diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 7 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.h | 4 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 5 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 14 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 2 | ||||
-rw-r--r-- | modules/mobile_vr/config.py | 3 | ||||
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.cpp (renamed from modules/mobile_vr/mobile_interface.cpp) | 4 | ||||
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.h (renamed from modules/mobile_vr/mobile_interface.h) | 4 | ||||
-rw-r--r-- | modules/mobile_vr/register_types.cpp | 2 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/NodeExtensions.cs | 35 | ||||
-rwxr-xr-x | modules/mono/glue/cs_files/VERSION.txt | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 14 |
12 files changed, 71 insertions, 25 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 52453eae17..81a62edba6 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -158,6 +158,10 @@ Vector3 BulletPhysicsDirectBodyState::get_contact_local_normal(int p_contact_idx return body->collisions[p_contact_idx].hitNormal; } +float BulletPhysicsDirectBodyState::get_contact_impulse(int p_contact_idx) const { + return body->collisions[p_contact_idx].appliedImpulse; +} + int BulletPhysicsDirectBodyState::get_contact_local_shape(int p_contact_idx) const { return body->collisions[p_contact_idx].local_shape; } @@ -407,7 +411,7 @@ void RigidBodyBullet::on_collision_checker_start() { collisionsCount = 0; } -bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, int p_other_shape_index, int p_local_shape_index) { +bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) { if (collisionsCount >= maxCollisionsDetection) { return false; @@ -418,6 +422,7 @@ bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const cd.otherObject = p_otherObject; cd.hitWorldLocation = p_hitWorldLocation; cd.hitNormal = p_hitNormal; + cd.appliedImpulse = p_appliedImpulse; cd.other_object_shape = p_other_shape_index; cd.local_shape = p_local_shape_index; diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 7dbb5cf870..35af3b90d8 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -124,6 +124,7 @@ public: virtual Vector3 get_contact_local_position(int p_contact_idx) const; virtual Vector3 get_contact_local_normal(int p_contact_idx) const; + virtual float get_contact_impulse(int p_contact_idx) const; virtual int get_contact_local_shape(int p_contact_idx) const; virtual RID get_contact_collider(int p_contact_idx) const; @@ -150,6 +151,7 @@ public: Vector3 hitLocalLocation; Vector3 hitWorldLocation; Vector3 hitNormal; + float appliedImpulse; }; struct ForceIntegrationCallback { @@ -252,7 +254,7 @@ public: } bool can_add_collision() { return collisionsCount < maxCollisionsDetection; } - bool add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, int p_other_shape_index, int p_local_shape_index); + bool add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index); void assert_no_constraints(); diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 1ef631c916..8454bea4eb 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -795,19 +795,20 @@ void SpaceBullet::check_body_collision() { Vector3 collisionWorldPosition; Vector3 collisionLocalPosition; Vector3 normalOnB; + float appliedImpulse = pt.m_appliedImpulse; B_TO_G(pt.m_normalWorldOnB, normalOnB); if (bodyA->can_add_collision()) { B_TO_G(pt.getPositionWorldOnB(), collisionWorldPosition); /// pt.m_localPointB Doesn't report the exact point in local space B_TO_G(pt.getPositionWorldOnB() - contactManifold->getBody1()->getWorldTransform().getOrigin(), collisionLocalPosition); - bodyA->add_collision_object(bodyB, collisionWorldPosition, collisionLocalPosition, normalOnB, pt.m_index1, pt.m_index0); + bodyA->add_collision_object(bodyB, collisionWorldPosition, collisionLocalPosition, normalOnB, appliedImpulse, pt.m_index1, pt.m_index0); } if (bodyB->can_add_collision()) { B_TO_G(pt.getPositionWorldOnA(), collisionWorldPosition); /// pt.m_localPointA Doesn't report the exact point in local space B_TO_G(pt.getPositionWorldOnA() - contactManifold->getBody0()->getWorldTransform().getOrigin(), collisionLocalPosition); - bodyB->add_collision_object(bodyA, collisionWorldPosition, collisionLocalPosition, normalOnB * -1, pt.m_index0, pt.m_index1); + bodyB->add_collision_object(bodyA, collisionWorldPosition, collisionLocalPosition, normalOnB * -1, appliedImpulse * -1, pt.m_index0, pt.m_index1); } #ifdef DEBUG_ENABLED diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 3a49b3fe71..23747af86b 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -556,12 +556,17 @@ bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value) Variant name = p_name; const Variant *args[2] = { &name, &p_value }; - E->get().method.method((godot_object *)owner, + godot_variant result; + result = E->get().method.method((godot_object *)owner, E->get().method.method_data, userdata, 2, (godot_variant **)args); - return true; + bool handled = *(Variant *)&result; + godot_variant_destroy(&result); + if (handled) { + return true; + } } script_data = script_data->base_data; @@ -596,10 +601,9 @@ bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const { (godot_variant **)args); r_ret = *(Variant *)&result; godot_variant_destroy(&result); - if (r_ret.get_type() == Variant::NIL) { - return false; + if (r_ret.get_type() != Variant::NIL) { + return true; } - return true; } script_data = script_data->base_data; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index a0e58e3a37..852d465206 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -5441,7 +5441,7 @@ GDScriptParser::DataType GDScriptParser::_get_operation_type(const Variant::Oper if (b_type == Variant::INT || b_type == Variant::REAL) { Variant::evaluate(Variant::OP_ADD, b, 1, b, r_valid); } - if (a_type == Variant::STRING) { + if (a_type == Variant::STRING && b_type != Variant::ARRAY) { a = "%s"; // Work around for formatting operator (%) } diff --git a/modules/mobile_vr/config.py b/modules/mobile_vr/config.py index 4912457e2b..e85fa631dd 100644 --- a/modules/mobile_vr/config.py +++ b/modules/mobile_vr/config.py @@ -1,6 +1,5 @@ def can_build(env, platform): - # should probably change this to only be true on iOS and Android - return False + return True def configure(env): pass diff --git a/modules/mobile_vr/mobile_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 6b1c7eb279..2ec00aa72d 100644 --- a/modules/mobile_vr/mobile_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "mobile_interface.h" +#include "mobile_vr_interface.h" #include "core/os/input.h" #include "core/os/os.h" #include "servers/visual/visual_server_global.h" @@ -279,7 +279,7 @@ bool MobileVRInterface::is_stereo() { return true; }; -bool MobileVRInterface::is_initialized() { +bool MobileVRInterface::is_initialized() const { return (initialized); }; diff --git a/modules/mobile_vr/mobile_interface.h b/modules/mobile_vr/mobile_vr_interface.h index bb84281b46..7b2344f1fe 100644 --- a/modules/mobile_vr/mobile_interface.h +++ b/modules/mobile_vr/mobile_vr_interface.h @@ -134,7 +134,7 @@ public: virtual StringName get_name() const; virtual int get_capabilities() const; - virtual bool is_initialized(); + virtual bool is_initialized() const; virtual bool initialize(); virtual void uninitialize(); @@ -150,4 +150,4 @@ public: ~MobileVRInterface(); }; -#endif // MOBILE_VR_INTERFACE_H +#endif // !MOBILE_VR_INTERFACE_H diff --git a/modules/mobile_vr/register_types.cpp b/modules/mobile_vr/register_types.cpp index 0655727a4a..edddaa87e1 100644 --- a/modules/mobile_vr/register_types.cpp +++ b/modules/mobile_vr/register_types.cpp @@ -30,7 +30,7 @@ #include "register_types.h" -#include "mobile_interface.h" +#include "mobile_vr_interface.h" void register_mobile_vr_types() { ClassDB::register_class<MobileVRInterface>(); diff --git a/modules/mono/glue/cs_files/NodeExtensions.cs b/modules/mono/glue/cs_files/NodeExtensions.cs index a099b0e400..71534d7782 100644 --- a/modules/mono/glue/cs_files/NodeExtensions.cs +++ b/modules/mono/glue/cs_files/NodeExtensions.cs @@ -6,5 +6,40 @@ namespace Godot { return (T)GetNode(path); } + + public T GetNodeOrNull<T>(NodePath path) where T : Godot.Node + { + return GetNode(path) as T; + } + + public T GetChild<T>(int idx) where T : Godot.Node + { + return (T)GetChild(idx); + } + + public T GetChildOrNull<T>(int idx) where T : Godot.Node + { + return GetChild(idx) as T; + } + + public T GetOwner<T>() where T : Godot.Node + { + return (T)GetOwner(); + } + + public T GetOwnerOrNull<T>() where T : Godot.Node + { + return GetOwner() as T; + } + + public T GetParent<T>() where T : Godot.Node + { + return (T)GetParent(); + } + + public T GetParentOrNull<T>() where T : Godot.Node + { + return GetParent() as T; + } } } diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt index 1e8b314962..7f8f011eb7 100755 --- a/modules/mono/glue/cs_files/VERSION.txt +++ b/modules/mono/glue/cs_files/VERSION.txt @@ -1 +1 @@ -6 +7 diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index b43551f641..7f8037818a 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2731,7 +2731,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); if (tg.type == Variant::OBJECT) { vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - + vsfc->set_base_type(String("")); if (tg.gdclass != StringName()) { vsfc->set_base_type(tg.gdclass); @@ -2743,7 +2743,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri vsfc->set_base_type(base_type); } if (p_text == "call" || p_text == "call_deferred") { - vsfc->set_function(""); + vsfc->set_function(String("")); } } if (tg.script.is_valid()) { @@ -2751,7 +2751,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } } else if (tg.type == Variant::NIL) { vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - vsfc->set_base_type(script->get_instance_base_type()); + vsfc->set_base_type(String("")); } else { vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); vsfc->set_basic_type(tg.type); @@ -2765,7 +2765,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); if (tg.type == Variant::OBJECT) { vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - + vsp->set_base_type(String("")); if (tg.gdclass != StringName()) { vsp->set_base_type(tg.gdclass); @@ -2782,7 +2782,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } } else if (tg.type == Variant::NIL) { vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - vsp->set_base_type(script->get_instance_base_type()); + vsp->set_base_type(String("")); } else { vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE); vsp->set_basic_type(tg.type); @@ -2795,7 +2795,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); if (tg.type == Variant::OBJECT) { vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - + vsp->set_base_type(String("")); if (tg.gdclass != StringName()) { vsp->set_base_type(tg.gdclass); @@ -2811,7 +2811,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } } else if (tg.type == Variant::NIL) { vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - vsp->set_base_type(script->get_instance_base_type()); + vsp->set_base_type(String("")); } else { vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE); vsp->set_basic_type(tg.type); |