diff options
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/csg/csg.cpp | 2 | ||||
| -rw-r--r-- | modules/csg/csg.h | 2 | ||||
| -rw-r--r-- | modules/csg/csg_shape.cpp | 4 | ||||
| -rw-r--r-- | modules/enet/networked_multiplayer_enet.cpp | 82 | ||||
| -rw-r--r-- | modules/enet/networked_multiplayer_enet.h | 4 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 2 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 58 | ||||
| -rw-r--r-- | modules/mono/csharp_script.cpp | 2 | ||||
| -rw-r--r-- | modules/mono/glue/cs_files/Vector2.cs | 10 | ||||
| -rw-r--r-- | modules/mono/glue/cs_files/Vector3.cs | 5 | ||||
| -rw-r--r-- | modules/visual_script/register_types.cpp | 2 |
11 files changed, 114 insertions, 59 deletions
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 9752defa79..c1fe11d6aa 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -1255,7 +1255,7 @@ void CSGBrushOperation::MeshMerge::add_face(const Vector3 &p_a, const Vector3 &p vk.z = int((double(src_points[i].z) + double(vertex_snap) * 0.31234) / double(vertex_snap)); int res; - if (snap_cache.lookup(vk, &res)) { + if (snap_cache.lookup(vk, res)) { indices[i] = res; } else { indices[i] = points.size(); diff --git a/modules/csg/csg.h b/modules/csg/csg.h index d89e542b5e..bb67e1fb36 100644 --- a/modules/csg/csg.h +++ b/modules/csg/csg.h @@ -108,7 +108,7 @@ struct CSGBrushOperation { } }; - OAHashMap<VertexKey, int, 64, VertexKeyHash> snap_cache; + OAHashMap<VertexKey, int, VertexKeyHash> snap_cache; Vector<Vector3> points; diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 279edbcec5..1f2f12f54d 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -157,7 +157,7 @@ void CSGShape::_update_shape() { for (int j = 0; j < 3; j++) { Vector3 v = n->faces[i].vertices[j]; Vector3 add; - if (vec_map.lookup(v, &add)) { + if (vec_map.lookup(v, add)) { add += p.normal; } else { add = p.normal; @@ -233,7 +233,7 @@ void CSGShape::_update_shape() { Vector3 normal = p.normal; - if (n->faces[i].smooth && vec_map.lookup(v, &normal)) { + if (n->faces[i].smooth && vec_map.lookup(v, normal)) { normal.normalize(); } diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 95bb472c7b..bd76c766a0 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -58,6 +58,10 @@ int NetworkedMultiplayerENet::get_packet_peer() const { Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int p_in_bandwidth, int p_out_bandwidth) { ERR_FAIL_COND_V(active, ERR_ALREADY_IN_USE); + ERR_FAIL_COND_V(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_max_clients < 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_in_bandwidth < 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_out_bandwidth < 0, ERR_INVALID_PARAMETER); ENetAddress address; @@ -80,8 +84,8 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int host = enet_host_create(&address /* the address to bind the server host to */, p_max_clients /* allow up to 32 clients and/or outgoing connections */, SYSCH_MAX /* allow up to SYSCH_MAX channels to be used */, - p_in_bandwidth /* assume any amount of incoming bandwidth */, - p_out_bandwidth /* assume any amount of outgoing bandwidth */); + p_in_bandwidth /* limit incoming bandwith if > 0 */, + p_out_bandwidth /* limit outgoing bandwith if > 0 */); ERR_FAIL_COND_V(!host, ERR_CANT_CREATE); @@ -93,15 +97,46 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int connection_status = CONNECTION_CONNECTED; return OK; } -Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_port, int p_in_bandwidth, int p_out_bandwidth) { +Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_port, int p_in_bandwidth, int p_out_bandwidth, int p_client_port) { ERR_FAIL_COND_V(active, ERR_ALREADY_IN_USE); + ERR_FAIL_COND_V(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_client_port < 0 || p_client_port > 65535, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_in_bandwidth < 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_out_bandwidth < 0, ERR_INVALID_PARAMETER); - host = enet_host_create(NULL /* create a client host */, - 1 /* only allow 1 outgoing connection */, - SYSCH_MAX /* allow up to SYSCH_MAX channels to be used */, - p_in_bandwidth /* limit incoming bandwith if > 0 */, - p_out_bandwidth /* limit outgoing bandwith if > 0 */); + if (p_client_port != 0) { + ENetAddress c_client; + +#ifdef GODOT_ENET + if (bind_ip.is_wildcard()) { + c_client.wildcard = 1; + } else { + enet_address_set_ip(&c_client, bind_ip.get_ipv6(), 16); + } +#else + if (bind_ip.is_wildcard()) { + c_client.host = 0; + } else { + ERR_FAIL_COND_V(!bind_ip.is_ipv4(), ERR_INVALID_PARAMETER); + c_client.host = *(uint32_t *)bind_ip.get_ipv4(); + } +#endif + + c_client.port = p_client_port; + + host = enet_host_create(&c_client /* create a client host */, + 1 /* only allow 1 outgoing connection */, + SYSCH_MAX /* allow up to SYSCH_MAX channels to be used */, + p_in_bandwidth /* limit incoming bandwith if > 0 */, + p_out_bandwidth /* limit outgoing bandwith if > 0 */); + } else { + host = enet_host_create(NULL /* create a client host */, + 1 /* only allow 1 outgoing connection */, + SYSCH_MAX /* allow up to SYSCH_MAX channels to be used */, + p_in_bandwidth /* limit incoming bandwith if > 0 */, + p_out_bandwidth /* limit outgoing bandwith if > 0 */); + } ERR_FAIL_COND_V(!host, ERR_CANT_CREATE); @@ -131,7 +166,7 @@ Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_por unique_id = _gen_unique_id(); - /* Initiate the connection, allocating the enough channels */ + // Initiate connection, allocating enough channels ENetPeer *peer = enet_host_connect(host, &address, SYSCH_MAX, unique_id); if (peer == NULL) { @@ -173,7 +208,7 @@ void NetworkedMultiplayerENet::poll() { switch (event.type) { case ENET_EVENT_TYPE_CONNECT: { - /* Store any relevant client information here. */ + // Store any relevant client information here. if (server && refuse_connections) { enet_peer_reset(event.peer); @@ -183,7 +218,7 @@ void NetworkedMultiplayerENet::poll() { int *new_id = memnew(int); *new_id = event.data; - if (*new_id == 0) { // Data zero is sent by server (enet won't let you configure this). Server is always 1 + if (*new_id == 0) { // Data zero is sent by server (enet won't let you configure this). Server is always 1. *new_id = 1; } @@ -220,7 +255,7 @@ void NetworkedMultiplayerENet::poll() { } break; case ENET_EVENT_TYPE_DISCONNECT: { - /* Reset the peer's client information. */ + // Reset the peer's client information. int *id = (int *)event.peer->data; @@ -352,7 +387,7 @@ void NetworkedMultiplayerENet::poll() { incoming_packets.push_back(packet); } - // Destroy packet later.. + // Destroy packet later } else { ERR_CONTINUE(true); } @@ -371,10 +406,10 @@ bool NetworkedMultiplayerENet::is_server() const { return server; } -void NetworkedMultiplayerENet::close_connection() { +void NetworkedMultiplayerENet::close_connection(uint32_t wait_usec) { - if (!active) - return; + ERR_FAIL_COND(!active); + ERR_FAIL_COND(wait_usec < 0); _pop_current_packet(); @@ -388,7 +423,10 @@ void NetworkedMultiplayerENet::close_connection() { if (peers_disconnected) { enet_host_flush(host); - OS::get_singleton()->delay_usec(100); // Wait 100ms for disconnection packets to send + + if (wait_usec > 0) { + OS::get_singleton()->delay_usec(wait_usec); // Wait for disconnection packets to send + } } enet_host_destroy(host); @@ -432,6 +470,7 @@ int NetworkedMultiplayerENet::get_available_packet_count() const { return incoming_packets.size(); } + Error NetworkedMultiplayerENet::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { ERR_FAIL_COND_V(incoming_packets.size() == 0, ERR_UNAVAILABLE); @@ -446,6 +485,7 @@ Error NetworkedMultiplayerENet::get_packet(const uint8_t **r_buffer, int &r_buff return OK; } + Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(!active, ERR_UNCONFIGURED); @@ -513,7 +553,7 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer } else { ERR_FAIL_COND_V(!peer_map.has(1), ERR_BUG); - enet_peer_send(peer_map[1], channel, packet); // Send to server for broadcast.. + enet_peer_send(peer_map[1], channel, packet); // Send to server for broadcast } enet_host_flush(host); @@ -722,8 +762,8 @@ int NetworkedMultiplayerENet::get_peer_port(int p_peer_id) const { void NetworkedMultiplayerENet::_bind_methods() { ClassDB::bind_method(D_METHOD("create_server", "port", "max_clients", "in_bandwidth", "out_bandwidth"), &NetworkedMultiplayerENet::create_server, DEFVAL(32), DEFVAL(0), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("create_client", "address", "port", "in_bandwidth", "out_bandwidth"), &NetworkedMultiplayerENet::create_client, DEFVAL(0), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("close_connection"), &NetworkedMultiplayerENet::close_connection); + ClassDB::bind_method(D_METHOD("create_client", "address", "port", "in_bandwidth", "out_bandwidth", "client_port"), &NetworkedMultiplayerENet::create_client, DEFVAL(0), DEFVAL(0), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("close_connection", "wait_usec"), &NetworkedMultiplayerENet::close_connection, DEFVAL(100)); ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "now"), &NetworkedMultiplayerENet::disconnect_peer, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_compression_mode", "mode"), &NetworkedMultiplayerENet::set_compression_mode); ClassDB::bind_method(D_METHOD("get_compression_mode"), &NetworkedMultiplayerENet::get_compression_mode); @@ -764,7 +804,7 @@ NetworkedMultiplayerENet::~NetworkedMultiplayerENet() { close_connection(); } -// Sets IP for ENet to bind when using create_server +// Sets IP for ENet to bind when using create_server or create_client // if no IP is set, then ENet bind to ENET_HOST_ANY void NetworkedMultiplayerENet::set_bind_ip(const IP_Address &p_ip) { ERR_FAIL_COND(!p_ip.is_valid() && !p_ip.is_wildcard()); diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h index 678ae24135..d481f5d496 100644 --- a/modules/enet/networked_multiplayer_enet.h +++ b/modules/enet/networked_multiplayer_enet.h @@ -119,9 +119,9 @@ public: virtual int get_peer_port(int p_peer_id) const; Error create_server(int p_port, int p_max_clients = 32, int p_in_bandwidth = 0, int p_out_bandwidth = 0); - Error create_client(const String &p_address, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0); + Error create_client(const String &p_address, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_client_port = 0); - void close_connection(); + void close_connection(uint32_t wait_usec = 100); void disconnect_peer(int p_peer, bool now = false); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index b38b30d4b8..87e1276492 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -61,7 +61,7 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str "# var b = \"textvar\"\n\n" + "func _ready():\n" + "%TS%# Called when the node is added to the scene for the first time.\n" + - "%TS%# Initialization here\n" + + "%TS%# Initialization here.\n" + "%TS%pass\n\n" + "#func _process(delta):\n" + "#%TS%# Called every frame. Delta is time since last frame.\n" + diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 774e9e62ee..e7b0700e76 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3440,6 +3440,22 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN) { tokenizer->advance(); + + String hint_prefix = ""; + bool is_arrayed = false; + + while (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE && + tokenizer->get_token_type() == Variant::ARRAY && + tokenizer->get_token(1) == GDScriptTokenizer::TK_COMMA) { + tokenizer->advance(); // Array + tokenizer->advance(); // Comma + if (is_arrayed) { + hint_prefix += itos(Variant::ARRAY) + ":"; + } else { + is_arrayed = true; + } + } + if (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE) { Variant::Type type = tokenizer->get_token_type(); @@ -3455,28 +3471,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { current_export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; tokenizer->advance(); - String hint_prefix = ""; - - if (type == Variant::ARRAY && tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) { - tokenizer->advance(); - - while (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE) { - type = tokenizer->get_token_type(); - - tokenizer->advance(); - - if (type == Variant::ARRAY) { - hint_prefix += itos(Variant::ARRAY) + ":"; - if (tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) { - tokenizer->advance(); - } - } else { - hint_prefix += itos(type); - break; - } - } - } - if (tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) { // hint expected next! tokenizer->advance(); @@ -3830,13 +3824,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } break; } } - if (current_export.type == Variant::ARRAY && !hint_prefix.empty()) { - if (current_export.hint) { - hint_prefix += "/" + itos(current_export.hint); - } - current_export.hint_string = hint_prefix + ":" + current_export.hint_string; - current_export.hint = PROPERTY_HINT_NONE; - } } else { @@ -3923,6 +3910,16 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } + if (is_arrayed) { + hint_prefix += itos(current_export.type); + if (current_export.hint) { + hint_prefix += "/" + itos(current_export.hint); + } + current_export.hint_string = hint_prefix + ":" + current_export.hint_string; + current_export.hint = PROPERTY_HINT_TYPE_STRING; + current_export.type = Variant::ARRAY; + } + tokenizer->advance(); } @@ -4090,7 +4087,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { member._export.type=Variant::DICTIONARY; - } else*/ { + } else*/ + { if (subexpr->type != Node::TYPE_CONSTANT) { diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index adc5f16f92..bbe245951e 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -305,7 +305,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin " public override void _Ready()\n" " {\n" " // Called every time the node is added to the scene.\n" - " // Initialization here\n" + " // Initialization here.\n" " \n" " }\n" "\n" diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs index cc2cda82fb..9bc40cf8df 100644 --- a/modules/mono/glue/cs_files/Vector2.cs +++ b/modules/mono/glue/cs_files/Vector2.cs @@ -97,6 +97,11 @@ namespace Godot return -Reflect(n); } + public Vector2 Ceil() + { + return new Vector2(Mathf.Ceil(x), Mathf.Ceil(y)); + } + public Vector2 Clamped(real_t length) { var v = this; @@ -190,6 +195,11 @@ namespace Godot return new Vector2(Mathf.Cos(rads), Mathf.Sin(rads)) * Length(); } + public Vector2 Round() + { + return new Vector2(Mathf.Round(x), Mathf.Round(y)); + } + public void Set(real_t x, real_t y) { this.x = x; diff --git a/modules/mono/glue/cs_files/Vector3.cs b/modules/mono/glue/cs_files/Vector3.cs index 0a71f3fa4d..57e4494f7e 100644 --- a/modules/mono/glue/cs_files/Vector3.cs +++ b/modules/mono/glue/cs_files/Vector3.cs @@ -219,6 +219,11 @@ namespace Godot return 2.0f * n * Dot(n) - this; } + public Vector3 Round() + { + return new Vector3(Mathf.Round(x), Mathf.Round(y), Mathf.Round(z)); + } + public Vector3 Rotated(Vector3 axis, real_t phi) { return new Basis(axis, phi).Xform(this); diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp index 2809cff362..11401c0460 100644 --- a/modules/visual_script/register_types.cpp +++ b/modules/visual_script/register_types.cpp @@ -112,7 +112,9 @@ void register_visual_script_types() { register_visual_script_expression_node(); #ifdef TOOLS_ENABLED + ClassDB::set_current_api(ClassDB::API_EDITOR); ClassDB::register_class<_VisualScriptEditor>(); + ClassDB::set_current_api(ClassDB::API_CORE); vs_editor_singleton = memnew(_VisualScriptEditor); Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptEditor", _VisualScriptEditor::get_singleton())); |