ret.push_back(triangles); + } + + decomposer->Clean(); + decomposer->Release(); + + return ret; +} + +void register_vhacd_types() { + Mesh::convex_composition_function = convex_decompose; +} + +void unregister_vhacd_types() { + Mesh::convex_composition_function = NULL; +} diff --git a/modules/vhacd/register_types.h b/modules/vhacd/register_types.h new file mode 100644 index 0000000000..cb948faf44 --- /dev/null +++ b/modules/vhacd/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_vhacd_types(); +void unregister_vhacd_types(); diff --git a/modules/visual_script/config.py b/modules/visual_script/config.py index 07a0450734..04e1a40b81 100644 --- a/modules/visual_script/config.py +++ b/modules/visual_script/config.py @@ -6,6 +6,7 @@ def configure(env): def get_doc_classes(): return [ + "@VisualScript", "VisualScriptBasicTypeConstant", "VisualScriptBuiltinFunc", "VisualScriptClassConstant", diff --git a/modules/visual_script/doc_classes/@VisualScript.xml b/modules/visual_script/doc_classes/@VisualScript.xml new file mode 100644 index 0000000000..8d9408e6d4 --- /dev/null +++ b/modules/visual_script/doc_classes/@VisualScript.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="@VisualScript" category="Core" version="3.2"> + <brief_description> + Built-in visual script functions. + </brief_description> + <description> + A list of built-in visual script functions, see [VisualScriptBuiltinFunc] and [VisualScript]. + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index 70849c5a80..0d95075152 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScript" inherits="Script" category="Core" version="3.1"> +<class name="VisualScript" inherits="Script" category="Core" version="3.2"> <brief_description> A script implemented in the Visual Script programming environment. </brief_description> @@ -11,8 +11,6 @@ <tutorials> <link>https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html</link> </tutorials> - <demos> - </demos> <methods> <method name="add_custom_signal"> <return type="void"> @@ -254,7 +252,7 @@ <argument index="0" name="name" type="String"> </argument> <description> - Returns the info for a given variable as a dictionary. The information includes its name, type, hint and usage. + Returns the information for a given variable as a dictionary. The information includes its name, type, hint and usage. </description> </method> <method name="has_custom_signal" qualifiers="const"> diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml index 5ec155fbc6..6dc54dbc03 100644 --- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node representing a constant from the base types. </brief_description> @@ -8,12 +8,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> + <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type" default="0"> The type to get the constant from. </member> <member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant"> diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 3a1d773058..470a3a5e35 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node used to call built-in functions. </brief_description> @@ -9,12 +9,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc"> + <member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc" default="0"> The function to be executed. </member> </members> @@ -104,108 +102,119 @@ </constant> <constant name="MATH_RANGE_LERP" value="28" enum="BuiltinFunc"> </constant> - <constant name="MATH_DECTIME" value="29" enum="BuiltinFunc"> - Return the result of 'value' decreased by 'step' * 'amount'. + <constant name="MATH_MOVE_TOWARD" value="29" enum="BuiltinFunc"> + Moves the number toward a value, based on the third input. </constant> - <constant name="MATH_RANDOMIZE" value="30" enum="BuiltinFunc"> + <constant name="MATH_DECTIME" value="30" enum="BuiltinFunc"> + Return the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code]. + </constant> + <constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc"> Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. </constant> - <constant name="MATH_RAND" value="31" enum="BuiltinFunc"> + <constant name="MATH_RAND" value="32" enum="BuiltinFunc"> Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. </constant> - <constant name="MATH_RANDF" value="32" enum="BuiltinFunc"> + <constant name="MATH_RANDF" value="33" enum="BuiltinFunc"> Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. </constant> - <constant name="MATH_RANDOM" value="33" enum="BuiltinFunc"> + <constant name="MATH_RANDOM" value="34" enum="BuiltinFunc"> Return a random floating-point value between the two inputs. </constant> - <constant name="MATH_SEED" value="34" enum="BuiltinFunc"> + <constant name="MATH_SEED" value="35" enum="BuiltinFunc"> Set the seed for the random number generator. </constant> - <constant name="MATH_RANDSEED" value="35" enum="BuiltinFunc"> + <constant name="MATH_RANDSEED" value="36" enum="BuiltinFunc"> Return a random value from the given seed, along with the new seed. </constant> - <constant name="MATH_DEG2RAD" value="36" enum="BuiltinFunc"> + <constant name="MATH_DEG2RAD" value="37" enum="BuiltinFunc"> Convert the input from degrees to radians. </constant> - <constant name="MATH_RAD2DEG" value="37" enum="BuiltinFunc"> + <constant name="MATH_RAD2DEG" value="38" enum="BuiltinFunc"> Convert the input from radians to degrees. </constant> - <constant name="MATH_LINEAR2DB" value="38" enum="BuiltinFunc"> + <constant name="MATH_LINEAR2DB" value="39" enum="BuiltinFunc"> Convert the input from linear volume to decibel volume. </constant> - <constant name="MATH_DB2LINEAR" value="39" enum="BuiltinFunc"> + <constant name="MATH_DB2LINEAR" value="40" enum="BuiltinFunc"> Convert the input from decibel volume to linear volume. </constant> - <constant name="MATH_POLAR2CARTESIAN" value="40" enum="BuiltinFunc"> - Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis). + <constant name="MATH_POLAR2CARTESIAN" value="41" enum="BuiltinFunc"> + Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis). </constant> - <constant name="MATH_CARTESIAN2POLAR" value="41" enum="BuiltinFunc"> - Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle). + <constant name="MATH_CARTESIAN2POLAR" value="42" enum="BuiltinFunc"> + Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle). </constant> - <constant name="MATH_WRAP" value="42" enum="BuiltinFunc"> + <constant name="MATH_WRAP" value="43" enum="BuiltinFunc"> </constant> - <constant name="MATH_WRAPF" value="43" enum="BuiltinFunc"> + <constant name="MATH_WRAPF" value="44" enum="BuiltinFunc"> </constant> - <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc"> + <constant name="LOGIC_MAX" value="45" enum="BuiltinFunc"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc"> + <constant name="LOGIC_MIN" value="46" enum="BuiltinFunc"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc"> + <constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc"> + <constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="FUNC_FUNCREF" value="49" enum="BuiltinFunc"> + <constant name="FUNC_FUNCREF" value="50" enum="BuiltinFunc"> Create a [FuncRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="51" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="51" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="52" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="53" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="53" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="54" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="54" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="55" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="55" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="56" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="57" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="58" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="59" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> - Deserialize a [Variant] from a string serialized using [code]VAR_TO_STR[/code]. + <constant name="STR_TO_VAR" value="60" enum="BuiltinFunc"> + Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc"> Serialize a [Variant] to a [PoolByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> - Deserialize a [Variant] from a [PoolByteArray] serialized using [code]VAR_TO_BYTES[/code]. + <constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc"> + Deserialize a [Variant] from a [PoolByteArray] serialized using [constant VAR_TO_BYTES]. + </constant> + <constant name="COLORN" value="63" enum="BuiltinFunc"> + Return the [Color] with the given name and alpha ranging from 0 to 1 + [b]Note:[/b] Names are defined in [code]color_names.inc[/code]. </constant> - <constant name="COLORN" value="62" enum="BuiltinFunc"> - Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc. + <constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc"> + Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: + [codeblock] + var t = clamp((weight - from) / (to - from), 0.0, 1.0) + return t * t * (3.0 - 2.0 * t) + [/codeblock] </constant> - <constant name="FUNC_MAX" value="63" enum="BuiltinFunc"> - The maximum value the [member function] property can have. + <constant name="FUNC_MAX" value="65" enum="BuiltinFunc"> + Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml index dc9044e9ed..49ea7850ef 100644 --- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a constant from a given class. </brief_description> <description> - This node returns a constant from a given class, such as [constant @GlobalScope.TYPE_INT]. See the given class' documentation for available constants. + This node returns a constant from a given class, such as [constant TYPE_INT]. See the given class' documentation for available constants. [b]Input Ports:[/b] none [b]Output Ports:[/b] @@ -12,15 +12,13 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object""> The constant's parent class. </member> - <member name="constant" type="String" setter="set_class_constant" getter="get_class_constant"> + <member name="constant" type="String" setter="set_class_constant" getter="get_class_constant" default=""""> The constant to return. See the given class for its available constants. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml index a4a890ea8a..2538bc8356 100644 --- a/modules/visual_script/doc_classes/VisualScriptComment.xml +++ b/modules/visual_script/doc_classes/VisualScriptComment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node used to annotate the script. </brief_description> @@ -9,18 +9,16 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="description" type="String" setter="set_description" getter="get_description"> + <member name="description" type="String" setter="set_description" getter="get_description" default=""""> The text inside the comment node. </member> - <member name="size" type="Vector2" setter="set_size" getter="get_size"> + <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 150, 150 )"> The comment node's size (in pixels). </member> - <member name="title" type="String" setter="set_title" getter="get_title"> + <member name="title" type="String" setter="set_title" getter="get_title" default=""Comment""> The comment node's title. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml index a7b1028c0c..12d85429cf 100644 --- a/modules/visual_script/doc_classes/VisualScriptCondition.xml +++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which branches the flow. </brief_description> @@ -15,8 +15,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml index ed633c4135..eb12fc3731 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a contant's value. </brief_description> @@ -12,12 +12,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="type" type="int" setter="set_constant_type" getter="get_constant_type" enum="Variant.Type"> + <member name="type" type="int" setter="set_constant_type" getter="get_constant_type" enum="Variant.Type" default="0"> The constant's type. </member> <member name="value" type="Variant" setter="set_constant_value" getter="get_constant_value"> diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml index 14c44c6970..8da5055d83 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which calls a base type constructor. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_constructor" qualifiers="const"> <return type="Dictionary"> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index ff3ed66e81..b079653591 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A scripted Visual Script node. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="_get_caption" qualifiers="virtual"> <return type="String"> @@ -47,7 +45,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Return the specified input port's type. See the TYPE_* enum in [@GlobalScope]. + Return the specified input port's type. See the [code]TYPE_*[/code] enum in [@GlobalScope]. </description> </method> <method name="_get_output_sequence_port_count" qualifiers="virtual"> @@ -88,7 +86,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Return the specified output's type. See the TYPE_* enum in [@GlobalScope]. + Return the specified output's type. See the [code]TYPE_*[/code] enum in [@GlobalScope]. </description> </method> <method name="_get_text" qualifiers="virtual"> @@ -127,9 +125,9 @@ Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error. The [code]inputs[/code] array contains the values of the input ports. [code]outputs[/code] is an array whose indices should be set to the respective outputs. - The [code]start_mode[/code] is usually [code]START_MODE_BEGIN_SEQUENCE[/code], unless you have used the STEP_* constants. + The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the [code]STEP_*[/code] constants. [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. - When returning, you can mask the returned value with one of the STEP_* constants. + When returning, you can mask the returned value with one of the [code]STEP_*[/code] constants. </description> </method> </methods> @@ -145,7 +143,7 @@ </constant> <constant name="STEP_PUSH_STACK_BIT" value="16777216"> Hint used by [method _step] to tell that control should return to it when there is no other node left to execute. - This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution. + This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the [code]true[/code]/[code]false[/code] branch has finished execution. </constant> <constant name="STEP_GO_BACK_BIT" value="33554432"> Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function. diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml index d3158df357..c8543287b4 100644 --- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml +++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which deconstructs a base type instance into its parts. </brief_description> @@ -8,12 +8,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type"> + <member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type" default="0"> The type to deconstruct. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml index fc49cfc07b..add2eb2275 100644 --- a/modules/visual_script/doc_classes/VisualScriptEditor.xml +++ b/modules/visual_script/doc_classes/VisualScriptEditor.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.1"> +<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="add_custom_node"> <return type="void"> diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml index 4bb05525bd..1a567905a9 100644 --- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Emits a specified signal. </brief_description> @@ -12,12 +12,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="signal" type="String" setter="set_signal" getter="get_signal"> + <member name="signal" type="String" setter="set_signal" getter="get_signal" default=""""> The signal to emit. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml index 93d7ce3516..05bd87ec22 100644 --- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml +++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node returning a singleton from [@GlobalScope] </brief_description> @@ -8,12 +8,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="constant" type="String" setter="set_singleton" getter="get_singleton"> + <member name="constant" type="String" setter="set_singleton" getter="get_singleton" default=""""> The singleton's name. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml index 343e83cb55..eb6cdbb302 100644 --- a/modules/visual_script/doc_classes/VisualScriptExpression.xml +++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml index ec8e955cf7..152b48ca89 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunction.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml index f6116cf539..f7f86e8c80 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml @@ -1,35 +1,33 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object""> </member> <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> </member> - <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode"> + <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode" default="0"> </member> - <member name="function" type="String" setter="set_function" getter="get_function"> + <member name="function" type="String" setter="set_function" getter="get_function" default=""""> </member> <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode"> + <member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode" default="0"> </member> <member name="singleton" type="String" setter="set_singleton" getter="get_singleton"> </member> <member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args"> </member> - <member name="validate" type="bool" setter="set_validate" getter="get_validate"> + <member name="validate" type="bool" setter="set_validate" getter="get_validate" default="true"> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml index c75dd0cdbc..a8e820e6ea 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.1"> +<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="connect_to_signal"> <return type="void"> diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml index 9d43204f02..6c70dc7dc4 100644 --- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml @@ -1,17 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="constant" type="int" setter="set_global_constant" getter="get_global_constant"> + <member name="constant" type="int" setter="set_global_constant" getter="get_global_constant" default="0"> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml index 73c1f47e1a..ba0dc1a3d0 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml index 652c29a9ac..09a8f2c8ad 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml index ab4c23012b..8c942813b2 100644 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml @@ -1,19 +1,17 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="action" type="String" setter="set_action_name" getter="get_action_name"> + <member name="action" type="String" setter="set_action_name" getter="get_action_name" default=""""> </member> - <member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode"> + <member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode" default="0"> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml index 7090621bd7..782bbfae20 100644 --- a/modules/visual_script/doc_classes/VisualScriptIterator.xml +++ b/modules/visual_script/doc_classes/VisualScriptIterator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Steps through items in a given input. </brief_description> @@ -15,8 +15,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml index 5c8ee6453c..8c21c3f0bc 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a local variable's value. </brief_description> @@ -12,15 +12,13 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type"> + <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0"> The local variable's type. </member> - <member name="var_name" type="String" setter="set_var_name" getter="get_var_name"> + <member name="var_name" type="String" setter="set_var_name" getter="get_var_name" default=""new_local""> The local variable's name. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml index f2e6c48907..a981432cdb 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Changes a local variable's value. </brief_description> @@ -14,15 +14,13 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type"> + <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0"> The local variable's type. </member> - <member name="var_name" type="String" setter="set_var_name" getter="get_var_name"> + <member name="var_name" type="String" setter="set_var_name" getter="get_var_name" default=""new_local""> The local variable's name. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml index d456e880b7..3be392aef5 100644 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Commonly used mathematical constants. </brief_description> @@ -12,12 +12,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant"> + <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant" default="0"> The math constant. </member> </members> @@ -47,6 +45,7 @@ Not a number: [code]nan[/code] </constant> <constant name="MATH_CONSTANT_MAX" value="8" enum="MathConstant"> + Represents the size of the [enum MathConstant] enum. </constant> </constants> </class> diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml index 941a0cd91a..89fb5c81f8 100644 --- a/modules/visual_script/doc_classes/VisualScriptNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.1"> +<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.2"> <brief_description> A node which is part of a [VisualScript]. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_default_input_value" qualifiers="const"> <return type="Variant"> diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml index e60d50c977..80449ac521 100644 --- a/modules/visual_script/doc_classes/VisualScriptOperator.xml +++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> @@ -11,14 +11,12 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator"> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator" default="6"> </member> - <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type"> + <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type" default="0"> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml index 5a2886ccac..05ed0ad1e5 100644 --- a/modules/visual_script/doc_classes/VisualScriptPreload.xml +++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Creates a new [Resource] or loads one from the filesystem. </brief_description> @@ -12,12 +12,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="resource" type="Resource" setter="set_preload" getter="get_preload"> + <member name="resource" type="Resource" setter="set_preload" getter="get_preload" default="null"> The [Resource] to load. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml index 60cc8fdd4f..af1e8e68e8 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml @@ -1,19 +1,17 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object""> </member> <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> </member> @@ -21,9 +19,9 @@ </member> <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="property" type="String" setter="set_property" getter="get_property"> + <member name="property" type="String" setter="set_property" getter="get_property" default=""""> </member> - <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode"> + <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode" default="0"> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml index 8f29e9d152..380c196caf 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml @@ -1,21 +1,19 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp"> + <member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp" default="0"> </member> <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object""> </member> <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> </member> @@ -23,9 +21,9 @@ </member> <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="property" type="String" setter="set_property" getter="get_property"> + <member name="property" type="String" setter="set_property" getter="get_property" default=""""> </member> - <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode"> + <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode" default="0"> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml index f6300e03f0..da37bbbb2c 100644 --- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml +++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml @@ -1,17 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="path" type="String" setter="set_resource_path" getter="get_resource_path"> + <member name="path" type="String" setter="set_resource_path" getter="get_resource_path" default=""""> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml index 0ca3e3b612..9a81c671d4 100644 --- a/modules/visual_script/doc_classes/VisualScriptReturn.xml +++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Exits a function and returns an optional value. </brief_description> @@ -13,15 +13,13 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled"> + <member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled" default="false"> If [code]true[/code], the [code]return[/code] input port is available. </member> - <member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type"> + <member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type" default="0"> The return value's data type. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml index 7704eaba04..99f4acbd27 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Node reference. </brief_description> @@ -12,12 +12,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path"> + <member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path" default="NodePath(".")"> The node's path in the scene tree. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml index 2c2af9262d..84718ba119 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml index 0731fc77e1..e6a6cd5a48 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelect.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Chooses between two input values. </brief_description> @@ -14,12 +14,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type"> + <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type" default="0"> The input variables' type. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml index 61a73e104c..231e7d8f0d 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelf.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelf.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Outputs a reference to the current instance. </brief_description> @@ -12,8 +12,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml index c71e068045..2ceceb199f 100644 --- a/modules/visual_script/doc_classes/VisualScriptSequence.xml +++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Executes a series of Sequence ports. </brief_description> @@ -14,12 +14,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="steps" type="int" setter="set_steps" getter="get_steps"> + <member name="steps" type="int" setter="set_steps" getter="get_steps" default="1"> The number of steps in the sequence. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml index 46aeebab9c..51b0093209 100644 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="_subcall" qualifiers="virtual"> <return type="Variant"> diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml index a00811a29b..3e3b88ebe0 100644 --- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml +++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Branches program flow based on a given input's value. </brief_description> <description> - Branches the flow based on an input's value. Use "Case Count" in the Inspector to set the number of branches and each comparison's optional type. + Branches the flow based on an input's value. Use [b]Case Count[/b] in the Inspector to set the number of branches and each comparison's optional type. [b]Input Ports:[/b] - Sequence: [code]'input' is[/code] - Data (variant): [code]=[/code] @@ -17,8 +17,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml index 0bdc4ce89d..999a190a9a 100644 --- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml +++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml @@ -1,19 +1,17 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> + <member name="base_script" type="String" setter="set_base_script" getter="get_base_script" default=""""> </member> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object""> </member> </members> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml index 06178a399d..40e461294b 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a variable's value. </brief_description> @@ -12,12 +12,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="var_name" type="String" setter="set_variable" getter="get_variable"> + <member name="var_name" type="String" setter="set_variable" getter="get_variable" default=""""> The variable's name. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml index 5969f25060..6c53ad61b4 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Changes a variable's value. </brief_description> @@ -13,12 +13,10 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="var_name" type="String" setter="set_variable" getter="get_variable"> + <member name="var_name" type="String" setter="set_variable" getter="get_variable" default=""""> The variable's name. </member> </members> diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml index b9e7f6a553..77211fa088 100644 --- a/modules/visual_script/doc_classes/VisualScriptWhile.xml +++ b/modules/visual_script/doc_classes/VisualScriptWhile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Conditional loop. </brief_description> @@ -14,8 +14,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <constants> diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml index c4698f746a..c506e6db01 100644 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ b/modules/visual_script/doc_classes/VisualScriptYield.xml @@ -1,17 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode"> + <member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode" default="1"> </member> <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time"> </member> diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml index b67e4ab1b8..b9d7aedaab 100644 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml @@ -1,23 +1,21 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> </methods> <members> - <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> + <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object""> </member> - <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode"> + <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode" default="0"> </member> <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> </member> - <member name="signal" type="String" setter="set_signal" getter="get_signal"> + <member name="signal" type="String" setter="set_signal" getter="get_signal" default=""""> </member> </members> <constants> diff --git a/modules/visual_script/icons/icon_visual_script.svg b/modules/visual_script/icons/icon_visual_script.svg new file mode 100644 index 0000000000..f6475d590e --- /dev/null +++ b/modules/visual_script/icons/icon_visual_script.svg @@ -0,0 +1,6 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<ellipse cx="3" cy="1039.4" r="2" fill="#6e6e6e"/> +<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2h5.2715a2 2 0 0 1 -0.27148 -1 2 2 0 0 1 2 -2 2 2 0 0 1 2 2 2 2 0 0 1 -0.26953 1h5.2695v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3 -3v-3h-2v3a1 1 0 0 1 -1 1v-4h-2zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324 -1 2 2 0 0 0 0 -2 2 2 0 0 0 -1.7324 -1h2v-2h-2z" fill="#e0e0e0"/> +</g> +</svg> diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 2c89e5a35c..df5bb9ca2e 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -30,6 +30,7 @@ #include "visual_script.h" +#include "core/core_string_names.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/main/node.h" @@ -45,25 +46,7 @@ bool VisualScriptNode::is_breakpoint() const { return breakpoint; } -void VisualScriptNode::_notification(int p_what) { - - if (p_what == NOTIFICATION_POSTINITIALIZE) { - _update_input_ports(); - } -} - -void VisualScriptNode::_update_input_ports() { - default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize - int port_count = get_input_value_port_count(); - for (int i = 0; i < port_count; i++) { - Variant::Type expected = get_input_value_port_info(i).type; - Variant::CallError ce; - set_default_input_value(i, Variant::construct(expected, NULL, 0, ce, false)); - } -} - void VisualScriptNode::ports_changed_notify() { - _update_input_ports(); emit_signal("ports_changed"); } @@ -92,8 +75,7 @@ void VisualScriptNode::_set_default_input_values(Array p_values) { } void VisualScriptNode::validate_input_default_values() { - - default_input_values.resize(get_input_value_port_count()); + default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize //actually validate on save for (int i = 0; i < get_input_value_port_count(); i++) { @@ -119,8 +101,10 @@ void VisualScriptNode::validate_input_default_values() { Array VisualScriptNode::_get_default_input_values() const { //validate on save, since on load there is little info about this + Array values = default_input_values; + values.resize(get_input_value_port_count()); - return default_input_values; + return values; } String VisualScriptNode::get_text() const { @@ -281,11 +265,7 @@ void VisualScript::_node_ports_changed(int p_id) { Function &func = functions[function]; Ref<VisualScriptNode> vsn = func.nodes[p_id].node; - if (OS::get_singleton()->get_main_loop() && - Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()) && - Engine::get_singleton()->is_editor_hint()) { - vsn->validate_input_default_values(); //force validate default values when editing on editor - } + vsn->validate_input_default_values(); //must revalidate all the functions @@ -361,6 +341,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual Ref<VisualScriptNode> vsn = p_node; vsn->connect("ports_changed", this, "_node_ports_changed", varray(p_id)); vsn->scripts_used.insert(this); + vsn->validate_input_default_values(); // Validate when fully loaded func.nodes[p_id] = nd; } @@ -1711,7 +1692,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p if ((ret == output || ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) { //if no exit bit was set, and has sequence outputs, guess next node - if (output < 0 || output >= node->sequence_output_count) { + if (output >= node->sequence_output_count) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Node returned an invalid sequence output: ") + itos(output); error = true; @@ -1985,6 +1966,27 @@ void VisualScriptInstance::notification(int p_notification) { call(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); //do as call } +String VisualScriptInstance::to_string(bool *r_valid) { + if (has_method(CoreStringNames::get_singleton()->_to_string)) { + Variant::CallError ce; + Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce); + if (ce.error == Variant::CallError::CALL_OK) { + if (ret.get_type() != Variant::STRING) { + if (r_valid) + *r_valid = false; + ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); + ERR_FAIL_V(String()); + } + if (r_valid) + *r_valid = true; + return ret.operator String(); + } + } + if (r_valid) + *r_valid = false; + return String(); +} + Ref<Script> VisualScriptInstance::get_script() const { return script; diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 0768ff61f7..098c28370d 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -39,7 +39,7 @@ class VisualScriptNodeInstance; class VisualScript; class VisualScriptNode : public Resource { - GDCLASS(VisualScriptNode, Resource) + GDCLASS(VisualScriptNode, Resource); friend class VisualScript; @@ -52,10 +52,8 @@ class VisualScriptNode : public Resource { Array _get_default_input_values() const; void validate_input_default_values(); - void _update_input_ports(); protected: - void _notification(int p_what); void ports_changed_notify(); static void _bind_methods(); @@ -167,7 +165,7 @@ public: class VisualScript : public Script { - GDCLASS(VisualScript, Script) + GDCLASS(VisualScript, Script); RES_BASE_EXTENSION("vs"); @@ -406,6 +404,7 @@ public: virtual bool has_method(const StringName &p_method) const; virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); virtual void notification(int p_notification); + String to_string(bool *r_valid); bool set_variable(const StringName &p_variable, const Variant &p_value) { diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 9f2d1a49c0..75b79f8929 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -68,6 +68,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "lerp", "inverse_lerp", "range_lerp", + "move_toward", "dectime", "randomize", "randi", @@ -102,6 +103,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "var2bytes", "bytes2var", "color_named", + "smoothstep", }; VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::find_function(const String &p_string) { @@ -183,10 +185,10 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case TEXT_PRINTRAW: case VAR_TO_STR: case STR_TO_VAR: - case VAR_TO_BYTES: - case BYTES_TO_VAR: case TYPE_EXISTS: return 1; + case VAR_TO_BYTES: + case BYTES_TO_VAR: case MATH_ATAN2: case MATH_FMOD: case MATH_FPOSMOD: @@ -204,6 +206,8 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { return 2; case MATH_LERP: case MATH_INVERSE_LERP: + case MATH_SMOOTHSTEP: + case MATH_MOVE_TOWARD: case MATH_DECTIME: case MATH_WRAP: case MATH_WRAPF: @@ -337,6 +341,22 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const else return PropertyInfo(Variant::REAL, "ostop"); } break; + case MATH_SMOOTHSTEP: { + if (p_idx == 0) + return PropertyInfo(Variant::REAL, "from"); + else if (p_idx == 1) + return PropertyInfo(Variant::REAL, "to"); + else + return PropertyInfo(Variant::REAL, "weight"); + } break; + case MATH_MOVE_TOWARD: { + if (p_idx == 0) + return PropertyInfo(Variant::REAL, "from"); + else if (p_idx == 1) + return PropertyInfo(Variant::REAL, "to"); + else + return PropertyInfo(Variant::REAL, "delta"); + } break; case MATH_DECTIME: { if (p_idx == 0) return PropertyInfo(Variant::REAL, "value"); @@ -491,12 +511,18 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const return PropertyInfo(Variant::STRING, "string"); } break; case VAR_TO_BYTES: { - return PropertyInfo(Variant::NIL, "var"); + if (p_idx == 0) + return PropertyInfo(Variant::NIL, "var"); + else + return PropertyInfo(Variant::BOOL, "full_objects"); } break; case BYTES_TO_VAR: { - return PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"); + if (p_idx == 0) + return PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"); + else + return PropertyInfo(Variant::BOOL, "allow_objects"); } break; case COLORN: { @@ -563,6 +589,8 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_LERP: case MATH_INVERSE_LERP: case MATH_RANGE_LERP: + case MATH_SMOOTHSTEP: + case MATH_MOVE_TOWARD: case MATH_DECTIME: { t = Variant::REAL; @@ -655,11 +683,15 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons } break; case VAR_TO_BYTES: { - t = Variant::POOL_BYTE_ARRAY; + if (p_idx == 0) + t = Variant::POOL_BYTE_ARRAY; + else + t = Variant::BOOL; } break; case BYTES_TO_VAR: { - + if (p_idx == 1) + t = Variant::BOOL; } break; case COLORN: { t = Variant::COLOR; @@ -889,6 +921,19 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in VALIDATE_ARG_NUM(4); *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); } break; + case VisualScriptBuiltinFunc::MATH_SMOOTHSTEP: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; + case VisualScriptBuiltinFunc::MATH_MOVE_TOWARD: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::move_toward((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; case VisualScriptBuiltinFunc::MATH_DECTIME: { VALIDATE_ARG_NUM(0); @@ -1192,9 +1237,16 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in } break; case VisualScriptBuiltinFunc::VAR_TO_BYTES: { + if (p_inputs[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + return; + } PoolByteArray barr; int len; - Error err = encode_variant(*p_inputs[0], NULL, len); + bool full_objects = *p_inputs[1]; + Error err = encode_variant(*p_inputs[0], NULL, len, full_objects); if (err) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -1206,7 +1258,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(*p_inputs[0], w.ptr(), len); + encode_variant(*p_inputs[0], w.ptr(), len, full_objects); } *r_return = barr; } break; @@ -1216,15 +1268,21 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::POOL_BYTE_ARRAY; - + return; + } + if (p_inputs[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; return; } PoolByteArray varr = *p_inputs[0]; + bool allow_objects = *p_inputs[1]; Variant ret; { PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, allow_objects); if (err != OK) { r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -1247,7 +1305,8 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in *r_return = String(color); } break; - default: {} + default: { + } } } @@ -1322,6 +1381,7 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_LERP); BIND_ENUM_CONSTANT(MATH_INVERSE_LERP); BIND_ENUM_CONSTANT(MATH_RANGE_LERP); + BIND_ENUM_CONSTANT(MATH_MOVE_TOWARD); BIND_ENUM_CONSTANT(MATH_DECTIME); BIND_ENUM_CONSTANT(MATH_RANDOMIZE); BIND_ENUM_CONSTANT(MATH_RAND); @@ -1356,6 +1416,7 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(VAR_TO_BYTES); BIND_ENUM_CONSTANT(BYTES_TO_VAR); BIND_ENUM_CONSTANT(COLORN); + BIND_ENUM_CONSTANT(MATH_SMOOTHSTEP); BIND_ENUM_CONSTANT(FUNC_MAX); } @@ -1410,6 +1471,8 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/inverse_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_INVERSE_LERP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/range_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANGE_LERP>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/smoothstep", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SMOOTHSTEP>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/move_toward", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_MOVE_TOWARD>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/dectime", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECTIME>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/rand", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAND>); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index 2d8454ddd4..f009f49b5b 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -35,7 +35,8 @@ class VisualScriptBuiltinFunc : public VisualScriptNode { - GDCLASS(VisualScriptBuiltinFunc, VisualScriptNode) + GDCLASS(VisualScriptBuiltinFunc, VisualScriptNode); + public: enum BuiltinFunc { MATH_SIN, @@ -67,6 +68,7 @@ public: MATH_LERP, MATH_INVERSE_LERP, MATH_RANGE_LERP, + MATH_MOVE_TOWARD, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, @@ -101,6 +103,7 @@ public: VAR_TO_BYTES, BYTES_TO_VAR, COLORN, + MATH_SMOOTHSTEP, FUNC_MAX }; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 7e54891d97..4579644d49 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -37,6 +37,7 @@ #include "core/variant.h" #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" +#include "scene/main/viewport.h" #include "visual_script_expression.h" #include "visual_script_flow_control.h" #include "visual_script_func_nodes.h" @@ -45,7 +46,7 @@ #ifdef TOOLS_ENABLED class VisualScriptEditorSignalEdit : public Object { - GDCLASS(VisualScriptEditorSignalEdit, Object) + GDCLASS(VisualScriptEditorSignalEdit, Object); StringName sig; @@ -185,7 +186,7 @@ public: class VisualScriptEditorVariableEdit : public Object { - GDCLASS(VisualScriptEditorVariableEdit, Object) + GDCLASS(VisualScriptEditorVariableEdit, Object); StringName var; @@ -579,7 +580,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { if (gnode->is_comment()) sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode"); - Color c = sbf->get_border_color(MARGIN_TOP); + Color c = sbf->get_border_color(); c.a = 1; if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) { Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0); @@ -1098,6 +1099,9 @@ void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id void VisualScriptEditor::_available_node_doubleclicked() { + if (edited_func == String()) + return; + TreeItem *item = nodes->get_selected(); if (!item) @@ -1106,7 +1110,6 @@ void VisualScriptEditor::_available_node_doubleclicked() { String which = item->get_metadata(0); if (which == String()) return; - Vector2 ofs = graph->get_scroll_ofs() + graph->get_size() * 0.5; if (graph->is_using_snap()) { @@ -1329,8 +1332,9 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) { } } -void VisualScriptEditor::_generic_search() { - new_connect_node_select->select_from_visual_script(String(""), false); +void VisualScriptEditor::_generic_search(String p_base_type) { + port_action_pos = graph->get_viewport()->get_mouse_position() - graph->get_global_position(); + new_connect_node_select->select_from_visual_script(p_base_type, false); } void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) { @@ -1785,7 +1789,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da call->set_base_path(sn->get_path_to(node)); call->set_base_type(node->get_class()); n = call; - method_select->select_from_instance(node); selecting_method_id = base_id; } @@ -2040,7 +2043,7 @@ void VisualScriptEditor::set_edit_state(const Variant &p_state) { Dictionary d = p_state; if (d.has("function")) { - edited_func = p_state; + edited_func = d["function"]; selected = edited_func; } @@ -2099,9 +2102,20 @@ void VisualScriptEditor::goto_line(int p_line, bool p_with_error) { } } +void VisualScriptEditor::set_executing_line(int p_line) { + // todo: add a way to show which node is executing right now. +} + +void VisualScriptEditor::clear_executing_line() { + // todo: add a way to show which node is executing right now. +} + void VisualScriptEditor::trim_trailing_whitespace() { } +void VisualScriptEditor::insert_final_newline() { +} + void VisualScriptEditor::convert_indent_to_spaces() { } @@ -2209,7 +2223,7 @@ Control *VisualScriptEditor::get_edit_menu() { void VisualScriptEditor::_change_base_type() { - select_base_type->popup_create(true); + select_base_type->popup_create(true, true); } void VisualScriptEditor::clear_edit_menu() { @@ -2717,93 +2731,98 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri Ref<VisualScriptFunctionCall> vsfc = vsn; vsfc->set_function(p_text); - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - if (tg.type == Variant::OBJECT) { - vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - vsfc->set_base_type(String("")); - if (tg.gdclass != StringName()) { - vsfc->set_base_type(tg.gdclass); + if (p_connecting) { + VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - } else if (script->get_node(edited_func, port_action_node).is_valid()) { - PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; - String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + if (tg.type == Variant::OBJECT) { + vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); + vsfc->set_base_type(String("")); + if (tg.gdclass != StringName()) { + vsfc->set_base_type(tg.gdclass); + + } else if (script->get_node(edited_func, port_action_node).is_valid()) { + PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; + String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; - if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { - vsfc->set_base_type(base_type); + if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { + vsfc->set_base_type(base_type); + } + if (p_text == "call" || p_text == "call_deferred") { + vsfc->set_function(String("")); + } } - if (p_text == "call" || p_text == "call_deferred") { - vsfc->set_function(String("")); + if (tg.script.is_valid()) { + vsfc->set_base_script(tg.script->get_path()); } + } else if (tg.type == Variant::NIL) { + vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); + vsfc->set_base_type(String("")); + } else { + vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); + vsfc->set_basic_type(tg.type); } - if (tg.script.is_valid()) { - vsfc->set_base_script(tg.script->get_path()); - } - } else if (tg.type == Variant::NIL) { - vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - vsfc->set_base_type(String("")); - } else { - vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); - vsfc->set_basic_type(tg.type); } } - if (Object::cast_to<VisualScriptPropertySet>(vsn.ptr())) { + // if connecting from another node the call mode shouldn't be self + if (p_connecting) { + if (Object::cast_to<VisualScriptPropertySet>(vsn.ptr())) { + Ref<VisualScriptPropertySet> vsp = vsn; - Ref<VisualScriptPropertySet> vsp = vsn; - - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - if (tg.type == Variant::OBJECT) { - vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - if (tg.gdclass != StringName()) { - vsp->set_base_type(tg.gdclass); + VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); + if (tg.type == Variant::OBJECT) { + vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); + vsp->set_base_type(String("")); + if (tg.gdclass != StringName()) { + vsp->set_base_type(tg.gdclass); - } else if (script->get_node(edited_func, port_action_node).is_valid()) { - PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; - String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + } else if (script->get_node(edited_func, port_action_node).is_valid()) { + PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; + String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; - if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { - vsp->set_base_type(base_type); + if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { + vsp->set_base_type(base_type); + } } + if (tg.script.is_valid()) { + vsp->set_base_script(tg.script->get_path()); + } + } else if (tg.type == Variant::NIL) { + vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); + vsp->set_base_type(String("")); + } else { + vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE); + vsp->set_basic_type(tg.type); } - if (tg.script.is_valid()) { - vsp->set_base_script(tg.script->get_path()); - } - } else if (tg.type == Variant::NIL) { - vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - } else { - vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE); - vsp->set_basic_type(tg.type); } - } - - if (Object::cast_to<VisualScriptPropertyGet>(vsn.ptr())) { - Ref<VisualScriptPropertyGet> vsp = vsn; - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - if (tg.type == Variant::OBJECT) { - vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - if (tg.gdclass != StringName()) { - vsp->set_base_type(tg.gdclass); + if (Object::cast_to<VisualScriptPropertyGet>(vsn.ptr())) { + Ref<VisualScriptPropertyGet> vsp = vsn; - } else if (script->get_node(edited_func, port_action_node).is_valid()) { - PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; - String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; - if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { - vsp->set_base_type(base_type); + VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); + if (tg.type == Variant::OBJECT) { + vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); + vsp->set_base_type(String("")); + if (tg.gdclass != StringName()) { + vsp->set_base_type(tg.gdclass); + + } else if (script->get_node(edited_func, port_action_node).is_valid()) { + PropertyHint hint = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint; + String base_type = script->get_node(edited_func, port_action_node)->get_output_value_port_info(port_action_output).hint_string; + if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) { + vsp->set_base_type(base_type); + } } + if (tg.script.is_valid()) { + vsp->set_base_script(tg.script->get_path()); + } + } else if (tg.type == Variant::NIL) { + vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); + vsp->set_base_type(String("")); + } else { + vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE); + vsp->set_basic_type(tg.type); } - if (tg.script.is_valid()) { - vsp->set_base_script(tg.script->get_path()); - } - } else if (tg.type == Variant::NIL) { - vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - } else { - vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE); - vsp->set_basic_type(tg.type); } } Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node); @@ -3054,10 +3073,10 @@ void VisualScriptEditor::_notification(int p_what) { Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode"); if (!sb.is_null()) { Ref<StyleBoxFlat> frame_style = sb->duplicate(); - Color c = sb->get_border_color(MARGIN_TOP); + Color c = sb->get_border_color(); Color cn = E->get().second; cn.a = c.a; - frame_style->set_border_color_all(cn); + frame_style->set_border_color(cn); node_styles[E->get().first] = frame_style; } } @@ -3146,7 +3165,7 @@ void VisualScriptEditor::_menu_option(int p_what) { } break; case EDIT_FIND_NODE_TYPE: { - _generic_search(); + _generic_search(script->get_instance_base_type()); } break; case EDIT_COPY_NODES: case EDIT_CUT_NODES: { @@ -3564,7 +3583,7 @@ VisualScriptEditor::VisualScriptEditor() { graph->connect("scroll_offset_changed", this, "_graph_ofs_changed"); select_func_text = memnew(Label); - select_func_text->set_text(TTR("Select or create a function to edit graph")); + select_func_text->set_text(TTR("Select or create a function to edit its graph.")); select_func_text->set_align(Label::ALIGN_CENTER); select_func_text->set_valign(Label::VALIGN_CENTER); select_func_text->set_h_size_flags(SIZE_EXPAND_FILL); @@ -3605,7 +3624,6 @@ VisualScriptEditor::VisualScriptEditor() { edit_signal_dialog = memnew(AcceptDialog); edit_signal_dialog->get_ok()->set_text(TTR("Close")); add_child(edit_signal_dialog); - edit_signal_dialog->set_title(TTR("Edit Signal Arguments:")); signal_editor = memnew(VisualScriptEditorSignalEdit); edit_signal_edit = memnew(EditorInspector); @@ -3616,7 +3634,6 @@ VisualScriptEditor::VisualScriptEditor() { edit_variable_dialog = memnew(AcceptDialog); edit_variable_dialog->get_ok()->set_text(TTR("Close")); add_child(edit_variable_dialog); - edit_variable_dialog->set_title(TTR("Edit Variable:")); variable_editor = memnew(VisualScriptEditorVariableEdit); edit_variable_edit = memnew(EditorInspector); @@ -3627,7 +3644,6 @@ VisualScriptEditor::VisualScriptEditor() { select_base_type = memnew(CreateDialog); select_base_type->set_base_type("Object"); //anything goes select_base_type->connect("create", this, "_change_base_type_callback"); - select_base_type->get_ok()->set_text(TTR("Change")); add_child(select_base_type); undo_redo = EditorNode::get_singleton()->get_undo_redo(); @@ -3745,4 +3761,7 @@ void _VisualScriptEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_custom_node", "name", "category"), &_VisualScriptEditor::remove_custom_node); ADD_SIGNAL(MethodInfo("custom_nodes_updated")); } + +void VisualScriptEditor::validate() { +} #endif diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index f4b4a6981d..4f302d1d72 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -44,7 +44,7 @@ class VisualScriptEditorVariableEdit; #ifdef TOOLS_ENABLED class VisualScriptEditor : public ScriptEditorBase { - GDCLASS(VisualScriptEditor, ScriptEditorBase) + GDCLASS(VisualScriptEditor, ScriptEditorBase); enum { TYPE_SEQUENCE = 1000, @@ -212,7 +212,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _input(const Ref<InputEvent> &p_event); - void _generic_search(); + void _generic_search(String p_base_type = ""); void _members_gui_input(const Ref<InputEvent> &p_event); void _on_nodes_delete(); @@ -263,7 +263,10 @@ public: virtual Variant get_edit_state(); virtual void set_edit_state(const Variant &p_state); virtual void goto_line(int p_line, bool p_with_error = false); + virtual void set_executing_line(int p_line); + virtual void clear_executing_line(); virtual void trim_trailing_whitespace(); + virtual void insert_final_newline(); virtual void convert_indent_to_spaces(); virtual void convert_indent_to_tabs(); virtual void ensure_focus(); @@ -278,6 +281,7 @@ public: virtual Control *get_edit_menu(); virtual void clear_edit_menu(); virtual bool can_lose_focus_on_node_selection() { return false; } + virtual void validate(); static void register_editor(); diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index a76e4bc36f..4b74c088e0 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -1032,7 +1032,8 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break; case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break; case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break; - default: {}; + default: { + }; } if (op == Variant::OP_MAX) { //stop appending stuff @@ -1129,7 +1130,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { if (next_op == -1) { _set_error("Yet another parser bug...."); - ERR_FAIL_COND_V(next_op == -1, NULL); + ERR_FAIL_V(NULL); } // OK! create operator.. diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h index 3b2e3b9f78..3a045d2cf7 100644 --- a/modules/visual_script/visual_script_expression.h +++ b/modules/visual_script/visual_script_expression.h @@ -36,7 +36,7 @@ class VisualScriptExpression : public VisualScriptNode { - GDCLASS(VisualScriptExpression, VisualScriptNode) + GDCLASS(VisualScriptExpression, VisualScriptNode); friend class VisualScriptNodeInstanceExpression; struct Input { diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h index a42605a50e..d3c7aa68e3 100644 --- a/modules/visual_script/visual_script_flow_control.h +++ b/modules/visual_script/visual_script_flow_control.h @@ -35,7 +35,7 @@ class VisualScriptReturn : public VisualScriptNode { - GDCLASS(VisualScriptReturn, VisualScriptNode) + GDCLASS(VisualScriptReturn, VisualScriptNode); Variant::Type type; bool with_value; @@ -72,7 +72,7 @@ public: class VisualScriptCondition : public VisualScriptNode { - GDCLASS(VisualScriptCondition, VisualScriptNode) + GDCLASS(VisualScriptCondition, VisualScriptNode); protected: static void _bind_methods(); @@ -100,7 +100,7 @@ public: class VisualScriptWhile : public VisualScriptNode { - GDCLASS(VisualScriptWhile, VisualScriptNode) + GDCLASS(VisualScriptWhile, VisualScriptNode); protected: static void _bind_methods(); @@ -128,7 +128,7 @@ public: class VisualScriptIterator : public VisualScriptNode { - GDCLASS(VisualScriptIterator, VisualScriptNode) + GDCLASS(VisualScriptIterator, VisualScriptNode); protected: static void _bind_methods(); @@ -156,7 +156,7 @@ public: class VisualScriptSequence : public VisualScriptNode { - GDCLASS(VisualScriptSequence, VisualScriptNode) + GDCLASS(VisualScriptSequence, VisualScriptNode); int steps; @@ -189,7 +189,7 @@ public: class VisualScriptSwitch : public VisualScriptNode { - GDCLASS(VisualScriptSwitch, VisualScriptNode) + GDCLASS(VisualScriptSwitch, VisualScriptNode); struct Case { Variant::Type type; @@ -231,7 +231,7 @@ public: class VisualScriptTypeCast : public VisualScriptNode { - GDCLASS(VisualScriptTypeCast, VisualScriptNode) + GDCLASS(VisualScriptTypeCast, VisualScriptNode); StringName base_type; String script; diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 7dba8fd488..f8cb6cfa3c 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -51,10 +51,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const { bool VisualScriptFunctionCall::has_input_sequence_port() const { - if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))) - return false; - else - return true; + return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function))); } #ifdef TOOLS_ENABLED @@ -129,9 +126,8 @@ StringName VisualScriptFunctionCall::_get_base_type() const { int VisualScriptFunctionCall::get_input_value_port_count() const { if (call_mode == CALL_MODE_BASIC_TYPE) { - - Vector<StringName> names = Variant::get_method_argument_names(basic_type, function); - return names.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; + Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function); + return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; } else { @@ -950,7 +946,7 @@ int VisualScriptPropertySet::get_output_sequence_port_count() const { bool VisualScriptPropertySet::has_input_sequence_port() const { - return call_mode != CALL_MODE_BASIC_TYPE ? true : false; + return call_mode != CALL_MODE_BASIC_TYPE; } Node *VisualScriptPropertySet::_get_base_node() const { @@ -1563,7 +1559,8 @@ public: case VisualScriptPropertySet::ASSIGN_OP_BIT_XOR: { value = Variant::evaluate(Variant::OP_BIT_XOR, value, p_argument); } break; - default: {} + default: { + } } if (index != StringName()) { diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h index 7b1e7871b6..11eb96293b 100644 --- a/modules/visual_script/visual_script_func_nodes.h +++ b/modules/visual_script/visual_script_func_nodes.h @@ -35,7 +35,8 @@ class VisualScriptFunctionCall : public VisualScriptNode { - GDCLASS(VisualScriptFunctionCall, VisualScriptNode) + GDCLASS(VisualScriptFunctionCall, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, @@ -137,7 +138,8 @@ VARIANT_ENUM_CAST(VisualScriptFunctionCall::RPCCallMode); class VisualScriptPropertySet : public VisualScriptNode { - GDCLASS(VisualScriptPropertySet, VisualScriptNode) + GDCLASS(VisualScriptPropertySet, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, @@ -242,7 +244,8 @@ VARIANT_ENUM_CAST(VisualScriptPropertySet::AssignOp); class VisualScriptPropertyGet : public VisualScriptNode { - GDCLASS(VisualScriptPropertyGet, VisualScriptNode) + GDCLASS(VisualScriptPropertyGet, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, @@ -323,7 +326,7 @@ VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode); class VisualScriptEmitSignal : public VisualScriptNode { - GDCLASS(VisualScriptEmitSignal, VisualScriptNode) + GDCLASS(VisualScriptEmitSignal, VisualScriptNode); private: StringName name; diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index b3d199fb38..762a1bdfb6 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -35,7 +35,7 @@ class VisualScriptFunction : public VisualScriptNode { - GDCLASS(VisualScriptFunction, VisualScriptNode) + GDCLASS(VisualScriptFunction, VisualScriptNode); struct Argument { String name; @@ -105,7 +105,7 @@ public: class VisualScriptOperator : public VisualScriptNode { - GDCLASS(VisualScriptOperator, VisualScriptNode) + GDCLASS(VisualScriptOperator, VisualScriptNode); Variant::Type typed; Variant::Operator op; @@ -141,7 +141,7 @@ public: class VisualScriptSelect : public VisualScriptNode { - GDCLASS(VisualScriptSelect, VisualScriptNode) + GDCLASS(VisualScriptSelect, VisualScriptNode); Variant::Type typed; @@ -174,7 +174,7 @@ public: class VisualScriptVariableGet : public VisualScriptNode { - GDCLASS(VisualScriptVariableGet, VisualScriptNode) + GDCLASS(VisualScriptVariableGet, VisualScriptNode); StringName variable; @@ -207,7 +207,7 @@ public: class VisualScriptVariableSet : public VisualScriptNode { - GDCLASS(VisualScriptVariableSet, VisualScriptNode) + GDCLASS(VisualScriptVariableSet, VisualScriptNode); StringName variable; @@ -240,7 +240,7 @@ public: class VisualScriptConstant : public VisualScriptNode { - GDCLASS(VisualScriptConstant, VisualScriptNode) + GDCLASS(VisualScriptConstant, VisualScriptNode); Variant::Type type; Variant value; @@ -277,7 +277,7 @@ public: class VisualScriptPreload : public VisualScriptNode { - GDCLASS(VisualScriptPreload, VisualScriptNode) + GDCLASS(VisualScriptPreload, VisualScriptNode); Ref<Resource> preload; @@ -309,7 +309,7 @@ public: class VisualScriptIndexGet : public VisualScriptNode { - GDCLASS(VisualScriptIndexGet, VisualScriptNode) + GDCLASS(VisualScriptIndexGet, VisualScriptNode); public: virtual int get_output_sequence_port_count() const; @@ -333,7 +333,7 @@ public: class VisualScriptIndexSet : public VisualScriptNode { - GDCLASS(VisualScriptIndexSet, VisualScriptNode) + GDCLASS(VisualScriptIndexSet, VisualScriptNode); public: virtual int get_output_sequence_port_count() const; @@ -357,7 +357,7 @@ public: class VisualScriptGlobalConstant : public VisualScriptNode { - GDCLASS(VisualScriptGlobalConstant, VisualScriptNode) + GDCLASS(VisualScriptGlobalConstant, VisualScriptNode); int index; @@ -388,7 +388,7 @@ public: class VisualScriptClassConstant : public VisualScriptNode { - GDCLASS(VisualScriptClassConstant, VisualScriptNode) + GDCLASS(VisualScriptClassConstant, VisualScriptNode); StringName base_type; StringName name; @@ -425,7 +425,7 @@ public: class VisualScriptBasicTypeConstant : public VisualScriptNode { - GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode) + GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode); Variant::Type type; StringName name; @@ -463,7 +463,8 @@ public: class VisualScriptMathConstant : public VisualScriptNode { - GDCLASS(VisualScriptMathConstant, VisualScriptNode) + GDCLASS(VisualScriptMathConstant, VisualScriptNode); + public: enum MathConstant { MATH_CONSTANT_ONE, @@ -512,7 +513,7 @@ VARIANT_ENUM_CAST(VisualScriptMathConstant::MathConstant) class VisualScriptEngineSingleton : public VisualScriptNode { - GDCLASS(VisualScriptEngineSingleton, VisualScriptNode) + GDCLASS(VisualScriptEngineSingleton, VisualScriptNode); String singleton; @@ -545,7 +546,7 @@ public: class VisualScriptSceneNode : public VisualScriptNode { - GDCLASS(VisualScriptSceneNode, VisualScriptNode) + GDCLASS(VisualScriptSceneNode, VisualScriptNode); NodePath path; @@ -580,7 +581,7 @@ public: class VisualScriptSceneTree : public VisualScriptNode { - GDCLASS(VisualScriptSceneTree, VisualScriptNode) + GDCLASS(VisualScriptSceneTree, VisualScriptNode); protected: virtual void _validate_property(PropertyInfo &property) const; @@ -610,7 +611,7 @@ public: class VisualScriptResourcePath : public VisualScriptNode { - GDCLASS(VisualScriptResourcePath, VisualScriptNode) + GDCLASS(VisualScriptResourcePath, VisualScriptNode); String path; @@ -642,7 +643,7 @@ public: class VisualScriptSelf : public VisualScriptNode { - GDCLASS(VisualScriptSelf, VisualScriptNode) + GDCLASS(VisualScriptSelf, VisualScriptNode); protected: static void _bind_methods(); @@ -671,7 +672,7 @@ public: class VisualScriptCustomNode : public VisualScriptNode { - GDCLASS(VisualScriptCustomNode, VisualScriptNode) + GDCLASS(VisualScriptCustomNode, VisualScriptNode); protected: static void _bind_methods(); @@ -719,7 +720,7 @@ VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode); class VisualScriptSubCall : public VisualScriptNode { - GDCLASS(VisualScriptSubCall, VisualScriptNode) + GDCLASS(VisualScriptSubCall, VisualScriptNode); protected: static void _bind_methods(); @@ -747,7 +748,7 @@ public: class VisualScriptComment : public VisualScriptNode { - GDCLASS(VisualScriptComment, VisualScriptNode) + GDCLASS(VisualScriptComment, VisualScriptNode); String title; String description; @@ -788,7 +789,7 @@ public: class VisualScriptConstructor : public VisualScriptNode { - GDCLASS(VisualScriptConstructor, VisualScriptNode) + GDCLASS(VisualScriptConstructor, VisualScriptNode); Variant::Type type; MethodInfo constructor; @@ -824,7 +825,7 @@ public: class VisualScriptLocalVar : public VisualScriptNode { - GDCLASS(VisualScriptLocalVar, VisualScriptNode) + GDCLASS(VisualScriptLocalVar, VisualScriptNode); StringName name; Variant::Type type; @@ -860,7 +861,7 @@ public: class VisualScriptLocalVarSet : public VisualScriptNode { - GDCLASS(VisualScriptLocalVarSet, VisualScriptNode) + GDCLASS(VisualScriptLocalVarSet, VisualScriptNode); StringName name; Variant::Type type; @@ -897,7 +898,8 @@ public: class VisualScriptInputAction : public VisualScriptNode { - GDCLASS(VisualScriptInputAction, VisualScriptNode) + GDCLASS(VisualScriptInputAction, VisualScriptNode); + public: enum Mode { MODE_PRESSED, @@ -944,7 +946,7 @@ VARIANT_ENUM_CAST(VisualScriptInputAction::Mode) class VisualScriptDeconstruct : public VisualScriptNode { - GDCLASS(VisualScriptDeconstruct, VisualScriptNode) + GDCLASS(VisualScriptDeconstruct, VisualScriptNode); struct Element { StringName name; diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index ac5f73d113..1e7ed3019c 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -87,38 +87,17 @@ void VisualScriptPropertySelector::_update_search() { TreeItem *root = search_options->create_item(); bool found = false; + StringName base = base_type; + List<StringName> base_list; + while (base) { + base_list.push_back(base); + base = ClassDB::get_parent_class_nocheck(base); + } - if (properties) { - + for (List<StringName>::Element *E = base_list.front(); E; E = E->next()) { + List<MethodInfo> methods; List<PropertyInfo> props; - - if (instance) { - instance->get_property_list(&props, true); - } else if (type != Variant::NIL) { - Variant v; - Variant::CallError ce; - v = Variant::construct(type, NULL, 0, ce); - - v.get_property_list(&props); - } else { - - Object *obj = ObjectDB::get_instance(script); - if (Object::cast_to<Script>(obj)) { - - props.push_back(PropertyInfo(Variant::NIL, "Script Variables", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY)); - Object::cast_to<Script>(obj)->get_script_property_list(&props); - } - - StringName base = base_type; - while (base) { - props.push_back(PropertyInfo(Variant::NIL, base, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY)); - ClassDB::get_property_list(base, &props, true); - base = ClassDB::get_parent_class_nocheck(base); - } - } - TreeItem *category = NULL; - Ref<Texture> type_icons[Variant::VARIANT_MAX] = { Control::get_icon("Variant", "EditorIcons"), Control::get_icon("bool", "EditorIcons"), @@ -148,85 +127,163 @@ void VisualScriptPropertySelector::_update_search() { Control::get_icon("PoolVector3Array", "EditorIcons"), Control::get_icon("PoolColorArray", "EditorIcons") }; - - if (!seq_connect && !visual_script_generic) { - get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box); - get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); - get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box); - get_visual_node_names("operators/compare/", Set<String>(), found, root, search_box); - if (type == Variant::INT) { - get_visual_node_names("operators/bitwise/", Set<String>(), found, root, search_box); - } - if (type == Variant::BOOL) { - get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box); + { + String b = String(E->get()); + category = search_options->create_item(root); + category->set_text(0, b.replace_first("*", "")); + category->set_selectable(0, false); + Ref<Texture> icon; + String rep = b.replace("*", ""); + icon = EditorNode::get_singleton()->get_class_icon(rep); + category->set_icon(0, icon); + } + if (properties || seq_connect) { + if (instance) { + instance->get_property_list(&props, true); + } else { + Object *obj = ObjectDB::get_instance(script); + if (Object::cast_to<Script>(obj)) { + Object::cast_to<Script>(obj)->get_script_property_list(&props); + } else { + ClassDB::get_property_list(E->get(), &props, true); + } } - if (type == Variant::BOOL || type == Variant::INT || type == Variant::REAL || type == Variant::VECTOR2 || type == Variant::VECTOR3) { - get_visual_node_names("operators/math/", Set<String>(), found, root, search_box); + for (List<PropertyInfo>::Element *F = props.front(); F; F = F->next()) { + if (!(F->get().usage & PROPERTY_USAGE_EDITOR) && !(F->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) + continue; + + if (type_filter.size() && type_filter.find(F->get().type) == -1) + continue; + + // capitalize() also converts underscore to space, we'll match again both possible styles + String get_text_raw = String(vformat(TTR("Get %s"), F->get().name)); + String get_text = get_text_raw.capitalize(); + String set_text_raw = String(vformat(TTR("Set %s"), F->get().name)); + String set_text = set_text_raw.capitalize(); + String input = search_box->get_text().capitalize(); + + if (input == String() || get_text_raw.findn(input) != -1 || get_text.findn(input) != -1) { + TreeItem *item = search_options->create_item(category ? category : root); + item->set_text(0, get_text); + item->set_metadata(0, F->get().name); + item->set_icon(0, type_icons[F->get().type]); + item->set_metadata(1, "get"); + item->set_collapsed(1); + item->set_selectable(0, true); + item->set_selectable(1, false); + item->set_selectable(2, false); + item->set_metadata(2, connecting); + } + + if (input == String() || set_text_raw.findn(input) != -1 || set_text.findn(input) != -1) { + TreeItem *item = search_options->create_item(category ? category : root); + item->set_text(0, set_text); + item->set_metadata(0, F->get().name); + item->set_icon(0, type_icons[F->get().type]); + item->set_metadata(1, "set"); + item->set_selectable(0, true); + item->set_selectable(1, false); + item->set_selectable(2, false); + item->set_metadata(2, connecting); + } } } + { + if (type != Variant::NIL) { + Variant v; + Variant::CallError ce; + v = Variant::construct(type, NULL, 0, ce); + v.get_method_list(&methods); + } else { - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - if (E->get().usage == PROPERTY_USAGE_CATEGORY) { - if (category && category->get_children() == NULL) { - memdelete(category); //old category was unused - } - category = search_options->create_item(root); - category->set_text(0, E->get().name); - category->set_selectable(0, false); + Object *obj = ObjectDB::get_instance(script); + if (Object::cast_to<Script>(obj)) { + methods.push_back(MethodInfo("*Script Methods")); + Object::cast_to<Script>(obj)->get_script_method_list(&methods); - Ref<Texture> icon; - if (E->get().name == "Script Variables") { - icon = get_icon("Script", "EditorIcons"); } else { - icon = EditorNode::get_singleton()->get_class_icon(E->get().name); + methods.push_back(MethodInfo("*" + String(E->get()))); + ClassDB::get_method_list(E->get(), &methods, true, true); } - category->set_icon(0, icon); - continue; } + } + for (List<MethodInfo>::Element *M = methods.front(); M; M = M->next()) { + + String name = M->get().name.get_slice(":", 0); + if (name.begins_with("_") && !(M->get().flags & METHOD_FLAG_VIRTUAL)) + continue; - if (!(E->get().usage & PROPERTY_USAGE_EDITOR) && !(E->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) + if (virtuals_only && !(M->get().flags & METHOD_FLAG_VIRTUAL)) continue; - if (type_filter.size() && type_filter.find(E->get().type) == -1) + if (!virtuals_only && (M->get().flags & METHOD_FLAG_VIRTUAL)) continue; - // capitalize() also converts underscore to space, we'll match again both possible styles - String get_text_raw = String(vformat(TTR("Get %s"), E->get().name)); - String get_text = get_text_raw.capitalize(); - String set_text_raw = String(vformat(TTR("Set %s"), E->get().name)); - String set_text = set_text_raw.capitalize(); - String input = search_box->get_text().capitalize(); - - if (input == String() || get_text_raw.findn(input) != -1 || get_text.findn(input) != -1) { - TreeItem *item = search_options->create_item(category ? category : root); - item->set_text(0, get_text); - item->set_metadata(0, E->get().name); - item->set_icon(0, type_icons[E->get().type]); - item->set_metadata(1, "get"); - item->set_collapsed(1); - item->set_selectable(0, true); - item->set_selectable(1, false); - item->set_selectable(2, false); - item->set_metadata(2, connecting); + MethodInfo mi = M->get(); + String desc_arguments; + if (mi.arguments.size() > 0) { + desc_arguments = "("; + for (int i = 0; i < mi.arguments.size(); i++) { + + if (i > 0) { + desc_arguments += ", "; + } + if (mi.arguments[i].type == Variant::NIL) { + desc_arguments += "var"; + } else if (mi.arguments[i].name.find(":") != -1) { + desc_arguments += mi.arguments[i].name.get_slice(":", 1); + mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0); + } else { + desc_arguments += Variant::get_type_name(mi.arguments[i].type); + } + } + desc_arguments += ")"; } + String desc_raw = mi.name + desc_arguments; + String desc = desc_raw.capitalize().replace("( ", "("); - if (input == String() || set_text_raw.findn(input) != -1 || set_text.findn(input) != -1) { - TreeItem *item = search_options->create_item(category ? category : root); - item->set_text(0, set_text); - item->set_metadata(0, E->get().name); - item->set_icon(0, type_icons[E->get().type]); - item->set_metadata(1, "set"); - item->set_selectable(0, true); - item->set_selectable(1, false); - item->set_selectable(2, false); - item->set_metadata(2, connecting); + if (search_box->get_text() != String() && + name.findn(search_box->get_text()) == -1 && + desc.findn(search_box->get_text()) == -1 && + desc_raw.findn(search_box->get_text()) == -1) { + continue; } + + TreeItem *item = search_options->create_item(category ? category : root); + item->set_text(0, desc); + item->set_icon(0, get_icon("MemberMethod", "EditorIcons")); + item->set_metadata(0, name); + item->set_selectable(0, true); + + item->set_metadata(1, "method"); + item->set_collapsed(1); + item->set_selectable(1, false); + + item->set_selectable(2, false); + item->set_metadata(2, connecting); } if (category && category->get_children() == NULL) { memdelete(category); //old category was unused } } + if (properties) { + if (!seq_connect && !visual_script_generic) { + get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box); + get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); + get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box); + get_visual_node_names("operators/compare/", Set<String>(), found, root, search_box); + if (type == Variant::INT) { + get_visual_node_names("operators/bitwise/", Set<String>(), found, root, search_box); + } + if (type == Variant::BOOL) { + get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box); + } + if (type == Variant::BOOL || type == Variant::INT || type == Variant::REAL || type == Variant::VECTOR2 || type == Variant::VECTOR3) { + get_visual_node_names("operators/math/", Set<String>(), found, root, search_box); + } + } + } if (seq_connect && !visual_script_generic) { String text = search_box->get_text(); @@ -240,127 +297,16 @@ void VisualScriptPropertySelector::_update_search() { get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); } - if (visual_script_generic) { + if ((properties || seq_connect) && visual_script_generic) { get_visual_node_names("", Set<String>(), found, root, search_box); } - List<MethodInfo> methods; - - if (type != Variant::NIL) { - Variant v; - Variant::CallError ce; - v = Variant::construct(type, NULL, 0, ce); - v.get_method_list(&methods); - } else { - - Object *obj = ObjectDB::get_instance(script); - if (Object::cast_to<Script>(obj)) { - - methods.push_back(MethodInfo("*Script Methods")); - Object::cast_to<Script>(obj)->get_script_method_list(&methods); - } - - StringName base = base_type; - while (base) { - methods.push_back(MethodInfo("*" + String(base))); - ClassDB::get_method_list(base, &methods, true, true); - base = ClassDB::get_parent_class_nocheck(base); - } - } - TreeItem *category = NULL; - bool script_methods = false; - - for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) { - if (E->get().name.begins_with("*")) { - if (category && category->get_children() == NULL) { - memdelete(category); //old category was unused - } - category = search_options->create_item(root); - category->set_text(0, E->get().name.replace_first("*", "")); - category->set_selectable(0, false); - - Ref<Texture> icon; - script_methods = false; - String rep = E->get().name.replace("*", ""); - if (E->get().name == "*Script Methods") { - icon = get_icon("Script", "EditorIcons"); - script_methods = true; - } else { - icon = EditorNode::get_singleton()->get_class_icon(rep); - } - category->set_icon(0, icon); - - continue; - } - - String name = E->get().name.get_slice(":", 0); - if (!script_methods && name.begins_with("_") && !(E->get().flags & METHOD_FLAG_VIRTUAL)) - continue; - - if (virtuals_only && !(E->get().flags & METHOD_FLAG_VIRTUAL)) - continue; - - if (!virtuals_only && (E->get().flags & METHOD_FLAG_VIRTUAL)) - continue; - - MethodInfo mi = E->get(); - String desc_arguments; - if (mi.arguments.size() > 0) { - desc_arguments = "("; - for (int i = 0; i < mi.arguments.size(); i++) { - - if (i > 0) { - desc_arguments += ", "; - } - if (mi.arguments[i].type == Variant::NIL) { - desc_arguments += "var"; - } else if (mi.arguments[i].name.find(":") != -1) { - desc_arguments += mi.arguments[i].name.get_slice(":", 1); - mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0); - } else { - desc_arguments += Variant::get_type_name(mi.arguments[i].type); - } - } - desc_arguments += ")"; - } - String desc_raw = mi.name + desc_arguments; - String desc = desc_raw.capitalize().replace("( ", "("); - - if (search_box->get_text() != String() && - name.findn(search_box->get_text()) == -1 && - desc.findn(search_box->get_text()) == -1 && - desc_raw.findn(search_box->get_text()) == -1) { - continue; - } - - TreeItem *item = search_options->create_item(category ? category : root); - item->set_text(0, desc); - item->set_icon(0, get_icon("MemberMethod", "EditorIcons")); - item->set_metadata(0, name); - item->set_selectable(0, true); - - item->set_metadata(1, "method"); - item->set_collapsed(1); - item->set_selectable(1, false); - - item->set_selectable(2, false); - item->set_metadata(2, connecting); - - if (category && category->get_children() == NULL) { - memdelete(category); //old category was unused - } - } - TreeItem *selected_item = search_options->search_item_text(search_box->get_text()); if (!found && selected_item != NULL) { selected_item->select(0); found = true; } - if (category && category->get_children() == NULL) { - memdelete(category); //old category was unused - } - get_ok()->set_disabled(root->get_children() == NULL); } @@ -488,23 +434,23 @@ void VisualScriptPropertySelector::_item_selected() { while (at_class != String()) { - Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(at_class); - if (E) { - for (int i = 0; i < E->get().methods.size(); i++) { - if (E->get().methods[i].name == name) { - text = E->get().methods[i].description; + Map<String, DocData::ClassDoc>::Element *C = dd->class_list.find(at_class); + if (C) { + for (int i = 0; i < C->get().methods.size(); i++) { + if (C->get().methods[i].name == name) { + text = C->get().methods[i].description; } } } at_class = ClassDB::get_parent_class_nocheck(at_class); } - Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(class_type); - if (E) { - for (int i = 0; i < E->get().methods.size(); i++) { + Map<String, DocData::ClassDoc>::Element *T = dd->class_list.find(class_type); + if (T) { + for (int i = 0; i < T->get().methods.size(); i++) { Vector<String> functions = name.rsplit("/", false, 1); - if (E->get().methods[i].name == functions[functions.size() - 1]) { - text = E->get().methods[i].description; + if (T->get().methods[i].name == functions[functions.size() - 1]) { + text = T->get().methods[i].description; } } } diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h index 1588243bc1..6235e4ba1d 100644 --- a/modules/visual_script/visual_script_property_selector.h +++ b/modules/visual_script/visual_script_property_selector.h @@ -36,7 +36,7 @@ #include "scene/gui/rich_text_label.h" class VisualScriptPropertySelector : public ConfirmationDialog { - GDCLASS(VisualScriptPropertySelector, ConfirmationDialog) + GDCLASS(VisualScriptPropertySelector, ConfirmationDialog); LineEdit *search_box; Tree *search_options; diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h index 851bf6aa74..647f2b1e2e 100644 --- a/modules/visual_script/visual_script_yield_nodes.h +++ b/modules/visual_script/visual_script_yield_nodes.h @@ -35,7 +35,8 @@ class VisualScriptYield : public VisualScriptNode { - GDCLASS(VisualScriptYield, VisualScriptNode) + GDCLASS(VisualScriptYield, VisualScriptNode); + public: enum YieldMode { YIELD_RETURN, @@ -84,7 +85,8 @@ VARIANT_ENUM_CAST(VisualScriptYield::YieldMode) class VisualScriptYieldSignal : public VisualScriptNode { - GDCLASS(VisualScriptYieldSignal, VisualScriptNode) + GDCLASS(VisualScriptYieldSignal, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, diff --git a/modules/vorbis/SCsub b/modules/vorbis/SCsub index 19587563ab..3824fdd789 100644 --- a/modules/vorbis/SCsub +++ b/modules/vorbis/SCsub @@ -40,11 +40,11 @@ if env['builtin_libvorbis']: thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_vorbis.Append(CPPPATH=[thirdparty_dir]) + env_vorbis.Prepend(CPPPATH=[thirdparty_dir]) # also requires libogg if env['builtin_libogg']: - env_vorbis.Append(CPPPATH=["#thirdparty/libogg"]) + env_vorbis.Prepend(CPPPATH=["#thirdparty/libogg"]) env_thirdparty = env_vorbis.Clone() env_thirdparty.disable_warnings() diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp index 692705e411..e652abbe6a 100644 --- a/modules/vorbis/audio_stream_ogg_vorbis.cpp +++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp @@ -143,8 +143,7 @@ int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_buffer, int p_frames) { bool ok = ov_time_seek(&vf, loop_restart_time) == 0; if (!ok) { playing = false; - //ERR_EXPLAIN("loop restart time rejected"); - ERR_PRINT("loop restart time rejected") + ERR_PRINT("Loop restart time rejected"); } frames_mixed = stream_srate * loop_restart_time; diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h index fa9d5fe664..a37867d9f9 100644 --- a/modules/vorbis/audio_stream_ogg_vorbis.h +++ b/modules/vorbis/audio_stream_ogg_vorbis.h @@ -127,7 +127,6 @@ public: }; class ResourceFormatLoaderAudioStreamOGGVorbis : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderAudioStreamOGGVorbis, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/webm/SCsub b/modules/webm/SCsub index cb35b926ab..e57437229f 100644 --- a/modules/webm/SCsub +++ b/modules/webm/SCsub @@ -15,22 +15,22 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_webm.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "libwebm/"]) +env_webm.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "libwebm/"]) # upstream uses c++11 if (not env_webm.msvc): - env_webm.Append(CCFLAGS="-std=c++11") + env_webm.Append(CXXFLAGS="-std=c++11") # also requires libogg, libvorbis and libopus if env['builtin_libogg']: - env_webm.Append(CPPPATH=["#thirdparty/libogg"]) + env_webm.Prepend(CPPPATH=["#thirdparty/libogg"]) if env['builtin_libvorbis']: - env_webm.Append(CPPPATH=["#thirdparty/libvorbis"]) + env_webm.Prepend(CPPPATH=["#thirdparty/libvorbis"]) if env['builtin_opus']: - env_webm.Append(CPPPATH=["#thirdparty/opus"]) + env_webm.Prepend(CPPPATH=["#thirdparty/opus"]) if env['builtin_libvpx']: - env_webm.Append(CPPPATH=["#thirdparty/libvpx"]) + env_webm.Prepend(CPPPATH=["#thirdparty/libvpx"]) SConscript("libvpx/SCsub") env_thirdparty = env_webm.Clone() diff --git a/modules/webm/config.py b/modules/webm/config.py index 72a4073423..ba4dcce2f5 100644 --- a/modules/webm/config.py +++ b/modules/webm/config.py @@ -6,7 +6,6 @@ def configure(env): def get_doc_classes(): return [ - "ResourceImporterWebm", "VideoStreamWebm", ] diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index c02a7a8016..ff11bbb37d 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -1,13 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_file"> <return type="String"> diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub index 2639d20620..c76585013c 100644 --- a/modules/webm/libvpx/SCsub +++ b/modules/webm/libvpx/SCsub @@ -256,7 +256,7 @@ libvpx_sources_arm_neon_gas_apple = [libvpx_dir + file for file in libvpx_source env_libvpx = env_modules.Clone() env_libvpx.disable_warnings() -env_libvpx.Append(CPPPATH=[libvpx_dir]) +env_libvpx.Prepend(CPPPATH=[libvpx_dir]) webm_multithread = env["platform"] != 'javascript' @@ -323,7 +323,7 @@ if webm_cpu_x86: elif cpu_bits == '64': env_libvpx["ASCPU"] = 'X86_64' - env_libvpx.Append(CCFLAGS=['-DWEBM_X86ASM']) + env_libvpx.Append(CPPFLAGS=['-DWEBM_X86ASM']) webm_simd_optimizations = True @@ -337,7 +337,7 @@ if webm_cpu_arm: env_libvpx["ASFLAGS"] = '' env_libvpx["ASCOM"] = '$AS $ASFLAGS -o $TARGET $SOURCES' - env_libvpx.Append(CCFLAGS=['-DWEBM_ARMASM']) + env_libvpx.Append(CPPFLAGS=['-DWEBM_ARMASM']) webm_simd_optimizations = True @@ -380,12 +380,10 @@ if webm_cpu_x86: elif webm_cpu_arm: env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm) if env["platform"] == 'android': - env_libvpx.Append(CPPPATH=[libvpx_dir + "third_party/android"]) + env_libvpx.Prepend(CPPPATH=[libvpx_dir + "third_party/android"]) env_libvpx.add_source_files(env.modules_sources, [libvpx_dir + "third_party/android/cpu-features.c"]) env_libvpx_neon = env_libvpx.Clone() - if env["platform"] == 'android' and env["android_arch"] == 'armv6': - env_libvpx_neon.Append(CCFLAGS=['-mfpu=neon']) env_libvpx_neon.add_source_files(env.modules_sources, libvpx_sources_arm_neon) if env["platform"] == 'uwp': diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp index 06f9e39dc7..3670edc9ea 100644 --- a/modules/webm/video_stream_webm.cpp +++ b/modules/webm/video_stream_webm.cpp @@ -32,6 +32,7 @@ #include "OpusVorbisDecoder.hpp" #include "VPXDecoder.hpp" +#include <vpx/vpx_image.h> #include "mkvparser/mkvparser.h" @@ -314,19 +315,37 @@ void VideoStreamPlaybackWebm::update(float p_delta) { PoolVector<uint8_t>::Write w = frame_data.write(); bool converted = false; - if (image.chromaShiftW == 1 && image.chromaShiftH == 1) { + if (image.chromaShiftW == 0 && image.chromaShiftH == 0 && image.cs == VPX_CS_SRGB) { + + uint8_t *wp = w.ptr(); + unsigned char *rRow = image.planes[2]; + unsigned char *gRow = image.planes[0]; + unsigned char *bRow = image.planes[1]; + for (int i = 0; i < image.h; i++) { + for (int j = 0; j < image.w; j++) { + *wp++ = rRow[j]; + *wp++ = gRow[j]; + *wp++ = bRow[j]; + *wp++ = 255; + } + rRow += image.linesize[2]; + gRow += image.linesize[0]; + bRow += image.linesize[1]; + } + converted = true; + } else if (image.chromaShiftW == 1 && image.chromaShiftH == 1) { - yuv420_2_rgb8888(w.ptr(), image.planes[0], image.planes[2], image.planes[1], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2, 0); + yuv420_2_rgb8888(w.ptr(), image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2); // libyuv::I420ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h); converted = true; } else if (image.chromaShiftW == 1 && image.chromaShiftH == 0) { - yuv422_2_rgb8888(w.ptr(), image.planes[0], image.planes[2], image.planes[1], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2, 0); + yuv422_2_rgb8888(w.ptr(), image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2); // libyuv::I422ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h); converted = true; } else if (image.chromaShiftW == 0 && image.chromaShiftH == 0) { - yuv444_2_rgb8888(w.ptr(), image.planes[0], image.planes[2], image.planes[1], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2, 0); + yuv444_2_rgb8888(w.ptr(), image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2); // libyuv::I444ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h); converted = true; } else if (image.chromaShiftW == 2 && image.chromaShiftH == 0) { @@ -375,7 +394,7 @@ int VideoStreamPlaybackWebm::get_mix_rate() const { inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const { if (video_frames_pos > 0) { - const double audio_delay = AudioServer::get_singleton()->get_output_delay(); + const double audio_delay = AudioServer::get_singleton()->get_output_latency(); const double video_time = video_frames[video_frames_pos - 1]->time; return video_time >= time + audio_delay + delay_compensation; } @@ -383,7 +402,7 @@ inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const { } bool VideoStreamPlaybackWebm::should_process(WebMFrame &video_frame) { - const double audio_delay = AudioServer::get_singleton()->get_output_delay(); + const double audio_delay = AudioServer::get_singleton()->get_output_latency(); return video_frame.time >= time + audio_delay + delay_compensation; } @@ -394,10 +413,11 @@ void VideoStreamPlaybackWebm::delete_pointers() { if (audio_frame) memdelete(audio_frame); - for (int i = 0; i < video_frames_capacity; ++i) - memdelete(video_frames[i]); - if (video_frames) + if (video_frames) { + for (int i = 0; i < video_frames_capacity; ++i) + memdelete(video_frames[i]); memfree(video_frames); + } if (video) memdelete(video); diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h index 992095ba4c..ddcbb1eb08 100644 --- a/modules/webm/video_stream_webm.h +++ b/modules/webm/video_stream_webm.h @@ -41,7 +41,7 @@ class OpusVorbisDecoder; class VideoStreamPlaybackWebm : public VideoStreamPlayback { - GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback) + GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback); String file_name; int audio_track; @@ -127,7 +127,6 @@ public: }; class ResourceFormatLoaderWebm : public ResourceFormatLoader { - GDCLASS(ResourceFormatLoaderWebm, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List<String> *p_extensions) const; diff --git a/modules/webp/SCsub b/modules/webp/SCsub index fa3896c457..666628bb44 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -126,7 +126,7 @@ if env['builtin_libwebp']: ] thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources] - env_webp.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"]) + env_webp.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"]) env_thirdparty = env_webp.Clone() env_thirdparty.disable_warnings() diff --git a/modules/webrtc/SCsub b/modules/webrtc/SCsub new file mode 100644 index 0000000000..868553b879 --- /dev/null +++ b/modules/webrtc/SCsub @@ -0,0 +1,15 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +# Thirdparty source files + +env_webrtc = env_modules.Clone() +use_gdnative = env_webrtc["module_gdnative_enabled"] + +if use_gdnative: # GDNative is retained in Javascript for export compatibility + env_webrtc.Append(CPPDEFINES=['WEBRTC_GDNATIVE_ENABLED']) + env_webrtc.Prepend(CPPPATH=["#modules/gdnative/include/"]) + +env_webrtc.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/webrtc/config.py b/modules/webrtc/config.py new file mode 100644 index 0000000000..48b4c33c5d --- /dev/null +++ b/modules/webrtc/config.py @@ -0,0 +1,15 @@ +def can_build(env, platform): + return True + +def configure(env): + pass + +def get_doc_classes(): + return [ + "WebRTCPeerConnection", + "WebRTCDataChannel", + "WebRTCMultiplayer" + ] + +def get_doc_path(): + return "doc_classes" diff --git a/modules/webrtc/doc_classes/WebRTCDataChannel.xml b/modules/webrtc/doc_classes/WebRTCDataChannel.xml new file mode 100644 index 0000000000..98715ee99b --- /dev/null +++ b/modules/webrtc/doc_classes/WebRTCDataChannel.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="WebRTCDataChannel" inherits="PacketPeer" category="Core" version="3.2"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + <method name="close"> + <return type="void"> + </return> + <description> + Closes this data channel, notifying the other peer. + </description> + </method> + <method name="get_id" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the id assigned to this channel during creation (or auto-assigned during negotiation). + If the channel is not negotiated out-of-band the id will only be available after the connection is established (will return [code]65535[/code] until then). + </description> + </method> + <method name="get_label" qualifiers="const"> + <return type="String"> + </return> + <description> + Returns the label assigned to this channel during creation. + </description> + </method> + <method name="get_max_packet_life_time" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the [code]maxPacketLifeTime[/code] value assigned to this channel during creation. + Will be [code]65535[/code] if not specified. + </description> + </method> + <method name="get_max_retransmits" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the [code]maxRetransmits[/code] value assigned to this channel during creation. + Will be [code]65535[/code] if not specified. + </description> + </method> + <method name="get_protocol" qualifiers="const"> + <return type="String"> + </return> + <description> + Returns the sub-protocol assigned to this channel during creation. An empty string if not specified. + </description> + </method> + <method name="get_ready_state" qualifiers="const"> + <return type="int" enum="WebRTCDataChannel.ChannelState"> + </return> + <description> + Returns the current state of this channel, see [enum ChannelState]. + </description> + </method> + <method name="is_negotiated" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns [code]true[/code] if this channel was created with out-of-band configuration. + </description> + </method> + <method name="is_ordered" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns [code]true[/code] if this channel was created with ordering enabled (default). + </description> + </method> + <method name="poll"> + <return type="int" enum="Error"> + </return> + <description> + Reserved, but not used for now. + </description> + </method> + <method name="was_string_packet" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns [code]true[/code] if the last received packet was transferred as text. See [member write_mode]. + </description> + </method> + </methods> + <members> + <member name="write_mode" type="int" setter="set_write_mode" getter="get_write_mode" enum="WebRTCDataChannel.WriteMode" default="1"> + The transfer mode to use when sending outgoing packet. Either text or binary. + </member> + </members> + <constants> + <constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode"> + Tells the channel to send data over this channel as text. An external peer (non-Godot) would receive this as a string. + </constant> + <constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode"> + Tells the channel to send data over this channel as binary. An external peer (non-Godot) would receive this as array buffer or blob. + </constant> + <constant name="STATE_CONNECTING" value="0" enum="ChannelState"> + The channel was created, but it's still trying to connect. + </constant> + <constant name="STATE_OPEN" value="1" enum="ChannelState"> + The channel is currently open, and data can flow over it. + </constant> + <constant name="STATE_CLOSING" value="2" enum="ChannelState"> + The channel is being closed, no new messages will be accepted, but those already in queue will be flushed. + </constant> + <constant name="STATE_CLOSED" value="3" enum="ChannelState"> + The channel was closed, or connection failed. + </constant> + </constants> +</class> diff --git a/modules/webrtc/doc_classes/WebRTCMultiplayer.xml b/modules/webrtc/doc_classes/WebRTCMultiplayer.xml new file mode 100644 index 0000000000..2b0622fffa --- /dev/null +++ b/modules/webrtc/doc_classes/WebRTCMultiplayer.xml @@ -0,0 +1,85 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="WebRTCMultiplayer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> + <brief_description> + A simple interface to create a peer-to-peer mesh network composed of [WebRTCPeerConnection] that is compatible with the [MultiplayerAPI]. + </brief_description> + <description> + This class constructs a full mesh of [WebRTCPeerConnection] (one connection for each peer) that can be used as a [member MultiplayerAPI.network_peer]. + You can add each [WebRTCPeerConnection] via [method add_peer] or remove them via [method remove_peer]. Peers must be added in [constant WebRTCPeerConnection.STATE_NEW] state to allow it to create the appropriate channels. This class will not create offers nor set descriptions, it will only poll them, and notify connections and disconnections. + [signal NetworkedMultiplayerPeer.connection_succeeded] and [signal NetworkedMultiplayerPeer.server_disconnected] will not be emitted unless [code]server_compatibility[/code] is [code]true[/code] in [method initialize]. Beside that data transfer works like in a [NetworkedMultiplayerPeer]. + </description> + <tutorials> + </tutorials> + <methods> + <method name="add_peer"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="peer" type="WebRTCPeerConnection"> + </argument> + <argument index="1" name="peer_id" type="int"> + </argument> + <argument index="2" name="unreliable_lifetime" type="int" default="1"> + </argument> + <description> + Add a new peer to the mesh with the given [code]peer_id[/code]. The [WebRTCPeerConnection] must be in state [constant WebRTCPeerConnection.STATE_NEW]. + Three channels will be created for reliable, unreliable, and ordered transport. The value of [code]unreliable_lifetime[/code] will be passed to the [code]maxPacketLifetime[/code] option when creating unreliable and ordered channels (see [method WebRTCPeerConnection.create_data_channel]). + </description> + </method> + <method name="close"> + <return type="void"> + </return> + <description> + Close all the add peer connections and channels, freeing all resources. + </description> + </method> + <method name="get_peer"> + <return type="Dictionary"> + </return> + <argument index="0" name="peer_id" type="int"> + </argument> + <description> + Return a dictionary representation of the peer with given [code]peer_id[/code] with three keys. [code]connection[/code] containing the [WebRTCPeerConnection] to this peer, [code]channels[/code] an array of three [WebRTCDataChannel], and [code]connected[/code] a boolean representing if the peer connection is currently connected (all three channels are open). + </description> + </method> + <method name="get_peers"> + <return type="Dictionary"> + </return> + <description> + Returns a dictionary which keys are the peer ids and values the peer representation as in [method get_peer] + </description> + </method> + <method name="has_peer"> + <return type="bool"> + </return> + <argument index="0" name="peer_id" type="int"> + </argument> + <description> + Returns [code]true[/code] if the given [code]peer_id[/code] is in the peers map (it might not be connected though). + </description> + </method> + <method name="initialize"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="peer_id" type="int"> + </argument> + <argument index="1" name="server_compatibility" type="bool" default="false"> + </argument> + <description> + Initialize the multiplayer peer with the given [code]peer_id[/code] (must be between 1 and 2147483647). + If [code]server_compatibilty[/code] is [code]false[/code] (default), the multiplayer peer will be immediately in state [constant NetworkedMultiplayerPeer.CONNECTION_CONNECTED] and [signal NetworkedMultiplayerPeer.connection_succeeded] will not be emitted. + If [code]server_compatibilty[/code] is [code]true[/code] the peer will suppress all [signal NetworkedMultiplayerPeer.peer_connected] signals until a peer with id [constant NetworkedMultiplayerPeer.TARGET_PEER_SERVER] connects and then emit [signal NetworkedMultiplayerPeer.connection_succeeded]. After that the signal [signal NetworkedMultiplayerPeer.peer_connected] will be emitted for every already connected peer, and any new peer that might connect. If the server peer disconnects after that, signal [signal NetworkedMultiplayerPeer.server_disconnected] will be emitted and state will become [constant NetworkedMultiplayerPeer.CONNECTION_CONNECTED]. + </description> + </method> + <method name="remove_peer"> + <return type="void"> + </return> + <argument index="0" name="peer_id" type="int"> + </argument> + <description> + Remove the peer with given [code]peer_id[/code] from the mesh. If the peer was connected, and [signal NetworkedMultiplayerPeer.peer_connected] was emitted for it, then [signal NetworkedMultiplayerPeer.peer_disconnected] will be emitted. + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml new file mode 100644 index 0000000000..26082d73a8 --- /dev/null +++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml @@ -0,0 +1,190 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="WebRTCPeerConnection" inherits="Reference" category="Core" version="3.2"> + <brief_description> + Interface to a WebRTC peer connection. + </brief_description> + <description> + A WebRTC connection between the local computer and a remote peer. Provides an interface to connect, maintain and monitor the connection. + Setting up a WebRTC connection between two peers from now on) may not seem a trivial task, but it can be broken down into 3 main steps: + - The peer that wants to initiate the connection ([code]A[/code] from now on) creates an offer and send it to the other peer ([code]B[/code] from now on). + - [code]B[/code] receives the offer, generate and answer, and sends it to [code]A[/code]). + - [code]A[/code] and [code]B[/code] then generates and exchange ICE candidates with each other. + After these steps, the connection should become connected. Keep on reading or look into the tutorial for more information. + </description> + <tutorials> + </tutorials> + <methods> + <method name="add_ice_candidate"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="media" type="String"> + </argument> + <argument index="1" name="index" type="int"> + </argument> + <argument index="2" name="name" type="String"> + </argument> + <description> + Add an ice candidate generated by a remote peer (and received over the signaling server). See [signal ice_candidate_created]. + </description> + </method> + <method name="close"> + <return type="void"> + </return> + <description> + Close the peer connection and all data channels associated with it. Note, you cannot reuse this object for a new connection unless you call [method initialize]. + </description> + </method> + <method name="create_data_channel"> + <return type="WebRTCDataChannel"> + </return> + <argument index="0" name="label" type="String"> + </argument> + <argument index="1" name="options" type="Dictionary" default="{ + +}"> + </argument> + <description> + Returns a new [WebRTCDataChannel] (or [code]null[/code] on failure) with given [code]label[/code] and optionally configured via the [code]options[/code] dictionary. This method can only be called when the connection is in state [constant STATE_NEW]. + There are two ways to create a working data channel: either call [method create_data_channel] on only one of the peer and listen to [signal data_channel_received] on the other, or call [method create_data_channel] on both peers, with the same values, and the [code]negotiated[/code] option set to [code]true[/code]. + Valid [code]options[/code] are: + [codeblock] + { + "negotiated": true, # When set to true (default off), means the channel is negotiated out of band. "id" must be set too. data_channel_received will not be called. + "id": 1, # When "negotiated" is true this value must also be set to the same value on both peer. + + # Only one of maxRetransmits and maxPacketLifeTime can be specified, not both. They make the channel unreliable (but also better at real time). + "maxRetransmits": 1, # Specify the maximum number of attempt the peer will make to retransmits packets if they are not acknowledged. + "maxPacketLifeTime": 100, # Specify the maximum amount of time before giving up retransmitions of unacknowledged packets (in milliseconds). + "ordered": true, # When in unreliable mode (i.e. either "maxRetransmits" or "maxPacketLifetime" is set), "ordered" (true by default) specify if packet ordering is to be enforced. + + "protocol": "my-custom-protocol", # A custom sub-protocol string for this channel. + } + [/codeblock] + [b]Note:[/b] You must keep a reference to channels created this way, or it will be closed. + </description> + </method> + <method name="create_offer"> + <return type="int" enum="Error"> + </return> + <description> + Creates a new SDP offer to start a WebRTC connection with a remote peer. At least one [WebRTCDataChannel] must have been created before calling this method. + If this functions returns [constant OK], [signal session_description_created] will be called when the session is ready to be sent. + </description> + </method> + <method name="get_connection_state" qualifiers="const"> + <return type="int" enum="WebRTCPeerConnection.ConnectionState"> + </return> + <description> + Returns the connection state. See [enum ConnectionState]. + </description> + </method> + <method name="initialize"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="configuration" type="Dictionary" default="{ + +}"> + </argument> + <description> + Re-initialize this peer connection, closing any previously active connection, and going back to state [constant STATE_NEW]. A dictionary of [code]options[/code] can be passed to configure the peer connection. + Valid [code]options[/code] are: + [codeblock] + { + "iceServers": [ + { + "urls": [ "stun:stun.example.com:3478" ], # One or more STUN servers. + }, + { + "urls": [ "turn:turn.example.com:3478" ], # One or more TURN servers. + "username": "a_username", # Optional username for the TURN server. + "credentials": "a_password", # Optional password for the TURN server. + } + ] + } + [/codeblock] + </description> + </method> + <method name="poll"> + <return type="int" enum="Error"> + </return> + <description> + Call this method frequently (e.g. in [method Node._process] or [method Node._physics_process]) to properly receive signals. + </description> + </method> + <method name="set_local_description"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="type" type="String"> + </argument> + <argument index="1" name="sdp" type="String"> + </argument> + <description> + Sets the SDP description of the local peer. This should be called in response to [signal session_description_created]. + If [code]type[/code] is [code]answer[/code] the peer will start emitting [signal ice_candidate_created]. + </description> + </method> + <method name="set_remote_description"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="type" type="String"> + </argument> + <argument index="1" name="sdp" type="String"> + </argument> + <description> + Sets the SDP description of the remote peer. This should be called with the values generated by a remote peer and received over the signaling server. + If [code]type[/code] is [code]offer[/code] the peer will emit [signal session_description_created] with the appropriate answer. + If [code]type[/code] is [code]answer[/code] the peer will start emitting [signal ice_candidate_created]. + </description> + </method> + </methods> + <signals> + <signal name="data_channel_received"> + <argument index="0" name="channel" type="Object"> + </argument> + <description> + Emitted when a new in-band channel is received, i.e. when the channel was created with [code]negotiated: false[/code] (default). + The object will be an instance of [WebRTCDataChannel]. You must keep a reference of it or it will be closed automatically. See [method create_data_channel] + </description> + </signal> + <signal name="ice_candidate_created"> + <argument index="0" name="media" type="String"> + </argument> + <argument index="1" name="index" type="int"> + </argument> + <argument index="2" name="name" type="String"> + </argument> + <description> + Emitted when a new ICE candidate has been created. The three parameters are meant to be passed to the remote peer over the signaling server. + </description> + </signal> + <signal name="session_description_created"> + <argument index="0" name="type" type="String"> + </argument> + <argument index="1" name="sdp" type="String"> + </argument> + <description> + Emitted after a successful call to [method create_offer] or [method set_remote_description] (when it generates an answer). The parameters are meant to be passed to [method set_local_description] on this object, and sent to the remote peer over the signaling server. + </description> + </signal> + </signals> + <constants> + <constant name="STATE_NEW" value="0" enum="ConnectionState"> + The connection is new, data channels and an offer can be created in this state. + </constant> + <constant name="STATE_CONNECTING" value="1" enum="ConnectionState"> + The peer is connecting, ICE is in progress, none of the transports has failed. + </constant> + <constant name="STATE_CONNECTED" value="2" enum="ConnectionState"> + The peer is connected, all ICE transports are connected. + </constant> + <constant name="STATE_DISCONNECTED" value="3" enum="ConnectionState"> + At least one ICE transport is disconnected. + </constant> + <constant name="STATE_FAILED" value="4" enum="ConnectionState"> + One or more of the ICE transports failed. + </constant> + <constant name="STATE_CLOSED" value="5" enum="ConnectionState"> + The peer connection is closed (after calling [method close] for example). + </constant> + </constants> +</class> diff --git a/modules/webrtc/register_types.cpp b/modules/webrtc/register_types.cpp new file mode 100644 index 0000000000..58b68d926b --- /dev/null +++ b/modules/webrtc/register_types.cpp @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" +#include "webrtc_data_channel.h" +#include "webrtc_peer_connection.h" + +#ifdef JAVASCRIPT_ENABLED +#include "emscripten.h" +#include "webrtc_peer_connection_js.h" +#endif +#ifdef WEBRTC_GDNATIVE_ENABLED +#include "webrtc_data_channel_gdnative.h" +#include "webrtc_peer_connection_gdnative.h" +#endif +#include "webrtc_multiplayer.h" + +void register_webrtc_types() { +#ifdef JAVASCRIPT_ENABLED + WebRTCPeerConnectionJS::make_default(); +#elif defined(WEBRTC_GDNATIVE_ENABLED) + WebRTCPeerConnectionGDNative::make_default(); +#endif + + ClassDB::register_custom_instance_class<WebRTCPeerConnection>(); +#ifdef WEBRTC_GDNATIVE_ENABLED + ClassDB::register_class<WebRTCPeerConnectionGDNative>(); + ClassDB::register_class<WebRTCDataChannelGDNative>(); +#endif + ClassDB::register_virtual_class<WebRTCDataChannel>(); + ClassDB::register_class<WebRTCMultiplayer>(); +} + +void unregister_webrtc_types() {} diff --git a/modules/webrtc/register_types.h b/modules/webrtc/register_types.h new file mode 100644 index 0000000000..4923547a95 --- /dev/null +++ b/modules/webrtc/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_webrtc_types(); +void unregister_webrtc_types(); diff --git a/modules/webrtc/webrtc_data_channel.cpp b/modules/webrtc/webrtc_data_channel.cpp new file mode 100644 index 0000000000..2bd30e68f5 --- /dev/null +++ b/modules/webrtc/webrtc_data_channel.cpp @@ -0,0 +1,64 @@ +/*************************************************************************/ +/* webrtc_data_channel.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "webrtc_data_channel.h" + +void WebRTCDataChannel::_bind_methods() { + ClassDB::bind_method(D_METHOD("poll"), &WebRTCDataChannel::poll); + ClassDB::bind_method(D_METHOD("close"), &WebRTCDataChannel::close); + + ClassDB::bind_method(D_METHOD("was_string_packet"), &WebRTCDataChannel::was_string_packet); + ClassDB::bind_method(D_METHOD("set_write_mode", "write_mode"), &WebRTCDataChannel::set_write_mode); + ClassDB::bind_method(D_METHOD("get_write_mode"), &WebRTCDataChannel::get_write_mode); + ClassDB::bind_method(D_METHOD("get_ready_state"), &WebRTCDataChannel::get_ready_state); + ClassDB::bind_method(D_METHOD("get_label"), &WebRTCDataChannel::get_label); + ClassDB::bind_method(D_METHOD("is_ordered"), &WebRTCDataChannel::is_ordered); + ClassDB::bind_method(D_METHOD("get_id"), &WebRTCDataChannel::get_id); + ClassDB::bind_method(D_METHOD("get_max_packet_life_time"), &WebRTCDataChannel::get_max_packet_life_time); + ClassDB::bind_method(D_METHOD("get_max_retransmits"), &WebRTCDataChannel::get_max_retransmits); + ClassDB::bind_method(D_METHOD("get_protocol"), &WebRTCDataChannel::get_protocol); + ClassDB::bind_method(D_METHOD("is_negotiated"), &WebRTCDataChannel::is_negotiated); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "write_mode", PROPERTY_HINT_ENUM), "set_write_mode", "get_write_mode"); + + BIND_ENUM_CONSTANT(WRITE_MODE_TEXT); + BIND_ENUM_CONSTANT(WRITE_MODE_BINARY); + + BIND_ENUM_CONSTANT(STATE_CONNECTING); + BIND_ENUM_CONSTANT(STATE_OPEN); + BIND_ENUM_CONSTANT(STATE_CLOSING); + BIND_ENUM_CONSTANT(STATE_CLOSED); +} + +WebRTCDataChannel::WebRTCDataChannel() { +} + +WebRTCDataChannel::~WebRTCDataChannel() { +} diff --git a/modules/webrtc/webrtc_data_channel.h b/modules/webrtc/webrtc_data_channel.h new file mode 100644 index 0000000000..0b161da784 --- /dev/null +++ b/modules/webrtc/webrtc_data_channel.h @@ -0,0 +1,85 @@ +/*************************************************************************/ +/* webrtc_data_channel.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WEBRTC_DATA_CHANNEL_H +#define WEBRTC_DATA_CHANNEL_H + +#include "core/io/packet_peer.h" + +class WebRTCDataChannel : public PacketPeer { + GDCLASS(WebRTCDataChannel, PacketPeer); + +public: + enum WriteMode { + WRITE_MODE_TEXT, + WRITE_MODE_BINARY, + }; + + enum ChannelState { + STATE_CONNECTING, + STATE_OPEN, + STATE_CLOSING, + STATE_CLOSED + }; + +protected: + static void _bind_methods(); + +public: + virtual void set_write_mode(WriteMode mode) = 0; + virtual WriteMode get_write_mode() const = 0; + virtual bool was_string_packet() const = 0; + + virtual ChannelState get_ready_state() const = 0; + virtual String get_label() const = 0; + virtual bool is_ordered() const = 0; + virtual int get_id() const = 0; + virtual int get_max_packet_life_time() const = 0; + virtual int get_max_retransmits() const = 0; + virtual String get_protocol() const = 0; + virtual bool is_negotiated() const = 0; + + virtual Error poll() = 0; + virtual void close() = 0; + + /** Inherited from PacketPeer: **/ + virtual int get_available_packet_count() const = 0; + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) = 0; ///< buffer is GONE after next get_packet + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) = 0; + + virtual int get_max_packet_size() const = 0; + + WebRTCDataChannel(); + ~WebRTCDataChannel(); +}; + +VARIANT_ENUM_CAST(WebRTCDataChannel::WriteMode); +VARIANT_ENUM_CAST(WebRTCDataChannel::ChannelState); +#endif // WEBRTC_DATA_CHANNEL_H diff --git a/modules/webrtc/webrtc_data_channel_gdnative.cpp b/modules/webrtc/webrtc_data_channel_gdnative.cpp new file mode 100644 index 0000000000..6362634626 --- /dev/null +++ b/modules/webrtc/webrtc_data_channel_gdnative.cpp @@ -0,0 +1,137 @@ +/*************************************************************************/ +/* webrtc_data_channel_gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef WEBRTC_GDNATIVE_ENABLED + +#include "webrtc_data_channel_gdnative.h" +#include "core/io/resource_loader.h" +#include "modules/gdnative/nativescript/nativescript.h" + +void WebRTCDataChannelGDNative::_bind_methods() { + ADD_PROPERTY_DEFAULT("write_mode", WRITE_MODE_BINARY); +} + +WebRTCDataChannelGDNative::WebRTCDataChannelGDNative() { + interface = NULL; +} + +WebRTCDataChannelGDNative::~WebRTCDataChannelGDNative() { +} + +Error WebRTCDataChannelGDNative::poll() { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->poll(interface->data); +} + +void WebRTCDataChannelGDNative::close() { + ERR_FAIL_COND(interface == NULL); + interface->close(interface->data); +} + +void WebRTCDataChannelGDNative::set_write_mode(WriteMode p_mode) { + ERR_FAIL_COND(interface == NULL); + interface->set_write_mode(interface->data, p_mode); +} + +WebRTCDataChannel::WriteMode WebRTCDataChannelGDNative::get_write_mode() const { + ERR_FAIL_COND_V(interface == NULL, WRITE_MODE_BINARY); + return (WriteMode)interface->get_write_mode(interface->data); +} + +bool WebRTCDataChannelGDNative::was_string_packet() const { + ERR_FAIL_COND_V(interface == NULL, false); + return interface->was_string_packet(interface->data); +} + +WebRTCDataChannel::ChannelState WebRTCDataChannelGDNative::get_ready_state() const { + ERR_FAIL_COND_V(interface == NULL, STATE_CLOSED); + return (ChannelState)interface->get_ready_state(interface->data); +} + +String WebRTCDataChannelGDNative::get_label() const { + ERR_FAIL_COND_V(interface == NULL, ""); + return String(interface->get_label(interface->data)); +} + +bool WebRTCDataChannelGDNative::is_ordered() const { + ERR_FAIL_COND_V(interface == NULL, false); + return interface->is_ordered(interface->data); +} + +int WebRTCDataChannelGDNative::get_id() const { + ERR_FAIL_COND_V(interface == NULL, -1); + return interface->get_id(interface->data); +} + +int WebRTCDataChannelGDNative::get_max_packet_life_time() const { + ERR_FAIL_COND_V(interface == NULL, -1); + return interface->get_max_packet_life_time(interface->data); +} + +int WebRTCDataChannelGDNative::get_max_retransmits() const { + ERR_FAIL_COND_V(interface == NULL, -1); + return interface->get_max_retransmits(interface->data); +} + +String WebRTCDataChannelGDNative::get_protocol() const { + ERR_FAIL_COND_V(interface == NULL, ""); + return String(interface->get_protocol(interface->data)); +} + +bool WebRTCDataChannelGDNative::is_negotiated() const { + ERR_FAIL_COND_V(interface == NULL, false); + return interface->is_negotiated(interface->data); +} + +Error WebRTCDataChannelGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size); +} + +Error WebRTCDataChannelGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size); +} + +int WebRTCDataChannelGDNative::get_max_packet_size() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_max_packet_size(interface->data); +} + +int WebRTCDataChannelGDNative::get_available_packet_count() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_available_packet_count(interface->data); +} + +void WebRTCDataChannelGDNative::set_native_webrtc_data_channel(const godot_net_webrtc_data_channel *p_impl) { + interface = p_impl; +} + +#endif // WEBRTC_GDNATIVE_ENABLED diff --git a/modules/webrtc/webrtc_data_channel_gdnative.h b/modules/webrtc/webrtc_data_channel_gdnative.h new file mode 100644 index 0000000000..3685f86353 --- /dev/null +++ b/modules/webrtc/webrtc_data_channel_gdnative.h @@ -0,0 +1,80 @@ +/*************************************************************************/ +/* webrtc_data_channel_gdnative.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef WEBRTC_GDNATIVE_ENABLED + +#ifndef WEBRTC_DATA_CHANNEL_GDNATIVE_H +#define WEBRTC_DATA_CHANNEL_GDNATIVE_H + +#include "modules/gdnative/include/net/godot_net.h" +#include "webrtc_data_channel.h" + +class WebRTCDataChannelGDNative : public WebRTCDataChannel { + GDCLASS(WebRTCDataChannelGDNative, WebRTCDataChannel); + +protected: + static void _bind_methods(); + +private: + const godot_net_webrtc_data_channel *interface; + +public: + void set_native_webrtc_data_channel(const godot_net_webrtc_data_channel *p_impl); + + virtual void set_write_mode(WriteMode mode); + virtual WriteMode get_write_mode() const; + virtual bool was_string_packet() const; + + virtual ChannelState get_ready_state() const; + virtual String get_label() const; + virtual bool is_ordered() const; + virtual int get_id() const; + virtual int get_max_packet_life_time() const; + virtual int get_max_retransmits() const; + virtual String get_protocol() const; + virtual bool is_negotiated() const; + + virtual Error poll(); + virtual void close(); + + /** Inherited from PacketPeer: **/ + virtual int get_available_packet_count() const; + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); + + virtual int get_max_packet_size() const; + + WebRTCDataChannelGDNative(); + ~WebRTCDataChannelGDNative(); +}; + +#endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H + +#endif // WEBRTC_GDNATIVE_ENABLED diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp new file mode 100644 index 0000000000..069918cc9c --- /dev/null +++ b/modules/webrtc/webrtc_data_channel_js.cpp @@ -0,0 +1,367 @@ +/*************************************************************************/ +/* webrtc_data_channel_js.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef JAVASCRIPT_ENABLED + +#include "webrtc_data_channel_js.h" +#include "emscripten.h" + +extern "C" { +EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_error(void *obj) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); + peer->_on_error(); +} + +EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_open(void *obj) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); + peer->_on_open(); +} + +EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_close(void *obj) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); + peer->_on_close(); +} + +EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_message(void *obj, uint8_t *p_data, uint32_t p_size, bool p_is_string) { + WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj); + peer->_on_message(p_data, p_size, p_is_string); +} +} + +void WebRTCDataChannelJS::_on_open() { + in_buffer.resize(16); +} + +void WebRTCDataChannelJS::_on_close() { + close(); +} + +void WebRTCDataChannelJS::_on_error() { + close(); +} + +void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string) { + if (in_buffer.space_left() < (int)(p_size + 5)) { + ERR_EXPLAIN("Buffer full! Dropping data"); + ERR_FAIL(); + } + + uint8_t is_string = p_is_string ? 1 : 0; + in_buffer.write((uint8_t *)&p_size, 4); + in_buffer.write((uint8_t *)&is_string, 1); + in_buffer.write(p_data, p_size); + queue_count++; +} + +void WebRTCDataChannelJS::close() { + in_buffer.resize(0); + queue_count = 0; + _was_string = false; + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + if (!dict) return; + var channel = dict["channel"]; + channel.onopen = null; + channel.onclose = null; + channel.onerror = null; + channel.onmessage = null; + channel.close(); + }, _js_id); + /* clang-format on */ +} + +Error WebRTCDataChannelJS::poll() { + return OK; +} + +WebRTCDataChannelJS::ChannelState WebRTCDataChannelJS::get_ready_state() const { + /* clang-format off */ + return (ChannelState) EM_ASM_INT({ + var dict = Module.IDHandler.get($0); + if (!dict) return 3; // CLOSED + var channel = dict["channel"]; + switch(channel.readyState) { + case "connecting": + return 0; + case "open": + return 1; + case "closing": + return 2; + case "closed": + return 3; + } + return 3; // CLOSED + }, _js_id); + /* clang-format on */ +} + +int WebRTCDataChannelJS::get_available_packet_count() const { + return queue_count; +} + +Error WebRTCDataChannelJS::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { + ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED); + + if (queue_count == 0) + return ERR_UNAVAILABLE; + + uint32_t to_read = 0; + uint32_t left = 0; + uint8_t is_string = 0; + r_buffer_size = 0; + + in_buffer.read((uint8_t *)&to_read, 4); + --queue_count; + left = in_buffer.data_left(); + + if (left < to_read + 1) { + in_buffer.advance_read(left); + return FAILED; + } + + in_buffer.read(&is_string, 1); + _was_string = is_string == 1; + in_buffer.read(packet_buffer, to_read); + *r_buffer = packet_buffer; + r_buffer_size = to_read; + + return OK; +} + +Error WebRTCDataChannelJS::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED); + + int is_bin = _write_mode == WebRTCDataChannel::WRITE_MODE_BINARY ? 1 : 0; + + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + var channel = dict["channel"]; + var bytes_array = new Uint8Array($2); + var i = 0; + + for(i=0; i<$2; i++) { + bytes_array[i] = getValue($1+i, 'i8'); + } + + if ($3) { + channel.send(bytes_array.buffer); + } else { + var string = new TextDecoder("utf-8").decode(bytes_array); + channel.send(string); + } + }, _js_id, p_buffer, p_buffer_size, is_bin); + /* clang-format on */ + + return OK; +} + +int WebRTCDataChannelJS::get_max_packet_size() const { + return 1200; +} + +void WebRTCDataChannelJS::set_write_mode(WriteMode p_mode) { + _write_mode = p_mode; +} + +WebRTCDataChannel::WriteMode WebRTCDataChannelJS::get_write_mode() const { + return _write_mode; +} + +bool WebRTCDataChannelJS::was_string_packet() const { + return _was_string; +} + +String WebRTCDataChannelJS::get_label() const { + return _label; +} + +/* clang-format off */ +#define _JS_GET(PROP, DEF) \ +EM_ASM_INT({ \ + var dict = Module.IDHandler.get($0); \ + if (!dict || !dict["channel"]) { \ + return DEF; \ + } \ + var out = dict["channel"].PROP; \ + return out === null ? DEF : out; \ +}, _js_id) +/* clang-format on */ + +bool WebRTCDataChannelJS::is_ordered() const { + return _JS_GET(ordered, true); +} + +int WebRTCDataChannelJS::get_id() const { + return _JS_GET(id, 65535); +} + +int WebRTCDataChannelJS::get_max_packet_life_time() const { + // Can't use macro, webkit workaround. + /* clang-format off */ + return EM_ASM_INT({ + var dict = Module.IDHandler.get($0); + if (!dict || !dict["channel"]) { + return 65535; + } + if (dict["channel"].maxRetransmitTime !== undefined) { + // Guess someone didn't appreciate the standardization process. + return dict["channel"].maxRetransmitTime; + } + var out = dict["channel"].maxPacketLifeTime; + return out === null ? 65535 : out; + }, _js_id); + /* clang-format on */ +} + +int WebRTCDataChannelJS::get_max_retransmits() const { + return _JS_GET(maxRetransmits, 65535); +} + +String WebRTCDataChannelJS::get_protocol() const { + return _protocol; +} + +bool WebRTCDataChannelJS::is_negotiated() const { + return _JS_GET(negotiated, false); +} + +WebRTCDataChannelJS::WebRTCDataChannelJS() { + queue_count = 0; + _was_string = false; + _write_mode = WRITE_MODE_BINARY; + _js_id = 0; +} + +WebRTCDataChannelJS::WebRTCDataChannelJS(int js_id) { + queue_count = 0; + _was_string = false; + _write_mode = WRITE_MODE_BINARY; + _js_id = js_id; + + /* clang-format off */ + EM_ASM({ + var c_ptr = $0; + var dict = Module.IDHandler.get($1); + if (!dict) return; + var channel = dict["channel"]; + dict["ptr"] = c_ptr; + + channel.binaryType = "arraybuffer"; + channel.onopen = function (evt) { + ccall("_emrtc_on_ch_open", + "void", + ["number"], + [c_ptr] + ); + }; + channel.onclose = function (evt) { + ccall("_emrtc_on_ch_close", + "void", + ["number"], + [c_ptr] + ); + }; + channel.onerror = function (evt) { + ccall("_emrtc_on_ch_error", + "void", + ["number"], + [c_ptr] + ); + }; + channel.onmessage = function(event) { + var buffer; + var is_string = 0; + if (event.data instanceof ArrayBuffer) { + buffer = new Uint8Array(event.data); + } else if (event.data instanceof Blob) { + console.error("Blob type not supported"); + return; + } else if (typeof event.data === "string") { + is_string = 1; + var enc = new TextEncoder("utf-8"); + buffer = new Uint8Array(enc.encode(event.data)); + } else { + console.error("Unknown message type"); + return; + } + var len = buffer.length*buffer.BYTES_PER_ELEMENT; + var out = Module._malloc(len); + Module.HEAPU8.set(buffer, out); + ccall("_emrtc_on_ch_message", + "void", + ["number", "number", "number", "number"], + [c_ptr, out, len, is_string] + ); + Module._free(out); + } + + }, this, js_id); + // Parse label + char *str; + str = (char *)EM_ASM_INT({ + var dict = Module.IDHandler.get($0); + if (!dict || !dict["channel"]) return 0; + var str = dict["channel"].label; + var len = lengthBytesUTF8(str)+1; + var ptr = _malloc(str); + stringToUTF8(str, ptr, len+1); + return ptr; + }, js_id); + if(str != NULL) { + _label.parse_utf8(str); + EM_ASM({ _free($0) }, str); + } + str = (char *)EM_ASM_INT({ + var dict = Module.IDHandler.get($0); + if (!dict || !dict["channel"]) return 0; + var str = dict["channel"].protocol; + var len = lengthBytesUTF8(str)+1; + var ptr = _malloc(str); + stringToUTF8(str, ptr, len+1); + return ptr; + }, js_id); + if(str != NULL) { + _protocol.parse_utf8(str); + EM_ASM({ _free($0) }, str); + } + /* clang-format on */ +} + +WebRTCDataChannelJS::~WebRTCDataChannelJS() { + close(); + /* clang-format off */ + EM_ASM({ + Module.IDHandler.remove($0); + }, _js_id); + /* clang-format on */ +}; +#endif diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h new file mode 100644 index 0000000000..b87f8e9326 --- /dev/null +++ b/modules/webrtc/webrtc_data_channel_js.h @@ -0,0 +1,93 @@ +/*************************************************************************/ +/* webrtc_data_channel_js.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef JAVASCRIPT_ENABLED + +#ifndef WEBRTC_DATA_CHANNEL_JS_H +#define WEBRTC_DATA_CHANNEL_JS_H + +#include "webrtc_data_channel.h" + +class WebRTCDataChannelJS : public WebRTCDataChannel { + GDCLASS(WebRTCDataChannelJS, WebRTCDataChannel); + +private: + String _label; + String _protocol; + + bool _was_string; + WriteMode _write_mode; + + enum { + PACKET_BUFFER_SIZE = 65536 - 5 // 4 bytes for the size, 1 for for type + }; + + int _js_id; + RingBuffer<uint8_t> in_buffer; + int queue_count; + uint8_t packet_buffer[PACKET_BUFFER_SIZE]; + +public: + void _on_open(); + void _on_close(); + void _on_error(); + void _on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string); + + virtual void set_write_mode(WriteMode mode); + virtual WriteMode get_write_mode() const; + virtual bool was_string_packet() const; + + virtual ChannelState get_ready_state() const; + virtual String get_label() const; + virtual bool is_ordered() const; + virtual int get_id() const; + virtual int get_max_packet_life_time() const; + virtual int get_max_retransmits() const; + virtual String get_protocol() const; + virtual bool is_negotiated() const; + + virtual Error poll(); + virtual void close(); + + /** Inherited from PacketPeer: **/ + virtual int get_available_packet_count() const; + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); + + virtual int get_max_packet_size() const; + + WebRTCDataChannelJS(); + WebRTCDataChannelJS(int js_id); + ~WebRTCDataChannelJS(); +}; + +#endif // WEBRTC_DATA_CHANNEL_JS_H + +#endif // JAVASCRIPT_ENABLED diff --git a/modules/webrtc/webrtc_multiplayer.cpp b/modules/webrtc/webrtc_multiplayer.cpp new file mode 100644 index 0000000000..17dafff93a --- /dev/null +++ b/modules/webrtc/webrtc_multiplayer.cpp @@ -0,0 +1,384 @@ +/*************************************************************************/ +/* webrtc_multiplayer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "webrtc_multiplayer.h" + +#include "core/io/marshalls.h" +#include "core/os/os.h" + +void WebRTCMultiplayer::_bind_methods() { + ClassDB::bind_method(D_METHOD("initialize", "peer_id", "server_compatibility"), &WebRTCMultiplayer::initialize, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_peer", "peer", "peer_id", "unreliable_lifetime"), &WebRTCMultiplayer::add_peer, DEFVAL(1)); + ClassDB::bind_method(D_METHOD("remove_peer", "peer_id"), &WebRTCMultiplayer::remove_peer); + ClassDB::bind_method(D_METHOD("has_peer", "peer_id"), &WebRTCMultiplayer::has_peer); + ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebRTCMultiplayer::get_peer); + ClassDB::bind_method(D_METHOD("get_peers"), &WebRTCMultiplayer::get_peers); + ClassDB::bind_method(D_METHOD("close"), &WebRTCMultiplayer::close); +} + +void WebRTCMultiplayer::set_transfer_mode(TransferMode p_mode) { + transfer_mode = p_mode; +} + +NetworkedMultiplayerPeer::TransferMode WebRTCMultiplayer::get_transfer_mode() const { + return transfer_mode; +} + +void WebRTCMultiplayer::set_target_peer(int p_peer_id) { + target_peer = p_peer_id; +} + +/* Returns the ID of the NetworkedMultiplayerPeer who sent the most recent packet: */ +int WebRTCMultiplayer::get_packet_peer() const { + return next_packet_peer; +} + +bool WebRTCMultiplayer::is_server() const { + return unique_id == TARGET_PEER_SERVER; +} + +void WebRTCMultiplayer::poll() { + if (peer_map.size() == 0) + return; + + List<int> remove; + List<int> add; + for (Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.front(); E; E = E->next()) { + Ref<ConnectedPeer> peer = E->get(); + peer->connection->poll(); + // Check peer state + switch (peer->connection->get_connection_state()) { + case WebRTCPeerConnection::STATE_NEW: + case WebRTCPeerConnection::STATE_CONNECTING: + // Go to next peer, not ready yet. + continue; + case WebRTCPeerConnection::STATE_CONNECTED: + // Good to go, go ahead and check channel state. + break; + default: + // Peer is closed or in error state. Got to next peer. + remove.push_back(E->key()); + continue; + } + // Check channels state + int ready = 0; + for (List<Ref<WebRTCDataChannel> >::Element *C = peer->channels.front(); C && C->get().is_valid(); C = C->next()) { + Ref<WebRTCDataChannel> ch = C->get(); + switch (ch->get_ready_state()) { + case WebRTCDataChannel::STATE_CONNECTING: + continue; + case WebRTCDataChannel::STATE_OPEN: + ready++; + continue; + default: + // Channel was closed or in error state, remove peer id. + remove.push_back(E->key()); + } + // We got a closed channel break out, the peer will be removed. + break; + } + // This peer has newly connected, and all channels are now open. + if (ready == peer->channels.size() && !peer->connected) { + peer->connected = true; + add.push_back(E->key()); + } + } + // Remove disconnected peers + for (List<int>::Element *E = remove.front(); E; E = E->next()) { + remove_peer(E->get()); + if (next_packet_peer == E->get()) + next_packet_peer = 0; + } + // Signal newly connected peers + for (List<int>::Element *E = add.front(); E; E = E->next()) { + // Already connected to server: simply notify new peer. + // NOTE: Mesh is always connected. + if (connection_status == CONNECTION_CONNECTED) + emit_signal("peer_connected", E->get()); + + // Server emulation mode suppresses peer_conencted until server connects. + if (server_compat && E->get() == TARGET_PEER_SERVER) { + // Server connected. + connection_status = CONNECTION_CONNECTED; + emit_signal("peer_connected", TARGET_PEER_SERVER); + emit_signal("connection_succeeded"); + // Notify of all previously connected peers + for (Map<int, Ref<ConnectedPeer> >::Element *F = peer_map.front(); F; F = F->next()) { + if (F->key() != 1 && F->get()->connected) + emit_signal("peer_connected", F->key()); + } + break; // Because we already notified of all newly added peers. + } + } + // Fetch next packet + if (next_packet_peer == 0) + _find_next_peer(); +} + +void WebRTCMultiplayer::_find_next_peer() { + Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.find(next_packet_peer); + if (E) E = E->next(); + // After last. + while (E) { + for (List<Ref<WebRTCDataChannel> >::Element *F = E->get()->channels.front(); F; F = F->next()) { + if (F->get()->get_available_packet_count()) { + next_packet_peer = E->key(); + return; + } + } + E = E->next(); + } + E = peer_map.front(); + // Before last + while (E) { + for (List<Ref<WebRTCDataChannel> >::Element *F = E->get()->channels.front(); F; F = F->next()) { + if (F->get()->get_available_packet_count()) { + next_packet_peer = E->key(); + return; + } + } + if (E->key() == (int)next_packet_peer) + break; + E = E->next(); + } + // No packet found + next_packet_peer = 0; +} + +void WebRTCMultiplayer::set_refuse_new_connections(bool p_enable) { + refuse_connections = p_enable; +} + +bool WebRTCMultiplayer::is_refusing_new_connections() const { + return refuse_connections; +} + +NetworkedMultiplayerPeer::ConnectionStatus WebRTCMultiplayer::get_connection_status() const { + return connection_status; +} + +Error WebRTCMultiplayer::initialize(int p_self_id, bool p_server_compat) { + ERR_FAIL_COND_V(p_self_id < 0 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER); + unique_id = p_self_id; + server_compat = p_server_compat; + + // Mesh and server are always connected + if (!server_compat || p_self_id == 1) + connection_status = CONNECTION_CONNECTED; + else + connection_status = CONNECTION_CONNECTING; + return OK; +} + +int WebRTCMultiplayer::get_unique_id() const { + ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, 1); + return unique_id; +} + +void WebRTCMultiplayer::_peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict) { + Array channels; + for (List<Ref<WebRTCDataChannel> >::Element *F = p_connected_peer->channels.front(); F; F = F->next()) { + channels.push_back(F->get()); + } + r_dict["connection"] = p_connected_peer->connection; + r_dict["connected"] = p_connected_peer->connected; + r_dict["channels"] = channels; +} + +bool WebRTCMultiplayer::has_peer(int p_peer_id) { + return peer_map.has(p_peer_id); +} + +Dictionary WebRTCMultiplayer::get_peer(int p_peer_id) { + ERR_FAIL_COND_V(!peer_map.has(p_peer_id), Dictionary()); + Dictionary out; + _peer_to_dict(peer_map[p_peer_id], out); + return out; +} + +Dictionary WebRTCMultiplayer::get_peers() { + Dictionary out; + for (Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.front(); E; E = E->next()) { + Dictionary d; + _peer_to_dict(E->get(), d); + out[E->key()] = d; + } + return out; +} + +Error WebRTCMultiplayer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime) { + ERR_FAIL_COND_V(p_peer_id < 0 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_unreliable_lifetime < 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(refuse_connections, ERR_UNAUTHORIZED); + // Peer must be valid, and in new state (to create data channels) + ERR_FAIL_COND_V(!p_peer.is_valid(), ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_peer->get_connection_state() != WebRTCPeerConnection::STATE_NEW, ERR_INVALID_PARAMETER); + + Ref<ConnectedPeer> peer = memnew(ConnectedPeer); + peer->connection = p_peer; + + // Initialize data channels + Dictionary cfg; + cfg["negotiated"] = true; + cfg["ordered"] = true; + + cfg["id"] = 1; + peer->channels[CH_RELIABLE] = p_peer->create_data_channel("reliable", cfg); + ERR_FAIL_COND_V(!peer->channels[CH_RELIABLE].is_valid(), FAILED); + + cfg["id"] = 2; + cfg["maxPacketLifetime"] = p_unreliable_lifetime; + peer->channels[CH_ORDERED] = p_peer->create_data_channel("ordered", cfg); + ERR_FAIL_COND_V(!peer->channels[CH_ORDERED].is_valid(), FAILED); + + cfg["id"] = 3; + cfg["ordered"] = false; + peer->channels[CH_UNRELIABLE] = p_peer->create_data_channel("unreliable", cfg); + ERR_FAIL_COND_V(!peer->channels[CH_UNRELIABLE].is_valid(), FAILED); + + peer_map[p_peer_id] = peer; // add the new peer connection to the peer_map + + return OK; +} + +void WebRTCMultiplayer::remove_peer(int p_peer_id) { + ERR_FAIL_COND(!peer_map.has(p_peer_id)); + Ref<ConnectedPeer> peer = peer_map[p_peer_id]; + peer_map.erase(p_peer_id); + if (peer->connected) { + peer->connected = false; + emit_signal("peer_disconnected", p_peer_id); + if (server_compat && p_peer_id == TARGET_PEER_SERVER) { + emit_signal("server_disconnected"); + connection_status = CONNECTION_DISCONNECTED; + } + } +} + +Error WebRTCMultiplayer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { + // Peer not available + if (next_packet_peer == 0 || !peer_map.has(next_packet_peer)) { + _find_next_peer(); + ERR_FAIL_V(ERR_UNAVAILABLE); + } + for (List<Ref<WebRTCDataChannel> >::Element *E = peer_map[next_packet_peer]->channels.front(); E; E = E->next()) { + if (E->get()->get_available_packet_count()) { + Error err = E->get()->get_packet(r_buffer, r_buffer_size); + _find_next_peer(); + return err; + } + } + // Channels for that peer were empty. Bug? + _find_next_peer(); + ERR_FAIL_V(ERR_BUG); +} + +Error WebRTCMultiplayer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, ERR_UNCONFIGURED); + + int ch = CH_RELIABLE; + switch (transfer_mode) { + case TRANSFER_MODE_RELIABLE: + ch = CH_RELIABLE; + break; + case TRANSFER_MODE_UNRELIABLE_ORDERED: + ch = CH_ORDERED; + break; + case TRANSFER_MODE_UNRELIABLE: + ch = CH_UNRELIABLE; + break; + } + + Map<int, Ref<ConnectedPeer> >::Element *E = NULL; + + if (target_peer > 0) { + + E = peer_map.find(target_peer); + if (!E) { + ERR_EXPLAIN("Invalid Target Peer: " + itos(target_peer)); + ERR_FAIL_V(ERR_INVALID_PARAMETER); + } + ERR_FAIL_COND_V(E->value()->channels.size() <= ch, ERR_BUG); + ERR_FAIL_COND_V(!E->value()->channels[ch].is_valid(), ERR_BUG); + return E->value()->channels[ch]->put_packet(p_buffer, p_buffer_size); + + } else { + int exclude = -target_peer; + + for (Map<int, Ref<ConnectedPeer> >::Element *F = peer_map.front(); F; F = F->next()) { + + // Exclude packet. If target_peer == 0 then don't exclude any packets + if (target_peer != 0 && F->key() == exclude) + continue; + + ERR_CONTINUE(F->value()->channels.size() <= ch || !F->value()->channels[ch].is_valid()); + F->value()->channels[ch]->put_packet(p_buffer, p_buffer_size); + } + } + return OK; +} + +int WebRTCMultiplayer::get_available_packet_count() const { + if (next_packet_peer == 0) + return 0; // To be sure next call to get_packet works if size > 0 . + int size = 0; + for (Map<int, Ref<ConnectedPeer> >::Element *E = peer_map.front(); E; E = E->next()) { + for (List<Ref<WebRTCDataChannel> >::Element *F = E->get()->channels.front(); F; F = F->next()) { + size += F->get()->get_available_packet_count(); + } + } + return size; +} + +int WebRTCMultiplayer::get_max_packet_size() const { + return 1200; +} + +void WebRTCMultiplayer::close() { + peer_map.clear(); + unique_id = 0; + next_packet_peer = 0; + target_peer = 0; + connection_status = CONNECTION_DISCONNECTED; +} + +WebRTCMultiplayer::WebRTCMultiplayer() { + unique_id = 0; + next_packet_peer = 0; + target_peer = 0; + transfer_mode = TRANSFER_MODE_RELIABLE; + refuse_connections = false; + connection_status = CONNECTION_DISCONNECTED; + server_compat = false; +} + +WebRTCMultiplayer::~WebRTCMultiplayer() { + close(); +} diff --git a/modules/webrtc/webrtc_multiplayer.h b/modules/webrtc/webrtc_multiplayer.h new file mode 100644 index 0000000000..82bbfd4f68 --- /dev/null +++ b/modules/webrtc/webrtc_multiplayer.h @@ -0,0 +1,116 @@ +/*************************************************************************/ +/* webrtc_multiplayer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WEBRTC_MULTIPLAYER_H +#define WEBRTC_MULTIPLAYER_H + +#include "core/io/networked_multiplayer_peer.h" +#include "webrtc_peer_connection.h" + +class WebRTCMultiplayer : public NetworkedMultiplayerPeer { + + GDCLASS(WebRTCMultiplayer, NetworkedMultiplayerPeer); + +protected: + static void _bind_methods(); + +private: + enum { + CH_RELIABLE = 0, + CH_ORDERED = 1, + CH_UNRELIABLE = 2, + CH_RESERVED_MAX = 3 + }; + + class ConnectedPeer : public Reference { + + public: + Ref<WebRTCPeerConnection> connection; + List<Ref<WebRTCDataChannel> > channels; + bool connected; + + ConnectedPeer() { + connected = false; + for (int i = 0; i < CH_RESERVED_MAX; i++) + channels.push_front(Ref<WebRTCDataChannel>()); + } + }; + + uint32_t unique_id; + int target_peer; + int client_count; + bool refuse_connections; + ConnectionStatus connection_status; + TransferMode transfer_mode; + int next_packet_peer; + bool server_compat; + + Map<int, Ref<ConnectedPeer> > peer_map; + + void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict); + void _find_next_peer(); + +public: + WebRTCMultiplayer(); + ~WebRTCMultiplayer(); + + Error initialize(int p_self_id, bool p_server_compat = false); + Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1); + void remove_peer(int p_peer_id); + bool has_peer(int p_peer_id); + Dictionary get_peer(int p_peer_id); + Dictionary get_peers(); + void close(); + + // PacketPeer + Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet + Error put_packet(const uint8_t *p_buffer, int p_buffer_size); + int get_available_packet_count() const; + int get_max_packet_size() const; + + // NetworkedMultiplayerPeer + void set_transfer_mode(TransferMode p_mode); + TransferMode get_transfer_mode() const; + void set_target_peer(int p_peer_id); + + int get_unique_id() const; + int get_packet_peer() const; + + bool is_server() const; + + void poll(); + + void set_refuse_new_connections(bool p_enable); + bool is_refusing_new_connections() const; + + ConnectionStatus get_connection_status() const; +}; + +#endif diff --git a/modules/webrtc/webrtc_peer_connection.cpp b/modules/webrtc/webrtc_peer_connection.cpp new file mode 100644 index 0000000000..69c7a51a40 --- /dev/null +++ b/modules/webrtc/webrtc_peer_connection.cpp @@ -0,0 +1,75 @@ +/*************************************************************************/ +/* webrtc_peer_connection.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "webrtc_peer_connection.h" + +WebRTCPeerConnection *(*WebRTCPeerConnection::_create)() = NULL; + +Ref<WebRTCPeerConnection> WebRTCPeerConnection::create_ref() { + + return create(); +} + +WebRTCPeerConnection *WebRTCPeerConnection::create() { + + if (!_create) + return NULL; + return _create(); +} + +void WebRTCPeerConnection::_bind_methods() { + ClassDB::bind_method(D_METHOD("initialize", "configuration"), &WebRTCPeerConnection::initialize, DEFVAL(Dictionary())); + ClassDB::bind_method(D_METHOD("create_data_channel", "label", "options"), &WebRTCPeerConnection::create_data_channel, DEFVAL(Dictionary())); + ClassDB::bind_method(D_METHOD("create_offer"), &WebRTCPeerConnection::create_offer); + ClassDB::bind_method(D_METHOD("set_local_description", "type", "sdp"), &WebRTCPeerConnection::set_local_description); + ClassDB::bind_method(D_METHOD("set_remote_description", "type", "sdp"), &WebRTCPeerConnection::set_remote_description); + ClassDB::bind_method(D_METHOD("add_ice_candidate", "media", "index", "name"), &WebRTCPeerConnection::add_ice_candidate); + ClassDB::bind_method(D_METHOD("poll"), &WebRTCPeerConnection::poll); + ClassDB::bind_method(D_METHOD("close"), &WebRTCPeerConnection::close); + + ClassDB::bind_method(D_METHOD("get_connection_state"), &WebRTCPeerConnection::get_connection_state); + + ADD_SIGNAL(MethodInfo("session_description_created", PropertyInfo(Variant::STRING, "type"), PropertyInfo(Variant::STRING, "sdp"))); + ADD_SIGNAL(MethodInfo("ice_candidate_created", PropertyInfo(Variant::STRING, "media"), PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::STRING, "name"))); + ADD_SIGNAL(MethodInfo("data_channel_received", PropertyInfo(Variant::OBJECT, "channel"))); + + BIND_ENUM_CONSTANT(STATE_NEW); + BIND_ENUM_CONSTANT(STATE_CONNECTING); + BIND_ENUM_CONSTANT(STATE_CONNECTED); + BIND_ENUM_CONSTANT(STATE_DISCONNECTED); + BIND_ENUM_CONSTANT(STATE_FAILED); + BIND_ENUM_CONSTANT(STATE_CLOSED); +} + +WebRTCPeerConnection::WebRTCPeerConnection() { +} + +WebRTCPeerConnection::~WebRTCPeerConnection() { +} diff --git a/modules/webrtc/webrtc_peer_connection.h b/modules/webrtc/webrtc_peer_connection.h new file mode 100644 index 0000000000..7be1390dab --- /dev/null +++ b/modules/webrtc/webrtc_peer_connection.h @@ -0,0 +1,74 @@ +/*************************************************************************/ +/* webrtc_peer_connection.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WEBRTC_PEER_CONNECTION_H +#define WEBRTC_PEER_CONNECTION_H + +#include "core/io/packet_peer.h" +#include "modules/webrtc/webrtc_data_channel.h" + +class WebRTCPeerConnection : public Reference { + GDCLASS(WebRTCPeerConnection, Reference); + +public: + enum ConnectionState { + STATE_NEW, + STATE_CONNECTING, + STATE_CONNECTED, + STATE_DISCONNECTED, + STATE_FAILED, + STATE_CLOSED + }; + +protected: + static void _bind_methods(); + static WebRTCPeerConnection *(*_create)(); + +public: + virtual ConnectionState get_connection_state() const = 0; + + virtual Error initialize(Dictionary p_config = Dictionary()) = 0; + virtual Ref<WebRTCDataChannel> create_data_channel(String p_label, Dictionary p_options = Dictionary()) = 0; + virtual Error create_offer() = 0; + virtual Error set_remote_description(String type, String sdp) = 0; + virtual Error set_local_description(String type, String sdp) = 0; + virtual Error add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) = 0; + virtual Error poll() = 0; + virtual void close() = 0; + + static Ref<WebRTCPeerConnection> create_ref(); + static WebRTCPeerConnection *create(); + + WebRTCPeerConnection(); + ~WebRTCPeerConnection(); +}; + +VARIANT_ENUM_CAST(WebRTCPeerConnection::ConnectionState); +#endif // WEBRTC_PEER_CONNECTION_H diff --git a/modules/webrtc/webrtc_peer_connection_gdnative.cpp b/modules/webrtc/webrtc_peer_connection_gdnative.cpp new file mode 100644 index 0000000000..af98aa750a --- /dev/null +++ b/modules/webrtc/webrtc_peer_connection_gdnative.cpp @@ -0,0 +1,124 @@ +/*************************************************************************/ +/* webrtc_peer_connection_gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef WEBRTC_GDNATIVE_ENABLED + +#include "webrtc_peer_connection_gdnative.h" + +#include "core/io/resource_loader.h" +#include "modules/gdnative/nativescript/nativescript.h" +#include "webrtc_data_channel_gdnative.h" + +const godot_net_webrtc_library *WebRTCPeerConnectionGDNative::default_library = NULL; + +Error WebRTCPeerConnectionGDNative::set_default_library(const godot_net_webrtc_library *p_lib) { + if (default_library) { + const godot_net_webrtc_library *old = default_library; + default_library = NULL; + old->unregistered(); + } + default_library = p_lib; + return OK; // Maybe add version check and fail accordingly +} + +WebRTCPeerConnection *WebRTCPeerConnectionGDNative::_create() { + + WebRTCPeerConnectionGDNative *obj = memnew(WebRTCPeerConnectionGDNative); + ERR_EXPLAIN("Default GDNative WebRTC implementation not defined."); + ERR_FAIL_COND_V(!default_library, obj); + + // Call GDNative constructor + Error err = (Error)default_library->create_peer_connection(obj); + ERR_EXPLAIN("GDNative default library constructor returned an error"); + ERR_FAIL_COND_V(err != OK, obj); + + return obj; +} + +void WebRTCPeerConnectionGDNative::_bind_methods() { +} + +WebRTCPeerConnectionGDNative::WebRTCPeerConnectionGDNative() { + interface = NULL; +} + +WebRTCPeerConnectionGDNative::~WebRTCPeerConnectionGDNative() { +} + +Error WebRTCPeerConnectionGDNative::initialize(Dictionary p_config) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->initialize(interface->data, (const godot_dictionary *)&p_config); +} + +Ref<WebRTCDataChannel> WebRTCPeerConnectionGDNative::create_data_channel(String p_label, Dictionary p_options) { + ERR_FAIL_COND_V(interface == NULL, NULL); + return (WebRTCDataChannel *)interface->create_data_channel(interface->data, p_label.utf8().get_data(), (const godot_dictionary *)&p_options); +} + +Error WebRTCPeerConnectionGDNative::create_offer() { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->create_offer(interface->data); +} + +Error WebRTCPeerConnectionGDNative::set_local_description(String p_type, String p_sdp) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->set_local_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data()); +} + +Error WebRTCPeerConnectionGDNative::set_remote_description(String p_type, String p_sdp) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->set_remote_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data()); +} + +Error WebRTCPeerConnectionGDNative::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->add_ice_candidate(interface->data, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data()); +} + +Error WebRTCPeerConnectionGDNative::poll() { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->poll(interface->data); +} + +void WebRTCPeerConnectionGDNative::close() { + ERR_FAIL_COND(interface == NULL); + interface->close(interface->data); +} + +WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionGDNative::get_connection_state() const { + ERR_FAIL_COND_V(interface == NULL, STATE_DISCONNECTED); + return (ConnectionState)interface->get_connection_state(interface->data); +} + +void WebRTCPeerConnectionGDNative::set_native_webrtc_peer_connection(const godot_net_webrtc_peer_connection *p_impl) { + interface = p_impl; +} + +#endif // WEBRTC_GDNATIVE_ENABLED diff --git a/modules/webrtc/webrtc_peer_connection_gdnative.h b/modules/webrtc/webrtc_peer_connection_gdnative.h new file mode 100644 index 0000000000..0a281c3d89 --- /dev/null +++ b/modules/webrtc/webrtc_peer_connection_gdnative.h @@ -0,0 +1,73 @@ +/*************************************************************************/ +/* webrtc_peer_connection_gdnative.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef WEBRTC_GDNATIVE_ENABLED + +#ifndef WEBRTC_PEER_CONNECTION_GDNATIVE_H +#define WEBRTC_PEER_CONNECTION_GDNATIVE_H + +#include "modules/gdnative/include/net/godot_net.h" +#include "webrtc_peer_connection.h" + +class WebRTCPeerConnectionGDNative : public WebRTCPeerConnection { + GDCLASS(WebRTCPeerConnectionGDNative, WebRTCPeerConnection); + +protected: + static void _bind_methods(); + static WebRTCPeerConnection *_create(); + +private: + static const godot_net_webrtc_library *default_library; + const godot_net_webrtc_peer_connection *interface; + +public: + static Error set_default_library(const godot_net_webrtc_library *p_library); + static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionGDNative::_create; } + + void set_native_webrtc_peer_connection(const godot_net_webrtc_peer_connection *p_impl); + + virtual ConnectionState get_connection_state() const; + + virtual Error initialize(Dictionary p_config = Dictionary()); + virtual Ref<WebRTCDataChannel> create_data_channel(String p_label, Dictionary p_options = Dictionary()); + virtual Error create_offer(); + virtual Error set_remote_description(String type, String sdp); + virtual Error set_local_description(String type, String sdp); + virtual Error add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName); + virtual Error poll(); + virtual void close(); + + WebRTCPeerConnectionGDNative(); + ~WebRTCPeerConnectionGDNative(); +}; + +#endif // WEBRTC_PEER_CONNECTION_GDNATIVE_H + +#endif // WEBRTC_GDNATIVE_ENABLED diff --git a/modules/webrtc/webrtc_peer_connection_js.cpp b/modules/webrtc/webrtc_peer_connection_js.cpp new file mode 100644 index 0000000000..9758ab3644 --- /dev/null +++ b/modules/webrtc/webrtc_peer_connection_js.cpp @@ -0,0 +1,314 @@ +/*************************************************************************/ +/* webrtc_peer_connection_js.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef JAVASCRIPT_ENABLED + +#include "webrtc_peer_connection_js.h" + +#include "webrtc_data_channel_js.h" + +#include "core/io/json.h" +#include "emscripten.h" + +extern "C" { +EMSCRIPTEN_KEEPALIVE void _emrtc_on_ice_candidate(void *obj, char *p_MidName, int p_MlineIndexName, char *p_sdpName) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); + peer->emit_signal("ice_candidate_created", String(p_MidName), p_MlineIndexName, String(p_sdpName)); +} + +EMSCRIPTEN_KEEPALIVE void _emrtc_session_description_created(void *obj, char *p_type, char *p_offer) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); + peer->emit_signal("session_description_created", String(p_type), String(p_offer)); +} + +EMSCRIPTEN_KEEPALIVE void _emrtc_on_connection_state_changed(void *obj) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); + peer->_on_connection_state_changed(); +} + +EMSCRIPTEN_KEEPALIVE void _emrtc_on_error() { + ERR_PRINT("RTCPeerConnection error!"); +} + +EMSCRIPTEN_KEEPALIVE void _emrtc_emit_channel(void *obj, int p_id) { + WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj); + peer->emit_signal("data_channel_received", Ref<WebRTCDataChannelJS>(new WebRTCDataChannelJS(p_id))); +} +} + +void _emrtc_create_pc(int p_id, const Dictionary &p_config) { + String config = JSON::print(p_config); + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + var c_ptr = dict["ptr"]; + var config = JSON.parse(UTF8ToString($1)); + // Setup local connaction + var conn = null; + try { + conn = new RTCPeerConnection(config); + } catch (e) { + console.log(e); + return; + } + conn.oniceconnectionstatechange = function(event) { + if (!Module.IDHandler.get($0)) return; + ccall("_emrtc_on_connection_state_changed", "void", ["number"], [c_ptr]); + }; + conn.onicecandidate = function(event) { + if (!Module.IDHandler.get($0)) return; + if (!event.candidate) return; + + var c = event.candidate; + // should emit on ice candidate + ccall("_emrtc_on_ice_candidate", + "void", + ["number", "string", "number", "string"], + [c_ptr, c.sdpMid, c.sdpMLineIndex, c.candidate] + ); + }; + conn.ondatachannel = function (evt) { + var dict = Module.IDHandler.get($0); + if (!dict) { + return; + } + var id = Module.IDHandler.add({"channel": evt.channel, "ptr": null}); + ccall("_emrtc_emit_channel", + "void", + ["number", "number"], + [c_ptr, id] + ); + }; + dict["conn"] = conn; + }, p_id, config.utf8().get_data()); + /* clang-format on */ +} + +void WebRTCPeerConnectionJS::_on_connection_state_changed() { + /* clang-format off */ + _conn_state = (ConnectionState)EM_ASM_INT({ + var dict = Module.IDHandler.get($0); + if (!dict) return 5; // CLOSED + var conn = dict["conn"]; + switch(conn.iceConnectionState) { + case "new": + return 0; + case "checking": + return 1; + case "connected": + case "completed": + return 2; + case "disconnected": + return 3; + case "failed": + return 4; + case "closed": + return 5; + } + return 5; // CLOSED + }, _js_id); + /* clang-format on */ +} + +void WebRTCPeerConnectionJS::close() { + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + if (!dict) return; + if (dict["conn"]) { + dict["conn"].close(); + } + }, _js_id); + /* clang-format on */ + _conn_state = STATE_CLOSED; +} + +Error WebRTCPeerConnectionJS::create_offer() { + ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED); + + _conn_state = STATE_CONNECTING; + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + var conn = dict["conn"]; + var c_ptr = dict["ptr"]; + var onError = function(error) { + console.error(error); + ccall("_emrtc_on_error", "void", [], []); + }; + var onCreated = function(offer) { + ccall("_emrtc_session_description_created", + "void", + ["number", "string", "string"], + [c_ptr, offer.type, offer.sdp] + ); + }; + conn.createOffer().then(onCreated).catch(onError); + }, _js_id); + /* clang-format on */ + return OK; +} + +Error WebRTCPeerConnectionJS::set_local_description(String type, String sdp) { + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + var conn = dict["conn"]; + var c_ptr = dict["ptr"]; + var type = UTF8ToString($1); + var sdp = UTF8ToString($2); + var onError = function(error) { + console.error(error); + ccall("_emrtc_on_error", "void", [], []); + }; + conn.setLocalDescription({ + "sdp": sdp, + "type": type + }).catch(onError); + }, _js_id, type.utf8().get_data(), sdp.utf8().get_data()); + /* clang-format on */ + return OK; +} + +Error WebRTCPeerConnectionJS::set_remote_description(String type, String sdp) { + if (type == "offer") { + ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED); + _conn_state = STATE_CONNECTING; + } + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + var conn = dict["conn"]; + var c_ptr = dict["ptr"]; + var type = UTF8ToString($1); + var sdp = UTF8ToString($2); + + var onError = function(error) { + console.error(error); + ccall("_emrtc_on_error", "void", [], []); + }; + var onCreated = function(offer) { + ccall("_emrtc_session_description_created", + "void", + ["number", "string", "string"], + [c_ptr, offer.type, offer.sdp] + ); + }; + var onSet = function() { + if (type != "offer") { + return; + } + conn.createAnswer().then(onCreated); + }; + conn.setRemoteDescription({ + "sdp": sdp, + "type": type + }).then(onSet).catch(onError); + }, _js_id, type.utf8().get_data(), sdp.utf8().get_data()); + /* clang-format on */ + return OK; +} + +Error WebRTCPeerConnectionJS::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) { + /* clang-format off */ + EM_ASM({ + var dict = Module.IDHandler.get($0); + var conn = dict["conn"]; + var c_ptr = dict["ptr"]; + var sdpMidName = UTF8ToString($1); + var sdpMlineIndexName = UTF8ToString($2); + var sdpName = UTF8ToString($3); + conn.addIceCandidate(new RTCIceCandidate({ + "candidate": sdpName, + "sdpMid": sdpMidName, + "sdpMlineIndex": sdpMlineIndexName + })); + }, _js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data()); + /* clang-format on */ + return OK; +} + +Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) { + _emrtc_create_pc(_js_id, p_config); + return OK; +} + +Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) { + String config = JSON::print(p_channel_config); + /* clang-format off */ + int id = EM_ASM_INT({ + try { + var dict = Module.IDHandler.get($0); + if (!dict) return 0; + var label = UTF8ToString($1); + var config = JSON.parse(UTF8ToString($2)); + var conn = dict["conn"]; + return Module.IDHandler.add({ + "channel": conn.createDataChannel(label, config), + "ptr": null + }) + } catch (e) { + return 0; + } + }, _js_id, p_channel.utf8().get_data(), config.utf8().get_data()); + /* clang-format on */ + ERR_FAIL_COND_V(id == 0, NULL); + return memnew(WebRTCDataChannelJS(id)); +} + +Error WebRTCPeerConnectionJS::poll() { + return OK; +} + +WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionJS::get_connection_state() const { + return _conn_state; +} + +WebRTCPeerConnectionJS::WebRTCPeerConnectionJS() { + _conn_state = STATE_NEW; + + /* clang-format off */ + _js_id = EM_ASM_INT({ + return Module.IDHandler.add({"conn": null, "ptr": $0}); + }, this); + /* clang-format on */ + Dictionary config; + _emrtc_create_pc(_js_id, config); +} + +WebRTCPeerConnectionJS::~WebRTCPeerConnectionJS() { + close(); + /* clang-format off */ + EM_ASM({ + Module.IDHandler.remove($0); + }, _js_id); + /* clang-format on */ +}; +#endif diff --git a/modules/webrtc/webrtc_peer_connection_js.h b/modules/webrtc/webrtc_peer_connection_js.h new file mode 100644 index 0000000000..43c0e3d6ee --- /dev/null +++ b/modules/webrtc/webrtc_peer_connection_js.h @@ -0,0 +1,66 @@ +/*************************************************************************/ +/* webrtc_peer_connection_js.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WEBRTC_PEER_CONNECTION_JS_H +#define WEBRTC_PEER_CONNECTION_JS_H + +#ifdef JAVASCRIPT_ENABLED + +#include "webrtc_peer_connection.h" + +class WebRTCPeerConnectionJS : public WebRTCPeerConnection { + +private: + int _js_id; + ConnectionState _conn_state; + +public: + static WebRTCPeerConnection *_create() { return memnew(WebRTCPeerConnectionJS); } + static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionJS::_create; } + + void _on_connection_state_changed(); + virtual ConnectionState get_connection_state() const; + + virtual Error initialize(Dictionary configuration = Dictionary()); + virtual Ref<WebRTCDataChannel> create_data_channel(String p_channel_name, Dictionary p_channel_config = Dictionary()); + virtual Error create_offer(); + virtual Error set_remote_description(String type, String sdp); + virtual Error set_local_description(String type, String sdp); + virtual Error add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName); + virtual Error poll(); + virtual void close(); + + WebRTCPeerConnectionJS(); + ~WebRTCPeerConnectionJS(); +}; + +#endif + +#endif // WEBRTC_PEER_CONNECTION_JS_H diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index b67a836fe8..d9e60eb6f1 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -71,7 +71,7 @@ if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # alrea thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_lws.Append(CPPPATH=[thirdparty_dir]) + env_lws.Prepend(CPPPATH=[thirdparty_dir]) if env['builtin_mbedtls']: mbedtls_includes = "#thirdparty/mbedtls/include" @@ -81,10 +81,10 @@ if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # alrea env_lws.Prepend(CPPPATH=wrapper_includes) if env["platform"] == "windows" or env["platform"] == "uwp": - env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir]) + env_lws.Prepend(CPPPATH=[thirdparty_dir + helper_dir]) if env["platform"] == "uwp": - env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"]) + env_lws.Append(CPPFLAGS=["/DLWS_MINGW_SUPPORT"]) env_thirdparty = env_lws.Clone() env_thirdparty.disable_warnings() diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index ffb6d40e30..0d425ad1dd 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -1,18 +1,16 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> - A WebSocket client implementation + A WebSocket client implementation. </brief_description> <description> - This class implements a WebSocket client compatible with any RFC 6455 complaint WebSocket server. + This class implements a WebSocket client compatible with any RFC 6455-compliant WebSocket server. This client can be optionally used as a network peer for the [MultiplayerAPI]. After starting the client ([method connect_to_url]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). - You will received appropriate signals when connecting, disconnecting, or when new data is available. + You will receive appropriate signals when connecting, disconnecting, or when new data is available. </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="connect_to_url"> <return type="int" enum="Error"> @@ -24,8 +22,8 @@ <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> <description> - Connect to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. - If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non Godot servers will not work, and [signal data_received] will not be emitted. + Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. + If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted. If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]). </description> </method> @@ -37,13 +35,14 @@ <argument index="1" name="reason" type="String" default=""""> </argument> <description> - Disconnect this client from the connected host. See [method WebSocketPeer.close] for more info. + Disconnects this client from the connected host. See [method WebSocketPeer.close] for more information. </description> </method> </methods> <members> <member name="verify_ssl" type="bool" setter="set_verify_ssl_enabled" getter="is_verify_ssl_enabled"> - Enable or disable SSL certificate verification. Note: You must specify the certificates to be used in the project settings for it to work when exported. + If [code]true[/code], SSL certificate verification is enabled. + [b]Note:[/b] You must specify the certificates to be used in the Project Settings for it to work when exported. </member> </members> <signals> @@ -68,7 +67,8 @@ </signal> <signal name="data_received"> <description> - Emitted when a WebSocket message is received. Note: This signal is NOT emitted when used as high level multiplayer peer. + Emitted when a WebSocket message is received. + [b]Note:[/b] This signal is [i]not[/i] emitted when used as high-level multiplayer peer. </description> </signal> <signal name="server_close_request"> diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index 1a841f85ed..b80a28e648 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> Base class for WebSocket server and client. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_peer" qualifiers="const"> <return type="WebSocketPeer"> @@ -20,13 +18,32 @@ Returns the [WebSocketPeer] associated to the given [code]peer_id[/code]. </description> </method> + <method name="set_buffers"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="input_buffer_size_kb" type="int"> + </argument> + <argument index="1" name="input_max_packets" type="int"> + </argument> + <argument index="2" name="output_buffer_size_kb" type="int"> + </argument> + <argument index="3" name="output_max_packets" type="int"> + </argument> + <description> + Configures the buffer sizes for this WebSocket peer. Default values can be specified in the Project Settings under [code]network/limits[/code]. For server, values are meant per connected peer. + The first two parameters define the size and queued packets limits of the input buffer, the last two of the output buffer. + Buffer sizes are expressed in KiB, so [code]4 = 2^12 = 4096 bytes[/code]. All parameters will be rounded up to the nearest power of two. + [b]Note:[/b] HTML5 exports only use the input buffer since the output one is managed by browsers. + </description> + </method> </methods> <signals> <signal name="peer_packet"> <argument index="0" name="peer_source" type="int"> </argument> <description> - Emitted when a packet is received from a peer. Note: this signal is only emitted when the client or server is configured to use Godot multiplayer API. + Emitted when a packet is received from a peer. + [b]Note:[/b] This signal is only emitted when the client or server is configured to use Godot multiplayer API. </description> </signal> </signals> diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml index 5dda012899..dd95f7432e 100644 --- a/modules/websocket/doc_classes/WebSocketPeer.xml +++ b/modules/websocket/doc_classes/WebSocketPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.1"> +<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> A class representing a specific WebSocket connection. </brief_description> @@ -9,8 +9,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="close"> <return type="void"> @@ -20,30 +18,32 @@ <argument index="1" name="reason" type="String" default=""""> </argument> <description> - Close this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF8 string, must be less than 123 bytes). - Note: To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received. - Note: HTML5 export might not support all status codes. Please refer to browsers-specific documentation for more details. + Closes this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC 6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF-8 string that's smaller than 123 bytes). + [b]Note:[/b] To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received. + [b]Note:[/b] The HTML5 export might not support all status codes. Please refer to browser-specific documentation for more details. </description> </method> <method name="get_connected_host" qualifiers="const"> <return type="String"> </return> <description> - Returns the IP Address of the connected peer. (Not available in HTML5 export) + Returns the IP address of the connected peer. + [b]Note:[/b] Not available in the HTML5 export. </description> </method> <method name="get_connected_port" qualifiers="const"> <return type="int"> </return> <description> - Returns the remote port of the connected peer. (Not available in HTML5 export) + Returns the remote port of the connected peer. + [b]Note:[/b] Not available in the HTML5 export. </description> </method> <method name="get_write_mode" qualifiers="const"> <return type="int" enum="WebSocketPeer.WriteMode"> </return> <description> - Get the current selected write mode. See [enum WriteMode]. + Gets the current selected write mode. See [enum WriteMode]. </description> </method> <method name="is_connected_to_host" qualifiers="const"> @@ -72,10 +72,10 @@ </methods> <constants> <constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode"> - Specify that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed). + Specifies that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed). </constant> <constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode"> - Specify that WebSockets messages should be transferred as binary payload (any byte combination is allowed). + Specifies that WebSockets messages should be transferred as binary payload (any byte combination is allowed). </constant> </constants> </class> diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 2932bf782a..1af5e403e6 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -1,17 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> - A WebSocket server implementation + A WebSocket server implementation. </brief_description> <description> - This class implements a WebSocket server that can also support the high level multiplayer API. + This class implements a WebSocket server that can also support the high-level multiplayer API. After starting the server ([method listen]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal. - Note: This class will not work in HTML5 exports due to browser restrictions. + [b]Note:[/b] This class will not work in HTML5 exports due to browser restrictions. </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="disconnect_peer"> <return type="void"> @@ -23,7 +21,7 @@ <argument index="2" name="reason" type="String" default=""""> </argument> <description> - Disconnects the peer identified by [code]id[/code] from the server. See [method WebSocketPeer.close] for more info. + Disconnects the peer identified by [code]id[/code] from the server. See [method WebSocketPeer.close] for more information. </description> </method> <method name="get_peer_address" qualifiers="const"> @@ -70,17 +68,17 @@ <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> <description> - Start listening on the given port. + Starts listening on the given port. You can specify the desired subprotocols via the "protocols" array. If the list empty (default), "binary" will be used. - If [code]true[/code] is passed as [code]gd_mp_api[/code], the server will behave like a network peer for the [MultiplayerAPI], connections from non Godot clients will not work, and [signal data_received] will not be emitted. - If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.), on the [WebSocketPeer] returned via [code]get_peer(ID)[/code] to communicate with the peer with given [code]ID[/code] (e.g. [code]get_peer(ID).get_available_packet_count[/code]). + If [code]true[/code] is passed as [code]gd_mp_api[/code], the server will behave like a network peer for the [MultiplayerAPI], connections from non-Godot clients will not work, and [signal data_received] will not be emitted. + If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.), on the [WebSocketPeer] returned via [code]get_peer(id)[/code] to communicate with the peer with given [code]id[/code] (e.g. [code]get_peer(id).get_available_packet_count[/code]). </description> </method> <method name="stop"> <return type="void"> </return> <description> - Stop the server and clear its state. + Stops the server and clear its state. </description> </method> </methods> @@ -118,7 +116,8 @@ <argument index="0" name="id" type="int"> </argument> <description> - Emitted when a new message is received. Note: This signal is NOT emitted when used as high level multiplayer peer. + Emitted when a new message is received. + [b]Note:[/b] This signal is [i]not[/i] emitted when used as high-level multiplayer peer. </description> </signal> </signals> diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index aafae8f1c2..409cc9f699 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -205,6 +205,12 @@ int EMWSClient::get_max_packet_size() const { return (1 << _in_buf_size) - PROTO_SIZE; } +Error EMWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + return OK; +} + EMWSClient::EMWSClient() { _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h index 9bc29c1913..1811d05eea 100644 --- a/modules/websocket/emws_client.h +++ b/modules/websocket/emws_client.h @@ -49,6 +49,7 @@ private: public: bool _is_connecting; + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); Ref<WebSocketPeer> get_peer(int p_peer_id) const; void disconnect_from_host(int p_code = 1000, String p_reason = ""); diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp index 0eef1c4ba9..c4bb459ad0 100644 --- a/modules/websocket/emws_server.cpp +++ b/modules/websocket/emws_server.cpp @@ -79,6 +79,10 @@ int EMWSServer::get_max_packet_size() const { return 0; } +Error EMWSServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + return OK; +} + EMWSServer::EMWSServer() { } diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h index bb101cd155..a5e5b4090e 100644 --- a/modules/websocket/emws_server.h +++ b/modules/websocket/emws_server.h @@ -42,6 +42,7 @@ class EMWSServer : public WebSocketServer { GDCIIMPL(EMWSServer, WebSocketServer); public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); void stop(); bool is_listening() const; diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp index 2dce0ed1f5..f139a4ef66 100644 --- a/modules/websocket/lws_client.cpp +++ b/modules/websocket/lws_client.cpp @@ -32,9 +32,11 @@ #include "lws_client.h" #include "core/io/ip.h" -#include "core/io/stream_peer_ssl.h" #include "core/project_settings.h" +#if defined(LWS_OPENSSL_SUPPORT) +#include "core/io/stream_peer_ssl.h" #include "tls/mbedtls/wrapper/include/openssl/ssl.h" +#endif Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { @@ -121,6 +123,7 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; switch (reason) { +#if defined(LWS_OPENSSL_SUPPORT) case LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS: { PoolByteArray arr = StreamPeerSSL::get_project_cert_array(); if (arr.size() > 0) @@ -128,7 +131,7 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi else if (verify_ssl) WARN_PRINTS("No CA cert specified in project settings, SSL will not work"); } break; - +#endif case LWS_CALLBACK_CLIENT_ESTABLISHED: peer->set_wsi(wsi, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); peer_data->peer_id = 0; @@ -212,6 +215,17 @@ uint16_t LWSClient::get_connected_port() const { return 1025; }; +Error LWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); + ERR_FAIL_COND_V(context != NULL, FAILED); + + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; + _out_pkt_size = nearest_shift(p_out_packets - 1); + return OK; +} + LWSClient::LWSClient() { _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); diff --git a/modules/websocket/lws_client.h b/modules/websocket/lws_client.h index b3a1237550..df4aabec7f 100644 --- a/modules/websocket/lws_client.h +++ b/modules/websocket/lws_client.h @@ -51,6 +51,7 @@ private: int _out_pkt_size; public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); int get_max_packet_size() const; Ref<WebSocketPeer> get_peer(int p_peer_id) const; diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp index 61ccdca74a..482c02dc60 100644 --- a/modules/websocket/lws_server.cpp +++ b/modules/websocket/lws_server.cpp @@ -197,6 +197,17 @@ void LWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) { get_peer(p_peer_id)->close(p_code, p_reason); } +Error LWSServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); + ERR_FAIL_COND_V(context != NULL, FAILED); + + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; + _out_pkt_size = nearest_shift(p_out_packets - 1); + return OK; +} + LWSServer::LWSServer() { _in_buf_size = nearest_shift((int)GLOBAL_GET(WSS_IN_BUF) - 1) + 10; _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_IN_PKT) - 1); diff --git a/modules/websocket/lws_server.h b/modules/websocket/lws_server.h index 5096ee0f88..b331852d26 100644 --- a/modules/websocket/lws_server.h +++ b/modules/websocket/lws_server.h @@ -52,6 +52,7 @@ private: int _out_pkt_size; public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); void stop(); bool is_listening() const; diff --git a/modules/websocket/packet_buffer.h b/modules/websocket/packet_buffer.h index 47786a87a6..057fecfb56 100644 --- a/modules/websocket/packet_buffer.h +++ b/modules/websocket/packet_buffer.h @@ -59,7 +59,7 @@ public: ERR_FAIL_V(ERR_OUT_OF_MEMORY); } #else - ERR_FAIL_COND_V(p_payload && _payload.space_left() < p_size, ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(p_payload && (uint32_t)_payload.space_left() < p_size, ERR_OUT_OF_MEMORY); ERR_FAIL_COND_V(p_info && _packets.space_left() < 1, ERR_OUT_OF_MEMORY); #endif diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp index ed6cc5638e..39bf3de982 100644 --- a/modules/websocket/register_types.cpp +++ b/modules/websocket/register_types.cpp @@ -60,25 +60,6 @@ void register_websocket_types() { _SET_HINT(WSS_OUT_PKT, 1024, 16384); #ifdef JAVASCRIPT_ENABLED - EM_ASM({ - var IDHandler = {}; - IDHandler["ids"] = {}; - IDHandler["has"] = function(id) { - return IDHandler.ids.hasOwnProperty(id); - }; - IDHandler["add"] = function(obj) { - var id = crypto.getRandomValues(new Int32Array(32))[0]; - IDHandler.ids[id] = obj; - return id; - }; - IDHandler["get"] = function(id) { - return IDHandler.ids[id]; - }; - IDHandler["remove"] = function(id) { - delete IDHandler.ids[id]; - }; - Module["IDHandler"] = IDHandler; - }); EMWSPeer::make_default(); EMWSClient::make_default(); EMWSServer::make_default(); diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index c464d97c7f..7ddb9468a5 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -67,6 +67,8 @@ public: void _on_disconnect(bool p_was_clean); void _on_error(); + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; + WebSocketClient(); ~WebSocketClient(); }; diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 6aab8a7e81..23cbf916eb 100644 --- a/modules/websocket/websocket_multiplayer_peer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -87,6 +87,7 @@ void WebSocketMultiplayerPeer::_clear() { void WebSocketMultiplayerPeer::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_buffers", "input_buffer_size_kb", "input_max_packets", "output_buffer_size_kb", "output_max_packets"), &WebSocketMultiplayerPeer::set_buffers); ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebSocketMultiplayerPeer::get_peer); ADD_SIGNAL(MethodInfo("peer_packet", PropertyInfo(Variant::INT, "peer_source"))); diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h index b050449ee0..7fd97a6595 100644 --- a/modules/websocket/websocket_multiplayer_peer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -82,7 +82,7 @@ public: /* NetworkedMultiplayerPeer */ void set_transfer_mode(TransferMode p_mode); TransferMode get_transfer_mode() const; - void set_target_peer(int p_peer_id); + void set_target_peer(int p_target_peer); int get_packet_peer() const; int get_unique_id() const; virtual bool is_server() const = 0; @@ -97,6 +97,7 @@ public: virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); /* WebSocketPeer */ + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const = 0; void _process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id); diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index 7a94c4047b..83c0c10419 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -62,6 +62,8 @@ public: void _on_disconnect(int32_t p_peer_id, bool p_was_clean); void _on_close_request(int32_t p_peer_id, int p_code, String p_reason); + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; + WebSocketServer(); ~WebSocketServer(); }; diff --git a/modules/xatlas_unwrap/SCsub b/modules/xatlas_unwrap/SCsub index ad364d5aaf..50e3cb1551 100644 --- a/modules/xatlas_unwrap/SCsub +++ b/modules/xatlas_unwrap/SCsub @@ -1,7 +1,5 @@ #!/usr/bin/env python -import platform - Import('env') Import('env_modules') @@ -15,29 +13,12 @@ if env['builtin_xatlas']: ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_xatlas_unwrap.Append(CPPPATH=[thirdparty_dir]) + env_xatlas_unwrap.Prepend(CPPPATH=[thirdparty_dir]) # upstream uses c++11 if (not env.msvc): env_xatlas_unwrap.Append(CXXFLAGS="-std=c++11") - if env["platform"] == 'x11': - # if not specifically one of the *BSD, then use LINUX as default - if platform.system() == "FreeBSD": - env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_FREEBSD", "-DPOSH_COMPILER_GCC"]) - elif platform.system() == "OpenBSD": - env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_OPENBSD", "-DPOSH_COMPILER_GCC"]) - else: - env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_LINUX", "-DPOSH_COMPILER_GCC"]) - elif env["platform"] == 'osx': - env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_DARWIN", "-DPOSH_COMPILER_GCC"]) - elif env["platform"] == 'windows': - if env.msvc: - env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_WIN32", "-DNV_CC_MSVC", "-DPOSH_COMPILER_MSVC" ]) - else: - env_xatlas_unwrap.Append(CCFLAGS=["-DNV_OS_MINGW", "-DNV_CC_GNUC", "-DPOSH_COMPILER_GCC", "-U__STRICT_ANSI__"]) - env.Append(LIBS=["dbghelp"]) - env_thirdparty = env_xatlas_unwrap.Clone() env_thirdparty.disable_warnings() env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) diff --git a/modules/xatlas_unwrap/config.py b/modules/xatlas_unwrap/config.py index 2dda5db7e0..bd092bdc16 100644 --- a/modules/xatlas_unwrap/config.py +++ b/modules/xatlas_unwrap/config.py @@ -1,5 +1,4 @@ def can_build(env, platform): - #return False #xatlas is buggy return (env['tools'] and platform not in ["android", "ios"]) def configure(env): |