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-rw-r--r--modules/arkit/register_types.h5
-rw-r--r--modules/basis_universal/texture_basisu.h5
-rw-r--r--modules/bullet/bullet_types_converter.cpp59
-rw-r--r--modules/bullet/rigid_body_bullet.cpp4
-rw-r--r--modules/bullet/shape_bullet.cpp2
-rw-r--r--modules/camera/register_types.h5
-rw-r--r--modules/denoise/register_types.h5
-rw-r--r--modules/denoise/resource_to_cpp.py2
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp1
-rw-r--r--modules/gdnative/tests/test_string.h1980
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml75
-rw-r--r--modules/gdscript/gdscript.cpp32
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp48
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_cache.cpp10
-rw-r--r--modules/gdscript/gdscript_compiler.cpp24
-rw-r--r--modules/gdscript/gdscript_compiler.h4
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/gdscript/gdscript_function.h3
-rw-r--r--modules/gdscript/gdscript_parser.cpp6
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp2
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/jsonrpc/jsonrpc.cpp4
-rw-r--r--modules/mbedtls/crypto_mbedtls.cpp21
-rw-r--r--modules/mono/build_scripts/mono_configure.py4
-rw-r--r--modules/mono/build_scripts/solution_builder.py3
-rw-r--r--modules/mono/config.py10
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs18
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs5
-rwxr-xr-xmodules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs34
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs50
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs28
-rw-r--r--modules/mono/glue/collections_glue.cpp23
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp25
-rw-r--r--modules/mono/register_types.h5
-rw-r--r--modules/mono/utils/path_utils.cpp22
-rw-r--r--modules/pvr/texture_loader_pvr.cpp8
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp8
-rw-r--r--modules/theora/doc_classes/VideoStreamTheora.xml5
-rw-r--r--modules/tinyexr/image_loader_tinyexr.cpp158
-rw-r--r--modules/visual_script/visual_script_editor.cpp22
-rw-r--r--modules/visual_script/visual_script_editor.h3
-rw-r--r--modules/webm/doc_classes/VideoStreamWebm.xml3
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnection.xml2
-rw-r--r--modules/webrtc/webrtc_data_channel_js.h8
-rw-r--r--modules/webrtc/webrtc_multiplayer.h2
52 files changed, 2511 insertions, 262 deletions
diff --git a/modules/arkit/register_types.h b/modules/arkit/register_types.h
index 5c697baf68..f8939a1e3f 100644
--- a/modules/arkit/register_types.h
+++ b/modules/arkit/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef ARKIT_REGISTER_TYPES_H
+#define ARKIT_REGISTER_TYPES_H
+
void register_arkit_types();
void unregister_arkit_types();
+
+#endif // ARKIT_REGISTER_TYPES_H
diff --git a/modules/basis_universal/texture_basisu.h b/modules/basis_universal/texture_basisu.h
index 8de151ede0..20ecf15a59 100644
--- a/modules/basis_universal/texture_basisu.h
+++ b/modules/basis_universal/texture_basisu.h
@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef BASIS_UNIVERSAL_TEXTURE_BASISU_H
+#define BASIS_UNIVERSAL_TEXTURE_BASISU_H
+
#include "scene/resources/texture.h"
#ifdef TOOLS_ENABLED
@@ -75,3 +78,5 @@ public:
};
#endif
+
+#endif // BASIS_UNIVERSAL_TEXTURE_BASISU_H
diff --git a/modules/bullet/bullet_types_converter.cpp b/modules/bullet/bullet_types_converter.cpp
index c9493d8892..7ecad9b78a 100644
--- a/modules/bullet/bullet_types_converter.cpp
+++ b/modules/bullet/bullet_types_converter.cpp
@@ -95,12 +95,61 @@ void G_TO_B(Transform const &inVal, btTransform &outVal) {
}
void UNSCALE_BT_BASIS(btTransform &scaledBasis) {
- btMatrix3x3 &m(scaledBasis.getBasis());
- btVector3 column0(m[0][0], m[1][0], m[2][0]);
- btVector3 column1(m[0][1], m[1][1], m[2][1]);
- btVector3 column2(m[0][2], m[1][2], m[2][2]);
+ btMatrix3x3 &basis(scaledBasis.getBasis());
+ btVector3 column0 = basis.getColumn(0);
+ btVector3 column1 = basis.getColumn(1);
+ btVector3 column2 = basis.getColumn(2);
+
+ // Check for zero scaling.
+ if (btFuzzyZero(column0[0])) {
+ if (btFuzzyZero(column1[1])) {
+ if (btFuzzyZero(column2[2])) {
+ // All dimensions are fuzzy zero. Create a default basis.
+ column0 = btVector3(1, 0, 0);
+ column1 = btVector3(0, 1, 0);
+ column2 = btVector3(0, 0, 1);
+ } else { // Column 2 scale not fuzzy zero.
+ // Create two vectors orthogonal to row 2.
+ // Ensure that a default basis is created if row 2 = <0, 0, 1>
+ column1 = btVector3(0, column2[2], -column2[1]);
+ column0 = column1.cross(column2);
+ }
+ } else { // Column 1 scale not fuzzy zero.
+ if (btFuzzyZero(column2[2])) {
+ // Create two vectors othogonal to column 1.
+ // Ensure that a default basis is created if column 1 = <0, 1, 0>
+ column0 = btVector3(column1[1], -column1[0], 0);
+ column2 = column0.cross(column1);
+ } else { // Column 1 and column 2 scales not fuzzy zero.
+ // Create column 0 orthogonal to column 1 and column 2.
+ column0 = column1.cross(column2);
+ }
+ }
+ } else { // Column 0 scale not fuzzy zero.
+ if (btFuzzyZero(column1[1])) {
+ if (btFuzzyZero(column2[2])) {
+ // Create two vectors orthogonal to column 0.
+ // Ensure that a default basis is created if column 0 = <1, 0, 0>
+ column2 = btVector3(-column0[2], 0, column0[0]);
+ column1 = column2.cross(column0);
+ } else { // Column 0 and column 2 scales not fuzzy zero.
+ // Create column 1 orthogonal to column 0 and column 2.
+ column1 = column2.cross(column0);
+ }
+ } else { // Column 0 and column 1 scales not fuzzy zero.
+ if (btFuzzyZero(column2[2])) {
+ // Create column 2 orthogonal to column 0 and column 1.
+ column2 = column0.cross(column1);
+ }
+ }
+ }
+
+ // Normalize
column0.normalize();
column1.normalize();
column2.normalize();
- m.setValue(column0[0], column1[0], column2[0], column0[1], column1[1], column2[1], column0[2], column1[2], column2[2]);
+
+ basis.setValue(column0[0], column1[0], column2[0],
+ column0[1], column1[1], column2[1],
+ column0[2], column1[2], column2[2]);
}
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 32c3240a35..f517eecf64 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -849,8 +849,8 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) {
} else {
if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) {
// The position was found, just shift all elements
- for (int j = i; j < areaWhereIamCount; ++j) {
- areasWhereIam[j + 1] = areasWhereIam[j];
+ for (int j = areaWhereIamCount; j > i; j--) {
+ areasWhereIam[j] = areasWhereIam[j - 1];
}
areasWhereIam[i] = p_area;
break;
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 274493ed17..74d6e073b3 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -308,7 +308,7 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
}
btCollisionShape *CapsuleShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
- return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
+ return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1]));
}
/* Cylinder */
diff --git a/modules/camera/register_types.h b/modules/camera/register_types.h
index f2753cb6d7..e34f84bf2c 100644
--- a/modules/camera/register_types.h
+++ b/modules/camera/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef CAMERA_REGISTER_TYPES_H
+#define CAMERA_REGISTER_TYPES_H
+
void register_camera_types();
void unregister_camera_types();
+
+#endif // CAMERA_REGISTER_TYPES_H
diff --git a/modules/denoise/register_types.h b/modules/denoise/register_types.h
index 2ffc36ee2c..f0f1f44bfe 100644
--- a/modules/denoise/register_types.h
+++ b/modules/denoise/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef DENOISE_REGISTER_TYPES_H
+#define DENOISE_REGISTER_TYPES_H
+
void register_denoise_types();
void unregister_denoise_types();
+
+#endif // DENOISE_REGISTER_TYPES_H
diff --git a/modules/denoise/resource_to_cpp.py b/modules/denoise/resource_to_cpp.py
index 4c0b67f701..6c83277355 100644
--- a/modules/denoise/resource_to_cpp.py
+++ b/modules/denoise/resource_to_cpp.py
@@ -17,8 +17,6 @@
## ======================================================================== ##
import os
-import sys
-import argparse
from array import array
# Generates a C++ file from the specified binary resource file
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index fdd755845f..f0f095ddf5 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -318,6 +318,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_ios.name = "iOS";
platform_ios.entries.push_back("armv7");
platform_ios.entries.push_back("arm64");
+ platform_ios.entries.push_back("x86_64");
// iOS can use both Static and Dynamic libraries.
// Frameworks is actually a folder with files.
platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";
diff --git a/modules/gdnative/tests/test_string.h b/modules/gdnative/tests/test_string.h
new file mode 100644
index 0000000000..aeb855a1c4
--- /dev/null
+++ b/modules/gdnative/tests/test_string.h
@@ -0,0 +1,1980 @@
+/*************************************************************************/
+/* test_string.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_GDNATIVE_STRING_H
+#define TEST_GDNATIVE_STRING_H
+
+namespace TestGDNativeString {
+
+#include "gdnative/string.h"
+
+#include "tests/test_macros.h"
+
+int u32scmp(const char32_t *l, const char32_t *r) {
+ for (; *l == *r && *l && *r; l++, r++)
+ ;
+ return *l - *r;
+}
+
+TEST_CASE("[GDNative String] Construct from Latin-1 char string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ CHECK(u32scmp(godot_string_get_data(&s), U"Hello") == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars_and_len(&s, "Hello", 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"Hel") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from wchar_t string") {
+ godot_string s;
+
+ godot_string_new_with_wide_chars(&s, L"Give me");
+ CHECK(u32scmp(godot_string_get_data(&s), U"Give me") == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_wide_chars_and_len(&s, L"Give me", 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"Giv") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-8 char string") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x304A, 0 };
+ static const uint8_t u8str[] = { 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf8_chars(&s, (const char *)u8str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf8_chars_and_len(&s, (const char *)u8str, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ godot_char_string cs = godot_string_utf8(&s);
+ godot_string_parse_utf8(&s, godot_char_string_get_data(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char_string_destroy(&cs);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ cs = godot_string_utf8(&s);
+ godot_string_parse_utf8_with_len(&s, godot_char_string_get_data(&cs), godot_char_string_length(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char_string_destroy(&cs);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-8 string with BOM") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x304A, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x304A, 0 };
+ static const uint8_t u8str[] = { 0xEF, 0xBB, 0xBF, 0x45, 0x20, 0xE3, 0x81, 0x8A, 0xE3, 0x98, 0x8F, 0xE3, 0x82, 0x88, 0xE3, 0x81, 0x86, 0xF0, 0x9F, 0x8E, 0xA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf8_chars(&s, (const char *)u8str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf8_chars_and_len(&s, (const char *)u8str, 8);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-16 string") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x1F3A4, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0x0045, 0x0020, 0xD83C, 0xDFA4, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf16_chars(&s, u16str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str, 4);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ godot_char16_string cs = godot_string_utf16(&s);
+ godot_string_parse_utf16(&s, godot_char16_string_get_data(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char16_string_destroy(&cs);
+
+ godot_string_new_with_utf32_chars(&s, u32str);
+ cs = godot_string_utf16(&s);
+ godot_string_parse_utf16_with_len(&s, godot_char16_string_get_data(&cs), godot_char16_string_length(&cs));
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+ godot_char16_string_destroy(&cs);
+}
+
+TEST_CASE("[GDNative String] Construct from UTF-16 string with BOM ") {
+ static const char32_t u32str[] = { 0x0045, 0x0020, 0x1F3A4, 0x360F, 0x3088, 0x3046, 0x1F3A4, 0 };
+ static const char32_t u32str_short[] = { 0x0045, 0x0020, 0x1F3A4, 0 };
+ static const char16_t u16str[] = { 0xFEFF, 0x0045, 0x0020, 0xD83C, 0xDFA4, 0x360F, 0x3088, 0x3046, 0xD83C, 0xDFA4, 0 };
+ static const char16_t u16str_swap[] = { 0xFFFE, 0x4500, 0x2000, 0x3CD8, 0xA4DF, 0x0F36, 0x8830, 0x4630, 0x3CD8, 0xA4DF, 0 };
+
+ godot_string s;
+
+ godot_string_new_with_utf16_chars(&s, u16str);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars(&s, u16str_swap);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_utf16_chars_and_len(&s, u16str_swap, 5);
+ CHECK(u32scmp(godot_string_get_data(&s), u32str_short) == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct string copy") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ godot_string_new_copy(&t, &s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Hello") == 0);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Construct empty string") {
+ godot_string s;
+
+ godot_string_new(&s);
+ CHECK(u32scmp(godot_string_get_data(&s), U"") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] ASCII/Latin-1") {
+ godot_string s;
+ godot_string_new_with_utf32_chars(&s, U"Primero Leche");
+
+ godot_char_string cs = godot_string_ascii(&s);
+ CHECK(strcmp(godot_char_string_get_data(&cs), "Primero Leche") == 0);
+ godot_char_string_destroy(&cs);
+
+ cs = godot_string_latin1(&s);
+ CHECK(strcmp(godot_char_string_get_data(&cs), "Primero Leche") == 0);
+ godot_char_string_destroy(&cs);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Comparisons (equal)") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Test Compare");
+ godot_string_new_with_latin1_chars(&t, "Test Compare");
+ CHECK(godot_string_operator_equal(&s, &t));
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Comparisons (operator <)") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "Bees");
+
+ godot_string_new_with_latin1_chars(&t, "Elephant");
+ CHECK(godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Amber");
+ CHECK(!godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Beatrix");
+ CHECK(!godot_string_operator_less(&s, &t));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Concatenation (operator +)") {
+ godot_string s, t, x;
+
+ godot_string_new_with_latin1_chars(&s, "Hel");
+ godot_string_new_with_latin1_chars(&t, "lo");
+ x = godot_string_operator_plus(&s, &t);
+ CHECK(u32scmp(godot_string_get_data(&x), U"Hello") == 0);
+ godot_string_destroy(&x);
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Testing size and length of string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Mellon");
+ CHECK(godot_string_length(&s) == 6);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "Mellon1");
+ CHECK(godot_string_length(&s) == 7);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Testing for empty string") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Mellon");
+ CHECK(!godot_string_empty(&s));
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "");
+ CHECK(godot_string_empty(&s));
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Test chr") {
+ godot_string s;
+
+ s = godot_string_chr('H');
+ CHECK(u32scmp(godot_string_get_data(&s), U"H") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_chr(0x3012);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0x3012);
+ godot_string_destroy(&s);
+
+ ERR_PRINT_OFF
+ s = godot_string_chr(0xd812);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0xfffd); // Unpaired UTF-16 surrogate
+ godot_string_destroy(&s);
+
+ s = godot_string_chr(0x20d812);
+ CHECK(godot_string_operator_index_const(&s, 0) == 0xfffd); // Outside UTF-32 range
+ godot_string_destroy(&s);
+ ERR_PRINT_ON
+}
+
+TEST_CASE("[GDNative String] Operator []") {
+ godot_string s;
+
+ godot_string_new_with_latin1_chars(&s, "Hello");
+ CHECK(*godot_string_operator_index(&s, 1) == 'e');
+ CHECK(godot_string_operator_index_const(&s, 0) == 'H');
+ CHECK(godot_string_ord_at(&s, 0) == 'H');
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Case function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "MoMoNgA");
+
+ t = godot_string_to_upper(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"MOMONGA") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_to_lower(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"momonga") == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Case compare function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "MoMoNgA");
+ godot_string_new_with_latin1_chars(&t, "momonga");
+
+ CHECK(godot_string_casecmp_to(&s, &t) != 0);
+ CHECK(godot_string_nocasecmp_to(&s, &t) == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] Natural compare function test") {
+ godot_string s, t;
+
+ godot_string_new_with_latin1_chars(&s, "img2.png");
+ godot_string_new_with_latin1_chars(&t, "img10.png");
+
+ CHECK(godot_string_nocasecmp_to(&s, &t) > 0);
+ CHECK(godot_string_naturalnocasecmp_to(&s, &t) < 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] hex_encode_buffer") {
+ static const uint8_t u8str[] = { 0x45, 0xE3, 0x81, 0x8A, 0x8F, 0xE3 };
+ godot_string s = godot_string_hex_encode_buffer(u8str, 6);
+ CHECK(u32scmp(godot_string_get_data(&s), U"45e3818a8fe3") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Substr") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Killer Baby");
+ t = godot_string_substr(&s, 3, 4);
+ CHECK(u32scmp(godot_string_get_data(&t), U"ler ") == 0);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Pretty Woman Woman");
+
+ godot_string_new_with_latin1_chars(&t, "Revenge of the Monster Truck");
+ CHECK(godot_string_find(&s, &t) == -1);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "tty");
+ CHECK(godot_string_find(&s, &t) == 3);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Wo");
+ CHECK(godot_string_find_from(&s, &t, 9) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "man");
+ CHECK(godot_string_rfind(&s, &t) == 15);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find no case") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Pretty Whale Whale");
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_findn(&s, &t) == 7);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_findn_from(&s, &t, 9) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "WHA");
+ CHECK(godot_string_rfindn(&s, &t) == 13);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Revenge of the Monster SawFish");
+ CHECK(godot_string_findn(&s, &t) == -1);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Find MK") {
+ godot_packed_string_array keys;
+ godot_packed_string_array_new(&keys);
+
+#define PUSH_KEY(x) \
+ { \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ godot_packed_string_array_push_back(&keys, &t); \
+ godot_string_destroy(&t); \
+ }
+
+ PUSH_KEY("sty")
+ PUSH_KEY("tty")
+ PUSH_KEY("man")
+
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, "Pretty Woman");
+ godot_int key = 0;
+
+ CHECK(godot_string_findmk(&s, &keys) == 3);
+ CHECK(godot_string_findmk_from_in_place(&s, &keys, 0, &key) == 3);
+ CHECK(key == 1);
+
+ CHECK(godot_string_findmk_from(&s, &keys, 5) == 9);
+ CHECK(godot_string_findmk_from_in_place(&s, &keys, 5, &key) == 9);
+ CHECK(key == 2);
+
+ godot_string_destroy(&s);
+ godot_packed_string_array_destroy(&keys);
+
+#undef PUSH_KEY
+}
+
+TEST_CASE("[GDNative String] Find and replace") {
+ godot_string s, c, w;
+ godot_string_new_with_latin1_chars(&s, "Happy Birthday, Anna!");
+ godot_string_new_with_latin1_chars(&c, "Birthday");
+ godot_string_new_with_latin1_chars(&w, "Halloween");
+ godot_string t = godot_string_replace(&s, &c, &w);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Happy Halloween, Anna!") == 0);
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+ godot_string_destroy(&w);
+
+ godot_string_new_with_latin1_chars(&c, "H");
+ godot_string_new_with_latin1_chars(&w, "W");
+ s = godot_string_replace_first(&t, &c, &w);
+ godot_string_destroy(&t);
+ godot_string_destroy(&c);
+ godot_string_destroy(&w);
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"Wappy Halloween, Anna!") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Insertion") {
+ godot_string s, t, r, u;
+ godot_string_new_with_latin1_chars(&s, "Who is Frederic?");
+ godot_string_new_with_latin1_chars(&t, "?");
+ godot_string_new_with_latin1_chars(&r, " Chopin");
+
+ u = godot_string_insert(&s, godot_string_find(&s, &t), &r);
+ CHECK(u32scmp(godot_string_get_data(&u), U"Who is Frederic Chopin?") == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+ godot_string_destroy(&r);
+ godot_string_destroy(&u);
+}
+
+TEST_CASE("[GDNative String] Number to string") {
+ godot_string s;
+ s = godot_string_num(3.141593);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_with_decimals(3.141593, 3);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.142") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_real(3.141593);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3.141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_scientific(30000000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3e+07") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64(3141593, 10);
+ CHECK(u32scmp(godot_string_get_data(&s), U"3141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64(0xA141593, 16);
+ CHECK(u32scmp(godot_string_get_data(&s), U"a141593") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_num_int64_capitalized(0xA141593, 16, true);
+ CHECK(u32scmp(godot_string_get_data(&s), U"A141593") == 0);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] String to integer") {
+ static const wchar_t *wnums[4] = { L"1237461283", L"- 22", L"0", L" - 1123412" };
+ static const char *nums[4] = { "1237461283", "- 22", "0", " - 1123412" };
+ static const int num[4] = { 1237461283, -22, 0, -1123412 };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK(godot_string_to_int(&s) == num[i]);
+ godot_string_destroy(&s);
+
+ CHECK(godot_string_char_to_int(nums[i]) == num[i]);
+ CHECK(godot_string_wchar_to_int(wnums[i]) == num[i]);
+ }
+}
+
+TEST_CASE("[GDNative String] Hex to integer") {
+ static const char *nums[4] = { "0xFFAE", "22", "0", "AADDAD" };
+ static const int64_t num[4] = { 0xFFAE, 0x22, 0, 0xAADDAD };
+ static const bool wo_prefix[4] = { false, true, true, true };
+ static const bool w_prefix[4] = { true, false, true, false };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK((godot_string_hex_to_int_with_prefix(&s) == num[i]) == w_prefix[i]);
+ CHECK((godot_string_hex_to_int(&s) == num[i]) == wo_prefix[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] String to float") {
+ static const wchar_t *wnums[4] = { L"-12348298412.2", L"0.05", L"2.0002", L" -0.0001" };
+ static const char *nums[4] = { "-12348298412.2", "0.05", "2.0002", " -0.0001" };
+ static const double num[4] = { -12348298412.2, 0.05, 2.0002, -0.0001 };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, nums[i]);
+ CHECK(!(ABS(godot_string_to_float(&s) - num[i]) > 0.00001));
+ godot_string_destroy(&s);
+
+ CHECK(!(ABS(godot_string_char_to_float(nums[i]) - num[i]) > 0.00001));
+ CHECK(!(ABS(godot_string_wchar_to_float(wnums[i], nullptr) - num[i]) > 0.00001));
+ }
+}
+
+TEST_CASE("[GDNative String] CamelCase to underscore") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "TestTestStringGD");
+
+ t = godot_string_camelcase_to_underscore(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"Test_Test_String_GD") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_camelcase_to_underscore_lowercased(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), U"test_test_string_gd") == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Slicing") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "Mars,Jupiter,Saturn,Uranus");
+ godot_string_new_with_latin1_chars(&c, ",");
+
+ const char32_t *slices[4] = { U"Mars", U"Jupiter", U"Saturn", U"Uranus" };
+ for (int i = 0; i < godot_string_get_slice_count(&s, &c); i++) {
+ godot_string t;
+ t = godot_string_get_slice(&s, &c, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices[i]) == 0);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_slicec(&s, U',', i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices[i]) == 0);
+ godot_string_destroy(&t);
+ }
+
+ godot_string_destroy(&c);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Splitting") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "Mars,Jupiter,Saturn,Uranus");
+ godot_string_new_with_latin1_chars(&c, ",");
+
+ godot_packed_string_array l;
+
+ const char32_t *slices_l[3] = { U"Mars", U"Jupiter", U"Saturn,Uranus" };
+ const char32_t *slices_r[3] = { U"Mars,Jupiter", U"Saturn", U"Uranus" };
+
+ l = godot_string_split_with_maxsplit(&s, &c, true, 2);
+ CHECK(godot_packed_string_array_size(&l) == 3);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_l[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+
+ l = godot_string_rsplit_with_maxsplit(&s, &c, true, 2);
+ CHECK(godot_packed_string_array_size(&l) == 3);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_r[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+ godot_string_destroy(&s);
+
+ godot_string_new_with_latin1_chars(&s, "Mars Jupiter Saturn Uranus");
+ const char32_t *slices_s[4] = { U"Mars", U"Jupiter", U"Saturn", U"Uranus" };
+ l = godot_string_split_spaces(&s);
+ for (int i = 0; i < godot_packed_string_array_size(&l); i++) {
+ godot_string t = godot_packed_string_array_get(&l, i);
+ CHECK(u32scmp(godot_string_get_data(&t), slices_s[i]) == 0);
+ godot_string_destroy(&t);
+ }
+ godot_packed_string_array_destroy(&l);
+ godot_string_destroy(&s);
+
+ godot_string c1, c2;
+ godot_string_new_with_latin1_chars(&c1, ";");
+ godot_string_new_with_latin1_chars(&c2, " ");
+
+ godot_string_new_with_latin1_chars(&s, "1.2;2.3 4.5");
+ const double slices_d[3] = { 1.2, 2.3, 4.5 };
+
+ godot_packed_float32_array lf = godot_string_split_floats_allow_empty(&s, &c1);
+ CHECK(godot_packed_float32_array_size(&lf) == 2);
+ for (int i = 0; i < godot_packed_float32_array_size(&lf); i++) {
+ CHECK(ABS(godot_packed_float32_array_get(&lf, i) - slices_d[i]) <= 0.00001);
+ }
+ godot_packed_float32_array_destroy(&lf);
+
+ godot_packed_string_array keys;
+ godot_packed_string_array_new(&keys);
+ godot_packed_string_array_push_back(&keys, &c1);
+ godot_packed_string_array_push_back(&keys, &c2);
+
+ lf = godot_string_split_floats_mk_allow_empty(&s, &keys);
+ CHECK(godot_packed_float32_array_size(&lf) == 3);
+ for (int i = 0; i < godot_packed_float32_array_size(&lf); i++) {
+ CHECK(ABS(godot_packed_float32_array_get(&lf, i) - slices_d[i]) <= 0.00001);
+ }
+ godot_packed_float32_array_destroy(&lf);
+
+ godot_string_destroy(&s);
+ godot_string_new_with_latin1_chars(&s, "1;2 4");
+ const int slices_i[3] = { 1, 2, 4 };
+
+ godot_packed_int32_array li = godot_string_split_ints_allow_empty(&s, &c1);
+ CHECK(godot_packed_int32_array_size(&li) == 2);
+ for (int i = 0; i < godot_packed_int32_array_size(&li); i++) {
+ CHECK(godot_packed_int32_array_get(&li, i) == slices_i[i]);
+ }
+ godot_packed_int32_array_destroy(&li);
+
+ li = godot_string_split_ints_mk_allow_empty(&s, &keys);
+ CHECK(godot_packed_int32_array_size(&li) == 3);
+ for (int i = 0; i < godot_packed_int32_array_size(&li); i++) {
+ CHECK(godot_packed_int32_array_get(&li, i) == slices_i[i]);
+ }
+ godot_packed_int32_array_destroy(&li);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+ godot_string_destroy(&c1);
+ godot_string_destroy(&c2);
+ godot_packed_string_array_destroy(&keys);
+}
+
+TEST_CASE("[GDNative String] Erasing") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "Josephine is such a cute girl!");
+ godot_string_new_with_latin1_chars(&t, "cute ");
+
+ godot_string_erase(&s, godot_string_find(&s, &t), godot_string_length(&t));
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"Josephine is such a girl!") == 0);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+struct test_27_data {
+ char const *data;
+ char const *part;
+ bool expected;
+};
+
+TEST_CASE("[GDNative String] Begins with") {
+ test_27_data tc[] = {
+ { "res://foobar", "res://", true },
+ { "res", "res://", false },
+ { "abc", "abc", true }
+ };
+ size_t count = sizeof(tc) / sizeof(tc[0]);
+ bool state = true;
+ for (size_t i = 0; state && i < count; ++i) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, tc[i].data);
+
+ state = godot_string_begins_with_char_array(&s, tc[i].part) == tc[i].expected;
+ if (state) {
+ godot_string t;
+ godot_string_new_with_latin1_chars(&t, tc[i].part);
+ state = godot_string_begins_with(&s, &t) == tc[i].expected;
+ godot_string_destroy(&t);
+ }
+ godot_string_destroy(&s);
+
+ CHECK(state);
+ if (!state) {
+ break;
+ }
+ };
+ CHECK(state);
+}
+
+TEST_CASE("[GDNative String] Ends with") {
+ test_27_data tc[] = {
+ { "res://foobar", "foobar", true },
+ { "res", "res://", false },
+ { "abc", "abc", true }
+ };
+ size_t count = sizeof(tc) / sizeof(tc[0]);
+ bool state = true;
+ for (size_t i = 0; state && i < count; ++i) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, tc[i].data);
+
+ state = godot_string_ends_with_char_array(&s, tc[i].part) == tc[i].expected;
+ if (state) {
+ godot_string t;
+ godot_string_new_with_latin1_chars(&t, tc[i].part);
+ state = godot_string_ends_with(&s, &t) == tc[i].expected;
+ godot_string_destroy(&t);
+ }
+ godot_string_destroy(&s);
+
+ CHECK(state);
+ if (!state) {
+ break;
+ }
+ };
+ CHECK(state);
+}
+
+TEST_CASE("[GDNative String] format") {
+ godot_string value_format, t;
+ godot_string_new_with_latin1_chars(&value_format, "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"");
+
+ godot_variant key_v, val_v;
+ godot_dictionary value_dictionary;
+ godot_dictionary_new(&value_dictionary);
+
+ godot_string_new_with_latin1_chars(&t, "red");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_int(&val_v, 10);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "green");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_int(&val_v, 20);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "blue");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "bla");
+ godot_variant_new_string(&val_v, &t);
+ godot_string_destroy(&t);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_string_new_with_latin1_chars(&t, "alpha");
+ godot_variant_new_string(&key_v, &t);
+ godot_string_destroy(&t);
+ godot_variant_new_real(&val_v, 0.4);
+ godot_dictionary_set(&value_dictionary, &key_v, &val_v);
+ godot_variant_destroy(&key_v);
+ godot_variant_destroy(&val_v);
+
+ godot_variant dict_v;
+ godot_variant_new_dictionary(&dict_v, &value_dictionary);
+ godot_string s = godot_string_format_with_custom_placeholder(&value_format, &dict_v, "$_");
+
+ CHECK(u32scmp(godot_string_get_data(&s), U"red=\"10\" green=\"20\" blue=\"bla\" alpha=\"0.4\"") == 0);
+
+ godot_dictionary_destroy(&value_dictionary);
+ godot_string_destroy(&s);
+ godot_variant_destroy(&dict_v);
+ godot_string_destroy(&value_format);
+}
+
+TEST_CASE("[GDNative String] sprintf") {
+ //godot_string GDAPI (const godot_string *p_self, const godot_array *p_values, godot_bool *p_error);
+ godot_string format, output;
+ godot_array args;
+ bool error;
+
+#define ARRAY_PUSH_STRING(x) \
+ { \
+ godot_variant v; \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ godot_variant_new_string(&v, &t); \
+ godot_string_destroy(&t); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+#define ARRAY_PUSH_INT(x) \
+ { \
+ godot_variant v; \
+ godot_variant_new_int(&v, x); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+#define ARRAY_PUSH_REAL(x) \
+ { \
+ godot_variant v; \
+ godot_variant_new_real(&v, x); \
+ godot_array_push_back(&args, &v); \
+ godot_variant_destroy(&v); \
+ }
+
+ godot_array_new(&args);
+
+ // %%
+ godot_string_new_with_latin1_chars(&format, "fish %% frog");
+ godot_array_clear(&args);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish % frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+ //////// INTS
+
+ // Int
+ godot_string_new_with_latin1_chars(&format, "fish %d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int left padded with zeroes.
+ godot_string_new_with_latin1_chars(&format, "fish %05d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 00005 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int left padded with spaces.
+ godot_string_new_with_latin1_chars(&format, "fish %5d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int right padded with spaces.
+ godot_string_new_with_latin1_chars(&format, "fish %-5d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int with sign (positive).
+ godot_string_new_with_latin1_chars(&format, "fish %+d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish +5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Negative int.
+ godot_string_new_with_latin1_chars(&format, "fish %d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(-5);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish -5 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Hex (lower)
+ godot_string_new_with_latin1_chars(&format, "fish %x frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(45);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 2d frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Hex (upper)
+ godot_string_new_with_latin1_chars(&format, "fish %X frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(45);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 2D frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Octal
+ godot_string_new_with_latin1_chars(&format, "fish %o frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 143 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+ ////// REALS
+
+ // Real
+ godot_string_new_with_latin1_chars(&format, "fish %f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real left-padded
+ godot_string_new_with_latin1_chars(&format, "fish %11f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real right-padded
+ godot_string_new_with_latin1_chars(&format, "fish %-11f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real given int.
+ godot_string_new_with_latin1_chars(&format, "fish %f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.000000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with sign (positive).
+ godot_string_new_with_latin1_chars(&format, "fish %+f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish +99.990000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with 1 decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.1f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 100.0 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with 12 decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.12f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990000000000 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Real with no decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %.f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 100 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ /////// Strings.
+
+ // String
+ godot_string_new_with_latin1_chars(&format, "fish %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // String left-padded
+ godot_string_new_with_latin1_chars(&format, "fish %10s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // String right-padded
+ godot_string_new_with_latin1_chars(&format, "fish %-10s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Characters
+
+ // Character as string.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("A");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish A frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character as int.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(65);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish A frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Dynamic width
+
+ // String dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ REQUIRE(u32scmp(godot_string_get_data(&output), U"fish cheese frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Int dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*d frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_INT(99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ REQUIRE(u32scmp(godot_string_get_data(&output), U"fish 99 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Float dynamic width
+ godot_string_new_with_latin1_chars(&format, "fish %*.*f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_INT(10);
+ ARRAY_PUSH_INT(3);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error == false);
+ CHECK(u32scmp(godot_string_get_data(&output), U"fish 99.990 frog") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ ///// Errors
+
+ // More formats than arguments.
+ godot_string_new_with_latin1_chars(&format, "fish %s %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"not enough arguments for format string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // More arguments than formats.
+ godot_string_new_with_latin1_chars(&format, "fish %s frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("hello");
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"not all arguments converted during string formatting") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Incomplete format.
+ godot_string_new_with_latin1_chars(&format, "fish %10");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"incomplete format") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Bad character in format string
+ godot_string_new_with_latin1_chars(&format, "fish %&f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"unsupported format character") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Too many decimals.
+ godot_string_new_with_latin1_chars(&format, "fish %2.2.2f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"too many decimal points in format") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // * not a number
+ godot_string_new_with_latin1_chars(&format, "fish %*f frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("cheese");
+ ARRAY_PUSH_REAL(99.99);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"* wants number") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character too long.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ ARRAY_PUSH_STRING("sc");
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"%c requires number or single-character string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ // Character bad type.
+ godot_string_new_with_latin1_chars(&format, "fish %c frog");
+ godot_array_clear(&args);
+ godot_array t;
+ godot_array_new(&t);
+ godot_variant v;
+ godot_variant_new_array(&v, &t);
+ godot_array_destroy(&t);
+ godot_array_push_back(&args, &v);
+ godot_variant_destroy(&v);
+ output = godot_string_sprintf(&format, &args, &error);
+ REQUIRE(error);
+ CHECK(u32scmp(godot_string_get_data(&output), U"%c requires number or single-character string") == 0);
+ godot_string_destroy(&format);
+ godot_string_destroy(&output);
+
+ godot_array_destroy(&args);
+#undef ARRAY_PUSH_INT
+#undef ARRAY_PUSH_REAL
+#undef ARRAY_PUSH_STRING
+}
+
+TEST_CASE("[GDNative String] is_numeric") {
+#define IS_NUM_TEST(x, r) \
+ { \
+ godot_string t; \
+ godot_string_new_with_latin1_chars(&t, x); \
+ CHECK(godot_string_is_numeric(&t) == r); \
+ godot_string_destroy(&t); \
+ }
+
+ IS_NUM_TEST("12", true);
+ IS_NUM_TEST("1.2", true);
+ IS_NUM_TEST("AF", false);
+ IS_NUM_TEST("-12", true);
+ IS_NUM_TEST("-1.2", true);
+
+#undef IS_NUM_TEST
+}
+
+TEST_CASE("[GDNative String] pad") {
+ godot_string s, c;
+ godot_string_new_with_latin1_chars(&s, "test");
+ godot_string_new_with_latin1_chars(&c, "x");
+
+ godot_string l = godot_string_lpad_with_custom_character(&s, 10, &c);
+ CHECK(u32scmp(godot_string_get_data(&l), U"xxxxxxtest") == 0);
+ godot_string_destroy(&l);
+
+ godot_string r = godot_string_rpad_with_custom_character(&s, 10, &c);
+ CHECK(u32scmp(godot_string_get_data(&r), U"testxxxxxx") == 0);
+ godot_string_destroy(&r);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&c);
+
+ godot_string_new_with_latin1_chars(&s, "10.10");
+ c = godot_string_pad_decimals(&s, 4);
+ CHECK(u32scmp(godot_string_get_data(&c), U"10.1000") == 0);
+ godot_string_destroy(&c);
+ c = godot_string_pad_zeros(&s, 4);
+ CHECK(u32scmp(godot_string_get_data(&c), U"0010.10") == 0);
+ godot_string_destroy(&c);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] is_subsequence_of") {
+ godot_string a, t;
+ godot_string_new_with_latin1_chars(&a, "is subsequence of");
+
+ godot_string_new_with_latin1_chars(&t, "sub");
+ CHECK(godot_string_is_subsequence_of(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Sub");
+ CHECK(!godot_string_is_subsequence_of(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Sub");
+ CHECK(godot_string_is_subsequence_ofi(&t, &a));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&a);
+}
+
+TEST_CASE("[GDNative String] match") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "*.png");
+
+ godot_string_new_with_latin1_chars(&t, "img1.png");
+ CHECK(godot_string_match(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "img1.jpeg");
+ CHECK(!godot_string_match(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "img1.Png");
+ CHECK(!godot_string_match(&t, &s));
+ CHECK(godot_string_matchn(&t, &s));
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] IPVX address to string") {
+ godot_string ip;
+
+ godot_string_new_with_latin1_chars(&ip, "192.168.0.1");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "192.368.0.1");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85a3:0000:0000:8a2e:0370:7334");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85j3:0000:0000:8a2e:0370:7334");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8:85f345:0000:0000:8a2e:0370:7334");
+ CHECK(!godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "2001:0db8::0:8a2e:370:7334");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+
+ godot_string_new_with_latin1_chars(&ip, "::ffff:192.168.0.1");
+ CHECK(godot_string_is_valid_ip_address(&ip));
+ godot_string_destroy(&ip);
+}
+
+TEST_CASE("[GDNative String] Capitalize against many strings") {
+#define CAP_TEST(i, o) \
+ godot_string_new_with_latin1_chars(&input, i); \
+ godot_string_new_with_latin1_chars(&output, o); \
+ test = godot_string_capitalize(&input); \
+ CHECK(u32scmp(godot_string_get_data(&output), godot_string_get_data(&test)) == 0); \
+ godot_string_destroy(&input); \
+ godot_string_destroy(&output); \
+ godot_string_destroy(&test);
+
+ godot_string input, output, test;
+
+ CAP_TEST("bytes2var", "Bytes 2 Var");
+ CAP_TEST("linear2db", "Linear 2 Db");
+ CAP_TEST("vector3", "Vector 3");
+ CAP_TEST("sha256", "Sha 256");
+ CAP_TEST("2db", "2 Db");
+ CAP_TEST("PascalCase", "Pascal Case");
+ CAP_TEST("PascalPascalCase", "Pascal Pascal Case");
+ CAP_TEST("snake_case", "Snake Case");
+ CAP_TEST("snake_snake_case", "Snake Snake Case");
+ CAP_TEST("sha256sum", "Sha 256 Sum");
+ CAP_TEST("cat2dog", "Cat 2 Dog");
+ CAP_TEST("function(name)", "Function(name)");
+ CAP_TEST("snake_case_function(snake_case_arg)", "Snake Case Function(snake Case Arg)");
+ CAP_TEST("snake_case_function( snake_case_arg )", "Snake Case Function( Snake Case Arg )");
+
+#undef CAP_TEST
+}
+
+TEST_CASE("[GDNative String] lstrip and rstrip") {
+#define LSTRIP_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_latin1_chars(&xx, x); \
+ godot_string_new_with_latin1_chars(&yy, y); \
+ godot_string_new_with_latin1_chars(&zz, z); \
+ rr = godot_string_lstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define RSTRIP_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_latin1_chars(&xx, x); \
+ godot_string_new_with_latin1_chars(&yy, y); \
+ godot_string_new_with_latin1_chars(&zz, z); \
+ rr = godot_string_rstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define LSTRIP_UTF8_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_utf8_chars(&xx, x); \
+ godot_string_new_with_utf8_chars(&yy, y); \
+ godot_string_new_with_utf8_chars(&zz, z); \
+ rr = godot_string_lstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+#define RSTRIP_UTF8_TEST(x, y, z) \
+ { \
+ godot_string xx, yy, zz, rr; \
+ godot_string_new_with_utf8_chars(&xx, x); \
+ godot_string_new_with_utf8_chars(&yy, y); \
+ godot_string_new_with_utf8_chars(&zz, z); \
+ rr = godot_string_rstrip(&xx, &yy); \
+ state = state && (u32scmp(godot_string_get_data(&rr), godot_string_get_data(&zz)) == 0); \
+ godot_string_destroy(&xx); \
+ godot_string_destroy(&yy); \
+ godot_string_destroy(&zz); \
+ godot_string_destroy(&rr); \
+ }
+
+ bool state = true;
+
+ // strip none
+ LSTRIP_TEST("abc", "", "abc");
+ RSTRIP_TEST("abc", "", "abc");
+ // strip one
+ LSTRIP_TEST("abc", "a", "bc");
+ RSTRIP_TEST("abc", "c", "ab");
+ // strip lots
+ LSTRIP_TEST("bababbababccc", "ab", "ccc");
+ RSTRIP_TEST("aaabcbcbcbbcbbc", "cb", "aaa");
+ // strip empty string
+ LSTRIP_TEST("", "", "");
+ RSTRIP_TEST("", "", "");
+ // strip to empty string
+ LSTRIP_TEST("abcabcabc", "bca", "");
+ RSTRIP_TEST("abcabcabc", "bca", "");
+ // don't strip wrong end
+ LSTRIP_TEST("abc", "c", "abc");
+ LSTRIP_TEST("abca", "a", "bca");
+ RSTRIP_TEST("abc", "a", "abc");
+ RSTRIP_TEST("abca", "a", "abc");
+ // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5)
+ // and the same second as "ÿ" (\u00ff)
+ LSTRIP_UTF8_TEST("¿", "µÿ", "¿");
+ RSTRIP_UTF8_TEST("¿", "µÿ", "¿");
+ LSTRIP_UTF8_TEST("µ¿ÿ", "µÿ", "¿ÿ");
+ RSTRIP_UTF8_TEST("µ¿ÿ", "µÿ", "µ¿");
+
+ // the above tests repeated with additional superfluous strip chars
+
+ // strip none
+ LSTRIP_TEST("abc", "qwjkl", "abc");
+ RSTRIP_TEST("abc", "qwjkl", "abc");
+ // strip one
+ LSTRIP_TEST("abc", "qwajkl", "bc");
+ RSTRIP_TEST("abc", "qwcjkl", "ab");
+ // strip lots
+ LSTRIP_TEST("bababbababccc", "qwabjkl", "ccc");
+ RSTRIP_TEST("aaabcbcbcbbcbbc", "qwcbjkl", "aaa");
+ // strip empty string
+ LSTRIP_TEST("", "qwjkl", "");
+ RSTRIP_TEST("", "qwjkl", "");
+ // strip to empty string
+ LSTRIP_TEST("abcabcabc", "qwbcajkl", "");
+ RSTRIP_TEST("abcabcabc", "qwbcajkl", "");
+ // don't strip wrong end
+ LSTRIP_TEST("abc", "qwcjkl", "abc");
+ LSTRIP_TEST("abca", "qwajkl", "bca");
+ RSTRIP_TEST("abc", "qwajkl", "abc");
+ RSTRIP_TEST("abca", "qwajkl", "abc");
+ // in utf-8 "¿" (\u00bf) has the same first byte as "µ" (\u00b5)
+ // and the same second as "ÿ" (\u00ff)
+ LSTRIP_UTF8_TEST("¿", "qwaµÿjkl", "¿");
+ RSTRIP_UTF8_TEST("¿", "qwaµÿjkl", "¿");
+ LSTRIP_UTF8_TEST("µ¿ÿ", "qwaµÿjkl", "¿ÿ");
+ RSTRIP_UTF8_TEST("µ¿ÿ", "qwaµÿjkl", "µ¿");
+
+ CHECK(state);
+
+#undef LSTRIP_TEST
+#undef RSTRIP_TEST
+#undef LSTRIP_UTF8_TEST
+#undef RSTRIP_UTF8_TEST
+}
+
+TEST_CASE("[GDNative String] Cyrillic to_lower()") {
+ godot_string upper, lower, test;
+ godot_string_new_with_utf8_chars(&upper, "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ");
+ godot_string_new_with_utf8_chars(&lower, "абвгдеёжзийклмнопрстуфхцчшщъыьэюя");
+
+ test = godot_string_to_lower(&upper);
+
+ CHECK((u32scmp(godot_string_get_data(&test), godot_string_get_data(&lower)) == 0));
+
+ godot_string_destroy(&upper);
+ godot_string_destroy(&lower);
+ godot_string_destroy(&test);
+}
+
+TEST_CASE("[GDNative String] Count and countn functionality") {
+#define COUNT_TEST(x, y, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_count(&s, &t, 0, 0) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTR_TEST(x, y, a, b, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_count(&s, &t, a, b) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTN_TEST(x, y, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_countn(&s, &t, 0, 0) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+
+#define COUNTNR_TEST(x, y, a, b, r) \
+ { \
+ godot_string s, t; \
+ godot_string_new_with_latin1_chars(&s, x); \
+ godot_string_new_with_latin1_chars(&t, y); \
+ state = state && (godot_string_countn(&s, &t, a, b) == r); \
+ godot_string_destroy(&s); \
+ godot_string_destroy(&t); \
+ }
+ bool state = true;
+
+ COUNT_TEST("", "Test", 0);
+ COUNT_TEST("Test", "", 0);
+ COUNT_TEST("Test", "test", 0);
+ COUNT_TEST("Test", "TEST", 0);
+ COUNT_TEST("TEST", "TEST", 1);
+ COUNT_TEST("Test", "Test", 1);
+ COUNT_TEST("aTest", "Test", 1);
+ COUNT_TEST("Testa", "Test", 1);
+ COUNT_TEST("TestTestTest", "Test", 3);
+ COUNT_TEST("TestTestTest", "TestTest", 1);
+ COUNT_TEST("TestGodotTestGodotTestGodot", "Test", 3);
+
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 8, 1);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 12, 2);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 16, 3);
+ COUNTR_TEST("TestTestTestTest", "Test", 4, 0, 3);
+
+ COUNTN_TEST("Test", "test", 1);
+ COUNTN_TEST("Test", "TEST", 1);
+ COUNTN_TEST("testTest-Testatest", "tEst", 4);
+ COUNTNR_TEST("testTest-TeStatest", "tEsT", 4, 16, 2);
+
+ CHECK(state);
+
+#undef COUNT_TEST
+#undef COUNTR_TEST
+#undef COUNTN_TEST
+#undef COUNTNR_TEST
+}
+
+TEST_CASE("[GDNative String] Bigrams") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, "abcd");
+ godot_packed_string_array bigr = godot_string_bigrams(&s);
+ godot_string_destroy(&s);
+
+ CHECK(godot_packed_string_array_size(&bigr) == 3);
+
+ t = godot_packed_string_array_get(&bigr, 0);
+ CHECK(u32scmp(godot_string_get_data(&t), U"ab") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_packed_string_array_get(&bigr, 1);
+ CHECK(u32scmp(godot_string_get_data(&t), U"bc") == 0);
+ godot_string_destroy(&t);
+
+ t = godot_packed_string_array_get(&bigr, 2);
+ CHECK(u32scmp(godot_string_get_data(&t), U"cd") == 0);
+ godot_string_destroy(&t);
+
+ godot_packed_string_array_destroy(&bigr);
+}
+
+TEST_CASE("[GDNative String] c-escape/unescape") {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, "\\1\a2\b\f3\n45\r6\t7\v8\'9\?0\"");
+ godot_string t = godot_string_c_escape(&s);
+ godot_string u = godot_string_c_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] dedent") {
+ godot_string s, t;
+ godot_string_new_with_latin1_chars(&s, " aaa\n bbb");
+ godot_string_new_with_latin1_chars(&t, "aaa\nbbb");
+ godot_string u = godot_string_dedent(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Path functions") {
+ static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" };
+ static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" };
+ static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" };
+ static const char *ext[4] = { "tscn", "xscn", "scn", "doc" };
+ static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" };
+ static const bool abs[4] = { true, true, false, false };
+
+ for (int i = 0; i < 4; i++) {
+ godot_string s, t, u, f;
+ godot_string_new_with_latin1_chars(&s, path[i]);
+
+ t = godot_string_get_base_dir(&s);
+ godot_string_new_with_latin1_chars(&u, base_dir[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_basename(&s);
+ godot_string_new_with_latin1_chars(&u, base_name[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_extension(&s);
+ godot_string_new_with_latin1_chars(&u, ext[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_get_file(&s);
+ godot_string_new_with_latin1_chars(&u, file[i]);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string s_simp;
+ s_simp = godot_string_simplify_path(&s);
+ t = godot_string_get_base_dir(&s_simp);
+ godot_string_new_with_latin1_chars(&u, file[i]);
+ f = godot_string_plus_file(&t, &u);
+ CHECK(u32scmp(godot_string_get_data(&f), godot_string_get_data(&s_simp)) == 0);
+ godot_string_destroy(&f);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&s_simp);
+
+ CHECK(godot_string_is_abs_path(&s) == abs[i]);
+ CHECK(godot_string_is_rel_path(&s) != abs[i]);
+
+ godot_string_destroy(&s);
+ }
+
+ static const char *file_name[3] = { "test.tscn", "test://.xscn", "?tes*t.scn" };
+ static const bool valid[3] = { true, false, false };
+ for (int i = 0; i < 3; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, file_name[i]);
+ CHECK(godot_string_is_valid_filename(&s) == valid[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] hash") {
+ godot_string a, b, c;
+ godot_string_new_with_latin1_chars(&a, "Test");
+ godot_string_new_with_latin1_chars(&b, "Test");
+ godot_string_new_with_latin1_chars(&c, "West");
+ CHECK(godot_string_hash(&a) == godot_string_hash(&b));
+ CHECK(godot_string_hash(&a) != godot_string_hash(&c));
+
+ CHECK(godot_string_hash64(&a) == godot_string_hash64(&b));
+ CHECK(godot_string_hash64(&a) != godot_string_hash64(&c));
+
+ godot_string_destroy(&a);
+ godot_string_destroy(&b);
+ godot_string_destroy(&c);
+}
+
+TEST_CASE("[GDNative String] http_escape/unescape") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "Godot Engine:'docs'");
+ godot_string_new_with_latin1_chars(&t, "Godot%20Engine%3A%27docs%27");
+
+ u = godot_string_http_escape(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ u = godot_string_http_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] percent_encode/decode") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "Godot Engine:'docs'");
+ godot_string_new_with_latin1_chars(&t, "Godot%20Engine%3a%27docs%27");
+
+ u = godot_string_percent_encode(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ u = godot_string_percent_decode(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] xml_escape/unescape") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\"Test\" <test@test&'test'>");
+
+ t = godot_string_xml_escape_with_quotes(&s);
+ u = godot_string_xml_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ t = godot_string_xml_escape(&s);
+ u = godot_string_xml_unescape(&t);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Strip escapes") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\t\tTest Test\r\n Test");
+ godot_string_new_with_latin1_chars(&t, "Test Test Test");
+
+ u = godot_string_strip_escapes(&s);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&t);
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Strip edges") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "\t Test Test ");
+
+ godot_string_new_with_latin1_chars(&t, "Test Test ");
+ u = godot_string_strip_edges(&s, true, false);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "\t Test Test");
+ u = godot_string_strip_edges(&s, false, true);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "Test Test");
+ u = godot_string_strip_edges(&s, true, true);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Similarity") {
+ godot_string a, b, c;
+ godot_string_new_with_latin1_chars(&a, "Test");
+ godot_string_new_with_latin1_chars(&b, "West");
+ godot_string_new_with_latin1_chars(&c, "Toad");
+
+ CHECK(godot_string_similarity(&a, &b) > godot_string_similarity(&a, &c));
+
+ godot_string_destroy(&a);
+ godot_string_destroy(&b);
+ godot_string_destroy(&c);
+}
+
+TEST_CASE("[GDNative String] Trim") {
+ godot_string s, t, u, p;
+ godot_string_new_with_latin1_chars(&s, "aaaTestbbb");
+
+ godot_string_new_with_latin1_chars(&p, "aaa");
+ godot_string_new_with_latin1_chars(&t, "Testbbb");
+ u = godot_string_trim_prefix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&p);
+
+ godot_string_new_with_latin1_chars(&p, "bbb");
+ godot_string_new_with_latin1_chars(&t, "aaaTest");
+ u = godot_string_trim_suffix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+ godot_string_destroy(&p);
+
+ godot_string_new_with_latin1_chars(&p, "Test");
+ u = godot_string_trim_suffix(&s, &p);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&s)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&p);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Right/Left") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, "aaaTestbbb");
+ // ^
+
+ godot_string_new_with_latin1_chars(&t, "tbbb");
+ u = godot_string_right(&s, 6);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&t, "aaaTes");
+ u = godot_string_left(&s, 6);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+}
+
+TEST_CASE("[GDNative String] Repeat") {
+ godot_string t, u;
+ godot_string_new_with_latin1_chars(&t, "ab");
+
+ u = godot_string_repeat(&t, 4);
+ CHECK(u32scmp(godot_string_get_data(&u), U"abababab") == 0);
+ godot_string_destroy(&u);
+
+ godot_string_destroy(&t);
+}
+
+TEST_CASE("[GDNative String] SHA1/SHA256/MD5") {
+ godot_string s, t, sha1, sha256, md5;
+ godot_string_new_with_latin1_chars(&s, "Godot");
+ godot_string_new_with_latin1_chars(&sha1, "a1e91f39b9fce6a9998b14bdbe2aa2b39dc2d201");
+ static uint8_t sha1_buf[20] = {
+ 0xA1, 0xE9, 0x1F, 0x39, 0xB9, 0xFC, 0xE6, 0xA9, 0x99, 0x8B, 0x14, 0xBD, 0xBE, 0x2A, 0xA2, 0xB3,
+ 0x9D, 0xC2, 0xD2, 0x01
+ };
+ godot_string_new_with_latin1_chars(&sha256, "2a02b2443f7985d89d09001086ae3dcfa6eb0f55c6ef170715d42328e16e6cb8");
+ static uint8_t sha256_buf[32] = {
+ 0x2A, 0x02, 0xB2, 0x44, 0x3F, 0x79, 0x85, 0xD8, 0x9D, 0x09, 0x00, 0x10, 0x86, 0xAE, 0x3D, 0xCF,
+ 0xA6, 0xEB, 0x0F, 0x55, 0xC6, 0xEF, 0x17, 0x07, 0x15, 0xD4, 0x23, 0x28, 0xE1, 0x6E, 0x6C, 0xB8
+ };
+ godot_string_new_with_latin1_chars(&md5, "4a336d087aeb0390da10ee2ea7cb87f8");
+ static uint8_t md5_buf[16] = {
+ 0x4A, 0x33, 0x6D, 0x08, 0x7A, 0xEB, 0x03, 0x90, 0xDA, 0x10, 0xEE, 0x2E, 0xA7, 0xCB, 0x87, 0xF8
+ };
+
+ godot_packed_byte_array buf = godot_string_sha1_buffer(&s);
+ CHECK(memcmp(sha1_buf, godot_packed_byte_array_ptr(&buf), 20) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_sha1_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&sha1)) == 0);
+ godot_string_destroy(&t);
+
+ buf = godot_string_sha256_buffer(&s);
+ CHECK(memcmp(sha256_buf, godot_packed_byte_array_ptr(&buf), 32) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_sha256_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&sha256)) == 0);
+ godot_string_destroy(&t);
+
+ buf = godot_string_md5_buffer(&s);
+ CHECK(memcmp(md5_buf, godot_packed_byte_array_ptr(&buf), 16) == 0);
+ godot_packed_byte_array_destroy(&buf);
+
+ t = godot_string_md5_text(&s);
+ CHECK(u32scmp(godot_string_get_data(&t), godot_string_get_data(&md5)) == 0);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+ godot_string_destroy(&sha1);
+ godot_string_destroy(&sha256);
+ godot_string_destroy(&md5);
+}
+
+TEST_CASE("[GDNative String] Join") {
+ godot_string s, t, u;
+ godot_string_new_with_latin1_chars(&s, ", ");
+
+ godot_packed_string_array parts;
+ godot_packed_string_array_new(&parts);
+ godot_string_new_with_latin1_chars(&t, "One");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "B");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+ godot_string_new_with_latin1_chars(&t, "C");
+ godot_packed_string_array_push_back(&parts, &t);
+ godot_string_destroy(&t);
+
+ godot_string_new_with_latin1_chars(&u, "One, B, C");
+ t = godot_string_join(&s, &parts);
+ CHECK(u32scmp(godot_string_get_data(&u), godot_string_get_data(&t)) == 0);
+ godot_string_destroy(&u);
+ godot_string_destroy(&t);
+
+ godot_string_destroy(&s);
+ godot_packed_string_array_destroy(&parts);
+}
+
+TEST_CASE("[GDNative String] Is_*") {
+ static const char *data[12] = { "-30", "100", "10.1", "10,1", "1e2", "1e-2", "1e2e3", "0xAB", "AB", "Test1", "1Test", "Test*1" };
+ static bool isnum[12] = { true, true, true, false, false, false, false, false, false, false, false, false };
+ static bool isint[12] = { true, true, false, false, false, false, false, false, false, false, false, false };
+ static bool ishex[12] = { true, true, false, false, true, false, true, false, true, false, false, false };
+ static bool ishex_p[12] = { false, false, false, false, false, false, false, true, false, false, false, false };
+ static bool isflt[12] = { true, true, true, false, true, true, false, false, false, false, false, false };
+ static bool isid[12] = { false, false, false, false, false, false, false, false, true, true, false, false };
+
+ for (int i = 0; i < 12; i++) {
+ godot_string s;
+ godot_string_new_with_latin1_chars(&s, data[i]);
+ CHECK(godot_string_is_numeric(&s) == isnum[i]);
+ CHECK(godot_string_is_valid_integer(&s) == isint[i]);
+ CHECK(godot_string_is_valid_hex_number(&s, false) == ishex[i]);
+ CHECK(godot_string_is_valid_hex_number(&s, true) == ishex_p[i]);
+ CHECK(godot_string_is_valid_float(&s) == isflt[i]);
+ CHECK(godot_string_is_valid_identifier(&s) == isid[i]);
+ godot_string_destroy(&s);
+ }
+}
+
+TEST_CASE("[GDNative String] humanize_size") {
+ godot_string s;
+
+ s = godot_string_humanize_size(1000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1000 B") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(1025);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1.00 KiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(1025300);
+ CHECK(u32scmp(godot_string_get_data(&s), U"1001.2 KiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(100523550);
+ CHECK(u32scmp(godot_string_get_data(&s), U"95.86 MiB") == 0);
+ godot_string_destroy(&s);
+
+ s = godot_string_humanize_size(5345555000);
+ CHECK(u32scmp(godot_string_get_data(&s), U"4.97 GiB") == 0);
+ godot_string_destroy(&s);
+}
+
+} // namespace TestGDNativeString
+
+#endif // TEST_GDNATIVE_STRING_H
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index e528fc6623..613039754f 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -369,24 +369,19 @@
<description>
Returns the floating-point modulus of [code]a/b[/code] that wraps equally in positive and negative.
[codeblock]
- var i = -6
- while i &lt; 5:
- prints(i, fposmod(i, 3))
- i += 1
+ for i in 7:
+ var x = 0.5 * i - 1.5
+ print("%4.1f %4.1f %4.1f" % [x, fmod(x, 1.5), fposmod(x, 1.5)])
[/codeblock]
Produces:
[codeblock]
- -6 0
- -5 1
- -4 2
- -3 0
- -2 1
- -1 2
- 0 0
- 1 1
- 2 2
- 3 0
- 4 1
+ -1.5 -0.0 0.0
+ -1.0 -1.0 0.5
+ -0.5 -0.5 1.0
+ 0.0 0.0 0.0
+ 0.5 0.5 0.5
+ 1.0 1.0 1.0
+ 1.5 0.0 0.0
[/codeblock]
</description>
</method>
@@ -771,24 +766,18 @@
<description>
Returns the integer modulus of [code]a/b[/code] that wraps equally in positive and negative.
[codeblock]
- var i = -6
- while i &lt; 5:
- prints(i, posmod(i, 3))
- i += 1
+ for i in range(-3, 4):
+ print("%2.0f %2.0f %2.0f" % [i, i % 3, posmod(i, 3)])
[/codeblock]
Produces:
[codeblock]
- -6 0
- -5 1
- -4 2
- -3 0
- -2 1
- -1 2
- 0 0
- 1 1
- 2 2
- 3 0
- 4 1
+ -3 0 0
+ -2 -2 1
+ -1 -1 2
+ 0 0 0
+ 1 1 1
+ 2 2 2
+ 3 0 0
[/codeblock]
</description>
</method>
@@ -829,6 +818,7 @@
a = [1, 2, 3]
print("a", "b", a) # Prints ab[1, 2, 3]
[/codeblock]
+ [b]Note:[/b] Consider using [method push_error] and [method push_warning] to print error and warning messages instead of [method print]. This distinguishes them from print messages used for debugging purposes, while also displaying a stack trace when an error or warning is printed.
</description>
</method>
<method name="print_debug" qualifiers="vararg">
@@ -902,6 +892,7 @@
[codeblock]
push_error("test error") # Prints "test error" to debugger and terminal as error call
[/codeblock]
+ [b]Note:[/b] Errors printed this way will not pause project execution. To print an error message and pause project execution in debug builds, use [code]assert(false, "test error")[/code] instead.
</description>
</method>
<method name="push_warning">
@@ -991,27 +982,15 @@
<description>
Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
[codeblock]
- for i in range(4):
- print(i)
- for i in range(2, 5):
- print(i)
- for i in range(0, 6, 2):
- print(i)
+ print(range(4))
+ print(range(2, 5))
+ print(range(0, 6, 2))
[/codeblock]
Output:
[codeblock]
- 0
- 1
- 2
- 3
-
- 2
- 3
- 4
-
- 0
- 2
- 4
+ [0, 1, 2, 3]
+ [2, 3, 4]
+ [0, 2, 4]
[/codeblock]
</description>
</method>
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 0263e32c5b..3519038ae6 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1053,7 +1053,9 @@ GDScript::~GDScript() {
memdelete(E->get());
}
- GDScriptCache::remove_script(get_path());
+ if (GDScriptCache::singleton) { // Cache may have been already destroyed at engine shutdown.
+ GDScriptCache::remove_script(get_path());
+ }
_save_orphaned_subclasses();
@@ -2035,7 +2037,33 @@ GDScriptLanguage::~GDScriptLanguage() {
if (_call_stack) {
memdelete_arr(_call_stack);
}
- singleton = nullptr;
+
+ // Clear dependencies between scripts, to ensure cyclic references are broken (to avoid leaks at exit).
+ SelfList<GDScript> *s = script_list.first();
+ while (s) {
+ GDScript *script = s->self();
+ // This ensures the current script is not released before we can check what's the next one
+ // in the list (we can't get the next upfront because we don't know if the reference breaking
+ // will cause it -or any other after it, for that matter- to be released so the next one
+ // is not the same as before).
+ script->reference();
+
+ for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) {
+ GDScriptFunction *func = E->get();
+ for (int i = 0; i < func->argument_types.size(); i++) {
+ func->argument_types.write[i].script_type_ref = Ref<Script>();
+ }
+ func->return_type.script_type_ref = Ref<Script>();
+ }
+ for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
+ E->get().data_type.script_type_ref = Ref<Script>();
+ }
+
+ s = s->next();
+ script->unreference();
+ }
+
+ singleton = NULL;
}
void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) {
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 788b3c87ab..943a49060f 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -794,7 +794,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
resolve_match_branch(static_cast<GDScriptParser::MatchBranchNode *>(p_node), nullptr);
break;
case GDScriptParser::Node::PARAMETER:
- resolve_pararameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
+ resolve_parameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
break;
case GDScriptParser::Node::PATTERN:
resolve_match_pattern(static_cast<GDScriptParser::PatternNode *>(p_node), nullptr);
@@ -848,7 +848,7 @@ void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *
parser->current_function = p_function;
for (int i = 0; i < p_function->parameters.size(); i++) {
- resolve_pararameter(p_function->parameters[i]);
+ resolve_parameter(p_function->parameters[i]);
#ifdef DEBUG_ENABLED
if (p_function->parameters[i]->usages == 0 && !String(p_function->parameters[i]->identifier->name).begins_with("_")) {
parser->push_warning(p_function->parameters[i]->identifier, GDScriptWarning::UNUSED_PARAMETER, p_function->identifier->name, p_function->parameters[i]->identifier->name);
@@ -1264,14 +1264,18 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc
p_match_pattern->set_datatype(result);
}
-void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_parameter) {
+void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parameter) {
GDScriptParser::DataType result;
result.kind = GDScriptParser::DataType::VARIANT;
if (p_parameter->default_value != nullptr) {
reduce_expression(p_parameter->default_value);
result = p_parameter->default_value->get_datatype();
- result.type_source = GDScriptParser::DataType::INFERRED;
+ if (p_parameter->infer_datatype) {
+ result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
+ } else {
+ result.type_source = GDScriptParser::DataType::INFERRED;
+ }
result.is_constant = false;
}
@@ -1282,7 +1286,7 @@ void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_para
if (p_parameter->default_value != nullptr) {
if (!is_type_compatible(result, p_parameter->default_value->get_datatype())) {
- push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with paremeter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
+ push_error(vformat(R"(Type of default value for parameter "%s" (%s) is not compatible with parameter type (%s).)", p_parameter->identifier->name, p_parameter->default_value->get_datatype().to_string(), p_parameter->datatype_specifier->get_datatype().to_string()), p_parameter->default_value);
} else if (p_parameter->default_value->get_datatype().is_variant()) {
mark_node_unsafe(p_parameter);
}
@@ -2073,18 +2077,32 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
}
} else {
- Callable::CallError temp;
- Variant dummy = Variant::construct(base.builtin_type, nullptr, 0, temp);
- List<PropertyInfo> properties;
- dummy.get_property_list(&properties);
- for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
- const PropertyInfo &prop = E->get();
- if (prop.name == name) {
- p_identifier->set_datatype(type_from_property(prop));
+ switch (base.builtin_type) {
+ case Variant::NIL: {
+ push_error(vformat(R"(Invalid get index "%s" on base Nil)", name), p_identifier);
+ return;
+ }
+ case Variant::DICTIONARY: {
+ GDScriptParser::DataType dummy;
+ dummy.kind = GDScriptParser::DataType::VARIANT;
+ p_identifier->set_datatype(dummy);
return;
}
+ default: {
+ Callable::CallError temp;
+ Variant dummy = Variant::construct(base.builtin_type, nullptr, 0, temp);
+ List<PropertyInfo> properties;
+ dummy.get_property_list(&properties);
+ for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
+ const PropertyInfo &prop = E->get();
+ if (prop.name == name) {
+ p_identifier->set_datatype(type_from_property(prop));
+ return;
+ }
+ }
+ push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
+ }
}
- push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
}
return;
}
@@ -2969,7 +2987,7 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p
if (arg_type.is_variant()) {
// Argument can be anything, so this is unsafe.
mark_node_unsafe(p_call->arguments[i]);
- } else if (!is_type_compatible(par_type, arg_type, true)) {
+ } else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) {
// Supertypes are acceptable for dynamic compliance, but it's unsafe.
mark_node_unsafe(p_call);
if (!is_type_compatible(arg_type, par_type)) {
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 4e06e0a530..c3911cce76 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -67,7 +67,7 @@ class GDScriptAnalyzer {
void resolve_match(GDScriptParser::MatchNode *p_match);
void resolve_match_branch(GDScriptParser::MatchBranchNode *p_match_branch, GDScriptParser::ExpressionNode *p_match_test);
void resolve_match_pattern(GDScriptParser::PatternNode *p_match_pattern, GDScriptParser::ExpressionNode *p_match_test);
- void resolve_pararameter(GDScriptParser::ParameterNode *p_parameter);
+ void resolve_parameter(GDScriptParser::ParameterNode *p_parameter);
void resolve_return(GDScriptParser::ReturnNode *p_return);
// Reduction functions.
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 992f8f4b58..57b95f5b21 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -108,20 +108,20 @@ GDScriptParserRef::~GDScriptParserRef() {
if (analyzer != nullptr) {
memdelete(analyzer);
}
- MutexLock(GDScriptCache::singleton->lock);
+ MutexLock lock(GDScriptCache::singleton->lock);
GDScriptCache::singleton->parser_map.erase(path);
}
GDScriptCache *GDScriptCache::singleton = nullptr;
void GDScriptCache::remove_script(const String &p_path) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
singleton->shallow_gdscript_cache.erase(p_path);
singleton->full_gdscript_cache.erase(p_path);
}
Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptParserRef::Status p_status, Error &r_error, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
Ref<GDScriptParserRef> ref;
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
@@ -168,7 +168,7 @@ String GDScriptCache::get_source_code(const String &p_path) {
}
Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
}
@@ -190,7 +190,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri
}
Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner) {
- MutexLock(singleton->lock);
+ MutexLock lock(singleton->lock);
if (p_owner != String()) {
singleton->dependencies[p_owner].insert(p_path);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index c3d651ee79..bad450c9f9 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -76,7 +76,7 @@ void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::N
}
}
-GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const {
+GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) const {
if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
return GDScriptDataType();
}
@@ -98,7 +98,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
} break;
case GDScriptParser::DataType::SCRIPT: {
result.kind = GDScriptDataType::SCRIPT;
- result.script_type = p_datatype.script_type;
+ result.script_type = Ref<Script>(p_datatype.script_type).ptr();
result.native_type = result.script_type->get_instance_base_type();
} break;
case GDScriptParser::DataType::CLASS: {
@@ -124,11 +124,11 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
names.pop_back();
}
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = script;
+ result.script_type = script.ptr();
result.native_type = script->get_instance_base_type();
} else {
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ result.script_type = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path).ptr();
result.native_type = p_datatype.native_type;
}
}
@@ -149,6 +149,12 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
}
}
+ // Only hold strong reference to the script if it's not the owner of the
+ // element qualified with this type, to avoid cyclic references (leaks).
+ if (result.script_type && result.script_type != p_owner) {
+ result.script_type_ref = Ref<Script>(result.script_type);
+ }
+
return result;
}
@@ -1668,7 +1674,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
func_name = p_func->identifier->name;
is_static = p_func->is_static;
rpc_mode = p_func->rpc_mode;
- return_type = _gdtype_from_datatype(p_func->get_datatype());
+ return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
} else {
if (p_for_ready) {
func_name = "_ready";
@@ -1685,7 +1691,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
if (p_func) {
for (int i = 0; i < p_func->parameters.size(); i++) {
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
- GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype());
+ GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
@@ -1830,7 +1836,7 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
return_type.kind = GDScriptDataType::BUILTIN;
return_type.builtin_type = Variant::NIL;
} else {
- return_type = _gdtype_from_datatype(p_variable->get_datatype());
+ return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
}
codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
@@ -1927,7 +1933,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->native = native;
} break;
case GDScriptDataType::GDSCRIPT: {
- Ref<GDScript> base = base_type.script_type;
+ Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
p_script->base = base;
p_script->_base = base.ptr();
@@ -1994,7 +2000,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
break;
}
minfo.rpc_mode = variable->rpc_mode;
- minfo.data_type = _gdtype_from_datatype(variable->get_datatype());
+ minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
PropertyInfo prop_info = minfo.data_type;
prop_info.name = name;
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 80fba6a934..db02079d26 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -84,7 +84,7 @@ class GDScriptCompiler {
Ref<Script> script = obj->get_script();
if (script.is_valid()) {
- type.script_type = script;
+ type.script_type = script.ptr();
Ref<GDScript> gdscript = script;
if (gdscript.is_valid()) {
type.kind = GDScriptDataType::GDSCRIPT;
@@ -125,7 +125,7 @@ class GDScriptCompiler {
Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
- GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
+ GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner = nullptr) const;
GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index aa48a7cdb4..e59f99fc56 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1058,7 +1058,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
err_text = "Got a freed object as a result of the call.";
OPCODE_BREAK;
}
- if (obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
+ if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) {
err_text = R"(Trying to call an async function without "await".)";
OPCODE_BREAK;
}
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index d1c98a5456..c98ac09310 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -56,7 +56,8 @@ struct GDScriptDataType {
bool has_type = false;
Variant::Type builtin_type = Variant::NIL;
StringName native_type;
- Ref<Script> script_type;
+ Script *script_type = nullptr;
+ Ref<Script> script_type_ref;
bool is_type(const Variant &p_variant, bool p_allow_implicit_conversion = false) const {
if (!has_type) {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index e8dea8180a..2a69db130b 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -1042,7 +1042,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) {
break; // Allow trailing comma.
}
- if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifer for enum key.)")) {
+ if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) {
EnumNode::Value item;
item.identifier = parse_identifier();
item.parent_enum = enum_node;
@@ -2516,7 +2516,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign) {
if (match(GDScriptTokenizer::Token::LITERAL)) {
if (previous.literal.get_type() != Variant::STRING) {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
GetNodeNode *get_node = alloc_node<GetNodeNode>();
@@ -2539,7 +2539,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
} while (match(GDScriptTokenizer::Token::SLASH));
return get_node;
} else {
- push_error(R"(Expect node path as string or identifer after "$".)");
+ push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
}
}
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index ed27604aec..9a40aa50ac 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -578,7 +578,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::potential_identifier() {
}
void GDScriptTokenizer::newline(bool p_make_token) {
- // Don't overwrite previous newline, nor create if we want a line contination.
+ // Don't overwrite previous newline, nor create if we want a line continuation.
if (p_make_token && !pending_newline && !line_continuation) {
Token newline(Token::NEWLINE);
newline.start_line = line;
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 7dad878eb1..da4cbe34c7 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -84,7 +84,7 @@ public:
return;
}
- // TODO: Readd compiled/encrypted GDScript on export.
+ // TODO: Readd compiled GDScript on export.
return;
}
};
diff --git a/modules/jsonrpc/jsonrpc.cpp b/modules/jsonrpc/jsonrpc.cpp
index 7bb70b098f..320da182f8 100644
--- a/modules/jsonrpc/jsonrpc.cpp
+++ b/modules/jsonrpc/jsonrpc.cpp
@@ -98,6 +98,10 @@ Variant JSONRPC::process_action(const Variant &p_action, bool p_process_arr_elem
if (p_action.get_type() == Variant::DICTIONARY) {
Dictionary dict = p_action;
String method = dict.get("method", "");
+ if (method.begins_with("$/")) {
+ return ret;
+ }
+
Array args;
if (dict.has("params")) {
Variant params = dict.get("params", Variant());
diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp
index 501bfff075..12a982df6e 100644
--- a/modules/mbedtls/crypto_mbedtls.cpp
+++ b/modules/mbedtls/crypto_mbedtls.cpp
@@ -43,8 +43,8 @@
#define PEM_BEGIN_CRT "-----BEGIN CERTIFICATE-----\n"
#define PEM_END_CRT "-----END CERTIFICATE-----\n"
-#include "mbedtls/pem.h"
#include <mbedtls/debug.h>
+#include <mbedtls/pem.h>
CryptoKey *CryptoKeyMbedTLS::create() {
return memnew(CryptoKeyMbedTLS);
@@ -294,20 +294,15 @@ Ref<X509Certificate> CryptoMbedTLS::generate_self_signed_certificate(Ref<CryptoK
unsigned char buf[4096];
memset(buf, 0, 4096);
- Ref<X509CertificateMbedTLS> out;
- out.instance();
- mbedtls_x509write_crt_pem(&crt, buf, 4096, mbedtls_ctr_drbg_random, &ctr_drbg);
-
- int err = mbedtls_x509_crt_parse(&(out->cert), buf, 4096);
- if (err != 0) {
- mbedtls_mpi_free(&serial);
- mbedtls_x509write_crt_free(&crt);
- ERR_PRINT("Generated invalid certificate: " + itos(err));
- return nullptr;
- }
-
+ int ret = mbedtls_x509write_crt_pem(&crt, buf, 4096, mbedtls_ctr_drbg_random, &ctr_drbg);
mbedtls_mpi_free(&serial);
mbedtls_x509write_crt_free(&crt);
+ ERR_FAIL_COND_V_MSG(ret != 0, nullptr, "Failed to generate certificate: " + itos(ret));
+ buf[4095] = '\0'; // Make sure strlen can't fail.
+
+ Ref<X509CertificateMbedTLS> out;
+ out.instance();
+ out->load_from_memory(buf, strlen((char *)buf) + 1); // Use strlen to find correct output size.
return out;
}
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 3e771e06f0..6057004166 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -1,6 +1,5 @@
import os
import os.path
-import sys
import subprocess
from SCons.Script import Dir, Environment
@@ -397,9 +396,8 @@ def configure(env, env_mono):
mono_root = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
if tools_enabled:
+ # Only supported for editor builds.
copy_mono_root_files(env, mono_root)
- else:
- print("Ignoring option: 'copy_mono_root'; only available for builds with 'tools' enabled.")
def make_template_dir(env, mono_root):
diff --git a/modules/mono/build_scripts/solution_builder.py b/modules/mono/build_scripts/solution_builder.py
index 03f4e57f02..6a621c3c8b 100644
--- a/modules/mono/build_scripts/solution_builder.py
+++ b/modules/mono/build_scripts/solution_builder.py
@@ -8,9 +8,6 @@ def find_dotnet_cli():
import os.path
if os.name == "nt":
- windows_exts = os.environ["PATHEXT"]
- windows_exts = windows_exts.split(os.pathsep) if windows_exts else []
-
for hint_dir in os.environ["PATH"].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, "dotnet")
diff --git a/modules/mono/config.py b/modules/mono/config.py
index cd659057ef..d060ae9b28 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -23,18 +23,16 @@ def configure(env):
envvars.Add(
PathVariable(
"mono_prefix",
- "Path to the mono installation directory for the target platform and architecture",
+ "Path to the Mono installation directory for the target platform and architecture",
"",
PathVariable.PathAccept,
)
)
- envvars.Add(BoolVariable("mono_static", "Statically link mono", default_mono_static))
- envvars.Add(BoolVariable("mono_glue", "Build with the mono glue sources", True))
+ envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
+ envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
envvars.Add(
- BoolVariable(
- "copy_mono_root", "Make a copy of the mono installation directory to bundle with the editor", False
- )
+ BoolVariable("copy_mono_root", "Make a copy of the Mono installation directory to bundle with the editor", True)
)
# TODO: It would be great if this could be detected automatically instead
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index dfc59e6ccb..4f8faffde2 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -88,7 +88,7 @@
<PropertyGroup>
<!-- ExportDebug also defines DEBUG like Debug does. -->
<DefineConstants Condition=" '$(Configuration)' == 'ExportDebug' ">$(DefineConstants);DEBUG</DefineConstants>
- <!-- Debug defines TOOLS to differenciate between Debug and ExportDebug configurations. -->
+ <!-- Debug defines TOOLS to differentiate between Debug and ExportDebug configurations. -->
<DefineConstants Condition=" '$(Configuration)' == 'Debug' ">$(DefineConstants);TOOLS</DefineConstants>
<DefineConstants>$(GodotDefineConstants);$(DefineConstants)</DefineConstants>
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
index ae2dbbf58d..b217ae4bf7 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
+using System.Runtime.InteropServices;
namespace GodotTools.Core
{
@@ -23,6 +24,9 @@ namespace GodotTools.Core
public static string NormalizePath(this string path)
{
+ if (string.IsNullOrEmpty(path))
+ return path;
+
bool rooted = path.IsAbsolutePath();
path = path.Replace('\\', '/');
@@ -32,7 +36,17 @@ namespace GodotTools.Core
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
- return rooted ? Path.DirectorySeparatorChar + path : path;
+ if (!rooted)
+ return path;
+
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
+ {
+ string maybeDrive = parts[0];
+ if (maybeDrive.Length == 2 && maybeDrive[1] == ':')
+ return path; // Already has drive letter
+ }
+
+ return Path.DirectorySeparatorChar + path;
}
private static readonly string DriveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
@@ -46,7 +60,7 @@ namespace GodotTools.Core
public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
{
- var invalidChars = new List<string> { ":", "*", "?", "\"", "<", ">", "|" };
+ var invalidChars = new List<string> {":", "*", "?", "\"", "<", ">", "|"};
if (allowDirSeparator)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
index 6f318aab4a..cc0da44a13 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
@@ -2,6 +2,7 @@ using GodotTools.Core;
using System.Collections.Generic;
using System.IO;
using System.Linq;
+using System.Text;
using System.Text.RegularExpressions;
namespace GodotTools.ProjectEditor
@@ -88,7 +89,7 @@ namespace GodotTools.ProjectEditor
string solutionPath = Path.Combine(DirectoryPath, Name + ".sln");
string content = string.Format(SolutionTemplate, projectsDecl, slnPlatformsCfg, projPlatformsCfg);
- File.WriteAllText(solutionPath, content);
+ File.WriteAllText(solutionPath, content, Encoding.UTF8); // UTF-8 with BOM
}
public DotNetSolution(string name)
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
index 4041c56597..4e2c0f17cc 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
@@ -61,10 +61,9 @@ namespace GodotTools.ProjectEditor
if (item.ItemType != itemType)
continue;
- string normalizedExclude = item.Exclude.NormalizePath();
-
- var glob = MSBuildGlob.Parse(normalizedExclude);
+ string normalizedRemove = item.Remove.NormalizePath();
+ var glob = MSBuildGlob.Parse(normalizedRemove);
excluded.AddRange(includedFiles.Where(includedFile => glob.IsMatch(includedFile)));
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index f60e469503..42ede3f3f3 100755
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -328,7 +328,7 @@ MONO_AOT_MODE_LAST = 1000,
if (lipoExitCode != 0)
throw new Exception($"Command 'lipo' exited with code: {lipoExitCode}");
- // TODO: Add the AOT lib and interpreter libs as device only to supress warnings when targeting the simulator
+ // TODO: Add the AOT lib and interpreter libs as device only to suppress warnings when targeting the simulator
// Add the fat AOT static library to the Xcode project
exporter.AddIosProjectStaticLib(fatOutputFilePath);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index a963810d63..f77d3052f4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -44,6 +44,15 @@ namespace Godot.Collections
Add(element);
}
+ public Array(params object[] array) : this()
+ {
+ if (array == null)
+ {
+ throw new NullReferenceException($"Parameter '{nameof(array)} cannot be null.'");
+ }
+ safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor_MonoArray(array));
+ }
+
internal Array(ArraySafeHandle handle)
{
safeHandle = handle;
@@ -72,6 +81,11 @@ namespace Godot.Collections
return godot_icall_Array_Resize(GetPtr(), newSize);
}
+ public static Array operator +(Array left, Array right)
+ {
+ return new Array(godot_icall_Array_Concatenate(left.GetPtr(), right.GetPtr()));
+ }
+
// IDisposable
public void Dispose()
@@ -155,6 +169,9 @@ namespace Godot.Collections
internal extern static IntPtr godot_icall_Array_Ctor();
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Ctor_MonoArray(System.Array array);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Dtor(IntPtr ptr);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -176,6 +193,9 @@ namespace Godot.Collections
internal extern static void godot_icall_Array_Clear(IntPtr ptr);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Concatenate(IntPtr left, IntPtr right);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -231,6 +251,15 @@ namespace Godot.Collections
objectArray = new Array(collection);
}
+ public Array(params T[] array) : this()
+ {
+ if (array == null)
+ {
+ throw new NullReferenceException($"Parameter '{nameof(array)} cannot be null.'");
+ }
+ objectArray = new Array(array);
+ }
+
public Array(Array array)
{
objectArray = array;
@@ -266,6 +295,11 @@ namespace Godot.Collections
return objectArray.Resize(newSize);
}
+ public static Array<T> operator +(Array<T> left, Array<T> right)
+ {
+ return new Array<T>(left.objectArray + right.objectArray);
+ }
+
// IList<T>
public T this[int index]
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 5aba31c622..3f1120575f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -207,7 +207,7 @@ namespace Godot
}
}
- internal Quat RotationQuat()
+ public Quat RotationQuat()
{
Basis orthonormalizedBasis = Orthonormalized();
real_t det = orthonormalizedBasis.Determinant();
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 41b4e9367f..bd1dbc1229 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -440,7 +440,12 @@ namespace Godot
// </summary>
public static bool IsAbsPath(this string instance)
{
- return System.IO.Path.IsPathRooted(instance);
+ if (string.IsNullOrEmpty(instance))
+ return false;
+ else if (instance.Length > 1)
+ return instance[0] == '/' || instance[0] == '\\' || instance.Contains(":/") || instance.Contains(":\\");
+ else
+ return instance[0] == '/' || instance[0] == '\\';
}
// <summary>
@@ -448,7 +453,7 @@ namespace Godot
// </summary>
public static bool IsRelPath(this string instance)
{
- return !System.IO.Path.IsPathRooted(instance);
+ return !IsAbsPath(instance);
}
// <summary>
@@ -624,41 +629,46 @@ namespace Godot
return instance.Length;
}
- // <summary>
- // Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
- // </summary>
- public static bool ExprMatch(this string instance, string expr, bool caseSensitive)
+ /// <summary>
+ /// Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
+ /// </summary>
+ private static bool ExprMatch(this string instance, string expr, bool caseSensitive)
{
- if (expr.Length == 0 || instance.Length == 0)
- return false;
+ // case '\0':
+ if (expr.Length == 0)
+ return instance.Length == 0;
switch (expr[0])
{
- case '\0':
- return instance[0] == 0;
case '*':
- return ExprMatch(expr + 1, instance, caseSensitive) || instance[0] != 0 && ExprMatch(expr, instance + 1, caseSensitive);
+ return ExprMatch(instance, expr.Substring(1), caseSensitive) || (instance.Length > 0 && ExprMatch(instance.Substring(1), expr, caseSensitive));
case '?':
- return instance[0] != 0 && instance[0] != '.' && ExprMatch(expr + 1, instance + 1, caseSensitive);
+ return instance.Length > 0 && instance[0] != '.' && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
default:
- return (caseSensitive ? instance[0] == expr[0] : char.ToUpper(instance[0]) == char.ToUpper(expr[0])) &&
- ExprMatch(expr + 1, instance + 1, caseSensitive);
+ if (instance.Length == 0) return false;
+ return (caseSensitive ? instance[0] == expr[0] : char.ToUpper(instance[0]) == char.ToUpper(expr[0])) && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
}
}
- // <summary>
- // Do a simple case sensitive expression match, using ? and * wildcards (see [method expr_match]).
- // </summary>
+ /// <summary>
+ /// Do a simple case sensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// </summary>
public static bool Match(this string instance, string expr, bool caseSensitive = true)
{
+ if (instance.Length == 0 || expr.Length == 0)
+ return false;
+
return instance.ExprMatch(expr, caseSensitive);
}
- // <summary>
- // Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]).
- // </summary>
+ /// <summary>
+ /// Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// </summary>
public static bool MatchN(this string instance, string expr)
{
+ if (instance.Length == 0 || expr.Length == 0)
+ return false;
+
return instance.ExprMatch(expr, caseSensitive: false);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 26bd828a5b..3dff37279b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -670,41 +670,37 @@ namespace Godot
public static bool operator <(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y > right.y;
}
-
return left.x > right.x;
}
public static bool operator <=(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y <= right.y;
}
-
return left.x <= right.x;
}
public static bool operator >=(Vector2 left, Vector2 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
return left.y >= right.y;
}
-
return left.x >= right.x;
}
@@ -714,7 +710,6 @@ namespace Godot
{
return Equals((Vector2)obj);
}
-
return false;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index d9b16a6afd..4a4a2a43cd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -713,49 +713,53 @@ namespace Godot
public static bool operator <(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z < right.z;
+ }
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z > right.z;
+ }
return left.y > right.y;
}
-
return left.x > right.x;
}
public static bool operator <=(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z <= right.z;
+ }
return left.y < right.y;
}
-
return left.x < right.x;
}
public static bool operator >=(Vector3 left, Vector3 right)
{
- if (Mathf.IsEqualApprox(left.x, right.x))
+ if (left.x == right.x)
{
- if (Mathf.IsEqualApprox(left.y, right.y))
+ if (left.y == right.y)
+ {
return left.z >= right.z;
+ }
return left.y > right.y;
}
-
return left.x > right.x;
}
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 766b00d612..3313e8cb77 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -104,10 +104,31 @@ void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
}
}
+Array *godot_icall_Array_Ctor_MonoArray(MonoArray *mono_array) {
+ Array *godot_array = memnew(Array);
+ unsigned int count = mono_array_length(mono_array);
+ godot_array->resize(count);
+ for (unsigned int i = 0; i < count; i++) {
+ MonoObject *item = mono_array_get(mono_array, MonoObject *, i);
+ godot_icall_Array_SetAt(godot_array, i, item);
+ }
+ return godot_array;
+}
+
Array *godot_icall_Array_Duplicate(Array *ptr, MonoBoolean deep) {
return memnew(Array(ptr->duplicate(deep)));
}
+Array *godot_icall_Array_Concatenate(Array *left, Array *right) {
+ int count = left->size() + right->size();
+ Array *new_array = memnew(Array(left->duplicate(false)));
+ new_array->resize(count);
+ for (unsigned int i = 0; i < (unsigned int)right->size(); i++) {
+ new_array->operator[](i + left->size()) = right->operator[](i);
+ }
+ return new_array;
+}
+
int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
}
@@ -284,6 +305,7 @@ MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr) {
void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", (void *)godot_icall_Array_Ctor_MonoArray);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", (void *)godot_icall_Array_At_Generic);
@@ -291,6 +313,7 @@ void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", (void *)godot_icall_Array_Concatenate);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", (void *)godot_icall_Array_Duplicate);
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 6d7b771fd3..6e351001d4 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -107,7 +107,7 @@ void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, [[maybe_unused]]
GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, image, assembly));
#ifdef GD_MONO_HOT_RELOAD
- const char *path = mono_image_get_filename(image);
+ String path = String::utf8(mono_image_get_filename(image));
if (FileAccess::exists(path)) {
gdassembly->modified_time = FileAccess::get_modified_time(path);
}
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index c5a988b8c3..b8ee0204c4 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -64,25 +64,32 @@ static int get_log_level_id(const char *p_log_level) {
return -1;
}
+static String make_text(const char *log_domain, const char *log_level, const char *message) {
+ String text(message);
+ text += " (in domain ";
+ text += log_domain;
+ if (log_level) {
+ text += ", ";
+ text += log_level;
+ }
+ text += ")";
+ return text;
+}
+
void GDMonoLog::mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *) {
FileAccess *f = GDMonoLog::get_singleton()->log_file;
if (GDMonoLog::get_singleton()->log_level_id >= get_log_level_id(log_level)) {
- String text(message);
- text += " (in domain ";
- text += log_domain;
- if (log_level) {
- text += ", ";
- text += log_level;
- }
- text += ")\n";
+ String text = make_text(log_domain, log_level, message);
+ text += "\n";
f->seek_end();
f->store_string(text);
}
if (fatal) {
- ERR_PRINT("Mono: FATAL ERROR, ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
+ String text = make_text(log_domain, log_level, message);
+ ERR_PRINT("Mono: FATAL ERROR '" + text + "', ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
// Make sure to flush before aborting
f->flush();
f->close();
diff --git a/modules/mono/register_types.h b/modules/mono/register_types.h
index 7fd0d24eb0..e30d9a8abd 100644
--- a/modules/mono/register_types.h
+++ b/modules/mono/register_types.h
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef MONO_REGISTER_TYPES_H
+#define MONO_REGISTER_TYPES_H
+
void register_mono_types();
void unregister_mono_types();
+
+#endif // MONO_REGISTER_TYPES_H
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index d91dcb5981..5d1abd0c09 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -54,12 +54,16 @@ String cwd() {
#ifdef WINDOWS_ENABLED
const DWORD expected_size = ::GetCurrentDirectoryW(0, nullptr);
- String buffer;
+ Char16String buffer;
buffer.resize((int)expected_size);
- if (::GetCurrentDirectoryW(expected_size, buffer.ptrw()) == 0)
+ if (::GetCurrentDirectoryW(expected_size, (wchar_t *)buffer.ptrw()) == 0)
return ".";
- return buffer.simplify_path();
+ String result;
+ if (result.parse_utf16(buffer.ptr())) {
+ return ".";
+ }
+ return result.simplify_path();
#else
char buffer[PATH_MAX];
if (::getcwd(buffer, sizeof(buffer)) == nullptr) {
@@ -100,12 +104,18 @@ String realpath(const String &p_path) {
return p_path;
}
- String buffer;
+ Char16String buffer;
buffer.resize((int)expected_size);
- ::GetFinalPathNameByHandleW(hFile, buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
+ ::GetFinalPathNameByHandleW(hFile, (wchar_t *)buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
::CloseHandle(hFile);
- return buffer.simplify_path();
+
+ String result;
+ if (result.parse_utf16(buffer.ptr())) {
+ return p_path;
+ }
+
+ return result.simplify_path();
#elif UNIX_ENABLED
char *resolved_path = ::realpath(p_path.utf8().get_data(), nullptr);
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index 36c0913f62..050dce1aab 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -213,10 +213,12 @@ static void _compress_pvrtc4(Image *p_img) {
int ofs, size, w, h;
img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::RgbaBitmap bm(w, h);
+ void *dst = (void *)bm.GetData();
+ copymem(dst, &r[ofs], size);
+ Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
for (int j = 0; j < size / 4; j++) {
- Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
- /* red and Green colors are swapped. */
- new (dp) Javelin::ColorRgba<unsigned char>(r[ofs + 4 * j + 2], r[ofs + 4 * j + 1], r[ofs + 4 * j], r[ofs + 4 * j + 3]);
+ /* red and blue colors are swapped. */
+ SWAP(dp[j].r, dp[j].b);
}
new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs], bm);
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 3aceaf11c5..346833ab9c 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -158,14 +158,16 @@ void AudioStreamOGGVorbis::clear_data() {
void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) {
int src_data_len = p_data.size();
-#define MAX_TEST_MEM (1 << 20)
-
uint32_t alloc_try = 1024;
Vector<char> alloc_mem;
char *w;
stb_vorbis *ogg_stream = nullptr;
stb_vorbis_alloc ogg_alloc;
+ // Vorbis comments may be up to UINT32_MAX, but that's arguably pretty rare.
+ // Let's go with 2^30 so we don't risk going out of bounds.
+ const uint32_t MAX_TEST_MEM = 1 << 30;
+
while (alloc_try < MAX_TEST_MEM) {
alloc_mem.resize(alloc_try);
w = alloc_mem.ptrw();
@@ -205,6 +207,8 @@ void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) {
break;
}
}
+
+ ERR_FAIL_COND_MSG(alloc_try == MAX_TEST_MEM, vformat("Couldn't set vorbis data even with an alloc buffer of %d bytes, report bug.", MAX_TEST_MEM));
}
Vector<uint8_t> AudioStreamOGGVorbis::get_data() const {
diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml
index 92244a4d28..cb8852d5ef 100644
--- a/modules/theora/doc_classes/VideoStreamTheora.xml
+++ b/modules/theora/doc_classes/VideoStreamTheora.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for Ogg Theora videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension.
+ [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU.
+ [b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot.
</description>
<tutorials>
</tutorials>
@@ -22,7 +23,7 @@
<argument index="0" name="file" type="String">
</argument>
<description>
- Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].o[/code] extension.
+ Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].ogv[/code] extension.
</description>
</method>
</methods>
diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp
index 9e7266b95a..5bdcb84244 100644
--- a/modules/tinyexr/image_loader_tinyexr.cpp
+++ b/modules/tinyexr/image_loader_tinyexr.cpp
@@ -73,8 +73,10 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
}
// Read HALF channel as FLOAT. (GH-13490)
+ bool use_float16 = false;
for (int i = 0; i < exr_header.num_channels; i++) {
if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) {
+ use_float16 = true;
exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
}
}
@@ -102,33 +104,10 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
idxB = c;
} else if (strcmp(exr_header.channels[c].name, "A") == 0) {
idxA = c;
- }
- }
-
- if (exr_header.num_channels == 1) {
- // Grayscale channel only.
- idxR = 0;
- idxG = 0;
- idxB = 0;
- idxA = 0;
- } else {
- // Assume RGB(A)
- if (idxR == -1) {
- ERR_PRINT("TinyEXR: R channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
- }
-
- if (idxG == -1) {
- ERR_PRINT("TinyEXR: G channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
- }
-
- if (idxB == -1) {
- ERR_PRINT("TinyEXR: B channel not found.");
- // @todo { free exr_image }
- return ERR_FILE_CORRUPT;
+ } else if (strcmp(exr_header.channels[c].name, "Y") == 0) {
+ idxR = c;
+ idxG = c;
+ idxB = c;
}
}
@@ -138,14 +117,27 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
Image::Format format;
int output_channels = 0;
+ int channel_size = use_float16 ? 2 : 4;
if (idxA != -1) {
- imgdata.resize(exr_image.width * exr_image.height * 8); //RGBA16
- format = Image::FORMAT_RGBAH;
+ imgdata.resize(exr_image.width * exr_image.height * 4 * channel_size); //RGBA
+ format = use_float16 ? Image::FORMAT_RGBAH : Image::FORMAT_RGBAF;
output_channels = 4;
- } else {
- imgdata.resize(exr_image.width * exr_image.height * 6); //RGB16
- format = Image::FORMAT_RGBH;
+ } else if (idxB != -1) {
+ ERR_FAIL_COND_V(idxG == -1, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 3 * channel_size); //RGB
+ format = use_float16 ? Image::FORMAT_RGBH : Image::FORMAT_RGBF;
output_channels = 3;
+ } else if (idxG != -1) {
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 2 * channel_size); //RG
+ format = use_float16 ? Image::FORMAT_RGH : Image::FORMAT_RGF;
+ output_channels = 2;
+ } else {
+ ERR_FAIL_COND_V(idxR == -1, ERR_FILE_CORRUPT);
+ imgdata.resize(exr_image.width * exr_image.height * 1 * channel_size); //R
+ format = use_float16 ? Image::FORMAT_RH : Image::FORMAT_RF;
+ output_channels = 1;
}
EXRTile single_image_tile;
@@ -175,9 +167,11 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
exr_tiles = exr_image.tiles;
}
+ //print_line("reading format: " + Image::get_format_name(format));
{
uint8_t *wd = imgdata.ptrw();
- uint16_t *iw = (uint16_t *)wd;
+ uint16_t *iw16 = (uint16_t *)wd;
+ float *iw32 = (float *)wd;
// Assume `out_rgba` have enough memory allocated.
for (int tile_index = 0; tile_index < num_tiles; tile_index++) {
@@ -187,41 +181,99 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f
int th = tile.height;
const float *r_channel_start = reinterpret_cast<const float *>(tile.images[idxR]);
- const float *g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
- const float *b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
+ const float *g_channel_start = nullptr;
+ const float *b_channel_start = nullptr;
const float *a_channel_start = nullptr;
+ if (idxG != -1) {
+ g_channel_start = reinterpret_cast<const float *>(tile.images[idxG]);
+ }
+ if (idxB != -1) {
+ b_channel_start = reinterpret_cast<const float *>(tile.images[idxB]);
+ }
if (idxA != -1) {
a_channel_start = reinterpret_cast<const float *>(tile.images[idxA]);
}
- uint16_t *first_row_w = iw + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
+ uint16_t *first_row_w16 = iw16 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
+ float *first_row_w32 = iw32 + (tile.offset_y * tile_height * exr_image.width + tile.offset_x * tile_width) * output_channels;
for (int y = 0; y < th; y++) {
const float *r_channel = r_channel_start + y * tile_width;
- const float *g_channel = g_channel_start + y * tile_width;
- const float *b_channel = b_channel_start + y * tile_width;
+ const float *g_channel = nullptr;
+ const float *b_channel = nullptr;
const float *a_channel = nullptr;
-
+ if (g_channel_start) {
+ g_channel = g_channel_start + y * tile_width;
+ }
+ if (b_channel_start) {
+ b_channel = b_channel_start + y * tile_width;
+ }
if (a_channel_start) {
a_channel = a_channel_start + y * tile_width;
}
- uint16_t *row_w = first_row_w + (y * exr_image.width * output_channels);
-
- for (int x = 0; x < tw; x++) {
- Color color(*r_channel++, *g_channel++, *b_channel++);
-
- if (p_force_linear) {
- color = color.to_linear();
+ if (use_float16) {
+ uint16_t *row_w = first_row_w16 + (y * exr_image.width * output_channels);
+
+ for (int x = 0; x < tw; x++) {
+ Color color;
+ color.r = *r_channel++;
+ if (g_channel) {
+ color.g = *g_channel++;
+ }
+ if (b_channel) {
+ color.b = *b_channel++;
+ }
+ if (a_channel) {
+ color.a = *a_channel++;
+ }
+
+ if (p_force_linear) {
+ color = color.to_linear();
+ }
+
+ *row_w++ = Math::make_half_float(color.r);
+ if (g_channel) {
+ *row_w++ = Math::make_half_float(color.g);
+ }
+ if (b_channel) {
+ *row_w++ = Math::make_half_float(color.b);
+ }
+ if (a_channel) {
+ *row_w++ = Math::make_half_float(color.a);
+ }
}
-
- *row_w++ = Math::make_half_float(color.r);
- *row_w++ = Math::make_half_float(color.g);
- *row_w++ = Math::make_half_float(color.b);
-
- if (idxA != -1) {
- *row_w++ = Math::make_half_float(*a_channel++);
+ } else {
+ float *row_w = first_row_w32 + (y * exr_image.width * output_channels);
+
+ for (int x = 0; x < tw; x++) {
+ Color color;
+ color.r = *r_channel++;
+ if (g_channel) {
+ color.g = *g_channel++;
+ }
+ if (b_channel) {
+ color.b = *b_channel++;
+ }
+ if (a_channel) {
+ color.a = *a_channel++;
+ }
+
+ if (p_force_linear) {
+ color = color.to_linear();
+ }
+
+ *row_w++ = color.r;
+ if (g_channel) {
+ *row_w++ = color.g;
+ }
+ if (b_channel) {
+ *row_w++ = color.b;
+ }
+ if (a_channel) {
+ *row_w++ = color.a;
+ }
}
}
}
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 5581ea9318..b1d8c05d87 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -1124,8 +1124,8 @@ void VisualScriptEditor::_update_members() {
TreeItem *ti = members->create_item(variables);
ti->set_text(0, E->get());
- Variant var = script->get_variable_default_value(E->get());
- ti->set_suffix(0, "= " + String(var));
+
+ ti->set_suffix(0, "= " + _sanitized_variant_text(E->get()));
ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]);
ti->set_selectable(0, true);
@@ -1167,6 +1167,18 @@ void VisualScriptEditor::_update_members() {
updating_members = false;
}
+String VisualScriptEditor::_sanitized_variant_text(const StringName &property_name) {
+ Variant var = script->get_variable_default_value(property_name);
+
+ if (script->get_variable_info(property_name).type != Variant::NIL) {
+ Callable::CallError ce;
+ const Variant *converted = &var;
+ var = Variant::construct(script->get_variable_info(property_name).type, &converted, 1, ce, false);
+ }
+
+ return String(var);
+}
+
void VisualScriptEditor::_member_selected() {
if (updating_members) {
return;
@@ -2682,7 +2694,8 @@ void VisualScriptEditor::reload(bool p_soft) {
_update_graph();
}
-void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
+Array VisualScriptEditor::get_breakpoints() {
+ Array breakpoints;
List<StringName> functions;
script->get_function_list(&functions);
for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
@@ -2691,10 +2704,11 @@ void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
for (List<int>::Element *F = nodes.front(); F; F = F->next()) {
Ref<VisualScriptNode> vsn = script->get_node(E->get(), F->get());
if (vsn->is_breakpoint()) {
- p_breakpoints->push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
+ breakpoints.push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
}
}
}
+ return breakpoints;
}
void VisualScriptEditor::add_callback(const String &p_function, PackedStringArray p_args) {
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 0c5665cee8..66e435741f 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -146,6 +146,7 @@ class VisualScriptEditor : public ScriptEditorBase {
bool updating_members;
void _update_members();
+ String _sanitized_variant_text(const StringName &property_name);
StringName selected;
@@ -312,7 +313,7 @@ public:
virtual void ensure_focus() override;
virtual void tag_saved_version() override;
virtual void reload(bool p_soft) override;
- virtual void get_breakpoints(List<int> *p_breakpoints) override;
+ virtual Array get_breakpoints() override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
virtual bool show_members_overview() override;
diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml
index dfa04720cf..2edbc08cc8 100644
--- a/modules/webm/doc_classes/VideoStreamWebm.xml
+++ b/modules/webm/doc_classes/VideoStreamWebm.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for WebM videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension.
+ [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
+ [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
</description>
<tutorials>
</tutorials>
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index 2054276655..c80b903e39 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -97,7 +97,7 @@
{
"urls": [ "turn:turn.example.com:3478" ], # One or more TURN servers.
"username": "a_username", # Optional username for the TURN server.
- "credentials": "a_password", # Optional password for the TURN server.
+ "credential": "a_password", # Optional password for the TURN server.
}
]
}
diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h
index 455866cbf1..7545910e66 100644
--- a/modules/webrtc/webrtc_data_channel_js.h
+++ b/modules/webrtc/webrtc_data_channel_js.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
-
#ifndef WEBRTC_DATA_CHANNEL_JS_H
#define WEBRTC_DATA_CHANNEL_JS_H
+#ifdef JAVASCRIPT_ENABLED
+
#include "webrtc_data_channel.h"
class WebRTCDataChannelJS : public WebRTCDataChannel {
@@ -88,6 +88,6 @@ public:
~WebRTCDataChannelJS();
};
-#endif // WEBRTC_DATA_CHANNEL_JS_H
-
#endif // JAVASCRIPT_ENABLED
+
+#endif // WEBRTC_DATA_CHANNEL_JS_H
diff --git a/modules/webrtc/webrtc_multiplayer.h b/modules/webrtc/webrtc_multiplayer.h
index bfdcf6daa1..fb37bd7722 100644
--- a/modules/webrtc/webrtc_multiplayer.h
+++ b/modules/webrtc/webrtc_multiplayer.h
@@ -112,4 +112,4 @@ public:
ConnectionStatus get_connection_status() const override;
};
-#endif
+#endif // WEBRTC_MULTIPLAYER_H