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-rw-r--r--modules/bullet/bullet_physics_server.cpp174
-rw-r--r--modules/bullet/bullet_physics_server.h43
-rw-r--r--modules/bullet/collision_object_bullet.cpp2
-rw-r--r--modules/bullet/register_types.cpp4
-rw-r--r--modules/bullet/soft_body_bullet.cpp474
-rw-r--r--modules/bullet/soft_body_bullet.h103
-rw-r--r--modules/bullet/space_bullet.cpp8
-rw-r--r--modules/bullet/space_bullet.h6
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp2
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/editor/bindings_generator.cpp36
-rw-r--r--modules/mono/glue/collections_glue.cpp240
-rw-r--r--modules/mono/glue/collections_glue.h100
-rw-r--r--modules/mono/glue/cs_files/Array.cs335
-rw-r--r--modules/mono/glue/cs_files/Dictionary.cs401
-rw-r--r--modules/mono/glue/cs_files/MarshalUtils.cs29
-rw-r--r--modules/mono/glue/glue_header.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp32
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h8
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp45
-rw-r--r--modules/mono/mono_gd/gd_mono_header.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp173
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h5
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp19
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp129
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h31
-rw-r--r--modules/websocket/emws_client.cpp1
27 files changed, 2011 insertions, 396 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 77484c9efc..2390c71b0a 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -169,7 +169,7 @@ real_t BulletPhysicsServer::shape_get_custom_solver_bias(RID p_shape) const {
}
RID BulletPhysicsServer::space_create() {
- SpaceBullet *space = bulletnew(SpaceBullet(false));
+ SpaceBullet *space = bulletnew(SpaceBullet);
CreateThenReturnRID(space_owner, space);
}
@@ -567,9 +567,6 @@ void BulletPhysicsServer::body_clear_shapes(RID p_body) {
void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
CollisionObjectBullet *body = get_collisin_object(p_body);
- if (!body) {
- body = soft_body_owner.get(p_body);
- }
ERR_FAIL_COND(!body);
body->set_instance_id(p_ID);
@@ -867,6 +864,13 @@ RID BulletPhysicsServer::soft_body_create(bool p_init_sleeping) {
CreateThenReturnRID(soft_body_owner, body);
}
+void BulletPhysicsServer::soft_body_update_visual_server(RID p_body, class SoftBodyVisualServerHandler *p_visual_server_handler) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+
+ body->update_visual_server(p_visual_server_handler);
+}
+
void BulletPhysicsServer::soft_body_set_space(RID p_body, RID p_space) {
SoftBodyBullet *body = soft_body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -893,11 +897,11 @@ RID BulletPhysicsServer::soft_body_get_space(RID p_body) const {
return space->get_self();
}
-void BulletPhysicsServer::soft_body_set_trimesh_body_shape(RID p_body, PoolVector<int> p_indices, PoolVector<Vector3> p_vertices, int p_triangles_num) {
+void BulletPhysicsServer::soft_body_set_mesh(RID p_body, const REF &p_mesh) {
SoftBodyBullet *body = soft_body_owner.get(p_body);
ERR_FAIL_COND(!body);
- body->set_trimesh_body_shape(p_indices, p_vertices, p_triangles_num);
+ body->set_soft_mesh(p_mesh);
}
void BulletPhysicsServer::soft_body_set_collision_layer(RID p_body, uint32_t p_layer) {
@@ -975,14 +979,16 @@ void BulletPhysicsServer::soft_body_set_transform(RID p_body, const Transform &p
SoftBodyBullet *body = soft_body_owner.get(p_body);
ERR_FAIL_COND(!body);
- body->set_transform(p_transform);
+ body->set_soft_transform(p_transform);
}
-Transform BulletPhysicsServer::soft_body_get_transform(RID p_body) const {
+Vector3 BulletPhysicsServer::soft_body_get_vertex_position(RID p_body, int vertex_index) const {
const SoftBodyBullet *body = soft_body_owner.get(p_body);
- ERR_FAIL_COND_V(!body, Transform());
+ Vector3 pos;
+ ERR_FAIL_COND_V(!body, pos);
- return body->get_transform();
+ body->get_node_position(vertex_index, pos);
+ return pos;
}
void BulletPhysicsServer::soft_body_set_ray_pickable(RID p_body, bool p_enable) {
@@ -997,6 +1003,154 @@ bool BulletPhysicsServer::soft_body_is_ray_pickable(RID p_body) const {
return body->is_ray_pickable();
}
+void BulletPhysicsServer::soft_body_set_simulation_precision(RID p_body, int p_simulation_precision) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_simulation_precision(p_simulation_precision);
+}
+
+int BulletPhysicsServer::soft_body_get_simulation_precision(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_simulation_precision();
+}
+
+void BulletPhysicsServer::soft_body_set_total_mass(RID p_body, real_t p_total_mass) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_total_mass(p_total_mass);
+}
+
+real_t BulletPhysicsServer::soft_body_get_total_mass(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_total_mass();
+}
+
+void BulletPhysicsServer::soft_body_set_linear_stiffness(RID p_body, real_t p_stiffness) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_linear_stiffness(p_stiffness);
+}
+
+real_t BulletPhysicsServer::soft_body_get_linear_stiffness(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_linear_stiffness();
+}
+
+void BulletPhysicsServer::soft_body_set_areaAngular_stiffness(RID p_body, real_t p_stiffness) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_areaAngular_stiffness(p_stiffness);
+}
+
+real_t BulletPhysicsServer::soft_body_get_areaAngular_stiffness(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_areaAngular_stiffness();
+}
+
+void BulletPhysicsServer::soft_body_set_volume_stiffness(RID p_body, real_t p_stiffness) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_volume_stiffness(p_stiffness);
+}
+
+real_t BulletPhysicsServer::soft_body_get_volume_stiffness(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_volume_stiffness();
+}
+
+void BulletPhysicsServer::soft_body_set_pressure_coefficient(RID p_body, real_t p_pressure_coefficient) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_pressure_coefficient(p_pressure_coefficient);
+}
+
+real_t BulletPhysicsServer::soft_body_get_pressure_coefficient(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_pressure_coefficient();
+}
+
+void BulletPhysicsServer::soft_body_set_pose_matching_coefficient(RID p_body, real_t p_pose_matching_coefficient) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ return body->set_pose_matching_coefficient(p_pose_matching_coefficient);
+}
+
+real_t BulletPhysicsServer::soft_body_get_pose_matching_coefficient(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_pose_matching_coefficient();
+}
+
+void BulletPhysicsServer::soft_body_set_damping_coefficient(RID p_body, real_t p_damping_coefficient) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_damping_coefficient(p_damping_coefficient);
+}
+
+real_t BulletPhysicsServer::soft_body_get_damping_coefficient(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_damping_coefficient();
+}
+
+void BulletPhysicsServer::soft_body_set_drag_coefficient(RID p_body, real_t p_drag_coefficient) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_drag_coefficient(p_drag_coefficient);
+}
+
+real_t BulletPhysicsServer::soft_body_get_drag_coefficient(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_drag_coefficient();
+}
+
+void BulletPhysicsServer::soft_body_move_point(RID p_body, int p_point_index, const Vector3 &p_global_position) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_node_position(p_point_index, p_global_position);
+}
+
+Vector3 BulletPhysicsServer::soft_body_get_point_global_position(RID p_body, int p_point_index) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, Vector3(0., 0., 0.));
+ Vector3 pos;
+ body->get_node_position(p_point_index, pos);
+ return pos;
+}
+
+Vector3 BulletPhysicsServer::soft_body_get_point_offset(RID p_body, int p_point_index) const {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, Vector3());
+ Vector3 res;
+ body->get_node_offset(p_point_index, res);
+ return res;
+}
+
+void BulletPhysicsServer::soft_body_remove_all_pinned_points(RID p_body) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->reset_all_node_mass();
+}
+
+void BulletPhysicsServer::soft_body_pin_point(RID p_body, int p_point_index, bool p_pin) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_node_mass(p_point_index, p_pin ? 0 : 1);
+}
+
+bool BulletPhysicsServer::soft_body_is_point_pinned(RID p_body, int p_point_index) {
+ SoftBodyBullet *body = soft_body_owner.get(p_body);
+ ERR_FAIL_COND_V(!body, 0.f);
+ return body->get_node_mass(p_point_index);
+}
+
PhysicsServer::JointType BulletPhysicsServer::joint_get_type(RID p_joint) const {
JointBullet *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint, JOINT_PIN);
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index 06769106c3..2165845529 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -262,10 +262,12 @@ public:
virtual RID soft_body_create(bool p_init_sleeping = false);
+ virtual void soft_body_update_visual_server(RID p_body, class SoftBodyVisualServerHandler *p_visual_server_handler);
+
virtual void soft_body_set_space(RID p_body, RID p_space);
virtual RID soft_body_get_space(RID p_body) const;
- virtual void soft_body_set_trimesh_body_shape(RID p_body, PoolVector<int> p_indices, PoolVector<Vector3> p_vertices, int p_triangles_num);
+ virtual void soft_body_set_mesh(RID p_body, const REF &p_mesh);
virtual void soft_body_set_collision_layer(RID p_body, uint32_t p_layer);
virtual uint32_t soft_body_get_collision_layer(RID p_body) const;
@@ -280,12 +282,49 @@ public:
virtual void soft_body_set_state(RID p_body, BodyState p_state, const Variant &p_variant);
virtual Variant soft_body_get_state(RID p_body, BodyState p_state) const;
+ /// Special function. This function has bad performance
virtual void soft_body_set_transform(RID p_body, const Transform &p_transform);
- virtual Transform soft_body_get_transform(RID p_body) const;
+ virtual Vector3 soft_body_get_vertex_position(RID p_body, int vertex_index) const;
virtual void soft_body_set_ray_pickable(RID p_body, bool p_enable);
virtual bool soft_body_is_ray_pickable(RID p_body) const;
+ virtual void soft_body_set_simulation_precision(RID p_body, int p_simulation_precision);
+ virtual int soft_body_get_simulation_precision(RID p_body);
+
+ virtual void soft_body_set_total_mass(RID p_body, real_t p_total_mass);
+ virtual real_t soft_body_get_total_mass(RID p_body);
+
+ virtual void soft_body_set_linear_stiffness(RID p_body, real_t p_stiffness);
+ virtual real_t soft_body_get_linear_stiffness(RID p_body);
+
+ virtual void soft_body_set_areaAngular_stiffness(RID p_body, real_t p_stiffness);
+ virtual real_t soft_body_get_areaAngular_stiffness(RID p_body);
+
+ virtual void soft_body_set_volume_stiffness(RID p_body, real_t p_stiffness);
+ virtual real_t soft_body_get_volume_stiffness(RID p_body);
+
+ virtual void soft_body_set_pressure_coefficient(RID p_body, real_t p_pressure_coefficient);
+ virtual real_t soft_body_get_pressure_coefficient(RID p_body);
+
+ virtual void soft_body_set_pose_matching_coefficient(RID p_body, real_t p_pose_matching_coefficient);
+ virtual real_t soft_body_get_pose_matching_coefficient(RID p_body);
+
+ virtual void soft_body_set_damping_coefficient(RID p_body, real_t p_damping_coefficient);
+ virtual real_t soft_body_get_damping_coefficient(RID p_body);
+
+ virtual void soft_body_set_drag_coefficient(RID p_body, real_t p_drag_coefficient);
+ virtual real_t soft_body_get_drag_coefficient(RID p_body);
+
+ virtual void soft_body_move_point(RID p_body, int p_point_index, const Vector3 &p_global_position);
+ virtual Vector3 soft_body_get_point_global_position(RID p_body, int p_point_index);
+
+ virtual Vector3 soft_body_get_point_offset(RID p_body, int p_point_index) const;
+
+ virtual void soft_body_remove_all_pinned_points(RID p_body);
+ virtual void soft_body_pin_point(RID p_body, int p_point_index, bool p_pin);
+ virtual bool soft_body_is_point_pinned(RID p_body, int p_point_index);
+
/* JOINT API */
virtual JointType joint_get_type(RID p_joint) const;
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index 57e4db708e..1d63318fd7 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -111,6 +111,8 @@ void CollisionObjectBullet::setupBulletCollisionObject(btCollisionObject *p_coll
void CollisionObjectBullet::add_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) {
exceptions.insert(p_ignoreCollisionObject->get_self());
+ if (!bt_collision_object)
+ return;
bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, true);
if (space)
space->get_broadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bt_collision_object->getBroadphaseHandle(), space->get_dispatcher());
diff --git a/modules/bullet/register_types.cpp b/modules/bullet/register_types.cpp
index b75f7464ab..a76b0438b4 100644
--- a/modules/bullet/register_types.cpp
+++ b/modules/bullet/register_types.cpp
@@ -32,6 +32,7 @@
#include "bullet_physics_server.h"
#include "class_db.h"
+#include "project_settings.h"
/**
@author AndreaCatania
@@ -47,6 +48,9 @@ void register_bullet_types() {
#ifndef _3D_DISABLED
PhysicsServerManager::register_server("Bullet", &_createBulletPhysicsCallback);
PhysicsServerManager::set_default_server("Bullet", 1);
+
+ GLOBAL_DEF("physics/3d/active_soft_world", true);
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/active_soft_world", PropertyInfo(Variant::BOOL, "physics/3d/active_soft_world"));
#endif
}
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 5c20eb73f1..b3680d58db 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -32,42 +32,24 @@
#include "bullet_types_converter.h"
#include "bullet_utilities.h"
-#include "scene/3d/immediate_geometry.h"
+#include "scene/3d/soft_body.h"
#include "space_bullet.h"
-/**
- @author AndreaCatania
-*/
-
SoftBodyBullet::SoftBodyBullet() :
CollisionObjectBullet(CollisionObjectBullet::TYPE_SOFT_BODY),
- mass(1),
+ total_mass(1),
simulation_precision(5),
- stiffness(0.5f),
- pressure_coefficient(50),
- damping_coefficient(0.005),
- drag_coefficient(0.005),
+ linear_stiffness(0.5),
+ areaAngular_stiffness(0.5),
+ volume_stiffness(0.5),
+ pressure_coefficient(0.),
+ pose_matching_coefficient(0.),
+ damping_coefficient(0.01),
+ drag_coefficient(0.),
bt_soft_body(NULL),
- soft_shape_type(SOFT_SHAPETYPE_NONE),
- isScratched(false),
- soft_body_shape_data(NULL) {
-
- test_geometry = memnew(ImmediateGeometry);
-
- red_mat = Ref<SpatialMaterial>(memnew(SpatialMaterial));
- red_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- red_mat->set_line_width(20.0);
- red_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
- red_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
- red_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- red_mat->set_albedo(Color(1, 0, 0, 1));
- test_geometry->set_material_override(red_mat);
-
- test_is_in_scene = false;
-}
+ isScratched(false) {}
SoftBodyBullet::~SoftBodyBullet() {
- bulletdelete(soft_body_shape_data);
}
void SoftBodyBullet::reload_body() {
@@ -80,8 +62,6 @@ void SoftBodyBullet::reload_body() {
void SoftBodyBullet::set_space(SpaceBullet *p_space) {
if (space) {
isScratched = false;
-
- // Remove this object from the physics world
space->remove_soft_body(this);
}
@@ -90,86 +70,181 @@ void SoftBodyBullet::set_space(SpaceBullet *p_space) {
if (space) {
space->add_soft_body(this);
}
-
- reload_soft_body();
}
-void SoftBodyBullet::dispatch_callbacks() {
- if (!bt_soft_body) {
+void SoftBodyBullet::dispatch_callbacks() {}
+
+void SoftBodyBullet::on_collision_filters_change() {}
+
+void SoftBodyBullet::on_collision_checker_start() {}
+
+void SoftBodyBullet::on_enter_area(AreaBullet *p_area) {}
+
+void SoftBodyBullet::on_exit_area(AreaBullet *p_area) {}
+
+void SoftBodyBullet::update_visual_server(SoftBodyVisualServerHandler *p_visual_server_handler) {
+ if (!bt_soft_body)
return;
+
+ /// Update visual server vertices
+ const btSoftBody::tNodeArray &nodes(bt_soft_body->m_nodes);
+ const int nodes_count = nodes.size();
+
+ Vector<int> *vs_indices;
+ const void *vertex_position;
+ const void *vertex_normal;
+
+ for (int vertex_index = 0; vertex_index < nodes_count; ++vertex_index) {
+ vertex_position = reinterpret_cast<const void *>(&nodes[vertex_index].m_x);
+ vertex_normal = reinterpret_cast<const void *>(&nodes[vertex_index].m_n);
+
+ vs_indices = &indices_table[vertex_index];
+
+ const int vs_indices_size(vs_indices->size());
+ for (int x = 0; x < vs_indices_size; ++x) {
+ p_visual_server_handler->set_vertex((*vs_indices)[x], vertex_position);
+ p_visual_server_handler->set_normal((*vs_indices)[x], vertex_normal);
+ }
}
- if (!test_is_in_scene) {
- test_is_in_scene = true;
- SceneTree::get_singleton()->get_current_scene()->add_child(test_geometry);
+ /// Generate AABB
+ btVector3 aabb_min;
+ btVector3 aabb_max;
+ bt_soft_body->getAabb(aabb_min, aabb_max);
+
+ btVector3 size(aabb_max - aabb_min);
+
+ AABB aabb;
+ B_TO_G(aabb_min, aabb.position);
+ B_TO_G(size, aabb.size);
+
+ p_visual_server_handler->set_aabb(aabb);
+}
+
+void SoftBodyBullet::set_soft_mesh(const Ref<Mesh> &p_mesh) {
+
+ if (p_mesh.is_null() || !p_mesh->surface_is_softbody_friendly(0))
+ soft_mesh.unref();
+ else
+ soft_mesh = p_mesh;
+
+ if (soft_mesh.is_null()) {
+
+ destroy_soft_body();
+ return;
}
- test_geometry->clear();
- test_geometry->begin(Mesh::PRIMITIVE_LINES, NULL);
- bool first = true;
- Vector3 pos;
- for (int i = 0; i < bt_soft_body->m_nodes.size(); ++i) {
- const btSoftBody::Node &n = bt_soft_body->m_nodes[i];
- B_TO_G(n.m_x, pos);
- test_geometry->add_vertex(pos);
- if (!first) {
- test_geometry->add_vertex(pos);
- } else {
- first = false;
- }
+ Array arrays = soft_mesh->surface_get_arrays(0);
+ ERR_FAIL_COND(!(soft_mesh->surface_get_format(0) & VS::ARRAY_FORMAT_INDEX));
+ set_trimesh_body_shape(arrays[VS::ARRAY_INDEX], arrays[VS::ARRAY_VERTEX]);
+}
+
+void SoftBodyBullet::destroy_soft_body() {
+
+ if (!bt_soft_body)
+ return;
+
+ if (space) {
+ /// Remove from world before deletion
+ space->remove_soft_body(this);
}
- test_geometry->end();
+
+ destroyBulletCollisionObject();
+ bt_soft_body = NULL;
+}
+
+void SoftBodyBullet::set_soft_transform(const Transform &p_transform) {
+ reset_all_node_positions();
+ move_all_nodes(p_transform);
}
-void SoftBodyBullet::on_collision_filters_change() {
+void SoftBodyBullet::move_all_nodes(const Transform &p_transform) {
+ if (!bt_soft_body)
+ return;
+ btTransform bt_transf;
+ G_TO_B(p_transform, bt_transf);
+ bt_soft_body->transform(bt_transf);
}
-void SoftBodyBullet::on_collision_checker_start() {
+void SoftBodyBullet::set_node_position(int p_node_index, const Vector3 &p_global_position) {
+ btVector3 bt_pos;
+ G_TO_B(p_global_position, bt_pos);
+ set_node_position(p_node_index, bt_pos);
}
-void SoftBodyBullet::on_enter_area(AreaBullet *p_area) {
+void SoftBodyBullet::set_node_position(int p_node_index, const btVector3 &p_global_position) {
+ if (bt_soft_body) {
+ bt_soft_body->m_nodes[p_node_index].m_x = p_global_position;
+ }
}
-void SoftBodyBullet::on_exit_area(AreaBullet *p_area) {
+void SoftBodyBullet::get_node_position(int p_node_index, Vector3 &r_position) const {
+ if (bt_soft_body) {
+ B_TO_G(bt_soft_body->m_nodes[p_node_index].m_x, r_position);
+ }
}
-void SoftBodyBullet::set_trimesh_body_shape(PoolVector<int> p_indices, PoolVector<Vector3> p_vertices, int p_triangles_num) {
+void SoftBodyBullet::get_node_offset(int p_node_index, Vector3 &r_offset) const {
+ if (soft_mesh.is_null())
+ return;
+
+ Array arrays = soft_mesh->surface_get_arrays(0);
+ PoolVector<Vector3> vertices(arrays[VS::ARRAY_VERTEX]);
- TrimeshSoftShapeData *shape_data = bulletnew(TrimeshSoftShapeData);
- shape_data->m_triangles_indices = p_indices;
- shape_data->m_vertices = p_vertices;
- shape_data->m_triangles_num = p_triangles_num;
+ if (0 <= p_node_index && vertices.size() > p_node_index) {
+ r_offset = vertices[p_node_index];
+ }
+}
- set_body_shape_data(shape_data, SOFT_SHAPE_TYPE_TRIMESH);
- reload_soft_body();
+void SoftBodyBullet::get_node_offset(int p_node_index, btVector3 &r_offset) const {
+ Vector3 off;
+ get_node_offset(p_node_index, off);
+ G_TO_B(off, r_offset);
}
-void SoftBodyBullet::set_body_shape_data(SoftShapeData *p_soft_shape_data, SoftShapeType p_type) {
- bulletdelete(soft_body_shape_data);
- soft_body_shape_data = p_soft_shape_data;
- soft_shape_type = p_type;
+void SoftBodyBullet::set_node_mass(int node_index, btScalar p_mass) {
+ if (0 >= p_mass) {
+ pin_node(node_index);
+ } else {
+ unpin_node(node_index);
+ }
+ if (bt_soft_body) {
+ bt_soft_body->setMass(node_index, p_mass);
+ }
}
-void SoftBodyBullet::set_transform(const Transform &p_transform) {
- transform = p_transform;
+btScalar SoftBodyBullet::get_node_mass(int node_index) const {
if (bt_soft_body) {
- // TODO the softbody set new transform considering the current transform as center of world
- // like if it's local transform, so I must fix this by setting nwe transform considering the old
- btTransform bt_trans;
- G_TO_B(transform, bt_trans);
- //bt_soft_body->transform(bt_trans);
+ return bt_soft_body->getMass(node_index);
+ } else {
+ return -1 == search_node_pinned(node_index) ? 1 : 0;
}
}
-const Transform &SoftBodyBullet::get_transform() const {
- return transform;
+void SoftBodyBullet::reset_all_node_mass() {
+ if (bt_soft_body) {
+ for (int i = pinned_nodes.size() - 1; 0 <= i; --i) {
+ bt_soft_body->setMass(pinned_nodes[i], 1);
+ }
+ }
+ pinned_nodes.resize(0);
}
-void SoftBodyBullet::get_first_node_origin(btVector3 &p_out_origin) const {
- if (bt_soft_body && bt_soft_body->m_nodes.size()) {
- p_out_origin = bt_soft_body->m_nodes[0].m_x;
- } else {
- p_out_origin.setZero();
+void SoftBodyBullet::reset_all_node_positions() {
+ if (soft_mesh.is_null())
+ return;
+
+ Array arrays = soft_mesh->surface_get_arrays(0);
+ PoolVector<Vector3> vs_vertices(arrays[VS::ARRAY_VERTEX]);
+ PoolVector<Vector3>::Read vs_vertices_read = vs_vertices.read();
+
+ for (int vertex_index = bt_soft_body->m_nodes.size() - 1; 0 <= vertex_index; --vertex_index) {
+
+ G_TO_B(vs_vertices_read[indices_table[vertex_index][0]], bt_soft_body->m_nodes[vertex_index].m_x);
+
+ bt_soft_body->m_nodes[vertex_index].m_q = bt_soft_body->m_nodes[vertex_index].m_x;
+ bt_soft_body->m_nodes[vertex_index].m_v = btVector3(0, 0, 0);
+ bt_soft_body->m_nodes[vertex_index].m_f = btVector3(0, 0, 0);
}
}
@@ -181,22 +256,34 @@ void SoftBodyBullet::set_activation_state(bool p_active) {
}
}
-void SoftBodyBullet::set_mass(real_t p_val) {
+void SoftBodyBullet::set_total_mass(real_t p_val) {
if (0 >= p_val) {
p_val = 1;
}
- mass = p_val;
+ total_mass = p_val;
if (bt_soft_body) {
- bt_soft_body->setTotalMass(mass);
+ bt_soft_body->setTotalMass(total_mass);
}
}
-void SoftBodyBullet::set_stiffness(real_t p_val) {
- stiffness = p_val;
+void SoftBodyBullet::set_linear_stiffness(real_t p_val) {
+ linear_stiffness = p_val;
if (bt_soft_body) {
- mat0->m_kAST = stiffness;
- mat0->m_kLST = stiffness;
- mat0->m_kVST = stiffness;
+ mat0->m_kLST = linear_stiffness;
+ }
+}
+
+void SoftBodyBullet::set_areaAngular_stiffness(real_t p_val) {
+ areaAngular_stiffness = p_val;
+ if (bt_soft_body) {
+ mat0->m_kAST = areaAngular_stiffness;
+ }
+}
+
+void SoftBodyBullet::set_volume_stiffness(real_t p_val) {
+ volume_stiffness = p_val;
+ if (bt_soft_body) {
+ mat0->m_kVST = volume_stiffness;
}
}
@@ -204,6 +291,9 @@ void SoftBodyBullet::set_simulation_precision(int p_val) {
simulation_precision = p_val;
if (bt_soft_body) {
bt_soft_body->m_cfg.piterations = simulation_precision;
+ bt_soft_body->m_cfg.viterations = simulation_precision;
+ bt_soft_body->m_cfg.diterations = simulation_precision;
+ bt_soft_body->m_cfg.citerations = simulation_precision;
}
}
@@ -214,6 +304,13 @@ void SoftBodyBullet::set_pressure_coefficient(real_t p_val) {
}
}
+void SoftBodyBullet::set_pose_matching_coefficient(real_t p_val) {
+ pose_matching_coefficient = p_val;
+ if (bt_soft_body) {
+ bt_soft_body->m_cfg.kMT = pose_matching_coefficient;
+ }
+}
+
void SoftBodyBullet::set_damping_coefficient(real_t p_val) {
damping_coefficient = p_val;
if (bt_soft_body) {
@@ -228,89 +325,156 @@ void SoftBodyBullet::set_drag_coefficient(real_t p_val) {
}
}
-void SoftBodyBullet::reload_soft_body() {
-
+void SoftBodyBullet::set_trimesh_body_shape(PoolVector<int> p_indices, PoolVector<Vector3> p_vertices) {
+ /// Assert the current soft body is destroyed
destroy_soft_body();
- create_soft_body();
- if (bt_soft_body) {
+ /// Parse visual server indices to physical indices.
+ /// Merge all overlapping vertices and create a map of physical vertices to visual server
- // TODO the softbody set new transform considering the current transform as center of world
- // like if it's local transform, so I must fix this by setting nwe transform considering the old
- btTransform bt_trans;
- G_TO_B(transform, bt_trans);
- bt_soft_body->transform(bt_trans);
+ {
+ /// This is the map of visual server indices to physics indices (So it's the inverse of idices_map), Thanks to it I don't need make a heavy search in the indices_map
+ Vector<int> vs_indices_to_physics_table;
- bt_soft_body->generateBendingConstraints(2, mat0);
- mat0->m_kAST = stiffness;
- mat0->m_kLST = stiffness;
- mat0->m_kVST = stiffness;
+ { // Map vertices
+ indices_table.resize(0);
- bt_soft_body->m_cfg.piterations = simulation_precision;
- bt_soft_body->m_cfg.kDP = damping_coefficient;
- bt_soft_body->m_cfg.kDG = drag_coefficient;
- bt_soft_body->m_cfg.kPR = pressure_coefficient;
- bt_soft_body->setTotalMass(mass);
- }
- if (space) {
- // TODO remove this please
- space->add_soft_body(this);
- }
-}
+ int index = 0;
+ Map<Vector3, int> unique_vertices;
-void SoftBodyBullet::create_soft_body() {
- if (!space || !soft_body_shape_data) {
- return;
- }
- ERR_FAIL_COND(!space->is_using_soft_world());
- switch (soft_shape_type) {
- case SOFT_SHAPE_TYPE_TRIMESH: {
- TrimeshSoftShapeData *trimesh_data = static_cast<TrimeshSoftShapeData *>(soft_body_shape_data);
-
- Vector<int> indices;
- Vector<btScalar> vertices;
-
- int i;
- const int indices_size = trimesh_data->m_triangles_indices.size();
- const int vertices_size = trimesh_data->m_vertices.size();
- indices.resize(indices_size);
- vertices.resize(vertices_size * 3);
-
- PoolVector<int>::Read i_r = trimesh_data->m_triangles_indices.read();
- for (i = 0; i < indices_size; ++i) {
- indices[i] = i_r[i];
+ const int vs_vertices_size(p_vertices.size());
+
+ PoolVector<Vector3>::Read p_vertices_read = p_vertices.read();
+
+ for (int vs_vertex_index = 0; vs_vertex_index < vs_vertices_size; ++vs_vertex_index) {
+
+ Map<Vector3, int>::Element *e = unique_vertices.find(p_vertices_read[vs_vertex_index]);
+ int vertex_id;
+ if (e) {
+ // Already rxisting
+ vertex_id = e->value();
+ } else {
+ // Create new one
+ unique_vertices[p_vertices_read[vs_vertex_index]] = vertex_id = index++;
+ indices_table.push_back(Vector<int>());
+ }
+
+ indices_table[vertex_id].push_back(vs_vertex_index);
+ vs_indices_to_physics_table.push_back(vertex_id);
+ }
+ }
+
+ const int indices_map_size(indices_table.size());
+
+ Vector<btScalar> bt_vertices;
+
+ { // Parse vertices to bullet
+
+ bt_vertices.resize(indices_map_size * 3);
+ PoolVector<Vector3>::Read p_vertices_read = p_vertices.read();
+
+ for (int i = 0; i < indices_map_size; ++i) {
+ bt_vertices[3 * i + 0] = p_vertices_read[indices_table[i][0]].x;
+ bt_vertices[3 * i + 1] = p_vertices_read[indices_table[i][0]].y;
+ bt_vertices[3 * i + 2] = p_vertices_read[indices_table[i][0]].z;
}
- i_r = PoolVector<int>::Read();
+ }
+
+ Vector<int> bt_triangles;
+ const int triangles_size(p_indices.size() / 3);
+
+ { // Parse indices
+
+ bt_triangles.resize(triangles_size * 3);
+
+ PoolVector<int>::Read p_indices_read = p_indices.read();
- PoolVector<Vector3>::Read f_r = trimesh_data->m_vertices.read();
- for (int j = i = 0; i < vertices_size; ++i, j += 3) {
- vertices[j + 0] = f_r[i][0];
- vertices[j + 1] = f_r[i][1];
- vertices[j + 2] = f_r[i][2];
+ for (int i = 0; i < triangles_size; ++i) {
+ bt_triangles[3 * i + 0] = vs_indices_to_physics_table[p_indices_read[3 * i + 2]];
+ bt_triangles[3 * i + 1] = vs_indices_to_physics_table[p_indices_read[3 * i + 1]];
+ bt_triangles[3 * i + 2] = vs_indices_to_physics_table[p_indices_read[3 * i + 0]];
}
- f_r = PoolVector<Vector3>::Read();
+ }
- bt_soft_body = btSoftBodyHelpers::CreateFromTriMesh(*space->get_soft_body_world_info(), vertices.ptr(), indices.ptr(), trimesh_data->m_triangles_num);
- } break;
- default:
- ERR_PRINT("Shape type not supported");
- return;
+ btSoftBodyWorldInfo fake_world_info;
+ bt_soft_body = btSoftBodyHelpers::CreateFromTriMesh(fake_world_info, &bt_vertices[0], &bt_triangles[0], triangles_size, false);
+ setup_soft_body();
}
+}
+
+void SoftBodyBullet::setup_soft_body() {
+
+ if (!bt_soft_body)
+ return;
+ // Soft body setup
setupBulletCollisionObject(bt_soft_body);
- bt_soft_body->getCollisionShape()->setMargin(0.001f);
+ bt_soft_body->m_worldInfo = NULL; // Remove fake world info
+ bt_soft_body->getCollisionShape()->setMargin(0.01);
bt_soft_body->setCollisionFlags(bt_soft_body->getCollisionFlags() & (~(btCollisionObject::CF_KINEMATIC_OBJECT | btCollisionObject::CF_STATIC_OBJECT)));
+
+ // Space setup
+ if (space) {
+ space->add_soft_body(this);
+ }
+
mat0 = bt_soft_body->appendMaterial();
+
+ // Assign soft body data
+ bt_soft_body->generateBendingConstraints(2, mat0);
+
+ mat0->m_kLST = linear_stiffness;
+ mat0->m_kAST = areaAngular_stiffness;
+ mat0->m_kVST = volume_stiffness;
+
+ // Clusters allow to have Soft vs Soft collision but doesn't work well right now
+
+ //bt_soft_body->m_cfg.kSRHR_CL = 1;// Soft vs rigid hardness [0,1] (cluster only)
+ //bt_soft_body->m_cfg.kSKHR_CL = 1;// Soft vs kinematic hardness [0,1] (cluster only)
+ //bt_soft_body->m_cfg.kSSHR_CL = 1;// Soft vs soft hardness [0,1] (cluster only)
+ //bt_soft_body->m_cfg.kSR_SPLT_CL = 1; // Soft vs rigid impulse split [0,1] (cluster only)
+ //bt_soft_body->m_cfg.kSK_SPLT_CL = 1; // Soft vs kinematic impulse split [0,1] (cluster only)
+ //bt_soft_body->m_cfg.kSS_SPLT_CL = 1; // Soft vs Soft impulse split [0,1] (cluster only)
+ //bt_soft_body->m_cfg.collisions = btSoftBody::fCollision::CL_SS + btSoftBody::fCollision::CL_RS + btSoftBody::fCollision::VF_SS;
+ //bt_soft_body->generateClusters(64);
+
+ bt_soft_body->m_cfg.piterations = simulation_precision;
+ bt_soft_body->m_cfg.viterations = simulation_precision;
+ bt_soft_body->m_cfg.diterations = simulation_precision;
+ bt_soft_body->m_cfg.citerations = simulation_precision;
+ bt_soft_body->m_cfg.kDP = damping_coefficient;
+ bt_soft_body->m_cfg.kDG = drag_coefficient;
+ bt_soft_body->m_cfg.kPR = pressure_coefficient;
+ bt_soft_body->m_cfg.kMT = pose_matching_coefficient;
+ bt_soft_body->setTotalMass(total_mass);
+
+ btSoftBodyHelpers::ReoptimizeLinkOrder(bt_soft_body);
+ bt_soft_body->updateBounds();
+
+ // Set pinned nodes
+ for (int i = pinned_nodes.size() - 1; 0 <= i; --i) {
+ bt_soft_body->setMass(pinned_nodes[i], 0);
+ }
}
-void SoftBodyBullet::destroy_soft_body() {
- if (space) {
- /// This step is required to assert that the body is not into the world during deletion
- /// This step is required since to change the body shape the body must be re-created.
- /// Here is handled the case when the body is assigned into a world and the body
- /// shape is changed.
- space->remove_soft_body(this);
+void SoftBodyBullet::pin_node(int p_node_index) {
+ if (-1 == search_node_pinned(p_node_index)) {
+ pinned_nodes.push_back(p_node_index);
}
- destroyBulletCollisionObject();
- bt_soft_body = NULL;
+}
+
+void SoftBodyBullet::unpin_node(int p_node_index) {
+ const int id = search_node_pinned(p_node_index);
+ if (-1 != id) {
+ pinned_nodes.remove(id);
+ }
+}
+
+int SoftBodyBullet::search_node_pinned(int p_node_index) const {
+ for (int i = pinned_nodes.size() - 1; 0 <= i; --i) {
+ if (p_node_index == pinned_nodes[i]) {
+ return i;
+ }
+ }
+ return -1;
}
diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h
index 9895643b84..c775193584 100644
--- a/modules/bullet/soft_body_bullet.h
+++ b/modules/bullet/soft_body_bullet.h
@@ -40,7 +40,10 @@
#define x11_None 0L
#endif
-#include <BulletSoftBody/btSoftBodyHelpers.h>
+#include "BulletSoftBody/btSoftBodyHelpers.h"
+#include "collision_object_bullet.h"
+#include "scene/resources/mesh.h"
+#include "servers/physics_server.h"
#ifdef x11_None
/// This is required to re add the macro None defined by x11 compiler
@@ -52,39 +55,34 @@
@author AndreaCatania
*/
-struct SoftShapeData {};
-struct TrimeshSoftShapeData : public SoftShapeData {
- PoolVector<int> m_triangles_indices;
- PoolVector<Vector3> m_vertices;
- int m_triangles_num;
-};
-
class SoftBodyBullet : public CollisionObjectBullet {
-public:
- enum SoftShapeType {
- SOFT_SHAPETYPE_NONE = 0,
- SOFT_SHAPE_TYPE_TRIMESH
- };
private:
btSoftBody *bt_soft_body;
+ Vector<Vector<int> > indices_table;
btSoftBody::Material *mat0; // This is just a copy of pointer managed by btSoftBody
- SoftShapeType soft_shape_type;
bool isScratched;
- SoftShapeData *soft_body_shape_data;
+ Ref<Mesh> soft_mesh;
- Transform transform;
int simulation_precision;
- real_t mass;
- real_t stiffness; // [0,1]
+ real_t total_mass;
+ real_t linear_stiffness; // [0,1]
+ real_t areaAngular_stiffness; // [0,1]
+ real_t volume_stiffness; // [0,1]
real_t pressure_coefficient; // [-inf,+inf]
+ real_t pose_matching_coefficient; // [0,1]
real_t damping_coefficient; // [0,1]
real_t drag_coefficient; // [0,1]
+ Vector<int> pinned_nodes;
- class ImmediateGeometry *test_geometry; // TODO remove this please
- Ref<SpatialMaterial> red_mat; // TODO remove this please
- bool test_is_in_scene; // TODO remove this please
+ // Other property to add
+ //btScalar kVC; // Volume conversation coefficient [0,+inf]
+ //btScalar kDF; // Dynamic friction coefficient [0,1]
+ //btScalar kMT; // Pose matching coefficient [0,1]
+ //btScalar kCHR; // Rigid contacts hardness [0,1]
+ //btScalar kKHR; // Kinetic contacts hardness [0,1]
+ //btScalar kSHR; // Soft contacts hardness [0,1]
public:
SoftBodyBullet();
@@ -101,39 +99,64 @@ public:
_FORCE_INLINE_ btSoftBody *get_bt_soft_body() const { return bt_soft_body; }
- void set_trimesh_body_shape(PoolVector<int> p_indices, PoolVector<Vector3> p_vertices, int p_triangles_num);
- void set_body_shape_data(SoftShapeData *p_soft_shape_data, SoftShapeType p_type);
+ void update_visual_server(class SoftBodyVisualServerHandler *p_visual_server_handler);
- void set_transform(const Transform &p_transform);
- /// This function doesn't return the exact COM transform.
- /// It returns the origin only of first node (vertice) of current soft body
- /// ---
- /// The soft body doesn't have a fixed center of mass, but is a group of nodes (vertices)
- /// that each has its own position in the world.
- /// For this reason return the correct COM is not so simple and must be calculate
- /// Check this to improve this function http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=8803
- const Transform &get_transform() const;
- void get_first_node_origin(btVector3 &p_out_origin) const;
+ void set_soft_mesh(const Ref<Mesh> &p_mesh);
+ void destroy_soft_body();
+
+ // Special function. This function has bad performance
+ void set_soft_transform(const Transform &p_transform);
+
+ void move_all_nodes(const Transform &p_transform);
+ void set_node_position(int node_index, const Vector3 &p_global_position);
+ void set_node_position(int node_index, const btVector3 &p_global_position);
+ void get_node_position(int node_index, Vector3 &r_position) const;
+ // Heavy function, Please cache this info
+ void get_node_offset(int node_index, Vector3 &r_offset) const;
+ // Heavy function, Please cache this info
+ void get_node_offset(int node_index, btVector3 &r_offset) const;
+
+ void set_node_mass(int node_index, btScalar p_mass);
+ btScalar get_node_mass(int node_index) const;
+ void reset_all_node_mass();
+ void reset_all_node_positions();
void set_activation_state(bool p_active);
- void set_mass(real_t p_val);
- _FORCE_INLINE_ real_t get_mass() const { return mass; }
- void set_stiffness(real_t p_val);
- _FORCE_INLINE_ real_t get_stiffness() const { return stiffness; }
+ void set_total_mass(real_t p_val);
+ _FORCE_INLINE_ real_t get_total_mass() const { return total_mass; }
+
+ void set_linear_stiffness(real_t p_val);
+ _FORCE_INLINE_ real_t get_linear_stiffness() const { return linear_stiffness; }
+
+ void set_areaAngular_stiffness(real_t p_val);
+ _FORCE_INLINE_ real_t get_areaAngular_stiffness() const { return areaAngular_stiffness; }
+
+ void set_volume_stiffness(real_t p_val);
+ _FORCE_INLINE_ real_t get_volume_stiffness() const { return volume_stiffness; }
+
void set_simulation_precision(int p_val);
_FORCE_INLINE_ int get_simulation_precision() const { return simulation_precision; }
+
void set_pressure_coefficient(real_t p_val);
_FORCE_INLINE_ real_t get_pressure_coefficient() const { return pressure_coefficient; }
+
+ void set_pose_matching_coefficient(real_t p_val);
+ _FORCE_INLINE_ real_t get_pose_matching_coefficient() const { return pose_matching_coefficient; }
+
void set_damping_coefficient(real_t p_val);
_FORCE_INLINE_ real_t get_damping_coefficient() const { return damping_coefficient; }
+
void set_drag_coefficient(real_t p_val);
_FORCE_INLINE_ real_t get_drag_coefficient() const { return drag_coefficient; }
private:
- void reload_soft_body();
- void create_soft_body();
- void destroy_soft_body();
+ void set_trimesh_body_shape(PoolVector<int> p_indices, PoolVector<Vector3> p_vertices);
+ void setup_soft_body();
+
+ void pin_node(int p_node_index);
+ void unpin_node(int p_node_index);
+ int search_node_pinned(int p_node_index) const;
};
#endif // SOFT_BODY_BULLET_H
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index 331c4a5eba..132c3739d6 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -36,6 +36,7 @@
#include "constraint_bullet.h"
#include "godot_collision_configuration.h"
#include "godot_collision_dispatcher.h"
+#include "project_settings.h"
#include "rigid_body_bullet.h"
#include "servers/physics_server.h"
#include "soft_body_bullet.h"
@@ -325,7 +326,7 @@ Vector3 BulletPhysicsDirectSpaceState::get_closest_point_to_object_volume(RID p_
}
}
-SpaceBullet::SpaceBullet(bool p_create_soft_world) :
+SpaceBullet::SpaceBullet() :
broadphase(NULL),
dispatcher(NULL),
solver(NULL),
@@ -338,7 +339,7 @@ SpaceBullet::SpaceBullet(bool p_create_soft_world) :
gravityMagnitude(10),
contactDebugCount(0) {
- create_empty_world(p_create_soft_world);
+ create_empty_world(GLOBAL_DEF("physics/3d/active_soft_world", true));
direct_access = memnew(BulletPhysicsDirectSpaceState(this));
}
@@ -355,6 +356,7 @@ void SpaceBullet::flush_queries() {
}
void SpaceBullet::step(real_t p_delta_time) {
+ delta_time = p_delta_time;
dynamicsWorld->stepSimulation(p_delta_time, 0, 0);
}
@@ -483,6 +485,7 @@ void SpaceBullet::reload_collision_filters(RigidBodyBullet *p_body) {
void SpaceBullet::add_soft_body(SoftBodyBullet *p_body) {
if (is_using_soft_world()) {
if (p_body->get_bt_soft_body()) {
+ p_body->get_bt_soft_body()->m_worldInfo = get_soft_body_world_info();
static_cast<btSoftRigidDynamicsWorld *>(dynamicsWorld)->addSoftBody(p_body->get_bt_soft_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
}
} else {
@@ -494,6 +497,7 @@ void SpaceBullet::remove_soft_body(SoftBodyBullet *p_body) {
if (is_using_soft_world()) {
if (p_body->get_bt_soft_body()) {
static_cast<btSoftRigidDynamicsWorld *>(dynamicsWorld)->removeSoftBody(p_body->get_bt_soft_body());
+ p_body->get_bt_soft_body()->m_worldInfo = NULL;
}
}
}
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index a6c2786878..006c6462cf 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -84,7 +84,7 @@ public:
};
class SpaceBullet : public RIDBullet {
-private:
+
friend class AreaBullet;
friend void onBulletTickCallback(btDynamicsWorld *world, btScalar timeStep);
friend class BulletPhysicsDirectSpaceState;
@@ -109,12 +109,14 @@ private:
Vector<Vector3> contactDebug;
int contactDebugCount;
+ real_t delta_time;
public:
- SpaceBullet(bool p_create_soft_world);
+ SpaceBullet();
virtual ~SpaceBullet();
void flush_queries();
+ real_t get_delta_time() { return delta_time; }
void step(real_t p_delta_time);
_FORCE_INLINE_ btBroadphaseInterface *get_broadphase() { return broadphase; }
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 4012e821bb..70ca8d68b8 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -110,7 +110,6 @@ struct ClassAPI {
bool is_singleton;
bool is_instanciable;
// @Unclear
- bool is_creatable;
bool is_reference;
List<MethodAPI> methods;
@@ -385,7 +384,6 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back(String("\t\t\"instanciable\": ") + (api.is_instanciable ? "true" : "false") + ",\n");
source.push_back(String("\t\t\"is_reference\": ") + (api.is_reference ? "true" : "false") + ",\n");
// @Unclear
- // source.push_back(String("\t\t\"createable\": ") + (api.is_creatable ? "true" : "false") + ",\n");
source.push_back("\t\t\"constants\": {\n");
for (List<ConstantAPI>::Element *e = api.constants.front(); e; e = e->next()) {
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 6efe9b283d..996e73a4bb 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1609,7 +1609,7 @@ void CSharpScript::load_script_signals(GDMonoClass *p_class, GDMonoClass *p_nati
bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params) {
if (p_delegate->has_attribute(CACHED_CLASS(SignalAttribute))) {
- MonoType *raw_type = GDMonoClass::get_raw_type(p_delegate);
+ MonoType *raw_type = p_delegate->get_mono_type();
if (mono_type_get_type(raw_type) == MONO_TYPE_CLASS) {
// Arguments are accessibles as arguments of .Invoke method
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 6fa317ee70..307a7d3e94 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -100,8 +100,6 @@
#define C_METHOD_MONOSTR_FROM_GODOT C_NS_MONOMARSHAL "::mono_string_from_godot"
#define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type
#define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array"
-#define C_METHOD_MANAGED_TO_DICT C_NS_MONOMARSHAL "::mono_object_to_Dictionary"
-#define C_METHOD_MANAGED_FROM_DICT C_NS_MONOMARSHAL "::Dictionary_to_mono_object"
#define BINDINGS_GENERATOR_VERSION UINT32_C(2)
@@ -1338,7 +1336,6 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
} else if (return_type->cs_out.empty()) {
p_output.push_back("return " + im_call + ";\n");
} else {
- p_output.push_back(INDENT3);
p_output.push_back(sformat(return_type->cs_out, im_call, return_type->cs_type, return_type->im_type_out));
p_output.push_back("\n");
}
@@ -2344,7 +2341,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
#define INSERT_ARRAY(m_type, m_proxy_t) INSERT_ARRAY_FULL(m_type, m_type, m_proxy_t)
- INSERT_ARRAY(Array, object);
INSERT_ARRAY(PoolIntArray, int);
INSERT_ARRAY_FULL(PoolByteArray, PoolByteArray, byte);
@@ -2362,20 +2358,36 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
#undef INSERT_ARRAY
+ // Array
+ itype = TypeInterface();
+ itype.name = "Array";
+ itype.cname = itype.name;
+ itype.proxy_name = "Array";
+ itype.c_out = "\treturn memnew(Array(%1));\n";
+ itype.c_type = itype.name;
+ itype.c_type_in = itype.c_type + "*";
+ itype.c_type_out = itype.c_type + "*";
+ itype.cs_type = itype.proxy_name;
+ itype.cs_in = "%0." CS_SMETHOD_GETINSTANCE "()";
+ itype.cs_out = "return new Array(%0);";
+ itype.im_type_in = "IntPtr";
+ itype.im_type_out = "IntPtr";
+ builtin_types.insert(itype.cname, itype);
+
// Dictionary
itype = TypeInterface();
itype.name = "Dictionary";
itype.cname = itype.name;
- itype.proxy_name = "Dictionary<object, object>";
- itype.c_in = "\t%0 %1_in = " C_METHOD_MANAGED_TO_DICT "(%1);\n";
- itype.c_out = "\treturn " C_METHOD_MANAGED_FROM_DICT "(%1);\n";
- itype.c_arg_in = "&%s_in";
+ itype.proxy_name = "Dictionary";
+ itype.c_out = "\treturn memnew(Dictionary(%1));\n";
itype.c_type = itype.name;
- itype.c_type_in = "MonoObject*";
- itype.c_type_out = "MonoObject*";
+ itype.c_type_in = itype.c_type + "*";
+ itype.c_type_out = itype.c_type + "*";
itype.cs_type = itype.proxy_name;
- itype.im_type_in = itype.proxy_name;
- itype.im_type_out = itype.proxy_name;
+ itype.cs_in = "%0." CS_SMETHOD_GETINSTANCE "()";
+ itype.cs_out = "return new Dictionary(%0);";
+ itype.im_type_in = "IntPtr";
+ itype.im_type_out = "IntPtr";
builtin_types.insert(itype.cname, itype);
// void (fictitious type to represent the return type of methods that do not return anything)
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
new file mode 100644
index 0000000000..0551c1991a
--- /dev/null
+++ b/modules/mono/glue/collections_glue.cpp
@@ -0,0 +1,240 @@
+/*************************************************************************/
+/* collections_glue.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "collections_glue.h"
+
+#include <mono/metadata/exception.h>
+
+#include "../mono_gd/gd_mono_class.h"
+
+Array *godot_icall_Array_Ctor() {
+ return memnew(Array);
+}
+
+void godot_icall_Array_Dtor(Array *ptr) {
+ memdelete(ptr);
+}
+
+MonoObject *godot_icall_Array_At(Array *ptr, int index) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return NULL;
+ }
+ return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index));
+}
+
+void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return;
+ }
+ ptr->operator[](index) = GDMonoMarshal::mono_object_to_variant(value);
+}
+
+int godot_icall_Array_Count(Array *ptr) {
+ return ptr->size();
+}
+
+void godot_icall_Array_Add(Array *ptr, MonoObject *item) {
+ ptr->append(GDMonoMarshal::mono_object_to_variant(item));
+}
+
+void godot_icall_Array_Clear(Array *ptr) {
+ ptr->clear();
+}
+
+bool godot_icall_Array_Contains(Array *ptr, MonoObject *item) {
+ return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1;
+}
+
+void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
+ int count = ptr->size();
+
+ if (mono_array_length(array) < (array_index + count)) {
+ MonoException *exc = mono_get_exception_argument("", "Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
+ GDMonoUtils::set_pending_exception(exc);
+ return;
+ }
+
+ for (int i = 0; i < count; i++) {
+ MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(ptr->operator[](i));
+ mono_array_setref(array, array_index, boxed);
+ array_index++;
+ }
+}
+
+int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
+ return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
+}
+
+void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return;
+ }
+ ptr->insert(index, GDMonoMarshal::mono_object_to_variant(item));
+}
+
+bool godot_icall_Array_Remove(Array *ptr, MonoObject *item) {
+ int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item));
+ if (idx >= 0) {
+ ptr->remove(idx);
+ return true;
+ }
+ return false;
+}
+
+void godot_icall_Array_RemoveAt(Array *ptr, int index) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return;
+ }
+ ptr->remove(index);
+}
+
+Dictionary *godot_icall_Dictionary_Ctor() {
+ return memnew(Dictionary);
+}
+
+void godot_icall_Dictionary_Dtor(Dictionary *ptr) {
+ memdelete(ptr);
+}
+
+MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key) {
+ Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
+ if (ret == NULL) {
+ MonoObject *exc = mono_object_new(mono_domain_get(), CACHED_CLASS(KeyNotFoundException)->get_mono_ptr());
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!exc);
+#endif
+ GDMonoUtils::runtime_object_init(exc);
+ GDMonoUtils::set_pending_exception((MonoException *)exc);
+ return NULL;
+ }
+ return GDMonoMarshal::variant_to_mono_object(ret);
+}
+
+void godot_icall_Dictionary_SetValue(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ ptr->operator[](GDMonoMarshal::mono_object_to_variant(key)) = GDMonoMarshal::mono_object_to_variant(value);
+}
+
+Array *godot_icall_Dictionary_Keys(Dictionary *ptr) {
+ return memnew(Array(ptr->keys()));
+}
+
+Array *godot_icall_Dictionary_Values(Dictionary *ptr) {
+ return memnew(Array(ptr->values()));
+}
+
+int godot_icall_Dictionary_Count(Dictionary *ptr) {
+ return ptr->size();
+}
+
+void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ Variant varKey = GDMonoMarshal::mono_object_to_variant(key);
+ Variant *ret = ptr->getptr(varKey);
+ if (ret != NULL) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_argument("key", "An element with the same key already exists"));
+ return;
+ }
+ ptr->operator[](varKey) = GDMonoMarshal::mono_object_to_variant(value);
+}
+
+void godot_icall_Dictionary_Clear(Dictionary *ptr) {
+ ptr->clear();
+}
+
+bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ // no dupes
+ Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
+ return ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value);
+}
+
+bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) {
+ return ptr->has(GDMonoMarshal::mono_object_to_variant(key));
+}
+
+bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) {
+ return ptr->erase_checked(GDMonoMarshal::mono_object_to_variant(key));
+}
+
+bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ Variant varKey = GDMonoMarshal::mono_object_to_variant(key);
+
+ // no dupes
+ Variant *ret = ptr->getptr(varKey);
+ if (ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value)) {
+ ptr->erase_checked(varKey);
+ return true;
+ }
+
+ return false;
+}
+
+bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) {
+ Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
+ if (ret == NULL) {
+ *value = NULL;
+ return false;
+ }
+ *value = GDMonoMarshal::variant_to_mono_object(ret);
+ return true;
+}
+
+void godot_register_collections_icalls() {
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_IndexOf", (void *)godot_icall_Array_IndexOf);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
+
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Count", (void *)godot_icall_Dictionary_Count);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Add", (void *)godot_icall_Dictionary_Add);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Clear", (void *)godot_icall_Dictionary_Clear);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Contains", (void *)godot_icall_Dictionary_Contains);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_ContainsKey", (void *)godot_icall_Dictionary_ContainsKey);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue);
+}
diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h
new file mode 100644
index 0000000000..eb5ecfb725
--- /dev/null
+++ b/modules/mono/glue/collections_glue.h
@@ -0,0 +1,100 @@
+/*************************************************************************/
+/* collections_glue.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef COLLECTIONS_GLUE_H
+#define COLLECTIONS_GLUE_H
+
+#include "core/array.h"
+
+#include "../mono_gd/gd_mono_marshal.h"
+
+// Array
+
+Array *godot_icall_Array_Ctor();
+
+void godot_icall_Array_Dtor(Array *ptr);
+
+MonoObject *godot_icall_Array_At(Array *ptr, int index);
+
+void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value);
+
+int godot_icall_Array_Count(Array *ptr);
+
+void godot_icall_Array_Add(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_Clear(Array *ptr);
+
+bool godot_icall_Array_Contains(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index);
+
+int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item);
+
+bool godot_icall_Array_Remove(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_RemoveAt(Array *ptr, int index);
+
+// Dictionary
+
+Dictionary *godot_icall_Dictionary_Ctor();
+
+void godot_icall_Dictionary_Dtor(Dictionary *ptr);
+
+MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key);
+
+void godot_icall_Dictionary_SetValue(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+Array *godot_icall_Dictionary_Keys(Dictionary *ptr);
+
+Array *godot_icall_Dictionary_Values(Dictionary *ptr);
+
+int godot_icall_Dictionary_Count(Dictionary *ptr);
+
+void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+void godot_icall_Dictionary_Clear(Dictionary *ptr);
+
+bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key);
+
+bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key);
+
+bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value);
+
+// Register internal calls
+
+void godot_register_collections_icalls();
+
+#endif // COLLECTIONS_GLUE_H
diff --git a/modules/mono/glue/cs_files/Array.cs b/modules/mono/glue/cs_files/Array.cs
new file mode 100644
index 0000000000..51f57daef4
--- /dev/null
+++ b/modules/mono/glue/cs_files/Array.cs
@@ -0,0 +1,335 @@
+using System;
+using System.Collections.Generic;
+using System.Collections;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ class ArraySafeHandle : SafeHandle
+ {
+ public ArraySafeHandle(IntPtr handle) : base(IntPtr.Zero, true)
+ {
+ this.handle = handle;
+ }
+
+ public override bool IsInvalid
+ {
+ get
+ {
+ return handle == IntPtr.Zero;
+ }
+ }
+
+ protected override bool ReleaseHandle()
+ {
+ Array.godot_icall_Array_Dtor(handle);
+ return true;
+ }
+ }
+
+ public class Array : IList<object>, ICollection<object>, IEnumerable<object>, IDisposable
+ {
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Ctor();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Dtor(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static object godot_icall_Array_At(IntPtr ptr, int index);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_SetAt(IntPtr ptr, int index, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static int godot_icall_Array_Count(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Add(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Clear(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, object[] array, int arrayIndex);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Insert(IntPtr ptr, int index, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Array_Remove(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
+
+ ArraySafeHandle safeHandle;
+ bool disposed = false;
+
+ public Array()
+ {
+ safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor());
+ }
+
+ internal Array(ArraySafeHandle handle)
+ {
+ safeHandle = handle;
+ }
+
+ internal Array(IntPtr handle)
+ {
+ safeHandle = new ArraySafeHandle(handle);
+ }
+
+ internal IntPtr GetPtr()
+ {
+ return safeHandle.DangerousGetHandle();
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposed)
+ return;
+
+ if (safeHandle != null)
+ {
+ safeHandle.Dispose();
+ safeHandle = null;
+ }
+
+ disposed = true;
+ }
+
+ public object this[int index]
+ {
+ get
+ {
+ return godot_icall_Array_At(GetPtr(), index);
+ }
+ set
+ {
+ godot_icall_Array_SetAt(GetPtr(), index, value);
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return godot_icall_Array_Count(GetPtr());
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return false;
+ }
+ }
+
+ public void Add(object item)
+ {
+ godot_icall_Array_Add(GetPtr(), item);
+ }
+
+ public void Clear()
+ {
+ godot_icall_Array_Clear(GetPtr());
+ }
+
+ public bool Contains(object item)
+ {
+ return godot_icall_Array_Contains(GetPtr(), item);
+ }
+
+ public void CopyTo(object[] array, int arrayIndex)
+ {
+ if (array == null)
+ throw new ArgumentNullException(nameof(array), "Value cannot be null.");
+
+ if (arrayIndex < 0)
+ throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension.");
+
+ // Internal call may throw ArgumentException
+ godot_icall_Array_CopyTo(GetPtr(), array, arrayIndex);
+ }
+
+ public IEnumerator<object> GetEnumerator()
+ {
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ yield return godot_icall_Array_At(GetPtr(), i);
+ }
+ }
+
+ public int IndexOf(object item)
+ {
+ return godot_icall_Array_IndexOf(GetPtr(), item);
+ }
+
+ public void Insert(int index, object item)
+ {
+ godot_icall_Array_Insert(GetPtr(), index, item);
+ }
+
+ public bool Remove(object item)
+ {
+ return godot_icall_Array_Remove(GetPtr(), item);
+ }
+
+ public void RemoveAt(int index)
+ {
+ godot_icall_Array_RemoveAt(GetPtr(), index);
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+
+ public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T>
+ {
+ Array objectArray;
+
+ public Array()
+ {
+ objectArray = new Array();
+ }
+
+ public Array(Array array)
+ {
+ objectArray = array;
+ }
+
+ internal Array(IntPtr handle)
+ {
+ objectArray = new Array(handle);
+ }
+
+ internal Array(ArraySafeHandle handle)
+ {
+ objectArray = new Array(handle);
+ }
+
+ public static explicit operator Array(Array<T> from)
+ {
+ return from.objectArray;
+ }
+
+ public T this[int index]
+ {
+ get
+ {
+ return (T)objectArray[index];
+ }
+ set
+ {
+ objectArray[index] = value;
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return objectArray.Count;
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return objectArray.IsReadOnly;
+ }
+ }
+
+ public void Add(T item)
+ {
+ objectArray.Add(item);
+ }
+
+ public void Clear()
+ {
+ objectArray.Clear();
+ }
+
+ public bool Contains(T item)
+ {
+ return objectArray.Contains(item);
+ }
+
+ public void CopyTo(T[] array, int arrayIndex)
+ {
+ if (array == null)
+ throw new ArgumentNullException(nameof(array), "Value cannot be null.");
+
+ if (arrayIndex < 0)
+ throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension.");
+
+ // TODO This may be quite slow because every element access is an internal call.
+ // It could be moved entirely to an internal call if we find out how to do the cast there.
+
+ int count = objectArray.Count;
+
+ if (array.Length < (arrayIndex + count))
+ throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
+
+ for (int i = 0; i < count; i++)
+ {
+ array[arrayIndex] = (T)objectArray[i];
+ arrayIndex++;
+ }
+ }
+
+ public IEnumerator<T> GetEnumerator()
+ {
+ int count = objectArray.Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ yield return (T)objectArray[i];
+ }
+ }
+
+ public int IndexOf(T item)
+ {
+ return objectArray.IndexOf(item);
+ }
+
+ public void Insert(int index, T item)
+ {
+ objectArray.Insert(index, item);
+ }
+
+ public bool Remove(T item)
+ {
+ return objectArray.Remove(item);
+ }
+
+ public void RemoveAt(int index)
+ {
+ objectArray.RemoveAt(index);
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/Dictionary.cs b/modules/mono/glue/cs_files/Dictionary.cs
new file mode 100644
index 0000000000..57a1960ad9
--- /dev/null
+++ b/modules/mono/glue/cs_files/Dictionary.cs
@@ -0,0 +1,401 @@
+using System;
+using System.Collections.Generic;
+using System.Collections;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ class DictionarySafeHandle : SafeHandle
+ {
+ public DictionarySafeHandle(IntPtr handle) : base(IntPtr.Zero, true)
+ {
+ this.handle = handle;
+ }
+
+ public override bool IsInvalid
+ {
+ get
+ {
+ return handle == IntPtr.Zero;
+ }
+ }
+
+ protected override bool ReleaseHandle()
+ {
+ Dictionary.godot_icall_Dictionary_Dtor(handle);
+ return true;
+ }
+ }
+
+ public class Dictionary :
+ IDictionary<object, object>,
+ ICollection<KeyValuePair<object, object>>,
+ IEnumerable<KeyValuePair<object, object>>,
+ IDisposable
+ {
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Dictionary_Ctor();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_Dtor(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static object godot_icall_Dictionary_GetValue(IntPtr ptr, object key);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_SetValue(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Dictionary_Keys(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Dictionary_Values(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static int godot_icall_Dictionary_Count(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_Add(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_Clear(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_Contains(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_ContainsKey(IntPtr ptr, object key);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_RemoveKey(IntPtr ptr, object key);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_Remove(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_TryGetValue(IntPtr ptr, object key, out object value);
+
+ DictionarySafeHandle safeHandle;
+ bool disposed = false;
+
+ public Dictionary()
+ {
+ safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor());
+ }
+
+ internal Dictionary(DictionarySafeHandle handle)
+ {
+ safeHandle = handle;
+ }
+
+ internal Dictionary(IntPtr handle)
+ {
+ safeHandle = new DictionarySafeHandle(handle);
+ }
+
+ internal IntPtr GetPtr()
+ {
+ return safeHandle.DangerousGetHandle();
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposed)
+ return;
+
+ if (safeHandle != null)
+ {
+ safeHandle.Dispose();
+ safeHandle = null;
+ }
+
+ disposed = true;
+ }
+
+ public object this[object key]
+ {
+ get
+ {
+ return godot_icall_Dictionary_GetValue(GetPtr(), key);
+ }
+ set
+ {
+ godot_icall_Dictionary_SetValue(GetPtr(), key, value);
+ }
+ }
+
+ public ICollection<object> Keys
+ {
+ get
+ {
+ IntPtr handle = godot_icall_Dictionary_Keys(GetPtr());
+ return new Array(new ArraySafeHandle(handle));
+ }
+ }
+
+ public ICollection<object> Values
+ {
+ get
+ {
+ IntPtr handle = godot_icall_Dictionary_Values(GetPtr());
+ return new Array(new ArraySafeHandle(handle));
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return godot_icall_Dictionary_Count(GetPtr());
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return false;
+ }
+ }
+
+ public void Add(object key, object value)
+ {
+ godot_icall_Dictionary_Add(GetPtr(), key, value);
+ }
+
+ public void Add(KeyValuePair<object, object> item)
+ {
+ Add(item.Key, item.Value);
+ }
+
+ public void Clear()
+ {
+ godot_icall_Dictionary_Clear(GetPtr());
+ }
+
+ public bool Contains(KeyValuePair<object, object> item)
+ {
+ return godot_icall_Dictionary_Contains(GetPtr(), item.Key, item.Value);
+ }
+
+ public bool ContainsKey(object key)
+ {
+ return godot_icall_Dictionary_ContainsKey(GetPtr(), key);
+ }
+
+ public void CopyTo(KeyValuePair<object, object>[] array, int arrayIndex)
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array keys = (Array)Keys;
+ Array values = (Array)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ array[arrayIndex] = new KeyValuePair<object, object>(keys[i], values[i]);
+ arrayIndex++;
+ }
+ }
+
+ public IEnumerator<KeyValuePair<object, object>> GetEnumerator()
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array keys = (Array)Keys;
+ Array values = (Array)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ yield return new KeyValuePair<object, object>(keys[i], values[i]);
+ }
+ }
+
+ public bool Remove(object key)
+ {
+ return godot_icall_Dictionary_RemoveKey(GetPtr(), key);
+ }
+
+ public bool Remove(KeyValuePair<object, object> item)
+ {
+ return godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value);
+ }
+
+ public bool TryGetValue(object key, out object value)
+ {
+ object retValue;
+ bool found = godot_icall_Dictionary_TryGetValue(GetPtr(), key, out retValue);
+ value = found ? retValue : default(object);
+ return found;
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+
+
+ public class Dictionary<TKey, TValue> :
+ IDictionary<TKey, TValue>,
+ ICollection<KeyValuePair<TKey, TValue>>,
+ IEnumerable<KeyValuePair<TKey, TValue>>
+ {
+ Dictionary objectDict;
+
+ public Dictionary()
+ {
+ objectDict = new Dictionary();
+ }
+
+ public Dictionary(Dictionary dictionary)
+ {
+ objectDict = dictionary;
+ }
+
+ internal Dictionary(IntPtr handle)
+ {
+ objectDict = new Dictionary(handle);
+ }
+
+ internal Dictionary(DictionarySafeHandle handle)
+ {
+ objectDict = new Dictionary(handle);
+ }
+
+ public static explicit operator Dictionary(Dictionary<TKey, TValue> from)
+ {
+ return from.objectDict;
+ }
+
+ public TValue this[TKey key]
+ {
+ get
+ {
+ return (TValue)objectDict[key];
+ }
+ set
+ {
+ objectDict[key] = value;
+ }
+ }
+
+ public ICollection<TKey> Keys
+ {
+ get
+ {
+ IntPtr handle = Dictionary.godot_icall_Dictionary_Keys(objectDict.GetPtr());
+ return new Array<TKey>(new ArraySafeHandle(handle));
+ }
+ }
+
+ public ICollection<TValue> Values
+ {
+ get
+ {
+ IntPtr handle = Dictionary.godot_icall_Dictionary_Values(objectDict.GetPtr());
+ return new Array<TValue>(new ArraySafeHandle(handle));
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return objectDict.Count;
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return objectDict.IsReadOnly;
+ }
+ }
+
+ public void Add(TKey key, TValue value)
+ {
+ objectDict.Add(key, value);
+ }
+
+ public void Add(KeyValuePair<TKey, TValue> item)
+ {
+ objectDict.Add(item.Key, item.Value);
+ }
+
+ public void Clear()
+ {
+ objectDict.Clear();
+ }
+
+ public bool Contains(KeyValuePair<TKey, TValue> item)
+ {
+ return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value));
+ }
+
+ public bool ContainsKey(TKey key)
+ {
+ return objectDict.ContainsKey(key);
+ }
+
+ public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array<TKey> keys = (Array<TKey>)Keys;
+ Array<TValue> values = (Array<TValue>)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ array[arrayIndex] = new KeyValuePair<TKey, TValue>(keys[i], values[i]);
+ arrayIndex++;
+ }
+ }
+
+ public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array<TKey> keys = (Array<TKey>)Keys;
+ Array<TValue> values = (Array<TValue>)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ yield return new KeyValuePair<TKey, TValue>(keys[i], values[i]);
+ }
+ }
+
+ public bool Remove(TKey key)
+ {
+ return objectDict.Remove(key);
+ }
+
+ public bool Remove(KeyValuePair<TKey, TValue> item)
+ {
+ return objectDict.Remove(new KeyValuePair<object, object>(item.Key, item.Value));
+ }
+
+ public bool TryGetValue(TKey key, out TValue value)
+ {
+ object retValue;
+ bool found = objectDict.TryGetValue(key, out retValue);
+ value = found ? (TValue)retValue : default(TValue);
+ return found;
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/MarshalUtils.cs b/modules/mono/glue/cs_files/MarshalUtils.cs
index ff4477cc6c..6ad4b3dcb2 100644
--- a/modules/mono/glue/cs_files/MarshalUtils.cs
+++ b/modules/mono/glue/cs_files/MarshalUtils.cs
@@ -1,36 +1,17 @@
using System;
-using System.Collections.Generic;
namespace Godot
{
- internal static class MarshalUtils
+ static class MarshalUtils
{
- private static Dictionary<object, object> ArraysToDictionary(object[] keys, object[] values)
+ static bool IsArrayGenericType(Type type)
{
- var ret = new Dictionary<object, object>();
-
- for (int i = 0; i < keys.Length; i++)
- {
- ret.Add(keys[i], values[i]);
- }
-
- return ret;
- }
-
- private static void DictionaryToArrays(Dictionary<object, object> from, out object[] keysTo, out object[] valuesTo)
- {
- var keys = from.Keys;
- keysTo = new object[keys.Count];
- keys.CopyTo(keysTo, 0);
-
- var values = from.Values;
- valuesTo = new object[values.Count];
- values.CopyTo(valuesTo, 0);
+ return type.GetGenericTypeDefinition() == typeof(Array<>);
}
- private static Type GetDictionaryType()
+ static bool IsDictionaryGenericType(Type type)
{
- return typeof(Dictionary<object, object>);
+ return type.GetGenericTypeDefinition() == typeof(Dictionary<, >);
}
}
}
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index cedc8e9992..6a6f3062b4 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "builtin_types_glue.h"
+#include "collections_glue.h"
#include "../csharp_script.h"
#include "../mono_gd/gd_mono_class.h"
@@ -308,4 +309,5 @@ MonoObject *godot_icall_Godot_weakref(Object *p_obj) {
void godot_register_header_icalls() {
godot_register_builtin_type_icalls();
+ godot_register_collections_icalls();
}
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 66339d7ae6..e2597a7d42 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -33,23 +33,37 @@
#include <mono/metadata/attrdefs.h>
#include "gd_mono_assembly.h"
+#include "gd_mono_marshal.h"
-MonoType *GDMonoClass::get_raw_type(GDMonoClass *p_class) {
+String GDMonoClass::get_full_name(MonoClass *p_mono_class) {
+ // mono_type_get_full_name is not exposed to embedders, but this seems to do the job
+ MonoReflectionType *type_obj = mono_type_get_object(mono_domain_get(), get_mono_type(p_mono_class));
- return mono_class_get_type(p_class->get_mono_ptr());
-}
+ MonoException *exc = NULL;
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoString *str = mono_object_to_string((MonoObject *)type_obj, (MonoObject **)&exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
-bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
+ return GDMonoMarshal::mono_string_to_godot(str);
+}
- return mono_class_is_assignable_from(mono_class, p_from->mono_class);
+MonoType *GDMonoClass::get_mono_type(MonoClass *p_mono_class) {
+ return mono_class_get_type(p_mono_class);
}
String GDMonoClass::get_full_name() const {
+ return get_full_name(mono_class);
+}
- String res = namespace_name;
- if (res.length())
- res += ".";
- return res + class_name;
+MonoType *GDMonoClass::get_mono_type() {
+ // Care, you cannot compare MonoType pointers
+ return get_mono_type(mono_class);
+}
+
+bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
+
+ return mono_class_is_assignable_from(mono_class, p_from->mono_class);
}
GDMonoClass *GDMonoClass::get_parent_class() {
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 417c138594..f81ab84cd0 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -98,7 +98,11 @@ class GDMonoClass {
GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly);
public:
- static MonoType *get_raw_type(GDMonoClass *p_class);
+ static String get_full_name(MonoClass *p_mono_class);
+ static MonoType *get_mono_type(MonoClass *p_mono_class);
+
+ String get_full_name() const;
+ MonoType *get_mono_type();
bool is_assignable_from(GDMonoClass *p_from) const;
@@ -108,8 +112,6 @@ public:
_FORCE_INLINE_ MonoClass *get_mono_ptr() const { return mono_class; }
_FORCE_INLINE_ const GDMonoAssembly *get_assembly() const { return assembly; }
- String get_full_name() const;
-
GDMonoClass *get_parent_class();
#ifdef TOOLS_ENABLED
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 3b91777ed4..d3a673dc1b 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -148,7 +148,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
SET_FROM_ARRAY_AND_BREAK(Array);
@@ -200,6 +200,18 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary));
+ mono_field_set_value(p_object, mono_field, managed);
+ break;
+ }
+
+ if (CACHED_CLASS(Array) == type_class) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
+ mono_field_set_value(p_object, mono_field, managed);
+ break;
+ }
+
ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + type_class->get_name());
ERR_FAIL();
} break;
@@ -248,10 +260,13 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
case Variant::DICTIONARY: {
- MonoObject *managed = GDMonoMarshal::Dictionary_to_mono_object(p_value.operator Dictionary());
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary));
+ mono_field_set_value(p_object, mono_field, managed);
+ } break;
+ case Variant::ARRAY: {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
mono_field_set_value(p_object, mono_field, managed);
} break;
- case Variant::ARRAY: SET_FROM_ARRAY_AND_BREAK(Array);
case Variant::POOL_BYTE_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolByteArray);
case Variant::POOL_INT_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolIntArray);
case Variant::POOL_REAL_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolRealArray);
@@ -265,8 +280,28 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
} break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == type.type_class->get_mono_ptr()) {
- MonoObject *managed = GDMonoMarshal::Dictionary_to_mono_object(p_value.operator Dictionary());
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), type.type_class);
+ mono_field_set_value(p_object, mono_field, managed);
+ break;
+ }
+
+ exc = NULL;
+
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), type.type_class);
mono_field_set_value(p_object, mono_field, managed);
break;
}
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h
index 2b5110f0b9..72a5439044 100644
--- a/modules/mono/mono_gd/gd_mono_header.h
+++ b/modules/mono/mono_gd/gd_mono_header.h
@@ -45,7 +45,8 @@ struct ManagedType {
GDMonoClass *type_class;
ManagedType() {
- type_class = 0;
+ type_encoding = 0;
+ type_class = NULL;
}
};
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 5cd77d63e2..de91e71bab 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -120,7 +120,7 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(p_type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
return Variant::ARRAY;
@@ -162,12 +162,36 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
if (CACHED_CLASS(RID) == type_class) {
return Variant::_RID;
}
+
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ return Variant::DICTIONARY;
+ }
+
+ if (CACHED_CLASS(Array) == type_class) {
+ return Variant::ARRAY;
+ }
} break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == p_type.type_class->get_mono_ptr()) {
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
return Variant::DICTIONARY;
}
+
+ exc = NULL;
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ return Variant::ARRAY;
+ }
} break;
default: {
@@ -216,6 +240,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var) {
ManagedType type;
type.type_encoding = MONO_TYPE_OBJECT;
+ // type.type_class is not needed when we specify the MONO_TYPE_OBJECT encoding
return variant_to_mono_object(p_var, type);
}
@@ -315,7 +340,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(p_type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
return (MonoObject *)Array_to_mono_array(p_var->operator Array());
@@ -360,6 +385,14 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
if (CACHED_CLASS(RID) == type_class) {
return GDMonoUtils::create_managed_from(p_var->operator RID());
}
+
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
+ }
+
+ if (CACHED_CLASS(Array) == type_class) {
+ return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
+ }
} break;
case MONO_TYPE_OBJECT: {
// Variant
@@ -411,9 +444,9 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
}
case Variant::DICTIONARY:
- return Dictionary_to_mono_object(p_var->operator Dictionary());
+ return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
case Variant::ARRAY:
- return (MonoObject *)Array_to_mono_array(p_var->operator Array());
+ return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
case Variant::POOL_BYTE_ARRAY:
return (MonoObject *)PoolByteArray_to_mono_array(p_var->operator PoolByteArray());
case Variant::POOL_INT_ARRAY:
@@ -433,8 +466,24 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
}
break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == p_type.type_class->get_mono_ptr()) {
- return Dictionary_to_mono_object(p_var->operator Dictionary());
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
+ return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), p_type.type_class);
+ }
+
+ exc = NULL;
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ return GDMonoUtils::create_managed_from(p_var->operator Array(), p_type.type_class);
}
} break;
} break;
@@ -452,7 +501,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
GDMonoClass *tclass = GDMono::get_singleton()->get_class(mono_object_get_class(p_obj));
ERR_FAIL_COND_V(!tclass, Variant());
- MonoType *raw_type = tclass->get_raw_type(tclass);
+ MonoType *raw_type = tclass->get_mono_type();
ManagedType type;
@@ -531,7 +580,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
return mono_array_to_Array((MonoArray *)p_obj);
@@ -579,11 +628,51 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
RID *ptr = unbox<RID *>(CACHED_FIELD(RID, ptr)->get_value(p_obj));
return ptr ? Variant(*ptr) : Variant();
}
+
+ if (CACHED_CLASS(Array) == type_class) {
+ MonoException *exc = NULL;
+ GDMonoUtils::Array_GetPtr get_ptr = CACHED_METHOD_THUNK(Array, GetPtr);
+ Array *ptr = get_ptr(p_obj, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return ptr ? Variant(*ptr) : Variant();
+ }
+
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ MonoException *exc = NULL;
+ GDMonoUtils::Dictionary_GetPtr get_ptr = CACHED_METHOD_THUNK(Dictionary, GetPtr);
+ Dictionary *ptr = get_ptr(p_obj, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return ptr ? Variant(*ptr) : Variant();
+ }
} break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == type.type_class->get_mono_ptr()) {
- return mono_object_to_Dictionary(p_obj);
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
+ MonoException *exc = NULL;
+ MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return *unbox<Dictionary *>(ret);
+ }
+
+ exc = NULL;
+
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ MonoException *exc = NULL;
+ MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return *unbox<Array *>(ret);
}
} break;
}
@@ -822,66 +911,4 @@ PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) {
return ret;
}
-
-MonoObject *Dictionary_to_mono_object(const Dictionary &p_dict) {
- MonoArray *keys = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_dict.size());
- MonoArray *values = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_dict.size());
-
- int i = 0;
- const Variant *dkey = NULL;
- while ((dkey = p_dict.next(dkey))) {
- mono_array_set(keys, MonoObject *, i, variant_to_mono_object(dkey));
- mono_array_set(values, MonoObject *, i, variant_to_mono_object(p_dict[*dkey]));
- i++;
- }
-
- GDMonoUtils::MarshalUtils_ArraysToDict arrays_to_dict = CACHED_METHOD_THUNK(MarshalUtils, ArraysToDictionary);
-
- MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = arrays_to_dict(keys, values, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- ERR_FAIL_V(NULL);
- }
-
- return ret;
-}
-
-Dictionary mono_object_to_Dictionary(MonoObject *p_dict) {
- Dictionary ret;
-
- if (!p_dict)
- return ret;
-
- GDMonoUtils::MarshalUtils_DictToArrays dict_to_arrays = CACHED_METHOD_THUNK(MarshalUtils, DictionaryToArrays);
-
- MonoArray *keys = NULL;
- MonoArray *values = NULL;
- MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- dict_to_arrays(p_dict, &keys, &values, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- ERR_FAIL_V(Dictionary());
- }
-
- int length = mono_array_length(keys);
-
- for (int i = 0; i < length; i++) {
- MonoObject *key_obj = mono_array_get(keys, MonoObject *, i);
- MonoObject *value_obj = mono_array_get(values, MonoObject *, i);
-
- Variant key = key_obj ? mono_object_to_variant(key_obj) : Variant();
- Variant value = value_obj ? mono_object_to_variant(value_obj) : Variant();
-
- ret[key] = value;
- }
-
- return ret;
-}
} // namespace GDMonoMarshal
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 6572408ab5..464f584a0a 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -143,11 +143,6 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array);
MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array);
PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array);
-// Dictionary
-
-MonoObject *Dictionary_to_mono_object(const Dictionary &p_dict);
-Dictionary mono_object_to_Dictionary(MonoObject *p_dict);
-
#ifdef YOLO_COPY
#define MARSHALLED_OUT(m_t, m_in, m_out) m_t *m_out = (m_t *)&m_in;
#define MARSHALLED_IN(m_t, m_in, m_out) m_t m_out = *reinterpret_cast<m_t *>(m_in);
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index 1f837a2d78..a1c710c26c 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -139,23 +139,8 @@ bool GDMonoProperty::has_setter() {
}
void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
- MonoMethod *prop_method = mono_property_get_set_method(mono_property);
-
- MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1);
- mono_array_set(params, MonoObject *, 0, p_value);
-
- MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- mono_runtime_invoke_array(prop_method, p_object, params, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
-
- if (exc) {
- if (r_exc) {
- *r_exc = exc;
- } else {
- GDMonoUtils::set_pending_exception(exc);
- }
- }
+ void *params[1] = { p_value };
+ set_value(p_object, params, r_exc);
}
void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) {
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index a229552b76..7cd922138f 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -87,6 +87,8 @@ void MonoCache::clear_members() {
method_System_Diagnostics_StackTrace_ctor_Exception_bool = NULL;
#endif
+ class_KeyNotFoundException = NULL;
+
rawclass_Dictionary = NULL;
class_Vector2 = NULL;
@@ -107,6 +109,8 @@ void MonoCache::clear_members() {
class_Control = NULL;
class_Spatial = NULL;
class_WeakRef = NULL;
+ class_Array = NULL;
+ class_Dictionary = NULL;
class_MarshalUtils = NULL;
#ifdef DEBUG_ENABLED
@@ -134,8 +138,10 @@ void MonoCache::clear_members() {
field_Image_ptr = NULL;
field_RID_ptr = NULL;
- methodthunk_MarshalUtils_DictionaryToArrays = NULL;
- methodthunk_MarshalUtils_ArraysToDictionary = NULL;
+ methodthunk_Array_GetPtr = NULL;
+ methodthunk_Dictionary_GetPtr = NULL;
+ methodthunk_MarshalUtils_IsArrayGenericType = NULL;
+ methodthunk_MarshalUtils_IsDictionaryGenericType = NULL;
methodthunk_SignalAwaiter_SignalCallback = NULL;
methodthunk_SignalAwaiter_FailureCallback = NULL;
methodthunk_GodotTaskScheduler_Activate = NULL;
@@ -175,6 +181,8 @@ void update_corlib_cache() {
CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true));
#endif
+ CACHE_CLASS_AND_CHECK(KeyNotFoundException, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections.Generic", "KeyNotFoundException"));
+
mono_cache.corlib_cache_updated = true;
}
@@ -198,6 +206,8 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control));
CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial));
CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef));
+ CACHE_CLASS_AND_CHECK(Array, GODOT_API_CLASS(Array));
+ CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_CLASS(Dictionary));
CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils));
#ifdef DEBUG_ENABLED
@@ -224,8 +234,10 @@ void update_godot_api_cache() {
CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD));
CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryToArrays, (MarshalUtils_DictToArrays)CACHED_CLASS(MarshalUtils)->get_method("DictionaryToArrays", 3)->get_thunk());
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArraysToDictionary, (MarshalUtils_ArraysToDict)CACHED_CLASS(MarshalUtils)->get_method("ArraysToDictionary", 2)->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method("GetPtr", 0)->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method("GetPtr", 0)->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsArrayGenericType", 1)->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method("IsDictionaryGenericType", 1)->get_thunk());
CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk());
CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk());
CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk());
@@ -234,24 +246,9 @@ void update_godot_api_cache() {
CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4)->get_thunk());
#endif
- {
- /*
- * TODO Right now we only support Dictionary<object, object>.
- * It would be great if we could support other key/value types
- * without forcing the user to copy the entries.
- */
- GDMonoMethod *method_get_dict_type = CACHED_CLASS(MarshalUtils)->get_method("GetDictionaryType", 0);
- ERR_FAIL_NULL(method_get_dict_type);
- MonoReflectionType *dict_refl_type = (MonoReflectionType *)method_get_dict_type->invoke(NULL);
- ERR_FAIL_NULL(dict_refl_type);
- MonoType *dict_type = mono_reflection_type_get_type(dict_refl_type);
- ERR_FAIL_NULL(dict_type);
-
- CACHE_RAW_MONO_CLASS_AND_CHECK(Dictionary, mono_class_from_mono_type(dict_type));
- }
-
+ // TODO Move to CSharpLanguage::init()
MonoObject *task_scheduler = mono_object_new(SCRIPTS_DOMAIN, GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
- mono_runtime_object_init(task_scheduler);
+ GDMonoUtils::runtime_object_init(task_scheduler);
mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);
mono_cache.godot_api_cache_updated = true;
@@ -304,6 +301,12 @@ MonoThread *get_current_thread() {
return mono_thread_current();
}
+void runtime_object_init(MonoObject *p_this_obj) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ mono_runtime_object_init(p_this_obj);
+ GD_MONO_END_RUNTIME_INVOKE;
+}
+
GDMonoClass *get_object_class(MonoObject *p_object) {
return GDMono::get_singleton()->get_class(mono_object_get_class(p_object));
}
@@ -358,7 +361,7 @@ MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringNa
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, p_object);
// Construct
- mono_runtime_object_init(mono_object);
+ GDMonoUtils::runtime_object_init(mono_object);
return mono_object;
}
@@ -368,7 +371,7 @@ MonoObject *create_managed_from(const NodePath &p_from) {
ERR_FAIL_NULL_V(mono_object, NULL);
// Construct
- mono_runtime_object_init(mono_object);
+ GDMonoUtils::runtime_object_init(mono_object);
CACHED_FIELD(NodePath, ptr)->set_value_raw(mono_object, memnew(NodePath(p_from)));
@@ -380,13 +383,73 @@ MonoObject *create_managed_from(const RID &p_from) {
ERR_FAIL_NULL_V(mono_object, NULL);
// Construct
- mono_runtime_object_init(mono_object);
+ GDMonoUtils::runtime_object_init(mono_object);
CACHED_FIELD(RID, ptr)->set_value_raw(mono_object, memnew(RID(p_from)));
return mono_object;
}
+MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class) {
+ MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
+ ERR_FAIL_NULL_V(mono_object, NULL);
+
+ // Search constructor that takes a pointer as parameter
+ MonoMethod *m;
+ void *iter = NULL;
+ while ((m = mono_class_get_methods(p_class->get_mono_ptr(), &iter))) {
+ if (strcmp(mono_method_get_name(m), ".ctor") == 0) {
+ MonoMethodSignature *sig = mono_method_signature(m);
+ void *front = NULL;
+ if (mono_signature_get_param_count(sig) == 1 &&
+ mono_class_from_mono_type(mono_signature_get_params(sig, &front)) == CACHED_CLASS(IntPtr)->get_mono_ptr()) {
+ break;
+ }
+ }
+ }
+
+ CRASH_COND(m == NULL);
+
+ Array *new_array = memnew(Array(p_from));
+ void *args[1] = { &new_array };
+
+ MonoException *exc = NULL;
+ mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ return mono_object;
+}
+
+MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) {
+ MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
+ ERR_FAIL_NULL_V(mono_object, NULL);
+
+ // Search constructor that takes a pointer as parameter
+ MonoMethod *m;
+ void *iter = NULL;
+ while ((m = mono_class_get_methods(p_class->get_mono_ptr(), &iter))) {
+ if (strcmp(mono_method_get_name(m), ".ctor") == 0) {
+ MonoMethodSignature *sig = mono_method_signature(m);
+ void *front = NULL;
+ if (mono_signature_get_param_count(sig) == 1 &&
+ mono_class_from_mono_type(mono_signature_get_params(sig, &front)) == CACHED_CLASS(IntPtr)->get_mono_ptr()) {
+ break;
+ }
+ }
+ }
+
+ CRASH_COND(m == NULL);
+
+ Dictionary *new_dict = memnew(Dictionary(p_from));
+ void *args[1] = { &new_dict };
+
+ MonoException *exc = NULL;
+ mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ return mono_object;
+}
+
MonoDomain *create_domain(const String &p_friendly_name) {
MonoDomain *domain = mono_domain_create_appdomain((char *)p_friendly_name.utf8().get_data(), NULL);
@@ -400,10 +463,10 @@ MonoDomain *create_domain(const String &p_friendly_name) {
return domain;
}
-String get_exception_name_and_message(MonoException *p_ex) {
+String get_exception_name_and_message(MonoException *p_exc) {
String res;
- MonoClass *klass = mono_object_get_class((MonoObject *)p_ex);
+ MonoClass *klass = mono_object_get_class((MonoObject *)p_exc);
MonoType *type = mono_class_get_type(klass);
char *full_name = mono_type_full_name(type);
@@ -413,12 +476,24 @@ String get_exception_name_and_message(MonoException *p_ex) {
res += ": ";
MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
- MonoString *msg = (MonoString *)mono_property_get_value(prop, (MonoObject *)p_ex, NULL, NULL);
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoString *msg = (MonoString *)mono_property_get_value(prop, (MonoObject *)p_exc, NULL, NULL);
+ GD_MONO_END_RUNTIME_INVOKE;
res += GDMonoMarshal::mono_string_to_godot(msg);
return res;
}
+void set_exception_message(MonoException *p_exc, String message) {
+ MonoClass *klass = mono_object_get_class((MonoObject *)p_exc);
+ MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
+ MonoString *msg = GDMonoMarshal::mono_string_from_godot(message);
+ void *params[1] = { msg };
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ mono_property_set_value(prop, (MonoObject *)p_exc, params, NULL);
+ GD_MONO_END_RUNTIME_INVOKE;
+}
+
void debug_print_unhandled_exception(MonoException *p_exc) {
print_unhandled_exception(p_exc);
debug_send_unhandled_exception_error(p_exc);
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 4f8e5932cd..d6774ed41d 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -41,14 +41,24 @@
#include "object.h"
#include "reference.h"
+#define UNLIKELY_UNHANDLED_EXCEPTION(m_exc) \
+ if (unlikely(m_exc != NULL)) { \
+ GDMonoUtils::debug_unhandled_exception(m_exc); \
+ _UNREACHABLE_(); \
+ }
+
namespace GDMonoUtils {
-typedef MonoObject *(*MarshalUtils_DictToArrays)(MonoObject *, MonoArray **, MonoArray **, MonoObject **);
-typedef MonoObject *(*MarshalUtils_ArraysToDict)(MonoArray *, MonoArray *, MonoObject **);
+typedef Array *(*Array_GetPtr)(MonoObject *, MonoObject **);
+typedef Dictionary *(*Dictionary_GetPtr)(MonoObject *, MonoObject **);
typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoObject **);
typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **);
typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **);
typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **);
typedef void (*DebugUtils_StackFrameInfo)(MonoObject *, MonoString **, int *, MonoString **, MonoObject **);
struct MonoCache {
@@ -79,6 +89,8 @@ struct MonoCache {
GDMonoMethod *method_System_Diagnostics_StackTrace_ctor_Exception_bool;
#endif
+ GDMonoClass *class_KeyNotFoundException;
+
MonoClass *rawclass_Dictionary;
// -----------------------------------------------
@@ -100,6 +112,8 @@ struct MonoCache {
GDMonoClass *class_Control;
GDMonoClass *class_Spatial;
GDMonoClass *class_WeakRef;
+ GDMonoClass *class_Array;
+ GDMonoClass *class_Dictionary;
GDMonoClass *class_MarshalUtils;
#ifdef DEBUG_ENABLED
@@ -127,8 +141,10 @@ struct MonoCache {
GDMonoField *field_Image_ptr;
GDMonoField *field_RID_ptr;
- MarshalUtils_DictToArrays methodthunk_MarshalUtils_DictionaryToArrays;
- MarshalUtils_ArraysToDict methodthunk_MarshalUtils_ArraysToDictionary;
+ Array_GetPtr methodthunk_Array_GetPtr;
+ Dictionary_GetPtr methodthunk_Dictionary_GetPtr;
+ IsArrayGenericType methodthunk_MarshalUtils_IsArrayGenericType;
+ IsDictionaryGenericType methodthunk_MarshalUtils_IsDictionaryGenericType;
SignalAwaiter_SignalCallback methodthunk_SignalAwaiter_SignalCallback;
SignalAwaiter_FailureCallback methodthunk_SignalAwaiter_FailureCallback;
GodotTaskScheduler_Activate methodthunk_GodotTaskScheduler_Activate;
@@ -175,6 +191,8 @@ _FORCE_INLINE_ bool is_main_thread() {
return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current();
}
+void runtime_object_init(MonoObject *p_this_obj);
+
GDMonoClass *get_object_class(MonoObject *p_object);
GDMonoClass *type_get_proxy_class(const StringName &p_type);
GDMonoClass *get_class_native_base(GDMonoClass *p_class);
@@ -183,10 +201,13 @@ MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringNa
MonoObject *create_managed_from(const NodePath &p_from);
MonoObject *create_managed_from(const RID &p_from);
+MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class);
+MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class);
MonoDomain *create_domain(const String &p_friendly_name);
-String get_exception_name_and_message(MonoException *p_ex);
+String get_exception_name_and_message(MonoException *p_exc);
+void set_exception_message(MonoException *p_exc, String message);
void debug_print_unhandled_exception(MonoException *p_exc);
void debug_send_unhandled_exception_error(MonoException *p_exc);
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
index 1405fa98b0..00c36ebb47 100644
--- a/modules/websocket/emws_client.cpp
+++ b/modules/websocket/emws_client.cpp
@@ -64,7 +64,6 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
String str = "ws://";
String proto_string = "";
- int i = 0;
if (p_ssl)
str = "wss://";