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-rw-r--r--modules/csg/csg_shape.cpp12
-rw-r--r--modules/csg/editor/csg_gizmos.cpp8
-rw-r--r--modules/freetype/SCsub3
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.h8
-rw-r--r--modules/gdscript/gdscript.cpp22
-rw-r--r--modules/gdscript/gdscript.h13
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp6
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_cache.cpp6
-rw-r--r--modules/gdscript/gdscript_cache.h4
-rw-r--r--modules/gdscript/gdscript_compiler.cpp45
-rw-r--r--modules/gdscript/gdscript_compiler.h6
-rw-r--r--modules/gdscript/gdscript_editor.cpp4
-rw-r--r--modules/gdscript/gdscript_parser.cpp15
-rw-r--r--modules/gdscript/gdscript_parser.h8
-rw-r--r--modules/gdscript/gdscript_tokenizer.h2
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp6
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/lambda_standalone.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/lambda_standalone.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/if_after_lambda.gd7
-rw-r--r--modules/gdscript/tests/scripts/parser/features/if_after_lambda.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.gd7
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.gd16
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.out2
-rw-r--r--modules/gltf/doc_classes/GLTFDocumentExtension.xml69
-rw-r--r--modules/gltf/doc_classes/GLTFState.xml2
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp2
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.cpp1
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.h3
-rw-r--r--modules/gltf/gltf_accessor.h1
-rw-r--r--modules/gltf/gltf_document.cpp116
-rw-r--r--modules/gltf/gltf_document.h17
-rw-r--r--modules/gltf/gltf_document_extension.cpp100
-rw-r--r--modules/gltf/gltf_document_extension.h38
-rw-r--r--modules/gltf/gltf_document_extension_convert_importer_mesh.cpp45
-rw-r--r--modules/gltf/gltf_document_extension_convert_importer_mesh.h8
-rw-r--r--modules/gltf/gltf_skeleton.h2
-rw-r--r--modules/gltf/gltf_state.cpp11
-rw-r--r--modules/gltf/gltf_state.h11
-rw-r--r--modules/gridmap/grid_map.cpp12
-rw-r--r--modules/gridmap/grid_map.h2
-rw-r--r--modules/mono/csharp_script.cpp18
-rw-r--r--modules/mono/csharp_script.h12
-rw-r--r--modules/navigation/godot_navigation_server.cpp10
-rw-r--r--modules/navigation/nav_map.h6
-rw-r--r--modules/noise/fastnoise_lite.cpp15
-rw-r--r--modules/openxr/openxr_api.cpp2
-rw-r--r--modules/raycast/lightmap_raycaster.cpp10
-rw-r--r--modules/raycast/lightmap_raycaster.h4
-rw-r--r--modules/raycast/raycast_occlusion_cull.cpp6
-rw-r--r--modules/raycast/raycast_occlusion_cull.h16
-rw-r--r--modules/raycast/static_raycaster.cpp10
-rw-r--r--modules/raycast/static_raycaster.h4
-rw-r--r--modules/text_server_adv/SCsub2
-rw-r--r--modules/text_server_adv/gdextension_build/SConstruct12
-rw-r--r--modules/text_server_adv/text_server_adv.cpp7
-rw-r--r--modules/text_server_adv/text_server_adv.h4
-rw-r--r--modules/text_server_fb/gdextension_build/SConstruct10
-rw-r--r--modules/text_server_fb/text_server_fb.cpp5
-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp77
-rw-r--r--modules/visual_script/editor/visual_script_editor.h4
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.cpp11
-rw-r--r--modules/visual_script/visual_script.cpp120
-rw-r--r--modules/visual_script/visual_script.h3
-rw-r--r--modules/webrtc/webrtc_data_channel.h2
67 files changed, 608 insertions, 415 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index a5b3db89d9..25772bebbe 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1052,7 +1052,7 @@ void CSGSphere3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGSphere3D::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &CSGSphere3D::get_material);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,suffix:m"), "set_radius", "get_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
@@ -1225,7 +1225,7 @@ void CSGBox3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGBox3D::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &CSGBox3D::get_material);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
@@ -1405,8 +1405,8 @@ void CSGCylinder3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGCylinder3D::set_smooth_faces);
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGCylinder3D::get_smooth_faces);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cone"), "set_cone", "is_cone");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
@@ -1630,8 +1630,8 @@ void CSGTorus3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGTorus3D::set_smooth_faces);
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGTorus3D::get_smooth_faces);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_inner_radius", "get_inner_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_outer_radius", "get_outer_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_inner_radius", "get_inner_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_outer_radius", "get_outer_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::INT, "ring_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_ring_sides", "get_ring_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp
index 4d972e46c6..6442ff71fc 100644
--- a/modules/csg/editor/csg_gizmos.cpp
+++ b/modules/csg/editor/csg_gizmos.cpp
@@ -349,9 +349,11 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (cs->is_root_shape()) {
Array csg_meshes = cs->get_meshes();
- Ref<Mesh> csg_mesh = csg_meshes[1];
- if (csg_mesh.is_valid()) {
- p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+ if (csg_meshes.size() == 2) {
+ Ref<Mesh> csg_mesh = csg_meshes[1];
+ if (csg_mesh.is_valid()) {
+ p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+ }
}
}
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index d23c4b637c..4b2ea6faa5 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -49,6 +49,7 @@ if env["builtin_freetype"]:
"src/psnames/psnames.c",
"src/raster/raster.c",
"src/sdf/sdf.c",
+ "src/svg/svg.c",
"src/smooth/smooth.c",
"src/truetype/truetype.c",
"src/type1/type1.c",
@@ -87,7 +88,7 @@ if env["builtin_freetype"]:
# Also needed in main env for scene/
env.Prepend(CPPPATH=[thirdparty_dir + "/include"])
- env_freetype.Append(CPPDEFINES=["FT2_BUILD_LIBRARY", "FT_CONFIG_OPTION_USE_PNG"])
+ env_freetype.Append(CPPDEFINES=["FT2_BUILD_LIBRARY", "FT_CONFIG_OPTION_USE_PNG", "FT_CONFIG_OPTION_SYSTEM_ZLIB"])
if env["target"] == "debug":
env_freetype.Append(CPPDEFINES=["ZLIB_DEBUG"])
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.h b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
index 4633a431d8..969a50f48c 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.h
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "editor/editor_translation_parser.h"
#include "modules/gdscript/gdscript_parser.h"
@@ -44,9 +44,9 @@ class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlug
// List of patterns used for extracting translation strings.
StringName tr_func = "tr";
StringName trn_func = "tr_n";
- RBSet<StringName> assignment_patterns;
- RBSet<StringName> first_arg_patterns;
- RBSet<StringName> second_arg_patterns;
+ HashSet<StringName> assignment_patterns;
+ HashSet<StringName> first_arg_patterns;
+ HashSet<StringName> second_arg_patterns;
// FileDialog patterns.
StringName fd_add_filter = "add_filter";
StringName fd_set_filter = "set_filters";
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index e3c9101733..066b772227 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -764,8 +764,8 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
_update_exports_values(values, propnames);
if (changed) {
- for (RBSet<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(propnames, values);
+ for (PlaceHolderScriptInstance *E : placeholders) {
+ E->update(propnames, values);
}
} else {
p_instance_to_update->update(propnames, values);
@@ -788,10 +788,10 @@ void GDScript::update_exports() {
return;
}
- RBSet<ObjectID> copy = inheriters_cache; //might get modified
+ HashSet<ObjectID> copy = inheriters_cache; //might get modified
- for (RBSet<ObjectID>::Element *E = copy.front(); E; E = E->next()) {
- Object *id = ObjectDB::get_instance(E->get());
+ for (const ObjectID &E : copy) {
+ Object *id = ObjectDB::get_instance(E);
GDScript *s = Object::cast_to<GDScript>(id);
if (!s) {
continue;
@@ -937,10 +937,10 @@ void GDScript::get_constants(HashMap<StringName, Variant> *p_constants) {
}
}
-void GDScript::get_members(RBSet<StringName> *p_members) {
+void GDScript::get_members(HashSet<StringName> *p_members) {
if (p_members) {
- for (RBSet<StringName>::Element *E = members.front(); E; E = E->next()) {
- p_members->insert(E->get());
+ for (const StringName &E : members) {
+ p_members->insert(E);
}
}
}
@@ -1916,7 +1916,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#ifdef TOOLS_ENABLED
while (script->placeholders.size()) {
- Object *obj = script->placeholders.front()->get()->get_owner();
+ Object *obj = (*script->placeholders.begin())->get_owner();
//save instance info
if (obj->get_script_instance()) {
@@ -1926,7 +1926,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(Variant());
} else {
// no instance found. Let's remove it so we don't loop forever
- script->placeholders.erase(script->placeholders.front()->get());
+ script->placeholders.erase(*script->placeholders.begin());
}
}
@@ -2372,7 +2372,7 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const Ref<Resource
}
if (ScriptServer::is_reload_scripts_on_save_enabled()) {
- GDScriptLanguage::get_singleton()->reload_tool_script(p_resource, false);
+ GDScriptLanguage::get_singleton()->reload_tool_script(p_resource, true);
}
return OK;
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 5199d3215d..80f187a375 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -37,6 +37,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/script_language.h"
+#include "core/templates/rb_set.h"
#include "gdscript_function.h"
class GDScriptNativeClass : public RefCounted {
@@ -80,7 +81,7 @@ class GDScript : public Script {
GDScript *_base = nullptr; //fast pointer access
GDScript *_owner = nullptr; //for subclasses
- RBSet<StringName> members; //members are just indices to the instantiated script.
+ HashSet<StringName> members; //members are just indices to the instantiated script.
HashMap<StringName, Variant> constants;
HashMap<StringName, GDScriptFunction *> member_functions;
HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
@@ -95,7 +96,7 @@ class GDScript : public Script {
List<PropertyInfo> members_cache;
HashMap<StringName, Variant> member_default_values_cache;
Ref<GDScript> base_cache;
- RBSet<ObjectID> inheriters_cache;
+ HashSet<ObjectID> inheriters_cache;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
@@ -139,7 +140,7 @@ class GDScript : public Script {
String _get_debug_path() const;
#ifdef TOOLS_ENABLED
- RBSet<PlaceHolderScriptInstance *> placeholders;
+ HashSet<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
@@ -178,7 +179,7 @@ public:
const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
const HashMap<StringName, Variant> &get_constants() const { return constants; }
- const RBSet<StringName> &get_members() const { return members; }
+ const HashSet<StringName> &get_members() const { return members; }
const GDScriptDataType &get_member_type(const StringName &p_member) const {
CRASH_COND(!member_indices.has(p_member));
return member_indices[p_member].data_type;
@@ -246,7 +247,7 @@ public:
}
virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
- virtual void get_members(RBSet<StringName> *p_members) override;
+ virtual void get_members(HashSet<StringName> *p_members) override;
virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
@@ -449,7 +450,7 @@ public:
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 32fa3b8c87..3976bde8c9 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -898,7 +898,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
}
#ifdef DEBUG_ENABLED
- RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : member.function->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
@@ -947,7 +947,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
#ifdef DEBUG_ENABLED
- RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : member.function->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
@@ -1279,7 +1279,7 @@ void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
}
#ifdef DEBUG_ENABLED
- RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : stmt->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 5b03f6dbb4..3966b81b6e 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -33,7 +33,7 @@
#include "core/object/object.h"
#include "core/object/ref_counted.h"
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "gdscript_cache.h"
#include "gdscript_parser.h"
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index bd98d66fcc..4c15fca91e 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -223,13 +223,13 @@ Error GDScriptCache::finish_compiling(const String &p_owner) {
singleton->full_gdscript_cache[p_owner] = script.ptr();
singleton->shallow_gdscript_cache.erase(p_owner);
- RBSet<String> depends = singleton->dependencies[p_owner];
+ HashSet<String> depends = singleton->dependencies[p_owner];
Error err = OK;
- for (const RBSet<String>::Element *E = depends.front(); E != nullptr; E = E->next()) {
+ for (const String &E : depends) {
Error this_err = OK;
// No need to save the script. We assume it's already referenced in the owner.
- get_full_script(E->get(), this_err);
+ get_full_script(E, this_err);
if (this_err != OK) {
err = this_err;
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 8abae7d4ad..b971bdd984 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -34,7 +34,7 @@
#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/templates/hash_map.h"
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "gdscript.h"
class GDScriptAnalyzer;
@@ -74,7 +74,7 @@ class GDScriptCache {
HashMap<String, GDScriptParserRef *> parser_map;
HashMap<String, GDScript *> shallow_gdscript_cache;
HashMap<String, GDScript *> full_gdscript_cache;
- HashMap<String, RBSet<String>> dependencies;
+ HashMap<String, HashSet<String>> dependencies;
friend class GDScript;
friend class GDScriptParserRef;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index cb389fd86a..478fafc930 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -108,11 +108,15 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
result.native_type = result.script_type->get_instance_base_type();
} break;
case GDScriptParser::DataType::CLASS: {
- // Locate class by constructing the path to it and following that path
+ // Locate class by constructing the path to it and following that path.
GDScriptParser::ClassNode *class_type = p_datatype.class_type;
if (class_type) {
- const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->path);
- const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->name);
+ result.kind = GDScriptDataType::GDSCRIPT;
+ result.builtin_type = p_datatype.builtin_type;
+
+ String class_name = class_type->fqcn.split("::")[0];
+ const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_name == main_script->path);
+ const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_name == main_script->name);
if (is_inner_by_path || is_inner_by_name) {
// Local class.
List<StringName> names;
@@ -131,16 +135,41 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
script = script->subclasses[names.back()->get()];
names.pop_back();
}
- result.kind = GDScriptDataType::GDSCRIPT;
result.script_type = script.ptr();
result.native_type = script->get_instance_base_type();
- result.builtin_type = p_datatype.builtin_type;
} else {
- result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ // Inner class.
+ PackedStringArray classes = class_type->fqcn.split("::");
+ if (!classes.is_empty()) {
+ for (GDScript *script : parsed_classes) {
+ // Checking of inheritance structure of inner class to find a correct script link.
+ if (script->name == classes[classes.size() - 1]) {
+ PackedStringArray classes2 = script->fully_qualified_name.split("::");
+ bool valid = true;
+ if (classes.size() != classes2.size()) {
+ valid = false;
+ } else {
+ for (int i = 0; i < classes.size(); i++) {
+ if (classes[i] != classes2[i]) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ if (!valid) {
+ continue;
+ }
+ result.script_type_ref = Ref<GDScript>(script);
+ break;
+ }
+ }
+ }
+ if (result.script_type_ref.is_null()) {
+ result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ }
+
result.script_type = result.script_type_ref.ptr();
result.native_type = p_datatype.native_type;
- result.builtin_type = p_datatype.builtin_type;
}
}
} break;
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index c9ffb04fb8..4841884e2d 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_COMPILER_H
#define GDSCRIPT_COMPILER_H
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "gdscript.h"
#include "gdscript_codegen.h"
#include "gdscript_function.h"
@@ -39,8 +39,8 @@
class GDScriptCompiler {
const GDScriptParser *parser = nullptr;
- RBSet<GDScript *> parsed_classes;
- RBSet<GDScript *> parsing_classes;
+ HashSet<GDScript *> parsed_classes;
+ HashSet<GDScript *> parsing_classes;
GDScript *main_script = nullptr;
struct CodeGen {
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 72f54626e3..5b63fe7466 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -110,7 +110,7 @@ static void get_function_names_recursively(const GDScriptParser::ClassNode *p_cl
}
}
-bool GDScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const {
+bool GDScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, HashSet<int> *r_safe_lines) const {
GDScriptParser parser;
GDScriptAnalyzer analyzer(&parser);
@@ -159,7 +159,7 @@ bool GDScriptLanguage::validate(const String &p_script, const String &p_path, Li
#ifdef DEBUG_ENABLED
if (r_safe_lines) {
- const RBSet<int> &unsafe_lines = parser.get_unsafe_lines();
+ const HashSet<int> &unsafe_lines = parser.get_unsafe_lines();
for (int i = 1; i <= parser.get_last_line_number(); i++) {
if (!unsafe_lines.has(i)) {
r_safe_lines->insert(i);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 8563f2b432..b93fff3914 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -1624,6 +1624,10 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
case Node::AWAIT:
// Fine.
break;
+ case Node::LAMBDA:
+ // Standalone lambdas can't be used, so make this an error.
+ push_error("Standalone lambdas cannot be accessed. Consider assigning it to a variable.", expression);
+ break;
default:
push_warning(expression, GDScriptWarning::STANDALONE_EXPRESSION);
}
@@ -1808,7 +1812,6 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
#ifdef DEBUG_ENABLED
bool all_have_return = true;
bool have_wildcard = false;
- bool wildcard_has_return = false;
bool have_wildcard_without_continue = false;
#endif
@@ -1826,9 +1829,6 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
if (branch->has_wildcard) {
have_wildcard = true;
- if (branch->block->has_return) {
- wildcard_has_return = true;
- }
if (!branch->block->has_continue) {
have_wildcard_without_continue = true;
}
@@ -1843,7 +1843,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
consume(GDScriptTokenizer::Token::DEDENT, R"(Expected an indented block after "match" statement.)");
#ifdef DEBUG_ENABLED
- if (wildcard_has_return || (all_have_return && have_wildcard)) {
+ if (all_have_return && have_wildcard) {
current_suite->has_return = true;
}
#endif
@@ -2103,7 +2103,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_precedence(Precedence p_pr
ExpressionNode *previous_operand = (this->*prefix_rule)(nullptr, p_can_assign);
while (p_precedence <= get_rule(current.type)->precedence) {
- if (previous_operand == nullptr || (p_stop_on_assign && current.type == GDScriptTokenizer::Token::EQUAL)) {
+ if (previous_operand == nullptr || (p_stop_on_assign && current.type == GDScriptTokenizer::Token::EQUAL) || (previous_operand->type == Node::LAMBDA && lambda_ended)) {
return previous_operand;
}
// Also switch multiline mode on here for infix operators.
@@ -2926,6 +2926,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_p
current_function = function;
SuiteNode *body = alloc_node<SuiteNode>();
+ body->parent_function = current_function;
+ body->parent_block = current_suite;
+
SuiteNode *previous_suite = current_suite;
current_suite = body;
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 17f87edeeb..96b9a10d3c 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1205,9 +1205,9 @@ private:
List<ParserError> errors;
#ifdef DEBUG_ENABLED
List<GDScriptWarning> warnings;
- RBSet<String> ignored_warnings;
- RBSet<uint32_t> ignored_warning_codes;
- RBSet<int> unsafe_lines;
+ HashSet<String> ignored_warnings;
+ HashSet<uint32_t> ignored_warning_codes;
+ HashSet<int> unsafe_lines;
#endif
GDScriptTokenizer tokenizer;
@@ -1419,7 +1419,7 @@ public:
}
#ifdef DEBUG_ENABLED
const List<GDScriptWarning> &get_warnings() const { return warnings; }
- const RBSet<int> &get_unsafe_lines() const { return unsafe_lines; }
+ const HashSet<int> &get_unsafe_lines() const { return unsafe_lines; }
int get_last_line_number() const { return current.end_line; }
#endif
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index ad818cf812..7fb715f2c8 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -32,8 +32,8 @@
#define GDSCRIPT_TOKENIZER_H
#include "core/templates/hash_map.h"
+#include "core/templates/hash_set.h"
#include "core/templates/list.h"
-#include "core/templates/rb_set.h"
#include "core/templates/vector.h"
#include "core/variant/variant.h"
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index d9de112bb0..8d484a43b3 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -784,7 +784,7 @@ GDScriptWorkspace::GDScriptWorkspace() {
}
GDScriptWorkspace::~GDScriptWorkspace() {
- RBSet<String> cached_parsers;
+ HashSet<String> cached_parsers;
for (const KeyValue<String, ExtendGDScriptParser *> &E : parse_results) {
cached_parsers.insert(E.key);
@@ -794,7 +794,7 @@ GDScriptWorkspace::~GDScriptWorkspace() {
cached_parsers.insert(E.key);
}
- for (RBSet<String>::Element *E = cached_parsers.front(); E; E = E->next()) {
- remove_cache_parser(E->get());
+ for (const String &E : cached_parsers) {
+ remove_cache_parser(E);
}
}
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 7cedbda804..b230c6ba36 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -70,7 +70,7 @@ class EditorExportGDScript : public EditorExportPlugin {
GDCLASS(EditorExportGDScript, EditorExportPlugin);
public:
- virtual void _export_file(const String &p_path, const String &p_type, const RBSet<String> &p_features) override {
+ virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) override {
int script_mode = EditorExportPreset::MODE_SCRIPT_COMPILED;
String script_key;
diff --git a/modules/gdscript/tests/scripts/parser/errors/lambda_standalone.gd b/modules/gdscript/tests/scripts/parser/errors/lambda_standalone.gd
new file mode 100644
index 0000000000..fa0a43094e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/lambda_standalone.gd
@@ -0,0 +1,3 @@
+func test():
+ func standalone():
+ print("can't be accessed")
diff --git a/modules/gdscript/tests/scripts/parser/errors/lambda_standalone.out b/modules/gdscript/tests/scripts/parser/errors/lambda_standalone.out
new file mode 100644
index 0000000000..c6830c8258
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/lambda_standalone.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Standalone lambdas cannot be accessed. Consider assigning it to a variable.
diff --git a/modules/gdscript/tests/scripts/parser/features/if_after_lambda.gd b/modules/gdscript/tests/scripts/parser/features/if_after_lambda.gd
new file mode 100644
index 0000000000..f5e26ab1ab
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/if_after_lambda.gd
@@ -0,0 +1,7 @@
+# https://github.com/godotengine/godot/issues/61231
+
+func test():
+ var my_lambda = func():
+ print("hello")
+ if 0 == 0:
+ my_lambda.call()
diff --git a/modules/gdscript/tests/scripts/parser/features/if_after_lambda.out b/modules/gdscript/tests/scripts/parser/features/if_after_lambda.out
new file mode 100644
index 0000000000..58774d2d3f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/if_after_lambda.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+hello
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.gd b/modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.gd
new file mode 100644
index 0000000000..2140b6923e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.gd
@@ -0,0 +1,7 @@
+# https://github.com/godotengine/godot/issues/56751
+
+func test():
+ var x = "local"
+ var lambda = func(param = x):
+ print(param)
+ lambda.call()
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.out b/modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.out
new file mode 100644
index 0000000000..ce3241b94d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_default_parameter_capture.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+local
diff --git a/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.gd b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.gd
new file mode 100644
index 0000000000..d00d483a73
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.gd
@@ -0,0 +1,16 @@
+func test():
+ var foo := "bar"
+ match foo:
+ "baz":
+ return
+ _:
+ pass
+ match foo:
+ "baz":
+ return
+ match foo:
+ "bar":
+ pass
+ _:
+ return
+ print("reached")
diff --git a/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.out b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.out
new file mode 100644
index 0000000000..47db6b631b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/unreachable_code_after_return_bug_55154.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+reached
diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
index 03b4380ff4..3c28546ad7 100644
--- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml
+++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
@@ -7,65 +7,52 @@
<tutorials>
</tutorials>
<methods>
- <method name="export_post">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
+ <method name="_export_node" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
+ <argument index="1" name="gltf_node" type="GLTFNode" />
+ <argument index="2" name="json" type="Dictionary" />
+ <argument index="3" name="node" type="Node" />
<description>
</description>
</method>
- <method name="export_preflight">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
- <argument index="1" name="node" type="Node" />
+ <method name="_export_post" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
- <method name="get_export_setting" qualifiers="const">
- <return type="Variant" />
- <argument index="0" name="key" type="StringName" />
+ <method name="_export_preflight" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="root" type="Node" />
<description>
</description>
</method>
- <method name="get_export_setting_keys" qualifiers="const">
- <return type="Array" />
+ <method name="_import_node" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
+ <argument index="1" name="gltf_node" type="GLTFNode" />
+ <argument index="2" name="json" type="Dictionary" />
+ <argument index="3" name="node" type="Node" />
<description>
</description>
</method>
- <method name="get_import_setting" qualifiers="const">
- <return type="Variant" />
- <argument index="0" name="key" type="StringName" />
+ <method name="_import_post" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
+ <argument index="1" name="root" type="Node" />
<description>
</description>
</method>
- <method name="get_import_setting_keys" qualifiers="const">
- <return type="Array" />
+ <method name="_import_post_parse" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
- <method name="import_post">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
- <argument index="1" name="node" type="Node" />
- <description>
- </description>
- </method>
- <method name="import_preflight">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
- <description>
- </description>
- </method>
- <method name="set_export_setting">
- <return type="void" />
- <argument index="0" name="key" type="StringName" />
- <argument index="1" name="value" type="Variant" />
- <description>
- </description>
- </method>
- <method name="set_import_setting">
- <return type="void" />
- <argument index="0" name="key" type="StringName" />
- <argument index="1" name="value" type="Variant" />
+ <method name="_import_preflight" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index a59fa900bc..44a1723563 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -192,6 +192,8 @@
</method>
</methods>
<members>
+ <member name="base_path" type="String" setter="set_base_path" getter="get_base_path" default="&quot;&quot;">
+ </member>
<member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[]">
</member>
<member name="glb_data" type="PackedByteArray" setter="set_glb_data" getter="get_glb_data" default="PackedByteArray()">
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 63f446561a..676862ea5a 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -310,7 +310,7 @@ static bool _test_blender_path(const String &p_path, String *r_err = nullptr) {
Error err = OS::get_singleton()->execute(path, args, &pipe);
if (err != OK) {
if (r_err) {
- *r_err = TTR("Can't excecute Blender binary.");
+ *r_err = TTR("Can't execute Blender binary.");
}
return false;
}
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp
index d5b247fc6e..3fadec5167 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp
@@ -35,7 +35,6 @@
#include "../gltf_document.h"
#include "../gltf_state.h"
-#include "scene/main/node.h"
#include "scene/resources/animation.h"
uint32_t EditorSceneFormatImporterGLTF::get_import_flags() const {
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.h b/modules/gltf/editor/editor_scene_importer_gltf.h
index edca038532..b17a1e4eaa 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.h
+++ b/modules/gltf/editor/editor_scene_importer_gltf.h
@@ -33,6 +33,9 @@
#ifdef TOOLS_ENABLED
+#include "../gltf_document_extension.h"
+#include "../gltf_state.h"
+
#include "editor/import/resource_importer_scene.h"
class Animation;
diff --git a/modules/gltf/gltf_accessor.h b/modules/gltf/gltf_accessor.h
index 6bf1bf543a..f412dc2c7f 100644
--- a/modules/gltf/gltf_accessor.h
+++ b/modules/gltf/gltf_accessor.h
@@ -34,7 +34,6 @@
#include "core/io/resource.h"
#include "gltf_document.h"
-#include "gltf_document_extension.h"
struct GLTFAccessor : public Resource {
GDCLASS(GLTFAccessor, Resource);
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index f440a29f28..2017355717 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -128,10 +128,10 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
state->buffers.push_back(Vector<uint8_t>());
}
- /* STEP 1 CONVERT MESH INSTANCES */
+ /* STEP CONVERT MESH INSTANCES */
_convert_mesh_instances(state);
- /* STEP 2 SERIALIZE CAMERAS */
+ /* STEP SERIALIZE CAMERAS */
Error err = _serialize_cameras(state);
if (err != OK) {
return Error::FAILED;
@@ -143,37 +143,37 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
return Error::FAILED;
}
- /* STEP 5 SERIALIZE MESHES (we have enough info now) */
+ /* STEP SERIALIZE MESHES (we have enough info now) */
err = _serialize_meshes(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 6 SERIALIZE TEXTURES */
+ /* STEP SERIALIZE TEXTURES */
err = _serialize_materials(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 7 SERIALIZE ANIMATIONS */
+ /* STEP SERIALIZE ANIMATIONS */
err = _serialize_animations(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 8 SERIALIZE ACCESSORS */
+ /* STEP SERIALIZE ACCESSORS */
err = _encode_accessors(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 9 SERIALIZE IMAGES */
+ /* STEP SERIALIZE IMAGES */
err = _serialize_images(state, p_path);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 10 SERIALIZE TEXTURES */
+ /* STEP SERIALIZE TEXTURES */
err = _serialize_textures(state);
if (err != OK) {
return Error::FAILED;
@@ -183,42 +183,49 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
state->buffer_views.write[i]->buffer = 0;
}
- /* STEP 11 SERIALIZE BUFFER VIEWS */
+ /* STEP SERIALIZE BUFFER VIEWS */
err = _encode_buffer_views(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 12 SERIALIZE NODES */
+ /* STEP SERIALIZE NODES */
err = _serialize_nodes(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 13 SERIALIZE SCENE */
+ /* STEP SERIALIZE SCENE */
err = _serialize_scenes(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 14 SERIALIZE SCENE */
+ /* STEP SERIALIZE SCENE */
err = _serialize_lights(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 15 SERIALIZE EXTENSIONS */
+ /* STEP SERIALIZE EXTENSIONS */
err = _serialize_extensions(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 16 SERIALIZE VERSION */
+ /* STEP SERIALIZE VERSION */
err = _serialize_version(state);
if (err != OK) {
return Error::FAILED;
}
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ err = ext->export_post(state);
+ ERR_FAIL_COND_V(err != OK, err);
+ }
+
return OK;
}
@@ -442,6 +449,15 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) {
}
node["children"] = children;
}
+
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ ERR_CONTINUE(!state->scene_nodes.find(i));
+ Error err = ext->export_node(state, n, state->json, state->scene_nodes[i]);
+ ERR_CONTINUE(err != OK);
+ }
+
nodes.push_back(node);
}
state->json["nodes"] = nodes;
@@ -5658,7 +5674,7 @@ void GLTFDocument::_generate_scene_node(Ref<GLTFState> state, Node *scene_parent
if (!current_node) {
current_node = _generate_spatial(state, node_index);
}
- scene_parent->add_child(current_node);
+ scene_parent->add_child(current_node, true);
if (current_node != scene_root) {
current_node->set_owner(scene_root);
}
@@ -6642,8 +6658,8 @@ Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess>
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
ERR_CONTINUE(ext.is_null());
- err = ext->import_preflight(this);
- ERR_FAIL_COND_V(err != OK, FAILED);
+ err = ext->import_preflight(state);
+ ERR_FAIL_COND_V(err != OK, err);
}
err = _parse_gltf_state(state, p_path, p_bake_fps);
ERR_FAIL_COND_V(err != OK, err);
@@ -6870,12 +6886,10 @@ PackedByteArray GLTFDocument::generate_buffer(Ref<GLTFState> state) {
Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_path) {
ERR_FAIL_NULL_V(state, ERR_INVALID_PARAMETER);
-
Error err = _serialize(state, p_path);
if (err != OK) {
return err;
}
-
err = _serialize_file(state, p_path);
if (err != OK) {
return Error::FAILED;
@@ -6886,6 +6900,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_pa
Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) {
ERR_FAIL_NULL_V(state, nullptr);
ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr);
+ Error err = OK;
GLTFNodeIndex gltf_root = state->root_nodes.write[0];
Node *gltf_root_node = state->get_scene_node(gltf_root);
Node *root = gltf_root_node->get_parent();
@@ -6899,12 +6914,26 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) {
_import_animation(state, ap, i, p_bake_fps);
}
}
-
+ for (KeyValue<GLTFNodeIndex, Node *> E : state->scene_nodes) {
+ ERR_CONTINUE(!E.value);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ ERR_CONTINUE(!state->json.has("nodes"));
+ Array nodes = state->json["nodes"];
+ ERR_CONTINUE(E.key >= nodes.size());
+ ERR_CONTINUE(E.key < 0);
+ Dictionary node_json = nodes[E.key];
+ Ref<GLTFNode> gltf_node = state->nodes[E.key];
+ err = ext->import_node(state, gltf_node, node_json, E.value);
+ ERR_CONTINUE(err != OK);
+ }
+ }
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
ERR_CONTINUE(ext.is_null());
- Error err = ext->import_post(this, root);
- ERR_FAIL_COND_V(err != OK, nullptr);
+ err = ext->import_post(state, root);
+ ERR_CONTINUE(err != OK);
}
ERR_FAIL_NULL_V(root, nullptr);
return root;
@@ -6919,13 +6948,23 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
if (!state->buffers.size()) {
state->buffers.push_back(Vector<uint8_t>());
}
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ }
- /* STEP 1 CONVERT MESH INSTANCES */
- _convert_mesh_instances(state);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ Error err = ext->export_preflight(p_node);
+ ERR_FAIL_COND_V(err != OK, FAILED);
+ }
+ _convert_scene_node(state, p_node, -1, -1);
+ if (!state->buffers.size()) {
+ state->buffers.push_back(Vector<uint8_t>());
+ }
- /* STEP 2 CREATE SKINS */
- Error err = _serialize_skins(state);
- return err;
+ return OK;
}
Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> state, uint32_t p_flags, int32_t p_bake_fps) {
@@ -6938,8 +6977,15 @@ Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_pa
Ref<FileAccessMemory> file_access;
file_access.instantiate();
file_access->open_custom(p_bytes.ptr(), p_bytes.size());
- err = _parse(state, p_base_path.get_base_dir(), file_access, p_bake_fps);
- ERR_FAIL_COND_V(err != OK, FAILED);
+ state->base_path = p_base_path.get_base_dir();
+ err = _parse(state, state->base_path, file_access, p_bake_fps);
+ ERR_FAIL_COND_V(err != OK, err);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ err = ext->import_post_parse(state);
+ ERR_FAIL_COND_V(err != OK, err);
+ }
return OK;
}
@@ -7030,6 +7076,7 @@ Error GLTFDocument::_parse_gltf_state(Ref<GLTFState> state, const String &p_sear
for (int32_t root_i = 0; root_i < state->root_nodes.size(); root_i++) {
_generate_scene_node(state, root, root, state->root_nodes[root_i]);
}
+
return OK;
}
@@ -7049,9 +7096,16 @@ Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> r_state, uint
if (base_path.is_empty()) {
base_path = p_path.get_base_dir();
}
+ r_state->base_path = base_path;
err = _parse(r_state, base_path, f, p_bake_fps);
- ERR_FAIL_COND_V(err != OK, ERR_PARSE_ERROR);
- return err;
+ ERR_FAIL_COND_V(err != OK, err);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ err = ext->import_post_parse(r_state);
+ ERR_FAIL_COND_V(err != OK, err);
+ }
+ return OK;
}
Error GLTFDocument::_parse_gltf_extensions(Ref<GLTFState> state) {
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 9db824a0d4..2f61210ff9 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -33,19 +33,12 @@
#include "gltf_animation.h"
-#include "core/error/error_list.h"
-#include "core/variant/dictionary.h"
-#include "core/variant/variant.h"
-#include "gltf_document_extension_convert_importer_mesh.h"
#include "scene/3d/bone_attachment_3d.h"
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
-#include "scene/3d/node_3d.h"
-#include "scene/3d/skeleton_3d.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/material.h"
-#include "scene/resources/texture.h"
#include "modules/modules_enabled.gen.h" // For csg, gridmap.
@@ -135,12 +128,12 @@ private:
}
template <class T>
- static Array to_array(const RBSet<T> &p_inp) {
+ static Array to_array(const HashSet<T> &p_inp) {
Array ret;
- typename RBSet<T>::Element *elem = p_inp.front();
+ typename HashSet<T>::Iterator elem = p_inp.begin();
while (elem) {
- ret.push_back(elem->get());
- elem = elem->next();
+ ret.push_back(*elem);
+ ++elem;
}
return ret;
}
@@ -154,7 +147,7 @@ private:
}
template <class T>
- static void set_from_array(RBSet<T> &r_out, const Array &p_inp) {
+ static void set_from_array(HashSet<T> &r_out, const Array &p_inp) {
r_out.clear();
for (int i = 0; i < p_inp.size(); i++) {
r_out.insert(p_inp[i]);
diff --git a/modules/gltf/gltf_document_extension.cpp b/modules/gltf/gltf_document_extension.cpp
index 192a1d347c..d0bd7651e0 100644
--- a/modules/gltf/gltf_document_extension.cpp
+++ b/modules/gltf/gltf_document_extension.cpp
@@ -30,59 +30,79 @@
#include "gltf_document_extension.h"
-#include "gltf_document.h"
-
void GLTFDocumentExtension::_bind_methods() {
- // Import
- ClassDB::bind_method(D_METHOD("get_import_setting_keys"),
- &GLTFDocumentExtension::get_import_setting_keys);
- ClassDB::bind_method(D_METHOD("import_preflight", "document"),
- &GLTFDocumentExtension::import_preflight);
- ClassDB::bind_method(D_METHOD("get_import_setting", "key"),
- &GLTFDocumentExtension::get_import_setting);
- ClassDB::bind_method(D_METHOD("set_import_setting", "key", "value"),
- &GLTFDocumentExtension::set_import_setting);
- ClassDB::bind_method(D_METHOD("import_post", "document", "node"),
- &GLTFDocumentExtension::import_post);
- // Export
- ClassDB::bind_method(D_METHOD("get_export_setting_keys"),
- &GLTFDocumentExtension::get_export_setting_keys);
- ClassDB::bind_method(D_METHOD("get_export_setting", "key"),
- &GLTFDocumentExtension::get_export_setting);
- ClassDB::bind_method(D_METHOD("set_export_setting", "key", "value"),
- &GLTFDocumentExtension::set_export_setting);
- ClassDB::bind_method(D_METHOD("export_preflight", "document", "node"),
- &GLTFDocumentExtension::export_preflight);
- ClassDB::bind_method(D_METHOD("export_post", "document"),
- &GLTFDocumentExtension::export_post);
+ GDVIRTUAL_BIND(_import_preflight, "state");
+ GDVIRTUAL_BIND(_import_post_parse, "state");
+ GDVIRTUAL_BIND(_import_node, "state", "gltf_node", "json", "node");
+ GDVIRTUAL_BIND(_import_post, "state", "root");
+ GDVIRTUAL_BIND(_export_preflight, "root");
+ GDVIRTUAL_BIND(_export_node, "state", "gltf_node", "json", "node");
+ GDVIRTUAL_BIND(_export_post, "state");
}
-Array GLTFDocumentExtension::get_import_setting_keys() const {
- return import_settings.keys();
+Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_post, p_state, p_root, err)) {
+ return Error(err);
+ }
+ return OK;
}
-Variant GLTFDocumentExtension::get_import_setting(const StringName &p_key) const {
- if (!import_settings.has(p_key)) {
- return Variant();
+Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_preflight, p_state, err)) {
+ return Error(err);
}
- return import_settings[p_key];
+ return OK;
}
-void GLTFDocumentExtension::set_import_setting(const StringName &p_key, Variant p_var) {
- import_settings[p_key] = p_var;
+Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_post_parse, p_state, err)) {
+ return Error(err);
+ }
+ return OK;
}
-Array GLTFDocumentExtension::get_export_setting_keys() const {
- return import_settings.keys();
+Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_export_post, p_state, err)) {
+ return Error(err);
+ }
+ return OK;
+}
+Error GLTFDocumentExtension::export_preflight(Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_export_preflight, p_root, err)) {
+ return Error(err);
+ }
+ return OK;
}
-Variant GLTFDocumentExtension::get_export_setting(const StringName &p_key) const {
- if (!import_settings.has(p_key)) {
- return Variant();
+Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err)) {
+ return Error(err);
}
- return import_settings[p_key];
+ return OK;
}
-void GLTFDocumentExtension::set_export_setting(const StringName &p_key, Variant p_var) {
- import_settings[p_key] = p_var;
+Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err)) {
+ return Error(err);
+ }
+ return OK;
}
diff --git a/modules/gltf/gltf_document_extension.h b/modules/gltf/gltf_document_extension.h
index f7a3531282..556f79e887 100644
--- a/modules/gltf/gltf_document_extension.h
+++ b/modules/gltf/gltf_document_extension.h
@@ -31,33 +31,31 @@
#ifndef GLTF_DOCUMENT_EXTENSION_H
#define GLTF_DOCUMENT_EXTENSION_H
-#include "core/io/resource.h"
-#include "core/variant/dictionary.h"
-#include "core/variant/typed_array.h"
-#include "core/variant/variant.h"
-class GLTFDocument;
+#include "gltf_accessor.h"
+#include "gltf_node.h"
+#include "gltf_state.h"
+
class GLTFDocumentExtension : public Resource {
GDCLASS(GLTFDocumentExtension, Resource);
- Dictionary import_settings;
- Dictionary export_settings;
-
protected:
static void _bind_methods();
public:
- virtual Array get_import_setting_keys() const;
- virtual Variant get_import_setting(const StringName &p_key) const;
- virtual void set_import_setting(const StringName &p_key, Variant p_var);
- virtual Error import_preflight(Ref<GLTFDocument> p_document) { return OK; }
- virtual Error import_post(Ref<GLTFDocument> p_document, Node *p_node) { return OK; }
-
-public:
- virtual Array get_export_setting_keys() const;
- virtual Variant get_export_setting(const StringName &p_key) const;
- virtual void set_export_setting(const StringName &p_key, Variant p_var);
- virtual Error export_preflight(Ref<GLTFDocument> p_document, Node *p_node) { return OK; }
- virtual Error export_post(Ref<GLTFDocument> p_document) { return OK; }
+ virtual Error import_preflight(Ref<GLTFState> p_state);
+ virtual Error import_post_parse(Ref<GLTFState> p_state);
+ virtual Error export_post(Ref<GLTFState> p_state);
+ virtual Error import_post(Ref<GLTFState> p_state, Node *p_node);
+ virtual Error export_preflight(Node *p_state);
+ virtual Error import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_json, Node *p_node);
+ virtual Error export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_json, Node *p_node);
+ GDVIRTUAL1R(int, _import_preflight, Ref<GLTFState>);
+ GDVIRTUAL1R(int, _import_post_parse, Ref<GLTFState>);
+ GDVIRTUAL4R(int, _import_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL2R(int, _import_post, Ref<GLTFState>, Node *);
+ GDVIRTUAL1R(int, _export_preflight, Node *);
+ GDVIRTUAL4R(int, _export_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL1R(int, _export_post, Ref<GLTFState>);
};
#endif // GLTF_DOCUMENT_EXTENSION_H
diff --git a/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
index 47a3e5598f..1620900a04 100644
--- a/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
+++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
@@ -29,41 +29,40 @@
/*************************************************************************/
#include "gltf_document_extension_convert_importer_mesh.h"
+
+#include "gltf_state.h"
+
#include "core/error/error_macros.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/resources/importer_mesh.h"
-#include <cstddef>
-
void GLTFDocumentExtensionConvertImporterMesh::_bind_methods() {
}
-Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFDocument> p_document, Node *p_node) {
- ERR_FAIL_NULL_V(p_document, ERR_INVALID_PARAMETER);
- ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFState> p_state, Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
List<Node *> queue;
- queue.push_back(p_node);
+ queue.push_back(p_root);
List<Node *> delete_queue;
while (!queue.is_empty()) {
List<Node *>::Element *E = queue.front();
Node *node = E->get();
- {
- ImporterMeshInstance3D *mesh_3d = cast_to<ImporterMeshInstance3D>(node);
- if (mesh_3d) {
- MeshInstance3D *mesh_instance_node_3d = memnew(MeshInstance3D);
- Ref<ImporterMesh> mesh = mesh_3d->get_mesh();
- if (mesh.is_valid()) {
- Ref<ArrayMesh> array_mesh = mesh->get_mesh();
- mesh_instance_node_3d->set_name(node->get_name());
- mesh_instance_node_3d->set_transform(mesh_3d->get_transform());
- mesh_instance_node_3d->set_mesh(array_mesh);
- mesh_instance_node_3d->set_skin(mesh_3d->get_skin());
- mesh_instance_node_3d->set_skeleton_path(mesh_3d->get_skeleton_path());
- node->replace_by(mesh_instance_node_3d);
- delete_queue.push_back(node);
- } else {
- memdelete(mesh_instance_node_3d);
- }
+ ImporterMeshInstance3D *mesh_3d = cast_to<ImporterMeshInstance3D>(node);
+ if (mesh_3d) {
+ MeshInstance3D *mesh_instance_node_3d = memnew(MeshInstance3D);
+ Ref<ImporterMesh> mesh = mesh_3d->get_mesh();
+ if (mesh.is_valid()) {
+ Ref<ArrayMesh> array_mesh = mesh->get_mesh();
+ mesh_instance_node_3d->set_name(node->get_name());
+ mesh_instance_node_3d->set_transform(mesh_3d->get_transform());
+ mesh_instance_node_3d->set_mesh(array_mesh);
+ mesh_instance_node_3d->set_skin(mesh_3d->get_skin());
+ mesh_instance_node_3d->set_skeleton_path(mesh_3d->get_skeleton_path());
+ node->replace_by(mesh_instance_node_3d);
+ delete_queue.push_back(node);
+ } else {
+ memdelete(mesh_instance_node_3d);
}
}
int child_count = node->get_child_count();
diff --git a/modules/gltf/gltf_document_extension_convert_importer_mesh.h b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
index 2d51143140..4c9e42a00f 100644
--- a/modules/gltf/gltf_document_extension_convert_importer_mesh.h
+++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
@@ -31,14 +31,10 @@
#ifndef GLTF_EXTENSION_EDITOR_H
#define GLTF_EXTENSION_EDITOR_H
-#include "core/io/resource.h"
-#include "core/variant/dictionary.h"
-
-#include "gltf_document.h"
#include "gltf_document_extension.h"
+
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/3d/mesh_instance_3d.h"
-#include "scene/main/node.h"
#include "scene/resources/importer_mesh.h"
class GLTFDocumentExtension;
@@ -50,6 +46,6 @@ protected:
static void _bind_methods();
public:
- Error import_post(Ref<GLTFDocument> p_document, Node *p_node) override;
+ Error import_post(Ref<GLTFState> p_state, Node *p_root) override;
};
#endif // GLTF_EXTENSION_EDITOR_H
diff --git a/modules/gltf/gltf_skeleton.h b/modules/gltf/gltf_skeleton.h
index 4dcee41465..92ee6e6234 100644
--- a/modules/gltf/gltf_skeleton.h
+++ b/modules/gltf/gltf_skeleton.h
@@ -50,7 +50,7 @@ private:
Skeleton3D *godot_skeleton = nullptr;
// Set of unique bone names for the skeleton
- RBSet<String> unique_names;
+ HashSet<String> unique_names;
HashMap<int32_t, GLTFNodeIndex> godot_bone_node;
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index e959a640b4..989fa476c2 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -57,6 +57,8 @@ void GLTFState::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_materials", "materials"), &GLTFState::set_materials);
ClassDB::bind_method(D_METHOD("get_scene_name"), &GLTFState::get_scene_name);
ClassDB::bind_method(D_METHOD("set_scene_name", "scene_name"), &GLTFState::set_scene_name);
+ ClassDB::bind_method(D_METHOD("get_base_path"), &GLTFState::get_base_path);
+ ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &GLTFState::set_base_path);
ClassDB::bind_method(D_METHOD("get_root_nodes"), &GLTFState::get_root_nodes);
ClassDB::bind_method(D_METHOD("set_root_nodes", "root_nodes"), &GLTFState::set_root_nodes);
ClassDB::bind_method(D_METHOD("get_textures"), &GLTFState::get_textures);
@@ -93,6 +95,7 @@ void GLTFState::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "meshes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_meshes", "get_meshes"); // Vector<Ref<GLTFMesh>>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "materials", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_materials", "get_materials"); // Vector<Ref<Material>
ADD_PROPERTY(PropertyInfo(Variant::STRING, "scene_name"), "set_scene_name", "get_scene_name"); // String
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_path"), "set_base_path", "get_base_path"); // String
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "root_nodes"), "set_root_nodes", "get_root_nodes"); // Vector<int>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_textures", "get_textures"); // Vector<Ref<GLTFTexture>>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_images", "get_images"); // Vector<Ref<Texture>
@@ -313,3 +316,11 @@ void GLTFState::set_discard_meshes_and_materials(bool p_discard_meshes_and_mater
bool GLTFState::get_discard_meshes_and_materials() {
return discard_meshes_and_materials;
}
+
+String GLTFState::get_base_path() {
+ return base_path;
+}
+
+void GLTFState::set_base_path(String p_base_path) {
+ base_path = p_base_path;
+}
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index f695b20b49..2fdef19038 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -44,10 +44,7 @@
#include "gltf_skin.h"
#include "gltf_texture.h"
-#include "core/io/resource.h"
-#include "core/templates/pair.h"
#include "core/templates/rb_map.h"
-#include "core/templates/vector.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/texture.h"
@@ -56,6 +53,7 @@ class GLTFState : public Resource {
friend class GLTFDocument;
String filename;
+ String base_path;
Dictionary json;
int major_version = 0;
int minor_version = 0;
@@ -83,8 +81,8 @@ class GLTFState : public Resource {
Vector<Ref<GLTFSkin>> skins;
Vector<Ref<GLTFCamera>> cameras;
Vector<Ref<GLTFLight>> lights;
- RBSet<String> unique_names;
- RBSet<String> unique_animation_names;
+ HashSet<String> unique_names;
+ HashSet<String> unique_animation_names;
Vector<Ref<GLTFSkeleton>> skeletons;
HashMap<GLTFSkeletonIndex, GLTFNodeIndex> skeleton_to_node;
@@ -137,6 +135,9 @@ public:
String get_scene_name();
void set_scene_name(String p_scene_name);
+ String get_base_path();
+ void set_base_path(String p_base_path);
+
Array get_root_nodes();
void set_root_nodes(Array p_root_nodes);
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 9da137f9d5..c70a8121e8 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -483,15 +483,15 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
HashMap<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
- for (RBSet<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
- ERR_CONTINUE(!cell_map.has(E->get()));
- const Cell &c = cell_map[E->get()];
+ for (const IndexKey &E : g.cells) {
+ ERR_CONTINUE(!cell_map.has(E));
+ const Cell &c = cell_map[E];
if (!mesh_library.is_valid() || !mesh_library->has_item(c.item)) {
continue;
}
- Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
+ Vector3 cellpos = Vector3(E.x, E.y, E.z);
Vector3 ofs = _get_offset();
Transform3D xform;
@@ -507,7 +507,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
Pair<Transform3D, IndexKey> p;
p.first = xform * mesh_library->get_item_mesh_transform(c.item);
- p.second = E->get();
+ p.second = E;
multimesh_items[c.item].push_back(p);
}
}
@@ -540,7 +540,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
nm.region = region;
}
- g.navmesh_ids[E->get()] = nm;
+ g.navmesh_ids[E] = nm;
}
}
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 88e16bce82..d0872a839b 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -113,7 +113,7 @@ class GridMap : public Node3D {
};
Vector<MultimeshInstance> multimesh_instances;
- RBSet<IndexKey> cells;
+ HashSet<IndexKey> cells;
RID collision_debug;
RID collision_debug_instance;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index d0140f117c..bee4e0e1fb 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -875,7 +875,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Script::instances are deleted during managed object disposal, which happens on domain finalize.
// Only placeholders are kept. Therefore we need to keep a copy before that happens.
- for (Object *&obj : script->instances) {
+ for (Object *obj : script->instances) {
script->pending_reload_instances.insert(obj->get_instance_id());
RefCounted *rc = Object::cast_to<RefCounted>(obj);
@@ -885,7 +885,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
}
#ifdef TOOLS_ENABLED
- for (PlaceHolderScriptInstance *&script_instance : script->placeholders) {
+ for (PlaceHolderScriptInstance *script_instance : script->placeholders) {
Object *obj = script_instance->get_owner();
script->pending_reload_instances.insert(obj->get_instance_id());
@@ -899,7 +899,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Save state and remove script from instances
RBMap<ObjectID, CSharpScript::StateBackup> &owners_map = script->pending_reload_state;
- for (Object *&obj : script->instances) {
+ for (Object *obj : script->instances) {
ERR_CONTINUE(!obj->get_script_instance());
CSharpInstance *csi = static_cast<CSharpInstance *>(obj->get_script_instance());
@@ -922,8 +922,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// After the state of all instances is saved, clear scripts and script instances
for (Ref<CSharpScript> &script : scripts) {
- while (script->instances.front()) {
- Object *obj = script->instances.front()->get();
+ while (script->instances.begin()) {
+ Object *obj = *script->instances.begin();
obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
@@ -2315,9 +2315,9 @@ CSharpInstance::~CSharpInstance() {
#ifdef DEBUG_ENABLED
// CSharpInstance must not be created unless it's going to be added to the list for sure
- RBSet<Object *>::Element *match = script->instances.find(owner);
+ HashSet<Object *>::Iterator match = script->instances.find(owner);
CRASH_COND(!match);
- script->instances.erase(match);
+ script->instances.remove(match);
#else
script->instances.erase(owner);
#endif
@@ -2572,7 +2572,7 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
_update_exports_values(values, propnames);
if (changed) {
- for (PlaceHolderScriptInstance *&script_instance : placeholders) {
+ for (PlaceHolderScriptInstance *script_instance : placeholders) {
script_instance->update(propnames, values);
}
} else {
@@ -3574,7 +3574,7 @@ CSharpScript::~CSharpScript() {
#endif
}
-void CSharpScript::get_members(RBSet<StringName> *p_members) {
+void CSharpScript::get_members(HashSet<StringName> *p_members) {
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
if (p_members) {
for (const StringName &member_name : exported_members_names) {
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 6e600bb47a..69bd8703aa 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -110,7 +110,7 @@ private:
Ref<CSharpScript> base_cache; // TODO what's this for?
- RBSet<Object *> instances;
+ HashSet<Object *> instances;
#ifdef GD_MONO_HOT_RELOAD
struct StateBackup {
@@ -121,7 +121,7 @@ private:
List<Pair<StringName, Array>> event_signals;
};
- RBSet<ObjectID> pending_reload_instances;
+ HashSet<ObjectID> pending_reload_instances;
RBMap<ObjectID, StateBackup> pending_reload_state;
StringName tied_class_name_for_reload;
StringName tied_class_namespace_for_reload;
@@ -141,7 +141,7 @@ private:
#ifdef TOOLS_ENABLED
List<PropertyInfo> exported_members_cache; // members_cache
HashMap<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
- RBSet<PlaceHolderScriptInstance *> placeholders;
+ HashSet<PlaceHolderScriptInstance *> placeholders;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
bool exports_invalidated = true;
@@ -151,7 +151,7 @@ private:
#endif
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
- RBSet<StringName> exported_members_names;
+ HashSet<StringName> exported_members_names;
#endif
HashMap<StringName, PropertyInfo> member_info;
@@ -218,7 +218,7 @@ public:
void get_script_property_list(List<PropertyInfo> *r_list) const override;
void update_exports() override;
- void get_members(RBSet<StringName> *p_members) override;
+ void get_members(HashSet<StringName> *p_members) override;
bool is_tool() const override { return tool; }
bool is_valid() const override { return valid; }
@@ -467,7 +467,7 @@ public:
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
/* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions,
- List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override {
+ List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override {
return true;
}
String validate_path(const String &p_path) const override;
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index 42aad77979..cc9d05da47 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -256,13 +256,19 @@ Array GodotNavigationServer::map_get_agents(RID p_map) const {
RID GodotNavigationServer::region_get_map(RID p_region) const {
NavRegion *region = region_owner.get_or_null(p_region);
ERR_FAIL_COND_V(region == nullptr, RID());
- return region->get_map()->get_self();
+ if (region->get_map()) {
+ return region->get_map()->get_self();
+ }
+ return RID();
}
RID GodotNavigationServer::agent_get_map(RID p_agent) const {
RvoAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND_V(agent == nullptr, RID());
- return agent->get_map()->get_self();
+ if (agent->get_map()) {
+ return agent->get_map()->get_self();
+ }
+ return RID();
}
RID GodotNavigationServer::region_create() const {
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index 0ebdea30e1..f58a78d4ca 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RVO_SPACE_H
-#define RVO_SPACE_H
+#ifndef NAV_MAP_H
+#define NAV_MAP_H
#include "nav_rid.h"
@@ -141,4 +141,4 @@ private:
void clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const;
};
-#endif // RVO_SPACE_H
+#endif // NAV_MAP_H
diff --git a/modules/noise/fastnoise_lite.cpp b/modules/noise/fastnoise_lite.cpp
index 914cdec24c..b21e3247d7 100644
--- a/modules/noise/fastnoise_lite.cpp
+++ b/modules/noise/fastnoise_lite.cpp
@@ -300,6 +300,12 @@ real_t FastNoiseLite::get_domain_warp_fractal_gain() const {
// Noise interface functions.
real_t FastNoiseLite::get_noise_1d(real_t p_x) const {
+ p_x += offset.x;
+ if (domain_warp_enabled) {
+ // Needed since DomainWarp expects a reference.
+ real_t y_dummy = 0;
+ _domain_warp_noise.DomainWarp(p_x, y_dummy);
+ }
return get_noise_2d(p_x, 0.0);
}
@@ -308,10 +314,12 @@ real_t FastNoiseLite::get_noise_2dv(Vector2 p_v) const {
}
real_t FastNoiseLite::get_noise_2d(real_t p_x, real_t p_y) const {
+ p_x += offset.x;
+ p_y += offset.y;
if (domain_warp_enabled) {
_domain_warp_noise.DomainWarp(p_x, p_y);
}
- return _noise.GetNoise(p_x + offset.x, p_y + offset.y);
+ return _noise.GetNoise(p_x, p_y);
}
real_t FastNoiseLite::get_noise_3dv(Vector3 p_v) const {
@@ -319,10 +327,13 @@ real_t FastNoiseLite::get_noise_3dv(Vector3 p_v) const {
}
real_t FastNoiseLite::get_noise_3d(real_t p_x, real_t p_y, real_t p_z) const {
+ p_x += offset.x;
+ p_y += offset.y;
+ p_z += offset.z;
if (domain_warp_enabled) {
_domain_warp_noise.DomainWarp(p_x, p_y, p_z);
}
- return _noise.GetNoise(p_x + offset.x, p_y + offset.y, p_z + offset.z);
+ return _noise.GetNoise(p_x, p_y, p_z);
}
void FastNoiseLite::_changed() {
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index 6e94e3b444..f42af0492f 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -172,7 +172,7 @@ bool OpenXRAPI::load_supported_extensions() {
bool OpenXRAPI::is_extension_supported(const String &p_extension) const {
for (uint32_t i = 0; i < num_supported_extensions; i++) {
- if ((supported_extensions[i].extensionName == p_extension) == 0) {
+ if (supported_extensions[i].extensionName == p_extension) {
#ifdef DEBUG
print_line("OpenXR: requested extension", p_extension, "is supported");
#endif
diff --git a/modules/raycast/lightmap_raycaster.cpp b/modules/raycast/lightmap_raycaster.cpp
index 7e7c3f9067..9b35b5616e 100644
--- a/modules/raycast/lightmap_raycaster.cpp
+++ b/modules/raycast/lightmap_raycaster.cpp
@@ -152,17 +152,17 @@ void LightmapRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void LightmapRaycasterEmbree::set_mesh_filter(const RBSet<int> &p_mesh_ids) {
- for (RBSet<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
- rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
+void LightmapRaycasterEmbree::set_mesh_filter(const HashSet<int> &p_mesh_ids) {
+ for (const int &E : p_mesh_ids) {
+ rtcDisableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes = p_mesh_ids;
}
void LightmapRaycasterEmbree::clear_mesh_filter() {
- for (RBSet<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
- rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
+ for (const int &E : filter_meshes) {
+ rtcEnableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes.clear();
diff --git a/modules/raycast/lightmap_raycaster.h b/modules/raycast/lightmap_raycaster.h
index 4c52758fd8..4266b46ea8 100644
--- a/modules/raycast/lightmap_raycaster.h
+++ b/modules/raycast/lightmap_raycaster.h
@@ -53,7 +53,7 @@ private:
static void filter_function(const struct RTCFilterFunctionNArguments *p_args);
HashMap<unsigned int, AlphaTextureData> alpha_textures;
- RBSet<int> filter_meshes;
+ HashSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -64,7 +64,7 @@ public:
virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static LightmapRaycaster *create_embree_raycaster();
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
index c165354c7b..89e75f774e 100644
--- a/modules/raycast/raycast_occlusion_cull.cpp
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -223,9 +223,9 @@ void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3
occluder->vertices = p_vertices;
occluder->indices = p_indices;
- for (RBSet<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) {
- RID scenario_rid = E->get().scenario;
- RID instance_rid = E->get().instance;
+ for (const InstanceID &E : occluder->users) {
+ RID scenario_rid = E.scenario;
+ RID instance_rid = E.instance;
ERR_CONTINUE(!scenarios.has(scenario_rid));
Scenario &scenario = scenarios[scenario_rid];
ERR_CONTINUE(!scenario.instances.has(instance_rid));
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index 779f6fb3c4..4474031991 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -86,11 +86,13 @@ private:
RID scenario;
RID instance;
- bool operator<(const InstanceID &rhs) const {
- if (instance == rhs.instance) {
- return rhs.scenario < scenario;
- }
- return instance < rhs.instance;
+ static uint32_t hash(const InstanceID &p_ins) {
+ uint32_t h = hash_djb2_one_64(p_ins.scenario.get_id());
+ return hash_djb2_one_64(p_ins.instance.get_id(), h);
+ }
+ bool operator==(const InstanceID &rhs) const {
+ return instance == rhs.instance && rhs.scenario == scenario;
+ ;
}
InstanceID() {}
@@ -101,7 +103,7 @@ private:
struct Occluder {
PackedVector3Array vertices;
PackedInt32Array indices;
- RBSet<InstanceID> users;
+ HashSet<InstanceID, InstanceID> users;
};
struct OccluderInstance {
@@ -136,7 +138,7 @@ private:
int current_scene_idx = 0;
HashMap<RID, OccluderInstance> instances;
- RBSet<RID> dirty_instances; // To avoid duplicates
+ HashSet<RID> dirty_instances; // To avoid duplicates
LocalVector<RID> dirty_instances_array; // To iterate and split into threads
LocalVector<RID> removed_instances;
diff --git a/modules/raycast/static_raycaster.cpp b/modules/raycast/static_raycaster.cpp
index f2e944a82d..7659eea27f 100644
--- a/modules/raycast/static_raycaster.cpp
+++ b/modules/raycast/static_raycaster.cpp
@@ -94,17 +94,17 @@ void StaticRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void StaticRaycasterEmbree::set_mesh_filter(const RBSet<int> &p_mesh_ids) {
- for (RBSet<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
- rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
+void StaticRaycasterEmbree::set_mesh_filter(const HashSet<int> &p_mesh_ids) {
+ for (const int &E : p_mesh_ids) {
+ rtcDisableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes = p_mesh_ids;
}
void StaticRaycasterEmbree::clear_mesh_filter() {
- for (RBSet<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
- rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
+ for (const int &E : filter_meshes) {
+ rtcEnableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes.clear();
diff --git a/modules/raycast/static_raycaster.h b/modules/raycast/static_raycaster.h
index b52b5bccfc..e2909f9b56 100644
--- a/modules/raycast/static_raycaster.h
+++ b/modules/raycast/static_raycaster.h
@@ -41,7 +41,7 @@ private:
static RTCDevice embree_device;
RTCScene embree_scene;
- RBSet<int> filter_meshes;
+ HashSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -50,7 +50,7 @@ public:
virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static StaticRaycaster *create_embree_raycaster();
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index 525d4d3efb..a46f17311a 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -442,7 +442,7 @@ if env["builtin_icu"]:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- icu_data_name = "icudt70l.dat"
+ icu_data_name = "icudt71l.dat"
if env_icu["tools"]:
env_icu.Depends("#thirdparty/icu4c/icudata.gen.h", "#thirdparty/icu4c/" + icu_data_name)
diff --git a/modules/text_server_adv/gdextension_build/SConstruct b/modules/text_server_adv/gdextension_build/SConstruct
index 1c38398c88..0e36ef6805 100644
--- a/modules/text_server_adv/gdextension_build/SConstruct
+++ b/modules/text_server_adv/gdextension_build/SConstruct
@@ -116,6 +116,7 @@ if env["freetype_enabled"]:
"src/psnames/psnames.c",
"src/raster/raster.c",
"src/sdf/sdf.c",
+ "src/svg/svg.c",
"src/smooth/smooth.c",
"src/truetype/truetype.c",
"src/type1/type1.c",
@@ -164,7 +165,14 @@ if env["freetype_enabled"]:
env_freetype.Append(CPPPATH=[thirdparty_freetype_dir + "/include", thirdparty_zlib_dir, thirdparty_png_dir])
env.Append(CPPPATH=[thirdparty_freetype_dir + "/include"])
- env_freetype.Append(CPPDEFINES=["FT2_BUILD_LIBRARY", "FT_CONFIG_OPTION_USE_PNG", ("PNG_ARM_NEON_OPT", 0)])
+ env_freetype.Append(
+ CPPDEFINES=[
+ "FT2_BUILD_LIBRARY",
+ "FT_CONFIG_OPTION_USE_PNG",
+ ("PNG_ARM_NEON_OPT", 0),
+ "FT_CONFIG_OPTION_SYSTEM_ZLIB",
+ ]
+ )
if env["target"] == "debug":
env_freetype.Append(CPPDEFINES=["ZLIB_DEBUG"])
@@ -564,7 +572,7 @@ thirdparty_icu_sources = [
]
thirdparty_icu_sources = [thirdparty_icu_dir + file for file in thirdparty_icu_sources]
-icu_data_name = "icudt70l.dat"
+icu_data_name = "icudt71l.dat"
if env["static_icu_data"]:
env_icu.Depends("../../../thirdparty/icu4c/icudata.gen.h", "../../../thirdparty/icu4c/" + icu_data_name)
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index bd14b15561..0f45855a76 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -1691,6 +1691,8 @@ hb_font_t *TextServerAdvanced::_font_get_hb_handle(const RID &p_font_rid, int64_
}
RID TextServerAdvanced::create_font() {
+ _THREAD_SAFE_METHOD_
+
FontDataAdvanced *fd = memnew(FontDataAdvanced);
return font_owner.make_rid(fd);
@@ -3359,6 +3361,7 @@ void TextServerAdvanced::full_copy(ShapedTextDataAdvanced *p_shaped) {
RID TextServerAdvanced::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
_THREAD_SAFE_METHOD_
+
ShapedTextDataAdvanced *sd = memnew(ShapedTextDataAdvanced);
sd->hb_buffer = hb_buffer_create();
sd->direction = p_direction;
@@ -3748,6 +3751,8 @@ void TextServerAdvanced::_realign(ShapedTextDataAdvanced *p_sd) const {
}
RID TextServerAdvanced::shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const {
+ _THREAD_SAFE_METHOD_
+
const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, RID());
@@ -5584,7 +5589,7 @@ PackedInt32Array TextServerAdvanced::string_get_word_breaks(const String &p_stri
// Convert to UTF-16.
Char16String utf16 = p_string.utf16();
- RBSet<int> breaks;
+ HashSet<int> breaks;
UErrorCode err = U_ZERO_ERROR;
UBreakIterator *bi = ubrk_open(UBRK_LINE, p_language.ascii().get_data(), (const UChar *)utf16.ptr(), utf16.length(), &err);
if (U_FAILURE(err)) {
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index 897c27b6fa..fe1d4bdcbf 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -126,7 +126,7 @@ class TextServerAdvanced : public TextServerExtension {
_THREAD_SAFE_CLASS_
struct NumSystemData {
- RBSet<StringName> lang;
+ HashSet<StringName> lang;
String digits;
String percent_sign;
String exp;
@@ -235,7 +235,7 @@ class TextServerAdvanced : public TextServerExtension {
HashMap<Vector2i, FontDataForSizeAdvanced *, VariantHasher, VariantComparator> cache;
bool face_init = false;
- RBSet<uint32_t> supported_scripts;
+ HashSet<uint32_t> supported_scripts;
Dictionary supported_features;
Dictionary supported_varaitions;
Dictionary feature_overrides;
diff --git a/modules/text_server_fb/gdextension_build/SConstruct b/modules/text_server_fb/gdextension_build/SConstruct
index 1753bc8b86..6c9e10db18 100644
--- a/modules/text_server_fb/gdextension_build/SConstruct
+++ b/modules/text_server_fb/gdextension_build/SConstruct
@@ -111,6 +111,7 @@ if env["freetype_enabled"]:
"src/psnames/psnames.c",
"src/raster/raster.c",
"src/sdf/sdf.c",
+ "src/svg/svg.c",
"src/smooth/smooth.c",
"src/truetype/truetype.c",
"src/type1/type1.c",
@@ -159,7 +160,14 @@ if env["freetype_enabled"]:
env_freetype.Append(CPPPATH=[thirdparty_freetype_dir + "/include", thirdparty_zlib_dir, thirdparty_png_dir])
env.Append(CPPPATH=[thirdparty_freetype_dir + "/include"])
- env_freetype.Append(CPPDEFINES=["FT2_BUILD_LIBRARY", "FT_CONFIG_OPTION_USE_PNG", ("PNG_ARM_NEON_OPT", 0)])
+ env_freetype.Append(
+ CPPDEFINES=[
+ "FT2_BUILD_LIBRARY",
+ "FT_CONFIG_OPTION_USE_PNG",
+ ("PNG_ARM_NEON_OPT", 0),
+ "FT_CONFIG_OPTION_SYSTEM_ZLIB",
+ ]
+ )
if env["target"] == "debug":
env_freetype.Append(CPPDEFINES=["ZLIB_DEBUG"])
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index c53ca7766a..498b58175e 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -853,6 +853,8 @@ _FORCE_INLINE_ void TextServerFallback::_font_clear_cache(FontDataFallback *p_fo
}
RID TextServerFallback::create_font() {
+ _THREAD_SAFE_METHOD_
+
FontDataFallback *fd = memnew(FontDataFallback);
return font_owner.make_rid(fd);
@@ -2429,6 +2431,7 @@ void TextServerFallback::full_copy(ShapedTextDataFallback *p_shaped) {
RID TextServerFallback::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
_THREAD_SAFE_METHOD_
+
ShapedTextDataFallback *sd = memnew(ShapedTextDataFallback);
sd->direction = p_direction;
sd->orientation = p_orientation;
@@ -2807,6 +2810,8 @@ void TextServerFallback::_realign(ShapedTextDataFallback *p_sd) const {
}
RID TextServerFallback::shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const {
+ _THREAD_SAFE_METHOD_
+
const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, RID());
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index 4847b24f61..7454c8076f 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -1440,7 +1440,11 @@ void VisualScriptEditor::_deselect_input_names() {
}
}
-void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button) {
+void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button) {
+ if (p_mouse_button != MouseButton::LEFT) {
+ return;
+ }
+
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
TreeItem *root = members->get_root();
@@ -1625,8 +1629,8 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
undo_redo->add_do_method(this, "_update_graph", p_id);
for (const KeyValue<int, RBSet<int>> &E : conn_map) {
- for (const RBSet<int>::Element *F = E.value.front(); F; F = F->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E.key, F->get());
+ for (const int &F : E.value) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E.key, F);
}
}
@@ -1813,14 +1817,14 @@ void VisualScriptEditor::_on_nodes_paste() {
undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
}
- for (RBSet<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
- undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
+ for (const VisualScript::SequenceConnection &E : clipboard->sequence_connections) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E.from_node], E.from_output, remap[E.to_node]);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E.from_node], E.from_output, remap[E.to_node]);
}
- for (RBSet<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) {
- undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
- undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
+ for (const VisualScript::DataConnection &E : clipboard->data_connections) {
+ undo_redo->add_do_method(script.ptr(), "data_connect", remap[E.from_node], E.from_port, remap[E.to_node], E.to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E.from_node], E.from_port, remap[E.to_node], E.to_port);
}
undo_redo->add_do_method(this, "_update_graph");
@@ -1910,17 +1914,17 @@ void VisualScriptEditor::_on_nodes_duplicate() {
RBSet<int> to_select;
HashMap<int, int> remap;
- for (RBSet<int>::Element *F = to_duplicate.front(); F; F = F->next()) {
+ for (const int &F : to_duplicate) {
// Duplicate from the specific function but place it into the default func as it would lack the connections.
- Ref<VisualScriptNode> node = script->get_node(F->get());
+ Ref<VisualScriptNode> node = script->get_node(F);
Ref<VisualScriptNode> dupe = node->duplicate(true);
int new_id = idc++;
- remap.insert(F->get(), new_id);
+ remap.insert(F, new_id);
to_select.insert(new_id);
- undo_redo->add_do_method(script.ptr(), "add_node", new_id, dupe, script->get_node_position(F->get()) + Vector2(20, 20));
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, dupe, script->get_node_position(F) + Vector2(20, 20));
undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
}
@@ -1966,15 +1970,6 @@ void VisualScriptEditor::_generic_search(Vector2 pos, bool node_centered) {
}
new_connect_node_select->select_from_visual_script(script, false); // do not reset text
-
- // Ensure that the dialog fits inside the graph.
- Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
- pos.x = pos.x > bounds.x ? bounds.x : pos.x;
- pos.y = pos.y > bounds.y ? bounds.y : pos.y;
-
- if (pos != Vector2()) {
- new_connect_node_select->set_position(pos);
- }
}
void VisualScriptEditor::input(const Ref<InputEvent> &p_event) {
@@ -4201,9 +4196,9 @@ void VisualScriptEditor::_menu_option(int p_what) {
// If we still don't have a start node then,
// run through the nodes and select the first tree node,
// i.e. node without any input sequence but output sequence.
- for (RBSet<int>::Element *E = nodes_from.front(); E; E = E->next()) {
- if (!nodes_to.has(E->get())) {
- start_node = E->get();
+ for (const int &E : nodes_from) {
+ if (!nodes_to.has(E)) {
+ start_node = E;
}
}
}
@@ -4272,13 +4267,13 @@ void VisualScriptEditor::_menu_option(int p_what) {
// Move the nodes.
// Handles reconnection of sequence connections on undo, start here in case of issues.
- for (RBSet<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
- undo_redo->add_do_method(script.ptr(), "sequence_disconnect", E->get().from_node, E->get().from_output, E->get().to_node);
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
+ for (const VisualScript::SequenceConnection &E : seqext) {
+ undo_redo->add_do_method(script.ptr(), "sequence_disconnect", E.from_node, E.from_output, E.to_node);
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node);
}
- for (RBSet<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
- undo_redo->add_do_method(script.ptr(), "data_disconnect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (const VisualScript::DataConnection &E : dataext) {
+ undo_redo->add_do_method(script.ptr(), "data_disconnect", E.from_node, E.from_port, E.to_node, E.to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port);
}
// I don't really think we need support for non sequenced functions at this moment.
@@ -4286,24 +4281,24 @@ void VisualScriptEditor::_menu_option(int p_what) {
// Could fail with the new changes, start here when searching for bugs in create function shortcut.
int m = 1;
- for (RBSet<int>::Element *G = end_nodes.front(); G; G = G->next()) {
+ for (const int &G : end_nodes) {
Ref<VisualScriptReturn> ret_node;
ret_node.instantiate();
int ret_id = fn_id + (m++);
selections.insert(ret_id);
- Vector2 posi = _get_available_pos(false, script->get_node_position(G->get()) + Vector2(80, -100));
+ Vector2 posi = _get_available_pos(false, script->get_node_position(G) + Vector2(80, -100));
undo_redo->add_do_method(script.ptr(), "add_node", ret_id, ret_node, posi);
undo_redo->add_undo_method(script.ptr(), "remove_node", ret_id);
- undo_redo->add_do_method(script.ptr(), "sequence_connect", G->get(), 0, ret_id);
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", G, 0, ret_id);
// Add data outputs from each of the end_nodes.
- Ref<VisualScriptNode> vsn = script->get_node(G->get());
+ Ref<VisualScriptNode> vsn = script->get_node(G);
if (vsn.is_valid() && vsn->get_output_value_port_count() > 0) {
ret_node->set_enable_return_value(true);
// Use the zeroth data port cause that's the likely one that is planned to be used.
ret_node->set_return_type(vsn->get_output_value_port_info(0).type);
- undo_redo->add_do_method(script.ptr(), "data_connect", G->get(), 0, ret_id, 0);
+ undo_redo->add_do_method(script.ptr(), "data_connect", G, 0, ret_id, 0);
}
}
@@ -4352,7 +4347,11 @@ void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::Sequence
}
}
-void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
+void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos, MouseButton p_button) {
+ if (p_button != MouseButton::RIGHT) {
+ return;
+ }
+
TreeItem *ti = members->get_selected();
ERR_FAIL_COND(!ti);
@@ -4553,11 +4552,11 @@ VisualScriptEditor::VisualScriptEditor() {
members_section->add_margin_child(TTR("Members:"), members, true);
members->set_custom_minimum_size(Size2(0, 50 * EDSCALE));
members->set_hide_root(true);
- members->connect("button_pressed", callable_mp(this, &VisualScriptEditor::_member_button));
+ members->connect("button_clicked", callable_mp(this, &VisualScriptEditor::_member_button));
members->connect("item_edited", callable_mp(this, &VisualScriptEditor::_member_edited));
members->connect("cell_selected", callable_mp(this, &VisualScriptEditor::_member_selected), varray(), CONNECT_DEFERRED);
members->connect("gui_input", callable_mp(this, &VisualScriptEditor::_members_gui_input));
- members->connect("item_rmb_selected", callable_mp(this, &VisualScriptEditor::_member_rmb_selected));
+ members->connect("item_mouse_selected", callable_mp(this, &VisualScriptEditor::_member_rmb_selected));
members->set_allow_rmb_select(true);
members->set_allow_reselect(true);
members->set_hide_folding(true);
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index c7fd8c4a78..fd59d22cbe 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -226,7 +226,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _update_available_nodes();
- void _member_button(Object *p_item, int p_column, int p_button);
+ void _member_button(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button);
void _expression_text_changed(const String &p_text, int p_id);
void _add_input_port(int p_id);
@@ -289,7 +289,7 @@ class VisualScriptEditor : public ScriptEditorBase {
VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &p_visited_nodes);
- void _member_rmb_selected(const Vector2 &p_pos);
+ void _member_rmb_selected(const Vector2 &p_pos, MouseButton p_button);
void _member_option(int p_option);
void _toggle_scripts_pressed();
diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp
index 7557d12526..ae30655301 100644
--- a/modules/visual_script/editor/visual_script_property_selector.cpp
+++ b/modules/visual_script/editor/visual_script_property_selector.cpp
@@ -521,8 +521,17 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
results_tree->connect("item_selected", callable_mp(this, &VisualScriptPropertySelector::_item_selected));
vbox->add_child(results_tree);
+ ScrollContainer *scroller = memnew(ScrollContainer);
+ scroller->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
+ scroller->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ scroller->set_custom_minimum_size(Size2(600, 400) * EDSCALE);
+ vbox->add_child(scroller);
+
help_bit = memnew(EditorHelpBit);
- vbox->add_child(help_bit);
+ help_bit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ help_bit->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ scroller->add_child(help_bit);
+
help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested));
get_ok_button()->set_text(TTR("Open"));
get_ok_button()->set_disabled(true);
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index a287b8e69f..24bb22960e 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -230,12 +230,12 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<SequenceConnection> to_remove;
- for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) {
- to_remove.push_back(E->get());
+ for (const SequenceConnection &E : sequence_connections) {
+ if (E.from_node == p_id && E.from_output >= vsn->get_output_sequence_port_count()) {
+ to_remove.push_back(E);
}
- if (E->get().to_node == p_id && !vsn->has_input_sequence_port()) {
- to_remove.push_back(E->get());
+ if (E.to_node == p_id && !vsn->has_input_sequence_port()) {
+ to_remove.push_back(E);
}
}
@@ -248,12 +248,12 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<DataConnection> to_remove;
- for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) {
- to_remove.push_back(E->get());
+ for (const DataConnection &E : data_connections) {
+ if (E.from_node == p_id && E.from_port >= vsn->get_output_value_port_count()) {
+ to_remove.push_back(E);
}
- if (E->get().to_node == p_id && E->get().to_port >= vsn->get_input_value_port_count()) {
- to_remove.push_back(E->get());
+ if (E.to_node == p_id && E.to_port >= vsn->get_input_value_port_count()) {
+ to_remove.push_back(E);
}
}
@@ -292,9 +292,9 @@ void VisualScript::remove_node(int p_id) {
{
List<SequenceConnection> to_remove;
- for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id || E->get().to_node == p_id) {
- to_remove.push_back(E->get());
+ for (const SequenceConnection &E : sequence_connections) {
+ if (E.from_node == p_id || E.to_node == p_id) {
+ to_remove.push_back(E);
}
}
@@ -307,9 +307,9 @@ void VisualScript::remove_node(int p_id) {
{
List<DataConnection> to_remove;
- for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id || E->get().to_node == p_id) {
- to_remove.push_back(E->get());
+ for (const DataConnection &E : data_connections) {
+ if (E.from_node == p_id || E.to_node == p_id) {
+ to_remove.push_back(E);
}
}
@@ -384,8 +384,8 @@ bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, i
}
void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const {
- for (const RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
- r_connection->push_back(E->get());
+ for (const SequenceConnection &E : sequence_connections) {
+ r_connection->push_back(E);
}
}
@@ -426,8 +426,8 @@ bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_t
}
bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
- for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().to_node == p_node && E->get().to_port == p_port) {
+ for (const DataConnection &E : data_connections) {
+ if (E.to_node == p_node && E.to_port == p_port) {
return true;
}
}
@@ -435,10 +435,10 @@ bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
}
bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const {
- for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().to_node == p_node && E->get().to_port == p_port) {
- *r_node = E->get().from_node;
- *r_port = E->get().from_port;
+ for (const DataConnection &E : data_connections) {
+ if (E.to_node == p_node && E.to_port == p_port) {
+ *r_node = E.from_node;
+ *r_port = E.from_port;
return true;
}
}
@@ -446,8 +446,8 @@ bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port
}
void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const {
- for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- r_connection->push_back(E->get());
+ for (const DataConnection &E : data_connections) {
+ r_connection->push_back(E);
}
}
@@ -764,8 +764,8 @@ void VisualScript::_update_placeholders() {
values[p.name] = variables[E.key].default_value;
}
- for (RBSet<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(pinfo, values);
+ for (PlaceHolderScriptInstance *E : placeholders) {
+ E->update(pinfo, values);
}
}
@@ -1078,19 +1078,19 @@ Dictionary VisualScript::_get_data() const {
d["nodes"] = nds;
Array seqconns;
- for (const RBSet<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) {
- seqconns.push_back(F->get().from_node);
- seqconns.push_back(F->get().from_output);
- seqconns.push_back(F->get().to_node);
+ for (const SequenceConnection &F : sequence_connections) {
+ seqconns.push_back(F.from_node);
+ seqconns.push_back(F.from_output);
+ seqconns.push_back(F.to_node);
}
d["sequence_connections"] = seqconns;
Array dataconns;
- for (const RBSet<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) {
- dataconns.push_back(F->get().from_node);
- dataconns.push_back(F->get().from_port);
- dataconns.push_back(F->get().to_node);
- dataconns.push_back(F->get().to_port);
+ for (const DataConnection &F : data_connections) {
+ dataconns.push_back(F.from_node);
+ dataconns.push_back(F.from_port);
+ dataconns.push_back(F.to_node);
+ dataconns.push_back(F.to_port);
}
d["data_connections"] = dataconns;
@@ -1869,23 +1869,23 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
List<int> nd_queue;
nd_queue.push_back(function.node);
while (!nd_queue.is_empty()) {
- for (const RBSet<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) {
- if (nd_queue.front()->get() == F->get().from_node && !node_ids.has(F->get().to_node)) {
- nd_queue.push_back(F->get().to_node);
- node_ids.insert(F->get().to_node);
+ for (const VisualScript::SequenceConnection &F : script->sequence_connections) {
+ if (nd_queue.front()->get() == F.from_node && !node_ids.has(F.to_node)) {
+ nd_queue.push_back(F.to_node);
+ node_ids.insert(F.to_node);
}
- if (nd_queue.front()->get() == F->get().from_node && !seqconns.has(F->get())) {
- seqconns.insert(F->get());
+ if (nd_queue.front()->get() == F.from_node && !seqconns.has(F)) {
+ seqconns.insert(F);
}
}
nd_queue.pop_front();
}
HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port)
- for (const RBSet<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) {
- dc_lut[F->get().to_node][F->get().to_port] = Pair<int, int>(F->get().from_node, F->get().from_port);
+ for (const VisualScript::DataConnection &F : script->data_connections) {
+ dc_lut[F.to_node][F.to_port] = Pair<int, int>(F.from_node, F.from_port);
}
- for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
- nd_queue.push_back(F->get());
+ for (const int &F : node_ids) {
+ nd_queue.push_back(F);
}
List<int> dc_keys;
while (!nd_queue.is_empty()) {
@@ -1907,15 +1907,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//Multiple passes are required to set up this complex thing..
//First create the nodes.
- for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
- Ref<VisualScriptNode> node = script->nodes[F->get()].node;
+ for (const int &F : node_ids) {
+ Ref<VisualScriptNode> node = script->nodes[F].node;
VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance.
ERR_FAIL_COND(!instance);
instance->base = node.ptr();
- instance->id = F->get();
+ instance->id = F;
instance->input_port_count = node->get_input_value_port_count();
instance->input_ports = nullptr;
instance->output_port_count = node->get_output_value_port_count();
@@ -1975,14 +1975,14 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
max_input_args = MAX(max_input_args, instance->input_port_count);
max_output_args = MAX(max_output_args, instance->output_port_count);
- instances[F->get()] = instance;
+ instances[F] = instance;
}
function.trash_pos = function.max_stack++; // create pos for trash
// Second pass, do data connections.
- for (const RBSet<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) {
- VisualScript::DataConnection dc = F->get();
+ for (const VisualScript::DataConnection &F : dataconns) {
+ VisualScript::DataConnection dc = F;
ERR_CONTINUE(!instances.has(dc.from_node));
VisualScriptNodeInstance *from = instances[dc.from_node];
ERR_CONTINUE(!instances.has(dc.to_node));
@@ -2008,8 +2008,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
// Third pass, do sequence connections.
- for (const RBSet<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) {
- VisualScript::SequenceConnection sc = F->get();
+ for (const VisualScript::SequenceConnection &F : seqconns) {
+ VisualScript::SequenceConnection sc = F;
ERR_CONTINUE(!instances.has(sc.from_node));
VisualScriptNodeInstance *from = instances[sc.from_node];
ERR_CONTINUE(!instances.has(sc.to_node));
@@ -2022,11 +2022,11 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//fourth pass:
// 1) unassigned input ports to default values
// 2) connect unassigned output ports to trash
- for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
- ERR_CONTINUE(!instances.has(F->get()));
+ for (const int &F : node_ids) {
+ ERR_CONTINUE(!instances.has(F));
- Ref<VisualScriptNode> node = script->nodes[F->get()].node;
- VisualScriptNodeInstance *instance = instances[F->get()];
+ Ref<VisualScriptNode> node = script->nodes[F].node;
+ VisualScriptNodeInstance *instance = instances[F];
// Connect to default values.
for (int i = 0; i < instance->input_port_count; i++) {
@@ -2223,7 +2223,7 @@ Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const
return script;
}
-bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const {
+bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, HashSet<int> *r_safe_lines) const {
return false;
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index c28ec2268b..0f3b8de3fc 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -36,6 +36,7 @@
#include "core/doc_data.h"
#include "core/object/script_language.h"
#include "core/os/thread.h"
+#include "core/templates/rb_set.h"
class VisualScriptInstance;
class VisualScriptNodeInstance;
@@ -570,7 +571,7 @@ public:
virtual void get_string_delimiters(List<String> *p_delimiters) const override;
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;
diff --git a/modules/webrtc/webrtc_data_channel.h b/modules/webrtc/webrtc_data_channel.h
index eac8f85a84..75e29283ec 100644
--- a/modules/webrtc/webrtc_data_channel.h
+++ b/modules/webrtc/webrtc_data_channel.h
@@ -33,7 +33,7 @@
#include "core/io/packet_peer.h"
-#define WRTC_IN_BUF "network/limits/webrtc/max_channel_in_buffer_kb"
+#define WRTC_IN_BUF PNAME("network/limits/webrtc/max_channel_in_buffer_kb")
class WebRTCDataChannel : public PacketPeer {
GDCLASS(WebRTCDataChannel, PacketPeer);