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-rw-r--r--modules/arkit/arkit_interface.h13
-rw-r--r--modules/arkit/arkit_interface.mm12
-rw-r--r--modules/arkit/register_types.h5
-rw-r--r--modules/basis_universal/texture_basisu.h5
-rw-r--r--modules/bullet/area_bullet.cpp27
-rw-r--r--modules/bullet/area_bullet.h24
-rw-r--r--modules/bullet/bullet_physics_server.h2
-rw-r--r--modules/bullet/bullet_types_converter.cpp59
-rw-r--r--modules/bullet/collision_object_bullet.cpp76
-rw-r--r--modules/bullet/collision_object_bullet.h52
-rw-r--r--modules/bullet/rigid_body_bullet.cpp118
-rw-r--r--modules/bullet/rigid_body_bullet.h52
-rw-r--r--modules/bullet/shape_bullet.cpp57
-rw-r--r--modules/bullet/shape_bullet.h28
-rw-r--r--modules/bullet/soft_body_bullet.cpp24
-rw-r--r--modules/bullet/soft_body_bullet.h20
-rw-r--r--modules/bullet/space_bullet.cpp111
-rw-r--r--modules/bullet/space_bullet.h20
-rw-r--r--modules/camera/camera_ios.mm24
-rw-r--r--modules/camera/register_types.h5
-rw-r--r--modules/csg/icons/CSGBox3D.svg7
-rw-r--r--modules/csg/icons/CSGCapsule3D.svg7
-rw-r--r--modules/csg/icons/CSGCombiner3D.svg9
-rw-r--r--modules/csg/icons/CSGCylinder3D.svg7
-rw-r--r--modules/csg/icons/CSGMesh3D.svg7
-rw-r--r--modules/csg/icons/CSGPolygon3D.svg7
-rw-r--r--modules/csg/icons/CSGSphere3D.svg7
-rw-r--r--modules/csg/icons/CSGTorus3D.svg7
-rw-r--r--modules/cvtt/register_types.h8
-rw-r--r--modules/denoise/lightmap_denoiser.h2
-rw-r--r--modules/denoise/register_types.h5
-rw-r--r--modules/denoise/resource_to_cpp.py2
-rw-r--r--modules/gdnative/gdnative/string.cpp649
-rw-r--r--modules/gdnative/gdnative_api.json390
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp1
-rw-r--r--modules/gdnative/icons/GDNativeLibrary.svg6
-rw-r--r--modules/gdnative/icons/NativeScript.svg6
-rw-r--r--modules/gdnative/include/gdnative/string.h158
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp4
-rw-r--r--modules/gdnative/tests/test_string.h1980
-rw-r--r--modules/gdnative/xr/config.py6
-rw-r--r--modules/gdnavigation/rvo_agent.h3
-rw-r--r--modules/gdscript/SCsub4
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml77
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp45
-rw-r--r--modules/gdscript/gdscript.cpp40
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp125
-rw-r--r--modules/gdscript/gdscript_analyzer.h5
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp9
-rw-r--r--modules/gdscript/gdscript_cache.cpp10
-rw-r--r--modules/gdscript/gdscript_compiler.cpp31
-rw-r--r--modules/gdscript/gdscript_compiler.h18
-rw-r--r--modules/gdscript/gdscript_editor.cpp8
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/gdscript/gdscript_function.h3
-rw-r--r--modules/gdscript/gdscript_functions.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.cpp8
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp48
-rw-r--r--modules/gdscript/gdscript_tokenizer.h22
-rw-r--r--modules/gdscript/icons/GDScript.svg6
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp6
-rw-r--r--modules/gdscript/register_types.cpp30
-rw-r--r--modules/gdscript/tests/test_gdscript.cpp307
-rw-r--r--modules/gdscript/tests/test_gdscript.h47
-rw-r--r--modules/glslang/SCsub6
-rw-r--r--modules/glslang/register_types.cpp111
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml2
-rw-r--r--modules/gridmap/grid_map.cpp2
-rw-r--r--modules/gridmap/grid_map_editor_plugin.h2
-rw-r--r--modules/gridmap/icons/GridMap.svg6
-rw-r--r--modules/jsonrpc/jsonrpc.cpp4
-rw-r--r--modules/jsonrpc/jsonrpc.h2
-rw-r--r--modules/mbedtls/crypto_mbedtls.cpp21
-rw-r--r--modules/mono/SCsub5
-rw-r--r--modules/mono/build_scripts/godot_net_sdk_build.py45
-rw-r--r--modules/mono/build_scripts/mono_configure.py4
-rw-r--r--modules/mono/build_scripts/mono_reg_utils.py10
-rw-r--r--modules/mono/build_scripts/solution_builder.py3
-rw-r--r--modules/mono/config.py10
-rw-r--r--modules/mono/csharp_script.cpp209
-rw-r--r--modules/mono/csharp_script.h3
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj19
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt1
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props16
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs65
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs25
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets36
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.sln6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs339
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs (renamed from modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs)10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs (renamed from modules/mono/editor/GodotTools/GodotTools/BuildManager.cs)132
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs (renamed from modules/mono/editor/GodotTools/GodotTools/BuildTab.cs)212
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs42
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs185
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs296
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs2
-rwxr-xr-xmodules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs13
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs98
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs12
-rw-r--r--modules/mono/editor/bindings_generator.cpp4
-rw-r--r--modules/mono/editor/script_class_parser.cpp8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs34
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs79
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs20
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs28
-rw-r--r--modules/mono/glue/base_object_glue.cpp1
-rw-r--r--modules/mono/glue/collections_glue.cpp23
-rw-r--r--modules/mono/glue/glue_header.h1
-rw-r--r--modules/mono/glue/rid_glue.cpp2
-rw-r--r--modules/mono/godotsharp_dirs.cpp2
-rw-r--r--modules/mono/icons/CSharpScript.svg6
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp25
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp38
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h26
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h2
-rw-r--r--modules/mono/mono_gd/support/ios_support.mm3
-rw-r--r--modules/mono/register_types.h5
-rw-r--r--modules/mono/utils/mono_reg_utils.cpp8
-rw-r--r--modules/mono/utils/path_utils.cpp26
-rw-r--r--modules/mono/utils/string_utils.cpp6
-rw-r--r--modules/opensimplex/icons/NoiseTexture.svg4
-rw-r--r--modules/pvr/texture_loader_pvr.cpp8
-rw-r--r--modules/regex/regex.cpp229
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp8
-rw-r--r--modules/theora/doc_classes/VideoStreamTheora.xml5
-rw-r--r--modules/tinyexr/image_loader_tinyexr.cpp158
-rw-r--r--modules/visual_script/icons/VisualScript.svg7
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp2
-rw-r--r--modules/visual_script/visual_script_editor.cpp28
-rw-r--r--modules/visual_script/visual_script_editor.h3
-rw-r--r--modules/visual_script/visual_script_expression.cpp14
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp1
-rw-r--r--modules/visual_script/visual_script_nodes.cpp56
-rw-r--r--modules/webm/doc_classes/VideoStreamWebm.xml3
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnection.xml4
-rw-r--r--modules/webrtc/webrtc_data_channel_gdnative.h8
-rw-r--r--modules/webrtc/webrtc_data_channel_js.h8
-rw-r--r--modules/webrtc/webrtc_multiplayer.h2
-rw-r--r--modules/webrtc/webrtc_peer_connection_gdnative.h8
157 files changed, 5319 insertions, 2496 deletions
diff --git a/modules/arkit/arkit_interface.h b/modules/arkit/arkit_interface.h
index 5a2c50e213..29e09411ff 100644
--- a/modules/arkit/arkit_interface.h
+++ b/modules/arkit/arkit_interface.h
@@ -44,6 +44,15 @@
// forward declaration for some needed objects
class ARKitShader;
+#ifdef __OBJC__
+
+typedef ARAnchor GodotARAnchor;
+
+#else
+
+typedef void GodotARAnchor;
+#endif
+
class ARKitInterface : public XRInterface {
GDCLASS(ARKitInterface, XRInterface);
@@ -115,8 +124,8 @@ public:
virtual void process() override;
// called by delegate (void * because C++ and Obj-C don't always mix, should really change all platform/iphone/*.cpp files to .mm)
- void _add_or_update_anchor(void *p_anchor);
- void _remove_anchor(void *p_anchor);
+ void _add_or_update_anchor(GodotARAnchor *p_anchor);
+ void _remove_anchor(GodotARAnchor *p_anchor);
ARKitInterface();
~ARKitInterface();
diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm
index 3fb2cc933d..e8fa023ac7 100644
--- a/modules/arkit/arkit_interface.mm
+++ b/modules/arkit/arkit_interface.mm
@@ -306,12 +306,10 @@ void ARKitInterface::uninitialize() {
remove_all_anchors();
if (@available(iOS 11.0, *)) {
- [ar_session release];
- ar_session = NULL;
+ ar_session = nil;
}
- [ar_delegate release];
- ar_delegate = NULL;
+ ar_delegate = nil;
initialized = false;
session_was_started = false;
}
@@ -687,7 +685,7 @@ void ARKitInterface::process() {
}
}
-void ARKitInterface::_add_or_update_anchor(void *p_anchor) {
+void ARKitInterface::_add_or_update_anchor(GodotARAnchor *p_anchor) {
// _THREAD_SAFE_METHOD_
if (@available(iOS 11.0, *)) {
@@ -749,7 +747,7 @@ void ARKitInterface::_add_or_update_anchor(void *p_anchor) {
}
}
-void ARKitInterface::_remove_anchor(void *p_anchor) {
+void ARKitInterface::_remove_anchor(GodotARAnchor *p_anchor) {
// _THREAD_SAFE_METHOD_
if (@available(iOS 11.0, *)) {
@@ -768,7 +766,7 @@ ARKitInterface::ARKitInterface() {
plane_detection_is_enabled = false;
light_estimation_is_enabled = false;
if (@available(iOS 11.0, *)) {
- ar_session = NULL;
+ ar_session = nil;
}
z_near = 0.01;
z_far = 1000.0;
diff --git a/modules/arkit/register_types.h b/modules/arkit/register_types.h
index 5c697baf68..f8939a1e3f 100644
--- a/modules/arkit/register_types.h
+++ b/modules/arkit/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef ARKIT_REGISTER_TYPES_H
+#define ARKIT_REGISTER_TYPES_H
+
void register_arkit_types();
void unregister_arkit_types();
+
+#endif // ARKIT_REGISTER_TYPES_H
diff --git a/modules/basis_universal/texture_basisu.h b/modules/basis_universal/texture_basisu.h
index 8de151ede0..20ecf15a59 100644
--- a/modules/basis_universal/texture_basisu.h
+++ b/modules/basis_universal/texture_basisu.h
@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef BASIS_UNIVERSAL_TEXTURE_BASISU_H
+#define BASIS_UNIVERSAL_TEXTURE_BASISU_H
+
#include "scene/resources/texture.h"
#ifdef TOOLS_ENABLED
@@ -75,3 +78,5 @@ public:
};
#endif
+
+#endif // BASIS_UNIVERSAL_TEXTURE_BASISU_H
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp
index b35019bea3..f8f7d79a11 100644
--- a/modules/bullet/area_bullet.cpp
+++ b/modules/bullet/area_bullet.cpp
@@ -65,11 +65,14 @@ AreaBullet::~AreaBullet() {
}
void AreaBullet::dispatch_callbacks() {
- RigidCollisionObjectBullet::dispatch_callbacks();
+ if (!isScratched) {
+ return;
+ }
+ isScratched = false;
// Reverse order because I've to remove EXIT objects
for (int i = overlappingObjects.size() - 1; 0 <= i; --i) {
- OverlappingObjectData &otherObj = overlappingObjects[i];
+ OverlappingObjectData &otherObj = overlappingObjects.write[i];
switch (otherObj.state) {
case OVERLAP_STATE_ENTER:
@@ -109,9 +112,10 @@ void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3
}
void AreaBullet::scratch() {
- if (space != nullptr) {
- space->add_to_pre_flush_queue(this);
+ if (isScratched) {
+ return;
}
+ isScratched = true;
}
void AreaBullet::clear_overlaps(bool p_notify) {
@@ -160,7 +164,7 @@ void AreaBullet::main_shape_changed() {
btGhost->setCollisionShape(get_main_shape());
}
-void AreaBullet::do_reload_body() {
+void AreaBullet::reload_body() {
if (space) {
space->remove_area(this);
space->add_area(this);
@@ -169,25 +173,22 @@ void AreaBullet::do_reload_body() {
void AreaBullet::set_space(SpaceBullet *p_space) {
// Clear the old space if there is one
-
if (space) {
clear_overlaps(false);
+ isScratched = false;
// Remove this object form the physics world
- space->unregister_collision_object(this);
space->remove_area(this);
}
space = p_space;
if (space) {
- space->register_collision_object(this);
- reload_body();
- scratch();
+ space->add_area(this);
}
}
-void AreaBullet::do_reload_collision_filters() {
+void AreaBullet::on_collision_filters_change() {
if (space) {
space->reload_collision_filters(this);
}
@@ -201,13 +202,13 @@ void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) {
void AreaBullet::put_overlap_as_exit(int p_index) {
scratch();
- overlappingObjects[p_index].state = OVERLAP_STATE_EXIT;
+ overlappingObjects.write[p_index].state = OVERLAP_STATE_EXIT;
}
void AreaBullet::put_overlap_as_inside(int p_index) {
// This check is required to be sure this body was inside
if (OVERLAP_STATE_DIRTY == overlappingObjects[p_index].state) {
- overlappingObjects[p_index].state = OVERLAP_STATE_INSIDE;
+ overlappingObjects.write[p_index].state = OVERLAP_STATE_INSIDE;
}
}
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index 51fbc1f71d..c0bcc858fe 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -32,7 +32,7 @@
#define AREABULLET_H
#include "collision_object_bullet.h"
-#include "core/local_vector.h"
+#include "core/vector.h"
#include "servers/physics_server_3d.h"
#include "space_bullet.h"
@@ -83,7 +83,7 @@ private:
Variant *call_event_res_ptr[5];
btGhostObject *btGhost;
- LocalVector<OverlappingObjectData> overlappingObjects;
+ Vector<OverlappingObjectData> overlappingObjects;
bool monitorable = true;
PhysicsServer3D::AreaSpaceOverrideMode spOv_mode = PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED;
@@ -96,6 +96,8 @@ private:
real_t spOv_angularDump = 0.1;
int spOv_priority = 0;
+ bool isScratched = false;
+
InOutEventCallback eventsCallbacks[2];
public:
@@ -137,11 +139,11 @@ public:
_FORCE_INLINE_ void set_spOv_priority(int p_priority) { spOv_priority = p_priority; }
_FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; }
- virtual void main_shape_changed() override;
- virtual void do_reload_body() override;
- virtual void set_space(SpaceBullet *p_space) override;
+ virtual void main_shape_changed();
+ virtual void reload_body();
+ virtual void set_space(SpaceBullet *p_space);
- virtual void dispatch_callbacks() override;
+ virtual void dispatch_callbacks();
void call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status);
void set_on_state_change(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
void scratch();
@@ -150,9 +152,9 @@ public:
// Dispatch the callbacks and removes from overlapping list
void remove_overlap(CollisionObjectBullet *p_object, bool p_notify);
- virtual void do_reload_collision_filters() override;
- virtual void on_collision_checker_start() override {}
- virtual void on_collision_checker_end() override { isTransformChanged = false; }
+ virtual void on_collision_filters_change();
+ virtual void on_collision_checker_start() {}
+ virtual void on_collision_checker_end() { isTransformChanged = false; }
void add_overlap(CollisionObjectBullet *p_otherObject);
void put_overlap_as_exit(int p_index);
@@ -164,8 +166,8 @@ public:
void set_event_callback(Type p_callbackObjectType, ObjectID p_id, const StringName &p_method);
bool has_event_callback(Type p_callbackObjectType);
- virtual void on_enter_area(AreaBullet *p_area) override;
- virtual void on_exit_area(AreaBullet *p_area) override;
+ virtual void on_enter_area(AreaBullet *p_area);
+ virtual void on_exit_area(AreaBullet *p_area);
};
#endif
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index eb95120f74..6078babaf8 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -52,7 +52,7 @@ class BulletPhysicsServer3D : public PhysicsServer3D {
bool active = true;
char active_spaces_count = 0;
- LocalVector<SpaceBullet *> active_spaces;
+ Vector<SpaceBullet *> active_spaces;
mutable RID_PtrOwner<SpaceBullet> space_owner;
mutable RID_PtrOwner<ShapeBullet> shape_owner;
diff --git a/modules/bullet/bullet_types_converter.cpp b/modules/bullet/bullet_types_converter.cpp
index c9493d8892..09b90fe09e 100644
--- a/modules/bullet/bullet_types_converter.cpp
+++ b/modules/bullet/bullet_types_converter.cpp
@@ -95,12 +95,61 @@ void G_TO_B(Transform const &inVal, btTransform &outVal) {
}
void UNSCALE_BT_BASIS(btTransform &scaledBasis) {
- btMatrix3x3 &m(scaledBasis.getBasis());
- btVector3 column0(m[0][0], m[1][0], m[2][0]);
- btVector3 column1(m[0][1], m[1][1], m[2][1]);
- btVector3 column2(m[0][2], m[1][2], m[2][2]);
+ btMatrix3x3 &basis(scaledBasis.getBasis());
+ btVector3 column0 = basis.getColumn(0);
+ btVector3 column1 = basis.getColumn(1);
+ btVector3 column2 = basis.getColumn(2);
+
+ // Check for zero scaling.
+ if (column0.fuzzyZero()) {
+ if (column1.fuzzyZero()) {
+ if (column2.fuzzyZero()) {
+ // All dimensions are fuzzy zero. Create a default basis.
+ column0 = btVector3(1, 0, 0);
+ column1 = btVector3(0, 1, 0);
+ column2 = btVector3(0, 0, 1);
+ } else { // Column 2 scale not fuzzy zero.
+ // Create two vectors orthogonal to row 2.
+ // Ensure that a default basis is created if row 2 = <0, 0, 1>
+ column1 = btVector3(0, column2[2], -column2[1]);
+ column0 = column1.cross(column2);
+ }
+ } else { // Column 1 scale not fuzzy zero.
+ if (column2.fuzzyZero()) {
+ // Create two vectors othogonal to column 1.
+ // Ensure that a default basis is created if column 1 = <0, 1, 0>
+ column0 = btVector3(column1[1], -column1[0], 0);
+ column2 = column0.cross(column1);
+ } else { // Column 1 and column 2 scales not fuzzy zero.
+ // Create column 0 orthogonal to column 1 and column 2.
+ column0 = column1.cross(column2);
+ }
+ }
+ } else { // Column 0 scale not fuzzy zero.
+ if (column1.fuzzyZero()) {
+ if (column2.fuzzyZero()) {
+ // Create two vectors orthogonal to column 0.
+ // Ensure that a default basis is created if column 0 = <1, 0, 0>
+ column2 = btVector3(-column0[2], 0, column0[0]);
+ column1 = column2.cross(column0);
+ } else { // Column 0 and column 2 scales not fuzzy zero.
+ // Create column 1 orthogonal to column 0 and column 2.
+ column1 = column2.cross(column0);
+ }
+ } else { // Column 0 and column 1 scales not fuzzy zero.
+ if (column2.fuzzyZero()) {
+ // Create column 2 orthogonal to column 0 and column 1.
+ column2 = column0.cross(column1);
+ }
+ }
+ }
+
+ // Normalize
column0.normalize();
column1.normalize();
column2.normalize();
- m.setValue(column0[0], column1[0], column2[0], column0[1], column1[1], column2[1], column0[2], column1[2], column2[2]);
+
+ basis.setValue(column0[0], column1[0], column2[0],
+ column0[1], column1[1], column2[1],
+ column0[2], column1[2], column2[2]);
}
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index 660e9afc5e..a3158a15e5 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -79,7 +79,7 @@ btTransform CollisionObjectBullet::ShapeWrapper::get_adjusted_transform() const
}
void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_scale) {
- if (bt_shape == nullptr) {
+ if (!bt_shape) {
if (active) {
bt_shape = shape->create_bt_shape(scale * body_scale);
} else {
@@ -88,13 +88,6 @@ void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_s
}
}
-void CollisionObjectBullet::ShapeWrapper::release_bt_shape() {
- if (bt_shape != nullptr) {
- shape->destroy_bt_shape(bt_shape);
- bt_shape = nullptr;
- }
-}
-
CollisionObjectBullet::CollisionObjectBullet(Type p_type) :
RIDBullet(),
type(p_type) {}
@@ -165,22 +158,6 @@ bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet
return !bt_collision_object->checkCollideWith(p_otherCollisionObject->bt_collision_object);
}
-void CollisionObjectBullet::reload_body() {
- needs_body_reload = true;
-}
-
-void CollisionObjectBullet::dispatch_callbacks() {}
-
-void CollisionObjectBullet::pre_process() {
- if (needs_body_reload) {
- do_reload_body();
- } else if (needs_collision_filters_reload) {
- do_reload_collision_filters();
- }
- needs_body_reload = false;
- needs_collision_filters_reload = false;
-}
-
void CollisionObjectBullet::set_collision_enabled(bool p_enabled) {
collisionsEnabled = p_enabled;
if (collisionsEnabled) {
@@ -254,7 +231,7 @@ void RigidCollisionObjectBullet::add_shape(ShapeBullet *p_shape, const Transform
}
void RigidCollisionObjectBullet::set_shape(int p_index, ShapeBullet *p_shape) {
- ShapeWrapper &shp = shapes[p_index];
+ ShapeWrapper &shp = shapes.write[p_index];
shp.shape->remove_owner(this);
p_shape->add_owner(this);
shp.shape = p_shape;
@@ -316,7 +293,7 @@ void RigidCollisionObjectBullet::remove_all_shapes(bool p_permanentlyFromThisBod
void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transform &p_transform) {
ERR_FAIL_INDEX(p_index, get_shape_count());
- shapes[p_index].set_transform(p_transform);
+ shapes.write[p_index].set_transform(p_transform);
shape_changed(p_index);
}
@@ -334,7 +311,7 @@ void RigidCollisionObjectBullet::set_shape_disabled(int p_index, bool p_disabled
if (shapes[p_index].active != p_disabled) {
return;
}
- shapes[p_index].active = !p_disabled;
+ shapes.write[p_index].active = !p_disabled;
shape_changed(p_index);
}
@@ -342,28 +319,16 @@ bool RigidCollisionObjectBullet::is_shape_disabled(int p_index) {
return !shapes[p_index].active;
}
-void RigidCollisionObjectBullet::pre_process() {
- if (need_shape_reload) {
- do_reload_shapes();
- need_shape_reload = false;
- }
- CollisionObjectBullet::pre_process();
-}
-
void RigidCollisionObjectBullet::shape_changed(int p_shape_index) {
- ShapeWrapper &shp = shapes[p_shape_index];
+ ShapeWrapper &shp = shapes.write[p_shape_index];
if (shp.bt_shape == mainShape) {
mainShape = nullptr;
}
- shp.release_bt_shape();
+ bulletdelete(shp.bt_shape);
reload_shapes();
}
void RigidCollisionObjectBullet::reload_shapes() {
- need_shape_reload = true;
-}
-
-void RigidCollisionObjectBullet::do_reload_shapes() {
if (mainShape && mainShape->isCompound()) {
// Destroy compound
bulletdelete(mainShape);
@@ -371,38 +336,41 @@ void RigidCollisionObjectBullet::do_reload_shapes() {
mainShape = nullptr;
+ ShapeWrapper *shpWrapper;
const int shape_count = shapes.size();
- // Reset all shapes if required
+ // Reset shape if required
if (force_shape_reset) {
for (int i(0); i < shape_count; ++i) {
- shapes[i].release_bt_shape();
+ shpWrapper = &shapes.write[i];
+ bulletdelete(shpWrapper->bt_shape);
}
force_shape_reset = false;
}
const btVector3 body_scale(get_bt_body_scale());
+ // Try to optimize by not using compound
if (1 == shape_count) {
- // Is it possible to optimize by not using compound?
- btTransform transform = shapes[0].get_adjusted_transform();
+ shpWrapper = &shapes.write[0];
+ btTransform transform = shpWrapper->get_adjusted_transform();
if (transform.getOrigin().isZero() && transform.getBasis() == transform.getBasis().getIdentity()) {
- shapes[0].claim_bt_shape(body_scale);
- mainShape = shapes[0].bt_shape;
+ shpWrapper->claim_bt_shape(body_scale);
+ mainShape = shpWrapper->bt_shape;
main_shape_changed();
- // Nothing more to do
return;
}
}
- // Optimization not possible use a compound shape.
+ // Optimization not possible use a compound shape
btCompoundShape *compoundShape = bulletnew(btCompoundShape(enableDynamicAabbTree, shape_count));
for (int i(0); i < shape_count; ++i) {
- shapes[i].claim_bt_shape(body_scale);
- btTransform scaled_shape_transform(shapes[i].get_adjusted_transform());
+ shpWrapper = &shapes.write[i];
+ shpWrapper->claim_bt_shape(body_scale);
+ btTransform scaled_shape_transform(shpWrapper->get_adjusted_transform());
scaled_shape_transform.getOrigin() *= body_scale;
- compoundShape->addChildShape(scaled_shape_transform, shapes[i].bt_shape);
+ compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape);
}
compoundShape->recalculateLocalAabb();
@@ -416,10 +384,10 @@ void RigidCollisionObjectBullet::body_scale_changed() {
}
void RigidCollisionObjectBullet::internal_shape_destroy(int p_index, bool p_permanentlyFromThisBody) {
- ShapeWrapper &shp = shapes[p_index];
+ ShapeWrapper &shp = shapes.write[p_index];
shp.shape->remove_owner(this, p_permanentlyFromThisBody);
if (shp.bt_shape == mainShape) {
mainShape = nullptr;
}
- shp.release_bt_shape();
+ bulletdelete(shp.bt_shape);
}
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h
index 920d80af23..36b3a9550c 100644
--- a/modules/bullet/collision_object_bullet.h
+++ b/modules/bullet/collision_object_bullet.h
@@ -31,10 +31,9 @@
#ifndef COLLISION_OBJECT_BULLET_H
#define COLLISION_OBJECT_BULLET_H
-#include "core/local_vector.h"
+#include "core/class_db.h"
#include "core/math/transform.h"
#include "core/math/vector3.h"
-#include "core/object.h"
#include "core/vset.h"
#include "shape_owner_bullet.h"
@@ -71,12 +70,11 @@ public:
struct ShapeWrapper {
ShapeBullet *shape = nullptr;
+ btCollisionShape *bt_shape = nullptr;
btTransform transform;
btVector3 scale;
bool active = true;
- btCollisionShape *bt_shape = nullptr;
- public:
ShapeWrapper() {}
ShapeWrapper(ShapeBullet *p_shape, const btTransform &p_transform, bool p_active) :
@@ -109,7 +107,6 @@ public:
btTransform get_adjusted_transform() const;
void claim_bt_shape(const btVector3 &body_scale);
- void release_bt_shape();
};
protected:
@@ -127,20 +124,13 @@ protected:
VSet<RID> exceptions;
- bool needs_body_reload = true;
- bool needs_collision_filters_reload = true;
-
/// This array is used to know all areas where this Object is overlapped in
/// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea)
/// This array is used mainly to know which area hold the pointer of this object
- LocalVector<AreaBullet *> areasOverlapped;
+ Vector<AreaBullet *> areasOverlapped;
bool isTransformChanged = false;
public:
- bool is_in_world = false;
- bool is_in_flush_queue = false;
-
-public:
CollisionObjectBullet(Type p_type);
virtual ~CollisionObjectBullet();
@@ -174,7 +164,7 @@ public:
_FORCE_INLINE_ void set_collision_layer(uint32_t p_layer) {
if (collisionLayer != p_layer) {
collisionLayer = p_layer;
- needs_collision_filters_reload = true;
+ on_collision_filters_change();
}
}
_FORCE_INLINE_ uint32_t get_collision_layer() const { return collisionLayer; }
@@ -182,32 +172,25 @@ public:
_FORCE_INLINE_ void set_collision_mask(uint32_t p_mask) {
if (collisionMask != p_mask) {
collisionMask = p_mask;
- needs_collision_filters_reload = true;
+ on_collision_filters_change();
}
}
_FORCE_INLINE_ uint32_t get_collision_mask() const { return collisionMask; }
- virtual void do_reload_collision_filters() = 0;
+ virtual void on_collision_filters_change() = 0;
_FORCE_INLINE_ bool test_collision_mask(CollisionObjectBullet *p_other) const {
return collisionLayer & p_other->collisionMask || p_other->collisionLayer & collisionMask;
}
- bool need_reload_body() const {
- return needs_body_reload;
- }
-
- void reload_body();
-
- virtual void do_reload_body() = 0;
+ virtual void reload_body() = 0;
virtual void set_space(SpaceBullet *p_space) = 0;
_FORCE_INLINE_ SpaceBullet *get_space() const { return space; }
virtual void on_collision_checker_start() = 0;
virtual void on_collision_checker_end() = 0;
- virtual void dispatch_callbacks();
- virtual void pre_process();
+ virtual void dispatch_callbacks() = 0;
void set_collision_enabled(bool p_enabled);
bool is_collisions_response_enabled();
@@ -231,15 +214,14 @@ public:
class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet {
protected:
btCollisionShape *mainShape = nullptr;
- LocalVector<ShapeWrapper> shapes;
- bool need_shape_reload = true;
+ Vector<ShapeWrapper> shapes;
public:
RigidCollisionObjectBullet(Type p_type) :
CollisionObjectBullet(p_type) {}
~RigidCollisionObjectBullet();
- _FORCE_INLINE_ const LocalVector<ShapeWrapper> &get_shapes_wrappers() const { return shapes; }
+ _FORCE_INLINE_ const Vector<ShapeWrapper> &get_shapes_wrappers() const { return shapes; }
_FORCE_INLINE_ btCollisionShape *get_main_shape() const { return mainShape; }
@@ -250,9 +232,9 @@ public:
ShapeBullet *get_shape(int p_index) const;
btCollisionShape *get_bt_shape(int p_index) const;
- virtual int find_shape(ShapeBullet *p_shape) const override;
+ int find_shape(ShapeBullet *p_shape) const;
- virtual void remove_shape_full(ShapeBullet *p_shape) override;
+ virtual void remove_shape_full(ShapeBullet *p_shape);
void remove_shape_full(int p_index);
void remove_all_shapes(bool p_permanentlyFromThisBody = false, bool p_force_not_reload = false);
@@ -264,15 +246,11 @@ public:
void set_shape_disabled(int p_index, bool p_disabled);
bool is_shape_disabled(int p_index);
- virtual void pre_process() override;
-
- virtual void shape_changed(int p_shape_index) override;
- virtual void reload_shapes() override;
- bool need_reload_shapes() const { return need_shape_reload; }
- virtual void do_reload_shapes();
+ virtual void shape_changed(int p_shape_index);
+ virtual void reload_shapes();
virtual void main_shape_changed() = 0;
- virtual void body_scale_changed() override;
+ virtual void body_scale_changed();
private:
void internal_shape_destroy(int p_index, bool p_permanentlyFromThisBody = false);
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 32c3240a35..eb599df74c 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -51,7 +51,9 @@
BulletPhysicsDirectBodyState3D *BulletPhysicsDirectBodyState3D::singleton = nullptr;
Vector3 BulletPhysicsDirectBodyState3D::get_total_gravity() const {
- return body->total_gravity;
+ Vector3 gVec;
+ B_TO_G(body->btBody->getGravity(), gVec);
+ return gVec;
}
float BulletPhysicsDirectBodyState3D::get_total_angular_damp() const {
@@ -181,7 +183,7 @@ int BulletPhysicsDirectBodyState3D::get_contact_collider_shape(int p_contact_idx
}
Vector3 BulletPhysicsDirectBodyState3D::get_contact_collider_velocity_at_position(int p_contact_idx) const {
- RigidBodyBullet::CollisionData &colDat = body->collisions[p_contact_idx];
+ RigidBodyBullet::CollisionData &colDat = body->collisions.write[p_contact_idx];
btVector3 hitLocation;
G_TO_B(colDat.hitLocalLocation, hitLocation);
@@ -211,7 +213,7 @@ void RigidBodyBullet::KinematicUtilities::setSafeMargin(btScalar p_margin) {
}
void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
- const LocalVector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(owner->get_shapes_wrappers());
+ const Vector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(owner->get_shapes_wrappers());
const int shapes_count = shapes_wrappers.size();
just_delete_shapes(shapes_count);
@@ -226,8 +228,8 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
continue;
}
- shapes[i].transform = shape_wrapper->transform;
- shapes[i].transform.getOrigin() *= owner_scale;
+ shapes.write[i].transform = shape_wrapper->transform;
+ shapes.write[i].transform.getOrigin() *= owner_scale;
switch (shape_wrapper->shape->get_type()) {
case PhysicsServer3D::SHAPE_SPHERE:
case PhysicsServer3D::SHAPE_BOX:
@@ -235,11 +237,11 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
case PhysicsServer3D::SHAPE_CYLINDER:
case PhysicsServer3D::SHAPE_CONVEX_POLYGON:
case PhysicsServer3D::SHAPE_RAY: {
- shapes[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->internal_create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin));
+ shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin));
} break;
default:
WARN_PRINT("This shape is not supported for kinematic collision.");
- shapes[i].shape = nullptr;
+ shapes.write[i].shape = nullptr;
}
}
}
@@ -247,7 +249,7 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
void RigidBodyBullet::KinematicUtilities::just_delete_shapes(int new_size) {
for (int i = shapes.size() - 1; 0 <= i; --i) {
if (shapes[i].shape) {
- bulletdelete(shapes[i].shape);
+ bulletdelete(shapes.write[i].shape);
}
}
shapes.resize(new_size);
@@ -262,6 +264,7 @@ RigidBodyBullet::RigidBodyBullet() :
btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, nullptr, localInertia);
btBody = bulletnew(btRigidBody(cInfo));
+ btBody->setFriction(1.0);
reload_shapes();
setupBulletCollisionObject(btBody);
@@ -269,8 +272,8 @@ RigidBodyBullet::RigidBodyBullet() :
reload_axis_lock();
areasWhereIam.resize(maxAreasWhereIam);
- for (uint32_t i = 0; i < areasWhereIam.size(); i += 1) {
- areasWhereIam[i] = nullptr;
+ for (int i = areasWhereIam.size() - 1; 0 <= i; --i) {
+ areasWhereIam.write[i] = nullptr;
}
btBody->setSleepingThresholds(0.2, 0.2);
@@ -305,7 +308,7 @@ void RigidBodyBullet::main_shape_changed() {
set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset
}
-void RigidBodyBullet::do_reload_body() {
+void RigidBodyBullet::reload_body() {
if (space) {
space->remove_rigid_body(this);
if (get_main_shape()) {
@@ -324,24 +327,23 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) {
assert_no_constraints();
// Remove this object form the physics world
- space->unregister_collision_object(this);
space->remove_rigid_body(this);
}
space = p_space;
if (space) {
- space->register_collision_object(this);
- reload_body();
- space->add_to_flush_queue(this);
+ space->add_rigid_body(this);
}
}
void RigidBodyBullet::dispatch_callbacks() {
- RigidCollisionObjectBullet::dispatch_callbacks();
-
/// The check isFirstTransformChanged is necessary in order to call integrated forces only when the first transform is sent
if ((btBody->isKinematicObject() || btBody->isActive() || previousActiveState != btBody->isActive()) && force_integration_callback && can_integrate_forces) {
+ if (omit_forces_integration) {
+ btBody->clearForces();
+ }
+
BulletPhysicsDirectBodyState3D *bodyDirect = BulletPhysicsDirectBodyState3D::get_singleton(this);
Variant variantBodyDirect = bodyDirect;
@@ -359,22 +361,16 @@ void RigidBodyBullet::dispatch_callbacks() {
}
}
- previousActiveState = btBody->isActive();
-}
-
-void RigidBodyBullet::pre_process() {
- RigidCollisionObjectBullet::pre_process();
-
if (isScratchedSpaceOverrideModificator || 0 < countGravityPointSpaces) {
isScratchedSpaceOverrideModificator = false;
reload_space_override_modificator();
}
- if (is_active()) {
- /// Lock axis
- btBody->setLinearVelocity(btBody->getLinearVelocity() * btBody->getLinearFactor());
- btBody->setAngularVelocity(btBody->getAngularVelocity() * btBody->getAngularFactor());
- }
+ /// Lock axis
+ btBody->setLinearVelocity(btBody->getLinearVelocity() * btBody->getLinearFactor());
+ btBody->setAngularVelocity(btBody->getAngularVelocity() * btBody->getAngularFactor());
+
+ previousActiveState = btBody->isActive();
}
void RigidBodyBullet::set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata) {
@@ -395,7 +391,7 @@ void RigidBodyBullet::scratch_space_override_modificator() {
isScratchedSpaceOverrideModificator = true;
}
-void RigidBodyBullet::do_reload_collision_filters() {
+void RigidBodyBullet::on_collision_filters_change() {
if (space) {
space->reload_collision_filters(this);
}
@@ -408,15 +404,14 @@ void RigidBodyBullet::on_collision_checker_start() {
collisionsCount = 0;
// Swap array
- SWAP(prev_collision_traces, curr_collision_traces);
+ Vector<RigidBodyBullet *> *s = prev_collision_traces;
+ prev_collision_traces = curr_collision_traces;
+ curr_collision_traces = s;
}
void RigidBodyBullet::on_collision_checker_end() {
// Always true if active and not a static or kinematic body
isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject();
- if (isTransformChanged && space != nullptr) {
- space->add_to_flush_queue(this);
- }
}
bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) {
@@ -424,7 +419,7 @@ bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const
return false;
}
- CollisionData &cd = collisions[collisionsCount];
+ CollisionData &cd = collisions.write[collisionsCount];
cd.hitLocalLocation = p_hitLocalLocation;
cd.otherObject = p_otherObject;
cd.hitWorldLocation = p_hitWorldLocation;
@@ -433,7 +428,7 @@ bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const
cd.other_object_shape = p_other_shape_index;
cd.local_shape = p_local_shape_index;
- (*curr_collision_traces)[collisionsCount] = p_otherObject;
+ curr_collision_traces->write[collisionsCount] = p_otherObject;
++collisionsCount;
return true;
@@ -468,7 +463,6 @@ bool RigidBodyBullet::is_active() const {
void RigidBodyBullet::set_omit_forces_integration(bool p_omit) {
omit_forces_integration = p_omit;
- scratch_space_override_modificator();
}
void RigidBodyBullet::set_param(PhysicsServer3D::BodyParameter p_param, real_t p_value) {
@@ -811,8 +805,8 @@ const btTransform &RigidBodyBullet::get_transform__bullet() const {
}
}
-void RigidBodyBullet::do_reload_shapes() {
- RigidCollisionObjectBullet::do_reload_shapes();
+void RigidBodyBullet::reload_shapes() {
+ RigidCollisionObjectBullet::reload_shapes();
const btScalar invMass = btBody->getInvMass();
const btScalar mass = invMass == 0 ? 0 : 1 / invMass;
@@ -844,15 +838,15 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) {
for (int i = 0; i < areaWhereIamCount; ++i) {
if (nullptr == areasWhereIam[i]) {
// This area has the highest priority
- areasWhereIam[i] = p_area;
+ areasWhereIam.write[i] = p_area;
break;
} else {
if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) {
// The position was found, just shift all elements
- for (int j = i; j < areaWhereIamCount; ++j) {
- areasWhereIam[j + 1] = areasWhereIam[j];
+ for (int j = areaWhereIamCount; j > i; j--) {
+ areasWhereIam.write[j] = areasWhereIam[j - 1];
}
- areasWhereIam[i] = p_area;
+ areasWhereIam.write[i] = p_area;
break;
}
}
@@ -876,7 +870,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) {
if (p_area == areasWhereIam[i]) {
// The area was found, just shift down all elements
for (int j = i; j < areaWhereIamCount; ++j) {
- areasWhereIam[j] = areasWhereIam[j + 1];
+ areasWhereIam.write[j] = areasWhereIam[j + 1];
}
wasTheAreaFound = true;
break;
@@ -889,7 +883,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) {
}
--areaWhereIamCount;
- areasWhereIam[areaWhereIamCount] = nullptr; // Even if this is not required, I clear the last element to be safe
+ areasWhereIam.write[areaWhereIamCount] = nullptr; // Even if this is not required, I clear the last element to be safe
if (PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED != p_area->get_spOv_mode()) {
scratch_space_override_modificator();
}
@@ -901,31 +895,36 @@ void RigidBodyBullet::reload_space_override_modificator() {
return;
}
- Vector3 newGravity;
+ Vector3 newGravity(0.0, 0.0, 0.0);
real_t newLinearDamp = MAX(0.0, linearDamp);
real_t newAngularDamp = MAX(0.0, angularDamp);
+ AreaBullet *currentArea;
+ // Variable used to calculate new gravity for gravity point areas, it is pointed by currentGravity pointer
+ Vector3 support_gravity(0, 0, 0);
+
bool stopped = false;
- for (int i = 0; i < areaWhereIamCount && !stopped; i += 1) {
- AreaBullet *currentArea = areasWhereIam[i];
+ for (int i = areaWhereIamCount - 1; (0 <= i) && !stopped; --i) {
+ currentArea = areasWhereIam[i];
if (!currentArea || PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED == currentArea->get_spOv_mode()) {
continue;
}
- Vector3 support_gravity;
-
/// Here is calculated the gravity
if (currentArea->is_spOv_gravityPoint()) {
/// It calculates the direction of new gravity
support_gravity = currentArea->get_transform().xform(currentArea->get_spOv_gravityVec()) - get_transform().get_origin();
-
- const real_t distanceMag = support_gravity.length();
+ real_t distanceMag = support_gravity.length();
// Normalized in this way to avoid the double call of function "length()"
if (distanceMag == 0) {
- support_gravity = Vector3();
+ support_gravity.x = 0;
+ support_gravity.y = 0;
+ support_gravity.z = 0;
} else {
- support_gravity /= distanceMag;
+ support_gravity.x /= distanceMag;
+ support_gravity.y /= distanceMag;
+ support_gravity.z /= distanceMag;
}
/// Here is calculated the final gravity
@@ -987,17 +986,10 @@ void RigidBodyBullet::reload_space_override_modificator() {
newAngularDamp += space->get_angular_damp();
}
- total_gravity = newGravity;
-
- if (omit_forces_integration) {
- // Custom behaviour.
- btBody->setGravity(btVector3(0, 0, 0));
- } else {
- btVector3 newBtGravity;
- G_TO_B(newGravity * gravity_scale, newBtGravity);
- btBody->setGravity(newBtGravity);
- }
+ btVector3 newBtGravity;
+ G_TO_B(newGravity * gravity_scale, newBtGravity);
+ btBody->setGravity(newBtGravity);
btBody->setDamping(newLinearDamp, newAngularDamp);
}
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index 047645677b..c643611397 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -171,7 +171,7 @@ public:
struct KinematicUtilities {
RigidBodyBullet *owner;
btScalar safe_margin;
- LocalVector<KinematicShape> shapes;
+ Vector<KinematicShape> shapes;
KinematicUtilities(RigidBodyBullet *p_owner);
~KinematicUtilities();
@@ -193,7 +193,6 @@ private:
PhysicsServer3D::BodyMode mode;
GodotMotionState *godotMotionState;
btRigidBody *btBody;
- Vector3 total_gravity;
uint16_t locked_axis = 0;
real_t mass = 1;
real_t gravity_scale = 1;
@@ -203,18 +202,18 @@ private:
bool omit_forces_integration = false;
bool can_integrate_forces = false;
- LocalVector<CollisionData> collisions;
- LocalVector<RigidBodyBullet *> collision_traces_1;
- LocalVector<RigidBodyBullet *> collision_traces_2;
- LocalVector<RigidBodyBullet *> *prev_collision_traces;
- LocalVector<RigidBodyBullet *> *curr_collision_traces;
+ Vector<CollisionData> collisions;
+ Vector<RigidBodyBullet *> collision_traces_1;
+ Vector<RigidBodyBullet *> collision_traces_2;
+ Vector<RigidBodyBullet *> *prev_collision_traces;
+ Vector<RigidBodyBullet *> *curr_collision_traces;
// these parameters are used to avoid vector resize
- uint32_t maxCollisionsDetection = 0;
- uint32_t collisionsCount = 0;
- uint32_t prev_collision_count = 0;
+ int maxCollisionsDetection = 0;
+ int collisionsCount = 0;
+ int prev_collision_count = 0;
- LocalVector<AreaBullet *> areasWhereIam;
+ Vector<AreaBullet *> areasWhereIam;
// these parameters are used to avoid vector resize
int maxAreasWhereIam = 10;
int areaWhereIamCount = 0;
@@ -236,20 +235,21 @@ public:
_FORCE_INLINE_ btRigidBody *get_bt_rigid_body() { return btBody; }
- virtual void main_shape_changed() override;
- virtual void do_reload_body() override;
- virtual void set_space(SpaceBullet *p_space) override;
+ virtual void main_shape_changed();
+ virtual void reload_body();
+ virtual void set_space(SpaceBullet *p_space);
- virtual void dispatch_callbacks() override;
- virtual void pre_process() override;
+ virtual void dispatch_callbacks();
void set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
void scratch_space_override_modificator();
- virtual void do_reload_collision_filters() override;
- virtual void on_collision_checker_start() override;
- virtual void on_collision_checker_end() override;
+ virtual void on_collision_filters_change();
+ virtual void on_collision_checker_start();
+ virtual void on_collision_checker_end();
+
+ void set_max_collisions_detection(int p_maxCollisionsDetection) {
+ ERR_FAIL_COND(0 > p_maxCollisionsDetection);
- void set_max_collisions_detection(uint32_t p_maxCollisionsDetection) {
maxCollisionsDetection = p_maxCollisionsDetection;
collisions.resize(p_maxCollisionsDetection);
@@ -312,19 +312,19 @@ public:
void set_angular_velocity(const Vector3 &p_velocity);
Vector3 get_angular_velocity() const;
- virtual void set_transform__bullet(const btTransform &p_global_transform) override;
- virtual const btTransform &get_transform__bullet() const override;
+ virtual void set_transform__bullet(const btTransform &p_global_transform);
+ virtual const btTransform &get_transform__bullet() const;
- virtual void do_reload_shapes() override;
+ virtual void reload_shapes();
- virtual void on_enter_area(AreaBullet *p_area) override;
- virtual void on_exit_area(AreaBullet *p_area) override;
+ virtual void on_enter_area(AreaBullet *p_area);
+ virtual void on_exit_area(AreaBullet *p_area);
void reload_space_override_modificator();
/// Kinematic
void reload_kinematic_shapes();
- virtual void notify_transform_changed() override;
+ virtual void notify_transform_changed();
private:
void _internal_set_mass(real_t p_mass);
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 274493ed17..fdc2944dad 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -46,15 +46,9 @@
@author AndreaCatania
*/
-ShapeBullet::ShapeBullet() {
-}
+ShapeBullet::ShapeBullet() {}
-ShapeBullet::~ShapeBullet() {
- if (default_shape != nullptr) {
- bulletdelete(default_shape);
- default_shape = nullptr;
- }
-}
+ShapeBullet::~ShapeBullet() {}
btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 s;
@@ -62,22 +56,6 @@ btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale,
return create_bt_shape(s, p_extra_edge);
}
-btCollisionShape *ShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
- if (p_extra_edge == 0.0 && (p_implicit_scale - btVector3(1, 1, 1)).length2() <= CMP_EPSILON) {
- return default_shape;
- }
-
- return internal_create_bt_shape(p_implicit_scale, p_extra_edge);
-}
-
-void ShapeBullet::destroy_bt_shape(btCollisionShape *p_shape) const {
- if (p_shape != default_shape && p_shape != old_default_shape) {
- if (likely(p_shape != nullptr)) {
- bulletdelete(p_shape);
- }
- }
-}
-
btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
p_btShape->setUserPointer(const_cast<ShapeBullet *>(this));
p_btShape->setMargin(margin);
@@ -85,21 +63,10 @@ btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
}
void ShapeBullet::notifyShapeChanged() {
- // Store the old shape ptr so to not lose the reference pointer.
- old_default_shape = default_shape;
- // Create the new default shape with the new data.
- default_shape = internal_create_bt_shape(btVector3(1, 1, 1));
-
for (Map<ShapeOwnerBullet *, int>::Element *E = owners.front(); E; E = E->next()) {
ShapeOwnerBullet *owner = static_cast<ShapeOwnerBullet *>(E->key());
owner->shape_changed(owner->find_shape(this));
}
-
- if (old_default_shape) {
- // At this point now one has the old default shape; just delete it.
- bulletdelete(old_default_shape);
- old_default_shape = nullptr;
- }
}
void ShapeBullet::add_owner(ShapeOwnerBullet *p_owner) {
@@ -219,7 +186,7 @@ void PlaneShapeBullet::setup(const Plane &p_plane) {
notifyShapeChanged();
}
-btCollisionShape *PlaneShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 btPlaneNormal;
G_TO_B(plane.normal, btPlaneNormal);
return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d));
@@ -247,7 +214,7 @@ void SphereShapeBullet::setup(real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *SphereShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge));
}
@@ -274,7 +241,7 @@ void BoxShapeBullet::setup(const Vector3 &p_half_extents) {
notifyShapeChanged();
}
-btCollisionShape *BoxShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge)));
}
@@ -307,8 +274,8 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *CapsuleShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
- return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
+btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+ return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1]));
}
/* Cylinder */
@@ -340,7 +307,7 @@ void CylinderShapeBullet::setup(real_t p_height, real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *CylinderShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *CylinderShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
return prepare(ShapeBullet::create_shape_cylinder(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin));
}
@@ -382,7 +349,7 @@ void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) {
notifyShapeChanged();
}
-btCollisionShape *ConvexPolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
if (!vertices.size()) {
// This is necessary since 0 vertices
return prepare(ShapeBullet::create_shape_empty());
@@ -464,7 +431,7 @@ void ConcavePolygonShapeBullet::setup(Vector<Vector3> p_faces) {
notifyShapeChanged();
}
-btCollisionShape *ConcavePolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape);
if (!cs) {
// This is necessary since if 0 faces the creation of concave return null
@@ -591,7 +558,7 @@ void HeightMapShapeBullet::setup(Vector<real_t> &p_heights, int p_width, int p_d
notifyShapeChanged();
}
-btCollisionShape *HeightMapShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height));
cs->setLocalScaling(p_implicit_scale);
prepare(cs);
@@ -624,6 +591,6 @@ void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) {
notifyShapeChanged();
}
-btCollisionShape *RayShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope));
}
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index 6ca4d36a23..a35a1d8a18 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -53,10 +53,6 @@ class ShapeBullet : public RIDBullet {
Map<ShapeOwnerBullet *, int> owners;
real_t margin = 0.04;
- // Contains the default shape.
- btCollisionShape *default_shape = nullptr;
- btCollisionShape *old_default_shape = nullptr;
-
protected:
/// return self
btCollisionShape *prepare(btCollisionShape *p_btShape) const;
@@ -67,11 +63,7 @@ public:
virtual ~ShapeBullet();
btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0);
- btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
-
- void destroy_bt_shape(btCollisionShape *p_shape) const;
-
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
void add_owner(ShapeOwnerBullet *p_owner);
void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false);
@@ -110,7 +102,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Plane &p_plane);
@@ -126,7 +118,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_radius);
@@ -142,7 +134,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector3 &p_half_extents);
@@ -160,7 +152,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_height, real_t p_radius);
@@ -178,7 +170,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
private:
void setup(real_t p_height, real_t p_radius);
@@ -194,7 +186,7 @@ public:
void get_vertices(Vector<Vector3> &out_vertices);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector<Vector3> &p_vertices);
@@ -212,7 +204,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(Vector<Vector3> p_faces);
@@ -231,7 +223,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
@@ -247,7 +239,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_length, bool p_slips_on_slope);
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index ee48b3c5f0..6794d6c313 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -41,7 +41,7 @@ SoftBodyBullet::SoftBodyBullet() :
SoftBodyBullet::~SoftBodyBullet() {
}
-void SoftBodyBullet::do_reload_body() {
+void SoftBodyBullet::reload_body() {
if (space) {
space->remove_soft_body(this);
space->add_soft_body(this);
@@ -51,15 +51,13 @@ void SoftBodyBullet::do_reload_body() {
void SoftBodyBullet::set_space(SpaceBullet *p_space) {
if (space) {
isScratched = false;
- space->unregister_collision_object(this);
space->remove_soft_body(this);
}
space = p_space;
if (space) {
- space->register_collision_object(this);
- reload_body();
+ space->add_soft_body(this);
}
}
@@ -346,14 +344,14 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
indices_table.push_back(Vector<int>());
}
- indices_table[vertex_id].push_back(vs_vertex_index);
+ indices_table.write[vertex_id].push_back(vs_vertex_index);
vs_indices_to_physics_table.push_back(vertex_id);
}
}
const int indices_map_size(indices_table.size());
- LocalVector<btScalar> bt_vertices;
+ Vector<btScalar> bt_vertices;
{ // Parse vertices to bullet
@@ -361,13 +359,13 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
const Vector3 *p_vertices_read = p_vertices.ptr();
for (int i = 0; i < indices_map_size; ++i) {
- bt_vertices[3 * i + 0] = p_vertices_read[indices_table[i][0]].x;
- bt_vertices[3 * i + 1] = p_vertices_read[indices_table[i][0]].y;
- bt_vertices[3 * i + 2] = p_vertices_read[indices_table[i][0]].z;
+ bt_vertices.write[3 * i + 0] = p_vertices_read[indices_table[i][0]].x;
+ bt_vertices.write[3 * i + 1] = p_vertices_read[indices_table[i][0]].y;
+ bt_vertices.write[3 * i + 2] = p_vertices_read[indices_table[i][0]].z;
}
}
- LocalVector<int> bt_triangles;
+ Vector<int> bt_triangles;
const int triangles_size(p_indices.size() / 3);
{ // Parse indices
@@ -377,9 +375,9 @@ void SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
const int *p_indices_read = p_indices.ptr();
for (int i = 0; i < triangles_size; ++i) {
- bt_triangles[3 * i + 0] = vs_indices_to_physics_table[p_indices_read[3 * i + 2]];
- bt_triangles[3 * i + 1] = vs_indices_to_physics_table[p_indices_read[3 * i + 1]];
- bt_triangles[3 * i + 2] = vs_indices_to_physics_table[p_indices_read[3 * i + 0]];
+ bt_triangles.write[3 * i + 0] = vs_indices_to_physics_table[p_indices_read[3 * i + 2]];
+ bt_triangles.write[3 * i + 1] = vs_indices_to_physics_table[p_indices_read[3 * i + 1]];
+ bt_triangles.write[3 * i + 2] = vs_indices_to_physics_table[p_indices_read[3 * i + 0]];
}
}
diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h
index 229204b539..da8a2412ed 100644
--- a/modules/bullet/soft_body_bullet.h
+++ b/modules/bullet/soft_body_bullet.h
@@ -32,6 +32,7 @@
#define SOFT_BODY_BULLET_H
#include "collision_object_bullet.h"
+#include "scene/resources/material.h" // TODO remove this please
#ifdef None
/// This is required to remove the macro None defined by x11 compiler because this word "None" is used internally by Bullet
@@ -57,7 +58,7 @@
class SoftBodyBullet : public CollisionObjectBullet {
private:
btSoftBody *bt_soft_body = nullptr;
- LocalVector<Vector<int>> indices_table;
+ Vector<Vector<int>> indices_table;
btSoftBody::Material *mat0; // This is just a copy of pointer managed by btSoftBody
bool isScratched = false;
@@ -72,7 +73,7 @@ private:
real_t pose_matching_coefficient = 0.; // [0,1]
real_t damping_coefficient = 0.01; // [0,1]
real_t drag_coefficient = 0.; // [0,1]
- LocalVector<int> pinned_nodes;
+ Vector<int> pinned_nodes;
// Other property to add
//btScalar kVC; // Volume conversation coefficient [0,+inf]
@@ -86,14 +87,15 @@ public:
SoftBodyBullet();
~SoftBodyBullet();
- virtual void do_reload_body() override;
- virtual void set_space(SpaceBullet *p_space) override;
+ virtual void reload_body();
+ virtual void set_space(SpaceBullet *p_space);
- virtual void do_reload_collision_filters() override {}
- virtual void on_collision_checker_start() override {}
- virtual void on_collision_checker_end() override {}
- virtual void on_enter_area(AreaBullet *p_area) override;
- virtual void on_exit_area(AreaBullet *p_area) override;
+ virtual void dispatch_callbacks() {}
+ virtual void on_collision_filters_change() {}
+ virtual void on_collision_checker_start() {}
+ virtual void on_collision_checker_end() {}
+ virtual void on_enter_area(AreaBullet *p_area);
+ virtual void on_exit_area(AreaBullet *p_area);
_FORCE_INLINE_ btSoftBody *get_bt_soft_body() const { return bt_soft_body; }
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index d0515e7c97..c581d1804e 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -127,7 +127,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return 0;
}
@@ -147,7 +147,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
btQuery.m_closestDistanceThreshold = 0;
space->dynamicsWorld->contactTest(&collision_object, btQuery);
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btConvex);
return btQuery.m_count;
}
@@ -163,7 +163,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -177,7 +177,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
bt_xform_to.getOrigin() += bt_motion;
if ((bt_xform_to.getOrigin() - bt_xform_from.getOrigin()).fuzzyZero()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
return false;
}
@@ -207,7 +207,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
r_closest_unsafe = 1.0f;
}
- shape->destroy_bt_shape(btShape);
+ bulletdelete(bt_convex_shape);
return true; // Mean success
}
@@ -222,7 +222,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -243,7 +243,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
space->dynamicsWorld->contactTest(&collision_object, btQuery);
r_result_count = btQuery.m_count;
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btConvex);
return btQuery.m_count;
}
@@ -254,7 +254,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -274,7 +274,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
btQuery.m_closestDistanceThreshold = 0;
space->dynamicsWorld->contactTest(&collision_object, btQuery);
- shape->destroy_bt_shape(btShape);
+ bulletdelete(btConvex);
if (btQuery.m_collided) {
if (btCollisionObject::CO_RIGID_BODY == btQuery.m_rest_info_collision_object->getInternalType()) {
@@ -349,46 +349,14 @@ SpaceBullet::~SpaceBullet() {
destroy_world();
}
-void SpaceBullet::add_to_pre_flush_queue(CollisionObjectBullet *p_co) {
- if (p_co->is_in_flush_queue == false) {
- p_co->is_in_flush_queue = true;
- queue_pre_flush.push_back(p_co);
- }
-}
-
-void SpaceBullet::add_to_flush_queue(CollisionObjectBullet *p_co) {
- if (p_co->is_in_flush_queue == false) {
- p_co->is_in_flush_queue = true;
- queue_flush.push_back(p_co);
- }
-}
-
-void SpaceBullet::remove_from_any_queue(CollisionObjectBullet *p_co) {
- if (p_co->is_in_flush_queue) {
- p_co->is_in_flush_queue = false;
- queue_pre_flush.erase(p_co);
- queue_flush.erase(p_co);
- }
-}
-
void SpaceBullet::flush_queries() {
- for (uint32_t i = 0; i < queue_pre_flush.size(); i += 1) {
- queue_pre_flush[i]->dispatch_callbacks();
- queue_pre_flush[i]->is_in_flush_queue = false;
- }
- for (uint32_t i = 0; i < queue_flush.size(); i += 1) {
- queue_flush[i]->dispatch_callbacks();
- queue_flush[i]->is_in_flush_queue = false;
+ const btCollisionObjectArray &colObjArray = dynamicsWorld->getCollisionObjectArray();
+ for (int i = colObjArray.size() - 1; 0 <= i; --i) {
+ static_cast<CollisionObjectBullet *>(colObjArray[i]->getUserPointer())->dispatch_callbacks();
}
- queue_pre_flush.clear();
- queue_flush.clear();
}
void SpaceBullet::step(real_t p_delta_time) {
- for (uint32_t i = 0; i < collision_objects.size(); i += 1) {
- collision_objects[i]->pre_process();
- }
-
delta_time = p_delta_time;
dynamicsWorld->stepSimulation(p_delta_time, 0, 0);
}
@@ -481,30 +449,16 @@ real_t SpaceBullet::get_param(PhysicsServer3D::SpaceParameter p_param) {
}
void SpaceBullet::add_area(AreaBullet *p_area) {
-#ifdef TOOLS_ENABLED
- // This never happen, and there is no way for the user to trigger it.
- // If in future a bug is introduced into this bullet integration and this
- // function is called twice, the crash will notify the developer that will
- // fix it even before do the eventual PR.
- CRASH_COND(p_area->is_in_world);
-#endif
areas.push_back(p_area);
dynamicsWorld->addCollisionObject(p_area->get_bt_ghost(), p_area->get_collision_layer(), p_area->get_collision_mask());
- p_area->is_in_world = true;
}
void SpaceBullet::remove_area(AreaBullet *p_area) {
- if (p_area->is_in_world) {
- areas.erase(p_area);
- dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost());
- p_area->is_in_world = false;
- }
+ areas.erase(p_area);
+ dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost());
}
void SpaceBullet::reload_collision_filters(AreaBullet *p_area) {
- if (p_area->is_in_world == false) {
- return;
- }
btGhostObject *ghost_object = p_area->get_bt_ghost();
btBroadphaseProxy *ghost_proxy = ghost_object->getBroadphaseHandle();
@@ -514,47 +468,24 @@ void SpaceBullet::reload_collision_filters(AreaBullet *p_area) {
dynamicsWorld->refreshBroadphaseProxy(ghost_object);
}
-void SpaceBullet::register_collision_object(CollisionObjectBullet *p_object) {
- collision_objects.push_back(p_object);
-}
-
-void SpaceBullet::unregister_collision_object(CollisionObjectBullet *p_object) {
- remove_from_any_queue(p_object);
- collision_objects.erase(p_object);
-}
-
void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) {
-#ifdef TOOLS_ENABLED
- // This never happen, and there is no way for the user to trigger it.
- // If in future a bug is introduced into this bullet integration and this
- // function is called twice, the crash will notify the developer that will
- // fix it even before do the eventual PR.
- CRASH_COND(p_body->is_in_world);
-#endif
if (p_body->is_static()) {
dynamicsWorld->addCollisionObject(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
} else {
dynamicsWorld->addRigidBody(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
p_body->scratch_space_override_modificator();
}
- p_body->is_in_world = true;
}
void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) {
- if (p_body->is_in_world) {
- if (p_body->is_static()) {
- dynamicsWorld->removeCollisionObject(p_body->get_bt_rigid_body());
- } else {
- dynamicsWorld->removeRigidBody(p_body->get_bt_rigid_body());
- }
- p_body->is_in_world = false;
+ if (p_body->is_static()) {
+ dynamicsWorld->removeCollisionObject(p_body->get_bt_rigid_body());
+ } else {
+ dynamicsWorld->removeRigidBody(p_body->get_bt_rigid_body());
}
}
void SpaceBullet::reload_collision_filters(RigidBodyBullet *p_body) {
- if (p_body->is_in_world == false) {
- return;
- }
btRigidBody *rigid_body = p_body->get_bt_rigid_body();
btBroadphaseProxy *body_proxy = rigid_body->getBroadphaseProxy();
@@ -734,7 +665,7 @@ void SpaceBullet::check_ghost_overlaps() {
/// 1. Reset all states
for (i = area->overlappingObjects.size() - 1; 0 <= i; --i) {
- AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects[i];
+ AreaBullet::OverlappingObjectData &otherObj = area->overlappingObjects.write[i];
// This check prevent the overwrite of ENTER state
// if this function is called more times before dispatchCallbacks
if (otherObj.state != AreaBullet::OVERLAP_STATE_ENTER) {
@@ -959,8 +890,8 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f
SceneTree::get_singleton()->get_current_scene()->add_child(motionVec);
SceneTree::get_singleton()->get_current_scene()->add_child(normalLine);
- motionVec->set_as_toplevel(true);
- normalLine->set_as_toplevel(true);
+ motionVec->set_as_top_level(true);
+ normalLine->set_as_top_level(true);
red_mat = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
red_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index 897f902fe1..de281064af 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -31,8 +31,8 @@
#ifndef SPACE_BULLET_H
#define SPACE_BULLET_H
-#include "core/local_vector.h"
#include "core/variant.h"
+#include "core/vector.h"
#include "godot_result_callbacks.h"
#include "rid_bullet.h"
#include "servers/physics_server_3d.h"
@@ -110,23 +110,16 @@ class SpaceBullet : public RIDBullet {
real_t linear_damp = 0.0;
real_t angular_damp = 0.0;
- LocalVector<CollisionObjectBullet *> queue_pre_flush;
- LocalVector<CollisionObjectBullet *> queue_flush;
- LocalVector<CollisionObjectBullet *> collision_objects;
- LocalVector<AreaBullet *> areas;
+ Vector<AreaBullet *> areas;
- LocalVector<Vector3> contactDebug;
- uint32_t contactDebugCount = 0;
+ Vector<Vector3> contactDebug;
+ int contactDebugCount = 0;
real_t delta_time = 0.;
public:
SpaceBullet();
virtual ~SpaceBullet();
- void add_to_flush_queue(CollisionObjectBullet *p_co);
- void add_to_pre_flush_queue(CollisionObjectBullet *p_co);
- void remove_from_any_queue(CollisionObjectBullet *p_co);
-
void flush_queries();
real_t get_delta_time() { return delta_time; }
void step(real_t p_delta_time);
@@ -157,9 +150,6 @@ public:
void remove_area(AreaBullet *p_area);
void reload_collision_filters(AreaBullet *p_area);
- void register_collision_object(CollisionObjectBullet *p_object);
- void unregister_collision_object(CollisionObjectBullet *p_object);
-
void add_rigid_body(RigidBodyBullet *p_body);
void remove_rigid_body(RigidBodyBullet *p_body);
void reload_collision_filters(RigidBodyBullet *p_body);
@@ -183,7 +173,7 @@ public:
}
_FORCE_INLINE_ void add_debug_contact(const Vector3 &p_contact) {
if (contactDebugCount < contactDebug.size()) {
- contactDebug[contactDebugCount++] = p_contact;
+ contactDebug.write[contactDebugCount++] = p_contact;
}
}
_FORCE_INLINE_ Vector<Vector3> get_debug_contacts() { return contactDebug; }
diff --git a/modules/camera/camera_ios.mm b/modules/camera/camera_ios.mm
index c10b13b2af..e4cb928805 100644
--- a/modules/camera/camera_ios.mm
+++ b/modules/camera/camera_ios.mm
@@ -124,18 +124,12 @@
if (output) {
[self removeOutput:output];
[output setSampleBufferDelegate:nil queue:NULL];
- [output release];
output = nil;
}
[self commitConfiguration];
}
-- (void)dealloc {
- // bye bye
- [super dealloc];
-}
-
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
// This gets called every time our camera has a new image for us to process.
// May need to investigate in a way to throttle this if we get more images then we're rendering frames..
@@ -272,7 +266,6 @@ CameraFeedIOS::CameraFeedIOS() {
void CameraFeedIOS::set_device(AVCaptureDevice *p_device) {
device = p_device;
- [device retain];
// get some info
NSString *device_name = p_device.localizedName;
@@ -286,14 +279,12 @@ void CameraFeedIOS::set_device(AVCaptureDevice *p_device) {
};
CameraFeedIOS::~CameraFeedIOS() {
- if (capture_session != NULL) {
- [capture_session release];
- capture_session = NULL;
+ if (capture_session) {
+ capture_session = nil;
};
- if (device != NULL) {
- [device release];
- device = NULL;
+ if (device) {
+ device = nil;
};
};
@@ -312,8 +303,7 @@ void CameraFeedIOS::deactivate_feed() {
// end camera capture if we have one
if (capture_session) {
[capture_session cleanup];
- [capture_session release];
- capture_session = NULL;
+ capture_session = nil;
};
};
@@ -347,8 +337,6 @@ void CameraFeedIOS::deactivate_feed() {
// remove notifications
[[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasConnectedNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:AVCaptureDeviceWasDisconnectedNotification object:nil];
-
- [super dealloc];
}
@end
@@ -453,5 +441,5 @@ CameraIOS::CameraIOS() {
};
CameraIOS::~CameraIOS() {
- [device_notifications release];
+ device_notifications = nil;
};
diff --git a/modules/camera/register_types.h b/modules/camera/register_types.h
index f2753cb6d7..e34f84bf2c 100644
--- a/modules/camera/register_types.h
+++ b/modules/camera/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef CAMERA_REGISTER_TYPES_H
+#define CAMERA_REGISTER_TYPES_H
+
void register_camera_types();
void unregister_camera_types();
+
+#endif // CAMERA_REGISTER_TYPES_H
diff --git a/modules/csg/icons/CSGBox3D.svg b/modules/csg/icons/CSGBox3D.svg
index 67e34df444..ceef9196a7 100644
--- a/modules/csg/icons/CSGBox3D.svg
+++ b/modules/csg/icons/CSGBox3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-<path transform="translate(0 1036.4)" d="m8 0.94531-7 3.5v7.2227l7 3.5 0.29492-0.14844c-0.18282-0.30101-0.29492-0.64737-0.29492-1.0195v-2c0-0.72651 0.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c0.36419 0 0.70336 0.10754 1 0.2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc9c9c" stroke-width="1.0667"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/><path d="m8 .94531-7 3.5v7.2227l7 3.5.29492-.14844c-.18282-.30101-.29492-.64737-.29492-1.0195v-2c0-.72651.40824-1.3664 1-1.7168v-1.6699l4-2v1.3867h1c.36419 0 .70336.10754 1 .2832v-3.8379zm0 2.1152 3.9395 1.9707-3.9395 1.9688-3.9395-1.9688zm-5 3.5527 4 2v3.9414l-4-2.002z" fill="#fc9c9c" stroke-width="1.0667"/></svg>
diff --git a/modules/csg/icons/CSGCapsule3D.svg b/modules/csg/icons/CSGCapsule3D.svg
index 92a7b5a870..14e582ee84 100644
--- a/modules/csg/icons/CSGCapsule3D.svg
+++ b/modules/csg/icons/CSGCapsule3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m8 1c-2.7527 0-5 2.2418-5 4.9902v4.0176c0 2.7484 2.2473 4.9922 5 4.9922 0.092943 0 0.18367-0.008623 0.27539-0.013672-0.17055-0.29341-0.27539-0.62792-0.27539-0.98633v-2c0-0.72887 0.41095-1.3691 1.0059-1.7188v-0.28125c0.34771-0.034464 0.68259-0.10691 1.0156-0.19922 0.10394-0.99856 0.95603-1.8008 1.9785-1.8008h1v-2.0098c0-2.7484-2.2473-4.9902-5-4.9902zm-1.0059 2.127v4.8574c-0.66556-0.1047-1.2974-0.37231-1.9941-0.66211v-1.3223c0-1.3474 0.79841-2.4642 1.9941-2.873zm2.0117 0c1.1957 0.4088 1.9941 1.5256 1.9941 2.873v1.3457c-0.68406 0.3054-1.3142 0.57292-1.9941 0.66602v-4.8848zm-4.0059 6.334c0.67836 0.2231 1.3126 0.44599 1.9941 0.52539v2.8848c-1.1957-0.4092-1.9941-1.5237-1.9941-2.8711v-0.53906z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-2.7527 0-5 2.2418-5 4.9902v4.0176c0 2.7484 2.2473 4.9922 5 4.9922.092943 0 .18367-.008623.27539-.013672-.17055-.29341-.27539-.62792-.27539-.98633v-2c0-.72887.41095-1.3691 1.0059-1.7188v-.28125c.34771-.034464.68259-.10691 1.0156-.19922.10394-.99856.95603-1.8008 1.9785-1.8008h1v-2.0098c0-2.7484-2.2473-4.9902-5-4.9902zm-1.0059 2.127v4.8574c-.66556-.1047-1.2974-.37231-1.9941-.66211v-1.3223c0-1.3474.79841-2.4642 1.9941-2.873zm2.0117 0c1.1957.4088 1.9941 1.5256 1.9941 2.873v1.3457c-.68406.3054-1.3142.57292-1.9941.66602v-4.8848zm-4.0059 6.334c.67836.2231 1.3126.44599 1.9941.52539v2.8848c-1.1957-.4092-1.9941-1.5237-1.9941-2.8711v-.53906z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGCombiner3D.svg b/modules/csg/icons/CSGCombiner3D.svg
index cce2902e24..50ce4179d9 100644
--- a/modules/csg/icons/CSGCombiner3D.svg
+++ b/modules/csg/icons/CSGCombiner3D.svg
@@ -1,8 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-<g fill="#fc9c9c">
-<path transform="translate(0 1036.4)" d="m3 1c-1.1046 0-2 0.89543-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.1046-0.89543-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm0 4c0 1.1046 0.89543 2 2 2v-2zm4 0v2h2v-2z" fill="#fc9c9c"/>
-</g>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/><path d="m3 1c-1.1046 0-2 .89543-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.1046-.89543-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm0 4c0 1.1046.89543 2 2 2v-2zm4 0v2h2v-2z" fill="#fc9c9c"/></svg>
diff --git a/modules/csg/icons/CSGCylinder3D.svg b/modules/csg/icons/CSGCylinder3D.svg
index 645a74c79b..c84594928a 100644
--- a/modules/csg/icons/CSGCylinder3D.svg
+++ b/modules/csg/icons/CSGCylinder3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 14.999999 14.999999" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path transform="scale(.9375)" d="m8 1c-1.7469 0-3.328 0.22648-4.5586 0.63672-0.61528 0.20512-1.1471 0.45187-1.5898 0.80078-0.44272 0.34891-0.85156 0.88101-0.85156 1.5625v8c0 0.68149 0.40884 1.2155 0.85156 1.5645 0.44272 0.34891 0.97457 0.59577 1.5898 0.80078 1.2306 0.41024 2.8117 0.63477 4.5586 0.63477 0.095648 0 0.18467-0.008426 0.2793-0.009766-0.1722-0.29446-0.2793-0.62995-0.2793-0.99023v-1c-1.5668 0-2.9867-0.2195-3.9277-0.5332-0.46329-0.15435-0.90474-0.33752-1.0723-0.4668v-5.8125c0.1468 0.058667 0.2835 0.12515 0.44141 0.17773 1.2306 0.41024 2.8117 0.63477 4.5586 0.63477s3.328-0.22453 4.5586-0.63477c0.15791-0.052267 0.29461-0.11864 0.44141-0.17773v1.8125h1c0.36396 0 0.70348 0.10774 1 0.2832v-4.2832c0-0.68149-0.40884-1.2136-0.85156-1.5625-0.44272-0.34891-0.97457-0.59566-1.5898-0.80078-1.2306-0.41024-2.8117-0.63672-4.5586-0.63672zm0 2c1.5668 0 2.9867 0.22145 3.9277 0.53516 0.46368 0.15456 0.80138 0.33741 0.96875 0.4668-0.16752 0.12928-0.50546 0.3105-0.96875 0.46484-0.94102 0.31371-2.361 0.5332-3.9277 0.5332s-2.9867-0.2195-3.9277-0.5332c-0.46329-0.15435-0.80123-0.33556-0.96875-0.46484 0.16737-0.12939 0.50507-0.31224 0.96875-0.4668 0.94102-0.31371 2.361-0.53516 3.9277-0.53516z" fill="#fc9c9c" stroke-width="1.0667"/>
-<path d="m11.25 8.4375c-0.51938 0-0.9375 0.41812-0.9375 0.9375v0.9375h1.875v1.875h0.9375c0.51938 0 0.9375-0.41812 0.9375-0.9375v-1.875c0-0.51938-0.41812-0.9375-0.9375-0.9375zm0.9375 3.75h-1.875v-1.875h-0.9375c-0.51938 0-0.9375 0.41812-0.9375 0.9375v1.875c0 0.51938 0.41812 0.9375 0.9375 0.9375h1.875c0.51938 0 0.9375-0.41812 0.9375-0.9375z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 14.999999 14.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-1.7469 0-3.328.22648-4.5586.63672-.61528.20512-1.1471.45187-1.5898.80078-.44272.34891-.85156.88101-.85156 1.5625v8c0 .68149.40884 1.2155.85156 1.5645.44272.34891.97457.59577 1.5898.80078 1.2306.41024 2.8117.63477 4.5586.63477.095648 0 .18467-.008426.2793-.009766-.1722-.29446-.2793-.62995-.2793-.99023v-1c-1.5668 0-2.9867-.2195-3.9277-.5332-.46329-.15435-.90474-.33752-1.0723-.4668v-5.8125c.1468.058667.2835.12515.44141.17773 1.2306.41024 2.8117.63477 4.5586.63477s3.328-.22453 4.5586-.63477c.15791-.052267.29461-.11864.44141-.17773v1.8125h1c.36396 0 .70348.10774 1 .2832v-4.2832c0-.68149-.40884-1.2136-.85156-1.5625-.44272-.34891-.97457-.59566-1.5898-.80078-1.2306-.41024-2.8117-.63672-4.5586-.63672zm0 2c1.5668 0 2.9867.22145 3.9277.53516.46368.15456.80138.33741.96875.4668-.16752.12928-.50546.3105-.96875.46484-.94102.31371-2.361.5332-3.9277.5332s-2.9867-.2195-3.9277-.5332c-.46329-.15435-.80123-.33556-.96875-.46484.16737-.12939.50507-.31224.96875-.4668.94102-.31371 2.361-.53516 3.9277-.53516z" fill="#fc9c9c" stroke-width="1.0667" transform="scale(.9375)"/><path d="m11.25 8.4375c-.51938 0-.9375.41812-.9375.9375v.9375h1.875v1.875h.9375c.51938 0 .9375-.41812.9375-.9375v-1.875c0-.51938-.41812-.9375-.9375-.9375zm.9375 3.75h-1.875v-1.875h-.9375c-.51938 0-.9375.41812-.9375.9375v1.875c0 .51938.41812.9375.9375.9375h1.875c.51938 0 .9375-.41812.9375-.9375z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGMesh3D.svg b/modules/csg/icons/CSGMesh3D.svg
index 6e940a4aa5..962e71f6ae 100644
--- a/modules/csg/icons/CSGMesh3D.svg
+++ b/modules/csg/icons/CSGMesh3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m3 1c-1.1046 0-2 0.89543-2 2 5.649e-4 0.71397 0.38169 1.3735 1 1.7305v6.541c-0.61771 0.35663-0.99874 1.0152-1 1.7285 0 1.1046 0.89543 2 2 2 0.71397-5.65e-4 1.3735-0.38169 1.7305-1h3.2695v-2h-3.2715c-0.17478-0.30301-0.42598-0.55488-0.72852-0.73047v-5.8555l4.916 4.916c0.31428-0.20669 0.68609-0.33008 1.084-0.33008 0-0.3979 0.12338-0.76971 0.33008-1.084l-4.916-4.916h5.8574c0.17478 0.30301 0.42598 0.55488 0.72852 0.73047v3.2695h2v-3.2715c0.61771-0.35663 0.99874-1.0152 1-1.7285 0-1.1046-0.89543-2-2-2-0.71397 5.648e-4 -1.3735 0.38169-1.7305 1h-6.541c-0.35663-0.61771-1.0152-0.99874-1.7285-1z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1c-1.1046 0-2 .89543-2 2 .0005649.71397.38169 1.3735 1 1.7305v6.541c-.61771.35663-.99874 1.0152-1 1.7285 0 1.1046.89543 2 2 2 .71397-.000565 1.3735-.38169 1.7305-1h3.2695v-2h-3.2715c-.17478-.30301-.42598-.55488-.72852-.73047v-5.8555l4.916 4.916c.31428-.20669.68609-.33008 1.084-.33008 0-.3979.12338-.76971.33008-1.084l-4.916-4.916h5.8574c.17478.30301.42598.55488.72852.73047v3.2695h2v-3.2715c.61771-.35663.99874-1.0152 1-1.7285 0-1.1046-.89543-2-2-2-.71397.0005648-1.3735.38169-1.7305 1h-6.541c-.35663-.61771-1.0152-.99874-1.7285-1z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGPolygon3D.svg b/modules/csg/icons/CSGPolygon3D.svg
index 71b03cb8e6..1d496e5fd9 100644
--- a/modules/csg/icons/CSGPolygon3D.svg
+++ b/modules/csg/icons/CSGPolygon3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7.9629 1.002c-0.14254 0.00487-0.28238 0.04016-0.41016 0.10352l-6 3c-0.33878 0.16944-0.55276 0.51574-0.55273 0.89453v5.832c-0.105 0.61631 0.37487 1.1768 1 1.168h5v2c2.16e-5 0.67546 0.64487 1.1297 1.2617 0.95898-0.16118-0.28721-0.26172-0.61135-0.26172-0.95898v-2c0-0.72673 0.40794-1.3664 1-1.7168v-1.666l4-2v1.3828h1c0.36397 0 0.70348 0.10774 1 0.2832v-3.2773c6e-6 -0.00195 6e-6 -0.0039094 0-0.0058594 2.6e-5 -0.37879-0.21395-0.72509-0.55273-0.89453l-6-3c-0.15022-0.074574-0.31679-0.11017-0.48438-0.10352zm0.037109 2.1172l3.7637 1.8809-2.7637 1.3809v-1.3809c-5.52e-5 -0.55226-0.44774-0.99994-1-1h-1.7617l1.7617-0.88086zm-5 2.8809h4v4h-4v-4z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#fc9c9c" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
-<path transform="translate(0 1036.4)" d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1h-2zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1v-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7.9629 1.002c-.14254.00487-.28238.04016-.41016.10352l-6 3c-.33878.16944-.55276.51574-.55273.89453v5.832c-.105.61631.37487 1.1768 1 1.168h5v2c.0000216.67546.64487 1.1297 1.2617.95898-.16118-.28721-.26172-.61135-.26172-.95898v-2c0-.72673.40794-1.3664 1-1.7168v-1.666l4-2v1.3828h1c.36397 0 .70348.10774 1 .2832v-3.2773c.000006-.00195.000006-.0039094 0-.0058594.000026-.37879-.21395-.72509-.55273-.89453l-6-3c-.15022-.074574-.31679-.11017-.48438-.10352zm.037109 2.1172 3.7637 1.8809-2.7637 1.3809v-1.3809c-.0000552-.55226-.44774-.99994-1-1h-1.7617l1.7617-.88086zm-5 2.8809h4v4h-4z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGSphere3D.svg b/modules/csg/icons/CSGSphere3D.svg
index f81b566993..639e38f49f 100644
--- a/modules/csg/icons/CSGSphere3D.svg
+++ b/modules/csg/icons/CSGSphere3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g>
-<path d="m8 1c-3.8541 0-7 3.1459-7 7 0 3.8542 3.1459 7 7 7 0.093042 0 0.18321-0.01004 0.27539-0.013672-0.17055-0.29341-0.27539-0.62792-0.27539-0.98633v-2c0-0.72673 0.40794-1.3664 1-1.7168v-0.33398c0.34074-0.019259 0.67728-0.069097 1.0156-0.10547 0.083091-1.0187 0.94713-1.8438 1.9844-1.8438h2c0.35841 0 0.69292 0.10484 0.98633 0.27539 0.003633-0.092184 0.013672-0.18235 0.013672-0.27539 0-3.8541-3.1459-7-7-7zm-1 2.0977v4.8711c-1.2931-0.071342-2.6061-0.29819-3.9434-0.69141 0.30081-2.0978 1.8852-3.7665 3.9434-4.1797zm2 0c2.0549 0.41253 3.637 2.0767 3.9414 4.1699-1.3046 0.36677-2.6158 0.60259-3.9414 0.6875v-4.8574zm-5.7793 6.2988c1.2733 0.31892 2.5337 0.50215 3.7793 0.5625v2.9414c-1.8291-0.36719-3.266-1.7339-3.7793-3.5039z" fill="#fc9c9c"/>
-<path d="m12 9c-0.55401 0-1 0.44599-1 1v1h2v2h1c0.55401 0 1-0.44599 1-1v-2c0-0.55401-0.44599-1-1-1zm1 4h-2v-2h-1c-0.55401 0-1 0.44599-1 1v2c0 0.55401 0.44599 1 1 1h2c0.55401 0 1-0.44599 1-1z" fill="#84c2ff"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-3.8541 0-7 3.1459-7 7 0 3.8542 3.1459 7 7 7 .093042 0 .18321-.01004.27539-.013672-.17055-.29341-.27539-.62792-.27539-.98633v-2c0-.72673.40794-1.3664 1-1.7168v-.33398c.34074-.019259.67728-.069097 1.0156-.10547.083091-1.0187.94713-1.8438 1.9844-1.8438h2c.35841 0 .69292.10484.98633.27539.003633-.092184.013672-.18235.013672-.27539 0-3.8541-3.1459-7-7-7zm-1 2.0977v4.8711c-1.2931-.071342-2.6061-.29819-3.9434-.69141.30081-2.0978 1.8852-3.7665 3.9434-4.1797zm2 0c2.0549.41253 3.637 2.0767 3.9414 4.1699-1.3046.36677-2.6158.60259-3.9414.6875zm-5.7793 6.2988c1.2733.31892 2.5337.50215 3.7793.5625v2.9414c-1.8291-.36719-3.266-1.7339-3.7793-3.5039z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/csg/icons/CSGTorus3D.svg b/modules/csg/icons/CSGTorus3D.svg
index 3d30aa47b2..eb8c0f37cb 100644
--- a/modules/csg/icons/CSGTorus3D.svg
+++ b/modules/csg/icons/CSGTorus3D.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m8 3c-1.8145 0-3.4691 0.41721-4.7461 1.1621-1.277 0.745-2.2539 1.9082-2.2539 3.3379 0 1.4298 0.9769 2.5949 2.2539 3.3398 1.277 0.7449 2.9316 1.1602 4.7461 1.1602 0-1.0907 0.90931-2 2-2 0-0.080836 0.013744-0.15778 0.023438-0.23633-0.61769 0.14673-1.3008 0.23633-2.0234 0.23633-1.4992 0-2.8437-0.36687-3.7383-0.88867-0.89456-0.5219-1.2617-1.108-1.2617-1.6113 0-0.5032 0.36716-1.0876 1.2617-1.6094 0.89456-0.5219 2.2391-0.89062 3.7383-0.89062s2.8437 0.36872 3.7383 0.89062c0.89456 0.5218 1.2617 1.1062 1.2617 1.6094 0 0.15978-0.053679 0.32822-0.13281 0.5h1.1328c0.32481 0 0.62893 0.088408 0.90234 0.23047 0.057552-0.23582 0.097656-0.47718 0.097656-0.73047 0-1.4297-0.9769-2.5929-2.2539-3.3379-1.277-0.7449-2.9316-1.1621-4.7461-1.1621z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#fc9c9c" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
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-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 3c-1.8145 0-3.4691.41721-4.7461 1.1621-1.277.745-2.2539 1.9082-2.2539 3.3379 0 1.4298.9769 2.5949 2.2539 3.3398s2.9316 1.1602 4.7461 1.1602c0-1.0907.90931-2 2-2 0-.080836.013744-.15778.023438-.23633-.61769.14673-1.3008.23633-2.0234.23633-1.4992 0-2.8437-.36687-3.7383-.88867-.89456-.5219-1.2617-1.108-1.2617-1.6113 0-.5032.36716-1.0876 1.2617-1.6094.89456-.5219 2.2391-.89062 3.7383-.89062s2.8437.36872 3.7383.89062c.89456.5218 1.2617 1.1062 1.2617 1.6094 0 .15978-.053679.32822-.13281.5h1.1328c.32481 0 .62893.088408.90234.23047.057552-.23582.097656-.47718.097656-.73047 0-1.4297-.9769-2.5929-2.2539-3.3379-1.277-.7449-2.9316-1.1621-4.7461-1.1621z" fill="#fc9c9c"/><path d="m12 9c-.55401 0-1 .44599-1 1v1h2v2h1c.55401 0 1-.44599 1-1v-2c0-.55401-.44599-1-1-1zm1 4h-2v-2h-1c-.55401 0-1 .44599-1 1v2c0 .55401.44599 1 1 1h2c.55401 0 1-.44599 1-1z" fill="#84c2ff"/></svg>
diff --git a/modules/cvtt/register_types.h b/modules/cvtt/register_types.h
index 8472980c6a..36b5e332d6 100644
--- a/modules/cvtt/register_types.h
+++ b/modules/cvtt/register_types.h
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef TOOLS_ENABLED
-
#ifndef CVTT_REGISTER_TYPES_H
#define CVTT_REGISTER_TYPES_H
+#ifdef TOOLS_ENABLED
+
void register_cvtt_types();
void unregister_cvtt_types();
-#endif // CVTT_REGISTER_TYPES_H
-
#endif // TOOLS_ENABLED
+
+#endif // CVTT_REGISTER_TYPES_H
diff --git a/modules/denoise/lightmap_denoiser.h b/modules/denoise/lightmap_denoiser.h
index d01bbd10a5..74a9d8af86 100644
--- a/modules/denoise/lightmap_denoiser.h
+++ b/modules/denoise/lightmap_denoiser.h
@@ -31,7 +31,7 @@
#ifndef LIGHTMAP_DENOISER_H
#define LIGHTMAP_DENOISER_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "scene/3d/lightmapper.h"
struct OIDNDeviceImpl;
diff --git a/modules/denoise/register_types.h b/modules/denoise/register_types.h
index 2ffc36ee2c..f0f1f44bfe 100644
--- a/modules/denoise/register_types.h
+++ b/modules/denoise/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef DENOISE_REGISTER_TYPES_H
+#define DENOISE_REGISTER_TYPES_H
+
void register_denoise_types();
void unregister_denoise_types();
+
+#endif // DENOISE_REGISTER_TYPES_H
diff --git a/modules/denoise/resource_to_cpp.py b/modules/denoise/resource_to_cpp.py
index 4c0b67f701..6c83277355 100644
--- a/modules/denoise/resource_to_cpp.py
+++ b/modules/denoise/resource_to_cpp.py
@@ -17,8 +17,6 @@
## ======================================================================== ##
import os
-import sys
-import argparse
from array import array
# Generates a C++ file from the specified binary resource file
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 26c40b625c..1fa19f4ff5 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -40,9 +40,10 @@
extern "C" {
#endif
+static_assert(sizeof(godot_char16_string) == sizeof(Char16String), "Char16String size mismatch");
static_assert(sizeof(godot_char_string) == sizeof(CharString), "CharString size mismatch");
static_assert(sizeof(godot_string) == sizeof(String), "String size mismatch");
-static_assert(sizeof(godot_char_type) == sizeof(CharType), "CharType size mismatch");
+static_assert(sizeof(godot_char_type) == sizeof(char32_t), "char32_t size mismatch");
godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) {
const CharString *cs = (const CharString *)p_cs;
@@ -62,6 +63,24 @@ void GDAPI godot_char_string_destroy(godot_char_string *p_cs) {
cs->~CharString();
}
+godot_int GDAPI godot_char16_string_length(const godot_char16_string *p_cs) {
+ const Char16String *cs = (const Char16String *)p_cs;
+
+ return cs->length();
+}
+
+const char16_t GDAPI *godot_char16_string_get_data(const godot_char16_string *p_cs) {
+ const Char16String *cs = (const Char16String *)p_cs;
+
+ return cs->get_data();
+}
+
+void GDAPI godot_char16_string_destroy(godot_char16_string *p_cs) {
+ Char16String *cs = (Char16String *)p_cs;
+
+ cs->~Char16String();
+}
+
void GDAPI godot_string_new(godot_string *r_dest) {
String *dest = (String *)r_dest;
memnew_placement(dest, String);
@@ -70,27 +89,97 @@ void GDAPI godot_string_new(godot_string *r_dest) {
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src) {
String *dest = (String *)r_dest;
const String *src = (const String *)p_src;
- memnew_placement(dest, String(*src));
+ memnew_placement(dest, String);
+ *dest = String(*src);
+}
+
+void GDAPI godot_string_new_with_latin1_chars(godot_string *r_dest, const char *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String(p_contents);
+}
+
+void GDAPI godot_string_new_with_utf8_chars(godot_string *r_dest, const char *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf8(p_contents);
+}
+
+void GDAPI godot_string_new_with_utf16_chars(godot_string *r_dest, const char16_t *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf16(p_contents);
+}
+
+void GDAPI godot_string_new_with_utf32_chars(godot_string *r_dest, const char32_t *p_contents) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents);
+}
+
+void GDAPI godot_string_new_with_wide_chars(godot_string *r_dest, const wchar_t *p_contents) {
+ String *dest = (String *)r_dest;
+ if (sizeof(wchar_t) == 2) {
+ // wchar_t is 16 bit, parse.
+ memnew_placement(dest, String);
+ dest->parse_utf16((const char16_t *)p_contents);
+ } else {
+ // wchar_t is 32 bit, copy.
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents);
+ }
+}
+
+void GDAPI godot_string_new_with_latin1_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String(p_contents, p_size);
+}
+
+void GDAPI godot_string_new_with_utf8_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf8(p_contents, p_size);
+}
+
+void GDAPI godot_string_new_with_utf16_chars_and_len(godot_string *r_dest, const char16_t *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ dest->parse_utf16(p_contents, p_size);
+}
+
+void GDAPI godot_string_new_with_utf32_chars_and_len(godot_string *r_dest, const char32_t *p_contents, const int p_size) {
+ String *dest = (String *)r_dest;
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents, p_size);
}
-void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size) {
+void GDAPI godot_string_new_with_wide_chars_and_len(godot_string *r_dest, const wchar_t *p_contents, const int p_size) {
String *dest = (String *)r_dest;
- memnew_placement(dest, String(p_contents, p_size));
+ if (sizeof(wchar_t) == 2) {
+ // wchar_t is 16 bit, parse.
+ memnew_placement(dest, String);
+ dest->parse_utf16((const char16_t *)p_contents, p_size);
+ } else {
+ // wchar_t is 32 bit, copy.
+ memnew_placement(dest, String);
+ *dest = String((const char32_t *)p_contents, p_size);
+ }
}
-const wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) {
+const godot_char_type GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) {
String *self = (String *)p_self;
return &(self->operator[](p_idx));
}
-wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx) {
+godot_char_type GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx) {
const String *self = (const String *)p_self;
return self->operator[](p_idx);
}
-const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self) {
+const godot_char_type GDAPI *godot_string_get_data(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->c_str();
+ return self->get_data();
}
godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b) {
@@ -162,22 +251,14 @@ godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self,
return self->begins_with(p_char_array);
}
-godot_array GDAPI godot_string_bigrams(const godot_string *p_self) {
+godot_packed_string_array GDAPI godot_string_bigrams(const godot_string *p_self) {
const String *self = (const String *)p_self;
- Vector<String> return_value = self->bigrams();
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->bigrams()));
+ return ret;
};
-godot_string GDAPI godot_string_chr(wchar_t p_character) {
+godot_string GDAPI godot_string_chr(godot_char_type p_character) {
godot_string result;
memnew_placement(&result, String(String::chr(p_character)));
@@ -191,88 +272,73 @@ godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_
return self->ends_with(*string);
}
-godot_int GDAPI godot_string_count(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to) {
+godot_bool GDAPI godot_string_ends_with_char_array(const godot_string *p_self, const char *p_char_array) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+
+ return self->ends_with(p_char_array);
+}
+
+godot_int GDAPI godot_string_count(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to) {
+ const String *self = (const String *)p_self;
+ const String *what = (const String *)p_what;
return self->count(*what, p_from, p_to);
}
-godot_int GDAPI godot_string_countn(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to) {
+godot_int GDAPI godot_string_countn(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->countn(*what, p_from, p_to);
}
-godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_find(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->find(*what);
}
-godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_find_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->find(*what, p_from);
}
-godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys) {
+godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_packed_string_array *p_keys) {
const String *self = (const String *)p_self;
-
- Vector<String> keys;
- Array *keys_proxy = (Array *)p_keys;
- keys.resize(keys_proxy->size());
- for (int i = 0; i < keys_proxy->size(); i++) {
- keys.write[i] = (*keys_proxy)[i];
- }
-
- return self->findmk(keys);
+ const Vector<String> *keys = (const Vector<String> *)p_keys;
+ return self->findmk(*keys);
}
-godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from) {
+godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from) {
const String *self = (const String *)p_self;
-
- Vector<String> keys;
- Array *keys_proxy = (Array *)p_keys;
- keys.resize(keys_proxy->size());
- for (int i = 0; i < keys_proxy->size(); i++) {
- keys.write[i] = (*keys_proxy)[i];
- }
-
- return self->findmk(keys, p_from);
+ const Vector<String> *keys = (const Vector<String> *)p_keys;
+ return self->findmk(*keys, p_from);
}
-godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) {
+godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from, godot_int *r_key) {
const String *self = (const String *)p_self;
-
- Vector<String> keys;
- Array *keys_proxy = (Array *)p_keys;
- keys.resize(keys_proxy->size());
- for (int i = 0; i < keys_proxy->size(); i++) {
- keys.write[i] = (*keys_proxy)[i];
- }
-
+ const Vector<String> *keys = (const Vector<String> *)p_keys;
int key;
- int ret = self->findmk(keys, p_from, &key);
+ int ret = self->findmk(*keys, p_from, &key);
if (r_key) {
*r_key = key;
}
return ret;
}
-godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_findn(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->findn(*what);
}
-godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_findn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->findn(*what, p_from);
}
@@ -303,21 +369,9 @@ godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot
return result;
}
-godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self) {
- const String *self = (const String *)p_self;
-
- return self->hex_to_int();
-}
-
-godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self) {
- const String *self = (const String *)p_self;
-
- return self->hex_to_int(true);
-}
-
-godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, godot_string p_string) {
+godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, const godot_string *p_string) {
const String *self = (const String *)p_self;
- String *content = (String *)&p_string;
+ const String *content = (const String *)p_string;
godot_string result;
memnew_placement(&result, String(self->insert(p_at_pos, *content)));
@@ -440,58 +494,58 @@ godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int
return result;
}
-godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+godot_string GDAPI godot_string_replace(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with) {
const String *self = (const String *)p_self;
- String *key = (String *)&p_key;
- String *with = (String *)&p_with;
+ const String *key = (const String *)p_key;
+ const String *with = (const String *)p_with;
godot_string result;
memnew_placement(&result, String(self->replace(*key, *with)));
return result;
}
-godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+godot_string GDAPI godot_string_replacen(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with) {
const String *self = (const String *)p_self;
- String *key = (String *)&p_key;
- String *with = (String *)&p_with;
+ const String *key = (const String *)p_key;
+ const String *with = (const String *)p_with;
godot_string result;
memnew_placement(&result, String(self->replacen(*key, *with)));
return result;
}
-godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_rfind(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfind(*what);
}
-godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what) {
+godot_int GDAPI godot_string_rfindn(const godot_string *p_self, const godot_string *p_what) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfindn(*what);
}
-godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfind(*what, p_from);
}
-godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from) {
const String *self = (const String *)p_self;
- String *what = (String *)&p_what;
+ const String *what = (const String *)p_what;
return self->rfindn(*what, p_from);
}
-godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+godot_string GDAPI godot_string_replace_first(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with) {
const String *self = (const String *)p_self;
- String *key = (String *)&p_key;
- String *with = (String *)&p_with;
+ const String *key = (const String *)p_key;
+ const String *with = (const String *)p_with;
godot_string result;
memnew_placement(&result, String(self->replace_first(*key, *with)));
@@ -541,16 +595,16 @@ godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_f
return result;
}
-double GDAPI godot_string_to_float(const godot_string *p_self) {
+godot_int GDAPI godot_string_to_int(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->to_float();
+ return self->to_int();
}
-godot_int GDAPI godot_string_to_int(const godot_string *p_self) {
+double GDAPI godot_string_to_float(const godot_string *p_self) {
const String *self = (const String *)p_self;
- return self->to_int();
+ return self->to_float();
}
godot_string GDAPI godot_string_capitalize(const godot_string *p_self) {
@@ -581,11 +635,15 @@ double GDAPI godot_string_char_to_float(const char *p_what) {
return String::to_float(p_what);
}
+double GDAPI godot_string_wchar_to_float(const wchar_t *p_str, const wchar_t **r_end) {
+ return String::to_float(p_str, r_end);
+}
+
godot_int GDAPI godot_string_char_to_int(const char *p_what) {
return String::to_int(p_what);
}
-int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str) {
+godot_int GDAPI godot_string_wchar_to_int(const wchar_t *p_str) {
return String::to_int(p_str);
}
@@ -593,42 +651,32 @@ godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int
return String::to_int(p_what, p_len);
}
-int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len) {
+godot_int GDAPI godot_string_wchar_to_int_with_len(const wchar_t *p_str, int p_len) {
return String::to_int(p_str, p_len);
}
-int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) {
+godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hex_to_int(false);
}
-int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) {
+godot_int GDAPI godot_string_hex_to_int_with_prefix(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->hex_to_int();
}
-int64_t GDAPI godot_string_to_int64(const godot_string *p_self) {
+godot_string GDAPI godot_string_get_slice(const godot_string *p_self, const godot_string *p_splitter, godot_int p_slice) {
const String *self = (const String *)p_self;
-
- return self->to_int();
-}
-
-double GDAPI godot_string_unicode_char_to_float(const wchar_t *p_str, const wchar_t **r_end) {
- return String::to_float(p_str, r_end);
-}
-
-godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice) {
- const String *self = (const String *)p_self;
- String *splitter = (String *)&p_splitter;
+ const String *splitter = (const String *)p_splitter;
godot_string result;
memnew_placement(&result, String(self->get_slice(*splitter, p_slice)));
return result;
}
-godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) {
+godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, godot_char_type p_splitter, godot_int p_slice) {
const String *self = (const String *)p_self;
godot_string result;
memnew_placement(&result, String(self->get_slicec(p_splitter, p_slice)));
@@ -636,221 +684,149 @@ godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p
return result;
}
-godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<String> return_value = self->split(*splitter, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<String> return_value = self->split(*splitter);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split(*splitter, true)));
+ return ret;
+}
- return result;
+godot_packed_string_array GDAPI godot_string_split_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split(*splitter, p_allow_empty, p_maxsplit)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats(*splitter, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->rsplit(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_string_array GDAPI godot_string_rsplit_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats(*splitter);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->rsplit(*splitter, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_string_array GDAPI godot_string_rsplit_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit) {
const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats_mk(splitters, false);
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->rsplit(*splitter, p_allow_empty, p_maxsplit)));
+ return ret;
+}
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+godot_packed_float32_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- return result;
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_float32_array GDAPI godot_string_split_floats_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<float> return_value = self->split_floats_mk(splitters);
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats(*splitter, true)));
+ return ret;
+}
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+godot_packed_float32_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
+ const String *self = (const String *)p_self;
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- return result;
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats_mk(*splitters, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_float32_array GDAPI godot_string_split_floats_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
const String *self = (const String *)p_self;
- const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints(*splitter, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- return result;
+ godot_packed_float32_array ret;
+ memnew_placement(&ret, Vector<float>(self->split_floats_mk(*splitters, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
+godot_packed_int32_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
const String *splitter = (const String *)p_splitter;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints(*splitter);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
- return result;
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints(*splitter, false)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_int32_array GDAPI godot_string_split_ints_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints_mk(splitters, false);
-
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints(*splitter, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
+godot_packed_int32_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
const String *self = (const String *)p_self;
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- Vector<String> splitters;
- Array *splitter_proxy = (Array *)p_splitters;
- splitters.resize(splitter_proxy->size());
- for (int i = 0; i < splitter_proxy->size(); i++) {
- splitters.write[i] = (*splitter_proxy)[i];
- }
-
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<int> return_value = self->split_ints_mk(splitters);
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints_mk(*splitters, false)));
+ return ret;
+}
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
+godot_packed_int32_array GDAPI godot_string_split_ints_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters) {
+ const String *self = (const String *)p_self;
+ const Vector<String> *splitters = (const Vector<String> *)p_splitters;
- return result;
+ godot_packed_int32_array ret;
+ memnew_placement(&ret, Vector<int>(self->split_ints_mk(*splitters, true)));
+ return ret;
}
-godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) {
+godot_packed_string_array GDAPI godot_string_split_spaces(const godot_string *p_self) {
const String *self = (const String *)p_self;
- godot_array result;
- memnew_placement(&result, Array);
- Array *proxy = (Array *)&result;
- Vector<String> return_value = self->split_spaces();
- proxy->resize(return_value.size());
- for (int i = 0; i < return_value.size(); i++) {
- (*proxy)[i] = return_value[i];
- }
-
- return result;
+ godot_packed_string_array ret;
+ memnew_placement(&ret, Vector<String>(self->split_spaces()));
+ return ret;
}
-godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter) {
+godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, const godot_string *p_splitter) {
const String *self = (const String *)p_self;
- String *splitter = (String *)&p_splitter;
+ const String *splitter = (const String *)p_splitter;
return self->get_slice_count(*splitter);
}
-wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char) {
+godot_char_type GDAPI godot_string_char_lowercase(godot_char_type p_char) {
return String::char_lowercase(p_char);
}
-wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char) {
+godot_char_type GDAPI godot_string_char_uppercase(godot_char_type p_char) {
return String::char_uppercase(p_char);
}
@@ -894,7 +870,7 @@ godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos
return result;
}
-wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) {
+godot_char_type GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) {
const String *self = (const String *)p_self;
return self->ord_at(p_idx);
@@ -917,6 +893,14 @@ godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_po
return result;
}
+godot_string GDAPI godot_string_repeat(const godot_string *p_self, godot_int p_count) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->repeat(p_count)));
+
+ return result;
+}
+
godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right) {
const String *self = (const String *)p_self;
godot_string result;
@@ -948,7 +932,7 @@ godot_char_string GDAPI godot_string_ascii(const godot_string *p_self) {
return result;
}
-godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self) {
+godot_char_string GDAPI godot_string_latin1(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_char_string result;
@@ -994,6 +978,42 @@ godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot
return result;
}
+godot_char16_string GDAPI godot_string_utf16(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ godot_char16_string result;
+
+ memnew_placement(&result, Char16String(self->utf16()));
+
+ return result;
+}
+
+godot_bool GDAPI godot_string_parse_utf16(godot_string *p_self, const char16_t *p_utf16) {
+ String *self = (String *)p_self;
+
+ return self->parse_utf16(p_utf16);
+}
+
+godot_bool GDAPI godot_string_parse_utf16_with_len(godot_string *p_self, const char16_t *p_utf16, godot_int p_len) {
+ String *self = (String *)p_self;
+
+ return self->parse_utf16(p_utf16, p_len);
+}
+
+godot_string GDAPI godot_string_chars_to_utf16(const char16_t *p_utf16) {
+ godot_string result;
+ memnew_placement(&result, String(String::utf16(p_utf16)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_chars_to_utf16_with_len(const char16_t *p_utf16, godot_int p_len) {
+ godot_string result;
+ memnew_placement(&result, String(String::utf16(p_utf16, p_len)));
+
+ return result;
+}
+
uint32_t GDAPI godot_string_hash(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1014,28 +1034,18 @@ uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_
return String::hash(p_cstr, p_len);
}
-uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str) {
+uint32_t GDAPI godot_string_hash_wide_chars(const wchar_t *p_str) {
return String::hash(p_str);
}
-uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len) {
+uint32_t GDAPI godot_string_hash_wide_chars_with_len(const wchar_t *p_str, godot_int p_len) {
return String::hash(p_str, p_len);
}
godot_packed_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) {
const String *self = (const String *)p_self;
- Vector<uint8_t> tmp_result = self->md5_buffer();
-
godot_packed_byte_array result;
- memnew_placement(&result, PackedByteArray);
- PackedByteArray *proxy = (PackedByteArray *)&result;
- uint8_t *proxy_writer = proxy->ptrw();
- proxy->resize(tmp_result.size());
-
- for (int i = 0; i < tmp_result.size(); i++) {
- proxy_writer[i] = tmp_result[i];
- }
-
+ memnew_placement(&result, PackedByteArray(self->md5_buffer()));
return result;
}
@@ -1047,23 +1057,28 @@ godot_string GDAPI godot_string_md5_text(const godot_string *p_self) {
return result;
}
-godot_packed_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) {
+godot_packed_byte_array GDAPI godot_string_sha1_buffer(const godot_string *p_self) {
const String *self = (const String *)p_self;
- Vector<uint8_t> tmp_result = self->sha256_buffer();
-
godot_packed_byte_array result;
- memnew_placement(&result, PackedByteArray);
- PackedByteArray *proxy = (PackedByteArray *)&result;
- uint8_t *proxy_writer = proxy->ptrw();
- proxy->resize(tmp_result.size());
+ memnew_placement(&result, PackedByteArray(self->sha1_buffer()));
+ return result;
+}
- for (int i = 0; i < tmp_result.size(); i++) {
- proxy_writer[i] = tmp_result[i];
- }
+godot_string GDAPI godot_string_sha1_text(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->sha1_text()));
return result;
}
+godot_packed_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_packed_byte_array result;
+ memnew_placement(&result, PackedByteArray(self->sha256_buffer()));
+ return result;
+}
+
godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_string result;
@@ -1206,15 +1221,6 @@ godot_string GDAPI godot_string_json_escape(const godot_string *p_self) {
return result;
}
-godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line) {
- const String *self = (const String *)p_self;
- godot_string result;
- String return_value = self->word_wrap(p_chars_per_line);
- memnew_placement(&result, String(return_value));
-
- return result;
-}
-
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_string result;
@@ -1260,6 +1266,22 @@ godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) {
return result;
}
+godot_string GDAPI godot_string_join(const godot_string *p_self, const godot_packed_string_array *p_parts) {
+ const String *self = (const String *)p_self;
+ const Vector<String> *parts = (const Vector<String> *)p_parts;
+ godot_string result;
+ String return_value = self->join(*parts);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_bool GDAPI godot_string_is_valid_filename(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_filename();
+}
+
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self) {
const String *self = (const String *)p_self;
@@ -1325,31 +1347,22 @@ godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const go
return result;
}
-godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars) {
+godot_string GDAPI godot_string_lstrip(const godot_string *p_self, const godot_string *p_chars) {
const String *self = (const String *)p_self;
String *chars = (String *)p_chars;
godot_string result;
- String return_value = self->rstrip(*chars);
+ String return_value = self->lstrip(*chars);
memnew_placement(&result, String(return_value));
return result;
}
-godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor,
- const godot_bool p_allow_empty, const godot_int p_maxsplit) {
+godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars) {
const String *self = (const String *)p_self;
- String *divisor = (String *)p_divisor;
-
- godot_packed_string_array result;
- memnew_placement(&result, PackedStringArray);
- PackedStringArray *proxy = (PackedStringArray *)&result;
- String *proxy_writer = proxy->ptrw();
- Vector<String> tmp_result = self->rsplit(*divisor, p_allow_empty, p_maxsplit);
- proxy->resize(tmp_result.size());
-
- for (int i = 0; i < tmp_result.size(); i++) {
- proxy_writer[i] = tmp_result[i];
- }
+ String *chars = (String *)p_chars;
+ godot_string result;
+ String return_value = self->rstrip(*chars);
+ memnew_placement(&result, String(return_value));
return result;
}
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 8ccf44ff1a..82bfbd23de 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -3732,6 +3732,27 @@
]
},
{
+ "name": "godot_char16_string_length",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_char16_string *", "p_cs"]
+ ]
+ },
+ {
+ "name": "godot_char16_string_get_data",
+ "return_type": "const char16_t *",
+ "arguments": [
+ ["const godot_char16_string *", "p_cs"]
+ ]
+ },
+ {
+ "name": "godot_char16_string_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_char16_string *", "p_cs"]
+ ]
+ },
+ {
"name": "godot_string_new",
"return_type": "void",
"arguments": [
@@ -3747,7 +3768,83 @@
]
},
{
- "name": "godot_string_new_with_wide_string",
+ "name": "godot_string_new_with_latin1_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf8_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf16_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char16_t *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf32_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char32_t *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_wide_chars",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const wchar_t *", "p_contents"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_latin1_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf8_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf16_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char16_t *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_utf32_chars_and_len",
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char32_t *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_string_new_with_wide_chars_and_len",
"return_type": "void",
"arguments": [
["godot_string *", "r_dest"],
@@ -3757,7 +3854,7 @@
},
{
"name": "godot_string_operator_index",
- "return_type": "const wchar_t *",
+ "return_type": "const godot_char_type *",
"arguments": [
["godot_string *", "p_self"],
["const godot_int", "p_idx"]
@@ -3765,15 +3862,15 @@
},
{
"name": "godot_string_operator_index_const",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
["const godot_string *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_string_wide_str",
- "return_type": "const wchar_t *",
+ "name": "godot_string_get_data",
+ "return_type": "const godot_char_type *",
"arguments": [
["const godot_string *", "p_self"]
]
@@ -3807,7 +3904,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"],
["godot_int", "p_to"]
]
@@ -3817,7 +3914,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"],
["godot_int", "p_to"]
]
@@ -3878,7 +3975,7 @@
},
{
"name": "godot_string_bigrams",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"]
]
@@ -3887,7 +3984,7 @@
"name": "godot_string_chr",
"return_type": "godot_string",
"arguments": [
- ["wchar_t", "p_character"]
+ ["godot_char_type", "p_character"]
]
},
{
@@ -3899,11 +3996,19 @@
]
},
{
+ "name": "godot_string_ends_with_char_array",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const char *", "p_char_array"]
+ ]
+ },
+ {
"name": "godot_string_find",
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -3911,7 +4016,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -3920,7 +4025,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"]
+ ["const godot_packed_string_array *", "p_keys"]
]
},
{
@@ -3928,7 +4033,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"],
+ ["const godot_packed_string_array *", "p_keys"],
["godot_int", "p_from"]
]
},
@@ -3937,7 +4042,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_keys"],
+ ["const godot_packed_string_array *", "p_keys"],
["godot_int", "p_from"],
["godot_int *", "r_key"]
]
@@ -3947,7 +4052,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -3955,7 +4060,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -3985,26 +4090,12 @@
]
},
{
- "name": "godot_string_hex_to_int",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_hex_to_int_without_prefix",
- "return_type": "godot_int",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
"name": "godot_string_insert",
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
["godot_int", "p_at_pos"],
- ["godot_string", "p_string"]
+ ["const godot_string *", "p_string"]
]
},
{
@@ -4137,8 +4228,8 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
+ ["const godot_string *", "p_key"],
+ ["const godot_string *", "p_with"]
]
},
{
@@ -4146,8 +4237,8 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
+ ["const godot_string *", "p_key"],
+ ["const godot_string *", "p_with"]
]
},
{
@@ -4155,8 +4246,8 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_key"],
- ["godot_string", "p_with"]
+ ["const godot_string *", "p_key"],
+ ["const godot_string *", "p_with"]
]
},
{
@@ -4164,7 +4255,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -4172,7 +4263,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"]
+ ["const godot_string *", "p_what"]
]
},
{
@@ -4180,7 +4271,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -4189,7 +4280,7 @@
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_what"],
+ ["const godot_string *", "p_what"],
["godot_int", "p_from"]
]
},
@@ -4237,15 +4328,15 @@
]
},
{
- "name": "godot_string_to_float",
- "return_type": "double",
+ "name": "godot_string_to_int",
+ "return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_to_int",
- "return_type": "godot_int",
+ "name": "godot_string_to_float",
+ "return_type": "double",
"arguments": [
["const godot_string *", "p_self"]
]
@@ -4279,6 +4370,14 @@
]
},
{
+ "name": "godot_string_wchar_to_float",
+ "return_type": "double",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["const wchar_t **", "r_end"]
+ ]
+ },
+ {
"name": "godot_string_char_to_int",
"return_type": "godot_int",
"arguments": [
@@ -4287,7 +4386,7 @@
},
{
"name": "godot_string_wchar_to_int",
- "return_type": "int64_t",
+ "return_type": "godot_int",
"arguments": [
["const wchar_t *", "p_str"]
]
@@ -4301,48 +4400,33 @@
]
},
{
- "name": "godot_string_char_to_int64_with_len",
- "return_type": "int64_t",
+ "name": "godot_string_wchar_to_int_with_len",
+ "return_type": "godot_int",
"arguments": [
["const wchar_t *", "p_str"],
["int", "p_len"]
]
},
{
- "name": "godot_string_hex_to_int64",
- "return_type": "int64_t",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_hex_to_int64_with_prefix",
- "return_type": "int64_t",
+ "name": "godot_string_hex_to_int",
+ "return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_to_int64",
- "return_type": "int64_t",
+ "name": "godot_string_hex_to_int_with_prefix",
+ "return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_unicode_char_to_float",
- "return_type": "double",
- "arguments": [
- ["const wchar_t *", "p_str"],
- ["const wchar_t **", "r_end"]
- ]
- },
- {
"name": "godot_string_get_slice_count",
"return_type": "godot_int",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_splitter"]
+ ["const godot_string *", "p_splitter"]
]
},
{
@@ -4350,7 +4434,7 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["godot_string", "p_splitter"],
+ ["const godot_string *", "p_splitter"],
["godot_int", "p_slice"]
]
},
@@ -4359,13 +4443,13 @@
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["wchar_t", "p_splitter"],
+ ["godot_char_type", "p_splitter"],
["godot_int", "p_slice"]
]
},
{
"name": "godot_string_split",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
@@ -4373,23 +4457,59 @@
},
{
"name": "godot_string_split_allow_empty",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
]
},
{
+ "name": "godot_string_split_with_maxsplit",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"],
+ ["const godot_bool", "p_allow_empty"],
+ ["const godot_int", "p_maxsplit"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit_allow_empty",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ {
+ "name": "godot_string_rsplit_with_maxsplit",
+ "return_type": "godot_packed_string_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"],
+ ["const godot_bool", "p_allow_empty"],
+ ["const godot_int", "p_maxsplit"]
+ ]
+ },
+ {
"name": "godot_string_split_floats",
- "return_type": "godot_array",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_string_split_floats_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_floats_allow_empty",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
@@ -4397,31 +4517,31 @@
},
{
"name": "godot_string_split_floats_mk",
- "return_type": "godot_array",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
- "name": "godot_string_split_floats_mk_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_floats_mk_allow_empty",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
"name": "godot_string_split_ints",
- "return_type": "godot_array",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
]
},
{
- "name": "godot_string_split_ints_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_ints_allow_empty",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
["const godot_string *", "p_splitter"]
@@ -4429,29 +4549,29 @@
},
{
"name": "godot_string_split_ints_mk",
- "return_type": "godot_array",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
- "name": "godot_string_split_ints_mk_allows_empty",
- "return_type": "godot_array",
+ "name": "godot_string_split_ints_mk_allow_empty",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_array *", "p_splitters"]
+ ["const godot_packed_string_array *", "p_splitters"]
]
},
{
"name": "godot_string_split_spaces",
- "return_type": "godot_array",
+ "return_type": "godot_packed_string_array",
"arguments": [
["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_rstrip",
+ "name": "godot_string_lstrip",
"return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
@@ -4459,13 +4579,11 @@
]
},
{
- "name": "godot_string_rsplit",
- "return_type": "godot_packed_string_array",
+ "name": "godot_string_rstrip",
+ "return_type": "godot_string",
"arguments": [
["const godot_string *", "p_self"],
- ["const godot_string *", "p_divisor"],
- ["const godot_bool", "p_allow_empty"],
- ["const godot_int", "p_maxsplit"]
+ ["const godot_string *", "p_chars"]
]
},
{
@@ -4486,16 +4604,16 @@
},
{
"name": "godot_string_char_lowercase",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
- ["wchar_t", "p_char"]
+ ["godot_char_type", "p_char"]
]
},
{
"name": "godot_string_char_uppercase",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
- ["wchar_t", "p_char"]
+ ["godot_char_type", "p_char"]
]
},
{
@@ -4536,7 +4654,7 @@
},
{
"name": "godot_string_ord_at",
- "return_type": "wchar_t",
+ "return_type": "godot_char_type",
"arguments": [
["const godot_string *", "p_self"],
["godot_int", "p_idx"]
@@ -4559,6 +4677,14 @@
]
},
{
+ "name": "godot_string_repeat",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_count"]
+ ]
+ },
+ {
"name": "godot_string_strip_edges",
"return_type": "godot_string",
"arguments": [
@@ -4591,7 +4717,7 @@
]
},
{
- "name": "godot_string_ascii_extended",
+ "name": "godot_string_latin1",
"return_type": "godot_char_string",
"arguments": [
["const godot_string *", "p_self"]
@@ -4622,17 +4748,26 @@
]
},
{
- "name": "godot_string_chars_to_utf8",
- "return_type": "godot_string",
+ "name": "godot_string_utf16",
+ "return_type": "godot_char16_string",
"arguments": [
- ["const char *", "p_utf8"]
+ ["const godot_string *", "p_self"]
]
},
{
- "name": "godot_string_chars_to_utf8_with_len",
- "return_type": "godot_string",
+ "name": "godot_string_parse_utf16",
+ "return_type": "godot_bool",
"arguments": [
- ["const char *", "p_utf8"],
+ ["godot_string *", "p_self"],
+ ["const char16_t *", "p_utf16"]
+ ]
+ },
+ {
+ "name": "godot_string_parse_utf16_with_len",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char16_t *", "p_utf16"],
["godot_int", "p_len"]
]
},
@@ -4666,14 +4801,14 @@
]
},
{
- "name": "godot_string_hash_utf8_chars",
+ "name": "godot_string_hash_wide_chars",
"return_type": "uint32_t",
"arguments": [
["const wchar_t *", "p_str"]
]
},
{
- "name": "godot_string_hash_utf8_chars_with_len",
+ "name": "godot_string_hash_wide_chars_with_len",
"return_type": "uint32_t",
"arguments": [
["const wchar_t *", "p_str"],
@@ -4695,6 +4830,20 @@
]
},
{
+ "name": "godot_string_sha1_buffer",
+ "return_type": "godot_packed_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_string_sha1_text",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
"name": "godot_string_sha256_buffer",
"return_type": "godot_packed_byte_array",
"arguments": [
@@ -4823,14 +4972,6 @@
]
},
{
- "name": "godot_string_word_wrap",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"],
- ["godot_int", "p_chars_per_line"]
- ]
- },
- {
"name": "godot_string_xml_escape",
"return_type": "godot_string",
"arguments": [
@@ -4866,6 +5007,21 @@
]
},
{
+ "name": "godot_string_join",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_packed_string_array *", "p_parts"]
+ ]
+ },
+ {
+ "name": "godot_string_is_valid_filename",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ {
"name": "godot_string_is_valid_float",
"return_type": "godot_bool",
"arguments": [
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index fdd755845f..f0f095ddf5 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -318,6 +318,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_ios.name = "iOS";
platform_ios.entries.push_back("armv7");
platform_ios.entries.push_back("arm64");
+ platform_ios.entries.push_back("x86_64");
// iOS can use both Static and Dynamic libraries.
// Frameworks is actually a folder with files.
platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";
diff --git a/modules/gdnative/icons/GDNativeLibrary.svg b/modules/gdnative/icons/GDNativeLibrary.svg
index b494c7af6e..0ddfd4e6f2 100644
--- a/modules/gdnative/icons/GDNativeLibrary.svg
+++ b/modules/gdnative/icons/GDNativeLibrary.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539v-5.2695a2 2 0 0 1 -1 -1.7305 2 2 0 0 1 1 -1.7285v-0.27148h1 4.5762a5 5 0 0 0 -0.11328 -0.25195l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm2 7v1 5 1h5c0.55228 0 1-0.4477 1-1v-5c0-0.5523-0.44772-1-1-1v4l-1-1-1 1v-4h-3z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2l2.2578.56445a5 5 0 0 0 .2793.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 .68555.28516l.5625 2.2539v-5.2695a2 2 0 0 1 -1-1.7305 2 2 0 0 1 1-1.7285v-.27148h1 4.5762a5 5 0 0 0 -.11328-.25195l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm2 7v1 5 1h5c.55228 0 1-.4477 1-1v-5c0-.5523-.44772-1-1-1v4l-1-1-1 1v-4z" fill="#e0e0e0"/></svg>
diff --git a/modules/gdnative/icons/NativeScript.svg b/modules/gdnative/icons/NativeScript.svg
index fb9e135627..2224b36b29 100644
--- a/modules/gdnative/icons/NativeScript.svg
+++ b/modules/gdnative/icons/NativeScript.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625h3v1 1h2v-0.95117a2 2 0 0 1 0 -0.048828 2 2 0 0 1 2 -2 2 2 0 0 1 2 2v1h5v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-6 7v4 4h2a3 3 0 0 0 3 -3 3 3 0 0 0 -3 -3v-2h-2zm6 0v2h2v-2h-2zm3 2v6h2v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3 -3h-2zm-7 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1v-2zm4 0v4h2v-4h-2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625h3v1 1h2v-.95117a2 2 0 0 1 0-.048828 2 2 0 0 1 2-2 2 2 0 0 1 2 2v1h5v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-6 7v4 4h2a3 3 0 0 0 3-3 3 3 0 0 0 -3-3v-2zm6 0v2h2v-2zm3 2v6h2v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3-3zm-7 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1zm4 0v4h2v-4z" fill="#e0e0e0"/></svg>
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index d89383dc1b..0582d95f63 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -38,10 +38,11 @@ extern "C" {
#include <stdint.h>
#include <wchar.h>
-typedef wchar_t godot_char_type;
+typedef char32_t godot_char_type;
#define GODOT_STRING_SIZE sizeof(void *)
#define GODOT_CHAR_STRING_SIZE sizeof(void *)
+#define GODOT_CHAR16_STRING_SIZE sizeof(void *)
#ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED
@@ -58,6 +59,13 @@ typedef struct {
} godot_char_string;
#endif
+#ifndef GODOT_CORE_API_GODOT_CHAR16_STRING_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_CHAR16_STRING_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_CHAR16_STRING_SIZE];
+} godot_char16_string;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -75,13 +83,28 @@ godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs);
const char GDAPI *godot_char_string_get_data(const godot_char_string *p_cs);
void GDAPI godot_char_string_destroy(godot_char_string *p_cs);
+godot_int GDAPI godot_char16_string_length(const godot_char16_string *p_cs);
+const char16_t GDAPI *godot_char16_string_get_data(const godot_char16_string *p_cs);
+void GDAPI godot_char16_string_destroy(godot_char16_string *p_cs);
+
void GDAPI godot_string_new(godot_string *r_dest);
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
-void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size);
-const wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
-wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
-const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self);
+void GDAPI godot_string_new_with_latin1_chars(godot_string *r_dest, const char *p_contents);
+void GDAPI godot_string_new_with_utf8_chars(godot_string *r_dest, const char *p_contents);
+void GDAPI godot_string_new_with_utf16_chars(godot_string *r_dest, const char16_t *p_contents);
+void GDAPI godot_string_new_with_utf32_chars(godot_string *r_dest, const char32_t *p_contents);
+void GDAPI godot_string_new_with_wide_chars(godot_string *r_dest, const wchar_t *p_contents);
+
+void GDAPI godot_string_new_with_latin1_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size);
+void GDAPI godot_string_new_with_utf8_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size);
+void GDAPI godot_string_new_with_utf16_chars_and_len(godot_string *r_dest, const char16_t *p_contents, const int p_size);
+void GDAPI godot_string_new_with_utf32_chars_and_len(godot_string *r_dest, const char32_t *p_contents, const int p_size);
+void GDAPI godot_string_new_with_wide_chars_and_len(godot_string *r_dest, const wchar_t *p_contents, const int p_size);
+
+const godot_char_type GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
+godot_char_type GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
+const godot_char_type GDAPI *godot_string_get_data(const godot_string *p_self);
godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b);
godot_bool GDAPI godot_string_operator_less(const godot_string *p_self, const godot_string *p_b);
@@ -89,7 +112,7 @@ godot_string GDAPI godot_string_operator_plus(const godot_string *p_self, const
/* Standard size stuff */
-godot_int GDAPI godot_string_length(const godot_string *p_self);
+/*+++*/ godot_int GDAPI godot_string_length(const godot_string *p_self);
/* Helpers */
@@ -99,24 +122,25 @@ signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, c
godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string);
godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array);
-godot_array GDAPI godot_string_bigrams(const godot_string *p_self);
-godot_string GDAPI godot_string_chr(wchar_t p_character);
+godot_packed_string_array GDAPI godot_string_bigrams(const godot_string *p_self);
+godot_string GDAPI godot_string_chr(godot_char_type p_character);
godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_string *p_string);
-godot_int GDAPI godot_string_count(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to);
-godot_int GDAPI godot_string_countn(const godot_string *p_self, godot_string p_what, godot_int p_from, godot_int p_to);
-godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
-godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys);
-godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from);
-godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);
-godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
+godot_bool GDAPI godot_string_ends_with_char_array(const godot_string *p_self, const char *p_char_array);
+godot_int GDAPI godot_string_count(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to);
+godot_int GDAPI godot_string_countn(const godot_string *p_self, const godot_string *p_what, godot_int p_from, godot_int p_to);
+godot_int GDAPI godot_string_find(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_find_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
+godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_packed_string_array *p_keys);
+godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from);
+godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_packed_string_array *p_keys, godot_int p_from, godot_int *r_key);
+godot_int GDAPI godot_string_findn(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_findn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values);
godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);
godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len);
godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self);
-godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self);
-godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, godot_string p_string);
+godot_int GDAPI godot_string_hex_to_int_with_prefix(const godot_string *p_self);
+godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, const godot_string *p_string);
godot_bool GDAPI godot_string_is_numeric(const godot_string *p_self);
godot_bool GDAPI godot_string_is_subsequence_of(const godot_string *p_self, const godot_string *p_string);
godot_bool GDAPI godot_string_is_subsequence_ofi(const godot_string *p_self, const godot_string *p_string);
@@ -133,13 +157,13 @@ godot_string GDAPI godot_string_num_scientific(double p_num);
godot_string GDAPI godot_string_num_with_decimals(double p_num, godot_int p_decimals);
godot_string GDAPI godot_string_pad_decimals(const godot_string *p_self, godot_int p_digits);
godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int p_digits);
-godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with);
-godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with);
-godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with);
-godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what);
-godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
-godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
+godot_string GDAPI godot_string_replace_first(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with);
+godot_string GDAPI godot_string_replace(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with);
+godot_string GDAPI godot_string_replacen(const godot_string *p_self, const godot_string *p_key, const godot_string *p_with);
+godot_int GDAPI godot_string_rfind(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_rfindn(const godot_string *p_self, const godot_string *p_what);
+godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
+godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, const godot_string *p_what, godot_int p_from);
godot_string GDAPI godot_string_rpad(const godot_string *p_self, godot_int p_min_length);
godot_string GDAPI godot_string_rpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character);
godot_real GDAPI godot_string_similarity(const godot_string *p_self, const godot_string *p_string);
@@ -151,64 +175,79 @@ godot_int GDAPI godot_string_to_int(const godot_string *p_self);
godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self);
godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self);
godot_string GDAPI godot_string_capitalize(const godot_string *p_self);
+
double GDAPI godot_string_char_to_float(const char *p_what);
+double GDAPI godot_string_wchar_to_float(const wchar_t *p_str, const wchar_t **r_end);
+
godot_int GDAPI godot_string_char_to_int(const char *p_what);
-int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str);
+godot_int GDAPI godot_string_wchar_to_int(const wchar_t *p_str);
+
godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len);
-int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len);
-int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self);
-int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self);
-int64_t GDAPI godot_string_to_int64(const godot_string *p_self);
-double GDAPI godot_string_unicode_char_to_float(const wchar_t *p_str, const wchar_t **r_end);
-
-godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter);
-godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice);
-godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice);
-
-godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter);
-godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters);
-godot_array GDAPI godot_string_split_spaces(const godot_string *p_self);
-
-wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char);
-wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char);
+godot_int GDAPI godot_string_wchar_to_int_with_len(const wchar_t *p_str, int p_len);
+
+godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, const godot_string *p_splitter);
+godot_string GDAPI godot_string_get_slice(const godot_string *p_self, const godot_string *p_splitter, godot_int p_slice);
+godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, godot_char_type p_splitter, godot_int p_slice);
+
+godot_packed_string_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_split_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit);
+
+godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_rsplit_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_string_array GDAPI godot_string_rsplit_with_maxsplit(const godot_string *p_self, const godot_string *p_splitter, const godot_bool p_allow_empty, const godot_int p_maxsplit);
+
+godot_packed_float32_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_float32_array GDAPI godot_string_split_floats_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_float32_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+godot_packed_float32_array GDAPI godot_string_split_floats_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+godot_packed_int32_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_int32_array GDAPI godot_string_split_ints_allow_empty(const godot_string *p_self, const godot_string *p_splitter);
+godot_packed_int32_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+godot_packed_int32_array GDAPI godot_string_split_ints_mk_allow_empty(const godot_string *p_self, const godot_packed_string_array *p_splitters);
+
+godot_packed_string_array GDAPI godot_string_split_spaces(const godot_string *p_self);
+
+godot_char_type GDAPI godot_string_char_lowercase(godot_char_type p_char);
+godot_char_type GDAPI godot_string_char_uppercase(godot_char_type p_char);
godot_string GDAPI godot_string_to_lower(const godot_string *p_self);
godot_string GDAPI godot_string_to_upper(const godot_string *p_self);
godot_string GDAPI godot_string_get_basename(const godot_string *p_self);
godot_string GDAPI godot_string_get_extension(const godot_string *p_self);
godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos);
-wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx);
+godot_char_type GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx);
godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file);
godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos);
+godot_string GDAPI godot_string_repeat(const godot_string *p_self, godot_int p_count);
godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right);
godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self);
void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars);
godot_char_string GDAPI godot_string_ascii(const godot_string *p_self);
-godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self);
+godot_char_string GDAPI godot_string_latin1(const godot_string *p_self);
+
godot_char_string GDAPI godot_string_utf8(const godot_string *p_self);
godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8);
godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len);
-godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8);
-godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len);
+
+godot_char16_string GDAPI godot_string_utf16(const godot_string *p_self);
+godot_bool GDAPI godot_string_parse_utf16(godot_string *p_self, const char16_t *p_utf16);
+godot_bool GDAPI godot_string_parse_utf16_with_len(godot_string *p_self, const char16_t *p_utf16, godot_int p_len);
uint32_t GDAPI godot_string_hash(const godot_string *p_self);
uint64_t GDAPI godot_string_hash64(const godot_string *p_self);
+
uint32_t GDAPI godot_string_hash_chars(const char *p_cstr);
uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len);
-uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str);
-uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len);
+uint32_t GDAPI godot_string_hash_wide_chars(const wchar_t *p_str);
+uint32_t GDAPI godot_string_hash_wide_chars_with_len(const wchar_t *p_str, godot_int p_len);
+
godot_packed_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self);
godot_string GDAPI godot_string_md5_text(const godot_string *p_self);
+godot_packed_byte_array GDAPI godot_string_sha1_buffer(const godot_string *p_self);
+godot_string GDAPI godot_string_sha1_text(const godot_string *p_self);
godot_packed_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self);
godot_string GDAPI godot_string_sha256_text(const godot_string *p_self);
@@ -231,14 +270,15 @@ godot_string GDAPI godot_string_c_unescape(const godot_string *p_self);
godot_string GDAPI godot_string_http_escape(const godot_string *p_self);
godot_string GDAPI godot_string_http_unescape(const godot_string *p_self);
godot_string GDAPI godot_string_json_escape(const godot_string *p_self);
-godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line);
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self);
godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self);
godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self);
godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
+godot_string GDAPI godot_string_join(const godot_string *p_self, const godot_packed_string_array *p_parts);
+godot_bool GDAPI godot_string_is_valid_filename(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix);
godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self);
@@ -249,8 +289,8 @@ godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self);
godot_string GDAPI godot_string_dedent(const godot_string *p_self);
godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix);
godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix);
+godot_string GDAPI godot_string_lstrip(const godot_string *p_self, const godot_string *p_chars);
godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars);
-godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit);
void GDAPI godot_string_destroy(godot_string *p_self);
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 019fa0d1f8..8dbaec4e75 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -176,10 +176,10 @@ List<ClassAPI> generate_c_api_classes() {
// Register global constants as a fake GlobalConstants singleton class
{
ClassAPI global_constants_api;
- global_constants_api.class_name = L"GlobalConstants";
+ global_constants_api.class_name = "GlobalConstants";
global_constants_api.api_type = ClassDB::API_CORE;
global_constants_api.is_singleton = true;
- global_constants_api.singleton_name = L"GlobalConstants";
+ global_constants_api.singleton_name = "GlobalConstants";
global_constants_api.is_instanciable = false;
const int constants_count = GlobalConstants::get_global_constant_count();
for (int i = 0; i < constants_count; ++i) {
diff --git a/modules/gdnative/tests/test_string.h b/modules/gdnative/tests/test_string.h
new file mode 100644
index 0000000000..aeb855a1c4
--- /dev/null
+++ b/modules/gdnative/tests/test_string.h
@@ -0,0 +1,1980 @@
+/*************************************************************************/
+/* test_string.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_GDNATIVE_STRING_H
+#define TEST_GDNATIVE_STRING_H
+
+namespace TestGDNativeString {
+
+#include "gdnative/string.h"
+
+#include "tests/test_macros.h"
+
+int u32scmp(const char32_t *l, const char32_t *r) {
+ for (; *l == *r && *l && *r; l++, r++)
+ ;
+ return *l - *r;
+}
+
+TEST_CASE("[GDNative String] Construct from Latin-1 char string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ CHECK(u32scmp(godot_string_get_data(&s), U"Hello") == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars_and_len(&s, "Hello", 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"Hel") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from wchar_t string") {
+ godot_string s;
+
+ godot_string_new_with_wide_chars(&s, L"Give me");
+ CHECK(u32scmp(godot_string_get_data(&s), U"Give me") == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_wide_chars_and_len(&s, L"Give me", 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"Giv") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-8 char string") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x304A, 0 };
+ static const uint8_t u8str[] = { 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf8_chars(&s, (const char *)u8str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf8_chars_and_len(&s, (const char *)u8str, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ godot_char_string cs = godot_string_utf8(&s);
+ godot_string_parse_utf8(&s, godot_char_string_get_data(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char_string_destroy(&cs);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ cs = godot_string_utf8(&s);
+ godot_string_parse_utf8_with_len(&s, godot_char_string_get_data(&cs), godot_char_string_length(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char_string_destroy(&cs);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-8 string with BOM") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x304A, 0 };
+ static const uint8_t u8str[] = { 0xEF, 0xBB, 0xBF, 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf8_chars(&s, (const char *)u8str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf8_chars_and_len(&s, (const char *)u8str, 8);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-16 string") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x1F3A4, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0x0045, 0x0020, 0xD83C, 0xDFA4, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf16_chars(&s, u16str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str, 4);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ godot_char16_string cs = godot_string_utf16(&s);
+ godot_string_parse_utf16(&s, godot_char16_string_get_data(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char16_string_destroy(&cs);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ cs = godot_string_utf16(&s);
+ godot_string_parse_utf16_with_len(&s, godot_char16_string_get_data(&cs), godot_char16_string_length(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char16_string_destroy(&cs);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-16 string with BOM ") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x1F3A4, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0xFEFF, 0x0045, 0x0020, 0xD83C, 0xDFA4, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+ static const char16_t u16str_swap[] = { 0xFFFE, 0x4500, 0x2000, 0x3CD8, 0xA4DF, 0x0F36, 0x8830, 0x4630, 0x3CD8, 0xA4DF, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf16_chars(&s, u16str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars(&s, u16str_swap);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str_swap, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct string copy") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ godot_string_new_copy(&t, &s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Hello") == 0);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct empty string") {
+ godot_string s;
+
+ godot_string_new(&s);
+ CHECK(u32scmp(godot_string_get_data(&s), U"") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] ASCII/Latin-1") {
+ godot_string s;
+ godot_string_new_with_utf32_chars(&s, U"Primero Leche");
+
+ godot_char_string cs = godot_string_ascii(&s);
+ CHECK(strcmp(godot_char_string_get_data(&cs), "Primero Leche") == 0);
+ godot_char_string_destroy(&cs);
+
+ cs = godot_string_latin1(&s);
+ CHECK(strcmp(godot_char_string_get_data(&cs), "Primero Leche") == 0);
+ godot_char_string_destroy(&cs);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Comparisons (equal)") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Test Compare");
+ godot_string_new_with_latin1_chars(&t, "Test Compare");
+ CHECK(godot_string_operator_equal(&s, &t));
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Comparisons (operator <)") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Bees");
+
+ godot_string_new_with_latin1_chars(&t, "Elephant");
+ CHECK(godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Amber");
+ CHECK(!godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Beatrix");
+ CHECK(!godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Concatenation (operator +)") {
+ godot_string s, t, x;
+
+ godot_string_new_with_latin1_chars(&s, "Hel");
+ godot_string_new_with_latin1_chars(&t, "lo");
+ x = godot_string_operator_plus(&s, &t);
+ CHECK(u32scmp(godot_string_get_data(&x), U"Hello") == 0);
+ godot_string_destroy(&x);
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Testing size and length of string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Mellon");
+ CHECK(godot_string_length(&s) == 6);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "Mellon1");
+ CHECK(godot_string_length(&s) == 7);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Testing for empty string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Mellon");
+ CHECK(!godot_string_empty(&s));
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "");
+ CHECK(godot_string_empty(&s));
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Test chr") {
+ godot_string s;
+
+ s = godot_string_chr('H');
+ CHECK(u32scmp(godot_string_get_data(&s), U"H") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_chr(0x3012);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0x3012);
+ godot_string_destroy(&s);
+
+ ERR_PRINT_OFF
+ s = godot_string_chr(0xd812);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0xfffd); // Unpaired UTF-16 surrogate
+ godot_string_destroy(&s);
+
+ s = godot_string_chr(0x20d812);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0xfffd); // Outside UTF-32 range
+ godot_string_destroy(&s);
+ ERR_PRINT_ON
+}
+
+TEST_CASE("[GDNative String] Operator []") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ CHECK(*godot_string_operator_index(&s, 1) == 'e');
+ CHECK(godot_string_operator_index_const(&s, 0) == 'H');
+ CHECK(godot_string_ord_at(&s, 0) == 'H');
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Case function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "MoMoNgA");
+
+ t = godot_string_to_upper(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"MOMONGA") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_to_lower(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"momonga") == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Case compare function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "MoMoNgA");
+ godot_string_new_with_latin1_chars(&t, "momonga");
+
+ CHECK(godot_string_casecmp_to(&s, &t) != 0);
+ CHECK(godot_string_nocasecmp_to(&s, &t) == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Natural compare function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "img2.png");
+ godot_string_new_with_latin1_chars(&t, "img10.png");
+
+ CHECK(godot_string_nocasecmp_to(&s, &t) > 0);
+ CHECK(godot_string_naturalnocasecmp_to(&s, &t) < 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] hex_encode_buffer") {
+ static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0x8F, 0xE3 };
+ godot_string s = godot_string_hex_encode_buffer(u8str, 6);
+ CHECK(u32scmp(godot_string_get_data(&s), U"45e3818a8fe3") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Substr") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Killer Baby");
+ t = godot_string_substr(&s, 3, 4);
+ CHECK(u32scmp(godot_string_get_data(&t), U"ler ") == 0);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Pretty Woman Woman");
+
+ godot_string_new_with_latin1_chars(&t, "Revenge of the Monster Truck");
+ CHECK(godot_string_find(&s, &t) == -1);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "tty");
+ CHECK(godot_string_find(&s, &t) == 3);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Wo");
+ CHECK(godot_string_find_from(&s, &t, 9) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "man");
+ CHECK(godot_string_rfind(&s, &t) == 15);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find no case") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Pretty Whale Whale");
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_findn(&s, &t) == 7);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_findn_from(&s, &t, 9) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_rfindn(&s, &t) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Revenge of the Monster SawFish");
+ CHECK(godot_string_findn(&s, &t) == -1);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find MK") {
+ godot_packed_string_array keys;
+ godot_packed_string_array_new(&keys);
+
+#define PUSH_KEY(x) \
+ { \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ godot_packed_string_array_push_back(&keys, &t); \
+ godot_string_destroy(&t); \
+ }
+
+ PUSH_KEY("sty")
+ PUSH_KEY("tty")
+ PUSH_KEY("man")
+
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, "Pretty Woman");
+ godot_int key = 0;
+
+ CHECK(godot_string_findmk(&s, &keys) == 3);
+ CHECK(godot_string_findmk_from_in_place(&s, &keys, 0, &key) == 3);
+ CHECK(key == 1);
+
+ CHECK(godot_string_findmk_from(&s, &keys, 5) == 9);
+ CHECK(godot_string_findmk_from_in_place(&s, &keys, 5, &key) == 9);
+ CHECK(key == 2);
+
+ godot_string_destroy(&s);
+ godot_packed_string_array_destroy(&keys);
+
+#undef PUSH_KEY
+}
+
+TEST_CASE("[GDNative String] Find and replace") {
+ godot_string s, c, w;
+ godot_string_new_with_latin1_chars(&s, "Happy Birthday, Anna!");
+ godot_string_new_with_latin1_chars(&c, "Birthday");
+ godot_string_new_with_latin1_chars(&w, "Halloween");
+ godot_string t = godot_string_replace(&s, &c, &w);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Happy Halloween, Anna!") == 0);
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+ godot_string_destroy(&w);
+
+ godot_string_new_with_latin1_chars(&c, "H");
+ godot_string_new_with_latin1_chars(&w, "W");
+ s = godot_string_replace_first(&t, &c, &w);
+ godot_string_destroy(&t);
+ godot_string_destroy(&c);
+ godot_string_destroy(&w);
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"Wappy Halloween, Anna!") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Insertion") {
+ godot_string s, t, r, u;
+ godot_string_new_with_latin1_chars(&s, "Who is Frederic?");
+ godot_string_new_with_latin1_chars(&t, "?");
+ godot_string_new_with_latin1_chars(&r, " Chopin");
+
+ u = godot_string_insert(&s, godot_string_find(&s, &t), &r);
+ CHECK(u32scmp(godot_string_get_data(&u), U"Who is Frederic Chopin?") == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+ godot_string_destroy(&r);
+ godot_string_destroy(&u);
+}
+
+TEST_CASE("[GDNative String] Number to string") {
+ godot_string s;
+ s = godot_string_num(3.141593);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_with_decimals(3.141593, 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.142") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_real(3.141593);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_scientific(30000000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3e+07") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64(3141593, 10);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64(0xA141593, 16);
+ CHECK(u32scmp(godot_string_get_data(&s), U"a141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64_capitalized(0xA141593, 16, true);
+ CHECK(u32scmp(godot_string_get_data(&s), U"A141593") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] String to integer") {
+ static const wchar_t *wnums[4] = { L"1237461283", L"- 22", L"0", L" - 1123412" };
+ static const char *nums[4] = { "1237461283", "- 22", "0", " - 1123412" };
+ static const int num[4] = { 1237461283, -22, 0, -1123412 };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK(godot_string_to_int(&s) == num[i]);
+ godot_string_destroy(&s);
+
+ CHECK(godot_string_char_to_int(nums[i]) == num[i]);
+ CHECK(godot_string_wchar_to_int(wnums[i]) == num[i]);
+ }
+}
+
+TEST_CASE("[GDNative String] Hex to integer") {
+ static const char *nums[4] = { "0xFFAE", "22", "0", "AADDAD" };
+ static const int64_t num[4] = { 0xFFAE, 0x22, 0, 0xAADDAD };
+ static const bool wo_prefix[4] = { false, true, true, true };
+ static const bool w_prefix[4] = { true, false, true, false };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK((godot_string_hex_to_int_with_prefix(&s) == num[i]) == w_prefix[i]);
+ CHECK((godot_string_hex_to_int(&s) == num[i]) == wo_prefix[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] String to float") {
+ static const wchar_t *wnums[4] = { L"-12348298412.2", L"0.05", L"2.0002", L" -0.0001" };
+ static const char *nums[4] = { "-12348298412.2", "0.05", "2.0002", " -0.0001" };
+ static const double num[4] = { -12348298412.2, 0.05, 2.0002, -0.0001 };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK(!(ABS(godot_string_to_float(&s) - num[i]) > 0.00001));
+ godot_string_destroy(&s);
+
+ CHECK(!(ABS(godot_string_char_to_float(nums[i]) - num[i]) > 0.00001));
+ CHECK(!(ABS(godot_string_wchar_to_float(wnums[i], nullptr) - num[i]) > 0.00001));
+ }
+}
+
+TEST_CASE("[GDNative String] CamelCase to underscore") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "TestTestStringGD");
+
+ t = godot_string_camelcase_to_underscore(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Test_Test_String_GD") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_camelcase_to_underscore_lowercased(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"test_test_string_gd") == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Slicing") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "Mars,Jupiter,Saturn,Uranus");
+ godot_string_new_with_latin1_chars(&c, ",");
+
+ const char32_t *slices[4] = { U"Mars", U"Jupiter", U"Saturn", U"Uranus" };
+ for (int i = 0; i < godot_string_get_slice_count(&s, &c); i++) {
+ godot_string t;
+ t = godot_string_get_slice(&s, &c, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices[i]) == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_slicec(&s, U',', i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices[i]) == 0);
+ godot_string_destroy(&t);
+ }
+
+ godot_string_destroy(&c);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Splitting") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "Mars,Jupiter,Saturn,Uranus");
+ godot_string_new_with_latin1_chars(&c, ",");
+
+ godot_packed_string_array l;
+
+ const char32_t *slices_l[3] = { U"Mars", U"Jupiter", U"Saturn,Uranus" };
+ const char32_t *slices_r[3] = { U"Mars,Jupiter", U"Saturn", U"Uranus" };
+
+ l = godot_string_split_with_maxsplit(&s, &c, true, 2);
+ CHECK(godot_packed_string_array_size(&l) == 3);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_l[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+
+ l = godot_string_rsplit_with_maxsplit(&s, &c, true, 2);
+ CHECK(godot_packed_string_array_size(&l) == 3);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_r[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "Mars Jupiter Saturn Uranus");
+ const char32_t *slices_s[4] = { U"Mars", U"Jupiter", U"Saturn", U"Uranus" };
+ l = godot_string_split_spaces(&s);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_s[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+ godot_string_destroy(&s);
+
+ godot_string c1, c2;
+ godot_string_new_with_latin1_chars(&c1, ";");
+ godot_string_new_with_latin1_chars(&c2, " ");
+
+ godot_string_new_with_latin1_chars(&s, "1.2;2.3 4.5");
+ const double slices_d[3] = { 1.2, 2.3, 4.5 };
+
+ godot_packed_float32_array lf = godot_string_split_floats_allow_empty(&s, &c1);
+ CHECK(godot_packed_float32_array_size(&lf) == 2);
+ for (int i = 0; i < godot_packed_float32_array_size(&lf); i++) {
+ CHECK(ABS(godot_packed_float32_array_get(&lf, i) - slices_d[i]) <= 0.00001);
+ }
+ godot_packed_float32_array_destroy(&lf);
+
+ godot_packed_string_array keys;
+ godot_packed_string_array_new(&keys);
+ godot_packed_string_array_push_back(&keys, &c1);
+ godot_packed_string_array_push_back(&keys, &c2);
+
+ lf = godot_string_split_floats_mk_allow_empty(&s, &keys);
+ CHECK(godot_packed_float32_array_size(&lf) == 3);
+ for (int i = 0; i < godot_packed_float32_array_size(&lf); i++) {
+ CHECK(ABS(godot_packed_float32_array_get(&lf, i) - slices_d[i]) <= 0.00001);
+ }
+ godot_packed_float32_array_destroy(&lf);
+
+ godot_string_destroy(&s);
+ godot_string_new_with_latin1_chars(&s, "1;2 4");
+ const int slices_i[3] = { 1, 2, 4 };
+
+ godot_packed_int32_array li = godot_string_split_ints_allow_empty(&s, &c1);
+ CHECK(godot_packed_int32_array_size(&li) == 2);
+ for (int i = 0; i < godot_packed_int32_array_size(&li); i++) {
+ CHECK(godot_packed_int32_array_get(&li, i) == slices_i[i]);
+ }
+ godot_packed_int32_array_destroy(&li);
+
+ li = godot_string_split_ints_mk_allow_empty(&s, &keys);
+ CHECK(godot_packed_int32_array_size(&li) == 3);
+ for (int i = 0; i < godot_packed_int32_array_size(&li); i++) {
+ CHECK(godot_packed_int32_array_get(&li, i) == slices_i[i]);
+ }
+ godot_packed_int32_array_destroy(&li);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+ godot_string_destroy(&c1);
+ godot_string_destroy(&c2);
+ godot_packed_string_array_destroy(&keys);
+}
+
+TEST_CASE("[GDNative String] Erasing") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Josephine is such a cute girl!");
+ godot_string_new_with_latin1_chars(&t, "cute ");
+
+ godot_string_erase(&s, godot_string_find(&s, &t), godot_string_length(&t));
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"Josephine is such a girl!") == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+struct test_27_data {
+ char const *data;
+ char const *part;
+ bool expected;
+};
+
+TEST_CASE("[GDNative String] Begins with") {
+ test_27_data tc[] = {
+ { "res://foobar", "res://", true },
+ { "res", "res://", false },
+ { "abc", "abc", true }
+ };
+ size_t count = sizeof(tc) / sizeof(tc[0]);
+ bool state = true;
+ for (size_t i = 0; state && i < count; ++i) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, tc[i].data);
+
+ state = godot_string_begins_with_char_array(&s, tc[i].part) == tc[i].expected;
+ if (state) {
+ godot_string t;
+ godot_string_new_with_latin1_chars(&t, tc[i].part);
+ state = godot_string_begins_with(&s, &t) == tc[i].expected;
+ godot_string_destroy(&t);
+ }
+ godot_string_destroy(&s);
+
+ CHECK(state);
+ if (!state) {
+ break;
+ }
+ };
+ CHECK(state);
+}
+
+TEST_CASE("[GDNative String] Ends with") {
+ test_27_data tc[] = {
+ { "res://foobar", "foobar", true },
+ { "res", "res://", false },
+ { "abc", "abc", true }
+ };
+ size_t count = sizeof(tc) / sizeof(tc[0]);
+ bool state = true;
+ for (size_t i = 0; state && i < count; ++i) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, tc[i].data);
+
+ state = godot_string_ends_with_char_array(&s, tc[i].part) == tc[i].expected;
+ if (state) {
+ godot_string t;
+ godot_string_new_with_latin1_chars(&t, tc[i].part);
+ state = godot_string_ends_with(&s, &t) == tc[i].expected;
+ godot_string_destroy(&t);
+ }
+ godot_string_destroy(&s);
+
+ CHECK(state);
+ if (!state) {
+ break;
+ }
+ };
+ CHECK(state);
+}
+
+TEST_CASE("[GDNative String] format") {
+ godot_string value_format, t;
+ godot_string_new_with_latin1_chars(&value_format, "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"");
+
+ godot_variant key_v, val_v;
+ godot_dictionary value_dictionary;
+ godot_dictionary_new(&value_dictionary);
+
+ godot_string_new_with_latin1_chars(&t, "red");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_int(&val_v, 10);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "green");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_int(&val_v, 20);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "blue");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "bla");
+ godot_variant_new_string(&val_v, &t);
+ godot_string_destroy(&t);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "alpha");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_real(&val_v, 0.4);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_variant dict_v;
+ godot_variant_new_dictionary(&dict_v, &value_dictionary);
+ godot_string s = godot_string_format_with_custom_placeholder(&value_format, &dict_v, "$_");
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"red=\"10\" green=\"20\" blue=\"bla\" alpha=\"0.4\"") == 0);
+
+ godot_dictionary_destroy(&value_dictionary);
+ godot_string_destroy(&s);
+ godot_variant_destroy(&dict_v);
+ godot_string_destroy(&value_format);
+}
+
+TEST_CASE("[GDNative String] sprintf") {
+ //godot_string GDAPI (const godot_string *p_self, const godot_array *p_values, godot_bool *p_error);
+ godot_string format, output;
+ godot_array args;
+ bool error;
+
+#define ARRAY_PUSH_STRING(x) \
+ { \
+ godot_variant v; \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ godot_variant_new_string(&v, &t); \
+ godot_string_destroy(&t); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+#define ARRAY_PUSH_INT(x) \
+ { \
+ godot_variant v; \
+ godot_variant_new_int(&v, x); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+#define ARRAY_PUSH_REAL(x) \
+ { \
+ godot_variant v; \
+ godot_variant_new_real(&v, x); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+ godot_array_new(&args);
+
+ // %%
+ godot_string_new_with_latin1_chars(&format, "fish %% frog");
+ godot_array_clear(&args);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish % frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+ //////// INTS
+
+ // Int
+ godot_string_new_with_latin1_chars(&format, "fish %d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int left padded with zeroes.
+ godot_string_new_with_latin1_chars(&format, "fish %05d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 00005 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int left padded with spaces.
+ godot_string_new_with_latin1_chars(&format, "fish %5d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int right padded with spaces.
+ godot_string_new_with_latin1_chars(&format, "fish %-5d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int with sign (positive).
+ godot_string_new_with_latin1_chars(&format, "fish %+d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish +5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Negative int.
+ godot_string_new_with_latin1_chars(&format, "fish %d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(-5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish -5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Hex (lower)
+ godot_string_new_with_latin1_chars(&format, "fish %x frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(45);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 2d frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Hex (upper)
+ godot_string_new_with_latin1_chars(&format, "fish %X frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(45);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 2D frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Octal
+ godot_string_new_with_latin1_chars(&format, "fish %o frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 143 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+ ////// REALS
+
+ // Real
+ godot_string_new_with_latin1_chars(&format, "fish %f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real left-padded
+ godot_string_new_with_latin1_chars(&format, "fish %11f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real right-padded
+ godot_string_new_with_latin1_chars(&format, "fish %-11f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real given int.
+ godot_string_new_with_latin1_chars(&format, "fish %f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.000000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with sign (positive).
+ godot_string_new_with_latin1_chars(&format, "fish %+f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish +99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with 1 decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.1f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 100.0 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with 12 decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.12f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000000000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with no decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 100 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ /////// Strings.
+
+ // String
+ godot_string_new_with_latin1_chars(&format, "fish %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // String left-padded
+ godot_string_new_with_latin1_chars(&format, "fish %10s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // String right-padded
+ godot_string_new_with_latin1_chars(&format, "fish %-10s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Characters
+
+ // Character as string.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("A");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish A frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character as int.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(65);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish A frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Dynamic width
+
+ // String dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ REQUIRE(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_INT(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ REQUIRE(u32scmp(godot_string_get_data(&output), U"fish 99 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Float dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*.*f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_INT(3);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Errors
+
+ // More formats than arguments.
+ godot_string_new_with_latin1_chars(&format, "fish %s %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"not enough arguments for format string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // More arguments than formats.
+ godot_string_new_with_latin1_chars(&format, "fish %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("hello");
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"not all arguments converted during string formatting") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Incomplete format.
+ godot_string_new_with_latin1_chars(&format, "fish %10");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"incomplete format") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Bad character in format string
+ godot_string_new_with_latin1_chars(&format, "fish %&f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"unsupported format character") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Too many decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %2.2.2f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"too many decimal points in format") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // * not a number
+ godot_string_new_with_latin1_chars(&format, "fish %*f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"* wants number") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character too long.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("sc");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"%c requires number or single-character string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character bad type.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ godot_array t;
+ godot_array_new(&t);
+ godot_variant v;
+ godot_variant_new_array(&v, &t);
+ godot_array_destroy(&t);
+ godot_array_push_back(&args, &v);
+ godot_variant_destroy(&v);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"%c requires number or single-character string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ godot_array_destroy(&args);
+#undef ARRAY_PUSH_INT
+#undef ARRAY_PUSH_REAL
+#undef ARRAY_PUSH_STRING
+}
+
+TEST_CASE("[GDNative String] is_numeric") {
+#define IS_NUM_TEST(x, r) \
+ { \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ CHECK(godot_string_is_numeric(&t) == r); \
+ godot_string_destroy(&t); \
+ }
+
+ IS_NUM_TEST("12", true);
+ IS_NUM_TEST("1.2", true);
+ IS_NUM_TEST("AF", false);
+ IS_NUM_TEST("-12", true);
+ IS_NUM_TEST("-1.2", true);
+
+#undef IS_NUM_TEST
+}
+
+TEST_CASE("[GDNative String] pad") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "test");
+ godot_string_new_with_latin1_chars(&c, "x");
+
+ godot_string l = godot_string_lpad_with_custom_character(&s, 10, &c);
+ CHECK(u32scmp(godot_string_get_data(&l), U"xxxxxxtest") == 0);
+ godot_string_destroy(&l);
+
+ godot_string r = godot_string_rpad_with_custom_character(&s, 10, &c);
+ CHECK(u32scmp(godot_string_get_data(&r), U"testxxxxxx") == 0);
+ godot_string_destroy(&r);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+
+ godot_string_new_with_latin1_chars(&s, "10.10");
+ c = godot_string_pad_decimals(&s, 4);
+ CHECK(u32scmp(godot_string_get_data(&c), U"10.1000") == 0);
+ godot_string_destroy(&c);
+ c = godot_string_pad_zeros(&s, 4);
+ CHECK(u32scmp(godot_string_get_data(&c), U"0010.10") == 0);
+ godot_string_destroy(&c);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] is_subsequence_of") {
+ godot_string a, t;
+ godot_string_new_with_latin1_chars(&a, "is subsequence of");
+
+ godot_string_new_with_latin1_chars(&t, "sub");
+ CHECK(godot_string_is_subsequence_of(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Sub");
+ CHECK(!godot_string_is_subsequence_of(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Sub");
+ CHECK(godot_string_is_subsequence_ofi(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&a);
+}
+
+TEST_CASE("[GDNative String] match") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "*.png");
+
+ godot_string_new_with_latin1_chars(&t, "img1.png");
+ CHECK(godot_string_match(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "img1.jpeg");
+ CHECK(!godot_string_match(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "img1.Png");
+ CHECK(!godot_string_match(&t, &s));
+ CHECK(godot_string_matchn(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] IPVX address to string") {
+ godot_string ip;
+
+ godot_string_new_with_latin1_chars(&ip, "192.168.0.1");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "192.368.0.1");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85a3:0000:0000:8a2e:0370:7334");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85j3:0000:0000:8a2e:0370:7334");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85f345:0000:0000:8a2e:0370:7334");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8::0:8a2e:370:7334");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "::ffff:192.168.0.1");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+}
+
+TEST_CASE("[GDNative String] Capitalize against many strings") {
+#define CAP_TEST(i, o) \
+ godot_string_new_with_latin1_chars(&input, i); \
+ godot_string_new_with_latin1_chars(&output, o); \
+ test = godot_string_capitalize(&input); \
+ CHECK(u32scmp(godot_string_get_data(&output), godot_string_get_data(&test)) == 0); \
+ godot_string_destroy(&input); \
+ godot_string_destroy(&output); \
+ godot_string_destroy(&test);
+
+ godot_string input, output, test;
+
+ CAP_TEST("bytes2var", "Bytes 2 Var");
+ CAP_TEST("linear2db", "Linear 2 Db");
+ CAP_TEST("vector3", "Vector 3");
+ CAP_TEST("sha256", "Sha 256");
+ CAP_TEST("2db", "2 Db");
+ CAP_TEST("PascalCase", "Pascal Case");
+ CAP_TEST("PascalPascalCase", "Pascal Pascal Case");
+ CAP_TEST("snake_case", "Snake Case");
+ CAP_TEST("snake_snake_case", "Snake Snake Case");
+ CAP_TEST("sha256sum", "Sha 256 Sum");
+ CAP_TEST("cat2dog", "Cat 2 Dog");
+ CAP_TEST("function(name)", "Function(name)");
+ CAP_TEST("snake_case_function(snake_case_arg)", "Snake Case Function(snake Case Arg)");
+ CAP_TEST("snake_case_function( snake_case_arg )", "Snake Case Function( Snake Case Arg )");
+
+#undef CAP_TEST
+}
+
+TEST_CASE("[GDNative String] lstrip and rstrip") {
+#define LSTRIP_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_latin1_chars(&xx, x); \
+ godot_string_new_with_latin1_chars(&yy, y); \
+ godot_string_new_with_latin1_chars(&zz, z); \
+ rr = godot_string_lstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define RSTRIP_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_latin1_chars(&xx, x); \
+ godot_string_new_with_latin1_chars(&yy, y); \
+ godot_string_new_with_latin1_chars(&zz, z); \
+ rr = godot_string_rstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define LSTRIP_UTF8_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_utf8_chars(&xx, x); \
+ godot_string_new_with_utf8_chars(&yy, y); \
+ godot_string_new_with_utf8_chars(&zz, z); \
+ rr = godot_string_lstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define RSTRIP_UTF8_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_utf8_chars(&xx, x); \
+ godot_string_new_with_utf8_chars(&yy, y); \
+ godot_string_new_with_utf8_chars(&zz, z); \
+ rr = godot_string_rstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+ bool state = true;
+
+ // strip none
+ LSTRIP_TEST("abc", "", "abc");
+ RSTRIP_TEST("abc", "", "abc");
+ // strip one
+ LSTRIP_TEST("abc", "a", "bc");
+ RSTRIP_TEST("abc", "c", "ab");
+ // strip lots
+ LSTRIP_TEST("bababbababccc", "ab", "ccc");
+ RSTRIP_TEST("aaabcbcbcbbcbbc", "cb", "aaa");
+ // strip empty string
+ LSTRIP_TEST("", "", "");
+ RSTRIP_TEST("", "", "");
+ // strip to empty string
+ LSTRIP_TEST("abcabcabc", "bca", "");
+ RSTRIP_TEST("abcabcabc", "bca", "");
+ // don't strip wrong end
+ LSTRIP_TEST("abc", "c", "abc");
+ LSTRIP_TEST("abca", "a", "bca");
+ RSTRIP_TEST("abc", "a", "abc");
+ RSTRIP_TEST("abca", "a", "abc");
+ // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5)
+ // and the same second as "ÿ" (\u00ff)
+ LSTRIP_UTF8_TEST("¿", "µÿ", "¿");
+ RSTRIP_UTF8_TEST("¿", "µÿ", "¿");
+ LSTRIP_UTF8_TEST("µ¿ÿ", "µÿ", "¿ÿ");
+ RSTRIP_UTF8_TEST("µ¿ÿ", "µÿ", "µ¿");
+
+ // the above tests repeated with additional superfluous strip chars
+
+ // strip none
+ LSTRIP_TEST("abc", "qwjkl", "abc");
+ RSTRIP_TEST("abc", "qwjkl", "abc");
+ // strip one
+ LSTRIP_TEST("abc", "qwajkl", "bc");
+ RSTRIP_TEST("abc", "qwcjkl", "ab");
+ // strip lots
+ LSTRIP_TEST("bababbababccc", "qwabjkl", "ccc");
+ RSTRIP_TEST("aaabcbcbcbbcbbc", "qwcbjkl", "aaa");
+ // strip empty string
+ LSTRIP_TEST("", "qwjkl", "");
+ RSTRIP_TEST("", "qwjkl", "");
+ // strip to empty string
+ LSTRIP_TEST("abcabcabc", "qwbcajkl", "");
+ RSTRIP_TEST("abcabcabc", "qwbcajkl", "");
+ // don't strip wrong end
+ LSTRIP_TEST("abc", "qwcjkl", "abc");
+ LSTRIP_TEST("abca", "qwajkl", "bca");
+ RSTRIP_TEST("abc", "qwajkl", "abc");
+ RSTRIP_TEST("abca", "qwajkl", "abc");
+ // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5)
+ // and the same second as "ÿ" (\u00ff)
+ LSTRIP_UTF8_TEST("¿", "qwaµÿjkl", "¿");
+ RSTRIP_UTF8_TEST("¿", "qwaµÿjkl", "¿");
+ LSTRIP_UTF8_TEST("µ¿ÿ", "qwaµÿjkl", "¿ÿ");
+ RSTRIP_UTF8_TEST("µ¿ÿ", "qwaµÿjkl", "µ¿");
+
+ CHECK(state);
+
+#undef LSTRIP_TEST
+#undef RSTRIP_TEST
+#undef LSTRIP_UTF8_TEST
+#undef RSTRIP_UTF8_TEST
+}
+
+TEST_CASE("[GDNative String] Cyrillic to_lower()") {
+ godot_string upper, lower, test;
+ godot_string_new_with_utf8_chars(&upper, "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ");
+ godot_string_new_with_utf8_chars(&lower, "абвгдеёжзийклмнопрстуфхцчшщъыьэюя");
+
+ test = godot_string_to_lower(&upper);
+
+ CHECK((u32scmp(godot_string_get_data(&test), godot_string_get_data(&lower)) == 0));
+
+ godot_string_destroy(&upper);
+ godot_string_destroy(&lower);
+ godot_string_destroy(&test);
+}
+
+TEST_CASE("[GDNative String] Count and countn functionality") {
+#define COUNT_TEST(x, y, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_count(&s, &t, 0, 0) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTR_TEST(x, y, a, b, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_count(&s, &t, a, b) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTN_TEST(x, y, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_countn(&s, &t, 0, 0) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTNR_TEST(x, y, a, b, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_countn(&s, &t, a, b) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+ bool state = true;
+
+ COUNT_TEST("", "Test", 0);
+ COUNT_TEST("Test", "", 0);
+ COUNT_TEST("Test", "test", 0);
+ COUNT_TEST("Test", "TEST", 0);
+ COUNT_TEST("TEST", "TEST", 1);
+ COUNT_TEST("Test", "Test", 1);
+ COUNT_TEST("aTest", "Test", 1);
+ COUNT_TEST("Testa", "Test", 1);
+ COUNT_TEST("TestTestTest", "Test", 3);
+ COUNT_TEST("TestTestTest", "TestTest", 1);
+ COUNT_TEST("TestGodotTestGodotTestGodot", "Test", 3);
+
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 8, 1);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 12, 2);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 16, 3);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 0, 3);
+
+ COUNTN_TEST("Test", "test", 1);
+ COUNTN_TEST("Test", "TEST", 1);
+ COUNTN_TEST("testTest-Testatest", "tEst", 4);
+ COUNTNR_TEST("testTest-TeStatest", "tEsT", 4, 16, 2);
+
+ CHECK(state);
+
+#undef COUNT_TEST
+#undef COUNTR_TEST
+#undef COUNTN_TEST
+#undef COUNTNR_TEST
+}
+
+TEST_CASE("[GDNative String] Bigrams") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "abcd");
+ godot_packed_string_array bigr = godot_string_bigrams(&s);
+ godot_string_destroy(&s);
+
+ CHECK(godot_packed_string_array_size(&bigr) == 3);
+
+ t = godot_packed_string_array_get(&bigr, 0);
+ CHECK(u32scmp(godot_string_get_data(&t), U"ab") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_packed_string_array_get(&bigr, 1);
+ CHECK(u32scmp(godot_string_get_data(&t), U"bc") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_packed_string_array_get(&bigr, 2);
+ CHECK(u32scmp(godot_string_get_data(&t), U"cd") == 0);
+ godot_string_destroy(&t);
+
+ godot_packed_string_array_destroy(&bigr);
+}
+
+TEST_CASE("[GDNative String] c-escape/unescape") {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, "\\1\a2\b\f3\n45\r6\t7\v8\'9\?0\"");
+ godot_string t = godot_string_c_escape(&s);
+ godot_string u = godot_string_c_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] dedent") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, " aaa\n bbb");
+ godot_string_new_with_latin1_chars(&t, "aaa\nbbb");
+ godot_string u = godot_string_dedent(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Path functions") {
+ static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" };
+ static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" };
+ static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" };
+ static const char *ext[4] = { "tscn", "xscn", "scn", "doc" };
+ static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" };
+ static const bool abs[4] = { true, true, false, false };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s, t, u, f;
+ godot_string_new_with_latin1_chars(&s, path[i]);
+
+ t = godot_string_get_base_dir(&s);
+ godot_string_new_with_latin1_chars(&u, base_dir[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_basename(&s);
+ godot_string_new_with_latin1_chars(&u, base_name[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_extension(&s);
+ godot_string_new_with_latin1_chars(&u, ext[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_file(&s);
+ godot_string_new_with_latin1_chars(&u, file[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string s_simp;
+ s_simp = godot_string_simplify_path(&s);
+ t = godot_string_get_base_dir(&s_simp);
+ godot_string_new_with_latin1_chars(&u, file[i]);
+ f = godot_string_plus_file(&t, &u);
+ CHECK(u32scmp(godot_string_get_data(&f), godot_string_get_data(&s_simp)) == 0);
+ godot_string_destroy(&f);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s_simp);
+
+ CHECK(godot_string_is_abs_path(&s) == abs[i]);
+ CHECK(godot_string_is_rel_path(&s) != abs[i]);
+
+ godot_string_destroy(&s);
+ }
+
+ static const char *file_name[3] = { "test.tscn", "test://.xscn", "?tes*t.scn" };
+ static const bool valid[3] = { true, false, false };
+ for (int i = 0; i < 3; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, file_name[i]);
+ CHECK(godot_string_is_valid_filename(&s) == valid[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] hash") {
+ godot_string a, b, c;
+ godot_string_new_with_latin1_chars(&a, "Test");
+ godot_string_new_with_latin1_chars(&b, "Test");
+ godot_string_new_with_latin1_chars(&c, "West");
+ CHECK(godot_string_hash(&a) == godot_string_hash(&b));
+ CHECK(godot_string_hash(&a) != godot_string_hash(&c));
+
+ CHECK(godot_string_hash64(&a) == godot_string_hash64(&b));
+ CHECK(godot_string_hash64(&a) != godot_string_hash64(&c));
+
+ godot_string_destroy(&a);
+ godot_string_destroy(&b);
+ godot_string_destroy(&c);
+}
+
+TEST_CASE("[GDNative String] http_escape/unescape") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "Godot Engine:'docs'");
+ godot_string_new_with_latin1_chars(&t, "Godot%20Engine%3A%27docs%27");
+
+ u = godot_string_http_escape(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ u = godot_string_http_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] percent_encode/decode") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "Godot Engine:'docs'");
+ godot_string_new_with_latin1_chars(&t, "Godot%20Engine%3a%27docs%27");
+
+ u = godot_string_percent_encode(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ u = godot_string_percent_decode(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] xml_escape/unescape") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\"Test\" <test@test&'test'>");
+
+ t = godot_string_xml_escape_with_quotes(&s);
+ u = godot_string_xml_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_xml_escape(&s);
+ u = godot_string_xml_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Strip escapes") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\t\tTest Test\r\n Test");
+ godot_string_new_with_latin1_chars(&t, "Test Test Test");
+
+ u = godot_string_strip_escapes(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Strip edges") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\t Test Test ");
+
+ godot_string_new_with_latin1_chars(&t, "Test Test ");
+ u = godot_string_strip_edges(&s, true, false);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "\t Test Test");
+ u = godot_string_strip_edges(&s, false, true);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Test Test");
+ u = godot_string_strip_edges(&s, true, true);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Similarity") {
+ godot_string a, b, c;
+ godot_string_new_with_latin1_chars(&a, "Test");
+ godot_string_new_with_latin1_chars(&b, "West");
+ godot_string_new_with_latin1_chars(&c, "Toad");
+
+ CHECK(godot_string_similarity(&a, &b) > godot_string_similarity(&a, &c));
+
+ godot_string_destroy(&a);
+ godot_string_destroy(&b);
+ godot_string_destroy(&c);
+}
+
+TEST_CASE("[GDNative String] Trim") {
+ godot_string s, t, u, p;
+ godot_string_new_with_latin1_chars(&s, "aaaTestbbb");
+
+ godot_string_new_with_latin1_chars(&p, "aaa");
+ godot_string_new_with_latin1_chars(&t, "Testbbb");
+ u = godot_string_trim_prefix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&p);
+
+ godot_string_new_with_latin1_chars(&p, "bbb");
+ godot_string_new_with_latin1_chars(&t, "aaaTest");
+ u = godot_string_trim_suffix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&p);
+
+ godot_string_new_with_latin1_chars(&p, "Test");
+ u = godot_string_trim_suffix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&p);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Right/Left") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "aaaTestbbb");
+ // ^
+
+ godot_string_new_with_latin1_chars(&t, "tbbb");
+ u = godot_string_right(&s, 6);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "aaaTes");
+ u = godot_string_left(&s, 6);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Repeat") {
+ godot_string t, u;
+ godot_string_new_with_latin1_chars(&t, "ab");
+
+ u = godot_string_repeat(&t, 4);
+ CHECK(u32scmp(godot_string_get_data(&u), U"abababab") == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] SHA1/SHA256/MD5") {
+ godot_string s, t, sha1, sha256, md5;
+ godot_string_new_with_latin1_chars(&s, "Godot");
+ godot_string_new_with_latin1_chars(&sha1, "a1e91f39b9fce6a9998b14bdbe2aa2b39dc2d201");
+ static uint8_t sha1_buf[20] = {
+ 0xA1, 0xE9, 0x1F, 0x39, 0xB9, 0xFC, 0xE6, 0xA9, 0x99, 0x8B, 0x14, 0xBD, 0xBE, 0x2A, 0xA2, 0xB3,
+ 0x9D, 0xC2, 0xD2, 0x01
+ };
+ godot_string_new_with_latin1_chars(&sha256, "2a02b2443f7985d89d09001086ae3dcfa6eb0f55c6ef170715d42328e16e6cb8");
+ static uint8_t sha256_buf[32] = {
+ 0x2A, 0x02, 0xB2, 0x44, 0x3F, 0x79, 0x85, 0xD8, 0x9D, 0x09, 0x00, 0x10, 0x86, 0xAE, 0x3D, 0xCF,
+ 0xA6, 0xEB, 0x0F, 0x55, 0xC6, 0xEF, 0x17, 0x07, 0x15, 0xD4, 0x23, 0x28, 0xE1, 0x6E, 0x6C, 0xB8
+ };
+ godot_string_new_with_latin1_chars(&md5, "4a336d087aeb0390da10ee2ea7cb87f8");
+ static uint8_t md5_buf[16] = {
+ 0x4A, 0x33, 0x6D, 0x08, 0x7A, 0xEB, 0x03, 0x90, 0xDA, 0x10, 0xEE, 0x2E, 0xA7, 0xCB, 0x87, 0xF8
+ };
+
+ godot_packed_byte_array buf = godot_string_sha1_buffer(&s);
+ CHECK(memcmp(sha1_buf, godot_packed_byte_array_ptr(&buf), 20) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_sha1_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&sha1)) == 0);
+ godot_string_destroy(&t);
+
+ buf = godot_string_sha256_buffer(&s);
+ CHECK(memcmp(sha256_buf, godot_packed_byte_array_ptr(&buf), 32) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_sha256_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&sha256)) == 0);
+ godot_string_destroy(&t);
+
+ buf = godot_string_md5_buffer(&s);
+ CHECK(memcmp(md5_buf, godot_packed_byte_array_ptr(&buf), 16) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_md5_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&md5)) == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&sha1);
+ godot_string_destroy(&sha256);
+ godot_string_destroy(&md5);
+}
+
+TEST_CASE("[GDNative String] Join") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, ", ");
+
+ godot_packed_string_array parts;
+ godot_packed_string_array_new(&parts);
+ godot_string_new_with_latin1_chars(&t, "One");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "B");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "C");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&u, "One, B, C");
+ t = godot_string_join(&s, &parts);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+ godot_packed_string_array_destroy(&parts);
+}
+
+TEST_CASE("[GDNative String] Is_*") {
+ static const char *data[12] = { "-30", "100", "10.1", "10,1", "1e2", "1e-2", "1e2e3", "0xAB", "AB", "Test1", "1Test", "Test*1" };
+ static bool isnum[12] = { true, true, true, false, false, false, false, false, false, false, false, false };
+ static bool isint[12] = { true, true, false, false, false, false, false, false, false, false, false, false };
+ static bool ishex[12] = { true, true, false, false, true, false, true, false, true, false, false, false };
+ static bool ishex_p[12] = { false, false, false, false, false, false, false, true, false, false, false, false };
+ static bool isflt[12] = { true, true, true, false, true, true, false, false, false, false, false, false };
+ static bool isid[12] = { false, false, false, false, false, false, false, false, true, true, false, false };
+
+ for (int i = 0; i < 12; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, data[i]);
+ CHECK(godot_string_is_numeric(&s) == isnum[i]);
+ CHECK(godot_string_is_valid_integer(&s) == isint[i]);
+ CHECK(godot_string_is_valid_hex_number(&s, false) == ishex[i]);
+ CHECK(godot_string_is_valid_hex_number(&s, true) == ishex_p[i]);
+ CHECK(godot_string_is_valid_float(&s) == isflt[i]);
+ CHECK(godot_string_is_valid_identifier(&s) == isid[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] humanize_size") {
+ godot_string s;
+
+ s = godot_string_humanize_size(1000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1000 B") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(1025);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1.00 KiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(1025300);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1001.2 KiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(100523550);
+ CHECK(u32scmp(godot_string_get_data(&s), U"95.86 MiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(5345555000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"4.97 GiB") == 0);
+ godot_string_destroy(&s);
+}
+
+} // namespace TestGDNativeString
+
+#endif // TEST_GDNATIVE_STRING_H
diff --git a/modules/gdnative/xr/config.py b/modules/gdnative/xr/config.py
deleted file mode 100644
index d22f9454ed..0000000000
--- a/modules/gdnative/xr/config.py
+++ /dev/null
@@ -1,6 +0,0 @@
-def can_build(env, platform):
- return True
-
-
-def configure(env):
- pass
diff --git a/modules/gdnavigation/rvo_agent.h b/modules/gdnavigation/rvo_agent.h
index f5c579ba84..1ad9d3ed76 100644
--- a/modules/gdnavigation/rvo_agent.h
+++ b/modules/gdnavigation/rvo_agent.h
@@ -31,8 +31,9 @@
#ifndef RVO_AGENT_H
#define RVO_AGENT_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "nav_rid.h"
+
#include <Agent.h>
/**
diff --git a/modules/gdscript/SCsub b/modules/gdscript/SCsub
index e58a1d8edc..5c8cbdf869 100644
--- a/modules/gdscript/SCsub
+++ b/modules/gdscript/SCsub
@@ -17,3 +17,7 @@ if env["tools"]:
# Using a define in the disabled case, to avoid having an extra define
# in regular builds where all modules are enabled.
env_gdscript.Append(CPPDEFINES=["GDSCRIPT_NO_LSP"])
+
+if env["tests"]:
+ env_gdscript.Append(CPPDEFINES=["TESTS_ENABLED"])
+ env_gdscript.add_source_files(env.modules_sources, "./tests/*.cpp")
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index e528fc6623..e170667a30 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -7,6 +7,7 @@
List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.)
</description>
<tutorials>
+ <link title="Random number generation">https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html</link>
</tutorials>
<methods>
<method name="Color8">
@@ -369,24 +370,19 @@
<description>
Returns the floating-point modulus of [code]a/b[/code] that wraps equally in positive and negative.
[codeblock]
- var i = -6
- while i &lt; 5:
- prints(i, fposmod(i, 3))
- i += 1
+ for i in 7:
+ var x = 0.5 * i - 1.5
+ print("%4.1f %4.1f %4.1f" % [x, fmod(x, 1.5), fposmod(x, 1.5)])
[/codeblock]
Produces:
[codeblock]
- -6 0
- -5 1
- -4 2
- -3 0
- -2 1
- -1 2
- 0 0
- 1 1
- 2 2
- 3 0
- 4 1
+ -1.5 -0.0 0.0
+ -1.0 -1.0 0.5
+ -0.5 -0.5 1.0
+ 0.0 0.0 0.0
+ 0.5 0.5 0.5
+ 1.0 1.0 1.0
+ 1.5 0.0 0.0
[/codeblock]
</description>
</method>
@@ -632,6 +628,7 @@
var main = load("res://main.tscn") # main will contain a PackedScene resource.
[/codeblock]
[b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
+ This method is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
</description>
</method>
<method name="log">
@@ -771,24 +768,18 @@
<description>
Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative.
[codeblock]
- var i = -6
- while i &lt; 5:
- prints(i, posmod(i, 3))
- i += 1
+ for i in range(-3, 4):
+ print("%2d %2d %2d" % [i, i % 3, posmod(i, 3)])
[/codeblock]
Produces:
[codeblock]
- -6 0
- -5 1
- -4 2
- -3 0
- -2 1
- -1 2
- 0 0
- 1 1
- 2 2
- 3 0
- 4 1
+ -3 0 0
+ -2 -2 1
+ -1 -1 2
+ 0 0 0
+ 1 1 1
+ 2 2 2
+ 3 0 0
[/codeblock]
</description>
</method>
@@ -829,6 +820,7 @@
a = [1, 2, 3]
print("a", "b", a) # Prints ab[1, 2, 3]
[/codeblock]
+ [b]Note:[/b] Consider using [method push_error] and [method push_warning] to print error and warning messages instead of [method print]. This distinguishes them from print messages used for debugging purposes, while also displaying a stack trace when an error or warning is printed.
</description>
</method>
<method name="print_debug" qualifiers="vararg">
@@ -902,6 +894,7 @@
[codeblock]
push_error("test error") # Prints "test error" to debugger and terminal as error call
[/codeblock]
+ [b]Note:[/b] Errors printed this way will not pause project execution. To print an error message and pause project execution in debug builds, use [code]assert(false, "test error")[/code] instead.
</description>
</method>
<method name="push_warning">
@@ -991,27 +984,15 @@
<description>
Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
[codeblock]
- for i in range(4):
- print(i)
- for i in range(2, 5):
- print(i)
- for i in range(0, 6, 2):
- print(i)
+ print(range(4))
+ print(range(2, 5))
+ print(range(0, 6, 2))
[/codeblock]
Output:
[codeblock]
- 0
- 1
- 2
- 3
-
- 2
- 3
- 4
-
- 0
- 2
- 4
+ [0, 1, 2, 3]
+ [2, 3, 4]
+ [0, 2, 4]
[/codeblock]
</description>
</method>
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index ae1f2893f1..7f7410a92c 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -33,15 +33,15 @@
#include "../gdscript_tokenizer.h"
#include "editor/editor_settings.h"
-static bool _is_char(CharType c) {
+static bool _is_char(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
}
-static bool _is_hex_symbol(CharType c) {
+static bool _is_hex_symbol(char32_t c) {
return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
}
-static bool _is_bin_symbol(CharType c) {
+static bool _is_bin_symbol(char32_t c) {
return (c == '0' || c == '1');
}
@@ -73,6 +73,13 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
color_region_cache[p_line] = -1;
int in_region = -1;
if (p_line != 0) {
+ int prev_region_line = p_line - 1;
+ while (prev_region_line > 0 && !color_region_cache.has(prev_region_line)) {
+ prev_region_line--;
+ }
+ for (int i = prev_region_line; i < p_line - 1; i++) {
+ get_line_syntax_highlighting(i);
+ }
if (!color_region_cache.has(p_line - 1)) {
get_line_syntax_highlighting(p_line - 1);
}
@@ -119,7 +126,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
/* search the line */
bool match = true;
- const CharType *start_key = color_regions[c].start_key.c_str();
+ const char32_t *start_key = color_regions[c].start_key.get_data();
for (int k = 0; k < start_key_length; k++) {
if (start_key[k] != str[from + k]) {
match = false;
@@ -153,18 +160,16 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
/* if we are in one find the end key */
if (in_region != -1) {
- /* check there is enough room */
- int chars_left = line_length - from;
- int end_key_length = color_regions[in_region].end_key.length();
- if (chars_left < end_key_length) {
- continue;
- }
-
/* search the line */
int region_end_index = -1;
- const CharType *end_key = color_regions[in_region].start_key.c_str();
+ int end_key_length = color_regions[in_region].end_key.length();
+ const char32_t *end_key = color_regions[in_region].end_key.get_data();
for (; from < line_length; from++) {
- if (!is_a_symbol) {
+ if (line_length - from < end_key_length) {
+ break;
+ }
+
+ if (!is_symbol(str[from])) {
continue;
}
@@ -173,9 +178,10 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
continue;
}
+ region_end_index = from;
for (int k = 0; k < end_key_length; k++) {
- if (end_key[k] == str[from + k]) {
- region_end_index = from;
+ if (end_key[k] != str[from + k]) {
+ region_end_index = -1;
break;
}
}
@@ -192,7 +198,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
previous_type = REGION;
previous_text = "";
previous_column = j;
- j = from;
+ j = from + (end_key_length - 1);
if (region_end_index == -1) {
color_region_cache[p_line] = in_region;
}
@@ -572,8 +578,12 @@ void GDScriptSyntaxHighlighter::add_color_region(const String &p_start_key, cons
}
}
+ int at = 0;
for (int i = 0; i < color_regions.size(); i++) {
ERR_FAIL_COND_MSG(color_regions[i].start_key == p_start_key, "color region with start key '" + p_start_key + "' already exists.");
+ if (p_start_key.length() < color_regions[i].start_key.length()) {
+ at++;
+ }
}
ColorRegion color_region;
@@ -581,7 +591,8 @@ void GDScriptSyntaxHighlighter::add_color_region(const String &p_start_key, cons
color_region.start_key = p_start_key;
color_region.end_key = p_end_key;
color_region.line_only = p_line_only;
- color_regions.push_back(color_region);
+ color_regions.insert(at, color_region);
+ clear_highlighting_cache();
}
Ref<EditorSyntaxHighlighter> GDScriptSyntaxHighlighter::_create() const {
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 0263e32c5b..e70e3f7272 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1044,8 +1044,10 @@ GDScript::~GDScript() {
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) {
- E->self()->_clear_stack();
+ // Order matters since clearing the stack may already cause
+ // the GDSCriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
+ E->self()->_clear_stack();
}
}
@@ -1053,7 +1055,9 @@ GDScript::~GDScript() {
memdelete(E->get());
}
- GDScriptCache::remove_script(get_path());
+ if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown.
+ GDScriptCache::remove_script(get_path());
+ }
_save_orphaned_subclasses();
@@ -1449,8 +1453,10 @@ GDScriptInstance::~GDScriptInstance() {
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
while (SelfList<GDScriptFunctionState> *E = pending_func_states.first()) {
- E->self()->_clear_stack();
+ // Order matters since clearing the stack may already cause
+ // the GDSCriptFunctionState to be destroyed and thus removed from the list.
pending_func_states.remove(E);
+ E->self()->_clear_stack();
}
if (script.is_valid() && owner) {
@@ -2035,7 +2041,33 @@ GDScriptLanguage::~GDScriptLanguage() {
if (_call_stack) {
memdelete_arr(_call_stack);
}
- singleton = nullptr;
+
+ // Clear dependencies between scripts, to ensure cyclic references are broken (to avoid leaks at exit).
+ SelfList<GDScript> *s = script_list.first();
+ while (s) {
+ GDScript *script = s->self();
+ // This ensures the current script is not released before we can check what's the next one
+ // in the list (we can't get the next upfront because we don't know if the reference breaking
+ // will cause it -or any other after it, for that matter- to be released so the next one
+ // is not the same as before).
+ script->reference();
+
+ for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) {
+ GDScriptFunction *func = E->get();
+ for (int i = 0; i < func->argument_types.size(); i++) {
+ func->argument_types.write[i].script_type_ref = Ref<Script>();
+ }
+ func->return_type.script_type_ref = Ref<Script>();
+ }
+ for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
+ E->get().data_type.script_type_ref = Ref<Script>();
+ }
+
+ s = s->next();
+ script->unreference();
+ }
+
+ singleton = NULL;
}
void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) {
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 9c148e2148..ab4edb04b9 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -577,6 +577,12 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
GDScriptParser::DataType datatype = member.constant->get_datatype();
if (member.constant->initializer) {
+ if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) {
+ const_fold_array(static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer));
+ } else if (member.constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
+ const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(member.constant->initializer));
+ }
+
if (!member.constant->initializer->is_constant) {
push_error(R"(Initializer for a constant must be a constant expression.)", member.constant->initializer);
}
@@ -794,7 +800,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
resolve_match_branch(static_cast<GDScriptParser::MatchBranchNode *>(p_node), nullptr);
break;
case GDScriptParser::Node::PARAMETER:
- resolve_pararameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
+ resolve_parameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
break;
case GDScriptParser::Node::PATTERN:
resolve_match_pattern(static_cast<GDScriptParser::PatternNode *>(p_node), nullptr);
@@ -848,7 +854,7 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
parser->current_function = p_function;
for (int i = 0; i < p_function->parameters.size(); i++) {
- resolve_pararameter(p_function->parameters[i]);
+ resolve_parameter(p_function->parameters[i]);
#ifdef DEBUG_ENABLED
if (p_function->parameters[i]->usages == 0 && !String(p_function->parameters[i]->identifier->name).begins_with("_")) {
parser->push_warning(p_function->parameters[i]->identifier, GDScriptWarning::UNUSED_PARAMETER, p_function->identifier->name, p_function->parameters[i]->identifier->name);
@@ -1113,6 +1119,11 @@ void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant
GDScriptParser::DataType type;
reduce_expression(p_constant->initializer);
+ if (p_constant->initializer->type == GDScriptParser::Node::ARRAY) {
+ const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_constant->initializer));
+ } else if (p_constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
+ const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_constant->initializer));
+ }
if (!p_constant->initializer->is_constant) {
push_error(vformat(R"(Assigned value for constant "%s" isn't a constant expression.)", p_constant->identifier->name), p_constant->initializer);
@@ -1264,14 +1275,18 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc
p_match_pattern->set_datatype(result);
}
-void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_parameter) {
+void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parameter) {
GDScriptParser::DataType result;
result.kind = GDScriptParser::DataType::VARIANT;
if (p_parameter->default_value != nullptr) {
reduce_expression(p_parameter->default_value);
result = p_parameter->default_value->get_datatype();
- result.type_source = GDScriptParser::DataType::INFERRED;
+ if (p_parameter->infer_datatype) {
+ result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
+ } else {
+ result.type_source = GDScriptParser::DataType::INFERRED;
+ }
result.is_constant = false;
}
@@ -1282,7 +1297,7 @@ void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_para
if (p_parameter->default_value != nullptr) {
if (!is_type_compatible(result, p_parameter->default_value->get_datatype())) {
- push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with paremeter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
+ push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with parameter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
} else if (p_parameter->default_value->get_datatype().is_variant()) {
mark_node_unsafe(p_parameter);
}
@@ -1418,22 +1433,9 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
}
void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) {
- bool all_is_constant = true;
-
for (int i = 0; i < p_array->elements.size(); i++) {
GDScriptParser::ExpressionNode *element = p_array->elements[i];
reduce_expression(element);
- all_is_constant = all_is_constant && element->is_constant;
- }
-
- if (all_is_constant) {
- Array array;
- array.resize(p_array->elements.size());
- for (int i = 0; i < p_array->elements.size(); i++) {
- array[i] = p_array->elements[i]->reduced_value;
- }
- p_array->is_constant = true;
- p_array->reduced_value = array;
}
// It's array in any case.
@@ -1980,8 +1982,6 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
}
void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
- bool all_is_constant = true;
-
HashMap<Variant, GDScriptParser::ExpressionNode *, VariantHasher, VariantComparator> elements;
for (int i = 0; i < p_dictionary->elements.size(); i++) {
@@ -1990,7 +1990,6 @@ void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dicti
reduce_expression(element.key);
}
reduce_expression(element.value);
- all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
if (element.key->is_constant) {
if (elements.has(element.key->reduced_value)) {
@@ -2001,16 +2000,6 @@ void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dicti
}
}
- if (all_is_constant) {
- Dictionary dict;
- for (int i = 0; i < p_dictionary->elements.size(); i++) {
- const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
- dict[element.key->reduced_value] = element.value->reduced_value;
- }
- p_dictionary->is_constant = true;
- p_dictionary->reduced_value = dict;
- }
-
// It's dictionary in any case.
GDScriptParser::DataType dict_type;
dict_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
@@ -2073,18 +2062,32 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
}
} else {
- Callable::CallError temp;
- Variant dummy = Variant::construct(base.builtin_type, nullptr, 0, temp);
- List<PropertyInfo> properties;
- dummy.get_property_list(&properties);
- for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
- const PropertyInfo &prop = E->get();
- if (prop.name == name) {
- p_identifier->set_datatype(type_from_property(prop));
+ switch (base.builtin_type) {
+ case Variant::NIL: {
+ push_error(vformat(R"(Invalid get index "%s" on base Nil)", name), p_identifier);
+ return;
+ }
+ case Variant::DICTIONARY: {
+ GDScriptParser::DataType dummy;
+ dummy.kind = GDScriptParser::DataType::VARIANT;
+ p_identifier->set_datatype(dummy);
return;
}
+ default: {
+ Callable::CallError temp;
+ Variant dummy = Variant::construct(base.builtin_type, nullptr, 0, temp);
+ List<PropertyInfo> properties;
+ dummy.get_property_list(&properties);
+ for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
+ const PropertyInfo &prop = E->get();
+ if (prop.name == name) {
+ p_identifier->set_datatype(type_from_property(prop));
+ return;
+ }
+ }
+ push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
+ }
}
- push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
}
return;
}
@@ -2721,6 +2724,46 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
p_unary_op->set_datatype(result);
}
+void GDScriptAnalyzer::const_fold_array(GDScriptParser::ArrayNode *p_array) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ GDScriptParser::ExpressionNode *element = p_array->elements[i];
+ all_is_constant = all_is_constant && element->is_constant;
+ if (!all_is_constant) {
+ return;
+ }
+ }
+
+ Array array;
+ array.resize(p_array->elements.size());
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ array[i] = p_array->elements[i]->reduced_value;
+ }
+ p_array->is_constant = true;
+ p_array->reduced_value = array;
+}
+
+void GDScriptAnalyzer::const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
+ if (!all_is_constant) {
+ return;
+ }
+ }
+
+ Dictionary dict;
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ dict[element.key->reduced_value] = element.value->reduced_value;
+ }
+ p_dictionary->is_constant = true;
+ p_dictionary->reduced_value = dict;
+}
+
GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.is_constant = true;
@@ -2971,7 +3014,7 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p
if (arg_type.is_variant()) {
// Argument can be anything, so this is unsafe.
mark_node_unsafe(p_call->arguments[i]);
- } else if (!is_type_compatible(par_type, arg_type, true)) {
+ } else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) {
// Supertypes are acceptable for dynamic compliance, but it's unsafe.
mark_node_unsafe(p_call);
if (!is_type_compatible(arg_type, par_type)) {
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 4e06e0a530..f3cbb320b7 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -67,7 +67,7 @@ class GDScriptAnalyzer {
void resolve_match(GDScriptParser::MatchNode *p_match);
void resolve_match_branch(GDScriptParser::MatchBranchNode *p_match_branch, GDScriptParser::ExpressionNode *p_match_test);
void resolve_match_pattern(GDScriptParser::PatternNode *p_match_pattern, GDScriptParser::ExpressionNode *p_match_test);
- void resolve_pararameter(GDScriptParser::ParameterNode *p_parameter);
+ void resolve_parameter(GDScriptParser::ParameterNode *p_parameter);
void resolve_return(GDScriptParser::ReturnNode *p_return);
// Reduction functions.
@@ -89,6 +89,9 @@ class GDScriptAnalyzer {
void reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op);
void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
+ void const_fold_array(GDScriptParser::ArrayNode *p_array);
+ void const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
+
// Helpers.
GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 8f0ce99de6..cc9e87b882 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -529,6 +529,7 @@ void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant
append(p_arguments[i]);
}
append(p_target);
+ alloc_call(p_arguments.size());
}
void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
@@ -579,8 +580,8 @@ void GDScriptByteCodeGenerator::write_endif() {
}
void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
- int counter_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int container_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int counter_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int container_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
current_breaks_to_patch.push_back(List<int>());
@@ -628,7 +629,9 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
current_breaks_to_patch.pop_back();
- current_stack_size -= 2; // Remove loop temporaries.
+ // Remove loop temporaries.
+ pop_temporary();
+ pop_temporary();
}
void GDScriptByteCodeGenerator::start_while_condition() {
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 992f8f4b58..57b95f5b21 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -108,20 +108,20 @@ GDScriptParserRef::~GDScriptParserRef() {
if (analyzer != nullptr) {
memdelete(analyzer);
}
- MutexLock(GDScriptCache::singleton->lock);
+ MutexLock lock(GDScriptCache::singleton->lock);
GDScriptCache::singleton->parser_map.erase(path);
}
GDScriptCache *GDScriptCache::singleton = nullptr;
void GDScriptCache::remove_script(const String &p_path) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
singleton->shallow_gdscript_cache.erase(p_path);
singleton->full_gdscript_cache.erase(p_path);
}
Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptParserRef::Status p_status, Error &r_error, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
Ref<GDScriptParserRef> ref;
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
@@ -168,7 +168,7 @@ String GDScriptCache::get_source_code(const String &p_path) {
}
Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
}
@@ -190,7 +190,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri
}
Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 7a6a7bcf48..bad450c9f9 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -76,7 +76,7 @@ void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::N
}
}
-GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const {
+GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) const {
if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
return GDScriptDataType();
}
@@ -98,7 +98,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
} break;
case GDScriptParser::DataType::SCRIPT: {
result.kind = GDScriptDataType::SCRIPT;
- result.script_type = p_datatype.script_type;
+ result.script_type = Ref<Script>(p_datatype.script_type).ptr();
result.native_type = result.script_type->get_instance_base_type();
} break;
case GDScriptParser::DataType::CLASS: {
@@ -124,11 +124,11 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
names.pop_back();
}
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = script;
+ result.script_type = script.ptr();
result.native_type = script->get_instance_base_type();
} else {
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ result.script_type = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path).ptr();
result.native_type = p_datatype.native_type;
}
}
@@ -149,6 +149,12 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
}
}
+ // Only hold strong reference to the script if it's not the owner of the
+ // element qualified with this type, to avoid cyclic references (leaks).
+ if (result.script_type && result.script_type != p_owner) {
+ result.script_type_ref = Ref<Script>(result.script_type);
+ }
+
return result;
}
@@ -1668,7 +1674,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
func_name = p_func->identifier->name;
is_static = p_func->is_static;
rpc_mode = p_func->rpc_mode;
- return_type = _gdtype_from_datatype(p_func->get_datatype());
+ return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
} else {
if (p_for_ready) {
func_name = "_ready";
@@ -1685,7 +1691,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
if (p_func) {
for (int i = 0; i < p_func->parameters.size(); i++) {
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
- GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype());
+ GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
@@ -1718,6 +1724,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, field->initializer, false, true);
if (error) {
+ memdelete(codegen.generator);
return error;
}
GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, _gdtype_from_datatype(field->get_datatype()));
@@ -1738,6 +1745,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, error, parameter->default_value, true);
if (error) {
+ memdelete(codegen.generator);
return error;
}
GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
@@ -1751,6 +1759,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
Error err = _parse_block(codegen, p_func->body);
if (err) {
+ memdelete(codegen.generator);
return err;
}
}
@@ -1800,6 +1809,8 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
p_script->member_functions[func_name] = gd_function;
+ memdelete(codegen.generator);
+
return OK;
}
@@ -1825,7 +1836,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
return_type.kind = GDScriptDataType::BUILTIN;
return_type.builtin_type = Variant::NIL;
} else {
- return_type = _gdtype_from_datatype(p_variable->get_datatype());
+ return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
}
codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
@@ -1837,6 +1848,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
error = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter);
if (error) {
+ memdelete(codegen.generator);
return error;
}
@@ -1870,6 +1882,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
#ifdef TOOLS_ENABLED
p_script->member_lines[func_name] = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
#endif
+ memdelete(codegen.generator);
return OK;
}
@@ -1920,7 +1933,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->native = native;
} break;
case GDScriptDataType::GDSCRIPT: {
- Ref<GDScript> base = base_type.script_type;
+ Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
p_script->base = base;
p_script->_base = base.ptr();
@@ -1987,7 +2000,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
break;
}
minfo.rpc_mode = variable->rpc_mode;
- minfo.data_type = _gdtype_from_datatype(variable->get_datatype());
+ minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
PropertyInfo prop_info = minfo.data_type;
prop_info.name = name;
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 80fba6a934..fe34d6cba3 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -51,12 +51,11 @@ class GDScriptCompiler {
GDScriptCodeGenerator *generator = nullptr;
Map<StringName, GDScriptCodeGenerator::Address> parameters;
Map<StringName, GDScriptCodeGenerator::Address> locals;
- List<Set<StringName>> locals_in_scope;
+ List<Map<StringName, GDScriptCodeGenerator::Address>> locals_stack;
GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
uint32_t addr = generator->add_local(p_name, p_type);
locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
- locals_in_scope.back()->get().insert(p_name);
return locals[p_name];
}
@@ -84,7 +83,7 @@ class GDScriptCompiler {
Ref<Script> script = obj->get_script();
if (script.is_valid()) {
- type.script_type = script;
+ type.script_type = script.ptr();
Ref<GDScript> gdscript = script;
if (gdscript.is_valid()) {
type.kind = GDScriptDataType::GDSCRIPT;
@@ -102,17 +101,14 @@ class GDScriptCompiler {
}
void start_block() {
- Set<StringName> scope;
- locals_in_scope.push_back(scope);
+ Map<StringName, GDScriptCodeGenerator::Address> old_locals = locals;
+ locals_stack.push_back(old_locals);
generator->start_block();
}
void end_block() {
- Set<StringName> &scope = locals_in_scope.back()->get();
- for (Set<StringName>::Element *E = scope.front(); E; E = E->next()) {
- locals.erase(E->get());
- }
- locals_in_scope.pop_back();
+ locals = locals_stack.back()->get();
+ locals_stack.pop_back();
generator->end_block();
}
};
@@ -125,7 +121,7 @@ class GDScriptCompiler {
Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
- GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
+ GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner = nullptr) const;
GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 2e372575da..aec05b6771 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -792,6 +792,9 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
continue;
}
option = ScriptCodeCompletionOption(member.constant->identifier->name, ScriptCodeCompletionOption::KIND_CONSTANT);
+ if (member.constant->initializer) {
+ option.default_value = member.constant->initializer->reduced_value;
+ }
break;
case GDScriptParser::ClassNode::Member::CLASS:
if (p_only_functions) {
@@ -2404,6 +2407,11 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
Variant::get_constants_for_type(completion_context.builtin_type, &constants);
for (const List<StringName>::Element *E = constants.front(); E != nullptr; E = E->next()) {
ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CONSTANT);
+ bool valid = false;
+ Variant default_value = Variant::get_constant_value(completion_context.builtin_type, E->get(), &valid);
+ if (valid) {
+ option.default_value = default_value;
+ }
options.insert(option.display, option);
}
} break;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index aa48a7cdb4..e59f99fc56 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1058,7 +1058,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
err_text = "Got a freed object as a result of the call.";
OPCODE_BREAK;
}
- if (obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
+ if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
err_text = R"(Trying to call an async function without "await".)";
OPCODE_BREAK;
}
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index d1c98a5456..c98ac09310 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -56,7 +56,8 @@ struct GDScriptDataType {
bool has_type = false;
Variant::Type builtin_type = Variant::NIL;
StringName native_type;
- Ref<Script> script_type;
+ Script *script_type = nullptr;
+ Ref<Script> script_type_ref;
bool is_type(const Variant &p_variant, bool p_allow_implicit_conversion = false) const {
if (!has_type) {
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index fefbf906f0..31ce63bc6e 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -635,7 +635,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
case TEXT_CHAR: {
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_NUM(0);
- CharType result[2] = { *p_args[0], 0 };
+ char32_t result[2] = { *p_args[0], 0 };
r_ret = String(result);
} break;
case TEXT_ORD: {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index d890103f15..2a69db130b 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -327,7 +327,7 @@ Error GDScriptParser::parse(const String &p_source_code, const String &p_script_
bool found = false;
const String &line = lines[i];
for (int j = 0; j < line.size(); j++) {
- if (line[j] == CharType(0xFFFF)) {
+ if (line[j] == char32_t(0xFFFF)) {
found = true;
break;
} else if (line[j] == '\t') {
@@ -1042,7 +1042,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) {
break; // Allow trailing comma.
}
- if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifer for enum key.)")) {
+ if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) {
EnumNode::Value item;
item.identifier = parse_identifier();
item.parent_enum = enum_node;
@@ -2516,7 +2516,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign) {
if (match(GDScriptTokenizer::Token::LITERAL)) {
if (previous.literal.get_type() != Variant::STRING) {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
GetNodeNode *get_node = alloc_node<GetNodeNode>();
@@ -2539,7 +2539,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
} while (match(GDScriptTokenizer::Token::SLASH));
return get_node;
} else {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
}
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index f5cf1e29f0..9a40aa50ac 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -222,7 +222,7 @@ String GDScriptTokenizer::get_token_name(Token::Type p_token_type) {
void GDScriptTokenizer::set_source_code(const String &p_source_code) {
source = p_source_code;
if (source.empty()) {
- _source = L"";
+ _source = U"";
} else {
_source = source.ptr();
}
@@ -263,7 +263,7 @@ bool GDScriptTokenizer::is_past_cursor() const {
return true;
}
-CharType GDScriptTokenizer::_advance() {
+char32_t GDScriptTokenizer::_advance() {
if (unlikely(_is_at_end())) {
return '\0';
}
@@ -282,15 +282,15 @@ CharType GDScriptTokenizer::_advance() {
return _peek(-1);
}
-void GDScriptTokenizer::push_paren(CharType p_char) {
+void GDScriptTokenizer::push_paren(char32_t p_char) {
paren_stack.push_back(p_char);
}
-bool GDScriptTokenizer::pop_paren(CharType p_expected) {
+bool GDScriptTokenizer::pop_paren(char32_t p_expected) {
if (paren_stack.empty()) {
return false;
}
- CharType actual = paren_stack.back()->get();
+ char32_t actual = paren_stack.back()->get();
paren_stack.pop_back();
return actual == p_expected;
@@ -302,19 +302,19 @@ GDScriptTokenizer::Token GDScriptTokenizer::pop_error() {
return error;
}
-static bool _is_alphanumeric(CharType c) {
+static bool _is_alphanumeric(char32_t c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
-static bool _is_digit(CharType c) {
+static bool _is_digit(char32_t c) {
return (c >= '0' && c <= '9');
}
-static bool _is_hex_digit(CharType c) {
+static bool _is_hex_digit(char32_t c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
-static bool _is_binary_digit(CharType c) {
+static bool _is_binary_digit(char32_t c) {
return (c == '0' || c == '1');
}
@@ -404,7 +404,7 @@ void GDScriptTokenizer::push_error(const Token &p_error) {
error_stack.push_back(p_error);
}
-GDScriptTokenizer::Token GDScriptTokenizer::make_paren_error(CharType p_paren) {
+GDScriptTokenizer::Token GDScriptTokenizer::make_paren_error(char32_t p_paren) {
if (paren_stack.empty()) {
return make_error(vformat("Closing \"%c\" doesn't have an opening counterpart.", p_paren));
}
@@ -413,8 +413,8 @@ GDScriptTokenizer::Token GDScriptTokenizer::make_paren_error(CharType p_paren) {
return error;
}
-GDScriptTokenizer::Token GDScriptTokenizer::check_vcs_marker(CharType p_test, Token::Type p_double_type) {
- const CharType *next = _current + 1;
+GDScriptTokenizer::Token GDScriptTokenizer::check_vcs_marker(char32_t p_test, Token::Type p_double_type) {
+ const char32_t *next = _current + 1;
int chars = 2; // Two already matched.
// Test before consuming characters, since we don't want to consume more than needed.
@@ -578,7 +578,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() {
}
void GDScriptTokenizer::newline(bool p_make_token) {
- // Don't overwrite previous newline, nor create if we want a line contination.
+ // Don't overwrite previous newline, nor create if we want a line continuation.
if (p_make_token && !pending_newline && !line_continuation) {
Token newline(Token::NEWLINE);
newline.start_line = line;
@@ -602,7 +602,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
bool has_decimal = false;
bool has_exponent = false;
bool has_error = false;
- bool (*digit_check_func)(CharType) = _is_digit;
+ bool (*digit_check_func)(char32_t) = _is_digit;
if (_peek(-1) == '.') {
has_decimal = true;
@@ -762,7 +762,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
_advance();
}
- CharType quote_char = _peek(-1);
+ char32_t quote_char = _peek(-1);
if (_peek() == quote_char && _peek(1) == quote_char) {
is_multiline = true;
@@ -779,7 +779,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
return make_error("Unterminated string.");
}
- CharType ch = _peek();
+ char32_t ch = _peek();
if (ch == '\\') {
// Escape pattern.
@@ -789,13 +789,13 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
}
// Grab escape character.
- CharType code = _peek();
+ char32_t code = _peek();
_advance();
if (_is_at_end()) {
return make_error("Unterminated string.");
}
- CharType escaped = 0;
+ char32_t escaped = 0;
bool valid_escape = true;
switch (code) {
@@ -836,8 +836,8 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
return make_error("Unterminated string.");
}
- CharType digit = _peek();
- CharType value = 0;
+ char32_t digit = _peek();
+ char32_t value = 0;
if (digit >= '0' && digit <= '9') {
value = digit - '0';
} else if (digit >= 'a' && digit <= 'f') {
@@ -940,7 +940,7 @@ void GDScriptTokenizer::check_indent() {
}
for (;;) {
- CharType current_indent_char = _peek();
+ char32_t current_indent_char = _peek();
int indent_count = 0;
if (current_indent_char != ' ' && current_indent_char != '\t' && current_indent_char != '\r' && current_indent_char != '\n' && current_indent_char != '#') {
@@ -970,7 +970,7 @@ void GDScriptTokenizer::check_indent() {
// Check indent level.
bool mixed = false;
while (!_is_at_end()) {
- CharType space = _peek();
+ char32_t space = _peek();
if (space == '\t') {
// Consider individual tab columns.
column += tab_size - 1;
@@ -1103,7 +1103,7 @@ void GDScriptTokenizer::_skip_whitespace() {
}
for (;;) {
- CharType c = _peek();
+ char32_t c = _peek();
switch (c) {
case ' ':
_advance();
@@ -1192,7 +1192,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::scan() {
return make_token(Token::TK_EOF);
}
- const CharType c = _advance();
+ const char32_t c = _advance();
if (c == '\\') {
// Line continuation with backslash.
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 100ed3f132..4453982d08 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -183,14 +183,14 @@ public:
private:
String source;
- const CharType *_source = nullptr;
- const CharType *_current = nullptr;
+ const char32_t *_source = nullptr;
+ const char32_t *_current = nullptr;
int line = -1, column = -1;
int cursor_line = -1, cursor_column = -1;
int tab_size = 4;
// Keep track of multichar tokens.
- const CharType *_start = nullptr;
+ const char32_t *_start = nullptr;
int start_line = 0, start_column = 0;
int leftmost_column = 0, rightmost_column = 0;
@@ -202,30 +202,30 @@ private:
Token last_newline;
int pending_indents = 0;
List<int> indent_stack;
- List<CharType> paren_stack;
- CharType indent_char = '\0';
+ List<char32_t> paren_stack;
+ char32_t indent_char = '\0';
int position = 0;
int length = 0;
_FORCE_INLINE_ bool _is_at_end() { return position >= length; }
- _FORCE_INLINE_ CharType _peek(int p_offset = 0) { return position + p_offset >= 0 && position + p_offset < length ? _current[p_offset] : '\0'; }
+ _FORCE_INLINE_ char32_t _peek(int p_offset = 0) { return position + p_offset >= 0 && position + p_offset < length ? _current[p_offset] : '\0'; }
int indent_level() const { return indent_stack.size(); }
bool has_error() const { return !error_stack.empty(); }
Token pop_error();
- CharType _advance();
+ char32_t _advance();
void _skip_whitespace();
void check_indent();
Token make_error(const String &p_message);
void push_error(const String &p_message);
void push_error(const Token &p_error);
- Token make_paren_error(CharType p_paren);
+ Token make_paren_error(char32_t p_paren);
Token make_token(Token::Type p_type);
Token make_literal(const Variant &p_literal);
Token make_identifier(const StringName &p_identifier);
- Token check_vcs_marker(CharType p_test, Token::Type p_double_type);
- void push_paren(CharType p_char);
- bool pop_paren(CharType p_expected);
+ Token check_vcs_marker(char32_t p_test, Token::Type p_double_type);
+ void push_paren(char32_t p_char);
+ bool pop_paren(char32_t p_expected);
void newline(bool p_make_token);
Token number();
diff --git a/modules/gdscript/icons/GDScript.svg b/modules/gdscript/icons/GDScript.svg
index 953bb9ae9e..aa59125ea9 100644
--- a/modules/gdscript/icons/GDScript.svg
+++ b/modules/gdscript/icons/GDScript.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2l2.2578 0.56445a5 5 0 0 0 0.2793 0.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 0.68555 0.28516l0.5625 2.2539h2l0.56445-2.2578a5 5 0 0 0 0.6875 -0.2793l1.9902 1.1934 1.4141-1.4141-1.1953-1.9941a5 5 0 0 0 0.28516 -0.68555l2.2539-0.5625v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm1 5a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2 -2 2 2 0 0 1 2 -2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2l2.2578.56445a5 5 0 0 0 .2793.6875l-1.1934 1.9902 1.4141 1.4141 1.9941-1.1953a5 5 0 0 0 .68555.28516l.5625 2.2539h2l.56445-2.2578a5 5 0 0 0 .6875-.2793l1.9902 1.1934 1.4141-1.4141-1.1953-1.9941a5 5 0 0 0 .28516-.68555l2.2539-.5625v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm1 5a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2-2 2 2 0 0 1 2-2z" fill="#e0e0e0"/></svg>
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 4d79d9d395..668dfd4835 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -491,7 +491,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
int start_pos = p_position.character;
for (int c = p_position.character; c >= 0; c--) {
start_pos = c;
- CharType ch = line[c];
+ char32_t ch = line[c];
bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
if (!valid_char) {
break;
@@ -500,7 +500,7 @@ String ExtendGDScriptParser::get_identifier_under_position(const lsp::Position &
int end_pos = p_position.character;
for (int c = p_position.character; c < line.length(); c++) {
- CharType ch = line[c];
+ char32_t ch = line[c];
bool valid_char = (ch >= '0' && ch <= '9') || (ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || ch == '_';
if (!valid_char) {
break;
@@ -552,7 +552,7 @@ Error ExtendGDScriptParser::get_left_function_call(const lsp::Position &p_positi
}
while (c >= 0) {
- const CharType &character = line[c];
+ const char32_t &character = line[c];
if (character == ')') {
++bracket_stack;
} else if (character == '(') {
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index c554cbac05..da4cbe34c7 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -39,6 +39,11 @@
#include "gdscript_cache.h"
#include "gdscript_tokenizer.h"
+#ifdef TESTS_ENABLED
+#include "tests/test_gdscript.h"
+#include "tests/test_macros.h"
+#endif
+
GDScriptLanguage *script_language_gd = nullptr;
Ref<ResourceFormatLoaderGDScript> resource_loader_gd;
Ref<ResourceFormatSaverGDScript> resource_saver_gd;
@@ -79,7 +84,7 @@ public:
return;
}
- // TODO: Readd compiled/encrypted GDScript on export.
+ // TODO: Readd compiled GDScript on export.
return;
}
};
@@ -153,3 +158,26 @@ void unregister_gdscript_types() {
GDScriptParser::cleanup();
GDScriptAnalyzer::cleanup();
}
+
+#ifdef TESTS_ENABLED
+void test_tokenizer() {
+ TestGDScript::test(TestGDScript::TestType::TEST_TOKENIZER);
+}
+
+void test_parser() {
+ TestGDScript::test(TestGDScript::TestType::TEST_PARSER);
+}
+
+void test_compiler() {
+ TestGDScript::test(TestGDScript::TestType::TEST_COMPILER);
+}
+
+void test_bytecode() {
+ TestGDScript::test(TestGDScript::TestType::TEST_BYTECODE);
+}
+
+REGISTER_TEST_COMMAND("gdscript-tokenizer", &test_tokenizer);
+REGISTER_TEST_COMMAND("gdscript-parser", &test_parser);
+REGISTER_TEST_COMMAND("gdscript-compiler", &test_compiler);
+REGISTER_TEST_COMMAND("gdscript-bytecode", &test_bytecode);
+#endif
diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp
new file mode 100644
index 0000000000..931b683a44
--- /dev/null
+++ b/modules/gdscript/tests/test_gdscript.cpp
@@ -0,0 +1,307 @@
+/*************************************************************************/
+/* test_gdscript.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "test_gdscript.h"
+
+#include "core/io/file_access_pack.h"
+#include "core/os/file_access.h"
+#include "core/os/main_loop.h"
+#include "core/os/os.h"
+#include "core/project_settings.h"
+#include "core/string_builder.h"
+#include "scene/resources/packed_scene.h"
+
+#include "modules/gdscript/gdscript_analyzer.h"
+#include "modules/gdscript/gdscript_compiler.h"
+#include "modules/gdscript/gdscript_parser.h"
+#include "modules/gdscript/gdscript_tokenizer.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
+namespace TestGDScript {
+
+static void test_tokenizer(const String &p_code, const Vector<String> &p_lines) {
+ GDScriptTokenizer tokenizer;
+ tokenizer.set_source_code(p_code);
+
+ int tab_size = 4;
+#ifdef TOOLS_ENABLED
+ if (EditorSettings::get_singleton()) {
+ tab_size = EditorSettings::get_singleton()->get_setting("text_editor/indent/size");
+ }
+#endif // TOOLS_ENABLED
+ String tab = String(" ").repeat(tab_size);
+
+ GDScriptTokenizer::Token current = tokenizer.scan();
+ while (current.type != GDScriptTokenizer::Token::TK_EOF) {
+ StringBuilder token;
+ token += " --> "; // Padding for line number.
+
+ for (int l = current.start_line; l <= current.end_line; l++) {
+ print_line(vformat("%04d %s", l, p_lines[l - 1]).replace("\t", tab));
+ }
+
+ {
+ // Print carets to point at the token.
+ StringBuilder pointer;
+ pointer += " "; // Padding for line number.
+ int rightmost_column = current.rightmost_column;
+ if (current.end_line > current.start_line) {
+ rightmost_column--; // Don't point to the newline as a column.
+ }
+ for (int col = 1; col < rightmost_column; col++) {
+ if (col < current.leftmost_column) {
+ pointer += " ";
+ } else {
+ pointer += "^";
+ }
+ }
+ print_line(pointer.as_string());
+ }
+
+ token += current.get_name();
+
+ if (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::LITERAL || current.type == GDScriptTokenizer::Token::IDENTIFIER || current.type == GDScriptTokenizer::Token::ANNOTATION) {
+ token += "(";
+ token += Variant::get_type_name(current.literal.get_type());
+ token += ") ";
+ token += current.literal;
+ }
+
+ print_line(token.as_string());
+
+ print_line("-------------------------------------------------------");
+
+ current = tokenizer.scan();
+ }
+
+ print_line(current.get_name()); // Should be EOF
+}
+
+static void test_parser(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
+ GDScriptParser parser;
+ Error err = parser.parse(p_code, p_script_path, false);
+
+ if (err != OK) {
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ }
+
+ GDScriptParser::TreePrinter printer;
+
+ printer.print_tree(parser);
+}
+
+static void test_compiler(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
+ GDScriptParser parser;
+ Error err = parser.parse(p_code, p_script_path, false);
+
+ if (err != OK) {
+ print_line("Error in parser:");
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ return;
+ }
+
+ GDScriptAnalyzer analyzer(&parser);
+ err = analyzer.analyze();
+
+ if (err != OK) {
+ print_line("Error in analyzer:");
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ return;
+ }
+
+ GDScriptCompiler compiler;
+ Ref<GDScript> script;
+ script.instance();
+ script->set_path(p_script_path);
+
+ err = compiler.compile(&parser, script.ptr(), false);
+
+ if (err) {
+ print_line("Error in compiler:");
+ print_line(vformat("%02d:%02d: %s", compiler.get_error_line(), compiler.get_error_column(), compiler.get_error()));
+ return;
+ }
+
+ for (const Map<StringName, GDScriptFunction *>::Element *E = script->get_member_functions().front(); E; E = E->next()) {
+ const GDScriptFunction *func = E->value();
+
+ String signature = "Disassembling " + func->get_name().operator String() + "(";
+ for (int i = 0; i < func->get_argument_count(); i++) {
+ if (i > 0) {
+ signature += ", ";
+ }
+ signature += func->get_argument_name(i);
+ }
+ print_line(signature + ")");
+
+ func->disassemble(p_lines);
+ print_line("");
+ print_line("");
+ }
+}
+
+void init_autoloads() {
+ Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+
+ // First pass, add the constants so they exist before any script is loaded.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (info.is_singleton) {
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
+ }
+ }
+ }
+
+ // Second pass, load into global constants.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (!info.is_singleton) {
+ // Skip non-singletons since we don't have a scene tree here anyway.
+ continue;
+ }
+
+ RES res = ResourceLoader::load(info.path);
+ ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
+ Node *n = nullptr;
+ if (res->is_class("PackedScene")) {
+ Ref<PackedScene> ps = res;
+ n = ps->instance();
+ } else if (res->is_class("Script")) {
+ Ref<Script> script_res = res;
+ StringName ibt = script_res->get_instance_base_type();
+ bool valid_type = ClassDB::is_parent_class(ibt, "Node");
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
+
+ Object *obj = ClassDB::instance(ibt);
+
+ ERR_CONTINUE_MSG(obj == nullptr,
+ "Cannot instance script for autoload, expected 'Node' inheritance, got: " +
+ String(ibt));
+
+ n = Object::cast_to<Node>(obj);
+ n->set_script(script_res);
+ }
+
+ ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
+ n->set_name(info.name);
+
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, n);
+ }
+ }
+}
+
+void test(TestType p_type) {
+ List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
+
+ if (cmdlargs.empty()) {
+ return;
+ }
+
+ String test = cmdlargs.back()->get();
+ if (!test.ends_with(".gd")) {
+ print_line("This test expects a path to a GDScript file as its last parameter. Got: " + test);
+ return;
+ }
+
+ FileAccessRef fa = FileAccess::open(test, FileAccess::READ);
+ ERR_FAIL_COND_MSG(!fa, "Could not open file: " + test);
+
+ // Init PackedData since it's used by ProjectSettings.
+ PackedData *packed_data = memnew(PackedData);
+
+ // Setup project settings since it's needed by the languages to get the global scripts.
+ // This also sets up the base resource path.
+ Error err = ProjectSettings::get_singleton()->setup(fa->get_path_absolute().get_base_dir(), String(), true);
+ if (err) {
+ print_line("Could not load project settings.");
+ // Keep going since some scripts still work without this.
+ }
+
+ // Initialize the language for the test routine.
+ ScriptServer::init_languages();
+ init_autoloads();
+
+ Vector<uint8_t> buf;
+ int flen = fa->get_len();
+ buf.resize(fa->get_len() + 1);
+ fa->get_buffer(buf.ptrw(), flen);
+ buf.write[flen] = 0;
+
+ String code;
+ code.parse_utf8((const char *)&buf[0]);
+
+ Vector<String> lines;
+ int last = 0;
+ for (int i = 0; i <= code.length(); i++) {
+ if (code[i] == '\n' || code[i] == 0) {
+ lines.push_back(code.substr(last, i - last));
+ last = i + 1;
+ }
+ }
+
+ switch (p_type) {
+ case TEST_TOKENIZER:
+ test_tokenizer(code, lines);
+ break;
+ case TEST_PARSER:
+ test_parser(code, test, lines);
+ break;
+ case TEST_COMPILER:
+ test_compiler(code, test, lines);
+ break;
+ case TEST_BYTECODE:
+ print_line("Not implemented.");
+ }
+
+ // Destroy stuff we set up earlier.
+ ScriptServer::finish_languages();
+ memdelete(packed_data);
+}
+
+} // namespace TestGDScript
diff --git a/modules/gdscript/tests/test_gdscript.h b/modules/gdscript/tests/test_gdscript.h
new file mode 100644
index 0000000000..5aa962dcf8
--- /dev/null
+++ b/modules/gdscript/tests/test_gdscript.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* test_gdscript.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_GDSCRIPT_H
+#define TEST_GDSCRIPT_H
+
+namespace TestGDScript {
+
+enum TestType {
+ TEST_TOKENIZER,
+ TEST_PARSER,
+ TEST_COMPILER,
+ TEST_BYTECODE,
+};
+
+void test(TestType p_type);
+
+} // namespace TestGDScript
+
+#endif // TEST_GDSCRIPT_H
diff --git a/modules/glslang/SCsub b/modules/glslang/SCsub
index c1d23a138b..58c033c75d 100644
--- a/modules/glslang/SCsub
+++ b/modules/glslang/SCsub
@@ -9,6 +9,7 @@ env_glslang = env_modules.Clone()
if env["builtin_glslang"]:
thirdparty_dir = "#thirdparty/glslang/"
thirdparty_sources = [
+ "glslang/CInterface/glslang_c_interface.cpp",
"glslang/MachineIndependent/RemoveTree.cpp",
"glslang/MachineIndependent/ParseHelper.cpp",
"glslang/MachineIndependent/iomapper.cpp",
@@ -30,7 +31,6 @@ if env["builtin_glslang"]:
"glslang/MachineIndependent/intermOut.cpp",
"glslang/MachineIndependent/SymbolTable.cpp",
"glslang/MachineIndependent/glslang_tab.cpp",
- "glslang/MachineIndependent/pch.cpp",
"glslang/MachineIndependent/Versions.cpp",
"glslang/MachineIndependent/ShaderLang.cpp",
"glslang/MachineIndependent/parseConst.cpp",
@@ -40,6 +40,7 @@ if env["builtin_glslang"]:
"glslang/GenericCodeGen/Link.cpp",
"glslang/GenericCodeGen/CodeGen.cpp",
"OGLCompilersDLL/InitializeDll.cpp",
+ "SPIRV/CInterface/spirv_c_interface.cpp",
"SPIRV/InReadableOrder.cpp",
"SPIRV/GlslangToSpv.cpp",
"SPIRV/SpvBuilder.cpp",
@@ -49,6 +50,7 @@ if env["builtin_glslang"]:
"SPIRV/SPVRemapper.cpp",
"SPIRV/SpvPostProcess.cpp",
"SPIRV/Logger.cpp",
+ "StandAlone/ResourceLimits.cpp",
]
if env["platform"] == "windows":
@@ -64,6 +66,8 @@ if env["builtin_glslang"]:
else:
env_glslang.Prepend(CPPPATH=[thirdparty_dir])
+ env_glslang.Append(CPPDEFINES=["ENABLE_OPT=0"])
+
env_thirdparty = env_glslang.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index dd28c4ad4a..3238e0108e 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -33,115 +33,10 @@
#include "servers/rendering/rendering_device.h"
#include <SPIRV/GlslangToSpv.h>
+#include <StandAlone/ResourceLimits.h>
#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>
-static const TBuiltInResource default_builtin_resource = {
- /*maxLights*/ 32,
- /*maxClipPlanes*/ 6,
- /*maxTextureUnits*/ 32,
- /*maxTextureCoords*/ 32,
- /*maxVertexAttribs*/ 64,
- /*maxVertexUniformComponents*/ 4096,
- /*maxVaryingFloats*/ 64,
- /*maxVertexTextureImageUnits*/ 32,
- /*maxCombinedTextureImageUnits*/ 80,
- /*maxTextureImageUnits*/ 32,
- /*maxFragmentUniformComponents*/ 4096,
- /*maxDrawBuffers*/ 32,
- /*maxVertexUniformVectors*/ 128,
- /*maxVaryingVectors*/ 8,
- /*maxFragmentUniformVectors*/ 16,
- /*maxVertexOutputVectors*/ 16,
- /*maxFragmentInputVectors*/ 15,
- /*minProgramTexelOffset*/ -8,
- /*maxProgramTexelOffset*/ 7,
- /*maxClipDistances*/ 8,
- /*maxComputeWorkGroupCountX*/ 65535,
- /*maxComputeWorkGroupCountY*/ 65535,
- /*maxComputeWorkGroupCountZ*/ 65535,
- /*maxComputeWorkGroupSizeX*/ 1024,
- /*maxComputeWorkGroupSizeY*/ 1024,
- /*maxComputeWorkGroupSizeZ*/ 64,
- /*maxComputeUniformComponents*/ 1024,
- /*maxComputeTextureImageUnits*/ 16,
- /*maxComputeImageUniforms*/ 8,
- /*maxComputeAtomicCounters*/ 8,
- /*maxComputeAtomicCounterBuffers*/ 1,
- /*maxVaryingComponents*/ 60,
- /*maxVertexOutputComponents*/ 64,
- /*maxGeometryInputComponents*/ 64,
- /*maxGeometryOutputComponents*/ 128,
- /*maxFragmentInputComponents*/ 128,
- /*maxImageUnits*/ 8,
- /*maxCombinedImageUnitsAndFragmentOutputs*/ 8,
- /*maxCombinedShaderOutputResources*/ 8,
- /*maxImageSamples*/ 0,
- /*maxVertexImageUniforms*/ 0,
- /*maxTessControlImageUniforms*/ 0,
- /*maxTessEvaluationImageUniforms*/ 0,
- /*maxGeometryImageUniforms*/ 0,
- /*maxFragmentImageUniforms*/ 8,
- /*maxCombinedImageUniforms*/ 8,
- /*maxGeometryTextureImageUnits*/ 16,
- /*maxGeometryOutputVertices*/ 256,
- /*maxGeometryTotalOutputComponents*/ 1024,
- /*maxGeometryUniformComponents*/ 1024,
- /*maxGeometryVaryingComponents*/ 64,
- /*maxTessControlInputComponents*/ 128,
- /*maxTessControlOutputComponents*/ 128,
- /*maxTessControlTextureImageUnits*/ 16,
- /*maxTessControlUniformComponents*/ 1024,
- /*maxTessControlTotalOutputComponents*/ 4096,
- /*maxTessEvaluationInputComponents*/ 128,
- /*maxTessEvaluationOutputComponents*/ 128,
- /*maxTessEvaluationTextureImageUnits*/ 16,
- /*maxTessEvaluationUniformComponents*/ 1024,
- /*maxTessPatchComponents*/ 120,
- /*maxPatchVertices*/ 32,
- /*maxTessGenLevel*/ 64,
- /*maxViewports*/ 16,
- /*maxVertexAtomicCounters*/ 0,
- /*maxTessControlAtomicCounters*/ 0,
- /*maxTessEvaluationAtomicCounters*/ 0,
- /*maxGeometryAtomicCounters*/ 0,
- /*maxFragmentAtomicCounters*/ 8,
- /*maxCombinedAtomicCounters*/ 8,
- /*maxAtomicCounterBindings*/ 1,
- /*maxVertexAtomicCounterBuffers*/ 0,
- /*maxTessControlAtomicCounterBuffers*/ 0,
- /*maxTessEvaluationAtomicCounterBuffers*/ 0,
- /*maxGeometryAtomicCounterBuffers*/ 0,
- /*maxFragmentAtomicCounterBuffers*/ 1,
- /*maxCombinedAtomicCounterBuffers*/ 1,
- /*maxAtomicCounterBufferSize*/ 16384,
- /*maxTransformFeedbackBuffers*/ 4,
- /*maxTransformFeedbackInterleavedComponents*/ 64,
- /*maxCullDistances*/ 8,
- /*maxCombinedClipAndCullDistances*/ 8,
- /*maxSamples*/ 4,
- /*maxMeshOutputVerticesNV*/ 0,
- /*maxMeshOutputPrimitivesNV*/ 0,
- /*maxMeshWorkGroupSizeX_NV*/ 0,
- /*maxMeshWorkGroupSizeY_NV*/ 0,
- /*maxMeshWorkGroupSizeZ_NV*/ 0,
- /*maxTaskWorkGroupSizeX_NV*/ 0,
- /*maxTaskWorkGroupSizeY_NV*/ 0,
- /*maxTaskWorkGroupSizeZ_NV*/ 0,
- /*maxMeshViewCountNV*/ 0,
- /*limits*/ {
- /*nonInductiveForLoops*/ true,
- /*whileLoops*/ true,
- /*doWhileLoops*/ true,
- /*generalUniformIndexing*/ true,
- /*generalAttributeMatrixVectorIndexing*/ true,
- /*generalVaryingIndexing*/ true,
- /*generalSamplerIndexing*/ true,
- /*generalVariableIndexing*/ true,
- /*generalConstantMatrixVectorIndexing*/ true,
- }
-};
-
static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error) {
Vector<uint8_t> ret;
@@ -175,7 +70,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
std::string pre_processed_code;
//preprocess
- if (!shader.preprocess(&default_builtin_resource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
+ if (!shader.preprocess(&glslang::DefaultTBuiltInResource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
if (r_error) {
(*r_error) = "Failed pre-process:\n";
(*r_error) += shader.getInfoLog();
@@ -190,7 +85,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
shader.setStrings(&cs_strings, 1);
//parse
- if (!shader.parse(&default_builtin_resource, DefaultVersion, false, messages)) {
+ if (!shader.parse(&glslang::DefaultTBuiltInResource, DefaultVersion, false, messages)) {
if (r_error) {
(*r_error) = "Failed parse:\n";
(*r_error) += shader.getInfoLog();
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 57fbc5bfc0..4dccb03369 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -11,6 +11,8 @@
</description>
<tutorials>
<link title="Using gridmaps">https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link>
+ <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
+ <link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link>
</tutorials>
<methods>
<method name="clear">
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index ccf1e49693..21fa83278b 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -706,7 +706,7 @@ void GridMap::_update_visibility() {
Octant *octant = e->value();
for (int i = 0; i < octant->multimesh_instances.size(); i++) {
const Octant::MultimeshInstance &mi = octant->multimesh_instances[i];
- RS::get_singleton()->instance_set_visible(mi.instance, is_visible());
+ RS::get_singleton()->instance_set_visible(mi.instance, is_visible_in_tree());
}
}
}
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 7e136ff9bb..ee17a52d31 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -93,7 +93,7 @@ class GridMapEditor : public VBoxContainer {
List<SetItem> set_items;
- GridMap *node;
+ GridMap *node = nullptr;
MeshLibrary *last_mesh_library;
ClipMode clip_mode;
diff --git a/modules/gridmap/icons/GridMap.svg b/modules/gridmap/icons/GridMap.svg
index eafe1211f2..7a36fd888c 100644
--- a/modules/gridmap/icons/GridMap.svg
+++ b/modules/gridmap/icons/GridMap.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path transform="translate(0 1036.4)" d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1-6 3v8l6 3 6-3v-2l-2-1-4 2-2-1v-4l2-1v-2l2-1zm4 2-2 1v2l2 1 2-1v-2z" fill="#fc9c9c" fill-opacity=".99608"/></svg>
diff --git a/modules/jsonrpc/jsonrpc.cpp b/modules/jsonrpc/jsonrpc.cpp
index 7bb70b098f..320da182f8 100644
--- a/modules/jsonrpc/jsonrpc.cpp
+++ b/modules/jsonrpc/jsonrpc.cpp
@@ -98,6 +98,10 @@ Variant JSONRPC::process_action(const Variant &p_action, bool p_process_arr_elem
if (p_action.get_type() == Variant::DICTIONARY) {
Dictionary dict = p_action;
String method = dict.get("method", "");
+ if (method.begins_with("$/")) {
+ return ret;
+ }
+
Array args;
if (dict.has("params")) {
Variant params = dict.get("params", Variant());
diff --git a/modules/jsonrpc/jsonrpc.h b/modules/jsonrpc/jsonrpc.h
index e2b7ab0975..6f3f8003e0 100644
--- a/modules/jsonrpc/jsonrpc.h
+++ b/modules/jsonrpc/jsonrpc.h
@@ -31,7 +31,7 @@
#ifndef GODOT_JSON_RPC_H
#define GODOT_JSON_RPC_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/variant.h"
class JSONRPC : public Object {
diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp
index 501bfff075..12a982df6e 100644
--- a/modules/mbedtls/crypto_mbedtls.cpp
+++ b/modules/mbedtls/crypto_mbedtls.cpp
@@ -43,8 +43,8 @@
#define PEM_BEGIN_CRT "-----BEGIN CERTIFICATE-----\n"
#define PEM_END_CRT "-----END CERTIFICATE-----\n"
-#include "mbedtls/pem.h"
#include <mbedtls/debug.h>
+#include <mbedtls/pem.h>
CryptoKey *CryptoKeyMbedTLS::create() {
return memnew(CryptoKeyMbedTLS);
@@ -294,20 +294,15 @@ Ref<X509Certificate> CryptoMbedTLS::generate_self_signed_certificate(Ref<CryptoK
unsigned char buf[4096];
memset(buf, 0, 4096);
- Ref<X509CertificateMbedTLS> out;
- out.instance();
- mbedtls_x509write_crt_pem(&crt, buf, 4096, mbedtls_ctr_drbg_random, &ctr_drbg);
-
- int err = mbedtls_x509_crt_parse(&(out->cert), buf, 4096);
- if (err != 0) {
- mbedtls_mpi_free(&serial);
- mbedtls_x509write_crt_free(&crt);
- ERR_PRINT("Generated invalid certificate: " + itos(err));
- return nullptr;
- }
-
+ int ret = mbedtls_x509write_crt_pem(&crt, buf, 4096, mbedtls_ctr_drbg_random, &ctr_drbg);
mbedtls_mpi_free(&serial);
mbedtls_x509write_crt_free(&crt);
+ ERR_FAIL_COND_V_MSG(ret != 0, nullptr, "Failed to generate certificate: " + itos(ret));
+ buf[4095] = '\0'; // Make sure strlen can't fail.
+
+ Ref<X509CertificateMbedTLS> out;
+ out.instance();
+ out->load_from_memory(buf, strlen((char *)buf) + 1); // Use strlen to find correct output size.
return out;
}
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index e8f3174a0a..3b94949470 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -40,6 +40,11 @@ if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]:
godot_tools_build.build(env_mono, api_sln_cmd)
+ # Build Godot.NET.Sdk
+ import build_scripts.godot_net_sdk_build as godot_net_sdk_build
+
+ godot_net_sdk_build.build(env_mono)
+
# Add sources
env_mono.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/mono/build_scripts/godot_net_sdk_build.py b/modules/mono/build_scripts/godot_net_sdk_build.py
new file mode 100644
index 0000000000..3bfba0f0f6
--- /dev/null
+++ b/modules/mono/build_scripts/godot_net_sdk_build.py
@@ -0,0 +1,45 @@
+# Build Godot.NET.Sdk solution
+
+import os
+
+from SCons.Script import Dir
+
+
+def build_godot_net_sdk(source, target, env):
+ # source and target elements are of type SCons.Node.FS.File, hence why we convert them to str
+
+ module_dir = env["module_dir"]
+
+ solution_path = os.path.join(module_dir, "editor/Godot.NET.Sdk/Godot.NET.Sdk.sln")
+ build_config = "Release"
+
+ from .solution_builder import build_solution
+
+ extra_msbuild_args = ["/p:GodotPlatform=" + env["platform"]]
+
+ build_solution(env, solution_path, build_config, extra_msbuild_args)
+ # No need to copy targets. The Godot.NET.Sdk csproj takes care of copying them.
+
+
+def build(env_mono):
+ assert env_mono["tools"]
+
+ output_dir = Dir("#bin").abspath
+ editor_tools_dir = os.path.join(output_dir, "GodotSharp", "Tools")
+ nupkgs_dir = os.path.join(editor_tools_dir, "nupkgs")
+
+ module_dir = os.getcwd()
+
+ package_version_file = os.path.join(
+ module_dir, "editor", "Godot.NET.Sdk", "Godot.NET.Sdk", "Godot.NET.Sdk_PackageVersion.txt"
+ )
+
+ with open(package_version_file, mode="r") as f:
+ version = f.read().strip()
+
+ target_filenames = ["Godot.NET.Sdk.%s.nupkg" % version]
+
+ targets = [os.path.join(nupkgs_dir, filename) for filename in target_filenames]
+
+ cmd = env_mono.CommandNoCache(targets, [], build_godot_net_sdk, module_dir=module_dir)
+ env_mono.AlwaysBuild(cmd)
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 3e771e06f0..6057004166 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -1,6 +1,5 @@
import os
import os.path
-import sys
import subprocess
from SCons.Script import Dir, Environment
@@ -397,9 +396,8 @@ def configure(env, env_mono):
mono_root = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
if tools_enabled:
+ # Only supported for editor builds.
copy_mono_root_files(env, mono_root)
- else:
- print("Ignoring option: 'copy_mono_root'; only available for builds with 'tools' enabled.")
def make_template_dir(env, mono_root):
diff --git a/modules/mono/build_scripts/mono_reg_utils.py b/modules/mono/build_scripts/mono_reg_utils.py
index 3090a4759a..0ec7e2f433 100644
--- a/modules/mono/build_scripts/mono_reg_utils.py
+++ b/modules/mono/build_scripts/mono_reg_utils.py
@@ -9,7 +9,7 @@ if os.name == "nt":
def _reg_open_key(key, subkey):
try:
return winreg.OpenKey(key, subkey)
- except (WindowsError, OSError):
+ except OSError:
if platform.architecture()[0] == "32bit":
bitness_sam = winreg.KEY_WOW64_64KEY
else:
@@ -37,7 +37,7 @@ def _find_mono_in_reg(subkey, bits):
with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
value = winreg.QueryValueEx(hKey, "SdkInstallRoot")[0]
return value
- except (WindowsError, OSError):
+ except OSError:
return None
@@ -48,7 +48,7 @@ def _find_mono_in_reg_old(subkey, bits):
if default_clr:
return _find_mono_in_reg(subkey + "\\" + default_clr, bits)
return None
- except (WindowsError, EnvironmentError):
+ except OSError:
return None
@@ -97,7 +97,7 @@ def find_msbuild_tools_path_reg():
raise ValueError("Cannot find `installationPath` entry")
except ValueError as e:
print("Error reading output from vswhere: " + e.message)
- except WindowsError:
+ except OSError:
pass # Fine, vswhere not found
except (subprocess.CalledProcessError, OSError):
pass
@@ -109,5 +109,5 @@ def find_msbuild_tools_path_reg():
with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey:
value = winreg.QueryValueEx(hKey, "MSBuildToolsPath")[0]
return value
- except (WindowsError, OSError):
+ except OSError:
return ""
diff --git a/modules/mono/build_scripts/solution_builder.py b/modules/mono/build_scripts/solution_builder.py
index 03f4e57f02..6a621c3c8b 100644
--- a/modules/mono/build_scripts/solution_builder.py
+++ b/modules/mono/build_scripts/solution_builder.py
@@ -8,9 +8,6 @@ def find_dotnet_cli():
import os.path
if os.name == "nt":
- windows_exts = os.environ["PATHEXT"]
- windows_exts = windows_exts.split(os.pathsep) if windows_exts else []
-
for hint_dir in os.environ["PATH"].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, "dotnet")
diff --git a/modules/mono/config.py b/modules/mono/config.py
index cd659057ef..d060ae9b28 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -23,18 +23,16 @@ def configure(env):
envvars.Add(
PathVariable(
"mono_prefix",
- "Path to the mono installation directory for the target platform and architecture",
+ "Path to the Mono installation directory for the target platform and architecture",
"",
PathVariable.PathAccept,
)
)
- envvars.Add(BoolVariable("mono_static", "Statically link mono", default_mono_static))
- envvars.Add(BoolVariable("mono_glue", "Build with the mono glue sources", True))
+ envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
+ envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
envvars.Add(
- BoolVariable(
- "copy_mono_root", "Make a copy of the mono installation directory to bundle with the editor", False
- )
+ BoolVariable("copy_mono_root", "Make a copy of the Mono installation directory to bundle with the editor", True)
)
# TODO: It would be great if this could be detected automatically instead
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index bbdec224f0..8928b6e5e3 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -940,8 +940,6 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Use a placeholder for now to avoid losing the state when saving a scene
- obj->set_script(scr);
-
PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj);
obj->set_script_instance(placeholder);
@@ -968,14 +966,13 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (List<Ref<CSharpScript>>::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> script = E->get();
- if (!script->get_path().empty()) {
#ifdef TOOLS_ENABLED
- script->exports_invalidated = true;
+ script->exports_invalidated = true;
#endif
- script->signals_invalidated = true;
+ script->signals_invalidated = true;
+ if (!script->get_path().empty()) {
script->reload(p_soft_reload);
- script->update_exports();
if (!script->valid) {
script->pending_reload_instances.clear();
@@ -1950,6 +1947,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
}
void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
+ // Must make sure event signals are not left dangling
disconnect_event_signals();
#ifdef DEBUG_ENABLED
@@ -1965,6 +1963,9 @@ void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_f
CRASH_COND(gchandle.is_released());
#endif
+ // Must make sure event signals are not left dangling
+ disconnect_event_signals();
+
r_remove_script_instance = false;
if (_unreference_owner_unsafe()) {
@@ -2224,6 +2225,9 @@ CSharpInstance::~CSharpInstance() {
destructing_script_instance = true;
+ // Must make sure event signals are not left dangling
+ disconnect_event_signals();
+
if (!gchandle.is_released()) {
if (!predelete_notified && !ref_dying) {
// This destructor is not called from the owners destructor.
@@ -2702,7 +2706,7 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
if (!property->has_getter()) {
#ifdef TOOLS_ENABLED
if (exported) {
- ERR_PRINT("Read-only property cannot be exported: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
+ ERR_PRINT("Cannot export a property without a getter: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
}
#endif
return false;
@@ -2710,7 +2714,7 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
if (!property->has_setter()) {
#ifdef TOOLS_ENABLED
if (exported) {
- ERR_PRINT("Write-only property (without getter) cannot be exported: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
+ ERR_PRINT("Cannot export a property without a setter: '" + MEMBER_FULL_QUALIFIED_NAME(p_member) + "'.");
}
#endif
return false;
@@ -2955,13 +2959,24 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
CRASH_COND(p_script->native == nullptr);
+ p_script->valid = true;
+
+ update_script_class_info(p_script);
+
+#ifdef TOOLS_ENABLED
+ p_script->_update_member_info_no_exports();
+#endif
+}
+
+// Extract information about the script using the mono class.
+void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) {
GDMonoClass *base = p_script->script_class->get_parent_class();
+ // `base` should only be set if the script is a user defined type.
if (base != p_script->native) {
p_script->base = base;
}
- p_script->valid = true;
p_script->tool = p_script->script_class->has_attribute(CACHED_CLASS(ToolAttribute));
if (!p_script->tool) {
@@ -2996,17 +3011,74 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
p_script->script_class->fetch_methods_with_godot_api_checks(p_script->native);
- // Need to fetch method from base classes as well
+ p_script->rpc_functions.clear();
+ p_script->rpc_variables.clear();
+
GDMonoClass *top = p_script->script_class;
while (top && top != p_script->native) {
+ // Fetch methods from base classes as well
top->fetch_methods_with_godot_api_checks(p_script->native);
+
+ // Update RPC info
+ {
+ Vector<GDMonoMethod *> methods = top->get_all_methods();
+ for (int i = 0; i < methods.size(); i++) {
+ if (!methods[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = p_script->_member_get_rpc_mode(methods[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = methods[i]->get_name();
+ nd.mode = mode;
+ if (-1 == p_script->rpc_functions.find(nd)) {
+ p_script->rpc_functions.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
+ {
+ Vector<GDMonoField *> fields = top->get_all_fields();
+ for (int i = 0; i < fields.size(); i++) {
+ if (!fields[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = p_script->_member_get_rpc_mode(fields[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = fields[i]->get_name();
+ nd.mode = mode;
+ if (-1 == p_script->rpc_variables.find(nd)) {
+ p_script->rpc_variables.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
+ {
+ Vector<GDMonoProperty *> properties = top->get_all_properties();
+ for (int i = 0; i < properties.size(); i++) {
+ if (!properties[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = p_script->_member_get_rpc_mode(properties[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = properties[i]->get_name();
+ nd.mode = mode;
+ if (-1 == p_script->rpc_variables.find(nd)) {
+ p_script->rpc_variables.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
top = top->get_parent_class();
}
+ // Sort so we are 100% that they are always the same.
+ p_script->rpc_functions.sort_custom<SortNetData>();
+ p_script->rpc_variables.sort_custom<SortNetData>();
+
p_script->load_script_signals(p_script->script_class, p_script->native);
-#ifdef TOOLS_ENABLED
- p_script->_update_member_info_no_exports();
-#endif
}
bool CSharpScript::can_instance() const {
@@ -3305,124 +3377,15 @@ Error CSharpScript::reload(bool p_keep_state) {
print_verbose("Found class " + script_class->get_full_name() + " for script " + get_path());
#endif
- tool = script_class->has_attribute(CACHED_CLASS(ToolAttribute));
-
- if (!tool) {
- GDMonoClass *nesting_class = script_class->get_nesting_class();
- tool = nesting_class && nesting_class->has_attribute(CACHED_CLASS(ToolAttribute));
- }
-
-#if TOOLS_ENABLED
- if (!tool) {
- tool = script_class->get_assembly() == GDMono::get_singleton()->get_tools_assembly();
- }
-#endif
-
native = GDMonoUtils::get_class_native_base(script_class);
CRASH_COND(native == nullptr);
- GDMonoClass *base_class = script_class->get_parent_class();
-
- if (base_class != native) {
- base = base_class;
- }
-
-#ifdef DEBUG_ENABLED
- // For debug builds, we must fetch from all native base methods as well.
- // Native base methods must be fetched before the current class.
- // Not needed if the script class itself is a native class.
-
- if (script_class != native) {
- GDMonoClass *native_top = native;
- while (native_top) {
- native_top->fetch_methods_with_godot_api_checks(native);
-
- if (native_top == CACHED_CLASS(GodotObject)) {
- break;
- }
-
- native_top = native_top->get_parent_class();
- }
- }
-#endif
-
- script_class->fetch_methods_with_godot_api_checks(native);
+ update_script_class_info(this);
- // Need to fetch method from base classes as well
- GDMonoClass *top = script_class;
- while (top && top != native) {
- top->fetch_methods_with_godot_api_checks(native);
- top = top->get_parent_class();
- }
-
- load_script_signals(script_class, native);
_update_exports();
}
- rpc_functions.clear();
- rpc_variables.clear();
-
- GDMonoClass *top = script_class;
- while (top && top != native) {
- {
- Vector<GDMonoMethod *> methods = top->get_all_methods();
- for (int i = 0; i < methods.size(); i++) {
- if (!methods[i]->is_static()) {
- MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(methods[i]);
- if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
- ScriptNetData nd;
- nd.name = methods[i]->get_name();
- nd.mode = mode;
- if (-1 == rpc_functions.find(nd)) {
- rpc_functions.push_back(nd);
- }
- }
- }
- }
- }
-
- {
- Vector<GDMonoField *> fields = top->get_all_fields();
- for (int i = 0; i < fields.size(); i++) {
- if (!fields[i]->is_static()) {
- MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(fields[i]);
- if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
- ScriptNetData nd;
- nd.name = fields[i]->get_name();
- nd.mode = mode;
- if (-1 == rpc_variables.find(nd)) {
- rpc_variables.push_back(nd);
- }
- }
- }
- }
- }
-
- {
- Vector<GDMonoProperty *> properties = top->get_all_properties();
- for (int i = 0; i < properties.size(); i++) {
- if (!properties[i]->is_static()) {
- MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(properties[i]);
- if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
- ScriptNetData nd;
- nd.name = properties[i]->get_name();
- nd.mode = mode;
- if (-1 == rpc_variables.find(nd)) {
- rpc_variables.push_back(nd);
- }
- }
- }
- }
- }
-
- top = top->get_parent_class();
- }
-
- // Sort so we are 100% that they are always the same.
- rpc_functions.sort_custom<SortNetData>();
- rpc_variables.sort_custom<SortNetData>();
-
return OK;
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index f0b43a40f9..316fd78f2a 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -164,6 +164,7 @@ private:
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
+ static void update_script_class_info(Ref<CSharpScript> p_script);
static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
@@ -287,7 +288,7 @@ public:
void mono_object_disposed(MonoObject *p_obj);
/*
- * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, ifevent_signal
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
* 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
*/
void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
index 86a0a4393e..8304d9e321 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
@@ -1,13 +1,13 @@
<Project Sdk="Microsoft.Build.NoTargets/2.0.1">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
+ <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<Description>MSBuild .NET Sdk for Godot projects.</Description>
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
<Version>4.0.0</Version>
- <PackageVersion>4.0.0-dev2</PackageVersion>
<PackageProjectUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</PackageProjectUrl>
<PackageType>MSBuildSdk</PackageType>
<PackageTags>MSBuildSdk</PackageTags>
@@ -19,7 +19,13 @@
<GenerateNuspecDependsOn>$(GenerateNuspecDependsOn);SetNuSpecProperties</GenerateNuspecDependsOn>
</PropertyGroup>
- <Target Name="SetNuSpecProperties" Condition=" Exists('$(NuspecFile)') ">
+ <Target Name="ReadGodotNETSdkVersion" BeforeTargets="BeforeBuild;BeforeRebuild;CoreCompile">
+ <PropertyGroup>
+ <PackageVersion>$([System.IO.File]::ReadAllText('$(ProjectDir)Godot.NET.Sdk_PackageVersion.txt').Trim())</PackageVersion>
+ </PropertyGroup>
+ </Target>
+
+ <Target Name="SetNuSpecProperties" Condition=" Exists('$(NuspecFile)') " DependsOnTargets="ReadGodotNETSdkVersion">
<PropertyGroup>
<NuspecProperties>
id=$(PackageId);
@@ -32,4 +38,13 @@
</NuspecProperties>
</PropertyGroup>
</Target>
+
+ <Target Name="CopyNupkgToSConsOutputDir" AfterTargets="Pack">
+ <PropertyGroup>
+ <GodotSourceRootPath>$(SolutionDir)\..\..\..\..\</GodotSourceRootPath>
+ <GodotOutputDataDir>$(GodotSourceRootPath)\bin\GodotSharp\</GodotOutputDataDir>
+ </PropertyGroup>
+ <Copy SourceFiles="$(OutputPath)$(PackageId).$(PackageVersion).nupkg"
+ DestinationFolder="$(GodotOutputDataDir)Tools\nupkgs\" />
+ </Target>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
index 5b5cefe80e..ba68a4da43 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
@@ -17,6 +17,6 @@
<repository url="$projecturl$" />
</metadata>
<files>
- <file src="Sdk\**" target="Sdk" />\
+ <file src="Sdk\**" target="Sdk" />
</files>
</package>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt
new file mode 100644
index 0000000000..34749489b9
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt
@@ -0,0 +1 @@
+4.0.0-dev3
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index dfc59e6ccb..5febcf3175 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -14,15 +14,15 @@
<GodotProjectDir Condition=" '$(SolutionDir)' == '' ">$(MSBuildProjectDirectory)</GodotProjectDir>
<GodotProjectDir>$([MSBuild]::EnsureTrailingSlash('$(GodotProjectDir)'))</GodotProjectDir>
- <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.mono\temp\'. -->
- <BaseOutputPath>$(GodotProjectDir).mono\temp\bin\</BaseOutputPath>
- <OutputPath>$(GodotProjectDir).mono\temp\bin\$(Configuration)\</OutputPath>
+ <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.godot\mono\temp\'. -->
+ <BaseOutputPath>$(GodotProjectDir).godot\mono\temp\bin\</BaseOutputPath>
+ <OutputPath>$(GodotProjectDir).godot\mono\temp\bin\$(Configuration)\</OutputPath>
<!--
Use custom IntermediateOutputPath and BaseIntermediateOutputPath only if it wasn't already set.
Otherwise the old values may have already been changed by MSBuild which can cause problems with NuGet.
-->
- <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\$(Configuration)\</IntermediateOutputPath>
- <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\</BaseIntermediateOutputPath>
+ <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\$(Configuration)\</IntermediateOutputPath>
+ <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\</BaseIntermediateOutputPath>
<!-- Do not append the target framework name to the output path. -->
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
@@ -88,7 +88,7 @@
<PropertyGroup>
<!-- ExportDebug also defines DEBUG like Debug does. -->
<DefineConstants Condition=" '$(Configuration)' == 'ExportDebug' ">$(DefineConstants);DEBUG</DefineConstants>
- <!-- Debug defines TOOLS to differenciate between Debug and ExportDebug configurations. -->
+ <!-- Debug defines TOOLS to differentiate between Debug and ExportDebug configurations. -->
<DefineConstants Condition=" '$(Configuration)' == 'Debug' ">$(DefineConstants);TOOLS</DefineConstants>
<DefineConstants>$(GodotDefineConstants);$(DefineConstants)</DefineConstants>
@@ -102,11 +102,11 @@
-->
<Reference Include="GodotSharp">
<Private>false</Private>
- <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath>
+ <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath>
</Reference>
<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Debug' ">
<Private>false</Private>
- <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath>
+ <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath>
</Reference>
</ItemGroup>
</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
index 5edf72d63e..9b7b422276 100644
--- a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
@@ -15,14 +15,14 @@ namespace GodotTools.BuildLogger
public void Initialize(IEventSource eventSource)
{
if (null == Parameters)
- throw new LoggerException("Log directory was not set.");
+ throw new LoggerException("Log directory parameter not specified.");
var parameters = Parameters.Split(new[] { ';' });
string logDir = parameters[0];
if (string.IsNullOrEmpty(logDir))
- throw new LoggerException("Log directory was not set.");
+ throw new LoggerException("Log directory parameter is empty.");
if (parameters.Length > 1)
throw new LoggerException("Too many parameters passed.");
@@ -51,22 +51,31 @@ namespace GodotTools.BuildLogger
{
throw new LoggerException("Failed to create log file: " + ex.Message);
}
- else
- {
- // Unexpected failure
- throw;
- }
+
+ // Unexpected failure
+ throw;
}
eventSource.ProjectStarted += eventSource_ProjectStarted;
- eventSource.TaskStarted += eventSource_TaskStarted;
+ eventSource.ProjectFinished += eventSource_ProjectFinished;
eventSource.MessageRaised += eventSource_MessageRaised;
eventSource.WarningRaised += eventSource_WarningRaised;
eventSource.ErrorRaised += eventSource_ErrorRaised;
- eventSource.ProjectFinished += eventSource_ProjectFinished;
}
- void eventSource_ErrorRaised(object sender, BuildErrorEventArgs e)
+ private void eventSource_ProjectStarted(object sender, ProjectStartedEventArgs e)
+ {
+ WriteLine(e.Message);
+ indent++;
+ }
+
+ private void eventSource_ProjectFinished(object sender, ProjectFinishedEventArgs e)
+ {
+ indent--;
+ WriteLine(e.Message);
+ }
+
+ private void eventSource_ErrorRaised(object sender, BuildErrorEventArgs e)
{
string line = $"{e.File}({e.LineNumber},{e.ColumnNumber}): error {e.Code}: {e.Message}";
@@ -81,7 +90,7 @@ namespace GodotTools.BuildLogger
issuesStreamWriter.WriteLine(errorLine);
}
- void eventSource_WarningRaised(object sender, BuildWarningEventArgs e)
+ private void eventSource_WarningRaised(object sender, BuildWarningEventArgs e)
{
string line = $"{e.File}({e.LineNumber},{e.ColumnNumber}): warning {e.Code}: {e.Message}";
@@ -108,40 +117,6 @@ namespace GodotTools.BuildLogger
}
}
- private void eventSource_TaskStarted(object sender, TaskStartedEventArgs e)
- {
- // TaskStartedEventArgs adds ProjectFile, TaskFile, TaskName
- // To keep this log clean, this logger will ignore these events.
- }
-
- private void eventSource_ProjectStarted(object sender, ProjectStartedEventArgs e)
- {
- WriteLine(e.Message);
- indent++;
- }
-
- private void eventSource_ProjectFinished(object sender, ProjectFinishedEventArgs e)
- {
- indent--;
- WriteLine(e.Message);
- }
-
- /// <summary>
- /// Write a line to the log, adding the SenderName
- /// </summary>
- private void WriteLineWithSender(string line, BuildEventArgs e)
- {
- if (0 == string.Compare(e.SenderName, "MSBuild", StringComparison.OrdinalIgnoreCase))
- {
- // Well, if the sender name is MSBuild, let's leave it out for prettiness
- WriteLine(line);
- }
- else
- {
- WriteLine(e.SenderName + ": " + line);
- }
- }
-
/// <summary>
/// Write a line to the log, adding the SenderName and Message
/// (these parameters are on all MSBuild event argument objects)
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
index e6b0e8f1df..b217ae4bf7 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Runtime.InteropServices;
namespace GodotTools.Core
{
@@ -14,14 +15,18 @@ namespace GodotTools.Core
if (Path.DirectorySeparatorChar == '\\')
dir = dir.Replace("/", "\\") + "\\";
- Uri fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
- Uri relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
+ var fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
+ var relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
- return relRoot.MakeRelativeUri(fullPath).ToString();
+ // MakeRelativeUri converts spaces to %20, hence why we need UnescapeDataString
+ return Uri.UnescapeDataString(relRoot.MakeRelativeUri(fullPath).ToString());
}
public static string NormalizePath(this string path)
{
+ if (string.IsNullOrEmpty(path))
+ return path;
+
bool rooted = path.IsAbsolutePath();
path = path.Replace('\\', '/');
@@ -31,7 +36,17 @@ namespace GodotTools.Core
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
- return rooted ? Path.DirectorySeparatorChar + path : path;
+ if (!rooted)
+ return path;
+
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
+ {
+ string maybeDrive = parts[0];
+ if (maybeDrive.Length == 2 && maybeDrive[1] == ':')
+ return path; // Already has drive letter
+ }
+
+ return Path.DirectorySeparatorChar + path;
}
private static readonly string DriveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
@@ -45,7 +60,7 @@ namespace GodotTools.Core
public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
{
- var invalidChars = new List<string> { ":", "*", "?", "\"", "<", ">", "|" };
+ var invalidChars = new List<string> {":", "*", "?", "\"", "<", ">", "|"};
if (allowDirSeparator)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
index 572c541412..0f50c90531 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
@@ -121,7 +121,7 @@ namespace GodotTools.IdeMessaging
this.messageHandler = messageHandler;
this.logger = logger;
- string projectMetadataDir = Path.Combine(godotProjectDir, ".mono", "metadata");
+ string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata");
MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
index 6f318aab4a..cc0da44a13 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
@@ -2,6 +2,7 @@ using GodotTools.Core;
using System.Collections.Generic;
using System.IO;
using System.Linq;
+using System.Text;
using System.Text.RegularExpressions;
namespace GodotTools.ProjectEditor
@@ -88,7 +89,7 @@ namespace GodotTools.ProjectEditor
string solutionPath = Path.Combine(DirectoryPath, Name + ".sln");
string content = string.Format(SolutionTemplate, projectsDecl, slnPlatformsCfg, projPlatformsCfg);
- File.WriteAllText(solutionPath, content);
+ File.WriteAllText(solutionPath, content, Encoding.UTF8); // UTF-8 with BOM
}
public DotNetSolution(string name)
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
index 41c94f19c8..37123ba2b2 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
@@ -10,6 +10,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
+ <ProjectReference Include="..\GodotTools.Shared\GodotTools.Shared.csproj" />
</ItemGroup>
<!--
The Microsoft.Build.Runtime package is too problematic so we create a MSBuild.exe stub. The workaround described
@@ -20,7 +21,7 @@
<ItemGroup>
<None Include="MSBuild.exe" CopyToOutputDirectory="Always" />
</ItemGroup>
- <Target Name="CopyMSBuildStubWindows" AfterTargets="Build" Condition="$([MSBuild]::IsOsPlatform(Windows))">
+ <Target Name="CopyMSBuildStubWindows" AfterTargets="Build" Condition=" '$(GodotPlatform)' == 'windows' Or ( '$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT' ) ">
<PropertyGroup>
<GodotSourceRootPath>$(SolutionDir)/../../../../</GodotSourceRootPath>
<GodotOutputDataDir>$(GodotSourceRootPath)/bin/GodotSharp</GodotOutputDataDir>
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index 01d7c99662..7d49d251dd 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -3,14 +3,13 @@ using System.IO;
using System.Text;
using Microsoft.Build.Construction;
using Microsoft.Build.Evaluation;
+using GodotTools.Shared;
namespace GodotTools.ProjectEditor
{
public static class ProjectGenerator
{
- public const string GodotSdkVersionToUse = "4.0.0-dev2";
-
- public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GodotSdkVersionToUse}";
+ public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GeneratedGodotNupkgsVersions.GodotNETSdk}";
public static ProjectRootElement GenGameProject(string name)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
index 4041c56597..4e2c0f17cc 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
@@ -61,10 +61,9 @@ namespace GodotTools.ProjectEditor
if (item.ItemType != itemType)
continue;
- string normalizedExclude = item.Exclude.NormalizePath();
-
- var glob = MSBuildGlob.Parse(normalizedExclude);
+ string normalizedRemove = item.Remove.NormalizePath();
+ var glob = MSBuildGlob.Parse(normalizedRemove);
excluded.AddRange(includedFiles.Where(includedFile => glob.IsMatch(includedFile)));
}
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
new file mode 100644
index 0000000000..1d382dcb43
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
@@ -0,0 +1,36 @@
+<Project>
+ <!-- Generate C# file with the version of all the nupkgs bundled with Godot -->
+
+ <Target Name="SetPropertiesForGenerateGodotNupkgsVersions">
+ <PropertyGroup>
+ <GodotNETSdkPackageVersionFile>$(SolutionDir)..\Godot.NET.Sdk\Godot.NET.Sdk\Godot.NET.Sdk_PackageVersion.txt</GodotNETSdkPackageVersionFile>
+ <GeneratedGodotNupkgsVersionsFile>$(IntermediateOutputPath)GodotNupkgsVersions.g.cs</GeneratedGodotNupkgsVersionsFile>
+ </PropertyGroup>
+ </Target>
+
+ <Target Name="GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="PrepareForBuild;_GenerateGodotNupkgsVersionsFile"
+ BeforeTargets="BeforeCompile;CoreCompile">
+ <ItemGroup>
+ <Compile Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ <FileWrites Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ </ItemGroup>
+ </Target>
+ <Target Name="_GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="SetPropertiesForGenerateGodotNupkgsVersions"
+ Inputs="$(MSBuildProjectFile);@(GodotNETSdkPackageVersionFile)"
+ Outputs="$(GeneratedGodotNupkgsVersionsFile)">
+ <PropertyGroup>
+ <GenerateGodotNupkgsVersionsCode><![CDATA[
+namespace $(RootNamespace) {
+ public class GeneratedGodotNupkgsVersions {
+ public const string GodotNETSdk = "$([System.IO.File]::ReadAllText('$(GodotNETSdkPackageVersionFile)').Trim())"%3b
+ }
+}
+]]></GenerateGodotNupkgsVersionsCode>
+ </PropertyGroup>
+ <WriteLinesToFile Lines="$(GenerateGodotNupkgsVersionsCode)"
+ File="$(GeneratedGodotNupkgsVersionsFile)"
+ Overwrite="True" WriteOnlyWhenDifferent="True" />
+ </Target>
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
new file mode 100644
index 0000000000..3bc1698c15
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
@@ -0,0 +1,6 @@
+<Project Sdk="Microsoft.NET.Sdk">
+ <PropertyGroup>
+ <TargetFramework>netstandard2.0</TargetFramework>
+ </PropertyGroup>
+ <Import Project="GenerateGodotNupkgsVersions.targets" />
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.sln b/modules/mono/editor/GodotTools/GodotTools.sln
index ba5379e562..d3107a69db 100644
--- a/modules/mono/editor/GodotTools/GodotTools.sln
+++ b/modules/mono/editor/GodotTools/GodotTools.sln
@@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.IdeMessaging", "
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.OpenVisualStudio", "GodotTools.OpenVisualStudio\GodotTools.OpenVisualStudio.csproj", "{EAFFF236-FA96-4A4D-BD23-0E51EF988277}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.Shared", "GodotTools.Shared\GodotTools.Shared.csproj", "{2758FFAF-8237-4CF2-B569-66BF8B3587BB}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -43,5 +45,9 @@ Global
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.Build.0 = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
diff --git a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
deleted file mode 100644
index 3ab669a9f3..0000000000
--- a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
+++ /dev/null
@@ -1,339 +0,0 @@
-using Godot;
-using System;
-using System.IO;
-using Godot.Collections;
-using GodotTools.Internals;
-using static GodotTools.Internals.Globals;
-using File = GodotTools.Utils.File;
-using Path = System.IO.Path;
-
-namespace GodotTools
-{
- public class BottomPanel : VBoxContainer
- {
- private EditorInterface editorInterface;
-
- private TabContainer panelTabs;
-
- private VBoxContainer panelBuildsTab;
-
- private ItemList buildTabsList;
- private TabContainer buildTabs;
-
- private Button warningsBtn;
- private Button errorsBtn;
- private Button viewLogBtn;
-
- private void _UpdateBuildTab(int index, int? currentTab)
- {
- var tab = (BuildTab)buildTabs.GetChild(index);
-
- string itemName = Path.GetFileNameWithoutExtension(tab.BuildInfo.Solution);
- itemName += " [" + tab.BuildInfo.Configuration + "]";
-
- buildTabsList.AddItem(itemName, tab.IconTexture);
-
- string itemTooltip = "Solution: " + tab.BuildInfo.Solution;
- itemTooltip += "\nConfiguration: " + tab.BuildInfo.Configuration;
- itemTooltip += "\nStatus: ";
-
- if (tab.BuildExited)
- itemTooltip += tab.BuildResult == BuildTab.BuildResults.Success ? "Succeeded" : "Errored";
- else
- itemTooltip += "Running";
-
- if (!tab.BuildExited || tab.BuildResult == BuildTab.BuildResults.Error)
- itemTooltip += $"\nErrors: {tab.ErrorCount}";
-
- itemTooltip += $"\nWarnings: {tab.WarningCount}";
-
- buildTabsList.SetItemTooltip(index, itemTooltip);
-
- // If this tab was already selected before the changes or if no tab was selected
- if (currentTab == null || currentTab == index)
- {
- buildTabsList.Select(index);
- _BuildTabsItemSelected(index);
- }
- }
-
- private void _UpdateBuildTabsList()
- {
- buildTabsList.Clear();
-
- int? currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- currentTab = null;
-
- for (int i = 0; i < buildTabs.GetChildCount(); i++)
- _UpdateBuildTab(i, currentTab);
- }
-
- public BuildTab GetBuildTabFor(BuildInfo buildInfo)
- {
- foreach (var buildTab in new Array<BuildTab>(buildTabs.GetChildren()))
- {
- if (buildTab.BuildInfo.Equals(buildInfo))
- return buildTab;
- }
-
- var newBuildTab = new BuildTab(buildInfo);
- AddBuildTab(newBuildTab);
-
- return newBuildTab;
- }
-
- private void _BuildTabsItemSelected(int idx)
- {
- if (idx < 0 || idx >= buildTabs.GetTabCount())
- throw new IndexOutOfRangeException();
-
- buildTabs.CurrentTab = idx;
- if (!buildTabs.Visible)
- buildTabs.Visible = true;
-
- warningsBtn.Visible = true;
- errorsBtn.Visible = true;
- viewLogBtn.Visible = true;
- }
-
- private void _BuildTabsNothingSelected()
- {
- if (buildTabs.GetTabCount() != 0)
- {
- // just in case
- buildTabs.Visible = false;
-
- // This callback is called when clicking on the empty space of the list.
- // ItemList won't deselect the items automatically, so we must do it ourselves.
- buildTabsList.UnselectAll();
- }
-
- warningsBtn.Visible = false;
- errorsBtn.Visible = false;
- viewLogBtn.Visible = false;
- }
-
- private void _WarningsToggled(bool pressed)
- {
- int currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- throw new InvalidOperationException("No tab selected");
-
- var buildTab = (BuildTab)buildTabs.GetChild(currentTab);
- buildTab.WarningsVisible = pressed;
- buildTab.UpdateIssuesList();
- }
-
- private void _ErrorsToggled(bool pressed)
- {
- int currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- throw new InvalidOperationException("No tab selected");
-
- var buildTab = (BuildTab)buildTabs.GetChild(currentTab);
- buildTab.ErrorsVisible = pressed;
- buildTab.UpdateIssuesList();
- }
-
- public void BuildProjectPressed()
- {
- if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
- return; // No solution to build
-
- string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
- string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
-
- CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
-
- if (File.Exists(editorScriptsMetadataPath))
- {
- try
- {
- File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
- }
- catch (IOException e)
- {
- GD.PushError($"Failed to copy scripts metadata file. Exception message: {e.Message}");
- return;
- }
- }
-
- bool buildSuccess = BuildManager.BuildProjectBlocking("Debug");
-
- if (!buildSuccess)
- return;
-
- // Notify running game for hot-reload
- Internal.EditorDebuggerNodeReloadScripts();
-
- // Hot-reload in the editor
- GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
-
- if (Internal.IsAssembliesReloadingNeeded())
- Internal.ReloadAssemblies(softReload: false);
- }
-
- private void _ViewLogPressed()
- {
- if (!buildTabsList.IsAnythingSelected())
- return;
-
- var selectedItems = buildTabsList.GetSelectedItems();
-
- if (selectedItems.Length != 1)
- throw new InvalidOperationException($"Expected 1 selected item, got {selectedItems.Length}");
-
- int selectedItem = selectedItems[0];
-
- var buildTab = (BuildTab)buildTabs.GetTabControl(selectedItem);
-
- OS.ShellOpen(Path.Combine(buildTab.BuildInfo.LogsDirPath, BuildManager.MsBuildLogFileName));
- }
-
- public override void _Notification(int what)
- {
- base._Notification(what);
-
- if (what == EditorSettings.NotificationEditorSettingsChanged)
- {
- var editorBaseControl = editorInterface.GetBaseControl();
- panelTabs.AddThemeStyleboxOverride("panel", editorBaseControl.GetThemeStylebox("DebuggerPanel", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_fg", editorBaseControl.GetThemeStylebox("DebuggerTabFG", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_bg", editorBaseControl.GetThemeStylebox("DebuggerTabBG", "EditorStyles"));
- }
- }
-
- public void AddBuildTab(BuildTab buildTab)
- {
- buildTabs.AddChild(buildTab);
- RaiseBuildTab(buildTab);
- }
-
- public void RaiseBuildTab(BuildTab buildTab)
- {
- if (buildTab.GetParent() != buildTabs)
- throw new InvalidOperationException("Build tab is not in the tabs list");
-
- buildTabs.MoveChild(buildTab, 0);
- _UpdateBuildTabsList();
- }
-
- public void ShowBuildTab()
- {
- for (int i = 0; i < panelTabs.GetTabCount(); i++)
- {
- if (panelTabs.GetTabControl(i) == panelBuildsTab)
- {
- panelTabs.CurrentTab = i;
- GodotSharpEditor.Instance.MakeBottomPanelItemVisible(this);
- return;
- }
- }
-
- GD.PushError("Builds tab not found");
- }
-
- public override void _Ready()
- {
- base._Ready();
-
- editorInterface = GodotSharpEditor.Instance.GetEditorInterface();
-
- var editorBaseControl = editorInterface.GetBaseControl();
-
- SizeFlagsVertical = (int)SizeFlags.ExpandFill;
- SetAnchorsAndMarginsPreset(LayoutPreset.Wide);
-
- panelTabs = new TabContainer
- {
- TabAlign = TabContainer.TabAlignEnum.Left,
- RectMinSize = new Vector2(0, 228) * EditorScale,
- SizeFlagsVertical = (int)SizeFlags.ExpandFill
- };
- panelTabs.AddThemeStyleboxOverride("panel", editorBaseControl.GetThemeStylebox("DebuggerPanel", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_fg", editorBaseControl.GetThemeStylebox("DebuggerTabFG", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_bg", editorBaseControl.GetThemeStylebox("DebuggerTabBG", "EditorStyles"));
- AddChild(panelTabs);
-
- {
- // Builds tab
- panelBuildsTab = new VBoxContainer
- {
- Name = "Builds".TTR(),
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill
- };
- panelTabs.AddChild(panelBuildsTab);
-
- var toolBarHBox = new HBoxContainer {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
- panelBuildsTab.AddChild(toolBarHBox);
-
- var buildProjectBtn = new Button
- {
- Text = "Build Project".TTR(),
- FocusMode = FocusModeEnum.None
- };
- buildProjectBtn.PressedSignal += BuildProjectPressed;
- toolBarHBox.AddChild(buildProjectBtn);
-
- toolBarHBox.AddSpacer(begin: false);
-
- warningsBtn = new Button
- {
- Text = "Warnings".TTR(),
- ToggleMode = true,
- Pressed = true,
- Visible = false,
- FocusMode = FocusModeEnum.None
- };
- warningsBtn.Toggled += _WarningsToggled;
- toolBarHBox.AddChild(warningsBtn);
-
- errorsBtn = new Button
- {
- Text = "Errors".TTR(),
- ToggleMode = true,
- Pressed = true,
- Visible = false,
- FocusMode = FocusModeEnum.None
- };
- errorsBtn.Toggled += _ErrorsToggled;
- toolBarHBox.AddChild(errorsBtn);
-
- toolBarHBox.AddSpacer(begin: false);
-
- viewLogBtn = new Button
- {
- Text = "View log".TTR(),
- FocusMode = FocusModeEnum.None,
- Visible = false
- };
- viewLogBtn.PressedSignal += _ViewLogPressed;
- toolBarHBox.AddChild(viewLogBtn);
-
- var hsc = new HSplitContainer
- {
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
- SizeFlagsVertical = (int)SizeFlags.ExpandFill
- };
- panelBuildsTab.AddChild(hsc);
-
- buildTabsList = new ItemList {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
- buildTabsList.ItemSelected += _BuildTabsItemSelected;
- buildTabsList.NothingSelected += _BuildTabsNothingSelected;
- hsc.AddChild(buildTabsList);
-
- buildTabs = new TabContainer
- {
- TabAlign = TabContainer.TabAlignEnum.Left,
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
- TabsVisible = false
- };
- hsc.AddChild(buildTabs);
- }
- }
- }
-}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
index ab090c46e7..51055dc9b9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
@@ -4,7 +4,7 @@ using Godot.Collections;
using GodotTools.Internals;
using Path = System.IO.Path;
-namespace GodotTools
+namespace GodotTools.Build
{
[Serializable]
public sealed class BuildInfo : Reference // TODO Remove Reference once we have proper serialization
@@ -20,7 +20,9 @@ namespace GodotTools
public override bool Equals(object obj)
{
if (obj is BuildInfo other)
- return other.Solution == Solution && other.Configuration == Configuration;
+ return other.Solution == Solution && other.Targets == Targets &&
+ other.Configuration == Configuration && other.Restore == Restore &&
+ other.CustomProperties == CustomProperties && other.LogsDirPath == LogsDirPath;
return false;
}
@@ -31,7 +33,11 @@ namespace GodotTools
{
int hash = 17;
hash = hash * 29 + Solution.GetHashCode();
+ hash = hash * 29 + Targets.GetHashCode();
hash = hash * 29 + Configuration.GetHashCode();
+ hash = hash * 29 + Restore.GetHashCode();
+ hash = hash * 29 + CustomProperties.GetHashCode();
+ hash = hash * 29 + LogsDirPath.GetHashCode();
return hash;
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
index ff7ce97c47..b96b0c8175 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
@@ -1,20 +1,18 @@
using System;
-using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
-using GodotTools.Build;
using GodotTools.Ides.Rider;
using GodotTools.Internals;
-using GodotTools.Utils;
using JetBrains.Annotations;
using static GodotTools.Internals.Globals;
using File = GodotTools.Utils.File;
+using OS = GodotTools.Utils.OS;
-namespace GodotTools
+namespace GodotTools.Build
{
public static class BuildManager
{
- private static readonly List<BuildInfo> BuildsInProgress = new List<BuildInfo>();
+ private static BuildInfo _buildInProgress;
public const string PropNameMSBuildMono = "MSBuild (Mono)";
public const string PropNameMSBuildVs = "MSBuild (VS Build Tools)";
@@ -24,6 +22,14 @@ namespace GodotTools
public const string MsBuildIssuesFileName = "msbuild_issues.csv";
public const string MsBuildLogFileName = "msbuild_log.txt";
+ public delegate void BuildLaunchFailedEventHandler(BuildInfo buildInfo, string reason);
+
+ public static event BuildLaunchFailedEventHandler BuildLaunchFailed;
+ public static event Action<BuildInfo> BuildStarted;
+ public static event Action<BuildResult> BuildFinished;
+ public static event Action<string> StdOutputReceived;
+ public static event Action<string> StdErrorReceived;
+
private static void RemoveOldIssuesFile(BuildInfo buildInfo)
{
var issuesFile = GetIssuesFilePath(buildInfo);
@@ -36,12 +42,13 @@ namespace GodotTools
private static void ShowBuildErrorDialog(string message)
{
- GodotSharpEditor.Instance.ShowErrorDialog(message, "Build error");
- GodotSharpEditor.Instance.BottomPanel.ShowBuildTab();
+ var plugin = GodotSharpEditor.Instance;
+ plugin.ShowErrorDialog(message, "Build error");
+ plugin.MakeBottomPanelItemVisible(plugin.MSBuildPanel);
}
- public static void RestartBuild(BuildTab buildTab) => throw new NotImplementedException();
- public static void StopBuild(BuildTab buildTab) => throw new NotImplementedException();
+ public static void RestartBuild(BuildOutputView buildOutputView) => throw new NotImplementedException();
+ public static void StopBuild(BuildOutputView buildOutputView) => throw new NotImplementedException();
private static string GetLogFilePath(BuildInfo buildInfo)
{
@@ -61,15 +68,14 @@ namespace GodotTools
public static bool Build(BuildInfo buildInfo)
{
- if (BuildsInProgress.Contains(buildInfo))
+ if (_buildInProgress != null)
throw new InvalidOperationException("A build is already in progress");
- BuildsInProgress.Add(buildInfo);
+ _buildInProgress = buildInfo;
try
{
- BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
- buildTab.OnBuildStart();
+ BuildStarted?.Invoke(buildInfo);
// Required in order to update the build tasks list
Internal.GodotMainIteration();
@@ -80,44 +86,44 @@ namespace GodotTools
}
catch (IOException e)
{
- buildTab.OnBuildExecFailed($"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
Console.Error.WriteLine(e);
}
try
{
- int exitCode = BuildSystem.Build(buildInfo);
+ int exitCode = BuildSystem.Build(buildInfo, StdOutputReceived, StdErrorReceived);
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
+ BuildFinished?.Invoke(exitCode == 0 ? BuildResult.Success : BuildResult.Error);
return exitCode == 0;
}
catch (Exception e)
{
- buildTab.OnBuildExecFailed($"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
Console.Error.WriteLine(e);
return false;
}
}
finally
{
- BuildsInProgress.Remove(buildInfo);
+ _buildInProgress = null;
}
}
public static async Task<bool> BuildAsync(BuildInfo buildInfo)
{
- if (BuildsInProgress.Contains(buildInfo))
+ if (_buildInProgress != null)
throw new InvalidOperationException("A build is already in progress");
- BuildsInProgress.Add(buildInfo);
+ _buildInProgress = buildInfo;
try
{
- BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
+ BuildStarted?.Invoke(buildInfo);
try
{
@@ -125,43 +131,57 @@ namespace GodotTools
}
catch (IOException e)
{
- buildTab.OnBuildExecFailed($"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
Console.Error.WriteLine(e);
}
try
{
- int exitCode = await BuildSystem.BuildAsync(buildInfo);
+ int exitCode = await BuildSystem.BuildAsync(buildInfo, StdOutputReceived, StdErrorReceived);
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
+ BuildFinished?.Invoke(exitCode == 0 ? BuildResult.Success : BuildResult.Error);
return exitCode == 0;
}
catch (Exception e)
{
- buildTab.OnBuildExecFailed($"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
Console.Error.WriteLine(e);
return false;
}
}
finally
{
- BuildsInProgress.Remove(buildInfo);
+ _buildInProgress = null;
}
}
- public static bool BuildProjectBlocking(string config, [CanBeNull] string platform = null)
+ public static bool BuildProjectBlocking(string config, [CanBeNull] string[] targets = null, [CanBeNull] string platform = null)
{
- if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, targets ?? new[] {"Build"}, config, restore: true);
+
+ // If a platform was not specified, try determining the current one. If that fails, let MSBuild auto-detect it.
+ if (platform != null || OS.PlatformNameMap.TryGetValue(Godot.OS.GetName(), out platform))
+ buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
+
+ if (Internal.GodotIsRealTDouble())
+ buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
+
+ return BuildProjectBlocking(buildInfo);
+ }
+
+ private static bool BuildProjectBlocking(BuildInfo buildInfo)
+ {
+ if (!File.Exists(buildInfo.Solution))
return true; // No solution to build
// Make sure the API assemblies are up to date before building the project.
// We may not have had the chance to update the release API assemblies, and the debug ones
// may have been deleted by the user at some point after they were loaded by the Godot editor.
- string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(config == "ExportRelease" ? "Release" : "Debug");
+ string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(buildInfo.Configuration == "ExportRelease" ? "Release" : "Debug");
if (!string.IsNullOrEmpty(apiAssembliesUpdateError))
{
@@ -173,15 +193,6 @@ namespace GodotTools
{
pr.Step("Building project solution", 0);
- var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, targets: new[] {"Build"}, config, restore: true);
-
- // If a platform was not specified, try determining the current one. If that fails, let MSBuild auto-detect it.
- if (platform != null || OS.PlatformNameMap.TryGetValue(Godot.OS.GetName(), out platform))
- buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
-
- if (Internal.GodotIsRealTDouble())
- buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
-
if (!Build(buildInfo))
{
ShowBuildErrorDialog("Failed to build project solution");
@@ -197,18 +208,51 @@ namespace GodotTools
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return true; // No solution to build
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ Godot.GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ GenerateEditorScriptMetadata();
+
+ if (GodotSharpEditor.Instance.SkipBuildBeforePlaying)
+ return true; // Requested play from an external editor/IDE which already built the project
+
+ return BuildProjectBlocking("Debug");
+ }
+
+ // NOTE: This will be replaced with C# source generators in 4.0
+ public static void GenerateEditorScriptMetadata()
+ {
string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
- if (File.Exists(editorScriptsMetadataPath))
- File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
+ if (!File.Exists(editorScriptsMetadataPath))
+ return;
- if (GodotSharpEditor.Instance.SkipBuildBeforePlaying)
- return true; // Requested play from an external editor/IDE which already built the project
+ try
+ {
+ File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
+ }
+ catch (IOException e)
+ {
+ throw new IOException("Failed to copy scripts metadata file.", innerException: e);
+ }
+ }
- return BuildProjectBlocking("Debug");
+ // NOTE: This will be replaced with C# source generators in 4.0
+ public static string GenerateExportedGameScriptMetadata(bool isDebug)
+ {
+ string scriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, $"scripts_metadata.{(isDebug ? "debug" : "release")}");
+ CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, scriptsMetadataPath);
+ return scriptsMetadataPath;
}
public static void Initialize()
@@ -254,8 +298,6 @@ namespace GodotTools
["hint"] = Godot.PropertyHint.Enum,
["hint_string"] = hintString
});
-
- EditorDef("mono/builds/print_build_output", false);
}
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
index 8596cd24af..9514cc9622 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -5,16 +5,10 @@ using GodotTools.Internals;
using File = GodotTools.Utils.File;
using Path = System.IO.Path;
-namespace GodotTools
+namespace GodotTools.Build
{
- public class BuildTab : VBoxContainer
+ public class BuildOutputView : VBoxContainer, ISerializationListener
{
- public enum BuildResults
- {
- Error,
- Success
- }
-
[Serializable]
private class BuildIssue : Reference // TODO Remove Reference once we have proper serialization
{
@@ -29,10 +23,14 @@ namespace GodotTools
private readonly Array<BuildIssue> issues = new Array<BuildIssue>(); // TODO Use List once we have proper serialization
private ItemList issuesList;
+ private TextEdit buildLog;
+ private PopupMenu issuesListContextMenu;
- public bool BuildExited { get; private set; } = false;
+ [Signal] public event Action BuildStateChanged;
- public BuildResults? BuildResult { get; private set; } = null;
+ public bool HasBuildExited { get; private set; } = false;
+
+ public BuildResult? BuildResult { get; private set; } = null;
public int ErrorCount { get; private set; } = 0;
@@ -41,23 +39,31 @@ namespace GodotTools
public bool ErrorsVisible { get; set; } = true;
public bool WarningsVisible { get; set; } = true;
- public Texture2D IconTexture
+ public Texture2D BuildStateIcon
{
get
{
- if (!BuildExited)
+ if (!HasBuildExited)
return GetThemeIcon("Stop", "EditorIcons");
- if (BuildResult == BuildResults.Error)
- return GetThemeIcon("StatusError", "EditorIcons");
+ if (BuildResult == Build.BuildResult.Error)
+ return GetThemeIcon("Error", "EditorIcons");
+
+ if (WarningCount > 1)
+ return GetThemeIcon("Warning", "EditorIcons");
- return GetThemeIcon("StatusSuccess", "EditorIcons");
+ return null;
}
}
- public BuildInfo BuildInfo { get; private set; }
+ private BuildInfo BuildInfo { get; set; }
- private void _LoadIssuesFromFile(string csvFile)
+ public bool LogVisible
+ {
+ set => buildLog.Visible = value;
+ }
+
+ private void LoadIssuesFromFile(string csvFile)
{
using (var file = new Godot.File())
{
@@ -107,7 +113,7 @@ namespace GodotTools
}
}
- private void _IssueActivated(int idx)
+ private void IssueActivated(int idx)
{
if (idx < 0 || idx >= issuesList.GetItemCount())
throw new IndexOutOfRangeException("Item list index out of range");
@@ -190,49 +196,79 @@ namespace GodotTools
}
}
- public void OnBuildStart()
+ private void BuildLaunchFailed(BuildInfo buildInfo, string cause)
+ {
+ HasBuildExited = true;
+ BuildResult = Build.BuildResult.Error;
+
+ issuesList.Clear();
+
+ var issue = new BuildIssue {Message = cause, Warning = false};
+
+ ErrorCount += 1;
+ issues.Add(issue);
+
+ UpdateIssuesList();
+
+ EmitSignal(nameof(BuildStateChanged));
+ }
+
+ private void BuildStarted(BuildInfo buildInfo)
{
- BuildExited = false;
+ BuildInfo = buildInfo;
+ HasBuildExited = false;
issues.Clear();
WarningCount = 0;
ErrorCount = 0;
+ buildLog.Text = string.Empty;
+
UpdateIssuesList();
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
+ EmitSignal(nameof(BuildStateChanged));
}
- public void OnBuildExit(BuildResults result)
+ private void BuildFinished(BuildResult result)
{
- BuildExited = true;
+ HasBuildExited = true;
BuildResult = result;
- _LoadIssuesFromFile(Path.Combine(BuildInfo.LogsDirPath, BuildManager.MsBuildIssuesFileName));
+ LoadIssuesFromFile(Path.Combine(BuildInfo.LogsDirPath, BuildManager.MsBuildIssuesFileName));
+
UpdateIssuesList();
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
+ EmitSignal(nameof(BuildStateChanged));
}
- public void OnBuildExecFailed(string cause)
+ private void StdOutputReceived(string text)
{
- BuildExited = true;
- BuildResult = BuildResults.Error;
-
- issuesList.Clear();
+ buildLog.Text += text + "\n";
+ ScrollToLastNonEmptyLogLine();
+ }
- var issue = new BuildIssue { Message = cause, Warning = false };
+ private void StdErrorReceived(string text)
+ {
+ buildLog.Text += text + "\n";
+ ScrollToLastNonEmptyLogLine();
+ }
- ErrorCount += 1;
- issues.Add(issue);
+ private void ScrollToLastNonEmptyLogLine()
+ {
+ int line;
+ for (line = buildLog.GetLineCount(); line > 0; line--)
+ {
+ string lineText = buildLog.GetLine(line);
- UpdateIssuesList();
+ if (!string.IsNullOrEmpty(lineText) || !string.IsNullOrEmpty(lineText?.Trim()))
+ break;
+ }
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
+ buildLog.CursorSetLine(line);
}
public void RestartBuild()
{
- if (!BuildExited)
+ if (!HasBuildExited)
throw new InvalidOperationException("Build already started");
BuildManager.RestartBuild(this);
@@ -240,28 +276,118 @@ namespace GodotTools
public void StopBuild()
{
- if (!BuildExited)
+ if (!HasBuildExited)
throw new InvalidOperationException("Build is not in progress");
BuildManager.StopBuild(this);
}
+ private enum IssuesContextMenuOption
+ {
+ Copy
+ }
+
+ private void IssuesListContextOptionPressed(int id)
+ {
+ switch ((IssuesContextMenuOption)id)
+ {
+ case IssuesContextMenuOption.Copy:
+ {
+ // We don't allow multi-selection but just in case that changes later...
+ string text = null;
+
+ foreach (int issueIndex in issuesList.GetSelectedItems())
+ {
+ if (text != null)
+ text += "\n";
+ text += issuesList.GetItemText(issueIndex);
+ }
+
+ if (text != null)
+ DisplayServer.ClipboardSet(text);
+ break;
+ }
+ default:
+ throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid issue context menu option");
+ }
+ }
+
+ private void IssuesListRmbSelected(int index, Vector2 atPosition)
+ {
+ _ = index; // Unused
+
+ issuesListContextMenu.Clear();
+ issuesListContextMenu.Size = new Vector2i(1, 1);
+
+ if (issuesList.IsAnythingSelected())
+ {
+ // Add menu entries for the selected item
+ issuesListContextMenu.AddIconItem(GetThemeIcon("ActionCopy", "EditorIcons"),
+ label: "Copy Error".TTR(), (int)IssuesContextMenuOption.Copy);
+ }
+
+ if (issuesListContextMenu.GetItemCount() > 0)
+ {
+ issuesListContextMenu.Position = (Vector2i)(issuesList.RectGlobalPosition + atPosition);
+ issuesListContextMenu.Popup();
+ }
+ }
+
public override void _Ready()
{
base._Ready();
- issuesList = new ItemList { SizeFlagsVertical = (int)SizeFlags.ExpandFill };
- issuesList.ItemActivated += _IssueActivated;
- AddChild(issuesList);
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill;
+
+ var hsc = new HSplitContainer
+ {
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill
+ };
+ AddChild(hsc);
+
+ issuesList = new ItemList
+ {
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill,
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill // Avoid being squashed by the build log
+ };
+ issuesList.ItemActivated += IssueActivated;
+ issuesList.AllowRmbSelect = true;
+ issuesList.ItemRmbSelected += IssuesListRmbSelected;
+ hsc.AddChild(issuesList);
+
+ issuesListContextMenu = new PopupMenu();
+ issuesListContextMenu.IdPressed += IssuesListContextOptionPressed;
+ issuesList.AddChild(issuesListContextMenu);
+
+ buildLog = new TextEdit
+ {
+ Readonly = true,
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill,
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill // Avoid being squashed by the issues list
+ };
+ hsc.AddChild(buildLog);
+
+ AddBuildEventListeners();
}
- private BuildTab()
+ private void AddBuildEventListeners()
{
+ BuildManager.BuildLaunchFailed += BuildLaunchFailed;
+ BuildManager.BuildStarted += BuildStarted;
+ BuildManager.BuildFinished += BuildFinished;
+ // StdOutput/Error can be received from different threads, so we need to use CallDeferred
+ BuildManager.StdOutputReceived += line => CallDeferred(nameof(StdOutputReceived), line);
+ BuildManager.StdErrorReceived += line => CallDeferred(nameof(StdErrorReceived), line);
}
- public BuildTab(BuildInfo buildInfo)
+ public void OnBeforeSerialize()
{
- BuildInfo = buildInfo;
+ }
+
+ public void OnAfterDeserialize()
+ {
+ AddBuildEventListeners(); // Re-add them
}
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs
new file mode 100644
index 0000000000..59055b60c3
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs
@@ -0,0 +1,8 @@
+namespace GodotTools.Build
+{
+ public enum BuildResult
+ {
+ Error,
+ Success
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index d9862ae361..bac7a2e6db 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -44,10 +44,7 @@ namespace GodotTools.Build
}
}
- private static bool PrintBuildOutput =>
- (bool)EditorSettings.GetSetting("mono/builds/print_build_output");
-
- private static Process LaunchBuild(BuildInfo buildInfo)
+ private static Process LaunchBuild(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
(string msbuildPath, BuildTool buildTool) = MsBuildFinder.FindMsBuild();
@@ -58,13 +55,13 @@ namespace GodotTools.Build
var startInfo = new ProcessStartInfo(msbuildPath, compilerArgs);
- bool redirectOutput = !IsDebugMsBuildRequested() && !PrintBuildOutput;
-
- if (!redirectOutput || Godot.OS.IsStdoutVerbose())
- Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}");
+ string launchMessage = $"Running: \"{startInfo.FileName}\" {startInfo.Arguments}";
+ stdOutHandler?.Invoke(launchMessage);
+ if (Godot.OS.IsStdoutVerbose())
+ Console.WriteLine(launchMessage);
- startInfo.RedirectStandardOutput = redirectOutput;
- startInfo.RedirectStandardError = redirectOutput;
+ startInfo.RedirectStandardOutput = true;
+ startInfo.RedirectStandardError = true;
startInfo.UseShellExecute = false;
if (UsingMonoMsBuildOnWindows)
@@ -82,20 +79,22 @@ namespace GodotTools.Build
var process = new Process {StartInfo = startInfo};
+ if (stdOutHandler != null)
+ process.OutputDataReceived += (s, e) => stdOutHandler.Invoke(e.Data);
+ if (stdErrHandler != null)
+ process.ErrorDataReceived += (s, e) => stdErrHandler.Invoke(e.Data);
+
process.Start();
- if (redirectOutput)
- {
- process.BeginOutputReadLine();
- process.BeginErrorReadLine();
- }
+ process.BeginOutputReadLine();
+ process.BeginErrorReadLine();
return process;
}
- public static int Build(BuildInfo buildInfo)
+ public static int Build(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
- using (var process = LaunchBuild(buildInfo))
+ using (var process = LaunchBuild(buildInfo, stdOutHandler, stdErrHandler))
{
process.WaitForExit();
@@ -103,9 +102,9 @@ namespace GodotTools.Build
}
}
- public static async Task<int> BuildAsync(BuildInfo buildInfo)
+ public static async Task<int> BuildAsync(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
- using (var process = LaunchBuild(buildInfo))
+ using (var process = LaunchBuild(buildInfo, stdOutHandler, stdErrHandler))
{
await process.WaitForExitAsync();
@@ -152,10 +151,5 @@ namespace GodotTools.Build
foreach (string env in platformEnvironmentVariables)
environmentVariables.Remove(env);
}
-
- private static bool IsDebugMsBuildRequested()
- {
- return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD")?.Trim() == "1";
- }
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
new file mode 100644
index 0000000000..708ec73454
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -0,0 +1,185 @@
+using System;
+using Godot;
+using GodotTools.Internals;
+using JetBrains.Annotations;
+using static GodotTools.Internals.Globals;
+using File = GodotTools.Utils.File;
+
+namespace GodotTools.Build
+{
+ public class MSBuildPanel : VBoxContainer
+ {
+ public BuildOutputView BuildOutputView { get; private set; }
+
+ private Button errorsBtn;
+ private Button warningsBtn;
+ private Button viewLogBtn;
+
+ private void WarningsToggled(bool pressed)
+ {
+ BuildOutputView.WarningsVisible = pressed;
+ BuildOutputView.UpdateIssuesList();
+ }
+
+ private void ErrorsToggled(bool pressed)
+ {
+ BuildOutputView.ErrorsVisible = pressed;
+ BuildOutputView.UpdateIssuesList();
+ }
+
+ [UsedImplicitly]
+ public void BuildSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ BuildManager.GenerateEditorScriptMetadata();
+
+ if (!BuildManager.BuildProjectBlocking("Debug"))
+ return; // Build failed
+
+ // Notify running game for hot-reload
+ Internal.EditorDebuggerNodeReloadScripts();
+
+ // Hot-reload in the editor
+ GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
+
+ if (Internal.IsAssembliesReloadingNeeded())
+ Internal.ReloadAssemblies(softReload: false);
+ }
+
+ [UsedImplicitly]
+ private void RebuildSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ BuildManager.GenerateEditorScriptMetadata();
+
+ if (!BuildManager.BuildProjectBlocking("Debug", targets: new[] {"Rebuild"}))
+ return; // Build failed
+
+ // Notify running game for hot-reload
+ Internal.EditorDebuggerNodeReloadScripts();
+
+ // Hot-reload in the editor
+ GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
+
+ if (Internal.IsAssembliesReloadingNeeded())
+ Internal.ReloadAssemblies(softReload: false);
+ }
+
+ [UsedImplicitly]
+ private void CleanSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ BuildManager.BuildProjectBlocking("Debug", targets: new[] {"Clean"});
+ }
+
+ private void ViewLogToggled(bool pressed) => BuildOutputView.LogVisible = pressed;
+
+ private void BuildMenuOptionPressed(int id)
+ {
+ switch ((BuildMenuOptions)id)
+ {
+ case BuildMenuOptions.BuildSolution:
+ BuildSolution();
+ break;
+ case BuildMenuOptions.RebuildSolution:
+ RebuildSolution();
+ break;
+ case BuildMenuOptions.CleanSolution:
+ CleanSolution();
+ break;
+ default:
+ throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid build menu option");
+ }
+ }
+
+ private enum BuildMenuOptions
+ {
+ BuildSolution,
+ RebuildSolution,
+ CleanSolution
+ }
+
+ public override void _Ready()
+ {
+ base._Ready();
+
+ RectMinSize = new Vector2(0, 228) * EditorScale;
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill;
+
+ var toolBarHBox = new HBoxContainer {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
+ AddChild(toolBarHBox);
+
+ var buildMenuBtn = new MenuButton {Text = "Build", Icon = GetThemeIcon("Play", "EditorIcons")};
+ toolBarHBox.AddChild(buildMenuBtn);
+
+ var buildMenu = buildMenuBtn.GetPopup();
+ buildMenu.AddItem("Build Solution".TTR(), (int)BuildMenuOptions.BuildSolution);
+ buildMenu.AddItem("Rebuild Solution".TTR(), (int)BuildMenuOptions.RebuildSolution);
+ buildMenu.AddItem("Clean Solution".TTR(), (int)BuildMenuOptions.CleanSolution);
+ buildMenu.IdPressed += BuildMenuOptionPressed;
+
+ errorsBtn = new Button
+ {
+ HintTooltip = "Show Errors".TTR(),
+ Icon = GetThemeIcon("StatusError", "EditorIcons"),
+ ExpandIcon = false,
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ errorsBtn.Toggled += ErrorsToggled;
+ toolBarHBox.AddChild(errorsBtn);
+
+ warningsBtn = new Button
+ {
+ HintTooltip = "Show Warnings".TTR(),
+ Icon = GetThemeIcon("NodeWarning", "EditorIcons"),
+ ExpandIcon = false,
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ warningsBtn.Toggled += WarningsToggled;
+ toolBarHBox.AddChild(warningsBtn);
+
+ viewLogBtn = new Button
+ {
+ Text = "Show Output".TTR(),
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ viewLogBtn.Toggled += ViewLogToggled;
+ toolBarHBox.AddChild(viewLogBtn);
+
+ BuildOutputView = new BuildOutputView();
+ AddChild(BuildOutputView);
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index 7bfba779fb..e2feb66e35 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -31,7 +31,7 @@ namespace GodotTools.Build
string dotnetCliPath = OS.PathWhich("dotnet");
if (!string.IsNullOrEmpty(dotnetCliPath))
return (dotnetCliPath, BuildTool.DotnetCli);
- GD.PushError("Cannot find dotnet CLI executable. Fallback to MSBuild from Visual Studio.");
+ GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Visual Studio.");
goto case BuildTool.MsBuildVs;
}
case BuildTool.MsBuildVs:
@@ -89,7 +89,7 @@ namespace GodotTools.Build
string dotnetCliPath = OS.PathWhich("dotnet");
if (!string.IsNullOrEmpty(dotnetCliPath))
return (dotnetCliPath, BuildTool.DotnetCli);
- GD.PushError("Cannot find dotnet CLI executable. Fallback to MSBuild from Mono.");
+ GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Mono.");
goto case BuildTool.MsBuildMono;
}
case BuildTool.MsBuildMono:
@@ -119,7 +119,7 @@ namespace GodotTools.Build
{
var result = new List<string>();
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
result.Add("/Library/Frameworks/Mono.framework/Versions/Current/bin/");
result.Add("/usr/local/var/homebrew/linked/mono/bin/");
@@ -161,7 +161,7 @@ namespace GodotTools.Build
// Try to find 15.0 with vswhere
- var envNames = Internal.GodotIs32Bits() ? new[] { "ProgramFiles", "ProgramW6432" } : new[] { "ProgramFiles(x86)", "ProgramFiles" };
+ var envNames = Internal.GodotIs32Bits() ? new[] {"ProgramFiles", "ProgramW6432"} : new[] {"ProgramFiles(x86)", "ProgramFiles"};
string vsWherePath = null;
foreach (var envName in envNames)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
new file mode 100644
index 0000000000..793ef7fd71
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
@@ -0,0 +1,296 @@
+using System;
+using System.IO;
+using System.IO.Compression;
+using System.Linq;
+using System.Security.Cryptography;
+using System.Text;
+using System.Xml;
+using Godot;
+using GodotTools.Internals;
+using GodotTools.Shared;
+using Directory = GodotTools.Utils.Directory;
+using Environment = System.Environment;
+using File = GodotTools.Utils.File;
+
+namespace GodotTools.Build
+{
+ public static class NuGetUtils
+ {
+ public const string GodotFallbackFolderName = "Godot Offline Packages";
+
+ public static string GodotFallbackFolderPath
+ => Path.Combine(GodotSharpDirs.MonoUserDir, "GodotNuGetFallbackFolder");
+
+ private static void AddFallbackFolderToNuGetConfig(string nuGetConfigPath, string name, string path)
+ {
+ var xmlDoc = new XmlDocument();
+ xmlDoc.Load(nuGetConfigPath);
+
+ const string nuGetConfigRootName = "configuration";
+
+ var rootNode = xmlDoc.DocumentElement;
+
+ if (rootNode == null)
+ {
+ // No root node, create it
+ rootNode = xmlDoc.CreateElement(nuGetConfigRootName);
+ xmlDoc.AppendChild(rootNode);
+
+ // Since this can be considered pretty much a new NuGet.Config, add the default nuget.org source as well
+ XmlElement nugetOrgSourceEntry = xmlDoc.CreateElement("add");
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = "nuget.org";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = "https://api.nuget.org/v3/index.json";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("protocolVersion")).Value = "3";
+ rootNode.AppendChild(xmlDoc.CreateElement("packageSources")).AppendChild(nugetOrgSourceEntry);
+ }
+ else
+ {
+ // Check that the root node is the expected one
+ if (rootNode.Name != nuGetConfigRootName)
+ throw new Exception("Invalid root Xml node for NuGet.Config. " +
+ $"Expected '{nuGetConfigRootName}' got '{rootNode.Name}'.");
+ }
+
+ var fallbackFoldersNode = rootNode["fallbackPackageFolders"] ??
+ rootNode.AppendChild(xmlDoc.CreateElement("fallbackPackageFolders"));
+
+ // Check if it already has our fallback package folder
+ for (var xmlNode = fallbackFoldersNode.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling)
+ {
+ if (xmlNode.NodeType != XmlNodeType.Element)
+ continue;
+
+ var xmlElement = (XmlElement)xmlNode;
+ if (xmlElement.Name == "add" &&
+ xmlElement.Attributes["key"]?.Value == name &&
+ xmlElement.Attributes["value"]?.Value == path)
+ {
+ return;
+ }
+ }
+
+ XmlElement newEntry = xmlDoc.CreateElement("add");
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = name;
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = path;
+
+ fallbackFoldersNode.AppendChild(newEntry);
+
+ xmlDoc.Save(nuGetConfigPath);
+ }
+
+ /// <summary>
+ /// Returns all the paths where the user NuGet.Config files can be found.
+ /// Does not determine whether the returned files exist or not.
+ /// </summary>
+ private static string[] GetAllUserNuGetConfigFilePaths()
+ {
+ // Where to find 'NuGet/NuGet.Config':
+ //
+ // - Mono/.NETFramework (standalone NuGet):
+ // Uses Environment.SpecialFolder.ApplicationData
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$HOME/.config'
+ // - CoreCLR (dotnet CLI NuGet):
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$DOTNET_CLI_HOME/.nuget' otherwise '$HOME/.nuget'
+
+ string applicationData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
+
+ if (Utils.OS.IsWindows)
+ {
+ // %APPDATA% for both
+ return new[] {Path.Combine(applicationData, "NuGet", "NuGet.Config")};
+ }
+
+ var paths = new string[2];
+
+ // CoreCLR (dotnet CLI NuGet)
+
+ string dotnetCliHome = Environment.GetEnvironmentVariable("DOTNET_CLI_HOME");
+ if (!string.IsNullOrEmpty(dotnetCliHome))
+ {
+ paths[0] = Path.Combine(dotnetCliHome, ".nuget", "NuGet", "NuGet.Config");
+ }
+ else
+ {
+ string home = Environment.GetEnvironmentVariable("HOME");
+ if (string.IsNullOrEmpty(home))
+ throw new InvalidOperationException("Required environment variable 'HOME' is not set.");
+ paths[0] = Path.Combine(home, ".nuget", "NuGet", "NuGet.Config");
+ }
+
+ // Mono/.NETFramework (standalone NuGet)
+
+ // ApplicationData is $HOME/.config on Linux/macOS
+ paths[1] = Path.Combine(applicationData, "NuGet", "NuGet.Config");
+
+ return paths;
+ }
+
+ // nupkg extraction
+ //
+ // Exclude: (NuGet.Client -> NuGet.Packaging.PackageHelper.ExcludePaths)
+ // package/
+ // _rels/
+ // [Content_Types].xml
+ //
+ // Don't ignore files that begin with a dot (.)
+ //
+ // The nuspec is not lower case inside the nupkg but must be made lower case when extracted.
+
+ /// <summary>
+ /// Adds the specified fallback folder to the user NuGet.Config files,
+ /// for both standalone NuGet (Mono/.NETFramework) and dotnet CLI NuGet.
+ /// </summary>
+ public static void AddFallbackFolderToUserNuGetConfigs(string name, string path)
+ {
+ foreach (string nuGetConfigPath in GetAllUserNuGetConfigFilePaths())
+ {
+ if (!System.IO.File.Exists(nuGetConfigPath))
+ {
+ // It doesn't exist, so we create a default one
+ const string defaultConfig = @"<?xml version=""1.0"" encoding=""utf-8""?>
+<configuration>
+ <packageSources>
+ <add key=""nuget.org"" value=""https://api.nuget.org/v3/index.json"" protocolVersion=""3"" />
+ </packageSources>
+</configuration>
+";
+ System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM
+ }
+
+ AddFallbackFolderToNuGetConfig(nuGetConfigPath, name, path);
+ }
+ }
+
+ private static void AddPackageToFallbackFolder(string fallbackFolder,
+ string nupkgPath, string packageId, string packageVersion)
+ {
+ // dotnet CLI provides no command for this, but we can do it manually.
+ //
+ // - The expected structure is as follows:
+ // fallback_folder/
+ // <package.name>/<version>/
+ // <package.name>.<version>.nupkg
+ // <package.name>.<version>.nupkg.sha512
+ // <package.name>.nuspec
+ // ... extracted nupkg files (check code for excluded files) ...
+ //
+ // - <package.name> and <version> must be in lower case.
+ // - The sha512 of the nupkg is base64 encoded.
+ // - We can get the nuspec from the nupkg which is a Zip file.
+
+ string packageIdLower = packageId.ToLower();
+ string packageVersionLower = packageVersion.ToLower();
+
+ string destDir = Path.Combine(fallbackFolder, packageIdLower, packageVersionLower);
+ string nupkgDestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg");
+ string nupkgSha512DestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg.sha512");
+
+ if (File.Exists(nupkgDestPath) && File.Exists(nupkgSha512DestPath))
+ return; // Already added (for speed we don't check if every file is properly extracted)
+
+ Directory.CreateDirectory(destDir);
+
+ // Generate .nupkg.sha512 file
+
+ using (var alg = SHA512.Create())
+ {
+ alg.ComputeHash(File.ReadAllBytes(nupkgPath));
+ string base64Hash = Convert.ToBase64String(alg.Hash);
+ File.WriteAllText(nupkgSha512DestPath, base64Hash);
+ }
+
+ // Extract nupkg
+ ExtractNupkg(destDir, nupkgPath, packageId, packageVersion);
+
+ // Copy .nupkg
+ File.Copy(nupkgPath, nupkgDestPath);
+ }
+
+ private static readonly string[] NupkgExcludePaths =
+ {
+ "_rels/",
+ "package/",
+ "[Content_Types].xml"
+ };
+
+ private static void ExtractNupkg(string destDir, string nupkgPath, string packageId, string packageVersion)
+ {
+ // NOTE: Must use SimplifyGodotPath to make sure we don't extract files outside the destination directory.
+
+ using (var archive = ZipFile.OpenRead(nupkgPath))
+ {
+ // Extract .nuspec manually as it needs to be in lower case
+
+ var nuspecEntry = archive.GetEntry(packageId + ".nuspec");
+
+ if (nuspecEntry == null)
+ throw new InvalidOperationException($"Failed to extract package {packageId}.{packageVersion}. Could not find the nuspec file.");
+
+ nuspecEntry.ExtractToFile(Path.Combine(destDir, nuspecEntry.Name.ToLower().SimplifyGodotPath()));
+
+ // Extract the other package files
+
+ foreach (var entry in archive.Entries)
+ {
+ // NOTE: SimplifyGodotPath() removes trailing slash and backslash,
+ // so we can't use the result to check if the entry is a directory.
+
+ string entryFullName = entry.FullName.Replace('\\', '/');
+
+ // Check if the file must be ignored
+ if ( // Excluded files.
+ NupkgExcludePaths.Any(e => entryFullName.StartsWith(e, StringComparison.OrdinalIgnoreCase)) ||
+ // Nupkg hash files and nupkg metadata files on all directory.
+ entryFullName.EndsWith(".nupkg.sha512", StringComparison.OrdinalIgnoreCase) ||
+ entryFullName.EndsWith(".nupkg.metadata", StringComparison.OrdinalIgnoreCase) ||
+ // Nuspec at root level. We already extracted it previously but in lower case.
+ entryFullName.IndexOf('/') == -1 && entryFullName.EndsWith(".nuspec"))
+ {
+ continue;
+ }
+
+ string entryFullNameSimplified = entryFullName.SimplifyGodotPath();
+ string destFilePath = Path.Combine(destDir, entryFullNameSimplified);
+ bool isDir = entryFullName.EndsWith("/");
+
+ if (isDir)
+ {
+ Directory.CreateDirectory(destFilePath);
+ }
+ else
+ {
+ Directory.CreateDirectory(Path.GetDirectoryName(destFilePath));
+ entry.ExtractToFile(destFilePath, overwrite: true);
+ }
+ }
+ }
+ }
+
+ /// <summary>
+ /// Copies and extracts all the Godot bundled packages to the Godot NuGet fallback folder.
+ /// Does nothing if the packages were already copied.
+ /// </summary>
+ public static void AddBundledPackagesToFallbackFolder(string fallbackFolder)
+ {
+ GD.Print("Copying Godot Offline Packages...");
+
+ string nupkgsLocation = Path.Combine(GodotSharpDirs.DataEditorToolsDir, "nupkgs");
+
+ void AddPackage(string packageId, string packageVersion)
+ {
+ string nupkgPath = Path.Combine(nupkgsLocation, $"{packageId}.{packageVersion}.nupkg");
+ AddPackageToFallbackFolder(fallbackFolder, nupkgPath, packageId, packageVersion);
+ }
+
+ foreach (var (packageId, packageVersion) in PackagesToAdd)
+ AddPackage(packageId, packageVersion);
+ }
+
+ private static readonly (string packageId, string packageVersion)[] PackagesToAdd =
+ {
+ ("Godot.NET.Sdk", GeneratedGodotNupkgsVersions.GodotNETSdk)
+ };
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
index a8afb38728..1d800b8151 100644
--- a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
@@ -48,7 +48,7 @@ namespace GodotTools
var firstMatch = classes.FirstOrDefault(classDecl =>
classDecl.BaseCount != 0 && // If it doesn't inherit anything, it can't be a Godot.Object.
- classDecl.SearchName != searchName // Filter by the name we're looking for
+ classDecl.SearchName == searchName // Filter by the name we're looking for
);
if (firstMatch == null)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index f60e469503..5bb8d444c2 100755
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -120,7 +120,7 @@ namespace GodotTools.Export
string assemblyPath = assembly.Value;
string outputFileExtension = platform == OS.Platforms.Windows ? ".dll" :
- platform == OS.Platforms.OSX ? ".dylib" :
+ platform == OS.Platforms.MacOS ? ".dylib" :
".so";
string outputFileName = assemblyName + ".dll" + outputFileExtension;
@@ -132,7 +132,7 @@ namespace GodotTools.Export
ExecuteCompiler(FindCrossCompiler(compilerDirPath), compilerArgs, bclDir);
- if (platform == OS.Platforms.OSX)
+ if (platform == OS.Platforms.MacOS)
{
exporter.AddSharedObject(tempOutputFilePath, tags: null);
}
@@ -328,7 +328,7 @@ MONO_AOT_MODE_LAST = 1000,
if (lipoExitCode != 0)
throw new Exception($"Command 'lipo' exited with code: {lipoExitCode}");
- // TODO: Add the AOT lib and interpreter libs as device only to supress warnings when targeting the simulator
+ // TODO: Add the AOT lib and interpreter libs as device only to suppress warnings when targeting the simulator
// Add the fat AOT static library to the Xcode project
exporter.AddIosProjectStaticLib(fatOutputFilePath);
@@ -581,7 +581,7 @@ MONO_AOT_MODE_LAST = 1000,
string arch = bits == "64" ? "x86_64" : "i686";
return $"windows-{arch}";
}
- case OS.Platforms.OSX:
+ case OS.Platforms.MacOS:
{
Debug.Assert(bits == null || bits == "64");
string arch = "x86_64";
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 599ca94699..e18ed7f107 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -5,6 +5,7 @@ using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
+using GodotTools.Build;
using GodotTools.Core;
using GodotTools.Internals;
using JetBrains.Annotations;
@@ -143,6 +144,8 @@ namespace GodotTools.Export
private void _ExportBeginImpl(string[] features, bool isDebug, string path, int flags)
{
+ _ = flags; // Unused
+
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return;
@@ -154,12 +157,10 @@ namespace GodotTools.Export
string buildConfig = isDebug ? "ExportDebug" : "ExportRelease";
- string scriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, $"scripts_metadata.{(isDebug ? "debug" : "release")}");
- CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, scriptsMetadataPath);
-
+ string scriptsMetadataPath = BuildManager.GenerateExportedGameScriptMetadata(isDebug);
AddFile(scriptsMetadataPath, scriptsMetadataPath);
- if (!BuildManager.BuildProjectBlocking(buildConfig, platform))
+ if (!BuildManager.BuildProjectBlocking(buildConfig, platform: platform))
throw new Exception("Failed to build project");
// Add dependency assemblies
@@ -340,7 +341,7 @@ namespace GodotTools.Export
private static bool PlatformHasTemplateDir(string platform)
{
// OSX export templates are contained in a zip, so we place our custom template inside it and let Godot do the rest.
- return !new[] {OS.Platforms.OSX, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform);
+ return !new[] {OS.Platforms.MacOS, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform);
}
private static bool DeterminePlatformFromFeatures(IEnumerable<string> features, out string platform)
@@ -411,7 +412,7 @@ namespace GodotTools.Export
case OS.Platforms.Windows:
case OS.Platforms.UWP:
return "net_4_x_win";
- case OS.Platforms.OSX:
+ case OS.Platforms.MacOS:
case OS.Platforms.LinuxBSD:
case OS.Platforms.Server:
case OS.Platforms.Haiku:
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 3148458d7e..58561c5097 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -4,9 +4,9 @@ using GodotTools.Export;
using GodotTools.Utils;
using System;
using System.Collections.Generic;
-using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
+using GodotTools.Build;
using GodotTools.Ides;
using GodotTools.Ides.Rider;
using GodotTools.Internals;
@@ -19,7 +19,6 @@ using Path = System.IO.Path;
namespace GodotTools
{
- [SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
public class GodotSharpEditor : EditorPlugin, ISerializationListener
{
private EditorSettings editorSettings;
@@ -31,12 +30,13 @@ namespace GodotTools
private CheckBox aboutDialogCheckBox;
private Button bottomPanelBtn;
+ private Button toolBarBuildButton;
public GodotIdeManager GodotIdeManager { get; private set; }
private WeakRef exportPluginWeak; // TODO Use WeakReference once we have proper serialization
- public BottomPanel BottomPanel { get; private set; }
+ public MSBuildPanel MSBuildPanel { get; private set; }
public bool SkipBuildBeforePlaying { get; set; } = false;
@@ -127,6 +127,7 @@ namespace GodotTools
{
menuPopup.RemoveItem(menuPopup.GetItemIndex((int)MenuOptions.CreateSln));
bottomPanelBtn.Show();
+ toolBarBuildButton.Show();
}
private void _ShowAboutDialog()
@@ -146,12 +147,27 @@ namespace GodotTools
case MenuOptions.AboutCSharp:
_ShowAboutDialog();
break;
+ case MenuOptions.SetupGodotNugetFallbackFolder:
+ {
+ try
+ {
+ string fallbackFolder = NuGetUtils.GodotFallbackFolderPath;
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, fallbackFolder);
+ NuGetUtils.AddBundledPackagesToFallbackFolder(fallbackFolder);
+ }
+ catch (Exception e)
+ {
+ ShowErrorDialog("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ break;
+ }
default:
throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid menu option");
}
}
- private void _BuildSolutionPressed()
+ private void BuildSolutionPressed()
{
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
{
@@ -159,23 +175,22 @@ namespace GodotTools
return; // Failed to create solution
}
- Instance.BottomPanel.BuildProjectPressed();
+ Instance.MSBuildPanel.BuildSolution();
}
- public override void _Notification(int what)
+ public override void _Ready()
{
- base._Notification(what);
+ base._Ready();
- if (what == NotificationReady)
+ MSBuildPanel.BuildOutputView.BuildStateChanged += BuildStateChanged;
+
+ bool showInfoDialog = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
+ if (showInfoDialog)
{
- bool showInfoDialog = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
- if (showInfoDialog)
- {
- aboutDialog.Exclusive = true;
- _ShowAboutDialog();
- // Once shown a first time, it can be seen again via the Mono menu - it doesn't have to be exclusive from that time on.
- aboutDialog.Exclusive = false;
- }
+ aboutDialog.Exclusive = true;
+ _ShowAboutDialog();
+ // Once shown a first time, it can be seen again via the Mono menu - it doesn't have to be exclusive from that time on.
+ aboutDialog.Exclusive = false;
}
}
@@ -183,6 +198,7 @@ namespace GodotTools
{
CreateSln,
AboutCSharp,
+ SetupGodotNugetFallbackFolder,
}
public void ShowErrorDialog(string message, string title = "Error")
@@ -270,7 +286,7 @@ namespace GodotTools
bool osxAppBundleInstalled = false;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
// The package path is '/Applications/Visual Studio Code.app'
const string vscodeBundleId = "com.microsoft.VSCode";
@@ -310,7 +326,7 @@ namespace GodotTools
string command;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
if (!osxAppBundleInstalled && string.IsNullOrEmpty(_vsCodePath))
{
@@ -391,6 +407,12 @@ namespace GodotTools
}
}
+ private void BuildStateChanged()
+ {
+ if (bottomPanelBtn != null)
+ bottomPanelBtn.Icon = MSBuildPanel.BuildOutputView.BuildStateIcon;
+ }
+
public override void EnablePlugin()
{
base.EnablePlugin();
@@ -407,20 +429,20 @@ namespace GodotTools
errorDialog = new AcceptDialog();
editorBaseControl.AddChild(errorDialog);
- BottomPanel = new BottomPanel();
-
- bottomPanelBtn = AddControlToBottomPanel(BottomPanel, "Mono".TTR());
+ MSBuildPanel = new MSBuildPanel();
+ bottomPanelBtn = AddControlToBottomPanel(MSBuildPanel, "MSBuild".TTR());
AddChild(new HotReloadAssemblyWatcher {Name = "HotReloadAssemblyWatcher"});
menuPopup = new PopupMenu();
menuPopup.Hide();
- AddToolSubmenuItem("Mono", menuPopup);
+ AddToolSubmenuItem("C#", menuPopup);
// TODO: Remove or edit this info dialog once Mono support is no longer in alpha
{
menuPopup.AddItem("About C# support".TTR(), (int)MenuOptions.AboutCSharp);
+ menuPopup.AddItem("Setup Godot NuGet Offline Packages".TTR(), (int)MenuOptions.SetupGodotNugetFallbackFolder);
aboutDialog = new AcceptDialog();
editorBaseControl.AddChild(aboutDialog);
aboutDialog.Title = "Important: C# support is not feature-complete";
@@ -468,6 +490,15 @@ namespace GodotTools
aboutVBox.AddChild(aboutDialogCheckBox);
}
+ toolBarBuildButton = new Button
+ {
+ Text = "Build",
+ HintTooltip = "Build solution",
+ FocusMode = Control.FocusModeEnum.None
+ };
+ toolBarBuildButton.PressedSignal += BuildSolutionPressed;
+ AddControlToContainer(CustomControlContainer.Toolbar, toolBarBuildButton);
+
if (File.Exists(GodotSharpDirs.ProjectSlnPath) && File.Exists(GodotSharpDirs.ProjectCsProjPath))
{
ApplyNecessaryChangesToSolution();
@@ -475,20 +506,12 @@ namespace GodotTools
else
{
bottomPanelBtn.Hide();
+ toolBarBuildButton.Hide();
menuPopup.AddItem("Create C# solution".TTR(), (int)MenuOptions.CreateSln);
}
menuPopup.IdPressed += _MenuOptionPressed;
- var buildButton = new Button
- {
- Text = "Build",
- HintTooltip = "Build solution",
- FocusMode = Control.FocusModeEnum.None
- };
- buildButton.PressedSignal += _BuildSolutionPressed;
- AddControlToContainer(CustomControlContainer.Toolbar, buildButton);
-
// External editor settings
EditorDef("mono/editor/external_editor", ExternalEditorId.None);
@@ -501,7 +524,7 @@ namespace GodotTools
$",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
$",JetBrains Rider:{(int)ExternalEditorId.Rider}";
}
- else if (OS.IsOSX)
+ else if (OS.IsMacOS)
{
settingsHintStr += $",Visual Studio:{(int)ExternalEditorId.VisualStudioForMac}" +
$",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
@@ -529,6 +552,16 @@ namespace GodotTools
exportPlugin.RegisterExportSettings();
exportPluginWeak = WeakRef(exportPlugin);
+ try
+ {
+ // At startup we make sure NuGet.Config files have our Godot NuGet fallback folder included
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to add Godot NuGet Offline Packages to NuGet.Config: " + e.Message);
+ }
+
BuildManager.Initialize();
RiderPathManager.Initialize();
@@ -567,6 +600,7 @@ namespace GodotTools
public static GodotSharpEditor Instance { get; private set; }
+ [UsedImplicitly]
private GodotSharpEditor()
{
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
index e4932ca217..451ce39f5c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -111,7 +111,7 @@ namespace GodotTools.Ides
{
MonoDevelop.Instance GetMonoDevelopInstance(string solutionPath)
{
- if (Utils.OS.IsOSX && editorId == ExternalEditorId.VisualStudioForMac)
+ if (Utils.OS.IsMacOS && editorId == ExternalEditorId.VisualStudioForMac)
{
vsForMacInstance = (vsForMacInstance?.IsDisposed ?? true ? null : vsForMacInstance) ??
new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
index d6fa2eeba7..fd7bbd5578 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
@@ -26,7 +26,7 @@ namespace GodotTools.Ides.MonoDevelop
string command;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
string bundleId = BundleIds[editorId];
@@ -85,7 +85,7 @@ namespace GodotTools.Ides.MonoDevelop
public Instance(string solutionFile, EditorId editorId)
{
- if (editorId == EditorId.VisualStudioForMac && !OS.IsOSX)
+ if (editorId == EditorId.VisualStudioForMac && !OS.IsMacOS)
throw new InvalidOperationException($"{nameof(EditorId.VisualStudioForMac)} not supported on this platform");
this.solutionFile = solutionFile;
@@ -103,7 +103,7 @@ namespace GodotTools.Ides.MonoDevelop
static Instance()
{
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
ExecutableNames = new Dictionary<EditorId, string>
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
index e22e9af919..94fc5da425 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
@@ -32,7 +32,7 @@ namespace GodotTools.Ides.Rider
{
return CollectRiderInfosWindows();
}
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
return CollectRiderInfosMac();
}
@@ -138,7 +138,7 @@ namespace GodotTools.Ides.Rider
return GetToolboxRiderRootPath(localAppData);
}
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
var home = Environment.GetEnvironmentVariable("HOME");
if (string.IsNullOrEmpty(home))
@@ -211,7 +211,7 @@ namespace GodotTools.Ides.Rider
{
if (OS.IsWindows || OS.IsUnixLike)
return "../../build.txt";
- if (OS.IsOSX)
+ if (OS.IsMacOS)
return "Contents/Resources/build.txt";
throw new Exception("Unknown OS.");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index 6c05891f2c..e745966435 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -21,7 +21,7 @@ namespace GodotTools.Utils
public static class Names
{
public const string Windows = "Windows";
- public const string OSX = "OSX";
+ public const string MacOS = "macOS";
public const string Linux = "Linux";
public const string FreeBSD = "FreeBSD";
public const string NetBSD = "NetBSD";
@@ -37,7 +37,7 @@ namespace GodotTools.Utils
public static class Platforms
{
public const string Windows = "windows";
- public const string OSX = "osx";
+ public const string MacOS = "osx";
public const string LinuxBSD = "linuxbsd";
public const string Server = "server";
public const string UWP = "uwp";
@@ -50,7 +50,7 @@ namespace GodotTools.Utils
public static readonly Dictionary<string, string> PlatformNameMap = new Dictionary<string, string>
{
[Names.Windows] = Platforms.Windows,
- [Names.OSX] = Platforms.OSX,
+ [Names.MacOS] = Platforms.MacOS,
[Names.Linux] = Platforms.LinuxBSD,
[Names.FreeBSD] = Platforms.LinuxBSD,
[Names.NetBSD] = Platforms.LinuxBSD,
@@ -77,11 +77,11 @@ namespace GodotTools.Utils
new[] {Names.Linux, Names.FreeBSD, Names.NetBSD, Names.BSD};
private static readonly IEnumerable<string> UnixLikePlatforms =
- new[] {Names.OSX, Names.Server, Names.Haiku, Names.Android, Names.iOS}
+ new[] {Names.MacOS, Names.Server, Names.Haiku, Names.Android, Names.iOS}
.Concat(LinuxBSDPlatforms).ToArray();
private static readonly Lazy<bool> _isWindows = new Lazy<bool>(() => IsOS(Names.Windows));
- private static readonly Lazy<bool> _isOSX = new Lazy<bool>(() => IsOS(Names.OSX));
+ private static readonly Lazy<bool> _isMacOS = new Lazy<bool>(() => IsOS(Names.MacOS));
private static readonly Lazy<bool> _isLinuxBSD = new Lazy<bool>(() => IsAnyOS(LinuxBSDPlatforms));
private static readonly Lazy<bool> _isServer = new Lazy<bool>(() => IsOS(Names.Server));
private static readonly Lazy<bool> _isUWP = new Lazy<bool>(() => IsOS(Names.UWP));
@@ -92,7 +92,7 @@ namespace GodotTools.Utils
private static readonly Lazy<bool> _isUnixLike = new Lazy<bool>(() => IsAnyOS(UnixLikePlatforms));
public static bool IsWindows => _isWindows.Value || IsUWP;
- public static bool IsOSX => _isOSX.Value;
+ public static bool IsMacOS => _isMacOS.Value;
public static bool IsLinuxBSD => _isLinuxBSD.Value;
public static bool IsServer => _isServer.Value;
public static bool IsUWP => _isUWP.Value;
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index a17c371117..4c137a2ba4 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -97,7 +97,7 @@
#define C_METHOD_MANAGED_TO_SIGNAL C_NS_MONOMARSHAL "::signal_info_to_callable"
#define C_METHOD_MANAGED_FROM_SIGNAL C_NS_MONOMARSHAL "::callable_to_signal_info"
-#define BINDINGS_GENERATOR_VERSION UINT32_C(11)
+#define BINDINGS_GENERATOR_VERSION UINT32_C(12)
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n");
@@ -1368,7 +1368,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = ");
output.append(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS);
output.append("." + ctor_method);
- output.append("(this);\n" CLOSE_BLOCK_L2);
+ output.append("(this);\n" INDENT3 "_InitializeGodotScriptInstanceInternals();\n" CLOSE_BLOCK_L2);
} else {
// Hide the constructor
output.append(MEMBER_BEGIN "internal ");
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index 430c82953e..f7d6e7e302 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -151,7 +151,7 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
case '"': {
bool verbatim = idx != 0 && code[idx - 1] == '@';
- CharType begin_str = code[idx];
+ char32_t begin_str = code[idx];
idx++;
String tk_string = String();
while (true) {
@@ -170,13 +170,13 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
} else if (code[idx] == '\\' && !verbatim) {
//escaped characters...
idx++;
- CharType next = code[idx];
+ char32_t next = code[idx];
if (next == 0) {
error_str = "Unterminated String";
error = true;
return TK_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -234,7 +234,7 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
//a number
- const CharType *rptr;
+ const char32_t *rptr;
double number = String::to_float(&code[idx], &rptr);
idx += (rptr - &code[idx]);
value = number;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index a963810d63..f77d3052f4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -44,6 +44,15 @@ namespace Godot.Collections
Add(element);
}
+ public Array(params object[] array) : this()
+ {
+ if (array == null)
+ {
+ throw new NullReferenceException($"Parameter '{nameof(array)} cannot be null.'");
+ }
+ safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor_MonoArray(array));
+ }
+
internal Array(ArraySafeHandle handle)
{
safeHandle = handle;
@@ -72,6 +81,11 @@ namespace Godot.Collections
return godot_icall_Array_Resize(GetPtr(), newSize);
}
+ public static Array operator +(Array left, Array right)
+ {
+ return new Array(godot_icall_Array_Concatenate(left.GetPtr(), right.GetPtr()));
+ }
+
// IDisposable
public void Dispose()
@@ -155,6 +169,9 @@ namespace Godot.Collections
internal extern static IntPtr godot_icall_Array_Ctor();
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Ctor_MonoArray(System.Array array);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Dtor(IntPtr ptr);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -176,6 +193,9 @@ namespace Godot.Collections
internal extern static void godot_icall_Array_Clear(IntPtr ptr);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Concatenate(IntPtr left, IntPtr right);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -231,6 +251,15 @@ namespace Godot.Collections
objectArray = new Array(collection);
}
+ public Array(params T[] array) : this()
+ {
+ if (array == null)
+ {
+ throw new NullReferenceException($"Parameter '{nameof(array)} cannot be null.'");
+ }
+ objectArray = new Array(array);
+ }
+
public Array(Array array)
{
objectArray = array;
@@ -266,6 +295,11 @@ namespace Godot.Collections
return objectArray.Resize(newSize);
}
+ public static Array<T> operator +(Array<T> left, Array<T> right)
+ {
+ return new Array<T>(left.objectArray + right.objectArray);
+ }
+
// IList<T>
public T this[int index]
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 5aba31c622..3f1120575f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -207,7 +207,7 @@ namespace Godot
}
}
- internal Quat RotationQuat()
+ public Quat RotationQuat()
{
Basis orthonormalizedBasis = Orthonormalized();
real_t det = orthonormalizedBasis.Determinant();
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
index 42610c5ef7..48582d5ad8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
@@ -15,14 +15,13 @@ namespace Godot
public Object() : this(false)
{
if (ptr == IntPtr.Zero)
- {
ptr = godot_icall_Object_Ctor(this);
- }
- else
- {
- // This is called inside godot_icall_Object_Ctor, so we must call it as well in this case.
- godot_icall_Object_ConnectEventSignals(ptr);
- }
+ _InitializeGodotScriptInstanceInternals();
+ }
+
+ internal void _InitializeGodotScriptInstanceInternals()
+ {
+ godot_icall_Object_ConnectEventSignals(ptr);
}
internal Object(bool memoryOwn)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 41b4e9367f..d63db0f905 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -393,6 +393,35 @@ namespace Godot
return instance.Substring(sep + 1);
}
+ /// <summary>
+ /// Converts the given byte array of ASCII encoded text to a string.
+ /// Faster alternative to <see cref="GetStringFromUTF8"/> if the
+ /// content is ASCII-only. Unlike the UTF-8 function this function
+ /// maps every byte to a character in the array. Multibyte sequences
+ /// will not be interpreted correctly. For parsing user input always
+ /// use <see cref="GetStringFromUTF8"/>.
+ /// </summary>
+ /// <param name="bytes">A byte array of ASCII characters (on the range of 0-127).</param>
+ /// <returns>A string created from the bytes.</returns>
+ public static string GetStringFromASCII(this byte[] bytes)
+ {
+ return Encoding.ASCII.GetString(bytes);
+ }
+
+ /// <summary>
+ /// Converts the given byte array of UTF-8 encoded text to a string.
+ /// Slower than <see cref="GetStringFromASCII"/> but supports UTF-8
+ /// encoded data. Use this function if you are unsure about the
+ /// source of the data. For user input this function
+ /// should always be preferred.
+ /// </summary>
+ /// <param name="bytes">A byte array of UTF-8 characters (a character may take up multiple bytes).</param>
+ /// <returns>A string created from the bytes.</returns>
+ public static string GetStringFromUTF8(this byte[] bytes)
+ {
+ return Encoding.UTF8.GetString(bytes);
+ }
+
// <summary>
// Hash the string and return a 32 bits integer.
// </summary>
@@ -440,7 +469,12 @@ namespace Godot
// </summary>
public static bool IsAbsPath(this string instance)
{
- return System.IO.Path.IsPathRooted(instance);
+ if (string.IsNullOrEmpty(instance))
+ return false;
+ else if (instance.Length > 1)
+ return instance[0] == '/' || instance[0] == '\\' || instance.Contains(":/") || instance.Contains(":\\");
+ else
+ return instance[0] == '/' || instance[0] == '\\';
}
// <summary>
@@ -448,7 +482,7 @@ namespace Godot
// </summary>
public static bool IsRelPath(this string instance)
{
- return !System.IO.Path.IsPathRooted(instance);
+ return !IsAbsPath(instance);
}
// <summary>
@@ -624,41 +658,46 @@ namespace Godot
return instance.Length;
}
- // <summary>
- // Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
- // </summary>
- public static bool ExprMatch(this string instance, string expr, bool caseSensitive)
+ /// <summary>
+ /// Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
+ /// </summary>
+ private static bool ExprMatch(this string instance, string expr, bool caseSensitive)
{
- if (expr.Length == 0 || instance.Length == 0)
- return false;
+ // case '\0':
+ if (expr.Length == 0)
+ return instance.Length == 0;
switch (expr[0])
{
- case '\0':
- return instance[0] == 0;
case '*':
- return ExprMatch(expr + 1, instance, caseSensitive) || instance[0] != 0 && ExprMatch(expr, instance + 1, caseSensitive);
+ return ExprMatch(instance, expr.Substring(1), caseSensitive) || (instance.Length > 0 && ExprMatch(instance.Substring(1), expr, caseSensitive));
case '?':
- return instance[0] != 0 && instance[0] != '.' && ExprMatch(expr + 1, instance + 1, caseSensitive);
+ return instance.Length > 0 && instance[0] != '.' && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
default:
- return (caseSensitive ? instance[0] == expr[0] : char.ToUpper(instance[0]) == char.ToUpper(expr[0])) &&
- ExprMatch(expr + 1, instance + 1, caseSensitive);
+ if (instance.Length == 0) return false;
+ return (caseSensitive ? instance[0] == expr[0] : char.ToUpper(instance[0]) == char.ToUpper(expr[0])) && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
}
}
- // <summary>
- // Do a simple case sensitive expression match, using ? and * wildcards (see [method expr_match]).
- // </summary>
+ /// <summary>
+ /// Do a simple case sensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// </summary>
public static bool Match(this string instance, string expr, bool caseSensitive = true)
{
+ if (instance.Length == 0 || expr.Length == 0)
+ return false;
+
return instance.ExprMatch(expr, caseSensitive);
}
- // <summary>
- // Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]).
- // </summary>
+ /// <summary>
+ /// Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// </summary>
public static bool MatchN(this string instance, string expr)
{
+ if (instance.Length == 0 || expr.Length == 0)
+ return false;
+
return instance.ExprMatch(expr, caseSensitive: false);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 26bd828a5b..d536b14eac 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -437,8 +437,11 @@ namespace Godot
/// <returns>The rotated vector.</returns>
public Vector2 Rotated(real_t phi)
{
- real_t rads = Angle() + phi;
- return new Vector2(Mathf.Cos(rads), Mathf.Sin(rads)) * Length();
+ real_t sine = Mathf.Sin(phi);
+ real_t cosi = Mathf.Cos(phi);
+ return new Vector2(
+ x * cosi - y * sine,
+ x * sine + y * cosi);
}
/// <summary>
@@ -670,41 +673,37 @@ namespace Godot
public static bool operator <(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y > right.y;
}
-
return left.x > right.x;
}
public static bool operator <=(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y <= right.y;
}
-
return left.x <= right.x;
}
public static bool operator >=(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y >= right.y;
}
-
return left.x >= right.x;
}
@@ -714,7 +713,6 @@ namespace Godot
{
return Equals((Vector2)obj);
}
-
return false;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index d9b16a6afd..4a4a2a43cd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -713,49 +713,53 @@ namespace Godot
public static bool operator <(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z < right.z;
+ }
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z > right.z;
+ }
return left.y > right.y;
}
-
return left.x > right.x;
}
public static bool operator <=(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z <= right.z;
+ }
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >=(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z >= right.z;
+ }
return left.y > right.y;
}
-
return left.x > right.x;
}
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index ebcd6d5e9c..439fb1ab0a 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -31,7 +31,6 @@
#ifdef MONO_GLUE_ENABLED
#include "core/class_db.h"
-#include "core/object.h"
#include "core/reference.h"
#include "core/string_name.h"
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 766b00d612..3313e8cb77 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -104,10 +104,31 @@ void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
}
}
+Array *godot_icall_Array_Ctor_MonoArray(MonoArray *mono_array) {
+ Array *godot_array = memnew(Array);
+ unsigned int count = mono_array_length(mono_array);
+ godot_array->resize(count);
+ for (unsigned int i = 0; i < count; i++) {
+ MonoObject *item = mono_array_get(mono_array, MonoObject *, i);
+ godot_icall_Array_SetAt(godot_array, i, item);
+ }
+ return godot_array;
+}
+
Array *godot_icall_Array_Duplicate(Array *ptr, MonoBoolean deep) {
return memnew(Array(ptr->duplicate(deep)));
}
+Array *godot_icall_Array_Concatenate(Array *left, Array *right) {
+ int count = left->size() + right->size();
+ Array *new_array = memnew(Array(left->duplicate(false)));
+ new_array->resize(count);
+ for (unsigned int i = 0; i < (unsigned int)right->size(); i++) {
+ new_array->operator[](i + left->size()) = right->operator[](i);
+ }
+ return new_array;
+}
+
int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
}
@@ -284,6 +305,7 @@ MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr) {
void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", (void *)godot_icall_Array_Ctor_MonoArray);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", (void *)godot_icall_Array_At_Generic);
@@ -291,6 +313,7 @@ void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", (void *)godot_icall_Array_Concatenate);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", (void *)godot_icall_Array_Duplicate);
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index c1f1936711..dc3bf47838 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -64,7 +64,6 @@ void godot_register_glue_header_icalls() {
#include "core/engine.h"
#include "core/method_bind.h"
#include "core/node_path.h"
-#include "core/object.h"
#include "core/reference.h"
#include "core/typedefs.h"
#include "core/ustring.h"
diff --git a/modules/mono/glue/rid_glue.cpp b/modules/mono/glue/rid_glue.cpp
index 6d2e6b559f..a7b18c36dd 100644
--- a/modules/mono/glue/rid_glue.cpp
+++ b/modules/mono/glue/rid_glue.cpp
@@ -30,7 +30,7 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/resource.h"
#include "core/rid.h"
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 692da991c7..df31823deb 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -122,7 +122,7 @@ public:
private:
_GodotSharpDirs() {
- res_data_dir = "res://.mono";
+ res_data_dir = "res://.godot/mono";
res_metadata_dir = res_data_dir.plus_file("metadata");
res_assemblies_base_dir = res_data_dir.plus_file("assemblies");
res_assemblies_dir = res_assemblies_base_dir.plus_file(GDMono::get_expected_api_build_config());
diff --git a/modules/mono/icons/CSharpScript.svg b/modules/mono/icons/CSharpScript.svg
index 69664ca553..0b2cc840f8 100644
--- a/modules/mono/icons/CSharpScript.svg
+++ b/modules/mono/icons/CSharpScript.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path d="m6 1046.4c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-0.55228 0-1-0.4478-1-1 0-0.5523 0.44772-1 1-1h1v-2zm1-9-0.56445 2.2578c-0.23643 0.076-0.46689 0.1692-0.68945 0.2793l-1.9883-1.1933-1.4141 1.414 1.1953 1.9942c-0.11191 0.2211-0.20723 0.4502-0.28516 0.6855l-2.2539 0.5625v2h5.2715c-0.17677-0.3037-0.27041-0.6486-0.27148-1 9.6e-6 -1.1046 0.89543-2 2-2s2 0.8954 2 2c-4.817e-4 0.3512-0.093442 0.6961-0.26953 1h5.2695v-2l-2.2578-0.5645c-0.07594-0.2357-0.1693-0.4655-0.2793-0.6875l1.1934-1.9902-1.4141-1.414-1.9941 1.1953c-0.22113-0.1119-0.45028-0.2073-0.68555-0.2852l-0.5625-2.2539zm4 9c-0.71466-1e-4 -1.3751 0.3811-1.7324 1-0.35727 0.6188-0.35727 1.3812 0 2 0.35733 0.6189 1.0178 1.0001 1.7324 1h-2v2h2c0.71466 1e-4 1.3751-0.3811 1.7324-1 0.35727-0.6188 0.35727-1.3812 0-2-0.35733-0.6189-1.0178-1.0001-1.7324-1h2v-2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m6 1046.4c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-.55228 0-1-.4478-1-1 0-.5523.44772-1 1-1h1v-2zm1-9-.56445 2.2578c-.23643.076-.46689.1692-.68945.2793l-1.9883-1.1933-1.4141 1.414 1.1953 1.9942c-.11191.2211-.20723.4502-.28516.6855l-2.2539.5625v2h5.2715c-.17677-.3037-.27041-.6486-.27148-1 .0000096-1.1046.89543-2 2-2s2 .8954 2 2c-.0004817.3512-.093442.6961-.26953 1h5.2695v-2l-2.2578-.5645c-.07594-.2357-.1693-.4655-.2793-.6875l1.1934-1.9902-1.4141-1.414-1.9941 1.1953c-.22113-.1119-.45028-.2073-.68555-.2852l-.5625-2.2539zm4 9c-.71466-.0001-1.3751.3811-1.7324 1-.35727.6188-.35727 1.3812 0 2 .35733.6189 1.0178 1.0001 1.7324 1h-2v2h2c.71466.0001 1.3751-.3811 1.7324-1 .35727-.6188.35727-1.3812 0-2-.35733-.6189-1.0178-1.0001-1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 -1036.4)"/></svg>
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 9dbeee57ce..6e351001d4 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -107,7 +107,7 @@ void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, [[maybe_unused]]
GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, image, assembly));
#ifdef GD_MONO_HOT_RELOAD
- const char *path = mono_image_get_filename(image);
+ String path = String::utf8(mono_image_get_filename(image));
if (FileAccess::exists(path)) {
gdassembly->modified_time = FileAccess::get_modified_time(path);
}
@@ -464,7 +464,9 @@ GDMonoAssembly *GDMonoAssembly::load(const String &p_name, MonoAssemblyName *p_a
if (!assembly) {
assembly = _load_assembly_search(p_name, p_aname, p_refonly, p_search_dirs);
- ERR_FAIL_NULL_V(assembly, nullptr);
+ if (!assembly) {
+ return nullptr;
+ }
}
GDMonoAssembly *loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
@@ -487,7 +489,9 @@ GDMonoAssembly *GDMonoAssembly::load_from(const String &p_name, const String &p_
if (!assembly) {
assembly = _real_load_assembly_from(p_path, p_refonly);
- ERR_FAIL_NULL_V(assembly, nullptr);
+ if (!assembly) {
+ return nullptr;
+ }
}
GDMonoAssembly *loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name);
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index fe1c2d28dd..0ed9e441ef 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -109,8 +109,6 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
CSharpInstance *csharp_instance = CSharpInstance::create_for_managed_type(unmanaged, script.ptr(), gchandle);
unmanaged->set_script_and_instance(script, csharp_instance);
-
- csharp_instance->connect_event_signals();
}
void unhandled_exception(MonoException *p_exc) {
diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h
index 038d17f782..cf7efdecd6 100644
--- a/modules/mono/mono_gd/gd_mono_internals.h
+++ b/modules/mono/mono_gd/gd_mono_internals.h
@@ -35,7 +35,7 @@
#include "../utils/macros.h"
-#include "core/object.h"
+#include "core/class_db.h"
namespace GDMonoInternals {
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index c5a988b8c3..b8ee0204c4 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -64,25 +64,32 @@ static int get_log_level_id(const char *p_log_level) {
return -1;
}
+static String make_text(const char *log_domain, const char *log_level, const char *message) {
+ String text(message);
+ text += " (in domain ";
+ text += log_domain;
+ if (log_level) {
+ text += ", ";
+ text += log_level;
+ }
+ text += ")";
+ return text;
+}
+
void GDMonoLog::mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *) {
FileAccess *f = GDMonoLog::get_singleton()->log_file;
if (GDMonoLog::get_singleton()->log_level_id >= get_log_level_id(log_level)) {
- String text(message);
- text += " (in domain ";
- text += log_domain;
- if (log_level) {
- text += ", ";
- text += log_level;
- }
- text += ")\n";
+ String text = make_text(log_domain, log_level, message);
+ text += "\n";
f->seek_end();
f->store_string(text);
}
if (fatal) {
- ERR_PRINT("Mono: FATAL ERROR, ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
+ String text = make_text(log_domain, log_level, message);
+ ERR_PRINT("Mono: FATAL ERROR '" + text + "', ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
// Make sure to flush before aborting
f->flush();
f->close();
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 6d7d5f76cd..c460e283ea 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -311,44 +311,6 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_
return false;
}
-String mono_to_utf8_string(MonoString *p_mono_string) {
- MonoError error;
- char *utf8 = mono_string_to_utf8_checked(p_mono_string, &error);
-
- if (!mono_error_ok(&error)) {
- ERR_PRINT(String() + "Failed to convert MonoString* to UTF-8: '" + mono_error_get_message(&error) + "'.");
- mono_error_cleanup(&error);
- return String();
- }
-
- String ret = String::utf8(utf8);
-
- mono_free(utf8);
-
- return ret;
-}
-
-String mono_to_utf16_string(MonoString *p_mono_string) {
- int len = mono_string_length(p_mono_string);
- String ret;
-
- if (len == 0) {
- return ret;
- }
-
- ret.resize(len + 1);
- ret.set(len, 0);
-
- CharType *src = (CharType *)mono_string_chars(p_mono_string);
- CharType *dst = ret.ptrw();
-
- for (int i = 0; i < len; i++) {
- dst[i] = src[i];
- }
-
- return ret;
-}
-
MonoObject *variant_to_mono_object(const Variant *p_var) {
ManagedType type;
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 4ff330fd43..a1fd975916 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -69,15 +69,11 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_
// String
-String mono_to_utf8_string(MonoString *p_mono_string);
-String mono_to_utf16_string(MonoString *p_mono_string);
-
_FORCE_INLINE_ String mono_string_to_godot_not_null(MonoString *p_mono_string) {
- if constexpr (sizeof(CharType) == 2) {
- return mono_to_utf16_string(p_mono_string);
- }
-
- return mono_to_utf8_string(p_mono_string);
+ char32_t *utf32 = (char32_t *)mono_string_to_utf32(p_mono_string);
+ String ret = String(utf32);
+ mono_free(utf32);
+ return ret;
}
_FORCE_INLINE_ String mono_string_to_godot(MonoString *p_mono_string) {
@@ -88,20 +84,8 @@ _FORCE_INLINE_ String mono_string_to_godot(MonoString *p_mono_string) {
return mono_string_to_godot_not_null(p_mono_string);
}
-_FORCE_INLINE_ MonoString *mono_from_utf8_string(const String &p_string) {
- return mono_string_new(mono_domain_get(), p_string.utf8().get_data());
-}
-
-_FORCE_INLINE_ MonoString *mono_from_utf16_string(const String &p_string) {
- return mono_string_from_utf16((mono_unichar2 *)p_string.c_str());
-}
-
_FORCE_INLINE_ MonoString *mono_string_from_godot(const String &p_string) {
- if constexpr (sizeof(CharType) == 2) {
- return mono_from_utf16_string(p_string);
- }
-
- return mono_from_utf8_string(p_string);
+ return mono_string_from_utf32((mono_unichar4 *)(p_string.get_data()));
}
// Variant
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 5958bf3cc1..80569cb1c7 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -37,7 +37,7 @@
#include "../utils/macros.h"
#include "gd_mono_header.h"
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/reference.h"
#define UNHANDLED_EXCEPTION(m_exc) \
diff --git a/modules/mono/mono_gd/support/ios_support.mm b/modules/mono/mono_gd/support/ios_support.mm
index e3d1a647fd..dc23c06eba 100644
--- a/modules/mono/mono_gd/support/ios_support.mm
+++ b/modules/mono/mono_gd/support/ios_support.mm
@@ -131,8 +131,7 @@ GD_PINVOKE_EXPORT void *xamarin_timezone_get_data(const char *p_name, uint32_t *
NSTimeZone *tz = nil;
if (p_name) {
NSString *n = [[NSString alloc] initWithUTF8String:p_name];
- tz = [[[NSTimeZone alloc] initWithName:n] autorelease];
- [n release];
+ tz = [[NSTimeZone alloc] initWithName:n];
} else {
tz = [NSTimeZone localTimeZone];
}
diff --git a/modules/mono/register_types.h b/modules/mono/register_types.h
index 7fd0d24eb0..e30d9a8abd 100644
--- a/modules/mono/register_types.h
+++ b/modules/mono/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef MONO_REGISTER_TYPES_H
+#define MONO_REGISTER_TYPES_H
+
void register_mono_types();
void unregister_mono_types();
+
+#endif // MONO_REGISTER_TYPES_H
diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp
index e0cf916a01..a619f0b975 100644
--- a/modules/mono/utils/mono_reg_utils.cpp
+++ b/modules/mono/utils/mono_reg_utils.cpp
@@ -71,12 +71,12 @@ LONG _RegKeyQueryString(HKEY hKey, const String &p_value_name, String &r_value)
buffer.resize(512);
DWORD dwBufferSize = buffer.size();
- LONG res = RegQueryValueExW(hKey, p_value_name.c_str(), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
+ LONG res = RegQueryValueExW(hKey, (LPCWSTR)(p_value_name.utf16().get_data()), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
if (res == ERROR_MORE_DATA) {
// dwBufferSize now contains the actual size
buffer.resize(dwBufferSize);
- res = RegQueryValueExW(hKey, p_value_name.c_str(), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
+ res = RegQueryValueExW(hKey, (LPCWSTR)(p_value_name.utf16().get_data()), 0, nullptr, (LPBYTE)buffer.ptr(), &dwBufferSize);
}
if (res == ERROR_SUCCESS) {
@@ -90,7 +90,7 @@ LONG _RegKeyQueryString(HKEY hKey, const String &p_value_name, String &r_value)
LONG _find_mono_in_reg(const String &p_subkey, MonoRegInfo &r_info, bool p_old_reg = false) {
HKEY hKey;
- LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, p_subkey.c_str(), &hKey);
+ LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, (LPCWSTR)(p_subkey.utf16().get_data()), &hKey);
if (res != ERROR_SUCCESS)
goto cleanup;
@@ -127,7 +127,7 @@ LONG _find_mono_in_reg_old(const String &p_subkey, MonoRegInfo &r_info) {
String default_clr;
HKEY hKey;
- LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, p_subkey.c_str(), &hKey);
+ LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, (LPCWSTR)(p_subkey.utf16().get_data()), &hKey);
if (res != ERROR_SUCCESS)
goto cleanup;
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index ccfaf5aba7..5d1abd0c09 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -54,12 +54,16 @@ String cwd() {
#ifdef WINDOWS_ENABLED
const DWORD expected_size = ::GetCurrentDirectoryW(0, nullptr);
- String buffer;
+ Char16String buffer;
buffer.resize((int)expected_size);
- if (::GetCurrentDirectoryW(expected_size, buffer.ptrw()) == 0)
+ if (::GetCurrentDirectoryW(expected_size, (wchar_t *)buffer.ptrw()) == 0)
return ".";
- return buffer.simplify_path();
+ String result;
+ if (result.parse_utf16(buffer.ptr())) {
+ return ".";
+ }
+ return result.simplify_path();
#else
char buffer[PATH_MAX];
if (::getcwd(buffer, sizeof(buffer)) == nullptr) {
@@ -86,7 +90,7 @@ String abspath(const String &p_path) {
String realpath(const String &p_path) {
#ifdef WINDOWS_ENABLED
// Open file without read/write access
- HANDLE hFile = ::CreateFileW(p_path.c_str(), 0,
+ HANDLE hFile = ::CreateFileW((LPCWSTR)(p_path.utf16().get_data()), 0,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
@@ -100,12 +104,18 @@ String realpath(const String &p_path) {
return p_path;
}
- String buffer;
+ Char16String buffer;
buffer.resize((int)expected_size);
- ::GetFinalPathNameByHandleW(hFile, buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
+ ::GetFinalPathNameByHandleW(hFile, (wchar_t *)buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
::CloseHandle(hFile);
- return buffer.simplify_path();
+
+ String result;
+ if (result.parse_utf16(buffer.ptr())) {
+ return p_path;
+ }
+
+ return result.simplify_path();
#elif UNIX_ENABLED
char *resolved_path = ::realpath(p_path.utf8().get_data(), nullptr);
@@ -130,7 +140,7 @@ String join(const String &p_a, const String &p_b) {
return p_b;
}
- const CharType a_last = p_a[p_a.length() - 1];
+ const char32_t a_last = p_a[p_a.length() - 1];
if ((a_last == '/' || a_last == '\\') ||
(p_b.size() > 0 && (p_b[0] == '/' || p_b[0] == '\\'))) {
return p_a + p_b;
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index f8d9804de4..65da4328f6 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -49,7 +49,7 @@ int sfind(const String &p_text, int p_from) {
return -1;
}
- const CharType *src = p_text.c_str();
+ const char32_t *src = p_text.get_data();
for (int i = p_from; i <= (len - src_len); i++) {
bool found = true;
@@ -64,7 +64,7 @@ int sfind(const String &p_text, int p_from) {
found = src[read_pos] == '%';
break;
case 1: {
- CharType c = src[read_pos];
+ char32_t c = src[read_pos];
found = src[read_pos] == 's' || (c >= '0' && c <= '4');
break;
}
@@ -121,7 +121,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const
int result = 0;
while ((result = sfind(p_text, search_from)) >= 0) {
- CharType c = p_text[result + 1];
+ char32_t c = p_text[result + 1];
int req_index = (c == 's' ? findex++ : c - '0');
diff --git a/modules/opensimplex/icons/NoiseTexture.svg b/modules/opensimplex/icons/NoiseTexture.svg
index 5908c2b2d4..479684cde2 100644
--- a/modules/opensimplex/icons/NoiseTexture.svg
+++ b/modules/opensimplex/icons/NoiseTexture.svg
@@ -1,3 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m2 1c-0.55228 0-1 0.44772-1 1v12c0 0.55228 0.44772 1 1 1h12c0.55228 0 1-0.44772 1-1v-12c0-0.55228-0.44772-1-1-1zm1 2h10v8h-10zm3 1v2h2v-2zm2 2v2h2v2h2v-6h-2v2zm0 2h-2v-2h-2v4h4z" fill="#e0e0e0" fill-opacity=".99608"/>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1c-.55228 0-1 .44772-1 1v12c0 .55228.44772 1 1 1h12c.55228 0 1-.44772 1-1v-12c0-.55228-.44772-1-1-1zm1 2h10v8h-10zm3 1v2h2v-2zm2 2v2h2v2h2v-6h-2v2zm0 2h-2v-2h-2v4h4z" fill="#e0e0e0" fill-opacity=".99608"/></svg>
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 36c0913f62..050dce1aab 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -213,10 +213,12 @@ static void _compress_pvrtc4(Image *p_img) {
int ofs, size, w, h;
img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::RgbaBitmap bm(w, h);
+ void *dst = (void *)bm.GetData();
+ copymem(dst, &r[ofs], size);
+ Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
for (int j = 0; j < size / 4; j++) {
- Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
- /* red and Green colors are swapped. */
- new (dp) Javelin::ColorRgba<unsigned char>(r[ofs + 4 * j + 2], r[ofs + 4 * j + 1], r[ofs + 4 * j], r[ofs + 4 * j + 3]);
+ /* red and blue colors are swapped. */
+ SWAP(dp[j].r, dp[j].b);
}
new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs], bm);
diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp
index 50ca01067b..c10a276eae 100644
--- a/modules/regex/regex.cpp
+++ b/modules/regex/regex.cpp
@@ -156,26 +156,13 @@ void RegExMatch::_bind_methods() {
}
void RegEx::_pattern_info(uint32_t what, void *where) const {
- if (sizeof(CharType) == 2) {
- pcre2_pattern_info_16((pcre2_code_16 *)code, what, where);
-
- } else {
- pcre2_pattern_info_32((pcre2_code_32 *)code, what, where);
- }
+ pcre2_pattern_info_32((pcre2_code_32 *)code, what, where);
}
void RegEx::clear() {
- if (sizeof(CharType) == 2) {
- if (code) {
- pcre2_code_free_16((pcre2_code_16 *)code);
- code = nullptr;
- }
-
- } else {
- if (code) {
- pcre2_code_free_32((pcre2_code_32 *)code);
- code = nullptr;
- }
+ if (code) {
+ pcre2_code_free_32((pcre2_code_32 *)code);
+ code = nullptr;
}
}
@@ -187,39 +174,20 @@ Error RegEx::compile(const String &p_pattern) {
PCRE2_SIZE offset;
uint32_t flags = PCRE2_DUPNAMES;
- if (sizeof(CharType) == 2) {
- pcre2_general_context_16 *gctx = (pcre2_general_context_16 *)general_ctx;
- pcre2_compile_context_16 *cctx = pcre2_compile_context_create_16(gctx);
- PCRE2_SPTR16 p = (PCRE2_SPTR16)pattern.c_str();
-
- code = pcre2_compile_16(p, pattern.length(), flags, &err, &offset, cctx);
+ pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
+ pcre2_compile_context_32 *cctx = pcre2_compile_context_create_32(gctx);
+ PCRE2_SPTR32 p = (PCRE2_SPTR32)pattern.get_data();
- pcre2_compile_context_free_16(cctx);
+ code = pcre2_compile_32(p, pattern.length(), flags, &err, &offset, cctx);
- if (!code) {
- PCRE2_UCHAR16 buf[256];
- pcre2_get_error_message_16(err, buf, 256);
- String message = String::num(offset) + ": " + String((const CharType *)buf);
- ERR_PRINT(message.utf8());
- return FAILED;
- }
+ pcre2_compile_context_free_32(cctx);
- } else {
- pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
- pcre2_compile_context_32 *cctx = pcre2_compile_context_create_32(gctx);
- PCRE2_SPTR32 p = (PCRE2_SPTR32)pattern.c_str();
-
- code = pcre2_compile_32(p, pattern.length(), flags, &err, &offset, cctx);
-
- pcre2_compile_context_free_32(cctx);
-
- if (!code) {
- PCRE2_UCHAR32 buf[256];
- pcre2_get_error_message_32(err, buf, 256);
- String message = String::num(offset) + ": " + String((const CharType *)buf);
- ERR_PRINT(message.utf8());
- return FAILED;
- }
+ if (!code) {
+ PCRE2_UCHAR32 buf[256];
+ pcre2_get_error_message_32(err, buf, 256);
+ String message = String::num(offset) + ": " + String((const char32_t *)buf);
+ ERR_PRINT(message.utf8());
+ return FAILED;
}
return OK;
}
@@ -234,69 +202,39 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
length = p_end;
}
- if (sizeof(CharType) == 2) {
- pcre2_code_16 *c = (pcre2_code_16 *)code;
- pcre2_general_context_16 *gctx = (pcre2_general_context_16 *)general_ctx;
- pcre2_match_context_16 *mctx = pcre2_match_context_create_16(gctx);
- PCRE2_SPTR16 s = (PCRE2_SPTR16)p_subject.c_str();
-
- pcre2_match_data_16 *match = pcre2_match_data_create_from_pattern_16(c, gctx);
-
- int res = pcre2_match_16(c, s, length, p_offset, 0, match, mctx);
+ pcre2_code_32 *c = (pcre2_code_32 *)code;
+ pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
+ pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
+ PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.get_data();
- if (res < 0) {
- pcre2_match_data_free_16(match);
- return nullptr;
- }
-
- uint32_t size = pcre2_get_ovector_count_16(match);
- PCRE2_SIZE *ovector = pcre2_get_ovector_pointer_16(match);
-
- result->data.resize(size);
-
- for (uint32_t i = 0; i < size; i++) {
- result->data.write[i].start = ovector[i * 2];
- result->data.write[i].end = ovector[i * 2 + 1];
- }
-
- pcre2_match_data_free_16(match);
- pcre2_match_context_free_16(mctx);
-
- } else {
- pcre2_code_32 *c = (pcre2_code_32 *)code;
- pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
- pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
- PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.c_str();
+ pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
- pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
+ int res = pcre2_match_32(c, s, length, p_offset, 0, match, mctx);
- int res = pcre2_match_32(c, s, length, p_offset, 0, match, mctx);
-
- if (res < 0) {
- pcre2_match_data_free_32(match);
- pcre2_match_context_free_32(mctx);
+ if (res < 0) {
+ pcre2_match_data_free_32(match);
+ pcre2_match_context_free_32(mctx);
- return nullptr;
- }
+ return nullptr;
+ }
- uint32_t size = pcre2_get_ovector_count_32(match);
- PCRE2_SIZE *ovector = pcre2_get_ovector_pointer_32(match);
+ uint32_t size = pcre2_get_ovector_count_32(match);
+ PCRE2_SIZE *ovector = pcre2_get_ovector_pointer_32(match);
- result->data.resize(size);
+ result->data.resize(size);
- for (uint32_t i = 0; i < size; i++) {
- result->data.write[i].start = ovector[i * 2];
- result->data.write[i].end = ovector[i * 2 + 1];
- }
-
- pcre2_match_data_free_32(match);
- pcre2_match_context_free_32(mctx);
+ for (uint32_t i = 0; i < size; i++) {
+ result->data.write[i].start = ovector[i * 2];
+ result->data.write[i].end = ovector[i * 2 + 1];
}
+ pcre2_match_data_free_32(match);
+ pcre2_match_context_free_32(mctx);
+
result->subject = p_subject;
uint32_t count;
- const CharType *table;
+ const char32_t *table;
uint32_t entry_size;
_pattern_info(PCRE2_INFO_NAMECOUNT, &count);
@@ -304,7 +242,7 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
_pattern_info(PCRE2_INFO_NAMEENTRYSIZE, &entry_size);
for (uint32_t i = 0; i < count; i++) {
- CharType id = table[i * entry_size];
+ char32_t id = table[i * entry_size];
if (result->data[id].start == -1) {
continue;
}
@@ -344,7 +282,7 @@ String RegEx::sub(const String &p_subject, const String &p_replacement, bool p_a
const int safety_zone = 1;
PCRE2_SIZE olength = p_subject.length() + 1; // space for output string and one terminating \0 character
- Vector<CharType> output;
+ Vector<char32_t> output;
output.resize(olength + safety_zone);
uint32_t flags = PCRE2_SUBSTITUTE_OVERFLOW_LENGTH;
@@ -357,55 +295,28 @@ String RegEx::sub(const String &p_subject, const String &p_replacement, bool p_a
length = p_end;
}
- if (sizeof(CharType) == 2) {
- pcre2_code_16 *c = (pcre2_code_16 *)code;
- pcre2_general_context_16 *gctx = (pcre2_general_context_16 *)general_ctx;
- pcre2_match_context_16 *mctx = pcre2_match_context_create_16(gctx);
- PCRE2_SPTR16 s = (PCRE2_SPTR16)p_subject.c_str();
- PCRE2_SPTR16 r = (PCRE2_SPTR16)p_replacement.c_str();
- PCRE2_UCHAR16 *o = (PCRE2_UCHAR16 *)output.ptrw();
+ pcre2_code_32 *c = (pcre2_code_32 *)code;
+ pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
+ pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
+ PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.get_data();
+ PCRE2_SPTR32 r = (PCRE2_SPTR32)p_replacement.get_data();
+ PCRE2_UCHAR32 *o = (PCRE2_UCHAR32 *)output.ptrw();
- pcre2_match_data_16 *match = pcre2_match_data_create_from_pattern_16(c, gctx);
-
- int res = pcre2_substitute_16(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
-
- if (res == PCRE2_ERROR_NOMEMORY) {
- output.resize(olength + safety_zone);
- o = (PCRE2_UCHAR16 *)output.ptrw();
- res = pcre2_substitute_16(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
- }
+ pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
- pcre2_match_data_free_16(match);
- pcre2_match_context_free_16(mctx);
+ int res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
- if (res < 0) {
- return String();
- }
-
- } else {
- pcre2_code_32 *c = (pcre2_code_32 *)code;
- pcre2_general_context_32 *gctx = (pcre2_general_context_32 *)general_ctx;
- pcre2_match_context_32 *mctx = pcre2_match_context_create_32(gctx);
- PCRE2_SPTR32 s = (PCRE2_SPTR32)p_subject.c_str();
- PCRE2_SPTR32 r = (PCRE2_SPTR32)p_replacement.c_str();
- PCRE2_UCHAR32 *o = (PCRE2_UCHAR32 *)output.ptrw();
-
- pcre2_match_data_32 *match = pcre2_match_data_create_from_pattern_32(c, gctx);
-
- int res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
-
- if (res == PCRE2_ERROR_NOMEMORY) {
- output.resize(olength + safety_zone);
- o = (PCRE2_UCHAR32 *)output.ptrw();
- res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
- }
+ if (res == PCRE2_ERROR_NOMEMORY) {
+ output.resize(olength + safety_zone);
+ o = (PCRE2_UCHAR32 *)output.ptrw();
+ res = pcre2_substitute_32(c, s, length, p_offset, flags, match, mctx, r, p_replacement.length(), o, &olength);
+ }
- pcre2_match_data_free_32(match);
- pcre2_match_context_free_32(mctx);
+ pcre2_match_data_free_32(match);
+ pcre2_match_context_free_32(mctx);
- if (res < 0) {
- return String();
- }
+ if (res < 0) {
+ return String();
}
return String(output.ptr(), olength);
@@ -435,7 +346,7 @@ Array RegEx::get_names() const {
ERR_FAIL_COND_V(!is_valid(), result);
uint32_t count;
- const CharType *table;
+ const char32_t *table;
uint32_t entry_size;
_pattern_info(PCRE2_INFO_NAMECOUNT, &count);
@@ -453,39 +364,21 @@ Array RegEx::get_names() const {
}
RegEx::RegEx() {
- if (sizeof(CharType) == 2) {
- general_ctx = pcre2_general_context_create_16(&_regex_malloc, &_regex_free, nullptr);
-
- } else {
- general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
- }
+ general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
code = nullptr;
}
RegEx::RegEx(const String &p_pattern) {
- if (sizeof(CharType) == 2) {
- general_ctx = pcre2_general_context_create_16(&_regex_malloc, &_regex_free, nullptr);
-
- } else {
- general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
- }
+ general_ctx = pcre2_general_context_create_32(&_regex_malloc, &_regex_free, nullptr);
code = nullptr;
compile(p_pattern);
}
RegEx::~RegEx() {
- if (sizeof(CharType) == 2) {
- if (code) {
- pcre2_code_free_16((pcre2_code_16 *)code);
- }
- pcre2_general_context_free_16((pcre2_general_context_16 *)general_ctx);
-
- } else {
- if (code) {
- pcre2_code_free_32((pcre2_code_32 *)code);
- }
- pcre2_general_context_free_32((pcre2_general_context_32 *)general_ctx);
+ if (code) {
+ pcre2_code_free_32((pcre2_code_32 *)code);
}
+ pcre2_general_context_free_32((pcre2_general_context_32 *)general_ctx);
}
void RegEx::_bind_methods() {
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 3aceaf11c5..346833ab9c 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -158,14 +158,16 @@ void AudioStreamOGGVorbis::clear_data() {
void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) {
int src_data_len = p_data.size();
-#define MAX_TEST_MEM (1 << 20)
-
uint32_t alloc_try = 1024;
Vector<char> alloc_mem;
char *w;
stb_vorbis *ogg_stream = nullptr;
stb_vorbis_alloc ogg_alloc;
+ // Vorbis comments may be up to UINT32_MAX, but that's arguably pretty rare.
+ // Let's go with 2^30 so we don't risk going out of bounds.
+ const uint32_t MAX_TEST_MEM = 1 << 30;
+
while (alloc_try < MAX_TEST_MEM) {
alloc_mem.resize(alloc_try);
w = alloc_mem.ptrw();
@@ -205,6 +207,8 @@ void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) {
break;
}
}
+
+ ERR_FAIL_COND_MSG(alloc_try == MAX_TEST_MEM, vformat("Couldn't set vorbis data even with an alloc buffer of %d bytes, report bug.", MAX_TEST_MEM));
}
Vector<uint8_t> AudioStreamOGGVorbis::get_data() const {
diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml
index 92244a4d28..cb8852d5ef 100644
--- a/modules/theora/doc_classes/VideoStreamTheora.xml
+++ b/modules/theora/doc_classes/VideoStreamTheora.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for Ogg Theora videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension.
+ [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU.
+ [b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot.
</description>
<tutorials>
</tutorials>
@@ -22,7 +23,7 @@
<argument index="0" name="file" type="String">
</argument>
<description>
- Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].o[/code] extension.
+ Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].ogv[/code] extension.
</description>
</method>
</methods>
diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp
index 9e7266b95a..5bdcb84244 100644
--- a/modules/tinyexr/image_loader_tinyexr.cpp
+++ b/modules/tinyexr/image_loader_tinyexr.cpp
@@ -73,8 +73,10 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
}
// Read HALF channel as FLOAT. (GH-13490)
+ bool use_float16 = false;
for (int i = 0; i < exr_header.num_channels; i++) {
if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) {
+ use_float16 = true;
exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
}
}
@@ -102,33 +104,10 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
idxB = c;
} else if (strcmp(exr_header.channels[c].name, "A") == 0) {
idxA = c;
- }
- }
-
- if (exr_header.num_channels == 1) {
- // Grayscale channel only.
- idxR = 0;
- idxG = 0;
- idxB = 0;
- idxA = 0;
- } else {
- // Assume RGB(A)
- if (idxR == -1) {
- ERR_PRINT("TinyEXR: R channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
- }
-
- if (idxG == -1) {
- ERR_PRINT("TinyEXR: G channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
- }
-
- if (idxB == -1) {
- ERR_PRINT("TinyEXR: B channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
+ } else if (strcmp(exr_header.channels[c].name, "Y") == 0) {
+ idxR = c;
+ idxG = c;
+ idxB = c;
}
}
@@ -138,14 +117,27 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
Image::Format format;
int output_channels = 0;
+ int channel_size = use_float16 ? 2 : 4;
if (idxA != -1) {
- imgdata.resize(exr_image.width * exr_image.height * 8); //RGBA16
- format = Image::FORMAT_RGBAH;
+ imgdata.resize(exr_image.width * exr_image.height * 4 * channel_size); //RGBA
+ format = use_float16 ? Image::FORMAT_RGBAH : Image::FORMAT_RGBAF;
output_channels = 4;
- } else {
- imgdata.resize(exr_image.width * exr_image.height * 6); //RGB16
- format = Image::FORMAT_RGBH;
+ } else if (idxB != -1) {
+ ERR_FAIL_COND_V(idxG == -1, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 3 * channel_size); //RGB
+ format = use_float16 ? Image::FORMAT_RGBH : Image::FORMAT_RGBF;
output_channels = 3;
+ } else if (idxG != -1) {
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 2 * channel_size); //RG
+ format = use_float16 ? Image::FORMAT_RGH : Image::FORMAT_RGF;
+ output_channels = 2;
+ } else {
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 1 * channel_size); //R
+ format = use_float16 ? Image::FORMAT_RH : Image::FORMAT_RF;
+ output_channels = 1;
}
EXRTile single_image_tile;
@@ -175,9 +167,11 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
exr_tiles = exr_image.tiles;
}
+ //print_line("reading format: " + Image::get_format_name(format));
{
uint8_t *wd = imgdata.ptrw();
- uint16_t *iw = (uint16_t *)wd;
+ uint16_t *iw16 = (uint16_t *)wd;
+ float *iw32 = (float *)wd;
// Assume `out_rgba` have enough memory allocated.
for (int tile_index = 0; tile_index < num_tiles; tile_index++) {
@@ -187,41 +181,99 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
int th = tile.height;
const float *r_channel_start = reinterpret_cast<const float *>(tile.images[idxR]);
- const float *g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
- const float *b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
+ const float *g_channel_start = nullptr;
+ const float *b_channel_start = nullptr;
const float *a_channel_start = nullptr;
+ if (idxG != -1) {
+ g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
+ }
+ if (idxB != -1) {
+ b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
+ }
if (idxA != -1) {
a_channel_start = reinterpret_cast<const float *>(tile.images[idxA]);
}
- uint16_t *first_row_w = iw + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
+ uint16_t *first_row_w16 = iw16 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
+ float *first_row_w32 = iw32 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
for (int y = 0; y < th; y++) {
const float *r_channel = r_channel_start + y * tile_width;
- const float *g_channel = g_channel_start + y * tile_width;
- const float *b_channel = b_channel_start + y * tile_width;
+ const float *g_channel = nullptr;
+ const float *b_channel = nullptr;
const float *a_channel = nullptr;
-
+ if (g_channel_start) {
+ g_channel = g_channel_start + y * tile_width;
+ }
+ if (b_channel_start) {
+ b_channel = b_channel_start + y * tile_width;
+ }
if (a_channel_start) {
a_channel = a_channel_start + y * tile_width;
}
- uint16_t *row_w = first_row_w + (y * exr_image.width * output_channels);
-
- for (int x = 0; x < tw; x++) {
- Color color(*r_channel++, *g_channel++, *b_channel++);
-
- if (p_force_linear) {
- color = color.to_linear();
+ if (use_float16) {
+ uint16_t *row_w = first_row_w16 + (y * exr_image.width * output_channels);
+
+ for (int x = 0; x < tw; x++) {
+ Color color;
+ color.r = *r_channel++;
+ if (g_channel) {
+ color.g = *g_channel++;
+ }
+ if (b_channel) {
+ color.b = *b_channel++;
+ }
+ if (a_channel) {
+ color.a = *a_channel++;
+ }
+
+ if (p_force_linear) {
+ color = color.to_linear();
+ }
+
+ *row_w++ = Math::make_half_float(color.r);
+ if (g_channel) {
+ *row_w++ = Math::make_half_float(color.g);
+ }
+ if (b_channel) {
+ *row_w++ = Math::make_half_float(color.b);
+ }
+ if (a_channel) {
+ *row_w++ = Math::make_half_float(color.a);
+ }
}
-
- *row_w++ = Math::make_half_float(color.r);
- *row_w++ = Math::make_half_float(color.g);
- *row_w++ = Math::make_half_float(color.b);
-
- if (idxA != -1) {
- *row_w++ = Math::make_half_float(*a_channel++);
+ } else {
+ float *row_w = first_row_w32 + (y * exr_image.width * output_channels);
+
+ for (int x = 0; x < tw; x++) {
+ Color color;
+ color.r = *r_channel++;
+ if (g_channel) {
+ color.g = *g_channel++;
+ }
+ if (b_channel) {
+ color.b = *b_channel++;
+ }
+ if (a_channel) {
+ color.a = *a_channel++;
+ }
+
+ if (p_force_linear) {
+ color = color.to_linear();
+ }
+
+ *row_w++ = color.r;
+ if (g_channel) {
+ *row_w++ = color.g;
+ }
+ if (b_channel) {
+ *row_w++ = color.b;
+ }
+ if (a_channel) {
+ *row_w++ = color.a;
+ }
}
}
}
diff --git a/modules/visual_script/icons/VisualScript.svg b/modules/visual_script/icons/VisualScript.svg
index f6475d590e..2352ba5d87 100644
--- a/modules/visual_script/icons/VisualScript.svg
+++ b/modules/visual_script/icons/VisualScript.svg
@@ -1,6 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<ellipse cx="3" cy="1039.4" r="2" fill="#6e6e6e"/>
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2h5.2715a2 2 0 0 1 -0.27148 -1 2 2 0 0 1 2 -2 2 2 0 0 1 2 2 2 2 0 0 1 -0.26953 1h5.2695v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3 -3v-3h-2v3a1 1 0 0 1 -1 1v-4h-2zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324 -1 2 2 0 0 0 0 -2 2 2 0 0 0 -1.7324 -1h2v-2h-2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><ellipse cx="3" cy="1039.4" fill="#6e6e6e"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index a0dcd76d10..177f9192b8 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1060,7 +1060,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
} break;
case VisualScriptBuiltinFunc::TEXT_CHAR: {
- CharType result[2] = { *p_inputs[0], 0 };
+ char32_t result[2] = { *p_inputs[0], 0 };
*r_return = String(result);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 5581ea9318..01c674d086 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -30,8 +30,8 @@
#include "visual_script_editor.h"
+#include "core/class_db.h"
#include "core/input/input.h"
-#include "core/object.h"
#include "core/os/keyboard.h"
#include "core/script_language.h"
#include "core/variant.h"
@@ -1124,8 +1124,8 @@ void VisualScriptEditor::_update_members() {
TreeItem *ti = members->create_item(variables);
ti->set_text(0, E->get());
- Variant var = script->get_variable_default_value(E->get());
- ti->set_suffix(0, "= " + String(var));
+
+ ti->set_suffix(0, "= " + _sanitized_variant_text(E->get()));
ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]);
ti->set_selectable(0, true);
@@ -1167,6 +1167,18 @@ void VisualScriptEditor::_update_members() {
updating_members = false;
}
+String VisualScriptEditor::_sanitized_variant_text(const StringName &property_name) {
+ Variant var = script->get_variable_default_value(property_name);
+
+ if (script->get_variable_info(property_name).type != Variant::NIL) {
+ Callable::CallError ce;
+ const Variant *converted = &var;
+ var = Variant::construct(script->get_variable_info(property_name).type, &converted, 1, ce, false);
+ }
+
+ return String(var);
+}
+
void VisualScriptEditor::_member_selected() {
if (updating_members) {
return;
@@ -2682,7 +2694,8 @@ void VisualScriptEditor::reload(bool p_soft) {
_update_graph();
}
-void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
+Array VisualScriptEditor::get_breakpoints() {
+ Array breakpoints;
List<StringName> functions;
script->get_function_list(&functions);
for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
@@ -2691,10 +2704,11 @@ void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
for (List<int>::Element *F = nodes.front(); F; F = F->next()) {
Ref<VisualScriptNode> vsn = script->get_node(E->get(), F->get());
if (vsn->is_breakpoint()) {
- p_breakpoints->push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
+ breakpoints.push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
}
}
}
+ return breakpoints;
}
void VisualScriptEditor::add_callback(const String &p_function, PackedStringArray p_args) {
@@ -4769,8 +4783,8 @@ VisualScriptEditor::VisualScriptEditor() {
graph->set_v_size_flags(Control::SIZE_EXPAND_FILL);
graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected));
- graph->connect("_begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
- graph->connect("_end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
+ graph->connect("begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
+ graph->connect("end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete));
graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate));
graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input));
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 0c5665cee8..66e435741f 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -146,6 +146,7 @@ class VisualScriptEditor : public ScriptEditorBase {
bool updating_members;
void _update_members();
+ String _sanitized_variant_text(const StringName &property_name);
StringName selected;
@@ -312,7 +313,7 @@ public:
virtual void ensure_focus() override;
virtual void tag_saved_version() override;
virtual void reload(bool p_soft) override;
- virtual void get_breakpoints(List<int> *p_breakpoints) override;
+ virtual Array get_breakpoints() override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
virtual bool show_members_overview() override;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 2ac7793b8c..60a439b291 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -187,7 +187,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
while (true) {
#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++])
- CharType cchar = GET_CHAR();
+ char32_t cchar = GET_CHAR();
if (cchar == 0) {
r_token.type = TK_EOF;
return OK;
@@ -329,7 +329,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
case '"': {
String str;
while (true) {
- CharType ch = GET_CHAR();
+ char32_t ch = GET_CHAR();
if (ch == 0) {
_set_error("Unterminated String");
@@ -340,13 +340,13 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} else if (ch == '\\') {
//escaped characters...
- CharType next = GET_CHAR();
+ char32_t next = GET_CHAR();
if (next == 0) {
_set_error("Unterminated String");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
case 'b':
@@ -367,7 +367,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
case 'u': {
// hex number
for (int j = 0; j < 4; j++) {
- CharType c = GET_CHAR();
+ char32_t c = GET_CHAR();
if (c == 0) {
_set_error("Unterminated String");
@@ -379,7 +379,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType v;
+ char32_t v;
if (c >= '0' && c <= '9') {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
@@ -431,7 +431,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
#define READING_DONE 4
int reading = READING_INT;
- CharType c = cchar;
+ char32_t c = cchar;
bool exp_sign = false;
bool exp_beg = false;
bool is_float = false;
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index f13377f3c8..68de686272 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -2088,6 +2088,7 @@ void VisualScriptPropertyGet::_bind_methods() {
BIND_ENUM_CONSTANT(CALL_MODE_SELF);
BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
+ BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE);
}
class VisualScriptNodeInstancePropertyGet : public VisualScriptNodeInstance {
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 87aa64211e..28122ade99 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -933,36 +933,36 @@ static const char *op_names[] = {
};
String VisualScriptOperator::get_caption() const {
- static const wchar_t *op_names[] = {
+ static const char32_t *op_names[] = {
//comparison
- L"A = B", //OP_EQUAL,
- L"A \u2260 B", //OP_NOT_EQUAL,
- L"A < B", //OP_LESS,
- L"A \u2264 B", //OP_LESS_EQUAL,
- L"A > B", //OP_GREATER,
- L"A \u2265 B", //OP_GREATER_EQUAL,
+ U"A = B", //OP_EQUAL,
+ U"A \u2260 B", //OP_NOT_EQUAL,
+ U"A < B", //OP_LESS,
+ U"A \u2264 B", //OP_LESS_EQUAL,
+ U"A > B", //OP_GREATER,
+ U"A \u2265 B", //OP_GREATER_EQUAL,
//mathematic
- L"A + B", //OP_ADD,
- L"A - B", //OP_SUBTRACT,
- L"A \u00D7 B", //OP_MULTIPLY,
- L"A \u00F7 B", //OP_DIVIDE,
- L"\u00AC A", //OP_NEGATE,
- L"+ A", //OP_POSITIVE,
- L"A mod B", //OP_MODULE,
- L"A .. B", //OP_STRING_CONCAT,
+ U"A + B", //OP_ADD,
+ U"A - B", //OP_SUBTRACT,
+ U"A \u00D7 B", //OP_MULTIPLY,
+ U"A \u00F7 B", //OP_DIVIDE,
+ U"\u00AC A", //OP_NEGATE,
+ U"+ A", //OP_POSITIVE,
+ U"A mod B", //OP_MODULE,
+ U"A .. B", //OP_STRING_CONCAT,
//bitwise
- L"A << B", //OP_SHIFT_LEFT,
- L"A >> B", //OP_SHIFT_RIGHT,
- L"A & B", //OP_BIT_AND,
- L"A | B", //OP_BIT_OR,
- L"A ^ B", //OP_BIT_XOR,
- L"~A", //OP_BIT_NEGATE,
+ U"A << B", //OP_SHIFT_LEFT,
+ U"A >> B", //OP_SHIFT_RIGHT,
+ U"A & B", //OP_BIT_AND,
+ U"A | B", //OP_BIT_OR,
+ U"A ^ B", //OP_BIT_XOR,
+ U"~A", //OP_BIT_NEGATE,
//logic
- L"A and B", //OP_AND,
- L"A or B", //OP_OR,
- L"A xor B", //OP_XOR,
- L"not A", //OP_NOT,
- L"A in B", //OP_IN,
+ U"A and B", //OP_AND,
+ U"A or B", //OP_OR,
+ U"A xor B", //OP_XOR,
+ U"not A", //OP_NOT,
+ U"A in B", //OP_IN,
};
return op_names[op];
@@ -1706,8 +1706,10 @@ public:
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
bool valid;
+ // *p_output[0] points to the same place as *p_inputs[2] so we need a temp to store the value before the change in the next line
+ Variant temp = *p_inputs[2];
*p_outputs[0] = *p_inputs[0];
- p_outputs[0]->set(*p_inputs[1], *p_inputs[2], &valid);
+ p_outputs[0]->set(*p_inputs[1], temp, &valid);
if (!valid) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml
index dfa04720cf..2edbc08cc8 100644
--- a/modules/webm/doc_classes/VideoStreamWebm.xml
+++ b/modules/webm/doc_classes/VideoStreamWebm.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for WebM videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension.
+ [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
+ [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
</description>
<tutorials>
</tutorials>
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index 2054276655..e21dee8eff 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -40,7 +40,6 @@
<argument index="0" name="label" type="String">
</argument>
<argument index="1" name="options" type="Dictionary" default="{
-
}">
</argument>
<description>
@@ -82,7 +81,6 @@
<return type="int" enum="Error">
</return>
<argument index="0" name="configuration" type="Dictionary" default="{
-
}">
</argument>
<description>
@@ -97,7 +95,7 @@
{
"urls": [ "turn:turn.example.com:3478" ], # One or more TURN servers.
"username": "a_username", # Optional username for the TURN server.
- "credentials": "a_password", # Optional password for the TURN server.
+ "credential": "a_password", # Optional password for the TURN server.
}
]
}
diff --git a/modules/webrtc/webrtc_data_channel_gdnative.h b/modules/webrtc/webrtc_data_channel_gdnative.h
index b578802250..03396d207d 100644
--- a/modules/webrtc/webrtc_data_channel_gdnative.h
+++ b/modules/webrtc/webrtc_data_channel_gdnative.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef WEBRTC_GDNATIVE_ENABLED
-
#ifndef WEBRTC_DATA_CHANNEL_GDNATIVE_H
#define WEBRTC_DATA_CHANNEL_GDNATIVE_H
+#ifdef WEBRTC_GDNATIVE_ENABLED
+
#include "modules/gdnative/include/net/godot_net.h"
#include "webrtc_data_channel.h"
@@ -75,6 +75,6 @@ public:
~WebRTCDataChannelGDNative();
};
-#endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H
-
#endif // WEBRTC_GDNATIVE_ENABLED
+
+#endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H
diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h
index 455866cbf1..7545910e66 100644
--- a/modules/webrtc/webrtc_data_channel_js.h
+++ b/modules/webrtc/webrtc_data_channel_js.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
-
#ifndef WEBRTC_DATA_CHANNEL_JS_H
#define WEBRTC_DATA_CHANNEL_JS_H
+#ifdef JAVASCRIPT_ENABLED
+
#include "webrtc_data_channel.h"
class WebRTCDataChannelJS : public WebRTCDataChannel {
@@ -88,6 +88,6 @@ public:
~WebRTCDataChannelJS();
};
-#endif // WEBRTC_DATA_CHANNEL_JS_H
-
#endif // JAVASCRIPT_ENABLED
+
+#endif // WEBRTC_DATA_CHANNEL_JS_H
diff --git a/modules/webrtc/webrtc_multiplayer.h b/modules/webrtc/webrtc_multiplayer.h
index bfdcf6daa1..fb37bd7722 100644
--- a/modules/webrtc/webrtc_multiplayer.h
+++ b/modules/webrtc/webrtc_multiplayer.h
@@ -112,4 +112,4 @@ public:
ConnectionStatus get_connection_status() const override;
};
-#endif
+#endif // WEBRTC_MULTIPLAYER_H
diff --git a/modules/webrtc/webrtc_peer_connection_gdnative.h b/modules/webrtc/webrtc_peer_connection_gdnative.h
index 74b7db1307..846b65c466 100644
--- a/modules/webrtc/webrtc_peer_connection_gdnative.h
+++ b/modules/webrtc/webrtc_peer_connection_gdnative.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef WEBRTC_GDNATIVE_ENABLED
-
#ifndef WEBRTC_PEER_CONNECTION_GDNATIVE_H
#define WEBRTC_PEER_CONNECTION_GDNATIVE_H
+#ifdef WEBRTC_GDNATIVE_ENABLED
+
#include "modules/gdnative/include/net/godot_net.h"
#include "webrtc_peer_connection.h"
@@ -68,6 +68,6 @@ public:
~WebRTCPeerConnectionGDNative();
};
-#endif // WEBRTC_PEER_CONNECTION_GDNATIVE_H
-
#endif // WEBRTC_GDNATIVE_ENABLED
+
+#endif // WEBRTC_PEER_CONNECTION_GDNATIVE_H