diff options
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 2 | ||||
| -rw-r--r-- | modules/gdnavigation/gd_navigation_server.cpp | 18 | ||||
| -rw-r--r-- | modules/gdnavigation/gd_navigation_server.h | 4 | ||||
| -rw-r--r-- | modules/gdnavigation/nav_map.cpp | 14 | ||||
| -rw-r--r-- | modules/gdnavigation/nav_map.h | 2 | ||||
| -rw-r--r-- | modules/gdnavigation/nav_region.cpp | 8 | ||||
| -rw-r--r-- | modules/gdnavigation/nav_region.h | 4 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 2 | ||||
| -rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 3 | ||||
| -rw-r--r-- | modules/gridmap/grid_map.cpp | 15 | ||||
| -rw-r--r-- | modules/gridmap/grid_map.h | 4 |
11 files changed, 70 insertions, 6 deletions
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index 73b1738b03..c97f5f0389 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -58,8 +58,10 @@ typedef enum { GODOT_PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags) GODOT_PROPERTY_HINT_LAYERS_2D_RENDER, GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS, + GODOT_PROPERTY_HINT_LAYERS_2D_NAVIGATION, GODOT_PROPERTY_HINT_LAYERS_3D_RENDER, GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS, + GODOT_PROPERTY_HINT_LAYERS_3D_NAVIGATION, GODOT_PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," GODOT_PROPERTY_HINT_DIR, ///< a directory path must be passed GODOT_PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," diff --git a/modules/gdnavigation/gd_navigation_server.cpp b/modules/gdnavigation/gd_navigation_server.cpp index 4f61ad5040..af76d9a4cc 100644 --- a/modules/gdnavigation/gd_navigation_server.cpp +++ b/modules/gdnavigation/gd_navigation_server.cpp @@ -200,11 +200,11 @@ real_t GdNavigationServer::map_get_edge_connection_margin(RID p_map) const { return map->get_edge_connection_margin(); } -Vector<Vector3> GdNavigationServer::map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize) const { +Vector<Vector3> GdNavigationServer::map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers) const { const NavMap *map = map_owner.getornull(p_map); ERR_FAIL_COND_V(map == nullptr, Vector<Vector3>()); - return map->get_path(p_origin, p_destination, p_optimize); + return map->get_path(p_origin, p_destination, p_optimize, p_layers); } Vector3 GdNavigationServer::map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const { @@ -273,6 +273,20 @@ COMMAND_2(region_set_transform, RID, p_region, Transform, p_transform) { region->set_transform(p_transform); } +COMMAND_2(region_set_layers, RID, p_region, uint32_t, p_layers) { + NavRegion *region = region_owner.getornull(p_region); + ERR_FAIL_COND(region == nullptr); + + region->set_layers(p_layers); +} + +uint32_t GdNavigationServer::region_get_layers(RID p_region) const { + NavRegion *region = region_owner.getornull(p_region); + ERR_FAIL_COND_V(region == nullptr, 0); + + return region->get_layers(); +} + COMMAND_2(region_set_navmesh, RID, p_region, Ref<NavigationMesh>, p_nav_mesh) { NavRegion *region = region_owner.getornull(p_region); ERR_FAIL_COND(region == nullptr); diff --git a/modules/gdnavigation/gd_navigation_server.h b/modules/gdnavigation/gd_navigation_server.h index 92f4ccfdd5..8bc65eccab 100644 --- a/modules/gdnavigation/gd_navigation_server.h +++ b/modules/gdnavigation/gd_navigation_server.h @@ -100,7 +100,7 @@ public: COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin); virtual real_t map_get_edge_connection_margin(RID p_map) const; - virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize) const; + virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers = 1) const; virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const; virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const; @@ -109,6 +109,8 @@ public: virtual RID region_create() const; COMMAND_2(region_set_map, RID, p_region, RID, p_map); + COMMAND_2(region_set_layers, RID, p_region, uint32_t, p_layers); + virtual uint32_t region_get_layers(RID p_region) const; COMMAND_2(region_set_transform, RID, p_region, Transform, p_transform); COMMAND_2(region_set_navmesh, RID, p_region, Ref<NavigationMesh>, p_nav_mesh); virtual void region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const; diff --git a/modules/gdnavigation/nav_map.cpp b/modules/gdnavigation/nav_map.cpp index 2646a4cc0c..5289975e4b 100644 --- a/modules/gdnavigation/nav_map.cpp +++ b/modules/gdnavigation/nav_map.cpp @@ -70,7 +70,7 @@ gd::PointKey NavMap::get_point_key(const Vector3 &p_pos) const { return p; } -Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize) const { +Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers) const { const gd::Polygon *begin_poly = nullptr; const gd::Polygon *end_poly = nullptr; Vector3 begin_point; @@ -82,6 +82,11 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p for (size_t i(0); i < polygons.size(); i++) { const gd::Polygon &p = polygons[i]; + // Only consider the polygon if it in a region with compatible layers. + if ((p_layers & p.owner->get_layers()) == 0) { + continue; + } + // For each point cast a face and check the distance between the origin/destination for (size_t point_id = 2; point_id < p.points.size(); point_id++) { Face3 f(p.points[point_id - 2].pos, p.points[point_id - 1].pos, p.points[point_id].pos); @@ -144,6 +149,11 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p for (size_t i = 0; i < navigation_polys[least_cost_id].poly->edges.size(); i++) { gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id]; + // Only consider the polygon if it in a region with compatible layers. + if ((p_layers & least_cost_poly->poly->owner->get_layers()) == 0) { + continue; + } + const gd::Edge &edge = least_cost_poly->poly->edges[i]; if (!edge.other_polygon) { continue; @@ -629,7 +639,7 @@ void NavMap::sync() { connection->get().B->edges[connection->get().B_edge].other_edge = connection->get().A_edge; } else { // The edge is already connected with another edge, skip. - ERR_PRINT("Attempted to merge a navigation mesh triangle edge with another already-merged edge. This happens when the Navigation3D's `cell_size` is different from the one used to generate the navigation mesh. This will cause navigation problem."); + ERR_PRINT("Attempted to merge a navigation mesh triangle edge with another already-merged edge. This happens when the current `cell_size` is different from the one used to generate the navigation mesh. This will cause navigation problem."); } } } diff --git a/modules/gdnavigation/nav_map.h b/modules/gdnavigation/nav_map.h index bffc1fbc1a..6b7cfae324 100644 --- a/modules/gdnavigation/nav_map.h +++ b/modules/gdnavigation/nav_map.h @@ -102,7 +102,7 @@ public: gd::PointKey get_point_key(const Vector3 &p_pos) const; - Vector<Vector3> get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize) const; + Vector<Vector3> get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers = 1) const; Vector3 get_closest_point_to_segment(const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision) const; Vector3 get_closest_point(const Vector3 &p_point) const; Vector3 get_closest_point_normal(const Vector3 &p_point) const; diff --git a/modules/gdnavigation/nav_region.cpp b/modules/gdnavigation/nav_region.cpp index 383b0f15a6..a07995bc11 100644 --- a/modules/gdnavigation/nav_region.cpp +++ b/modules/gdnavigation/nav_region.cpp @@ -41,6 +41,14 @@ void NavRegion::set_map(NavMap *p_map) { polygons_dirty = true; } +void NavRegion::set_layers(uint32_t p_layers) { + layers = p_layers; +} + +uint32_t NavRegion::get_layers() const { + return layers; +} + void NavRegion::set_transform(Transform p_transform) { transform = p_transform; polygons_dirty = true; diff --git a/modules/gdnavigation/nav_region.h b/modules/gdnavigation/nav_region.h index 3095435359..fff7843fde 100644 --- a/modules/gdnavigation/nav_region.h +++ b/modules/gdnavigation/nav_region.h @@ -48,6 +48,7 @@ class NavRegion : public NavRid { NavMap *map = nullptr; Transform transform; Ref<NavigationMesh> mesh; + uint32_t layers = 1; bool polygons_dirty = true; @@ -66,6 +67,9 @@ public: return map; } + void set_layers(uint32_t p_layers); + uint32_t get_layers() const; + void set_transform(Transform transform); const Transform &get_transform() const { return transform; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 08645d371c..15cb3146ee 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -130,8 +130,10 @@ GDScriptParser::GDScriptParser() { register_annotation(MethodInfo("@export_flags", { Variant::STRING, "names" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FLAGS, Variant::INT>, 0, true); register_annotation(MethodInfo("@export_flags_2d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_RENDER, Variant::INT>); register_annotation(MethodInfo("@export_flags_2d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_PHYSICS, Variant::INT>); + register_annotation(MethodInfo("@export_flags_2d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_NAVIGATION, Variant::INT>); register_annotation(MethodInfo("@export_flags_3d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_RENDER, Variant::INT>); register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>); + register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>); // Networking. register_annotation(MethodInfo("@remote"), AnnotationInfo::VARIABLE | AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<MultiplayerAPI::RPC_MODE_REMOTE>); register_annotation(MethodInfo("@master"), AnnotationInfo::VARIABLE | AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<MultiplayerAPI::RPC_MODE_MASTER>); diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 6af371fbe4..25776b1f6d 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -214,6 +214,9 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> The physics layers this GridMap detects collisions in. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> + <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1"> + The navigation layers the GridMap generates its navigable regions in. + </member> <member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library"> The assigned [MeshLibrary]. </member> diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 4c99c8f133..c1c230d104 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -188,6 +188,15 @@ bool GridMap::is_baking_navigation() { return bake_navigation; } +void GridMap::set_navigation_layers(uint32_t p_layers) { + navigation_layers = p_layers; + _recreate_octant_data(); +} + +uint32_t GridMap::get_navigation_layers() { + return navigation_layers; +} + void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) { if (!mesh_library.is_null()) { mesh_library->unregister_owner(this); @@ -485,6 +494,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { if (bake_navigation) { RID region = NavigationServer3D::get_singleton()->region_create(); + NavigationServer3D::get_singleton()->region_set_layers(region, navigation_layers); NavigationServer3D::get_singleton()->region_set_navmesh(region, navmesh); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * mesh_library->get_item_navmesh_transform(c.item)); NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); @@ -580,6 +590,7 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) { Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F->key()].item); if (nm.is_valid()) { RID region = NavigationServer3D::get_singleton()->region_create(); + NavigationServer3D::get_singleton()->region_set_layers(region, navigation_layers); NavigationServer3D::get_singleton()->region_set_navmesh(region, nm); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F->get().xform); NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); @@ -785,6 +796,9 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bake_navigation", "bake_navigation"), &GridMap::set_bake_navigation); ClassDB::bind_method(D_METHOD("is_baking_navigation"), &GridMap::is_baking_navigation); + ClassDB::bind_method(D_METHOD("set_navigation_layers", "layers"), &GridMap::set_navigation_layers); + ClassDB::bind_method(D_METHOD("get_navigation_layers"), &GridMap::get_navigation_layers); + ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library); ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library); @@ -840,6 +854,7 @@ void GridMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_GROUP("Navigation", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_navigation"), "set_bake_navigation", "is_baking_navigation"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); BIND_CONSTANT(INVALID_CELL_ITEM); diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index c485afd58a..4c04d492f7 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -135,6 +135,7 @@ class GridMap : public Node3D { uint32_t collision_layer = 1; uint32_t collision_mask = 1; bool bake_navigation = false; + uint32_t navigation_layers = 1; Transform last_transform; @@ -225,6 +226,9 @@ public: void set_bake_navigation(bool p_bake_navigation); bool is_baking_navigation(); + void set_navigation_layers(uint32_t p_layers); + uint32_t get_navigation_layers(); + void set_mesh_library(const Ref<MeshLibrary> &p_mesh_library); Ref<MeshLibrary> get_mesh_library() const; |