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-rw-r--r--modules/bullet/rigid_body_bullet.cpp5
-rw-r--r--modules/camera/camera_win.cpp16
-rw-r--r--modules/camera/camera_win.h2
-rw-r--r--modules/gdnative/gdnative/aabb.cpp2
-rw-r--r--modules/gdnative/gdnative/array.cpp34
-rw-r--r--modules/gdnative/gdnative/basis.cpp2
-rw-r--r--modules/gdnative/gdnative/callable.cpp252
-rw-r--r--modules/gdnative/gdnative/color.cpp2
-rw-r--r--modules/gdnative/gdnative/dictionary.cpp2
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp7
-rw-r--r--modules/gdnative/gdnative/node_path.cpp2
-rw-r--r--modules/gdnative/gdnative/packed_arrays.cpp (renamed from modules/gdnative/gdnative/pool_arrays.cpp)326
-rw-r--r--modules/gdnative/gdnative/plane.cpp2
-rw-r--r--modules/gdnative/gdnative/quat.cpp2
-rw-r--r--modules/gdnative/gdnative/rect2.cpp155
-rw-r--r--modules/gdnative/gdnative/rid.cpp2
-rw-r--r--modules/gdnative/gdnative/string.cpp4
-rw-r--r--modules/gdnative/gdnative/string_name.cpp2
-rw-r--r--modules/gdnative/gdnative/transform.cpp2
-rw-r--r--modules/gdnative/gdnative/transform2d.cpp2
-rw-r--r--modules/gdnative/gdnative/variant.cpp133
-rw-r--r--modules/gdnative/gdnative/vector2.cpp151
-rw-r--r--modules/gdnative/gdnative/vector3.cpp146
-rw-r--r--modules/gdnative/gdnative_api.json1296
-rw-r--r--modules/gdnative/include/gdnative/array.h8
-rw-r--r--modules/gdnative/include/gdnative/callable.h126
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h18
-rw-r--r--modules/gdnative/include/gdnative/packed_arrays.h (renamed from modules/gdnative/include/gdnative/pool_arrays.h)180
-rw-r--r--modules/gdnative/include/gdnative/rect2.h54
-rw-r--r--modules/gdnative/include/gdnative/rid.h2
-rw-r--r--modules/gdnative/include/gdnative/variant.h40
-rw-r--r--modules/gdnative/include/gdnative/vector2.h55
-rw-r--r--modules/gdnative/include/gdnative/vector3.h53
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h8
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp6
-rw-r--r--modules/gdnavigation/nav_map.cpp1
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/lightmapper_rd/lm_blendseams.glsl53
-rw-r--r--modules/lightmapper_rd/lm_common_inc.glsl7
-rw-r--r--modules/lightmapper_rd/lm_compute.glsl22
-rw-r--r--modules/lightmapper_rd/lm_raster.glsl22
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp6
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h2
-rw-r--r--modules/mono/csharp_script.cpp4
-rw-r--r--modules/mono/editor/bindings_generator.cpp492
-rw-r--r--modules/mono/editor/bindings_generator.h140
-rw-r--r--modules/theora/video_stream_theora.cpp11
47 files changed, 3289 insertions, 572 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 2fca7fe633..9aac7ba9e4 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -445,11 +445,6 @@ void RigidBodyBullet::assert_no_constraints() {
if (btBody->getNumConstraintRefs()) {
WARN_PRINT("A body with a joints is destroyed. Please check the implementation in order to destroy the joint before the body.");
}
- /*for(int i = btBody->getNumConstraintRefs()-1; 0<=i; --i){
- btTypedConstraint* btConst = btBody->getConstraintRef(i);
- JointBullet* joint = static_cast<JointBullet*>( btConst->getUserConstraintPtr() );
- space->removeConstraint(joint);
- }*/
}
void RigidBodyBullet::set_activation_state(bool p_active) {
diff --git a/modules/camera/camera_win.cpp b/modules/camera/camera_win.cpp
index 875f0b26bc..1646644be3 100644
--- a/modules/camera/camera_win.cpp
+++ b/modules/camera/camera_win.cpp
@@ -53,9 +53,9 @@ public:
void deactivate_feed();
};
-CameraFeedWindows::CameraFeedWindows(){
+CameraFeedWindows::CameraFeedWindows() {
///@TODO implement this, should store information about our available camera
-};
+}
CameraFeedWindows::~CameraFeedWindows() {
// make sure we stop recording if we are!
@@ -75,16 +75,16 @@ bool CameraFeedWindows::activate_feed() {
///@TODO we should probably have a callback method here that is being called by the
// camera API which provides frames and call back into the CameraServer to update our texture
-void CameraFeedWindows::deactivate_feed(){
+void CameraFeedWindows::deactivate_feed() {
///@TODO this should deactivate our camera and stop the process of capturing frames
-};
+}
//////////////////////////////////////////////////////////////////////////
// CameraWindows - Subclass for our camera server on windows
-void CameraWindows::add_active_cameras(){
+void CameraWindows::add_active_cameras() {
///@TODO scan through any active cameras and create CameraFeedWindows objects for them
-};
+}
CameraWindows::CameraWindows() {
// Find cameras active right now
@@ -92,7 +92,3 @@ CameraWindows::CameraWindows() {
// need to add something that will react to devices being connected/removed...
};
-
-CameraWindows::~CameraWindows(){
-
-};
diff --git a/modules/camera/camera_win.h b/modules/camera/camera_win.h
index 39a1b0b86f..bbc8880c12 100644
--- a/modules/camera/camera_win.h
+++ b/modules/camera/camera_win.h
@@ -40,7 +40,7 @@ private:
public:
CameraWindows();
- ~CameraWindows();
+ ~CameraWindows() {}
};
#endif /* CAMERAWIN_H */
diff --git a/modules/gdnative/gdnative/aabb.cpp b/modules/gdnative/gdnative/aabb.cpp
index 246e5d4e8d..7f22c7dfe3 100644
--- a/modules/gdnative/gdnative/aabb.cpp
+++ b/modules/gdnative/gdnative/aabb.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_aabb) == sizeof(AABB), "AABB size mismatch");
+
void GDAPI godot_aabb_new(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) {
const Vector3 *pos = (const Vector3 *)p_pos;
const Vector3 *size = (const Vector3 *)p_size;
diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp
index 0c764ab8fd..59953f5182 100644
--- a/modules/gdnative/gdnative/array.cpp
+++ b/modules/gdnative/gdnative/array.cpp
@@ -41,6 +41,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_array) == sizeof(Array), "Array size mismatch");
+
void GDAPI godot_array_new(godot_array *r_dest) {
Array *dest = (Array *)r_dest;
memnew_placement(dest, Array);
@@ -100,9 +102,33 @@ void GDAPI godot_array_new_packed_string_array(godot_array *r_dest, const godot_
}
}
-void GDAPI godot_array_new_packed_real_array(godot_array *r_dest, const godot_packed_real_array *p_pra) {
+void GDAPI godot_array_new_packed_float32_array(godot_array *r_dest, const godot_packed_float32_array *p_pra) {
+ Array *dest = (Array *)r_dest;
+ Vector<float> *pca = (Vector<float> *)p_pra;
+ memnew_placement(dest, Array);
+ dest->resize(pca->size());
+
+ for (int i = 0; i < dest->size(); i++) {
+ Variant v = pca->operator[](i);
+ dest->operator[](i) = v;
+ }
+}
+
+void GDAPI godot_array_new_packed_float64_array(godot_array *r_dest, const godot_packed_float64_array *p_pra) {
+ Array *dest = (Array *)r_dest;
+ Vector<double> *pca = (Vector<double> *)p_pra;
+ memnew_placement(dest, Array);
+ dest->resize(pca->size());
+
+ for (int i = 0; i < dest->size(); i++) {
+ Variant v = pca->operator[](i);
+ dest->operator[](i) = v;
+ }
+}
+
+void GDAPI godot_array_new_packed_int32_array(godot_array *r_dest, const godot_packed_int32_array *p_pia) {
Array *dest = (Array *)r_dest;
- Vector<godot_real> *pca = (Vector<godot_real> *)p_pra;
+ Vector<int32_t> *pca = (Vector<int32_t> *)p_pia;
memnew_placement(dest, Array);
dest->resize(pca->size());
@@ -112,9 +138,9 @@ void GDAPI godot_array_new_packed_real_array(godot_array *r_dest, const godot_pa
}
}
-void GDAPI godot_array_new_packed_int_array(godot_array *r_dest, const godot_packed_int_array *p_pia) {
+void GDAPI godot_array_new_packed_int64_array(godot_array *r_dest, const godot_packed_int64_array *p_pia) {
Array *dest = (Array *)r_dest;
- Vector<godot_int> *pca = (Vector<godot_int> *)p_pia;
+ Vector<int64_t> *pca = (Vector<int64_t> *)p_pia;
memnew_placement(dest, Array);
dest->resize(pca->size());
diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp
index 4f489287b9..990fd3795d 100644
--- a/modules/gdnative/gdnative/basis.cpp
+++ b/modules/gdnative/gdnative/basis.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_basis) == sizeof(Basis), "Basis size mismatch");
+
void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) {
const Vector3 *x_axis = (const Vector3 *)p_x_axis;
const Vector3 *y_axis = (const Vector3 *)p_y_axis;
diff --git a/modules/gdnative/gdnative/callable.cpp b/modules/gdnative/gdnative/callable.cpp
new file mode 100644
index 0000000000..868b324227
--- /dev/null
+++ b/modules/gdnative/gdnative/callable.cpp
@@ -0,0 +1,252 @@
+/*************************************************************************/
+/* callable.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdnative/callable.h"
+
+#include "core/callable.h"
+#include "core/resource.h"
+#include "core/variant.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+static_assert(sizeof(godot_callable) == sizeof(Callable), "Callable size mismatch");
+static_assert(sizeof(godot_signal) == sizeof(Signal), "Signal size mismatch");
+
+// Callable
+
+void GDAPI godot_callable_new_with_object(godot_callable *r_dest, const godot_object *p_object, const godot_string_name *p_method) {
+ Callable *dest = (Callable *)r_dest;
+ const Object *object = (const Object *)p_object;
+ const StringName *method = (const StringName *)p_method;
+ memnew_placement(dest, Callable(object, *method));
+}
+
+void GDAPI godot_callable_new_with_object_id(godot_callable *r_dest, uint64_t p_objectid, const godot_string_name *p_method) {
+ Callable *dest = (Callable *)r_dest;
+ const StringName *method = (const StringName *)p_method;
+ memnew_placement(dest, Callable(ObjectID(p_objectid), *method));
+}
+
+void GDAPI godot_callable_new_copy(godot_callable *r_dest, const godot_callable *p_src) {
+ Callable *dest = (Callable *)r_dest;
+ const Callable *src = (const Callable *)p_src;
+ memnew_placement(dest, Callable(*src));
+}
+
+void GDAPI godot_callable_destroy(godot_callable *p_self) {
+ Callable *self = (Callable *)p_self;
+ self->~Callable();
+}
+
+godot_int GDAPI godot_callable_call(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount, godot_variant *r_return_value) {
+ const Callable *self = (const Callable *)p_self;
+ const Variant **arguments = (const Variant **)p_arguments;
+ Variant *return_value = (Variant *)r_return_value;
+ Variant ret;
+ Callable::CallError err;
+ self->call(arguments, p_argcount, ret, err);
+ if (return_value)
+ (*return_value) = ret;
+ return (godot_int)err.error;
+}
+
+void GDAPI godot_callable_call_deferred(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount) {
+ const Callable *self = (const Callable *)p_self;
+ const Variant **arguments = (const Variant **)p_arguments;
+ self->call_deferred(arguments, p_argcount);
+}
+
+godot_bool GDAPI godot_callable_is_null(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->is_null();
+}
+
+godot_bool GDAPI godot_callable_is_custom(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->is_custom();
+}
+
+godot_bool GDAPI godot_callable_is_standard(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->is_standard();
+}
+
+godot_object GDAPI *godot_callable_get_object(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return (godot_object *)self->get_object();
+}
+
+uint64_t GDAPI godot_callable_get_object_id(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return (uint64_t)self->get_object_id();
+}
+
+godot_string_name GDAPI godot_callable_get_method(const godot_callable *p_self) {
+ godot_string_name raw_dest;
+ const Callable *self = (const Callable *)p_self;
+ StringName *dest = (StringName *)&raw_dest;
+ memnew_placement(dest, StringName(self->get_method()));
+ return raw_dest;
+}
+
+uint32_t GDAPI godot_callable_hash(const godot_callable *p_self) {
+ const Callable *self = (const Callable *)p_self;
+ return self->hash();
+}
+
+godot_string GDAPI godot_callable_as_string(const godot_callable *p_self) {
+ godot_string ret;
+ const Callable *self = (const Callable *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_bool GDAPI godot_callable_operator_equal(const godot_callable *p_self, const godot_callable *p_other) {
+ const Callable *self = (const Callable *)p_self;
+ const Callable *other = (const Callable *)p_other;
+ return *self == *other;
+}
+
+godot_bool GDAPI godot_callable_operator_less(const godot_callable *p_self, const godot_callable *p_other) {
+ const Callable *self = (const Callable *)p_self;
+ const Callable *other = (const Callable *)p_other;
+ return *self < *other;
+}
+
+// Signal
+
+void GDAPI godot_signal_new_with_object(godot_signal *r_dest, const godot_object *p_object, const godot_string_name *p_name) {
+ Signal *dest = (Signal *)r_dest;
+ const Object *object = (const Object *)p_object;
+ const StringName *name = (const StringName *)p_name;
+ memnew_placement(dest, Signal(object, *name));
+}
+
+void GDAPI godot_signal_new_with_object_id(godot_signal *r_dest, uint64_t p_objectid, const godot_string_name *p_name) {
+ Signal *dest = (Signal *)r_dest;
+ const StringName *name = (const StringName *)p_name;
+ memnew_placement(dest, Signal(ObjectID(p_objectid), *name));
+}
+
+void GDAPI godot_signal_new_copy(godot_signal *r_dest, const godot_signal *p_src) {
+ Signal *dest = (Signal *)r_dest;
+ const Signal *src = (const Signal *)p_src;
+ memnew_placement(dest, Signal(*src));
+}
+
+void GDAPI godot_signal_destroy(godot_signal *p_self) {
+ Signal *self = (Signal *)p_self;
+ self->~Signal();
+}
+
+godot_int GDAPI godot_signal_emit(const godot_signal *p_self, const godot_variant **p_arguments, godot_int p_argcount) {
+ const Signal *self = (const Signal *)p_self;
+ const Variant **arguments = (const Variant **)p_arguments;
+ return (godot_int)self->emit(arguments, p_argcount);
+}
+
+godot_int GDAPI godot_signal_connect(godot_signal *p_self, const godot_callable *p_callable, const godot_array *p_binds, uint32_t p_flags) {
+ Signal *self = (Signal *)p_self;
+ const Callable *callable = (const Callable *)p_callable;
+ const Array *binds_ar = (const Array *)p_binds;
+ Vector<Variant> binds;
+ for (int i = 0; i < binds_ar->size(); i++) {
+ binds.push_back(binds_ar->get(i));
+ }
+ return (godot_int)self->connect(*callable, binds, p_flags);
+}
+
+void GDAPI godot_signal_disconnect(godot_signal *p_self, const godot_callable *p_callable) {
+ Signal *self = (Signal *)p_self;
+ const Callable *callable = (const Callable *)p_callable;
+ self->disconnect(*callable);
+}
+
+godot_bool GDAPI godot_signal_is_null(const godot_signal *p_self) {
+ const Signal *self = (const Signal *)p_self;
+ return self->is_null();
+}
+
+godot_bool GDAPI godot_signal_is_connected(const godot_signal *p_self, const godot_callable *p_callable) {
+ const Signal *self = (const Signal *)p_self;
+ const Callable *callable = (const Callable *)p_callable;
+ return self->is_connected(*callable);
+}
+
+godot_array GDAPI godot_signal_get_connections(const godot_signal *p_self) {
+ godot_array raw_dest;
+ const Signal *self = (const Signal *)p_self;
+ Array *dest = (Array *)&raw_dest;
+ memnew_placement(dest, Array(self->get_connections()));
+ return raw_dest;
+}
+
+godot_object GDAPI *godot_signal_get_object(const godot_signal *p_self) {
+ const Signal *self = (const Signal *)p_self;
+ return (godot_object *)self->get_object();
+}
+
+uint64_t GDAPI godot_signal_get_object_id(const godot_signal *p_self) {
+ const Signal *self = (const Signal *)p_self;
+ return (uint64_t)self->get_object_id();
+}
+
+godot_string_name GDAPI godot_signal_get_name(const godot_signal *p_self) {
+ godot_string_name raw_dest;
+ const Signal *self = (const Signal *)p_self;
+ StringName *dest = (StringName *)&raw_dest;
+ memnew_placement(dest, StringName(self->get_name()));
+ return raw_dest;
+}
+
+godot_string GDAPI godot_signal_as_string(const godot_signal *p_self) {
+ godot_string ret;
+ const Signal *self = (const Signal *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_bool GDAPI godot_signal_operator_equal(const godot_signal *p_self, const godot_signal *p_other) {
+ const Signal *self = (const Signal *)p_self;
+ const Signal *other = (const Signal *)p_other;
+ return *self == *other;
+}
+
+godot_bool GDAPI godot_signal_operator_less(const godot_signal *p_self, const godot_signal *p_other) {
+ const Signal *self = (const Signal *)p_self;
+ const Signal *other = (const Signal *)p_other;
+ return *self < *other;
+}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp
index d79170771a..c75e74daba 100644
--- a/modules/gdnative/gdnative/color.cpp
+++ b/modules/gdnative/gdnative/color.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_color) == sizeof(Color), "Color size mismatch");
+
void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) {
Color *dest = (Color *)r_dest;
*dest = Color(p_r, p_g, p_b, p_a);
diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp
index b145b88934..a126974815 100644
--- a/modules/gdnative/gdnative/dictionary.cpp
+++ b/modules/gdnative/gdnative/dictionary.cpp
@@ -39,6 +39,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_dictionary) == sizeof(Dictionary), "Dictionary size mismatch");
+
void GDAPI godot_dictionary_new(godot_dictionary *r_dest) {
Dictionary *dest = (Dictionary *)r_dest;
memnew_placement(dest, Dictionary);
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index 6b2b5b80a4..e94190b07b 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -165,7 +165,7 @@ void _gdnative_report_loading_error(const godot_object *p_library, const char *p
_err_print_error("gdnative_init", library->get_current_library_path().utf8().ptr(), 0, message.utf8().ptr());
}
-godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id) {
+godot_object GDAPI *godot_instance_from_id(uint64_t p_instance_id) {
return (godot_object *)ObjectDB::get_instance(ObjectID(p_instance_id));
}
@@ -184,6 +184,11 @@ godot_object *godot_object_cast_to(const godot_object *p_object, void *p_class_t
return o->is_class_ptr(p_class_tag) ? (godot_object *)o : nullptr;
}
+uint64_t GDAPI godot_object_get_instance_id(const godot_object *p_object) {
+ const Object *o = (const Object *)p_object;
+ return (uint64_t)o->get_instance_id();
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/node_path.cpp b/modules/gdnative/gdnative/node_path.cpp
index 93f43835c8..88ed650ebe 100644
--- a/modules/gdnative/gdnative/node_path.cpp
+++ b/modules/gdnative/gdnative/node_path.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_node_path) == sizeof(NodePath), "NodePath size mismatch");
+
void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from) {
NodePath *dest = (NodePath *)r_dest;
const String *from = (const String *)p_from;
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/packed_arrays.cpp
index 589b4d4dfe..675d66056a 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/packed_arrays.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* pool_arrays.cpp */
+/* packed_arrays.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gdnative/pool_arrays.h"
+#include "gdnative/packed_arrays.h"
#include "core/array.h"
@@ -42,6 +42,16 @@
extern "C" {
#endif
+static_assert(sizeof(godot_packed_byte_array) == sizeof(Vector<uint8_t>), "Vector<uint8_t> size mismatch");
+static_assert(sizeof(godot_packed_int32_array) == sizeof(Vector<int32_t>), "Vector<int32_t> size mismatch");
+static_assert(sizeof(godot_packed_int64_array) == sizeof(Vector<int64_t>), "Vector<int64_t> size mismatch");
+static_assert(sizeof(godot_packed_float32_array) == sizeof(Vector<float>), "Vector<float> size mismatch");
+static_assert(sizeof(godot_packed_float64_array) == sizeof(Vector<double>), "Vector<double> size mismatch");
+static_assert(sizeof(godot_packed_string_array) == sizeof(Vector<String>), "Vector<String> size mismatch");
+static_assert(sizeof(godot_packed_vector2_array) == sizeof(Vector<Vector2>), "Vector<Vector2> size mismatch");
+static_assert(sizeof(godot_packed_vector3_array) == sizeof(Vector<Vector3>), "Vector<Vector3> size mismatch");
+static_assert(sizeof(godot_packed_color_array) == sizeof(Vector<Color>), "Vector<Color> size mismatch");
+
#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
// byte
@@ -128,23 +138,191 @@ void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self) {
((Vector<uint8_t> *)p_self)->~Vector();
}
-// int
+// int32
+
+void GDAPI godot_packed_int32_array_new(godot_packed_int32_array *r_dest) {
+ Vector<int32_t> *dest = (Vector<int32_t> *)r_dest;
+ memnew_placement(dest, Vector<int32_t>);
+}
+
+void GDAPI godot_packed_int32_array_new_copy(godot_packed_int32_array *r_dest, const godot_packed_int32_array *p_src) {
+ Vector<int32_t> *dest = (Vector<int32_t> *)r_dest;
+ const Vector<int32_t> *src = (const Vector<int32_t> *)p_src;
+ memnew_placement(dest, Vector<int32_t>(*src));
+}
+
+void GDAPI godot_packed_int32_array_new_with_array(godot_packed_int32_array *r_dest, const godot_array *p_a) {
+ Vector<int32_t> *dest = (Vector<int32_t> *)r_dest;
+ Array *a = (Array *)p_a;
+ memnew_placement(dest, Vector<int32_t>);
+
+ dest->resize(a->size());
+ for (int i = 0; i < a->size(); i++) {
+ dest->set(i, (*a)[i]);
+ }
+}
+
+void GDAPI godot_packed_int32_array_append(godot_packed_int32_array *p_self, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_self, const godot_packed_int32_array *p_array) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ Vector<int32_t> *array = (Vector<int32_t> *)p_array;
+ self->append_array(*array);
+}
+
+godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ return (godot_error)self->insert(p_idx, p_data);
+}
+
+void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->invert();
+}
+
+void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_int32_array_remove(godot_packed_int32_array *p_self, const godot_int p_idx) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->remove(p_idx);
+}
+
+void GDAPI godot_packed_int32_array_resize(godot_packed_int32_array *p_self, const godot_int p_size) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->resize(p_size);
+}
+
+void GDAPI godot_packed_int32_array_set(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->set(p_idx, p_data);
+}
+
+int32_t GDAPI godot_packed_int32_array_get(const godot_packed_int32_array *p_self, const godot_int p_idx) {
+ const Vector<int32_t> *self = (const Vector<int32_t> *)p_self;
+ return self->get(p_idx);
+}
+
+godot_int GDAPI godot_packed_int32_array_size(const godot_packed_int32_array *p_self) {
+ const Vector<int32_t> *self = (const Vector<int32_t> *)p_self;
+ return self->size();
+}
+
+godot_bool GDAPI godot_packed_int32_array_empty(const godot_packed_int32_array *p_self) {
+ const Vector<int32_t> *self = (const Vector<int32_t> *)p_self;
+ return self->empty();
+}
+
+void GDAPI godot_packed_int32_array_destroy(godot_packed_int32_array *p_self) {
+ ((Vector<int32_t> *)p_self)->~Vector();
+}
+
+// int64
+
+void GDAPI godot_packed_int64_array_new(godot_packed_int64_array *r_dest) {
+ Vector<int64_t> *dest = (Vector<int64_t> *)r_dest;
+ memnew_placement(dest, Vector<int64_t>);
+}
+
+void GDAPI godot_packed_int64_array_new_copy(godot_packed_int64_array *r_dest, const godot_packed_int64_array *p_src) {
+ Vector<int64_t> *dest = (Vector<int64_t> *)r_dest;
+ const Vector<int64_t> *src = (const Vector<int64_t> *)p_src;
+ memnew_placement(dest, Vector<int64_t>(*src));
+}
+
+void GDAPI godot_packed_int64_array_new_with_array(godot_packed_int64_array *r_dest, const godot_array *p_a) {
+ Vector<int64_t> *dest = (Vector<int64_t> *)r_dest;
+ Array *a = (Array *)p_a;
+ memnew_placement(dest, Vector<int64_t>);
+
+ dest->resize(a->size());
+ for (int i = 0; i < a->size(); i++) {
+ dest->set(i, (*a)[i]);
+ }
+}
+
+void GDAPI godot_packed_int64_array_append(godot_packed_int64_array *p_self, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_self, const godot_packed_int64_array *p_array) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ Vector<int64_t> *array = (Vector<int64_t> *)p_array;
+ self->append_array(*array);
+}
+
+godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ return (godot_error)self->insert(p_idx, p_data);
+}
+
+void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->invert();
+}
+
+void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->push_back(p_data);
+}
+
+void GDAPI godot_packed_int64_array_remove(godot_packed_int64_array *p_self, const godot_int p_idx) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->remove(p_idx);
+}
+
+void GDAPI godot_packed_int64_array_resize(godot_packed_int64_array *p_self, const godot_int p_size) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->resize(p_size);
+}
+
+void GDAPI godot_packed_int64_array_set(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->set(p_idx, p_data);
+}
+
+int64_t GDAPI godot_packed_int64_array_get(const godot_packed_int64_array *p_self, const godot_int p_idx) {
+ const Vector<int64_t> *self = (const Vector<int64_t> *)p_self;
+ return self->get(p_idx);
+}
+
+godot_int GDAPI godot_packed_int64_array_size(const godot_packed_int64_array *p_self) {
+ const Vector<int64_t> *self = (const Vector<int64_t> *)p_self;
+ return self->size();
+}
+
+godot_bool GDAPI godot_packed_int64_array_empty(const godot_packed_int64_array *p_self) {
+ const Vector<int64_t> *self = (const Vector<int64_t> *)p_self;
+ return self->empty();
+}
+
+void GDAPI godot_packed_int64_array_destroy(godot_packed_int64_array *p_self) {
+ ((Vector<int64_t> *)p_self)->~Vector();
+}
+
+// float32
-void GDAPI godot_packed_int_array_new(godot_packed_int_array *r_dest) {
- Vector<godot_int> *dest = (Vector<godot_int> *)r_dest;
- memnew_placement(dest, Vector<godot_int>);
+void GDAPI godot_packed_float32_array_new(godot_packed_float32_array *r_dest) {
+ Vector<float> *dest = (Vector<float> *)r_dest;
+ memnew_placement(dest, Vector<float>);
}
-void GDAPI godot_packed_int_array_new_copy(godot_packed_int_array *r_dest, const godot_packed_int_array *p_src) {
- Vector<godot_int> *dest = (Vector<godot_int> *)r_dest;
- const Vector<godot_int> *src = (const Vector<godot_int> *)p_src;
- memnew_placement(dest, Vector<godot_int>(*src));
+void GDAPI godot_packed_float32_array_new_copy(godot_packed_float32_array *r_dest, const godot_packed_float32_array *p_src) {
+ Vector<float> *dest = (Vector<float> *)r_dest;
+ const Vector<float> *src = (const Vector<float> *)p_src;
+ memnew_placement(dest, Vector<float>(*src));
}
-void GDAPI godot_packed_int_array_new_with_array(godot_packed_int_array *r_dest, const godot_array *p_a) {
- Vector<godot_int> *dest = (Vector<godot_int> *)r_dest;
+void GDAPI godot_packed_float32_array_new_with_array(godot_packed_float32_array *r_dest, const godot_array *p_a) {
+ Vector<float> *dest = (Vector<float> *)r_dest;
Array *a = (Array *)p_a;
- memnew_placement(dest, Vector<godot_int>);
+ memnew_placement(dest, Vector<float>);
dest->resize(a->size());
for (int i = 0; i < a->size(); i++) {
@@ -152,83 +330,83 @@ void GDAPI godot_packed_int_array_new_with_array(godot_packed_int_array *r_dest,
}
}
-void GDAPI godot_packed_int_array_append(godot_packed_int_array *p_self, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_float32_array_append(godot_packed_float32_array *p_self, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_int_array_append_array(godot_packed_int_array *p_self, const godot_packed_int_array *p_array) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
- Vector<godot_int> *array = (Vector<godot_int> *)p_array;
+void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p_self, const godot_packed_float32_array *p_array) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ Vector<float> *array = (Vector<float> *)p_array;
self->append_array(*array);
}
-godot_error GDAPI godot_packed_int_array_insert(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
return (godot_error)self->insert(p_idx, p_data);
}
-void GDAPI godot_packed_int_array_invert(godot_packed_int_array *p_self) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->invert();
}
-void GDAPI godot_packed_int_array_push_back(godot_packed_int_array *p_self, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_int_array_remove(godot_packed_int_array *p_self, const godot_int p_idx) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_float32_array_remove(godot_packed_float32_array *p_self, const godot_int p_idx) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->remove(p_idx);
}
-void GDAPI godot_packed_int_array_resize(godot_packed_int_array *p_self, const godot_int p_size) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_float32_array_resize(godot_packed_float32_array *p_self, const godot_int p_size) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->resize(p_size);
}
-void GDAPI godot_packed_int_array_set(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data) {
- Vector<godot_int> *self = (Vector<godot_int> *)p_self;
+void GDAPI godot_packed_float32_array_set(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data) {
+ Vector<float> *self = (Vector<float> *)p_self;
self->set(p_idx, p_data);
}
-godot_int GDAPI godot_packed_int_array_get(const godot_packed_int_array *p_self, const godot_int p_idx) {
- const Vector<godot_int> *self = (const Vector<godot_int> *)p_self;
+float GDAPI godot_packed_float32_array_get(const godot_packed_float32_array *p_self, const godot_int p_idx) {
+ const Vector<float> *self = (const Vector<float> *)p_self;
return self->get(p_idx);
}
-godot_int GDAPI godot_packed_int_array_size(const godot_packed_int_array *p_self) {
- const Vector<godot_int> *self = (const Vector<godot_int> *)p_self;
+godot_int GDAPI godot_packed_float32_array_size(const godot_packed_float32_array *p_self) {
+ const Vector<float> *self = (const Vector<float> *)p_self;
return self->size();
}
-godot_bool GDAPI godot_packed_int_array_empty(const godot_packed_int_array *p_self) {
- const Vector<godot_int> *self = (const Vector<godot_int> *)p_self;
+godot_bool GDAPI godot_packed_float32_array_empty(const godot_packed_float32_array *p_self) {
+ const Vector<float> *self = (const Vector<float> *)p_self;
return self->empty();
}
-void GDAPI godot_packed_int_array_destroy(godot_packed_int_array *p_self) {
- ((Vector<godot_int> *)p_self)->~Vector();
+void GDAPI godot_packed_float32_array_destroy(godot_packed_float32_array *p_self) {
+ ((Vector<float> *)p_self)->~Vector();
}
-// real
+// float64
-void GDAPI godot_packed_real_array_new(godot_packed_real_array *r_dest) {
- Vector<godot_real> *dest = (Vector<godot_real> *)r_dest;
- memnew_placement(dest, Vector<godot_real>);
+void GDAPI godot_packed_float64_array_new(godot_packed_float64_array *r_dest) {
+ Vector<double> *dest = (Vector<double> *)r_dest;
+ memnew_placement(dest, Vector<double>);
}
-void GDAPI godot_packed_real_array_new_copy(godot_packed_real_array *r_dest, const godot_packed_real_array *p_src) {
- Vector<godot_real> *dest = (Vector<godot_real> *)r_dest;
- const Vector<godot_real> *src = (const Vector<godot_real> *)p_src;
- memnew_placement(dest, Vector<godot_real>(*src));
+void GDAPI godot_packed_float64_array_new_copy(godot_packed_float64_array *r_dest, const godot_packed_float64_array *p_src) {
+ Vector<double> *dest = (Vector<double> *)r_dest;
+ const Vector<double> *src = (const Vector<double> *)p_src;
+ memnew_placement(dest, Vector<double>(*src));
}
-void GDAPI godot_packed_real_array_new_with_array(godot_packed_real_array *r_dest, const godot_array *p_a) {
- Vector<godot_real> *dest = (Vector<godot_real> *)r_dest;
+void GDAPI godot_packed_float64_array_new_with_array(godot_packed_float64_array *r_dest, const godot_array *p_a) {
+ Vector<double> *dest = (Vector<double> *)r_dest;
Array *a = (Array *)p_a;
- memnew_placement(dest, Vector<godot_real>);
+ memnew_placement(dest, Vector<double>);
dest->resize(a->size());
for (int i = 0; i < a->size(); i++) {
@@ -236,64 +414,64 @@ void GDAPI godot_packed_real_array_new_with_array(godot_packed_real_array *r_des
}
}
-void GDAPI godot_packed_real_array_append(godot_packed_real_array *p_self, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float64_array_append(godot_packed_float64_array *p_self, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_real_array_append_array(godot_packed_real_array *p_self, const godot_packed_real_array *p_array) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
- Vector<godot_real> *array = (Vector<godot_real> *)p_array;
+void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p_self, const godot_packed_float64_array *p_array) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ Vector<double> *array = (Vector<double> *)p_array;
self->append_array(*array);
}
-godot_error GDAPI godot_packed_real_array_insert(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
return (godot_error)self->insert(p_idx, p_data);
}
-void GDAPI godot_packed_real_array_invert(godot_packed_real_array *p_self) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self) {
+ Vector<double> *self = (Vector<double> *)p_self;
self->invert();
}
-void GDAPI godot_packed_real_array_push_back(godot_packed_real_array *p_self, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
self->push_back(p_data);
}
-void GDAPI godot_packed_real_array_remove(godot_packed_real_array *p_self, const godot_int p_idx) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float64_array_remove(godot_packed_float64_array *p_self, const godot_int p_idx) {
+ Vector<double> *self = (Vector<double> *)p_self;
self->remove(p_idx);
}
-void GDAPI godot_packed_real_array_resize(godot_packed_real_array *p_self, const godot_int p_size) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float64_array_resize(godot_packed_float64_array *p_self, const godot_int p_size) {
+ Vector<double> *self = (Vector<double> *)p_self;
self->resize(p_size);
}
-void GDAPI godot_packed_real_array_set(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data) {
- Vector<godot_real> *self = (Vector<godot_real> *)p_self;
+void GDAPI godot_packed_float64_array_set(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data) {
+ Vector<double> *self = (Vector<double> *)p_self;
self->set(p_idx, p_data);
}
-godot_real GDAPI godot_packed_real_array_get(const godot_packed_real_array *p_self, const godot_int p_idx) {
- const Vector<godot_real> *self = (const Vector<godot_real> *)p_self;
+double GDAPI godot_packed_float64_array_get(const godot_packed_float64_array *p_self, const godot_int p_idx) {
+ const Vector<double> *self = (const Vector<double> *)p_self;
return self->get(p_idx);
}
-godot_int GDAPI godot_packed_real_array_size(const godot_packed_real_array *p_self) {
- const Vector<godot_real> *self = (const Vector<godot_real> *)p_self;
+godot_int GDAPI godot_packed_float64_array_size(const godot_packed_float64_array *p_self) {
+ const Vector<double> *self = (const Vector<double> *)p_self;
return self->size();
}
-godot_bool GDAPI godot_packed_real_array_empty(const godot_packed_real_array *p_self) {
- const Vector<godot_real> *self = (const Vector<godot_real> *)p_self;
+godot_bool GDAPI godot_packed_float64_array_empty(const godot_packed_float64_array *p_self) {
+ const Vector<double> *self = (const Vector<double> *)p_self;
return self->empty();
}
-void GDAPI godot_packed_real_array_destroy(godot_packed_real_array *p_self) {
- ((Vector<godot_real> *)p_self)->~Vector();
+void GDAPI godot_packed_float64_array_destroy(godot_packed_float64_array *p_self) {
+ ((Vector<double> *)p_self)->~Vector();
}
// string
diff --git a/modules/gdnative/gdnative/plane.cpp b/modules/gdnative/gdnative/plane.cpp
index 923308dc34..663937f906 100644
--- a/modules/gdnative/gdnative/plane.cpp
+++ b/modules/gdnative/gdnative/plane.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_plane) == sizeof(Plane), "Plane size mismatch");
+
void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) {
Plane *dest = (Plane *)r_dest;
*dest = Plane(p_a, p_b, p_c, p_d);
diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp
index 15c04f7191..de6308ad2a 100644
--- a/modules/gdnative/gdnative/quat.cpp
+++ b/modules/gdnative/gdnative/quat.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_quat) == sizeof(Quat), "Quat size mismatch");
+
void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) {
Quat *dest = (Quat *)r_dest;
*dest = Quat(p_x, p_y, p_z, p_w);
diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp
index a2f735172f..516f4d75ce 100644
--- a/modules/gdnative/gdnative/rect2.cpp
+++ b/modules/gdnative/gdnative/rect2.cpp
@@ -37,6 +37,11 @@
extern "C" {
#endif
+static_assert(sizeof(godot_rect2) == sizeof(Rect2), "Rect2 size mismatch");
+static_assert(sizeof(godot_rect2i) == sizeof(Rect2i), "Rect2i size mismatch");
+
+// Rect2
+
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) {
const Vector2 *position = (const Vector2 *)p_pos;
const Vector2 *size = (const Vector2 *)p_size;
@@ -56,6 +61,13 @@ godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self) {
return ret;
}
+godot_rect2i GDAPI godot_rect2_as_rect2i(const godot_rect2 *p_self) {
+ godot_rect2i dest;
+ const Rect2 *self = (const Rect2 *)p_self;
+ *((Rect2i *)&dest) = Rect2i(*self);
+ return dest;
+}
+
godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self) {
const Rect2 *self = (const Rect2 *)p_self;
return self->get_area();
@@ -171,6 +183,149 @@ void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size
self->set_size(*size);
}
+// Rect2i
+
+void GDAPI godot_rect2i_new_with_position_and_size(godot_rect2i *r_dest, const godot_vector2i *p_pos, const godot_vector2i *p_size) {
+ const Vector2i *position = (const Vector2i *)p_pos;
+ const Vector2i *size = (const Vector2i *)p_size;
+ Rect2i *dest = (Rect2i *)r_dest;
+ *dest = Rect2i(*position, *size);
+}
+
+void GDAPI godot_rect2i_new(godot_rect2i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_width, const godot_int p_height) {
+ Rect2i *dest = (Rect2i *)r_dest;
+ *dest = Rect2i(p_x, p_y, p_width, p_height);
+}
+
+godot_string GDAPI godot_rect2i_as_string(const godot_rect2i *p_self) {
+ godot_string ret;
+ const Rect2i *self = (const Rect2i *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_rect2 GDAPI godot_rect2i_as_rect2(const godot_rect2i *p_self) {
+ godot_rect2 dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2 *)&dest) = Rect2(*self);
+ return dest;
+}
+
+godot_int GDAPI godot_rect2i_get_area(const godot_rect2i *p_self) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ return self->get_area();
+}
+
+godot_bool GDAPI godot_rect2i_intersects(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ return self->intersects(*b);
+}
+
+godot_bool GDAPI godot_rect2i_encloses(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ return self->encloses(*b);
+}
+
+godot_bool GDAPI godot_rect2i_has_no_area(const godot_rect2i *p_self) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ return self->has_no_area();
+}
+
+godot_rect2i GDAPI godot_rect2i_clip(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ *((Rect2i *)&dest) = self->clip(*b);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_merge(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ *((Rect2i *)&dest) = self->merge(*b);
+ return dest;
+}
+
+godot_bool GDAPI godot_rect2i_has_point(const godot_rect2i *p_self, const godot_vector2i *p_point) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Vector2i *point = (const Vector2i *)p_point;
+ return self->has_point(*point);
+}
+
+godot_rect2i GDAPI godot_rect2i_grow(const godot_rect2i *p_self, const godot_int p_by) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+
+ *((Rect2i *)&dest) = self->grow(p_by);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_grow_individual(const godot_rect2i *p_self, const godot_int p_left, const godot_int p_top, const godot_int p_right, const godot_int p_bottom) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2i *)&dest) = self->grow_individual(p_left, p_top, p_right, p_bottom);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_grow_margin(const godot_rect2i *p_self, const godot_int p_margin, const godot_int p_by) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2i *)&dest) = self->grow_margin((Margin)p_margin, p_by);
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_abs(const godot_rect2i *p_self) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *((Rect2i *)&dest) = self->abs();
+ return dest;
+}
+
+godot_rect2i GDAPI godot_rect2i_expand(const godot_rect2i *p_self, const godot_vector2i *p_to) {
+ godot_rect2i dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Vector2i *to = (const Vector2i *)p_to;
+ *((Rect2i *)&dest) = self->expand(*to);
+ return dest;
+}
+
+godot_bool GDAPI godot_rect2i_operator_equal(const godot_rect2i *p_self, const godot_rect2i *p_b) {
+ const Rect2i *self = (const Rect2i *)p_self;
+ const Rect2i *b = (const Rect2i *)p_b;
+ return *self == *b;
+}
+
+godot_vector2i GDAPI godot_rect2i_get_position(const godot_rect2i *p_self) {
+ godot_vector2i dest;
+ Vector2i *d = (Vector2i *)&dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *d = self->get_position();
+ return dest;
+}
+
+godot_vector2i GDAPI godot_rect2i_get_size(const godot_rect2i *p_self) {
+ godot_vector2i dest;
+ Vector2i *d = (Vector2i *)&dest;
+ const Rect2i *self = (const Rect2i *)p_self;
+ *d = self->get_size();
+ return dest;
+}
+
+void GDAPI godot_rect2i_set_position(godot_rect2i *p_self, const godot_vector2i *p_pos) {
+ Rect2i *self = (Rect2i *)p_self;
+ const Vector2i *position = (const Vector2i *)p_pos;
+ self->set_position(*position);
+}
+
+void GDAPI godot_rect2i_set_size(godot_rect2i *p_self, const godot_vector2i *p_size) {
+ Rect2i *self = (Rect2i *)p_self;
+ const Vector2i *size = (const Vector2i *)p_size;
+ self->set_size(*size);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/rid.cpp b/modules/gdnative/gdnative/rid.cpp
index 7ea80123a3..d7a63f33a7 100644
--- a/modules/gdnative/gdnative/rid.cpp
+++ b/modules/gdnative/gdnative/rid.cpp
@@ -38,6 +38,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_rid) == sizeof(RID), "RID size mismatch");
+
void GDAPI godot_rid_new(godot_rid *r_dest) {
RID *dest = (RID *)r_dest;
memnew_placement(dest, RID);
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index a22af89edc..724a4b56cb 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -40,6 +40,10 @@
extern "C" {
#endif
+static_assert(sizeof(godot_char_string) == sizeof(CharString), "CharString size mismatch");
+static_assert(sizeof(godot_string) == sizeof(String), "String size mismatch");
+static_assert(sizeof(godot_char_type) == sizeof(CharType), "CharType size mismatch");
+
godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs) {
const CharString *cs = (const CharString *)p_cs;
diff --git a/modules/gdnative/gdnative/string_name.cpp b/modules/gdnative/gdnative/string_name.cpp
index 1abb4486b1..7bbaaeeaa0 100644
--- a/modules/gdnative/gdnative/string_name.cpp
+++ b/modules/gdnative/gdnative/string_name.cpp
@@ -39,6 +39,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_string_name) == sizeof(StringName), "StringName size mismatch");
+
void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name) {
StringName *dest = (StringName *)r_dest;
const String *name = (const String *)p_name;
diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform.cpp
index c9b3e37fb2..d19de93e9b 100644
--- a/modules/gdnative/gdnative/transform.cpp
+++ b/modules/gdnative/gdnative/transform.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_transform) == sizeof(Transform), "Transform size mismatch");
+
void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) {
const Vector3 *x_axis = (const Vector3 *)p_x_axis;
const Vector3 *y_axis = (const Vector3 *)p_y_axis;
diff --git a/modules/gdnative/gdnative/transform2d.cpp b/modules/gdnative/gdnative/transform2d.cpp
index 26a71333b1..c0f7878eb0 100644
--- a/modules/gdnative/gdnative/transform2d.cpp
+++ b/modules/gdnative/gdnative/transform2d.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_transform2d) == sizeof(Transform2D), "Transform2D size mismatch");
+
void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) {
const Vector2 *pos = (const Vector2 *)p_pos;
Transform2D *dest = (Transform2D *)r_dest;
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index f0fc44ae8a..dac4feb0e5 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -37,6 +37,8 @@
extern "C" {
#endif
+static_assert(sizeof(godot_variant) == sizeof(Variant), "Variant size mismatch");
+
// Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100).
// It was fixed upstream in 8.1, and a fix was backported to 7.4.
// This can be removed once no supported distro ships with versions older than 7.4.
@@ -97,24 +99,48 @@ void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p
memnew_placement_custom(dest, Variant, Variant(*s));
}
+void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s) {
+ Variant *dest = (Variant *)r_dest;
+ StringName *s = (StringName *)p_s;
+ memnew_placement_custom(dest, Variant, Variant(*s));
+}
+
void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2) {
Variant *dest = (Variant *)r_dest;
Vector2 *v2 = (Vector2 *)p_v2;
memnew_placement_custom(dest, Variant, Variant(*v2));
}
+void GDAPI godot_variant_new_vector2i(godot_variant *r_dest, const godot_vector2i *p_v2) {
+ Variant *dest = (Variant *)r_dest;
+ Vector2i *v2 = (Vector2i *)p_v2;
+ memnew_placement_custom(dest, Variant, Variant(*v2));
+}
+
void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2) {
Variant *dest = (Variant *)r_dest;
Rect2 *rect2 = (Rect2 *)p_rect2;
memnew_placement_custom(dest, Variant, Variant(*rect2));
}
+void GDAPI godot_variant_new_rect2i(godot_variant *r_dest, const godot_rect2i *p_rect2) {
+ Variant *dest = (Variant *)r_dest;
+ Rect2i *rect2 = (Rect2i *)p_rect2;
+ memnew_placement_custom(dest, Variant, Variant(*rect2));
+}
+
void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3) {
Variant *dest = (Variant *)r_dest;
Vector3 *v3 = (Vector3 *)p_v3;
memnew_placement_custom(dest, Variant, Variant(*v3));
}
+void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3) {
+ Variant *dest = (Variant *)r_dest;
+ Vector3i *v3 = (Vector3i *)p_v3;
+ memnew_placement_custom(dest, Variant, Variant(*v3));
+}
+
void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d) {
Variant *dest = (Variant *)r_dest;
Transform2D *t2d = (Transform2D *)p_t2d;
@@ -169,6 +195,18 @@ void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid)
memnew_placement_custom(dest, Variant, Variant(*rid));
}
+void GDAPI godot_variant_new_callable(godot_variant *r_dest, const godot_callable *p_cb) {
+ Variant *dest = (Variant *)r_dest;
+ Callable *cb = (Callable *)p_cb;
+ memnew_placement_custom(dest, Variant, Variant(*cb));
+}
+
+void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p_signal) {
+ Variant *dest = (Variant *)r_dest;
+ Signal *signal = (Signal *)p_signal;
+ memnew_placement_custom(dest, Variant, Variant(*signal));
+}
+
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) {
Variant *dest = (Variant *)r_dest;
Object *obj = (Object *)p_obj;
@@ -207,18 +245,30 @@ void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godo
memnew_placement_custom(dest, Variant, Variant(*pba));
}
-void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia) {
+void GDAPI godot_variant_new_packed_int32_array(godot_variant *r_dest, const godot_packed_int32_array *p_pia) {
Variant *dest = (Variant *)r_dest;
PackedInt32Array *pia = (PackedInt32Array *)p_pia;
memnew_placement_custom(dest, Variant, Variant(*pia));
}
-void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra) {
+void GDAPI godot_variant_new_packed_int64_array(godot_variant *r_dest, const godot_packed_int64_array *p_pia) {
+ Variant *dest = (Variant *)r_dest;
+ PackedInt64Array *pia = (PackedInt64Array *)p_pia;
+ memnew_placement_custom(dest, Variant, Variant(*pia));
+}
+
+void GDAPI godot_variant_new_packed_float32_array(godot_variant *r_dest, const godot_packed_float32_array *p_pra) {
Variant *dest = (Variant *)r_dest;
PackedFloat32Array *pra = (PackedFloat32Array *)p_pra;
memnew_placement_custom(dest, Variant, Variant(*pra));
}
+void GDAPI godot_variant_new_packed_float64_array(godot_variant *r_dest, const godot_packed_float64_array *p_pra) {
+ Variant *dest = (Variant *)r_dest;
+ PackedFloat64Array *pra = (PackedFloat64Array *)p_pra;
+ memnew_placement_custom(dest, Variant, Variant(*pra));
+}
+
void GDAPI godot_variant_new_packed_string_array(godot_variant *r_dest, const godot_packed_string_array *p_psa) {
Variant *dest = (Variant *)r_dest;
PackedStringArray *psa = (PackedStringArray *)p_psa;
@@ -271,6 +321,14 @@ godot_string GDAPI godot_variant_as_string(const godot_variant *p_self) {
return raw_dest;
}
+godot_string_name GDAPI godot_variant_as_string_name(const godot_variant *p_self) {
+ godot_string_name raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ StringName *dest = (StringName *)&raw_dest;
+ memnew_placement(dest, StringName(self->operator StringName())); // operator = is overloaded by StringName
+ return raw_dest;
+}
+
godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self) {
godot_vector2 raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -279,6 +337,14 @@ godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self) {
return raw_dest;
}
+godot_vector2i GDAPI godot_variant_as_vector2i(const godot_variant *p_self) {
+ godot_vector2i raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self) {
godot_rect2 raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -287,6 +353,14 @@ godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self) {
return raw_dest;
}
+godot_rect2i GDAPI godot_variant_as_rect2i(const godot_variant *p_self) {
+ godot_rect2i raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Rect2i *dest = (Rect2i *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self) {
godot_vector3 raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -295,6 +369,14 @@ godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self) {
return raw_dest;
}
+godot_vector3i GDAPI godot_variant_as_vector3i(const godot_variant *p_self) {
+ godot_vector3i raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self) {
godot_transform2d raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -367,6 +449,22 @@ godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self) {
return raw_dest;
}
+godot_callable GDAPI godot_variant_as_callable(const godot_variant *p_self) {
+ godot_callable raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Callable *dest = (Callable *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_signal GDAPI godot_variant_as_signal(const godot_variant *p_self) {
+ godot_signal raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ Signal *dest = (Signal *)&raw_dest;
+ *dest = *self;
+ return raw_dest;
+}
+
godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self) {
const Variant *self = (const Variant *)p_self;
Object *dest;
@@ -399,8 +497,8 @@ godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_var
return raw_dest;
}
-godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self) {
- godot_packed_int_array raw_dest;
+godot_packed_int32_array GDAPI godot_variant_as_packed_int32_array(const godot_variant *p_self) {
+ godot_packed_int32_array raw_dest;
const Variant *self = (const Variant *)p_self;
PackedInt32Array *dest = (PackedInt32Array *)&raw_dest;
memnew_placement(dest, PackedInt32Array(self->operator PackedInt32Array())); // operator = is overloaded by PackedInt32Array
@@ -408,8 +506,17 @@ godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_varia
return raw_dest;
}
-godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self) {
- godot_packed_real_array raw_dest;
+godot_packed_int64_array GDAPI godot_variant_as_packed_int64_array(const godot_variant *p_self) {
+ godot_packed_int64_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PackedInt64Array *dest = (PackedInt64Array *)&raw_dest;
+ memnew_placement(dest, PackedInt64Array(self->operator PackedInt64Array())); // operator = is overloaded by PackedInt64Array
+ *dest = *self;
+ return raw_dest;
+}
+
+godot_packed_float32_array GDAPI godot_variant_as_packed_float32_array(const godot_variant *p_self) {
+ godot_packed_float32_array raw_dest;
const Variant *self = (const Variant *)p_self;
PackedFloat32Array *dest = (PackedFloat32Array *)&raw_dest;
memnew_placement(dest, PackedFloat32Array(self->operator PackedFloat32Array())); // operator = is overloaded by PackedFloat32Array
@@ -417,6 +524,15 @@ godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_var
return raw_dest;
}
+godot_packed_float64_array GDAPI godot_variant_as_packed_float64_array(const godot_variant *p_self) {
+ godot_packed_float64_array raw_dest;
+ const Variant *self = (const Variant *)p_self;
+ PackedFloat64Array *dest = (PackedFloat64Array *)&raw_dest;
+ memnew_placement(dest, PackedFloat64Array(self->operator PackedFloat64Array())); // operator = is overloaded by PackedFloat64Array
+ *dest = *self;
+ return raw_dest;
+}
+
godot_packed_string_array GDAPI godot_variant_as_packed_string_array(const godot_variant *p_self) {
godot_packed_string_array raw_dest;
const Variant *self = (const Variant *)p_self;
@@ -487,6 +603,11 @@ godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const
return self->operator<(*other);
}
+uint32_t GDAPI godot_variant_hash(const godot_variant *p_self) {
+ const Variant *self = (const Variant *)p_self;
+ return self->hash();
+}
+
godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other) {
const Variant *self = (const Variant *)p_self;
const Variant *other = (const Variant *)p_other;
diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp
index b6c3569f42..1ee716df86 100644
--- a/modules/gdnative/gdnative/vector2.cpp
+++ b/modules/gdnative/gdnative/vector2.cpp
@@ -37,6 +37,11 @@
extern "C" {
#endif
+static_assert(sizeof(godot_vector2) == sizeof(Vector2), "Vector2 size mismatch");
+static_assert(sizeof(godot_vector2i) == sizeof(Vector2i), "Vector2i size mismatch");
+
+// Vector2
+
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) {
Vector2 *dest = (Vector2 *)r_dest;
*dest = Vector2(p_x, p_y);
@@ -49,6 +54,13 @@ godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self) {
return ret;
}
+godot_vector2i GDAPI godot_vector2_as_vector2i(const godot_vector2 *p_self) {
+ godot_vector2i dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2i *)&dest) = Vector2i(*self);
+ return dest;
+}
+
godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_self) {
godot_vector2 dest;
const Vector2 *self = (const Vector2 *)p_self;
@@ -156,6 +168,13 @@ godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_self) {
return dest;
}
+godot_vector2 GDAPI godot_vector2_sign(const godot_vector2 *p_self) {
+ godot_vector2 dest;
+ const Vector2 *self = (const Vector2 *)p_self;
+ *((Vector2 *)&dest) = self->sign();
+ return dest;
+}
+
godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_self, const godot_vector2 *p_by) {
godot_vector2 dest;
const Vector2 *self = (const Vector2 *)p_self;
@@ -306,6 +325,138 @@ godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_self) {
return self->y;
}
+// Vector2i
+
+void GDAPI godot_vector2i_new(godot_vector2i *r_dest, const godot_int p_x, const godot_int p_y) {
+ Vector2i *dest = (Vector2i *)r_dest;
+ *dest = Vector2i(p_x, p_y);
+}
+
+godot_string GDAPI godot_vector2i_as_string(const godot_vector2i *p_self) {
+ godot_string ret;
+ const Vector2i *self = (const Vector2i *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_vector2 GDAPI godot_vector2i_as_vector2(const godot_vector2i *p_self) {
+ godot_vector2 dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *((Vector2 *)&dest) = Vector2(*self);
+ return dest;
+}
+
+godot_real GDAPI godot_vector2i_aspect(const godot_vector2i *p_self) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ return self->aspect();
+}
+
+godot_vector2i GDAPI godot_vector2i_abs(const godot_vector2i *p_self) {
+ godot_vector2i dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *((Vector2i *)&dest) = self->abs();
+ return dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_sign(const godot_vector2i *p_self) {
+ godot_vector2i dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *((Vector2i *)&dest) = self->sign();
+ return dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_add(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_subtract(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_vector(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_scalar(const godot_vector2i *p_self, const godot_int p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_vector(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ *dest = *self / *b;
+ return raw_dest;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_scalar(const godot_vector2i *p_self, const godot_int p_b) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *dest = *self / p_b;
+ return raw_dest;
+}
+
+godot_bool GDAPI godot_vector2i_operator_equal(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ return *self == *b;
+}
+
+godot_bool GDAPI godot_vector2i_operator_less(const godot_vector2i *p_self, const godot_vector2i *p_b) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ const Vector2i *b = (const Vector2i *)p_b;
+ return *self < *b;
+}
+
+godot_vector2i GDAPI godot_vector2i_operator_neg(const godot_vector2i *p_self) {
+ godot_vector2i raw_dest;
+ Vector2i *dest = (Vector2i *)&raw_dest;
+ const Vector2i *self = (const Vector2i *)p_self;
+ *dest = -(*self);
+ return raw_dest;
+}
+
+void GDAPI godot_vector2i_set_x(godot_vector2i *p_self, const godot_int p_x) {
+ Vector2i *self = (Vector2i *)p_self;
+ self->x = p_x;
+}
+
+void GDAPI godot_vector2i_set_y(godot_vector2i *p_self, const godot_int p_y) {
+ Vector2i *self = (Vector2i *)p_self;
+ self->y = p_y;
+}
+
+godot_int GDAPI godot_vector2i_get_x(const godot_vector2i *p_self) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ return self->x;
+}
+
+godot_int GDAPI godot_vector2i_get_y(const godot_vector2i *p_self) {
+ const Vector2i *self = (const Vector2i *)p_self;
+ return self->y;
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative/vector3.cpp b/modules/gdnative/gdnative/vector3.cpp
index 3e272ae9df..32cad30c17 100644
--- a/modules/gdnative/gdnative/vector3.cpp
+++ b/modules/gdnative/gdnative/vector3.cpp
@@ -37,6 +37,11 @@
extern "C" {
#endif
+static_assert(sizeof(godot_vector3) == sizeof(Vector3), "Vector3 size mismatch");
+static_assert(sizeof(godot_vector3i) == sizeof(Vector3i), "Vector3i size mismatch");
+
+// Vector3
+
void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) {
Vector3 *dest = (Vector3 *)r_dest;
*dest = Vector3(p_x, p_y, p_z);
@@ -49,6 +54,13 @@ godot_string GDAPI godot_vector3_as_string(const godot_vector3 *p_self) {
return ret;
}
+godot_vector3i GDAPI godot_vector3_as_vector3i(const godot_vector3 *p_self) {
+ godot_vector3i dest;
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3i *)&dest) = Vector3i(*self);
+ return dest;
+}
+
godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_self) {
const Vector3 *self = (const Vector3 *)p_self;
return self->min_axis();
@@ -167,6 +179,13 @@ godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_self) {
return dest;
}
+godot_vector3 GDAPI godot_vector3_sign(const godot_vector3 *p_self) {
+ godot_vector3 dest;
+ const Vector3 *self = (const Vector3 *)p_self;
+ *((Vector3 *)&dest) = self->sign();
+ return dest;
+}
+
godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self) {
godot_vector3 dest;
const Vector3 *self = (const Vector3 *)p_self;
@@ -313,6 +332,133 @@ godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_self, const godot
return self->get_axis(p_axis);
}
+// Vector3i
+
+void GDAPI godot_vector3i_new(godot_vector3i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_z) {
+ Vector3i *dest = (Vector3i *)r_dest;
+ *dest = Vector3i(p_x, p_y, p_z);
+}
+
+godot_string GDAPI godot_vector3i_as_string(const godot_vector3i *p_self) {
+ godot_string ret;
+ const Vector3i *self = (const Vector3i *)p_self;
+ memnew_placement(&ret, String(*self));
+ return ret;
+}
+
+godot_vector3 GDAPI godot_vector3i_as_vector3(const godot_vector3i *p_self) {
+ godot_vector3 dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *((Vector3 *)&dest) = Vector3(*self);
+ return dest;
+}
+
+godot_int GDAPI godot_vector3i_min_axis(const godot_vector3i *p_self) {
+ const Vector3i *self = (const Vector3i *)p_self;
+ return self->min_axis();
+}
+
+godot_int GDAPI godot_vector3i_max_axis(const godot_vector3i *p_self) {
+ const Vector3i *self = (const Vector3i *)p_self;
+ return self->max_axis();
+}
+
+godot_vector3i GDAPI godot_vector3i_abs(const godot_vector3i *p_self) {
+ godot_vector3i dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *((Vector3i *)&dest) = self->abs();
+ return dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_sign(const godot_vector3i *p_self) {
+ godot_vector3i dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *((Vector3i *)&dest) = self->sign();
+ return dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_add(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self + *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_subtract(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self - *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_vector(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self * *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_scalar(const godot_vector3i *p_self, const godot_int p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ *dest = *self * p_b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_vector(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ *dest = *self / *b;
+ return raw_dest;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_scalar(const godot_vector3i *p_self, const godot_int p_b) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ Vector3i *self = (Vector3i *)p_self;
+ *dest = *self / p_b;
+ return raw_dest;
+}
+
+godot_bool GDAPI godot_vector3i_operator_equal(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ return *self == *b;
+}
+
+godot_bool GDAPI godot_vector3i_operator_less(const godot_vector3i *p_self, const godot_vector3i *p_b) {
+ Vector3i *self = (Vector3i *)p_self;
+ const Vector3i *b = (const Vector3i *)p_b;
+ return *self < *b;
+}
+
+godot_vector3i GDAPI godot_vector3i_operator_neg(const godot_vector3i *p_self) {
+ godot_vector3i raw_dest;
+ Vector3i *dest = (Vector3i *)&raw_dest;
+ const Vector3i *self = (const Vector3i *)p_self;
+ *dest = -(*self);
+ return raw_dest;
+}
+
+void GDAPI godot_vector3i_set_axis(godot_vector3i *p_self, const godot_vector3_axis p_axis, const godot_int p_val) {
+ Vector3i *self = (Vector3i *)p_self;
+ self->set_axis(p_axis, p_val);
+}
+
+godot_int GDAPI godot_vector3i_get_axis(const godot_vector3i *p_self, const godot_vector3_axis p_axis) {
+ const Vector3i *self = (const Vector3i *)p_self;
+ return self->get_axis(p_axis);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index d5ab62dc61..9c38c8b58d 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -17,7 +17,1125 @@
"major": 1,
"minor": 2
},
- "next": null,
+ "next": {
+ "type": "CORE",
+ "version": {
+ "major": 1,
+ "minor": 3
+ },
+ "next": null,
+ "api": [
+ {
+ "name": "godot_object_get_instance_id",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_object *", "p_object"]
+ ]
+ },
+ {
+ "name": "godot_array_new_packed_float64_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_float64_array *", "p_pra"]
+ ]
+ },
+ {
+ "name": "godot_array_new_packed_int64_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_packed_int64_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_callable_new_with_object",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "r_dest"],
+ ["const godot_object *", "p_object"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_callable_new_with_object_id",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "r_dest"],
+ ["uint64_t", "p_objectid"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_callable_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "r_dest"],
+ ["const godot_callable *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_callable_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_call",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_variant **", "p_arguments"],
+ ["godot_int", "p_argcount"],
+ ["godot_variant *", "r_return_value"]
+ ]
+ },
+ {
+ "name": "godot_callable_call_deferred",
+ "return_type": "void",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_variant **", "p_arguments"],
+ ["godot_int", "p_argcount"]
+ ]
+ },
+ {
+ "name": "godot_callable_is_null",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_is_custom",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_is_standard",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_get_object",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_get_object_id",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_get_method",
+ "return_type": "godot_string_name",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_callable *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_callable_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_callable *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_callable_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_callable *", "p_self"],
+ ["const godot_callable *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_signal_new_with_object",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "r_dest"],
+ ["const godot_object *", "p_object"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_signal_new_with_object_id",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "r_dest"],
+ ["uint64_t", "p_objectid"],
+ ["const godot_string_name *", "p_method"]
+ ]
+ },
+ {
+ "name": "godot_signal_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "r_dest"],
+ ["const godot_signal *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_signal_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_emit",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_signal *", "p_self"],
+ ["const godot_variant **", "p_arguments"],
+ ["godot_int", "p_argcount"]
+ ]
+ },
+ {
+ "name": "godot_signal_connect",
+ "return_type": "godot_int",
+ "arguments": [
+ ["godot_signal *", "p_self"],
+ ["const godot_callable *", "p_callable"],
+ ["const godot_array *", "p_binds"],
+ ["uint32_t", "p_flags"]
+ ]
+ },
+ {
+ "name": "godot_signal_disconnect",
+ "return_type": "void",
+ "arguments": [
+ ["godot_signal *", "p_self"],
+ ["const godot_callable *", "p_callable"]
+ ]
+ },
+ {
+ "name": "godot_signal_is_null",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_is_connected",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_signal *", "p_self"],
+ ["const godot_callable *", "p_callable"]
+ ]
+ },
+ {
+ "name": "godot_signal_get_connections",
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_get_object",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_get_object_id",
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_get_name",
+ "return_type": "godot_string_name",
+ "arguments": [
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_signal *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_signal_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_signal *", "p_self"],
+ ["const godot_signal *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_signal_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_signal *", "p_self"],
+ ["const godot_signal *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "r_dest"],
+ ["const godot_packed_int64_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_packed_int64_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const int64_t", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_get",
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_packed_int64_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "r_dest"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_new_copy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "r_dest"],
+ ["const godot_packed_float64_array *", "p_src"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_new_with_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_append",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_append_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_packed_float64_array *", "p_array"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_insert",
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_invert",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_push_back",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_remove",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_resize",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_set",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const double", "p_data"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_get",
+ "return_type": "double",
+ "arguments": [
+ ["const godot_packed_float64_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_size",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2_as_rect2i",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_new_with_position_and_size",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2i *", "r_dest"],
+ ["const godot_vector2i *", "p_pos"],
+ ["const godot_vector2i *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2i *", "r_dest"],
+ ["const godot_int", "p_x"],
+ ["const godot_int", "p_y"],
+ ["const godot_int", "p_width"],
+ ["const godot_int", "p_height"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_as_rect2",
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_get_area",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_intersects",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_encloses",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_has_no_area",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_clip",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_merge",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_has_point",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_point"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_grow",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_int", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_grow_individual",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_int", "p_left"],
+ ["const godot_int", "p_top"],
+ ["const godot_int", "p_right"],
+ ["const godot_int", "p_bottom"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_grow_margin",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_int", "p_margin"],
+ ["const godot_int", "p_by"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_abs",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_expand",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_to"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"],
+ ["const godot_rect2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_get_position",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_get_size",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_rect2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_set_position",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_pos"]
+ ]
+ },
+ {
+ "name": "godot_rect2i_set_size",
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2i *", "p_self"],
+ ["const godot_vector2i *", "p_size"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_string_name",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_string_name *", "p_s"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_vector2i",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector2i *", "p_v2"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_rect2i",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect2i *", "p_rect2"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_vector3i",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector3i *", "p_v3"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_callable",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_callable *", "p_cb"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_signal",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_signal *", "p_signal"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_packed_int64_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_packed_int64_array *", "p_pia"]
+ ]
+ },
+ {
+ "name": "godot_variant_new_packed_float64_array",
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_packed_float64_array *", "p_pra"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_string_name",
+ "return_type": "godot_string_name",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_vector2i",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_rect2i",
+ "return_type": "godot_rect2i",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_vector3i",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_callable",
+ "return_type": "godot_callable",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_signal",
+ "return_type": "godot_signal",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_packed_int64_array",
+ "return_type": "godot_packed_int64_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_as_packed_float64_array",
+ "return_type": "godot_packed_float64_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_variant_hash",
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_as_vector2i",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2_sign",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2i *", "r_dest"],
+ ["const godot_int", "p_x"],
+ ["const godot_int", "p_y"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_as_vector2",
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_aspect",
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_abs",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_sign",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_add",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_subtract",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_multiply_vector",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_multiply_scalar",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_int", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_divide_vector",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_divide_scalar",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_int", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"],
+ ["const godot_vector2i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_operator_neg",
+ "return_type": "godot_vector2i",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_set_x",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2i *", "p_self"],
+ ["const godot_int", "p_x"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_set_y",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2i *", "p_self"],
+ ["const godot_int", "p_y"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_get_x",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector2i_get_y",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector2i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_as_vector3i",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3_sign",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_new",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3i *", "r_dest"],
+ ["const godot_int", "p_x"],
+ ["const godot_int", "p_y"],
+ ["const godot_int", "p_z"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_as_string",
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_as_vector3",
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_min_axis",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_max_axis",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_abs",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_sign",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_add",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_subtract",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_multiply_vector",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_multiply_scalar",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_int", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_divide_vector",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_divide_scalar",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_int", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_equal",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_less",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3i *", "p_b"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_operator_neg",
+ "return_type": "godot_vector3i",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_set_axis",
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3i *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"],
+ ["const godot_int", "p_val"]
+ ]
+ },
+ {
+ "name": "godot_vector3i_get_axis",
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3i *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"]
+ ]
+ }
+ ]
+ },
"api": [
{
"name": "godot_dictionary_duplicate",
@@ -100,17 +1218,17 @@
]
},
{
- "name": "godot_packed_int_array_empty",
+ "name": "godot_packed_int32_array_empty",
"return_type": "godot_bool",
"arguments": [
- ["const godot_packed_int_array *", "p_self"]
+ ["const godot_packed_int32_array *", "p_self"]
]
},
{
- "name": "godot_packed_real_array_empty",
+ "name": "godot_packed_float32_array_empty",
"return_type": "godot_bool",
"arguments": [
- ["const godot_packed_real_array *", "p_self"]
+ ["const godot_packed_float32_array *", "p_self"]
]
},
{
@@ -160,7 +1278,7 @@
"name": "godot_instance_from_id",
"return_type": "godot_object *",
"arguments": [
- ["godot_int", "p_instance_id"]
+ ["uint64_t", "p_instance_id"]
]
}
]
@@ -1767,223 +2885,223 @@
]
},
{
- "name": "godot_packed_int_array_new",
+ "name": "godot_packed_int32_array_new",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "r_dest"]
+ ["godot_packed_int32_array *", "r_dest"]
]
},
{
- "name": "godot_packed_int_array_new_copy",
+ "name": "godot_packed_int32_array_new_copy",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "r_dest"],
- ["const godot_packed_int_array *", "p_src"]
+ ["godot_packed_int32_array *", "r_dest"],
+ ["const godot_packed_int32_array *", "p_src"]
]
},
{
- "name": "godot_packed_int_array_new_with_array",
+ "name": "godot_packed_int32_array_new_with_array",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "r_dest"],
+ ["godot_packed_int32_array *", "r_dest"],
["const godot_array *", "p_a"]
]
},
{
- "name": "godot_packed_int_array_append",
+ "name": "godot_packed_int32_array_append",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
- ["const godot_int", "p_data"]
+ ["godot_packed_int32_array *", "p_self"],
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_append_array",
+ "name": "godot_packed_int32_array_append_array",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
- ["const godot_packed_int_array *", "p_array"]
+ ["godot_packed_int32_array *", "p_self"],
+ ["const godot_packed_int32_array *", "p_array"]
]
},
{
- "name": "godot_packed_int_array_insert",
+ "name": "godot_packed_int32_array_insert",
"return_type": "godot_error",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_int", "p_data"]
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_invert",
+ "name": "godot_packed_int32_array_invert",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"]
+ ["godot_packed_int32_array *", "p_self"]
]
},
{
- "name": "godot_packed_int_array_push_back",
+ "name": "godot_packed_int32_array_push_back",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
- ["const godot_int", "p_data"]
+ ["godot_packed_int32_array *", "p_self"],
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_remove",
+ "name": "godot_packed_int32_array_remove",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_int_array_resize",
+ "name": "godot_packed_int32_array_resize",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_size"]
]
},
{
- "name": "godot_packed_int_array_set",
+ "name": "godot_packed_int32_array_set",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"],
+ ["godot_packed_int32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_int", "p_data"]
+ ["const int32_t", "p_data"]
]
},
{
- "name": "godot_packed_int_array_get",
- "return_type": "godot_int",
+ "name": "godot_packed_int32_array_get",
+ "return_type": "int32_t",
"arguments": [
- ["const godot_packed_int_array *", "p_self"],
+ ["const godot_packed_int32_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_int_array_size",
+ "name": "godot_packed_int32_array_size",
"return_type": "godot_int",
"arguments": [
- ["const godot_packed_int_array *", "p_self"]
+ ["const godot_packed_int32_array *", "p_self"]
]
},
{
- "name": "godot_packed_int_array_destroy",
+ "name": "godot_packed_int32_array_destroy",
"return_type": "void",
"arguments": [
- ["godot_packed_int_array *", "p_self"]
+ ["godot_packed_int32_array *", "p_self"]
]
},
{
- "name": "godot_packed_real_array_new",
+ "name": "godot_packed_float32_array_new",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "r_dest"]
+ ["godot_packed_float32_array *", "r_dest"]
]
},
{
- "name": "godot_packed_real_array_new_copy",
+ "name": "godot_packed_float32_array_new_copy",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "r_dest"],
- ["const godot_packed_real_array *", "p_src"]
+ ["godot_packed_float32_array *", "r_dest"],
+ ["const godot_packed_float32_array *", "p_src"]
]
},
{
- "name": "godot_packed_real_array_new_with_array",
+ "name": "godot_packed_float32_array_new_with_array",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "r_dest"],
+ ["godot_packed_float32_array *", "r_dest"],
["const godot_array *", "p_a"]
]
},
{
- "name": "godot_packed_real_array_append",
+ "name": "godot_packed_float32_array_append",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
- ["const godot_real", "p_data"]
+ ["godot_packed_float32_array *", "p_self"],
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_append_array",
+ "name": "godot_packed_float32_array_append_array",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
- ["const godot_packed_real_array *", "p_array"]
+ ["godot_packed_float32_array *", "p_self"],
+ ["const godot_packed_float32_array *", "p_array"]
]
},
{
- "name": "godot_packed_real_array_insert",
+ "name": "godot_packed_float32_array_insert",
"return_type": "godot_error",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_real", "p_data"]
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_invert",
+ "name": "godot_packed_float32_array_invert",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"]
+ ["godot_packed_float32_array *", "p_self"]
]
},
{
- "name": "godot_packed_real_array_push_back",
+ "name": "godot_packed_float32_array_push_back",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
- ["const godot_real", "p_data"]
+ ["godot_packed_float32_array *", "p_self"],
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_remove",
+ "name": "godot_packed_float32_array_remove",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_real_array_resize",
+ "name": "godot_packed_float32_array_resize",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_size"]
]
},
{
- "name": "godot_packed_real_array_set",
+ "name": "godot_packed_float32_array_set",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"],
+ ["godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"],
- ["const godot_real", "p_data"]
+ ["const float", "p_data"]
]
},
{
- "name": "godot_packed_real_array_get",
- "return_type": "godot_real",
+ "name": "godot_packed_float32_array_get",
+ "return_type": "float",
"arguments": [
- ["const godot_packed_real_array *", "p_self"],
+ ["const godot_packed_float32_array *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
- "name": "godot_packed_real_array_size",
+ "name": "godot_packed_float32_array_size",
"return_type": "godot_int",
"arguments": [
- ["const godot_packed_real_array *", "p_self"]
+ ["const godot_packed_float32_array *", "p_self"]
]
},
{
- "name": "godot_packed_real_array_destroy",
+ "name": "godot_packed_float32_array_destroy",
"return_type": "void",
"arguments": [
- ["godot_packed_real_array *", "p_self"]
+ ["godot_packed_float32_array *", "p_self"]
]
},
{
@@ -2474,19 +3592,19 @@
]
},
{
- "name": "godot_array_new_packed_real_array",
+ "name": "godot_array_new_packed_float32_array",
"return_type": "void",
"arguments": [
["godot_array *", "r_dest"],
- ["const godot_packed_real_array *", "p_pra"]
+ ["const godot_packed_float32_array *", "p_pra"]
]
},
{
- "name": "godot_array_new_packed_int_array",
+ "name": "godot_array_new_packed_int32_array",
"return_type": "void",
"arguments": [
["godot_array *", "r_dest"],
- ["const godot_packed_int_array *", "p_pia"]
+ ["const godot_packed_int32_array *", "p_pia"]
]
},
{
@@ -4059,19 +5177,19 @@
]
},
{
- "name": "godot_variant_new_packed_int_array",
+ "name": "godot_variant_new_packed_int32_array",
"return_type": "void",
"arguments": [
["godot_variant *", "r_dest"],
- ["const godot_packed_int_array *", "p_pia"]
+ ["const godot_packed_int32_array *", "p_pia"]
]
},
{
- "name": "godot_variant_new_packed_real_array",
+ "name": "godot_variant_new_packed_float32_array",
"return_type": "void",
"arguments": [
["godot_variant *", "r_dest"],
- ["const godot_packed_real_array *", "p_pra"]
+ ["const godot_packed_float32_array *", "p_pra"]
]
},
{
@@ -4254,15 +5372,15 @@
]
},
{
- "name": "godot_variant_as_packed_int_array",
- "return_type": "godot_packed_int_array",
+ "name": "godot_variant_as_packed_int32_array",
+ "return_type": "godot_packed_int32_array",
"arguments": [
["const godot_variant *", "p_self"]
]
},
{
- "name": "godot_variant_as_packed_real_array",
- "return_type": "godot_packed_real_array",
+ "name": "godot_variant_as_packed_float32_array",
+ "return_type": "godot_packed_float32_array",
"arguments": [
["const godot_variant *", "p_self"]
]
@@ -5869,7 +6987,7 @@
"arguments": [
["void *", "p_gdnative_handle"],
["const char *", "p_name"],
- ["const godot_signal *", "p_signal"]
+ ["const godot_nativescript_signal *", "p_signal"]
]
},
{
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h
index e3114e9348..4db685873f 100644
--- a/modules/gdnative/include/gdnative/array.h
+++ b/modules/gdnative/include/gdnative/array.h
@@ -51,7 +51,7 @@ typedef struct {
}
#endif
-#include <gdnative/pool_arrays.h>
+#include <gdnative/packed_arrays.h>
#include <gdnative/variant.h>
#include <gdnative/gdnative.h>
@@ -66,8 +66,10 @@ void GDAPI godot_array_new_packed_color_array(godot_array *r_dest, const godot_p
void GDAPI godot_array_new_packed_vector3_array(godot_array *r_dest, const godot_packed_vector3_array *p_pv3a);
void GDAPI godot_array_new_packed_vector2_array(godot_array *r_dest, const godot_packed_vector2_array *p_pv2a);
void GDAPI godot_array_new_packed_string_array(godot_array *r_dest, const godot_packed_string_array *p_psa);
-void GDAPI godot_array_new_packed_real_array(godot_array *r_dest, const godot_packed_real_array *p_pra);
-void GDAPI godot_array_new_packed_int_array(godot_array *r_dest, const godot_packed_int_array *p_pia);
+void GDAPI godot_array_new_packed_float32_array(godot_array *r_dest, const godot_packed_float32_array *p_pra);
+void GDAPI godot_array_new_packed_float64_array(godot_array *r_dest, const godot_packed_float64_array *p_pra);
+void GDAPI godot_array_new_packed_int32_array(godot_array *r_dest, const godot_packed_int32_array *p_pia);
+void GDAPI godot_array_new_packed_int64_array(godot_array *r_dest, const godot_packed_int64_array *p_pia);
void GDAPI godot_array_new_packed_byte_array(godot_array *r_dest, const godot_packed_byte_array *p_pba);
void GDAPI godot_array_set(godot_array *p_self, const godot_int p_idx, const godot_variant *p_value);
diff --git a/modules/gdnative/include/gdnative/callable.h b/modules/gdnative/include/gdnative/callable.h
new file mode 100644
index 0000000000..dbb5d02590
--- /dev/null
+++ b/modules/gdnative/include/gdnative/callable.h
@@ -0,0 +1,126 @@
+/*************************************************************************/
+/* callable.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_CALLABLE_H
+#define GODOT_CALLABLE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdint.h>
+
+#define GODOT_CALLABLE_SIZE (16)
+
+#ifndef GODOT_CORE_API_GODOT_CALLABLE_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_CALLABLE_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_CALLABLE_SIZE];
+} godot_callable;
+#endif
+
+#define GODOT_SIGNAL_SIZE (16)
+
+#ifndef GODOT_CORE_API_GODOT_SIGNAL_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_SIGNAL_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_SIGNAL_SIZE];
+} godot_signal;
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#include <gdnative/gdnative.h>
+#include <gdnative/string_name.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Callable
+
+void GDAPI godot_callable_new_with_object(godot_callable *r_dest, const godot_object *p_object, const godot_string_name *p_method);
+void GDAPI godot_callable_new_with_object_id(godot_callable *r_dest, uint64_t p_objectid, const godot_string_name *p_method);
+void GDAPI godot_callable_new_copy(godot_callable *r_dest, const godot_callable *p_src);
+
+void GDAPI godot_callable_destroy(godot_callable *p_self);
+
+godot_int GDAPI godot_callable_call(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount, godot_variant *r_return_value);
+void GDAPI godot_callable_call_deferred(const godot_callable *p_self, const godot_variant **p_arguments, godot_int p_argcount);
+
+godot_bool GDAPI godot_callable_is_null(const godot_callable *p_self);
+godot_bool GDAPI godot_callable_is_custom(const godot_callable *p_self);
+godot_bool GDAPI godot_callable_is_standard(const godot_callable *p_self);
+
+godot_object GDAPI *godot_callable_get_object(const godot_callable *p_self);
+uint64_t GDAPI godot_callable_get_object_id(const godot_callable *p_self);
+godot_string_name GDAPI godot_callable_get_method(const godot_callable *p_self);
+
+uint32_t GDAPI godot_callable_hash(const godot_callable *p_self);
+
+godot_string GDAPI godot_callable_as_string(const godot_callable *p_self);
+
+godot_bool GDAPI godot_callable_operator_equal(const godot_callable *p_self, const godot_callable *p_other);
+godot_bool GDAPI godot_callable_operator_less(const godot_callable *p_self, const godot_callable *p_other);
+
+// Signal
+
+void GDAPI godot_signal_new_with_object(godot_signal *r_dest, const godot_object *p_object, const godot_string_name *p_name);
+void GDAPI godot_signal_new_with_object_id(godot_signal *r_dest, uint64_t p_objectid, const godot_string_name *p_name);
+void GDAPI godot_signal_new_copy(godot_signal *r_dest, const godot_signal *p_src);
+
+void GDAPI godot_signal_destroy(godot_signal *p_self);
+
+godot_int GDAPI godot_signal_emit(const godot_signal *p_self, const godot_variant **p_arguments, godot_int p_argcount);
+
+godot_int GDAPI godot_signal_connect(godot_signal *p_self, const godot_callable *p_callable, const godot_array *p_binds, uint32_t p_flags);
+void GDAPI godot_signal_disconnect(godot_signal *p_self, const godot_callable *p_callable);
+
+godot_bool GDAPI godot_signal_is_null(const godot_signal *p_self);
+godot_bool GDAPI godot_signal_is_connected(const godot_signal *p_self, const godot_callable *p_callable);
+
+godot_array GDAPI godot_signal_get_connections(const godot_signal *p_self);
+
+godot_object GDAPI *godot_signal_get_object(const godot_signal *p_self);
+uint64_t GDAPI godot_signal_get_object_id(const godot_signal *p_self);
+godot_string_name GDAPI godot_signal_get_name(const godot_signal *p_self);
+
+godot_string GDAPI godot_signal_as_string(const godot_signal *p_self);
+
+godot_bool GDAPI godot_signal_operator_equal(const godot_signal *p_self, const godot_signal *p_other);
+godot_bool GDAPI godot_signal_operator_less(const godot_signal *p_self, const godot_signal *p_other);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 6fdca30122..6a0a375da8 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -144,15 +144,15 @@ typedef void godot_object;
#include <gdnative/string_name.h>
-////// Vector2
+////// Vector2 & Vector2i
#include <gdnative/vector2.h>
-////// Rect2
+////// Rect2 & Rect2i
#include <gdnative/rect2.h>
-////// Vector3
+////// Vector3 & Vector3i
#include <gdnative/vector3.h>
@@ -192,6 +192,10 @@ typedef void godot_object;
#include <gdnative/rid.h>
+/////// Callable & Signal
+
+#include <gdnative/callable.h>
+
/////// Dictionary
#include <gdnative/dictionary.h>
@@ -200,8 +204,8 @@ typedef void godot_object;
#include <gdnative/array.h>
-// single API file for Pool*Array
-#include <gdnative/pool_arrays.h>
+// single API file for Packed*Array
+#include <gdnative/packed_arrays.h>
void GDAPI godot_object_destroy(godot_object *p_o);
@@ -289,7 +293,9 @@ void GDAPI *godot_get_class_tag(const godot_string_name *p_class);
godot_object GDAPI *godot_object_cast_to(const godot_object *p_object, void *p_class_tag);
// equivalent of GDScript's instance_from_id
-godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id);
+godot_object GDAPI *godot_instance_from_id(uint64_t p_instance_id);
+
+uint64_t GDAPI godot_object_get_instance_id(const godot_object *p_object);
#ifdef __cplusplus
}
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h
index c610377f54..d5bad70bdc 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/packed_arrays.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* pool_arrays.h */
+/* packed_arrays.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_POOL_ARRAYS_H
-#define GODOT_POOL_ARRAYS_H
+#ifndef GODOT_PACKED_ARRAYS_H
+#define GODOT_PACKED_ARRAYS_H
#ifdef __cplusplus
extern "C" {
@@ -39,7 +39,7 @@ extern "C" {
/////// PackedByteArray
-#define GODOT_PACKED_BYTE_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_BYTE_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
@@ -50,29 +50,51 @@ typedef struct {
/////// PackedInt32Array
-#define GODOT_PACKED_INT_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_INT32_ARRAY_SIZE (2 * sizeof(void *))
-#ifndef GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED
+#ifndef GODOT_CORE_API_GODOT_PACKED_INT32_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_INT32_ARRAY_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_PACKED_INT_ARRAY_SIZE];
-} godot_packed_int_array;
+ uint8_t _dont_touch_that[GODOT_PACKED_INT32_ARRAY_SIZE];
+} godot_packed_int32_array;
+#endif
+
+/////// PackedInt64Array
+
+#define GODOT_PACKED_INT64_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_CORE_API_GODOT_PACKED_INT64_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_INT64_ARRAY_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_PACKED_INT64_ARRAY_SIZE];
+} godot_packed_int64_array;
#endif
/////// PackedFloat32Array
-#define GODOT_PACKED_REAL_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_FLOAT32_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_CORE_API_GODOT_PACKED_FLOAT32_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_FLOAT32_ARRAY_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_PACKED_FLOAT32_ARRAY_SIZE];
+} godot_packed_float32_array;
+#endif
+
+/////// PackedFloat64Array
-#ifndef GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED
+#define GODOT_PACKED_FLOAT64_ARRAY_SIZE (2 * sizeof(void *))
+
+#ifndef GODOT_CORE_API_GODOT_PACKED_FLOAT64_ARRAY_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_PACKED_FLOAT64_ARRAY_TYPE_DEFINED
typedef struct {
- uint8_t _dont_touch_that[GODOT_PACKED_REAL_ARRAY_SIZE];
-} godot_packed_real_array;
+ uint8_t _dont_touch_that[GODOT_PACKED_FLOAT64_ARRAY_SIZE];
+} godot_packed_float64_array;
#endif
/////// PackedStringArray
-#define GODOT_PACKED_STRING_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_STRING_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
@@ -83,7 +105,7 @@ typedef struct {
/////// PackedVector2Array
-#define GODOT_PACKED_VECTOR2_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_VECTOR2_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
@@ -94,7 +116,7 @@ typedef struct {
/////// PackedVector3Array
-#define GODOT_PACKED_VECTOR3_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_VECTOR3_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
@@ -105,7 +127,7 @@ typedef struct {
/////// PackedColorArray
-#define GODOT_PACKED_COLOR_ARRAY_SIZE sizeof(void *)
+#define GODOT_PACKED_COLOR_ARRAY_SIZE (2 * sizeof(void *))
#ifndef GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED
@@ -159,63 +181,121 @@ godot_bool GDAPI godot_packed_byte_array_empty(const godot_packed_byte_array *p_
void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self);
-// int
+// int32
+
+void GDAPI godot_packed_int32_array_new(godot_packed_int32_array *r_dest);
+void GDAPI godot_packed_int32_array_new_copy(godot_packed_int32_array *r_dest, const godot_packed_int32_array *p_src);
+void GDAPI godot_packed_int32_array_new_with_array(godot_packed_int32_array *r_dest, const godot_array *p_a);
+
+void GDAPI godot_packed_int32_array_append(godot_packed_int32_array *p_self, const int32_t p_data);
+
+void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_self, const godot_packed_int32_array *p_array);
+
+godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
+
+void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self);
+
+void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data);
+
+void GDAPI godot_packed_int32_array_remove(godot_packed_int32_array *p_self, const godot_int p_idx);
+
+void GDAPI godot_packed_int32_array_resize(godot_packed_int32_array *p_self, const godot_int p_size);
+
+void GDAPI godot_packed_int32_array_set(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
+int32_t GDAPI godot_packed_int32_array_get(const godot_packed_int32_array *p_self, const godot_int p_idx);
+
+godot_int GDAPI godot_packed_int32_array_size(const godot_packed_int32_array *p_self);
+
+godot_bool GDAPI godot_packed_int32_array_empty(const godot_packed_int32_array *p_self);
+
+void GDAPI godot_packed_int32_array_destroy(godot_packed_int32_array *p_self);
+
+// int64
+
+void GDAPI godot_packed_int64_array_new(godot_packed_int64_array *r_dest);
+void GDAPI godot_packed_int64_array_new_copy(godot_packed_int64_array *r_dest, const godot_packed_int64_array *p_src);
+void GDAPI godot_packed_int64_array_new_with_array(godot_packed_int64_array *r_dest, const godot_array *p_a);
+
+void GDAPI godot_packed_int64_array_append(godot_packed_int64_array *p_self, const int64_t p_data);
+
+void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_self, const godot_packed_int64_array *p_array);
+
+godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
+
+void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self);
+
+void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data);
+
+void GDAPI godot_packed_int64_array_remove(godot_packed_int64_array *p_self, const godot_int p_idx);
+
+void GDAPI godot_packed_int64_array_resize(godot_packed_int64_array *p_self, const godot_int p_size);
+
+void GDAPI godot_packed_int64_array_set(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
+int64_t GDAPI godot_packed_int64_array_get(const godot_packed_int64_array *p_self, const godot_int p_idx);
+
+godot_int GDAPI godot_packed_int64_array_size(const godot_packed_int64_array *p_self);
+
+godot_bool GDAPI godot_packed_int64_array_empty(const godot_packed_int64_array *p_self);
+
+void GDAPI godot_packed_int64_array_destroy(godot_packed_int64_array *p_self);
+
+// float32
-void GDAPI godot_packed_int_array_new(godot_packed_int_array *r_dest);
-void GDAPI godot_packed_int_array_new_copy(godot_packed_int_array *r_dest, const godot_packed_int_array *p_src);
-void GDAPI godot_packed_int_array_new_with_array(godot_packed_int_array *r_dest, const godot_array *p_a);
+void GDAPI godot_packed_float32_array_new(godot_packed_float32_array *r_dest);
+void GDAPI godot_packed_float32_array_new_copy(godot_packed_float32_array *r_dest, const godot_packed_float32_array *p_src);
+void GDAPI godot_packed_float32_array_new_with_array(godot_packed_float32_array *r_dest, const godot_array *p_a);
-void GDAPI godot_packed_int_array_append(godot_packed_int_array *p_self, const godot_int p_data);
+void GDAPI godot_packed_float32_array_append(godot_packed_float32_array *p_self, const float p_data);
-void GDAPI godot_packed_int_array_append_array(godot_packed_int_array *p_self, const godot_packed_int_array *p_array);
+void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p_self, const godot_packed_float32_array *p_array);
-godot_error GDAPI godot_packed_int_array_insert(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data);
+godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
-void GDAPI godot_packed_int_array_invert(godot_packed_int_array *p_self);
+void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self);
-void GDAPI godot_packed_int_array_push_back(godot_packed_int_array *p_self, const godot_int p_data);
+void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data);
-void GDAPI godot_packed_int_array_remove(godot_packed_int_array *p_self, const godot_int p_idx);
+void GDAPI godot_packed_float32_array_remove(godot_packed_float32_array *p_self, const godot_int p_idx);
-void GDAPI godot_packed_int_array_resize(godot_packed_int_array *p_self, const godot_int p_size);
+void GDAPI godot_packed_float32_array_resize(godot_packed_float32_array *p_self, const godot_int p_size);
-void GDAPI godot_packed_int_array_set(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data);
-godot_int GDAPI godot_packed_int_array_get(const godot_packed_int_array *p_self, const godot_int p_idx);
+void GDAPI godot_packed_float32_array_set(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
+float GDAPI godot_packed_float32_array_get(const godot_packed_float32_array *p_self, const godot_int p_idx);
-godot_int GDAPI godot_packed_int_array_size(const godot_packed_int_array *p_self);
+godot_int GDAPI godot_packed_float32_array_size(const godot_packed_float32_array *p_self);
-godot_bool GDAPI godot_packed_int_array_empty(const godot_packed_int_array *p_self);
+godot_bool GDAPI godot_packed_float32_array_empty(const godot_packed_float32_array *p_self);
-void GDAPI godot_packed_int_array_destroy(godot_packed_int_array *p_self);
+void GDAPI godot_packed_float32_array_destroy(godot_packed_float32_array *p_self);
-// real
+// float64
-void GDAPI godot_packed_real_array_new(godot_packed_real_array *r_dest);
-void GDAPI godot_packed_real_array_new_copy(godot_packed_real_array *r_dest, const godot_packed_real_array *p_src);
-void GDAPI godot_packed_real_array_new_with_array(godot_packed_real_array *r_dest, const godot_array *p_a);
+void GDAPI godot_packed_float64_array_new(godot_packed_float64_array *r_dest);
+void GDAPI godot_packed_float64_array_new_copy(godot_packed_float64_array *r_dest, const godot_packed_float64_array *p_src);
+void GDAPI godot_packed_float64_array_new_with_array(godot_packed_float64_array *r_dest, const godot_array *p_a);
-void GDAPI godot_packed_real_array_append(godot_packed_real_array *p_self, const godot_real p_data);
+void GDAPI godot_packed_float64_array_append(godot_packed_float64_array *p_self, const double p_data);
-void GDAPI godot_packed_real_array_append_array(godot_packed_real_array *p_self, const godot_packed_real_array *p_array);
+void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p_self, const godot_packed_float64_array *p_array);
-godot_error GDAPI godot_packed_real_array_insert(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data);
+godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
-void GDAPI godot_packed_real_array_invert(godot_packed_real_array *p_self);
+void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self);
-void GDAPI godot_packed_real_array_push_back(godot_packed_real_array *p_self, const godot_real p_data);
+void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data);
-void GDAPI godot_packed_real_array_remove(godot_packed_real_array *p_self, const godot_int p_idx);
+void GDAPI godot_packed_float64_array_remove(godot_packed_float64_array *p_self, const godot_int p_idx);
-void GDAPI godot_packed_real_array_resize(godot_packed_real_array *p_self, const godot_int p_size);
+void GDAPI godot_packed_float64_array_resize(godot_packed_float64_array *p_self, const godot_int p_size);
-void GDAPI godot_packed_real_array_set(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data);
-godot_real GDAPI godot_packed_real_array_get(const godot_packed_real_array *p_self, const godot_int p_idx);
+void GDAPI godot_packed_float64_array_set(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
+double GDAPI godot_packed_float64_array_get(const godot_packed_float64_array *p_self, const godot_int p_idx);
-godot_int GDAPI godot_packed_real_array_size(const godot_packed_real_array *p_self);
+godot_int GDAPI godot_packed_float64_array_size(const godot_packed_float64_array *p_self);
-godot_bool GDAPI godot_packed_real_array_empty(const godot_packed_real_array *p_self);
+godot_bool GDAPI godot_packed_float64_array_empty(const godot_packed_float64_array *p_self);
-void GDAPI godot_packed_real_array_destroy(godot_packed_real_array *p_self);
+void GDAPI godot_packed_float64_array_destroy(godot_packed_float64_array *p_self);
// string
diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h
index 0ecf072471..f317afc9da 100644
--- a/modules/gdnative/include/gdnative/rect2.h
+++ b/modules/gdnative/include/gdnative/rect2.h
@@ -44,6 +44,13 @@ typedef struct godot_rect2 {
} godot_rect2;
#endif
+#ifndef GODOT_CORE_API_GODOT_RECT2I_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_RECT2I_TYPE_DEFINED
+typedef struct godot_rect2i {
+ uint8_t _dont_touch_that[16];
+} godot_rect2i;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -56,11 +63,15 @@ typedef struct godot_rect2 {
extern "C" {
#endif
+// Rect2
+
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self);
+godot_rect2i GDAPI godot_rect2_as_rect2i(const godot_rect2 *p_self);
+
godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self);
godot_bool GDAPI godot_rect2_intersects(const godot_rect2 *p_self, const godot_rect2 *p_b);
@@ -95,6 +106,49 @@ void GDAPI godot_rect2_set_position(godot_rect2 *p_self, const godot_vector2 *p_
void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size);
+// Rect2I
+
+void GDAPI godot_rect2i_new_with_position_and_size(godot_rect2i *r_dest, const godot_vector2i *p_pos, const godot_vector2i *p_size);
+void GDAPI godot_rect2i_new(godot_rect2i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_width, const godot_int p_height);
+
+godot_string GDAPI godot_rect2i_as_string(const godot_rect2i *p_self);
+
+godot_rect2 GDAPI godot_rect2i_as_rect2(const godot_rect2i *p_self);
+
+godot_int GDAPI godot_rect2i_get_area(const godot_rect2i *p_self);
+
+godot_bool GDAPI godot_rect2i_intersects(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_bool GDAPI godot_rect2i_encloses(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_bool GDAPI godot_rect2i_has_no_area(const godot_rect2i *p_self);
+
+godot_rect2i GDAPI godot_rect2i_clip(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_rect2i GDAPI godot_rect2i_merge(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_bool GDAPI godot_rect2i_has_point(const godot_rect2i *p_self, const godot_vector2i *p_point);
+
+godot_rect2i GDAPI godot_rect2i_grow(const godot_rect2i *p_self, const godot_int p_by);
+
+godot_rect2i GDAPI godot_rect2i_grow_individual(const godot_rect2i *p_self, const godot_int p_left, const godot_int p_top, const godot_int p_right, const godot_int p_bottom);
+
+godot_rect2i GDAPI godot_rect2i_grow_margin(const godot_rect2i *p_self, const godot_int p_margin, const godot_int p_by);
+
+godot_rect2i GDAPI godot_rect2i_abs(const godot_rect2i *p_self);
+
+godot_rect2i GDAPI godot_rect2i_expand(const godot_rect2i *p_self, const godot_vector2i *p_to);
+
+godot_bool GDAPI godot_rect2i_operator_equal(const godot_rect2i *p_self, const godot_rect2i *p_b);
+
+godot_vector2i GDAPI godot_rect2i_get_position(const godot_rect2i *p_self);
+
+godot_vector2i GDAPI godot_rect2i_get_size(const godot_rect2i *p_self);
+
+void GDAPI godot_rect2i_set_position(godot_rect2i *p_self, const godot_vector2i *p_pos);
+
+void GDAPI godot_rect2i_set_size(godot_rect2i *p_self, const godot_vector2i *p_size);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/rid.h b/modules/gdnative/include/gdnative/rid.h
index 04661cedc8..73b601dc04 100644
--- a/modules/gdnative/include/gdnative/rid.h
+++ b/modules/gdnative/include/gdnative/rid.h
@@ -37,7 +37,7 @@ extern "C" {
#include <stdint.h>
-#define GODOT_RID_SIZE sizeof(void *)
+#define GODOT_RID_SIZE sizeof(uint64_t)
#ifndef GODOT_CORE_API_GODOT_RID_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_RID_TYPE_DEFINED
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 934e856fbf..0a611b76e9 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -37,7 +37,7 @@ extern "C" {
#include <stdint.h>
-#define GODOT_VARIANT_SIZE (16 + sizeof(void *))
+#define GODOT_VARIANT_SIZE (16 + sizeof(int64_t))
#ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED
#define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED
@@ -71,16 +71,21 @@ typedef enum godot_variant_type {
// misc types
GODOT_VARIANT_TYPE_COLOR,
+ GODOT_VARIANT_TYPE_STRING_NAME,
GODOT_VARIANT_TYPE_NODE_PATH,
GODOT_VARIANT_TYPE_RID,
GODOT_VARIANT_TYPE_OBJECT,
+ GODOT_VARIANT_TYPE_CALLABLE,
+ GODOT_VARIANT_TYPE_SIGNAL,
GODOT_VARIANT_TYPE_DICTIONARY,
GODOT_VARIANT_TYPE_ARRAY,
// arrays
GODOT_VARIANT_TYPE_PACKED_BYTE_ARRAY,
- GODOT_VARIANT_TYPE_PACKED_INT_ARRAY,
- GODOT_VARIANT_TYPE_PACKED_REAL_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_INT32_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_INT64_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_FLOAT32_ARRAY,
+ GODOT_VARIANT_TYPE_PACKED_FLOAT64_ARRAY,
GODOT_VARIANT_TYPE_PACKED_STRING_ARRAY,
GODOT_VARIANT_TYPE_PACKED_VECTOR2_ARRAY,
GODOT_VARIANT_TYPE_PACKED_VECTOR3_ARRAY,
@@ -149,15 +154,17 @@ typedef enum godot_variant_operator {
#include <gdnative/aabb.h>
#include <gdnative/array.h>
#include <gdnative/basis.h>
+#include <gdnative/callable.h>
#include <gdnative/color.h>
#include <gdnative/dictionary.h>
#include <gdnative/node_path.h>
+#include <gdnative/packed_arrays.h>
#include <gdnative/plane.h>
-#include <gdnative/pool_arrays.h>
#include <gdnative/quat.h>
#include <gdnative/rect2.h>
#include <gdnative/rid.h>
#include <gdnative/string.h>
+#include <gdnative/string_name.h>
#include <gdnative/transform.h>
#include <gdnative/transform2d.h>
#include <gdnative/variant.h>
@@ -181,9 +188,13 @@ void GDAPI godot_variant_new_uint(godot_variant *r_dest, const uint64_t p_i);
void GDAPI godot_variant_new_int(godot_variant *r_dest, const int64_t p_i);
void GDAPI godot_variant_new_real(godot_variant *r_dest, const double p_r);
void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p_s);
+void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s);
void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2);
+void GDAPI godot_variant_new_vector2i(godot_variant *r_dest, const godot_vector2i *p_v2);
void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2);
+void GDAPI godot_variant_new_rect2i(godot_variant *r_dest, const godot_rect2i *p_rect2);
void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3);
+void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3);
void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d);
void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane);
void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat);
@@ -193,12 +204,16 @@ void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transf
void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color);
void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np);
void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid);
+void GDAPI godot_variant_new_callable(godot_variant *r_dest, const godot_callable *p_callable);
+void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p_signal);
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj);
void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict);
void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr);
void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godot_packed_byte_array *p_pba);
-void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia);
-void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra);
+void GDAPI godot_variant_new_packed_int32_array(godot_variant *r_dest, const godot_packed_int32_array *p_pia);
+void GDAPI godot_variant_new_packed_int64_array(godot_variant *r_dest, const godot_packed_int64_array *p_pia);
+void GDAPI godot_variant_new_packed_float32_array(godot_variant *r_dest, const godot_packed_float32_array *p_pra);
+void GDAPI godot_variant_new_packed_float64_array(godot_variant *r_dest, const godot_packed_float64_array *p_pra);
void GDAPI godot_variant_new_packed_string_array(godot_variant *r_dest, const godot_packed_string_array *p_psa);
void GDAPI godot_variant_new_packed_vector2_array(godot_variant *r_dest, const godot_packed_vector2_array *p_pv2a);
void GDAPI godot_variant_new_packed_vector3_array(godot_variant *r_dest, const godot_packed_vector3_array *p_pv3a);
@@ -209,9 +224,13 @@ uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_self);
int64_t GDAPI godot_variant_as_int(const godot_variant *p_self);
double GDAPI godot_variant_as_real(const godot_variant *p_self);
godot_string GDAPI godot_variant_as_string(const godot_variant *p_self);
+godot_string_name GDAPI godot_variant_as_string_name(const godot_variant *p_self);
godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self);
+godot_vector2i GDAPI godot_variant_as_vector2i(const godot_variant *p_self);
godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self);
+godot_rect2i GDAPI godot_variant_as_rect2i(const godot_variant *p_self);
godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self);
+godot_vector3i GDAPI godot_variant_as_vector3i(const godot_variant *p_self);
godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self);
godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self);
godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self);
@@ -221,12 +240,16 @@ godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self);
godot_color GDAPI godot_variant_as_color(const godot_variant *p_self);
godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self);
godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self);
+godot_callable GDAPI godot_variant_as_callable(const godot_variant *p_self);
+godot_signal GDAPI godot_variant_as_signal(const godot_variant *p_self);
godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self);
godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self);
godot_array GDAPI godot_variant_as_array(const godot_variant *p_self);
godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_variant *p_self);
-godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self);
-godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self);
+godot_packed_int32_array GDAPI godot_variant_as_packed_int32_array(const godot_variant *p_self);
+godot_packed_int64_array GDAPI godot_variant_as_packed_int64_array(const godot_variant *p_self);
+godot_packed_float32_array GDAPI godot_variant_as_packed_float32_array(const godot_variant *p_self);
+godot_packed_float64_array GDAPI godot_variant_as_packed_float64_array(const godot_variant *p_self);
godot_packed_string_array GDAPI godot_variant_as_packed_string_array(const godot_variant *p_self);
godot_packed_vector2_array GDAPI godot_variant_as_packed_vector2_array(const godot_variant *p_self);
godot_packed_vector3_array GDAPI godot_variant_as_packed_vector3_array(const godot_variant *p_self);
@@ -239,6 +262,7 @@ godot_bool GDAPI godot_variant_has_method(const godot_variant *p_self, const god
godot_bool GDAPI godot_variant_operator_equal(const godot_variant *p_self, const godot_variant *p_other);
godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const godot_variant *p_other);
+uint32_t GDAPI godot_variant_hash(const godot_variant *p_self);
godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other);
godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self);
diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h
index c11e23a586..35b02c5a75 100644
--- a/modules/gdnative/include/gdnative/vector2.h
+++ b/modules/gdnative/include/gdnative/vector2.h
@@ -46,6 +46,15 @@ typedef struct {
} godot_vector2;
#endif
+#define GODOT_VECTOR2I_SIZE 8
+
+#ifndef GODOT_CORE_API_GODOT_VECTOR2I_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_VECTOR2I_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_VECTOR2I_SIZE];
+} godot_vector2i;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -57,10 +66,14 @@ typedef struct {
extern "C" {
#endif
+// Vector2
+
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);
godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self);
+godot_vector2i GDAPI godot_vector2_as_vector2i(const godot_vector2 *p_self);
+
godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_self);
godot_real GDAPI godot_vector2_length(const godot_vector2 *p_self);
@@ -93,6 +106,8 @@ godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_self);
godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_self);
+godot_vector2 GDAPI godot_vector2_sign(const godot_vector2 *p_self);
+
godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_self, const godot_vector2 *p_by);
godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_self);
@@ -135,6 +150,46 @@ godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_self);
godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_self);
+// Vector2i
+
+void GDAPI godot_vector2i_new(godot_vector2i *r_dest, const godot_int p_x, const godot_int p_y);
+
+godot_string GDAPI godot_vector2i_as_string(const godot_vector2i *p_self);
+
+godot_vector2 GDAPI godot_vector2i_as_vector2(const godot_vector2i *p_self);
+
+godot_real GDAPI godot_vector2i_aspect(const godot_vector2i *p_self);
+
+godot_vector2i GDAPI godot_vector2i_abs(const godot_vector2i *p_self);
+
+godot_vector2i GDAPI godot_vector2i_sign(const godot_vector2i *p_self);
+
+godot_vector2i GDAPI godot_vector2i_operator_add(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_subtract(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_vector(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_multiply_scalar(const godot_vector2i *p_self, const godot_int p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_vector(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_divide_scalar(const godot_vector2i *p_self, const godot_int p_b);
+
+godot_bool GDAPI godot_vector2i_operator_equal(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_bool GDAPI godot_vector2i_operator_less(const godot_vector2i *p_self, const godot_vector2i *p_b);
+
+godot_vector2i GDAPI godot_vector2i_operator_neg(const godot_vector2i *p_self);
+
+void GDAPI godot_vector2i_set_x(godot_vector2i *p_self, const godot_int p_x);
+
+void GDAPI godot_vector2i_set_y(godot_vector2i *p_self, const godot_int p_y);
+
+godot_int GDAPI godot_vector2i_get_x(const godot_vector2i *p_self);
+
+godot_int GDAPI godot_vector2i_get_y(const godot_vector2i *p_self);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h
index 8ebf15b724..5127b8789b 100644
--- a/modules/gdnative/include/gdnative/vector3.h
+++ b/modules/gdnative/include/gdnative/vector3.h
@@ -46,6 +46,15 @@ typedef struct {
} godot_vector3;
#endif
+#define GODOT_VECTOR3I_SIZE 12
+
+#ifndef GODOT_CORE_API_GODOT_VECTOR3I_TYPE_DEFINED
+#define GODOT_CORE_API_GODOT_VECTOR3I_TYPE_DEFINED
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_VECTOR3I_SIZE];
+} godot_vector3i;
+#endif
+
// reduce extern "C" nesting for VS2013
#ifdef __cplusplus
}
@@ -64,10 +73,14 @@ typedef enum {
GODOT_VECTOR3_AXIS_Z,
} godot_vector3_axis;
+// Vector3
+
void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z);
godot_string GDAPI godot_vector3_as_string(const godot_vector3 *p_self);
+godot_vector3i GDAPI godot_vector3_as_vector3i(const godot_vector3 *p_self);
+
godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_self);
godot_int GDAPI godot_vector3_max_axis(const godot_vector3 *p_self);
@@ -102,6 +115,8 @@ godot_basis GDAPI godot_vector3_to_diagonal_matrix(const godot_vector3 *p_self);
godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_self);
+godot_vector3 GDAPI godot_vector3_sign(const godot_vector3 *p_self);
+
godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self);
godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_self);
@@ -142,6 +157,44 @@ void GDAPI godot_vector3_set_axis(godot_vector3 *p_self, const godot_vector3_axi
godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_self, const godot_vector3_axis p_axis);
+// Vector3i
+
+void GDAPI godot_vector3i_new(godot_vector3i *r_dest, const godot_int p_x, const godot_int p_y, const godot_int p_z);
+
+godot_string GDAPI godot_vector3i_as_string(const godot_vector3i *p_self);
+
+godot_vector3 GDAPI godot_vector3i_as_vector3(const godot_vector3i *p_self);
+
+godot_int GDAPI godot_vector3i_min_axis(const godot_vector3i *p_self);
+
+godot_int GDAPI godot_vector3i_max_axis(const godot_vector3i *p_self);
+
+godot_vector3i GDAPI godot_vector3i_abs(const godot_vector3i *p_self);
+
+godot_vector3i GDAPI godot_vector3i_sign(const godot_vector3i *p_self);
+
+godot_vector3i GDAPI godot_vector3i_operator_add(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_subtract(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_vector(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_multiply_scalar(const godot_vector3i *p_self, const godot_int p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_vector(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_divide_scalar(const godot_vector3i *p_self, const godot_int p_b);
+
+godot_bool GDAPI godot_vector3i_operator_equal(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_bool GDAPI godot_vector3i_operator_less(const godot_vector3i *p_self, const godot_vector3i *p_b);
+
+godot_vector3i GDAPI godot_vector3i_operator_neg(const godot_vector3i *p_self);
+
+void GDAPI godot_vector3i_set_axis(godot_vector3i *p_self, const godot_vector3_axis p_axis, const godot_int p_val);
+
+godot_int GDAPI godot_vector3i_get_axis(const godot_vector3i *p_self, const godot_vector3_axis p_axis);
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 0fb5180103..d65b3f91f4 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -172,17 +172,17 @@ typedef struct {
godot_string hint_string;
godot_property_usage_flags usage;
godot_variant default_value;
-} godot_signal_argument;
+} godot_nativescript_signal_argument;
typedef struct {
godot_string name;
int num_args;
- godot_signal_argument *args;
+ godot_nativescript_signal_argument *args;
int num_default_args;
godot_variant *default_args;
-} godot_signal;
+} godot_nativescript_signal;
-void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal);
+void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_nativescript_signal *p_signal);
void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance);
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index 1bdac0dcb2..1aea8ad160 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -159,7 +159,7 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c
E->get().properties.insert(p_path, property);
}
-void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal) {
+void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_nativescript_signal *p_signal) {
String *s = (String *)p_gdnative_handle;
Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
@@ -171,7 +171,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
for (int i = 0; i < p_signal->num_args; i++) {
PropertyInfo info;
- godot_signal_argument arg = p_signal->args[i];
+ godot_nativescript_signal_argument arg = p_signal->args[i];
info.hint = (PropertyHint)arg.hint;
info.hint_string = *(String *)&arg.hint_string;
@@ -184,7 +184,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha
for (int i = 0; i < p_signal->num_default_args; i++) {
Variant *v;
- godot_signal_argument attrib = p_signal->args[i];
+ godot_nativescript_signal_argument attrib = p_signal->args[i];
v = (Variant *)&attrib.default_value;
diff --git a/modules/gdnavigation/nav_map.cpp b/modules/gdnavigation/nav_map.cpp
index c7df6dc1fb..4bea007104 100644
--- a/modules/gdnavigation/nav_map.cpp
+++ b/modules/gdnavigation/nav_map.cpp
@@ -299,7 +299,6 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
left = p->poly->points[prev].pos;
right = p->poly->points[prev_n].pos;
- //if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){
if (p->poly->clockwise) {
SWAP(left, right);
}
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 92e07ab874..fc0c4b3138 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1818,8 +1818,6 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
state.result = Variant();
if (completed) {
- _clear_stack();
-
if (first_state.is_valid()) {
first_state->emit_signal("completed", ret);
} else {
diff --git a/modules/lightmapper_rd/lm_blendseams.glsl b/modules/lightmapper_rd/lm_blendseams.glsl
index 8a9ea91311..e47e5fcc51 100644
--- a/modules/lightmapper_rd/lm_blendseams.glsl
+++ b/modules/lightmapper_rd/lm_blendseams.glsl
@@ -1,10 +1,9 @@
-/* clang-format off */
-[versions]
+#[versions]
-lines = "#define MODE_LINES"
-triangles = "#define MODE_TRIANGLES"
+lines = "#define MODE_LINES";
+triangles = "#define MODE_TRIANGLES";
-[vertex]
+#[vertex]
#version 450
@@ -12,22 +11,20 @@ VERSION_DEFINES
#include "lm_common_inc.glsl"
- /* clang-format on */
-
- layout(push_constant, binding = 0, std430) uniform Params {
- uint base_index;
- uint slice;
- vec2 uv_offset;
- bool debug;
- float blend;
- uint pad[2];
- } params;
+layout(push_constant, binding = 0, std430) uniform Params {
+ uint base_index;
+ uint slice;
+ vec2 uv_offset;
+ bool debug;
+ float blend;
+ uint pad[2];
+}
+params;
layout(location = 0) out vec3 uv_interp;
void main() {
#ifdef MODE_TRIANGLES
-
uint triangle_idx = params.base_index + gl_VertexIndex / 3;
uint triangle_subidx = gl_VertexIndex % 3;
@@ -42,7 +39,6 @@ void main() {
uv_interp = vec3(uv, float(params.slice));
gl_Position = vec4((uv + params.uv_offset) * 2.0 - 1.0, 0.0001, 1.0);
-
#endif
#ifdef MODE_LINES
@@ -71,12 +67,10 @@ void main() {
uv_interp = vec3(src_uv, float(params.slice));
gl_Position = vec4(dst_uv * 2.0 - 1.0, 0.0001, 1.0);
- ;
#endif
}
-/* clang-format off */
-[fragment]
+#[fragment]
#version 450
@@ -84,16 +78,15 @@ VERSION_DEFINES
#include "lm_common_inc.glsl"
- /* clang-format on */
-
- layout(push_constant, binding = 0, std430) uniform Params {
- uint base_index;
- uint slice;
- vec2 uv_offset;
- bool debug;
- float blend;
- uint pad[2];
- } params;
+layout(push_constant, binding = 0, std430) uniform Params {
+ uint base_index;
+ uint slice;
+ vec2 uv_offset;
+ bool debug;
+ float blend;
+ uint pad[2];
+}
+params;
layout(location = 0) in vec3 uv_interp;
diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl
index 15946d5327..0ff455936e 100644
--- a/modules/lightmapper_rd/lm_common_inc.glsl
+++ b/modules/lightmapper_rd/lm_common_inc.glsl
@@ -11,7 +11,6 @@ struct Vertex {
layout(set = 0, binding = 1, std430) restrict readonly buffer Vertices {
Vertex data[];
}
-
vertices;
struct Triangle {
@@ -22,7 +21,6 @@ struct Triangle {
layout(set = 0, binding = 2, std430) restrict readonly buffer Triangles {
Triangle data[];
}
-
triangles;
struct Box {
@@ -35,13 +33,11 @@ struct Box {
layout(set = 0, binding = 3, std430) restrict readonly buffer Boxes {
Box data[];
}
-
boxes;
layout(set = 0, binding = 4, std430) restrict readonly buffer GridIndices {
uint data[];
}
-
grid_indices;
#define LIGHT_TYPE_DIRECTIONAL 0
@@ -70,7 +66,6 @@ struct Light {
layout(set = 0, binding = 5, std430) restrict readonly buffer Lights {
Light data[];
}
-
lights;
struct Seam {
@@ -81,13 +76,11 @@ struct Seam {
layout(set = 0, binding = 6, std430) restrict readonly buffer Seams {
Seam data[];
}
-
seams;
layout(set = 0, binding = 7, std430) restrict readonly buffer Probes {
vec4 data[];
}
-
probe_positions;
layout(set = 0, binding = 8) uniform utexture3D grid;
diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl
index a442016969..56976bd623 100644
--- a/modules/lightmapper_rd/lm_compute.glsl
+++ b/modules/lightmapper_rd/lm_compute.glsl
@@ -1,13 +1,12 @@
-/* clang-format off */
-[versions]
+#[versions]
-primary = "#define MODE_DIRECT_LIGHT"
-secondary = "#define MODE_BOUNCE_LIGHT"
-dilate = "#define MODE_DILATE"
-unocclude = "#define MODE_UNOCCLUDE"
-light_probes = "#define MODE_LIGHT_PROBES"
+primary = "#define MODE_DIRECT_LIGHT";
+secondary = "#define MODE_BOUNCE_LIGHT";
+dilate = "#define MODE_DILATE";
+unocclude = "#define MODE_UNOCCLUDE";
+light_probes = "#define MODE_LIGHT_PROBES";
-[compute]
+#[compute]
#version 450
@@ -29,14 +28,11 @@ layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
#include "lm_common_inc.glsl"
-/* clang-format on */
-
#ifdef MODE_LIGHT_PROBES
layout(set = 1, binding = 0, std430) restrict buffer LightProbeData {
vec4 data[];
}
-
light_probes;
layout(set = 1, binding = 1) uniform texture2DArray source_light;
@@ -94,7 +90,6 @@ layout(push_constant, binding = 0, std430) uniform Params {
mat3x4 env_transform;
}
-
params;
//check it, but also return distance and barycentric coords (for uv lookup)
@@ -123,7 +118,6 @@ bool trace_ray(vec3 p_from, vec3 p_to
out float r_distance, out vec3 r_normal
#endif
) {
-
/* world coords */
vec3 rel = p_to - p_from;
@@ -149,7 +143,6 @@ bool trace_ray(vec3 p_from, vec3 p_to
while (all(greaterThanEqual(icell, ivec3(0))) && all(lessThan(icell, ivec3(params.grid_size))) && iters < 1000) {
uvec2 cell_data = texelFetch(usampler3D(grid, linear_sampler), icell, 0).xy;
if (cell_data.x > 0) { //triangles here
-
bool hit = false;
#if defined(MODE_UNOCCLUDE)
bool hit_backface = false;
@@ -211,7 +204,6 @@ bool trace_ray(vec3 p_from, vec3 p_to
r_triangle = tidx;
r_barycentric = barycentric;
}
-
#endif
}
}
diff --git a/modules/lightmapper_rd/lm_raster.glsl b/modules/lightmapper_rd/lm_raster.glsl
index 36b706bcd5..6c2904192b 100644
--- a/modules/lightmapper_rd/lm_raster.glsl
+++ b/modules/lightmapper_rd/lm_raster.glsl
@@ -1,5 +1,4 @@
-/* clang-format off */
-[vertex]
+#[vertex]
#version 450
@@ -7,9 +6,7 @@ VERSION_DEFINES
#include "lm_common_inc.glsl"
- /* clang-format on */
-
- layout(location = 0) out vec3 vertex_interp;
+layout(location = 0) out vec3 vertex_interp;
layout(location = 1) out vec3 normal_interp;
layout(location = 2) out vec2 uv_interp;
layout(location = 3) out vec3 barycentric;
@@ -26,11 +23,8 @@ layout(push_constant, binding = 0, std430) uniform Params {
ivec3 grid_size;
uint pad2;
}
-
params;
-/* clang-format on */
-
void main() {
uint triangle_idx = params.base_triangle + gl_VertexIndex / 3;
uint triangle_subidx = gl_VertexIndex % 3;
@@ -56,12 +50,9 @@ void main() {
face_normal = -normalize(cross((vertices.data[vertex_indices.x].position - vertices.data[vertex_indices.y].position), (vertices.data[vertex_indices.x].position - vertices.data[vertex_indices.z].position)));
gl_Position = vec4((uv_interp + params.uv_offset) * 2.0 - 1.0, 0.0001, 1.0);
- ;
}
-/* clang-format off */
-
-[fragment]
+#[fragment]
#version 450
@@ -69,7 +60,6 @@ VERSION_DEFINES
#include "lm_common_inc.glsl"
-
layout(push_constant, binding = 0, std430) uniform Params {
vec2 atlas_size;
vec2 uv_offset;
@@ -79,9 +69,8 @@ layout(push_constant, binding = 0, std430) uniform Params {
float bias;
ivec3 grid_size;
uint pad2;
-} params;
-
-/* clang-format on */
+}
+params;
layout(location = 0) in vec3 vertex_interp;
layout(location = 1) in vec3 normal_interp;
@@ -100,7 +89,6 @@ void main() {
{
// smooth out vertex position by interpolating its projection in the 3 normal planes (normal plane is created by vertex pos and normal)
// because we don't want to interpolate inwards, normals found pointing inwards are pushed out.
-
vec3 pos_a = vertices.data[vertex_indices.x].position;
vec3 pos_b = vertices.data[vertex_indices.y].position;
vec3 pos_c = vertices.data[vertex_indices.z].position;
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index eebb3af709..a2fb443ef0 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -448,12 +448,6 @@ void MobileVRInterface::process() {
};
};
-void MobileVRInterface::notification(int p_what){
- _THREAD_SAFE_METHOD_
-
- // nothing to do here, I guess we could pauze our sensors...
-}
-
MobileVRInterface::MobileVRInterface() {
initialized = false;
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index 3a9ed1314a..e986a4a3de 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -142,7 +142,7 @@ public:
virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
virtual void process();
- virtual void notification(int p_what);
+ virtual void notification(int p_what) {}
MobileVRInterface();
~MobileVRInterface();
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index a5aae5175b..6e3bdf8e41 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -3240,9 +3240,7 @@ Error CSharpScript::reload(bool p_keep_state) {
ERR_FAIL_NULL_V(namespace_, ERR_BUG);
ERR_FAIL_NULL_V(class_name, ERR_BUG);
GDMonoClass *klass = project_assembly->get_class(namespace_->operator String(), class_name->operator String());
- if (klass) {
- bool obj_type = CACHED_CLASS(GodotObject)->is_assignable_from(klass);
- ERR_FAIL_COND_V(!obj_type, ERR_BUG);
+ if (klass && CACHED_CLASS(GodotObject)->is_assignable_from(klass)) {
script_class = klass;
}
} else {
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 0218773105..730ffcb945 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -123,8 +123,9 @@ static String snake_to_pascal_case(const String &p_identifier, bool p_input_is_u
if (part.length()) {
part[0] = _find_upper(part[0]);
if (p_input_is_upper) {
- for (int j = 1; j < part.length(); j++)
+ for (int j = 1; j < part.length(); j++) {
part[j] = _find_lower(part[j]);
+ }
}
ret += part;
} else {
@@ -157,8 +158,9 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up
part[0] = _find_upper(part[0]);
}
if (p_input_is_upper) {
- for (int j = i != 0 ? 1 : 0; j < part.length(); j++)
+ for (int j = i != 0 ? 1 : 0; j < part.length(); j++) {
part[j] = _find_lower(part[j]);
+ }
}
ret += part;
} else {
@@ -182,8 +184,9 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up
String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype) {
// Based on the version in EditorHelp
- if (p_bbcode.empty())
+ if (p_bbcode.empty()) {
return String();
+ }
DocData *doc = EditorHelp::get_doc_data();
@@ -200,8 +203,9 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
while (pos < bbcode.length()) {
int brk_pos = bbcode.find("[", pos);
- if (brk_pos < 0)
+ if (brk_pos < 0) {
brk_pos = bbcode.length();
+ }
if (brk_pos > pos) {
String text = bbcode.substr(pos, brk_pos - pos);
@@ -210,19 +214,22 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
} else {
Vector<String> lines = text.split("\n");
for (int i = 0; i < lines.size(); i++) {
- if (i != 0)
+ if (i != 0) {
xml_output.append("<para>");
+ }
xml_output.append(lines[i].xml_escape());
- if (i != lines.size() - 1)
+ if (i != lines.size() - 1) {
xml_output.append("</para>\n");
+ }
}
}
}
- if (brk_pos == bbcode.length())
+ if (brk_pos == bbcode.length()) {
break; // nothing else to add
+ }
int brk_end = bbcode.find("]", brk_pos + 1);
@@ -233,13 +240,15 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
} else {
Vector<String> lines = text.split("\n");
for (int i = 0; i < lines.size(); i++) {
- if (i != 0)
+ if (i != 0) {
xml_output.append("<para>");
+ }
xml_output.append(lines[i].xml_escape());
- if (i != lines.size() - 1)
+ if (i != lines.size() - 1) {
xml_output.append("</para>\n");
+ }
}
}
@@ -412,8 +421,9 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
for (const List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
target_ienum = &E->get();
target_iconst = find_constant_by_name(target_name, target_ienum->constants);
- if (target_iconst)
+ if (target_iconst) {
break;
+ }
}
if (target_iconst) {
@@ -450,8 +460,9 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
for (const List<EnumInterface>::Element *E = target_itype->enums.front(); E; E = E->next()) {
target_ienum = &E->get();
target_iconst = find_constant_by_name(target_name, target_ienum->constants);
- if (target_iconst)
+ if (target_iconst) {
break;
+ }
}
if (target_iconst) {
@@ -583,8 +594,9 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
tag_stack.push_front(tag);
} else if (tag == "url") {
int end = bbcode.find("[", brk_end);
- if (end == -1)
+ if (end == -1) {
end = bbcode.length();
+ }
String url = bbcode.substr(brk_end + 1, end - brk_end - 1);
xml_output.append("<a href=\"");
xml_output.append(url);
@@ -603,8 +615,9 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
tag_stack.push_front("url");
} else if (tag == "img") {
int end = bbcode.find("[", brk_end);
- if (end == -1)
+ if (end == -1) {
end = bbcode.length();
+ }
String image = bbcode.substr(brk_end + 1, end - brk_end - 1);
// Not supported. Just append the bbcode.
@@ -640,8 +653,9 @@ int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
Vector<String> front_parts = front_iconstant.name.split("_", /* p_allow_empty: */ true);
int candidate_len = front_parts.size() - 1;
- if (candidate_len == 0)
+ if (candidate_len == 0) {
return 0;
+ }
for (const List<ConstantInterface>::Element *E = p_ienum.constants.front()->next(); E; E = E->next()) {
const ConstantInterface &iconstant = E->get();
@@ -653,14 +667,16 @@ int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
if (front_parts[i] != parts[i]) {
// HARDCODED: Some Flag enums have the prefix 'FLAG_' for everything except 'FLAGS_DEFAULT' (same for 'METHOD_FLAG_' and'METHOD_FLAGS_DEFAULT').
bool hardcoded_exc = (i == candidate_len - 1 && ((front_parts[i] == "FLAGS" && parts[i] == "FLAG") || (front_parts[i] == "FLAG" && parts[i] == "FLAGS")));
- if (!hardcoded_exc)
+ if (!hardcoded_exc) {
break;
+ }
}
}
candidate_len = i;
- if (candidate_len == 0)
+ if (candidate_len == 0) {
return 0;
+ }
}
return candidate_len;
@@ -677,22 +693,25 @@ void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumI
Vector<String> parts = constant_name.split("_", /* p_allow_empty: */ true);
- if (parts.size() <= curr_prefix_length)
+ if (parts.size() <= curr_prefix_length) {
continue;
+ }
if (parts[curr_prefix_length][0] >= '0' && parts[curr_prefix_length][0] <= '9') {
// The name of enum constants may begin with a numeric digit when strip from the enum prefix,
// so we make the prefix for this constant one word shorter in those cases.
for (curr_prefix_length = curr_prefix_length - 1; curr_prefix_length > 0; curr_prefix_length--) {
- if (parts[curr_prefix_length][0] < '0' || parts[curr_prefix_length][0] > '9')
+ if (parts[curr_prefix_length][0] < '0' || parts[curr_prefix_length][0] > '9') {
break;
+ }
}
}
constant_name = "";
for (int i = curr_prefix_length; i < parts.size(); i++) {
- if (i > curr_prefix_length)
+ if (i > curr_prefix_length) {
constant_name += "_";
+ }
constant_name += parts[i];
}
@@ -705,8 +724,9 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
for (const List<MethodInterface>::Element *E = p_itype.methods.front(); E; E = E->next()) {
const MethodInterface &imethod = E->get();
- if (imethod.is_virtual)
+ if (imethod.is_virtual) {
continue;
+ }
const TypeInterface *return_type = _get_type_or_placeholder(imethod.return_type);
@@ -755,8 +775,9 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
List<InternalCall>::Element *match = method_icalls.find(im_icall);
if (match) {
- if (p_itype.api_type != ClassDB::API_EDITOR)
+ if (p_itype.api_type != ClassDB::API_EDITOR) {
match->get().editor_only = false;
+ }
method_icalls_map.insert(&E->get(), &match->get());
} else {
List<InternalCall>::Element *added = method_icalls.push_back(im_icall);
@@ -801,8 +822,9 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append(";");
}
- if (!global_constants.empty())
+ if (!global_constants.empty()) {
p_output.append("\n");
+ }
p_output.append(INDENT1 CLOSE_BLOCK); // end of GD class
@@ -864,8 +886,9 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append(INDENT1 CLOSE_BLOCK);
- if (enum_in_static_class)
+ if (enum_in_static_class) {
p_output.append(INDENT1 CLOSE_BLOCK);
+ }
}
p_output.append(CLOSE_BLOCK); // end of namespace
@@ -899,8 +922,9 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
_generate_global_constants(constants_source);
String output_file = path::join(base_gen_dir, BINDINGS_GLOBAL_SCOPE_CLASS "_constants.cs");
Error save_err = _save_file(output_file, constants_source);
- if (save_err != OK)
+ if (save_err != OK) {
return save_err;
+ }
compile_items.push_back(output_file);
}
@@ -908,17 +932,20 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
for (OrderedHashMap<StringName, TypeInterface>::Element E = obj_types.front(); E; E = E.next()) {
const TypeInterface &itype = E.get();
- if (itype.api_type == ClassDB::API_EDITOR)
+ if (itype.api_type == ClassDB::API_EDITOR) {
continue;
+ }
String output_file = path::join(godot_objects_gen_dir, itype.proxy_name + ".cs");
Error err = _generate_cs_type(itype, output_file);
- if (err == ERR_SKIP)
+ if (err == ERR_SKIP) {
continue;
+ }
- if (err != OK)
+ if (err != OK) {
return err;
+ }
compile_items.push_back(output_file);
}
@@ -949,10 +976,12 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
cs_icalls_content.append(m_icall.im_sig + ");\n"); \
}
- for (const List<InternalCall>::Element *E = core_custom_icalls.front(); E; E = E->next())
+ for (const List<InternalCall>::Element *E = core_custom_icalls.front(); E; E = E->next()) {
ADD_INTERNAL_CALL(E->get());
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next())
+ }
+ for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
ADD_INTERNAL_CALL(E->get());
+ }
#undef ADD_INTERNAL_CALL
@@ -961,8 +990,9 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
String internal_methods_file = path::join(base_gen_dir, BINDINGS_CLASS_NATIVECALLS ".cs");
Error err = _save_file(internal_methods_file, cs_icalls_content);
- if (err != OK)
+ if (err != OK) {
return err;
+ }
compile_items.push_back(internal_methods_file);
@@ -981,8 +1011,9 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
String includes_props_file = path::join(base_gen_dir, "GeneratedIncludes.props");
err = _save_file(includes_props_file, includes_props_content);
- if (err != OK)
+ if (err != OK) {
return err;
+ }
return OK;
}
@@ -1010,17 +1041,20 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
for (OrderedHashMap<StringName, TypeInterface>::Element E = obj_types.front(); E; E = E.next()) {
const TypeInterface &itype = E.get();
- if (itype.api_type != ClassDB::API_EDITOR)
+ if (itype.api_type != ClassDB::API_EDITOR) {
continue;
+ }
String output_file = path::join(godot_objects_gen_dir, itype.proxy_name + ".cs");
Error err = _generate_cs_type(itype, output_file);
- if (err == ERR_SKIP)
+ if (err == ERR_SKIP) {
continue;
+ }
- if (err != OK)
+ if (err != OK) {
return err;
+ }
compile_items.push_back(output_file);
}
@@ -1050,10 +1084,12 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
cs_icalls_content.append(m_icall.im_sig + ");\n"); \
}
- for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next())
+ for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next()) {
ADD_INTERNAL_CALL(E->get());
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next())
+ }
+ for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
ADD_INTERNAL_CALL(E->get());
+ }
#undef ADD_INTERNAL_CALL
@@ -1062,8 +1098,9 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
String internal_methods_file = path::join(base_gen_dir, BINDINGS_CLASS_NATIVECALLS_EDITOR ".cs");
Error err = _save_file(internal_methods_file, cs_icalls_content);
- if (err != OK)
+ if (err != OK) {
return err;
+ }
compile_items.push_back(internal_methods_file);
@@ -1082,8 +1119,9 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
String includes_props_file = path::join(base_gen_dir, "GeneratedIncludes.props");
err = _save_file(includes_props_file, includes_props_content);
- if (err != OK)
+ if (err != OK) {
return err;
+ }
return OK;
}
@@ -1210,92 +1248,89 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(INDENT1 "{");
- if (class_doc) {
- // Add constants
-
- for (const List<ConstantInterface>::Element *E = itype.constants.front(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
+ // Add constants
- if (iconstant.const_doc && iconstant.const_doc->description.size()) {
- String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
- Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
+ for (const List<ConstantInterface>::Element *E = itype.constants.front(); E; E = E->next()) {
+ const ConstantInterface &iconstant = E->get();
- if (summary_lines.size()) {
- output.append(MEMBER_BEGIN "/// <summary>\n");
+ if (iconstant.const_doc && iconstant.const_doc->description.size()) {
+ String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
+ Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
- for (int i = 0; i < summary_lines.size(); i++) {
- output.append(INDENT2 "/// ");
- output.append(summary_lines[i]);
- output.append("\n");
- }
+ if (summary_lines.size()) {
+ output.append(MEMBER_BEGIN "/// <summary>\n");
- output.append(INDENT2 "/// </summary>");
+ for (int i = 0; i < summary_lines.size(); i++) {
+ output.append(INDENT2 "/// ");
+ output.append(summary_lines[i]);
+ output.append("\n");
}
- }
- output.append(MEMBER_BEGIN "public const int ");
- output.append(iconstant.proxy_name);
- output.append(" = ");
- output.append(itos(iconstant.value));
- output.append(";");
+ output.append(INDENT2 "/// </summary>");
+ }
}
- if (itype.constants.size())
- output.append("\n");
+ output.append(MEMBER_BEGIN "public const int ");
+ output.append(iconstant.proxy_name);
+ output.append(" = ");
+ output.append(itos(iconstant.value));
+ output.append(";");
+ }
- // Add enums
+ if (itype.constants.size()) {
+ output.append("\n");
+ }
- for (const List<EnumInterface>::Element *E = itype.enums.front(); E; E = E->next()) {
- const EnumInterface &ienum = E->get();
+ // Add enums
- ERR_FAIL_COND_V(ienum.constants.empty(), ERR_BUG);
+ for (const List<EnumInterface>::Element *E = itype.enums.front(); E; E = E->next()) {
+ const EnumInterface &ienum = E->get();
- output.append(MEMBER_BEGIN "public enum ");
- output.append(ienum.cname.operator String());
- output.append(MEMBER_BEGIN OPEN_BLOCK);
+ ERR_FAIL_COND_V(ienum.constants.empty(), ERR_BUG);
- for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
- const ConstantInterface &iconstant = F->get();
+ output.append(MEMBER_BEGIN "public enum ");
+ output.append(ienum.cname.operator String());
+ output.append(MEMBER_BEGIN OPEN_BLOCK);
- if (iconstant.const_doc && iconstant.const_doc->description.size()) {
- String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
- Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
+ for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
+ const ConstantInterface &iconstant = F->get();
- if (summary_lines.size()) {
- output.append(INDENT3 "/// <summary>\n");
+ if (iconstant.const_doc && iconstant.const_doc->description.size()) {
+ String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
+ Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
- for (int i = 0; i < summary_lines.size(); i++) {
- output.append(INDENT3 "/// ");
- output.append(summary_lines[i]);
- output.append("\n");
- }
+ if (summary_lines.size()) {
+ output.append(INDENT3 "/// <summary>\n");
- output.append(INDENT3 "/// </summary>\n");
+ for (int i = 0; i < summary_lines.size(); i++) {
+ output.append(INDENT3 "/// ");
+ output.append(summary_lines[i]);
+ output.append("\n");
}
- }
- output.append(INDENT3);
- output.append(iconstant.proxy_name);
- output.append(" = ");
- output.append(itos(iconstant.value));
- output.append(F != ienum.constants.back() ? ",\n" : "\n");
+ output.append(INDENT3 "/// </summary>\n");
+ }
}
- output.append(INDENT2 CLOSE_BLOCK);
+ output.append(INDENT3);
+ output.append(iconstant.proxy_name);
+ output.append(" = ");
+ output.append(itos(iconstant.value));
+ output.append(F != ienum.constants.back() ? ",\n" : "\n");
}
- // Add properties
-
- for (const List<PropertyInterface>::Element *E = itype.properties.front(); E; E = E->next()) {
- const PropertyInterface &iprop = E->get();
- Error prop_err = _generate_cs_property(itype, iprop, output);
- ERR_FAIL_COND_V_MSG(prop_err != OK, prop_err,
- "Failed to generate property '" + iprop.cname.operator String() +
- "' for class '" + itype.name + "'.");
- }
+ output.append(INDENT2 CLOSE_BLOCK);
}
- // TODO: BINDINGS_NATIVE_NAME_FIELD should be StringName, once we support it in C#
+ // Add properties
+
+ for (const List<PropertyInterface>::Element *E = itype.properties.front(); E; E = E->next()) {
+ const PropertyInterface &iprop = E->get();
+ Error prop_err = _generate_cs_property(itype, iprop, output);
+ ERR_FAIL_COND_V_MSG(prop_err != OK, prop_err,
+ "Failed to generate property '" + iprop.cname.operator String() +
+ "' for class '" + itype.name + "'.");
+ }
if (itype.is_singleton) {
// Add the type name and the singleton pointer as static fields
@@ -1368,15 +1403,17 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
if (itype.is_singleton) {
InternalCall singleton_icall = InternalCall(itype.api_type, ICALL_PREFIX + itype.name + SINGLETON_ICALL_SUFFIX, "IntPtr");
- if (!find_icall_by_name(singleton_icall.name, custom_icalls))
+ if (!find_icall_by_name(singleton_icall.name, custom_icalls)) {
custom_icalls.push_back(singleton_icall);
+ }
}
if (is_derived_type && itype.is_instantiable) {
InternalCall ctor_icall = InternalCall(itype.api_type, ctor_method, "IntPtr", itype.proxy_name + " obj");
- if (!find_icall_by_name(ctor_icall.name, custom_icalls))
+ if (!find_icall_by_name(ctor_icall.name, custom_icalls)) {
custom_icalls.push_back(ctor_icall);
+ }
}
output.append(INDENT1 CLOSE_BLOCK /* class */
@@ -1442,6 +1479,9 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
const TypeInterface *prop_itype = _get_type_or_null(proptype_name);
ERR_FAIL_NULL_V(prop_itype, ERR_BUG); // Property type not found
+ ERR_FAIL_COND_V_MSG(prop_itype->is_singleton, ERR_BUG,
+ "Property type is a singleton: '" + p_itype.name + "." + String(p_iprop.cname) + "'.");
+
if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -1461,8 +1501,9 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
p_output.append(MEMBER_BEGIN "public ");
- if (p_itype.is_singleton)
+ if (p_itype.is_singleton) {
p_output.append("static ");
+ }
p_output.append(prop_itype->cs_type);
p_output.append(" ");
@@ -1534,6 +1575,9 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, int &p_method_bind_count, StringBuilder &p_output) {
const TypeInterface *return_type = _get_type_or_placeholder(p_imethod.return_type);
+ ERR_FAIL_COND_V_MSG(return_type->is_singleton, ERR_BUG,
+ "Method return type is a singleton: '" + p_itype.name + "." + p_imethod.name + "'.");
+
String method_bind_field = "__method_bind_" + itos(p_method_bind_count);
String arguments_sig;
@@ -1549,29 +1593,41 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
const ArgumentInterface &iarg = F->get();
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
+ ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
+ "Argument type is a singleton: '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'.");
+
+ if (iarg.default_argument.size()) {
+ CRASH_COND_MSG(!_arg_default_value_is_assignable_to_type(iarg.def_param_value, *arg_type),
+ "Invalid default value for parameter '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'.");
+ }
+
// Add the current arguments to the signature
// If the argument has a default value which is not a constant, we will make it Nullable
{
- if (F != p_imethod.arguments.front())
+ if (F != p_imethod.arguments.front()) {
arguments_sig += ", ";
+ }
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL) {
arguments_sig += "Nullable<";
+ }
arguments_sig += arg_type->cs_type;
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL) {
arguments_sig += "> ";
- else
+ } else {
arguments_sig += " ";
+ }
arguments_sig += iarg.name;
if (iarg.default_argument.size()) {
- if (iarg.def_param_mode != ArgumentInterface::CONSTANT)
+ if (iarg.def_param_mode != ArgumentInterface::CONSTANT) {
arguments_sig += " = null";
- else
+ } else {
arguments_sig += " = " + sformat(iarg.default_argument, arg_type->cs_type);
+ }
}
}
@@ -1589,17 +1645,19 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
cs_in_statements += " = ";
cs_in_statements += iarg.name;
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL) {
cs_in_statements += ".HasValue ? ";
- else
+ } else {
cs_in_statements += " != null ? ";
+ }
cs_in_statements += iarg.name;
- if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL)
+ if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL) {
cs_in_statements += ".Value : ";
- else
+ } else {
cs_in_statements += " : ";
+ }
String def_arg = sformat(iarg.default_argument, arg_type->cs_type);
@@ -1659,8 +1717,9 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
}
if (p_imethod.is_deprecated) {
- if (p_imethod.deprecation_message.empty())
+ if (p_imethod.deprecation_message.empty()) {
WARN_PRINT("An empty deprecation message is discouraged. Method: '" + p_imethod.proxy_name + "'.");
+ }
p_output.append(MEMBER_BEGIN "[Obsolete(\"");
p_output.append(p_imethod.deprecation_message);
@@ -1720,8 +1779,9 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
im_call += ".";
im_call += im_icall->name;
- if (p_imethod.arguments.size())
+ if (p_imethod.arguments.size()) {
p_output.append(cs_in_statements);
+ }
if (return_type->cname == name_cache.type_void) {
p_output.append(im_call + "(" + icall_params + ");\n");
@@ -1748,10 +1808,14 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
const ArgumentInterface &iarg = F->get();
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
+ ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
+ "Argument type is a singleton: '" + iarg.name + "' of signal" + p_itype.name + "." + p_isignal.name + "'.");
+
// Add the current arguments to the signature
- if (F != p_isignal.arguments.front())
+ if (F != p_isignal.arguments.front()) {
arguments_sig += ", ";
+ }
arguments_sig += arg_type->cs_type;
arguments_sig += " ";
@@ -1778,8 +1842,9 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
}
if (p_isignal.is_deprecated) {
- if (p_isignal.deprecation_message.empty())
+ if (p_isignal.deprecation_message.empty()) {
WARN_PRINT("An empty deprecation message is discouraged. Signal: '" + p_isignal.proxy_name + "'.");
+ }
p_output.append(MEMBER_BEGIN "[Obsolete(\"");
p_output.append(p_isignal.deprecation_message);
@@ -1810,8 +1875,9 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
// Generate event
p_output.append(MEMBER_BEGIN "[Signal]" MEMBER_BEGIN "public ");
- if (p_itype.is_singleton)
+ if (p_itype.is_singleton) {
p_output.append("static ");
+ }
p_output.append("event ");
p_output.append(delegate_name);
@@ -1819,18 +1885,20 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
p_output.append(p_isignal.proxy_name);
p_output.append("\n" OPEN_BLOCK_L2);
- if (p_itype.is_singleton)
+ if (p_itype.is_singleton) {
p_output.append("add => Singleton.Connect(__signal_name_");
- else
+ } else {
p_output.append("add => Connect(__signal_name_");
+ }
p_output.append(p_isignal.name);
p_output.append(", new Callable(value));\n");
- if (p_itype.is_singleton)
+ if (p_itype.is_singleton) {
p_output.append(INDENT3 "remove => Singleton.Disconnect(__signal_name_");
- else
+ } else {
p_output.append(INDENT3 "remove => Disconnect(__signal_name_");
+ }
p_output.append(p_isignal.name);
p_output.append(", new Callable(value));\n");
@@ -1864,7 +1932,6 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
CRASH_COND(itype.cname != name_cache.type_Object);
CRASH_COND(!itype.is_instantiable);
CRASH_COND(itype.api_type != ClassDB::API_CORE);
- CRASH_COND(itype.is_reference);
CRASH_COND(itype.is_singleton);
}
@@ -1885,8 +1952,9 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
String singleton_icall_name = ICALL_PREFIX + itype.name + SINGLETON_ICALL_SUFFIX;
InternalCall singleton_icall = InternalCall(itype.api_type, singleton_icall_name, "IntPtr");
- if (!find_icall_by_name(singleton_icall.name, custom_icalls))
+ if (!find_icall_by_name(singleton_icall.name, custom_icalls)) {
custom_icalls.push_back(singleton_icall);
+ }
output.append("Object* ");
output.append(singleton_icall_name);
@@ -1898,8 +1966,9 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
if (is_derived_type && itype.is_instantiable) {
InternalCall ctor_icall = InternalCall(itype.api_type, ctor_method, "IntPtr", itype.proxy_name + " obj");
- if (!find_icall_by_name(ctor_icall.name, custom_icalls))
+ if (!find_icall_by_name(ctor_icall.name, custom_icalls)) {
custom_icalls.push_back(ctor_icall);
+ }
output.append("Object* ");
output.append(ctor_method);
@@ -1998,8 +2067,9 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
output.append("\n#endif // MONO_GLUE_ENABLED\n");
Error save_err = _save_file(path::join(p_output_dir, "mono_glue.gen.cpp"), output);
- if (save_err != OK)
+ if (save_err != OK) {
return save_err;
+ }
OS::get_singleton()->print("Mono glue generated successfully\n");
@@ -2022,8 +2092,9 @@ Error BindingsGenerator::_save_file(const String &p_path, const StringBuilder &p
}
Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, StringBuilder &p_output) {
- if (p_imethod.is_virtual)
+ if (p_imethod.is_virtual) {
return OK; // Ignore
+ }
bool ret_void = p_imethod.return_type.cname == name_cache.type_void;
@@ -2051,10 +2122,12 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
c_in_statements += sformat(", &%s_in);\n", c_param_name);
}
} else {
- if (i > 0)
+ if (i > 0) {
c_args_var_content += ", ";
- if (arg_type->c_in.size())
+ }
+ if (arg_type->c_in.size()) {
c_in_statements += sformat(arg_type->c_in, arg_type->c_type, c_param_name);
+ }
c_args_var_content += sformat(arg_type->c_arg_in, c_param_name);
}
@@ -2084,8 +2157,9 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
if (!generated_icall_funcs.find(im_icall)) {
generated_icall_funcs.push_back(im_icall);
- if (im_icall->editor_only)
+ if (im_icall->editor_only) {
p_output.append("#ifdef TOOLS_ENABLED\n");
+ }
// Generate icall function
@@ -2203,8 +2277,9 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
p_output.append(CLOSE_BLOCK "\n");
- if (im_icall->editor_only)
+ if (im_icall->editor_only) {
p_output.append("#endif // TOOLS_ENABLED\n");
+ }
}
return OK;
@@ -2213,19 +2288,22 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_null(const TypeReference &p_typeref) {
const Map<StringName, TypeInterface>::Element *builtin_type_match = builtin_types.find(p_typeref.cname);
- if (builtin_type_match)
+ if (builtin_type_match) {
return &builtin_type_match->get();
+ }
const OrderedHashMap<StringName, TypeInterface>::Element obj_type_match = obj_types.find(p_typeref.cname);
- if (obj_type_match)
+ if (obj_type_match) {
return &obj_type_match.get();
+ }
if (p_typeref.is_enum) {
const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(p_typeref.cname);
- if (enum_match)
+ if (enum_match) {
return &enum_match->get();
+ }
// Enum not found. Most likely because none of its constants were bound, so it's empty. That's fine. Use int instead.
const Map<StringName, TypeInterface>::Element *int_match = builtin_types.find(name_cache.type_int);
@@ -2239,15 +2317,17 @@ const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_null(con
const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_placeholder(const TypeReference &p_typeref) {
const TypeInterface *found = _get_type_or_null(p_typeref);
- if (found)
+ if (found) {
return found;
+ }
ERR_PRINT(String() + "Type not found. Creating placeholder: '" + p_typeref.cname.operator String() + "'.");
const Map<StringName, TypeInterface>::Element *match = placeholder_types.find(p_typeref.cname);
- if (match)
+ if (match) {
return &match->get();
+ }
TypeInterface placeholder;
TypeInterface::create_placeholder_type(placeholder, p_typeref.cname);
@@ -2305,6 +2385,84 @@ StringName BindingsGenerator::_get_float_type_name_from_meta(GodotTypeInfo::Meta
}
}
+bool BindingsGenerator::_arg_default_value_is_assignable_to_type(const Variant &p_val, const TypeInterface &p_arg_type) {
+ if (p_arg_type.name == name_cache.type_Variant) {
+ // Variant can take anything
+ return true;
+ }
+
+ switch (p_val.get_type()) {
+ case Variant::NIL:
+ return p_arg_type.is_object_type ||
+ name_cache.is_nullable_type(p_arg_type.name);
+ case Variant::BOOL:
+ return p_arg_type.name == name_cache.type_bool;
+ case Variant::INT:
+ return p_arg_type.name == name_cache.type_sbyte ||
+ p_arg_type.name == name_cache.type_short ||
+ p_arg_type.name == name_cache.type_int ||
+ p_arg_type.name == name_cache.type_byte ||
+ p_arg_type.name == name_cache.type_ushort ||
+ p_arg_type.name == name_cache.type_uint ||
+ p_arg_type.name == name_cache.type_long ||
+ p_arg_type.name == name_cache.type_ulong ||
+ p_arg_type.name == name_cache.type_float ||
+ p_arg_type.name == name_cache.type_double ||
+ p_arg_type.is_enum;
+ case Variant::FLOAT:
+ return p_arg_type.name == name_cache.type_float ||
+ p_arg_type.name == name_cache.type_double;
+ case Variant::STRING:
+ case Variant::STRING_NAME:
+ return p_arg_type.name == name_cache.type_String ||
+ p_arg_type.name == name_cache.type_StringName ||
+ p_arg_type.name == name_cache.type_NodePath;
+ case Variant::NODE_PATH:
+ return p_arg_type.name == name_cache.type_NodePath;
+ case Variant::TRANSFORM:
+ case Variant::TRANSFORM2D:
+ case Variant::BASIS:
+ case Variant::QUAT:
+ case Variant::PLANE:
+ case Variant::AABB:
+ case Variant::COLOR:
+ case Variant::VECTOR2:
+ case Variant::RECT2:
+ case Variant::VECTOR3:
+ case Variant::_RID:
+ case Variant::ARRAY:
+ case Variant::DICTIONARY:
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
+ case Variant::CALLABLE:
+ case Variant::SIGNAL:
+ return p_arg_type.name == Variant::get_type_name(p_val.get_type());
+ case Variant::OBJECT:
+ return p_arg_type.is_object_type;
+ case Variant::VECTOR2I:
+ return p_arg_type.name == name_cache.type_Vector2 ||
+ p_arg_type.name == Variant::get_type_name(p_val.get_type());
+ case Variant::RECT2I:
+ return p_arg_type.name == name_cache.type_Rect2 ||
+ p_arg_type.name == Variant::get_type_name(p_val.get_type());
+ case Variant::VECTOR3I:
+ return p_arg_type.name == name_cache.type_Vector3 ||
+ p_arg_type.name == Variant::get_type_name(p_val.get_type());
+ default:
+ CRASH_NOW_MSG("Unexpected Variant type: " + itos(p_val.get_type()));
+ break;
+ }
+
+ return false;
+}
+
bool BindingsGenerator::_populate_object_type_interfaces() {
obj_types.clear();
@@ -2367,8 +2525,9 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
const PropertyInfo &property = E->get();
- if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY)
+ if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY) {
continue;
+ }
if (property.name.find("/") >= 0) {
// Ignore properties with '/' (slash) in the name. These are only meant for use in the inspector.
@@ -2380,10 +2539,12 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
iprop.setter = ClassDB::get_property_setter(type_cname, iprop.cname);
iprop.getter = ClassDB::get_property_getter(type_cname, iprop.cname);
- if (iprop.setter != StringName())
+ if (iprop.setter != StringName()) {
accessor_methods[iprop.setter] = iprop.cname;
- if (iprop.getter != StringName())
+ }
+ if (iprop.getter != StringName()) {
accessor_methods[iprop.getter] = iprop.cname;
+ }
bool valid = false;
iprop.index = ClassDB::get_property_index(type_cname, iprop.cname, &valid);
@@ -2427,20 +2588,23 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
int argc = method_info.arguments.size();
- if (method_info.name.empty())
+ if (method_info.name.empty()) {
continue;
+ }
String cname = method_info.name;
- if (blacklisted_methods.find(itype.cname) && blacklisted_methods[itype.cname].find(cname))
+ if (blacklisted_methods.find(itype.cname) && blacklisted_methods[itype.cname].find(cname)) {
continue;
+ }
MethodInterface imethod;
imethod.name = method_info.name;
imethod.cname = cname;
- if (method_info.flags & METHOD_FLAG_VIRTUAL)
+ if (method_info.flags & METHOD_FLAG_VIRTUAL) {
imethod.is_virtual = true;
+ }
PropertyInfo return_info = method_info.return_val;
@@ -2462,9 +2626,8 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
// We assume the return type is void.
imethod.return_type.cname = name_cache.type_void;
- // Actually, more methods like this may be added in the future,
- // which could actually will return something different.
- // Let's put this to notify us if that ever happens.
+ // Actually, more methods like this may be added in the future, which could return
+ // something different. Let's put this check to notify us if that ever happens.
if (itype.cname != name_cache.type_Object || imethod.name != "free") {
WARN_PRINT("Notification: New unexpected virtual non-overridable method found."
" We only expected Object.free, but found '" +
@@ -2475,13 +2638,12 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
imethod.return_type.is_enum = true;
} else if (return_info.class_name != StringName()) {
imethod.return_type.cname = return_info.class_name;
- if (!imethod.is_virtual && ClassDB::is_parent_class(return_info.class_name, name_cache.type_Reference) && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE) {
- /* clang-format off */
- ERR_PRINT("Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'."
- " Are you returning a reference type by pointer? Method: '" + itype.name + "." + imethod.name + "'.");
- /* clang-format on */
- ERR_FAIL_V(false);
- }
+
+ bool bad_reference_hint = !imethod.is_virtual && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE &&
+ ClassDB::is_parent_class(return_info.class_name, name_cache.type_Reference);
+ ERR_FAIL_COND_V_MSG(bad_reference_hint, false,
+ String() + "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'." +
+ " Are you returning a reference type by pointer? Method: '" + itype.name + "." + imethod.name + "'.");
} else if (return_info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
imethod.return_type.cname = return_info.hint_string;
} else if (return_info.type == Variant::NIL && return_info.usage & PROPERTY_USAGE_NIL_IS_VARIANT) {
@@ -2572,6 +2734,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
}
}
+ ERR_FAIL_COND_V_MSG(itype.find_property_by_name(imethod.cname), false,
+ "Method name conflicts with property: '" + itype.name + "." + imethod.name + "'.");
+
+ // Classes starting with an underscore are ignored unless they're used as a property setter or getter
if (!imethod.is_virtual && imethod.name[0] == '_') {
for (const List<PropertyInterface>::Element *F = itype.properties.front(); F; F = F->next()) {
const PropertyInterface &iprop = F->get();
@@ -2751,7 +2917,8 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
}
bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, ArgumentInterface &r_iarg) {
- r_iarg.default_argument = p_val;
+ r_iarg.def_param_value = p_val;
+ r_iarg.default_argument = p_val.operator String();
switch (p_val.get_type()) {
case Variant::NIL:
@@ -2784,8 +2951,9 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
}
break;
case Variant::TRANSFORM:
- if (p_val.operator Transform() == Transform())
+ if (p_val.operator Transform() == Transform()) {
r_iarg.default_argument.clear();
+ }
r_iarg.default_argument = "new %s(" + r_iarg.default_argument + ")";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
break;
@@ -2851,8 +3019,9 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
break;
}
- if (r_iarg.def_param_mode == ArgumentInterface::CONSTANT && r_iarg.type.cname == name_cache.type_Variant && r_iarg.default_argument != "null")
+ if (r_iarg.def_param_mode == ArgumentInterface::CONSTANT && r_iarg.type.cname == name_cache.type_Variant && r_iarg.default_argument != "null") {
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
+ }
return true;
}
@@ -3357,8 +3526,9 @@ void BindingsGenerator::_initialize() {
core_custom_icalls.clear();
editor_custom_icalls.clear();
- for (OrderedHashMap<StringName, TypeInterface>::Element E = obj_types.front(); E; E = E.next())
+ for (OrderedHashMap<StringName, TypeInterface>::Element E = obj_types.front(); E; E = E.next()) {
_generate_method_icalls(E.get());
+ }
initialized = true;
}
@@ -3426,21 +3596,25 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
}
if (glue_dir_path.length()) {
- if (bindings_generator.generate_glue(glue_dir_path) != OK)
+ if (bindings_generator.generate_glue(glue_dir_path) != OK) {
ERR_PRINT(generate_all_glue_option + ": Failed to generate the C++ glue.");
+ }
- if (bindings_generator.generate_cs_api(glue_dir_path.plus_file(API_SOLUTION_NAME)) != OK)
+ if (bindings_generator.generate_cs_api(glue_dir_path.plus_file(API_SOLUTION_NAME)) != OK) {
ERR_PRINT(generate_all_glue_option + ": Failed to generate the C# API.");
+ }
}
if (cs_dir_path.length()) {
- if (bindings_generator.generate_cs_api(cs_dir_path) != OK)
+ if (bindings_generator.generate_cs_api(cs_dir_path) != OK) {
ERR_PRINT(generate_cs_glue_option + ": Failed to generate the C# API.");
+ }
}
if (cpp_dir_path.length()) {
- if (bindings_generator.generate_glue(cpp_dir_path) != OK)
+ if (bindings_generator.generate_glue(cpp_dir_path) != OK) {
ERR_PRINT(generate_cpp_glue_option + ": Failed to generate the C++ glue.");
+ }
}
// Exit once done
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index aad109e03c..90c1c9f3ee 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -102,6 +102,8 @@ class BindingsGenerator {
TypeReference type;
String name;
+
+ Variant def_param_value;
DefaultParamMode def_param_mode = CONSTANT;
/**
@@ -355,8 +357,9 @@ class BindingsGenerator {
const MethodInterface *find_method_by_name(const StringName &p_cname) const {
for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().cname == p_cname)
+ if (E->get().cname == p_cname) {
return &E->get();
+ }
}
return nullptr;
@@ -364,8 +367,9 @@ class BindingsGenerator {
const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
- if (E->get().cname == p_cname)
+ if (E->get().cname == p_cname) {
return &E->get();
+ }
}
return nullptr;
@@ -373,8 +377,9 @@ class BindingsGenerator {
const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const {
for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
- if (E->get().proxy_name == p_proxy_name)
+ if (E->get().proxy_name == p_proxy_name) {
return &E->get();
+ }
}
return nullptr;
@@ -382,8 +387,9 @@ class BindingsGenerator {
const MethodInterface *find_method_by_proxy_name(const String &p_proxy_name) const {
for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().proxy_name == p_proxy_name)
+ if (E->get().proxy_name == p_proxy_name) {
return &E->get();
+ }
}
return nullptr;
@@ -523,58 +529,70 @@ class BindingsGenerator {
void _initialize_blacklisted_methods();
struct NameCache {
- StringName type_void;
- StringName type_Array;
- StringName type_Dictionary;
- StringName type_Variant;
- StringName type_VarArg;
- StringName type_Object;
- StringName type_Reference;
- StringName type_RID;
- StringName type_String;
- StringName type_StringName;
- StringName type_NodePath;
- StringName type_at_GlobalScope;
- StringName enum_Error;
-
- StringName type_sbyte;
- StringName type_short;
- StringName type_int;
- StringName type_long;
- StringName type_byte;
- StringName type_ushort;
- StringName type_uint;
- StringName type_ulong;
- StringName type_float;
- StringName type_double;
-
- NameCache() {
- type_void = StaticCString::create("void");
- type_Array = StaticCString::create("Array");
- type_Dictionary = StaticCString::create("Dictionary");
- type_Variant = StaticCString::create("Variant");
- type_VarArg = StaticCString::create("VarArg");
- type_Object = StaticCString::create("Object");
- type_Reference = StaticCString::create("Reference");
- type_RID = StaticCString::create("RID");
- type_String = StaticCString::create("String");
- type_StringName = StaticCString::create("StringName");
- type_NodePath = StaticCString::create("NodePath");
- type_at_GlobalScope = StaticCString::create("@GlobalScope");
- enum_Error = StaticCString::create("Error");
-
- type_sbyte = StaticCString::create("sbyte");
- type_short = StaticCString::create("short");
- type_int = StaticCString::create("int");
- type_long = StaticCString::create("long");
- type_byte = StaticCString::create("byte");
- type_ushort = StaticCString::create("ushort");
- type_uint = StaticCString::create("uint");
- type_ulong = StaticCString::create("ulong");
- type_float = StaticCString::create("float");
- type_double = StaticCString::create("double");
+ StringName type_void = StaticCString::create("void");
+ StringName type_Variant = StaticCString::create("Variant");
+ StringName type_VarArg = StaticCString::create("VarArg");
+ StringName type_Object = StaticCString::create("Object");
+ StringName type_Reference = StaticCString::create("Reference");
+ StringName type_RID = StaticCString::create("RID");
+ StringName type_String = StaticCString::create("String");
+ StringName type_StringName = StaticCString::create("StringName");
+ StringName type_NodePath = StaticCString::create("NodePath");
+ StringName type_at_GlobalScope = StaticCString::create("@GlobalScope");
+ StringName enum_Error = StaticCString::create("Error");
+
+ StringName type_sbyte = StaticCString::create("sbyte");
+ StringName type_short = StaticCString::create("short");
+ StringName type_int = StaticCString::create("int");
+ StringName type_byte = StaticCString::create("byte");
+ StringName type_ushort = StaticCString::create("ushort");
+ StringName type_uint = StaticCString::create("uint");
+ StringName type_long = StaticCString::create("long");
+ StringName type_ulong = StaticCString::create("ulong");
+
+ StringName type_bool = StaticCString::create("bool");
+ StringName type_float = StaticCString::create("float");
+ StringName type_double = StaticCString::create("double");
+
+ StringName type_Vector2 = StaticCString::create("Vector2");
+ StringName type_Rect2 = StaticCString::create("Rect2");
+ StringName type_Vector3 = StaticCString::create("Vector3");
+
+ // Object not included as it must be checked for all derived classes
+ static constexpr int nullable_types_count = 17;
+ StringName nullable_types[nullable_types_count] = {
+ type_String,
+ type_StringName,
+ type_NodePath,
+
+ StaticCString::create(_STR(Array)),
+ StaticCString::create(_STR(Dictionary)),
+ StaticCString::create(_STR(Callable)),
+ StaticCString::create(_STR(Signal)),
+
+ StaticCString::create(_STR(PackedByteArray)),
+ StaticCString::create(_STR(PackedInt32Array)),
+ StaticCString::create(_STR(PackedInt64rray)),
+ StaticCString::create(_STR(PackedFloat32Array)),
+ StaticCString::create(_STR(PackedFloat64Array)),
+ StaticCString::create(_STR(PackedStringArray)),
+ StaticCString::create(_STR(PackedVector2Array)),
+ StaticCString::create(_STR(PackedVector3Array)),
+ StaticCString::create(_STR(PackedColorArray)),
+ };
+
+ bool is_nullable_type(const StringName &p_type) const {
+ for (int i = 0; i < nullable_types_count; i++) {
+ if (p_type == nullable_types[i]) {
+ return true;
+ }
+ }
+
+ return false;
}
+ NameCache() {}
+
private:
NameCache(const NameCache &);
NameCache &operator=(const NameCache &);
@@ -585,8 +603,9 @@ class BindingsGenerator {
const List<InternalCall>::Element *find_icall_by_name(const String &p_name, const List<InternalCall> &p_list) {
const List<InternalCall>::Element *it = p_list.front();
while (it) {
- if (it->get().name == p_name)
+ if (it->get().name == p_name) {
return it;
+ }
it = it->next();
}
return nullptr;
@@ -594,20 +613,22 @@ class BindingsGenerator {
const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const {
for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) {
- if (E->get().name == p_name)
+ if (E->get().name == p_name) {
return &E->get();
+ }
}
return nullptr;
}
inline String get_unique_sig(const TypeInterface &p_type) {
- if (p_type.is_reference)
+ if (p_type.is_reference) {
return "Ref";
- else if (p_type.is_object_type)
+ } else if (p_type.is_object_type) {
return "Obj";
- else if (p_type.is_enum)
+ } else if (p_type.is_enum) {
return "int";
+ }
return p_type.name;
}
@@ -626,6 +647,7 @@ class BindingsGenerator {
StringName _get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
bool _arg_default_value_from_variant(const Variant &p_val, ArgumentInterface &r_iarg);
+ bool _arg_default_value_is_assignable_to_type(const Variant &p_val, const TypeInterface &p_arg_type);
bool _populate_object_type_interfaces();
void _populate_builtin_type_interfaces();
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 4d83e6a4a5..498391e44a 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -581,9 +581,8 @@ bool VideoStreamPlaybackTheora::is_paused() const {
return paused;
};
-void VideoStreamPlaybackTheora::set_loop(bool p_enable){
-
-};
+void VideoStreamPlaybackTheora::set_loop(bool p_enable) {
+}
bool VideoStreamPlaybackTheora::has_loop() const {
return false;
@@ -605,10 +604,8 @@ float VideoStreamPlaybackTheora::get_playback_position() const {
return get_time();
};
-void VideoStreamPlaybackTheora::seek(float p_time){
-
- // no
-};
+void VideoStreamPlaybackTheora::seek(float p_time) {
+}
void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
mix_callback = p_callback;