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-rw-r--r--modules/csg/editor/csg_gizmos.cpp10
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.h2
2 files changed, 6 insertions, 6 deletions
diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp
index ba9b96db74..73771b3639 100644
--- a/modules/csg/editor/csg_gizmos.cpp
+++ b/modules/csg/editor/csg_gizmos.cpp
@@ -57,7 +57,7 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() {
}
String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
if (Object::cast_to<CSGSphere3D>(cs)) {
return "Radius";
@@ -79,7 +79,7 @@ String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo,
}
Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
if (Object::cast_to<CSGSphere3D>(cs)) {
CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs);
@@ -105,7 +105,7 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo
}
void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
Transform3D gt = cs->get_global_transform();
//gt.orthonormalize();
@@ -208,7 +208,7 @@ void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_i
}
void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
if (Object::cast_to<CSGSphere3D>(cs)) {
CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs);
@@ -308,7 +308,7 @@ bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const {
void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->clear();
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
Vector<Vector3> faces = cs->get_brush_faces();
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h
index a64dc4a80b..6fd38d9445 100644
--- a/modules/gridmap/editor/grid_map_editor_plugin.h
+++ b/modules/gridmap/editor/grid_map_editor_plugin.h
@@ -241,7 +241,7 @@ protected:
void _notification(int p_what);
public:
- virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
+ virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
virtual String get_name() const override { return "GridMap"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;